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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Doctorrayman</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-06-18T21:15:12Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88720</id>
		<title>Whale Bay</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88720"/>
		<updated>2023-06-26T22:10:36Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* PlayStation version */Corrected incorrect Barrel Pirate information, and typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whale Bay&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. In [[Rayman Revolution]] it can be accessed straight after arriving at [[Globox House]], however it&#039;s official position is still between [[The Canopy]] and [[The Sanctuary of Stone and Fire]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayPC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.&lt;br /&gt;
&lt;br /&gt;
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-WhaleBay-HallOfDoors.jpg|The entrance to Whale Bay in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]&#039;s [[Air bubble|bubbles]] for air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Whalebaypc.JPG|The bay itself.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship&#039;s mast, where a [[cage]] is hidden, and then use another net on one of the lagoon&#039;s walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayDC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.&lt;br /&gt;
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 6.png|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon3PS.png|3]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon2PS.png|2]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle a camouflaged [[Barrel Pirate]]. In other versions, the [[Barrel Pirate]] encounter can be easily avoided, whereas in this version, whilst it is possible to escape from the [[Barrel Pirate]] without defeating it, this is much harder to do, as the encounter takes place in the area where the player would previously have just had to journey through respawning [[Robo-Pirate]]s, and not have to fight any [[Barrel Pirate]]s. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&#039;s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].&lt;br /&gt;
&lt;br /&gt;
As such, the boss of Whale Bay in the [[Rayman 2 (PlayStation)|PlayStation version]] is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay&#039;s rendition is also unique in that it is the only appearance of [[Axel]]&#039;s to have dialogue. He states that he does not know [[Rayman]]&#039;s true intention, and consequently [[Rayman]] is forced to prove his bravery by fighting him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;400px&amp;quot; heights=&amp;quot;170px&amp;quot;&amp;gt;&lt;br /&gt;
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]&#039;s domain to that of [[Axel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[File:RR-PS2-WhaleBay.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon3.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Revolution]]&#039;&#039; adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue both [[Globox]] from [[the Canopy]] and [[Carmen]] from Whale Bay, otherwise he will not be able to access [[The Sanctuary of Stone and Fire|Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
Whale Bay can be accessed as soon as [[Rayman]] arrives at [[Globox House]], therefore it can be played as the fifth level in this game. However, [[Rayman]] is not prompted to go there until after [[The Canopy]], suggesting that this may have been a development oversight.&lt;br /&gt;
&lt;br /&gt;
To access Whale Bay in this version, [[Rayman]] must take a [[Baby Globox]] to the [[Skull Cave]], where the child will help him allude the two [[Robo-Pirate]] guards blocking the entrance to the bay, and open the door for him.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:gbc252.png|160px|class=sprite|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon1GBC.png|1]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world&#039;s introductory panel (see right).&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;218px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 18.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;350px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2_26.PNG|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transparent texture==&lt;br /&gt;
In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 - Missing Texture Normal.jpg|The missing texture, as seen on PC&lt;br /&gt;
Rayman 2 - Missing Texture Fixed.jpg|The texture manually having the transparency removed, making it visible like intended, on PC&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=ILLzJ_lOCT0 Whale Bay playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=J_GLrnD4q6I Whale Bay playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jSe4EOOiAEY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=FdeJvkS6PHY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=b1yNHP7w-6g Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=pZzPr-XGeo0 Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JD46NhbMrqQ Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=eeHuugC3Yew Whale Bay playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rWY3FQ_qNi4 Whale Bay playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Baie des Baleines]]&lt;br /&gt;
[[de:Walbucht]]&lt;br /&gt;
[[pl:Zatoka wielorybów]]&lt;br /&gt;
[[ru:Бухта Кита]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88719</id>
		<title>Whale Bay</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88719"/>
		<updated>2023-06-26T16:42:35Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* PlayStation 2 version */Added Robo-Pirate &amp;amp; Skull Cave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whale Bay&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. In [[Rayman Revolution]] it can be accessed straight after arriving at [[Globox House]], however it&#039;s official position is still between [[The Canopy]] and [[The Sanctuary of Stone and Fire]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayPC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.&lt;br /&gt;
&lt;br /&gt;
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-WhaleBay-HallOfDoors.jpg|The entrance to Whale Bay in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]&#039;s [[Air bubble|bubbles]] for air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Whalebaypc.JPG|The bay itself.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship&#039;s mast, where a [[cage]] is hidden, and then use another net on one of the lagoon&#039;s walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayDC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.&lt;br /&gt;
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 6.png|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon3PS.png|3]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon2PS.png|2]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camouflaged [[Barrel Pirate]]s where in other versions the player would have just had to journey through respawning [[Robo-Pirate]]s and not have to fight any [[Barrel Pirate]]s. It is possible, however, to avoid all encounters except for one. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&#039;s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].&lt;br /&gt;
&lt;br /&gt;
As such, the boss of Whale Bay in the [[Rayman 2 (PlayStation)|PlayStation version]] is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay&#039;s rendition is also unique in that it is the only appearance of [[Axel]]&#039;s to have dialogue. He states that he does not know [[Rayman]]&#039;s true intensions, and consequently [[Rayman]] is forced to prove his bravery by fighting him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;400px&amp;quot; heights=&amp;quot;170px&amp;quot;&amp;gt;&lt;br /&gt;
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]&#039;s domain to that of [[Axel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[File:RR-PS2-WhaleBay.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon3.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Revolution]]&#039;&#039; adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue both [[Globox]] from [[the Canopy]] and [[Carmen]] from Whale Bay, otherwise he will not be able to access [[The Sanctuary of Stone and Fire|Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
Whale Bay can be accessed as soon as [[Rayman]] arrives at [[Globox House]], therefore it can be played as the fifth level in this game. However, [[Rayman]] is not prompted to go there until after [[The Canopy]], suggesting that this may have been a development oversight.&lt;br /&gt;
&lt;br /&gt;
To access Whale Bay in this version, [[Rayman]] must take a [[Baby Globox]] to the [[Skull Cave]], where the child will help him allude the two [[Robo-Pirate]] guards blocking the entrance to the bay, and open the door for him.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:gbc252.png|160px|class=sprite|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon1GBC.png|1]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world&#039;s introductory panel (see right).&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;218px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 18.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;350px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2_26.PNG|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transparent texture==&lt;br /&gt;
In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 - Missing Texture Normal.jpg|The missing texture, as seen on PC&lt;br /&gt;
Rayman 2 - Missing Texture Fixed.jpg|The texture manually having the transparency removed, making it visible like intended, on PC&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=ILLzJ_lOCT0 Whale Bay playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=J_GLrnD4q6I Whale Bay playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jSe4EOOiAEY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=FdeJvkS6PHY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=b1yNHP7w-6g Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=pZzPr-XGeo0 Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JD46NhbMrqQ Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=eeHuugC3Yew Whale Bay playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rWY3FQ_qNi4 Whale Bay playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Baie des Baleines]]&lt;br /&gt;
[[de:Walbucht]]&lt;br /&gt;
[[pl:Zatoka wielorybów]]&lt;br /&gt;
[[ru:Бухта Кита]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88718</id>
		<title>Whale Bay</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88718"/>
		<updated>2023-06-26T16:41:27Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* PlayStation 2 version */Added info about ability to access before the Canopy, and the changes made to accessibility in Revolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whale Bay&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. In [[Rayman Revolution]] it can be accessed straight after arriving at [[Globox House]], however it&#039;s official position is still between [[The Canopy]] and [[The Sanctuary of Stone and Fire]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayPC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.&lt;br /&gt;
&lt;br /&gt;
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-WhaleBay-HallOfDoors.jpg|The entrance to Whale Bay in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]&#039;s [[Air bubble|bubbles]] for air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Whalebaypc.JPG|The bay itself.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship&#039;s mast, where a [[cage]] is hidden, and then use another net on one of the lagoon&#039;s walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayDC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.&lt;br /&gt;
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 6.png|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon3PS.png|3]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon2PS.png|2]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camouflaged [[Barrel Pirate]]s where in other versions the player would have just had to journey through respawning [[Robo-Pirate]]s and not have to fight any [[Barrel Pirate]]s. It is possible, however, to avoid all encounters except for one. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&#039;s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].&lt;br /&gt;
&lt;br /&gt;
As such, the boss of Whale Bay in the [[Rayman 2 (PlayStation)|PlayStation version]] is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay&#039;s rendition is also unique in that it is the only appearance of [[Axel]]&#039;s to have dialogue. He states that he does not know [[Rayman]]&#039;s true intensions, and consequently [[Rayman]] is forced to prove his bravery by fighting him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;400px&amp;quot; heights=&amp;quot;170px&amp;quot;&amp;gt;&lt;br /&gt;
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]&#039;s domain to that of [[Axel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[File:RR-PS2-WhaleBay.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon3.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Revolution]]&#039;&#039; adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue both [[Globox]] from [[the Canopy]] and [[Carmen]] from Whale Bay, otherwise he will not be able to access [[The Sanctuary of Stone and Fire|Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
Whale Bay can be accessed as soon as [[Rayman]] arrives at [[Globox House]], therefore it can be played as the fifth level in this game. However, [[Rayman]] is not prompted to go there until after [[The Canopy]], suggesting that this may have been a development oversight.&lt;br /&gt;
&lt;br /&gt;
To access Whale Bay in this version, [[Rayman]] must take a [[Baby Globox]] to the [Skull&#039;s Cave]], where the child will help him allude the two Robot Pirate guards blocking the entrance to the bay, and open the door for him.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:gbc252.png|160px|class=sprite|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon1GBC.png|1]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world&#039;s introductory panel (see right).&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;218px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 18.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;350px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2_26.PNG|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transparent texture==&lt;br /&gt;
In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 - Missing Texture Normal.jpg|The missing texture, as seen on PC&lt;br /&gt;
Rayman 2 - Missing Texture Fixed.jpg|The texture manually having the transparency removed, making it visible like intended, on PC&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=ILLzJ_lOCT0 Whale Bay playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=J_GLrnD4q6I Whale Bay playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jSe4EOOiAEY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=FdeJvkS6PHY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=b1yNHP7w-6g Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=pZzPr-XGeo0 Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JD46NhbMrqQ Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=eeHuugC3Yew Whale Bay playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rWY3FQ_qNi4 Whale Bay playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Baie des Baleines]]&lt;br /&gt;
[[de:Walbucht]]&lt;br /&gt;
[[pl:Zatoka wielorybów]]&lt;br /&gt;
[[ru:Бухта Кита]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88717</id>
		<title>Whale Bay</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Whale_Bay&amp;diff=88717"/>
		<updated>2023-06-26T16:36:27Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added Rayman Revolution positioning info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whale Bay&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. In [[Rayman Revolution]] it can be accessed straight after arriving at [[Globox House]], however it&#039;s official position is still between [[The Canopy]] and [[The Sanctuary of Stone and Fire]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayPC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.&lt;br /&gt;
&lt;br /&gt;
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-WhaleBay-HallOfDoors.jpg|The entrance to Whale Bay in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]&#039;s [[Air bubble|bubbles]] for air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Whalebaypc.JPG|The bay itself.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship&#039;s mast, where a [[cage]] is hidden, and then use another net on one of the lagoon&#039;s walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:WhaleBayDC.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.&lt;br /&gt;
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 6.png|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon3PS.png|3]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon2PS.png|2]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camouflaged [[Barrel Pirate]]s where in other versions the player would have just had to journey through respawning [[Robo-Pirate]]s and not have to fight any [[Barrel Pirate]]s. It is possible, however, to avoid all encounters except for one. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&#039;s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].&lt;br /&gt;
&lt;br /&gt;
As such, the boss of Whale Bay in the [[Rayman 2 (PlayStation)|PlayStation version]] is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay&#039;s rendition is also unique in that it is the only appearance of [[Axel]]&#039;s to have dialogue. He states that he does not know [[Rayman]]&#039;s true intensions, and consequently [[Rayman]] is forced to prove his bravery by fighting him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;400px&amp;quot; heights=&amp;quot;170px&amp;quot;&amp;gt;&lt;br /&gt;
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]&#039;s domain to that of [[Axel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[File:RR-PS2-WhaleBay.jpg|320px|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon3.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Revolution]]&#039;&#039; adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue [[Globox]] from [[the Canopy]]; otherwise, one of the [[baby Globox]]es will not help [[Rayman]] elude the [[Robo-Pirate]]s guarding the entrance to Whale Bay. [[Rayman]] in addition profits from rescuing [[Carmen]]--[[Carmen]] then chases off the [[tentacle]] blocking the entrance to the nearby [[The Sanctuary of Stone and Fire|Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Whale Bay&lt;br /&gt;
| image = [[Image:gbc252.png|160px|class=sprite|Whale Bay]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon1GBC.png|1]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world&#039;s introductory panel (see right).&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;218px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 17.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 18.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;350px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 19.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2_26.PNG|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transparent texture==&lt;br /&gt;
In the PC, Dreamcast and iOS versions there is a texture which was accidentally left fully transparent in the game files. Because of this it does not appear in game where it should, leaving the level geometry to appear broken. This was never the case for the Nintendo 64, Nintendo DS or PlayStation versions and was fixed for the PlayStation 2 and Nintendo 3DS versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 - Missing Texture Normal.jpg|The missing texture, as seen on PC&lt;br /&gt;
Rayman 2 - Missing Texture Fixed.jpg|The texture manually having the transparency removed, making it visible like intended, on PC&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=ILLzJ_lOCT0 Whale Bay playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=J_GLrnD4q6I Whale Bay playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jSe4EOOiAEY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=FdeJvkS6PHY Whale Bay playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=b1yNHP7w-6g Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=pZzPr-XGeo0 Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JD46NhbMrqQ Whale Bay playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=eeHuugC3Yew Whale Bay playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rWY3FQ_qNi4 Whale Bay playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Baie des Baleines]]&lt;br /&gt;
[[de:Walbucht]]&lt;br /&gt;
[[pl:Zatoka wielorybów]]&lt;br /&gt;
[[ru:Бухта Кита]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84382</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84382"/>
		<updated>2021-07-05T22:24:26Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman Raving Rabbids (GBA) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is given the grappling fist power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before it. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the grappling fist can only be used to swing on [[flying ring]]s, and [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the grappling fist power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy at the end of the [[The Fairy Glade]]. In this version, it lets him grab onto [[Purple Lum]]z, which are used in the same way as the [[flying ring]]s. In [[Rayman 2 Forever|the Game Boy Color version]], [[Rayman]] has the ability to swing on [[flying ring]]s, but is never seen receiving this power. As [[flying ring]]s do not appear until after [[The Fairy Glade]], it is impossible to know if he had the power from the begining, or if his acquisition of it was simply not shown. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman M]]&#039;&#039;==&lt;br /&gt;
In [[Rayman M]], all playable characters have the ability to swing on [[Purple Lum]]z.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 3]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]], which allows [[Rayman]] to swing on [[flying hook]]s, similar to the [[flying ring]]s or [[Purple Lum]]z. However, the grappling fist makes a return in [[Rayman 3 (GBA)|the Game Boy Advance version]], where [[Rayman]] once again receives it from [[Ly]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;, [[Rayman]] has the ability to swing on [[Purple Lum]]z from the begining of the game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]] and [[Rayman Legends|Legends]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Origins]] and [[Rayman Legends|Legends]], there is no variation of the grappling fist. However, the [[Swingman]] may be a reference to it, as the object works similar to the [[flying ring]]s, [[Purple Lum]]z and [[flying hook]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84381</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84381"/>
		<updated>2021-07-05T22:24:04Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman Origins and Legends */Fixed broken link and added Legends info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is given the grappling fist power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before it. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the grappling fist can only be used to swing on [[flying ring]]s, and [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the grappling fist power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy at the end of the [[The Fairy Glade]]. In this version, it lets him grab onto [[Purple Lum]]z, which are used in the same way as the [[flying ring]]s. In [[Rayman 2 Forever|the Game Boy Color version]], [[Rayman]] has the ability to swing on [[flying ring]]s, but is never seen receiving this power. As [[flying ring]]s do not appear until after [[The Fairy Glade]], it is impossible to know if he had the power from the begining, or if his acquisition of it was simply not shown. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman M]]&#039;&#039;==&lt;br /&gt;
In [[Rayman M]], all playable characters have the ability to swing on [[Purple Lum]]z.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 3]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]], which allows [[Rayman]] to swing on [[flying hook]]s, similar to the [[flying ring]]s or [[Purple Lum]]z. However, the grappling fist makes a return in [[Rayman 3 (GBA)|the Game Boy Advance version]], where [[Rayman]] once again receives it from [[Ly]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;,. [[Rayman]] has the ability to swing on [[Purple Lum]]z from the begining of the game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]] and [[Rayman Legends|Legends]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Origins]] and [[Rayman Legends|Legends]], there is no variation of the grappling fist. However, the [[Swingman]] may be a reference to it, as the object works similar to the [[flying ring]]s, [[Purple Lum]]z and [[flying hook]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84380</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84380"/>
		<updated>2021-07-05T22:22:37Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman Origins */Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is given the grappling fist power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before it. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the grappling fist can only be used to swing on [[flying ring]]s, and [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the grappling fist power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy at the end of the [[The Fairy Glade]]. In this version, it lets him grab onto [[Purple Lum]]z, which are used in the same way as the [[flying ring]]s. In [[Rayman 2 Forever|the Game Boy Color version]], [[Rayman]] has the ability to swing on [[flying ring]]s, but is never seen receiving this power. As [[flying ring]]s do not appear until after [[The Fairy Glade]], it is impossible to know if he had the power from the begining, or if his acquisition of it was simply not shown. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman M]]&#039;&#039;==&lt;br /&gt;
In [[Rayman M]], all playable characters have the ability to swing on [[Purple Lum]]z.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 3]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]], which allows [[Rayman]] to swing on [[flying hook]]s, similar to the [[flying ring]]s or [[Purple Lum]]z. However, the grappling fist makes a return in [[Rayman 3 (GBA)|the Game Boy Advance version]], where [[Rayman]] once again receives it from [[Ly]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;,. [[Rayman]] has the ability to swing on [[Purple Lum]]z from the begining of the game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Origins]], there is no variation of the grappling fist. However, the [[Swingamejig]] may be a reference to it, as the object works similar to the [[flying ring]]s, [[Purple Lum]]z and [[flying hook]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84379</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84379"/>
		<updated>2021-07-05T22:22:15Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 3 */Fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is given the grappling fist power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before it. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the grappling fist can only be used to swing on [[flying ring]]s, and [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the grappling fist power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy at the end of the [[The Fairy Glade]]. In this version, it lets him grab onto [[Purple Lum]]z, which are used in the same way as the [[flying ring]]s. In [[Rayman 2 Forever|the Game Boy Color version]], [[Rayman]] has the ability to swing on [[flying ring]]s, but is never seen receiving this power. As [[flying ring]]s do not appear until after [[The Fairy Glade]], it is impossible to know if he had the power from the begining, or if his acquisition of it was simply not shown. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman M]]&#039;&#039;==&lt;br /&gt;
In [[Rayman M]], all playable characters have the ability to swing on [[Purple Lum]]z.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 3]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]], which allows [[Rayman]] to swing on [[flying hook]]s, similar to the [[flying ring]]s or [[Purple Lum]]z. However, the grappling fist makes a return in [[Rayman 3 (GBA)|the Game Boy Advance version]], where [[Rayman]] once again receives it from [[Ly]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;,. [[Rayman]] has the ability to swing on [[Purple Lum]]z from the begining of the game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Origins]], there is no variation of the grappling fist. However, the [[Swingamejig]] may be a reference to it, as the object works similar to the [[flying ring]]s, [[Purple Lum]]z and [[metal ring]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84378</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84378"/>
		<updated>2021-07-05T22:21:22Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman */Added more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is given the grappling fist power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before it. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the grappling fist can only be used to swing on [[flying ring]]s, and [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the grappling fist power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy at the end of the [[The Fairy Glade]]. In this version, it lets him grab onto [[Purple Lum]]z, which are used in the same way as the [[flying ring]]s. In [[Rayman 2 Forever|the Game Boy Color version]], [[Rayman]] has the ability to swing on [[flying ring]]s, but is never seen receiving this power. As [[flying ring]]s do not appear until after [[The Fairy Glade]], it is impossible to know if he had the power from the begining, or if his acquisition of it was simply not shown. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman M]]&#039;&#039;==&lt;br /&gt;
In [[Rayman M]], all playable characters have the ability to swing on [[Purple Lum]]z.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;In [[Rayman 3]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]], which allows [[Rayman]] to swing on [[metal ring]]s, similar to the [[flying ring]]s or [[Purple Lum]]z. However, the grappling fist makes a return in [[Rayman 3 (GBA)|the Game Boy Advance version]], where [[Rayman]] once again receives it from [[Ly]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (GBA)]]&#039;&#039;,. [[Rayman]] has the ability to swing on [[Purple Lum]]z from the begining of the game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Origins]], there is no variation of the grappling fist. However, the [[Swingamejig]] may be a reference to it, as the object works similar to the [[flying ring]]s, [[Purple Lum]]z and [[metal ring]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84376</id>
		<title>Grappling fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grappling_fist&amp;diff=84376"/>
		<updated>2021-07-05T22:05:41Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;grappling fist&#039;&#039;&#039; is the third power that [[Rayman]] is bestowed by [[Betilla]] the Fairy in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. A variation of it appears in most Rayman titles. &lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|right|class=sprite|[[Rayman]] is given his third power by [[Betilla]] the Fairy.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Great job, [[Rayman]], but you&#039;ll be going through more perilous traps! I hope this will help you to avoid the worst...&lt;br /&gt;
Now you can grab things with your [[Telescopic fist|fist]]. To grab, use the □ button.|sign=[[Betilla]] the Fairy in [[Moskito&#039;s Nest]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AnneauVolant.png|frame|right|class=sprite|[[Rayman]] swinging on a [[flying ring]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In [[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is gicen the &#039;&#039;grappling fist&#039;&#039; power at the end of [[Moskito&#039;s Nest]]. It is officially the third power he receives, however it is possible to get the [[helicopter]] before. It allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to grab things such as extra [[Life|lives]] and [[flying ring]]s. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], [[Rayman]] is given this ability by the [[Ting]]s at the end of Part 4 of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] loses the power in &#039;&#039;[[Rayman 2]]&#039;&#039; but later reacquires it from [[Ly]] the Fairy. In &#039;&#039;[[Rayman 3]]&#039;&#039;, the grappling fist is replaced by the [[LockJaw]] power-up can of the [[Laser-Washing Powder]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing grappin]]&lt;br /&gt;
[[hu:Fogó ököl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=84368</id>
		<title>Telescopic fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=84368"/>
		<updated>2021-07-05T19:07:12Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;telescopic fist&#039;&#039;&#039; is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] in some form.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Hello [[Rayman]], I&#039;m [[Betilla]] the Fairy, and I&#039;m going to help you in your quest. I can give you a new power.&lt;br /&gt;
Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla]] the Fairy in [[Pink Plant Woods]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[grappling fist]], allows [[Rayman]]&#039;s fist to grab objects such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which double the fist power, and [[Speed Fist|speed fists]] which make him throw it faster. Picking up a second [[Speed Fist|speed fist]] will further increase the speed. [[Rayman]] can also increase the power of his punches by either charging the fist or punching while jumping.&lt;br /&gt;
&lt;br /&gt;
During the encounter with [[Mr Dark]] in [[Mr Dark&#039;s Dare]], [[Rayman]]&#039;s fist is stolen by [[Mr Dark]]. The [[Electoon]]s do however come to [[Rayman]]&#039;s aid and gives it back to him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
BetillaTelescopicFist.png|[[Rayman]] is given his first power by [[Betilla]] the Fairy.&lt;br /&gt;
Poing.png|[[Rayman]] hurling his fist.&lt;br /&gt;
MrDark.png|[[Rayman]] trying to get back his fist in [[Mr Dark&#039;s Dare]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of the original game]], [[Rayman]] begins the game with the telescopic fist and it&#039;s origins are never explored in this version. The [[Gold Fist]] power up appears throughout the game but not the [[Speed Fist]]. [[Rayman]] gains the [[grappling fist]] power up after completing the [[Rocky Peak]] world.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
According to &#039;&#039;[[L&#039;Histoire de Rayman|the History of Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039; was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[magic fist]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, [[Rayman]] uses his [[telescopic fist]] in the same manner as the original game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
The telescopic fist returns in &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Rayman]] can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the [[Laser-Washing Powder]] cans some [[Hoodlum]]s leave behind. Using his fist isn&#039;t his only means of attack in the game. [[Rayman]] can also kick his opponents if he is close enough.&lt;br /&gt;
&lt;br /&gt;
The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman]]&#039;s telescopic fist, but can be destroyed if the [[Vortex]] power-up is active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheFairyCouncilPC.jpg|[[Rayman]] starts out the game without his fists due to [[Globox]] having accidentally pulled them off before escaping.&lt;br /&gt;
FairyCouncilPS2-6.jpg|[[Rayman]] throwing his fist while strafing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] uses his telescopic fist in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] in a similar manner to how it was used in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], with him being able to charge his fists for stronger attacks or just throw them normally. Throughout the game he will receive several upgrades for his fists, such as being able to throw both at once, grab [[Purple Lum]]s and charge the fists for even stronger attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Grapplingfist R3GBA.PNG|[[Rayman]] using his fist to grab a [[Purple Lum]].&lt;br /&gt;
Plum lava R3 GBA.PNG|[[Rayman]] throwing both his fists to have the [[plum]] move.&lt;br /&gt;
SuperFist R3GBA.PNG|[[Rayman]] charging his upgraded fist.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Nintendo versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
===In [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:RRR GBA Hands.png|class=sprite|frame|right|[[Rayman]] finding his fists in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Rayman]]&#039;s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Rayman]] is able to use both his telescopic fist and shoot [[Yellow Lum]]s. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged. It deals half the damage of [[Yellow Lum]]s and can&#039;t defeat all enemy types. Unlike [[Yellow Lum]]s it can however be used an infinite number of times.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
[[Rayman]] begins &#039;&#039;[[Rayman Origins]]&#039;&#039; with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It&#039;s a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]&#039;s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to [[Rayman]] by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, [[Globox]] attacks using slaps, while [[Teensie]]s attack using magic.&lt;br /&gt;
&lt;br /&gt;
The attack power is retained in &#039;&#039;[[Rayman Legends]]&#039;&#039;, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move.&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Rayman card.jpg|320px|thumb|left|[[Rayman]]&#039;s fist in the discontinued &#039;&#039;[[Rabbids Heroes]]&#039;&#039;.]]&lt;br /&gt;
[[Rayman]]&#039;s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, &#039;&#039;Prince of Persia: Warrior Within&#039;&#039;. One of the cards in the now discontinued game &#039;&#039;[[Rabbids Heroes]]&#039;&#039;, is named after [[Rayman]]&#039;s fist.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing télescopique]]&lt;br /&gt;
[[pl:Teleskopowa pięść]]&lt;br /&gt;
[[es:Puño telescópico]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=84361</id>
		<title>Telescopic fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=84361"/>
		<updated>2021-07-05T17:42:25Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info. Also changed section name to &amp;quot;Rayman 2&amp;quot;, as section covers all of Rayman 2, not just Revolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;telescopic fist&#039;&#039;&#039; is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] in some form.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Hello [[Rayman]], I&#039;m [[Betilla]] the Fairy, and I&#039;m going to help you in your quest. I can give you a new power.&lt;br /&gt;
Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla]] the Fairy in [[Pink Plant Woods]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[grappling fist]], allows [[Rayman]]&#039;s fist to grab objects such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which double the fist power, and [[Speed Fist|speed fists]] which make him throw it faster. Picking up a second [[Speed Fist|speed fist]] will further increase the speed. [[Rayman]] can also increase the power of his punches by either charging the fist or punching while jumping.&lt;br /&gt;
&lt;br /&gt;
During the encounter with [[Mr Dark]] in [[Mr Dark&#039;s Dare]], [[Rayman]]&#039;s fist is stolen by [[Mr Dark]]. The [[Electoon]]s do however come to [[Rayman]]&#039;s aid and gives it back to him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
BetillaTelescopicFist.png|[[Rayman]] is given his first power by [[Betilla]] the Fairy.&lt;br /&gt;
Poing.png|[[Rayman]] hurling his fist.&lt;br /&gt;
MrDark.png|[[Rayman]] trying to get back his fist in [[Mr Dark&#039;s Dare]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
According to &#039;&#039;[[L&#039;Histoire de Rayman|the History of Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039; was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[magic fist]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, [[Rayman]] uses his [[telescopic fist]] in the same manner as the original game.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
The telescopic fist returns in &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Rayman]] can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the [[Laser-Washing Powder]] cans some [[Hoodlum]]s leave behind. Using his fist isn&#039;t his only means of attack in the game. [[Rayman]] can also kick his opponents if he is close enough.&lt;br /&gt;
&lt;br /&gt;
The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman]]&#039;s telescopic fist, but can be destroyed if the [[Vortex]] power-up is active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheFairyCouncilPC.jpg|[[Rayman]] starts out the game without his fists due to [[Globox]] having accidentally pulled them off before escaping.&lt;br /&gt;
FairyCouncilPS2-6.jpg|[[Rayman]] throwing his fist while strafing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] uses his telescopic fist in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] in a similar manner to how it was used in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], with him being able to charge his fists for stronger attacks or just throw them normally. Throughout the game he will receive several upgrades for his fists, such as being able to throw both at once, grab [[Purple Lum]]s and charge the fists for even stronger attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Grapplingfist R3GBA.PNG|[[Rayman]] using his fist to grab a [[Purple Lum]].&lt;br /&gt;
Plum lava R3 GBA.PNG|[[Rayman]] throwing both his fists to have the [[plum]] move.&lt;br /&gt;
SuperFist R3GBA.PNG|[[Rayman]] charging his upgraded fist.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Nintendo versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
===In [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:RRR GBA Hands.png|class=sprite|frame|right|[[Rayman]] finding his fists in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Rayman]]&#039;s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Rayman]] is able to use both his telescopic fist and shoot [[Yellow Lum]]s. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged. It deals half the damage of [[Yellow Lum]]s and can&#039;t defeat all enemy types. Unlike [[Yellow Lum]]s it can however be used an infinite number of times.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
[[Rayman]] begins &#039;&#039;[[Rayman Origins]]&#039;&#039; with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It&#039;s a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]&#039;s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to [[Rayman]] by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, [[Globox]] attacks using slaps, while [[Teensie]]s attack using magic.&lt;br /&gt;
&lt;br /&gt;
The attack power is retained in &#039;&#039;[[Rayman Legends]]&#039;&#039;, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move.&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Rayman card.jpg|320px|thumb|left|[[Rayman]]&#039;s fist in the discontinued &#039;&#039;[[Rabbids Heroes]]&#039;&#039;.]]&lt;br /&gt;
[[Rayman]]&#039;s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, &#039;&#039;Prince of Persia: Warrior Within&#039;&#039;. One of the cards in the now discontinued game &#039;&#039;[[Rabbids Heroes]]&#039;&#039;, is named after [[Rayman]]&#039;s fist.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing télescopique]]&lt;br /&gt;
[[pl:Teleskopowa pięść]]&lt;br /&gt;
[[es:Puño telescópico]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lum&amp;diff=84257</id>
		<title>Lum</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lum&amp;diff=84257"/>
		<updated>2021-06-16T20:54:21Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Types of Lums */Added GBA info for Silver Lumz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:R2Playingwithlum.jpg|thumb|320px|right|[[Rayman]] playing with a Lum.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=First, you must know that the universe is made of energy. Everything that moves around you, everything that lives and thinks is given life by the tiny magical lights which we call... Lums.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Lumz are very powerful shards of energy. Each colour has it&#039;s own special powers...|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=These tiny, mysterious creatures will each help [[Rayman]] and [[Globox]] along in their adventures in a distinctive way.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lum&#039;&#039;&#039; is a small body (or shard) of magical energy. Lums are one of the most frequently recurring elements of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]; their first confirmed appearance is in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. There are many different types of Lums, each with their own unique functions determined by their colour. They usually appear as small lights with insect-like wings, though their appearances can vary widely: some have eyes or faces, some are shaped like rings, and some have a crystalline or metallic appearance. The name &#039;&#039;Lum&#039;&#039; is derived from the French word &#039;lumière&#039;, which means &#039;light&#039;. Most Lums are collectibles, and must be picked up in order to activate their unique effect; however, some Lums are not. The Lums in the Game Boy Advance games often resemble [[Ting]]s. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Lum (UbiArt games)|a new type of Lum]] appears. These Lums seem to exist outside the colour system used in the previous games, and act as a currency and energy source in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Types of Lums==&lt;br /&gt;
* [[Yellow Lum]] – the 1,000 Lums which comprise [[the Heart of the World]], and are sometimes scattered across [[the Glade of Dreams]] when the Heart is destroyed.&lt;br /&gt;
* [[Super Yellow Lum]] – five [[Yellow Lum]]s combined into a single body of energy.&lt;br /&gt;
* [[1000th Yellow Lum]] – an elusive [[Yellow Lum]], usually the last in the game to be found.&lt;br /&gt;
* [[Red Lum]] – restores some health to [[Rayman]].&lt;br /&gt;
* [[Super Red Lum]] – restores a large amount of health to [[Rayman]].&lt;br /&gt;
* [[Purple Lum]] – ring-shaped Lums with eyes; [[Rayman]] can grab them and swing from them with his [[magic fist]].&lt;br /&gt;
* [[Blue Lum]] – refills [[Rayman]]&#039;s oxygen meter when collected underwater; briefly enables [[Super Helicopter|flight]] when collected on dry land.&lt;br /&gt;
* [[Super Blue Lum]] – enables [[Rayman]] to [[Super Helicopter|fly freely]] for the duration of an entire level.&lt;br /&gt;
* [[Light blue Lum]] – provides [[Rayman]]&#039;s bumper car with a boost upon collecting three.&lt;br /&gt;
* [[Green Lum]] – a checkpoint; if [[Rayman]] dies, and has some health remaining (aside from &#039;&#039;[[Rayman 3D]]&#039;&#039;), he reappears where he last collected one.&lt;br /&gt;
* [[White Lum]] – a checkpoint; serves the same function as a [[Green Lum]].&lt;br /&gt;
* [[Silver Lum]] – very rare and precious Lum which permanently grants [[Rayman]] a new power. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of Rayman 3]], they grant [[Rayman]] a new [[life]].&lt;br /&gt;
* [[Lum (Hall of Doors)]] – a simple orb of light which acts as a cursor for navigating [[the Hall of Doors]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
* [[Lum (Rayman M)]] – crystalline spheres which are found lying on the ground; these are used as tokens in certain game modes.&lt;br /&gt;
* [[Black Lum]] (also known as a Dark Lum) – these are [[Red Lum]]s which have been corrupted and are now malevolent.&lt;br /&gt;
* [[André]] – the leader of the [[Black Lum]]s; more intelligent than the others, and capable of converting [[Red Lum]]s to [[Black Lum]]s by touching them.&lt;br /&gt;
* [[Hoodlum]] – a [[Black Lum]] in a sackcloth suit; these are enemies capable of wielding weapons.&lt;br /&gt;
* [[Lum (Rayman Kart)]] – these resemble piles of gold coins; there are roughly two million of them.&lt;br /&gt;
* [[Lum (UbiArt games)]] – these Lums exist outside the colour system of the other games, where they serve mainly as a currency and power source; if they are red or purple, they are worth double.&lt;br /&gt;
* [[Lum King]] – an oversized Lum found in &#039;&#039;[[Rayman Origins]]&#039;&#039;; when collected, it causes nearby Lums to turn red, temporarily increasing their value.&lt;br /&gt;
&lt;br /&gt;
[[fr:Lums]]&lt;br /&gt;
[[de:Lums]]&lt;br /&gt;
[[hu:Lum]]&lt;br /&gt;
[[it:Lum]]&lt;br /&gt;
[[pl:Lumy]]&lt;br /&gt;
[[es:Lum]]&lt;br /&gt;
[[ru:Лум]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Collectibles from Rayman 3]]&lt;br /&gt;
[[Category:Collectibles from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Collectibles from Rayman M]]&lt;br /&gt;
[[Category:Collectibles from Rayman Origins]]&lt;br /&gt;
[[Category:Collectibles from Rayman Legends]]&lt;br /&gt;
[[Category:Collectibles from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Collectibles from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Collectibles from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Lums |Lums ]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Fairy_Glade&amp;diff=84255</id>
		<title>The Fairy Glade</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Fairy_Glade&amp;diff=84255"/>
		<updated>2021-06-15T16:12:27Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Free me [[Rayman]]! Find the machine and destroy it!|sign=[[Ly]] the Fairy|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fairy Glade&#039;&#039;&#039; or &#039;&#039;&#039;the Fairy&#039;s Glade&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Woods of Light]] and is the second level in all versions of the game but [[Rayman 2 Forever|the Game Boy Color version]], in which it is the first level. This is where [[Rayman]] enters the [[Robo-Pirate]] stronghold where [[Ly]] the Fairy is held captive and eventually frees her.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{R2PCLevel&lt;br /&gt;
| name = The Fairy Glade&lt;br /&gt;
| image = [[Image:TheFairyGladePC.jpg|center|320px|&#039;&#039;The Fairy Glade&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Woods of Light]]&lt;br /&gt;
| followed by = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-TheFairyGlade-HallOfDoors.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Fairy Glade.]]&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
When [[Rayman]] emerges through the [[Spiral Door]], he arrives in a small area of land which is connected by a wooden bridge to tiny island with a bouncy [[mushroom]] in the centre. Underwater, there is a little cave in which the first [[cage]] is found. If [[Rayman]] bounces on the [[mushroom]], he will be propelled to the underside of a giant branch that grows right through the area, and hang onto the vines growing there. At the other side, there is a passage that leads to a body of water that is infested by [[piranha]], meaning that [[Rayman]] cannot [[Swimming|swim]] there, but he can cross it with lily pads. There are then four ledges on the wall, which leads [[Rayman]] to the other end of the branch, where a [[switch]] is found. This opens a wooden gate, where two [[baby Globox]]es are standing by. This then leads to a small stream that takes [[Rayman]] to a lake of water that is being polluted by oil coming from a pump. In this version of the game, [[Rayman]] cannot turn it off, but he can climb on it and take the passage out of this area.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
