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	<updated>2026-06-04T05:41:17Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=112676</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=112676"/>
		<updated>2026-05-10T12:45:55Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Phase 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=Take a [[Warship|vessel]] and only come back with his dead body!|sign=[[Razorbeard|Admiral Razorbeard]] to the [[Spyglass Pirate]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;, notable for having similar gameplay to [[the Bayou]]. It was originally called &amp;quot;The Great Rift&amp;quot;.&amp;lt;ref&amp;gt;This name comes from [[Rayman 2 (early production)|early demos]] of the game.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:ThePrecipicePC.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is being pursued by the [[Robo-Pirate]]s shooting [[helicopter bomb]]s and [[Red shell|red walking shells]] at him. He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-ThePrecipice-HallOfDoors.jpg|The entrance to the Precipice in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the [[Robo-Pirate|pirates]] built that sinks under rising water (reminiscent to the flooding levels in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]), while [[helicopter bomb]]s and rolling [[keg]]s try to slow him down.&lt;br /&gt;
&lt;br /&gt;
Developer Arnaud Guyon revealed that this phase was inspired by the 1987 game &#039;&#039;[https://en.wikipedia.org/wiki/Nebulus_(video_game) Nebulus]&#039;&#039;.&amp;lt;ref&amp;gt;ritchy.free.fr, https://web.archive.org/web/20020330184649/http://ritchy.free.fr/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is pursued across wooden piers. There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier. At the end of this, he ends up on a [[Robo-Pirate|pirate]] stronghold which was built over a cliff, still under attack by a [[Ninja Henchman]] and [[helicopter bomb]]s. Notably, these [[Helicopter bomb|bombs]] can hit the [[Ninja Henchman]], inflicting him 5 damage (one third of its [[resistance]]). Once [[Ninja Henchman|the pirate]] is defeated, [[Rayman]] can exit after freeing the [[Teensie]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:ThePrecipiceDC.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
One of the game&#039;s six [[Glob Crystal]]s is found hidden at the very end of the Precipice. For every two [[Glob Crystal]]s collected, a new minigame becomes accessible from the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Precipice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Precipice.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 12.png|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is identical to the original, except there are more [[Yellow Lum]]s to be collected.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:RR-PS2-ThePrecipice.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This version plays out as part of a large mission to destroy 2 generators to enter [[the Lava Sanctuary]]. It has had many alterations made, based around the fact that it now has 4 phases. Phase 2 has been removed and now features as phase 1 of [[the Echoing Caves]]. Phase 3 has become phase 2 accordingly, but the level now features phases 2 and 3 of the original [[The Echoing Caves|Echoing Caves]] as phases 3 and 4, concluding with a [[Ninja Henchman]] battle as the player attempts to destroy the [[Generator room|generator]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:gbc230.png|160px|class=sprite|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[File:Icon6GBC.png|6]][[File:Icon6GBC.png|6]]&lt;br /&gt;
| cages = [[File:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, though they don&#039;t move at all. It is also the only time that [[Rayman]] fights a [[Robo-Pirate|pirate]], aside from the final battle.&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 37.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 39.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 38.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;447px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 40.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 4===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 41.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 51.PNG|A [[warship]] in the Game Boy Color version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=mxGIXBb45RI The Precipice playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=u6wkIFx0qJ0 The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=PL3KfywrDbg The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=rTKw4VmAvDg The Precipice playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Zartm5X_AO4 The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 1/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ebLjZutpH6k The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 2/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=2dIlB9DiiUI The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 3/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=NpQrYCJMHck The Precipice playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KM9UECuPyyE The Precipice playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grande Faille]]&lt;br /&gt;
