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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111979</id>
		<title>Rayman Raving Rabbids 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111979"/>
		<updated>2026-03-16T19:15:54Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* PC version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids 2&lt;br /&gt;
| image = [[File:RRR2 Wiieu.jpg|250px|center|Rayman Raving Rabbids 2]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Paris]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo Wii:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15th November, 2007&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC (Windows):&#039;&#039;&#039;&amp;lt;br /&amp;gt;5th June, 2008&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single/Multi-player| platforms = Wii, PC&lt;br /&gt;
| game engine = [[Jade (engine)|Jade]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;&#039;&#039;&#039; is the sequel to the spin-off series &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It was released in 2007 on the Nintendo Wii. It is followed by &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039; in 2008, &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009, and &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; in 2010. A [[Rayman Raving Rabbids 2 (DS)|different game]] based on a similar premise was released on Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=After attempting to take over [[Glade of Dreams|Rayman&#039;s world]], the [[Rabbid]]s have set their sights on ours! Using their shopping mall headquarters as a base, they are currently traveling all over the [[Earth|world]] to study our behavior and prepare a massive invasion. [[Rayman]] has infiltrated the [[Rabbid]]s&#039; base in disguise, hoping to prevent these stupid creatures from carrying out their crazy, evil plan.|sign=Manual|source=&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] escapes from the [[Rabbid]]s and their Colosseum in [[Rayman Raving Rabbids|the previous game]], the [[Rabbid]]s decide to invade [[Earth]], particularly in Paris, France. The event as it was happening was being covered on TV, with [[Rayman]] watching it. He heads to [[Earth]] himself to stop the invasion. [[Rayman]] finds a mall that is taken over by [[Rabbid]]s. To avoid suspicion, [[Rayman]] loosely disguises himself as one of their own. As the hero safely reaches the top of the building, he oversees a herd of [[Rabbid]]s watching clips of [[human]] life. A [[Rabbid]] spots [[Rayman]], surprising him as he falls through an opening into the mall. Surrounded, a [[Rabbid]] with split colour eyes tries to tell if the intruder is [[Rayman]] or not. In order to take away the rising suspicion, [[Rayman]] (who had injected helium earlier to alter his voice) does the [[Rabbid]] scream and the spilt coloured is convinced it is a false alarm. [[Rayman]] is then directed into a flying submarine to a location for [[Rabbid]] invasion.&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] completes all of the minigames, a [[Rabbid]] is seen guiding a submarine full of dressed up [[Rabbid]]s as it is parking. Later, a notice was taped onto the submarine, as the area they parked at was a no-submarine-zone. [[Rayman]] does not appear in the ending of the game.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The main setting in the game is the shopping mall the [[Rabbid]]s have taken over. From there the player can go do Trips, listen to music unlocked in minigames, customize [[Rayman]] and the [[Rabbid]]s, and make a customized trip.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
This game features [[Rayman]] and the [[Rabbid]]s. Compared to [[Rayman Raving Rabbids|the previous game]], the game focuses more on the [[Rabbid]]s and less on [[Rayman]]. In this game, [[Rayman]] acts like a [[Rabbid]] in order to keep himself unnoticed. The [[Rabbid]]s are now more [[human]] like than they were in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, doing [[human]] things and even having their own crazy way of speech.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|One of the minigames involve hitting a [[Rabbid]] until he falls asleep.]]&lt;br /&gt;
In the game the player can choose from Trips Mode, score mode, Trips customization or the Plaza. In Trips mode there are 5 different areas to visit. he player then takes part in 5 randomly chosen minigames and a music one as the area&#039;s final. In score mode, the player can replay the 45 minigames that have been unlocked in Trips and try to beat the high scores to unlock more [[Rabbid]] costumes. Trips customization lets the player create up to three of their own trips and play them from the Trips menu. Lastly is the Plaza, where the player can view the credits, listen to unlocked music, play some FPS Plunger Shooters and customize [[Rayman]] or the [[Rabbid]]s with more than 110 items of clothing. [[Rayman]] only has 9 costumes while the [[Rabbid]]s have around 50. Also new to this game is the choice of easy mode or normal mode in both Trips and score mode and simultaneous multiplayer in all of the minigames.&lt;br /&gt;
&lt;br /&gt;
The Plunger Shooters (previously known as Bunny Hunts) are different from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. Instead of polygon made worlds, they now take place in real world locations. The controls of how to use the [[plunger]]s are different, and the grapple ability is removed.&lt;br /&gt;
&lt;br /&gt;
The music stages have changed too. Instead of dancing to the music, the player now plays it. The player can choose from 4 different instruments and instead of [[Rabbid]]s coming from the sides of the stage, it is now Wii Remote and Nunchuck symbols coming down from the top of the screen and when they get to the templates at the bottom of the screen, the player must strike down whichever controller the symbol is of at the moment needed to score points. Nunchuck symbols are always at the left and Wii Remote symbols are always at the right. At certain times it will tell the player to either move the Nunchuck and Wii Remote up and down, swing the Wii Remote like a lasso or swing the Nunchuck like a lasso.&lt;br /&gt;
&lt;br /&gt;
In all score mode minigames the player must get more than 12000 points in normal mode to get the trophy and unlock a [[Rabbid]] costume. In all Trips the player must beat a total of 72000 points to get the trophy and unlock a [[Rabbid]] costume. On the highscores of each score mode minigame, [[Globox]] always has 12000 points, [[Betilla]] always has 9000 points and [[Murfy]] always has 6000 points. On the highscores of each Trip, [[Globox]] always has 72000 points, [[Betilla]] always has 54000 points and [[Murfy]] always has 36000 points.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
===USA===&lt;br /&gt;
[[File:AreWeThereYet.jpg|320px|thumb|right|[[Are We There Yet?]]]]&lt;br /&gt;
* [[Are We There Yet?]]&lt;br /&gt;
* [[Spitter Sells]]&lt;br /&gt;
* [[Singing In The Rain]]&lt;br /&gt;
* [[American Football]]&lt;br /&gt;
* [[Anesthetics]]&lt;br /&gt;
* [[Spider-Rabbid]]&lt;br /&gt;
* [[Dial &amp;quot;R&amp;quot; For Rabbid]]&lt;br /&gt;
* [[Usual Rabbids]]&lt;br /&gt;
* [[Papa&#039;s Got]]...&lt;br /&gt;
&lt;br /&gt;
===Europe===&lt;br /&gt;
[[File:BikeRace.jpg|320px|thumb|right|[[Bike Race]].]]&lt;br /&gt;
* [[Bike Race]]&lt;br /&gt;
* [[Ice On Ice]]&lt;br /&gt;
* [[Snake Charmer]]&lt;br /&gt;
* [[Little Chemist]]&lt;br /&gt;
* [[Burp]]&lt;br /&gt;
* [[Chess]]&lt;br /&gt;
* [[Burgerinni]]&lt;br /&gt;
* [[Photo Booth]]&lt;br /&gt;
* [[Satisfaction]]&lt;br /&gt;
&lt;br /&gt;
===Asia===&lt;br /&gt;
* [[Baseball]]&lt;br /&gt;
* [[Laundry]]&lt;br /&gt;
* [[Plumber Rabbids]]&lt;br /&gt;
* [[The Office]]&lt;br /&gt;
* [[Rabbid School]]&lt;br /&gt;
* [[Shopping Cart Downhill]]&lt;br /&gt;
* [[Spicy Chicken]]&lt;br /&gt;
* [[The China House]]&lt;br /&gt;
* [[Smoke On The Water]]&lt;br /&gt;
&lt;br /&gt;
===South America===&lt;br /&gt;
* [[Rodeo]]&lt;br /&gt;
* [[Timber!]]&lt;br /&gt;
* [[Bumper Cars]]&lt;br /&gt;
* [[Rolling Stone]]&lt;br /&gt;
* [[Burgeritos]]&lt;br /&gt;
* [[O.K. Corral]]&lt;br /&gt;
* [[Yummy Butterflies]]&lt;br /&gt;
* [[Fart Wars]]&lt;br /&gt;
* [[Celebration]]&lt;br /&gt;
&lt;br /&gt;
===Tropics===&lt;br /&gt;
* [[Snail Race]]&lt;br /&gt;
* [[Hot Cake]]&lt;br /&gt;
* [[Voodoo Rabbids]]&lt;br /&gt;
* [[RRR Xtreme Beach Volley]]&lt;br /&gt;
* [[TNT]]&lt;br /&gt;
* [[Trash Race]]&lt;br /&gt;
* [[Swimsuit Edition]]&lt;br /&gt;
* [[Dizzy Race]]&lt;br /&gt;
* [[Funkytown]]&lt;br /&gt;
* [[Teenager In Love]] (Kore Ga Watashi No Ikiru Michi in Japanese version)&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
At the end of each minigame and trip, there is an icon for Nintendo Wi-Fi Connection. If the player has internet connection for their Wii, they can send their score to www.ravingrabbids2.com. The player can then compare their score with those of other players and try to beat them. Top 3 players in the world are listed in each minigame section. Since an unknown date, this feature no longer works.&lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
[[File:Rayman Szalone Kórliki 2.jpeg|thumb|250px|Polish port]]&lt;br /&gt;
A PC port, handled by [[Ubisoft|Ubisoft Bulgaria]], was released in 2008. Gameplay mechanic was simplified, The Plunger Shooters and minigames with too complicated Wii control were removed, and the actions of the Wii Remote are substituted for mouse movements, keyboard directional keys or controller buttons. Appearance customization was changed to a selection of a choice of five characters ([[Rayman]] and four [[Rabbid]]s wearing different outfits). The number of playable games has been reduced to 16.&lt;br /&gt;
&lt;br /&gt;
In Poland the game was originally released by Komputer Świat Gry, split into 4 parts, each on its own CD containing 4 of the 16 minigames. The discs were color-coded to match the internal grouping of the games. A manual describing gameplay and installation process was included with each disc. Later, an edition with all 16 games has been released.&lt;br /&gt;
&lt;br /&gt;
The Russian version was published by Buka (Бука) and contains all 16 games on one disc. It is available as a stand-alone release as well as a &amp;quot;Premium Games&amp;quot; bundle with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The promotional disc from Cheese Heads (food product) included 4 minigames, although all 16 could still be accessed by launching the game with different launch arguments. A version with multiple languages (English, French, German, Italian and Spanish) which contained all 16 minigames was also released.&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
&lt;br /&gt;
Like the Wii version, the game takes place in a shopping mall, but the number of options has been reduced. Instead of trips and trip customization, there is an arcade machine through which the games are played, a karaoke machine for configuring the game options and a bulletin board for the credits.&lt;br /&gt;
&lt;br /&gt;
The player can choose a character to play with and a control method (mouse, keyboard or gamepad). When connecting two or more gamepads, a multiplayer mode of up to four players is possible. All characters are identical in terms of control and behavior, just their appearance varies.&lt;br /&gt;
&lt;br /&gt;
The minigames are not grouped by geographical region as in the Wii version, but are split, seemingly arbitrarily, into four sections - blue, green, red and orange, of four games each. The premise of each game is largely identical to the Wii version. The goal is to get an entry on the high score table, beating the original scores of Globox (12000 points), Betilla (8000 points) and Murfy (4000 points). Any place on the table earns a trophy. Gold, silver and bronze medals are awarded to the first, second and third places, respectively. There are no cumulative scores, and no unlockable achievements.&lt;br /&gt;
&lt;br /&gt;
===Minigames===&lt;br /&gt;
[[File:RRR2 Rus PC.jpg|thumb|250px|Russian release]]&lt;br /&gt;
====Blue====&lt;br /&gt;
* [[Hot Cake]]&lt;br /&gt;
* [[Little Chemist|Chemist]]&lt;br /&gt;
* [[Dial &amp;quot;R&amp;quot; For Rabbid]]&lt;br /&gt;
* [[Burgerinni]]&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
* [[Shopping Cart Downhill]]&lt;br /&gt;
* [[Rolling Stone]]&lt;br /&gt;
* [[Yummy Butterflies]]&lt;br /&gt;
* [[The Office]]&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
* [[Laundry]]&lt;br /&gt;
* [[Trash Race]]&lt;br /&gt;
* [[Baseball]]&lt;br /&gt;
* [[American Football]]&lt;br /&gt;
&lt;br /&gt;
====Orange====&lt;br /&gt;
* [[Spicy Chicken]]&lt;br /&gt;
* [[Bumper Cars]]&lt;br /&gt;
* [[Snail Race]]&lt;br /&gt;
* [[Ice On Ice]]&lt;br /&gt;
&lt;br /&gt;
===Manual===&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:RRR2Part2PolishManualThumb.png|link=https://raymanpc.com/wiki/script-en/images/c/c4/RRR2_PC_Part2_PolishManual.pdf|thumb|left|The Polish PC manual for the second part of the port]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR2 DSAmerican.jpg|American box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Logorabbids2 eng.gif|Old logo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
RRR2 concept.jpg|Concept art of Rabbinator.&lt;br /&gt;
Concept 12.jpeg|Concept art of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Page 5 of the manual for the US Wii release of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039; features a screenshot of the main menu from an earlier build of the game. The screenshot has several debug cheats that the player is meant to enter using the Wii Remote&#039;s D-Pad, along with summaries of what each cheat code was meant to do. However, none of these codes work in the final game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Raving rabbids 2 wii debugcodes.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A transcription of the text in the screenshot above:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Up) (Down) (Down) for replacing playing rabbits with Stupid Rayman&lt;br /&gt;
* Press (Wii Remote D-Pad) (Down) (Right) (Up) (Left) to display trip content&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Left) (Down) (Right) (Up) to unlock the &#039;FPS&#039; trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) (Up) (Down) (Left) (Right) to unlock all custom rabbits&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) to unlock the extra trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Left) (Right) (Left) (Right) (Up) (Down) to unlock all minigames&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[System requirements]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman contre les Lapins encore plus Crétins]]&lt;br /&gt;
[[it:Rayman Raving Rabbids 2]]&lt;br /&gt;
[[pl:Rayman Szalone Kórliki 2]]&lt;br /&gt;
[[es:Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111977</id>
		<title>Rayman Raving Rabbids 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111977"/>
		<updated>2026-03-16T18:14:23Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Add PC release date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids 2&lt;br /&gt;
| image = [[File:RRR2 Wiieu.jpg|250px|center|Rayman Raving Rabbids 2]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Paris]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo Wii:&#039;&#039;&#039;&amp;lt;br /&amp;gt;15th November, 2007&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC (Windows):&#039;&#039;&#039;&amp;lt;br /&amp;gt;5th June, 2008&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single/Multi-player| platforms = Wii, PC&lt;br /&gt;
| game engine = [[Jade (engine)|Jade]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;&#039;&#039;&#039; is the sequel to the spin-off series &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It was released in 2007 on the Nintendo Wii. It is followed by &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039; in 2008, &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009, and &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; in 2010. A [[Rayman Raving Rabbids 2 (DS)|different game]] based on a similar premise was released on Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=After attempting to take over [[Glade of Dreams|Rayman&#039;s world]], the [[Rabbid]]s have set their sights on ours! Using their shopping mall headquarters as a base, they are currently traveling all over the [[Earth|world]] to study our behavior and prepare a massive invasion. [[Rayman]] has infiltrated the [[Rabbid]]s&#039; base in disguise, hoping to prevent these stupid creatures from carrying out their crazy, evil plan.|sign=Manual|source=&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] escapes from the [[Rabbid]]s and their Colosseum in [[Rayman Raving Rabbids|the previous game]], the [[Rabbid]]s decide to invade [[Earth]], particularly in Paris, France. The event as it was happening was being covered on TV, with [[Rayman]] watching it. He heads to [[Earth]] himself to stop the invasion. [[Rayman]] finds a mall that is taken over by [[Rabbid]]s. To avoid suspicion, [[Rayman]] loosely disguises himself as one of their own. As the hero safely reaches the top of the building, he oversees a herd of [[Rabbid]]s watching clips of [[human]] life. A [[Rabbid]] spots [[Rayman]], surprising him as he falls through an opening into the mall. Surrounded, a [[Rabbid]] with split colour eyes tries to tell if the intruder is [[Rayman]] or not. In order to take away the rising suspicion, [[Rayman]] (who had injected helium earlier to alter his voice) does the [[Rabbid]] scream and the spilt coloured is convinced it is a false alarm. [[Rayman]] is then directed into a flying submarine to a location for [[Rabbid]] invasion.&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] completes all of the minigames, a [[Rabbid]] is seen guiding a submarine full of dressed up [[Rabbid]]s as it is parking. Later, a notice was taped onto the submarine, as the area they parked at was a no-submarine-zone. [[Rayman]] does not appear in the ending of the game.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The main setting in the game is the shopping mall the [[Rabbid]]s have taken over. From there the player can go do Trips, listen to music unlocked in minigames, customize [[Rayman]] and the [[Rabbid]]s, and make a customized trip.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
This game features [[Rayman]] and the [[Rabbid]]s. Compared to [[Rayman Raving Rabbids|the previous game]], the game focuses more on the [[Rabbid]]s and less on [[Rayman]]. In this game, [[Rayman]] acts like a [[Rabbid]] in order to keep himself unnoticed. The [[Rabbid]]s are now more [[human]] like than they were in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, doing [[human]] things and even having their own crazy way of speech.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|One of the minigames involve hitting a [[Rabbid]] until he falls asleep.]]&lt;br /&gt;
In the game the player can choose from Trips Mode, score mode, Trips customization or the Plaza. In Trips mode there are 5 different areas to visit. he player then takes part in 5 randomly chosen minigames and a music one as the area&#039;s final. In score mode, the player can replay the 45 minigames that have been unlocked in Trips and try to beat the high scores to unlock more [[Rabbid]] costumes. Trips customization lets the player create up to three of their own trips and play them from the Trips menu. Lastly is the Plaza, where the player can view the credits, listen to unlocked music, play some FPS Plunger Shooters and customize [[Rayman]] or the [[Rabbid]]s with more than 110 items of clothing. [[Rayman]] only has 9 costumes while the [[Rabbid]]s have around 50. Also new to this game is the choice of easy mode or normal mode in both Trips and score mode and simultaneous multiplayer in all of the minigames.&lt;br /&gt;
&lt;br /&gt;
The Plunger Shooters (previously known as Bunny Hunts) are different from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. Instead of polygon made worlds, they now take place in real world locations. The controls of how to use the [[plunger]]s are different, and the grapple ability is removed.&lt;br /&gt;
&lt;br /&gt;
The music stages have changed too. Instead of dancing to the music, the player now plays it. The player can choose from 4 different instruments and instead of [[Rabbid]]s coming from the sides of the stage, it is now Wii Remote and Nunchuck symbols coming down from the top of the screen and when they get to the templates at the bottom of the screen, the player must strike down whichever controller the symbol is of at the moment needed to score points. Nunchuck symbols are always at the left and Wii Remote symbols are always at the right. At certain times it will tell the player to either move the Nunchuck and Wii Remote up and down, swing the Wii Remote like a lasso or swing the Nunchuck like a lasso.&lt;br /&gt;
&lt;br /&gt;
In all score mode minigames the player must get more than 12000 points in normal mode to get the trophy and unlock a [[Rabbid]] costume. In all Trips the player must beat a total of 72000 points to get the trophy and unlock a [[Rabbid]] costume. On the highscores of each score mode minigame, [[Globox]] always has 12000 points, [[Betilla]] always has 9000 points and [[Murfy]] always has 6000 points. On the highscores of each Trip, [[Globox]] always has 72000 points, [[Betilla]] always has 54000 points and [[Murfy]] always has 36000 points.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
===USA===&lt;br /&gt;
[[File:AreWeThereYet.jpg|320px|thumb|right|[[Are We There Yet?]]]]&lt;br /&gt;
* [[Are We There Yet?]]&lt;br /&gt;
* [[Spitter Sells]]&lt;br /&gt;
* [[Singing In The Rain]]&lt;br /&gt;
* [[American Football]]&lt;br /&gt;
* [[Anesthetics]]&lt;br /&gt;
* [[Spider-Rabbid]]&lt;br /&gt;
* [[Dial &amp;quot;R&amp;quot; For Rabbid]]&lt;br /&gt;
* [[Usual Rabbids]]&lt;br /&gt;
* [[Papa&#039;s Got]]...&lt;br /&gt;
&lt;br /&gt;
===Europe===&lt;br /&gt;
[[File:BikeRace.jpg|320px|thumb|right|[[Bike Race]].]]&lt;br /&gt;
* [[Bike Race]]&lt;br /&gt;
* [[Ice On Ice]]&lt;br /&gt;
* [[Snake Charmer]]&lt;br /&gt;
* [[Little Chemist]]&lt;br /&gt;
* [[Burp]]&lt;br /&gt;
* [[Chess]]&lt;br /&gt;
* [[Burgerinni]]&lt;br /&gt;
* [[Photo Booth]]&lt;br /&gt;
* [[Satisfaction]]&lt;br /&gt;
&lt;br /&gt;
===Asia===&lt;br /&gt;
* [[Baseball]]&lt;br /&gt;
* [[Laundry]]&lt;br /&gt;
* [[Plumber Rabbids]]&lt;br /&gt;
* [[The Office]]&lt;br /&gt;
* [[Rabbid School]]&lt;br /&gt;
* [[Shopping Cart Downhill]]&lt;br /&gt;
* [[Spicy Chicken]]&lt;br /&gt;
* [[The China House]]&lt;br /&gt;
* [[Smoke On The Water]]&lt;br /&gt;
&lt;br /&gt;
===South America===&lt;br /&gt;
* [[Rodeo]]&lt;br /&gt;
* [[Timber!]]&lt;br /&gt;
* [[Bumper Cars]]&lt;br /&gt;
* [[Rolling Stone]]&lt;br /&gt;
* [[Burgeritos]]&lt;br /&gt;
* [[O.K. Corral]]&lt;br /&gt;
* [[Yummy Butterflies]]&lt;br /&gt;
* [[Fart Wars]]&lt;br /&gt;
* [[Celebration]]&lt;br /&gt;
&lt;br /&gt;
===Tropics===&lt;br /&gt;
* [[Snail Race]]&lt;br /&gt;
* [[Hot Cake]]&lt;br /&gt;
* [[Voodoo Rabbids]]&lt;br /&gt;
* [[RRR Xtreme Beach Volley]]&lt;br /&gt;
* [[TNT]]&lt;br /&gt;
* [[Trash Race]]&lt;br /&gt;
* [[Swimsuit Edition]]&lt;br /&gt;
* [[Dizzy Race]]&lt;br /&gt;
* [[Funkytown]]&lt;br /&gt;
* [[Teenager In Love]] (Kore Ga Watashi No Ikiru Michi in Japanese version)&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
At the end of each minigame and trip, there is an icon for Nintendo Wi-Fi Connection. If the player has internet connection for their Wii, they can send their score to www.ravingrabbids2.com. The player can then compare their score with those of other players and try to beat them. Top 3 players in the world are listed in each minigame section. Since an unknown date, this feature no longer works.&lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
[[File:Rayman Szalone Kórliki 2.jpeg|thumb|250px|Polish port]]&lt;br /&gt;
[[File:RRR2 Rus PC.jpg|thumb|250px|Russian release]]&lt;br /&gt;
Rayman Raving Rabbids 2 was also released on PC. Gameplay mechanic was simplified, The Plunger Shooters and minigames with too complicated Wii control were removed, appearance customization was changed to a selection of prepared by developers characters. The number of playable games has been reduced to 16.&lt;br /&gt;
&lt;br /&gt;
One of the PC ports was released in Poland by Komputer Świat Gry. The game was split into 4 parts, one contains 4 levels (16 total). The disc was added with the book which described how to play and installation process. Later, edition with all 16 games has been released.&lt;br /&gt;
&lt;br /&gt;
The Russian version was published by Buka (Бука) and contains all 16 games on one disc. It is available as a stand-alone release as well as a &amp;quot;Premium Games&amp;quot; bundle with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The promotional disc from Cheese Heads (food product) included 4 minigames, although all 16 could still be accessed by launching the game with different launch arguments.&lt;br /&gt;
&lt;br /&gt;
Version with multiple languages (English, French, German, Italian and Spanish) which contained all 16 minigames was also released but by now publisher is unknown.&lt;br /&gt;
&lt;br /&gt;
===Manual===&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:RRR2Part2PolishManualThumb.png|link=https://raymanpc.com/wiki/script-en/images/c/c4/RRR2_PC_Part2_PolishManual.pdf|thumb|left|The Polish PC manual for the second part of the port]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR2 DSAmerican.jpg|American box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Logorabbids2 eng.gif|Old logo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
RRR2 concept.jpg|Concept art of Rabbinator.&lt;br /&gt;
Concept 12.jpeg|Concept art of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Page 5 of the manual for the US Wii release of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039; features a screenshot of the main menu from an earlier build of the game. The screenshot has several debug cheats that the player is meant to enter using the Wii Remote&#039;s D-Pad, along with summaries of what each cheat code was meant to do. However, none of these codes work in the final game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Raving rabbids 2 wii debugcodes.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A transcription of the text in the screenshot above:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Up) (Down) (Down) for replacing playing rabbits with Stupid Rayman&lt;br /&gt;
* Press (Wii Remote D-Pad) (Down) (Right) (Up) (Left) to display trip content&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Left) (Down) (Right) (Up) to unlock the &#039;FPS&#039; trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) (Up) (Down) (Left) (Right) to unlock all custom rabbits&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) to unlock the extra trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Left) (Right) (Left) (Right) (Up) (Down) to unlock all minigames&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[System requirements]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman contre les Lapins encore plus Crétins]]&lt;br /&gt;
[[it:Rayman Raving Rabbids 2]]&lt;br /&gt;
[[pl:Rayman Szalone Kórliki 2]]&lt;br /&gt;
[[es:Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Burgerinni&amp;diff=111968</id>
		<title>Burgerinni</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Burgerinni&amp;diff=111968"/>
		<updated>2026-03-16T07:19:46Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Change name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Burgerinni&#039;&#039;&#039; is a minigame in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;. It is found as one of 8 minigames in the Europe trip.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
This minigame is set in what appears to be a restraunt; in which [[Rayman]] (or a [[Rabbid]] if the player chooses one in multi player mode), the aim of the game is for the player to tilt the Wii Remote to steer Rayman (or the Rabbid) to deliver the sandwich to the big Rabbid.&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman Raving Rabbids 2]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Burgerinis&amp;diff=111967</id>
		<title>Burgerinis</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Burgerinis&amp;diff=111967"/>
		<updated>2026-03-16T07:19:08Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page Burgerinis to Burgerinni: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Burgerinni]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Burgerinni&amp;diff=111966</id>
		<title>Burgerinni</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Burgerinni&amp;diff=111966"/>
		<updated>2026-03-16T07:19:08Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page Burgerinis to Burgerinni: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Burgerinis&#039;&#039;&#039; is a minigame in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;. It is found as one of 8 minigames in the Europe trip.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
This minigame is set in what appears to be a restraunt; in which [[Rayman]] (or a [[Rabbid]] if the player chooses one in multi player mode), the aim of the game is for the player to tilt the Wii Remote to steer Rayman (or the Rabbid) to deliver the sandwich to the big Rabbid.&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman Raving Rabbids 2]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111965</id>
		<title>Rayman Raving Rabbids 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=111965"/>
		<updated>2026-03-16T06:35:47Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Minigames - minor name fixups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids 2&lt;br /&gt;
| image = [[File:RRR2 Wiieu.jpg|250px|center|Rayman Raving Rabbids 2]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Paris]]&lt;br /&gt;
| release date = 15th November, 2007&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single/Multi-player| platforms = Wii and PC&lt;br /&gt;
| game engine = [[Jade (engine)|Jade]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;&#039;&#039;&#039; is the sequel to the spin-off series &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It was released in 2007 on the Nintendo Wii. It is followed by &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039; in 2008, &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009, and &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; in 2010. A [[Rayman Raving Rabbids 2 (DS)|different game]] based on a similar premise was released on Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=After attempting to take over [[Glade of Dreams|Rayman&#039;s world]], the [[Rabbid]]s have set their sights on ours! Using their shopping mall headquarters as a base, they are currently traveling all over the [[Earth|world]] to study our behavior and prepare a massive invasion. [[Rayman]] has infiltrated the [[Rabbid]]s&#039; base in disguise, hoping to prevent these stupid creatures from carrying out their crazy, evil plan.|sign=Manual|source=&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] escapes from the [[Rabbid]]s and their Colosseum in [[Rayman Raving Rabbids|the previous game]], the [[Rabbid]]s decide to invade [[Earth]], particularly in Paris, France. The event as it was happening was being covered on TV, with [[Rayman]] watching it. He heads to [[Earth]] himself to stop the invasion. [[Rayman]] finds a mall that is taken over by [[Rabbid]]s. To avoid suspicion, [[Rayman]] loosely disguises himself as one of their own. As the hero safely reaches the top of the building, he oversees a herd of [[Rabbid]]s watching clips of [[human]] life. A [[Rabbid]] spots [[Rayman]], surprising him as he falls through an opening into the mall. Surrounded, a [[Rabbid]] with split colour eyes tries to tell if the intruder is [[Rayman]] or not. In order to take away the rising suspicion, [[Rayman]] (who had injected helium earlier to alter his voice) does the [[Rabbid]] scream and the spilt coloured is convinced it is a false alarm. [[Rayman]] is then directed into a flying submarine to a location for [[Rabbid]] invasion.&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] completes all of the minigames, a [[Rabbid]] is seen guiding a submarine full of dressed up [[Rabbid]]s as it is parking. Later, a notice was taped onto the submarine, as the area they parked at was a no-submarine-zone. [[Rayman]] does not appear in the ending of the game.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The main setting in the game is the shopping mall the [[Rabbid]]s have taken over. From there the player can go do Trips, listen to music unlocked in minigames, customize [[Rayman]] and the [[Rabbid]]s, and make a customized trip.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
This game features [[Rayman]] and the [[Rabbid]]s. Compared to [[Rayman Raving Rabbids|the previous game]], the game focuses more on the [[Rabbid]]s and less on [[Rayman]]. In this game, [[Rayman]] acts like a [[Rabbid]] in order to keep himself unnoticed. The [[Rabbid]]s are now more [[human]] like than they were in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, doing [[human]] things and even having their own crazy way of speech.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|One of the minigames involve hitting a [[Rabbid]] until he falls asleep.]]&lt;br /&gt;
In the game the player can choose from Trips Mode, score mode, Trips customization or the Plaza. In Trips mode there are 5 different areas to visit. he player then takes part in 5 randomly chosen minigames and a music one as the area&#039;s final. In score mode, the player can replay the 45 minigames that have been unlocked in Trips and try to beat the high scores to unlock more [[Rabbid]] costumes. Trips customization lets the player create up to three of their own trips and play them from the Trips menu. Lastly is the Plaza, where the player can view the credits, listen to unlocked music, play some FPS Plunger Shooters and customize [[Rayman]] or the [[Rabbid]]s with more than 110 items of clothing. [[Rayman]] only has 9 costumes while the [[Rabbid]]s have around 50. Also new to this game is the choice of easy mode or normal mode in both Trips and score mode and simultaneous multiplayer in all of the minigames.&lt;br /&gt;
&lt;br /&gt;
The Plunger Shooters (previously known as Bunny Hunts) are different from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. Instead of polygon made worlds, they now take place in real world locations. The controls of how to use the [[plunger]]s are different, and the grapple ability is removed.&lt;br /&gt;
&lt;br /&gt;
The music stages have changed too. Instead of dancing to the music, the player now plays it. The player can choose from 4 different instruments and instead of [[Rabbid]]s coming from the sides of the stage, it is now Wii Remote and Nunchuck symbols coming down from the top of the screen and when they get to the templates at the bottom of the screen, the player must strike down whichever controller the symbol is of at the moment needed to score points. Nunchuck symbols are always at the left and Wii Remote symbols are always at the right. At certain times it will tell the player to either move the Nunchuck and Wii Remote up and down, swing the Wii Remote like a lasso or swing the Nunchuck like a lasso.&lt;br /&gt;
&lt;br /&gt;
In all score mode minigames the player must get more than 12000 points in normal mode to get the trophy and unlock a [[Rabbid]] costume. In all Trips the player must beat a total of 72000 points to get the trophy and unlock a [[Rabbid]] costume. On the highscores of each score mode minigame, [[Globox]] always has 12000 points, [[Betilla]] always has 9000 points and [[Murfy]] always has 6000 points. On the highscores of each Trip, [[Globox]] always has 72000 points, [[Betilla]] always has 54000 points and [[Murfy]] always has 36000 points.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
===USA===&lt;br /&gt;
[[File:AreWeThereYet.jpg|320px|thumb|right|[[Are We There Yet?]]]]&lt;br /&gt;
* [[Are We There Yet?]]&lt;br /&gt;
* [[Spitter Sells]]&lt;br /&gt;
* [[Singing In The Rain]]&lt;br /&gt;
* [[American Football]]&lt;br /&gt;
* [[Anesthetics]]&lt;br /&gt;
* [[Spider-Rabbid]]&lt;br /&gt;
* [[Dial &amp;quot;R&amp;quot; For Rabbid]]&lt;br /&gt;
* [[Usual Rabbids]]&lt;br /&gt;
* [[Papa&#039;s Got]]...&lt;br /&gt;
&lt;br /&gt;
===Europe===&lt;br /&gt;
[[File:BikeRace.jpg|320px|thumb|right|[[Bike Race]].]]&lt;br /&gt;
* [[Bike Race]]&lt;br /&gt;
* [[Ice On Ice]]&lt;br /&gt;
* [[Snake Charmer]]&lt;br /&gt;
* [[Little Chemist]]&lt;br /&gt;
* [[Burp]]&lt;br /&gt;
* [[Chess]]&lt;br /&gt;
* [[Burgerinni]]&lt;br /&gt;
* [[Photo Booth]]&lt;br /&gt;
* [[Satisfaction]]&lt;br /&gt;
&lt;br /&gt;
===Asia===&lt;br /&gt;
* [[Baseball]]&lt;br /&gt;
* [[Laundry]]&lt;br /&gt;
* [[Plumber Rabbids]]&lt;br /&gt;
* [[The Office]]&lt;br /&gt;
* [[Rabbid School]]&lt;br /&gt;
* [[Shopping Cart Downhill]]&lt;br /&gt;
* [[Spicy Chicken]]&lt;br /&gt;
* [[The China House]]&lt;br /&gt;
* [[Smoke On The Water]]&lt;br /&gt;
&lt;br /&gt;
===South America===&lt;br /&gt;
* [[Rodeo]]&lt;br /&gt;
* [[Timber!]]&lt;br /&gt;
* [[Bumper Cars]]&lt;br /&gt;
* [[Rolling Stone]]&lt;br /&gt;
* [[Burgeritos]]&lt;br /&gt;
* [[O.K. Corral]]&lt;br /&gt;
* [[Yummy Butterflies]]&lt;br /&gt;
* [[Fart Wars]]&lt;br /&gt;
* [[Celebration]]&lt;br /&gt;
&lt;br /&gt;
===Tropics===&lt;br /&gt;
* [[Snail Race]]&lt;br /&gt;
* [[Hot Cake]]&lt;br /&gt;
* [[Voodoo Rabbids]]&lt;br /&gt;
* [[RRR Xtreme Beach Volley]]&lt;br /&gt;
* [[TNT]]&lt;br /&gt;
* [[Trash Race]]&lt;br /&gt;
* [[Swimsuit Edition]]&lt;br /&gt;
* [[Dizzy Race]]&lt;br /&gt;
* [[Funkytown]]&lt;br /&gt;
* [[Teenager In Love]] (Kore Ga Watashi No Ikiru Michi in Japanese version)&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
At the end of each minigame and trip, there is an icon for Nintendo Wi-Fi Connection. If the player has internet connection for their Wii, they can send their score to www.ravingrabbids2.com. The player can then compare their score with those of other players and try to beat them. Top 3 players in the world are listed in each minigame section. Since an unknown date, this feature no longer works.&lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
[[File:Rayman Szalone Kórliki 2.jpeg|thumb|250px|Polish port]]&lt;br /&gt;
[[File:RRR2 Rus PC.jpg|thumb|250px|Russian release]]&lt;br /&gt;
Rayman Raving Rabbids 2 was also released on PC. Gameplay mechanic was simplified, The Plunger Shooters and minigames with too complicated Wii control were removed, appearance customization was changed to a selection of prepared by developers characters. The number of playable games has been reduced to 16.&lt;br /&gt;
&lt;br /&gt;
One of the PC ports was released in Poland by Komputer Świat Gry. The game was split into 4 parts, one contains 4 levels (16 total). The disc was added with the book which described how to play and installation process. Later, edition with all 16 games has been released.&lt;br /&gt;
&lt;br /&gt;
The Russian version was published by Buka (Бука) and contains all 16 games on one disc. It is available as a stand-alone release as well as a &amp;quot;Premium Games&amp;quot; bundle with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The promotional disc from Cheese Heads (food product) included 4 minigames, although all 16 could still be accessed by launching the game with different launch arguments.&lt;br /&gt;
&lt;br /&gt;
Version with multiple languages (English, French, German, Italian and Spanish) which contained all 16 minigames was also released but by now publisher is unknown.&lt;br /&gt;
&lt;br /&gt;
===Manual===&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:RRR2Part2PolishManualThumb.png|link=https://raymanpc.com/wiki/script-en/images/c/c4/RRR2_PC_Part2_PolishManual.pdf|thumb|left|The Polish PC manual for the second part of the port]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR2 DSAmerican.jpg|American box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Logorabbids2 eng.gif|Old logo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
RRR2 concept.jpg|Concept art of Rabbinator.&lt;br /&gt;
Concept 12.jpeg|Concept art of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Page 5 of the manual for the US Wii release of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039; features a screenshot of the main menu from an earlier build of the game. The screenshot has several debug cheats that the player is meant to enter using the Wii Remote&#039;s D-Pad, along with summaries of what each cheat code was meant to do. However, none of these codes work in the final game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Raving rabbids 2 wii debugcodes.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A transcription of the text in the screenshot above:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Up) (Down) (Down) for replacing playing rabbits with Stupid Rayman&lt;br /&gt;