At first, this area seems short, but later on, a special part of the area can only be accessed via [[the Echoing Caves]]; which means that the [[cage]] seen inside the pirate building on left, can only be accessed through that level. It starts with a giant tree covered with vines, and at the bottom is a set of wooden bars from which [[caterpillar]]s emerge. [[Rayman]] has to climb to the very top of the tree, and then slide down a stream, taking a passage that leads to another body of [[piranha]]-infested water. Along one side of the wall is covered with a trail of vines, which [[Rayman]] must climb on to cross.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] is now at the pirate stronghold in which [[Ly]] the Fairy is imprisoned, and it is guarded by a [[Robo-Pirate]] that constantly throws burning [[keg]]s at him. On the ground is a metal [[sparadrap]], which can be broken by one of these. To the left is a small area with a [[piranha]] infested pond, where another [[cage]] is hidden. Once [[Rayman]] goes down the hole where the [[sparadrap]] was, he drops down into an underground passage. [[Rayman]] has to cross a pool of green liquid by hopping on the wooden boxes, and then climb a wall covered with cobwebs (while avoiding falling [[keg]]s) to infiltrate the building.  &lt;br /&gt;
&lt;br /&gt;
Once inside, [[Rayman]] notices another [[switch]], guarded by a sleeping [[Robo-Pirate]], but it is out of his reach, so he will have to walk around the area to get up there. [[Murfy]] then arrives to warn [[Rayman]] about the [[Robo-Pirate|pirates]] he will face, and teaches him how to lock-on to them. Then a [[purple Henchman 800]] arrives, and once it is defeated, [[Rayman]] will enter another room in which [[keg]]s are supplied. He can either use it to defeat another sleeping [[purple Henchman 800]], or find a secret room locked with a metal [[sparadrap]], in which another [[cage]] is hidden. Once that [[pirate]] is defeated, a metal grating will descend, which [[Rayman]] can climb on, and then he will hang on to some netting on the ceiling.  &lt;br /&gt;
&lt;br /&gt;
Then there is a pit of acid, covered by some bouncy netting and guarded by electric beams which can electrocute [[Rayman]]. Up the wall is a [[switch]] that will open the door at the top. Now he has found the other [[switch]], and once he flicks it and defeats the [[purple Henchman 800]] guarding it, he can proceed down the corridor.  &lt;br /&gt;
&lt;br /&gt;
[[File:Forcefield.jpg|thumb|right|320px|[[Ly]] is imprisoned in a pirate stronghold deep in the Glade.]]&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
Still in the corridor and having to avoid more moving electric beams, [[Rayman]] finds a clearing, in which [[Ly]] the Fairy is held prisoner in an electric forcefield.  There is a tunnel at ground level which leads to a machine that is generating the electricity. It seems to have three weak spots, which are indicated by the metal [[sparadrap]]s, but [[flying bomb]]s will periodically spew from it to stop [[Rayman]] breaking the machine with [[keg]]s. Once the machine is destroyed, [[Ly]] will be free, and after a conversation with him, she will give him a [[Silver Lum]], which gives him the power to hang onto [[Purple Lum]]s by simply [[Magic fist|shooting]] them, and then departs.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then has to climb back to the top of the netted ladder, [[Magic fist|shoot]] the [[Purple Lum]] to cross the gap, and then run into a building that leads to a giant metal pipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 5===&lt;br /&gt;
Several pipes are embedded in a deep chasm, and the pump oil into a pool at the bottom. Another [[cage]] is found there, guarded by a [[purple Henchman 800]]. Once he is at the bottom, [[Rayman]] will enter a vast chamber full of swirling air currents that will help him fly higher when he activates his [[helicopter]]. A couple of these are decoys, but will still contain [[Yellow Lum]]s. At the very top of this area, there is a small wooden building in which the final [[cage]] is found, and it has a [[Teensie]] trapped inside. He will then open up an exit for [[Rayman]].       &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|{{R2DCLevel&lt;br /&gt;
| name = The Fairy Glade&lt;br /&gt;
| image = [[Image:TheFairyGladeDC.jpg|center|320px|&#039;&#039;The Fairy Glade&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Woods of Light]]&lt;br /&gt;
| followed by = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level is almost identical to that of the original version, yet graphically enhanced, but with a few differences:&lt;br /&gt;
&lt;br /&gt;
* In phase 1, at the polluted lake, the path leading to the oil-dumping pump is broken in one spot, where a [[piranha]] fish jumps in and out of the water, requiring [[Rayman]] to deal with the fish and jump over the gap. This change was possibly made to give meaning to the [[piranha]] warning sign present in the area.&lt;br /&gt;
* In phase 2, in the area where [[Rayman]] encounters the first [[caterpillar]] and climbs a tree, the vines no longer wrap around the tree continuously. Instead, [[Rayman]] needs to jump from vine to vine.&lt;br /&gt;
* In phase 3, a [[purple Henchman 800]] is found on the boxes in the pool of acid underneath the [[Robo-Pirate]] stronghold, instead of a trail of timed [[Red Lum]]s.  Another [[purple Henchman 800]] is also found in the tunnel leading to the machine that powers [[Ly]]&#039;s prison in phase 4, and a [[purple Henchman 800]] shooting [[flying bomb]]s appears near the air currents area in phase 5.&lt;br /&gt;
* At the bottom of the polluted chasm in phase 5, there is the first of 6 [[Glob Crystal]]s, which are used to unlock minigames in the [[Globox Village]], which [[Rayman]] can now access now that he has the power to swing on [[Purple Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheFairyGladeDCBombPirate.jpg|Some pirates shoot [[helicopter bomb]]s in the Dreamcast version.&lt;br /&gt;
TheFairyGladeDCFish.jpg|Graphical enhancements include strange species of [[fish]], which also appear in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{R2PSLevel&lt;br /&gt;
| name = The Fairy Glade&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 2.png|center|320px|&#039;&#039;The Fairy Glade&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Clearing]]&lt;br /&gt;
| followed by = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[Image:Icon6PS.png|6]][[Image:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[Image:Icon4PS.png|4]]&lt;br /&gt;
| ludivs = [[Image:Icon2PS.png|2]]&lt;br /&gt;
| murphys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
There are many changes to the level design of this level, phases 1 and 2 have been combined, and phase 5 has been removed, meaning that there are only 3 phases in this version. The entire area of the level also seems to be a [[Robo-Pirate]] harvesting outpost, given the pipes that collect oil and harvest it.  &lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
In this area, there is no water to [[Swimming|swim]] in other than a shallow pool, though the small bouncy [[mushroom]] island is still there, as is the giant branch with [[plant]] life growing underneath. But instead of the passage that leads to the [[switch]] at the top, there is another bouncy [[mushroom]] to use, and the [[switch]] opens the wooden gate as normal. A [[cage]] with a [[Ludiv]] is found, though there is no small waterfall to avoid. Then [[Rayman]] will go through the passage beyond the door, slide down a smaller stream than in the original version, and find the area with the oil pump.  &lt;br /&gt;
&lt;br /&gt;
This time, [[Ly]] will tell [[Rayman]] that this pump needs to be turned off, and the [[Rayman]] can [[Swimming|swim]] in the water. But first he has to float on a giant barrel, and jump on bouncy [[mushroom]] to reach the [[switch]] that turns off the pump. Once [[Rayman]] is in the water, he has to [[Swimming|swim]] through an underwater passage that leads to the giant vine-covered tree that he will have to climb. Strangely enough, he encounters [[Antitoon]]s in this area, perhaps as an allusion to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. As he climbs up the tree, he will find another [[Ludiv]] [[cage]], then he will come across the wall covered with vines just as before. The special area that is accessed through [[the Echoing Caves]] is not present in this version.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
As before, there is the [[Robo-Pirate|pirate]] stronghold and the [[Robo-Pirate|pirate]] that throws burning [[keg]]s, though there is no secret passage. The underground passage and the wall of cobwebs is the same as before, but this time as [[Rayman]] climbs up, he has [[Yellow Lum]]s to collect. After defeating the [[Robo-Pirate|pirate]], he will enter a room that has a [[Deny]] [[cage]] at ground level, and [[Antitoon]]s inside, and instead of grating, [[Rayman]] has to climb on giant wooden boxes to get to the netted ceiling. The rest of this phase is the same as before. &lt;br /&gt;
&lt;br /&gt;
===Phase 3===    &lt;br /&gt;
Instead of electric beams, the corridor in this area is guarded by red [[laser]]s that will just hurt [[Rayman]]. As before, he will find the clearing in which [[Ly]] is imprisoned and destroy the machine that powers it. Once [[Rayman]] is given the [[Silver Lum]] and use the [[Purple Lum]] to cross the gap, instead of jumping between two walls, there is a ladder, and a Pirate.  Once that is defeated, he will find the [[Teensie]] [[cage]], and then exit the level.     &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{R2PS2Level&lt;br /&gt;
| name = The Fairy&#039;s Glade&lt;br /&gt;
| image = [[File:RR-PS2-TheFairy&#039;sGlade.jpg|center|320px|&#039;&#039;The Fairy&#039;s Glade&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Woods of Light]]&lt;br /&gt;
| followed by = [[The Bayou]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[Image:Icon8.png|8]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon1.png|1]][[Image:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
&#039;&#039;[[Rayman Revolution]]&#039;&#039; also sees many changes applied to the Fairy Glade. As a result, more backtracking will be required to find all the [[Yellow Lum]]s and [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
* The first change is that in the waters in phase 1, there are no [[Blue Lum]]s but rather a stream of small [[air bubble]]s [[Rayman]] will have to breathe from.&lt;br /&gt;
* [[Rayman]] will encounter a [[Robo-Pirate]] in the passage that leads to the first [[switch]] of the level.&lt;br /&gt;
* In the area with the oil pump, not only is there another [[Robo-Pirate|pirate]], there is also a yellow [[mushroom]]. Above it is a [[Purple Lum]] and three [[Yellow Lum]]s, but [[Rayman]] will have to return to that once he gets the power to swing onto [[Purple Lum]]s.  &lt;br /&gt;
* In phase 2, at the area with the tree covered with vines, there is another [[Robo-Pirate|pirate]] at ground level. Then in the next area, there is a funny looking plant that has to be watered with the [[Rain Mask]] later on in the game. When it grows, it can then be used to access the area of the level which in previous versions, could be backtracked via [[the Echoing Caves]].&lt;br /&gt;
* In phase 3, instead of the passage in the left of the [[Robo-Pirate|pirate]] stronghold, there is now a ledge in which there is [[Yellow mushroom|a tiny yellow mushroom]]. Like the plant earlier on, this has to be watered with the [[Rain Mask]], and once it is grown, [[Rayman]] can eat it. Alluding to [[Flying Blue Elf|the blue elves]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Yellow mushroom|this mushroom]] will make him shrink, and then he can squeeze through a hole in a pile of rocks and find the hidden [[cage]]. He will have to defeat a [[Robo-Pirate|pirate]] while he is still tiny, too. Another [[Yellow mushroom]] is then found, grown and eaten to bring him back to normal size.  &lt;br /&gt;
* The underground passage with the pool of acid and cobwebbed wall remains the same, but this time, the door is barred with electric bars which have to be deactivated with a [[switch]]. Then, there is no clearing in this area, but rather a room with with a book cabinet.  &lt;br /&gt;
* In the room with the [[keg]]s, a metal [[sparadrap]] on the pipes needs to be destroyed to lower the metal grating. The secret room with the [[cage]] also appears to have three small prisons. There is no netting on the ceiling, but rather a wooden floor, and the [[switch]] that opens the door is on another wall. Then, near the extra [[Robo-Pirate|pirate]], there is a dining room, and then [[Rayman]] finds the [[switch]] that will deactivate the electric bars, and moves on.&lt;br /&gt;
* Phase 4 holds the most notable of differences in level design. Instead of a clearing, there is a prison, full of [[cage]]s and rooms in which a number of [[Yellow Lum]]s are found. Instead of one machine that powers [[Ly]]&#039;s prison, it is a cluster of many machines, though the three weaknesses are still there. One machine has a hidden [[cage]].&lt;br /&gt;
* In phase 4, if [[Rayman]] keeps to the far left of the pipe he stands on, the machine automatically destroys the [[helicopter bomb]]s it produces.&lt;br /&gt;
* Phase 5 also sees a number of changes, namely in the textures of the environment, and in the area with the air currents, parachuting pirates will descend. There is also a secret passage that leads to a [[cage]] which is accessed with a [[Purple Lum]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{R2GBCLevel&lt;br /&gt;
| name = Fairy Glade&lt;br /&gt;
| image = [[Image:Gbc2 14.PNG|center|160px|class=sprite|&#039;&#039;Fairy Glade&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Buccaneer]] (escape)&lt;br /&gt;
| followed by = [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
| lums = [[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Fairy Glade is the opening level, skipping [[the Woods of Light]]. The subplot of freeing [[Ly]] is removed, although she does still appear at the end. She tells [[Rayman]] to find the [[Four Masks of Polokus|Masks of Polokus]] but does not explain why, nor does she give him the power to hang from [[Purple Lum]]s (although the [[flying ring]]s, this version&#039;s equivalent of [[Purple Lum]]s, do not appear prior to this moment so she may still have given it to him). The music is an edited version of [[the Canopy]].&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;280px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 09.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 10.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 3 ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;211px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 11.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Bonus level (Rayman 2)|Bonus level]] ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:GBC2 15.PNG&lt;br /&gt;
Image:GBC2 16.PNG&lt;br /&gt;
Image:Gbc2 17.PNG&lt;br /&gt;
Image:Gbc2 18.PNG&lt;br /&gt;
Image:Gbc2 19.PNG&lt;br /&gt;
Image:Gbc2 20.PNG&lt;br /&gt;
Image:Gbc2 21.PNG&lt;br /&gt;
Image:Gbc2 23.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Due to the need to return via [[The Echoing Caves]] to acquire the last cage, The Fairy Glade is the only world in [[Rayman 2]] that cannot be completed 100% during the player&#039;s first visit. This is not the case in [[Rayman 2 (PlayStation)|the PlayStation version]] where the relevant cage has been removed, and &#039;&#039;[[Rayman Revolution]]&#039;&#039; where other levels also have secret areas that cannot be accessed during the first visit.&lt;br /&gt;
*Phase Three of The Fairy Glade appears to be the setting for the [[Missile Dogfight]] mini game in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=FJ415BsNfwc The Fairy Glade playthrough at YouTube (PC version) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=LugG_a8mVk8 The Fairy Glade playthrough at YouTube (PC version) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=XKmLGp_Tiv0 The Fairy Glade playthrough at YouTube (PC version) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=FUKaTUUumPE The Fairy Glade playthrough at YouTube (Sega Dreamcast version) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=baLwlR6G_Zs The Fairy Glade playthrough at YouTube (Sega Dreamcast version) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=vqUzaED8pTg The Fairy Glade playthrough at YouTube (Sega Dreamcast version) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=zLjdlu7080w The Fairy Glade playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=_7gLNoJU_Bs The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Part 1/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=htKtNHfmpx4 The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Part 2/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=FX_ucNtwItg The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Part 3/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=texMGIdwXZI The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Part 4/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=DyPrVOpk0cw The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JQm_ceYemrY The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ouD1VFKM98I The Fairy Glade playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=OU8ynjc9cGo The Fairy Glade playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=IPjfNh9omYA The Fairy Glade playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Clairière de la Fée]]&lt;br /&gt;
[[de:Die Feenlichtung]]&lt;br /&gt;
[[hu:A Tündér Tisztása]]&lt;br /&gt;
[[pl:Czarodziejska Polana]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Fairy Glade, The]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Fairy Glade, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84254</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84254"/>
		<updated>2021-06-15T16:03:58Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added missing italics for &amp;#039;&amp;#039;Rayman Raving Rabbids&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murfy.png|250px|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Crew (&#039;&#039;[[Rayman Arena]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Billy West  (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Helper&lt;br /&gt;
}}&lt;br /&gt;
{{quote|text=Part-time quizmaster and full time know-it-all, this [[Greenbottle|bug]] is the guy to go if you want to know anything! Listen to his lectures carefully if you really want a game advantage.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is [[Rayman]]&#039;s guide, sometimes referred to as his instructor or sidekick. He made his début in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes (excluding the PlayStation version in which his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s, and [[Rayman 2 Forever|the Game Boy Color version]] where neither he nor his species appear), later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, reprises his role as [[Rayman]]&#039;s coach for a short while in &#039;&#039;[[Rayman 3]]&#039;&#039; (or the whole game in the case of [[Rayman 3 (GBA)|the Game Boy Advance version]]), again in [[Rayman Raving Rabbids|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] and &#039;&#039;[[Rayman Origins]]&#039;&#039;, and debuts as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s. Murfy returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, acting as a pointer if the player is playing with a controller or on an Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Character description==  &lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;[[Rayman 3]]&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Nicknamed «The Flying Encyclopaedia», Murfy helps [[Rayman]] by giving him loads of hints and advice. For a short reminder of Murfy&#039;s main explanations, move [[Rayman]] next to one of the many [[Stone of Thought|Stones of Thought]] scattered around throughout the world. If you would rather have Murfy come in-person to give you his detailed explanations, stop by a [[Stone of Thought]] and leave numeric pad pressed down.|sign=Manual (Dreamcast version)|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (except for the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If [[Rayman]] stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyIntro.jpg|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Murphy R2Model.png|Murfy in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after [[the Woods of Light]] in which he along with a [[baby Globox]] teaches [[Rayman]] how to [[Swimming|swim]] and how to [[Magic fist|shoot]], using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:J.M. Murphy.png|thumb|left|320px|Special Reporter J.M. Murphy as seen in &#039;&#039;[[Rayman Arena]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Arena]]&#039;&#039; (but not &#039;&#039;[[Rayman M]]&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:MurfyRayman3.png|320px|thumb|right|Artwork of Murfy from &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[The Manual|the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411 on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on [[Rayman]] whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;[[Rayman 3]]&#039;&#039;, and this time he carries a [[The Manual|Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and [[Rayman&#039;s symbol]] on the inside), which he reads from instead of passing his own knowledge to [[Rayman]]. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about [[the Manual]] as [[Rayman]] goes through [[the Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced [[Rayman]] in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier. Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyR3.jpg|Murfy with [[the Manual]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy1 R3.JPG|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy R3Model.png|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|left|Murfy, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after [[Rayman]] and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free [[Electoon]]s in order to restore the energy that the [[Polokus|Bubble Dreamer]] has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many [[Electoon]]s are required to unlock secret characters. He also appears at the beginning of the [[Electoon]] bridge levels, congratulating the heroes for getting enough [[Electoon]]s to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Murfy is back! [[Polokus|Bubble Dreamer]]&#039;s messenger will be very useful in your various quests in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The world is full of trap, but Murfy is watching your back. He&#039;ll appear when you need him most to help you through all the difficult moments, just don&#039;t ignore him!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy enters.jpg|320px|thumb|right|Murfy, as seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
Murfy makes his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears in the opening cutscene where the [[Polokus|Bubble Dreamer]] discusses the events that have passed since &#039;&#039;[[Rayman Origins]]&#039;&#039; and witnessing how the nightmares have multiplied in the intervening years. To combat this force, Murfy is ordered to awaken [[Rayman]] and friends, who are sleeping in [[Once upon a Time|a forest]]. His move-set in the game is different to that of the other characters. Instead, he is controlled with the touchscreen on the Wii U gamepad and PlayStation Vita, however, in the PC, PlayStation 3 and Xbox versions, commands Murfy can do that are needed to progress are activated with a single button. Murfy&#039;s main role in the game is to provide assistance and help [[Rayman]] and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends Wii U Gamepad - No Murfy.jpg|The Wii U gamepad screen when in a section without Murfy. The player can tap the [[bubble]]s to pop them.&lt;br /&gt;
Rayman Legends Wii U Gamepad - Releasing Murfy.jpg|The Wii U gamepad screen when a Murfy section appears.&lt;br /&gt;
Rayman Legends Switch - Bumper 1.jpg|Murfy can turn some platforms purple, giving the player [[Lum (UbiArt games)|Lum]]s on contact.&lt;br /&gt;
Rayman Legends Switch - Free Forms.jpg|Murfy spreading [[guacamole]] as platforms for the player.&lt;br /&gt;
Rayman Legends Switch - Lum Cage.jpg|Murfy can turn [[Lum (UbiArt games)|Lum cage]]s purple to make the containing [[Lum (UbiArt games)|Lum]]s worth twice as much.&lt;br /&gt;
Rayman Legends Switch - Hit Bug on Wall.jpg|Murfy can hit bugs on the wall for more [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
Rayman Legends Switch - Murfy Cut Rope.jpg|Murfy can cut ropes for the player to swing from.&lt;br /&gt;
Rayman Legends Switch - Tickle Enemies.jpg|Murfy can tickle enemies.&lt;br /&gt;
Rayman Legends Switch - Tickle Toad.jpg|By tickling enemies, they give the player twice the amount of [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; ==&lt;br /&gt;
Murfy appears as a cursor for the menus in the Apple TV versions of &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; (and other versions if played with a gamepad). In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he wears a new costume in the style of the game, similarly to [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 1.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 2.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 3.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|class=sprite|Murfy (on the top-right) as seen in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Murfy also makes brief appearances in many handheld [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help [[Rayman]] escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he appears and shows which item on the screen is selected if the game is being played on an Apple TV or with a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Murfy EN.png|Murfy in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
RHR Murfy EN.png|Murfy in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
RRR GBA Murfy.png|Murfy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR1 GBA victory.PNG|Murfy at the end of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
*During the [[Baby Football]] mini game in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Murfy can be seen as the mascot for a toothpaste that is being advertised beside the pitch, named &amp;quot;Fresh Smile&amp;quot;.&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The manual for the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; refers to the [[greenbottle]]s that appear as &amp;quot;The Murfies&amp;quot; suggesting that Murfy is actually the name of his race, not him specifically. All other accounts contradict this.&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
{{Rayman Mini|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[de:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
[[it:Murfy]]&lt;br /&gt;
[[pl:Murfy]]&lt;br /&gt;
[[es:Murfy]]&lt;br /&gt;
[[ru:Мёрфи]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84253</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84253"/>
		<updated>2021-06-15T16:03:03Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Cameos */Added Fresh Smile Toothpaste information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murfy.png|250px|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Crew (&#039;&#039;[[Rayman Arena]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Billy West  (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Helper&lt;br /&gt;
}}&lt;br /&gt;
{{quote|text=Part-time quizmaster and full time know-it-all, this [[Greenbottle|bug]] is the guy to go if you want to know anything! Listen to his lectures carefully if you really want a game advantage.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is [[Rayman]]&#039;s guide, sometimes referred to as his instructor or sidekick. He made his début in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes (excluding the PlayStation version in which his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s, and [[Rayman 2 Forever|the Game Boy Color version]] where neither he nor his species appear), later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, reprises his role as [[Rayman]]&#039;s coach for a short while in &#039;&#039;[[Rayman 3]]&#039;&#039; (or the whole game in the case of [[Rayman 3 (GBA)|the Game Boy Advance version]]), again in [[Rayman Raving Rabbids|the Game Boy Advance version of Rayman Raving Rabbids]] and &#039;&#039;[[Rayman Origins]]&#039;&#039;, and debuts as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s. Murfy returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, acting as a pointer if the player is playing with a controller or on an Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Character description==  &lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;[[Rayman 3]]&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Nicknamed «The Flying Encyclopaedia», Murfy helps [[Rayman]] by giving him loads of hints and advice. For a short reminder of Murfy&#039;s main explanations, move [[Rayman]] next to one of the many [[Stone of Thought|Stones of Thought]] scattered around throughout the world. If you would rather have Murfy come in-person to give you his detailed explanations, stop by a [[Stone of Thought]] and leave numeric pad pressed down.|sign=Manual (Dreamcast version)|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (except for the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If [[Rayman]] stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyIntro.jpg|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Murphy R2Model.png|Murfy in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after [[the Woods of Light]] in which he along with a [[baby Globox]] teaches [[Rayman]] how to [[Swimming|swim]] and how to [[Magic fist|shoot]], using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:J.M. Murphy.png|thumb|left|320px|Special Reporter J.M. Murphy as seen in &#039;&#039;[[Rayman Arena]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Arena]]&#039;&#039; (but not &#039;&#039;[[Rayman M]]&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:MurfyRayman3.png|320px|thumb|right|Artwork of Murfy from &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[The Manual|the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411 on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on [[Rayman]] whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;[[Rayman 3]]&#039;&#039;, and this time he carries a [[The Manual|Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and [[Rayman&#039;s symbol]] on the inside), which he reads from instead of passing his own knowledge to [[Rayman]]. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about [[the Manual]] as [[Rayman]] goes through [[the Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced [[Rayman]] in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier. Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyR3.jpg|Murfy with [[the Manual]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy1 R3.JPG|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy R3Model.png|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|left|Murfy, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after [[Rayman]] and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free [[Electoon]]s in order to restore the energy that the [[Polokus|Bubble Dreamer]] has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many [[Electoon]]s are required to unlock secret characters. He also appears at the beginning of the [[Electoon]] bridge levels, congratulating the heroes for getting enough [[Electoon]]s to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Murfy is back! [[Polokus|Bubble Dreamer]]&#039;s messenger will be very useful in your various quests in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The world is full of trap, but Murfy is watching your back. He&#039;ll appear when you need him most to help you through all the difficult moments, just don&#039;t ignore him!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy enters.jpg|320px|thumb|right|Murfy, as seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
Murfy makes his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears in the opening cutscene where the [[Polokus|Bubble Dreamer]] discusses the events that have passed since &#039;&#039;[[Rayman Origins]]&#039;&#039; and witnessing how the nightmares have multiplied in the intervening years. To combat this force, Murfy is ordered to awaken [[Rayman]] and friends, who are sleeping in [[Once upon a Time|a forest]]. His move-set in the game is different to that of the other characters. Instead, he is controlled with the touchscreen on the Wii U gamepad and PlayStation Vita, however, in the PC, PlayStation 3 and Xbox versions, commands Murfy can do that are needed to progress are activated with a single button. Murfy&#039;s main role in the game is to provide assistance and help [[Rayman]] and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends Wii U Gamepad - No Murfy.jpg|The Wii U gamepad screen when in a section without Murfy. The player can tap the [[bubble]]s to pop them.&lt;br /&gt;
Rayman Legends Wii U Gamepad - Releasing Murfy.jpg|The Wii U gamepad screen when a Murfy section appears.&lt;br /&gt;
Rayman Legends Switch - Bumper 1.jpg|Murfy can turn some platforms purple, giving the player [[Lum (UbiArt games)|Lum]]s on contact.&lt;br /&gt;
Rayman Legends Switch - Free Forms.jpg|Murfy spreading [[guacamole]] as platforms for the player.&lt;br /&gt;
Rayman Legends Switch - Lum Cage.jpg|Murfy can turn [[Lum (UbiArt games)|Lum cage]]s purple to make the containing [[Lum (UbiArt games)|Lum]]s worth twice as much.&lt;br /&gt;
Rayman Legends Switch - Hit Bug on Wall.jpg|Murfy can hit bugs on the wall for more [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
Rayman Legends Switch - Murfy Cut Rope.jpg|Murfy can cut ropes for the player to swing from.&lt;br /&gt;
Rayman Legends Switch - Tickle Enemies.jpg|Murfy can tickle enemies.&lt;br /&gt;
Rayman Legends Switch - Tickle Toad.jpg|By tickling enemies, they give the player twice the amount of [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; ==&lt;br /&gt;
Murfy appears as a cursor for the menus in the Apple TV versions of &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; (and other versions if played with a gamepad). In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he wears a new costume in the style of the game, similarly to [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 1.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 2.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 3.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|class=sprite|Murfy (on the top-right) as seen in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Murfy also makes brief appearances in many handheld [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help [[Rayman]] escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he appears and shows which item on the screen is selected if the game is being played on an Apple TV or with a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Murfy EN.png|Murfy in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
RHR Murfy EN.png|Murfy in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
RRR GBA Murfy.png|Murfy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR1 GBA victory.PNG|Murfy at the end of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
*During the [[Baby Football]] mini game in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Murfy can be seen as the mascot for a toothpaste that is being advertised beside the pitch, named &amp;quot;Fresh Smile&amp;quot;.&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The manual for the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; refers to the [[greenbottle]]s that appear as &amp;quot;The Murfies&amp;quot; suggesting that Murfy is actually the name of his race, not him specifically. All other accounts contradict this.&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
{{Rayman Mini|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[de:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
[[it:Murfy]]&lt;br /&gt;
[[pl:Murfy]]&lt;br /&gt;
[[es:Murfy]]&lt;br /&gt;
[[ru:Мёрфи]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84252</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84252"/>
		<updated>2021-06-15T16:00:31Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murfy.png|250px|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Crew (&#039;&#039;[[Rayman Arena]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Billy West  (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Helper&lt;br /&gt;
}}&lt;br /&gt;
{{quote|text=Part-time quizmaster and full time know-it-all, this [[Greenbottle|bug]] is the guy to go if you want to know anything! Listen to his lectures carefully if you really want a game advantage.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is [[Rayman]]&#039;s guide, sometimes referred to as his instructor or sidekick. He made his début in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes (excluding the PlayStation version in which his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s, and [[Rayman 2 Forever|the Game Boy Color version]] where neither he nor his species appear), later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, reprises his role as [[Rayman]]&#039;s coach for a short while in &#039;&#039;[[Rayman 3]]&#039;&#039; (or the whole game in the case of [[Rayman 3 (GBA)|the Game Boy Advance version]]), again in [[Rayman Raving Rabbids|the Game Boy Advance version of Rayman Raving Rabbids]] and &#039;&#039;[[Rayman Origins]]&#039;&#039;, and debuts as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s. Murfy returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, acting as a pointer if the player is playing with a controller or on an Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Character description==  &lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;[[Rayman 3]]&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Nicknamed «The Flying Encyclopaedia», Murfy helps [[Rayman]] by giving him loads of hints and advice. For a short reminder of Murfy&#039;s main explanations, move [[Rayman]] next to one of the many [[Stone of Thought|Stones of Thought]] scattered around throughout the world. If you would rather have Murfy come in-person to give you his detailed explanations, stop by a [[Stone of Thought]] and leave numeric pad pressed down.|sign=Manual (Dreamcast version)|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (except for the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If [[Rayman]] stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyIntro.jpg|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Murphy R2Model.png|Murfy in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after [[the Woods of Light]] in which he along with a [[baby Globox]] teaches [[Rayman]] how to [[Swimming|swim]] and how to [[Magic fist|shoot]], using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:J.M. Murphy.png|thumb|left|320px|Special Reporter J.M. Murphy as seen in &#039;&#039;[[Rayman Arena]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Arena]]&#039;&#039; (but not &#039;&#039;[[Rayman M]]&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:MurfyRayman3.png|320px|thumb|right|Artwork of Murfy from &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[The Manual|the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411 on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on [[Rayman]] whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;[[Rayman 3]]&#039;&#039;, and this time he carries a [[The Manual|Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and [[Rayman&#039;s symbol]] on the inside), which he reads from instead of passing his own knowledge to [[Rayman]]. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about [[the Manual]] as [[Rayman]] goes through [[the Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced [[Rayman]] in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier. Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyR3.jpg|Murfy with [[the Manual]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy1 R3.JPG|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy R3Model.png|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|left|Murfy, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after [[Rayman]] and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free [[Electoon]]s in order to restore the energy that the [[Polokus|Bubble Dreamer]] has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many [[Electoon]]s are required to unlock secret characters. He also appears at the beginning of the [[Electoon]] bridge levels, congratulating the heroes for getting enough [[Electoon]]s to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Murfy is back! [[Polokus|Bubble Dreamer]]&#039;s messenger will be very useful in your various quests in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The world is full of trap, but Murfy is watching your back. He&#039;ll appear when you need him most to help you through all the difficult moments, just don&#039;t ignore him!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy enters.jpg|320px|thumb|right|Murfy, as seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
Murfy makes his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears in the opening cutscene where the [[Polokus|Bubble Dreamer]] discusses the events that have passed since &#039;&#039;[[Rayman Origins]]&#039;&#039; and witnessing how the nightmares have multiplied in the intervening years. To combat this force, Murfy is ordered to awaken [[Rayman]] and friends, who are sleeping in [[Once upon a Time|a forest]]. His move-set in the game is different to that of the other characters. Instead, he is controlled with the touchscreen on the Wii U gamepad and PlayStation Vita, however, in the PC, PlayStation 3 and Xbox versions, commands Murfy can do that are needed to progress are activated with a single button. Murfy&#039;s main role in the game is to provide assistance and help [[Rayman]] and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends Wii U Gamepad - No Murfy.jpg|The Wii U gamepad screen when in a section without Murfy. The player can tap the [[bubble]]s to pop them.&lt;br /&gt;
Rayman Legends Wii U Gamepad - Releasing Murfy.jpg|The Wii U gamepad screen when a Murfy section appears.&lt;br /&gt;
Rayman Legends Switch - Bumper 1.jpg|Murfy can turn some platforms purple, giving the player [[Lum (UbiArt games)|Lum]]s on contact.&lt;br /&gt;
Rayman Legends Switch - Free Forms.jpg|Murfy spreading [[guacamole]] as platforms for the player.&lt;br /&gt;
Rayman Legends Switch - Lum Cage.jpg|Murfy can turn [[Lum (UbiArt games)|Lum cage]]s purple to make the containing [[Lum (UbiArt games)|Lum]]s worth twice as much.&lt;br /&gt;
Rayman Legends Switch - Hit Bug on Wall.jpg|Murfy can hit bugs on the wall for more [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
Rayman Legends Switch - Murfy Cut Rope.jpg|Murfy can cut ropes for the player to swing from.&lt;br /&gt;
Rayman Legends Switch - Tickle Enemies.jpg|Murfy can tickle enemies.&lt;br /&gt;
Rayman Legends Switch - Tickle Toad.jpg|By tickling enemies, they give the player twice the amount of [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; ==&lt;br /&gt;
Murfy appears as a cursor for the menus in the Apple TV versions of &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; (and other versions if played with a gamepad). In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he wears a new costume in the style of the game, similarly to [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 1.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 2.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 3.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|class=sprite|Murfy (on the top-right) as seen in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Murfy also makes brief appearances in many handheld [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help [[Rayman]] escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he appears and shows which item on the screen is selected if the game is being played on an Apple TV or with a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Murfy EN.png|Murfy in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
RHR Murfy EN.png|Murfy in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
RRR GBA Murfy.png|Murfy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR1 GBA victory.PNG|Murfy at the end of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The manual for the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; refers to the [[greenbottle]]s that appear as &amp;quot;The Murfies&amp;quot; suggesting that Murfy is actually the name of his race, not him specifically. All other accounts contradict this.&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
{{Rayman Mini|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[de:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
[[it:Murfy]]&lt;br /&gt;
[[pl:Murfy]]&lt;br /&gt;
[[es:Murfy]]&lt;br /&gt;
[[ru:Мёрфи]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84251</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84251"/>
		<updated>2021-06-15T15:57:02Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Cameos */Moved PS1 manual info to new &amp;quot;Trivia&amp;quot; section, as it did not constitute a cameo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murfy.png|250px|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Crew (&#039;&#039;[[Rayman Arena]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Billy West  (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Helper&lt;br /&gt;
}}&lt;br /&gt;
{{quote|text=Part-time quizmaster and full time know-it-all, this [[Greenbottle|bug]] is the guy to go if you want to know anything! Listen to his lectures carefully if you really want a game advantage.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is [[Rayman]]&#039;s guide, sometimes referred to as his instructor or sidekick. He made his début in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes (excluding the PlayStation version in which his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s, and [[Rayman 2 Forever|the Game Boy Color version]] where neither he nor his species appear), later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, reprises his role as [[Rayman]]&#039;s coach for a short while in &#039;&#039;[[Rayman 3]]&#039;&#039;, again in &#039;&#039;[[Rayman Origins]]&#039;&#039;, and debuts as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s. Murfy returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, acting as a pointer if the player is playing with a controller or on an Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Character description==  &lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;[[Rayman 3]]&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Nicknamed «The Flying Encyclopaedia», Murfy helps [[Rayman]] by giving him loads of hints and advice. For a short reminder of Murfy&#039;s main explanations, move [[Rayman]] next to one of the many [[Stone of Thought|Stones of Thought]] scattered around throughout the world. If you would rather have Murfy come in-person to give you his detailed explanations, stop by a [[Stone of Thought]] and leave numeric pad pressed down.|sign=Manual (Dreamcast version)|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (except for the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If [[Rayman]] stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyIntro.jpg|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Murphy R2Model.png|Murfy in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after [[the Woods of Light]] in which he along with a [[baby Globox]] teaches [[Rayman]] how to [[Swimming|swim]] and how to [[Magic fist|shoot]], using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:J.M. Murphy.png|thumb|left|320px|Special Reporter J.M. Murphy as seen in &#039;&#039;[[Rayman Arena]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Arena]]&#039;&#039; (but not &#039;&#039;[[Rayman M]]&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:MurfyRayman3.png|320px|thumb|right|Artwork of Murfy from &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[The Manual|the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411 on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on [[Rayman]] whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;[[Rayman 3]]&#039;&#039;, and this time he carries a [[The Manual|Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and [[Rayman&#039;s symbol]] on the inside), which he reads from instead of passing his own knowledge to [[Rayman]]. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about [[the Manual]] as [[Rayman]] goes through [[the Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced [[Rayman]] in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier. Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyR3.jpg|Murfy with [[the Manual]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy1 R3.JPG|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy R3Model.png|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|left|Murfy, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after [[Rayman]] and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free [[Electoon]]s in order to restore the energy that the [[Polokus|Bubble Dreamer]] has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many [[Electoon]]s are required to unlock secret characters. He also appears at the beginning of the [[Electoon]] bridge levels, congratulating the heroes for getting enough [[Electoon]]s to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Murfy is back! [[Polokus|Bubble Dreamer]]&#039;s messenger will be very useful in your various quests in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The world is full of trap, but Murfy is watching your back. He&#039;ll appear when you need him most to help you through all the difficult moments, just don&#039;t ignore him!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy enters.jpg|320px|thumb|right|Murfy, as seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
Murfy makes his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears in the opening cutscene where the [[Polokus|Bubble Dreamer]] discusses the events that have passed since &#039;&#039;[[Rayman Origins]]&#039;&#039; and witnessing how the nightmares have multiplied in the intervening years. To combat this force, Murfy is ordered to awaken [[Rayman]] and friends, who are sleeping in [[Once upon a Time|a forest]]. His move-set in the game is different to that of the other characters. Instead, he is controlled with the touchscreen on the Wii U gamepad and PlayStation Vita, however, in the PC, PlayStation 3 and Xbox versions, commands Murfy can do that are needed to progress are activated with a single button. Murfy&#039;s main role in the game is to provide assistance and help [[Rayman]] and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends Wii U Gamepad - No Murfy.jpg|The Wii U gamepad screen when in a section without Murfy. The player can tap the [[bubble]]s to pop them.&lt;br /&gt;
Rayman Legends Wii U Gamepad - Releasing Murfy.jpg|The Wii U gamepad screen when a Murfy section appears.&lt;br /&gt;
Rayman Legends Switch - Bumper 1.jpg|Murfy can turn some platforms purple, giving the player [[Lum (UbiArt games)|Lum]]s on contact.&lt;br /&gt;
Rayman Legends Switch - Free Forms.jpg|Murfy spreading [[guacamole]] as platforms for the player.&lt;br /&gt;
Rayman Legends Switch - Lum Cage.jpg|Murfy can turn [[Lum (UbiArt games)|Lum cage]]s purple to make the containing [[Lum (UbiArt games)|Lum]]s worth twice as much.&lt;br /&gt;
Rayman Legends Switch - Hit Bug on Wall.jpg|Murfy can hit bugs on the wall for more [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