[[de:Die Klippe]]&lt;br /&gt;
[[pl:Urwisko]]&lt;br /&gt;
[[ru:Пропасть]]&lt;br /&gt;
[[zh:峭壁]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Precipice, The]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=112675</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=112675"/>
		<updated>2026-05-10T12:45:16Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Phase 1 */Correcting incorrect wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=Take a [[Warship|vessel]] and only come back with his dead body!|sign=[[Razorbeard|Admiral Razorbeard]] to the [[Spyglass Pirate]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;, notable for having similar gameplay to [[the Bayou]]. It was originally called &amp;quot;The Great Rift&amp;quot;.&amp;lt;ref&amp;gt;This name comes from [[Rayman 2 (early production)|early demos]] of the game.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:ThePrecipicePC.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is being pursued by the [[Robo-Pirate]]s shooting [[helicopter bomb]]s and [[Red shell|red walking shells]] at him. He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-ThePrecipice-HallOfDoors.jpg|The entrance to the Precipice in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the [[Robo-Pirate|pirates]] built that sinks under rising water (reminiscent to the flooding levels in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]), while [[helicopter bomb]]s and rolling [[keg]]s try to slow him down.&lt;br /&gt;
&lt;br /&gt;
Developer Arnaud Guyon revealed that this phase was inspired by the 1987 game &#039;&#039;[https://en.wikipedia.org/wiki/Nebulus_(video_game) Nebulus]&#039;&#039;.&amp;lt;ref&amp;gt;ritchy.free.fr, https://web.archive.org/web/20020330184649/http://ritchy.free.fr/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is still in pursuit across wooden piers. There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier. At the end of this, he ends up on a [[Robo-Pirate|pirate]] stronghold which was built over a cliff, still under attack by a [[Ninja Henchman]] and [[helicopter bomb]]s. Notably, these [[Helicopter bomb|bombs]] can hit the [[Ninja Henchman]], inflicting him 5 damage (one third of its [[resistance]]). Once [[Ninja Henchman|the pirate]] is defeated, [[Rayman]] can exit after freeing the [[Teensie]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:ThePrecipiceDC.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
One of the game&#039;s six [[Glob Crystal]]s is found hidden at the very end of the Precipice. For every two [[Glob Crystal]]s collected, a new minigame becomes accessible from the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Precipice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Precipice.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 12.png|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is identical to the original, except there are more [[Yellow Lum]]s to be collected.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:RR-PS2-ThePrecipice.jpg|320px|The Precipice]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This version plays out as part of a large mission to destroy 2 generators to enter [[the Lava Sanctuary]]. It has had many alterations made, based around the fact that it now has 4 phases. Phase 2 has been removed and now features as phase 1 of [[the Echoing Caves]]. Phase 3 has become phase 2 accordingly, but the level now features phases 2 and 3 of the original [[The Echoing Caves|Echoing Caves]] as phases 3 and 4, concluding with a [[Ninja Henchman]] battle as the player attempts to destroy the [[Generator room|generator]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:gbc230.png|160px|class=sprite|The Precipice]]&lt;br /&gt;
| preceded by = [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[File:Icon6GBC.png|6]][[File:Icon6GBC.png|6]]&lt;br /&gt;