* Press (Wii Remote D-Pad) (Down) (Right) (Up) (Left) to display trip content&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Left) (Down) (Right) (Up) to unlock the &#039;FPS&#039; trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) (Up) (Down) (Left) (Right) to unlock all custom rabbits&lt;br /&gt;
* Press (Wii Remote D-Pad) (Up) (Down) (Left) (Right) to unlock the extra trip&lt;br /&gt;
* Press (Wii Remote D-Pad) (Left) (Right) (Left) (Right) (Up) (Down) to unlock all minigames&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[System requirements]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman contre les Lapins encore plus Crétins]]&lt;br /&gt;
[[it:Rayman Raving Rabbids 2]]&lt;br /&gt;
[[pl:Rayman Szalone Kórliki 2]]&lt;br /&gt;
[[es:Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=111928</id>
		<title>Rayman Raving Rabbids Activity Centre</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=111928"/>
		<updated>2026-03-07T21:54:16Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: I think the side template image was too big&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids Activity Centre&lt;br /&gt;
| image = [[File:Rayman Raving Rabbids Activity Centre Cover.jpg|240px|Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Windows&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;&#039;&#039;&#039; is a spin-off PC game of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It contains 4 small games with interaction of the keyboard and mouse: Flying Rabbids, Freeze!, Paintorama and Hit&#039;em!, a wallpaper studio where the player can create a &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; wallpaper, a video booth where the player can see some of the videos related with the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; game and a print studio to create stickers, memos, postcards and other things also related with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. The game may be played in English, French, Spanish, German or Italian.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=The [[Rabbid]]s have come from outerspace in their [[Rabbids&#039; ship|mothership]] with plans of invasion. Your mission is to help [[Rayman]] free [[Glade of Dreams|his world]] of the [[rabbid]]s by putting them back in their [[Rabbids&#039; ship|mothership]] and banishing them from [[Glade of Dreams|his world]]. Play the games and get rid of the [[rabbid]]s.|sign=Game cover|source=&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Game progress is achieved by playing the mini-games. Each of the 4 games contributes 25% towards the game completion. Partial score is possible. The current progression percentage is displayed in the bar to the left of the [[Rabbids&#039; ship|mothership]] on the main screen. The other activities (wallpaper studio, print studio and video booth) do not contribute to completion. Once the game is 100% completed, the [[Rabbids&#039; ship|mothership]] can be launched into outer space by clicking its glowing red cycloptic eye. This triggers the end-game video sequence, after which the game goes back to the language selection screen.&lt;br /&gt;
&lt;br /&gt;
==The games==&lt;br /&gt;
===Flying [[Rabbid]]s===&lt;br /&gt;
The objective of the game is to swing the [[Rabbid]] with the mouse in circles, aiming with the help of a moving arrow and throw the [[Rabbid]] to the target. There are 10 [[Rabbid]]s total. To hit the target the mouse button must be let go when the arrow points at the right direction, and when the swing is at top speed. All 10 [[Rabbid]]s must hit the target for completion.&lt;br /&gt;
&lt;br /&gt;
===Freeze!===&lt;br /&gt;
The objective of the game is to bring [[Rabbid]]s to the other side without being noticed by [[Sergueï]] (named as &amp;quot;Butcher&amp;quot; on the game). To walk the player must repeatedly tap the right arrow key and to stop and hide when [[Sergueï]] is looking in his direction. The player has 2:45 minutes to bring as many [[Rabbid]]s as possible. 8 [[Rabbid]]s are required for completion.&lt;br /&gt;
&lt;br /&gt;
===Paintorama===&lt;br /&gt;
There is no main objective in this game. The player can choose 1 of the 6 available pictures and to colour them with the pallet disponible. The player can print the pictures or print the black and white picture to colour. The game is completed after all 6 pictures have been coloured.&lt;br /&gt;
&lt;br /&gt;
===Hit&#039;em!===&lt;br /&gt;
The objective of the game is to slap the [[Rabbid]]s that appear to the surface by poiting to the [[Rabbid]] and clicking on the left button from the mouse. The player has 1:30 minutes to slap as many [[Rabbid]]s as possible. The [[Rabbid]]s will appear faster towards the end of the clock. Successfully slapping 100 of them constitutes completion.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rrractivitycentre menu.JPG|The main menu.&lt;br /&gt;
Rrractivitycentre flyingrabbidsgame.JPG|Flying [[Rabbid]]s.&lt;br /&gt;
Rrractivitycentre freezegame.JPG|Freeze!&lt;br /&gt;
Rrractivitycentre hit&#039;emgame.JPG|Hit&#039;em!&lt;br /&gt;
Rrractivitycentre paintoramagame.JPG|Paintorama.&lt;br /&gt;
Rrractivitycentre printstudio.JPG|Print studio.&lt;br /&gt;
Rrractivitycentre videobooth.JPG|Video booth.&lt;br /&gt;
Rrractivitycentre wallpaperstudio.JPG|Wallpaper studio.&lt;br /&gt;
Rrractivitycentre credits.JPG|Credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rabbids Activity Center Background 1.png&lt;br /&gt;
Rabbids Activity Center Background 2.png&lt;br /&gt;
Rabbids Activity Center Background 3.png&lt;br /&gt;
Rabbids Activity Center Background 4.png&lt;br /&gt;
Rabbids Activity Center Character 1.png&lt;br /&gt;
Rabbids Activity Center Character 2.png&lt;br /&gt;
Rabbids Activity Center Character 3.png&lt;br /&gt;
Rabbids Activity Center Character 4.png&lt;br /&gt;
Rabbids Activity Center Character 5.png&lt;br /&gt;
Rabbids Activity Center Character 6.png&lt;br /&gt;
Rabbids Activity Center Logo 1.png&lt;br /&gt;
Rabbids Activity Center Logo 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Rayman]] has a design error in this game: his shirt has half-white circles on the sides.&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other software]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=111911</id>
		<title>Rayman merchandising</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=111911"/>
		<updated>2026-03-06T16:18:45Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Rayman doing a grimace on a mushroom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several &#039;&#039;&#039;merchandise&#039;&#039;&#039; based on characters and items from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] have been produced.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotional stickers==&lt;br /&gt;
A sheet of pre-release promotional stickers for the game &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Atari Jaguar Sticker Sheet.jpg|The stickers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] sitting on a cloud keychain==&lt;br /&gt;
This keychain was given away at E3 in 1995. It depicts [[Rayman]] smiling while sitting on a [[cloud]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Keychain4.PNG|The keychain&lt;br /&gt;
Rayman keychain cloud.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Atari Jaguar&#039;s &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch==&lt;br /&gt;
In 1995, it was given away at the release of the Atari Jaguar version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; a promotional pulse watch in the United States of America. It isn&#039;t known if more countries gave this pulse watch away and its existence was only known by the community at 29 November 2012. It is one of the rarest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; items known.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
JagWat.jpg|The &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French LU&#039;s Cracotte Craquinette &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotion==&lt;br /&gt;
In 1995, after the release of [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]], a cookie brand named LU promoted a small collection of sixteen &amp;quot;Craq&#039;s&amp;quot; about &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; as a freebie in the Cracotte Craquinette product packages to collect. This promotion was only done in France and these &amp;quot;Craq&#039;s&amp;quot; are not findable for sale anywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LU-Rayman1Promo.jpg|The 16 &amp;quot;Craq&#039;s&amp;quot; were one of the very first products of merchandising of Rayman.&lt;br /&gt;
Pog collection front.jpg&lt;br /&gt;
Pog collection back.jpg&lt;br /&gt;
Rayman back misprinted pog.jpg|A misprinted pog&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; watch==&lt;br /&gt;
This watch was given away in French supermarket called Carrefour. This was a special pack with the PlayStation or Saturn version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The watch strap is in leather and the case in metal. It came in a watch box and the whole pack was a special blister.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman watch French giveaway.jpg&lt;br /&gt;
Rayman Saturn pack 1.jpg&lt;br /&gt;
Rayman Saturn pack 2.jpg&lt;br /&gt;
Ad watch R 1 Saturn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; keychain==&lt;br /&gt;
A French videogame magazine named Picsou Magazine gave away a [[Rayman]] keychain in the edition of December 1998. It is unknown if the keychain was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-Keychain.jpg|A keychain of [[Rayman]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guillemot&#039;s DualShock &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; controller==&lt;br /&gt;
A French company named Guillemot released a quadripack for the PlayStation, including &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&#039;s game copy, a writing pen, a memory card and a controller with Rayman drawn on one of the handlers. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1GuillemotController.JPG|A DualShock controller of [[Rayman]]&lt;br /&gt;
Pack rayman PS1.JPG&lt;br /&gt;
Pack rayman PS1 (2).JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; cap==&lt;br /&gt;
This is a cap depicting Rayman logo and head embroided probably from Rayman 1 version on the front. The back get &amp;quot;Ubisoft&amp;quot; embroided.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman cap back.jpg&lt;br /&gt;
Rayman cap face.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; coin wallet==&lt;br /&gt;
It&#039;s a [[Rayman]] coin wallet depicting [[Rayman]] as he looks in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; or [[Rayman (Game Boy Color)|its Game Boy Color adaptation]]. There is no brand label so it could be a promotional item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Coin Wallet.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Advance]]&#039;&#039; super jumpy ball==&lt;br /&gt;
&lt;br /&gt;
A ball depicting an [[antitoon]] from &#039;&#039;[[Rayman Advance]]&#039;&#039;. Not much is known about the ball&#039;s history or its distribution. The ball allegedly had lights according to an eBay listing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanAdvanceBall.jpg&lt;br /&gt;
RaymanBall2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; clip-on earring ==&lt;br /&gt;
A &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; clip-on earring with the [[Ubisoft]] logo engraved on it was given to promote [[Ubisoft]]&#039;s &amp;quot;The Live [[Rayman]] Show&amp;quot; event at E3 1998. It was contained in a see-through package featuring [[Rayman]]&#039;s &#039;&#039;[[Rayman 2]]&#039;&#039; render and advertising the event&#039;s time and place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman earring.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional statue==&lt;br /&gt;
A promotional statue for &#039;&#039;[[Rayman 2]]&#039;&#039; that was shown off at a japanese trade show, alongside with the &#039;&#039;[[Rayman 2]]&#039;&#039; mascot costume.&amp;lt;ref&amp;gt;Twitter, @Ryemanni, https://twitter.com/Ryemanni/status/1211962241941159936&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Julie Laurent, Jennifer Lansman and devil s Rayman.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional slinky==&lt;br /&gt;
According to an eBay listing, this item was intended to be given out in retailers to promote &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; for Game Boy Color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2slinky.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; altoids tins==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman 2]]&#039;&#039;, altoids tins were given to select members of the press.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Altoids Tin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; magnet==&lt;br /&gt;
A free &#039;&#039;[[Rayman 2]]&#039;&#039; magnet was included with both the &#039;&#039;[[Maths and English with Rayman|Rayman Learning Center]]&#039;&#039; and &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; educational spin-off series released in the US.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Free Magnet with Rayman Activity-Learning Center.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; stickers==&lt;br /&gt;
Several newer copies of the [[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]] in Europe came with a small sticker booklet and some stickers based on &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman: The Animated Series|the animated series]] artwork. The rest of the stickers could be obtained at the now-defunct official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Rayman2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stickers collection 2.png&lt;br /&gt;
Stickers collection 3.png&lt;br /&gt;
Stickers collection 4.png&lt;br /&gt;
Stickers collection 5.png&lt;br /&gt;
Stickers collection 6.png&lt;br /&gt;
Stickers collection 7.png&lt;br /&gt;
Stickers collection 1.png&lt;br /&gt;
Stickers collection 8.png&lt;br /&gt;
Sticker artwork 1.png&lt;br /&gt;
Sticker artwork 2.png&lt;br /&gt;
Sticker artwork 3.png&lt;br /&gt;
Sticker artwork 4.png&lt;br /&gt;
Sticker artwork 5.png&lt;br /&gt;
Sticker artwork 6.png&lt;br /&gt;
Sticker artwork 7.png&lt;br /&gt;
Sticker artwork 8.png&lt;br /&gt;
Sticker artwork 9.png&lt;br /&gt;
Sticker artwork 10.png&lt;br /&gt;
Sticker artwork 11.png&lt;br /&gt;
Sticker artwork 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; yo-yo==&lt;br /&gt;
The online store of [[Ubisoft]] from the United States of America did a pre-order campaign that gifted the people who pre-ordered the game, a [[Rayman 2]] yo-yo.&amp;lt;ref&amp;gt;http://web.archive.org/web/19991013201725/http://www.ubisoft.com/usa/&amp;lt;/ref&amp;gt; It is unknown if the yo-yo was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2TGE-YoYo.jpg|The box and the yo-yos of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
Nintendo Packaging R2 Yoyos.jpg|Several boxes with &#039;&#039;[[Rayman 2]]&#039;&#039;-themed yo-yos&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French McDonald&#039;s Happy Meal&#039;s &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; promotion==&lt;br /&gt;
[[File:R2MacDoStand.jpg|right|thumb|300px|The official McDonald&#039;s stand]]&lt;br /&gt;
[[File:Rayman2TGE-FrenchMacDonaldsCollection.JPG|right|thumb|500px|The French McDonald&#039;s &#039;&#039;[[Rayman 2]]&#039;&#039; collection]]&lt;br /&gt;
&lt;br /&gt;
The French restaurants of McDonald&#039;s did a Happy Meal promotion of six &#039;&#039;[[Rayman 2]]&#039;&#039; figures between the 17th May 2000 and the 13th June 2000 - at least one complete collection is known to be owned by a member of the fanbase. Its exclusive limited distribution in the Metropolitan France territory makes this collection very hard to find nowadays; despite of some of the figures being found in the French eBay. It was discovered in 11 April 2014 that existed a silver coloured and golden coloured variants of the &amp;quot;[[Rayman]] sitting on a [[plum]]&amp;quot; figure. Whoever was getting the silver figure, he/she would be awarded with a PC copy of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; and whoever was getting the golden figure, he/she would be awarded with a top-range computer along with the PC copy of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&amp;quot;. This contest was described in the Happy Meal bags, that contained and a &#039;&#039;[[Rayman 2]]&#039;&#039; artwork of [http://raymanpc.com/wiki/en/File:Menhir_Hills.jpg Rayman riding a Walking Shell]. If a person was getting a Happy Meal bag with [[Rayman]] blinking an eye in the artwork, he/she would get a power card with tips and tricks of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;. It is currently unknown how the power card looked like.&lt;br /&gt;
&lt;br /&gt;
The collection has got the following figures:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Rayman]] sitted in a [[plum]]&#039;&#039;: This figure measures (approximately) 10&amp;amp;nbsp;cm of height, 5&amp;amp;nbsp;cm of length and 7&amp;amp;nbsp;cm of width. When the wheels of the [[plum]] drag in the floor, [[Rayman]]&#039;s hair spins like a [[helicopter]].&lt;br /&gt;
*&#039;&#039;[[Rayman]] riding a [[Walking Shell]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 11,5&amp;amp;nbsp;cm of length and 7,5&amp;amp;nbsp;cm of width. When the chess-paterned exhaust system of the [[Walking Shell]] is turned clockwise and the figure itself is putted in the floor, it will walk forward and occasionally turning to the sides in circles.&lt;br /&gt;
*&#039;&#039;[[Ly]] the [[fairy]] with a [[Silver Lum]]&#039;&#039;: This figure measures (approximately) 9,5cms of height, 4,5&amp;amp;nbsp;cm of length and 6&amp;amp;nbsp;cm of width. [[Ly]]&#039;s arms can be moved up or down, but if the right arm is moved up, the transparent globe in her legs will glow into red.&lt;br /&gt;
*&#039;&#039;[[Globox]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 4,5&amp;amp;nbsp;cm of length and 8&amp;amp;nbsp;cm of width. [[Globox]]&#039;s arms can be moved up or down. When the clockwork, located in the down-right side of the figure, is turned his mouth will open and close alternately and [[Globox]] will walk slowly step by step.&lt;br /&gt;
*&#039;&#039;Red-ranked [[Henchman 800]]&#039;&#039;: This figure measures (approximately) 11,5&amp;amp;nbsp;cm of height, 8&amp;amp;nbsp;cm of length and 11&amp;amp;nbsp;cm of width. The [[Henchman]]&#039;s arms can be moved up and down, while the belt and the hook can be turned. When the lever, located in his back, is pressed slowly and repeatedly, the chest will glow with sparks.&lt;br /&gt;
*&#039;&#039;[[Robo-Pirate]] [[cage]]&#039;&#039;: This figure measures (approximately) 8&amp;amp;nbsp;cm of height, 8,5&amp;amp;nbsp;cm in length and 8cms of width. It has got a black [[Robo-Pirate]] symbol in his top and the [[cage]] shape is equal to the in-game model. When a clockwork is turned clockwise, some random glowings can be seen in the center of a red sphere located in the front of the [[cage]]. It also has a black suction cup on the bottom, to hold it in place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-FrontPaper.jpg|The front of the instructions panflet&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-BackPaper.jpg|The back of the instructions panflet&lt;br /&gt;
RaymanInAPlum-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
RaymanInAFlyingShell-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Ly-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Globox-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Henchman800-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
PirateCage-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks1.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks2.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBags.jpg|A lot of the Happy Meal bags&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag1.jpg|The front of the Happy Meal bag&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag2.jpg|The normal version of the back of the Happy Meal bag, promoting the contest&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag3.jpg|The rarer version of the back of the Happy Meal bag, characterized by [[Rayman]] blinking an eye. The person getting this bag would win a power card with tips and tricks of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
SILVERMCDONALD.png|The rare silver version of the figure of [[Rayman]] sitting in a [[plum]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] standing beside a bush==&lt;br /&gt;
This PVC figure with approximately 9&amp;amp;nbsp;cm of height has got Rayman standing side to a bush, with the yellow logo of &amp;quot;RAYMAN&amp;quot; written behind it - at least two figures are known to be owned by members of the fanbase. It is known to have been bundled with some copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; in France and Germany. It could be bought in the boutique section of the official website of French Ubisoft. The M6 Multimedia pack of the PC version of the game is one of the most known packs that bringed this rare figure, hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanInAnBush-PromotionalFigure.JPG|This figure was gifted with some copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
Rayman2 pc-game rayman figurine.jpg|The M6 Multimedia pack with the figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; PlayStation shoulder bag==&lt;br /&gt;
A French company named Guillemot released a mega pack for the PlayStation, including &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s game copy, a memory card, a VHS of &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; and a shoulder bag with Rayman embroidered on it. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2ShoulderBag.jpg|A shoulder bag of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; phone covers==&lt;br /&gt;
Rayman phone covers were made for Nokia the 3310 and Nokia 3330.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Phone Cover 1.jpg&lt;br /&gt;
Rayman Phone Cover 2.jpg&lt;br /&gt;
Rayman Phone Cover 1 Variant.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; pen==&lt;br /&gt;
An official &#039;&#039;[[Rayman 2]]&#039;&#039; pen from [[Ubisoft]] which was never commercially available according to the seller on eBay.&amp;lt;ref&amp;gt;eBay, &#039;&#039;Rayman 2 The Great Escape---Pen/Kugelschreiber/ballpoint pen---Rar---Selten&#039;&#039;, https://www.ebay.ca/itm/393501494965&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2Pen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; Dreamcast T-shirts==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; T-shirts came packaged with the game for the Sega Dreamcast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package 2.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Revolution]]&#039;&#039; レイマン レボリューション！ PlayStation 2 memory card stickers==&lt;br /&gt;
&lt;br /&gt;
Stickers for the PlayStation 2 memory card were released in Japan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sony PlayStation 2 PS2 2001 Ubisoft Rare Rayman Revolution Memory Card Sticker 1.png&lt;br /&gt;
Sony PlayStation 2 PS2 2001 Ubisoft Rare Rayman Revolution Memory Card Sticker 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Maths and English with Rayman]]&#039;&#039; controller==&lt;br /&gt;
A &#039;&#039;[[Maths and English with Rayman]]&#039;&#039; controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanJuniorCE2Controller1.jpg&lt;br /&gt;
RaymanJuniorCE2Controller2.webp&lt;br /&gt;
Rayman Jeu d&#039;action pour réviser - Calcul Lecture - CE2 - Front.jpg|CE2 edition box art featuring the controller.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; bag==&lt;br /&gt;
The official [[RaymanZone magazine]] included a black &#039;&#039;[[Rayman 3]]&#039;&#039; bag as a freebie, depicting [[Rayman]] attacking with a [[Lockjaw]]. Since the magazine was only released in the United Kingdom, the bag wasn&#039;t available anywhere else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Black lum plush==&lt;br /&gt;
This official [[Black Lum|Black lum]] plush was first made for E3 2002, as shown in some pictures and it was later given away in some [[raymanzone]] contests along other items such as pens, magnets, stickers and a rubik cube. It is a very hard to find item nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumPlush.png|The plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers were included with Yoplait&#039;s Petits Filous yogurts in 2003, featuring characters from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 1.jpg&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 2.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 3.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 4.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 5.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 6.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers for Yoplait’s Petits Filous yogurts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yoplait Petits Filous R3 Stickers.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Yoplait promotional bag==&lt;br /&gt;
Promotional bag offered by Yoplait for their collaboration with [[Ubisoft]] for &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Yoplait Bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; flask==&lt;br /&gt;
This promotional &#039;&#039;[[Rayman 3]]&#039;&#039; flask was given away in some &#039;&#039;[[Rayman 3]]&#039;&#039; contests with other goodies such as pens, magnets, shirts and an Oxmox &#039;&#039;[[Rayman 3]]&#039;&#039; statue of [[Rayman]] holding himself on the [[Leptys]] scepter.&lt;br /&gt;
&lt;br /&gt;
On the front of the flask, there&#039;s a &#039;&#039;[[Rayman 3]]&#039;&#039; logo and a [[plum]]. There isn&#039;t anything on the back of the flask.&lt;br /&gt;
&lt;br /&gt;
At least one flask is known to be owned by a member of the fanbase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Flask.png|The [[Rayman 3]] flask.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; mug==&lt;br /&gt;
A promotional &#039;&#039;[[Rayman 3]]&#039;&#039; mug could be obtained as a prize for entering the codes from the game that registered your top score in the [[Hall of Fame]] from the [[RaymanZone]] official website.&amp;lt;ref&amp;gt;Twitter, @RABtoons, https://twitter.com/RABtoons/status/1298198398718349312&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Mug.jpg|The &#039;&#039;[[Rayman 3]]&#039;&#039; mug.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional watch==&lt;br /&gt;
This electronic watch was a promotional gift from [[Ubisoft]] for the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. It could be obtained in some game stockist (at least in Germany, where the one known piece originates from).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Promo Watch (1).jpg&lt;br /&gt;
Rayman 2 Promo Watch (2).jpg|The watch dial&lt;br /&gt;
Rayman 2 Promo Watch (3).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; beach ball==&lt;br /&gt;
In the year 2000, the Sony PlayStation North American release of &#039;&#039;[[Rayman 2]]&#039;&#039; came with a beach ball.&amp;lt;ref&amp;gt;Twitter, @BirdDogGaming, https://twitter.com/BirdDogGaming/status/1316153253218922496/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Beach Ball.jpg&lt;br /&gt;
PS1 R2 Beach Ball Variant Box Art.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; radio ==&lt;br /&gt;
This fully usable radio is simply labelled &#039;&#039;[[Rayman 2]]&#039;&#039;. Turning the left wheel sets it on and turns up the volume while the top wheel changes the radio frequency. It works with two batteries. Underneath the radio, the label refers to &amp;quot;Addex Design&amp;quot;, a communication company that sells multiple kinds of objects to other companies. It is possible that [[Ubisoft]] contracted them to make a &#039;&#039;[[Rayman 2]]&#039;&#039;-labelled object for their employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Radio (1).jpg&lt;br /&gt;
Rayman Radio (2).jpg|Frequency wheel&lt;br /&gt;
Rayman Radio (4).jpg|Power and volume wheel&lt;br /&gt;
Rayman Radio (3).jpg|Below the radio&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]]==&lt;br /&gt;
This resine figure with approximately 15&amp;amp;nbsp;cm of height is a recreation of an artwork depicting the [[Grimace]] power in &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; - at least three statues are known to be owned by members of the fanbase. It is said that few hundreds of units were created worldwide for the &#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Press Kit, which contained some straw, a costumized box, a press dossier, two press discs and an artwork book. It is one of the rarest [[Rayman (series)|Rayman]] items that are known to exist. The statue was briefly found for selling in Pix &#039;N&#039; Love&#039;s online store but it quickly sold out as soon as it was discovered. This little statue also makes a cameo in the &amp;quot;Fact #2 of [[Bunnies Very Useful Scientific Facts]]: Bunnies don&#039;t do vacuum cleaning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanDoingAGrimace-PromotionalStatue.JPG|This figure was made to promote the release of &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]] (M6 Interactions version)==&lt;br /&gt;
This figure is approximately 9&amp;amp;nbsp;cm tall and was created by M6 Interactions. It was released in 2004 as part of an unknown promotion in Quick restaurants, alongside other video game character figures. Much like the resin &#039;&#039;[[Rayman 3]]&#039;&#039; statue, it depicts [[Rayman]] [[Grimace|grimacing]] on top of a [[mushroom]], which stands on a green base with &amp;quot;RAYMAN&amp;quot; sculpted on the front, with the bottom of the figure reading &amp;quot;Métropole collections/M6 Interactions, Designed by Neamedia&amp;quot;. The material it is made out of is unknown, although it is fairly heavy and solid, much like clay or polystone. It is a considerably rare piece of [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] merchandise, with appearances on eBay being extremely infrequent and only three members of the fanbase known to own one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-grimace-mushroom-plastic-figurine.jpg|This figure bears a strong resemblance to the Press Kit &#039;&#039;[[Rayman 3]]&#039;&#039; figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 3|Rayman 3: Hoodlum Havoc]] promotional Rubik&#039;s Cube==&lt;br /&gt;
This Rubik&#039;s cube was given away in some contests in the [[Raymanzone]] forums with some other goodies, it has 6 faces depicting various Rayman 3 characters including [[André]] and an [[Hoodboom]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3promocube.png|One of the faces of the [[Rayman 3|Rayman 3: Hoodlum Havoc]] Rubik&#039;s cube&lt;br /&gt;
Rayman cube 1.jpg&lt;br /&gt;
Rayman cube 2.jpg&lt;br /&gt;
Rayman cube 3.jpg&lt;br /&gt;
Rayman cube 4.jpg&lt;br /&gt;
Rayman cube 5.jpg&lt;br /&gt;
Rayman cube 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plush of [[Rayman]] on a [[walking shell]]==&lt;br /&gt;
This plush is known to have been sold in the United Kingdom, France and in Spain during the &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;&#039;s release. It was available in a small and medium size and they are rare items to find nowadays - at least five plushes are known to be owned by members of the fanbase. Both versions of the plush have different facial expressions: the small version represents a neutral expression of [[Rayman]] while the medium version represents an angry expression of [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Oddly enough, the cloth tag at the rear end of the plush bears the &#039;&#039;Rayman 3&#039;&#039; logo, yet the only feature that is based on the style in said game is the red hood - the rest of the plush&#039;s features are based on the &#039;&#039;Rayman 2&#039;&#039; design.&lt;br /&gt;
&lt;br /&gt;
They are believed to have been distributed by [http://www.pbpes.es/company.html Play By Play], a plush toy company based in Spain, according to the cloth tag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanPlush.jpg|The small version of the plush&lt;br /&gt;
R3-WalkingShellPlush-Medium.JPG|The medium version of the plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]==&lt;br /&gt;
This real-life sized statue of 1,80m of height is one of the most rare items of the entire merchandise. It could be found commonly in gaming shops during the release of &#039;&#039;[[Rayman 3]]&#039;&#039;, as this statue had purposes of promoting the game&#039;s release. [[Ubisoft]] did a contest in the [[RaymanZone Magazine]] in which one of the prizes was the statue of [[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]. The statue was also displayed at the following museums:&lt;br /&gt;
&lt;br /&gt;
*Computerspielemuseum (Berlín, Germany)&amp;lt;ref&amp;gt;Facebook, Computerspielemuseum, https://www.facebook.com/Computerspielemuseum/photos/a.181606541851591/781452741866965/?type=3&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nationaal Videogame Museum (Zoetermeer, Netherlands)&amp;lt;ref&amp;gt;Twitter, @NaVGMuseum, https://twitter.com/NaVGMuseum/status/935834841114972161&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-1.jpg|A life-sized promotional &#039;&#039;[[Rayman 3]]&#039;&#039; figure which depicts [[Rayman]] holding the [[Sceptre of the Leptys]].&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-2.jpg&lt;br /&gt;
R3HH-LifeSizedLeptysStatue.JPG&lt;br /&gt;
R3HH-RaymanLeptysScepter-Statue-Grass.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; stamp==&lt;br /&gt;
On the 14/11/2015, this stamp was released in France along with a collection of stamps called &amp;quot;Collection jeunesse : 2005 Héros de jeux vidéo&amp;quot;. This collection portrayed other iconic video games heroes. Since 3 million Rayman stamps were produced, it is a common item to collect.&amp;lt;ref&amp;gt;WikiTimbres, &#039;&#039;Timbre : 2005 Rayman&#039;&#039;, https://www.wikitimbres.fr/timbres/1197/2005-rayman&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 stamp.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman 3&#039;&#039; Game Boy Advance sticker==&lt;br /&gt;
A promotional sticker was included in rare Italian copies of [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. It only fits on an original Game Boy Advance, not the SP version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
r3gbasticker.jpeg|The sticker itself, made only to decorate the original Game Boy Advance&lt;br /&gt;
r3gbastickercover.jpeg|The version of the game that came with the sticker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman DS]]&#039;&#039; pocket for the Nintendo DS==&lt;br /&gt;
This pocket was included as a gift to the people who pre-ordered &#039;&#039;[[Rayman DS]]&#039;&#039; in the aderent shops of Netherlands and France - at least one pocket is known to be owned by one member of the fanbase.. Both countries&#039; pockets have different designs, but both are designed to store and protect an original Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RDS-NetherlandsNintendoDSPocket.JPG|The Dutch pocket&lt;br /&gt;
RDS-FranceNintendoDSPocket.JPG|The French pocket&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; special pack==&lt;br /&gt;
A special pack was sold in the United States of America and Canada, in Walmart shops. The pack contained the Game Boy Advance version of &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; and school materials all costumized in the North American style of &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;. The materials were one pencil case, three pencils, one rubber, a notebook and a portfolio.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman10thAnniversary-WalmartPack.jpg|Some of the content of the North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; pack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bunny Gonzales&amp;quot; figurine==&lt;br /&gt;
This figurine was once available to buy from the now defunct Ubi Art store as a means to promote the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; in 2006, until 2009 when it became unavailable before the store disappeared - at least two statues are known to be owned by members of the fanbase. It is a resin figurine that depicts [[Rayman]] riding on the back of a large [[Rabbid]], while wearing the Goth costume from said game. It was the last figuring based on [[Rayman]] himself to have been manufactured until the Youtooz figure released in 2023; in the meantime, a large amount of [[Rabbids merchandise]] became available.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BunnyGonzalezFigure.jpg|[[Rayman]] riding a [[Rabbid]] while wearing the Goth costume from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Plunger]] gun Wii Remote holder==&lt;br /&gt;
To promote the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Mad Catz released a collector&#039;s edition [[plunger]] gun made to hold the Wii Remote (or Wiimote for short) and Nunchuck. It was primarily meant for use in the shooting minigames in the Wii versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and [[Rayman Raving Rabbids 2|its sequel]], with a working trigger that functions the same as the Wii Zapper. They can still be found on online stores like eBay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRRPlungerWiiRemote.jpeg|The [[plunger]] gun holder.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; Cheese Heads promotional ruler==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Saputo Cheese Heads released a promotional ruler that included artwork from the game. It has a 3D effect with an image that changes depending on the viewer&#039;s orientation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR Cheese Heads ruler front.jpg&lt;br /&gt;
RRR Cheese Heads ruler back.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Art of Rayman Origins&amp;quot; book==&lt;br /&gt;
This [[The Art of Rayman Origins|art book]] contains 50 illustrated pages of high quality. The hardcover variant was available in North America via a pre-order of &#039;&#039;[[Rayman Origins]]&#039;&#039; on Amazon, and in Europe through the [[Rayman Origins#Collector&#039;s Edition|Collector&#039;s Edition]], exclusive to the Xbox 360 and the PlayStation 3 consoles. This edition also came with the [[Rayman Origins: Original Soundtrack|official soundtrack]] and a 3D cardboard pop-up display. A paperback version of the [[The Art of Rayman Origins|art book]] was released exclusively in Russia as part of the &#039;&#039;[[Rayman Origins]]&#039;&#039; Collector&#039;s Edition for the PC, with most of the text in the book translated into Russian.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanOrigins-Collector&#039;sEdition-Xbox360-FinalDesign-FR.jpg|&amp;quot;The Art of Rayman&amp;quot; book is part of the Collector&#039;s Edition of &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; headphones==&lt;br /&gt;
Headphones with the &#039;&#039;[[Rayman Origins]]&#039;&#039; logo could be found at the [[Ubisoft]] booth at E3 2011 in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RO Headphones E32011 Booth.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; keychain==&lt;br /&gt;
This keychain was a promotional item given away at gaming conventions in Birmingham at the time of the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;. As well as a few other conventions across Germany and France.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Origins Key-Chain.jpg|&#039;&#039;[[Rayman Origins]]&#039;&#039; keychain&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; desktop slapping bag==&lt;br /&gt;
Before the release of &#039;&#039;[[Rayman Origins]]&#039;&#039; in 2011, Best Buy offered a small &amp;quot;slapping bag&amp;quot; as a pre-order bonus.&amp;lt;ref&amp;gt;Destructoid, &#039;&#039;Rayman Origins gets ‘slap bag’ with Best Buy pre-order&#039;&#039;, https://www.destructoid.com/rayman-origins-gets-slap-bag-with-best-buy-pre-order/&amp;lt;/ref&amp;gt; One side features [[Globox]] with the game&#039;s logo, while the other side features [[Rayman]] himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Origins Slapping Bag.jpg|The slapping bag&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; slapping gloves==&lt;br /&gt;
As part of the promotion for the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, slapping gloves were given at various events.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Globox Slapping Gloves.jpg|The slapping gloves&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; steelbook==&lt;br /&gt;