Rayman Legends Switch - Murfy Cut Rope.jpg|Murfy can cut ropes for the player to swing from.&lt;br /&gt;
Rayman Legends Switch - Tickle Enemies.jpg|Murfy can tickle enemies.&lt;br /&gt;
Rayman Legends Switch - Tickle Toad.jpg|By tickling enemies, they give the player twice the amount of [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; ==&lt;br /&gt;
Murfy appears as a cursor for the menus in the Apple TV versions of &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; (and other versions if played with a gamepad). In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he wears a new costume in the style of the game, similarly to [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 1.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 2.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 3.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|class=sprite|Murfy (on the top-right) as seen in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Murfy also makes brief appearances in many handheld [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help [[Rayman]] escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he appears and shows which item on the screen is selected if the game is being played on an Apple TV or with a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Murfy EN.png|Murfy in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
RHR Murfy EN.png|Murfy in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
RRR GBA Murfy.png|Murfy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR1 GBA victory.PNG|Murfy at the end of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The manual for the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; refers to the [[greenbottle]]s that appear as &amp;quot;The Murfies&amp;quot; suggesting that Murfy is actually the name of his race, not him specifically. All other accounts contradict this.&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
{{Rayman Mini|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[de:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
[[it:Murfy]]&lt;br /&gt;
[[pl:Murfy]]&lt;br /&gt;
[[es:Murfy]]&lt;br /&gt;
[[ru:Мёрфи]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84233</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84233"/>
		<updated>2021-06-04T14:28:02Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman: Hoodlums&amp;#039; Revenge */Added story info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox RL.png|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|50]][[File:Icon0RO.png|15px|50]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Globox, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Globox, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|12]][[File:Icon2RO.png|15px|12]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, who is blue-green in colour, with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms. His webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[The Glade of Dreams|the Glade]], with the exception of such characters as [[Ly]] the Fairy and [[Clark]] the Giant. Globox has an extremely large mouth with a long purple tongue, he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown late in the events of &#039;&#039;[[Rayman 2]]&#039;&#039;; one of his sons swallowed [[Four Masks of Polokus|the fourth Mask of Polokus]] after finding it in [[the Iron Mountains]] ([[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), then he gave the mask to [[Rayman]], once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the [[mosquito]] called for help, and hundreds of other blue [[mosquito]]es came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, along with [[Rayman]] and [[Barbara]], Globox sports a new adventurer outfit. He wears a sleeveless green coat over a buttoned white shirt, with the top unbuttoned. He also wears a small brown satchel, gray pants held up by a brown belt with a gold buckle, and brown shoes.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence too (under the influence of [[plum juice]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to [[plum juice]]; when [[André]] was inside his stomach, he would force Globox to drink some, then it would have various effects on Globox, such as getting drunk, and burping out giant bouncy bubbles. While under the influence of [[plum juice]] in [[Clearleaf Forest]], Globox realises that he can [[Swimming|swim]], and even manages to swim up an entire waterfall while avoiding [[piranha#In Rayman 3 and its spin-offs|piranhas]]. [[Plum juice]] can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in &#039;&#039;[[Rayman 3]]&#039;&#039; that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039;, it also may be the inspiration for characters getting [[Bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In the UbiArt games, and all versions of &#039;&#039;[[Rayman M]]&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox also has the ability to [[Rain Dance|form rainclouds]], albeit small ones that draw enough rain to either grow a [[plant]] quickly, put out fires, or rust a [[Robo-Pirate]] in self defence. Most other species would need to use a [[Rain Mask]], which one of [[Baby Globox|Globox&#039;s children]] gives to [[Rayman]] at [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than [[Baby Globox|650 children]], though simple and very shy.  Having been captured at least once in &#039;&#039;[[Rayman 2]]&#039;&#039;, he has grown an irrational fear of the [[Robo-Pirate]]s, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that [[Rayman]] had destroyed them all. Similarly, he displays this fear in &#039;&#039;[[Rayman 3]]&#039;&#039;, this time of the [[Hoodlum]]s and their attacks, unless he is under the influence of [[plum juice]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;[[Rayman 3]]&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. While he remains [[Rayman]]&#039;s daft sidekick in these games, in &#039;&#039;[[Rayman 2]]&#039;&#039; he is portrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;[[Rayman 3]]&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;[[Rayman 2]]&#039;&#039;, in Globox can become very rash while under the influence of [[plum juice]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally named &amp;quot;[[Globber]]&amp;quot;, a name that has now been passed on to [[Globber|one of his children]] in order to rename himself. Together with his wife, [[Uglette]], he is the proud father of at least [[Baby Globox|650 small children]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, they live in a secret location hidden in [[the Woods of Light]], named [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is [[Rayman]]’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]] which can be used to put out fires or make [[plant]]s grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at the last count!|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game.]]&lt;br /&gt;
&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the [[Robo-Pirate|pirates]]. Globox helps by causing [[Robo-Pirate|pirates]] to rest with his [[Rain Dance]]. [[Rayman]] praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly]] the Fairy and ask for further instructions. [[Ly]] gives Globox a [[Silver Lum]], and instructs him to surrender himself to the [[Robo-Pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as [[Rayman]]. Globox gives him the [[Silver Lum]] he received from [[Ly]], which allows [[Rayman]] to shoot with his [[magic fist]]. [[Rayman]] smashes a [[Sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks [[Rayman]] off the edge, and they become separated. From this point until he meets [[Ssssam]] in [[the Marshes of Awakening]]. When [[Rayman]] lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], [[Rayman]] meets [[Ssssam]], who informs him that Globox has been recaptured by the [[Robo-Pirate|pirates]] and taken beyond [[The Marshes of Awakening|the Marshes]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-TheCanopy-HallOfDoors.jpg|thumb|320px|left|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|right|Globox performing his [[Rain Dance]].]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches [[the Canopy]], he finds Globox imprisoned in a [[laser]] holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. [[Rayman]] frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plant]]s, putting out fires and short-circuiting electric [[laser]] fences. However, upon the sight of a [[warship]], Globox runs back the way they came into a cave. [[Rayman]] goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of [[Rayman]], insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure [[Rayman]] to [[the Crow&#039;s Nest]]. When he gets here, [[Admiral Razorbeard|Razorbeard]] shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that [[Rayman]] should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after [[the Crow&#039;s Nest]] fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the &#039;&#039;[[Buccaneer]]&#039;&#039; explodes, until [[Rayman]] turns up alive.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Globox appears in [[Rayman 2 Forever]], the Game Boy Color version of Rayman 2, although his role is drastically decreased. He is still captured at the start of the game and gives [[Rayman]] the [[Silver Lum]], however he does not appear again until the end, where he has a cameo appearance celebrating [[Rayman]]&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;[[Rayman 2]]&#039;&#039;, a few new elements were added. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Globox does not grant [[Rayman]] the ability to shoot his [[magic fist]], but instead simply allows [[Rayman]] to [[Telescopic fist|punch]]. Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins [[Rayman]] on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. He is also playable in &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several other [[skin]]s appear for Globox in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;200px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSkin1 Model.png|Globox in his original skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin2 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin3 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin4 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin5 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039; (unused).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Globox-OriginalCharacterSkin.jpg|Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin2.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin4.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
RM-Globox-UnusedCharacterSkinPart1.jpg|An unused [[skin]] for Globox.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ray3 globox float.png|thumb|right|320px|Globox floating away after drinking [[plum juice]].]]&lt;br /&gt;
&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove [[André]] from Globox during the first half of the game. During this time, Globox is forced by [[André]] to drink [[plum juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress [[Rayman]] through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, occasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230px&amp;quot; heights=&amp;quot;324px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman_3_Globox.png|Globox, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
In this game, Globox is only seen in the introduction and ending scenes. &lt;br /&gt;
As in [[Rayman 3: Hoodlum Havoc|the main version of the game]] he swallows a [[Black Lum]], although the circumstances surrounding this are not explored, except for the fact that he did it to save the [[Teensies]]. He then runs away from [[Rayman]], unable to keep still, and [[Rayman]] spends the rest of the game looking for him.&lt;br /&gt;
At some point, Globox is captured by [[Admiral Razorbeard]] and the [[Robo-Pirates]], who are looking for the [[Black Lum]]. [[Rayman]] breaks into the [[Pirate Stronghold]] and saves him, at which point he spits out the [[Black Lum]] and all is well.&lt;br /&gt;
[[Rayman]] and Globox then return to the [[Baby Globox]]es, where Globox tells a story that implies it was all because of him that the [[Black Lum]] was defeated. When [[Rayman]] complains, Globox admits that [[Rayman]] &amp;quot;did help a bit&amp;quot;, to which [[Rayman]] replies &amp;quot;Thanks pa, we knew you could do it&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Globox EN.png|Globox in the introduction scene.&lt;br /&gt;
Andre GBA.PNG|Globox in the ending scene, spitting out [[André]].&lt;br /&gt;
Baby Globoxes R3 GBA French.PNG|Globox in the ending scene, reuniting with [[Baby Globox|his children]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Dark Lum]] [[André]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RHR 50.png|frame|left|class=sprite|Globox in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows [[Rayman]] through much of the game, similar to &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox is also a playable character in some levels. Oftentimes there will be a puzzle-like sequence of events that requires the player to use both [[Rayman]] and Globox to move forward in the level. As [[André]] has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
Within the game&#039;s story, [[Globox]] goes missing when he begins to have bad dreams about swallowing [[Andre]]. He is captured first by the [[Hoodlums]], managing to save himself, and then by [[Begoniax]], from whom he is rescued by [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] and Globox then go on a mission to stop the [[Hoodlums]] creating a cloned [[Reflux]], however it is eventually revealed that [[Andre]] has taken over the body of Globox, having left a price of himself inside when he was previously swallowed. [[Andre]] takes off in [[Globox]]&#039;s body, causing [[Rayman]] to persue him. [[Rayman]] eventually defeats the cloned [[Reflux]], freeing Globox from [[Andre]]&#039;s control in the process, and the two heroes go home, with [[Rayman]] commenting that they &amp;quot;make a pretty good team&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Globox.png|frame|right|class=sprite|Globox in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Globox makes a brief cameo appearance at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks [[Rayman]] to have freed him.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Globox_RK.PNG|frame|left|class=sprite|Globox, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globox]]es on the track.&lt;br /&gt;
&lt;br /&gt;
{{Clear}} &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=A quiet force within [[The Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping − and always in good spirits − Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies. The mystery surrounding how [[The Glade of Dreams|the Glade]]’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other [[Red Wizard]]s of his Vubooduboo­-practising clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high-comedy featuring Globox’s fondness for sacred [[plum juice]].&lt;br /&gt;
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing &#039;the goubs&#039; in one&#039;s teeth.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest glute in [[The Glade of Dreams|Glade]]! Champion of snoring songs; you honor me with your noisy naps! Not sure the neighbors are so psyched.. [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the other wizards, Globox was originally red, but he turned blue after being attacked by blue [[mosquito]]es involving a berry picking incident. [[Red Globox]] is also an unlockable character in [[Rayman Origins|Origins]]. Globox can fly by flapping his arms, unlike in earlier games when he had to inflate in order to &#039;float&#039;. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; is also the first game that Globox has the ability to fight enemies. For some odd reason, [[Polokus|Bubble Dreamer]] refers to Globox as &amp;quot;the biggest [[glute]] in [[The Glade of Dreams|the Glade]]&amp;quot; when that name was used in reference to [[bird]]-like creatures that only appeared in the [[Rayman 3 (early production)|beta]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-GloboxArtwork.jpeg|Globox, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|Globox sliding in official &#039;&#039;[[Rayman Origins]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:RJR Rayman&amp;amp;Globox.png|320px|thumb|right|Globox and [[Rayman]] on a wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; where he can be purchased in the [[List of heroes and costumes in UbiArt games|costume]] pack as a playable character.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]&#039;s best friend! He&#039;ll follow him anywhere as long as there&#039;s something to eat! Always in for a laugh, he remains a solid sidekick with a powerful arm to deliver strong slaps to baddies.|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] in adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;315px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Globox02.jpg|Globox artwork from &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
{{quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;s agreed to sail around the world in [[Viking ship|the Captain&#039;s ship]] since the flight includes meal service!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; as a purchasable character using [[Gem (Rayman Adventures)|gems]] in the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Adventure Globox photo.png|Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox photo.png|Classic Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox (Twitter).png|Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Twitter).png|Classic Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; heights=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Globox (Facebook).jpg|Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Facebook).jpg|Classic Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he appears as a playable character and is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{quote|text=Rayman’s dependable best friend, as long as there aren’t Robo-Pirates around.|sign=Brawlhalla Rayman Patch Announcement|source=&#039;&#039;Brawlhalla&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Globox for the character Cassidy. He is considered an &#039;&#039;Epic Crossover Skin&#039;&#039;, along with [[Barbara]]. Globox comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include two [[mosquito]]es which Globox uses as guns as well as [[Selena]]&#039;s sword which is called the Selena Smasher here. Globox costs 300 Blue Mammoth coins to be unlocked.&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Globox Cassidy Legend Skin Screen.png|thumb|left|Globox as he appears on the Cassidy section on the Legend Menu in &#039;&#039;Brawlhalla&#039;&#039;.]]&lt;br /&gt;
| [[File:Globox Skin Purchase Pop Up.png|thumb|left|The pop-up advertisement to purchase Globox.]]&lt;br /&gt;
| [[File:Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|thumb|left|Globox and [[Barbara]] in the Legend Skin section of &#039;&#039;Brawlhalla&#039;&#039;&#039;s shop.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; ===&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]’s best friend, but Globox’s best friends might be food. He’s always hungry, but still he tries his best to catch up by running and jumping through unknown terrain. He excels at jumping, probably thanks to his froggy likeness, but he can also fly by flapping his arms, I guess anything’s possible in [[the Glade of Dreams]].|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; along with [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:GloboxSmashTrophy.jpg|thumb|left|Globox as he appears in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Ancel globox sketch.png|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;[[Rayman 2]]&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character [[Rayman]] was going to rescue from the [[Rabbid]]s, but this idea was scrapped.&lt;br /&gt;
*During [[Rayman 2 (early production)|the production of &#039;&#039;Rayman 2&#039;&#039;]], Globox&#039;s original name was [[Globber]].&lt;br /&gt;
*It is interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of [[Rayman 2 (early production)|production of &#039;&#039;Rayman 2&#039;&#039;]], Globox had originally 35 sons and one of them was named [[Globs]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox is scaleless and his mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
[[pl:Globox]]&lt;br /&gt;
[[es:Globox]]&lt;br /&gt;
[[ru:Глобокс]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]] &lt;br /&gt;
[[Category:Friends from Rayman Mini]] &lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84232</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84232"/>
		<updated>2021-06-04T13:19:03Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In the Game Boy Advance version of Rayman 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox RL.png|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|50]][[File:Icon0RO.png|15px|50]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Globox, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Globox, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|12]][[File:Icon2RO.png|15px|12]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, who is blue-green in colour, with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms. His webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[The Glade of Dreams|the Glade]], with the exception of such characters as [[Ly]] the Fairy and [[Clark]] the Giant. Globox has an extremely large mouth with a long purple tongue, he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown late in the events of &#039;&#039;[[Rayman 2]]&#039;&#039;; one of his sons swallowed [[Four Masks of Polokus|the fourth Mask of Polokus]] after finding it in [[the Iron Mountains]] ([[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), then he gave the mask to [[Rayman]], once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the [[mosquito]] called for help, and hundreds of other blue [[mosquito]]es came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, along with [[Rayman]] and [[Barbara]], Globox sports a new adventurer outfit. He wears a sleeveless green coat over a buttoned white shirt, with the top unbuttoned. He also wears a small brown satchel, gray pants held up by a brown belt with a gold buckle, and brown shoes.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence too (under the influence of [[plum juice]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to [[plum juice]]; when [[André]] was inside his stomach, he would force Globox to drink some, then it would have various effects on Globox, such as getting drunk, and burping out giant bouncy bubbles. While under the influence of [[plum juice]] in [[Clearleaf Forest]], Globox realises that he can [[Swimming|swim]], and even manages to swim up an entire waterfall while avoiding [[piranha#In Rayman 3 and its spin-offs|piranhas]]. [[Plum juice]] can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in &#039;&#039;[[Rayman 3]]&#039;&#039; that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039;, it also may be the inspiration for characters getting [[Bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In the UbiArt games, and all versions of &#039;&#039;[[Rayman M]]&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox also has the ability to [[Rain Dance|form rainclouds]], albeit small ones that draw enough rain to either grow a [[plant]] quickly, put out fires, or rust a [[Robo-Pirate]] in self defence. Most other species would need to use a [[Rain Mask]], which one of [[Baby Globox|Globox&#039;s children]] gives to [[Rayman]] at [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than [[Baby Globox|650 children]], though simple and very shy.  Having been captured at least once in &#039;&#039;[[Rayman 2]]&#039;&#039;, he has grown an irrational fear of the [[Robo-Pirate]]s, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that [[Rayman]] had destroyed them all. Similarly, he displays this fear in &#039;&#039;[[Rayman 3]]&#039;&#039;, this time of the [[Hoodlum]]s and their attacks, unless he is under the influence of [[plum juice]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;[[Rayman 3]]&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. While he remains [[Rayman]]&#039;s daft sidekick in these games, in &#039;&#039;[[Rayman 2]]&#039;&#039; he is portrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;[[Rayman 3]]&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;[[Rayman 2]]&#039;&#039;, in Globox can become very rash while under the influence of [[plum juice]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally named &amp;quot;[[Globber]]&amp;quot;, a name that has now been passed on to [[Globber|one of his children]] in order to rename himself. Together with his wife, [[Uglette]], he is the proud father of at least [[Baby Globox|650 small children]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, they live in a secret location hidden in [[the Woods of Light]], named [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is [[Rayman]]’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]] which can be used to put out fires or make [[plant]]s grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at the last count!|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game.]]&lt;br /&gt;
&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the [[Robo-Pirate|pirates]]. Globox helps by causing [[Robo-Pirate|pirates]] to rest with his [[Rain Dance]]. [[Rayman]] praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly]] the Fairy and ask for further instructions. [[Ly]] gives Globox a [[Silver Lum]], and instructs him to surrender himself to the [[Robo-Pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as [[Rayman]]. Globox gives him the [[Silver Lum]] he received from [[Ly]], which allows [[Rayman]] to shoot with his [[magic fist]]. [[Rayman]] smashes a [[Sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks [[Rayman]] off the edge, and they become separated. From this point until he meets [[Ssssam]] in [[the Marshes of Awakening]]. When [[Rayman]] lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], [[Rayman]] meets [[Ssssam]], who informs him that Globox has been recaptured by the [[Robo-Pirate|pirates]] and taken beyond [[The Marshes of Awakening|the Marshes]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-TheCanopy-HallOfDoors.jpg|thumb|320px|left|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|right|Globox performing his [[Rain Dance]].]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches [[the Canopy]], he finds Globox imprisoned in a [[laser]] holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. [[Rayman]] frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plant]]s, putting out fires and short-circuiting electric [[laser]] fences. However, upon the sight of a [[warship]], Globox runs back the way they came into a cave. [[Rayman]] goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of [[Rayman]], insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure [[Rayman]] to [[the Crow&#039;s Nest]]. When he gets here, [[Admiral Razorbeard|Razorbeard]] shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that [[Rayman]] should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after [[the Crow&#039;s Nest]] fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the &#039;&#039;[[Buccaneer]]&#039;&#039; explodes, until [[Rayman]] turns up alive.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Globox appears in [[Rayman 2 Forever]], the Game Boy Color version of Rayman 2, although his role is drastically decreased. He is still captured at the start of the game and gives [[Rayman]] the [[Silver Lum]], however he does not appear again until the end, where he has a cameo appearance celebrating [[Rayman]]&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;[[Rayman 2]]&#039;&#039;, a few new elements were added. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Globox does not grant [[Rayman]] the ability to shoot his [[magic fist]], but instead simply allows [[Rayman]] to [[Telescopic fist|punch]]. Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins [[Rayman]] on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. He is also playable in &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several other [[skin]]s appear for Globox in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;200px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSkin1 Model.png|Globox in his original skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin2 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin3 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin4 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin5 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039; (unused).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Globox-OriginalCharacterSkin.jpg|Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin2.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin4.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
RM-Globox-UnusedCharacterSkinPart1.jpg|An unused [[skin]] for Globox.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ray3 globox float.png|thumb|right|320px|Globox floating away after drinking [[plum juice]].]]&lt;br /&gt;
&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove [[André]] from Globox during the first half of the game. During this time, Globox is forced by [[André]] to drink [[plum juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress [[Rayman]] through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, occasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230px&amp;quot; heights=&amp;quot;324px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman_3_Globox.png|Globox, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
In this game, Globox is only seen in the introduction and ending scenes. &lt;br /&gt;
As in [[Rayman 3: Hoodlum Havoc|the main version of the game]] he swallows a [[Black Lum]], although the circumstances surrounding this are not explored, except for the fact that he did it to save the [[Teensies]]. He then runs away from [[Rayman]], unable to keep still, and [[Rayman]] spends the rest of the game looking for him.&lt;br /&gt;
At some point, Globox is captured by [[Admiral Razorbeard]] and the [[Robo-Pirates]], who are looking for the [[Black Lum]]. [[Rayman]] breaks into the [[Pirate Stronghold]] and saves him, at which point he spits out the [[Black Lum]] and all is well.&lt;br /&gt;
[[Rayman]] and Globox then return to the [[Baby Globox]]es, where Globox tells a story that implies it was all because of him that the [[Black Lum]] was defeated. When [[Rayman]] complains, Globox admits that [[Rayman]] &amp;quot;did help a bit&amp;quot;, to which [[Rayman]] replies &amp;quot;Thanks pa, we knew you could do it&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Globox EN.png|Globox in the introduction scene.&lt;br /&gt;
Andre GBA.PNG|Globox in the ending scene, spitting out [[André]].&lt;br /&gt;
Baby Globoxes R3 GBA French.PNG|Globox in the ending scene, reuniting with [[Baby Globox|his children]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Dark Lum]] [[André]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RHR 50.png|frame|left|class=sprite|Globox in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows [[Rayman]] through much of the game, similar to &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox is also a playable character in some levels. Oftentimes there will be a puzzle-like sequence of events that requires the player to use both [[Rayman]] and Globox to move forward in the level. As [[André]] has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Globox.png|frame|right|class=sprite|Globox in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Globox makes a brief cameo appearance at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks [[Rayman]] to have freed him.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Globox_RK.PNG|frame|left|class=sprite|Globox, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globox]]es on the track.&lt;br /&gt;
&lt;br /&gt;
{{Clear}} &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=A quiet force within [[The Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping − and always in good spirits − Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies. The mystery surrounding how [[The Glade of Dreams|the Glade]]’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other [[Red Wizard]]s of his Vubooduboo­-practising clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high-comedy featuring Globox’s fondness for sacred [[plum juice]].&lt;br /&gt;
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing &#039;the goubs&#039; in one&#039;s teeth.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest glute in [[The Glade of Dreams|Glade]]! Champion of snoring songs; you honor me with your noisy naps! Not sure the neighbors are so psyched.. [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the other wizards, Globox was originally red, but he turned blue after being attacked by blue [[mosquito]]es involving a berry picking incident. [[Red Globox]] is also an unlockable character in [[Rayman Origins|Origins]]. Globox can fly by flapping his arms, unlike in earlier games when he had to inflate in order to &#039;float&#039;. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; is also the first game that Globox has the ability to fight enemies. For some odd reason, [[Polokus|Bubble Dreamer]] refers to Globox as &amp;quot;the biggest [[glute]] in [[The Glade of Dreams|the Glade]]&amp;quot; when that name was used in reference to [[bird]]-like creatures that only appeared in the [[Rayman 3 (early production)|beta]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-GloboxArtwork.jpeg|Globox, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|Globox sliding in official &#039;&#039;[[Rayman Origins]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:RJR Rayman&amp;amp;Globox.png|320px|thumb|right|Globox and [[Rayman]] on a wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; where he can be purchased in the [[List of heroes and costumes in UbiArt games|costume]] pack as a playable character.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]&#039;s best friend! He&#039;ll follow him anywhere as long as there&#039;s something to eat! Always in for a laugh, he remains a solid sidekick with a powerful arm to deliver strong slaps to baddies.|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] in adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;315px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Globox02.jpg|Globox artwork from &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
{{quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;s agreed to sail around the world in [[Viking ship|the Captain&#039;s ship]] since the flight includes meal service!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; as a purchasable character using [[Gem (Rayman Adventures)|gems]] in the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Adventure Globox photo.png|Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox photo.png|Classic Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox (Twitter).png|Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Twitter).png|Classic Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; heights=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Globox (Facebook).jpg|Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Facebook).jpg|Classic Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he appears as a playable character and is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{quote|text=Rayman’s dependable best friend, as long as there aren’t Robo-Pirates around.|sign=Brawlhalla Rayman Patch Announcement|source=&#039;&#039;Brawlhalla&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Globox for the character Cassidy. He is considered an &#039;&#039;Epic Crossover Skin&#039;&#039;, along with [[Barbara]]. Globox comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include two [[mosquito]]es which Globox uses as guns as well as [[Selena]]&#039;s sword which is called the Selena Smasher here. Globox costs 300 Blue Mammoth coins to be unlocked.&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Globox Cassidy Legend Skin Screen.png|thumb|left|Globox as he appears on the Cassidy section on the Legend Menu in &#039;&#039;Brawlhalla&#039;&#039;.]]&lt;br /&gt;
| [[File:Globox Skin Purchase Pop Up.png|thumb|left|The pop-up advertisement to purchase Globox.]]&lt;br /&gt;
| [[File:Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|thumb|left|Globox and [[Barbara]] in the Legend Skin section of &#039;&#039;Brawlhalla&#039;&#039;&#039;s shop.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; ===&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]’s best friend, but Globox’s best friends might be food. He’s always hungry, but still he tries his best to catch up by running and jumping through unknown terrain. He excels at jumping, probably thanks to his froggy likeness, but he can also fly by flapping his arms, I guess anything’s possible in [[the Glade of Dreams]].|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; along with [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:GloboxSmashTrophy.jpg|thumb|left|Globox as he appears in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Ancel globox sketch.png|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;[[Rayman 2]]&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character [[Rayman]] was going to rescue from the [[Rabbid]]s, but this idea was scrapped.&lt;br /&gt;
*During [[Rayman 2 (early production)|the production of &#039;&#039;Rayman 2&#039;&#039;]], Globox&#039;s original name was [[Globber]].&lt;br /&gt;
*It is interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of [[Rayman 2 (early production)|production of &#039;&#039;Rayman 2&#039;&#039;]], Globox had originally 35 sons and one of them was named [[Globs]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox is scaleless and his mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
[[pl:Globox]]&lt;br /&gt;
[[es:Globox]]&lt;br /&gt;
[[ru:Глобокс]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]] &lt;br /&gt;
[[Category:Friends from Rayman Mini]] &lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84227</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84227"/>
		<updated>2021-06-01T12:09:18Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[Image:Razorbeard R2 Model.png|150px|&#039;&#039;Razorbeard&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[the Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of [[the Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], as well as minor appearances in &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades [[the Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, [[the Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid [[the Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] on board, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy [[the Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. [[The Heart of the World|The Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; however, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard.jpg|Admiral Razorbeard, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
TheCrowsNestPC.jpg|Razorbeard in the [[Grolgoth]] battling against [[Rayman]].&lt;br /&gt;
Razorbeard_escape_pod.jpg|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Razorbeard is the villain of the Game Boy Color adaptation of [[Rayman 2]], although, like most characters in this version, his role has been significantly reduced. He has a cameo appearance at the start of the game, although he is not named until [[Rayman]] finds the fourth mask of [[Polokus]]. He appears again just before the final battle. Perhaps the most notable aspect of Razorbeard&#039;s role in this version is that although the dialogue implies the final battle to be against him, the sprite used during gameplay is actually that of a [[Henchman 800]]. As Razorbeard&#039;s fate is never revealed following the battle, it is not clear if he is intended to be the final boss or not. Either way, the characters celebrate victory after [[Rayman]] has defeated the [[Henchman 800]], suggesting that Razorbeard is no longer a threat at this point.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Razorbeard.jpg|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[Image:Razorbeard_magic_fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
[[Image:Razorbeard RMModel.png|thumb|right|150px|Razorbeard, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[The Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:Razorbeard GBA.PNG|frame|left|class=sprite|Razorbeard, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in [[the Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard_RK.PNG|frame|right|class=sprite|Razorbeard, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. As of 2018, this is his latest appearance in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
File:2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Ray2 Sk Pirates lookingaway.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
File:Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
File:Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
File:Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
File:Razorbeard R3 Model.png|Razorbeard, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
File:Razorbeard_GBA_2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
[[es:Barbaguda]]&lt;br /&gt;
[[ru:Остробород]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84226</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84226"/>
		<updated>2021-06-01T12:06:21Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 Forever */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[Image:Razorbeard R2 Model.png|150px|&#039;&#039;Razorbeard&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[the Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of [[the Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], as well as minor appearances in &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades [[the Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, [[the Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid [[the Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] on board, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy [[the Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. [[The Heart of the World|The Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; however, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard.jpg|Admiral Razorbeard, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
TheCrowsNestPC.jpg|Razorbeard in the [[Grolgoth]] battling against [[Rayman]].&lt;br /&gt;
Razorbeard_escape_pod.jpg|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Razorbeard is the villain of the Game Boy Color adaptation of [[Rayman 2]], although, like most characters in this version, his role has been significantly reduced. He has a cameo appearance at the start of the game, although he is not named until [[Rayman]] finds the fourth mask of [[Polokus]]. He appears again just before the final battle. Perhaps the most notable aspect of Razorbeard&#039;s role in this version is that although the dialogue implies the final battle to be against him, the sprite used during gameplay is actually that of a [[Henchman 800]]. As Razorbeard&#039;s fate is never revealed following the battle, it is not clear if he is intended to be the final boss or not. Either way, the characters celebrate victory after [[Rayman]] has defeated the [[Henchman 800]], suggesting that Razorbeard is no longer a threat at this point.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Razorbeard.jpg|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[Image:Razorbeard_magic_fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
[[Image:Razorbeard RMModel.png|thumb|right|150px|Razorbeard, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[The Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:Razorbeard GBA.PNG|frame|left|class=sprite|Razorbeard, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in [[the Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard_RK.PNG|frame|right|class=sprite|Razorbeard, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. As of 2018, this is his latest appearance in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
File:2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Ray2 Sk Pirates lookingaway.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
File:Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
File:Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
File:Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
File:Razorbeard R3 Model.png|Razorbeard, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
File:Razorbeard_GBA_2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
[[es:Barbaguda]]&lt;br /&gt;
[[ru:Остробород]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=84224</id>
		<title>Grand Minimus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=84224"/>
		<updated>2021-05-31T20:51:53Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Grand Minimus&lt;br /&gt;
| image = [[File:Grand-Minimus-Rayman-Legends.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Alan Winger (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Lee Delong and Ken Starcevic (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Matt Hill (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;,&#039;&#039;[[Rayman Legends]]&#039;&#039;,&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Friends&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The First King]] (ancestor)&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon7RO.png|15px|70]][[File:Icon0RO.png|15px|70]] [[File:RO-Electoon.png|25px]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|1 500]] [[File:Icon5RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]] [[File:Gem icon.png|25px]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Minimus&#039;&#039;&#039; are a tribe of [[Teensie]]s who first appear in &#039;&#039;[[Rayman 2]]&#039;&#039;. They are the kings of the [[Teensie]] race, and oversee [[the Hall of Doors]], [[the Isle of Doors]] or the [[Teensie Circle]]s, depending on the version of the game. They are playable characters in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Grand Minimus was originally the title of the sole king of the [[Teensie]]s. However, after [[Admiral Razorbeard]] locked the Grand Minimus up in a small [[cage]] with three other [[Teensie]]s presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in [[the Woods of Light]], the [[Teensie]]s eventually came to forget which one of them was the King. In fact, not even the King himself could remember.&lt;br /&gt;
&lt;br /&gt;
All of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in &#039;&#039;[[Rayman 3]]&#039;&#039; that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, it is soon confirmed that the Grand Minimus are the guardians of [[the Hall of Doors]], assigned by [[Polokus]] himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to [[Ly]] the Fairy, at least one member of the Grand Minimus is capable of creating [[Silver Lum]]s. One is used by the Grand Minimus in &#039;&#039;[[Rayman 2]]&#039;&#039;, while a second is additionally used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. As may be seen in &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus also have the responsibility of guarding [[the Heart of the World]], which resides in their throne room.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Splendid, [[Rayman]]! I&#039;m King of the [[Teensie]]s. I congratulate you on your courage.|sign=Grand Minimus|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R2Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The Grand Minimus make their debut appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] destroys the cage at the end of [[the Woods of Light]]. [[Rayman]] hopes to ask them as to the whereabouts of [[Ly]] the Fairy, but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is. After repeatedly grabbing the single crown from each other&#039;s head and declaring to be king, [[Rayman]] gets frustrated and interrupts their clammor. Intimidated and worrisome as to [[Ly]]&#039;s bad news, the Teensies hush immediately and hesitantly back away. The last Teensie standing forward is quickly handed the crown.&lt;br /&gt;
&lt;br /&gt;
The king then gives [[Rayman]] the bad news about [[Ly]], but explains that [[Ly]] is being held nearby in [[the Fairy Glade]]. If [[Rayman]] has already collected five [[Yellow Lum]]s, he will have collected enough energy to revitalize the king&#039;s magic powers. However, if [[Rayman]] is missing just one [[Yellow Lum|Lum]], the king will send [[Rayman]] back to get the rest.&lt;br /&gt;
&lt;br /&gt;
Magic restored, the king gives [[Rayman]] a good-bye speech before creating a [[Silver Lum]]. The [[Silver Lum]] drops down into a nearby abyss and explodes into a giant [[Spiral Door]]. [[Rayman]] leaps into the door and leaves the Teensies.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] next encounters the Grand Minimus as he enters [[the Sanctuary of Water and Ice]] level (between [[the Fairy Glade]] and [[the Marshes of Awakening]] in the PlayStation version). By now, the Grand Minimus have done some thinking, and have decided that all four would share being king. Standing in a line, each king would say a few sentences before walking to the end of the line as the next Teensie takes the crown and then takes his turn being king. Considering [[Rayman]] has enough [[Yellow Lums]], the Grand Minimus open the doors to [[The Sanctuary of Water and Ice|the Sanctuary]] ([[The Marshes of Awakening|the Marshes]] in the PlayStation version). This sequence occurs again before [[the Sanctuary of Stone and Fire]] (PlayStation - after [[Whale Bay]]) and [[the Sanctuary of Rock and Lava]] (PlayStation - after [[the Sanctuary of Stone and Fire]] and after [[beneath the Sanctuary of Rock and Lava]]).&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version, their dialogue is expanded and they give [[Rayman]] information on each upcoming Guardian of the [[Four Masks of Polokus|Masks]], as well as the [[Robo-Pirate|Pirates]]&#039; [[Robot Dinosaur]] in their final scene.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]], Grand Minimus are freed from cages throughout the game.&lt;br /&gt;
&lt;br /&gt;
One of the Grand Minimus is last seen in the final scene following [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Grand Minimus Woods of Light.jpg|The four Grand Minimus [[Teensie]]s introduce themselves to [[Rayman]] in [[the Woods of Light]].&lt;br /&gt;
Grand Minimus Woods of Light(Japan version of Rayman Revolution).jpg|The Grand Minimus look different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
[[File:TheMagicWell-RR-TheMinissaurusPlain.jpg|320px|thumb|right|A Grand Minimus by a [[Magic Well]].]]&lt;br /&gt;
The Grand Minimus plays a slightly different role in the PlayStation 2 remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Following acquisition of the crown, the king explains that both [[Globox]] and [[Ly]] the Fairy were captured by the [[Robo-Pirate]] army. The Grand Minimus hasn&#039;t the slightest clue where [[Globox]] is, but believe that the [[Teensie]] at [[the Minisaurus Plain]]&#039;s [[Teensie Circle]] knows where [[Ly]] was taken. Considering [[Rayman]] has five [[Yellow Lum]]s collected, the king produces what appears to be a [[Silver Lum]] and sends it towards [[Rayman]]. [[Rayman]] then excitedly learns the [[magic fist]] ability. The king hops onto a pedestal and produces a second [[Silver Lum]], which drops into a nearby void. The [[Silver Lum|Lum]] explodes and turns into a [[Spiral Door]]. After giving a farewell speech, the Grand Minimus sends [[Rayman]] off to [[the Front]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, three Grand Minimus attend to the three [[Teensie Circle]]s, and another three attend to the three [[Magic Well]]s. The one who attends to [[Teensie Circle|the Circle]] in [[Rainbow Creek]] is referred to a “the King of the Teensies” by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