| cages = [[File:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, though they don&#039;t move at all. It is also the only time that [[Rayman]] fights a [[Robo-Pirate|pirate]], aside from the final battle.&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 37.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 39.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 38.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;447px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 40.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 4===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 41.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 51.PNG|A [[warship]] in the Game Boy Color version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=mxGIXBb45RI The Precipice playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=u6wkIFx0qJ0 The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=PL3KfywrDbg The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=rTKw4VmAvDg The Precipice playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Zartm5X_AO4 The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 1/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ebLjZutpH6k The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 2/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=2dIlB9DiiUI The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 3/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=NpQrYCJMHck The Precipice playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KM9UECuPyyE The Precipice playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grande Faille]]&lt;br /&gt;
[[de:Die Klippe]]&lt;br /&gt;
[[pl:Urwisko]]&lt;br /&gt;
[[ru:Пропасть]]&lt;br /&gt;
[[zh:峭壁]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Precipice, The]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=112674</id>
		<title>The Echoing Caves</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=112674"/>
		<updated>2026-05-10T12:43:32Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */Added Trivia content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level from &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. For the level in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, see [[The Echoing Caves (Rayman Activity Centre)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Echoing Caves&#039;&#039;&#039; (&#039;&#039;&#039;Echoing Caves&#039;&#039;&#039; in the PlayStation version) is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. In most versions, this level allows the player to revisit a part of [[the Fairy Glade]] which was unreachable before (and where a [[Glob Crystal]] can be found in the Dreamcast version), via a secret passage, and introduces [[keg]]s which can be used as rocket to get across pools of acid.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[File:TheEchoingCavesPC.jpg|320px|The Echoing Caves]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-EchoingCaves-HallOfDoors.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Echoing Caves.]]&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Before the level starts, a cutscene set in a rainy part of the forest starts, in which a [[red Henchman 800]] surveys the area, and walks into an automatic door which is then locked. [[Rayman]] then arrives in the area, jumping off a high ledge, and engages into battle with [[Red Henchman 800|said Henchman]]. When it is defeated, [[Rayman]] then has to find four [[switch]]es to unlock the door and go through. Any [[switch]] can be turned on in no particular order.&lt;br /&gt;
&lt;br /&gt;
The first [[switch]] is situated in a small wooden stronghold nearby the battle area. Opposite that is a wooden drawbridge that [[Rayman]] must jump from in order to reach the ledge on the other side and drop down the hole in the ground into a small clearing. In the centre of that, there is another hole filled with clean water - this is a tunnel which leads to a wooden room in which the second [[switch]] is found. Back in the clearing, there is a [[plum]] tree - [[Rayman]] has to knock a [[plum]] down, take it down a corridor, and throw it at the head of a [[Gorilla Pirate]]. Then he can jump on that, climb the rope ladders and return to where he started.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then has to cross a pit using two pillars that stand, and jump down a cliff that leads to a misty pond half surrounded by a wooden building, where a [[purple Henchman 800]] sleeps. The third [[switch]] is found there. Opposite that [[switch]], [[Rayman]] finds a timed [[switch]] that triggers the rise of wooden pillars of varying sizes, which [[Rayman]] needs to climb to get to the ledge above and climb a rope ladder, leading him down a passage into an area with a vast chasm.&lt;br /&gt;
&lt;br /&gt;
The only way to cross this safely is to use the floating platforms that rise a certain height, turns itself upside down and comes back down again, while taking care not to be tipped over. At the other side, there is a little pond with a water mill spinning next to a building that [[Rayman]] has to go into. Inside there is a timed [[switch]] that opens the door before him, leading him out to a wooden ledge at the side of the wooden building where the last [[switch]] can be found. Not only are all four [[switch]]es turned on, [[Rayman]] is back to where he started, so now he can go through the door.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters from above, and can grab a [[keg]] with which he can break a door and access a [[cage]]. He is then introduced to the ability to fly a [[keg]], by lighting it using a nearby torch. With this first flying [[keg]] he can reach a structure across an acid river. There lies another [[cage]] and a second [[keg]] to light. With this [[keg]] [[Rayman]] can reach the level&#039;s exit, however he must overcome a [[Gorilla Pirate]] and access a [[switch]] to open the door. If he is very good at flying the [[keg]], he can also reach a second exit, which leads him back to [[the Fairy Glade]].&lt;br /&gt;