This steelbook was only released along the &#039;&#039;[[Rayman Legends]]&#039;&#039; game copies for a limited period of time in France and Germany. These were also available as a pre-order bonus from some retailers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
IMG 2831.JPG|A promotional case of &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pinny Arcade PAX Prime 2013 &#039;&#039;[[Rayman Legends]]&#039;&#039; Pin==&lt;br /&gt;
The Pinny Arcade Rayman pin was released as part of a promotion by Penny Arcade, alongside other pins from a variety of different games. This particular pin was given out at the PAX Prime event in 2013 to attendees who pre-ordered &#039;&#039;[[Rayman Legends]]&#039;&#039; at the [[Ubisoft]] booth. This pin is just under 4&amp;amp;nbsp;cm tall and less than half a millimetre thick, coloured with silver outlining. It resembles [[Rayman]]&#039;s head, drawn in the style of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PinnyArcadeRaymanPin.jpg|The &#039;&#039;[[Rayman Legends]]&#039;&#039; Pinny Arcade pin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards==&lt;br /&gt;
In 2013, during the Surfboard Auction for Child&#039;s Play Charity held at eBay, &#039;&#039;[[Rayman Legends]]&#039;&#039;-themed surfboards designed by the street artist Chase, were made available. One of this designs could also be seen in one of [[Michel Ancel]]&#039;s Instagram posts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Surfboards.jpg|&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards.&lt;br /&gt;
Michel Ancel Rayman Legends Surfboard.jpg|Surfboard seen in [[Michel Ancel]]&#039;s Instagram.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] 20th anniversary medallion==&lt;br /&gt;
The [[Rayman]] 20th anniversary medallion is one of the prizes of the “I love Rayman” contest. It could also be gained by sending “!raffle” in the chat of the [[Rayman]] 20th anniversary live stream. [[Ubisoft]]&#039;s employees have all received this medallion.&lt;br /&gt;
&lt;br /&gt;
The medallion is made out of metal. Above, “Rayman 20th Anniversary” is written on the edges. Below, “1995 - 2015” is written, still on the edges. On the right and left edges, there are stars. The medallion contains [[Rayman]], who&#039;s wearing sunglasses, and a palm tree. On the back of the medallion, there is the [[Ubisoft]] logo. On the edges, stars have been replaced by circles, above “Rayman 20th Anniversary” is again written and below it is written “[[Ubisoft]] Studios in France”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1 Rayman 20th anniversary medallion.JPG|The [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
R1 Rayman 20th anniversary medallion BACK.JPG|The back of the [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion==&lt;br /&gt;
The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion is a product which was manufactured for members of the development team who worked on the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Adventures Medallion.jpeg|The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion next to the aforementioned [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Paris GamesWeek T-Shirt==&lt;br /&gt;
This official T-shirt was given away at the Paris GamesWeek in 2015, it depicts Rayman in his original style with the text: Rayman Vintage, your hero est 1995. It is extremely rare and it was given away to very few people.&lt;br /&gt;
The T-shirt has also been released in the mystery box &amp;quot;Wootbox&amp;quot; of July 2016, along other officially licensed retro videogame merchandise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shirt.jpg|The T-shirt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Insert Coin Clothing product range==&lt;br /&gt;
In March 2016, Insert Coin Clothing announced the arrival of a new &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; range of products,&amp;lt;ref&amp;gt;Facebook, Insert Coin Clothing, https://www.facebook.com/InsertCoinClothing/photos/rayman-range-now-livewe-are-very-pleased-to-announce-the-arrival-of-our-brand-ne/1084933184882543&amp;lt;/ref&amp;gt; which included various T-shirts designs and a hoodie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Insert Coin Rayman Hoodie.jpg|[[Rayman]] hoodie.&lt;br /&gt;
Rayman Lum Collector T-shirt.jpg|[[Lum]] Collector design.&lt;br /&gt;
Rayman girly fit top.jpg|Girly fit top for women.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; shirt==&lt;br /&gt;
This simple black shirt has a pocket printed with the &#039;&#039;[[Rayman Mini]]&#039;&#039; logo, along with [[Rayman]], [[Globox]] and [[Barbara]] on the bottom of the pocket. It was available to purchase for [[Ubisoft]] employees at their internal store in Montpellier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini shirt 1.jpg&lt;br /&gt;
Rayman Mini shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies==&lt;br /&gt;
&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies were offered exclusively to [[Ubisoft]] employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini beanies.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rayman Legends&amp;quot; T-shirt range==&lt;br /&gt;
In 2021, a range of 11 T-shirts (33 with all colors) was made available on the Ubisoft Store at merch.ubisoft.com/rayman-legends, and named &amp;quot;Rayman Legends&amp;quot; despite all items referring to the broader series and using art from [[Rayman]]&#039;s appearance in &#039;&#039;[[Brawlhalla]]&#039;&#039; rather than the game &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
The Further You Punch T-Shirt Aqua.jpg&lt;br /&gt;
The Further You Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
The Further You Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Circle T-Shirt.jpg&lt;br /&gt;
Rayman White Lettering T-Shirt Asphalt.png&lt;br /&gt;
Rayman White Lettering T-Shirt Black.png&lt;br /&gt;
Rayman White Lettering T-Shirt Red.png&lt;br /&gt;
Rayman White Lettering T-Shirt True Royal.png&lt;br /&gt;
Rayman Black Lettering T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt Red.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt True Royal.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt White.jpg&lt;br /&gt;
Rayman Purple Logo T-Shirt Athletic Heather.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Black.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Navy.png&lt;br /&gt;
Rayman Purple Logo T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Athletic Heather.png&lt;br /&gt;
Since 1995 T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Red.png&lt;br /&gt;
Yeah! T-Shirt Black.jpg&lt;br /&gt;
Yeah! T-Shirt Dark Grey Heather.jpg&lt;br /&gt;
Yeah! T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Punch T-Shirt Black.jpg&lt;br /&gt;
Rayman Punch T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Bold T-Shirt Black.jpg&lt;br /&gt;
Rayman Bold T-Shirt Red.jpg&lt;br /&gt;
Rayman Bold T-Shirt True Royal.jpg&lt;br /&gt;
1995 Rayman T-Shirt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Asphalt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Black.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt White.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz figure==&lt;br /&gt;
In June 2023, the official Youtooz Twitter account teased the release of a new [[Rayman]] figure.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1666215588249706498&amp;lt;/ref&amp;gt; In July 1 the figure was fully revealed and the release was set to July 7 at 3pm EST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Youtooz Figure.jpg&lt;br /&gt;
Youtooz Rayman Box.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz pins==&lt;br /&gt;
In April 2024, Youtooz revealed on their Twitter account a [[Rayman]] pin set.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1776297286013730986&amp;lt;/ref&amp;gt; It was released on April 12 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Youtooz-rayman-pin-set.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman: The Board Game&#039;&#039;==&lt;br /&gt;
{{Main|Rayman: The Board Game}}&lt;br /&gt;
&lt;br /&gt;
In April 2024, FLYOS revealed a &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game, designed by FLYOS Games and Maxime Tardif. Its Kickstarter campaign began on September 17th 2024 and ended on October 8th 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;&#039;&#039;[[Rayman: The Board Game]]&#039;&#039; Kickstarter page, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-3.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;In Rayman we trust&amp;quot; T-shirt==&lt;br /&gt;
On September 6 2024, a [[Rayman]]-themed art contest was announced for the launch of the online shooter game &#039;&#039;[[Captain Laserhawk: the G.A.M.E.]]&#039;&#039;. The rewards included a T-shirt with the words &amp;quot;In [[Rayman]] we trust&amp;quot;. This T-shirt was previously only available to [[Ubisoft]] employees at their internal store.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
In Rayman we trust T-shirt.jpg&lt;br /&gt;
Design Essential Hoodie Contest.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz plush==&lt;br /&gt;
On November 24 2024, the official Youtooz X account teased the release of a new [[Rayman]] plush.&amp;lt;ref&amp;gt;X, @youtooz, https://x.com/youtooz/status/1860730892622201200&amp;lt;/ref&amp;gt; It was made available from November 30 2024 to December 28 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Youtooz Plush.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; Youtooz figure==&lt;br /&gt;
On September 24 2025, the official Youtooz X account teased, and later revealed, the release of a figure of [[Rayman]] and [[Seabreather]] based on the cover art of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&amp;lt;ref&amp;gt;X, @youtooz, https://x.com/youtooz/status/1970896169602892096&amp;lt;/ref&amp;gt; The figure released on September 30 2025 and was only available for four weeks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Youtooz Figure.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Globox Youtooz plush==&lt;br /&gt;
On September 24 2025, the official Youtooz X account announced the release of a new [[Globox]] plush.&amp;lt;ref&amp;gt;X, @youtooz, https://x.com/youtooz/status/1970896169602892096&amp;lt;/ref&amp;gt; The plush was released on September 30 2025 and was only available for four weeks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Globox Youtooz Plush.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Deconstructed&#039;&#039;==&lt;br /&gt;
On November 20 2025, Cook &amp;amp; Becker released an official &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; art print by Spanish illustrator and visual artist Bakea. It features [[Rayman]], [[Globox]], the [[Grand Minimus]], [[Barbara]], [[Elysia]], [[Murfy]], and a few [[Rabbids]] and [[Lum (UbiArt games)|Lums]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Deconstructed.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman in &#039;&#039;Brawlhalla: The Card Game&#039;&#039;==&lt;br /&gt;
During the last 48 hours of the Kickstarter campaign for &#039;&#039;[[Brawlhalla]]&#039;&#039;&#039;s card game, [[Rayman]] was revealed as a playable add-on character with his own figure and deck of cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brawlhalla - The Card Game - Rayman.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7237 Rayman merchandise on Rayman Pirate-Community discussion forums]&lt;br /&gt;
*[https://www.youtube.com/watch?v=l5o_w1Tea5Y French McDonald&#039;s Happy Meal publicity (30 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=z1cuPaz8lAo French McDonald&#039;s Happy Meal publicity (10 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=7ZC_pjZfGgA M6 Multimedia&#039;s Rayman 2: The Great Escape PC version pack publicity]&lt;br /&gt;
*[http://www.youtube.com/watch?v=9NDVGuS_PRw Video of the plush of Rayman riding a Walking Shell (Small version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=y8hl0tzZj_8 Video of the North American Game Boy Advance&#039;s Rayman 10th Anniversary special pack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=amA2soTgLy8 Bunnies don&#039;t do vacuum cleaning (Cameo appearance of the Grimace statue)]&lt;br /&gt;
*[http://www.generation-pog.fr/series/divers/104-rayman-craq-s.html Rayman series on Génération POG]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Тематические товары]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bunnies_Very_Useful_Scientific_Facts&amp;diff=111910</id>
		<title>Bunnies Very Useful Scientific Facts</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bunnies_Very_Useful_Scientific_Facts&amp;diff=111910"/>
		<updated>2026-03-06T16:17:12Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Created page with &amp;quot;{{Game | name = Bunnies Very Useful Scientific Facts | image = Bunnies Very Useful Scientific Facts | published by = Ubisoft | developed by = Ubisoft | genre = Promotional video }}  &amp;#039;&amp;#039;&amp;#039;Bunnies Very Useful Scientific Facts&amp;#039;&amp;#039;&amp;#039; is a series of short promotional videos created by Ubisoft and released during 2006 and early 2007, to advertise &amp;#039;&amp;#039;Rayman Raving Rabbids&amp;#039;&amp;#039;. Most known episodes in the series w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Bunnies Very Useful Scientific Facts&lt;br /&gt;
| image = [[File:BunniesVeryUsefulScientificFacts.png|center|180px|Bunnies Very Useful Scientific Facts]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| genre = Promotional video&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bunnies Very Useful Scientific Facts&#039;&#039;&#039; is a series of short promotional videos created by [[Ubisoft]] and released during 2006 and early 2007, to advertise &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. Most known episodes in the series were catalogued on the [[Rayman Fanpage]] website, although the original links are now dead.&lt;br /&gt;
&lt;br /&gt;
Most videos follow a similar structure: a [[Rabbid]] attempts to perform an everyday task, such as cooking or vacuuming, but failing to do so, it screams &amp;quot;BWAAAH!&amp;quot; while holding a semi-related object. A caption is displayed, explaining that &amp;quot;Bunnies can&#039;t...&amp;quot; perform the activity shown, &amp;quot;but they can dance&amp;quot;. The video cuts to a sequence of several [[Rabbid]]s dancing to a disco-style tune alongside [[Skin#Rayman_Raving_Rabbids|Disco Rayman]], then back to the original scene showing the aftermath of the [[Rabbid]]&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
The original videos end with a &amp;quot;coming soon&amp;quot; message and a link to [[RaymanZone]]. In the later ones, made after the game&#039;s release, the message was replaced with the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; logo. Some of the special videos have a different structure, but all share the common theme of [[Rabbid]]s failing in humorous or absurd ways.&lt;br /&gt;
&lt;br /&gt;
== Episodes ==&lt;br /&gt;
Original videos:&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Play Soccer&#039;&#039; (Fact #1)&lt;br /&gt;
* &#039;&#039;Bunnies Don&#039;t Do Vacuum Cleaning&#039;&#039; (Fact #2)&lt;br /&gt;
* &#039;&#039;Bunnies Don&#039;t Milk Cows&#039;&#039; (Fact #3)&lt;br /&gt;
* &#039;&#039;Bunnies Never Close Doors&#039;&#039; (Fact #4)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Infiltrate Games Convention&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Cook Eggs&#039;&#039; (Fact #6)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Take Baths&#039;&#039; (Fact #7)&lt;br /&gt;
&lt;br /&gt;
Holiday specials:&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Play With Fireworks&#039;&#039; (4th of July special)&lt;br /&gt;
* &#039;&#039;Les Bunnies Ne Pigent Pas the 14 Juillet&#039;&#039; (Bastille Day special)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Scare People&#039;&#039; (Halloween special)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Cook Turkey&#039;&#039; (Thanksgiving special)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Stand Christmas&#039;&#039; (Christmas special)&lt;br /&gt;
* &#039;&#039;In 2007 Bunnies Won&#039;t Shout&#039;&#039; (New Year special)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Date&#039;&#039; (Valentine&#039;s Day special)&lt;br /&gt;
&lt;br /&gt;
Specific promotions:&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Phone, but they can fly&#039;&#039; (to promote [[Rayman Raving Rabbids (mobile phone)|the mobile phone version]])&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Phone, but they can drive&#039;&#039; (to promote &#039;&#039;[[Rayman Kart]]&#039;&#039;)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Surprise&#039;&#039; (to celebrate France&#039;s victory over Brazil in the 2006 FIFA World Cup)&lt;br /&gt;
* &#039;&#039;Bunnies Can&#039;t Play Xbox 360&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Facts 1, 2, 3, 4 and 6 were featured in the &amp;quot;video booth&amp;quot; section of &#039;&#039;[[Rayman Raving Rabbids Activity Centre]]&#039;&#039;.&lt;br /&gt;
* No video labeled as Fact #5 is known to exist. Based on the original file timestamps, &#039;&#039;Bunnies Can&#039;t Infiltrate Games Convention&#039;&#039; may have been intended as such, but this has not been confirmed.&lt;br /&gt;
* The figure of [[Rayman_merchandising#Rayman doing a grimace on a mushroom|Rayman doing a grimace on a mushroom]] that appears in Fact #2 was part of a &#039;&#039;[[Rayman 3]]&#039;&#039; press kit.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://archive.raymanpc.com/rayman-fanpage/rayman4/rayman4_download_e.htm Rayman Raving Rabbids downloads on the Rayman Fanpage archive]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PL97bc6RNBGZwywlUwKMkZTuCaTMsau8wS Bunnies very useful scientific facts at YouTube]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLx3E4Png1C6w_v5jCfqBx_f601fyLkm-Z Rabbids very useful sientific facts at YouTube]&lt;br /&gt;
* [https://web.archive.org/web/http://media.ubi.com/emea/rayman/ravingrabbids/videos/ Ubisoft Rayman Raving Rabbids videos directory] archive&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:BunniesVeryUsefulScientificFacts.png&amp;diff=111909</id>
		<title>File:BunniesVeryUsefulScientificFacts.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:BunniesVeryUsefulScientificFacts.png&amp;diff=111909"/>
		<updated>2026-03-06T15:45:12Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st uploaded a new version of File:BunniesVeryUsefulScientificFacts.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:BunniesVeryUsefulScientificFacts.png&amp;diff=111907</id>
		<title>File:BunniesVeryUsefulScientificFacts.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:BunniesVeryUsefulScientificFacts.png&amp;diff=111907"/>
		<updated>2026-03-06T14:00:16Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Dr%EF%BC%BFst&amp;diff=110965</id>
		<title>User:Dr＿st</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Dr%EF%BC%BFst&amp;diff=110965"/>
		<updated>2026-02-13T18:48:10Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have been a Rayman fan since the first Rayman game came out in 1995. I&#039;ve played and completed the following games in the series:&lt;br /&gt;
&lt;br /&gt;
* Rayman (PC DOS)&lt;br /&gt;
* Rayman Designer (PC DOS)&lt;br /&gt;
* Rayman By His Fans (PC DOS)&lt;br /&gt;
* Rayman 60 Levels (PC DOS)&lt;br /&gt;
* Rayman Advance (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman 2: The Great Escape (PC Windows)&lt;br /&gt;
* Rayman 2: The Great Escape (Dreamcast, via nullDC)&lt;br /&gt;
* Rayman Revolution (PS2, via PCSX2)&lt;br /&gt;
* Rayman 3: Hoodlum Havoc (PC Windows)&lt;br /&gt;
* Rayman 3 (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman: Hoodlums&#039; Revenge (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman Raving Rabbids (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman Raving Rabbids (PC Windows)&lt;br /&gt;
* Rayman Raving Rabbids Activity Centre (PC Windows)&lt;br /&gt;
* Rayman Raving Rabbids 2 (PC Windows)&lt;br /&gt;
* Rayman Origins (PC Windows)&lt;br /&gt;
* Rayman Legends (PC Windows)&lt;br /&gt;
* Rayman Jungle Run (Android)&lt;br /&gt;
* Rayman Fiesta Run (Android)&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=110415</id>
		<title>Rayman Raving Rabbids Activity Centre</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=110415"/>
		<updated>2026-01-30T20:25:02Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Links to the mothership article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids Activity Centre&lt;br /&gt;
| image = [[File:Rayman Raving Rabbids Activity Centre Cover.jpg|320px|Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Windows&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;&#039;&#039;&#039; is a spin-off PC game of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It contains 4 small games with interaction of the keyboard and mouse: Flying Rabbids, Freeze!, Paintorama and Hit&#039;em!, a wallpaper studio where the player can create a &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; wallpaper, a video booth where the player can see some of the videos related with the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; game and a print studio to create stickers, memos, postcards and other things also related with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. The game may be played in English, French, Spanish, German or Italian.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=The [[Rabbid]]s have come from outerspace in their [[Rabbids&#039; ship|mothership]] with plans of invasion. Your mission is to help [[Rayman]] free [[Glade of Dreams|his world]] of the [[rabbid]]s  by putting them back in their [[Rabbids&#039; ship|mothership]] and banishing them from [[Glade of Dreams|his world]]. Play the games and get rid of the [[rabbid]]s.|sign=Game cover|source=&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Game progress is achieved by playing the mini-games. Each of the 4 games contributes 25% towards the game completion. Partial score is possible. The current progression percentage is displayed in the bar to the left of the [[Rabbids&#039; ship|mothership]] on the main screen. The other activities (wallpaper studio, print studio and video booth) do not contribute to completion. Once the game is 100% completed, the [[Rabbids&#039; ship|mothership]] can be launched into outer space by clicking its glowing red cycloptic eye. This triggers the end-game video sequence, after which the game goes back to the language selection screen.&lt;br /&gt;
&lt;br /&gt;
==The games==&lt;br /&gt;
===Flying [[Rabbid]]s===&lt;br /&gt;
The objective of the game is to swing the [[Rabbid]] with the mouse in circles, aiming with the help of a moving arrow and throw the [[Rabbid]] to the target. There are 10 [[Rabbid]]s total. To hit the target the mouse button must be let go when the arrow points at the right direction, and when the swing is at top speed. All 10 [[Rabbid]]s must hit the target for completion.&lt;br /&gt;
&lt;br /&gt;
===Freeze!===&lt;br /&gt;
The objective of the game is to bring [[Rabbid]]s to the other side without being noticed by [[Sergueï]] (named as &amp;quot;Butcher&amp;quot; on the game). To walk the player must repeatedly tap the right arrow key and to stop and hide when [[Sergueï]] is looking in his direction. The player has 2:45 minutes to bring as many [[Rabbid]]s as possible. 8 [[Rabbid]]s are required for completion.&lt;br /&gt;
&lt;br /&gt;
===Paintorama===&lt;br /&gt;
There is no main objective in this game. The player can choose 1 of the 6 available pictures and to colour them with the pallet disponible. The player can print the pictures or print the black and white picture to colour. The game is completed after all 6 pictures have been coloured.&lt;br /&gt;
&lt;br /&gt;
===Hit&#039;em!===&lt;br /&gt;
The objective of the game is to slap the [[Rabbid]]s that appear to the surface by poiting to the [[Rabbid]] and clicking on the left button from the mouse. The player has 1:30 minutes to slap as many [[Rabbid]]s as possible. The [[Rabbid]]s will appear faster towards the end of the clock. Successfully slapping 100 of them constitutes completion.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rrractivitycentre menu.JPG|The main menu.&lt;br /&gt;
Rrractivitycentre flyingrabbidsgame.JPG|Flying [[Rabbid]]s.&lt;br /&gt;
Rrractivitycentre freezegame.JPG|Freeze!&lt;br /&gt;
Rrractivitycentre hit&#039;emgame.JPG|Hit&#039;em!&lt;br /&gt;
Rrractivitycentre paintoramagame.JPG|Paintorama.&lt;br /&gt;
Rrractivitycentre printstudio.JPG|Print studio.&lt;br /&gt;
Rrractivitycentre videobooth.JPG|Video booth.&lt;br /&gt;
Rrractivitycentre wallpaperstudio.JPG|Wallpaper studio.&lt;br /&gt;
Rrractivitycentre credits.JPG|Credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rabbids Activity Center Background 1.png&lt;br /&gt;
Rabbids Activity Center Background 2.png&lt;br /&gt;
Rabbids Activity Center Background 3.png&lt;br /&gt;
Rabbids Activity Center Background 4.png&lt;br /&gt;
Rabbids Activity Center Character 1.png&lt;br /&gt;
Rabbids Activity Center Character 2.png&lt;br /&gt;
Rabbids Activity Center Character 3.png&lt;br /&gt;
Rabbids Activity Center Character 4.png&lt;br /&gt;
Rabbids Activity Center Character 5.png&lt;br /&gt;
Rabbids Activity Center Character 6.png&lt;br /&gt;
Rabbids Activity Center Logo 1.png&lt;br /&gt;
Rabbids Activity Center Logo 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Rayman]] has a design error in this game: his shirt has half-white circles on the sides.&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other software]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=110411</id>
		<title>Rayman Raving Rabbids Activity Centre</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_Activity_Centre&amp;diff=110411"/>
		<updated>2026-01-30T05:44:35Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Details about plot and progression&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids Activity Centre&lt;br /&gt;
| image = [[File:Rayman Raving Rabbids Activity Centre Cover.jpg|320px|Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Windows&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;&#039;&#039;&#039; is a spin-off PC game of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It contains 4 small games with interaction of the keyboard and mouse: Flying Rabbids, Freeze!, Paintorama and Hit&#039;em!, a wallpaper studio where the player can create a &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; wallpaper, a video booth where the player can see some of the videos related with the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; game and a print studio to create stickers, memos, postcards and other things also related with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. The game may be played in English, French, Spanish, German or Italian.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=The [[Rabbid]]s have come from outerspace in their mothership with plans of invasion. Your mission is to help [[Rayman]] free [[Glade of Dreams|his world]] of the [[rabbid]]s  by putting them back in their mothership and banishing them from [[Glade of Dreams|his world]]. Play the games and get rid of the [[rabbid]]s.|sign=Game cover|source=&#039;&#039;Rayman Raving Rabbids Activity Centre&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Game progress is achieved by playing the mini-games. Each of the 4 games contributes 25% towards the game completion. Partial score is possible. The current progression percentage is displayed in the bar to the left of the mothership on the main screen. The other activities (wallpaper studio, print studio and video booth) do not contribute to completion. Once the game is 100% completed, the mothership can be launched into outer space by clicking the red glowing [[Rabbid]] eye in the middle. This triggers the end-game video sequence, after which the game goes back to the language selection screen.&lt;br /&gt;
&lt;br /&gt;
==The games==&lt;br /&gt;
===Flying [[Rabbid]]s===&lt;br /&gt;
The objective of the game is to swing the [[Rabbid]] with the mouse in circles, aiming with the help of a moving arrow and throw the [[Rabbid]] to the target. There are 10 [[Rabbid]]s total. To hit the target the mouse button must be let go when the arrow points at the right direction, and when the swing is at top speed. All 10 [[Rabbid]]s must hit the target for completion.&lt;br /&gt;
&lt;br /&gt;
===Freeze!===&lt;br /&gt;
The objective of the game is to bring [[Rabbid]]s to the other side without being noticed by [[Sergueï]] (named as &amp;quot;Butcher&amp;quot; on the game). To walk the player must repeatedly tap the right arrow key and to stop and hide when [[Sergueï]] is looking in his direction. The player has 2:45 minutes to bring as many [[Rabbid]]s as possible. 8 [[Rabbid]]s are required for completion.&lt;br /&gt;
&lt;br /&gt;
===Paintorama===&lt;br /&gt;
There is no main objective in this game. The player can choose 1 of the 6 available pictures and to colour them with the pallet disponible. The player can print the pictures or print the black and white picture to colour. The game is completed after all 6 pictures have been coloured.&lt;br /&gt;
&lt;br /&gt;
===Hit&#039;em!===&lt;br /&gt;
The objective of the game is to slap the [[Rabbid]]s that appear to the surface by poiting to the [[Rabbid]] and clicking on the left button from the mouse. The player has 1:30 minutes to slap as many [[Rabbid]]s as possible. The [[Rabbid]]s will appear faster towards the end of the clock. Successfully slapping 100 of them constitutes completion.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rrractivitycentre menu.JPG|The main menu.&lt;br /&gt;
Rrractivitycentre flyingrabbidsgame.JPG|Flying [[Rabbid]]s.&lt;br /&gt;
Rrractivitycentre freezegame.JPG|Freeze!&lt;br /&gt;
Rrractivitycentre hit&#039;emgame.JPG|Hit&#039;em!&lt;br /&gt;
Rrractivitycentre paintoramagame.JPG|Paintorama.&lt;br /&gt;
Rrractivitycentre printstudio.JPG|Print studio.&lt;br /&gt;
Rrractivitycentre videobooth.JPG|Video booth.&lt;br /&gt;
Rrractivitycentre wallpaperstudio.JPG|Wallpaper studio.&lt;br /&gt;
Rrractivitycentre credits.JPG|Credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rabbids Activity Center Background 1.png&lt;br /&gt;
Rabbids Activity Center Background 2.png&lt;br /&gt;
Rabbids Activity Center Background 3.png&lt;br /&gt;
Rabbids Activity Center Background 4.png&lt;br /&gt;
Rabbids Activity Center Character 1.png&lt;br /&gt;
Rabbids Activity Center Character 2.png&lt;br /&gt;
Rabbids Activity Center Character 3.png&lt;br /&gt;
Rabbids Activity Center Character 4.png&lt;br /&gt;
Rabbids Activity Center Character 5.png&lt;br /&gt;
Rabbids Activity Center Character 6.png&lt;br /&gt;
Rabbids Activity Center Logo 1.png&lt;br /&gt;
Rabbids Activity Center Logo 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Rayman]] has a design error in this game: his shirt has half-white circles on the sides.&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman Raving Rabbids Activity Centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other software]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Le_bouingue&amp;diff=110328</id>
		<title>Le bouingue</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Le_bouingue&amp;diff=110328"/>
		<updated>2026-01-24T11:46:39Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Corrections and clarifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:La bouingue.jpg|thumb|316px|[[Rayman]] and [[Bzzit]] in &#039;&#039;le bouingue&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Le bouingue&#039;&#039;&#039;, also known in German as &#039;&#039;&#039;Das große PÄNG&#039;&#039;&#039;, is one of the three minigames (along with [[feu nourri]] and [[multiplication des pains]]) available in &#039;&#039;[[Rayman 100 Levels]]&#039;&#039; and &#039;&#039;[[Rayman Collector]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In this minigame, [[Rayman]] is riding [[Bzzit]], against a [[Gong Heights]] background. The objective is to collect as many points as possible by popping &#039;R’ [[balloon]]s by reaching them. Each balloon gives &#039;&#039;2n+10&#039;&#039; points, where &#039;&#039;n=1,2...&#039;&#039; is the level number (so 12 points on level 1, 14 on level 2, 16 on level 3, and so on). During the gameplay, [[Rayman]] and [[Bzzit]] are automatically bouncing on the floor of the screen. To have them bounce higher up, the player must press the ‘up’ arrow key. There is a life bar on the bottom-right corner that decreases as time passes; popping the ‘R’ balloons increases it by a small amount. At the start of each level after the first, the smiling rock which topped the totem pole in [[Mr Stone&#039;s Peaks]] appears on the screen, and must be avoided; touching it will cause the bar in the bottom-right corner of the screen to decrease significantly. The game objects rebound off the sides of the screen, whereas [[Rayman]] and [[Bzzit]] pass through the edges and appear on the other side. This mechanic can be used to get out of tight situations.&lt;br /&gt;
&lt;br /&gt;
The game ends when the life bar is fully depleted. Once finished, the player&#039;s score will be shown on a small score list. The score table is reset after exiting the main application.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
* Move Rayman and Bzzit – arrow keys&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le bouingue]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Feu_nourri&amp;diff=110327</id>
		<title>Feu nourri</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Feu_nourri&amp;diff=110327"/>
		<updated>2026-01-24T11:44:20Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Corrections and clarifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Feu nourri.jpg|thumb|316px|Helping [[Rayman]] avoid the [[Antitoon]]s in feu nourri.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feu nourri&#039;&#039;&#039; (French for &#039;&#039;sustained fire&#039;&#039;), also known in German as &#039;&#039;&#039;Luftangriff&#039;&#039;&#039;, is one of the three minigames (along with [[le bouingue]] and [[multiplication des pains]]) available in &#039;&#039;[[Rayman 100 Levels]]&#039;&#039; and &#039;&#039;[[Rayman Collector]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This minigame takes place against a [[Picture City]] background, but with [[The Dream Forest|Dream Forest]] plants in the foreground. The player uses their mouse to control a targeting reticle, with which they must click on [[Antitoon]]s to kill them before they can reach [[Rayman]] and kill him. Rayman will [[grimace]] and lose a life if the player clicks on him. Each [[Antitoon]] that is killed gives 1 point. [[Butterfly|Butterflies]] can also be seen flying around the area. Clicking on them does nothing. During the gameplay Rayman moves by himself, sometimes he stays still and other times he runs to another part of the screen. The player starts with 3 lives, and receives an extra life after killing 10 [[Antitoon]]s, then 11 more, then 12 more, and so on. In mathematical terms, an extra life is granted for every &#039;&#039;0.5n&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;+9.5n&#039;&#039; [[Antitoon]]s, where &#039;&#039;n=1,2...&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The game ends when all lives have been lost. Once finished, the player&#039;s score will be shown on a small score list. The score table is reset after exiting the main application.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
* Move target – Mouse&lt;br /&gt;
* Shoot – Left Mouse Button&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Feu nourri]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Multiplication_des_pains&amp;diff=110326</id>
		<title>Multiplication des pains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Multiplication_des_pains&amp;diff=110326"/>
		<updated>2026-01-24T11:38:50Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Minor clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Multiplication des pains.jpg|thumb|316px|The [[telescopic fist]] must punch the [[livingstones]] rather than [[Betilla]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Multiplication des pains&#039;&#039;&#039; (French for &#039;&#039;feeding the multitude&#039;&#039; – a reference to the Gospel), also known in German as &#039;&#039;&#039;Urwaldhatz&#039;&#039;&#039;, is one of the three minigames (along with [[le bouingue]] and [[feu nourri]]) available in &#039;&#039;[[Rayman 100 Levels]]&#039;&#039; and &#039;&#039;[[Rayman Collector]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In this minigame, the player controls [[Rayman]]&#039;s [[telescopic fist]]. The objective is to win as many points as possible by punching the [[Livingstone|tall Livingstones]] that appear on various zones of the screen, in a similar fashion to the game ‘&#039;&#039;Whack-a-Mole&#039;&#039;’. Each punched Livingstone gives 150 points. [[Betilla]] the [[fairy]] sometimes appears on the screen, and if the player punches her, they lose 500 points.&lt;br /&gt;
&lt;br /&gt;
The game finishes when the time (50 seconds) reaches 0. Once finished, the player&#039;s score will be shown on a small score list. The score table is reset after exiting the main application.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
* Move fist – Mouse&lt;br /&gt;
* Fist – Left Mouse Button&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Multiplication des pains]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=108015</id>
		<title>Rayman M</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=108015"/>
		<updated>2025-09-05T09:17:03Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Manuals - add Hebrew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman M&lt;br /&gt;
| image = [[File:Rayman M Box.png|center|250px|Rayman M]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&amp;lt;br&amp;gt;[[Ubisoft|Ubisoft Milan]] (Battle and Menu systems, PC, PS2)&amp;lt;ref&amp;gt;https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
| designed by = Race: Philippe Blanchet with Bruno Bouvret, Frédéric Claverie, Damien Galipot, Jean-Christophe Guyot, Vincent Hamache, Thomas Simon&lt;br /&gt;
Battle:	Benoît Maçon with Christian Cantamessa, Marc D&#039;Souza, Riccardo Landi, Giordano Nisi, [[Davide Soliani]]&lt;br /&gt;
| soundtrack by = Claude Samard&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 30th November, 2001&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th September, 2002&lt;br /&gt;
| genre = Racing, party&lt;br /&gt;
| gameplay mode = Single player, Multiplayer&lt;br /&gt;
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube (North America), Microsoft Xbox (North America), Sony PlayStation 3 (Digital, North America)&lt;br /&gt;
| ratings = 3+ (ELSPA), E (ESRB)&lt;br /&gt;
| distribution media = DVD-ROM, CD-ROM, GameCube Optical Disc, digital download&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] and his famous acolytes face new challenges in a unique sporting competition: they will confront each other in hard and varied environments to become THE winner of a surprising biathlon: Race and Battle modes.&lt;br /&gt;
&lt;br /&gt;
Pick your character and compete with your opponents within interactive environments littered with power-ups, extreme actions and shooting into hazardous arenas. Catch weapons to pinch your opponents [[lum]]s, glide across bewitching lagoons and learn to be tough and nimble to take your adversaries by surprise.&lt;br /&gt;
&lt;br /&gt;
Perhaps at least will you succeed to be tougher than [[Rayman]]...|sign=Manual|source=&#039;&#039;Rayman M&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman M: Multiplayer&#039;&#039;&#039;&#039;&#039; (known as &#039;&#039;&#039;&#039;&#039;[[Rayman Arena]]&#039;&#039;&#039;&#039;&#039; in North America) is a multiplayer spin-off game based on &#039;&#039;[[Rayman 2]]&#039;&#039;. In Europe, it was released only on the Sony PlayStation 2 and Microsoft Windows on the 30th November 2001, while in North America it was released on the Microsoft Xbox and Nintendo GameCube in addition to the PlayStation 2 and Windows. It is a 3D game which combines racing, battling, and a few traditional platform elements. Unlike the other [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], this game does not have a notable plot, other than that the characters are in a sporting competition.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in &#039;&#039;Rayman M&#039;&#039; is split into two main modes, racing and battle.&lt;br /&gt;
&lt;br /&gt;
===Racing mode===&lt;br /&gt;