Two Grand Minimus participate in the races and battles of &#039;&#039;[[Rayman M]]&#039;&#039; as one of the five initial playable characters. Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of the Grand Minimus:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Part-Time Kings. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Acrobatics, occupying the throne, and important speeches to the masses. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Not occupying the throne, coming in second, and each other&#039;s opposing ideas. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; They&#039;ve forgotten.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
GrandMinimusSkin1 Model.png|Two Grand Minimus.&lt;br /&gt;
GrandMinimus2.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin3 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin4 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin5 Model.png|Two Grand Minimus in an alternative skin (unused in &#039;&#039;[[Rayman M]]&#039;&#039;.)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Leading the [[Teensie]] peoples as the caretaker of [[the Heart of the World]], the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four [[Teensie]]s squabble over rights to don the Minimus [[crown]]. Now, the evil [[Hoodlum]]s are threatening to seize [[the Heart of the World]] – will the real Grand Minimus please stand up?|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;&amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R3Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus make an appearance at the end of [[the Fairy Council]]. [[Rayman]] chases [[André]] and eventually arrives at their throne room, only to find it full of dancing [[Teensie]]s and flashing disco lights. At the other end of the room, the Grand Minimus have [[Globox]] in their clutches. As [[Rayman]] approaches them, the Grand Minimus tell him that [[Globox]] cannot stay in the throne room for fear that [[André]] could escape. To save [[Globox]], the Grand Minimus open a portal to the [[Teensie Highway]] and explain to [[Rayman]] that he must take [[Globox]] to the [[Teensie Doctor]] in [[Clearleaf Forest]], [[Otto Psi]]. &#039;&#039;[[Rayman 3]]&#039;&#039; was the first game to give the sovereign [[Teensie]]s the name “Grand Minimus”.&lt;br /&gt;
&lt;br /&gt;
Later in the game, they also appear in [[the Desert of the Knaaren]], where a king and two advisors warn [[Rayman]] about the [[Knaaren]], and in the [[Hoodlum Headquarters]]. In both levels, a king and two advisors drop down from any [[cage]] that [[Rayman]] destroys, leaving either [[Jewel|gems]] or a [[Laser-Washing Powder]] can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
HeartOfTheWorld.jpg|A Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
Teensie R3.jpg|thumb|Several Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
acrobatics again.jpg|Three Grand Minimus [[Teensie]]s performing acrobatics once released from a [[cage]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
The Grand Minimus can be located in [[cage]]s in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Blue_Teensie_GBA.PNG|A blue colourized Grand Minimus.&lt;br /&gt;
Red_Teensie_GBA.PNG|A red colourized Grand Minimus.&lt;br /&gt;
Green_Teensie_GBA.PNG|A green colourized Grand Minimus.&lt;br /&gt;
Orange_Teensie_GBA.PNG|An orange colourized Grand Minimus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Grand Minimus.PNG|frame|right|class=sprite|The Grand Minimus in [[Agony Jails]], the first level of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
The Grand Minimus makes a cameo appearance in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Like several other recurring characters, he is seen briefly at the beginning of the game, when [[Rayman]] frees him from the [[Agony Jails]], where he has been imprisoned by the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Teensie_King_RK.PNG|thumb|200px|left|class=sprite|The Grand Minimus, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is a playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is the third character to unlock and his special power is to warp himself into the first place.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Oh, Grand Minimus! Keeper king of the [[Teensie|Teensy]] kinder... how&#039;s it tickling?! Still confusing the [[Livid Dead|livid dead]] with your crazy chit-chat...!&#039;I am the King! No, it&#039;s me!&#039; Have you let slip the silly secrets that lead to tricky treasures...|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus is a major character in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He makes his first appearance during the cinematic introduction of the game, taking a nap with his friends [[Rayman]], [[Globox]], the [[Goth Teensy]] and the [[Polokus|Bubble Dreamer]], and making grumbling noises while sleeping on [[Globox]]&#039;s back. The noises of the group annoy their neighbours, the [[Livid Dead]], and they lock them in [[cage]]s at [[the Snoring Tree]]. Weirdly, after that the Grand Minimus is not seen, and is replaced by a regular [[Green Teensy]], becoming an unlockable character who is unlocked once 70 [[Electoon]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
An undead [[Teensie]] with a gnawed crown, [[the First King]], also makes an appearance. The [[Polokus|Bubble Dreamer]] identifies him as the first Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|The Grand Minimus napping with the other heroes.&lt;br /&gt;
RaymanOrigins PreE3 HD Swingman.jpg|The Grand Minimus with the other heroes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of these).|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of them).|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus returns as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039; where he is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
[[File:RFR Teensy.png|320px|thumb|right|Artwork of the Grand Minimus in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.]]&lt;br /&gt;
While the Grand Minimus doesn&#039;t appear as a playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, he can be seen in an unlockable artwork.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Grand Minimus photo.png|320px|thumb|left|Grand Minimus&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is one of the unlockable [[List of heroes and costumes in UbiArt games|costumes]] for the [[Teensie]]s that can be purchased in the shop. He costs 1,500 [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Of all the characters in &#039;&#039;[[Rayman 2]]&#039;&#039;, the Grand Minimus underwent the greatest voice change between the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the PlayStation version, they sound like wise old men, while in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, they have high-pitched, squeaky voices.&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s Grand Minimus theme song includes ceaseless murmurs by the [[Teensie]]s, subtly indicating the talkative personality further explored in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. These sounds are not present in the Nintendo 64 version of the track due to audio limitations.&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Grand Minimus theme song reflects the music style of the American 1960s.&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Grand Minimus [[Teensie]]s have washed-out blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Grand Minimus (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Grand Minimus (Twitter).png|Twitter sharing photo.&lt;br /&gt;
File:Teensie.gif&lt;br /&gt;
File:Teensierage.png&lt;br /&gt;
File:Rayman_M_Teensie_1.jpg&lt;br /&gt;
File:Rayman_M_Teensie_2.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:Bubble_teensie_attaque.png&lt;br /&gt;
File:Bubble_teensie_magie.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Hall of Doors]]&lt;br /&gt;
*[[Teensie]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=bWUZ94WcqUE Gameplay demonstration of Grand Minimus at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grand Mini]]&lt;br /&gt;
[[pl:Wielki Minimus]]&lt;br /&gt;
[[es:Gran Mínimo]]&lt;br /&gt;
[[ru:Великий Минимус]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84223</id>
		<title>Carmen</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84223"/>
		<updated>2021-05-31T20:49:38Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Carmen&lt;br /&gt;
| image = [[Image:Carmen.png|center|150px|&#039;&#039;Carmen&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Caroll Rolley&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Whale&lt;br /&gt;
| status = Free&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A magnificent marine creature whose job it is to survey the depths of the ocean and deposit the [[air bubble]]s which can make the difference between life and death for stray plants and animals. She is sometimes pursued by [[piranha]]s with heartburn, who are quite fond of her [[air bubble]]s.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carmen the Whale&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman 2]]&#039;&#039;. In every version except [[Rayman 2 Forever]], Carmen&#039;s first appearance is on the Main Menu, making her the first significant character to appear in the game, even before [[Rayman]]. Carmen&#039;s home is in the ocean, though she occasionally makes trips to the [[Whale Bay]]. Carmen&#039;s purpose in life is to survey the depths of the ocean, depositing [[air bubble]]s to help any stray plants and animals, and in this case also [[Rayman]]. [[Piranha]]s are very fond of her [[air bubble]]s, since they suffer from heartburn. [[Rayman 2 (early production)|Early in the game&#039;s production]], she was known simply as &#039;&#039;&#039;The Whale&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen is captured by the [[Robo-Pirate]]s and imprisoned in the [[Whale Bay]]. Her captors planned to kill her for her blubber, so they could use it to grease the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. Once Carmen has been rescued by [[Rayman]], she makes it possible for him to swim through the huge underwater caverns by releasing [[air bubble]]s for him to collect and breathe. As long as he collects them frequently enough, he can stay underwater for an indefinite period of time. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen led [[Rayman]] to [[the Sanctuary of Water and Ice]], which has been reduced to a small area at the end of the [[Whale Bay]]; in all other versions, she simply leads him to the end of the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen_the_Whale.jpg|Carmen and [[Rayman]] swimming in the [[Whale Bay]].&lt;br /&gt;
Carmen_laser_prison_PS1.jpg|Carmen&#039;s [[laser]] prison in the PlayStation version.&lt;br /&gt;
The_Hall_of_Doors_PS1_06_Whale_Bay.jpg|In the PlayStation version, a holographic Carmen is used to represent [[Whale Bay]] in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Although [[Whale Bay]] still appears in the Game Boy Color version of [[Rayman 2]], Carmen does not appear except for a cameo appearance in the image that appears at the start of the world.  &lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Carmen makes an additional appearance following the [[Whale Bay]] in the ocean outside [[the Sanctuary of Stone and Fire]]. The rescue of [[Globox]] and Carmen is required to access [[The Sanctuary of Stone and Fire|the Sanctuary]], as Carmen must chase off a giant [[tentacle]] blocking the way through.&lt;br /&gt;
&lt;br /&gt;
Following her oceanic appearance, Carmen occasionally appears when [[Rayman]] returns to the area outside of [[The Sanctuary of Stone and Fire|the Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] rides Carmen in one of the loading animations in the game; this is the only act depicted in a loading animation that cannot actually be performed in the game, indicating that [[Ubisoft|the developers]] may have originally intended for [[Rayman]] to be able to ride Carmen at some point during the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen (Artwork from R2).png|Artwork of Carmen.&lt;br /&gt;
Carmen-RaymanM.jpg|Carmen the Whale appears in early &#039;&#039;[[Rayman M]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Carmen]]&lt;br /&gt;
[[de:Carmen]]&lt;br /&gt;
[[it:Carmen]]&lt;br /&gt;
[[pl:Carmen]]&lt;br /&gt;
[[es:Carmen]]&lt;br /&gt;
[[ru:Кармен]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=84222</id>
		<title>Polokus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=84222"/>
		<updated>2021-05-31T20:47:30Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Polokus&lt;br /&gt;
| image = [[File:BubbleDreamerraymanlegends.png|320px|&#039;&#039;Polokus&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| status = Deity&lt;br /&gt;
| relatives = [[Muse of the poets]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Teensie]]s (children)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=One day, the [[Lum]]s focused themselves into thought, and their consciousness brought to life a strange and marvellous creature, Polokus. His power is such that his smallest dream or desire becomes reality.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Polokus&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Bubble Dreamer&#039;&#039;&#039;,&amp;lt;ref&amp;gt;Jeux Vidéo, &#039;&#039;Exclusif Rayman Origins&#039;&#039;, Gabrielle Shrager: &amp;quot;But also understand who is the creator of this world of dreams, the famous Bubble Dreamer, encountered in &#039;&#039;Rayman 2&#039;&#039; under the name of Polokus&amp;quot;&amp;lt;br /&amp;gt;(French: &amp;quot;Mais aussi comprendre qui est le créateur de ce monde de revés, le fameux Bubble Dreamer, recontré dans &#039;&#039;Rayman 2&#039;&#039; sous le nom de Polokus&amp;quot;)&amp;lt;br /&amp;gt;[[:File:Jeux video page 47.jpg]]&amp;lt;/ref&amp;gt; is a divine being and a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. His makes his most notable appearances in &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. Said to be the spirit of the world, he created [[the Glade of Dreams]] and its inhabitants through the sheer power of his dreams. Unfortunately, his nightmares also have a life of their own: during the [[First Bad Dream]], he spawned [[Jano]], introducing evil into [[The Glade of Dreams|the Glade]]. Legend tells that Polokus&#039;s wife was the [[Muse of the poets]], and that their children are the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, he appears as a pale, squat, somewhat amphibious creature with long, spindly arms and very short legs. He stands atop a stone column designed as a receptacle for the [[Four Masks of Polokus]], and wears a pair of blue-green trousers with a golden buckle and a magician&#039;s hat identical to [[Jano]]&#039;s. This may be Polokus&#039;s true form.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Polokus is known as the Bubble Dreamer. He no longer wears his trousers, has a long ginger beard, similar to those of the [[Fakir]]s, and wears a pair of sunglasses that only reveals his white pupils. He has a [[bubble]]-blowing pipe, which he uses to convert his dreams to reality. At one point in [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Bubble Dreamer was intended to appear in various forms throughout the game, such as a tree and a rock, with only the [[bubble]] pipe providing visual continuity between his avatars. However, this idea was ultimately dropped for reasons unknown; instead the Bubble Dreamer stays in [[the Snoring Tree]] for the entire game, and never changes his form. In the final game, it is not clear whether the Bubble Dreamer has shape-shifting abilities at all. His appearance in &#039;&#039;[[Rayman Origins]]&#039;&#039; lacks some of the defining characteristics of his appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, such as the elongated arms, the short legs, the top hat, and the blue trousers with the golden belt buckle. However, a close examination reveals a general similarity between the two; in both forms, he is a pale, fat, amphibous creature, and the removal of his previous clothing in favour of a beard and umbrella can be dismissed as no more than a cosmetic change.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Polokus himself was created by the [[Lum]]s, primordial beings of pure energy, though it is never specified which type of [[Lum]]s created him. Polokus&#039;s power was such that his smallest dream or desire became reality. He is considered a god, but his connection with other deities such as the [[Leptys]] is largely unknown.&lt;br /&gt;
&lt;br /&gt;
Polokus created [[the Glade of Dreams]], then decided to use his powers to bring people to his world. First, he created the [[Fairy|fairies]], who are his emissaries. The [[Fairy|fairies]] were the creators of a fifth type of [[Lum]], the [[Silver Lum]]s; these are what give [[Rayman]] his powers. Next, Polokus created the [[Teensie]]s, whose purpose is to unveil all the secret passages of the world. The [[Teensie]]s constructed [[the Hall of Doors]], a magic place where all paths eventually come together. Next, he created simpler creatures, beginning with [[Clark]] the Giant, whose strength Polokus used to help carve the landscape. Next, Polokus created [[Globox]] and his family, drawing upon his sense of humour for inspiration. Polokus then created a multitude of fantastic creatures, such as [[Murfy]] and [[Eig]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Polokus_wide_shot.jpg|thumb|right|320px|The place where Polokus is in deep slumber.]]&lt;br /&gt;
According to legend, Polokus once had a wife – the [[Muse of the poets]]. The children they had together were the [[Teensie]]s. This beautiful woman was ashamed of her bizarre offspring, so she fled and hid herself in the forest, to Polokus&#039;s great regret.&amp;lt;ref&amp;gt;Les amis de Rayman: Les entités magiques: Les Ptizêtres, &#039;&#039;Rayman 2: The Great Escape: Official Strategy Guide&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point, Polokus had his [[First Bad Dream]], giving birth to [[Jano]], who in turn births the [[Antitoon]]s. [[The Glade of Dreams]] ends up overrun and in deep crisis as a consequence, leading the [[nymph]]s, led by [[Betilla]], to birth [[Rayman]]. [[Rayman]] would then be tasked to fight off Polokus&#039; nightmares. At some point after the crisis passed, [[Jano]] was made guardian of [[the Cave of Bad Dreams]], which would become an underground prison for Polokus&#039; subsequent nightmares.&lt;br /&gt;
&lt;br /&gt;
Having created all the creatures of [[The Glade of Dreams|the world]], one task remained: creating time. In order to do this, Polokus went into a deep sleep to have a meeting with all the other gods of all the other worlds so that they could dream up the future together, a task which Polokus was unable to perform himself. Before doing this, Polokus created [[Four Masks of Polokus|four masks]] that, when reunited, would awaken Polokus in case there was trouble. To avoid anyone waking him needlessly, he hid them in four Sanctuaries and placed Guardians there to protect them, each one with a weakness. This was done in such a way that only one being could get [[Four Masks of Polokus|these masks]]: [[Rayman]]. Before going to sleep, Polokus explained this situation to the [[Fairy|fairies]], that they might aid [[Rayman]] when the time came to awaken him. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=He is the spirit of [[The Glade of Dreams|the world]], the creator of all that is and will be... His power is such that his dreams can become reality... Long, long ago he left this world, and only by reuniting [[Four Masks of Polokus|the four magical masks]] can he be brought back...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
[[Image:Polokus_closeup.jpg|thumb|left|320px|Polokus awakens after receiving [[Four Masks of Polokus|the fourth mask]].]]&lt;br /&gt;
&lt;br /&gt;
It is when [[Admiral Razorbeard|Razorbeard]] and his [[Robo-Pirate]] army attack in &#039;&#039;[[Rayman 2]]&#039;&#039; that [[Rayman]] must collect the [[Four Masks of Polokus|four masks]]. After every time [[Rayman]] collects a mask, he meets Polokus in his dreams. Polokus takes the mask and urges [[Rayman]] to find the rest. After [[Rayman]] finds them all, Polokus explains that [[Rayman]] will have to fight [[Admiral Razorbeard|Razorbeard]] on the &#039;&#039;[[Buccaneer]]&#039;&#039;, because on the earth, Polokus is unbeatable but when in the air, he is as vulnerable as a newborn. Then he gives [[Rayman]] maximum energy and teleports him to [[the Prison Ship]]. Polokus then eliminates all the [[Robo-Pirate]]s infesting the planet. At the end of &#039;&#039;[[Rayman 2]]&#039;&#039;, Polokus joins the other characters at [[Rayman]]&#039;s funeral, looking very sad. Then [[Rayman]] arrives, alive and well, and everyone, including Polokus, celebrates.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
In the Game Boy Color version of [[Rayman 2]], Polokus plays a similar role, although due to the limited amount of storytelling in this version his character is not very well explained. All that is made clear is that [[Rayman]] needs to find his [[four masks]] and that, when he does, Polokus&#039; power will return. This means that players of the [[Rayman 2 Forever|Game Boy Color version]] are likely to be confused by Polokus&#039; appearance, unless they have also played another version of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=The creator of [[The Glade of Dreams|the dream world]] and [[:Category:Characters|all who live in it]]. Bubble Dreamer is the Supreme Being who dreams the world and all of its marvelous creatures into existence with His every sleep. He is a sensitive being; an artist (and unabashed hedonist) who is emotionally attached to his creations. His feelings have a direct effect on the world, and even one bad dream can unsettle its fragile balance! The magic people believe Bubble Dreamer keeps to His sacred resting grounds. But we know better: this fun­loving, super­being can’t resist living among his creations to laugh, play, and overindulge… and His creatures are much like him.|sign=Offical site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RO Polokus Chamber.jpg|320px|thumb|right|Polokus as the Bubble Dreamer in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Polokus does not appear in &#039;&#039;[[Rayman 3]]&#039;&#039;, and his absence is not explained but it is possible that after &#039;&#039;[[Rayman 2]]&#039;&#039; he went back to sleep. His next appearance is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is now known as the Bubble Dreamer. He has become a relaxed, jolly, whimsical being with a more childish attitude, and now dwells among his people. It seems that his more easy-going personality has filtered down to his creations, who are now much sillier and more carefree than they were in the earlier games. His appearance has changed: while still a fat, pale, amphibious creature, he no longer wears clothes, and he now has a long orange beard. He has become good friends with [[Rayman]], [[Globox]], the [[Teensie]]s and other characters. A magical instrument he uses to bring his dreams to life is seen for the first time: a wooden [[bubble]]-blowing pipe. [[Bubble]]s are introduced as a major motif which recurs throughout the game. It is revealed that the [[Electoon]]s are the stuff of Polokus&#039;s dreams and the substance of his world.&lt;br /&gt;
&lt;br /&gt;
One day, the Bubble Dreamer and his creations are sleeping at [[the Snoring Tree]], their sound of their snoring annoys an irritable [[Granny]] who dwells deep in the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. She sends an army of [[Antitoon|Darktoons]], [[Psychlops]] and other nighmare creatures to invade [[the Glade of Dreams]] and put a stop to the heroes&#039; snoring. The creatures capture [[Rayman]] and his friends, imprisoning them in [[cage]]s. [[Rayman]] soon escapes and pulls the Bubble Dreamer&#039;s beard, causing him to destroy his [[cage]] and free himself. [[Murfy]] appears, telling the heroes that in order to restore the Bubble Dreamer&#039;s memories (to make more playable characters appear), they should collect [[Electoon]]s. The Bubble Dreamer spends the rest of the game levitating inside [[the Snoring Tree]], sometimes acting crazy, pulling on his left eye, clucking like a chicken and detaching his head. Characters can pull on his beard to make him laugh and cause him to give a brief, whimsical description of the player&#039;s current character.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
The Bubble Dreamer appears in &#039;&#039;[[Rayman Legends]]&#039;&#039; in a similar supporting role as he had in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The first cutscene features him discussing with [[Murfy]] of the current state of [[the Glade of Dreams]], noting how the nightmares have multiplied, and the 100 year nap that [[Rayman]] and friends have fallen under. To this end, he commands [[Murfy]] to awaken them, and set in motion the events experienced in the game.&lt;br /&gt;
&lt;br /&gt;
The Bubble Dreamer resides in the [[Main Gallery]] throughout the rest of the game, usually sleeping unless the player jumps in front of him, which will cause him to give out information to the heroes, be that the location of missing [[Teensie]]s, or monitoring of the [[Online Challenges]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gallery 1.jpg|Polokus as seen in the [[Main Gallery]] of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Game complete reward.jpg|Polokus rewarding the player with [[lucky ticket]]s and [[Lum (UbiArt games)|Lums]] upon finishing the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RR-PS2-Japanese-Polokus.JPG|Polokus is coloured differently in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Chara-poro.jpg|Polokus was supposed to use a cauldron in &#039;&#039;[[Rayman 2]]&#039;&#039;, but the idea got [[Rayman 2 (early production)|scrapped]].&lt;br /&gt;
Polokus Attack.JPG|Concept art of Polokus attacking.&lt;br /&gt;
&lt;br /&gt;
Char-bubble-dreamer.png|Polokus, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to unused dialogue found in the files of &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[the Magician]] secretly despises the Bubble Dreamer for his silliness and decadence, and because he usually fails to protect his innocent creations from his nightmarish ones. [[The Magician]] constructs an army of [[Robot (Moody Clouds)|robots]] with which he hopes to overthrow the Bubble Dreamer and take control of [[the Glade of Dreams]], but he is thwarted by [[Rayman]], [[Globox]] and the [[Teensie]]s.&lt;br /&gt;
*In the description given in the manual of &#039;&#039;[[Rayman Origins]]&#039;&#039;, it is revealed that Polokus accidentally created [[Jano]] during his [[First Bad Dream]]. [[Jano]] then started creating [[Antitoon|Darktoons]], which are the negative equivalent of [[Electoon]]s: the stuff of nightmares.&lt;br /&gt;
* During &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s production, Polokus&#039; original name was &#039;&#039;&#039;Polochus the Magician&#039;&#039;&#039;.&lt;br /&gt;
* In the text of [[the Knowledge of the World]], there are typos on Polokus&#039; name, being incorrectly named as &amp;quot;Polukus&amp;quot;.&lt;br /&gt;
*During [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, one of the known concept arts showed up the Bubble Dreamer smoking in a hookah, while the blowpipe made it to the final version. The hookah from the concept art was later used in the final version of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Polokus]]&lt;br /&gt;
[[de:Polokus]]&lt;br /&gt;
[[hu:Polokus]]&lt;br /&gt;
[[it:Polokus]]&lt;br /&gt;
[[pl:Polokus]]&lt;br /&gt;
[[es:Polokus]]&lt;br /&gt;
[[ru:Полокус]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84221</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84221"/>
		<updated>2021-05-31T20:46:06Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox RL.png|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|50]][[File:Icon0RO.png|15px|50]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Globox, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Globox, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|12]][[File:Icon2RO.png|15px|12]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, who is blue-green in colour, with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms. His webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[The Glade of Dreams|the Glade]], with the exception of such characters as [[Ly]] the Fairy and [[Clark]] the Giant. Globox has an extremely large mouth with a long purple tongue, he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown late in the events of &#039;&#039;[[Rayman 2]]&#039;&#039;; one of his sons swallowed [[Four Masks of Polokus|the fourth Mask of Polokus]] after finding it in [[the Iron Mountains]] ([[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), then he gave the mask to [[Rayman]], once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the [[mosquito]] called for help, and hundreds of other blue [[mosquito]]es came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, along with [[Rayman]] and [[Barbara]], Globox sports a new adventurer outfit. He wears a sleeveless green coat over a buttoned white shirt, with the top unbuttoned. He also wears a small brown satchel, gray pants held up by a brown belt with a gold buckle, and brown shoes.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence too (under the influence of [[plum juice]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to [[plum juice]]; when [[André]] was inside his stomach, he would force Globox to drink some, then it would have various effects on Globox, such as getting drunk, and burping out giant bouncy bubbles. While under the influence of [[plum juice]] in [[Clearleaf Forest]], Globox realises that he can [[Swimming|swim]], and even manages to swim up an entire waterfall while avoiding [[piranha#In Rayman 3 and its spin-offs|piranhas]]. [[Plum juice]] can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in &#039;&#039;[[Rayman 3]]&#039;&#039; that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039;, it also may be the inspiration for characters getting [[Bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In the UbiArt games, and all versions of &#039;&#039;[[Rayman M]]&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox also has the ability to [[Rain Dance|form rainclouds]], albeit small ones that draw enough rain to either grow a [[plant]] quickly, put out fires, or rust a [[Robo-Pirate]] in self defence. Most other species would need to use a [[Rain Mask]], which one of [[Baby Globox|Globox&#039;s children]] gives to [[Rayman]] at [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than [[Baby Globox|650 children]], though simple and very shy.  Having been captured at least once in &#039;&#039;[[Rayman 2]]&#039;&#039;, he has grown an irrational fear of the [[Robo-Pirate]]s, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that [[Rayman]] had destroyed them all. Similarly, he displays this fear in &#039;&#039;[[Rayman 3]]&#039;&#039;, this time of the [[Hoodlum]]s and their attacks, unless he is under the influence of [[plum juice]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;[[Rayman 3]]&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. While he remains [[Rayman]]&#039;s daft sidekick in these games, in &#039;&#039;[[Rayman 2]]&#039;&#039; he is portrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;[[Rayman 3]]&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;[[Rayman 2]]&#039;&#039;, in Globox can become very rash while under the influence of [[plum juice]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally named &amp;quot;[[Globber]]&amp;quot;, a name that has now been passed on to [[Globber|one of his children]] in order to rename himself. Together with his wife, [[Uglette]], he is the proud father of at least [[Baby Globox|650 small children]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, they live in a secret location hidden in [[the Woods of Light]], named [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is [[Rayman]]’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]] which can be used to put out fires or make [[plant]]s grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at the last count!|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game.]]&lt;br /&gt;
&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the [[Robo-Pirate|pirates]]. Globox helps by causing [[Robo-Pirate|pirates]] to rest with his [[Rain Dance]]. [[Rayman]] praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly]] the Fairy and ask for further instructions. [[Ly]] gives Globox a [[Silver Lum]], and instructs him to surrender himself to the [[Robo-Pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as [[Rayman]]. Globox gives him the [[Silver Lum]] he received from [[Ly]], which allows [[Rayman]] to shoot with his [[magic fist]]. [[Rayman]] smashes a [[Sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks [[Rayman]] off the edge, and they become separated. From this point until he meets [[Ssssam]] in [[the Marshes of Awakening]]. When [[Rayman]] lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], [[Rayman]] meets [[Ssssam]], who informs him that Globox has been recaptured by the [[Robo-Pirate|pirates]] and taken beyond [[The Marshes of Awakening|the Marshes]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-TheCanopy-HallOfDoors.jpg|thumb|320px|left|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|right|Globox performing his [[Rain Dance]].]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches [[the Canopy]], he finds Globox imprisoned in a [[laser]] holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. [[Rayman]] frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plant]]s, putting out fires and short-circuiting electric [[laser]] fences. However, upon the sight of a [[warship]], Globox runs back the way they came into a cave. [[Rayman]] goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of [[Rayman]], insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure [[Rayman]] to [[the Crow&#039;s Nest]]. When he gets here, [[Admiral Razorbeard|Razorbeard]] shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that [[Rayman]] should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after [[the Crow&#039;s Nest]] fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the &#039;&#039;[[Buccaneer]]&#039;&#039; explodes, until [[Rayman]] turns up alive.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Globox appears in [[Rayman 2 Forever]], the Game Boy Color version of Rayman 2, although his role is drastically decreased. He is still captured at the start of the game and gives [[Rayman]] the [[Silver Lum]], however he does not appear again until the end, where he has a cameo appearance celebrating [[Rayman]]&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;[[Rayman 2]]&#039;&#039;, a few new elements were added. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Globox does not grant [[Rayman]] the ability to shoot his [[magic fist]], but instead simply allows [[Rayman]] to [[Telescopic fist|punch]]. Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins [[Rayman]] on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. He is also playable in &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several other [[skin]]s appear for Globox in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;200px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSkin1 Model.png|Globox in his original skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin2 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin3 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin4 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin5 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039; (unused).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Globox-OriginalCharacterSkin.jpg|Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin2.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin4.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
RM-Globox-UnusedCharacterSkinPart1.jpg|An unused [[skin]] for Globox.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ray3 globox float.png|thumb|right|320px|Globox floating away after drinking [[plum juice]].]]&lt;br /&gt;
&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove [[André]] from Globox during the first half of the game. During this time, Globox is forced by [[André]] to drink [[plum juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress [[Rayman]] through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, occasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230px&amp;quot; heights=&amp;quot;324px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman_3_Globox.png|Globox, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
In this game, Globox is only seen in the introduction and ending scenes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Globox EN.png|Globox in the introduction scene.&lt;br /&gt;
Andre GBA.PNG|Globox in the ending scene, spitting out [[André]].&lt;br /&gt;
Baby Globoxes R3 GBA French.PNG|Globox in the ending scene, reuniting with [[Baby Globox|his children]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Dark Lum]] [[André]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RHR 50.png|frame|left|class=sprite|Globox in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows [[Rayman]] through much of the game, similar to &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox is also a playable character in some levels. Oftentimes there will be a puzzle-like sequence of events that requires the player to use both [[Rayman]] and Globox to move forward in the level. As [[André]] has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Globox.png|frame|right|class=sprite|Globox in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Globox makes a brief cameo appearance at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks [[Rayman]] to have freed him.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Globox_RK.PNG|frame|left|class=sprite|Globox, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globox]]es on the track.&lt;br /&gt;
&lt;br /&gt;
{{Clear}} &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=A quiet force within [[The Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping − and always in good spirits − Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies. The mystery surrounding how [[The Glade of Dreams|the Glade]]’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other [[Red Wizard]]s of his Vubooduboo­-practising clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high-comedy featuring Globox’s fondness for sacred [[plum juice]].&lt;br /&gt;
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing &#039;the goubs&#039; in one&#039;s teeth.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest glute in [[The Glade of Dreams|Glade]]! Champion of snoring songs; you honor me with your noisy naps! Not sure the neighbors are so psyched.. [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the other wizards, Globox was originally red, but he turned blue after being attacked by blue [[mosquito]]es involving a berry picking incident. [[Red Globox]] is also an unlockable character in [[Rayman Origins|Origins]]. Globox can fly by flapping his arms, unlike in earlier games when he had to inflate in order to &#039;float&#039;. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; is also the first game that Globox has the ability to fight enemies. For some odd reason, [[Polokus|Bubble Dreamer]] refers to Globox as &amp;quot;the biggest [[glute]] in [[The Glade of Dreams|the Glade]]&amp;quot; when that name was used in reference to [[bird]]-like creatures that only appeared in the [[Rayman 3 (early production)|beta]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-GloboxArtwork.jpeg|Globox, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|Globox sliding in official &#039;&#039;[[Rayman Origins]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:RJR Rayman&amp;amp;Globox.png|320px|thumb|right|Globox and [[Rayman]] on a wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; where he can be purchased in the [[List of heroes and costumes in UbiArt games|costume]] pack as a playable character.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]&#039;s best friend! He&#039;ll follow him anywhere as long as there&#039;s something to eat! Always in for a laugh, he remains a solid sidekick with a powerful arm to deliver strong slaps to baddies.|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] in adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;315px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Globox02.jpg|Globox artwork from &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
{{quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;s agreed to sail around the world in [[Viking ship|the Captain&#039;s ship]] since the flight includes meal service!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; as a purchasable character using [[Gem (Rayman Adventures)|gems]] in the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Adventure Globox photo.png|Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox photo.png|Classic Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox (Twitter).png|Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Twitter).png|Classic Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; heights=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Globox (Facebook).jpg|Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Facebook).jpg|Classic Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he appears as a playable character and is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{quote|text=Rayman’s dependable best friend, as long as there aren’t Robo-Pirates around.|sign=Brawlhalla Rayman Patch Announcement|source=&#039;&#039;Brawlhalla&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Globox for the character Cassidy. He is considered an &#039;&#039;Epic Crossover Skin&#039;&#039;, along with [[Barbara]]. Globox comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include two [[mosquito]]es which Globox uses as guns as well as [[Selena]]&#039;s sword which is called the Selena Smasher here. Globox costs 300 Blue Mammoth coins to be unlocked.&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Globox Cassidy Legend Skin Screen.png|thumb|left|Globox as he appears on the Cassidy section on the Legend Menu in &#039;&#039;Brawlhalla&#039;&#039;.]]&lt;br /&gt;
| [[File:Globox Skin Purchase Pop Up.png|thumb|left|The pop-up advertisement to purchase Globox.]]&lt;br /&gt;
| [[File:Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|thumb|left|Globox and [[Barbara]] in the Legend Skin section of &#039;&#039;Brawlhalla&#039;&#039;&#039;s shop.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; ===&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]’s best friend, but Globox’s best friends might be food. He’s always hungry, but still he tries his best to catch up by running and jumping through unknown terrain. He excels at jumping, probably thanks to his froggy likeness, but he can also fly by flapping his arms, I guess anything’s possible in [[the Glade of Dreams]].|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; along with [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:GloboxSmashTrophy.jpg|thumb|left|Globox as he appears in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Ancel globox sketch.png|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;[[Rayman 2]]&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character [[Rayman]] was going to rescue from the [[Rabbid]]s, but this idea was scrapped.&lt;br /&gt;
*During [[Rayman 2 (early production)|the production of &#039;&#039;Rayman 2&#039;&#039;]], Globox&#039;s original name was [[Globber]].&lt;br /&gt;
*It is interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of [[Rayman 2 (early production)|production of &#039;&#039;Rayman 2&#039;&#039;]], Globox had originally 35 sons and one of them was named [[Globs]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox is scaleless and his mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
[[pl:Globox]]&lt;br /&gt;
[[es:Globox]]&lt;br /&gt;
[[ru:Глобокс]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]] &lt;br /&gt;
[[Category:Friends from Rayman Mini]] &lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Jano&amp;diff=84220</id>
		<title>Jano</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Jano&amp;diff=84220"/>
		<updated>2021-05-31T10:36:10Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Jano&lt;br /&gt;
| image = [[File:GardienADMR.png|center|&#039;&#039;Jano&#039;&#039;]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A terrifying monster whose job it is to guard the subterranean grotto where the creatures, stemming from the nightmares of [[Polokus]], are locked away. No one has dared to venture within [[the Cave of Bad Dreams]], even though it&#039;s rumoured to contain an even more precious treasure...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jano&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;the Guardian of the Cave of Bad Dreams&#039;&#039;&#039;) is a character from &#039;&#039;[[Rayman 2]]&#039;&#039; (and its remakes, excluding [[Rayman 2 Forever]]) in which he guards [[the Cave of Bad Dreams]], as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] where he is involved with [[Robo-Pirate|the pirates]]. In the former game, he is the Guardian of [[the Cave of Bad Dreams]], a subterranean grotto in which the nightmares of [[Polokus]] are found and which it is his job to ensure are kept locked away. Jano also guards precious treasure, which, until found by [[Rayman]], was only rumoured to exist.&lt;br /&gt;
&lt;br /&gt;
The manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; reveals that Jano was the first nightmare of [[Polokus]], and that [[Polokus]] begot Jano during the [[First Bad Dream]]. It also reveals that Jano is the progenitor of the [[Antitoon]]s. It was in response to this endless swarm of [[Antitoon]]s that [[Betilla]] the Fairy and her [[nymph]] sisters created [[Rayman]], meaning that Jano is indirectly responsible for [[Rayman]]&#039;s existence. (The game&#039;s official site claims that [[Polokus]] &#039;&#039;became&#039;&#039; Jano, but this is simply a mistranslation from the original French.)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Jano is a larger version of [[Mini Jano|the one-eyed, fire-breathing monsters]] that dwell in [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]], who additionally carries a staff with a [[skull]] on its top, and wears a magician&#039;s hat identical to that worn by [[Polokus]]. The skull atop his staff contains the [[Elixir of Life]], which [[Rayman]] must gain to save his friend [[Clark]], who became ill after munching on a rusty [[Robo-Pirate]] in [[the Menhir Hills]].&lt;br /&gt;
&lt;br /&gt;
Jano is a fierce but wise creature, with the ability to read an individual&#039;s mind, breathe fire, conjure floating [[skull]]s, and change his size (becoming huge during his battle with [[Rayman]]). As a guardian, he will ward off anyone that doesn&#039;t know the name of [[the Cave of Bad Dreams]]. Although he is an ally of [[Rayman]] in general, he challenges [[Rayman]] to find the treasure that is hidden deep in [[The Cave of Bad Dreams|the Cave]] in &#039;&#039;[[Rayman 2]]&#039;&#039;, chases and battles him towards the level&#039;s end, and offers the treasure to him upon his defeat (even though Jano attempts to kill [[Rayman]] a number of times throughout the level). &lt;br /&gt;
&lt;br /&gt;
He can tell whether or not an individual is greedy, so he rewards [[Rayman]] with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (excluding the PlayStation version), the player gets to choose whether (s)he wants the treasure or not, and in choosing it, [[Rayman]] is cast to a deserted island surrounded by the gold, noticeably obese, resulting in &#039;the end of the game&#039;.&lt;br /&gt;
&lt;br /&gt;
Jano appears again in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], where he is the boss of the [[Haunted Dreams]] world.&lt;br /&gt;
&lt;br /&gt;
Jano&#039;s name may have been derived from that of [http://en.wikipedia.org/wiki/Janus Janus], the two-faced Roman god of gates. This may be an allusion to Jano&#039;s two-faced nature: sometimes he helps [[Rayman]]; other times he tries to kill him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Japanese_Jano.jpg|Jano as he is illustrated in the manual for the Japanese version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Rayman meets Jano.jpg|thumb|320px|right|Jano meets [[Rayman]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
Jano makes his first in-game appearance in [[the Marshes of Awakening]], one of the earlier levels of &#039;&#039;[[Rayman 2]]&#039;&#039;. Encountering him at this point is optional: he can be found in a cavern located at the end of a hidden side-path in the swamp. If [[Rayman]] approaches him, Jano tells him that he cannot pass unless he knows the name of this place. [[Rayman]] must retrace his steps and continue the level as normal.&lt;br /&gt;
&lt;br /&gt;
Later, [[Rayman]] meets up with his friend, [[Clark]] the Giant, in [[the Menhir Hills]]. [[Clark]] has become ill as a result of eating a rusty [[Robo-Pirate]] in the heat of battle. He tells [[Rayman]] that the only way to heal him is to recover the [[Elixir of Life]] from [[the Cave of Bad Dreams]], where it is guarded by a fierce monster. This is also where the creatures born from the nightmares of [[Polokus]] are imprisoned. [[Rayman]] returns to [[the Marshes of Awakening]], and Jano reads his mind, seeing that he now knows the name of Jano&#039;s domain. Jano tells [[Rayman]] that he has hidden a precious treasure within [[the Cave of Bad Dreams]], and that [[Rayman]] can have it if he finds it. Jano warns [[Rayman]] that he will chase him, but says that he will give him a head start. &lt;br /&gt;
&lt;br /&gt;
Jano then teleports [[Rayman]] to his lair, where he encounters many [[Mini Jano]] and other obstacles. Eventually Jano catches up with [[Rayman]] and chases him down a slimy slope in an attempt to eat him. Next, the two battle; [[Rayman]] must avoid the fireballs Jano spits, while traversing the floating [[skull]]s he conjures. After turning the tables on Jano and chasing him away, [[Rayman]] finds himself in a chamber filled with mountains of gold and [[jewel]]s. Jano says that [[Rayman]] has defeated him, and asks him to choose between the treasure and the [[Elixir of Life]]. If the player selects the treasure, Jano punishes [[Rayman]] by making him obese and teleporting him to a desert island with only the treasure to keep him company, and the game ends. If the player chooses [[Elixir of Life|the Elixir]], [[Rayman]] finds himself back in [[the Marshes of Awakening]], where Jano is congratulating him on having made the right choice. Jano hands over [[Elixir of Life|the Elixir]] (which turns out to be contained in the [[skull]] mounted atop his staff), and sends [[Rayman]] on his way. [[Rayman]] thanks him and leaves. In spite of Jano&#039;s new benevolence, he still attacks [[Rayman]] should he return to [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
Jano&#039;s role is smaller in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;. In this version, [[the Cave of Bad Dreams]] is accessed directly through a [[Spiral Door]] in [[the Hall of Doors]], and the meeting in [[the Marshes of Awakening]] does not occur. Jano does not actually appear in the game until the beginning of [[Rayman]]&#039;s battle against him.&lt;br /&gt;
&lt;br /&gt;
A [[List of glitches in Rayman 2|glitch]] involves Jano has been known to occur in the PC, Nintendo 64 and Dreamcast versions of &#039;&#039;[[Rayman 2]]&#039;&#039;. If the player returns to [[the Marshes of Awakening]] after beating [[the Cave of Bad Dreams]], they can see a miniscule Jano floating over the swamp water, just on the left side of the log leading to the cave, where [[Rayman]] appears after choosing this level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2-Jano-Teeth.jpg|Jano chasing [[Rayman]] in [[the Cave of Bad Dreams]].&lt;br /&gt;