&lt;br /&gt;
===Back to [[the Fairy Glade]]===&lt;br /&gt;
[[Rayman]] must ride a [[plum]] through a river of slime, then climb on cobwebs above the slime, while shooting [[baby caterpillar]]s, to reach a [[Green Lum]]. The next section involves swinging on [[Purple Lum]]s and jumping between wooden pillars standing over the slime. At the end, [[Rayman]] lands on a wooden bridge with a [[purple Henchman 800]] above, hurling explosive [[keg]]s at him. [[Rayman]] must get a [[keg]] to hit a weak part of the bridge, so that it collapses, leaving an opening into the building. Inside, [[Rayman]] will battle a [[purple Henchman 800]] and break the last [[cage]], which was inaccessible during his earlier trip through [[the Fairy Glade]]. This will also free the last two [[Yellow Lum]]s from that level. Having completed the task, [[Rayman]] will jump into a hole left by missing floorboards to return to the Echoing Caves.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
Arriving through a large door, [[Rayman]] must once again light a [[keg]] and fly through a tunnel above an acid river. At the end, he comes across a small wooden building where a [[Robo-Pirate]] awaits him. Once the [[Robo-Pirate|pirate]] is beaten and the prisoner freed, [[Rayman]] must head back outside the building and hit a timer [[switch]], to open a large door leading to the next tunnel. He then has a time limit to reach a [[keg]], light it, and enter the tunnel before the aforementioned door closes. if he fails, he can try again. At the end of this tunnel lies the [[cage]] containing the [[Teensie]] which will take [[Rayman]] to [[the Hall of Doors]]. A [[warship]] looms ominously outside the cave, watching, possibly in reference to the [[warship]]&#039;s appearance in the following level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[File:TheEchoingCavesDC.jpg|320px|The Echoing Caves]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is mostly identical to the original with some graphical enhancements in the phase 1, where now many [[Popolopoï]]s, [[giant mosquito]]es, and strange [[fish]] can be seen in the environment. Additionally, the [[Henchman 800]] [[Rayman]] must combat in the beginning of phase 1 is of the drilling type, making the battle harder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Echoing Caves (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Echoing Caves.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Echoing Caves&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 11.png|320px|Echoing Caves]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon2PS.png|2]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon5PS.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
One notable change is that the return to [[the Fairy Glade]] has been removed, as the [[cage]] it originally allowed the player to free has been omitted. [[Barrel Pirate|Barrel pirates]] are also fought throughout the first phase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Echoing cavesPS.jpg|[[Rayman]] jumping on floating platforms.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Echoing Caves&lt;br /&gt;
| image = [[File:RR-PS2-TheEchoingCaves.jpg|320px|The Echoing Caves]]&lt;br /&gt;
| preceded by = [[The Pirate Mines]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Many changes have been applied to this level as far as level design is concerned. Phase 2 and 3 are gone completely, and phase 1 now occurs as phase 2. It has also been significantly altered, and its difficulty increased. The stronghold in which the first [[switch]] is located is larger and guarded by a [[yellow Henchman 800]]. The hole leading to the second [[switch]] is now located inside a building, and guarded by two [[Yellow Henchman 800|yellow Henchmen 800]]. Three more [[Henchman 800|Henchmen]], a [[Purple Henchman 800|purple]] and two [[Green Henchman 800|green]], appear near the [[plum]] after the second [[switch]] has been lit, with two more - a [[Yellow Henchman 800|yellow]] and a [[Red Henchman 800|red]] guarding the ledge above the rope ladders and the [[Gorilla Pirate]]. The misty pond area has been completely removed, and the third [[switch]] is now located in a large multi-storey building with several [[Henchmen 800]] to battle. From this area, an elevator leads [[Rayman]] to the chasm with floating platforms and the fourth [[switch]], which is guarded by a [[Red Henchman 800]].&lt;br /&gt;
&lt;br /&gt;