In this mode, the players take part in a foot race and face a number of obstacles depending on which environment they are playing in. There are no power-ups in this mode, although throughout each course there are [[Purple Lum]]s, speed ramps and small trampolines that are useful. This mode has four different types of racing game. Obstacles include boxes that the player has to shoot up to eight times in order to pass, bear traps and electric bars.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Training:&#039;&#039;&#039; This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records. Only one player can play in this mode.&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; This mode involves up to four characters to race each other, the first one to the finish line wins. In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode the players can set how many laps to run before winning.&lt;br /&gt;
* &#039;&#039;&#039;[[Popolopoï]]:&#039;&#039;&#039; This mode uses a time limit in which a character must complete three laps in. Although the time starts at 20 seconds, the time can be increased by shooting [[Butterfly|butterflies]] named [[Popolopoï]]s, which come in different colours that represent how much time is given. Only one player can play in this mode.&lt;br /&gt;
*&#039;&#039;&#039;[[Lums (racing mode)|Lums]]:&#039;&#039;&#039; In this mode, the player has to complete three laps while collecting the maximum number of [[yellow Lum]]s required in order to legally win, and must come in first place as well. This is also needed later on in the game, as the amount of [[yellow Lum]]s the player collected will be transferred into the amount of time the player gets to finish that particular race in [[On and On]], a bonus race level. Only one player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RayMReady.jpg|[[Razorbeard|Admiral Razorbeard]], [[Globox]], [[Rayman]] and a [[Henchman 800]] at the start of a race in [[Nebulous Tower]].&lt;br /&gt;
RM OrangeButterfly.jpg|The [[Popolopoï]] mode.&lt;br /&gt;
RM YellowLums.jpg|The [[Lums (racing mode)|Lums mode]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle mode===&lt;br /&gt;
Rather than an obstacle course, the battle mode is made up of an arena in which characters run around playing three different modes. Unlike the race mode, this mode uses power-ups.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Lum Spring]]:&#039;&#039;&#039; In the mode, the player has to collect as many [[Lum (Rayman M)|Lums]] (which unusually look like crystals this time) as they can in order to reach the winning conditions - in a typical game, this is up to five [[Lum (Rayman M)|Lums]] - or before the time runs out. To help the player prevent the opponents from reaching them first, they are equipped with ice bullets to freeze them, thought the others&#039; shots have to be avoided.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Lum Fight]]:&#039;&#039;&#039; Each player starts with five hit points each, and the player has to knock all of the opponents&#039; hit points in order to score [[Lum]]s. Each time a player dies, they respawn somewhere else in the arena. A negative [[Lum]] is given to a player that loses to a self-infliction. Various power-ups called generators are scattered around, and contain a different weapon to use against opponents. Uses the same winning conditions as [[Lum Spring]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Capture the Fly]]:&#039;&#039;&#039; This game is similar to tag - the player has to find a [[Light-Fly]] and keep hold of it as long as possible without getting hit by an opponent&#039;s shot. The character is equipped with five bounce bullets which are only effective on the player in possession of [[Light-Fly|the Fly]]. The player that reaches the winning conditions first wins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
GemstoneTemplePC.jpg|[[Rayman]], a [[Henchman 800]], [[Razorbeard]] and [[Globox]] competing in the [[Lum Spring]] mode.&lt;br /&gt;
RMBattle.jpg|[[Rayman]] and [[Globox]] competing in the [[Lum Fight]] mode.&lt;br /&gt;
RM PC-IdleLight-Fly.jpg|[[Rayman]] and [[Razorwife]] competing in the [[Capture the Fly]] mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_M.2FArena.2FRush List of Rayman records]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman M&#039;&#039;, &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; save the players race and lap record for each race track. The original version includes the PC and PlayStation 2 version of &#039;&#039;Rayman M&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;. The PC version of &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; does have some obstacles removed in level making it slightly easier.&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
&#039;&#039;Rayman M&#039;&#039; is set mainly in environments based on those of &#039;&#039;[[Rayman 2]]&#039;&#039;. The game consists of four different worlds for each mode, each with three stages. The world the players play in also determines the difficulty of the game, going from beginner to advanced. As the player progresses, the harder difficulties are unlocked. Many of the worlds in &#039;&#039;Rayman M&#039;&#039; that resemble locations from &#039;&#039;[[Rayman 2]]&#039;&#039; include [[Ly&#039;s Palace]], which resembles [[the Sanctuary of Water and Ice]], and the [[Dark Sewer]]s, which are reminiscent of the [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
SpellboundForestPC.jpg|[[Spellbound Forest (Rayman M)|Spellbound Forest]] is similar to the forest-themed levels in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:RM-Globox-AlternativeCharacterSkin1.jpg|320px|thumb|right|One of [[Globox]]&#039;s [[skin]]s that can be chosen in the character selection screen.]]&lt;br /&gt;
At the start of the game, five characters are available, and as the player progresses through the game, they will unlock the remaining characters as well as [[skin]]s for them. Each character has their own musical theme in the racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rayman]]:&#039;&#039;&#039; The star of the game. He has one unlockable [[skin]] only in &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;[[Globox]]:&#039;&#039;&#039; [[Rayman]]&#039;s best friend, who joined the competition to overcome his shyness (unlike other games he appeared in, he is not scared of the bad guys). He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Teensie]]s:&#039;&#039;&#039; A pair of [[Grand Minimus]] [[Teensie]]s. They have three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Razorbeard]]:&#039;&#039;&#039; The irritable lord of the [[Robo-Pirate]] army.&lt;br /&gt;
*&#039;&#039;&#039;[[Henchman 800]]:&#039;&#039;&#039; One of the [[Robo-Pirate]]s from &#039;&#039;[[Rayman 2]]&#039;&#039;, particularly of the red variety. He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Tily]]:&#039;&#039;&#039; A small [[fairy]] speculated to have replaced [[Ly]] the Fairy. [[Tily]] must be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;[[Razorwife]]:&#039;&#039;&#039; [[Razorbeard]]&#039;s flamboyant wife. [[Razorwife]] must be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;[[Henchman 1000]]:&#039;&#039;&#039; A most perfected version of the [[Henchman 800]]. [[Henchman 1000]] must be unlocked. He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Globox]]:&#039;&#039;&#039; A more evil, dumber, uglier, and certainly ruder version of [[Globox]]. [[Dark Globox]] only appears in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; and must be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Rayman (Rayman Arena)|Dark Rayman]]:&#039;&#039;&#039; An evil doppelgänger of [[Rayman]]. [[Dark Rayman (Rayman Arena)|Dark Rayman]] only appears in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; and must be unlocked. He is also the player&#039;s opponent through the entire third league in the game, the master league. He is the main antagonist of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Beginner league===&lt;br /&gt;
[[File:FirstRuinsPC.jpg|320px|thumb|right|[[First Ruins]]]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[First Ruins]]&lt;br /&gt;
** [[Nebulous Tower]]&lt;br /&gt;
** [[Dark Sewer]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Shadow Plain]]&lt;br /&gt;
** [[Rise and Shrine]]&lt;br /&gt;
** [[Sunset Coast]]&lt;br /&gt;
&lt;br /&gt;
===Advanced league===&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Dawn Sand]]&lt;br /&gt;
** [[Water Canyon]]&lt;br /&gt;
** [[Thousand Waterfalls]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Timber Wood]]&lt;br /&gt;
** [[Haunted Yard]]&lt;br /&gt;
** [[Palm Beach]]&lt;br /&gt;
&lt;br /&gt;
===Expert league===&lt;br /&gt;
[[File:ForestJumpPC.jpg|320px|thumb|right|[[Forest Jump]]]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Forest Jump]]&lt;br /&gt;
** [[Zenith Harbour]]&lt;br /&gt;
** [[Treasure Ship]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Spellbound Forest (Rayman M)|Spellbound Forest]]&lt;br /&gt;
** [[Ly&#039;s Palace]]&lt;br /&gt;
** [[Coconut Island]]&lt;br /&gt;
&lt;br /&gt;
===Extreme league===&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Pipe Maze]]&lt;br /&gt;
** [[Lava Factory]]&lt;br /&gt;
** [[Electric Final]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Gemstone Temple]]&lt;br /&gt;
** [[Forgotten Dungeon]]&lt;br /&gt;
** [[Ghastly Trees]]&lt;br /&gt;
&lt;br /&gt;
===Bonus league===&lt;br /&gt;
[[File:RM-PC-BigBang-Training-StartPosition.jpg|320px|thumb|right|[[Big Bang]]]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Big Bang]]&lt;br /&gt;
** [[Future]]&lt;br /&gt;
** [[Born To Slide]] ([[Born To Slide|Speed Stress]] in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;)&lt;br /&gt;
** [[On and On]]&lt;br /&gt;
** [[Speed Stress]] ([[Speed Stress|Run, Run]] in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;)&lt;br /&gt;
** [[Extreme Slide]] (GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; only)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Spooky Towers]]&lt;br /&gt;
** [[Pac Arena]] (GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; only)&lt;br /&gt;
** [[Low Gravity Arena]] (GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; only)&lt;br /&gt;
** [[Kurai]] (GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; only)&lt;br /&gt;
&lt;br /&gt;
==Objects and enemies==&lt;br /&gt;
[[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]] in [[Dawn Sand]].]]&lt;br /&gt;
Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Speed ramps&#039;&#039;&#039;: A blue panel on the ground or platform that will give the player a speed boost for a few seconds by walking over it. Pressing the &amp;quot;special button&amp;quot; when this speed boost is active will grant the player even more extra speed, leaving little clouds of dust behind them.&lt;br /&gt;
* &#039;&#039;&#039;[[Bumper]]s&#039;&#039;&#039;: A circle &#039;trampoline&#039; on the ground which propels the player into the air, most often resulting in a shortcut.&lt;br /&gt;
* &#039;&#039;&#039;[[Nettle]]s&#039;&#039;&#039;: These look similar to the plants of the same name in [[beneath the Sanctuary of Rock and Lava]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. When the player gets close it will &#039;whip&#039;, her/him resulting in the player to slow down. There are many types of [[nettle]], including a skeletal one.&lt;br /&gt;
* &#039;&#039;&#039;[[Purple Lum]]s&#039;&#039;&#039;: A well-known [[Lum]] from &#039;&#039;[[Rayman 2]]&#039;&#039; which allows the player to swing through the air, circumnavigating obstacles or following a faster route.&lt;br /&gt;
* &#039;&#039;&#039;[[Switch]]es&#039;&#039;&#039;: These [[switch]]es, unlike those in &#039;&#039;[[Rayman 2]]&#039;&#039;, are square-shaped and labelled with icons – either a [[Robo-Pirate]] head, a [[piranha]] or a [[Spider (Rayman 2)|spider]]. If the player shoots at a [[switch]], it will activate a hidden passage or will drastically alter the surrounding environment to stop opponent(s), but can also affect the player.&lt;br /&gt;
* &#039;&#039;&#039;Electric fences&#039;&#039;&#039;: When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down.&lt;br /&gt;
* &#039;&#039;&#039;[[Electric barrel]]s&#039;&#039;&#039;: When its eletric shield is on, the player will be stunned and slowed down by it.&lt;br /&gt;
* &#039;&#039;&#039;[[Explosive barrel]]s&#039;&#039;&#039;: When the player touches or shoots at the barrel, it will explode and stun nearby racers.&lt;br /&gt;
* &#039;&#039;&#039;[[Cannon]]s&#039;&#039;&#039;: A time-based obstacle that shoots cannonballs in the player&#039;s direction (appear only in [[Rayman Rush|PSX port]]).&lt;br /&gt;
* &#039;&#039;&#039;[[Cullcut]]s&#039;&#039;&#039;: Contact with them causes player&#039;s character stunning.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:RM-PC-SunsetCoast-PalmTreeAndWaterfall.jpg|320px|thumb|right|[[Rayman]] with the glue bomb weapon.]]&lt;br /&gt;
These are the weapons present in the fighting stages of the game. In [[Lum Fight]] mode, they are taken from generators that are randomly scattered around the arena. In [[Lum Spring]] and [[Capture the Fly]] modes, there is only one weapon that is present, and is given to the player at the beginning of the match. This is the ice bullet for [[Lum Spring]] and the rubber bullet for [[Capture the Fly]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fake generator&#039;&#039;&#039;: It looks like a normal generator that gives the player a weapon, but is in fact a bomb that has been placed down by another player. It explodes on contact (or just after a character passes) and it inflicts 3 hit points.&lt;br /&gt;
* &#039;&#039;&#039;Item leech&#039;&#039;&#039;: When activated, it steals a random other players&#039; weapon. if no other player is carrying something, it will steal one from a generator.&lt;br /&gt;
* &#039;&#039;&#039;Buzz rocket&#039;&#039;&#039;: When activated, the player will stop moving their main character (making them vulnerable to attacks) and he or she will instead be in control of a small, highly sensitive flying weapon, the buzz rocket. It inflicts 5 hit points on impact on another player, killing them instantly. The player can only use it once.&lt;br /&gt;
* &#039;&#039;&#039;Ultimate barrier&#039;&#039;&#039;: An indestructible force field that cocoons the player for a few seconds. It also effectively inflicts 1 hit point of damage if it comes in contact with another player.&lt;br /&gt;
* &#039;&#039;&#039;Glue bomb&#039;&#039;&#039;: When activated, it sticks to a character by contact, spinning around that character (until passed on to another) then explodes after a few seconds. Inflicts 3 hit points of damage. Looks very similar to the [[helicopter bomb]] from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Rapid bullets&#039;&#039;&#039;: Shoots a row of 3 bullets per round, making 9 bullets in total. Each bullet inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Rubber bullet&#039;&#039;&#039;: Can almost always make a direct hit. Can bounce of walls and objects (up to 3 bounces). Each bullet inflicts 1 hit point. In [[Capture the Fly]] mode, the player get 5 bullets. It just steals the fly from the carrier and ammo refills over time.&lt;br /&gt;
* &#039;&#039;&#039;Hound bullet&#039;&#039;&#039;: Automatically chases the nearest opponent. Each hound bullet inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Firework bullet&#039;&#039;&#039;: Is pointless unless a player is nearby, or he or she locks onto another player. A green firework bullet detonates on impact. Inflicts 1 hit point on anyone within explosion range.&lt;br /&gt;
* &#039;&#039;&#039; Flametounge bullet&#039;&#039;&#039;: A flame which its direction can be controlled for a few seconds, then remaining active for a few more, engulfing anyone who unfortunately goes into it. Inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Ice bullet&#039;&#039;&#039;: Only available in [[Lum Spring]] mode. It freezes the targeted character for 1 second. The ammo refills over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;64px&amp;quot; heights=&amp;quot;64px&amp;quot;&amp;gt;&lt;br /&gt;
RM Weapon - steal bomb.png&lt;br /&gt;
RM Weapon - steal fake.png&lt;br /&gt;
RM Weapon - steal home p.png&lt;br /&gt;
RM Weapon - steal homingcam.png&lt;br /&gt;
RM Weapon - steal mg p.png&lt;br /&gt;
RM Weapon - steal rain p.png&lt;br /&gt;
RM Weapon - steal shield.png&lt;br /&gt;
RM Weapon - steal stand p.png&lt;br /&gt;
RM Weapon - steal steal.png&lt;br /&gt;
RM Weapon - steal traj p.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early production ==&lt;br /&gt;
{{Main|Rayman M (early production)}}&lt;br /&gt;
&lt;br /&gt;
Originally the game was split into two different projects. The first one, which ended up being the racing part, was named &#039;&#039;Rayman Tribe&#039;&#039; and the second one, the battle part, was named &#039;&#039;Rayman Shooting Fish&#039;&#039;. Originally the racing levels were meant to be more closely based off of the levels from &#039;&#039;[[Rayman 2]]&#039;&#039;.&amp;lt;ref&amp;gt;http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM Level Concept 1.png&lt;br /&gt;
RM Level Concept 2.png&lt;br /&gt;
RM Level Concept 3.png&lt;br /&gt;
RM Level Concept 5.png&lt;br /&gt;
RM Level Concept 6.png&lt;br /&gt;
RM Level Concept 7.png&lt;br /&gt;
RM Level Concept 8.png&lt;br /&gt;
RM Level Concept 9.png&lt;br /&gt;
RM Level Concept 10.png&lt;br /&gt;
RM Level Concept 11.png&lt;br /&gt;
RM Level Concept 12.png&lt;br /&gt;
RM Level Concept 13.png&lt;br /&gt;
RM Level Concept 14.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/9/9e/RM_Manual_EN.pdf|thumb|left|The English PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/2/29/RM_Manual_FR.pdf|thumb|left|The French PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/1/19/Rayman_M_PC_Manual_Dutch.pdf|thumb|left|The Dutch PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/b/b8/Rayman_M_PC_Manual_German.pdf|thumb|left|The German PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Zh-hans Thumb.png|link=https://raymanpc.com/wiki/script-en/images/0/06/Rayman_M_PC_Manual_Zh-hans.pdf|thumb|left|The simplified Chinese PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/4/4d/Rayman_M_PC_Manual_Italian.pdf|thumb|left|The Italian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/d/d5/Rayman_M_PC_Manual_Polish.pdf|thumb|left|The Polish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/1/1b/Rayman_M_PC_Manual_Scandinavian.pdf|thumb|left|The Scandinavian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/2/24/Rayman_M_PC_Manual_Spanish.pdf|thumb|left|The Spanish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/5/58/Rayman_M_Manual_-_Slovak.pdf|thumb|left|The Slovak PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:RaymanM Heb Thumb.png|link=https://raymanpc.com/wiki/script-en/images/2/2e/Rayman_M_PC_Manual_Hebrew.pdf|thumb|left|The Hebrew PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
The game features a dynamic soundtrack by French composer [http://www.claudesamard.com/ Claude Samard]. Each battle level features its own theme, while the background music of the race levels is determined by the identity of the character currently in the first position – each character has their own theme music, and additional musical cues mediate whenever the game switches from one theme to another.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Arena Poster.jpg&lt;br /&gt;
Rayman M Map.jpg&lt;br /&gt;
Rayman arena image 5.jpg&lt;br /&gt;
Rayman arena image 6.jpg&lt;br /&gt;
Rayman arena image 7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVQom8E-eF1DHVdpq-J37C93 &#039;&#039;Rayman M&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
* &#039;&#039;[[Rayman Rush]]&#039;&#039;, the PlayStation version of &#039;&#039;Rayman M&#039;&#039;, which included characters that did not appear in &#039;&#039;Rayman M&#039;&#039;.&lt;br /&gt;
* &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American version of &#039;&#039;Rayman M&#039;&#039;, which features some different content.&lt;br /&gt;
* [[System requirements]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{RaymanMLocations|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman M]]&lt;br /&gt;
[[de:Rayman M]]&lt;br /&gt;
[[hu:Rayman M]]&lt;br /&gt;
[[it:Rayman M]]&lt;br /&gt;
[[pl:Rayman M]]&lt;br /&gt;
[[es:Rayman M]]&lt;br /&gt;
[[ru:Rayman M]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RMHebManualThumb.png&amp;diff=108014</id>
		<title>File:RMHebManualThumb.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RMHebManualThumb.png&amp;diff=108014"/>
		<updated>2025-09-05T09:16:06Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page File:RMHebManualThumb.png to File:RaymanM Heb Thumb.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:RaymanM Heb Thumb.png]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanM_Heb_Thumb.png&amp;diff=108013</id>
		<title>File:RaymanM Heb Thumb.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanM_Heb_Thumb.png&amp;diff=108013"/>
		<updated>2025-09-05T09:16:06Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page File:RMHebManualThumb.png to File:RaymanM Heb Thumb.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanM_Heb_Thumb.png&amp;diff=108012</id>
		<title>File:RaymanM Heb Thumb.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanM_Heb_Thumb.png&amp;diff=108012"/>
		<updated>2025-09-05T09:14:45Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_M_PC_Manual_Hebrew.pdf&amp;diff=108011</id>
		<title>File:Rayman M PC Manual Hebrew.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_M_PC_Manual_Hebrew.pdf&amp;diff=108011"/>
		<updated>2025-09-05T09:10:31Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Rayman M Hebrew PC Manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman M Hebrew PC Manual&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Reflux%27s_Lair&amp;diff=106997</id>
		<title>Reflux&#039;s Lair</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Reflux%27s_Lair&amp;diff=106997"/>
		<updated>2025-07-19T19:29:38Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Fix lum counter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RHRLevel&lt;br /&gt;
| name = Reflux&#039;s Lair&lt;br /&gt;
| image = [[File:Reflux RHR.PNG|240px|class=sprite|Reflux&#039;s Lair]]&lt;br /&gt;
| preceded by = [[Mélée Mayhem]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| murfysscore1 = 0&lt;br /&gt;
| murfysscore2 = 0&lt;br /&gt;
| murfysscore3 = 0&lt;br /&gt;
| lums = 6&lt;br /&gt;
| cages = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reflux&#039;s Lair&#039;&#039;&#039; is the fifteenth and final level of &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;. In this level, [[André]] completes [[Globox]]&#039;s transformation into a clone of [[Reflux]] the [[Knaaren]], and [[Rayman]] must defeat the clone to put an end to [[André]]&#039;s plans.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In order to defeat the [[Reflux]] clone, there are two cans of [[Laser-Washing Powder]] which need to be used to give [[Rayman]] a super-powerful [[Telescopic fist|fist]], which allows him to deal damage to the clone. There are [[Red Lum]]s at the bottom-left and bottom-right parts of the arena, and [[Rayman]] must avoid falling into the water surrounding it. The clone can drink [[Plum Juice]], which renders him invulnerable for a limited amount of time. With the help of the [[Laser-Washing Powder]], [[Rayman]] can destroy the destroy the barrels which contain [[Plum Juice]], though they will reappear eventually. The [[Reflux]] clone has multiple attacks. If [[Rayman]] is close to him, he can use his staff to knock him away, or create a ring of energy balls (which turn into heat-seeking energy balls) which can harm [[Rayman]] from far away. After the [[Reflux]] clone is defeated, he reverts into [[Globox]], and [[André]]&#039;s evil spirit flees. [[Globox]] has no memory of the adventure. The two are happy as they walk off into the sunset. Then after that the credits roll.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanHoodlumsRevengeEU - 14.png|thumb|left|600px|The level]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR 135.png|The [[Reflux]] clone drinking a barrel of [[Plum Juice]].&lt;br /&gt;
RHR 136.png|One of the clone&#039;s attacks.&lt;br /&gt;
RHR 137.png|The [[Heavy Metal Fist]] can of [[Laser-Washing Powder]] will give [[Rayman]] a more powerful [[Telescopic fist|fist]].&lt;br /&gt;
RHR 138.png|The [[Reflux]] clone as its health is empty.&lt;br /&gt;
Andre spirit expelled.PNG|A still of [[André]]&#039;s spirit leaving [[Globox]]&#039;s body.&lt;br /&gt;
RHR 140.png|[[Globox]] as he awakens, back to normal self.&lt;br /&gt;
RHR 141.png|[[Rayman]] expressing his excitement of [[Globox]] back to normal.&lt;br /&gt;
RHR 142.png|[[Rayman]] and [[Globox]] walking off in the sunset.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=Nvi6l9NyV2s Reflux&#039;s Lair playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{RHRWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Reflux&#039;s Lair]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman: Hoodlums&#039; Revenge]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Begoniax_Bayou&amp;diff=106996</id>
		<title>Begoniax Bayou</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Begoniax_Bayou&amp;diff=106996"/>
		<updated>2025-07-19T19:27:57Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Fix lum counter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RHRLevel&lt;br /&gt;
| name = Begoniax Bayou&lt;br /&gt;
| image = [[File:RHR-Begoniax Bayou.png|center|class=sprite|Begoniax Bayou]]&lt;br /&gt;
| preceded by = [[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]]&lt;br /&gt;
| followed by = [[Hoodlum Moor]]&lt;br /&gt;
| murfysscore1 = 0&lt;br /&gt;
| murfysscore2 = 0&lt;br /&gt;
| murfysscore3 = 0&lt;br /&gt;
| lums = 4&lt;br /&gt;
| cages = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Begoniax Bayou&#039;&#039;&#039; is the eighth level in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;. In this level, [[Rayman]] must fight the witch [[Bégoniax]], who runs about and throws her green love potion at him. The battle against [[Bégoniax]] is very similar to the one in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The level starts out by [[Rayman]] and [[Globox]] reuniting. [[Rayman]] has an idea in order to defeat the witch [[Bégoniax]]. In order to beat her, [[Rayman]] must lure her into her own love potion so that she is temporarily transformed into a [[toad]], which allows [[Rayman]] to damage her. But if [[Rayman]] touches the potion, he turns into a [[toad]] himself for a short amount of time. There are multiple [[Red Lum]]s in the arena, one above each spiky pit and one in each corner, which is useful in case [[Rayman]] is getting beat up. After [[Bégoniax]] is defeated, [[Globox]] takes credit for it, and threatens to throw [[Rayman]] off the dock. These uncharacteristic comments are caused by the influence of the [[Black Lum|Dark Lum]] Lord [[André]], a fragment of whose evil spirit remains within [[Globox]]&#039;s body and is slowly corrupting and possessing him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR-Begoniax Bayou-(Rayman-frog).png|[[Rayman]] in his [[toad]] form.&lt;br /&gt;
RHR-Begoniax Bayou-(Bégoniax-frog).png|[[Bégoniax]] in her [[toad]] form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanHoodlumsRevengeEU - 06.png|thumb|left|600px|The level]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR 68.png|[[André]] corrupting [[Globox]] for a brief moment.&lt;br /&gt;
RHR 69.png|[[Red Lum]]s will help replenish [[Rayman]] if he is losing health.&lt;br /&gt;
RHR 70.png|It is possible for both [[Bégoniax]] and [[Rayman]] to be [[toad]]s at the same time.&lt;br /&gt;
RHR 71.png|If one can lure the [[Bégoniax]] [[toad]] to a certain spot, she will get stuck, making it easier to hit her.&lt;br /&gt;
RHR 72.png|[[Globox]] giving himself credit for defeating [[Bégoniax]].&lt;br /&gt;
RHR 73.png|[[Globox]] being corrupted by [[André]] again.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=7r-chGxvTno Begoniax Bayou playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{RHRWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Begoniax Bayou]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman: Hoodlums&#039; Revenge]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Infernal_Machine&amp;diff=106995</id>
		<title>Infernal Machine</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Infernal_Machine&amp;diff=106995"/>
		<updated>2025-07-19T19:26:49Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Fix lum counter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RHRLevel&lt;br /&gt;
| name = The Infernal Machine&lt;br /&gt;
| image = [[File:TheInfernalMachine.png|240px|center|class=sprite|The Infernal Machine]]&lt;br /&gt;
| preceded by = [[Clearleaf Falls]]&lt;br /&gt;
| followed by = [[Vertiginous Riddle]]&lt;br /&gt;
| murfysscore1 = 0&lt;br /&gt;
| murfysscore2 = 0&lt;br /&gt;
| murfysscore3 = 0&lt;br /&gt;
| lums = 2&lt;br /&gt;
| cages = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Infernal Machine&#039;&#039;&#039; is the fourth level in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;. [[Rayman]] fights the first boss of the game; a machine which makes [[plum juice]], with which the [[Hoodlum]]s plan to resurrect [[Reflux]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:The Infernal Machine.PNG|frame|left|class=sprite|The Infernal Machine itself.]]&lt;br /&gt;
&lt;br /&gt;
Once [[Rayman]] enters the level, [[Murfy]] flies to him to tell the hero that the [[Hoodlum]]s are able to now clone the body of [[Reflux]] with the power of [[plum juice]]. [[Murfy]] then gives some directions on how to defeat the machine. In order to defeat it, [[Rayman]] needs to press a button, and quickly run towards the lowered pillar. On top of this pillar lays a [[Laser-Washing Powder|can]] which grants [[Rayman]] a [[Heavy Metal Fist]], which allows him to damage the various components of the machine. There are two [[Red Lum]]s that [[Rayman]] can collect, as the machine fires barrels at him which are relatively difficult to avoid. Also, barrels roll at various places, which [[Rayman]] also has to avoid. Once all components are destroyed, [[Murfy]] appears again to tell [[Rayman]] nearly the same news he said at the beginning of the level. After the conversation, the level will end.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanHoodlumsRevengeEU - 03.png|thumb|left|800px|The level]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR 28.png|The beginning of the level, where [[Murfy]] talks to [[Rayman]] about the Infernal Machine.&lt;br /&gt;
RHR 30.png|[[Rayman]] can&#039;t leave without defeating the machine.&lt;br /&gt;
TheInfernalMachineFiringPlums.png|The Infernal Machine firing [[plum]]s at Rayman.&lt;br /&gt;
RHR 32.png|This pillar that has the [[Heavy Metal Fist]] can needs to be lowered.&lt;br /&gt;
RHR 33.png|These barrels that shoot [[plum]] barrels need to be destroyed.&lt;br /&gt;
RHR 31.png|This [[switch]] will lower the pillar that has the [[Heavy Metal Fist]] can.&lt;br /&gt;
RHR 34.png|These [[Red Lum]]s can be useful if [[Rayman]] is getting beat up.&lt;br /&gt;
HeavyMetalFistRHR.png|The [[Heavy Metal Fist]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=7f-GDlTyOfs The Infernal Machine playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{RHRWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Machine Infernale]]&lt;br /&gt;
[[pl:The Infernal Machine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman: Hoodlums&#039; Revenge|Infernal Machine, The]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Child_(world)&amp;diff=102827</id>
		<title>Child (world)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Child_(world)&amp;diff=102827"/>
		<updated>2025-01-10T13:34:05Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Changed redirect target from Kids world to Child world&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Child world]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R1PCManual_Heb.pdf&amp;diff=102351</id>
		<title>File:R1PCManual Heb.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R1PCManual_Heb.pdf&amp;diff=102351"/>
		<updated>2024-12-22T20:26:08Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st uploaded a new version of File:R1PCManual Heb.pdf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 1 Hebrew PC Manual&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102350</id>
		<title>File:R2PCManual Heb.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102350"/>
		<updated>2024-12-22T20:25:47Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st uploaded a new version of File:R2PCManual Heb.pdf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 2 Hebrew PC Manual&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=102343</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=102343"/>
		<updated>2024-12-22T20:01:38Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Hebrew PC Manual */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the first Rayman game. For the main character of the series, see [[Rayman]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanBox.png|center|320px|Rayman]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&lt;br /&gt;
| programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix&lt;br /&gt;
| designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut&lt;br /&gt;
| art by = Alexandra Ancel &amp;lt;small&amp;gt;(characters)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Eric Pelatan, Sylvaine Jenny &amp;lt;small&amp;gt;(backgrounds)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Nathalie Drouet, [[Rémi Gazel]], Frédéric Louvre, Frédéric Prados and Olaf Zalcman&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 1st September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd September, 1995&amp;lt;ref&amp;gt;Sony PlayStation Database, &#039;&#039;PS | RAYMAN&#039;&#039;, https://refuge.tokyo/playstation/ps/00574.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman (Atari Jaguar)|Jaguar]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 9th September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Saturn:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 30th October, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th November, 1995&amp;lt;ref&amp;gt;&#039;&#039;Saturn Fan&#039;&#039; issue 11 (November 1995), [[:File:Saturn Fan Issue 11 (November 1995).png]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Saturn Fan&#039;&#039; issue 12 (December 1995), [[:File:Saturn Fan Issue 12 (December 1995).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1995&amp;lt;ref&amp;gt;&#039;&#039;Game Champ&#039;&#039; (게임챔프) December 1995 issue, https://archive.org/details/game-champ-1995-12/Game%20Champ%201995-12/page/n207/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC/MS-DOS:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] December, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] 4th April, 1996&amp;lt;ref&amp;gt;&#039;&#039;PC Champ&#039;&#039; issue 9 (April 1996), [[:File:Rayman 1 Korean Ad.png]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th April, 1996&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] April, 1996&amp;lt;ref&amp;gt;&#039;&#039;Diànzǐ Yóuxì Ruǎnjiàn&#039;&#039; (电子游戏软件合订本) April 1996 issue [[:File:Rayman 1 China Preview.png]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 10th June, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd June, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th May, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 17th July, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman (Nintendo DSi)|Nintendo DSi]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 7th December, 2009&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th December, 2009&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Classic|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 18th February, 2016&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Classic|Android]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 17th March, 2016&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Classic:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 3rd December, 2018&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, PC/MS-DOS, [[Rayman Advance|Game Boy Advance]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman (Nintendo DSi)|Nintendo DSi]], Nintendo 3DS (Nintendo eShop), Windows Mobile, [[Rayman Ultimate|Pocket PC]], Nokia 9210, [[Rayman Classic|iOS, Android]], PlayStation Classic&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM, DVD-ROM, cartridge, digital download&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman&#039;&#039;&#039;&#039;&#039;, more commonly known as &#039;&#039;&#039;&#039;&#039;Rayman 1&#039;&#039;&#039;&#039;&#039;, is the first game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, and PC/MS-DOS. The game was later ported to the Game Boy Advance in 2001, under the name &#039;&#039;[[Rayman Advance]]&#039;&#039;, [[Rayman (Nintendo DSi)|Nintendo DSi]] in 2009 and iOS and Android in 2016, under the name &#039;&#039;[[Rayman Classic]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The PlayStation version was released in 2008 on the PlayStation Network as a downloadable PSOne Classic, playable on PlayStation Portable, PlayStation 3 and PlayStation Vita. The [[Rayman (Nintendo DSi)|Nintendo DSi version]] was released alongside other DSiWare titles on the Nintendo eShop for the Nintendo 3DS family of systems. On December 3, 2018, the PlayStation version was re-released with the PlayStation Classic. This version was the NTSC version for all territories.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
===Intro===&lt;br /&gt;
The entire game takes place in [[the valley]], a diverse and surreal location somewhere in [[the Glade of Dreams]]. Prior to the beginning of the game, all is harmonious; a mystical pink orb known as the [[Great Protoon]] provides peace and balance to the world. However, this cannot last – one day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats its guardian, [[Betilla]] the fairy. The natural balance of the world is disrupted; freaks and hostile characters begin to appear. The [[Electoon]]s, small friendly creatures which gravitated around the [[Great Protoon]], are scattered across [[the valley]] and imprisoned in [[cage]]s by [[Mr Dark]]&#039;s minions. A benevolent character known as [[the Magician]] turns to the heroic [[Rayman]] for help. [[The Magician]] gives [[Rayman]] these tasks: free the [[Electoon]]s from their [[cage]]s, and recover the [[Great Protoon]] from [[Mr Dark]]. Only then will the balance of the world be restored. [[The valley]] contains six distinct worlds, and [[Rayman]] must pass through each of them in order to fulfill his objectives and reach his ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]&#039;s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead.&lt;br /&gt;
&lt;br /&gt;
===[[The Dream Forest]]===&lt;br /&gt;
The first world of the game is [[the Dream Forest]], a lush jungle. [[Rayman]]&#039;s journey begins in a region known as [[Pink Plant Woods]]. On his way through these woods, he encounters [[Betilla]] for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. [[Rayman]] passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in &#039;&#039;[[Rayman Revolution]]&#039;&#039; as [[Bzzit]]. The two fight briefly, and [[Bzzit]] begins to cry when [[Rayman]] defeats him. [[Rayman]] takes pity on [[Bzzit]] and cheers him up; they become friends. [[Bzzit]] allows [[Rayman]] to ride on his back as he flies over the otherwise impassable waters of the lagoon. [[Betilla]] appears again and gives [[Rayman]] another power: the ability to [[Hanging|hang onto ledges]], which helps him to avoid falls and lets him climb onto certain platforms. [[Rayman]] then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). [[Tarayzan]] has lost his loincloth and is hiding behind a shrub. [[Rayman]] returns it to him, and [[Tarayzan]] rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and [[Rayman]] must use the [[magic seed]] to grow [[nenuphar]]s which he can climb to escape the flood.&lt;br /&gt;
&lt;br /&gt;
Next, [[Rayman]] passes into [[Moskito&#039;s Nest]], where he is chased by a [[mosquito]] called [[Moskito]]. As the main boss of [[the Dream Forest]], [[Moskito]] is essentially a more powerful and unpleasant version of [[Bzzit]]. Eventually [[Rayman]] and [[Moskito]] have a climactic battle in the deepest part of the forest. After [[Rayman]] defeats him, [[Betilla]] appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Foret1PC.png|[[The Dream Forest]].&lt;br /&gt;
MoskitoFight2.png|[[Moskito]], the boss of [[the Dream Forest]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Band Land]]===&lt;br /&gt;