R2TGE-PC-TheCaveOfBadDreams-HallOfDoors.jpg|A hologram of Jano symbolises [[the Cave of Bad Dreams|his level]] in [[the Hall of Doors]].&lt;br /&gt;
RR-PS2-Japanese-Jano.JPG|Jano&#039;s colours are different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
ShrinkedJano.jpg|A glitch causes a miniature Jano to appear in [[the Marshes of Awakening]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]==&lt;br /&gt;
[[File:Jano GBA.PNG|right|frame|class=sprite|Jano battles [[Rayman]] in [[Jano&#039;s Nest]].]]&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], Jano is the second of four bosses. He is fought in [[Jano&#039;s Nest]], a level in [[Haunted Dreams]], the second world of the game. Their passive–aggressive relationship from the previous game is continued. When [[Rayman]] sees Jano, he automatically [[grimace]]s, and Jano responds by shooting fireballs out of his staff and conjuring [[skull]]s out of the air as in [[Rayman 2|the previous game]]. Again [[Rayman]] must chase Jano across the screen until he gives up. In this game, it is possible to hurt Jano by punching him, but this does not help [[Rayman]] to defeat him. Once the fight is over, [[Rayman]] demands to know where [[André]] is, and Jano tells him that [[André]] and has gone off to the [[Magmacosm]] with [[Admiral Razorbeard]]. Jano wishes him good luck, and [[Rayman]] leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
JanoGBA1_EN.png|Jano in a cinematic of the game.&lt;br /&gt;
JanoGBA2_EN.png|Jano in a cinematic of the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=During the [[First Bad Dream]], [[Polokus|Bubble Dreamer]] begot a foul and ferocious creature that none of us had ever seen before: Jano. Now Jano makes [[Antitoon|Darktoons]] like [[cow]]s make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
Jano does not appear in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but the game&#039;s manual and official website discuss him, and reveal some important information about his backstory. Jano was the [[First Bad Dream]] of [[Polokus]]; it was Jano&#039;s nightmarish birth that signalled the introduction of imbalance into [[the Glade of Dreams]]. When he was created, Jano began to spawn [[Antitoons|Darktoons]], the stuff of nightmares and the warped opposites of the [[Electoon]]s. In response to Jano and his [[Antitoon|Darktoon]] infestation, [[Betilla]] the Fairy and the other [[nymph]]s joined forces to create a hero who could restore balance to the world: [[Rayman]]. It seems that, on his very first adventure, the young [[Rayman]] put a stop to Jano&#039;s invasion, and the monster was forced to become the Guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Jano&#039;s name is never spoken in dialogue during &#039;&#039;[[Rayman 2]]&#039;&#039;, the manual refers to him only as &amp;quot;The Guardian of [[the Cave of Bad Dreams]]&amp;quot;. His name can be learned from [[Rayman 2: The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]], [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] or the manual of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
*Despite Jano apparently being the reason for [[Rayman]]&#039;s creation and the assertion that they have fought before, the two do not appear to recognise each other in &#039;&#039;[[Rayman 2]]&#039;&#039;. In fact, if it was his defeat at the hands of [[Rayman]] that caused Jano to become the Guardian of [[the Cave of Bad Dreams]], one might question why [[Rayman]] does not know the name of [[The Cave of Bad Dreams|the Cave]] at the start of the game.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Jano]]&lt;br /&gt;
[[de:Jano]]&lt;br /&gt;
[[hu:Jano]]&lt;br /&gt;
[[it:Jano]]&lt;br /&gt;
[[pl:Jano]]&lt;br /&gt;
[[es:Jano]]&lt;br /&gt;
[[ru:Яно]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Shell&amp;diff=84219</id>
		<title>Shell</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Shell&amp;diff=84219"/>
		<updated>2021-05-31T10:27:53Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Locations in Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Built by the [[Robo-Pirate|pirates]], these are mule headed missiles which can only be subdued by extreme patience. Most have legs, some can fly.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Menhir Hills.jpg|thumb|right|300px|Official artwork showing [[Rayman]] riding a [[walking shell]].]]&lt;br /&gt;
A &#039;&#039;&#039;shell&#039;&#039;&#039; (also known as a &#039;&#039;&#039;Walking Bullet&#039;&#039;&#039; or a &#039;&#039;&#039;Walking Missile&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from [[Rayman 2: The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]].&amp;lt;/ref&amp;gt;) is a highly-explosive, rocket-shaped, animalistic robot found in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. They were built by the [[Robo-Pirate]]s, and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If [[Rayman]] manages to avoid touching them for long enough as they chase him, they become tired and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are already asleep, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red shell]]s. All three types can be avoided or punched to delay or stop them in their tracks.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell1.jpg|thumb|250px|Official concept art of [[Rayman]] falling from a [[walking shell]].]]&lt;br /&gt;
&lt;br /&gt;
Shells can also be found as enemies in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;. They appear only in [[The Echoing Caves]] and cannot be tamed.&lt;br /&gt;
&lt;br /&gt;
[[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red shell]]s are also found in this game; they are untameable, and fly towards [[Rayman]] when he gets too close, which is not unlike their behaviour in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or [[nettle]]-covered areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the [[walking shell]] can climb onto walls of any direction without falling down as long as the player does not make a mistake and there is a smooth surface.&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell2.jpg|thumb|250px|Official concept art of [[Rayman]] riding a [[walking shell]]. Note the shape of the shell.]]&lt;br /&gt;
&lt;br /&gt;
==Makes of shell==&lt;br /&gt;
* [[Walking shell]]&lt;br /&gt;
* [[Flying shell]]&lt;br /&gt;
* [[Red shell]]&lt;br /&gt;
&lt;br /&gt;
==Locations in &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[Globox&#039;s House]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039; only)&lt;br /&gt;
* [[Whale Bay]] (excluding the PlayStation version)&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (&#039;&#039;[[Rayman 2 Forever]] only&#039;&#039;)&lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Iron Mountains]] ([[the Gloomy Island]] in the PlayStation version)&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[Rainbow Creek]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039; only)&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
==Locations in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]==&lt;br /&gt;
* [[Vertigo Wastes]]&lt;br /&gt;
* [[Prickly Passage]]&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The shells can be recognised by their horse sound effects, two black legs and shoes (however, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and in some &#039;&#039;[[Rayman 2]]&#039;&#039; artwork, they are seen with silver legs with yellow knees and shoes) and a rocket shaped body, with a [[Robo-Pirate|pirate head]] pattern on one side. They come in yellow, but the [[flying shell]]s are grey.&lt;br /&gt;
&lt;br /&gt;
Shells are of a friendly disposition, but they are programmed as guards and will attack if [[Rayman]] is in range.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Obus à pattes]]&lt;br /&gt;
[[de:Granate]]&lt;br /&gt;
[[ru:Ракета (Rayman 2)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Shell&amp;diff=84218</id>
		<title>Shell</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Shell&amp;diff=84218"/>
		<updated>2021-05-31T10:26:24Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Expanded GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Built by the [[Robo-Pirate|pirates]], these are mule headed missiles which can only be subdued by extreme patience. Most have legs, some can fly.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Menhir Hills.jpg|thumb|right|300px|Official artwork showing [[Rayman]] riding a [[walking shell]].]]&lt;br /&gt;
A &#039;&#039;&#039;shell&#039;&#039;&#039; (also known as a &#039;&#039;&#039;Walking Bullet&#039;&#039;&#039; or a &#039;&#039;&#039;Walking Missile&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from [[Rayman 2: The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]].&amp;lt;/ref&amp;gt;) is a highly-explosive, rocket-shaped, animalistic robot found in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. They were built by the [[Robo-Pirate]]s, and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If [[Rayman]] manages to avoid touching them for long enough as they chase him, they become tired and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are already asleep, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red shell]]s. All three types can be avoided or punched to delay or stop them in their tracks.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell1.jpg|thumb|250px|Official concept art of [[Rayman]] falling from a [[walking shell]].]]&lt;br /&gt;
&lt;br /&gt;
Shells can also be found as enemies in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;. They appear only in [[The Echoing Caves]] and cannot be tamed.&lt;br /&gt;
&lt;br /&gt;
[[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red shell]]s are also found in this game; they are untameable, and fly towards [[Rayman]] when he gets too close, which is not unlike their behaviour in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or [[nettle]]-covered areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the [[walking shell]] can climb onto walls of any direction without falling down as long as the player does not make a mistake and there is a smooth surface.&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell2.jpg|thumb|250px|Official concept art of [[Rayman]] riding a [[walking shell]]. Note the shape of the shell.]]&lt;br /&gt;
&lt;br /&gt;
==Makes of shell==&lt;br /&gt;
* [[Walking shell]]&lt;br /&gt;
* [[Flying shell]]&lt;br /&gt;
* [[Red shell]]&lt;br /&gt;
&lt;br /&gt;
==Locations in &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[Globox&#039;s House]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039; only)&lt;br /&gt;
* [[Whale Bay]] (excluding the PlayStation version)&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Iron Mountains]] ([[the Gloomy Island]] in the PlayStation version)&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[Rainbow Creek]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039; only)&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
==Locations in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]==&lt;br /&gt;
* [[Vertigo Wastes]]&lt;br /&gt;
* [[Prickly Passage]]&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The shells can be recognised by their horse sound effects, two black legs and shoes (however, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and in some &#039;&#039;[[Rayman 2]]&#039;&#039; artwork, they are seen with silver legs with yellow knees and shoes) and a rocket shaped body, with a [[Robo-Pirate|pirate head]] pattern on one side. They come in yellow, but the [[flying shell]]s are grey.&lt;br /&gt;
&lt;br /&gt;
Shells are of a friendly disposition, but they are programmed as guards and will attack if [[Rayman]] is in range.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Obus à pattes]]&lt;br /&gt;
[[de:Granate]]&lt;br /&gt;
[[ru:Ракета (Rayman 2)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84217</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=84217"/>
		<updated>2021-05-31T10:23:23Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murfy.png|250px|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Crew (&#039;&#039;[[Rayman Arena]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Billy West  (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Helper&lt;br /&gt;
}}&lt;br /&gt;
{{quote|text=Part-time quizmaster and full time know-it-all, this [[Greenbottle|bug]] is the guy to go if you want to know anything! Listen to his lectures carefully if you really want a game advantage.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is [[Rayman]]&#039;s guide, sometimes referred to as his instructor or sidekick. He made his début in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes (excluding the PlayStation version in which his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s, and [[Rayman 2 Forever|the Game Boy Color version]] where neither he nor his species appear), later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, reprises his role as [[Rayman]]&#039;s coach for a short while in &#039;&#039;[[Rayman 3]]&#039;&#039;, again in &#039;&#039;[[Rayman Origins]]&#039;&#039;, and debuts as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, his role is taken by [[Ly]] the Fairy, and other [[greenbottle]]s are often found in [[cage]]s. Murfy returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, acting as a pointer if the player is playing with a controller or on an Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Character description==  &lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;[[Rayman 3]]&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Nicknamed «The Flying Encyclopaedia», Murfy helps [[Rayman]] by giving him loads of hints and advice. For a short reminder of Murfy&#039;s main explanations, move [[Rayman]] next to one of the many [[Stone of Thought|Stones of Thought]] scattered around throughout the world. If you would rather have Murfy come in-person to give you his detailed explanations, stop by a [[Stone of Thought]] and leave numeric pad pressed down.|sign=Manual (Dreamcast version)|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; (except for the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If [[Rayman]] stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyIntro.jpg|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Murphy R2Model.png|Murfy in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after [[the Woods of Light]] in which he along with a [[baby Globox]] teaches [[Rayman]] how to [[Swimming|swim]] and how to [[Magic fist|shoot]], using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:J.M. Murphy.png|thumb|left|320px|Special Reporter J.M. Murphy as seen in &#039;&#039;[[Rayman Arena]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Arena]]&#039;&#039; (but not &#039;&#039;[[Rayman M]]&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:MurfyRayman3.png|320px|thumb|right|Artwork of Murfy from &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[The Manual|the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411 on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on [[Rayman]] whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;[[Rayman 3]]&#039;&#039;, and this time he carries a [[The Manual|Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and [[Rayman&#039;s symbol]] on the inside), which he reads from instead of passing his own knowledge to [[Rayman]]. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about [[the Manual]] as [[Rayman]] goes through [[the Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced [[Rayman]] in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier. Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MurfyR3.jpg|Murfy with [[the Manual]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy1 R3.JPG|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Murfy R3Model.png|Murfy in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|left|Murfy, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after [[Rayman]] and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free [[Electoon]]s in order to restore the energy that the [[Polokus|Bubble Dreamer]] has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many [[Electoon]]s are required to unlock secret characters. He also appears at the beginning of the [[Electoon]] bridge levels, congratulating the heroes for getting enough [[Electoon]]s to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Murfy is back! [[Polokus|Bubble Dreamer]]&#039;s messenger will be very useful in your various quests in [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The world is full of trap, but Murfy is watching your back. He&#039;ll appear when you need him most to help you through all the difficult moments, just don&#039;t ignore him!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy enters.jpg|320px|thumb|right|Murfy, as seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
Murfy makes his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears in the opening cutscene where the [[Polokus|Bubble Dreamer]] discusses the events that have passed since &#039;&#039;[[Rayman Origins]]&#039;&#039; and witnessing how the nightmares have multiplied in the intervening years. To combat this force, Murfy is ordered to awaken [[Rayman]] and friends, who are sleeping in [[Once upon a Time|a forest]]. His move-set in the game is different to that of the other characters. Instead, he is controlled with the touchscreen on the Wii U gamepad and PlayStation Vita, however, in the PC, PlayStation 3 and Xbox versions, commands Murfy can do that are needed to progress are activated with a single button. Murfy&#039;s main role in the game is to provide assistance and help [[Rayman]] and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends Wii U Gamepad - No Murfy.jpg|The Wii U gamepad screen when in a section without Murfy. The player can tap the [[bubble]]s to pop them.&lt;br /&gt;
Rayman Legends Wii U Gamepad - Releasing Murfy.jpg|The Wii U gamepad screen when a Murfy section appears.&lt;br /&gt;
Rayman Legends Switch - Bumper 1.jpg|Murfy can turn some platforms purple, giving the player [[Lum (UbiArt games)|Lum]]s on contact.&lt;br /&gt;
Rayman Legends Switch - Free Forms.jpg|Murfy spreading [[guacamole]] as platforms for the player.&lt;br /&gt;
Rayman Legends Switch - Lum Cage.jpg|Murfy can turn [[Lum (UbiArt games)|Lum cage]]s purple to make the containing [[Lum (UbiArt games)|Lum]]s worth twice as much.&lt;br /&gt;
Rayman Legends Switch - Hit Bug on Wall.jpg|Murfy can hit bugs on the wall for more [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
Rayman Legends Switch - Murfy Cut Rope.jpg|Murfy can cut ropes for the player to swing from.&lt;br /&gt;
Rayman Legends Switch - Tickle Enemies.jpg|Murfy can tickle enemies.&lt;br /&gt;
Rayman Legends Switch - Tickle Toad.jpg|By tickling enemies, they give the player twice the amount of [[Lum (UbiArt games)|Lum]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; ==&lt;br /&gt;
Murfy appears as a cursor for the menus in the Apple TV versions of &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039; (and other versions if played with a gamepad). In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he wears a new costume in the style of the game, similarly to [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=320 heights=180&amp;gt;&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 1.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 2.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Rayman Legends - Murfy Adventures Costume 3.png|Murfy as he appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, modded into &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other games==&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|class=sprite|Murfy (on the top-right) as seen in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Murfy also makes brief appearances in many handheld [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help [[Rayman]] escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he appears and shows which item on the screen is selected if the game is being played on an Apple TV or with a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Murfy EN.png|Murfy in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
RHR Murfy EN.png|Murfy in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
RRR GBA Murfy.png|Murfy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR1 GBA victory.PNG|Murfy at the end of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
* The manual for the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; refers to the [[greenbottle]]s that appear as &amp;quot;The Murfies&amp;quot; suggesting that Murfy is actually the name of his race, not him specifically. All other accounts contradict this.&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
{{Rayman Mini|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[de:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
[[it:Murfy]]&lt;br /&gt;
[[pl:Murfy]]&lt;br /&gt;
[[es:Murfy]]&lt;br /&gt;
[[ru:Мёрфи]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Warship&amp;diff=84216</id>
		<title>Warship</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Warship&amp;diff=84216"/>
		<updated>2021-05-31T10:21:26Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 Forever */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RJR BateauPirate.png|320px|thumbnail|right|Artwork of a warship from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warships&#039;&#039;&#039; are vehicles that feature throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They are capable of flight and some appear to have gravity defying properties. They are part of the [[Robo-Pirate]]&#039;s fleet in &#039;&#039;[[Rayman 2]]&#039;&#039;, but are used by the [[Livingstone|Lividstones]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Warship Model.png|thumb|250px|right|A warship in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, warships have brown wooden hulls, their decks have large masts topped by a watchtower. They have white sails decorated with the emblem of the [[Robo-Pirate]] army, painted black. At their bow is a long wooden stem. Their cockpit is situated at the stern and on its roof there are railings and a large lantern on a pole. There are searchlights on the stern and the bow, presumably used to survey areas for navigational and strategic purposes.&lt;br /&gt;
&lt;br /&gt;
===Appearances===&lt;br /&gt;
The warships appear during the opening cinematic to the game in all versions of &#039;&#039;[[Rayman 2]]&#039;&#039;. They are used to set the tone and demonstrate the state of [[the Glade of Dreams]] after the [[Robo-Pirate]] invasion.&lt;br /&gt;
&lt;br /&gt;
When [[Admiral Razorbeard]] learns that [[Rayman]], who had recently escaped from the &#039;&#039;[[Buccaneer]]&#039;&#039;, has arrived in the marshes of [[the Glade of Dreams]], he ordered his right-hand, known as the [[Spyglass Pirate]], to send warships to hunt down [[Rayman]] and prevent him from obtaining the [[Four Masks of Polokus]]. He later orders more to despatch and attack [[Rayman]] when he learns of his progress and recent acquisition of [[Four Masks of Polokus|the second mask]].&lt;br /&gt;
&lt;br /&gt;
In the Dreamcast and [[Rayman 3D|3DS]] exclusive [[The Isle of Doors|Isle of Doors]], a crashed warship can be seen near one of the miniature island&#039;s shores.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Pirate ship Dreamcast.png|Warships, seen in the introduction of the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Wreck Dreamcast (World map).png|A crashed warship, seen in [[the Isle of Doors]].&lt;br /&gt;
Pirate Ship (PS1).png|A warship, seen in the introduction of the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Bayou]]====&lt;br /&gt;
Warships are first encountered in [[the Bayou]], who chase [[Rayman]] throughout the first section. At first, it sends [[helicopter bomb]]s towards [[Rayman]], but also later shoots cannonballs to destroy bridges in order to impede [[Rayman]] and potentially hurt him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
HelicopterBomb-PS1-NONCROPPED.JPG|The warship in [[the Bayou]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Canopy]]====&lt;br /&gt;
In [[the Canopy]], a warship attacks [[Rayman]] early in the third phase. In the original game, it shoots cannonballs, and ends up crashing against the trunk of a giant tree, due to a probable fault in operation. In the PlayStation version of the game, the warship will attack [[Rayman]] for a set amount of time, before deploying a [[Green Henchman 800]] and passing on. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the warship flies over the area continuously, and [[Henchmen 800|Henchmen]] skydive from deck of the aircraft to attack [[Rayman]]. In order to progress, [[Rayman]] must damage the warship by firing his [[magic fist]] on its weak point on its stern. The vessel explodes when its energy bar is empty.&lt;br /&gt;
&lt;br /&gt;
====[[Whale Bay]]====&lt;br /&gt;
In [[Whale Bay]], at the end of the underwater segment with [[Carmen]], [[Rayman]] arrives at a large cove in which a wreck of a huge warship is situated. It is possible to board the ruins, browse the bridge and climb the pole with a rope net. A [[cage]] is located in the cab of the vessel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Underwater Wreck.jpg|The remains of a wrecked warship in [[Whale Bay]].&lt;br /&gt;
Wreck.jpg|A wrecked warship in [[Whale Bay]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Echoing Caves]]====&lt;br /&gt;
At the end of [[the Echoing Caves]], one can see a warship flying in the sky in the distance near the [[Spiral Door]] at the end, foreshadowing their role in the next level, [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman and Warship.jpg|A warship, as seen at the end of [[the Echoing Caves]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Precipice]]====&lt;br /&gt;
In [[the Precipice]], a fleet of warships, at the command of the [[Spyglass Pirate]], stalk [[Rayman]] throughout the entire world. They fire cannonballs at bridges and rope nets hanging from the walls of ravines, destroying them. They also fire [[red shell]]s, which merely move in the same direction and can either be jumped over or [[Magic fist|shot]] at to be avoided. At the end, there are some warships docked near a [[Robo-Pirate|pirate]] installation, who attack [[Rayman]] by firing cannonballs, who will be preoccupied in fighting a [[Ninja Henchman]] also, however, their cannonballs can also damage the [[Ninja Henchman]], so [[Rayman]] can use them to his advantage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 12 The Precipice.jpg|A warship hologram is used to represent [[the Precipice]] in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Tomb of the Ancients]]====&lt;br /&gt;
In the [[Tomb of the Ancients]], a crashed warship is present. It contains a [[switch]] that needs to be activated to raise one of a set of platforms that [[Rayman]] needs in order to progress. A [[Spider (Rayman 2)|spider]] has adorned the ship with webbing that [[Rayman]] will need to climb to access the [[switch]], however, this [[Spider (Rayman 2)|spider]] is hostile and will attack [[Rayman]] once he begins to climb.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Epave.jpg|A wrecked warship in the [[Tomb of the Ancients]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Iron Mountains]]====&lt;br /&gt;
In the final section of [[the Iron Mountains]] (split into [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), [[Rayman]] meets [[Globox]]&#039;s wife [[Uglette]], who is in tears in front of the entrance to a mine. She informs [[Rayman]] that the [[Robo-Pirate]]s have taken all [[Baby Globox|their children]] and forced them to work in the mines, despite [[Globox]]&#039;s efforts to stop them. Nearby is an unmanned warship, which [[Rayman]] will need to use to travel to all the mines and rescue the [[baby Globox]]es. The mines are situated in between narrow canyons, making precise control a must to prevent damage to the warship, in addition, there are also dams which will attack the warship on sight, which will need to be destroyed by firing a cannon which appears to be positioned on the ships&#039; crows&#039; nest. There are four mines to visit, North, South, East and West, once all have been visited, the warship should be piloted back to [[Uglette]], who will then be given the warship to leave the area with her rescued [[Baby Globox|children]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman controlling Warship.jpg|[[Rayman]] piloting a warship to free the [[baby Globox]]es from [[the Iron Mountains]].&lt;br /&gt;
Debris pirate ships.jpg|The remains of wrecked warships in [[the Pirate Mines]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
[[File:Gbc2 51.PNG|frame|right|class=sprite|A warship in [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]], the warships appear in the opening cutscene and [[the Precipice]]. They are much smaller than those from the original &#039;&#039;[[Rayman 2]]&#039;&#039; and have a different appearance. They do not move, and simply shoot cannonballs. [[Rayman]] can climb on the deck of these vessels to progress.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[Image:Warship RO.png|thumb|right|320px|A warship in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Warships appear in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but with more of a blimp-like appearance as opposed to ship-like. They now have a hot air [[balloon]] instead of a sail, a hatch on the roof of the cabin, a cockpit under the hull, visible guns and a rudder at the stern, like the [[Hoodlum airship]]s from &#039;&#039;[[Rayman 3]]&#039;&#039;. They are used by [[Livingstone|Lividstones]], who are seen operating the vehicle in the cockpit by pedalling to turn a propeller.&lt;br /&gt;
&lt;br /&gt;
In [[Port &#039;O Panic]] and [[Pirate&#039;s Treasure!]] from the [[Sea of Serendipity]], there are sections where a warship will stalk the heroes and attack by deploying [[helicopter bomb]]s. In [[Port &#039;O Panic]], a [[Antitoon|Darktoon]] holding [[Annetta Fish]] prisoner will jump on the warship during the heroes chase with it, while in [[Pirate&#039;s Treasure!]] the [[Tricky Treasure]] being pursued by the heroes will jump onto a warship, and remain there for the majority of the chase.&lt;br /&gt;
&lt;br /&gt;
In [[Riding the Storm]], a warship appears and attempts to prevent the heroes from reaching [[the Magician]]&#039;s base of operations in the [[Moody Clouds]], much like before, they do so by deploying [[helicopter bomb]]s.&lt;br /&gt;
&lt;br /&gt;
At [[Shoot for the Stars|the final phase]] of the pursuit of [[the Magician]], he will jump abroad a warship, crewed by three [[Livingstone|Lividstones]], one piloting, and a [[hunter]]. The heroes give pursuit abroad [[mosquito]]es, and once they have caught up, they will have to avoid missiles shot not only by the [[hunter]], but from various silos located in the area. During this phase, the heroes can damage the warship by destroying its rudder, defeating the pilot [[Livingstone|Lividstone]], and by defeating the [[hunter]] defending it. Regardless of the damage the heroes give, the warship eventually punctures an enclosure containing the heart of [[the Magician]]&#039;s base, which subsequently explodes and destroys this warship alongside the base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 1.jpg|The warship in [[Shoot for the Stars]].&lt;br /&gt;
Shoot for the Stars 2.jpg|The warship shooting [[helicopter bomb]]s.&lt;br /&gt;
Shoot for the Stars 13.jpg|The warship after it has been damaged by the [[mosquito]]&#039;s projectiles.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:Jungle Run 6-2 Screenshot 3.png|320px|thumb|right|A warship, as seen in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
A warship appears in levels from the sixth world of &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, known as &#039;&#039;&#039;Pirate Ship&#039;&#039;&#039;. Its first appearance is at the end of &#039;&#039;&#039;The lost city&#039;&#039;&#039;, setting up its appearance in the next level; &#039;&#039;&#039;Boom! Boomm!&#039;&#039;&#039;. It makes another appearance in &#039;&#039;&#039;You again!&#039;&#039;&#039;. It behaves similarly to the warships encountered in the [[Sea of Serendipity]] from &#039;&#039;[[Rayman Origins]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
The warship in &#039;&#039;[[Rayman Legends]]&#039;&#039; has the same appearance to that it had in &#039;&#039;[[Rayman Origins]]&#039;&#039;, barring a change of shading to reflect the revised art-style employed in the game. It appears in [[Gloo Gloo]], the final level of [[20,000 Lums Under the Sea]], in addition to reappearing in levels from &#039;&#039;[[Rayman Origins]]&#039;&#039; located in the [[Back to Origins]] mode.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Intro 4.PNG|320px|left|thumb|A warship in the intro of &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
Several warships can be seen in the intro and are piloted by [[Lividstone|Lividstones]] who have stolen [[Ancient Egg|the ancient eggs]] sustaining the [[Sacred Tree]].&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Vaisseau Pirate]]&lt;br /&gt;
[[pl:Statek wojenny]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Clark&amp;diff=84215</id>
		<title>Clark</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Clark&amp;diff=84215"/>
		<updated>2021-05-31T10:18:30Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Minor roles in Rayman Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the character from &#039;&#039;[[Rayman 2]]&#039;&#039;. For Clark the Superrabbid from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, see [[Clark (Rabbid)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Clark&lt;br /&gt;
| image = [[Image:Clark.png|320px|center|&#039;&#039;Clark&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&lt;br /&gt;
Christian Erickson (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Giant&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Next, [[Polokus|he]] created the simpler creatures. First came Clark. His incredible strength proved useful in carving out the landscape, to fold hills into the monotonous plains and to deviate the too-impetuous rivers.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clark the Giant&#039;&#039;&#039; is a character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although he does not appear in [[Rayman 2 Forever|the Game Boy Color adaptation]]. He makes his first appearance in [[the Menhir Hills]], except for &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which he first appears in [[the Minisaurus Plain]], or [[the East Plain]] if the player does not access the area before obtaining [[Four Masks of Polokus|the first mask]]. Clark is one of [[Rayman]]&#039;s strongest allies, and can hold his own against even a large group of [[Robo-Pirate]]s. His only weakness is his somewhat sensitive stomach.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Clark was one of the first of the people created by [[Polokus]] in the early days of [[the Glade of Dreams]]. Clark was created to fold the land into hills and to dig out valleys and lakes.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| Name = Control device&lt;br /&gt;
| image = [[Image:Spyglass Pirate controlling Clark.jpg|right|320px|&#039;&#039;Clark is controlled by the [[Spyglass Pirate]] and forced to fight [[Rayman]] in [[Technical Check-up|a secret lab]] within the [[Tomb of the Ancients]].&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| location = [[Tomb of the Ancients]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] (original version)&lt;br /&gt;
| attacks = Force Clark to grab and throw [[Rayman]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Roles in &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=A mountain of muscles, Clark is an army all by himself. With one mighty blow, he can send an entire regiment of [[Robo-Pirate|pirates]] flying. His only weak point: a somewhat sensitive stomach. This can cause problems, especially when, in the heat of battle, he munches a [[Robo-Pirate|robot]] that’s a little too rusty...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[The Menhir Hills]]===&lt;br /&gt;
Clark, like [[Globox]] and [[Carmen]], was one of the characters-in-distress that [[Rayman]] had to help out following his adventures in [[the Sanctuary of Water and Ice]] ([[Whale Bay]] in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;). In all versions of the game, Clark plays his first major role in [[the Menhir Hills]] and is the first of the people that [[Rayman]] must save.&lt;br /&gt;
&lt;br /&gt;
After dashing through the dangerous [[The Menhir Hills|Menhir Hills]], [[Rayman]] arrives in a [[Elite Troop Training Center|Pirate Academy]]. There, he discovers that all the [[Robo-Pirate]]s have been destroyed, thanks to Clark. Clark, however, accidentally swallowed a rusty [[Robo-Pirate|robot]] part in the heat of battle and, thanks to his sensitive stomach, became sick—possibly fatally. To save his friend, [[Rayman]] must travel to [[the Cave of Bad Dreams]] to find [[Elixir of Life|a cure]]. Though before the [[Jano|guardian of the Cave of Bad Dreams]] did not allow [[Rayman]] entry, Clark gives [[Rayman]] the knowledge he needs to enter.&lt;br /&gt;
&lt;br /&gt;
===[[The Menhir Hills]] revisit===&lt;br /&gt;
Following [[Rayman]]&#039;s triumph over [[Jano|the cave guardian]], [[Rayman]] returns through the trials of [[the Menhir Hills]] and gives Clark the [[Elixir of Life]]. Grateful and full of rejuvenated energy, Clark agrees to be [[Rayman]]&#039;s bodyguard for the duration of the level. Clark uses his special ability—crashing through wooden walls—to allow [[Rayman]] to pass through the academy and into the next level.&lt;br /&gt;
&lt;br /&gt;
===[[Tomb of the Ancients]]===&lt;br /&gt;
Clark was somehow captured following the events of [[the Menhir Hills]], and in the end was brought to [[Technical Check-up|a secret laboratory]] deep within the [[Tomb of the Ancients]]. By the time [[Rayman]] finds his powerful friend, it is too late; Clark has been brainwashed by the [[Spyglass Pirate]] and is being controlled via remote control. This leads to an unexpected boss battle against Clark.&lt;br /&gt;
&lt;br /&gt;
To defeat Clark, [[Rayman]] has to press three [[switch]]es to turn on a [[laser]] beam, and then trip the giant on it. Once the giant was tripped, [[Rayman]] could attack the remote-control pack on Clark&#039;s back. After a while of doing this, the pack was destroyed and Clark was saved once and for all. After doing a dance with [[Rayman]], Clark assists [[Rayman]] in reaching the warp spot that takes him to the next level.&lt;br /&gt;
&lt;br /&gt;
===After [[Tomb of the Ancients|the Tomb]]===&lt;br /&gt;
Clark&#039;s final appearance in all the versions of &#039;&#039;[[Rayman 2]]&#039;&#039; is after the fight with [[Admiral Razorbeard|Razorbeard]]. Clark is waiting with other good characters for [[Rayman]]&#039;s return.&lt;br /&gt;
&lt;br /&gt;
==Minor roles in &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
[[File:Clark falls.jpg|thumb|right|320px|A remotely controlled Clark falling in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Clark&#039;s primary role in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, other than his level appearances, is opening up [[Globox&#039;s House]], [[Rainbow Creek]], and [[the Iron Mountains]]. He is visited after every sanctuary level, although the visit after [[Beneath the Sanctuary of Rock and Lava]] incorporates his rescue from [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
===[[The East Plain]]===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Clark&#039;s first appearance is either outside or at [[the East Plain]] in [[the Minisaurus Plains]]. If [[Rayman]] has not completed [[the Sanctuary of Water and Ice]] and heads along the path towards [[the East Plain]], a gang of [[Robo-Pirate]]s will ambush him. Though it will look like he is defeated, [[Rayman]] is happy to see Clark ambushing the [[Robo-Pirate|pirates]]. Clark chases the [[Robo-Pirate]]s into [[the East Plain]], yelling threats. If [[Rayman]] never trots in this direction before his destination becomes [[the Menhir Hills]], this scene will not happen.&lt;br /&gt;
&lt;br /&gt;
Clark&#039;s next appearance is following [[the Sanctuary of Water and Ice]]. The [[Teensie]] at [[the Minisaurus Plains]]&#039; [[Teensie Circle]] will tell [[Rayman]] that Clark is waiting in [[the East Plain]]. If [[Rayman]] enters [[The East Plain|the Plain]] and ascends the cliff-side bridge, he will eventually find Clark. Clark uses his wall-breaking ability to pave entry to the [[Globox&#039;s House]] area of [[the Front]]. Clark does not re-appear until [[the Menhir Hills]] level.&lt;br /&gt;
&lt;br /&gt;
===The capture of Clark===&lt;br /&gt;
Clark plays the same role after [[Rayman]] has completed [[the Sanctuary of Stone and Fire]]. The [[Teensie]] of [[Globox&#039;s House]] tells [[Rayman]] that Clark is waiting for him by [[the Whale Bay]]. If [[Rayman]] passes [[the Whale Bay]] and follows the nearby beach, he will encounter Clark waiting by a bridge. Clark will crash through a wooden wall, and he and [[Rayman]] pass through it.&lt;br /&gt;
&lt;br /&gt;
Clark then passes through another wooden wall at the far end of a mountainous arena. However, before [[Rayman]] can follow, [[Robo-Pirate]]s flood out of the hole, presumably capturing Clark in the process and taking him to the [[Tomb of the Ancients]]. [[Rayman]] must battle wave after wave of [[Robo-Pirate]]s arcade-style; however, once the road to the [[Rainbow Creek]] is clear Clark is nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
Later, following [[the Sanctuary of Rock and Lava]], the [[Teensie]] of the [[Rainbow Creek]] tells [[Rayman]] that Clark&#039;s location has been found. [[Rayman]] must return to [[Skull Cave]] to locate the [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
===[[The Iron Mountains]]===&lt;br /&gt;
Clark&#039;s final act follows the [[Tomb of the Ancients]]. [[Rayman]] must meet Clark by a wooden wall near the [[Rainbow Creek]]&#039;s [[Teensie Circle]]. Clark smashes the wall, allowing [[Rayman]] access to [[the Iron Mountains]].&lt;br /&gt;
&lt;br /&gt;
===Subsequent appearances===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Clark makes a final in-game appearance after [[Rayman]] has completed [[the Prison Ship]]. He joins [[Rayman]]&#039;s other friends in waiting for him by the [[Flying shell]] taking [[Rayman]] to [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
Clark next appears during &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;&#039;s final credits, in which he plays the bass guitar in a band with [[Rayman]]&#039;s other friends.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RR-PS2-Japanese-Clark.JPG|Clark&#039;s colours are different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Clark concept art.jpg|In this concept art, Clark helps [[Rayman]] to save a [[baby Globox]].&lt;br /&gt;
Clark Artwork.jpg|Artwork of Clark helping [[Rayman]] to free prisoners.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, its been revealed that Clark was planned to appear in &#039;&#039;[[Rayman 3]]&#039;&#039; but [[Rayman 3 (early production)|was cut]] for unknown reasons.&lt;br /&gt;
 &lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Clark]]&lt;br /&gt;
[[de:Clark]]&lt;br /&gt;
[[it:Clark]]&lt;br /&gt;
[[pl:Clark]]&lt;br /&gt;
[[es:Clark]]&lt;br /&gt;
[[ru:Кларк]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Clark&amp;diff=84214</id>
		<title>Clark</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Clark&amp;diff=84214"/>
		<updated>2021-05-31T08:36:46Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the character from &#039;&#039;[[Rayman 2]]&#039;&#039;. For Clark the Superrabbid from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, see [[Clark (Rabbid)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Clark&lt;br /&gt;
| image = [[Image:Clark.png|320px|center|&#039;&#039;Clark&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&lt;br /&gt;
Christian Erickson (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Giant&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Next, [[Polokus|he]] created the simpler creatures. First came Clark. His incredible strength proved useful in carving out the landscape, to fold hills into the monotonous plains and to deviate the too-impetuous rivers.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clark the Giant&#039;&#039;&#039; is a character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although he does not appear in [[Rayman 2 Forever|the Game Boy Color adaptation]]. He makes his first appearance in [[the Menhir Hills]], except for &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which he first appears in [[the Minisaurus Plain]], or [[the East Plain]] if the player does not access the area before obtaining [[Four Masks of Polokus|the first mask]]. Clark is one of [[Rayman]]&#039;s strongest allies, and can hold his own against even a large group of [[Robo-Pirate]]s. His only weakness is his somewhat sensitive stomach.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Clark was one of the first of the people created by [[Polokus]] in the early days of [[the Glade of Dreams]]. Clark was created to fold the land into hills and to dig out valleys and lakes.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| Name = Control device&lt;br /&gt;
| image = [[Image:Spyglass Pirate controlling Clark.jpg|right|320px|&#039;&#039;Clark is controlled by the [[Spyglass Pirate]] and forced to fight [[Rayman]] in [[Technical Check-up|a secret lab]] within the [[Tomb of the Ancients]].&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| location = [[Tomb of the Ancients]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] (original version)&lt;br /&gt;
| attacks = Force Clark to grab and throw [[Rayman]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Roles in &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=A mountain of muscles, Clark is an army all by himself. With one mighty blow, he can send an entire regiment of [[Robo-Pirate|pirates]] flying. His only weak point: a somewhat sensitive stomach. This can cause problems, especially when, in the heat of battle, he munches a [[Robo-Pirate|robot]] that’s a little too rusty...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[The Menhir Hills]]===&lt;br /&gt;
Clark, like [[Globox]] and [[Carmen]], was one of the characters-in-distress that [[Rayman]] had to help out following his adventures in [[the Sanctuary of Water and Ice]] ([[Whale Bay]] in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;). In all versions of the game, Clark plays his first major role in [[the Menhir Hills]] and is the first of the people that [[Rayman]] must save.&lt;br /&gt;
&lt;br /&gt;
After dashing through the dangerous [[The Menhir Hills|Menhir Hills]], [[Rayman]] arrives in a [[Elite Troop Training Center|Pirate Academy]]. There, he discovers that all the [[Robo-Pirate]]s have been destroyed, thanks to Clark. Clark, however, accidentally swallowed a rusty [[Robo-Pirate|robot]] part in the heat of battle and, thanks to his sensitive stomach, became sick—possibly fatally. To save his friend, [[Rayman]] must travel to [[the Cave of Bad Dreams]] to find [[Elixir of Life|a cure]]. Though before the [[Jano|guardian of the Cave of Bad Dreams]] did not allow [[Rayman]] entry, Clark gives [[Rayman]] the knowledge he needs to enter.&lt;br /&gt;
&lt;br /&gt;
===[[The Menhir Hills]] revisit===&lt;br /&gt;
Following [[Rayman]]&#039;s triumph over [[Jano|the cave guardian]], [[Rayman]] returns through the trials of [[the Menhir Hills]] and gives Clark the [[Elixir of Life]]. Grateful and full of rejuvenated energy, Clark agrees to be [[Rayman]]&#039;s bodyguard for the duration of the level. Clark uses his special ability—crashing through wooden walls—to allow [[Rayman]] to pass through the academy and into the next level.&lt;br /&gt;
&lt;br /&gt;
===[[Tomb of the Ancients]]===&lt;br /&gt;
Clark was somehow captured following the events of [[the Menhir Hills]], and in the end was brought to [[Technical Check-up|a secret laboratory]] deep within the [[Tomb of the Ancients]]. By the time [[Rayman]] finds his powerful friend, it is too late; Clark has been brainwashed by the [[Spyglass Pirate]] and is being controlled via remote control. This leads to an unexpected boss battle against Clark.&lt;br /&gt;
&lt;br /&gt;
To defeat Clark, [[Rayman]] has to press three [[switch]]es to turn on a [[laser]] beam, and then trip the giant on it. Once the giant was tripped, [[Rayman]] could attack the remote-control pack on Clark&#039;s back. After a while of doing this, the pack was destroyed and Clark was saved once and for all. After doing a dance with [[Rayman]], Clark assists [[Rayman]] in reaching the warp spot that takes him to the next level.&lt;br /&gt;
&lt;br /&gt;
===After [[Tomb of the Ancients|the Tomb]]===&lt;br /&gt;
Clark&#039;s final appearance in all the versions of &#039;&#039;[[Rayman 2]]&#039;&#039; is after the fight with [[Admiral Razorbeard|Razorbeard]]. Clark is waiting with other good characters for [[Rayman]]&#039;s return.&lt;br /&gt;
&lt;br /&gt;
==Minor roles in &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
[[File:Clark falls.jpg|thumb|right|320px|A remotely controlled Clark falling in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Clark&#039;s primary role in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, other than his level appearances, is opening up [[Globox&#039;s House]], [[Rainbow Creek]], and [[the Iron Mountains]]. He is visited after every sanctuary level.&lt;br /&gt;
&lt;br /&gt;
===[[The East Plain]]===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Clark&#039;s first appearance is either outside or at [[the East Plain]] in [[the Minisaurus Plains]]. If [[Rayman]] has not completed [[the Sanctuary of Water and Ice]] and heads along the path towards [[the East Plain]], a gang of [[Robo-Pirate]]s will ambush him. Though it will look like he is defeated, [[Rayman]] is happy to see Clark ambushing the [[Robo-Pirate|pirates]]. Clark chases the [[Robo-Pirate]]s into [[the East Plain]], yelling threats. If [[Rayman]] never trots in this direction before his destination becomes [[the Menhir Hills]], this scene will not happen.&lt;br /&gt;
&lt;br /&gt;
Clark&#039;s next appearance is following [[the Sanctuary of Water and Ice]]. The [[Teensie]] at [[the Minisaurus Plains]]&#039; [[Teensie Circle]] will tell [[Rayman]] that Clark is waiting in [[the East Plain]]. If [[Rayman]] enters [[The East Plain|the Plain]] and ascends the cliff-side bridge, he will eventually find Clark. Clark uses his wall-breaking ability to pave entry to the [[Globox&#039;s House]] area of [[the Front]]. Clark does not re-appear until [[the Menhir Hills]] level.&lt;br /&gt;
&lt;br /&gt;
===The capture of Clark===&lt;br /&gt;
Clark plays the same role after [[Rayman]] has completed [[the Sanctuary of Stone and Fire]]. The [[Teensie]] of [[Globox&#039;s House]] tells [[Rayman]] that Clark is waiting for him by [[the Whale Bay]]. If [[Rayman]] passes [[the Whale Bay]] and follows the nearby beach, he will encounter Clark waiting by a bridge. Clark will crash through a wooden wall, and he and [[Rayman]] pass through it.&lt;br /&gt;
&lt;br /&gt;
Clark then passes through another wooden wall at the far end of a mountainous arena. However, before [[Rayman]] can follow, [[Robo-Pirate]]s flood out of the hole, presumably capturing Clark in the process and taking him to the [[Tomb of the Ancients]]. [[Rayman]] must battle wave after wave of [[Robo-Pirate]]s arcade-style; however, once the road to the [[Rainbow Creek]] is clear Clark is nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
Later, following [[the Sanctuary of Rock and Lava]], the [[Teensie]] of the [[Rainbow Creek]] tells [[Rayman]] that Clark&#039;s location has been found. [[Rayman]] must return to [[Skull Cave]] to locate the [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
===[[The Iron Mountains]]===&lt;br /&gt;