Phase 1, in this game, is now phase 2 of the original [[The Precipice|Precipice]], requiring [[Rayman]] to climb a sinking tower. Phase 3 is now the phase 2 of [[the Top of the World]], a level omitted from this version. The end of the level now features a [[Ninja Henchman|Ninja Henchmen]] battle as the player must destroy one of two generators to reach [[the Lava Sanctuary]]. The original phase 2 and 3 are now found in [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The passage that connects to [[the Fairy Glade]] here has been removed: Instead, the same area can be accessed by doing a [[Rain Dance]] on a plant in the second phase of [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Echoing Caves&lt;br /&gt;
| image = [[File:gbc2117.png|160px|class=sprite|Echoing Caves]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
| followed by = [[The Precipice#Game Boy Color version|The Precipice]]&lt;br /&gt;
| lums = [[File:Icon9GBC.png|9]][[File:Icon4GBC.png|4]]&lt;br /&gt;
| cages = [[File:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Echoing Caves directly follow [[the Sanctuary of Stone and Fire]], and this is where [[Four Masks of Polokus|the third mask of Polokus]] is located. It resembles the original level much more than the rest of the game. The music is an edited version of [[the Walk of Life]] and [[the Walk of Power]].&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;797px&amp;quot; heights=&amp;quot;125px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 34.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 35.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 36.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Bonus level (Rayman 2)|Bonus level]] ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 33.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 50.PNG|A watermill can also be found in the Game Boy Color version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, there is an activity titled [[The Echoing Caves (Rayman Activity Centre)|the Echoing Caves]]. It does however, seem to have little connection to the &#039;&#039;[[Rayman 2]]&#039;&#039; level and the fact that they share names appears to be a coincidence.&lt;br /&gt;
*At the very end of the level, a [[warship]] is seen, possibly in reference to [[the Precipice]] level that follows, where the [[warship]] features heavily. Curiously, in &#039;&#039;[[Rayman Revolution]]&#039;&#039; this area is part of [[the Precipice]]. The [[warship]] does not appear here, most likely due to this.&lt;br /&gt;
* The opening cutscene at the start of Phase 1 (Phase 2 in &#039;&#039;[[Rayman Revolution]]&#039;&#039;) shows a [[Red Henchman 800]] enter the caves through the door with four switches. However, a [[Red Henchman 800]] us not shown inside the Echoing Caves in any version of the game, although all versions feature one at the start of Phase 1.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=xT7t0p8kvlk The Echoing Caves playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=-4AZBtTiKns The Echoing Caves playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6MoNYOZept8 The Echoing Caves playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=_LzSuJhJRwk The Echoing Caves playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=iSFa7cGkd_Q The Echoing Caves playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=XAsVtMLrpjI Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 1/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=miYWFf52UZI Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 2/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=IT44RIEe-vk Echoing Caves playthrough at YouTube (Sony PlayStation 2 version) (Part 3/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=9vty3Lx8c6Q Echoing Caves playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=OXEHkiIifjQ Echoing Caves playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Cavernes de l&#039;Écho]]&lt;br /&gt;
[[de:Die Echohöhlen]]&lt;br /&gt;
[[pl:Jaskinie echa]]&lt;br /&gt;
[[ru:Пещеры Эха]]&lt;br /&gt;
[[zh:回响洞穴]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Echoing Caves, The]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Echoing Caves, The]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Stone_and_Fire&amp;diff=112545</id>
		<title>The Sanctuary of Stone and Fire</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Stone_and_Fire&amp;diff=112545"/>
		<updated>2026-05-04T07:45:43Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Sanctuary of Stone and Fire&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[Whale Bay]] in all versions of the game but the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions, in which it follows [[the Canopy]]. It is the second location in which one of the [[Four Masks of Polokus]] is hidden (except for in the [[Rayman 2 Forever|Game Boy Color]] version), and the longest level in the game.&lt;br /&gt;
&lt;br /&gt;