The second world of the game is [[Band Land]], a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is [[Bongo Hills]], an area relatively close to the ground, and with many drum platforms. Next, he reaches [[Allegro Presto]], an airy location composed mainly of slippery sheet music. Here [[Betilla]] the fairy grants him the [[helicopter]] power, which allows him to hover and glide by using his hair as a [[helicopter]]. He also encounters [[Mr Sax]], a giant evil saxophone who is the boss of [[Band Land]]. Next, [[Rayman]] makes his way through [[Gong Heights]], a cloudy level in the sky inhabited by meditating [[monk]]s. Finally he comes to [[Mr Sax&#039;s Hullaballoo]], the lair of the boss he met earlier. This level plays like a combination of the previous three, with the characteristic elements of each. [[Rayman]] is chased by [[Mr Sax]], and finally does battle with him in his lair, and defeats him. [[Mr Sax]] comes to his senses and begins to dance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ciel1PC.png|[[Band Land]].&lt;br /&gt;
MrSax.png|[[Mr Sax]], the boss of [[Band Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mountains]]===&lt;br /&gt;
The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of the [[Blue Mountains]]. The next area is [[the Hard Rocks]], where no notable events occur. The final region in the [[Blue Mountains]] is [[Mr Stone&#039;s Peaks]], where [[Mr Stone]] lives. When [[Rayman]] arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. [[The Musician]]&#039;s guitar has been crushed by a falling [[rock]]. [[Rayman]] uses his [[telescopic fist]] to carve a new guitar out of the [[rock]], and [[the Musician]] rewards him by giving him a [[super helicopter]] potion; this temporary upgrade to [[Rayman]]&#039;s [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas.&lt;br /&gt;
&lt;br /&gt;
Finally [[Rayman]] reaches [[Mr Stone]]&#039;s lair and makes use of a nearby totem pole to defeat his enemy. With the totem pole&#039;s head lodged on his own, the jumbled [[Mr Stone]] reforms and begins to dance. [[Betilla]] appears in the next phase and gives [[Rayman]] his final power: the ability to [[Running|run]]. This replaces the ability to [[grimace]] (whose only purpose was scaring the [[Livingstone|tall Livingstones]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Montagnes1PC.png|[[Blue Mountains]].&lt;br /&gt;
MrStone.png|[[Mr Stone]], the boss of the [[Blue Mountains]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Picture City]]===&lt;br /&gt;
The fourth world of the game is [[Picture City]], a landscape composed of artwork and art supplies. The first level is [[Eraser Plains]], where [[Rayman]] encounters [[Space Mama]], the boss of [[Picture City]]. She battles him while wearing a Viking costume, on a stage made to look like the sea. Next, [[Rayman]] passes through [[Pencil Pentathlon]], where nothing notable occurs. The final level of [[Picture City]] is [[Space Mama&#039;s Crater]], where [[Rayman]] and [[Space Mama]] have their final showdown. This time she wears a science-fiction costume while using sci-fi props as weapons, and the background is made to look like the surface of the moon. After the battle, [[Space Mama]] reforms and begins to dance (though this only happens in some versions of the game). [[Rayman]] then sees [[Mr Dark]] kidnap [[Betilla]] the Fairy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image1PC.png|[[Picture City]].&lt;br /&gt;
SpaceMama.png|[[Space Mama]], the boss of [[Picture City]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[The Caves of Skops]]===&lt;br /&gt;
The fifth world of the game is [[the Caves of Skops]], a series of dark but colorful underground caverns. The first level here is [[Crystal Palace]], where nothing noteworthy occurs. The next level is [[Eat at Joe&#039;s]], where [[Rayman]] encounters [[Joe|Joe the Extra-Terrestrial]], a friendly green alien who owns a seaside restaurant near the caves. [[Joe]] is depressed because he is not getting any business, as the neon sign above his restaurant is not functioning. [[Rayman]] decides to do what it takes to turn [[Joe]]&#039;s lights on again. With a [[firefly]] given to him by [[Joe]] to light his way, [[Rayman]] heads into the pitch-dark caves. After making his way through the darkest caverns, he eventually finds a plug which is falling out of its socket. [[Rayman]] [[telescopic fist|punches]] it back into place, and [[Joe]]&#039;s entire electrical system is reactivated – including a network of wired [[flying saucer]]s which [[Rayman]] rides back to the surface. When he has returned to [[Joe]]&#039;s restaurant, [[Rayman]] finds that the neon sign is lit, much to [[Joe]]&#039;s delight. The alien allows [[Rayman]] to use his buoys as platforms.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] crosses the water, he finds himself in [[Mr Skops&#039;s Stalactites]]. Here he encounters [[Mr Skops]], a gigantic, malevolent pink scorpion with one giant claw. [[Mr Skops]] is not pleased when [[Rayman]] wakes him, and attacks while periodically retreating. [[Rayman]] chases [[Mr Skops]] to his temple lair, where the two battle until he is defeated. [[Rayman]] sees [[Betilla]] the Fairy, now trapped by [[Mr Dark]] in a tiny glass sphere; she urges him to hurry. However, [[Rayman]] cannot move on to the next and final world until he has broken each of the one hundred and two [[Electoon]] [[cage]]s scattered throughout the five previous worlds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|[[The Caves of Skops]].&lt;br /&gt;
Skops.png|[[Mr Skops]], the boss of [[the Caves of Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Candy Château]]===&lt;br /&gt;
The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark&#039;s Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next, he is chased by [[Bad Rayman]], an evil clone created by [[Mr Dark]] to shadow [[Rayman]]&#039;s every move; [[Rayman]] dies instantly if he touches him. Next, [[Rayman]] makes his way through an area populated by various types of [[clown]]s. Here [[Mr Dark]] casts various spells on him to make his passage even more challenging; first he reverses the player&#039;s left–right controls, then he forces [[Rayman]] to [[Running|run]] uncontrollably, and then he takes away [[Rayman]]&#039;s [[telescopic fist]] power, rendering him helpless.&lt;br /&gt;
&lt;br /&gt;
Finally, [[Rayman]] confronts [[Mr Dark]] in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First, [[Mr Dark]] toys with [[Rayman]] by hanging his [[telescopic fist]] on a rope, and snatching it away whenever [[Rayman]] attempts to retrieve it. Then [[Mr Dark]] throws fireballs at [[Rayman]], traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. [[Mr Dark]] tells [[Rayman]] that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take [[Rayman]]&#039;s [[telescopic fist]] from the rope and return it to him. [[Mr Dark]] then vanishes, but immediately reappears transformed into a creature composed of body parts from [[Mr Stone]] and [[Mr Skops]]; their corresponding windows glow. When the first creature is defeated, [[Mr Dark]] turns and splits himself into two identical creatures composed of body parts from [[Bzzit]] and [[Space Mama]]. When these are defeated, he then turns into a final creature composed of body parts from [[Bzzit]], [[Mr Sax]] and [[Space Mama]], and [[Rayman]] is temporarily shrunk to make the battle even more challenging. In the Sega Saturn version, lightning strikes as the creatures are hit. Once [[Rayman]] defeats Mr Dark, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of [[The Glade of Dreams|Rayman&#039;s world]]. [[The Magician]] congratulates [[Rayman]] on saving the world.&lt;br /&gt;
&lt;br /&gt;
The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except [[Mr Dark]], who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – [[Rayman]]’, hinting at the sequel, &#039;&#039;[[Rayman 2]]&#039;&#039;. However, in the Atari Jaguar version, the credits end with [[Mr Dark]] flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that [[Mr Dark]] will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay [[Mr Dark&#039;s Dare]], a final epilogue image appears instead, showing [[Rayman]] together with all his friends; the [[Electoon]]s have been freed, [[Mr Dark]] has been defeated (for now), [[Betilla]] the Fairy has been rescued and the [[Great Protoon]] has been recovered and returned to its rightful place. The balance of [[the Glade of Dreams]] has been restored.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Chateau1PC.png|[[Candy Château]].&lt;br /&gt;
MrDark.png|[[Mr Dark]], the boss of [[Candy Château]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman (early production)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the years since the game&#039;s release, much information regarding [[Rayman (early production)|the early development of the game]] has been revealed, mainly through beta versions leaked to the public and [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations.&lt;br /&gt;
&lt;br /&gt;
Two Atari Jaguar beta versions have become available on the internet – an early prototype, which was leaked to the public in October 2008, and a [[List of Rayman demos|demo]] version that had been available from ROM download sites since several years before. While the former features many differences from the final version, especially concerning the gameplay and levels, the latter displays even more divergences, with a noticeably different heads-up display centered at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
In July 2010, it was revealed that the game was [[Rayman (cancelled prototype)|initially developed for the Super Nintendo Entertainment System]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanLimbs.jpg|[[Rayman]] soon had to have his limbs removed due to graphical processing problems.&lt;br /&gt;
BetaEnemies.jpg|class=sprite|Unidentified enemies from [[Rayman (cancelled prototype)|the Super Nintendo Entertainment System version]] in [[Rayman (Atari Jaguar)|an early build of the Atari Jaguar version]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla]] the Fairy.]]&lt;br /&gt;
&#039;&#039;Rayman&#039;&#039; is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[the valley|a valley]] which is made up of six different worlds, half of which are natural ([[the Dream Forest]], [[Blue Mountains]], and [[the Caves of Skops]]), while the other half is &#039;imaginary&#039; ([[Band Land]], [[Picture City]], and the [[Candy Château]]). Each of these worlds excluding [[Candy Château]] contains three or four levels, each with six [[cage]]s with [[Electoon]]s to find.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s heads-up display consists of how many [[Life|lives]] and units of health [[Rayman]] has, and how many [[Ting]]s he has collected. In most versions, [[Rayman]] starts with four [[Life|lives]] and three units of health, can increase his units of health to five by collecting a [[Big Power]], can gain a [[life]] by collecting 100 [[Ting]]s, and can obtain up to 99 [[Life|lives]] per [[continue]]. When he takes damage, he loses one unit of health, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he uses one of his five [[continue]]s, which are represented by alarm clocks. In later versions, the number of units of health, starting [[Life|lives]] and [[continue]]s has been increased, and the number of [[Ting]]s required to gain a [[life]] has been decreased.&lt;br /&gt;
&lt;br /&gt;
The game is considered extremely difficult – much more so than the later installments in [[Rayman (series)|the series]]. Many players do not complete it. This is because the game was never play-tested, leaving the developers with no conception of how difficult it would be for a new player. As a result of the original game&#039;s renowned difficulty, great efforts were taken to make &#039;&#039;[[Rayman Origins]]&#039;&#039; accessible to both beginners and veteran players.&amp;lt;ref&amp;gt;Rayman Origins&#039; blog (via archive.org), &#039;&#039;10 ways to… die&#039;&#039;, https://web.archive.org/web/20160814000823/http://raymanorigins.uk.ubi.com/blog/2011/11/03/10-ways-to-die/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
All levels (except [[Mr Dark&#039;s Dare]]) can be replayed an unlimited number of times, in any order. However, boss sections can only be played once; after the boss is defeated, the section will not reappear. Also, sections where bosses only make an appearance but which do not actually contain a boss fight can only be replayed as long as the corresponding boss has not been defeated yet. Sections where [[Rayman]] obtains new powers from [[Betilla]] the Fairy are only visited once. [[Cage]]s that have been broken do not appear during subsequent playthroughs; this means that only the [[cage]]s that were missed need to be located. In some cases, backtracking is necessary, because certain [[cage]]s are out of reach until [[Rayman]] gains a particular power. Finally, extra [[Life|lives]] that have been collected (including from [[Bonus level (Rayman 1)|bonus levels]]) also do not reappear, making it impossible to accumulate extra [[Life|lives]] by replaying easier levels. However, [[Ting]]s appear in every playthrough, and can be instrumental for extra [[life]] accumulation.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark&#039;s Dare]] can be revisited any number of times, including the boss battle at the end. Other boss levels and [[Betilla]] levels cannot be revisited.&lt;br /&gt;
&lt;br /&gt;
In the PC version, boss and [[Betilla]] encounters can be replayed via the [[List of cheats in Rayman 1#In-map codes|sub-level selection cheat code]]. However, [[Mr Dark&#039;s Dare]] cannot be replayed that way.&lt;br /&gt;
&lt;br /&gt;
==List of powers and power-ups==&lt;br /&gt;
[[File:Poing.png|thumb|316px|right|class=sprite|[[Rayman]]&#039;s first gained power is hurling his [[telescopic fist]].]]&lt;br /&gt;
&lt;br /&gt;
At the start of the game, [[Rayman]] is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he will receive permanent powers from [[Betilla]] the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
===Permanent===&lt;br /&gt;
*&#039;&#039;&#039;[[Grimace]]:&#039;&#039;&#039; [[Rayman]]&#039;s only ability at the game&#039;s beginning, only useful for getting rid of [[Livingstone|tall Livingstones]] which are scared of this.&lt;br /&gt;
*&#039;&#039;&#039;[[Telescopic fist]]:&#039;&#039;&#039; The first power that [[Rayman]] gains from [[Betilla]] the Fairy, which allows [[Rayman]] to punch enemies to defeat them. This can be temporarily powered up by [[Speed Fist]]s and [[Golden Fist]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Hanging]]:&#039;&#039;&#039; Allows [[Rayman]] to hang onto ledges.&lt;br /&gt;
*&#039;&#039;&#039;[[Grappling fist]]:&#039;&#039;&#039; When acquired, [[Rayman]] can use his [[Telescopic fist|fist]] to grapple onto [[flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps.&lt;br /&gt;
*&#039;&#039;&#039;[[Helicopter]]:&#039;&#039;&#039; When acquired, [[Rayman]] can use his odd looking hair as a [[helicopter]] which only allows him to glide, and prolong his jumps.&lt;br /&gt;
*&#039;&#039;&#039;[[Running]]:&#039;&#039;&#039; [[Rayman]]&#039;s last permanent power, which allows him to move faster than walking. It also makes his jumps a lot longer and faster. This replaces the [[grimace]].&lt;br /&gt;
&lt;br /&gt;
===Temporary===&lt;br /&gt;
*&#039;&#039;&#039;[[Magic seed]]:&#039;&#039;&#039; Given to [[Rayman]] after helping [[Tarayzan]], [[Rayman]] plants seeds to help him reach ledges and escape floods.&lt;br /&gt;
*&#039;&#039;&#039;[[Super helicopter]]:&#039;&#039;&#039; A potion that allows [[Rayman]] to actually fly with his [[helicopter]] hair.&lt;br /&gt;
*&#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching [[Flying blue elf|Blue elves]] makes [[Rayman]] tiny, which is useful for accessing areas which were too small for normal-sized [[Rayman]] to go through. He returns to normal size when he touches another [[Flying blue elf]].&lt;br /&gt;
&lt;br /&gt;
===Power-ups===&lt;br /&gt;
*&#039;&#039;&#039;[[Ting]]s:&#039;&#039;&#039; Small blue bubbles, used either to pay [[the Magician]] to enter a [[Bonus level (Rayman 1)|bonus stage]], or to gain an extra [[life]] when a certain amount is collected (100 in most versions).&lt;br /&gt;
*&#039;&#039;&#039;Powers:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] [[Simple Power|one]] or [[Double Power|two]] units of health, while the latter replenishes his [[Big Power|entire]] health.&lt;br /&gt;
*&#039;&#039;&#039;[[Speed Fist]]:&#039;&#039;&#039; Allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to fly faster and farther than normal. Picking up a second [[Speed Fist|speed fist]] will further increase the speed and range. Losing a [[life]] will make it drop by one level.&lt;br /&gt;
*&#039;&#039;&#039;[[Golden Fist]]:&#039;&#039;&#039; Allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to be twice as strong.&lt;br /&gt;
*&#039;&#039;&#039;[[Life]]:&#039;&#039;&#039; Gives [[Rayman]] an extra [[life]], as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows [[Rayman]] with all his friends.]]&lt;br /&gt;
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*&#039;&#039;&#039;[[The Magician]]:&#039;&#039;&#039; He introduces the game&#039;s story. He can also be found at several points of the game, in which he would offer [[Rayman]] to access [[Bonus level (Rayman 1)|bonus stages]] and help him win extra [[Life|lives]], for a price of ten [[Ting]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Betilla]] the Fairy:&#039;&#039;&#039; A benevolent floating female [[fairy]] who failed to protect the [[Great Protoon]] from [[Mr Dark]]. She holds a very important role in the game – she gives [[Rayman]] new powers during the adventure.&lt;br /&gt;
*&#039;&#039;&#039;[[Tarayzan]]:&#039;&#039;&#039; [[Rayman]]&#039;s jungle counterpart, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from [[Rayman&#039;s species]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Photographer]]:&#039;&#039;&#039; This character acts as checkpoint. Should [[Rayman]] lose a [[life]], he will return to where he last had his photograph taken.&lt;br /&gt;
*&#039;&#039;&#039;[[The Musician]]:&#039;&#039;&#039; Located high in the [[Blue Mountains]] with his family, his guitar had been crushed by a [[rock]] which [[Rayman]] must break to make him a new one out of stone. In return, [[the Musician]] gives [[Rayman]] the [[Super helicopter]] power.&lt;br /&gt;
*&#039;&#039;&#039;[[Joe|Joe the Extra-Terrestrial]]:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in [[the Caves of Skops]]. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*&#039;&#039;&#039;[[Bzzit]]:&#039;&#039;&#039; The first boss (or mid-boss) of the game, a large eyed [[mosquito]], who lives in [[Anguish Lagoon]] in [[the Dream Forest]]. After [[Rayman]] defeats him he befriends [[Rayman]] and can be used as a vehicle. He later appears as a friend in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito]]:&#039;&#039;&#039; [[Bzzit]]&#039;s stronger counterpart, and the boss of [[the Dream Forest]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Sax]]:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Stone]]:&#039;&#039;&#039; Boss of the [[Blue Mountains]], he is a creature made of [[rock]] who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Space Mama]]:&#039;&#039;&#039; A very large woman who&#039;s the boss of [[Picture City]]. She is first represented as a stereotypical female opera singer, with a rolling pin which shoots out knives. In the second battle, her rolling pin shoots out [[laser]]s, while also using exploding pots and a washing machine.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Skops]]:&#039;&#039;&#039; A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam.&lt;br /&gt;
*&#039;&#039;&#039;[[Bad Rayman]]:&#039;&#039;&#039; The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Dark]]:&#039;&#039;&#039; The main antagonist of the game, who steals [[Rayman]]&#039;s [[Telescopic Fist|fist powers]] and casts strange spells on him. When he finally approaches him he would not really fight but rather trap [[Rayman]] with walls of fire. At this point the [[Electoon]]s return the [[Telescopic fist|fist]], but [[Mr Dark]] then transforms into hybrids of the previous bosses. His hideout is located in the [[Candy Château]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:R1PS1WorldMap.png|right|frame|class=sprite|The world map, as seen in the PlayStation version.]]&lt;br /&gt;
===[[The Dream Forest]]===&lt;br /&gt;
*[[Pink Plant Woods]]&lt;br /&gt;
*[[Anguish Lagoon]]&lt;br /&gt;
*[[The Swamps of Forgetfulness]] (renamed Forgotten Swamps in [[Rayman (Atari Jaguar)|the Atari Jaguar version]])&lt;br /&gt;
*[[Moskito&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
===[[Band Land]]===&lt;br /&gt;
*[[Bongo Hills]]&lt;br /&gt;
*[[Allegro Presto]]&lt;br /&gt;
*[[Gong Heights]]&lt;br /&gt;
*[[Mr Sax&#039;s Hullaballoo]]&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mountains]]===&lt;br /&gt;
*[[Twilight Gulch]]&lt;br /&gt;
*[[The Hard Rocks]]&lt;br /&gt;
*[[Mr Stone&#039;s Peaks]]&lt;br /&gt;
&lt;br /&gt;
===[[Picture City]]===&lt;br /&gt;
*[[Eraser Plains]]&lt;br /&gt;
*[[Pencil Pentathlon]]&lt;br /&gt;
*[[Space Mama&#039;s Crater]]&lt;br /&gt;
&lt;br /&gt;
===[[The Caves of Skops]]===&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
===[[Candy Château]]===&lt;br /&gt;
*[[Mr Dark&#039;s Dare]] (renamed Mr Dark&#039;s Château in [[Rayman (Atari Jaguar)|the Atari Jaguar version]])&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release, &#039;&#039;Rayman&#039;&#039; has received a bunch of ports to other consoles with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Jaguar Box.jpg|150px|thumb|right|The cover for [[Rayman (Atari Jaguar)|the Atari Jaguar version]].]]&lt;br /&gt;
===Atari Jaguar===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman (Atari Jaguar)|&#039;&#039;Rayman&#039;&#039; (Atari Jaguar)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rayman (Atari Jaguar)|The Atari Jaguar version]] is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark&#039;s Dare]] (renamed Mr Dark&#039;s Château), and others have had their names changed, such as [[the Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations, different music and sound effects. This is also one of the few versions to include [[Ray Breakout|the Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The [[cage]] locations resemble the PlayStation and Sega Saturn versions most closely.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman1.jpg.jpg|150px|thumb|left|The cover for the North American PlayStation version.]][[File:Rayman PS1JAcov.jpg|150px|thumb|right|The cover for the Japanese PlayStation version.]]&lt;br /&gt;
===Sony PlayStation===&lt;br /&gt;
The Sony PlayStation version has higher quality graphics than most other versions and takes usage of several effects, such as fog. This version also takes usage of extra MIDI music, mainly used during loading screens and chase scenes. The PAL version is known to run at a slower speed than intended. The PAL version on the PlayStation Vita has a glitch where the top few rows of the screen are not visible.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Saturn Box.jpg|150px|thumb|left|The cover for the Sega Saturn version.]][[File:Rayman SegaSaturnJAcov.png|150px|thumb|right|The cover for the Japanese Sega Saturn version.]]&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
The Sega Saturn version resembles the PlayStation version, with several graphical effects being changed. When the creatures in the final boss battle against [[Mr Dark]] get hit, a lighting effect occurs. Also in the final battle, the glass on the windows break once [[Mr Dark]] is defeated.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Forever Box.jpg|150px|thumb|right|The cover of the &#039;&#039;[[Rayman Forever]]&#039;&#039; bundle on PC]]&lt;br /&gt;
[[File:Rayman1 dos windows box550 front eu.jpg||150px|thumb|left|The original PC/MS-DOS version cover]]&lt;br /&gt;
&lt;br /&gt;
===PC (DOS/Windows)===&lt;br /&gt;
The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released in the &#039;&#039;[[Rayman Forever]]&#039;&#039; bundle on GOG&amp;lt;ref&amp;gt;GOG.com, &#039;&#039;Rayman® Forever&#039;&#039;, https://www.gog.com/game/rayman_forever&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Ubisoft Store, &#039;&#039;Rayman Forever  Standard Edition&#039;&#039;, http://store.ubi.com/on/demandware.store/Sites-eu_ubisoft-Site/en_SK/Product-Variation?pid=5800d3fc4e016524248b4567&amp;amp;dwvar_5800d3fc4e016524248b4567_Platform&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanAdvance.jpg|150px|thumb|right|The cover of &#039;&#039;[[Rayman Advance]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance (titled &#039;&#039;[[Rayman Advance]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Advance]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Game Boy Advance version, titled &#039;&#039;[[Rayman Advance]]&#039;&#039;, is a port of the PC version retaining its [[cage]] locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and [[Life|lives]] available and several minor changes made to levels to make them easier. This version also does not feature any auto-scrollers and [[Mr Dark&#039;s Dare]] is able to be replayed.&lt;br /&gt;
&lt;br /&gt;
This version is available on Virtual Console on Wii U in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ultimate.jpg|150px|thumb|right|The cover of &#039;&#039;[[Rayman Ultimate]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===Pocket PC (titled &#039;&#039;[[Rayman Ultimate]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Ultimate]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Pocket PC version, titled &#039;&#039;[[Rayman Ultimate]]&#039;&#039;, increased the amount of health and [[Life|lives]] available. Similarly to [[Rayman Classic|the iOS and Android port]], the buttons are now virtual buttons on the screen, except for the directional buttons.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Raymandsi.jpeg|150px|thumb|right|The [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] artwork.]]&lt;br /&gt;
===Nintendo DSi-Ware===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman (Nintendo DSi)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rayman (Nintendo DSi)|The Nintendo DSi-Ware version]] is similar to [[Rayman Advance|the Game Boy Advance version]], it is a port of the PC version with the intro being shown with text and a slideshow of images. This version doubles the players health and makes it easier obtaining [[Life|lives]]. A new missions system has been added and the second screen now features a map over the current stage. This version features added dialogue in certain parts and keeps most of the soundtrack from the PC version. Similarly to [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark&#039;s Dare]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop for Nintendo 3DS.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Classic Icon.png|150px|thumb|right|The app icon for &#039;&#039;[[Rayman Classic]]&#039;&#039;.]]&lt;br /&gt;
===Apple iOS &amp;amp; Android (titled &#039;&#039;[[Rayman Classic]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Classic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The iOS &amp;amp; Android versions, titled &#039;&#039;[[Rayman Classic]]&#039;&#039;, are direct ports of the PC version with everything, including [[Ray Breakout|the Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards.&lt;br /&gt;
&lt;br /&gt;
This version used to be available from the App Store for iOS and from Google Play for Android, but it was removed from both stores during the summer of 2018 for unknown reasons. However, it is still playable for users who have downloaded it beforehand.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
{{quote|text=Hi folks!&lt;br /&gt;
You want to know what&#039;s going on?&lt;br /&gt;
Let me tell you the story of [[Rayman]]...&lt;br /&gt;
&lt;br /&gt;
In [[The Glade of Dreams|Rayman&#039;s World]], nature and people live together in peace... the [[Great Protoon]] provides and maintains the harmony and balance in the world.&lt;br /&gt;
Sorry folks, this apparently can&#039;t last. Do you want to play or what? ... one fateful day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats [[Betilla]] the Fairy as she tries to protect it! The [[Electoon]]s who used to gravitate around it lose their natural stability and scatter all over the world! Troublesome, isn&#039;t it? And untidy, too! In the now-unbalanced world, strange phenomena begin to occur: freaks and hostile characters appear, capturing every [[Electoon]] they can find!&lt;br /&gt;
They definitely need a hero to save them now, don&#039;t you think?&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] to the rescue!&lt;br /&gt;
As the guardian of this world, he must free the [[Electoon]]s, recapture the [[Great Protoon]] from its mysterious kidnapper and reassemble them all to restore the world&#039;s harmony.&lt;br /&gt;
But will the bad guys let him do it? ...|sign=Manual|source=&#039;&#039;Rayman&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1 Manual FRThumb.png|The Atari Jaguar manual (French/English/German)|link=http://raymanpc.com/wiki/script-en/images/d/db/R1_Manual_FR.pdf&lt;br /&gt;
R1 Manual UKPS1Thumb.png|The PlayStation manual (English, UK)|link=http://raymanpc.com/wiki/script-en/images/d/d8/Rayman1-PS1-UK-Manual.pdf&lt;br /&gt;
Rayman PS1JAcov.jpg|The PlayStation manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/1/11/Rayman_PS1_Japanese_Manual.pdf&lt;br /&gt;
R1 Sega Saturn Manual Thumb.png|The Sega Saturn manual (English)|link=https://raymanpc.com/wiki/script-en/images/e/e7/R1_Sega_Saturn_Manual.pdf&lt;br /&gt;
R1 multilingual Saturn manual thumbnail.gif|The Sega Saturn manual (multilingual)|link=https://raymanpc.com/wiki/script-en/images/0/0b/R1_multilingual_Saturn_manual.pdf&lt;br /&gt;
Rayman SegaSaturnJAcov.png|The Sega Saturn manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/7/71/Rayman_Saturn_Japanese_Manual.pdf&lt;br /&gt;
Rayman_Forever_Box.jpg|The PC version&#039;s manual from &#039;&#039;[[Rayman Forever]]&#039;&#039; (English)|link=https://raymanpc.com/wiki/script-en/images/a/aa/Forever_Manual.pdf&lt;br /&gt;
Rayman Gold Box.jpg|The PC version&#039;s manual from &#039;&#039;[[Rayman Gold]]&#039;&#039; (English)|link=https://raymanpc.com/wiki/script-en/images/f/f9/Rayman_Gold_Manual.pdf&lt;br /&gt;
R1HebManualThumb.png|The PC version&#039;s manual (Hebrew)|link=https://raymanpc.com/wiki/script-en/images/2/2f/R1PCManual_Heb.pdf&lt;br /&gt;
Rayman Advance Manual MLThumb.png|The &#039;&#039;[[Rayman Advance]]&#039;&#039; manual (multi-language)|link=https://raymanpc.com/wiki/script-en/images/a/a6/Rayman_Advance_Manual_ML.pdf&lt;br /&gt;
RaymanPSCManualThumb.png|The PlayStation Classic manual (English)|link=https://raymanpc.com/wiki/script-en/images/b/b4/Rayman_PS_Classic_Manual_EN.pdf&lt;br /&gt;
RaymanPSCManualThumb.png|The PlayStation Classic manual (Spanish)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_PS_Classic_Manual_ES.pdf&lt;br /&gt;
Rayman Series Manual Thumb Zh-hans.png|The PC Classic manual bundled with &#039;&#039;[[English with Rayman]]&#039;&#039; and &#039;&#039;[[Rayman Junior]]&#039;&#039; (simplified Chinese)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_Series_Manual_Zh-hans.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[File:Remi Gazel.jpg|thumb|right|French musician [[Rémi Gazel]] composed the majority of the game&#039;s soundtrack.]]&lt;br /&gt;
&lt;br /&gt;
The credits of &#039;&#039;Rayman&#039;&#039; list fifteen names under the heading &#039;Sound Effects and Music&#039;, leaving it unclear which people were involved in the creation of sound effects and which were involved in composing, arranging and programming the game&#039;s musical score.&lt;br /&gt;
&lt;br /&gt;
In August 2009, French musician [[Rémi Gazel]] posted in the [[RayTunes]] subforum of the [[Rayman Pirate-Community]] message board, and stated that he had composed almost the entire soundtrack of the game.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Composer (rayman 1)&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=406055#p406055&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Atari Jaguar version features substantially different musical credits, but since most of the music in this version is the same, it can be determined that the names shared between this version and the others are the ones who composed the music itself. In addition to [[Rémi Gazel]], known composers credited in all versions include Nathalie Drouet, Frédéric Louvre, Frédéric Prados and Olaf Zalcman.&lt;br /&gt;
&lt;br /&gt;
The French book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; confirms that Frédéric Prados composed musics of the game.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman&#039;&#039; received generally positive reviews from critics. The GameRankings review aggregator calculated scores of 77.00% and 75.00% for the PC/MS-DOS&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for PC&#039;&#039;, https://web.archive.org/web/20191209011241/http://www.gamerankings.com/pc/198418-rayman/index.html&amp;lt;/ref&amp;gt; and Sony PlayStation&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for PlayStation&#039;&#039;, https://web.archive.org/web/20191209014350/http://www.gamerankings.com/ps/915755-rayman/index.html&amp;lt;/ref&amp;gt; versions respectively, while the Sega Saturn&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for Saturn&#039;&#039;, https://web.archive.org/web/20191209015813/http://www.gamerankings.com/saturn/574547-rayman/index.html&amp;lt;/ref&amp;gt; and Atari Jaguar&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for Jaguar&#039;&#039;, https://web.archive.org/web/20191209013928/http://www.gamerankings.com/jaguar/586903-rayman/index.html&amp;lt;/ref&amp;gt; versions both received scores of 85.00%. The game&#039;s graphics and soundtrack received particular praise, along with its imaginative art style and complex level design. Criticism focused on its gameplay, which was regarded as solid but not particularly inventive or original. The game also drew criticism for its unforgiving difficulty; the player was required not only to perform very difficult platforming and combat manoeuvres, but also to locate and smash all 102 [[Electoon]] [[cage]]s scattered throughout the game in order to unlock the final level, [[Mr Dark&#039;s Dare]]. Many players did not complete the game due to its difficulty.&lt;br /&gt;
&lt;br /&gt;
In the United Kingdom, &#039;&#039;Rayman&#039;&#039; was the best-selling game to be released on the original PlayStation console.&amp;lt;ref&amp;gt;Eurogamer.net, &#039;&#039;2005 UK Sales Review	• Page 3&#039;&#039;, http://www.eurogamer.net/articles/a_uksalesreview_part1?page=3&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Covers and discs===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Playstation Japanese back cover.jpg&lt;br /&gt;
Rayman Saturn Japanese back cover.jpg&lt;br /&gt;
Rayman 1 PC JAcov.png&lt;br /&gt;
Rayman 1 - Japanese front cover.jpg&lt;br /&gt;
Rayman 1 - Japanese back cover.jpg&lt;br /&gt;
Rayman 1 - Japanese back cover 2.jpg&lt;br /&gt;
Rayman Saturn Japanese Disc.png&lt;br /&gt;
Rayman PS1 Japanese Disc.png&lt;br /&gt;
Rayman Korean front cover.png&lt;br /&gt;
Rayman PC Cover (Korean).png&lt;br /&gt;
Rayman 1 PC Korean Back Cover.png&lt;br /&gt;
Rayman PC Korean Disc.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman1Title.PNG| The start menu, as seen in the PlayStation version.&lt;br /&gt;
R1Intro 001.PNG| [[The Magician]], as seen in the intro.&lt;br /&gt;
R1Intro 002.PNG| The [[Great Protoon]].&lt;br /&gt;
R1Intro 003.PNG| [[Mr Dark]], as he steals the [[Great Protoon]].&lt;br /&gt;
R1Intro 004.PNG| [[Mr Dark]] fighting off [[Betilla]] the Fairy.&lt;br /&gt;
R1Intro 005.PNG| [[The valley]] in which &#039;&#039;Rayman&#039;&#039; takes place.&lt;br /&gt;
R1Intro 006.PNG| An [[Electoon]] [[cage]], shown in the intro.&lt;br /&gt;
R1Intro 008.PNG| [[Rayman]] relaxing on an island.&lt;br /&gt;
R1Intro 010.PNG| [[Mr Dark]] using his binoculars to watch [[Rayman]].&lt;br /&gt;
R1-PCWorldMap.png|The world map on PC&lt;br /&gt;
CarteRayman1.gif|The world map, as seen in &#039;&#039;[[Rayman Advance]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
R1 site flowers.jpg&lt;br /&gt;
R1 site ladybird.jpg&lt;br /&gt;
R1 site shrub.jpg&lt;br /&gt;
R1 site wand.jpg&lt;br /&gt;
Rayman Cheat Artwork 1.png&lt;br /&gt;
Rayman Cheat Artwork 2.png&lt;br /&gt;
Ray1 - Vol6Art.png&lt;br /&gt;
Rayman 1 25th Concept Art 1.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 2.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 3.jpg&lt;br /&gt;
Rayman concepts.png&lt;br /&gt;
Rayman-1-concept-art-1.jpg&lt;br /&gt;
Rayman-1-concept-art-2.png&lt;br /&gt;
Rayman-1-concept-art-2.jpg&lt;br /&gt;
Concept art Hamac.png&lt;br /&gt;
Archives-10.jpg&lt;br /&gt;
RAYMAN A CLASSER113-min.jpg&lt;br /&gt;
RaymanConcepts.jpg&lt;br /&gt;
Archives-07.jpg&lt;br /&gt;
Magician&#039;s House.png&lt;br /&gt;
Backscan.jpg&lt;br /&gt;
Misterdarkoriginal.jpg&lt;br /&gt;
RaymanConcepts.jpg|Concept art of worlds.&lt;br /&gt;
Band Land concept art.png|Concept art of [[Band Land]].&lt;br /&gt;
R1 collage.jpg|A collage of concept artwork and screenshots representative of &#039;&#039;Rayman&#039;&#039;, as seen hanging on the wall of [[Ubisoft]]&#039;s Montpellier studio during the production of &#039;&#039;[[Rayman Origins]]&#039;&#039;. These images were used as a reference for the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman1Advertising.jpg&lt;br /&gt;
Rayman 1996 Vintage Print Ad.jpeg&lt;br /&gt;
OPM27 Rayman 1 Ad.jpg&lt;br /&gt;
Rayman greatest hits promo.jpg&lt;br /&gt;
Rayman greatest hits promo 2.jpg&lt;br /&gt;
Rayman Atari Jaguar Ad.png&lt;br /&gt;
Rayman Multiplat Ad.png&lt;br /&gt;
Japanese Rayman Ad.png&lt;br /&gt;
PC Champ Issue 8 (March 1996).jpg&lt;br /&gt;
Rayman 1 Korean Ad.png&lt;br /&gt;
Rayman 1 Sega Saturn Korean Ad.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC CHAMP Rayman 1 Review.jpg&lt;br /&gt;
PC CHAMP Rayman 1 Review 2.jpg&lt;br /&gt;
Saturn Fan Issue 12 (December 1995).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[List of quotes in Rayman 1|List of quotes in &#039;&#039;Rayman 1&#039;&#039;]]&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTQXZXVhbnfrOaqPw05IgRY &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSVsejH5A25LmuK9UWhNMTQ &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRauFSAoO0LCgvvr6JyCjC3 &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (Atari Jaguar version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 1]]&lt;br /&gt;
[[de:Rayman 1]]&lt;br /&gt;
[[hu:Rayman 1]]&lt;br /&gt;
[[it:Rayman 1]]&lt;br /&gt;
[[pl:Rayman 1]]&lt;br /&gt;
[[es:Rayman 1]]&lt;br /&gt;
[[ru:Rayman 1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=102342</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=102342"/>
		<updated>2024-12-22T19:59:24Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Hebrew PC Manual */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&amp;lt;br&amp;gt;[[Ubisoft|Ubisoft Shanghai]] (PlayStation)&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[David Gasman]] &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(N64 MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1999&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] November, 1999&amp;lt;ref&amp;gt;家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 23rd March, 2000&amp;lt;ref&amp;gt;&#039;&#039;Dreamcast Magazine&#039;&#039; (Japan) issue 63 (March 2000)&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (PlayStation)|PlayStation]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September, 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th December, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th January, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 11th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 18th December, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 28th July, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 1st March, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, PC, Sega Dreamcast, [[Rayman 2 (PlayStation)|Sony PlayStation]], [[Rayman Revolution|Sony PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|Apple iOS]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman 3D|Nintendo 3DS]]&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039; first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The [[Rayman 2 (PlayStation)|Sony PlayStation version]] of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The PC version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in [[the Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving [[The Glade of Dreams|the Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers, however, due to the explosion of [[The Heart of the World|the Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Admiral Razorbeard|Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement that is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[the Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|right|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s that allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple that has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Rollercoaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[the Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marshy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[the Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] is not located within the area, and [[Rayman]] heads [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]] instead.&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of the area, where he encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in the [[Pirate Mines|mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within the [[Pirate Mines|mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in [[the Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Admiral Razorbeard]] on board the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Admiral Razorbeard|Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Admiral Razorbeard|Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Admiral Razorbeard|Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Admiral Razorbeard|Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Admiral Razorbeard|Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Admiral Razorbeard|Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Admiral Razorbeard|Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on [[the Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Admiral Razorbeard|Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Admiral Razorbeard|Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of [[the Glade of Dreams]] has been restored and [[the Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