Clark&#039;s final act follows the [[Tomb of the Ancients]]. [[Rayman]] must meet Clark by a wooden wall near the [[Rainbow Creek]]&#039;s [[Teensie Circle]]. Clark smashes the wall, allowing [[Rayman]] access to [[the Iron Mountains]].&lt;br /&gt;
&lt;br /&gt;
===Subsequent appearances===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Clark makes a final in-game appearance after [[Rayman]] has completed [[the Prison Ship]]. He joins [[Rayman]]&#039;s other friends in waiting for him by the [[Flying shell]] taking [[Rayman]] to [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
Clark next appears during &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;&#039;s final credits, in which he plays the bass guitar in a band with [[Rayman]]&#039;s other friends.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RR-PS2-Japanese-Clark.JPG|Clark&#039;s colours are different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Clark concept art.jpg|In this concept art, Clark helps [[Rayman]] to save a [[baby Globox]].&lt;br /&gt;
Clark Artwork.jpg|Artwork of Clark helping [[Rayman]] to free prisoners.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, its been revealed that Clark was planned to appear in &#039;&#039;[[Rayman 3]]&#039;&#039; but [[Rayman 3 (early production)|was cut]] for unknown reasons.&lt;br /&gt;
 &lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Clark]]&lt;br /&gt;
[[de:Clark]]&lt;br /&gt;
[[it:Clark]]&lt;br /&gt;
[[pl:Clark]]&lt;br /&gt;
[[es:Clark]]&lt;br /&gt;
[[ru:Кларк]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=84213</id>
		<title>Uglette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=84213"/>
		<updated>2021-05-31T08:34:27Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added more specific info about how Uglette&amp;#039;s role differs in Revolution, and also added GBC info. Altered text slightly to better fit changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Uglette&lt;br /&gt;
| image = [[Image:Uglette.jpg|320px|&#039;&#039;Uglette&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Coralie Martin (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Globox]] (husband)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uglette&#039;&#039;&#039; is a [[toad]]-like character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although she does not appear in [[Rayman 2 Forever|the Game Boy Color adaptation]]. She is the wife of [[Rayman]]&#039;s best friend, [[Globox]]; together, they have [[Baby Globox|over 650 children]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Uglette is a member of [[Globox&#039;s species|the same species]] as [[Globox]]; she looks very similar to him, except that she is pink whereas [[Globox]] is blue. In the PlayStation and [[Rayman 3D|Nintendo 3DS]] version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Uglette also wears a pink bow, giving her a more distinctive appearance. [[The Knowledge of the World]] reveals that, along with [[Globox|her husband]], Uglette was dreamed up by [[Polokus]], who used his sense of humour in doing so.&lt;br /&gt;
&lt;br /&gt;
Like her husband [[Globox]], Uglette has a friendly and cheerful personality, although she does not seem to share his cowardly nature. A maternal creature, she is very protective of [[baby Globox|her children]], and becomes distraught when [[Globox]] or [[Globox|the children]] are kidnapped by the [[Robo-Pirate]]s – a regular occurrence.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In all versions, except in &#039;&#039;[[Rayman Revolution]]&#039;&#039; where she can be encountered earlier on, and &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; where she is completely absent, Uglette debuts in [[the Iron Mountains]], with one earlier mention by [[Globox|her husband]] during [[the Canopy]]. When [[Rayman]] is exploring [[the Iron Mountains]] after freeing [[Baby Globox|her children]] from the [[Reformatory for Disturbing Children|reformatory]], he comes across Uglette, crying as [[Baby Globox|her babies]] have been imprisoned down the mines. [[Rayman]] tells her not to cry and takes a nearby [[warship]] through a flooded valley. He finds the four mines and takes the [[baby Globox]]es to safety in the ship. Uglette is overjoyed to see [[Baby Globox|her children]] safe and thanks [[Rayman]]. One of [[Baby Globox|the Globoxes]] then reveals that he found [[Four Masks of Polokus|the fourth mask]] down the mines. Uglette wishes [[Rayman]] luck as he teleports back to [[the Hall of Doors]]. She is later seen at [[Rayman]]&#039;s funeral with [[Globox]] and some of [[Baby Globox|their children]]. She celebrates with the others when it is revealed that he survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Uglette(Japan RR).jpg|Uglette in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Rayman2 screen2 friends500.jpg|Uglette attends the funeral of [[Rayman]] beside [[Globox]], [[Polokus]], three [[baby Globox]]es and a [[walking shell]].&lt;br /&gt;
R2BetaScreen10.jpeg|Uglette is oddly enough shown to be blue in early promotional screenshots, or may have been replaced by [[Globox]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;===&lt;br /&gt;
In the PlayStation version, Uglette receives her first mention in [[the Canopy]] as before, but is mentioned further by the [[Teensie]]s after opening [[Four Masks of Polokus|the fourth mask]] door, when they tell [[Rayman]] that [[Baby Globox|her babies]] are held on the [[The Iron Mountains#PlayStation version|Gloomy Island]], the alternative name for [[the Iron Mountains]] in this version. When he reaches [[The Iron Mountains#PlayStation version|Gloomy Island]], [[Rayman]] encounters Uglette straight away, and promises to find [[Baby Globox|her babies]] in a similar scene to the original, with dialogue changed only to reflect the different setting. [[Rayman]] frees [[Baby Globox|the babies]] at [[Reformatory for Disturbing Children|the Reformatory]] (the mines are omitted) and they return to Uglette in a scene with a different setting but essentially identical to that in the original.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Uglette is portrayed as living in [[Globox&#039;s House]], near a cliff on [[the Front]]. She can be optionally encountered here as soon as [[Rayman]] can access it after [[the Sanctuary of Water and Ice]] and will either thank [[Rayman]] for his efforts or despair over her husband&#039;s imprisonment depending on the stage of the game the player is at. She is still mentioned in [[the Canopy]], and still appears at [[the Pirate Mines]], now a separate level from [[the Iron Mountains]]. Instead of [[Four Masks of Polokus|the fourth mask]], a [[baby Globox]] will give [[Rayman]] the [[Rain Mask]] at this point, giving [[Rayman]] the ability to perform the [[Rain Dance]], and Uglette will give him a brief description of its use, before leaving with [[Baby Globox|her children]].&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, she doesn&#039;t have any scales and her mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Ah! Uglette! How are [[Baby Globox|your 650 kids]]? And [[Globox|that handful of a hubby]]...! I don&#039;t know how you do it...! A little love tap from time to time should keep [[Globox]] in line. Mom power!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
At one point, Uglette was intended to be a playable character in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but she [[Rayman Origins (early production)|was not included in the final version of the game]]. Her only mention is in the above unused dialogue.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Uglette]]&lt;br /&gt;
[[de:Uglette]]&lt;br /&gt;
[[it:Uglette]]&lt;br /&gt;
[[pl:Uglette]]&lt;br /&gt;
[[es:Ugleta]]&lt;br /&gt;
[[ru:Мурлетта]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Friends from Rayman 2]]&lt;br /&gt;
[[Category: Members of Globox&#039;s species]]&lt;br /&gt;
[[Category: Scrapped content from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=84212</id>
		<title>Uglette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=84212"/>
		<updated>2021-05-31T08:31:25Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Noted the Uglette is absent from the GBC adaptation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Uglette&lt;br /&gt;
| image = [[Image:Uglette.jpg|320px|&#039;&#039;Uglette&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Coralie Martin (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Globox]] (husband)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uglette&#039;&#039;&#039; is a [[toad]]-like character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although she does not appear in [[Rayman 2 Forever|the Game Boy Color adaptation]]. She is the wife of [[Rayman]]&#039;s best friend, [[Globox]]; together, they have [[Baby Globox|over 650 children]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Uglette is a member of [[Globox&#039;s species|the same species]] as [[Globox]]; she looks very similar to him, except that she is pink whereas [[Globox]] is blue. In the PlayStation and [[Rayman 3D|Nintendo 3DS]] version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Uglette also wears a pink bow, giving her a more distinctive appearance. [[The Knowledge of the World]] reveals that, along with [[Globox|her husband]], Uglette was dreamed up by [[Polokus]], who used his sense of humour in doing so.&lt;br /&gt;
&lt;br /&gt;
Like her husband [[Globox]], Uglette has a friendly and cheerful personality, although she does not seem to share his cowardly nature. A maternal creature, she is very protective of [[baby Globox|her children]], and becomes distraught when [[Globox]] or [[Globox|the children]] are kidnapped by the [[Robo-Pirate]]s – a regular occurrence.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In all versions, except in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Uglette does not debut until in [[the Iron Mountains]], with the exception of one mention by [[Globox|her husband]] during [[the Canopy]]. When [[Rayman]] is exploring [[the Iron Mountains]] after freeing [[Baby Globox|her children]] from the [[Reformatory for Disturbing Children|reformatory]], he comes across Uglette, crying as [[Baby Globox|her babies]] have been imprisoned down the mines. [[Rayman]] tells her not to cry and takes a nearby [[warship]] through a flooded valley. He finds the four mines and takes the [[baby Globox]]es to safety in the ship. Uglette is overjoyed to see [[Baby Globox|her children]] safe and thanks [[Rayman]]. One of [[Baby Globox|the Globoxes]] then reveals that he found [[Four Masks of Polokus|the fourth mask]] down the mines. Uglette wishes [[Rayman]] luck as he teleports back to [[the Hall of Doors]]. She is later seen at [[Rayman]]&#039;s funeral with [[Globox]] and some of [[Baby Globox|their children]]. She celebrates with the others when it is revealed that he survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Uglette(Japan RR).jpg|Uglette in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Rayman2 screen2 friends500.jpg|Uglette attends the funeral of [[Rayman]] beside [[Globox]], [[Polokus]], three [[baby Globox]]es and a [[walking shell]].&lt;br /&gt;
R2BetaScreen10.jpeg|Uglette is oddly enough shown to be blue in early promotional screenshots, or may have been replaced by [[Globox]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;===&lt;br /&gt;
In the PlayStation version, Uglette receives her first mention in [[the Canopy]] as before, but is mentioned further by the [[Teensie]]s after opening [[Four Masks of Polokus|the fourth mask]] door, when they tell [[Rayman]] that [[Baby Globox|her babies]] are held on the [[The Iron Mountains#PlayStation version|Gloomy Island]], the alternative name for [[the Iron Mountains]] in this version. When he reaches [[The Iron Mountains#PlayStation version|Gloomy Island]], [[Rayman]] encounters Uglette straight away, and promises to find [[Baby Globox|her babies]] in a similar scene to the original, with dialogue changed only to reflect the different setting. [[Rayman]] frees [[Baby Globox|the babies]] at [[Reformatory for Disturbing Children|the Reformatory]] (the mines are omitted) and they return to Uglette in a scene with a different setting but essentially identical to that in the original.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Uglette is portrayed as living in [[Globox&#039;s House]], near a cliff on [[the Front]]. She can be optionally encountered here as soon as [[Rayman]] can access it after [[the Sanctuary of Water and Ice]] and will either thank [[Rayman]] for his efforts or despair over her husband&#039;s imprisonment depending on the stage of the game the player is at. She is still mentioned in [[the Canopy]], and still appears at [[the Pirate Mines]], now a separate level from [[the Iron Mountains]]. Instead of [[Four Masks of Polokus|the fourth mask]], a [[baby Globox]] will give [[Rayman]] the [[Rain Mask]] at this point, giving [[Rayman]] the ability to perform the [[Rain Dance]], and Uglette will give him a brief description of its use, before leaving with [[Baby Globox|her children]].&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, she doesn&#039;t have any scales and her mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Ah! Uglette! How are [[Baby Globox|your 650 kids]]? And [[Globox|that handful of a hubby]]...! I don&#039;t know how you do it...! A little love tap from time to time should keep [[Globox]] in line. Mom power!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
At one point, Uglette was intended to be a playable character in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but she [[Rayman Origins (early production)|was not included in the final version of the game]]. Her only mention is in the above unused dialogue.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Uglette]]&lt;br /&gt;
[[de:Uglette]]&lt;br /&gt;
[[it:Uglette]]&lt;br /&gt;
[[pl:Uglette]]&lt;br /&gt;
[[es:Ugleta]]&lt;br /&gt;
[[ru:Мурлетта]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Friends from Rayman 2]]&lt;br /&gt;
[[Category: Members of Globox&#039;s species]]&lt;br /&gt;
[[Category: Scrapped content from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84211</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=84211"/>
		<updated>2021-05-31T08:28:45Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[Image:Razorbeard R2 Model.png|150px|&#039;&#039;Razorbeard&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[the Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of [[the Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], as well as minor appearances in &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades [[the Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, [[the Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid [[the Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] on board, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy [[the Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. [[The Heart of the World|The Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; however, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard.jpg|Admiral Razorbeard, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
TheCrowsNestPC.jpg|Razorbeard in the [[Grolgoth]] battling against [[Rayman]].&lt;br /&gt;
Razorbeard_escape_pod.jpg|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Razorbeard is the villain of the Game Boy Color adaptation of [[Rayman 2]], although, like most characters in this version, his role has been significantly reduced. He has a cameo appearance at the start of the game, although he is not specifically identified, and then does not appear again until just before the final battle, where he is finally named. Perhaps the most notable aspect of Razorbeard&#039;s role in this version is that although the dialogue implies the final battle to be against him, the sprite used during gameplay is actually that of a [[Henchman 800]]. As Razorbeard&#039;s fate is never revealed following the battle, it is not clear if he is intended to be the final boss or not. Either way, the characters celebrate victory after [[Rayman]] has defeated the [[Henchman 800]], suggesting that Razorbeard is no longer a threat at this point.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Razorbeard.jpg|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[Image:Razorbeard_magic_fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
[[Image:Razorbeard RMModel.png|thumb|right|150px|Razorbeard, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
{{quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[The Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:Razorbeard GBA.PNG|frame|left|class=sprite|Razorbeard, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in [[the Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard_RK.PNG|frame|right|class=sprite|Razorbeard, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. As of 2018, this is his latest appearance in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
File:2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Ray2 Sk Pirates lookingaway.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
File:Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
File:Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
File:Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
File:Razorbeard R3 Model.png|Razorbeard, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
File:Razorbeard_GBA_2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
[[es:Barbaguda]]&lt;br /&gt;
[[ru:Остробород]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=84209</id>
		<title>Polokus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=84209"/>
		<updated>2021-05-27T19:56:14Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Polokus&lt;br /&gt;
| image = [[File:BubbleDreamerraymanlegends.png|320px|&#039;&#039;Polokus&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| status = Deity&lt;br /&gt;
| relatives = [[Muse of the poets]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Teensie]]s (children)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=One day, the [[Lum]]s focused themselves into thought, and their consciousness brought to life a strange and marvellous creature, Polokus. His power is such that his smallest dream or desire becomes reality.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Polokus&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Bubble Dreamer&#039;&#039;&#039;,&amp;lt;ref&amp;gt;Jeux Vidéo, &#039;&#039;Exclusif Rayman Origins&#039;&#039;, Gabrielle Shrager: &amp;quot;But also understand who is the creator of this world of dreams, the famous Bubble Dreamer, encountered in &#039;&#039;Rayman 2&#039;&#039; under the name of Polokus&amp;quot;&amp;lt;br /&amp;gt;(French: &amp;quot;Mais aussi comprendre qui est le créateur de ce monde de revés, le fameux Bubble Dreamer, recontré dans &#039;&#039;Rayman 2&#039;&#039; sous le nom de Polokus&amp;quot;)&amp;lt;br /&amp;gt;[[:File:Jeux video page 47.jpg]]&amp;lt;/ref&amp;gt; is a divine being and a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. His makes his most notable appearances in &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. Said to be the spirit of the world, he created [[the Glade of Dreams]] and its inhabitants through the sheer power of his dreams. Unfortunately, his nightmares also have a life of their own: during the [[First Bad Dream]], he spawned [[Jano]], introducing evil into [[The Glade of Dreams|the Glade]]. Legend tells that Polokus&#039;s wife was the [[Muse of the poets]], and that their children are the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, he appears as a pale, squat, somewhat amphibious creature with long, spindly arms and very short legs. He stands atop a stone column designed as a receptacle for the [[Four Masks of Polokus]], and wears a pair of blue-green trousers with a golden buckle and a magician&#039;s hat identical to [[Jano]]&#039;s. This may be Polokus&#039;s true form.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Polokus is known as the Bubble Dreamer. He no longer wears his trousers, has a long ginger beard, similar to those of the [[Fakir]]s, and wears a pair of sunglasses that only reveals his white pupils. He has a [[bubble]]-blowing pipe, which he uses to convert his dreams to reality. At one point in [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Bubble Dreamer was intended to appear in various forms throughout the game, such as a tree and a rock, with only the [[bubble]] pipe providing visual continuity between his avatars. However, this idea was ultimately dropped for reasons unknown; instead the Bubble Dreamer stays in [[the Snoring Tree]] for the entire game, and never changes his form. In the final game, it is not clear whether the Bubble Dreamer has shape-shifting abilities at all. His appearance in &#039;&#039;[[Rayman Origins]]&#039;&#039; lacks some of the defining characteristics of his appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, such as the elongated arms, the short legs, the top hat, and the blue trousers with the golden belt buckle. However, a close examination reveals a general similarity between the two; in both forms, he is a pale, fat, amphibous creature, and the removal of his previous clothing in favour of a beard and umbrella can be dismissed as no more than a cosmetic change.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Polokus himself was created by the [[Lum]]s, primordial beings of pure energy, though it is never specified which type of [[Lum]]s created him. Polokus&#039;s power was such that his smallest dream or desire became reality. He is considered a god, but his connection with other deities such as the [[Leptys]] is largely unknown.&lt;br /&gt;
&lt;br /&gt;
Polokus created [[the Glade of Dreams]], then decided to use his powers to bring people to his world. First, he created the [[Fairy|fairies]], who are his emissaries. The [[Fairy|fairies]] were the creators of a fifth type of [[Lum]], the [[Silver Lum]]s; these are what give [[Rayman]] his powers. Next, Polokus created the [[Teensie]]s, whose purpose is to unveil all the secret passages of the world. The [[Teensie]]s constructed [[the Hall of Doors]], a magic place where all paths eventually come together. Next, he created simpler creatures, beginning with [[Clark]] the Giant, whose strength Polokus used to help carve the landscape. Next, Polokus created [[Globox]] and his family, drawing upon his sense of humour for inspiration. Polokus then created a multitude of fantastic creatures, such as [[Murfy]] and [[Eig]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Polokus_wide_shot.jpg|thumb|right|320px|The place where Polokus is in deep slumber.]]&lt;br /&gt;
According to legend, Polokus once had a wife – the [[Muse of the poets]]. The children they had together were the [[Teensie]]s. This beautiful woman was ashamed of her bizarre offspring, so she fled and hid herself in the forest, to Polokus&#039;s great regret.&amp;lt;ref&amp;gt;Les amis de Rayman: Les entités magiques: Les Ptizêtres, &#039;&#039;Rayman 2: The Great Escape: Official Strategy Guide&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point, Polokus had his [[First Bad Dream]], giving birth to [[Jano]], who in turn births the [[Antitoon]]s. [[The Glade of Dreams]] ends up overrun and in deep crisis as a consequence, leading the [[nymph]]s, led by [[Betilla]], to birth [[Rayman]]. [[Rayman]] would then be tasked to fight off Polokus&#039; nightmares. At some point after the crisis passed, [[Jano]] was made guardian of [[the Cave of Bad Dreams]], which would become an underground prison for Polokus&#039; subsequent nightmares.&lt;br /&gt;
&lt;br /&gt;
Having created all the creatures of [[The Glade of Dreams|the world]], one task remained: creating time. In order to do this, Polokus went into a deep sleep to have a meeting with all the other gods of all the other worlds so that they could dream up the future together, a task which Polokus was unable to perform himself. Before doing this, Polokus created [[Four Masks of Polokus|four masks]] that, when reunited, would awaken Polokus in case there was trouble. To avoid anyone waking him needlessly, he hid them in four Sanctuaries and placed Guardians there to protect them, each one with a weakness. This was done in such a way that only one being could get [[Four Masks of Polokus|these masks]]: [[Rayman]]. Before going to sleep, Polokus explained this situation to the [[Fairy|fairies]], that they might aid [[Rayman]] when the time came to awaken him. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=He is the spirit of [[The Glade of Dreams|the world]], the creator of all that is and will be... His power is such that his dreams can become reality... Long, long ago he left this world, and only by reuniting [[Four Masks of Polokus|the four magical masks]] can he be brought back...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
[[Image:Polokus_closeup.jpg|thumb|left|320px|Polokus awakens after receiving [[Four Masks of Polokus|the fourth mask]].]]&lt;br /&gt;
&lt;br /&gt;
It is when [[Admiral Razorbeard|Razorbeard]] and his [[Robo-Pirate]] army attack in &#039;&#039;[[Rayman 2]]&#039;&#039; that [[Rayman]] must collect the [[Four Masks of Polokus|four masks]]. After every time [[Rayman]] collects a mask, he meets Polokus in his dreams. Polokus takes the mask and urges [[Rayman]] to find the rest. After [[Rayman]] finds them all, Polokus explains that [[Rayman]] will have to fight [[Admiral Razorbeard|Razorbeard]] on the &#039;&#039;[[Buccaneer]]&#039;&#039;, because on the earth, Polokus is unbeatable but when in the air, he is as vulnerable as a newborn. Then he gives [[Rayman]] maximum energy and teleports him to [[the Prison Ship]]. Polokus then eliminates all the [[Robo-Pirate]]s infesting the planet. At the end of &#039;&#039;[[Rayman 2]]&#039;&#039;, Polokus joins the other characters at [[Rayman]]&#039;s funeral, looking very sad. Then [[Rayman]] arrives, alive and well, and everyone, including Polokus, celebrates.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
In the Game Boy Color version of [[Rayman 2]], Polokus plays a similar role, although due to the limited amount of storytelling in this version his character is not very well explained. All that is made clear is that [[Rayman]] needs to find his [[four masks]] and that, when he does, Polokus&#039; power will return. This means that players of the [[Rayman 2 Forever|Game Boy Color version]] are likely to be confused by Polokus&#039; appearance, unless they have also played another version of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=The creator of [[The Glade of Dreams|the dream world]] and [[:Category:Characters|all who live in it]]. Bubble Dreamer is the Supreme Being who dreams the world and all of its marvelous creatures into existence with His every sleep. He is a sensitive being; an artist (and unabashed hedonist) who is emotionally attached to his creations. His feelings have a direct effect on the world, and even one bad dream can unsettle its fragile balance! The magic people believe Bubble Dreamer keeps to His sacred resting grounds. But we know better: this fun­loving, super­being can’t resist living among his creations to laugh, play, and overindulge… and His creatures are much like him.|sign=Offical site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RO Polokus Chamber.jpg|320px|thumb|right|Polokus as the Bubble Dreamer in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Polokus does not appear in &#039;&#039;[[Rayman 3]]&#039;&#039;, and his absence is not explained but it is possible that after &#039;&#039;[[Rayman 2]]&#039;&#039; he went back to sleep. His next appearance is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is now known as the Bubble Dreamer. He has become a relaxed, jolly, whimsical being with a more childish attitude, and now dwells among his people. It seems that his more easy-going personality has filtered down to his creations, who are now much sillier and more carefree than they were in the earlier games. His appearance has changed: while still a fat, pale, amphibious creature, he no longer wears clothes, and he now has a long orange beard. He has become good friends with [[Rayman]], [[Globox]], the [[Teensie]]s and other characters. A magical instrument he uses to bring his dreams to life is seen for the first time: a wooden [[bubble]]-blowing pipe. [[Bubble]]s are introduced as a major motif which recurs throughout the game. It is revealed that the [[Electoon]]s are the stuff of Polokus&#039;s dreams and the substance of his world.&lt;br /&gt;
&lt;br /&gt;
One day, the Bubble Dreamer and his creations are sleeping at [[the Snoring Tree]], their sound of their snoring annoys an irritable [[Granny]] who dwells deep in the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. She sends an army of [[Antitoon|Darktoons]], [[Psychlops]] and other nighmare creatures to invade [[the Glade of Dreams]] and put a stop to the heroes&#039; snoring. The creatures capture [[Rayman]] and his friends, imprisoning them in [[cage]]s. [[Rayman]] soon escapes and pulls the Bubble Dreamer&#039;s beard, causing him to destroy his [[cage]] and free himself. [[Murfy]] appears, telling the heroes that in order to restore the Bubble Dreamer&#039;s memories (to make more playable characters appear), they should collect [[Electoon]]s. The Bubble Dreamer spends the rest of the game levitating inside [[the Snoring Tree]], sometimes acting crazy, pulling on his left eye, clucking like a chicken and detaching his head. Characters can pull on his beard to make him laugh and cause him to give a brief, whimsical description of the player&#039;s current character.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
The Bubble Dreamer appears in &#039;&#039;[[Rayman Legends]]&#039;&#039; in a similar supporting role as he had in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The first cutscene features him discussing with [[Murfy]] of the current state of [[the Glade of Dreams]], noting how the nightmares have multiplied, and the 100 year nap that [[Rayman]] and friends have fallen under. To this end, he commands [[Murfy]] to awaken them, and set in motion the events experienced in the game.&lt;br /&gt;
&lt;br /&gt;
The Bubble Dreamer resides in the [[Main Gallery]] throughout the rest of the game, usually sleeping unless the player jumps in front of him, which will cause him to give out information to the heroes, be that the location of missing [[Teensie]]s, or monitoring of the [[Online Challenges]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gallery 1.jpg|Polokus as seen in the [[Main Gallery]] of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Game complete reward.jpg|Polokus rewarding the player with [[lucky ticket]]s and [[Lum (UbiArt games)|Lums]] upon finishing the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RR-PS2-Japanese-Polokus.JPG|Polokus is coloured differently in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Chara-poro.jpg|Polokus was supposed to use a cauldron in &#039;&#039;[[Rayman 2]]&#039;&#039;, but the idea got [[Rayman 2 (early production)|scrapped]].&lt;br /&gt;
Polokus Attack.JPG|Concept art of Polokus attacking.&lt;br /&gt;
&lt;br /&gt;
Char-bubble-dreamer.png|Polokus, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to unused dialogue found in the files of &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[the Magician]] secretly despises the Bubble Dreamer for his silliness and decadence, and because he usually fails to protect his innocent creations from his nightmarish ones. [[The Magician]] constructs an army of [[Robot (Moody Clouds)|robots]] with which he hopes to overthrow the Bubble Dreamer and take control of [[the Glade of Dreams]], but he is thwarted by [[Rayman]], [[Globox]] and the [[Teensie]]s.&lt;br /&gt;
*In the description given in the manual of &#039;&#039;[[Rayman Origins]]&#039;&#039;, it is revealed that Polokus accidentally created [[Jano]] during his [[First Bad Dream]]. [[Jano]] then started creating [[Antitoon|Darktoons]], which are the negative equivalent of [[Electoon]]s: the stuff of nightmares.&lt;br /&gt;
* During &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s production, Polokus&#039; original name was &#039;&#039;&#039;Polochus the Magician&#039;&#039;&#039;.&lt;br /&gt;
* In the text of [[the Knowledge of the World]], there are typos on Polokus&#039; name, being incorrectly named as &amp;quot;Polukus&amp;quot;.&lt;br /&gt;
*During [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, one of the known concept arts showed up the Bubble Dreamer smoking in a hookah, while the blowpipe made it to the final version. The hookah from the concept art was later used in the final version of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Polokus]]&lt;br /&gt;
[[de:Polokus]]&lt;br /&gt;
[[hu:Polokus]]&lt;br /&gt;
[[it:Polokus]]&lt;br /&gt;
[[pl:Polokus]]&lt;br /&gt;
[[es:Polokus]]&lt;br /&gt;
[[ru:Полокус]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=84208</id>
		<title>Grand Minimus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=84208"/>
		<updated>2021-05-27T19:27:40Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Grand Minimus&lt;br /&gt;
| image = [[File:Grand-Minimus-Rayman-Legends.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Alan Winger (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Lee Delong and Ken Starcevic (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Matt Hill (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;,&#039;&#039;[[Rayman Legends]]&#039;&#039;,&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Friends&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The First King]] (ancestor)&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon7RO.png|15px|70]][[File:Icon0RO.png|15px|70]] [[File:RO-Electoon.png|25px]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|1 500]] [[File:Icon5RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]] [[File:Gem icon.png|25px]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Minimus&#039;&#039;&#039; are a tribe of [[Teensie]]s who first appear in &#039;&#039;[[Rayman 2]]&#039;&#039;. They are the kings of the [[Teensie]] race, and oversee [[the Hall of Doors]], [[the Isle of Doors]] or the [[Teensie Circle]]s, depending on the version of the game. They are playable characters in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Grand Minimus was originally the title of the sole king of the [[Teensie]]s. However, after [[Admiral Razorbeard]] locked the Grand Minimus up in a small [[cage]] with three other [[Teensie]]s presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in [[the Woods of Light]], the [[Teensie]]s eventually came to forget which one of them was the King. In fact, not even the King himself could remember.&lt;br /&gt;
&lt;br /&gt;
All of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in &#039;&#039;[[Rayman 3]]&#039;&#039; that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, it is soon confirmed that the Grand Minimus are the guardians of [[the Hall of Doors]], assigned by [[Polokus]] himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to [[Ly]] the Fairy, at least one member of the Grand Minimus is capable of creating [[Silver Lum]]s. One is used by the Grand Minimus in &#039;&#039;[[Rayman 2]]&#039;&#039;, while a second is additionally used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. As may be seen in &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus also have the responsibility of guarding [[the Heart of the World]], which resides in their throne room.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Splendid, [[Rayman]]! I&#039;m King of the [[Teensie]]s. I congratulate you on your courage.|sign=Grand Minimus|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R2Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The Grand Minimus make their debut appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] destroys the cage at the end of [[the Woods of Light]]. [[Rayman]] hopes to ask them as to the whereabouts of [[Ly]] the Fairy, but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is. After repeatedly grabbing the single crown from each other&#039;s head and declaring to be king, [[Rayman]] gets frustrated and interrupts their clammor. Intimidated and worrisome as to [[Ly]]&#039;s bad news, the Teensies hush immediately and hesitantly back away. The last Teensie standing forward is quickly handed the crown.&lt;br /&gt;
&lt;br /&gt;
The king then gives [[Rayman]] the bad news about [[Ly]], but explains that [[Ly]] is being held nearby in [[the Fairy Glade]]. If [[Rayman]] has already collected five [[Yellow Lum]]s, he will have collected enough energy to revitalize the king&#039;s magic powers. However, if [[Rayman]] is missing just one [[Yellow Lum|Lum]], the king will send [[Rayman]] back to get the rest.&lt;br /&gt;
&lt;br /&gt;
Magic restored, the king gives [[Rayman]] a good-bye speech before creating a [[Silver Lum]]. The [[Silver Lum]] drops down into a nearby abyss and explodes into a giant [[Spiral Door]]. [[Rayman]] leaps into the door and leaves the Teensies.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] next encounters the Grand Minimus as he enters [[the Sanctuary of Water and Ice]] level (between [[the Fairy Glade]] and [[the Marshes of Awakening]] in the PlayStation version). By now, the Grand Minimus have done some thinking, and have decided that all four would share being king. Standing in a line, each king would say a few sentences before walking to the end of the line as the next Teensie takes the crown and then takes his turn being king. Considering [[Rayman]] has enough [[Yellow Lums]], the Grand Minimus open the doors to [[The Sanctuary of Water and Ice|the Sanctuary]] ([[The Marshes of Awakening|the Marshes]] in the PlayStation version). This sequence occurs again before [[the Sanctuary of Stone and Fire]] (PlayStation - after [[Whale Bay]]) and [[the Sanctuary of Rock and Lava]] (PlayStation - after [[the Sanctuary of Stone and Fire]] and after [[beneath the Sanctuary of Rock and Lava]]).&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version, their dialogue is expanded and they give [[Rayman]] information on each upcoming Guardian of the [[Four Masks of Polokus|Masks]], as well as the [[Robo-Pirate|Pirates]]&#039; [[Robot Dinosaur]] in their final scene.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]], Grand Minimus are freed from cages throughout the game.&lt;br /&gt;
&lt;br /&gt;
One of the Grand Minimus is last seen in the final scene following [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Grand Minimus Woods of Light.jpg|The four Grand Minimus [[Teensie]]s introduce themselves to [[Rayman]] in [[the Woods of Light]].&lt;br /&gt;
Grand Minimus Woods of Light(Japan version of Rayman Revolution).jpg|The Grand Minimus look different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
[[File:TheMagicWell-RR-TheMinissaurusPlain.jpg|320px|thumb|right|A Grand Minimus by a [[Magic Well]].]]&lt;br /&gt;
The Grand Minimus plays a slightly different role in the PlayStation 2 remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Following acquisition of the crown, the king explains that both [[Globox]] and [[Ly]] the Fairy were captured by the [[Robo-Pirate]] army. The Grand Minimus hasn&#039;t the slightest clue where [[Globox]] is, but believe that the [[Teensie]] at [[the Minisaurus Plain]]&#039;s [[Teensie Circle]] knows where [[Ly]] was taken. Considering [[Rayman]] has five [[Yellow Lum]]s collected, the king produces what appears to be a [[Silver Lum]] and sends it towards [[Rayman]]. [[Rayman]] then excitedly learns the [[magic fist]] ability. The king hops onto a pedestal and produces a second [[Silver Lum]], which drops into a nearby void. The [[Silver Lum|Lum]] explodes and turns into a [[Spiral Door]]. After giving a farewell speech, the Grand Minimus sends [[Rayman]] off to [[the Front]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, three Grand Minimus attend to the three [[Teensie Circle]]s, and another three attend to the three [[Magic Well]]s. The one who attends to [[Teensie Circle|the Circle]] in [[Rainbow Creek]] is referred to a “the King of the Teensies” by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
Two Grand Minimus participate in the races and battles of &#039;&#039;[[Rayman M]]&#039;&#039; as one of the five initial playable characters. Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of the Grand Minimus:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Part-Time Kings. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Acrobatics, occupying the throne, and important speeches to the masses. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Not occupying the throne, coming in second, and each other&#039;s opposing ideas. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; They&#039;ve forgotten.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
GrandMinimusSkin1 Model.png|Two Grand Minimus.&lt;br /&gt;
GrandMinimus2.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin3 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin4 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin5 Model.png|Two Grand Minimus in an alternative skin (unused in &#039;&#039;[[Rayman M]]&#039;&#039;.)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Leading the [[Teensie]] peoples as the caretaker of [[the Heart of the World]], the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four [[Teensie]]s squabble over rights to don the Minimus [[crown]]. Now, the evil [[Hoodlum]]s are threatening to seize [[the Heart of the World]] – will the real Grand Minimus please stand up?|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;&amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R3Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus make an appearance at the end of [[the Fairy Council]]. [[Rayman]] chases [[André]] and eventually arrives at their throne room, only to find it full of dancing [[Teensie]]s and flashing disco lights. At the other end of the room, the Grand Minimus have [[Globox]] in their clutches. As [[Rayman]] approaches them, the Grand Minimus tell him that [[Globox]] cannot stay in the throne room for fear that [[André]] could escape. To save [[Globox]], the Grand Minimus open a portal to the [[Teensie Highway]] and explain to [[Rayman]] that he must take [[Globox]] to the [[Teensie Doctor]] in [[Clearleaf Forest]], [[Otto Psi]]. &#039;&#039;[[Rayman 3]]&#039;&#039; was the first game to give the sovereign [[Teensie]]s the name “Grand Minimus”.&lt;br /&gt;
&lt;br /&gt;
Later in the game, they also appear in [[the Desert of the Knaaren]], where a king and two advisors warn [[Rayman]] about the [[Knaaren]], and in the [[Hoodlum Headquarters]]. In both levels, a king and two advisors drop down from any [[cage]] that [[Rayman]] destroys, leaving either [[Jewel|gems]] or a [[Laser-Washing Powder]] can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
HeartOfTheWorld.jpg|A Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
Teensie R3.jpg|thumb|Several Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
acrobatics again.jpg|Three Grand Minimus [[Teensie]]s performing acrobatics once released from a [[cage]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
The Grand Minimus can be located in [[cage]]s in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Blue_Teensie_GBA.PNG|A blue colourized Grand Minimus.&lt;br /&gt;
Red_Teensie_GBA.PNG|A red colourized Grand Minimus.&lt;br /&gt;
Green_Teensie_GBA.PNG|A green colourized Grand Minimus.&lt;br /&gt;
Orange_Teensie_GBA.PNG|An orange colourized Grand Minimus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Grand Minimus.PNG|frame|right|class=sprite|The Grand Minimus in [[Agony Jails]], the first level of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
The Grand Minimus makes a cameo appearance in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Like several other recurring characters, he is seen briefly at the beginning of the game, when [[Rayman]] frees him from the [[Agony Jails]], where he has been imprisoned by the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Teensie_King_RK.PNG|thumb|200px|left|class=sprite|The Grand Minimus, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is a playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is the third character to unlock and his special power is to warp himself into the first place.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Oh, Grand Minimus! Keeper king of the [[Teensie|Teensy]] kinder... how&#039;s it tickling?! Still confusing the [[Livid Dead|livid dead]] with your crazy chit-chat...!&#039;I am the King! No, it&#039;s me!&#039; Have you let slip the silly secrets that lead to tricky treasures...|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus is a major character in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He makes his first appearance during the cinematic introduction of the game, taking a nap with his friends [[Rayman]], [[Globox]], the [[Goth Teensy]] and the [[Polokus|Bubble Dreamer]], and making grumbling noises while sleeping on [[Globox]]&#039;s back. The noises of the group annoy their neighbours, the [[Livid Dead]], and they lock them in [[cage]]s at [[the Snoring Tree]]. Weirdly, after that the Grand Minimus is not seen, and is replaced by a regular [[Green Teensy]], becoming an unlockable character who is unlocked once 70 [[Electoon]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
An undead [[Teensie]] with a gnawed crown, [[the First King]], also makes an appearance. The [[Polokus|Bubble Dreamer]] identifies him as the first Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|The Grand Minimus napping with the other heroes.&lt;br /&gt;
RaymanOrigins PreE3 HD Swingman.jpg|The Grand Minimus with the other heroes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of these).|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of them).|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus returns as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039; where he is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
[[File:RFR Teensy.png|320px|thumb|right|Artwork of the Grand Minimus in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.]]&lt;br /&gt;
While the Grand Minimus doesn&#039;t appear as a playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, he can be seen in an unlockable artwork.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Grand Minimus photo.png|320px|thumb|left|Grand Minimus&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is one of the unlockable [[List of heroes and costumes in UbiArt games|costumes]] for the [[Teensie]]s that can be purchased in the shop. He costs 1,500 [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Of all the characters in &#039;&#039;[[Rayman 2]]&#039;&#039;, the Grand Minimus underwent the greatest voice change between the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the PlayStation version, they sound like wise old men, while in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, they have high-pitched, squeaky voices.&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s Grand Minimus theme song includes ceaseless murmurs by the [[Teensie]]s, subtly indicating the talkative personality further explored in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. These sounds are not present in the Nintendo 64 version of the track due to audio limitations.&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Grand Minimus theme song reflects the music style of the American 1960s.&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Grand Minimus [[Teensie]]s have washed-out blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Grand Minimus (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Grand Minimus (Twitter).png|Twitter sharing photo.&lt;br /&gt;
File:Teensie.gif&lt;br /&gt;
File:Teensierage.png&lt;br /&gt;
File:Rayman_M_Teensie_1.jpg&lt;br /&gt;
File:Rayman_M_Teensie_2.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:Bubble_teensie_attaque.png&lt;br /&gt;
File:Bubble_teensie_magie.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Hall of Doors]]&lt;br /&gt;
*[[Teensie]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=bWUZ94WcqUE Gameplay demonstration of Grand Minimus at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grand Mini]]&lt;br /&gt;
[[pl:Wielki Minimus]]&lt;br /&gt;
[[es:Gran Mínimo]]&lt;br /&gt;
[[ru:Великий Минимус]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84207</id>
		<title>Carmen</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84207"/>
		<updated>2021-05-27T19:22:23Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Carmen&lt;br /&gt;
| image = [[Image:Carmen.png|center|150px|&#039;&#039;Carmen&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Caroll Rolley&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Whale&lt;br /&gt;
| status = Free&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A magnificent marine creature whose job it is to survey the depths of the ocean and deposit the [[air bubble]]s which can make the difference between life and death for stray plants and animals. She is sometimes pursued by [[piranha]]s with heartburn, who are quite fond of her [[air bubble]]s.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carmen the Whale&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman 2]]&#039;&#039;. In every version except [[Rayman 2 Forever]], Carmen&#039;s first appearance is on the Main Menu, making her the first significant character to appear in the game, even before [[Rayman]]. Carmen&#039;s home is in the ocean, though she occasionally makes trips to the [[Whale Bay]]. Carmen&#039;s purpose in life is to survey the depths of the ocean, depositing [[air bubble]]s to help any stray plants and animals, and in this case also [[Rayman]]. [[Piranha]]s are very fond of her [[air bubble]]s, since they suffer from heartburn. [[Rayman 2 (early production)|Early in the game&#039;s production]], she was known simply as &#039;&#039;&#039;The Whale&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen is captured by the [[Robo-Pirate]]s and imprisoned in the [[Whale Bay]]. Her captors planned to kill her for her blubber, so they could use it to grease the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. Once Carmen has been rescued by [[Rayman]], she makes it possible for him to swim through the huge underwater caverns by releasing [[air bubble]]s for him to collect and breathe. As long as he collects them frequently enough, he can stay underwater for an indefinite period of time. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen led [[Rayman]] to [[the Sanctuary of Water and Ice]], which has been reduced to a small area at the end of the [[Whale Bay]]; in all other versions, she simply leads him to the end of the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen_the_Whale.jpg|Carmen and [[Rayman]] swimming in the [[Whale Bay]].&lt;br /&gt;
Carmen_laser_prison_PS1.jpg|Carmen&#039;s [[laser]] prison in the PlayStation version.&lt;br /&gt;
The_Hall_of_Doors_PS1_06_Whale_Bay.jpg|In the PlayStation version, a holographic Carmen is used to represent [[Whale Bay]] in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Although [[Whale Bay]] still appears in the Game Boy Color version of [[Rayman 2]], Carmen does not appear except for a cameo appearance in the image that appears at the start of the world.  &lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Carmen makes an additional appearance following the [[Whale Bay]] in the ocean outside [[the Sanctuary of Stone and Fire]]. The rescue of [[Globox]] and Carmen is required to access [[The Sanctuary of Stone and Fire|the Sanctuary]], as Carmen must chase off a giant [[tentacle]] blocking the way through.&lt;br /&gt;
&lt;br /&gt;
Following her oceanic appearance, Carmen occasionally appears when [[Rayman]] returns to the area outside of [[The Sanctuary of Stone and Fire|the Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] rides Carmen in one of the loading animations in the game; this is the only act depicted in a loading animation that cannot actually be performed in the game, indicating that [[Ubisoft|the developers]] may have originally intended for [[Rayman]] to be able to ride Carmen at some point during the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen (Artwork from R2).png|Artwork of Carmen.&lt;br /&gt;
Carmen-RaymanM.jpg|Carmen the Whale appears in early &#039;&#039;[[Rayman M]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Carmen]]&lt;br /&gt;
[[de:Carmen]]&lt;br /&gt;
[[it:Carmen]]&lt;br /&gt;
[[pl:Carmen]]&lt;br /&gt;
[[es:Carmen]]&lt;br /&gt;
[[ru:Кармен]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84206</id>
		<title>Carmen</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Carmen&amp;diff=84206"/>
		<updated>2021-05-27T19:18:50Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Carmen&lt;br /&gt;
| image = [[Image:Carmen.png|center|150px|&#039;&#039;Carmen&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| portrayed by = Caroll Rolley&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Whale&lt;br /&gt;
| status = Free&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A magnificent marine creature whose job it is to survey the depths of the ocean and deposit the [[air bubble]]s which can make the difference between life and death for stray plants and animals. She is sometimes pursued by [[piranha]]s with heartburn, who are quite fond of her [[air bubble]]s.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carmen the Whale&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman 2]]&#039;&#039;. In every version except [[Rayman 2 Forever]], Carmen&#039;s first appearance is on the Main Menu, making her the first significant character to appear in the game, even before [[Rayman]]. Carmen&#039;s home is in the ocean, though she occasionally makes trips to the [[Whale Bay]]. Carmen&#039;s purpose in life is to survey the depths of the ocean, depositing [[air bubble]]s to help any stray plants and animals, and in this case also [[Rayman]]. [[Piranha]]s are very fond of her [[air bubble]]s, since they suffer from heartburn. [[Rayman 2 (early production)|Early in the game&#039;s production]], she was known simply as &#039;&#039;&#039;The Whale&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen is captured by the [[Robo-Pirate]]s and imprisoned in the [[Whale Bay]]. Her captors planned to kill her for her blubber, so they could use it to grease the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. Once Carmen has been rescued by [[Rayman]], she makes it possible for him to swim through the huge underwater caverns by releasing [[air bubble]]s for him to collect and breathe. As long as he collects them frequently enough, he can stay underwater for an indefinite period of time. In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Carmen led [[Rayman]] to [[the Sanctuary of Water and Ice]], which has been reduced to a small area at the end of the [[Whale Bay]]; in all other versions, she simply leads him to the end of the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen_the_Whale.jpg|Carmen and [[Rayman]] swimming in the [[Whale Bay]].&lt;br /&gt;
Carmen_laser_prison_PS1.jpg|Carmen&#039;s [[laser]] prison in the PlayStation version.&lt;br /&gt;
The_Hall_of_Doors_PS1_06_Whale_Bay.jpg|In the PlayStation version, a holographic Carmen is used to represent [[Whale Bay]] in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Carmen makes an additional appearance following the [[Whale Bay]] in the ocean outside [[the Sanctuary of Stone and Fire]]. The rescue of [[Globox]] and Carmen is required to access [[The Sanctuary of Stone and Fire|the Sanctuary]], as Carmen must chase off a giant [[tentacle]] blocking the way through.&lt;br /&gt;
&lt;br /&gt;
Following her oceanic appearance, Carmen occasionally appears when [[Rayman]] returns to the area outside of [[The Sanctuary of Stone and Fire|the Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] rides Carmen in one of the loading animations in the game; this is the only act depicted in a loading animation that cannot actually be performed in the game, indicating that [[Ubisoft|the developers]] may have originally intended for [[Rayman]] to be able to ride Carmen at some point during the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Carmen (Artwork from R2).png|Artwork of Carmen.&lt;br /&gt;
Carmen-RaymanM.jpg|Carmen the Whale appears in early &#039;&#039;[[Rayman M]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Carmen]]&lt;br /&gt;
[[de:Carmen]]&lt;br /&gt;
[[it:Carmen]]&lt;br /&gt;
[[pl:Carmen]]&lt;br /&gt;
[[es:Carmen]]&lt;br /&gt;
[[ru:Кармен]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84205</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=84205"/>
		<updated>2021-05-27T19:17:33Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox RL.png|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|50]][[File:Icon0RO.png|15px|50]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Globox, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Globox, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|12]][[File:Icon2RO.png|15px|12]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, who is blue-green in colour, with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms. His webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[The Glade of Dreams|the Glade]], with the exception of such characters as [[Ly]] the Fairy and [[Clark]] the Giant. Globox has an extremely large mouth with a long purple tongue, he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown late in the events of &#039;&#039;[[Rayman 2]]&#039;&#039;; one of his sons swallowed [[Four Masks of Polokus|the fourth Mask of Polokus]] after finding it in [[the Iron Mountains]] ([[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), then he gave the mask to [[Rayman]], once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the [[mosquito]] called for help, and hundreds of other blue [[mosquito]]es came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, along with [[Rayman]] and [[Barbara]], Globox sports a new adventurer outfit. He wears a sleeveless green coat over a buttoned white shirt, with the top unbuttoned. He also wears a small brown satchel, gray pants held up by a brown belt with a gold buckle, and brown shoes.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence too (under the influence of [[plum juice]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to [[plum juice]]; when [[André]] was inside his stomach, he would force Globox to drink some, then it would have various effects on Globox, such as getting drunk, and burping out giant bouncy bubbles. While under the influence of [[plum juice]] in [[Clearleaf Forest]], Globox realises that he can [[Swimming|swim]], and even manages to swim up an entire waterfall while avoiding [[piranha#In Rayman 3 and its spin-offs|piranhas]]. [[Plum juice]] can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in &#039;&#039;[[Rayman 3]]&#039;&#039; that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039;, it also may be the inspiration for characters getting [[Bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In the UbiArt games, and all versions of &#039;&#039;[[Rayman M]]&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox also has the ability to [[Rain Dance|form rainclouds]], albeit small ones that draw enough rain to either grow a [[plant]] quickly, put out fires, or rust a [[Robo-Pirate]] in self defence. Most other species would need to use a [[Rain Mask]], which one of [[Baby Globox|Globox&#039;s children]] gives to [[Rayman]] at [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than [[Baby Globox|650 children]], though simple and very shy.  Having been captured at least once in &#039;&#039;[[Rayman 2]]&#039;&#039;, he has grown an irrational fear of the [[Robo-Pirate]]s, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that [[Rayman]] had destroyed them all. Similarly, he displays this fear in &#039;&#039;[[Rayman 3]]&#039;&#039;, this time of the [[Hoodlum]]s and their attacks, unless he is under the influence of [[plum juice]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;[[Rayman 3]]&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. While he remains [[Rayman]]&#039;s daft sidekick in these games, in &#039;&#039;[[Rayman 2]]&#039;&#039; he is portrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;[[Rayman 3]]&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;[[Rayman 2]]&#039;&#039;, in Globox can become very rash while under the influence of [[plum juice]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally named &amp;quot;[[Globber]]&amp;quot;, a name that has now been passed on to [[Globber|one of his children]] in order to rename himself. Together with his wife, [[Uglette]], he is the proud father of at least [[Baby Globox|650 small children]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, they live in a secret location hidden in [[the Woods of Light]], named [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is [[Rayman]]’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]] which can be used to put out fires or make [[plant]]s grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at the last count!|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game.]]&lt;br /&gt;
&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the [[Robo-Pirate|pirates]]. Globox helps by causing [[Robo-Pirate|pirates]] to rest with his [[Rain Dance]]. [[Rayman]] praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly]] the Fairy and ask for further instructions. [[Ly]] gives Globox a [[Silver Lum]], and instructs him to surrender himself to the [[Robo-Pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as [[Rayman]]. Globox gives him the [[Silver Lum]] he received from [[Ly]], which allows [[Rayman]] to shoot with his [[magic fist]]. [[Rayman]] smashes a [[Sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks [[Rayman]] off the edge, and they become separated. From this point until he meets [[Ssssam]] in [[the Marshes of Awakening]]. When [[Rayman]] lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], [[Rayman]] meets [[Ssssam]], who informs him that Globox has been recaptured by the [[Robo-Pirate|pirates]] and taken beyond [[The Marshes of Awakening|the Marshes]].&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-TheCanopy-HallOfDoors.jpg|thumb|320px|left|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|right|Globox performing his [[Rain Dance]].]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches [[the Canopy]], he finds Globox imprisoned in a [[laser]] holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. [[Rayman]] frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plant]]s, putting out fires and short-circuiting electric [[laser]] fences. However, upon the sight of a [[warship]], Globox runs back the way they came into a cave. [[Rayman]] goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of [[Rayman]], insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure [[Rayman]] to [[the Crow&#039;s Nest]]. When he gets here, [[Admiral Razorbeard|Razorbeard]] shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that [[Rayman]] should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after [[the Crow&#039;s Nest]] fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the &#039;&#039;[[Buccaneer]]&#039;&#039; explodes, until [[Rayman]] turns up alive.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]===&lt;br /&gt;
&lt;br /&gt;
Globox appears in [[Rayman 2 Forever]], the Game Boy Color version of Rayman 2, although his role is drastically decreased. He is still captured at the start of the game and gives [[Rayman]] the [[Silver Lum]], however he does not appear again until the end, where he has a cameo appearance celebrating [[Rayman]]&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;[[Rayman 2]]&#039;&#039;, a few new elements were added. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Globox does not grant [[Rayman]] the ability to shoot his [[magic fist]], but instead simply allows [[Rayman]] to [[Telescopic fist|punch]]. Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins [[Rayman]] on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. He is also playable in &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several other [[skin]]s appear for Globox in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;200px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSkin1 Model.png|Globox in his original skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin2 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin3 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin4 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin5 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039; (unused).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Globox-OriginalCharacterSkin.jpg|Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin2.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA_GC-Globox-AlternativeCharacterSkin4.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
RM-Globox-UnusedCharacterSkinPart1.jpg|An unused [[skin]] for Globox.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ray3 globox float.png|thumb|right|320px|Globox floating away after drinking [[plum juice]].]]&lt;br /&gt;
&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove [[André]] from Globox during the first half of the game. During this time, Globox is forced by [[André]] to drink [[plum juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress [[Rayman]] through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, occasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230px&amp;quot; heights=&amp;quot;324px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman_3_Globox.png|Globox, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
In this game, Globox is only seen in the introduction and ending scenes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Globox EN.png|Globox in the introduction scene.&lt;br /&gt;
Andre GBA.PNG|Globox in the ending scene, spitting out [[André]].&lt;br /&gt;
Baby Globoxes R3 GBA French.PNG|Globox in the ending scene, reuniting with [[Baby Globox|his children]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Dark Lum]] [[André]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RHR 50.png|frame|left|class=sprite|Globox in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows [[Rayman]] through much of the game, similar to &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox is also a playable character in some levels. Oftentimes there will be a puzzle-like sequence of events that requires the player to use both [[Rayman]] and Globox to move forward in the level. As [[André]] has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Globox.png|frame|right|class=sprite|Globox in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Globox makes a brief cameo appearance at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks [[Rayman]] to have freed him.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Globox_RK.PNG|frame|left|class=sprite|Globox, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globox]]es on the track.&lt;br /&gt;
&lt;br /&gt;
{{Clear}} &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=A quiet force within [[The Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping − and always in good spirits − Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies. The mystery surrounding how [[The Glade of Dreams|the Glade]]’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other [[Red Wizard]]s of his Vubooduboo­-practising clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high-comedy featuring Globox’s fondness for sacred [[plum juice]].&lt;br /&gt;
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing &#039;the goubs&#039; in one&#039;s teeth.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest glute in [[The Glade of Dreams|Glade]]! Champion of snoring songs; you honor me with your noisy naps! Not sure the neighbors are so psyched.. [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the other wizards, Globox was originally red, but he turned blue after being attacked by blue [[mosquito]]es involving a berry picking incident. [[Red Globox]] is also an unlockable character in [[Rayman Origins|Origins]]. Globox can fly by flapping his arms, unlike in earlier games when he had to inflate in order to &#039;float&#039;. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; is also the first game that Globox has the ability to fight enemies. For some odd reason, [[Polokus|Bubble Dreamer]] refers to Globox as &amp;quot;the biggest [[glute]] in [[The Glade of Dreams|the Glade]]&amp;quot; when that name was used in reference to [[bird]]-like creatures that only appeared in the [[Rayman 3 (early production)|beta]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-GloboxArtwork.jpeg|Globox, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|Globox sliding in official &#039;&#039;[[Rayman Origins]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:RJR Rayman&amp;amp;Globox.png|320px|thumb|right|Globox and [[Rayman]] on a wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; where he can be purchased in the [[List of heroes and costumes in UbiArt games|costume]] pack as a playable character.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]&#039;s best friend! He&#039;ll follow him anywhere as long as there&#039;s something to eat! Always in for a laugh, he remains a solid sidekick with a powerful arm to deliver strong slaps to baddies.|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] in adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;315px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Globox02.jpg|Globox artwork from &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
{{quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;s agreed to sail around the world in [[Viking ship|the Captain&#039;s ship]] since the flight includes meal service!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; as a purchasable character using [[Gem (Rayman Adventures)|gems]] in the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Adventure Globox photo.png|Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox photo.png|Classic Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox (Twitter).png|Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Twitter).png|Classic Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; heights=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Globox (Facebook).jpg|Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Facebook).jpg|Classic Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he appears as a playable character and is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{quote|text=Rayman’s dependable best friend, as long as there aren’t Robo-Pirates around.|sign=Brawlhalla Rayman Patch Announcement|source=&#039;&#039;Brawlhalla&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Globox for the character Cassidy. He is considered an &#039;&#039;Epic Crossover Skin&#039;&#039;, along with [[Barbara]]. Globox comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include two [[mosquito]]es which Globox uses as guns as well as [[Selena]]&#039;s sword which is called the Selena Smasher here. Globox costs 300 Blue Mammoth coins to be unlocked.&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Globox Cassidy Legend Skin Screen.png|thumb|left|Globox as he appears on the Cassidy section on the Legend Menu in &#039;&#039;Brawlhalla&#039;&#039;.]]&lt;br /&gt;
| [[File:Globox Skin Purchase Pop Up.png|thumb|left|The pop-up advertisement to purchase Globox.]]&lt;br /&gt;
| [[File:Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|thumb|left|Globox and [[Barbara]] in the Legend Skin section of &#039;&#039;Brawlhalla&#039;&#039;&#039;s shop.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; ===&lt;br /&gt;
{{quote|text=Globox is [[Rayman]]’s best friend, but Globox’s best friends might be food. He’s always hungry, but still he tries his best to catch up by running and jumping through unknown terrain. He excels at jumping, probably thanks to his froggy likeness, but he can also fly by flapping his arms, I guess anything’s possible in [[the Glade of Dreams]].|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; along with [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:GloboxSmashTrophy.jpg|thumb|left|Globox as he appears in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Ancel globox sketch.png|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;[[Rayman 2]]&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character [[Rayman]] was going to rescue from the [[Rabbid]]s, but this idea was scrapped.&lt;br /&gt;
*During [[Rayman 2 (early production)|the production of &#039;&#039;Rayman 2&#039;&#039;]], Globox&#039;s original name was [[Globber]].&lt;br /&gt;
*It is interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of [[Rayman 2 (early production)|production of &#039;&#039;Rayman 2&#039;&#039;]], Globox had originally 35 sons and one of them was named [[Globs]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox is scaleless and his mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
[[pl:Globox]]&lt;br /&gt;
[[es:Globox]]&lt;br /&gt;
[[ru:Глобокс]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]] &lt;br /&gt;
[[Category:Friends from Rayman Mini]] &lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Crow%27s_Nest&amp;diff=84204</id>
		<title>The Crow&#039;s Nest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Crow%27s_Nest&amp;diff=84204"/>
		<updated>2021-05-27T19:12:40Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Destroy [[Admiral Razorbeard|Razorbeard]], and our victory will be complete.|sign=[[Ly]] the Fairy|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Crow&#039;s Nest&#039;&#039;&#039; is the final level in &#039;&#039;[[Rayman 2]]&#039;&#039;where [[Rayman]] finally takes on [[Admiral Razorbeard]] and attempts to save [[Globox]].&lt;br /&gt;
&lt;br /&gt;
Although it too is set on the &#039;&#039;[[Buccaneer]]&#039;&#039;, the Crow&#039;s Nest is handled as a different level to [[the Prison Ship]], possibly because the designers felt that it would be too difficult for the player if [[the Prison Ship]] led directly into this fight; another reason is that players might want to be able to return instantly to the last battle, rather than having to play all the way through an entire level to reach it. This method of design is particularly useful in the PlayStation version, as players can now return to the final fight, complete it and access [[Rayman 2 (cancelled prototype)|the post-credits 2D bonus level]].&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]] this level has been removed and the final fight, which is against a standard drilling pirate rather than [[Razorbeard]], takes place in [[Tomb of the Ancients]] instead.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:TheCrowsNestPC.jpg|center|320px|&#039;&#039;The Crow&#039;s Nest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-HallOfDoors-Crow&#039;sNest.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Crow&#039;s Nest.]]&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Situated at the pinnacle of the &#039;&#039;[[Buccaneer]]&#039;&#039;, the [[Grolgoth]] is prepared, and [[Admiral Razorbeard]] gets ready for [[Rayman]] to arrive while using [[Globox]], who is being hung upside down, as live bait. [[Rayman]] eventually arrives, and is subsequently shot by one of the [[Grolgoth]]&#039;s [[helicopter bomb]]s, though both [[Rayman]] and [[Globox]] survive the shot.&lt;br /&gt;
&lt;br /&gt;
The first phase of the final fight begins, with the [[Grolgoth]] shooting [[Helicopter bomb|bombs]] which trip it up if [[Rayman]] shoots and knocks them back at it, and attempts to squash [[Rayman]], as well as shooting energy from its feet. After it is knocked down three times, [[Admiral Razorbeard|Razorbeard]] attempts to take a giant jump and crush [[Rayman]], but he misses and causes the floor to cave in. [[Rayman]] then falls with them.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===   &lt;br /&gt;
Far away from &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Ly]] the Fairy meditates in a small glade. She responds to [[Rayman]]&#039;s screams, and sends what looks like a [[Silver Lum]] to his location which saves him from falling into lava. [[Silver Lum|The Lum]] catches him and gently guides him to safety, where he finds a [[flying shell]]. An image of [[Ly]] then appears to tell him that [[Polokus]] has destroyed all [[Robo-Pirate]]s on the land and encourages him to defeat [[Admiral Razorbeard|Razorbeard]] to complete their victory.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then turns around to see that [[Admiral Razorbeard|Razorbeard]] and the [[Grolgoth]] have survived, and the second phase of the battle begins. In a room full of lava, his [[Grolgoth]] keeps itself away from the lava by holding itself up on two wooden posts and attacks by shooting heat seeking missiles as the battle goes on. Towards the end of the battle, [[Admiral Razorbeard|Razorbeard]] will periodically raise the level of the lava in the chamber, making it more difficult for [[Rayman]] to stay above it. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] attacks by finding an energy sphere in either of two tunnels, and shoots at each arm, causing the [[Grolgoth]] to fall in the lava. While the [[Grolgoth]] is in the lava, [[Rayman]] can shoot it directly for some additional damage. The energy sphere provides exactly 5 shots, after which it reappears (randomly) in one of the tunnels, and the process must be repeated. Eventually, [[Admiral Razorbeard|Razorbeard]] abandons the [[Grolgoth]] and escapes, setting a five-second time bomb that explodes the entire &#039;&#039;[[Buccaneer]]&#039;&#039; with [[Rayman]] still in it.&lt;br /&gt;
&lt;br /&gt;
In the area where [[Rayman]] encountered [[Polokus]] earlier in the game, everybody mourns over all they could find left of [[Rayman]]; his left shoe. But suddenly, the shoe starts glowing, and [[Rayman]] emerges from the trees nearby, holding a walking stick in his shoe&#039;s absence. The shoe bounces back to [[Rayman]], and the [[baby Globox]]es run up to [[Rayman]] and hug him, happy for him to be alive, while everyone else cheers.&lt;br /&gt;
&lt;br /&gt;
===Unlimited ammo Easter egg===&lt;br /&gt;
The level features a hidden Easter egg in the form of a pickup which gives [[Rayman]] unlimited ammunition. It works on all versions, except the PlayStation one.&lt;br /&gt;
&lt;br /&gt;
After obtaining ammo, hold the ‘jump’ and ‘shoot’ buttons, then fly to the highest part in the middle of the chamber. Instead of crashing, [[Rayman]] passes through it and finds himself in a secret tunnel. After avoiding some obstacles along the way, a glowing blue ball will be seen. Touch it, and [[Rayman]] is teleported back into the arena with unlimited ammo. This power-up is deactivated if [[Rayman]] dies, but can be obtained an unlimited number of times. It is also possible to change the order of operations, and fly to the hidden tunnel first, but the regular ammo sphere still has to be collected once (See [[The Crow&#039;s Nest#External links|the external links]] for a demonstration.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
UnlimitedAmmo.jpg|[[Rayman]]&#039;s holding the blue ball, which represents unlimited ammo power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:TheCrowsNestDC.jpg|center|320px|&#039;&#039;The Crow&#039;s Nest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level is identical to the original version, barring graphical differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Isle of Doors Archipelago.png|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Crow&#039;s Nest.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 19.png|center|320px|&#039;&#039;The Crow&#039;s Nest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
The main difference in this version lies in phase 2, in this phase the [[Grolgoth]] is flying backwards trough a endless tunnel and [[Rayman]] has to shoot the [[Grolgoth]] while avoiding all obstacles. There are also little differences in the [[Grolgoth]]&#039;s attacks in phase 1. (See [[The Crow&#039;s Nest#External links|the external links]] for a demonstration.)&lt;br /&gt;
&lt;br /&gt;
Another subtle difference is that part of the opening cutscene is removed, as the scene where [[Admiral Razorbeard|Razorbeard]] hears that [[Rayman]] is on the ship and scolds the [[Spyglass Pirate]] for it occurs at the end of [[the Prison Ship]] instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth PS1 energy projectiles.jpg|The alternate showdown with the [[Grolgoth]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[File:RR-PS2-TheCrow&#039;sNest.jpg|center|320px|&#039;&#039;The Crow&#039;s Nest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Prison Ship#PlayStation 2 version|The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
This level is identical to the original version, barring graphical differences. The [[flying shell]] in the cutscenes has been recolored to gray, like the one in [[the Prison Ship]]. However, during the battle it is still yellow in color, like [[walking shell]]s.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the pipe section is generally seen as being the second part of the level, if the player dies during it they must start from the very beginning of the level. This makes the Crow&#039;s Nest the only level in any version of &#039;&#039;[[Rayman 2]]&#039;&#039; to have no [[Green Lum]]s.&lt;br /&gt;
&lt;br /&gt;
*In the game credits screen, in the Nintendo 64, PC and Dreamcast versions, the player can access to a hidden minigame called [[Menezis]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=oEzgAE3rd6U The Crow&#039;s Nest playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=r20qQj5iifo Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=1VzJolWwqgQ The Crow&#039;s Nest playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=YnVm_9GS1mo Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=78TXohDPm3Y The Crow&#039;s Nest playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=qn1lZqgVuY8 The Crow&#039;s Nest playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=cxiCA9NiGXM Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube  (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Vigie]]&lt;br /&gt;
[[de:Das Krähennest]]&lt;br /&gt;
[[pl:Wronie Gniazdo]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Places from Rayman 2|Crow&#039;s Nest, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tomb_of_the_Ancients&amp;diff=84203</id>
		<title>Tomb of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tomb_of_the_Ancients&amp;diff=84203"/>
		<updated>2021-05-27T19:06:52Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Tomb of the Ancients&#039;&#039;&#039; is a location in [[the Glade of Dreams]] and a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. This is where [[Clark]] the Giant was taken to for [[Technical Check-up|a check-up]]. The [[Robo-Pirate]]s use this place as one of their strongholds, and many signs of their occupation, such as their haphazard wooden constructions, are visible.&lt;br /&gt;
&lt;br /&gt;
It is notable for being the final level in [[Rayman 2 Forever|the Game Boy Color version]], as the final three levels of the game have all been removed.&lt;br /&gt;
&lt;br /&gt;
In the PC, Nintendo 64, Sega Dreamcast and [[Rayman 3D|Nintendo 3DS]] version of the game, a secret area can be found in the last phase of the Tomb of the Ancients. For more information, see &#039;&#039;[[Tomb of the Ancients secret]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsPC.jpg|center|320px|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Iron Mountains]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-TombOfTheAncients-HallOfDoors.jpg|thumb|left|320px|A [[Zombie Chicken]] hologram represents the Tomb of the Ancients in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
As the player enters the level for the first time, a short cutscene is played. The [[Spyglass Pirate]] informs [[Admiral Razorbeard]] that [[Rayman]] has retrieved [[Four Masks of Polokus|the third mask]]. A furious [[Admiral Razorbeard|Razorbeard]] warns him to make sure [[Rayman]] doesn&#039;t get [[Four Masks of Polokus|the last mask]]. The level then begins with [[Rayman]] emerging from a [[Spiral Door]] onto some stairs. Once he climbs down he encounters a [[Robo-Pirate]] sign saying that ’[[Clark]] was captured here before being brought to the [[Technical Check-up]].’ After hitting a [[switch]] that opens a door, [[Rayman]] is attacked by a [[Spider (Rayman 2)‎|spider]] through a tomb until he reaches a few platforms sticking out of the water. Here, he must descend into the pit to activated a [[switch]], while being pursued by a [[Spider (Rayman 2)|spider]], and then escalate out using the spider web. Then, climbing on to previous platforms, he reaches a passage with three possible routes. The left one leads to another platforming section where he has to avoid a [[Red Henchman 800]], a [[Spider (Rayman 2)‎|spider]] and a disembodied [[arm]] similar to the one encountered in [[the Cave of Bad Dreams]]. There is a crashed [[warship]] in this section. The right one is a graveyard with more disembodied [[arm]]s and another [[Red Henchman 800]]. Both of these contain [[switch]]es that must be activated in order to progress further. Once the [[switch]]es have been activated, [[Rayman]] must return to the passage and go forward, jumping across platforms and avoiding [[piranha]]s. Once he reaches the uppermost platform he has to jump down a hole to get to the next stage.&lt;br /&gt;
&lt;br /&gt;
The last platforming part features a secret passage which the player can access by jumping to the left once near the end of the phase. In the wall is a gap where a secret room can be found down some stairs. In this room, the player will have to fight several waves of [[Henchman 800|Henchmen 800]] before finding the [[1000th Yellow Lum]] necessary to obtain 100% completion of the game. If [[1000th Yellow Lum|this Lum]] remains uncollected, the game will be 99.9% complete, and even after it is collected the game screen will only display a total of 999 [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=-kd5fvOlX9o How to get secret 1000th Lum (at 4:00).]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Fossilised_Razorbeards_Tomb_of_the_Ancients.jpg|The crypts contain what look like statues or fossils of [[Admiral Razorbeard|Razorbeard]]. Nearby, [[Henchman 800|Henchmen 800]] and a [[Gorilla Pirate]] are found in a similar state.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] finds himself in front of a gate. After [[Magic fist|shooting]] the nearby cogs enough times to fully open it, [[Rayman]] jumps down onto a floating [[keg]]. He then rides the floating [[keg]]s and maneuvers up spiderwebs to reach the next barrel, avoiding electrical fences, [[zombie chicken]]s and [[Henchman 800|Henchmen 800s]]. A shortcut exists here where the player can skip a portion of the level by not entering a pipe. This phase also appears as two phases in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. After executing another platform jump, [[Rayman]] once again rides a floating [[keg]] where he must avoid a [[Robo-Pirate|pirate]] throwing [[keg]]s at him from higher ground and then climb up into the [[Robo-Pirate|pirate]] stronghold and defeat him. Once the [[Robo-Pirate|pirate]] is defeated, a [[Purple Lum]] will appear. [[Rayman]] must use this [[Purple Lum]] to reach a net and climb up towards the next phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The final phase begins with [[Rayman]] running across a narrow stretch of ground with polluted water towards the left, before reaching a door with a small [[Robo-Pirate|pirate]] sign saying ‘[[Technical Check-up]]’ adjacent to it. (It is at this point that the entrance to the [[Tomb of the Ancients secret]] is hidden.) After opening the [[Technical Check-Up]] door, a small cutscene plays where [[Rayman]] and [[Clark]] are initially overjoyed to find each other before it is revealed that [[Clark]] has had a controlling device implanted on his back and is being controlled by the [[Spyglass Pirate]] from another room.&lt;br /&gt;
&lt;br /&gt;
A boss fight ensues in which [[Rayman]] must activate a [[laser]] by hitting three [[switch]]es, then tricking [[Clark]] into tripping over it in order to attack the controlling device. Once the controlling device is destroyed, [[Clark]] is restored to his normal self. [[Rayman]] climbs onto [[Clark]]&#039;s back to destroy the final [[cage]], freeing a [[Teensie]] who then opens a [[Spiral Door]]. [[Rayman]] is then transported back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Creol_controlling_Clark.jpg|The [[Spyglass Pirate]] remotely manipulates [[Clark]].&lt;br /&gt;
Tomb of the Ancients secret.png|The [[Tomb of the Ancients secret]] area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsDC.jpg|center|320px|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Iron Mountains]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
The level is identical to the original version, barring a few graphical enhancements such as the presence of [[bat]]s. Notably, the secret area at the end of the level has been finished and is now accessible via a button code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Tomb of the Ancients (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Tomb of the Ancients.&lt;br /&gt;
R2TGE-PC-TOTA-RaymanInABarrel.jpg|[[Rayman]] on a floating [[keg]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = Tomb of the Ancients&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 16.png|center|320px|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Iron Mountains#PlayStation version|Gloomy Island]]&lt;br /&gt;
| lums = [[File:Icon2PS.png|2]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
The first phase of the original is completely removed. The rest of the level is also edited in the form of were the start and end of each phase occurs. Alternate passages and forks has been omitted, making the level much more linear and straightforward. Overall, however, the general layout is similar, and the level still concludes with the battle against the hypnotised [[Clark]].&lt;br /&gt;
&lt;br /&gt;
Although the area depicted in the loading screen is part of the first stage of the original version, it does not actually appear in the PlayStation version.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Tomb of the Ancients&lt;br /&gt;
| image = [[File:RR-PS2-TombOfTheAncients.jpg|center|320px|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[The Iron Mountains#PlayStation 2 version|The Iron Mountains]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
In this version, [[Rayman]] discovers a treasure chest in the [[Technical Check-up]] after rescuing [[Clark]], and upon opening it finds the [[Lums Radar]], a magnet-like device that points the way to nearby [[Yellow Lum]]s. He finds the [[1000th Yellow Lum]] in the same chest. The secret location in phase 1, which contained [[1000th Yellow Lum|the 1000th Yellow Lum]] in the original versions, is still present, and contains a few ordinary [[Yellow Lum]]s. Therefore, [[Rayman]] must visit it to achieve 100% completion.&lt;br /&gt;
&lt;br /&gt;
Whilst no real reason was ever given as to why [[Rayman]] went to the Tomb in the other versions of the game, he is specifically instructed to go here to rescue [[Clark]] in this version. In the other versions, [[Rayman]] appears to stumble across [[Clark]] solely by chance, and was simply passing through. This may be because the other games used [[the Hall of Doors]] as a level selector, where [[Clark]] does not need to do anything: whereas in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, the game can not progress without [[Clark]] to open the way to [[the Iron Mountains]], due to &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;&#039;s use of [[The Front|a free roaming world map]].&lt;br /&gt;
&lt;br /&gt;
If [[Rayman]] destroys any [[Robo-Pirate]]s and then revisits the level, they are replaced by [[Zombie Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Room Annex Tomb of the Ancient.jpg|The room next to the [[Technical Check-up]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Tomb of the Ancients&lt;br /&gt;
| image = [[Image:gbc2174.png|center|160px|class=sprite|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon6GBC.png|6]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Tomb of the Ancients directly follows [[the Sanctuary of Rock and Lava]], and this is where [[Rayman]] fights the final boss, which is just a drilling [[Henchman 800]].&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;267px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 05.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 06.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Bonus level (Rayman 2)|Bonus level]] ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 08.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;210px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 07.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 4===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 53.PNG|[[Rayman]] fighting the second [[Robo-Pirate|pirate]] in the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=Hdod1rZjiIU Tomb of the Ancients playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ZUMjzeYh8mw Tomb of the Ancients playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=DoSiJiUDRO8 Tomb of the Ancients playthrough at YouTube (Sega Dreamcast version) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ZTJcXwtOYpU Tomb of the Ancients playthrough at YouTube (Sega Dreamcast version) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rn91Zi_r0qQ Tomb of the Ancients playthrough at YouTube (Sega Dreamcast version) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=xEMMSo_fsrU The 1000th Yellow Lum glitch playthrough at YouTube (Nintendo 3DS version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=wSPLCSkxVIw Tomb of the Ancients playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=uQRw_G8Ewis The Tomb of the Ancients playthrough at YouTube (Sony PlayStation 2 version) (Part 1/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=MWRDnDtEU6c The Tomb of the Ancients playthrough at YouTube (Sony PlayStation 2 version) (Part 2/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=4qXlI7FYXUM The Tomb of the Ancients playthrough at YouTube (Sony PlayStation 2 version) (Part 3/4)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=BKmeI43Jzbc The Tomb of the Ancients playthrough at YouTube (Sony PlayStation 2 version) (Part 4/4)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=aUCcM234zxw Tomb of the Ancients playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=eTadKBeDtjI Tomb of the Ancients playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Tombeau des Anciens]]&lt;br /&gt;
[[de:Das Grab der Alten]]&lt;br /&gt;
[[pl:Grobowiec Starożytnych]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Tomb of the Ancients, The]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Tomb of the Ancients, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=84202</id>
		<title>The Echoing Caves</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=84202"/>
		<updated>2021-05-27T19:03:45Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level from &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. For the level in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, see [[The Echoing Caves (Rayman Activity Centre)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Echoing Caves&#039;&#039;&#039; (&#039;&#039;&#039;Echoing Caves&#039;&#039;&#039; in the PlayStation version) is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. In most versions, this level allows the player to revisit a part of [[the Fairy Glade]] which was unreachable before (and where a [[Glob Crystal]] can be found in the Dreamcast version), via a secret passage, and introduces [[keg]]s which can be used as rocket to get across pools of acid.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[Image:TheEchoingCavesPC.jpg|center|320px|&#039;&#039;The Echoing Caves&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-EchoingCaves-HallOfDoors.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Echoing Caves.]]&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Before the level starts, a cutscene set in a rainy part of the forest starts, in which a [[red Henchman 800]] surveys the area, and walks into an automatic door which is then locked. [[Rayman]] then arrives in the area, jumping off a high ledge, and engages into battle with [[Red Henchman 800|said Henchman]]. When it is defeated, [[Rayman]] then has to find four [[switch]]es to unlock the door and go through. Any [[switch]] can be turned on in no particular order.&lt;br /&gt;
&lt;br /&gt;
The first [[switch]] is situated in a small wooden stronghold nearby the battle area. Opposite that is a wooden drawbridge that [[Rayman]] must jump from in order to reach the ledge on the other side and drop down the hole in the ground into a small clearing. In the centre of that, there is another hole filled with clean water - this is a tunnel which leads to a wooden room in which the second [[switch]] is found. Back in the clearing, there is a [[plum]] tree - [[Rayman]] has to knock a [[plum]] down, take it down a corridor, and throw it at the head of a [[Gorilla Pirate]]. Then he can jump on that, climb the rope ladders and return to where he started.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then has to cross a pit using two pillars that stand, and jump down a cliff that leads to a misty pond half surrounded by a wooden building, where a [[purple Henchman 800]] sleeps. The third [[switch]] is found there. Opposite that [[switch]], [[Rayman]] finds a timed [[switch]] that triggers the rise of wooden pillars of varying sizes, which [[Rayman]] needs to climb to get to the ledge above and climb a rope ladder, leading him down a passage into an area with a vast chasm.&lt;br /&gt;
&lt;br /&gt;
The only way to cross this safely is to use the floating platforms that rise a certain height, turns itself upside down and comes back down again, while taking care not to be tipped over. At the other side, there is a little pond with a water mill spinning next to a building that [[Rayman]] has to go into. Inside there is a timed [[switch]] that opens the door before him, leading him out to a wooden ledge at the side of the wooden building where the last [[switch]] can be found. Not only are all four [[switch]]es turned on, [[Rayman]] is back to where he started, so now he can go through the door.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters from above, and can grab a [[keg]] with which he can break a door and access a [[cage]]. He is then introduced to the ability to fly a [[keg]], by lighting it using a nearby torch. With this first flying [[keg]] he can reach a structure across an acid river. There lies another [[cage]] and a second [[keg]] to light. With this [[keg]] [[Rayman]] can reach the level&#039;s exit, however he must overcome a [[Gorilla Pirate]] and access a [[switch]] to open the door. If he is very good at flying the [[keg]], he can also reach a second exit, which leads him back to [[the Fairy Glade]].&lt;br /&gt;
&lt;br /&gt;
===Back to [[the Fairy Glade]]===&lt;br /&gt;
[[Rayman]] must ride a [[plum]] through a river of slime, then climb on cobwebs above the slime, while shooting [[baby caterpillar]]s, to reach a [[Green Lum]]. The next section involves swinging on [[Purple Lum]]s and jumping between wooden pillars standing over the slime. At the end, [[Rayman]] lands on a wooden bridge with a [[purple Henchman 800]] above, hurling explosive [[keg]]s at him. [[Rayman]] must get a [[keg]] to hit a weak part of the bridge, so that it collapses, leaving an opening into the building. Inside, [[Rayman]] will battle a [[purple Henchman 800]] and break the last [[cage]], which was inaccessible during his earlier trip through [[the Fairy Glade]]. This will also free the last two [[Yellow Lum]]s from that level. Having completed the task, [[Rayman]] will jump into a hole left by missing floorboards to return to the Echoing Caves.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
Arriving through a large door, [[Rayman]] must once again light a [[keg]] and fly through a tunnel above an acid river. At the end, he comes across a small wooden building where a [[Robo-Pirate]] awaits him. Once the [[Robo-Pirate|pirate]] is beaten and the prisoner freed, [[Rayman]] must head back outside the building and hit a timer [[switch]], to open a large door leading to the next tunnel. He then has a time limit to reach a [[keg]], light it, and enter the tunnel before the aforementioned door closes. if he fails, he can try again. At the end of this tunnel lies the [[cage]] containing the [[Teensie]] which will take [[Rayman]] to [[the Hall of Doors]]. A [[warship]] looms ominously outside the cave, watching, possibly in reference to the [[warship]]&#039;s appearance in the following level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[Image:TheEchoingCavesDC.jpg|center|320px|&#039;&#039;The Echoing Caves&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
The level is mostly identical to the original with some graphical enhancements in the phase 1, where now many [[Popolopoï]]s, [[mosquito]]es, and strange [[fish]] can be seen in the environment. Additionally, the [[Henchman 800]] [[Rayman]] must combat in the beginning of phase 1 is of the drilling type, making the battle harder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Echoing Caves (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Echoing Caves.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = Echoing Caves&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 11.png|center|320px|&#039;&#039;Echoing Caves&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon2PS.png|2]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon5PS.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
One notable change is that the return to [[the Fairy Glade]] has been removed, as the [[cage]] it originally allowed the player to free has been omitted. [[Barrel Pirate|Barrel pirates]] are also fought throughout the first phase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Echoing cavesPS.jpg|[[Rayman]] jumping on floating platforms.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[File:RR-PS2-TheEchoingCaves.jpg|center|320px|&#039;&#039;The Echoing Caves&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Pirate Mines]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|The Lava Sanctuary]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==   &lt;br /&gt;
Many changes have been applied to this level as far as level design is concerned. Phase 2 and 3 are gone completely, and phase 1 now occurs as phase 2. It has also been significantly altered, and its difficulty increased. The stronghold in which the first [[switch]] is located is larger and guarded by a [[yellow Henchman 800]]. The hole leading to the second [[switch]] is now located inside a building, and guarded by two [[Yellow Henchman 800|yellow Henchmen 800]]. Three more [[Henchman 800|Henchmen]], a [[Purple Henchman 800|purple]] and two [[Green Henchman 800|green]], appear near the [[plum]] after the second [[switch]] has been lit, with two more - a [[Yellow Henchman 800|yellow]] and a [[Red Henchman 800|red]] guarding the ledge above the rope ladders and the [[Gorilla Pirate]]. The misty pond area has been completely removed, and the third [[switch]] is now located in a large multi-storey building with several [[Henchmen 800]] to battle. From this area, an elevator leads [[Rayman]] to the chasm with floating platforms and the fourth [[switch]], which is guarded by a [[Red Henchman 800]].&lt;br /&gt;
&lt;br /&gt;
Phase 1, in this game, is now phase 2 of the original [[The Precipice|Precipice]], requiring [[Rayman]] to climb a sinking tower. Phase 3 is now the phase 2 of [[the Top of the World]], a level omitted from this version. The end of the level now features a [[Ninja Henchman|Ninja Henchmen]] battle as the player must destroy one of two [[generator]]s to reach [[the Lava Sanctuary]]. The original phase 2 and 3 are now found in [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The passage that connects to [[the Fairy Glade]] here has been removed: Instead, the same area can be accessed by doing a [[Rain Dance]] on a plant in the second phase of [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Echoing Caves&lt;br /&gt;