===2D game===&lt;br /&gt;
{{Main|Rayman 2 (cancelled prototype)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;s training&#039;&#039;===&lt;br /&gt;
{{Main|Rayman&#039;s training}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s original 3D model.]]&lt;br /&gt;
&lt;br /&gt;
In-between the development of the [[Rayman 2 (cancelled prototype)|2D game]] and the 3D game, a CGI short film for the game titled &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was created in 1998 and subsequently premiered in February 1 for Imagina 1998, following a trailer for &#039;&#039;[[Tonic Trouble]]&#039;&#039;. &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; is notable for being the &amp;quot;missing link&amp;quot; between the two stages of &#039;&#039;Rayman 2&#039;&#039;&#039;s development, and is known for clips of it being used in the 1998 E3 trailer for the 3D game. Characters from the [[Rayman 2 (cancelled prototype)|2D prototype]] appear in the short, along with [[Rayman]] having a older 3D model in use. Not much is known about the short&#039;s plot, and it has not been released in any form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was considered lost media until March 12, 2022, when a version of the video with no sound was uploaded to YouTube. Until then, only clips of the short film were seen scattered across various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; ephemera from 1997 - 1998.&lt;br /&gt;
&lt;br /&gt;
===3D game===&lt;br /&gt;
{{Main|Rayman 2 (early production)}}&lt;br /&gt;
&lt;br /&gt;
Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final &#039;&#039;Rayman 2&#039;&#039;, however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.&lt;br /&gt;
&lt;br /&gt;
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:R2 Lum.png|320px|thumb|right|[[Yellow Lum]]s are the main item in the game.]]&lt;br /&gt;
&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in some of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[The Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Admiral Razorbeard|Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
{{Main|List of Rayman records}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] that are present in all versions. The [[Rayman 2 (PlayStation)|PlayStation version]] has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
*[[Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Admiral Razorbeard|Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spider]]s, [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|right|A physical &#039;&#039;Rayman 2&#039;&#039; map that came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaced by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each of which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]&lt;br /&gt;
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (omitted in the [[Rayman 2 (PlayStation)|PlayStation version]], although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (omitted from the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (renamed “The Gloomy Island” in the [[Rayman 2 (PlayStation)|PlayStation version]]. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] ([[Rayman 2 (PlayStation)|PlayStation version]] only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other platforms, with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Windows PC===&lt;br /&gt;
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows PC cover.]]&lt;br /&gt;
&lt;br /&gt;
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on GOG&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Sega Dreamcast===&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Sega Dreamcast cover.]]&lt;br /&gt;
&lt;br /&gt;
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (PlayStation)|Sony PlayStation]]===&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The Sony PlayStation cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (PlayStation)|Sony PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sony PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The Sony PlayStation 2 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Revolution}}&lt;br /&gt;
&lt;br /&gt;
The Sony PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|right|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman DS}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (iOS)|Apple iOS]]===&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|right|150px|The Apple iOS icon.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (iOS)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|Apple iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|right|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3D}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
{{quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots.&lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile.&lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind.&lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken [[the Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[The Heart of the World|Primordial Core]] has&lt;br /&gt;
taken away all of his powers...&lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot;&lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot;&lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot;&lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass.&lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Admiral Razorbeard|Razorbeard]], the leader of the [[Robo-Pirate|Pirates]].&lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Admiral Razorbeard|Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf|thumb|left|The English PC manual packaged with the GoG.com and Uplay version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf|thumb|left|The English PC manual packaged with the Steam version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf|thumb|left|The French PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2Swe-FinPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf|thumb|left|The Swedish/Finnish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf|thumb|left|The Spanish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf|thumb|left|The Italian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf|thumb|left|The German PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf|thumb|left|The Dutch PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2Dan-NorPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf|thumb|left|The Danish/Norwegian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2Zh-hansPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf|thumb|left|The simplified Chinese PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2PTPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf|thumb|left|The Portuguese PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2PolishPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf|thumb|left|The Polish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf|thumb|left|The Slovak PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2HebManualThumb.png|link=https://raymanpc.com/wiki/script-en/images/9/98/R2PCManual_Heb.pdf|thumb|left|The Hebrew PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2 DC Manual EN Thumb.png|link=https://raymanpc.com/wiki/script-en/images/5/55/R2_Dreamcast_Manual_EN.pdf|thumb|left|The English Dreamcast manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Rayman 2 Japanese Dreamcast front cover.jpg|150px|link=https://raymanpc.com/wiki/script-en/images/e/e4/Rayman_2_Dreamcast_Japanese_Manual.pdf|thumb|left|The Japanese Dreamcast manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
{{Main|Rayman: The Animated Series}}&lt;br /&gt;
&lt;br /&gt;
In 1999, an animated television show based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was produced to accompany the release of &#039;&#039;Rayman 2&#039;&#039;. Only 4 episodes of the first season were released before being cancelled.&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
{{Main|Rayman merchandising}}&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13 June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy. The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Admiral Razorbeard|Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
The musical group Royal V released a single to promote &#039;&#039;Rayman 2&#039;&#039;, under the name of &amp;quot;[[It&#039;s Good To Be The King]]&amp;quot;. The official videoclip&amp;lt;ref&amp;gt;Internet Archive, &#039;&#039;Royal. V - It&#039;s Good To Be The King (1999)&#039;&#039;, https://archive.org/details/royal.-v-its-good-to-be-the-king-1999&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the N64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, N64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[the Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Poster.jpg&lt;br /&gt;
Ray2 Rayman render.png&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dalí.png&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
R2Ref1.jpg|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R2Ref2.jpg|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 European N64 back cover.jpg&lt;br /&gt;
Rayman2 DC US Box Front.jpg&lt;br /&gt;
Rayman2 DC US Box Back.jpg&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg&lt;br /&gt;
Rayman2 DC JP BoxBack.jpg&lt;br /&gt;
Rayman 2 - Ubisoft Connect Box Art.png|The version of the cover used inside the Ubisoft Connect game launcher&lt;br /&gt;
Rayman 2 - Uncropped Box Art.webp|The PC cover with the sides, top, and bottom uncropped&lt;br /&gt;
Rayman 2 Front Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Back Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Spine (KOR).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-1.jpg&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-2.jpg&lt;br /&gt;
Rayman N64 promo.jpg&lt;br /&gt;
Multi Systems promo.jpg&lt;br /&gt;
Dreamcast Poster 1.jpg&lt;br /&gt;
DCM JP R2.jpg&lt;br /&gt;
PC Power Zine Issue 52 (November 1999).jpg&lt;br /&gt;
Play Magazine 3 (October 1999).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power Zine Issue 54 (January 2000).jpg&lt;br /&gt;
PC Power Zine (January 2000).jpg|Upcoming games for the Christmas season in &#039;&#039;PC Power Zine&#039;&#039; (January 2000)&lt;br /&gt;
Play Magazine (October 1999).png&lt;br /&gt;
Play Magazine (November 1999).png|Front cover of 家用电脑与游戏 featuring &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
Play Magazine 2 (November 1999).png|Competition hosted by the Chinese gaming magazine publication&lt;br /&gt;
Play Magazine (January 2000).png&lt;br /&gt;
Play Magazine 2 (January 2000).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The Sony PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, several of the game&#039;s color palette was changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]&#039;s hat was turned red, and [[Ly]]&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
* The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[Admiral Razorbeard|Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[The Glade of Dreams|Rayman&#039;s world]];&amp;lt;ref&amp;gt;IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; remnants of this storyline can be found in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, and are also present one some of the early box art for the game.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&amp;amp;language=en&amp;amp;username=Guest&amp;amp;password=Guest Rayman2.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20020307125025/http://rayman2.ubi.com:80/index2.html Rayman2.ubi.com] archive, loud music&lt;br /&gt;
*[https://web.archive.org/web/20000816000110/http://www.ubisoft.com:80/usa/rayman2/ &amp;quot;Rayman 2&amp;quot; page of ubisoft.com] archive&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2: The Great Escape]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2: The Great Escape]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
[[ru:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2HebManualThumb.png&amp;diff=102341</id>
		<title>File:R2HebManualThumb.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2HebManualThumb.png&amp;diff=102341"/>
		<updated>2024-12-22T19:57:16Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R1HebManualThumb.png&amp;diff=102340</id>
		<title>File:R1HebManualThumb.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R1HebManualThumb.png&amp;diff=102340"/>
		<updated>2024-12-22T19:57:03Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102339</id>
		<title>File:R2PCManual Heb.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102339"/>
		<updated>2024-12-22T19:48:06Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 2 Hebrew PC Manual&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102338</id>
		<title>File:R2PCManual Heb.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2PCManual_Heb.pdf&amp;diff=102338"/>
		<updated>2024-12-22T19:47:56Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: == Summary ==
Rayman 2 Hebrew PC Manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 2 Hebrew PC Manual&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R1PCManual_Heb.pdf&amp;diff=102337</id>
		<title>File:R1PCManual Heb.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R1PCManual_Heb.pdf&amp;diff=102337"/>
		<updated>2024-12-22T19:46:14Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: == Summary ==
Rayman 1 Hebrew PC Manual

Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 1 Hebrew PC Manual&lt;br /&gt;
&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98044</id>
		<title>Rayman: The Animated Series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98044"/>
		<updated>2024-08-10T11:23:55Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Animated Series&lt;br /&gt;
| image = [[File:Raymandvdf.jpg|center|180px|Rayman: The Animated Series]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| release date = Fall 2000&lt;br /&gt;
| genre = CGI animated series&lt;br /&gt;
| platforms = DVD, VHS, televised broadcast)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Animated Series&#039;&#039;&#039;&#039;&#039; is a computer-animated TV programme based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; video games series]]. It was produced in 1999 as an accompaniment to the release of &#039;&#039;[[Rayman 2]]&#039;&#039; in the same year. Although it was planned to be a full 26-episode series, with 13-minute episodes,&amp;lt;ref&amp;gt;&#039;&#039;Rayman: The Animated Series&#039;&#039; press kit, &#039;&#039;An Interview with Yves Guillemot&#039;&#039;, https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;YouTube, &#039;&#039;IGN Trailer - Rayman: The Animated Series&#039;&#039;, https://www.youtube.com/watch?v=HOLsxLp8HRk&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft’s Beloved Rayman Sells Record-Breaking 4.2 Million Copies!&#039;&#039;, https://web.archive.org/web/20001213225300fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv0513.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Annecy.org, &#039;&#039;Sélection officielle 1999, fiche film : Rayman – No Parking&#039;&#039;, https://www.annecy.org/a-propos/archives:fr/1999:fr/selection-officielle/fiche-film:film-990227&amp;lt;/ref&amp;gt; and meant to be aired on TV worldwide the following year, the series was cancelled and only four episodes were aired in very few countries in Europe, notably France, Germany (in which it was aired on Super RTL) and the Netherlands.&lt;br /&gt;
&lt;br /&gt;
The French daily newspaper &#039;&#039;Midi Libre&#039;&#039; reported in 2020 that six episodes had been produced,&amp;lt;ref&amp;gt;&#039;&#039;Midi Libre&#039;&#039;, &#039;&#039;Millau : Laurent Jennet, du coup de crayon aux dessins animés à la télévision&#039;&#039;, https://www.midilibre.fr/2020/08/20/millau-laurent-jennet-du-coup-de-crayon-aux-dessins-animes-a-la-television-9027009.php&amp;lt;/ref&amp;gt; but it is unclear whether this is a mistake or if an additional two episodes were produced but never released. Animator Émile Ghorayeb cited high costs&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Interview with Emile Ghorayeb | Animation Director | MPC&#039;&#039; (20:52), https://youtu.be/_Kc3H1KuOf0?t=1252&amp;lt;/ref&amp;gt; and &amp;quot;marketing reasons&amp;quot;&amp;lt;ref&amp;gt;Emilio Graphics, CV of Émile Ghorayeb, http://emilio3dgraphics.50megs.com/Documents/Emile%20Ghorayeb%20CV.doc&amp;lt;/ref&amp;gt; for the cancellation of the series, while &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; cited a lack of audience and poor writing.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 9 - La Raymania&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Rayman]] had already been captured by [[Admiral Razorbeard]] and is being held at [[Rigatoni]]&#039;s circus - a giant tent which floats from one location to another, where he is forced to do circus tricks. After being thrown in the dungeons, he soon meets four other prisoners, [[Betina]], [[Cookie]], [[Flips]] and [[Lac-Mac]], who is the star of the circus show and therefore [[Rigatoni]]&#039;s favorite prisoner, and plans their escape. When they do escape, they end up on the run in the vast forest city of [[Aeropolis]], where [[Inspector Grub]] is pursuing them under the orders of [[Rigatoni]].&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
* [[Rayman]]&lt;br /&gt;
* [[Betina]]&lt;br /&gt;
* [[Cookie]]&lt;br /&gt;
* [[Lac-Mac]]&lt;br /&gt;
* [[Flips]]&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
* [[Rigatoni]]&lt;br /&gt;
* [[Admiral Razorbeard]]&lt;br /&gt;
* [[Inspector Grub]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
#&#039;&#039;[[Lac-Mac Napping]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[No Parking]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[High Anxiety]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[Big Date]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[My Fair Lac-Mac]]&#039;&#039;&amp;lt;ref&amp;gt;Emilio Graphics, &#039;&#039;Animation - Rayman&#039;&#039;, http://emilio3dgraphics.50megs.com/animation_Rayman.htm&amp;lt;/ref&amp;gt; (cancelled)&lt;br /&gt;
&lt;br /&gt;
==Voice cast==&lt;br /&gt;
===English version===&lt;br /&gt;
* Billy West – [[Rayman]]&lt;br /&gt;
* Carlos Alazraqui – [[Admiral Razorbeard]], [[Cookie]]&lt;br /&gt;
* Danny Mann – [[Rigatoni]], [[Lac-Mac]], [[Inspector Grub]]&lt;br /&gt;
* Carolyn Lawrence – [[Betina]] (&#039;&#039;[[Lac-Mac Napping]]&#039;&#039; and &#039;&#039;[[No Parking]]&#039;&#039;)&lt;br /&gt;
* Lacey Chabert – [[Betina]] (&#039;&#039;[[High Anxiety]]&#039;&#039;)&lt;br /&gt;
* Kath Soucie – [[Betina]] (&#039;&#039;[[Big Date]]&#039;&#039;)&lt;br /&gt;
* Candi Millo – Additional voices&lt;br /&gt;
* Kate Donahue – Additional voices&lt;br /&gt;
* Brian Stepanek – Additional voices&lt;br /&gt;
&lt;br /&gt;
===French version===&lt;br /&gt;
* Patrice Baudrier – [[Lac-Mac]]&lt;br /&gt;
* Philippe Bozo – [[Razorbeard]]&lt;br /&gt;
* Michel Elias – [[Inspector Grub]]&lt;br /&gt;
* Emmanuel Fouquet – [[Cookie]]&lt;br /&gt;
* Emmanuel Garijo – [[Rayman]]&lt;br /&gt;
* Catherine Hamilty – Additional voices&lt;br /&gt;
* Olivier Hémon – [[Rigatoni]]&lt;br /&gt;
* Patricia Legrand – [[Betina]]&lt;br /&gt;
* Marie Vincent – Additional voices&lt;br /&gt;
&lt;br /&gt;
==VHS and DVD releases==&lt;br /&gt;
[[File:Vhsrayman.jpeg|thumb|240px|The VHS for &#039;&#039;Rayman: The Animated Series&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Although very rare, the &#039;&#039;Rayman: The Animated Series&#039;&#039; is available on VHS and DVD.&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft HITS THE SCREEN!&#039;&#039;, https://web.archive.org/web/20000528174722fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv1005.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman Hits Video&#039;&#039;, https://uk.ign.com/articles/1999/12/02/rayman-hits-video&amp;lt;/ref&amp;gt; An English VHS was released in the United States and Australia, a French one can be found in France and Belgium, and a German one was bundled alongside some copies of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A DVD was released in France, with the 4 episodes and a &amp;quot;making of&amp;quot; video. Although the text on the cover is in French, the show itself can be watched in French, English or German. The DVD was later included in French releases of &#039;&#039;[[Rayman 10th Anniversary|Rayman 10th Anniversary]]&#039;&#039; for the PC, Nintendo GameCube and Sony PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
Some French copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; on PC also contain the series on the same disc. An Australian release of &#039;&#039;[[Rayman 2]]&#039;&#039; also claims to include the series on the disc, but this is not the case.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] press kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show Screenshot 1.jpg&lt;br /&gt;
Rayman TV Show Screenshot 2.jpg&lt;br /&gt;
Rayman TV Show Screenshot 3.jpg&lt;br /&gt;
Rayman TV Show Screenshot 4.jpg&lt;br /&gt;
Rayman TV Show Screenshot 5.jpg&lt;br /&gt;
Rayman TV Show Screenshot 6.jpg&lt;br /&gt;
Rayman TV Show Screenshot 7.jpg&lt;br /&gt;
Rayman TV Show Screenshot 8.jpg&lt;br /&gt;
Rayman TV Show Screenshot 9.jpg&lt;br /&gt;
Rayman TV Show Screenshot 10.jpg&lt;br /&gt;
Rayman TV Show Screenshot 11.JPG&lt;br /&gt;
Rayman TV Show Screenshot 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 2.JPG&lt;br /&gt;
Rayman TV Show WIP 3.JPG&lt;br /&gt;
Rayman TV Show WIP 4.JPG&lt;br /&gt;
Rayman TV Show WIP 5.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Rayman TV Show WIP 7.JPG&lt;br /&gt;
Rayman TV Show WIP 8.JPG&lt;br /&gt;
Rayman TV Show WIP 9.JPG&lt;br /&gt;
Rayman TV Show WIP 10.JPG&lt;br /&gt;
Rayman TV Show WIP 11.JPG&lt;br /&gt;
Rayman TV Show WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Concept art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTASvehicles.png&lt;br /&gt;
EarlyAeropolis.png&lt;br /&gt;
RTASvehicles2.png&lt;br /&gt;
RTAS Sylvanie Jennya Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyb Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyc Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyd Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennye Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyf Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyg Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyh Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyi Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyj Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyk Artwork.png&lt;br /&gt;
Olrayman opt(1).jpg&lt;br /&gt;
Olrayman opt(2).jpg&lt;br /&gt;
Olrayman opt(3).png&lt;br /&gt;
Pobelles opt.jpg&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
RTAS-AeropolisBridge1.jpg&lt;br /&gt;
RTAS-AeropolisBridge2.jpg&lt;br /&gt;
RTAS-AeropolisBridge3.jpg&lt;br /&gt;
RTAS-Asylum-CookieRoom-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-Corridor-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom1-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom2-HighAnxiety.jpg&lt;br /&gt;
RTAS-GrubApartment.jpg&lt;br /&gt;
RTAS-GrubWC.jpg&lt;br /&gt;
RTAS-InspectorGrubPoliceOffice.jpg&lt;br /&gt;
RTAS-LacMacNapping-BCKG.jpg&lt;br /&gt;
RTAS-ScrappedBackground1.jpg&lt;br /&gt;
RTAS-ScrappedBackground2.jpg&lt;br /&gt;
RTAS-ScrappedBackground3.jpg&lt;br /&gt;
RTAS-ScrappedBackground4.jpg&lt;br /&gt;
RTAS-ScrappedBackground5.jpg&lt;br /&gt;
RaymanTVSeries-Designs-by-LeonJoosen.jpg&lt;br /&gt;
RaymanTVSeries-Storyboard-Subway-LeonJoosen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3D artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BetinaAlternate.jpg&lt;br /&gt;
Betina.png&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
GrubCar.jpg&lt;br /&gt;
RTAScar.jpg&lt;br /&gt;
RTAScar2.jpg&lt;br /&gt;
RTAScars.jpg&lt;br /&gt;
RTAS Rayman Render.png&lt;br /&gt;
RTASposter.jpg&lt;br /&gt;
Rayman-the animated series.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Storyboards ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTAS-TestStoryboard1-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard2-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard3-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard4-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard5-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard6-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard7-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard8-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard9-Christophe Pittet.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLA0A177490D5E86BC Rayman - The Animated Series on YouTube]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLgHctS2uOvCdDQFu-nccqcsAVwkHj_vei Rayman: The Animated Series (Full HD Remaster) on YouTube]&lt;br /&gt;
* [https://www.gamespot.com/articles/ubi-shops-rayman-for-tv/1100-2452252/ Ubi Shops Rayman for TV at Gamespot]&lt;br /&gt;
* [https://www.youtube.com/watch?v=IX2KdmDS0fY Promotional teaser for the series]&lt;br /&gt;
* [https://www.youtube.com/watch?v=4O08R69nUyY Fall 2000 trailer for the series]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (dessin animé)]]&lt;br /&gt;
[[de:Rayman: Die TV-Serie]]&lt;br /&gt;
[[hu:Rayman: Az animált széria]]&lt;br /&gt;
[[it:Rayman: The Animated Series]]&lt;br /&gt;
[[pl:Rayman (serial animowany)]]&lt;br /&gt;
[[es:Rayman (serie animada)]]&lt;br /&gt;
[[ru:Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98042</id>
		<title>Rayman: The Animated Series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98042"/>
		<updated>2024-08-09T21:19:58Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: It&amp;#039;s not really available for GameCube; the regular DVD was just included in the package of the 10th Anniversary (also for PC an PS2 versions).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Animated Series&lt;br /&gt;
| image = [[File:Raymandvdf.jpg|center|180px|Rayman: The Animated Series]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| release date = Fall 2000&lt;br /&gt;
| genre = CGI animated series&lt;br /&gt;
| platforms = DVD, VHS, televised broadcast)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Animated Series&#039;&#039;&#039;&#039;&#039; is a computer-animated TV programme based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; video games series]]. It was produced in 1999 as an accompaniment to the release of &#039;&#039;[[Rayman 2]]&#039;&#039; in the same year. Although it was planned to be a full 26-episode series, with 13-minute episodes,&amp;lt;ref&amp;gt;&#039;&#039;Rayman: The Animated Series&#039;&#039; press kit, &#039;&#039;An Interview with Yves Guillemot&#039;&#039;, https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;YouTube, &#039;&#039;IGN Trailer - Rayman: The Animated Series&#039;&#039;, https://www.youtube.com/watch?v=HOLsxLp8HRk&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft’s Beloved Rayman Sells Record-Breaking 4.2 Million Copies!&#039;&#039;, https://web.archive.org/web/20001213225300fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv0513.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Annecy.org, &#039;&#039;Sélection officielle 1999, fiche film : Rayman – No Parking&#039;&#039;, https://www.annecy.org/a-propos/archives:fr/1999:fr/selection-officielle/fiche-film:film-990227&amp;lt;/ref&amp;gt; and meant to be aired on TV worldwide the following year, the series was cancelled and only four episodes were aired in very few countries in Europe, notably France, Germany (in which it was aired on Super RTL) and the Netherlands.&lt;br /&gt;
&lt;br /&gt;
The French daily newspaper &#039;&#039;Midi Libre&#039;&#039; reported in 2020 that six episodes had been produced,&amp;lt;ref&amp;gt;&#039;&#039;Midi Libre&#039;&#039;, &#039;&#039;Millau : Laurent Jennet, du coup de crayon aux dessins animés à la télévision&#039;&#039;, https://www.midilibre.fr/2020/08/20/millau-laurent-jennet-du-coup-de-crayon-aux-dessins-animes-a-la-television-9027009.php&amp;lt;/ref&amp;gt; but it is unclear whether this is a mistake or if an additional two episodes were produced but never released. Animator Émile Ghorayeb cited high costs&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Interview with Emile Ghorayeb | Animation Director | MPC&#039;&#039; (20:52), https://youtu.be/_Kc3H1KuOf0?t=1252&amp;lt;/ref&amp;gt; and &amp;quot;marketing reasons&amp;quot;&amp;lt;ref&amp;gt;Emilio Graphics, CV of Émile Ghorayeb, http://emilio3dgraphics.50megs.com/Documents/Emile%20Ghorayeb%20CV.doc&amp;lt;/ref&amp;gt; for the cancellation of the series, while &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; cited a lack of audience and poor writing.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 9 - La Raymania&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Rayman]] had already been captured by [[Admiral Razorbeard]] and is being held at [[Rigatoni]]&#039;s circus - a giant tent which floats from one location to another, where he is forced to do circus tricks. After being thrown in the dungeons, he soon meets four other prisoners, [[Betina]], [[Cookie]], [[Flips]] and [[Lac-Mac]], who is the star of the circus show and therefore [[Rigatoni]]&#039;s favorite prisoner, and plans their escape. When they do escape, they end up on the run in the vast forest city of [[Aeropolis]], where [[Inspector Grub]] is pursuing them under the orders of [[Rigatoni]].&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
* [[Rayman]]&lt;br /&gt;
* [[Betina]]&lt;br /&gt;
* [[Cookie]]&lt;br /&gt;
* [[Lac-Mac]]&lt;br /&gt;
* [[Flips]]&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
* [[Rigatoni]]&lt;br /&gt;
* [[Admiral Razorbeard]]&lt;br /&gt;
* [[Inspector Grub]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
#&#039;&#039;[[Lac-Mac Napping]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[No Parking]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[High Anxiety]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[Big Date]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[My Fair Lac-Mac]]&#039;&#039;&amp;lt;ref&amp;gt;Emilio Graphics, &#039;&#039;Animation - Rayman&#039;&#039;, http://emilio3dgraphics.50megs.com/animation_Rayman.htm&amp;lt;/ref&amp;gt; (cancelled)&lt;br /&gt;
&lt;br /&gt;
==Voice cast==&lt;br /&gt;
===English version===&lt;br /&gt;
* Billy West – [[Rayman]]&lt;br /&gt;
* Carlos Alazraqui – [[Admiral Razorbeard]], [[Cookie]]&lt;br /&gt;
* Danny Mann – [[Rigatoni]], [[Lac-Mac]], [[Inspector Grub]]&lt;br /&gt;
* Carolyn Lawrence – [[Betina]] (&#039;&#039;[[Lac-Mac Napping]]&#039;&#039; and &#039;&#039;[[No Parking]]&#039;&#039;)&lt;br /&gt;
* Lacey Chabert – [[Betina]] (&#039;&#039;[[High Anxiety]]&#039;&#039;)&lt;br /&gt;
* Kath Soucie – [[Betina]] (&#039;&#039;[[Big Date]]&#039;&#039;)&lt;br /&gt;
* Candi Millo – Additional voices&lt;br /&gt;
* Kate Donahue – Additional voices&lt;br /&gt;
* Brian Stepanek – Additional voices&lt;br /&gt;
&lt;br /&gt;
===French version===&lt;br /&gt;
* Patrice Baudrier – [[Lac-Mac]]&lt;br /&gt;
* Philippe Bozo – [[Razorbeard]]&lt;br /&gt;
* Michel Elias – [[Inspector Grub]]&lt;br /&gt;
* Emmanuel Fouquet – [[Cookie]]&lt;br /&gt;
* Emmanuel Garijo – [[Rayman]]&lt;br /&gt;
* Catherine Hamilty – Additional voices&lt;br /&gt;
* Olivier Hémon – [[Rigatoni]]&lt;br /&gt;
* Patricia Legrand – [[Betina]]&lt;br /&gt;
* Marie Vincent – Additional voices&lt;br /&gt;
&lt;br /&gt;
==VHS and DVD releases==&lt;br /&gt;
[[File:Vhsrayman.jpeg|thumb|240px|The VHS for &#039;&#039;Rayman: The Animated Series&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Although very rare, the &#039;&#039;Rayman: The Animated Series&#039;&#039; is available on VHS and DVD.&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft HITS THE SCREEN!&#039;&#039;, https://web.archive.org/web/20000528174722fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv1005.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman Hits Video&#039;&#039;, https://uk.ign.com/articles/1999/12/02/rayman-hits-video&amp;lt;/ref&amp;gt; An English VHS was released in the United States and Australia, a French one can be found in France and Belgium, and a German one was bundled alongside some copies of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A DVD was released in France, with the 4 episodes and a &amp;quot;making of&amp;quot; video. Although the text on the cover is in French, the show itself can be watched in French, English or German. The DVD was later included in French releases of &#039;&#039;[[Rayman 10th Anniversary|Rayman 10th Anniversary]]&#039;&#039; for the PC, Nintendo GameCube and Sony PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
Some French copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; on PC also contain the series on the same disc. An Australian release of &#039;&#039;[[Rayman 2]]&#039;&#039; also claims to include the series on the disc, but this is not the case.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] press kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show Screenshot 1.jpg&lt;br /&gt;
Rayman TV Show Screenshot 2.jpg&lt;br /&gt;
Rayman TV Show Screenshot 3.jpg&lt;br /&gt;
Rayman TV Show Screenshot 4.jpg&lt;br /&gt;
Rayman TV Show Screenshot 5.jpg&lt;br /&gt;
Rayman TV Show Screenshot 6.jpg&lt;br /&gt;
Rayman TV Show Screenshot 7.jpg&lt;br /&gt;
Rayman TV Show Screenshot 8.jpg&lt;br /&gt;
Rayman TV Show Screenshot 9.jpg&lt;br /&gt;
Rayman TV Show Screenshot 10.jpg&lt;br /&gt;
Rayman TV Show Screenshot 11.JPG&lt;br /&gt;
Rayman TV Show Screenshot 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 2.JPG&lt;br /&gt;
Rayman TV Show WIP 3.JPG&lt;br /&gt;
Rayman TV Show WIP 4.JPG&lt;br /&gt;
Rayman TV Show WIP 5.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Rayman TV Show WIP 7.JPG&lt;br /&gt;
Rayman TV Show WIP 8.JPG&lt;br /&gt;
Rayman TV Show WIP 9.JPG&lt;br /&gt;
Rayman TV Show WIP 10.JPG&lt;br /&gt;
Rayman TV Show WIP 11.JPG&lt;br /&gt;
Rayman TV Show WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Concept art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTASvehicles.png&lt;br /&gt;
EarlyAeropolis.png&lt;br /&gt;
RTASvehicles2.png&lt;br /&gt;
RTAS Sylvanie Jennya Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyb Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyc Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyd Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennye Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyf Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyg Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyh Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyi Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyj Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyk Artwork.png&lt;br /&gt;
Olrayman opt(1).jpg&lt;br /&gt;
Olrayman opt(2).jpg&lt;br /&gt;
Olrayman opt(3).png&lt;br /&gt;
Pobelles opt.jpg&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
RTAS-AeropolisBridge1.jpg&lt;br /&gt;
RTAS-AeropolisBridge2.jpg&lt;br /&gt;
RTAS-AeropolisBridge3.jpg&lt;br /&gt;
RTAS-Asylum-CookieRoom-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-Corridor-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom1-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom2-HighAnxiety.jpg&lt;br /&gt;
RTAS-GrubApartment.jpg&lt;br /&gt;
RTAS-GrubWC.jpg&lt;br /&gt;
RTAS-InspectorGrubPoliceOffice.jpg&lt;br /&gt;
RTAS-LacMacNapping-BCKG.jpg&lt;br /&gt;
RTAS-ScrappedBackground1.jpg&lt;br /&gt;
RTAS-ScrappedBackground2.jpg&lt;br /&gt;
RTAS-ScrappedBackground3.jpg&lt;br /&gt;
RTAS-ScrappedBackground4.jpg&lt;br /&gt;
RTAS-ScrappedBackground5.jpg&lt;br /&gt;
RaymanTVSeries-Designs-by-LeonJoosen.jpg&lt;br /&gt;
RaymanTVSeries-Storyboard-Subway-LeonJoosen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3D artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BetinaAlternate.jpg&lt;br /&gt;
Betina.png&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
GrubCar.jpg&lt;br /&gt;
RTAScar.jpg&lt;br /&gt;
RTAScar2.jpg&lt;br /&gt;
RTAScars.jpg&lt;br /&gt;
RTAS Rayman Render.png&lt;br /&gt;
RTASposter.jpg&lt;br /&gt;
Rayman-the animated series.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Storyboards ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTAS-TestStoryboard1-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard2-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard3-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard4-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard5-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard6-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard7-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard8-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard9-Christophe Pittet.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/playlist?list=PLA0A177490D5E86BC Rayman - The Animated Series at Youtube.]&lt;br /&gt;
* [https://www.gamespot.com/articles/ubi-shops-rayman-for-tv/1100-2452252/ Ubi Shops Rayman for TV at Gamespot]&lt;br /&gt;
* [https://www.youtube.com/watch?v=IX2KdmDS0fY Promotional teaser for the series]&lt;br /&gt;
* [https://www.youtube.com/watch?v=4O08R69nUyY Fall 2000 trailer for the series]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (dessin animé)]]&lt;br /&gt;
[[de:Rayman: Die TV-Serie]]&lt;br /&gt;
[[hu:Rayman: Az animált széria]]&lt;br /&gt;
[[it:Rayman: The Animated Series]]&lt;br /&gt;
[[pl:Rayman (serial animowany)]]&lt;br /&gt;
[[es:Rayman (serie animada)]]&lt;br /&gt;
[[ru:Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98041</id>
		<title>Rayman: The Animated Series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=98041"/>
		<updated>2024-08-09T21:16:36Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* VHS and DVD releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Animated Series&lt;br /&gt;
| image = [[File:Raymandvdf.jpg|center|180px|Rayman: The Animated Series]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| release date = Fall 2000&lt;br /&gt;
| genre = CGI animated series&lt;br /&gt;
| platforms = DVD, VHS, televised broadcast, Nintendo GameCube (in &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Animated Series&#039;&#039;&#039;&#039;&#039; is a computer-animated TV programme based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; video games series]]. It was produced in 1999 as an accompaniment to the release of &#039;&#039;[[Rayman 2]]&#039;&#039; in the same year. Although it was planned to be a full 26-episode series, with 13-minute episodes,&amp;lt;ref&amp;gt;&#039;&#039;Rayman: The Animated Series&#039;&#039; press kit, &#039;&#039;An Interview with Yves Guillemot&#039;&#039;, https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;YouTube, &#039;&#039;IGN Trailer - Rayman: The Animated Series&#039;&#039;, https://www.youtube.com/watch?v=HOLsxLp8HRk&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft’s Beloved Rayman Sells Record-Breaking 4.2 Million Copies!&#039;&#039;, https://web.archive.org/web/20001213225300fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv0513.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Annecy.org, &#039;&#039;Sélection officielle 1999, fiche film : Rayman – No Parking&#039;&#039;, https://www.annecy.org/a-propos/archives:fr/1999:fr/selection-officielle/fiche-film:film-990227&amp;lt;/ref&amp;gt; and meant to be aired on TV worldwide the following year, the series was cancelled and only four episodes were aired in very few countries in Europe, notably France, Germany (in which it was aired on Super RTL) and the Netherlands.&lt;br /&gt;
&lt;br /&gt;
The French daily newspaper &#039;&#039;Midi Libre&#039;&#039; reported in 2020 that six episodes had been produced,&amp;lt;ref&amp;gt;&#039;&#039;Midi Libre&#039;&#039;, &#039;&#039;Millau : Laurent Jennet, du coup de crayon aux dessins animés à la télévision&#039;&#039;, https://www.midilibre.fr/2020/08/20/millau-laurent-jennet-du-coup-de-crayon-aux-dessins-animes-a-la-television-9027009.php&amp;lt;/ref&amp;gt; but it is unclear whether this is a mistake or if an additional two episodes were produced but never released. Animator Émile Ghorayeb cited high costs&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Interview with Emile Ghorayeb | Animation Director | MPC&#039;&#039; (20:52), https://youtu.be/_Kc3H1KuOf0?t=1252&amp;lt;/ref&amp;gt; and &amp;quot;marketing reasons&amp;quot;&amp;lt;ref&amp;gt;Emilio Graphics, CV of Émile Ghorayeb, http://emilio3dgraphics.50megs.com/Documents/Emile%20Ghorayeb%20CV.doc&amp;lt;/ref&amp;gt; for the cancellation of the series, while &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; cited a lack of audience and poor writing.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 9 - La Raymania&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Rayman]] had already been captured by [[Admiral Razorbeard]] and is being held at [[Rigatoni]]&#039;s circus - a giant tent which floats from one location to another, where he is forced to do circus tricks. After being thrown in the dungeons, he soon meets four other prisoners, [[Betina]], [[Cookie]], [[Flips]] and [[Lac-Mac]], who is the star of the circus show and therefore [[Rigatoni]]&#039;s favorite prisoner, and plans their escape. When they do escape, they end up on the run in the vast forest city of [[Aeropolis]], where [[Inspector Grub]] is pursuing them under the orders of [[Rigatoni]].&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
* [[Rayman]]&lt;br /&gt;
* [[Betina]]&lt;br /&gt;
* [[Cookie]]&lt;br /&gt;
* [[Lac-Mac]]&lt;br /&gt;
* [[Flips]]&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
* [[Rigatoni]]&lt;br /&gt;
* [[Admiral Razorbeard]]&lt;br /&gt;
* [[Inspector Grub]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
#&#039;&#039;[[Lac-Mac Napping]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[No Parking]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[High Anxiety]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[Big Date]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[My Fair Lac-Mac]]&#039;&#039;&amp;lt;ref&amp;gt;Emilio Graphics, &#039;&#039;Animation - Rayman&#039;&#039;, http://emilio3dgraphics.50megs.com/animation_Rayman.htm&amp;lt;/ref&amp;gt; (cancelled)&lt;br /&gt;
&lt;br /&gt;
==Voice cast==&lt;br /&gt;
===English version===&lt;br /&gt;
* Billy West – [[Rayman]]&lt;br /&gt;
* Carlos Alazraqui – [[Admiral Razorbeard]], [[Cookie]]&lt;br /&gt;
* Danny Mann – [[Rigatoni]], [[Lac-Mac]], [[Inspector Grub]]&lt;br /&gt;
* Carolyn Lawrence – [[Betina]] (&#039;&#039;[[Lac-Mac Napping]]&#039;&#039; and &#039;&#039;[[No Parking]]&#039;&#039;)&lt;br /&gt;
* Lacey Chabert – [[Betina]] (&#039;&#039;[[High Anxiety]]&#039;&#039;)&lt;br /&gt;
* Kath Soucie – [[Betina]] (&#039;&#039;[[Big Date]]&#039;&#039;)&lt;br /&gt;
* Candi Millo – Additional voices&lt;br /&gt;
* Kate Donahue – Additional voices&lt;br /&gt;
* Brian Stepanek – Additional voices&lt;br /&gt;
&lt;br /&gt;
===French version===&lt;br /&gt;
* Patrice Baudrier – [[Lac-Mac]]&lt;br /&gt;
* Philippe Bozo – [[Razorbeard]]&lt;br /&gt;
* Michel Elias – [[Inspector Grub]]&lt;br /&gt;
* Emmanuel Fouquet – [[Cookie]]&lt;br /&gt;
* Emmanuel Garijo – [[Rayman]]&lt;br /&gt;
* Catherine Hamilty – Additional voices&lt;br /&gt;
* Olivier Hémon – [[Rigatoni]]&lt;br /&gt;
* Patricia Legrand – [[Betina]]&lt;br /&gt;
* Marie Vincent – Additional voices&lt;br /&gt;
&lt;br /&gt;
==VHS and DVD releases==&lt;br /&gt;
[[File:Vhsrayman.jpeg|thumb|240px|The VHS for &#039;&#039;Rayman: The Animated Series&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Although very rare, the &#039;&#039;Rayman: The Animated Series&#039;&#039; is available on VHS and DVD.&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Ubi Soft HITS THE SCREEN!&#039;&#039;, https://web.archive.org/web/20000528174722fw_/http://www.ubisoft.com/usa/corp/press/pr_raymantv1005.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman Hits Video&#039;&#039;, https://uk.ign.com/articles/1999/12/02/rayman-hits-video&amp;lt;/ref&amp;gt; An English VHS was released in the United States and Australia, a French one can be found in France and Belgium, and a German one was bundled alongside some copies of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A DVD was released in France, with the 4 episodes and a &amp;quot;making of&amp;quot; video. Although the text on the cover is in French, the show itself can be watched in French, English or German. The DVD was later included in French releases of &#039;&#039;[[Rayman 10th Anniversary|Rayman 10th Anniversary]]&#039;&#039; for the PC, Nintendo GameCube and Sony PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
Some French copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; on PC also contain the series on the same disc. An Australian release of &#039;&#039;[[Rayman 2]]&#039;&#039; also claims to include the series on the disc, but this is not the case.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] press kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c4/Rayman_TV_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show Screenshot 1.jpg&lt;br /&gt;
Rayman TV Show Screenshot 2.jpg&lt;br /&gt;
Rayman TV Show Screenshot 3.jpg&lt;br /&gt;
Rayman TV Show Screenshot 4.jpg&lt;br /&gt;
Rayman TV Show Screenshot 5.jpg&lt;br /&gt;
Rayman TV Show Screenshot 6.jpg&lt;br /&gt;
Rayman TV Show Screenshot 7.jpg&lt;br /&gt;
Rayman TV Show Screenshot 8.jpg&lt;br /&gt;
Rayman TV Show Screenshot 9.jpg&lt;br /&gt;
Rayman TV Show Screenshot 10.jpg&lt;br /&gt;
Rayman TV Show Screenshot 11.JPG&lt;br /&gt;
Rayman TV Show Screenshot 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 2.JPG&lt;br /&gt;
Rayman TV Show WIP 3.JPG&lt;br /&gt;
Rayman TV Show WIP 4.JPG&lt;br /&gt;
Rayman TV Show WIP 5.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Rayman TV Show WIP 7.JPG&lt;br /&gt;
Rayman TV Show WIP 8.JPG&lt;br /&gt;
Rayman TV Show WIP 9.JPG&lt;br /&gt;
Rayman TV Show WIP 10.JPG&lt;br /&gt;
Rayman TV Show WIP 11.JPG&lt;br /&gt;
Rayman TV Show WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Concept art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTASvehicles.png&lt;br /&gt;
EarlyAeropolis.png&lt;br /&gt;
RTASvehicles2.png&lt;br /&gt;
RTAS Sylvanie Jennya Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyb Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyc Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyd Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennye Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyf Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyg Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyh Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyi Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyj Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyk Artwork.png&lt;br /&gt;
Olrayman opt(1).jpg&lt;br /&gt;
Olrayman opt(2).jpg&lt;br /&gt;
Olrayman opt(3).png&lt;br /&gt;
Pobelles opt.jpg&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
RTAS-AeropolisBridge1.jpg&lt;br /&gt;
RTAS-AeropolisBridge2.jpg&lt;br /&gt;
RTAS-AeropolisBridge3.jpg&lt;br /&gt;
RTAS-Asylum-CookieRoom-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-Corridor-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom1-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom2-HighAnxiety.jpg&lt;br /&gt;
RTAS-GrubApartment.jpg&lt;br /&gt;
RTAS-GrubWC.jpg&lt;br /&gt;
RTAS-InspectorGrubPoliceOffice.jpg&lt;br /&gt;
RTAS-LacMacNapping-BCKG.jpg&lt;br /&gt;
RTAS-ScrappedBackground1.jpg&lt;br /&gt;
RTAS-ScrappedBackground2.jpg&lt;br /&gt;
RTAS-ScrappedBackground3.jpg&lt;br /&gt;
RTAS-ScrappedBackground4.jpg&lt;br /&gt;
RTAS-ScrappedBackground5.jpg&lt;br /&gt;
RaymanTVSeries-Designs-by-LeonJoosen.jpg&lt;br /&gt;
RaymanTVSeries-Storyboard-Subway-LeonJoosen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3D artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BetinaAlternate.jpg&lt;br /&gt;
Betina.png&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
GrubCar.jpg&lt;br /&gt;
RTAScar.jpg&lt;br /&gt;
RTAScar2.jpg&lt;br /&gt;
RTAScars.jpg&lt;br /&gt;
RTAS Rayman Render.png&lt;br /&gt;
RTASposter.jpg&lt;br /&gt;
Rayman-the animated series.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Storyboards ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTAS-TestStoryboard1-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard2-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard3-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard4-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard5-Christophe Pittet.jpg&lt;br /&gt;
RTAS-TestStoryboard6-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard7-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard8-Christophe Pittet.jpeg&lt;br /&gt;
RTAS-TestStoryboard9-Christophe Pittet.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/playlist?list=PLA0A177490D5E86BC Rayman - The Animated Series at Youtube.]&lt;br /&gt;
* [https://www.gamespot.com/articles/ubi-shops-rayman-for-tv/1100-2452252/ Ubi Shops Rayman for TV at Gamespot]&lt;br /&gt;
* [https://www.youtube.com/watch?v=IX2KdmDS0fY Promotional teaser for the series]&lt;br /&gt;
* [https://www.youtube.com/watch?v=4O08R69nUyY Fall 2000 trailer for the series]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (dessin animé)]]&lt;br /&gt;
[[de:Rayman: Die TV-Serie]]&lt;br /&gt;
[[hu:Rayman: Az animált széria]]&lt;br /&gt;
[[it:Rayman: The Animated Series]]&lt;br /&gt;
[[pl:Rayman (serial animowany)]]&lt;br /&gt;
[[es:Rayman (serie animada)]]&lt;br /&gt;
[[ru:Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=96733</id>
		<title>Rayman 2 (PlayStation)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=96733"/>
		<updated>2024-04-29T20:07:44Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Levels - modify links to go straight to the PS1 sections of the level pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the Sony PlayStation version of [[Rayman 2]]. For the game in general, see &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2&lt;br /&gt;
| image = [[File:Rayman 2 PS1.jpg|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]], Yves Guillemot&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]], [[Ubisoft|Ubisoft Shanghai]]&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]]&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September, 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; for the Sony PlayStation is a remake of [[Rayman 2|the game]] developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the PlayStation console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Notable differences from the PC/console versions==&lt;br /&gt;
* The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process.&lt;br /&gt;
* All cutscenes are fully voice acted.&lt;br /&gt;
* The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps.&lt;br /&gt;
** Swimming controls are modified so that instead of using two buttons to ascend and descend, the X button causes [[Rayman]] to swim forward, with the directional buttons causing him to turn left or right, or pitch upwards or downwards.&lt;br /&gt;
** In this version, [[Rayman]] is unable to charge his [[magic fist]] while [[helicopter]]ing.&lt;br /&gt;
* The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level.&lt;br /&gt;
* Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
* [[Murfy]] no longer acts as the player&#039;s tutorial. Instead [[Ly]] has taken that role now.&lt;br /&gt;
* Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Antitoon]]s appearing as enemies.&lt;br /&gt;
* Upon losing all health in a level the player will lose all collectible items in that area.&lt;br /&gt;
* [[The Cave of Bad Dreams]] is no longer found in [[the Marshes of Awakening]] and is instead a sublevel of [[the Menhir Hills]], unlocking after the cutscene with [[Clark]].&lt;br /&gt;
* [[Rayman]]&#039;s health bar now increases with every broken [[cage]] instead of every tenth.&lt;br /&gt;
* All cutscenes can now be skipped by pressing the START button&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 01 The Clearing.jpg|[[The Woods of Light|The Clearing]], known as [[the Woods of Light]] in other versions, now has 10 [[Yellow Lum]]s rather than the usual 5.&lt;br /&gt;
AntitoonR2PS.jpg|[[Antitoon]]s appear as enemies in some levels.&lt;br /&gt;
TSOSAF PS1.jpg|A new area in [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]].]]&lt;br /&gt;
Many of the levels are heavily altered from other versions. The most notable ones are [[Whale Bay]] (which has been merged with [[the Sanctuary of Water and Ice]]), [[the Sanctuary of Stone and Fire]] (featuring all new sections, while also removing some) and [[the Crow&#039;s Nest]]. After finishing [[the Crow&#039;s Nest]] there is a playable level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]], only unlocked if 90% of the [[Yellow Lum]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
* [[The Woods of Light#PlayStation_version|The Clearing]]&lt;br /&gt;
* [[The Fairy Glade#PlayStation_version|The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening#PlayStation_version|The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou#PlayStation_version|The Bayou]]&lt;br /&gt;
* [[The Walk of Life#PlayStation_version|The Walk of Life]] (sublevel)&lt;br /&gt;
* [[Whale Bay#PlayStation_version|Whale Bay]]&lt;br /&gt;
* [[The Menhir Hills#PlayStation_version|The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams#PlayStation_version|The Cave of Bad Dreams]] (sublevel)&lt;br /&gt;
* [[The Canopy#PlayStation_version|The Canopy]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire#PlayStation_version|The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves#PlayStation_version|The Echoing Caves]]&lt;br /&gt;
* [[The Precipice#PlayStation_version|The Precipice]]&lt;br /&gt;
* [[The Sanctuary of Rock and Lava#PlayStation_version|The Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[The Walk of Power#PlayStation_version|The Walk of Power]] (sublevel)&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava#PlayStation_version|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[Tomb of the Ancients#PlayStation_version|Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains#PlayStation_version|The Gloomy Island]]&lt;br /&gt;
* [[The Prison Ship#PlayStation_version|The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest#PlayStation_version|The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]]&lt;br /&gt;
&lt;br /&gt;
===Cut level===&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]]. Not much is known about this level, although the name was translated into all available languages. Judging by the name it was most likely meant to be similar in style to [[the Walk of Life]] and [[the Walk of Power]].&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (cancelled prototype)|Cancelled 2D prototype level]]==&lt;br /&gt;
[[File:Scared platforms 2.png|320px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (cancelled prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a secret level from [[Rayman 2 (cancelled prototype)|the original 2D version of &#039;&#039;Rayman 2&#039;&#039;]] that can be played if the player collects 720 of the 800 [[Yellow Lum]]s and completes the final boss fight in [[the Crow&#039;s Nest]]. The gameplay is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. [[Rayman]] must travel from the foreground jungle landscape to the background landscape, battling [[Guard|early versions]] of the [[Robo-Pirate]]s and a [[Robot Dinosaur]]. Elements from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] appear in the level, like the [[Big Power]], [[life]], [[nenuphar]] and the end-of-level [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough on YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=8uR20kboiEI Trailer for the PlayStation version of the game]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6FHA9DyfTQM Trailer for the PlayStation version of the game (short version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2 (PlayStation)]]&lt;br /&gt;
[[es:Rayman 2 (PlayStation)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP4-Rayman_pin.jpg&amp;diff=95271</id>
		<title>File:CL-EP4-Rayman pin.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP4-Rayman_pin.jpg&amp;diff=95271"/>
		<updated>2023-12-16T18:54:46Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page File:CP-EP4-Rayman pin.jpg to File:CL-EP4-Rayman pin.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = &amp;quot;I&#039;m a Rayman Kid!&amp;quot; pin&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=10764 Elite Piranha]&lt;br /&gt;
| game = &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;&lt;br /&gt;
| platform = Netflix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Captain Laserhawk: A Blood Dragon Remix]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP5-Rayman%27s_past.jpg&amp;diff=95269</id>
		<title>File:CL-EP5-Rayman&#039;s past.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP5-Rayman%27s_past.jpg&amp;diff=95269"/>
		<updated>2023-12-16T18:54:35Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page File:CP-EP5-Rayman&amp;#039;s past.jpg to File:CL-EP5-Rayman&amp;#039;s past.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=10764 Elite Piranha]&lt;br /&gt;
| game = &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;&lt;br /&gt;
| platform = Netflix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Captain Laserhawk: A Blood Dragon Remix]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP3-Niji_6_defeats_the_Kaiju.jpg&amp;diff=95260</id>
		<title>File:CL-EP3-Niji 6 defeats the Kaiju.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:CL-EP3-Niji_6_defeats_the_Kaiju.jpg&amp;diff=95260"/>
		<updated>2023-12-15T06:25:29Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Dr＿st moved page File:CP-EP3-Niji 6 defeats the Kaiju.jpg to File:CL-EP3-Niji 6 defeats the Kaiju.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Niji 6 defeat the Kaiju from Dimension X&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=10764 Elite Piranha]&lt;br /&gt;
| game = &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;&lt;br /&gt;
| platform = Netflix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Captain Laserhawk: A Blood Dragon Remix]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=94949</id>
		<title>The Photographer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=94949"/>
		<updated>2023-12-01T14:32:10Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = The Photographer&lt;br /&gt;
| image = [[File:CrazyPhotographer-info-1.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| status = Photographer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is here to immortalise your feats! When you lose a [[life]], you start again in the last place where he took a picture of you. Make sure he snaps your picture to validate each save point.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The clown photographer is there to immortalize the exploits of [[Rayman]]. If he loses a [[life]], he returns to where he was photographed the last time.|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref name=&amp;quot;clownphotographer&amp;quot;&amp;gt;&#039;&#039;Rayman Junior&#039;&#039; official site, Le clown, http://web.archive.org/web/20020813223638/http://sites.ubisoft.fr/raymanedu/ami/ami2/clow.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Photographer&#039;&#039;&#039;, also known as &#039;&#039;&#039;Clown Photographer&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;clownphotographer&amp;quot; /&amp;gt; is a character who appears in several games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], most notably [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman Origins]]&#039;&#039;. Though his exact purpose varies from game to game, he can usually be found standing near a photoboard, waiting to photograph [[Rayman]] and his friends.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Designer]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;, the Photographer wears a chequered trench coat and blue shoes, and has a satchel slung over his shoulder. His face is never seen, but one of his eyes is visible through his long blonde hair. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Photographer&#039;s appearance is slightly different: he wears a brown coat instead of a green and red chequered one.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Photographer&#039;s appearance changes significantly. His face is finally visible, and like several other returning characters, he has been changed to a [[Teensie]] to better fit the style of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;. He is somewhat different from the other [[Teensie]]s, with a thinner body, slightly darker skin, large, cartoonish hands, and a purple outfit with a feathered hat. As in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], he wears large blue shoes and has a prominent eye.&lt;br /&gt;
&lt;br /&gt;
==The photoboards==&lt;br /&gt;
[[File:Photographer.png|thumb|320px|class=sprite|The Photographer, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
Through the games, the Photographer has a tendency to change the photoboards that he uses to take pictures of [[Rayman]]. In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], the photoboard has a picture of a bodybuilder&#039;s body, standing on a beach and holding what appears to be a surfboard and a pair of swimming goggles. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the photoboard has a body wearing a blue graduation gown, holding colourful letters and numbers. In &#039;&#039;[[Rayman Designer]]&#039;&#039;, it is the same, except holding a saw and a hammer. In &#039;&#039;[[English with Rayman]]&#039;&#039;, the photoboard has a picture of a star sparkled blue cloak holding an ice cream cone and a hamburger.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the photoboard has spaces for two characters. The positions which the players take indicate who has collected the most [[Lum (UbiArt games)|Lums]] in a level. The new photoboard shows a large armoured woman with a sword, and a skinny, loincloth-clad figure wielding an axe. The player with the most [[Lum (UbiArt games)|Lums]] stands behind the picture of the woman, the player with the second-most [[Lum (UbiArt games)|Lums]] stands behind the picture of the other figure, and the two players with the least [[Lum (UbiArt games)|Lums]] are left to peek out from behind the photoboard to get their picture taken.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[File:Checkpoint.png|thumb|right|The photoboard in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;, the Photographer serves as a checkpoint. He takes a picture when [[Rayman]] stands behind the photoboard and smiles. In [[Rayman DSi|the Nintendo DSi-ware version]], the game will automatically take a real picture of the player as well, with the latest picture representing the specific save file. If [[Rayman]] dies and has any [[Life|lives]] remaining, he returns to the last place where the Photographer took his picture. In all versions of &#039;&#039;[[Rayman 2]]&#039;&#039; except [[Rayman 2 Forever|the Game Boy Color version]], he was replaced by the [[Green Lum]] checkpoints. In [[Rayman 2 Forever|the Game Boy Color version]], he was instead replaced by [[White Lum]]s.&lt;br /&gt;
[[File:Photographerorigins.jpeg|thumb|left|320px|The Photographer taking a picture of [[Rayman]] and friends.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the photoboard takes on a more significant role than the Photographer himself. It appears whenever the heroes break the last [[Electoon]] [[cage]] of a level; then they smile and pose for a picture. The photoboard is no longer a checkpoint, but an end-of-level point, much like an [[exit sign]] or a [[Spiral Door]]. [[Rayman Origins (early production)|Earlier in the development of the game]], the Photographer was intended to appear and take the heroes&#039; picture, but the developers chose to replace him with [[the Magician]] and his test tube (which he uses to collect and count [[Lum (UbiArt games)|Lums]]). It is not clear who actually takes the photographs in the final game, but it may be that the photographer is still present but simply standing off-screen, perhaps serving as the camera of the game itself (much like the Lakitu Bros in &#039;&#039;Super Mario 64&#039;&#039;). Despite the Photographer&#039;s absence from the final version of the game, artwork depicting him can still be seen on the official website.&lt;br /&gt;
&lt;br /&gt;
[[File:Team Photo Taunt in Action.png|320px|thumb|right|The Photographer and the photoboard in &#039;&#039;Brawlhalla&#039;&#039; taking a picture of [[Barbara]] and [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these is a new taunt called &amp;quot;Team Photo&amp;quot;, which summons the photoboard from &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; and even the Photographer as he would have appeared in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The taunt can let all players, no matter if they are a teammate or opponent, join in the taunt.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Photographe]]&lt;br /&gt;
[[pl:Fotograf]]&lt;br /&gt;
[[ru:Фотограф]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Origins]]&lt;br /&gt;
[[Category:Teensies]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Dr%EF%BC%BFst&amp;diff=94512</id>
		<title>User:Dr＿st</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Dr%EF%BC%BFst&amp;diff=94512"/>
		<updated>2023-11-19T22:15:24Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have been a Rayman fan since the first Rayman game came out in 1995. I&#039;ve played and completed the following games in the series:&lt;br /&gt;
&lt;br /&gt;
* Rayman (PC DOS)&lt;br /&gt;
* Rayman Designer (PC DOS)&lt;br /&gt;
* Rayman By His Fans (PC DOS)&lt;br /&gt;
* Rayman 60 Levels (PC DOS)&lt;br /&gt;
* Rayman Advance (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman 2: The Great Escape (PC Windows)&lt;br /&gt;
* Rayman 2: The Great Escape (Dreamcast, via nullDC)&lt;br /&gt;
* Rayman Revolution (PS2, via PCSX2)&lt;br /&gt;
* Rayman 3: Hoodlum Havoc (PC Windows)&lt;br /&gt;
* Rayman 3 (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman: Hoodlums&#039; Revenge (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman Raving Rabbids (GBA, via Visual Boy Advance)&lt;br /&gt;
* Rayman Raving Rabbids (PC Windows)&lt;br /&gt;
* Rayman Raving Rabbids 2 (PC Windows)&lt;br /&gt;
* Rayman Origins (PC Windows)&lt;br /&gt;
* Rayman Legends (PC Windows)&lt;br /&gt;
* Rayman Jungle Run (Android)&lt;br /&gt;
* Rayman Fiesta Run (Android)&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=88077</id>
		<title>Moskito</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=88077"/>
		<updated>2023-02-28T19:11:12Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Gotta say it like it is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the boss in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. For the species, see [[Moskito (species)]].&#039;&#039;&lt;br /&gt;
{{Enemy&lt;br /&gt;
| name = Moskito&lt;br /&gt;
| image = [[File:RedMoskitoArtwork.png|center|class=sprite|&#039;&#039;Moskito&#039;&#039;]]&lt;br /&gt;
| species = [[Mosquito]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Moskito&#039;s Nest]] in [[the Dream Forest]]&lt;br /&gt;
| resistance = [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Sting, [[spiky fruit]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moskito&#039;&#039;&#039; is a gigantic red [[mosquito]] and the first major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He is encountered only in [[Moskito&#039;s Nest]], the final level of [[the Dream Forest]].&lt;br /&gt;
&lt;br /&gt;
When Moskito is first encountered, he chases [[Rayman]] with a giant [[spiky fruit]]. During the battle, he attacks [[Rayman]] by trying to poke him with his proboscis and uses [[spiky fruit]]s of various sizes to attack. With precise timing, it is possible to hit him twice per turn, before he flies up and away after the first hit.&lt;br /&gt;
&lt;br /&gt;
During Moskito&#039;s battle in the PlayStation and Sega Saturn versions, and during both the chase and Moskito&#039;s battle in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version, Moskito is red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes. But on both occasions in the PC version, and only during the chase in the PlayStation and Sega Saturn versions, Moskito appears purple-skinned with white wings, white gloves, a yellow proboscis, and yellow stripes and shoes, like [[Bzzit]].&lt;br /&gt;
&lt;br /&gt;
It is thought that all instances in which Moskito shares [[Bzzit]]&#039;s colours are mistakes or problems arising from hardware limitations; Moskito&#039;s ‘true’ colour is believed to be red, not purple. The versions of the game in which Moskito appears to have [[Bzzit]]&#039;s colours have led to great confusion and debate amongst players regarding the identities of the two [[mosquito]]es. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, up to four friendly [[mosquito]]es appear, and can be ridden by the player characters in the game&#039;s sidescrolling shooter levels. In this game, they are referred to as &#039;Moskitoes&#039;, probably as a reference to the boss from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FruitPiquantMoyen.png|Moskito carrying a medium-sized [[spiky fruit]].&lt;br /&gt;
FruitPiquantGrand.png|Moskito carrying a huge [[spiky fruit]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MoskitoPoursuite.png|thumb|316px|left|class=sprite|An incorrectly-coloured Moskito pursues [[Rayman]] with an incorrectly-coloured [[spiky fruit]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Moskito.png|thumb|316px|left|class=sprite|An incorrectly-coloured Moskito in the PC/MS-DOS version.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Eng Ray mozzycameo.png|thumb|320px|left|class=sprite|A carving of a [[mosquito]] appears on a wooden palisade in &#039;&#039;[[English with Rayman]]&#039;&#039;. It is unknown if it represents Moskito or [[Bzzit]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Pix_n_Love_issue_13_cover_2.jpg|thumb|200px|left|In 2010, Moskito appeared on a variant cover of one issue of the French retro-gaming magazine &#039;&#039;Pix&#039;n Love&#039;&#039;.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Moskito]]&lt;br /&gt;
[[it:Moskito]]&lt;br /&gt;
[[pl:Moskito]]&lt;br /&gt;
[[ru:Москит]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=86669</id>
		<title>Rayman M</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=86669"/>
		<updated>2022-07-15T18:17:10Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman M&lt;br /&gt;
| image = [[Image:Rayman M Box.png|center|250px|&#039;&#039;Rayman M&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&amp;lt;br&amp;gt;[[Ubisoft|Ubisoft Milan]] (Battle and Menu systems, PC, PS2)&amp;lt;ref&amp;gt;https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
| designed by = Race: Philippe Blanchet with Bruno Bouvret, Frédéric Claverie, Damien Galipot, Jean-Christophe Guyot, Vincent Hamache, Thomas Simon&lt;br /&gt;
Battle:	Benoît Maçon with Christian Cantamessa, Marc D&#039;Souza, Riccardo Landi, Giordano Nisi, Davide Soliani&lt;br /&gt;
| soundtrack by = Claude Samard&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 30th November, 2001&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 24th September, 2002&lt;br /&gt;
| genre = Racing, party&lt;br /&gt;
| gameplay mode = Single player, Multiplayer&lt;br /&gt;
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube (North America), Microsoft Xbox (North America), Sony PlayStation 3 (Digital, North America)&lt;br /&gt;
| ratings = 3+ (ELSPA), E (ESRB)&lt;br /&gt;
| distribution media = DVD-ROM, CD-ROM, GameCube Optical Disc, digital download&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman M: Multiplayer&#039;&#039;&#039;&#039;&#039; (known as &#039;&#039;&#039;&#039;&#039;[[Rayman Arena]]&#039;&#039;&#039;&#039;&#039; outside of Europe) is a multiplayer spin-off game based on &#039;&#039;[[Rayman 2]]&#039;&#039;. In Europe, it was released only on the Sony PlayStation 2 and Microsoft Windows on the 30th November 2001, while in North America it was released on the Microsoft Xbox and Nintendo GameCube in addition to the PlayStation 2 and Windows. It is a 3D game which combines racing, battling, and a few traditional platform elements. Unlike the other [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], this game does not have a notable plot, other than that the characters are in a sporting competition.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in &#039;&#039;Rayman M&#039;&#039; is split into two main modes, racing and battle.&lt;br /&gt;
&lt;br /&gt;
===Racing mode===&lt;br /&gt;
In this mode, the players take part in a foot race and face a number of obstacles depending on which environment they are playing in. There are no power-ups in this mode, although throughout each course there are [[Purple Lum]]s, speed ramps and small trampolines that are useful. This mode has four different types of racing game. Obstacles include boxes that the player has to shoot up to eight times in order to pass, bear traps and electric bars.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Training:&#039;&#039;&#039; This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records. Only one player can play in this mode.&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; This mode involves up to four characters to race each other, the first one to the finish line wins. In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode the players can set how many laps to run before winning.  &lt;br /&gt;
* &#039;&#039;&#039;[[Popolopoï]]:&#039;&#039;&#039; This mode uses a time limit in which a character must complete three laps in. Although the time starts at 20 seconds, the time can be increased by shooting [[Butterfly|butterflies]] named [[Popolopoï]]s, which come in different colours that represent how much time is given. Only one player can play in this mode.&lt;br /&gt;
*&#039;&#039;&#039;[[Lum]]s:&#039;&#039;&#039; In this mode, the player has to complete three laps while collecting the maximum number of [[Yellow Lum]]s required in order to legally win, and must come in first place as well. This is also needed later on in the game, as the amount of [[Lum]]s the player collected will be transferred into the amount of time the player gets to finish that particular race in [[On and On]], a bonus race level. Only one player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RayMReady.jpg|[[Admiral Razorbeard]], [[Globox]], [[Rayman]] and a [[Henchman 800]] at the start of a race in [[Nebulous Tower]].&lt;br /&gt;
RM OrangeButterfly.jpg|The [[Popolopoï]] mode.&lt;br /&gt;
RM YellowLums.jpg|The [[Lum]]s mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle mode===&lt;br /&gt;
Rather than an obstacle course, the battle mode is made up of an arena in which characters run around playing three different modes. Unlike the race mode, this mode uses power-ups.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Lum Spring]]:&#039;&#039;&#039; In the mode, the player has to collect as many [[Lum]]s (which unusually look like crystals this time) as they can in order to reach the winning conditions - in a typical game, this is up to five [[Lum]]s -  or before the time runs out. To help the player prevent the opponents from reaching them first, they are equipped with ice bullets to freeze them, thought the others&#039; shots have to be avoided.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Lum Fight]]:&#039;&#039;&#039; Each player starts with five hit points each, and the player has to knock all of the opponents&#039; hit points in order to score [[Lum]]s. Each time a player dies, they respawn somewhere else in the arena. A negative [[Lum]] is given to a player that loses to a self-infliction. Various power-ups called generators are scattered around, and contain a different weapon to use against opponents. Uses the same winning conditions as [[Lum Spring]].      &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Capture the Fly]]:&#039;&#039;&#039;  This game is similar to tag - the player has to find a [[Light-Fly]] and keep hold of it as long as possible without getting hit by an opponent&#039;s shot. The character is equipped with five bounce bullets which are only effective on the player in possession of [[Light-Fly|the Fly]]. The player that reaches the winning conditions first wins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
GemstoneTemplePC.jpg|[[Rayman]], a [[Henchman 800]], [[Admiral Razorbeard|Razorbeard]] and [[Globox]] competing in the [[Lum Spring]] mode.&lt;br /&gt;
RMBattle.jpg|[[Rayman]] and [[Globox]] competing in the [[Lum Fight]] mode.&lt;br /&gt;
RM PC-IdleLight-Fly.jpg|[[Rayman]] and [[Razorwife]] competing in the [[Capture the Fly]] mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_M.2FArena.2FRush List of Rayman records]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman M&#039;&#039;, &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; save the players race and lap record for each race track. The original version includes the PC and PlayStation 2 version of &#039;&#039;Rayman M&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;. The PC version of &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; does have some obstacles removed in level making it slightly easier.&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
&#039;&#039;Rayman M&#039;&#039; is set mainly in environments based on those of &#039;&#039;[[Rayman 2]]&#039;&#039;. The game consists of four different worlds for each mode, each with three stages. The world the players play in also determines the difficulty of the game, going from beginner to advanced. As the player progresses, the harder difficulties are unlocked. Many of the worlds in &#039;&#039;Rayman M&#039;&#039; that resemble locations from &#039;&#039;[[Rayman 2]]&#039;&#039; include [[Ly&#039;s Palace]], which resembles [[the Sanctuary of Water and Ice]], and the [[Dark Sewer]]s, which are reminiscent of the [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
SpellboundForestPC.jpg|[[Spellbound Forest (Rayman M)|Spellbound Forest]] is similar to the forest-themed levels in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:RM-Globox-AlternativeCharacterSkin1.jpg|320px|thumb|right|One of [[Globox]]&#039;s [[skin]]s that can be chosen in the character selection screen.]]&lt;br /&gt;
At the start of the game, five characters are available, and as the player progresses through the game, they will unlock the remaining characters as well as [[skin]]s for them. Each character has their own musical theme in the racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does.  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rayman]]:&#039;&#039;&#039; The star of the game. He has one unlockable [[skin]] only in &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;[[Globox]]:&#039;&#039;&#039; [[Rayman]]&#039;s best friend, who joined the competition to overcome his shyness (unlike other games he appeared in, he is not scared of the bad guys). He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Teensie]]s:&#039;&#039;&#039; A pair of [[Grand Minimus]] [[Teensie]]s. They have three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Admiral Razorbeard]]:&#039;&#039;&#039; The irritable lord of the [[Robo-Pirate]] army.  &lt;br /&gt;
*&#039;&#039;&#039;[[Henchman 800]]:&#039;&#039;&#039; One of the [[Robo-Pirate]]s from &#039;&#039;[[Rayman 2]]&#039;&#039;, particularly of the red variety. He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Tily]]:&#039;&#039;&#039; A small [[fairy]] speculated to have replaced [[Ly]] the Fairy. [[Tily]] must be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;[[Razorwife]]:&#039;&#039;&#039; [[Razorbeard]]&#039;s flamboyant wife. [[Razorwife]] must be unlocked. &lt;br /&gt;
*&#039;&#039;&#039;[[Henchman 1000]]:&#039;&#039;&#039; A most perfected version of the [[Henchman 800]]. [[Henchman 1000]] must be unlocked. He has three unlockable [[skin]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Globox]]:&#039;&#039;&#039; A more evil, dumber, uglier, and certainly ruder version of [[Globox]]. [[Dark Globox]] only appears in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; and must be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Rayman (Rayman Arena)|Dark Rayman]]:&#039;&#039;&#039; An evil doppelgänger of [[Rayman]]. [[Dark Rayman (Rayman Arena)|Dark Rayman]] only appears in the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; and must be unlocked. He is also the player&#039;s opponent through the entire third league in the game, the master league. He is the main antagonist of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Beginner league===&lt;br /&gt;