| image = [[Image:gbc2117.png|center|160px|class=sprite|&#039;&#039;Echoing Caves&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
| followed by = [[The Precipice#Game Boy Color version|The Precipice]]&lt;br /&gt;
| lums = [[Image:Icon9GBC.png|9]][[Image:Icon4GBC.png|4]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Echoing Caves directly follow [[the Sanctuary of Stone and Fire]], and this is where [[Four Masks of Polokus|the third mask of Polokus]] is located. It resembles the original level much more than the rest of the game. The music is an edited version of [[the Walk of Life]] and [[the Walk of Power]].&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;797px&amp;quot; heights=&amp;quot;125px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 34.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 35.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 36.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Bonus level (Rayman 2)|Bonus level]] ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 33.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 50.PNG|A watermill can also be found in the Game Boy Color version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, there is an activity titled [[The Echoing Caves (Rayman Activity Centre)|the Echoing Caves]]. It does however, seem to have little connection to the &#039;&#039;[[Rayman 2]]&#039;&#039; level and the fact that they share names appears to be a coincidence. &lt;br /&gt;
*At the very end of the level, a [[warship]] is seen, possibly in reference to [[the Precipice]] level that follows, where the [[warship]] features heavily. Curiously, in &#039;&#039;[[Rayman Revolution]]&#039;&#039; this area is part of [[the Precipice]]. The [[warship]] does not appear here, most likely due to this.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-XkOGZF467g The Echoing Caves playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=7OiCljLGeiM The Echoing Caves playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=epxoIOsZpWY The Echoing Caves playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=87hIia8mZzY The Echoing Caves playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=QLBBe6EcXfw The Echoing Caves playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=Jv657ZtMKHA Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=NPuS5964MM4 Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=yd7-TsqT2vM Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=e1bddynMSp0 Echoing Caves playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=A1z1woaYc4Y Echoing Caves playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Cavernes de l&#039;Écho]]&lt;br /&gt;
[[de:Die Echohöhlen]]&lt;br /&gt;
[[pl:Jaskinie Echa]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Places from Rayman 2|Echoing Caves, The]]&lt;br /&gt;
[[Category: Places from Rayman 2 Forever|Echoing Caves, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Menhir_Hills&amp;diff=84201</id>
		<title>The Menhir Hills</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Menhir_Hills&amp;diff=84201"/>
		<updated>2021-05-27T18:10:26Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=This place is guarded by a [[walking shell]]. I heard that it may be possible to tame it.|sign=[[Murfy]] instructing [[Rayman]] on how to pass through the Menhir Hills|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Menhir Hills&#039;&#039;&#039; is a location from &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although it is absent from the [[Rayman 2 Forever|the Game Boy Color version]]. It is characterized by its focus on riding [[walking shell]]s, its short length (one of the shortest levels in all versions of &#039;&#039;[[Rayman 2]]&#039;&#039;), being the only level other than [[the Fairy Glade]] and [[the Marshes of Awakening]] that [[Rayman]] must re-visit at least once to complete the game, and being the first level in the game to give [[Rayman]] a sidekick – in this case, [[Clark]] the Giant.&lt;br /&gt;
&lt;br /&gt;
When [[Admiral Razorbeard]] seized [[Rayman]]&#039;s world, the Menhir Hills was the construction site of two [[Robo-Pirate]] training facilities: the [[Military Academy]] and the [[Elite Troop Training Center]]. These facilities largely cut the hills into three segments.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:Themenhirhillspc.JPG|center|320px|&#039;&#039;The Menhir Hills&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[File:R2TGE-PC-TheMenhirHills-HallOfDoors.jpg|thumb|left|320px|The level&#039;s characteristic [[walking shell]] is used to represent it in [[the Hall of Doors]].]]&lt;br /&gt;
When [[Rayman]] first arrives in the Menhir Hills, [[Murfy]] immediately appears right in [[Rayman]]&#039;s face and warns him about the nearby academy&#039;s [[walking shell]]. [[Murfy]] hints that the shell may be tamable, and [[Rayman]] shortly does just that. By riding the [[walking shell]], [[Rayman]] is able to cross a patch of [[nettle]]s to reach the [[Military Academy]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] enters [[Military Academy|the Academy]] to find two [[Henchman 800|Henchmen 800]] asleep; though the sign outside hints at sneaking past them, the [[Robo-Pirate]]s are of the weak variety and are fairly easy to defeat (though particularly in all versions but &#039;&#039;[[Rayman Revolution]]&#039;&#039; this is the first time multiple [[Robo-Pirate]]s are encountered at the same time) (it should also be noted that there are more than two [[Robo-Pirate]]s in [[Military Academy|the Academy]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, some of which being hidden). Whatever the player has [[Rayman]] do, the hero must continue on to leave [[Military Academy|the small Academy]].&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[File:Elite Training Academy.PNG|320px|thumb|right|[[Elite Troop Training Center]].]]&lt;br /&gt;
After taming another [[walking shell]], [[Rayman]] crosses a [[nettle]] patch and must dodge and weave through crates and the [[nettle]]s that protrude in the various tunnels he goes through. The end of the ride leaves [[Rayman]] at the entrance of the [[Elite Troop Training Center]]. As intimidating as the name is, [[Rayman]] soon finds there&#039;s nothing to worry about: [[Clark]] has already taken care of the students inside. The inside of the [[Elite Troop Training Center]] appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions.&lt;br /&gt;
&lt;br /&gt;
[[Clark]] is not feeling well; apparently, while fighting the [[Robo-Pirate]]s he accidentally swallowed a robot part. [[Clark]]&#039;s future will not be bright unless [[Rayman]] can bring him the [[Elixir of Life]] from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
This requirement forces the level to end immediately, unfinished. In all versions other than the PlayStation version, [[Rayman]] must backtrack to [[the Marshes of Awakening]] (in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;&#039;s case, this may be the first visit) to locate [[Jano|the Guardian of the Cave of Bad Dreams]]. As [[Rayman]] does not know [[The Cave of Bad Dreams|the Cave]]&#039;s name prior to his encounter with [[Clark]], [[The Cave of Bad Dreams|the Cave]] was not accessible prior to the encounter. In the PlayStation version, [[Rayman]] may go directly to [[the Cave of Bad Dreams]] from the Menhir Hills.&lt;br /&gt;
&lt;br /&gt;
===Return===&lt;br /&gt;
In all versions other than &#039;&#039;[[Rayman Revolution]]&#039;&#039;, [[Rayman]] is again lectured by [[Murfy]] about the [[walking shell]]s when he returns to the Menhir Hills. [[Rayman]] must travel through the entire level once more until he reaches [[Clark]].&lt;br /&gt;
&lt;br /&gt;
Revived by the [[Elixir of Life]], [[Clark]] busts a wooden wall in the [[Elite Troop Training Academy]], allowing [[Rayman]] access to the empty school. [[Rayman]] must lead [[Clark]] to other wooden walls so that he may break through them as well. In the end [[Rayman]] leaves [[Clark]] and descends a staircase leading out of the academy.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[File:Menhir Hills.PNG|320px|thumb|left|The final segment.]]&lt;br /&gt;
In the final segment of the Menhir Hills, [[Rayman]] must once again tame a [[walking shell]]. After doing so, he must ride it up a steep slope and then through a tunnel full of rising [[menhir]]s. The tunnel leads to a ‘forest’ full of toppling [[menhir]]s [[Rayman]] must dodge; the bridge he crosses has a similar set of obstacles. Finally, after avoiding the many [[menhir]]s, [[Rayman]] and the [[walking shell]] leap off a cliff and into a [[Spiral Door]]. The level is now finished.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[Image:TheMenhirHillsDC.jpg|center|320px|&#039;&#039;The Menhir Hills&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
The level is the same as in the original version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Menhir Hills.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Menhir Hills.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 7.png|center|320px|&#039;&#039;The Menhir Hills&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| connected to = [[The Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon2PS.png|2]]&lt;br /&gt;
| ludivs = [[File:Icon3PS.png|3]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]], the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for [[the Cave of Bad Dreams]]. As [[Murfy]] does not serve as guide in this version, his segment is also cut (although it couldn&#039;t have been anyway, as the area in which it occurs was cut). A [[Stone of Thought|stone]] can be found near the entrance portal in which [[Ly]] explains that [[Rayman]] must tame the [[Walking shell|shell]]. Unlike [[Murfy]], she appears certain that the [[Walking shell|shell]] can be tamed, although still does not elaberate on how to do this. The first [[Walking shell|shell]] ride is slightly harder with another [[walking shell]] following the player, meaning the player will have to constantly swerve around in circles to avoid the enemy [[Walking shell|shell]]. A new cut scene has been added at the end of the aforementioned [[Walking shell|shell]] chase, in which [[Rayman]] ends the chase by leaping from his [[Walking shell|shell]] and flying through a large door, which promptly closes. The structure in which [[Clark]] is found is also named the [[Military Academy|Elite Troop Training Academy]], which was originally credited to another facility in the here-removed first stage. However, this structure may well have been part of the academy anyway.&lt;br /&gt;
&lt;br /&gt;
Another difference is that the portal which [[Rayman]] uses is located within the room in which [[Clark]] is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene. &lt;br /&gt;
&lt;br /&gt;
In the first stage, originally second stage, there is a subtle difference in that the bridge [[Rayman]] crosses on the [[Walking shell|shell]] has had its crates removed. This is notable, however, as the loading screen for this level depicts the bridge with the crates, as seen originally.&lt;br /&gt;
&lt;br /&gt;
Also, there is an additional cut scene when [[Rayman]] and [[Clark]] part, in which [[Clark]] expresses his intent to return home and rest. [[Rayman]] asks him if he will join him later, which [[Clark]] agrees to. Despite this, [[Clark]] has no extended role in this version and is only seen once more in the [[Tomb of the Ancients]], as per other versions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:RR-PS2-TheMenhirHills.jpg|center|320px|&#039;&#039;The Menhir Hills&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon5.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the [[Globox&#039;s House]] [[Teensie]] explains that [[Clark]] went to the Hills and [[Rayman]] must follow him, rather than simply stumbling across him as happens in the other versions.&lt;br /&gt;
&lt;br /&gt;
===Backtracking===&lt;br /&gt;
After [[Rayman]] has completed [[the Canopy]], he is able to light torches. An alcove under the entrance of the [[Elite Troop Training Academy]] holds one of the Menhir Hills&#039; [[cage]]s, but to reach it [[Rayman]] must first light a nearby torch and ride a [[keg]] over a large gap. There are also several [[Yellow Lum]]s behind a [[laser]] covered door near the exit of the first phase, but it requires the [[Rain Mask]] to open the door.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The meeting with [[Clark]] inside the [[Elite Troop Training Center]] is technically still in phase 2, but once inside, the door closes, and [[Rayman]] cannot go back to the first part of phase 2. There is a different exit to a small outside area which contains a [[Spiral Door]]. It is the only level in the game that has a portal back to the hub that is not at the very beginning. It exists to allow [[Rayman]] to exit, if he revisits the level before obtaining the [[Elixir of Life]] for [[Clark]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=LIHE8wcy6KM The Menhir Hills playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=0SjpsjzpDk4 The Menhir Hills playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=ifdqBK1Cb5U The Menhir Hills playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=nP2fmbXr9oo The Menhir Hills playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=2_W-kvVUnfM The Menhir Hills playthrough at YouTube (Sony PlayStation version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=0IVuhMmUTWY The Menhir Hills playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=et56sbDgPaw The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rd_1xS_mohA The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jEWwvXYf_IQ The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Collines aux Menhirs]]&lt;br /&gt;
[[de:Die Menhir-Hügel]]&lt;br /&gt;
[[pl:Cierniowe Wzgórza]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Menhir Hills, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=84200</id>
		<title>The Sanctuary of Water and Ice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=84200"/>
		<updated>2021-05-27T18:09:24Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I see that you have found [[Four Masks of Polokus|the first of my four masks]].|sign=[[Polokus]] when [[Rayman]] meets him|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. It follows [[the Bayou]] in all versions of the game except the [[Rayman 2 Forever|the Game Boy Color version]] in which it is absent, and the [[Rayman 2 (PlayStation)|PlayStation version]] where the Sanctuary is found at the end of [[Whale Bay]]. In [[Rayman Revolution|the PlayStation 2 version]] the Sanctuary is found on [[the Lost Island]], but the level itself retains its original name. This is where [[Rayman]] fights [[Axel]] and finds [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:SanctuaryofWaterIce2.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-TheSanctuaryOfWaterAndIce-HallOfDoors.jpg|thumb|left|320px|A [[Red Henchman 800]] is used to represent the level in [[the Hall of Doors]].]]&lt;br /&gt;
===[[The Chamber of the Teensies]]===&lt;br /&gt;
Before entering the Sanctuary, [[Rayman]] is instead teleported to a hall, in which he meets the four [[Teensie]]s he met in [[the Woods of Light]]. They tell him that he is now in [[the Chamber of the Teensies]], a strange place that grants access to new worlds, provided that [[Rayman]] has collected at least 100 [[Yellow Lum]]s. If he has, then they will allow him to pass through the gigantic stone doors. A little hesitant, [[Rayman]] approaches them, and is then coaxed to go in by the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will visit [[The Chamber of the Teensies|the Chamber]] for each time he is about to find a world that hides one of [[Polokus]]&#039; [[Four Masks of Polokus|masks]].&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] arrives on the beach of an island – one side, there are cliffs to climb, on the other side is a wooden pier with a [[cage]] hanging from a pole. While climbing up the cliffs, he will encounter a [[crab]] and a [[purple Henchman 800]] that can drill into the ground and tunnel to a nearby position – the drill can be deadly if it emerges and catches [[Rayman]] from underground. At the top of the cliffs, there is a little cave, and a pool of water, which has an underwater passage that leads to a small room with a [[cage]].  &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will then have to go back that way, and then climb the netted ladder, where he will then end up on a higher cliff on which small [[Robo-Pirate]] installations were constructed. There is also a strange door, and on its foot are two odd looking triangles, a yellow and a blue one – the [[Robo-Pirate|pirates]] have been looking for a way to open this door as well. Then [[Rayman]] will encounter a [[red Henchman 800]], and once the coast is clear, he can proceed to throwing [[keg]]s at the metal [[sparadrap]]s that lock the two buildings. Each one contains a [[Magic Sphere]], which needs to be placed on top of these triangular bases according to their colour. Once they are both placed on, the door, which leads to the Sanctuary itself, will open. It is possible to move [[Rayman]] during the scene depicting the door opening. If the player moves him away from the location of the scene, he will disappear off screen, although will simply be found by the player wherever he ended up after the cut scene.&lt;br /&gt;
&lt;br /&gt;
Down the corridor, there is a hall in which lots of [[Yellow Lum]]s are found. Its walls display octopuses with tentacles resembling waves. Though the name of the Sanctuary suggests a mixed environment of water and ice, the interior of this part of the Sanctuary lacks water and is predominantly icy. At the end of this chamber, [[Rayman]] finds an open passageway which leads into a gaping, star-filled void: the next area.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
After stepping through the passageway, [[Rayman]] finds himself on a blue stone platform, floating in a star-filled abyss reminiscent of [[the Hall of Doors]]. Chunks of stone float in the void. [[Rayman]] must slide down a slippery, water-coated slope, jumping over bottomless pits, sliding through icy tunnels and catching [[Yellow Lum]]s as he goes. At the end of this series of slopes, [[Rayman]] slides up a ramp into the air and finds himself face-to-face with [[Axel]], the Guardian of the Sanctuary of Water and Ice, who exists solely to defend [[Four Masks of Polokus|the first mask of Polokus]] from all intruders. A chain of [[Purple Lum]]s leads from [[Rayman]] to [[Axel]]; with his [[grappling fist]], [[Rayman]] must swing from one [[Purple Lum]] to the next while avoiding the icicles thrown by [[Axel]]. When [[Rayman]] gets close enough, he must use his [[magic fist]] to strike the icicle hanging above [[Axel]]&#039;s head; this causes it to fall on the Guardian, defeating him. If [[Rayman]] falls or is knocked down from a [[Purple Lum]], he slides back down the slope and must begin the battle again.  &lt;br /&gt;
&lt;br /&gt;
Once the battle is over, an extra [[Purple Lum]] appears from [[Axel]]&#039;s remains, and he will have to swing onto the others once again, to cross the gap in between, onto another floating building with a waterfall flowing down. The waterfall curtains a large hallway. At the end of the hallway is a grassy chamber with a thin but steep hill, which has a strange pillar at the top with rings engraved on it. As [[Rayman]] shyly approaches this, [[Rayman&#039;s symbol|the white ring on his chest]] begins to glow, as does the ring on the pillar, and an electric beam connects it to his body. This opens the pillar up, revealing [[Four Masks of Polokus|the first mask of Polokus]]. [[Rayman]] climbs onto it, and when he takes it, he is finally warped away as the pillar closes itself.     &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then arrives on a moonlit cliff. At the edge of the cliff is a pillar similar to the one in the sanctuary, but atop it sits [[Polokus]], the god of [[the Glade of Dreams]]. [[Polokus]] explains that he is far away despite being physically present, and can only speak in dreams, but by travelling to the Sanctuaries and acquiring their corresponding masks [[Rayman]] can bring [[Polokus]] back. [[Polokus]] takes [[Four Masks of Polokus|the mask]] from the sanctuary and places it on his pillar, then warps [[Rayman]] back to [[the Hall of Doors]] (the [[Teensie Circle]] in [[the Minisaurus Plains]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheSanctuaryofWaterIcePC.jpg|[[Rayman]] is about to slide down the icy slope.&lt;br /&gt;
Thesanctuaryofwaterandicepc.JPG|[[Rayman]] on the slope.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[Image:TheSanctuaryofWaterIceDC.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level remains the same as before, but with the following exceptions:&lt;br /&gt;
&lt;br /&gt;
* At the beach in phase 1, a [[purple Henchman 800]] parachutes down and replaces the drilling [[Robo-Pirate|pirate]].&lt;br /&gt;
* In the cave in which the [[cage]] is found, a [[Glob Crystal]] can be found as well. Instead of the [[cage]] being on the floor, it is hanging from the ceiling.&lt;br /&gt;
* A drilling [[purple Henchman 800]] shooting [[helicopter bomb]]s replaces the other [[pirate]] at the door to the Sanctuary.   &lt;br /&gt;
* In phase 2, it appears to be snowing, mainly as a graphical enhancement.&lt;br /&gt;
* A yellow glow surrounds [[Axel]].&lt;br /&gt;
* Strangely, no victory fanfare plays, neither does the jingle that usually plays when [[Rayman]] picks up a Mask. In [[Rayman 2 (iOS)|the iOS version]], these tracks play but are erroneously set to loop infinitely, causing a very strange effect.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sanctuary of Water and Ice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Sanctuary of Water and Ice.&lt;br /&gt;
TheSanctuaryofWaterIceDCAxel.jpg|[[Axel]] is surrounded by a yellow glow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&#039;&#039;Main article: [[Whale Bay]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The level is absent. Instead, [[Axel]] and [[Four Masks of Polokus|the first mask]] can be found in [[Whale Bay]] (which occurs in this level&#039;s place, between [[the Menhir Hills]] and [[the Bayou]], rather than after [[the Canopy]]). Only [[Axel]]&#039;s arena and the mask chamber are lifted from the Sanctuary of Water and Ice for [[Whale Bay]].&lt;br /&gt;
&lt;br /&gt;
One notable change to the [[Axel]] section is that if [[Rayman]] revisits the level he will have to battle [[Axel]] again, whereas in most other versions [[Axel]] can only be fought once.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:RR-PS2-TheLostIsland.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
While the game still refers to this level as the Sanctuary of Water and Ice, the characters now refer to it as [[the Lost Island]], which appears to be the name of the island upon which the sanctuary was built. It also bears the following changes:&lt;br /&gt;
&lt;br /&gt;
* On the beach in phase 1, there are more [[Robo-Pirate]]s as well as there are more trees, leaving [[Rayman]] with less room for him to move around while attacking them. He would also have to jump off the top of the cliffs and glide to catch the [[Yellow Lum]]s at are above his reach. In the cave at the top of the cliffs, there is another [[Robo-Pirate|pirate]], this time with bombs and a flamethrower. Another [[Robo-Pirate|pirate]] also sleeps next to the ladder.&lt;br /&gt;
* Most notably, there is a little room near the Sanctuary door, in which a cannon stands. Throwing a [[keg]] will not ignite the sparks it emits, so [[Rayman]] will have to backtrack once the power of [[Magic fist|his shots]] is upgraded in [[the Canopy]].&lt;br /&gt;
* More [[Robo-Pirate|pirates]] stand at the door - two [[Purple Henchman 800|purple ones]] and a [[Yellow Henchman 800|yellow one]]. Once they are cleared, [[Rayman]] can proceed to gathering and placing the [[Magic Sphere]]s as normal.  &lt;br /&gt;
* In phase 2, the music played at the icy slopes is different.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=qBIRCEfctsQ The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jOIitZV2lTY The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=ztUthgQx-Zg The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=fjJjZ31fB6U The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=Bqutb2yj02g The Lost Island playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Ot3qnumQXFc The Lost Island playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=WfQCtJMw8RQ The Sanctuary of Water and Ice playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Sanctuaire d&#039;Eau et de Glace]]&lt;br /&gt;
[[de:Die Zuflucht von Wasser und Eis]]&lt;br /&gt;
[[pl:Świątynia Wody i Lodu]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Water and Ice, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=84199</id>
		<title>The Sanctuary of Water and Ice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=84199"/>
		<updated>2021-05-27T18:08:02Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added GBC info, as it was missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I see that you have found [[Four Masks of Polokus|the first of my four masks]].|sign=[[Polokus]] when [[Rayman]] meets him|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. It follows [[the Bayou]] in all versions of the game except the [[Rayman 2 Forever|the Game Boy Color version]] in which it is absent, and the PlayStation version where the Sanctuary is found at the end of [[Whale Bay]]. In [[Rayman Revolution|the PlayStation 2 version]] the Sanctuary is found on [[the Lost Island]], but the level itself retains its original name. This is where [[Rayman]] fights [[Axel]] and finds [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:SanctuaryofWaterIce2.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-TheSanctuaryOfWaterAndIce-HallOfDoors.jpg|thumb|left|320px|A [[Red Henchman 800]] is used to represent the level in [[the Hall of Doors]].]]&lt;br /&gt;
===[[The Chamber of the Teensies]]===&lt;br /&gt;
Before entering the Sanctuary, [[Rayman]] is instead teleported to a hall, in which he meets the four [[Teensie]]s he met in [[the Woods of Light]]. They tell him that he is now in [[the Chamber of the Teensies]], a strange place that grants access to new worlds, provided that [[Rayman]] has collected at least 100 [[Yellow Lum]]s. If he has, then they will allow him to pass through the gigantic stone doors. A little hesitant, [[Rayman]] approaches them, and is then coaxed to go in by the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will visit [[The Chamber of the Teensies|the Chamber]] for each time he is about to find a world that hides one of [[Polokus]]&#039; [[Four Masks of Polokus|masks]].&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] arrives on the beach of an island – one side, there are cliffs to climb, on the other side is a wooden pier with a [[cage]] hanging from a pole. While climbing up the cliffs, he will encounter a [[crab]] and a [[purple Henchman 800]] that can drill into the ground and tunnel to a nearby position – the drill can be deadly if it emerges and catches [[Rayman]] from underground. At the top of the cliffs, there is a little cave, and a pool of water, which has an underwater passage that leads to a small room with a [[cage]].  &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will then have to go back that way, and then climb the netted ladder, where he will then end up on a higher cliff on which small [[Robo-Pirate]] installations were constructed. There is also a strange door, and on its foot are two odd looking triangles, a yellow and a blue one – the [[Robo-Pirate|pirates]] have been looking for a way to open this door as well. Then [[Rayman]] will encounter a [[red Henchman 800]], and once the coast is clear, he can proceed to throwing [[keg]]s at the metal [[sparadrap]]s that lock the two buildings. Each one contains a [[Magic Sphere]], which needs to be placed on top of these triangular bases according to their colour. Once they are both placed on, the door, which leads to the Sanctuary itself, will open. It is possible to move [[Rayman]] during the scene depicting the door opening. If the player moves him away from the location of the scene, he will disappear off screen, although will simply be found by the player wherever he ended up after the cut scene.&lt;br /&gt;
&lt;br /&gt;
Down the corridor, there is a hall in which lots of [[Yellow Lum]]s are found. Its walls display octopuses with tentacles resembling waves. Though the name of the Sanctuary suggests a mixed environment of water and ice, the interior of this part of the Sanctuary lacks water and is predominantly icy. At the end of this chamber, [[Rayman]] finds an open passageway which leads into a gaping, star-filled void: the next area.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
After stepping through the passageway, [[Rayman]] finds himself on a blue stone platform, floating in a star-filled abyss reminiscent of [[the Hall of Doors]]. Chunks of stone float in the void. [[Rayman]] must slide down a slippery, water-coated slope, jumping over bottomless pits, sliding through icy tunnels and catching [[Yellow Lum]]s as he goes. At the end of this series of slopes, [[Rayman]] slides up a ramp into the air and finds himself face-to-face with [[Axel]], the Guardian of the Sanctuary of Water and Ice, who exists solely to defend [[Four Masks of Polokus|the first mask of Polokus]] from all intruders. A chain of [[Purple Lum]]s leads from [[Rayman]] to [[Axel]]; with his [[grappling fist]], [[Rayman]] must swing from one [[Purple Lum]] to the next while avoiding the icicles thrown by [[Axel]]. When [[Rayman]] gets close enough, he must use his [[magic fist]] to strike the icicle hanging above [[Axel]]&#039;s head; this causes it to fall on the Guardian, defeating him. If [[Rayman]] falls or is knocked down from a [[Purple Lum]], he slides back down the slope and must begin the battle again.  &lt;br /&gt;
&lt;br /&gt;
Once the battle is over, an extra [[Purple Lum]] appears from [[Axel]]&#039;s remains, and he will have to swing onto the others once again, to cross the gap in between, onto another floating building with a waterfall flowing down. The waterfall curtains a large hallway. At the end of the hallway is a grassy chamber with a thin but steep hill, which has a strange pillar at the top with rings engraved on it. As [[Rayman]] shyly approaches this, [[Rayman&#039;s symbol|the white ring on his chest]] begins to glow, as does the ring on the pillar, and an electric beam connects it to his body. This opens the pillar up, revealing [[Four Masks of Polokus|the first mask of Polokus]]. [[Rayman]] climbs onto it, and when he takes it, he is finally warped away as the pillar closes itself.     &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then arrives on a moonlit cliff. At the edge of the cliff is a pillar similar to the one in the sanctuary, but atop it sits [[Polokus]], the god of [[the Glade of Dreams]]. [[Polokus]] explains that he is far away despite being physically present, and can only speak in dreams, but by travelling to the Sanctuaries and acquiring their corresponding masks [[Rayman]] can bring [[Polokus]] back. [[Polokus]] takes [[Four Masks of Polokus|the mask]] from the sanctuary and places it on his pillar, then warps [[Rayman]] back to [[the Hall of Doors]] (the [[Teensie Circle]] in [[the Minisaurus Plains]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheSanctuaryofWaterIcePC.jpg|[[Rayman]] is about to slide down the icy slope.&lt;br /&gt;
Thesanctuaryofwaterandicepc.JPG|[[Rayman]] on the slope.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[Image:TheSanctuaryofWaterIceDC.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level remains the same as before, but with the following exceptions:&lt;br /&gt;
&lt;br /&gt;
* At the beach in phase 1, a [[purple Henchman 800]] parachutes down and replaces the drilling [[Robo-Pirate|pirate]].&lt;br /&gt;
* In the cave in which the [[cage]] is found, a [[Glob Crystal]] can be found as well. Instead of the [[cage]] being on the floor, it is hanging from the ceiling.&lt;br /&gt;
* A drilling [[purple Henchman 800]] shooting [[helicopter bomb]]s replaces the other [[pirate]] at the door to the Sanctuary.   &lt;br /&gt;
* In phase 2, it appears to be snowing, mainly as a graphical enhancement.&lt;br /&gt;
* A yellow glow surrounds [[Axel]].&lt;br /&gt;
* Strangely, no victory fanfare plays, neither does the jingle that usually plays when [[Rayman]] picks up a Mask. In [[Rayman 2 (iOS)|the iOS version]], these tracks play but are erroneously set to loop infinitely, causing a very strange effect.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sanctuary of Water and Ice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Sanctuary of Water and Ice.&lt;br /&gt;
TheSanctuaryofWaterIceDCAxel.jpg|[[Axel]] is surrounded by a yellow glow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&#039;&#039;Main article: [[Whale Bay]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The level is absent. Instead, [[Axel]] and [[Four Masks of Polokus|the first mask]] can be found in [[Whale Bay]] (which occurs in this level&#039;s place, between [[the Menhir Hills]] and [[the Bayou]], rather than after [[the Canopy]]). Only [[Axel]]&#039;s arena and the mask chamber are lifted from the Sanctuary of Water and Ice for [[Whale Bay]].&lt;br /&gt;
&lt;br /&gt;
One notable change to the [[Axel]] section is that if [[Rayman]] revisits the level he will have to battle [[Axel]] again, whereas in most other versions [[Axel]] can only be fought once.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:RR-PS2-TheLostIsland.jpg|center|320px|&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
While the game still refers to this level as the Sanctuary of Water and Ice, the characters now refer to it as [[the Lost Island]], which appears to be the name of the island upon which the sanctuary was built. It also bears the following changes:&lt;br /&gt;
&lt;br /&gt;
* On the beach in phase 1, there are more [[Robo-Pirate]]s as well as there are more trees, leaving [[Rayman]] with less room for him to move around while attacking them. He would also have to jump off the top of the cliffs and glide to catch the [[Yellow Lum]]s at are above his reach. In the cave at the top of the cliffs, there is another [[Robo-Pirate|pirate]], this time with bombs and a flamethrower. Another [[Robo-Pirate|pirate]] also sleeps next to the ladder.&lt;br /&gt;
* Most notably, there is a little room near the Sanctuary door, in which a cannon stands. Throwing a [[keg]] will not ignite the sparks it emits, so [[Rayman]] will have to backtrack once the power of [[Magic fist|his shots]] is upgraded in [[the Canopy]].&lt;br /&gt;
* More [[Robo-Pirate|pirates]] stand at the door - two [[Purple Henchman 800|purple ones]] and a [[Yellow Henchman 800|yellow one]]. Once they are cleared, [[Rayman]] can proceed to gathering and placing the [[Magic Sphere]]s as normal.  &lt;br /&gt;
* In phase 2, the music played at the icy slopes is different.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=qBIRCEfctsQ The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jOIitZV2lTY The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=ztUthgQx-Zg The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=fjJjZ31fB6U The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=Bqutb2yj02g The Lost Island playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Ot3qnumQXFc The Lost Island playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=WfQCtJMw8RQ The Sanctuary of Water and Ice playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Sanctuaire d&#039;Eau et de Glace]]&lt;br /&gt;
[[de:Die Zuflucht von Wasser und Eis]]&lt;br /&gt;
[[pl:Świątynia Wody i Lodu]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Water and Ice, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=84184</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=84184"/>
		<updated>2021-05-21T21:25:42Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: /* Artwork gallery */Added trivia section about presumed origin of character name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Livingstone-Rayman-Legends.png|300px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Spellbound Forest]] [[Rayman (Game Boy Color)|(GBC)]], [[Rainy Forest]] [[Rayman (Game Boy Color)|(GBC)]], [[Ancient Forest]] [[Rayman (Game Boy Color)|(GBC)]], [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]], [[Medieval Mayhem]], [[Toad Story (Rayman Adventures)|Toad Story]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]])&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| attacks = Contact, hat throw&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Lividstones&#039;&#039;&#039; or &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are recurring enemies in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They made their first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and later appeared in &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;. Before &#039;&#039;[[Rayman Origins]]&#039;&#039;, they were a limbless species with tall slender bodies, large noses and moustaches.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.&lt;br /&gt;
&lt;br /&gt;
Besides [[Rayman]]&#039;s [[Telescopic fist|fist]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.&lt;br /&gt;
&lt;br /&gt;
Another variety of Livingstones are [[little Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in [[The Dream Forest|the Jungle world]]. There are three types of them available.&lt;br /&gt;
*&#039;&#039;&#039;Big livingstone&#039;&#039;&#039; - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by [[grimace|making faces]], or throwing a [[plum]] on his head.&lt;br /&gt;
*&#039;&#039;&#039;Little livingstone&#039;&#039;&#039; -  Goes back and forth on the platform.&lt;br /&gt;
*&#039;&#039;&#039;Ferocious little livingstone&#039;&#039;&#039; - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Explorateur.png|A typical Livingstone, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
ExplorateurGrimace.png|Livingstones go crazy when they survive a [[telescopic fist|punch]] or are subjected to a [[grimace]].&lt;br /&gt;
ExplorateurPrune.png|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
The standard variant of Livingstones appear in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], in the worlds [[Spellbound Forest (Rayman 1)|Spellbound Forest]], [[Rainy Forest]] and [[Ancient Forest]]. They behave exactly the same way as their original counterparts, except they do not charge if not defeated in one shot, and instead continue their patrol until they are beaten.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AnF 4.PNG|A Livingstone in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Plum Post R3.png|thumb|right|320px|The [[plum]]-posts in &#039;&#039;[[Rayman 3]]&#039;&#039; bear images of Livingstones, in reference to their role in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
Livingstones do not make a physical appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Livingstones also appear in [[Forest (world)|the Forest world]] of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Here they are known by the name of &#039;&#039;&#039;Explorators&#039;&#039;&#039; and have a significantly altered appearance. They no longer have noses or moustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they&#039;re actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but here they are renamed &#039;&#039;&#039;Lividstones&#039;&#039;&#039;, perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[Telescopic fist|punching]] or [[Grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[hunter]]s. The smaller variant of Lividstones are not present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO JungleOutThere SpikePlantKill.jpg|Lividstones will become inflated after getting hit, allowing them to be bubblized.&lt;br /&gt;
Swinging Caves 3.jpg|Lividstones, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
Outta My Way 2.jpg|Lividstones with spiky hats, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Lividstones return as enemies in &#039;&#039;[[Rayman Legends]]&#039;&#039;. However, they are no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown unbuttoned shirt, brown wristbands, and a pair of patched blue pants held by a rope. A second version appears in [[Castle Rock]]. These Lividstones are similar to the first Lividstones, but they wear a red bandanna on their heads, and their pants are black as opposed to blue. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. In the Wii U, PlayStation Vita and Nintendo Switch versions, [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; [[Murfy]] can also grab them and move them wherever he wants. The second kind of Lividstones appear on top of stacked Lividstones, where they sing as opposed to attacking, and are easily destroyed. Normal green Lividstones also appear in the game but only in the [[Back to Origins]] levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|Livingstones wear new clothes and use new weapons in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Livingstone normal.jpg|A Lividstone in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Livingstone with shield.jpg|A Lividstone with a shield.&lt;br /&gt;
Ropes Course 4.png|Lividstones tied to ropes.&lt;br /&gt;
Livingstones torturing Lums.jpg|Lividstones tormenting [[Lum (UbiArt games)|Lums]].&lt;br /&gt;
Ropes Course 1.png|Lividstones on stilts.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Intro 1.PNG|320px|thumb|right|The Lividstones who find the [[Ancient Egg]]s.]]&lt;br /&gt;
Lividstones return again in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. Like almost everything in the game, their designs are the exact same from &#039;&#039;[[Rayman Legends]]&#039;&#039;. As a change, they are the ones who set off the events in the game. Two Lividstones happen to come across the [[Sacred Tree]] and get into the roots of it. They steal all the [[Ancient Egg]]s within, resulting in the [[Sacred Tree]] wilting. They then flee in their [[Warship|flying ships]] with all of the [[Ancient Egg|eggs]]. One [[Ancient Egg|egg]] happens to fall from the [[Warship|ship]] and land on either [[Rayman]] or [[Barbara]]. Lividstones can be found in [[Medieval Mayhem]] and [[Toad Story (Rayman Adventures)|Toad Story]]. They occupy areas such as the castle grounds, enchanted forests, dark dungeons, and haunted matters. Their attacks are almost all the same, being their weapons are still nailed planks and parachute from above. The second kind of Lividstones also return, but their behavior is still them standing on top of stacked Lividstones and singing. Though speculated, there is one new ability they have learned which is that they can dodge being hit by a knocked back Lividstone. If the player happens to hit the first Lividstone of a chain that jump into the foreground too early, the other Lividstones will jump and avoid being hit by the knocked back Lividstone. But this move is completely rare and doesn&#039;t occur often as they only do it in one specific level, thus leading it to be speculated as a glitch or mere coincidence. &lt;br /&gt;
&lt;br /&gt;
It also appears that Lividstones and [[Toad (Rayman Legends)|Toads]] are at war with each other. No longer allied by the [[Dark Teensy|Dark Teensies]], the Lividstones and [[Toad (Rayman Legends)|Toads]] fight for territory. In many levels of [[Toad Story (Rayman Adventures)|Toad Story in &#039;&#039;Adventures&#039;&#039;]], Lividstones invade the territory of the [[Toad (Rayman Legends)|Toads]]. Within the levels, Lividstones and [[Toad (Rayman Legends)|Toads]] show signs of winning the battles that are taking place but due to the player interfering, the battles usually end in a stalemate with a [[Francky]] and [[Oger]] preparing to fight each other only to have the player defeat both of them.&lt;br /&gt;
&lt;br /&gt;
Lividstones that have their &#039;&#039;[[Rayman Origins]]&#039;&#039; design also return in some levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Cavern Calamity.JPG|A pair of Lividstones being defeated.&lt;br /&gt;
Temple Topple.JPG|A &#039;&#039;[[Rayman Origins]]&#039;&#039; Lividstone being defeated.&lt;br /&gt;
Adventures Toad 8.PNG|Lividstones appearing with the [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Dream_Forest.png|frame|left|class=sprite|[[The Dream Forest]]&#039;s introductory image shows a Livingstone carrying a [[cage]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstones from &#039;&#039;[[Rayman CP]]&#039;&#039;.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Livingstone1 RO.JPG|thumb|left|Artwork of some Livingstones from &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1enemies|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
{{RLenemies|collapsed=Y}}&lt;br /&gt;
{{RAenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Livingstone]]&lt;br /&gt;
[[pl:Livingstony]]&lt;br /&gt;
[[ru:Исследователь]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Enemies from Rayman Adventures]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Livingstones&#039; name is presumably derived from the famous Scottish explorer David Livingstone, as the characters are clearly based on explorers.&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Military_Academy&amp;diff=84183</id>
		<title>Military Academy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Military_Academy&amp;diff=84183"/>
		<updated>2021-05-18T16:15:12Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: Added mention that this area does not appear in PS1 version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:R2TGE-PC-EliteTroopTrainingCenter.jpg|320px|thumb|right|The Military Academy&#039;s entrance.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Military Academy&#039;&#039;&#039; is a [[Robo-Pirate]] school located in [[the Menhir Hills]] in all versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, although the area in which it lies, and therefore the Academy itself, has been removed in the PlayStation Version.&lt;br /&gt;
&lt;br /&gt;
The Academy can only be reached by using a [[walking shell]] to cross a large passage full of [[nettle]]s. 9 [[Yellow Lum]]s are found here, as well as 2 [[cage]]s. The inhabitants of the Academy are several [[Robo-Pirate]]s and a [[walking shell]]. The Academy consists mainly of a large building with two rooms; the main one houses four [[Robo-Pirate]]s, while the other contains one. This one seems to be the boiler room, as various contraptions can be seen.&lt;br /&gt;
&lt;br /&gt;
As soon as [[Rayman]] enters the level, [[Murfy]] flies in and warns [[Rayman]] about the [[walking shell]] on the other side of a [[nettle]] patch. [[Rayman]] tires the [[Walking shell|shell]] out, then rides it over the [[nettle]]s. To access a [[cage]] outside of the Academy, [[Rayman]] must make the [[Walking shell|shell]] smash into a door. A sign outside the Academy, erected by [[Admiral Razorbeard]], reads &#039;Military Academy. Please respect the need for total silence for the cadets&#039; concentration.&#039; The four [[Robo-Pirate]]s in the Academy are all sleeping, making it easy for [[Rayman]] to despatch them. He can then choose to go into the boiler room, or to access the next part of the level, the [[Elite Troop Training Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, once [[Rayman]] has beaten [[the Pirate Mines]] level, he can go back to the Military Academy and fully access the rest of it. In the boiler room is a sleeping [[purple Henchman 800]] that must be defeated in order to access the last few [[Yellow Lum]]s on the level. [[Rayman]] must do a [[Rain Dance]] on the boiler to deactivate a locked door, behind which are two more sleeping [[purple Henchman 800]]s. Once these two have been defeated, all the [[Yellow Lum]]s can be accessed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
BlueHenchman800.jpg|The main room of the Military Academy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2}}&lt;br /&gt;
&lt;br /&gt;
[[fr:École militaire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirate installations]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Top_of_the_World&amp;diff=83976</id>
		<title>The Top of the World</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Top_of_the_World&amp;diff=83976"/>
		<updated>2021-04-24T21:53:44Z</updated>

		<summary type="html">&lt;p&gt;Doctorrayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Top of the World&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Precipice]] and is the thirteenth level in the original and Dreamcast versions of the game, but it does not appear in the PlayStation version, [[Rayman 2 Forever]] and &#039;&#039;[[Rayman Revolution]]&#039;&#039;, although in the latter its two segments are still present, in the form of the [[Roller Coaster Challenge]] [[Ly&#039;s Challenges|minigame]] and the second half of [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
The globe&#039;s peak is a high-tech [[Robo-Pirate]] fortress located far from civilization. The only way to reach the hidden fort is via a speeding chair. The fortress itself is intensely patrolled solely by [[Barrel Pirate]]s, though [[Gorilla Pirate]]s and small outposts guard the entrance. The fortress is characterized by its many red carpet-filled hallways.&lt;br /&gt;
&lt;br /&gt;
With only two segments, one of which is just the chair ride, it is one of the shortest levels in the game.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Top of the World&lt;br /&gt;
| image = [[Image:TheTopoftheWorldPC.jpg|center|320px|&#039;&#039;The Top of the World&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Precipice]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-TheTopOfTheWorld-HallOfDoors.jpg|thumb|left|320px|A hologram of the roller coaster signifies the Top of the World in [[the Hall of Doors]].]]&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] must defeat the [[Gorilla Pirate]] and jump onto the chair to enter a [[Robo-Pirate]] base, avoiding all obstacles in the way.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
As [[Rayman]] arrives in the Top of the World&#039;s [[Robo-Pirate]] installation, an alarm begins to sound. The [[Barrel Pirate]]s patrolling the corridors are on the alert, and soon [[Rayman]] must defeat several of them. After passing through many crate-filled storage areas, he discovers that the level&#039;s [[Teensie]] [[cage]] is nowhere near the exit. He must backtrack to search out the [[Teensie]], which is hidden in a secret passageway; after freeing the [[Teensie]], [[Rayman]] must escort him to the end of the level. The [[Teensie]] is not found in a [[cage]], instead relaxing on a throne and only getting up when [[Rayman]] unblocks the door.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Top of the World&lt;br /&gt;
| image = [[Image:TheTopoftheWorldDC.jpg|center|320px|&#039;&#039;The Top of the World&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Precipice]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
The level is identical to that of the original version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Top of the World (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Top of the World.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
The level is not present in this version. The first segment on the level exists as a [[Ly&#039;s Challenges|minigame]], titled [[Roller Coaster Challenge]]. It contains 20 [[Red Lum]]s instead of the 33 [[Yellow Lum]]s. The [[Green Lum]] checkpoint is also absent. The second segment of this level exists as phase 3 of [[The Echoing Caves#PlayStation 2 version|the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=MNKlHUgHC68 The Top of the World playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=cmjFBeJ3REo The Top of the World playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=FfVFJIetDNA Roller Coaster Challenge playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Roller Coaster Challenge]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Toit du Monde]]&lt;br /&gt;
[[de:Das Dach der Welt]]&lt;br /&gt;
[[pl:Szczyt Świata]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Top of the World, The]]&lt;/div&gt;</summary>
		<author><name>Doctorrayman</name></author>
	</entry>
</feed>