[[File:FirstRuinsPC.jpg|320px|thumb|right|[[First Ruins]].]]&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[First Ruins]]&lt;br /&gt;
** [[Nebulous Tower]]&lt;br /&gt;
** [[Dark Sewer]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Shadow Plain]]&lt;br /&gt;
** [[Rise and Shrine]]&lt;br /&gt;
** [[Sunset Coast]]&lt;br /&gt;
&lt;br /&gt;
===Advanced league===&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Dawn Sand]]&lt;br /&gt;
** [[Water Canyon]]&lt;br /&gt;
** [[Thousand Waterfalls]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Timber Wood]]&lt;br /&gt;
** [[Haunted Yard]]&lt;br /&gt;
** [[Palm Beach]]&lt;br /&gt;
&lt;br /&gt;
===Expert league=== &lt;br /&gt;
[[File:ForestJumpPC.jpg|320px|thumb|right|[[Forest Jump]].]]&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Forest Jump]]&lt;br /&gt;
** [[Zenith Harbour]]&lt;br /&gt;
** [[Treasure Ship]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Spellbound Forest (Rayman M)|Spellbound Forest]]&lt;br /&gt;
** [[Ly&#039;s Palace]]&lt;br /&gt;
** [[Coconut Island]]&lt;br /&gt;
&lt;br /&gt;
===Extreme league===&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Pipe Maze]]&lt;br /&gt;
** [[Lava Factory]]&lt;br /&gt;
** [[Electric Final]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Gemstone Temple]]&lt;br /&gt;
** [[Forgotten Dungeon]]&lt;br /&gt;
** [[Ghastly Trees]]&lt;br /&gt;
&lt;br /&gt;
===Bonus league===&lt;br /&gt;
[[File:RM-PC-BigBang-Training-StartPosition.jpg|320px|thumb|right|[[Big Bang]].]]&lt;br /&gt;
* &#039;&#039;&#039;Racing&#039;&#039;&#039;&lt;br /&gt;
** [[Big Bang]]&lt;br /&gt;
** [[Future]]&lt;br /&gt;
** [[Born To Slide]]&lt;br /&gt;
** [[On and On]]&lt;br /&gt;
** [[Speed Stress]]&lt;br /&gt;
** Speed Stress (&#039;&#039;[[Rayman Arena]]&#039;&#039; – GameCube/Xbox only)&lt;br /&gt;
** [[Extreme Slide]] (&#039;&#039;[[Rayman Arena]]&#039;&#039; – GameCube/Xbox only)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
** [[Spooky Towers]]&lt;br /&gt;
** [[Pac Arena]] (&#039;&#039;[[Rayman Arena]]&#039;&#039; – GameCube/Xbox only)&lt;br /&gt;
** [[Low Gravity Arena]] (&#039;&#039;[[Rayman Arena]]&#039;&#039; – GameCube/Xbox only)&lt;br /&gt;
** [[Kurai]] (&#039;&#039;[[Rayman Arena]]&#039;&#039; – GameCube/Xbox only)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objects==&lt;br /&gt;
[[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]] in [[Dawn Sand]].]]&lt;br /&gt;
Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Speed ramps&#039;&#039;&#039;: A blue panel on the ground or platform that will give the player a speed boost for a few seconds by walking over it. Pressing the &amp;quot;special button&amp;quot; when this speed boost is active will grant the player even more extra speed, leaving little clouds of dust behind them.&lt;br /&gt;
* &#039;&#039;&#039;[[Bumper]]s&#039;&#039;&#039;: A circle &#039;trampoline&#039; on the ground which propels the player into the air, most often resulting in a shortcut.&lt;br /&gt;
* &#039;&#039;&#039;[[Nettle]]s&#039;&#039;&#039;: These look similar to the plants of the same name in [[beneath the Sanctuary of Rock and Lava]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. When the player gets close it will &#039;whip&#039;, her/him resulting in the player to slow down. There are many types of [[nettle]], including a skeletal one.&lt;br /&gt;
* &#039;&#039;&#039;[[Purple Lum]]s&#039;&#039;&#039;: A well-known [[Lum]] from &#039;&#039;[[Rayman 2]]&#039;&#039; which allows the player to swing through the air, circumnavigating obstacles or following a faster route.&lt;br /&gt;
* &#039;&#039;&#039;[[Switch]]es&#039;&#039;&#039;: These [[switch]]es, unlike those in &#039;&#039;[[Rayman 2]]&#039;&#039;, are square-shaped and labelled with icons – either a [[Robo-Pirate]] head, a [[piranha]] or a [[Spider (Rayman 2)|spider]]. If the player shoots at a [[switch]], it will activate a hidden passage or will drastically alter the surrounding environment to stop opponent(s), but can also affect the player.&lt;br /&gt;
* &#039;&#039;&#039;Electric fences&#039;&#039;&#039;: When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down.&lt;br /&gt;
* &#039;&#039;&#039;[[Electric barrel]]s&#039;&#039;&#039;: When its eletric shield is on, the player will be stunned and slowed down by it.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
[[File:RM-PC-SunsetCoast-PalmTreeAndWaterfall.jpg|320px|thumb|right|[[Rayman]] with the glue bomb weapon.]]&lt;br /&gt;
These are the weapons present in the fighting stages of the game. In [[Lum Fight]] mode, they are taken from generators that are randomly scattered around the arena. In [[Lum Spring]] and [[Capture the Fly]] modes, there is only one weapon that is present, and is given to the player at the beginning of the match. This is the ice bullet for [[Lum Spring]] and the rubber bullet for [[Capture the Fly]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fake generator&#039;&#039;&#039;: It looks like a normal generator that gives the player a weapon, but is in fact a bomb that has been placed down by another player. It explodes on contact (or just after a character passes) and it inflicts 3 hit points.&lt;br /&gt;
* &#039;&#039;&#039;Item leech&#039;&#039;&#039;: When activated, it steals a random other players&#039; weapon. if no other player is carrying something, it will steal one from a generator.&lt;br /&gt;
* &#039;&#039;&#039;Buzz rocket&#039;&#039;&#039;: When activated, the player will stop moving their main character (making them vulnerable to attacks) and he or she will instead be in control of a small, highly sensitive flying weapon, the buzz rocket. It inflicts 5 hit points on impact on another player, killing them instantly. The player can only use it once.&lt;br /&gt;
* &#039;&#039;&#039;Ultimate barrier&#039;&#039;&#039;: An indestructible force field that cocoons the player for a few seconds. It also effectively inflicts 1 hit point of damage if it comes in contact with another player.&lt;br /&gt;
* &#039;&#039;&#039;Glue bomb&#039;&#039;&#039;: When activated, it sticks to a character by contact, spinning around that character (until passed on to another) then explodes after a few seconds. Inflicts 3 hit points of damage. Looks very similar to the [[helicopter bomb]] from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Rapid bullets&#039;&#039;&#039;: Shoots a row of 3 bullets per round, making 9 bullets in total. Each bullet inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Rubber bullet&#039;&#039;&#039;: Can almost always make a direct hit. Can bounce of walls and objects (up to 3 bounces). Each bullet inflicts 1 hit point. In [[Capture the Fly]] mode, the player get 5 bullets. It just steals the fly from the carrier and ammo refills over time.&lt;br /&gt;
* &#039;&#039;&#039;Hound bullet&#039;&#039;&#039;: Automatically chases the nearest opponent. Each hound bullet inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Firework bullet&#039;&#039;&#039;: Is pointless unless a player is nearby, or he or she locks onto another player. A green firework bullet detonates on impact. Inflicts 1 hit point on anyone within explosion range.&lt;br /&gt;
* &#039;&#039;&#039; Flametounge bullet&#039;&#039;&#039;: A flame which its direction can be controlled for a few seconds, then remaining active for a few more, engulfing anyone who unfortunately goes into it. Inflicts 1 hit point.&lt;br /&gt;
* &#039;&#039;&#039;Ice bullet&#039;&#039;&#039;: Only available in [[Lum Spring]] mode. It freezes the targeted character for 1 second. The ammo refills over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;64px&amp;quot; heights=&amp;quot;64px&amp;quot;&amp;gt;&lt;br /&gt;
RM Weapon - steal bomb.png&lt;br /&gt;
RM Weapon - steal fake.png&lt;br /&gt;
RM Weapon - steal home p.png&lt;br /&gt;
RM Weapon - steal homingcam.png&lt;br /&gt;
RM Weapon - steal mg p.png&lt;br /&gt;
RM Weapon - steal rain p.png&lt;br /&gt;
RM Weapon - steal shield.png&lt;br /&gt;
RM Weapon - steal stand p.png&lt;br /&gt;
RM Weapon - steal steal.png&lt;br /&gt;
RM Weapon - steal traj p.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early production ==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman M (early production)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Originally the game was split into two different projects. The first one, which ended up being the racing part, was named &#039;&#039;Rayman Tribe&#039;&#039; and the second one, the battle part, was named &#039;&#039;Rayman Shooting Fish&#039;&#039;. Originally the racing levels were meant to be more closely based off of the levels from &#039;&#039;[[Rayman 2]]&#039;&#039;.&amp;lt;ref&amp;gt;http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM Level Concept 1.png&lt;br /&gt;
RM Level Concept 2.png&lt;br /&gt;
RM Level Concept 3.png&lt;br /&gt;
RM Level Concept 5.png&lt;br /&gt;
RM Level Concept 6.png&lt;br /&gt;
RM Level Concept 7.png&lt;br /&gt;
RM Level Concept 8.png&lt;br /&gt;
RM Level Concept 9.png&lt;br /&gt;
RM Level Concept 10.png&lt;br /&gt;
RM Level Concept 11.png&lt;br /&gt;
RM Level Concept 12.png&lt;br /&gt;
RM Level Concept 13.png&lt;br /&gt;
RM Level Concept 14.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
{{quote|text=[[Rayman]] and his famous acolytes face new challenges in a unique sporting competition: they will confront each other in hard and varied environments to become THE winner of a surprising biathlon: Race and Battle modes.&lt;br /&gt;
&lt;br /&gt;
Pick your character and compete with your opponents within interactive environments littered with power-ups, extreme actions and shooting into hazardous arenas. Catch weapons to pinch your opponents [[lum]]s, glide across bewitching lagoons and learn to be tough and nimble to take your adversaries by surprise.&lt;br /&gt;
&lt;br /&gt;
Perhaps at least will you succeed to be tougher than [[Rayman]]...|sign=Manual|source=&#039;&#039;Rayman M&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/9/9e/RM_Manual_EN.pdf|thumb|left|The English PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/2/29/RM_Manual_FR.pdf|thumb|left|The French PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/1/19/Rayman_M_PC_Manual_Dutch.pdf|thumb|left|The Dutch PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/b/b8/Rayman_M_PC_Manual_German.pdf|thumb|left|The German PC Manual]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/4/4d/Rayman_M_PC_Manual_Italian.pdf|thumb|left|The Italian PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/d/d5/Rayman_M_PC_Manual_Polish.pdf|thumb|left|The Polish PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/1/1b/Rayman_M_PC_Manual_Scandinavian.pdf|thumb|left|The Scandinavian PC Manual]]&lt;br /&gt;
|[[Image:RaymanM Thumb.png|link=https://raymanpc.com/wiki/script-en/images/2/24/Rayman_M_PC_Manual_Spanish.pdf|thumb|left|The Spanish PC Manual]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
The game features a dynamic soundtrack by French composer [http://www.claudesamard.com/ Claude Samard]. Each battle level features its own theme, while the background music of the race levels is determined by the identity of the character currently in the first position – each character has their own theme music, and additional musical cues mediate whenever the game switches from one theme to another.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Arena Poster.jpg&lt;br /&gt;
Rayman M Map.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL64025E539B8B2AA5 &#039;&#039;Rayman M&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
* &#039;&#039;[[Rayman Rush]]&#039;&#039;, the PlayStation version of &#039;&#039;Rayman M&#039;&#039;, which included characters that did not appear in &#039;&#039;Rayman M&#039;&#039;.&lt;br /&gt;
* &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American version of &#039;&#039;Rayman M&#039;&#039;, which features some different content.&lt;br /&gt;
* [[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{RaymanMLocations|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman M]]&lt;br /&gt;
[[de:Rayman M]]&lt;br /&gt;
[[hu:Rayman M]]&lt;br /&gt;
[[it:Rayman M]]&lt;br /&gt;
[[pl:Rayman M]]&lt;br /&gt;
[[es:Rayman M]]&lt;br /&gt;
[[ru:Rayman M]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_M_Map.jpg&amp;diff=86668</id>
		<title>File:Rayman M Map.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_M_Map.jpg&amp;diff=86668"/>
		<updated>2022-07-15T18:16:27Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Rayman M Map from UK PC version, showing leagues, weapons and tips.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman M Map from UK PC version, showing leagues, weapons and tips.&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=86476</id>
		<title>Rayman 2 (PlayStation)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=86476"/>
		<updated>2022-05-21T19:37:04Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: The Top of the World does not appear in PSX version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the Sony PlayStation version of [[Rayman 2]]. For the game in general, see &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2&lt;br /&gt;
| image = [[Image:Rayman 2 PS1.jpg|center|320px|&#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]], Yves Guillemot&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]], [[Ubisoft|Ubisoft Shanghai]]&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]]&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] 2000&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; for the Sony PlayStation is a remake of [[Rayman 2|the game]] developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the PlayStation console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Notable differences from the PC/console versions==&lt;br /&gt;
* The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process.&lt;br /&gt;
* All cutscenes are fully voice acted.&lt;br /&gt;
* The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps.&lt;br /&gt;
* The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level.&lt;br /&gt;
* Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
* [[Murfy]] no longer acts as the player&#039;s tutorial. Instead [[Ly]] has taken that role now.&lt;br /&gt;
* Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Antitoon]]s appearing as enemies.&lt;br /&gt;
* Upon losing all health in a level the player will lose all collectible items in that area.&lt;br /&gt;
* [[The Cave of Bad Dreams]] is no longer found in [[the Marshes of Awakening]] and is instead a sublevel of [[the Menhir Hills]], unlocking after the cutscene with [[Clark]].&lt;br /&gt;
* [[Rayman]]&#039;s health bar now increases with every broken [[cage]] instead of every tenth.&lt;br /&gt;
* All cutscenes can now be skipped by pressing the START button&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 01 The Clearing.jpg|[[The Woods of Light|The Clearing]], known as [[the Woods of Light]] in other versions, now has 10 [[Yellow Lum]]s rather than the usual 5.&lt;br /&gt;
AntitoonR2PS.jpg|[[Antitoon]]s appear as enemies in some levels.&lt;br /&gt;
TSOSAF PS1.jpg|A new area in [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]].]]&lt;br /&gt;
Many of the levels are heavily altered from other versions. The most notable ones are [[Whale Bay]] (which has been merged with [[the Sanctuary of Water and Ice]]), [[the Sanctuary of Stone and Fire]] (featuring all new sections, while also removing some) and [[the Crow&#039;s Nest]]. After finishing [[the Crow&#039;s Nest]] there is a playable level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]], only unlocked if 90% of the [[Yellow Lum]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
* [[The Woods of Light|The Clearing]]&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel)&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel)&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]]&lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[The Walk of Power]] (sublevel)&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains|The Gloomy Island]]&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]]&lt;br /&gt;
&lt;br /&gt;
===Cut level===&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]]. Not much is known about this level, although the name was translated into all available languages. Judging by the name it was most likely meant to be similar in style to [[the Walk of Life]] and [[the Walk of Power]].&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (cancelled prototype)|Cancelled 2D prototype level]]==&lt;br /&gt;
[[File:Scared platforms 2.png|320px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (cancelled prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a secret level from [[Rayman 2 (cancelled prototype)|the original 2D version of &#039;&#039;Rayman 2&#039;&#039;]] that can be played if the player collects 720 of the 800 [[Yellow Lum]]s and completes the final boss fight in [[the Crow&#039;s Nest]]. The gameplay is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. [[Rayman]] must travel from the foreground jungle landscape to the background landscape, battling [[Guard|early versions]] of the [[Robo-Pirate]]s  and a [[Robot Dinosaur]]. Elements from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] appear in the level, like the [[Big Power]], [[life]], [[nenuphar]] and the end-of-level [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2 (PlayStation)]]&lt;br /&gt;
[[es:Rayman 2 (PlayStation)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_Go_Home&amp;diff=86451</id>
		<title>Rabbids Go Home</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_Go_Home&amp;diff=86451"/>
		<updated>2022-05-09T20:55:44Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: /* International names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rabbids Go Home&lt;br /&gt;
| image = [[Image:RabbidsGoHomeWii.png|center|200px|Rabbids Go Home]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft Montpellier/Bucharest&lt;br /&gt;
| release date = [[File:United_States_of_America(USA).png|16px]] 3rd November 2009&lt;br /&gt;
[[File:European Union.png|16px]] 6th November 2009 (Wii), 2010 (PC) &lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single and multi player&lt;br /&gt;
| platforms = Wii, PC&lt;br /&gt;
| ratings = E10+ (ESRB) 7+ (PEGI) (Wii original rating, later re-rated in Europe as 12+ due to bad language) &lt;br /&gt;
| distribution media = Wii Optical Disc, DVD-ROM&lt;br /&gt;
| game engine = [[LyN]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rabbids Go Home&#039;&#039;&#039;&#039;&#039; is an action video game that is based on the &#039;&#039;[[Rayman Raving Rabbid]]s&#039;&#039; series. Not only is it the first game in the series to be an action-adventure game instead of centring entirely around minigames, it is also the first game in which [[Rayman]] does not appear. However, as of 2011, it remains the only console game in the series to be an action-adventure game, as the following two games, &#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039; on the Wii, and &#039;&#039;[[Raving Rabbids: Alive and Kicking]]&#039;&#039; on the Xbox 360, revert the series back to the party genre.&lt;br /&gt;
&lt;br /&gt;
It was released for the Wii and the [[Rabbids Go Home (DS)|Nintendo DS]] in November 2009, five months after it was announced and confirmed for release. &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:RGH-XSStuff.jpg|320px|thumb|The [[Rabbid]]s go searching for stuff.]]&lt;br /&gt;
On the outskirts of a bustling city set in Earth, a group of [[Rabbid]]s hang around in a junkyard, bored of partying, and want to go home. The problem is, they don&#039;t even know where they come from, so they cast the moon as their new home. They notice the piles of junk around them, and decide that by making one pile bigger with even more junk, they could reach it. Two Rabbids then take a shopping trolley and search around for things to toss onto the pile, before setting off to the city to look for more junk.&lt;br /&gt;
If the last level is beaten, the game shows the ending, in which the Rabbid who stands on a globe to see how far the moon is attempts to hug the moon, but realizes that they do not have enough stuff. Then, bombs appear on the pile, in which the pile blows up, sending the stuff back to the humans. The bright side: When the bombs blew up, the Rabbids made it to the moon. The game then shows the credits.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Typically, the player controls two Rabbids - with a third one at the ready for use as a cannonball Rabbid - one sits inside a shopping trolley, while the other pushes it. The aim of the game is to roam around human places such as malls, hospitals and other such places, and collect stuff for their moon pile, some of which is obtained by ramming the trolley into objects and even [[human]]s. In each level, there are 400 pieces of stuff to collect, as well as the XL object which is worth 600 points, letting the player score up to 1000 points. Additionally, up to four presents can be obtained throughout the level depending on how much stuff is collected.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Rabbids are prone to damage thanks to enemies such as the Verminators and the Vermi-dogs, as well as other dangerous objects. Their health is represented as light bulbs, and in the beginning of the game, they start with three. More light bulbs can be added as the player progresses through the game. While the game has no lives system (therefore no game over), losing all the light bulbs will result in the Rabbids being set back to an automated checkpoint, and all of the stuff they have collected is lost, unless they find a [[Collector Rabbid]], which stores all collected stuff inside its tuba.&lt;br /&gt;
&lt;br /&gt;
While collecting all 400 pieces of stuff is not necessary (though the player will be ranked) to complete the level, getting the XL object is mandatory. In fact, a few of these objects can prove to be useful, especially bubble beds. At the end of each level, the Rabbids will push everything they have as well as themselves down a toilet, taking them back to their base at the city dump.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The setting is the city dump where the Rabbids live and the city, and other settings. At the dump, the player can check how much junk is needed to get to the moon. At Center City, the player has to follow yellow paint to get to the new area for more stuff. Along the way, there are enemies to fight and stuff to collect.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Bwaaaah! Attack: Shake the Wii Remote or Nunchuck. This can break certain objects, stun enemies, and strip humans of their clothes.&lt;br /&gt;
&lt;br /&gt;
Cannonball Rabbid: Aim with Wii Remote and press Z button to shoot out Rabbid. This can strip certain enemies, break red fences, and knock open doors.&lt;br /&gt;
&lt;br /&gt;
Accelerating: Hold A button down.&lt;br /&gt;
&lt;br /&gt;
Super Boost: Hold A button down, turn, when blue sparks are coming from the wheels, press B button. This can knock down piles of crates, strip certain enemies, and get over obstacles by using a springboard.&lt;br /&gt;
&lt;br /&gt;
==Center City==&lt;br /&gt;
Center City is the main hub of the game, in which the Rabbids search around for new stuff places by following specific arrows that lead them to a new place. It is first accessed when the player completes &amp;quot;Shop Till You Drop&amp;quot;, and each time he or she loads the game from then on, the game will begin here. Reminiscent to &#039;&#039;[[Rayman Revolution]]&#039;&#039;, stuff can still be picked up and enemies can still be fought there. However, XL stuff (e.g. [[cows]], bubble bed, etc.) cannot be found here.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
===Prologue===&lt;br /&gt;
* All Pile on the Rabbid!&lt;br /&gt;
&lt;br /&gt;
===Area 1===&lt;br /&gt;
* Shop Till You Drop&lt;br /&gt;
* In the Nick of Time&lt;br /&gt;
* Infectious Blues&lt;br /&gt;
* Wack-A-Wabbid&lt;br /&gt;
* Keep on Piling!&lt;br /&gt;
&lt;br /&gt;
===Area 2===&lt;br /&gt;
* Just Plane Dumb&lt;br /&gt;
* Rabbid-Fire Reaction&lt;br /&gt;
* High Stakes Steak&lt;br /&gt;
* Bubble Bed Bonanza&lt;br /&gt;
* Super Racket in the Market&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
* Atomic Rabbid Blast&lt;br /&gt;
* Rules Are For Tools&lt;br /&gt;
* Apocalypse Cow&lt;br /&gt;
* Totally Tubing&lt;br /&gt;
* Furryous Fun&lt;br /&gt;
* Holy Pile of Junk!&lt;br /&gt;
&lt;br /&gt;
===Area 4===&lt;br /&gt;
* Backwater Rabbids&lt;br /&gt;
* Bubble Bed Blues&lt;br /&gt;
* Time Is Money, Honey&lt;br /&gt;
* County Free-For-All&lt;br /&gt;
* Hoppy Xmas&lt;br /&gt;
* Cow-tch Me If You Can&lt;br /&gt;
&lt;br /&gt;
===Area 5===&lt;br /&gt;
* Rabbids Go Boom&lt;br /&gt;
* Fetchez La Vache&lt;br /&gt;
* Hard-Hat Helpings&lt;br /&gt;
* Haredevil Rabbids&lt;br /&gt;
* Hold Up in the Hangar&lt;br /&gt;
* 14-Carrot Rabbid&lt;br /&gt;
&lt;br /&gt;
===Area 6===&lt;br /&gt;
* Till Rabbids Do Us Cart&lt;br /&gt;
* Carry-On Catastrophe&lt;br /&gt;
* Scrap-Happy Rabbids&lt;br /&gt;
* Moo-Ning Miami&lt;br /&gt;
* King of the Pile!&lt;br /&gt;
&lt;br /&gt;
==Internet Connection==&lt;br /&gt;
At the beginning of the game, you can download the Rabbids Channel on the Wii. Each week on the channel, there is a new theme for your Rabbid. Color, paint, and give your Rabbid costumes for the voting. You can also go on http://rabbids.com/izw to see the best Rabbids. At the end of your customization, there is an icon for you to send your Rabbid to the website listed above.&lt;br /&gt;
==Inside Ze Wii Remote==&lt;br /&gt;
This is a utility which takes place inside a virtual Wii Remote. The player begins this by choosing one Rabbid and sucking him inside, ready for him to be customized and also tossed around if the player shakes the Remote around. It is unlocked once the player completes the mission ==In the Nick of Time==.&lt;br /&gt;
===Tools===&lt;br /&gt;
The Tools are unlockable utilities that are used to disfigure the chosen Rabbid. There are six to choose from.&lt;br /&gt;
&lt;br /&gt;
* Air Pump: This can be connected to one of the Rabbid&#039;s eyes or ears, and one push will blow it up. It can be restored with another push.&lt;br /&gt;
* Vice: This squashes and stretches the Rabbid&#039;s head.&lt;br /&gt;
* Gas canister: This inflates and deflates one of the Rabbid&#039;s eyes or ears.&lt;br /&gt;
* Candy Bomb: Feeding this to the Rabbid will reset its disfigures.&lt;br /&gt;
&lt;br /&gt;
===Tattoos===&lt;br /&gt;
In this utility, the player gets to paint their Rabbid any colour and pattern they like with the drawing and painting tools provided. Also provided is a collection of stamps, most of which are given as unlockable gifts.&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
A selection of random objects that the Rabbids have collected can be worn in this utility.&lt;br /&gt;
&lt;br /&gt;
==Challenges==&lt;br /&gt;
Rabbid Do-What-I-Want&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Verminator]]s&lt;br /&gt;
* [[Vermi-Dog]]&lt;br /&gt;
* [[Robot (Rabbids Go Home)|Robots]]&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
===Original music===&lt;br /&gt;
Most of the game&#039;s original soundtrack was performed by French-Romanian gypsy brass band Fanfare Vagabontu, most of which is based on traditional Romanian folk music. It can be purchased as an OST from sites that provide MP3 downloads such as iTunes and Amazon.&lt;br /&gt;
&lt;br /&gt;
# Sanie cu Zurgălăi&lt;br /&gt;
# Perinita	&lt;br /&gt;
# Ciocarlia&lt;br /&gt;
# Bătută din Moldova&lt;br /&gt;
# Doină Deascultare	&lt;br /&gt;
# Bătută la clarinet 	&lt;br /&gt;
# Bubamara		&lt;br /&gt;
# Horă Moldoveneasca de Joc	&lt;br /&gt;
# Cântare din Banat	&lt;br /&gt;
# Bătută la trompeta&lt;br /&gt;
# Horă de joc&lt;br /&gt;
# Sanie cu Zurgălăi (DJ Forzando Remix)&lt;br /&gt;
&lt;br /&gt;
===Licensed music===&lt;br /&gt;
As well as the game&#039;s original soundtrack, several licensed songs play throughout levels from time to time. &lt;br /&gt;
* &#039;&#039;Me and Mrs. Jones&#039;&#039; – Billy Paul&lt;br /&gt;
* &#039;&#039;Rivers of Babylon&#039;&#039; – Boney M&lt;br /&gt;
* &#039;&#039;Yellow River&#039;&#039; – Christie&lt;br /&gt;
* &#039;&#039;Boogie Wonderland&#039;&#039; – Earth Wind And Fire&lt;br /&gt;
* &#039;&#039;Smarty Pants&#039;&#039; – First Choice&lt;br /&gt;
* &#039;&#039;Jamaica Farewell&#039;&#039; – Frank Fitzpatrick&lt;br /&gt;
* &#039;&#039;Take me Home Country Roads&#039;&#039; – John Denver&lt;br /&gt;
* &#039;&#039;Come Go With Me&#039;&#039; – The Del Vikings&lt;br /&gt;
* &#039;&#039;I Told You So&#039;&#039; – The Delfonics&lt;br /&gt;
* &#039;&#039;Leaving on a Jet Plane&#039;&#039; – John Denver (written)&lt;br /&gt;
* &#039;&#039;Let&#039;s Work Together&#039;&#039;&lt;br /&gt;
* &#039;&#039;Louie Louie&#039;&#039; – Richard Berry&lt;br /&gt;
* &#039;&#039;Me and Bobby McGee&#039;&#039;&lt;br /&gt;
* &#039;&#039;Misty Blue&#039;&#039;&lt;br /&gt;
* &#039;&#039;Oye Como Va&#039;&#039;&lt;br /&gt;
* &#039;&#039;Somebody to Love&#039;&#039;&lt;br /&gt;
* &#039;&#039;Luna Lounge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==International names==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Language&lt;br /&gt;
!  Name&lt;br /&gt;
!  Translation&lt;br /&gt;
|-&lt;br /&gt;
|  Japanese&lt;br /&gt;
|  ラビッツ・ゴー・ホーム (&#039;&#039;Rabittsu Gō Hōmu&#039;&#039;)&lt;br /&gt;
|  &#039;&#039;Rabbids Go Home&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  French&lt;br /&gt;
|  &#039;&#039;The Lapins Crétins : La Grosse Aventure&#039;&#039;&lt;br /&gt;
|  &#039;&#039;The Raving Rabbids: The Great Adventure&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Spanish&lt;br /&gt;
|  &#039;&#039;Rabbids Mi Caaasa!!!&#039;&#039;&lt;br /&gt;
|  &#039;&#039;Rabbids: My House!!!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Polish&lt;br /&gt;
|  &#039;&#039;Kórliki Go Home&#039;&#039;&lt;br /&gt;
|  &#039;&#039;Rabbids Go Home&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Russian&lt;br /&gt;
|  &#039;&#039;Бешеные Кролики Go Home&#039;&#039;&lt;br /&gt;
|  &#039;&#039;Raving Rabbids Go Home&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
[[File:KórlikiGoHome - Polish port of RabbidsGoHome.png|320px|thumb|Polish version of PC port]]&lt;br /&gt;
&#039;&#039;Rabbids Go Home&#039;&#039; was released on PC in select countries in Europe, notable France (in which it was published by Mindscape), Russia (Бука), Czech Republic (Playman), Germany (Computer Bild Spiele). &lt;br /&gt;
It was developed by Ubisoft Sofia. Much of the content from the original Wii version is absent from this version, such as the In Ze Remote features and the Centre City. Only 16 levels are present in the game.&lt;br /&gt;
Polish port was split into 4 parts (one contains 4 levels, totally 16). It was sold with the magazine (which truly was only a front cover) issued every two months with disc and Rabbid figure. The publisher was Egmont Polska.&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbids Go Home PC Cover.jpg|320px|thumb|left|One of the PC covers]]&lt;br /&gt;
&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[it:Rabbids Go Home]]&lt;br /&gt;
[[pl:Rabbids Go Home]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Crow%27s_Nest&amp;diff=86373</id>
		<title>The Crow&#039;s Nest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Crow%27s_Nest&amp;diff=86373"/>
		<updated>2022-04-14T20:38:10Z</updated>

		<summary type="html">&lt;p&gt;Dr＿st: Russian link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Destroy [[Admiral Razorbeard|Razorbeard]], and our victory will be complete.|sign=[[Ly]] the Fairy|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Crow&#039;s Nest&#039;&#039;&#039; is the final level in &#039;&#039;[[Rayman 2]]&#039;&#039;, where [[Rayman]] finally takes on [[Admiral Razorbeard]] and attempts to save [[Globox]].&lt;br /&gt;
&lt;br /&gt;
Although it too is set on the &#039;&#039;[[Buccaneer]]&#039;&#039;, the Crow&#039;s Nest is handled as a different level to [[the Prison Ship]], possibly because the designers felt that it would be too difficult for the player if [[the Prison Ship]] led directly into this fight; another reason is that players might want to be able to return instantly to the last battle, rather than having to play all the way through an entire level to reach it. This method of design is particularly useful in the PlayStation version, as players can now return to the final fight, complete it and access [[Rayman 2 (cancelled prototype)|the post-credits 2D bonus level]].&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]] this level has been removed and the final fight, which is against a [[Henchman 800|standard drilling pirate]] rather than [[Razorbeard]], takes place in the [[Tomb of the Ancients]] instead.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:TheCrowsNestPC.jpg|320px|The Crow&#039;s Nest]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Situated at the pinnacle of the &#039;&#039;[[Buccaneer]]&#039;&#039;, the [[Grolgoth]] is prepared, and [[Admiral Razorbeard]] gets ready for [[Rayman]] to arrive while using [[Globox]], who is being hung upside down, as live bait. [[Rayman]] eventually arrives, and is subsequently shot by one of the [[Grolgoth]]&#039;s [[helicopter bomb]]s, though both [[Rayman]] and [[Globox]] survive the shot.&lt;br /&gt;
&lt;br /&gt;
The first phase of the final fight begins, with the [[Grolgoth]] shooting [[Helicopter bomb|bombs]] which trip it up if [[Rayman]] shoots and knocks them back at it, and attempts to squash [[Rayman]], as well as shooting energy from its feet. After it is knocked down three times, [[Admiral Razorbeard|Razorbeard]] attempts to take a giant jump and crush [[Rayman]], but he misses and causes the floor to cave in. [[Rayman]] then falls with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-HallOfDoors-Crow&#039;sNest.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Crow&#039;s Nest.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===   &lt;br /&gt;
Far away from &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Ly]] the Fairy meditates in a small glade. She responds to [[Rayman]]&#039;s screams, and sends what looks like a [[Silver Lum]] to his location which saves him from falling into lava. [[Silver Lum|The Lum]] catches him and gently guides him to safety, where he finds a [[flying shell]]. An image of [[Ly]] then appears to tell him that [[Polokus]] has destroyed all [[Robo-Pirate]]s on the land and encourages him to defeat [[Admiral Razorbeard|Razorbeard]] to complete their victory.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then turns around to see that [[Admiral Razorbeard|Razorbeard]] and the [[Grolgoth]] have survived, and the second phase of the battle begins. In a room full of lava, his [[Grolgoth]] keeps itself away from the lava by holding itself up on two wooden posts and attacks by shooting heat seeking missiles as the battle goes on. Towards the end of the battle, [[Admiral Razorbeard|Razorbeard]] will periodically raise the level of the lava in the chamber, making it more difficult for [[Rayman]] to stay above it. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] attacks by finding an energy sphere in either of two tunnels, and shoots at each arm, causing the [[Grolgoth]] to fall in the lava. While the [[Grolgoth]] is in the lava, [[Rayman]] can shoot it directly for some additional damage. The energy sphere provides exactly 5 shots, after which it reappears (randomly) in one of the tunnels, and the process must be repeated. Eventually, [[Admiral Razorbeard|Razorbeard]] abandons the [[Grolgoth]] and escapes, setting a five-second time bomb that explodes the entire &#039;&#039;[[Buccaneer]]&#039;&#039; with [[Rayman]] still in it.&lt;br /&gt;
&lt;br /&gt;
In the area where [[Rayman]] encountered [[Polokus]] earlier in the game, everybody mourns over all they could find left of [[Rayman]]; his left shoe. But suddenly, the shoe starts glowing, and [[Rayman]] emerges from the trees nearby, holding a walking stick in his shoe&#039;s absence. The shoe bounces back to [[Rayman]], and the [[baby Globox]]es run up to [[Rayman]] and hug him, happy for him to be alive, while everyone else cheers.&lt;br /&gt;
&lt;br /&gt;
===Unlimited ammo Easter egg===&lt;br /&gt;
The level features a hidden Easter egg in the form of a pickup which gives [[Rayman]] unlimited ammunition. It works on all versions, except the PlayStation one.&lt;br /&gt;
&lt;br /&gt;
After obtaining ammo, hold the ‘jump’ and ‘shoot’ buttons, then fly to the highest part in the middle of the chamber. Instead of crashing, [[Rayman]] passes through it and finds himself in a secret tunnel. After avoiding some obstacles along the way, a glowing blue ball will be seen. Touch it, and [[Rayman]] is teleported back into the arena with unlimited ammo. This power-up is deactivated if [[Rayman]] dies, but can be obtained an unlimited number of times. It is also possible to change the order of operations, and fly to the hidden tunnel first, but the regular ammo sphere still has to be collected once (See [[The Crow&#039;s Nest#External links|the external links]] for a demonstration.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
UnlimitedAmmo.jpg|[[Rayman]]&#039;s holding the blue ball, which represents unlimited ammo power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:TheCrowsNestDC.jpg|320px|The Crow&#039;s Nest]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to the original version, barring graphical differences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Isle of Doors Archipelago.png|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Crow&#039;s Nest.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 19.png|320px|The Crow&#039;s Nest]]&lt;br /&gt;
| preceded by = [[The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The main difference in this version lies in phase 2, in this phase the [[Grolgoth]] is flying backwards trough a endless tunnel and [[Rayman]] has to shoot the [[Grolgoth]] while avoiding all obstacles. There are also little differences in the [[Grolgoth]]&#039;s attacks in phase 1. (See [[The Crow&#039;s Nest#External links|the external links]] for a demonstration.)&lt;br /&gt;
&lt;br /&gt;
Another subtle difference is that part of the opening cutscene is removed, as the scene where [[Admiral Razorbeard|Razorbeard]] hears that [[Rayman]] is on the ship and scolds the [[Spyglass Pirate]] for it occurs at the end of [[the Prison Ship]] instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth PS1 energy projectiles.jpg|The alternate showdown with the [[Grolgoth]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Crow&#039;s Nest&lt;br /&gt;
| image = [[File:RR-PS2-TheCrow&#039;sNest.jpg|320px|The Crow&#039;s Nest]]&lt;br /&gt;
| preceded by = [[The Prison Ship#PlayStation 2 version|The Prison Ship]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to the original version, barring graphical differences. The [[flying shell]] in the cutscenes has been recolored to gray, like the one in [[the Prison Ship]]. However, during the battle it is still yellow in color, like [[walking shell]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the pipe section is generally seen as being the second part of the level, if the player dies during it they must start from the very beginning of the level. This makes the Crow&#039;s Nest the only level in any version of &#039;&#039;[[Rayman 2]]&#039;&#039; to have no [[Green Lum]]s.&lt;br /&gt;
*In the game credits screen, in the Nintendo 64, PC and Dreamcast versions, the player can access to a hidden minigame called [[Menezis]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=oEzgAE3rd6U The Crow&#039;s Nest playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=r20qQj5iifo Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube (PC version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=1VzJolWwqgQ The Crow&#039;s Nest playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=YnVm_9GS1mo Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=78TXohDPm3Y The Crow&#039;s Nest playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=qn1lZqgVuY8 The Crow&#039;s Nest playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=cxiCA9NiGXM Playthrough of unlimited Ammo in the Crow&#039;s Nest at YouTube  (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Vigie]]&lt;br /&gt;
[[de:Das Krähennest]]&lt;br /&gt;
[[pl:Wronie Gniazdo]]&lt;br /&gt;
[[ru:Воронье Гнездо]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Places from Rayman 2|Crow&#039;s Nest, The]]&lt;/div&gt;</summary>
		<author><name>Dr＿st</name></author>
	</entry>
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