This level takes place in a mountainous area, and starts at the top of a gigantic fault which [[Rayman]] enters. It is filled with lava, and a volcano can be seen in the Dreamcast version. Inside the cliffs are tunnels and caves which eventually lead to two underground temples (these have been merged in the Playstation version), one of which is the temple where [[Four Masks of Polokus|the second mask of Polokus]] is located, while the other only contains extra [[Yellow Lum]]s and [[cage]]s. The main temple is home to [[Umber]], who can be awakened with yellow and blue [[Magic Sphere]]s. This is one of the few areas where [[plum]]s grow; they are used several times to travel across rivers and lakes of lava.&lt;br /&gt;
&lt;br /&gt;
The Sanctuary of Stone and Fire was originally called &amp;quot;The Sanctuary of Lava and Fire&amp;quot;, and [[Foutch]] was meant to be its guardian.&amp;lt;ref&amp;gt;This information comes from the lines &amp;quot;The Sanctuary of Lava and Fire&amp;quot; and &amp;quot;FOUTCH: Guardian of the sanctuary of lava and fire&amp;quot; in [[Rayman 2 (early production)|early demos]] of the game.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:TheSanctuaryofStoneFirePC.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Before entering, [[Rayman]] will land in [[the Chamber of the Teensies]], where he will need at least 300 [[Yellow Lum]]s to enter the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheSanctuaryOfStoneAndFire-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Sanctuary of Stone and Fire.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] finds himself in a canyon with a long river of lava, and has to glide down onto safe ground. To [[Rayman]]&#039;s left after that past a [[Robo-Pirate]] sign is a ledge with a metal tower, guarded by a [[red Henchman 800]]. He will then reach the tower by bouncing on a small net, from which a [[cage]] hangs inside, but at this moment he cannot get to it. Also he finds a [[Power Fist]] that he cannot reach just yet, and a wooden [[sparadrap]], which releases a [[Purple Lum]] when [[Magic fist|shot]] at. This [[Purple Lum]] will help him get to the other side of the gap, and on the other side of the tower is another wooden [[sparadrap]] that contains a [[Purple Lum]] - this one will help him reach the [[Power Fist]] now.&lt;br /&gt;
&lt;br /&gt;
Through the passage, [[Rayman]] will encounter another [[red Henchman 800]], and then cross a few more ledges until he is inside a tunnel of lava, where he will find a tree that grows [[plum]]s, which are resistant to the heat of this type of lava and can be used to ride on safely. Should [[Rayman]] decide to go back and reach some ledges that bear some [[Yellow Lum]]s, he will find one passage that leads to a cavern in which there is a [[Gorilla Pirate]]. This one will not run far enough to drop itself into the lava, so [[Rayman]] will have to knock down another [[plum]] and use it to throw on the [[Robo-Pirate|pirate]]&#039;s head (akin to the [[Livingstone]]s in the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039; game]]). Standing on top of it them will help [[Rayman]] reach a [[cage]].&lt;br /&gt;
&lt;br /&gt;
The [[cage]] under the net can be accessed if [[Rayman]] goes back to the first [[plum]] tree and uses the fruit to travel all the way back to the beginning of the stage, where he will find a tunnel that leads to a cavern. In there, there is a pit with a new type of lava that will actually burn away the [[plum]], with a large pointed metal spike sticking out. [[Rayman]] has to throw a [[plum]] onto it to help him get to the other side. Then, using two more spikes, he will throw another [[plum]] onto one, allow it to fall off the spike, and then do the same again until the [[plum]] can be used to help him reach a ledge that leads to the hidden [[cage]].&lt;br /&gt;
&lt;br /&gt;
Back at the first [[plum]] tree, [[Rayman]] will move on, and then climb on a ceiling covered with cobwebs, shooting away any [[baby caterpillar]]s that get in his way.&lt;br /&gt;
&lt;br /&gt;
Eventually, he will land on a piece of metalwork at which another [[plum]] tree is found, and he will use the [[plum]] to get to the other side of this body of lava, and climb up some rocky ledges until he finds a grassy area that points to two directions. This area appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. If [[Rayman]] picks the right path he will go to the Sanctuary, but if he picks the left path he will go to the wrong temple.&lt;br /&gt;
&lt;br /&gt;
===Phase 2 (the optional temple)===&lt;br /&gt;
This second temple does not hide away [[Four Masks of Polokus|the second mask of Polokus]] and is therefore completely optional. It does however have some [[cage]]s and [[Yellow Lum]]s to find. Inside the first room is a pit of lava with a stone bridge over it, and a set of flamethrowers (stone carvings that resembles mouths and shoot fire from time to time). On one of the pillars is a [[cage]], and between them is a door that can be broken down by [[Rayman]]&#039;s [[Magic fist|shots]]. Then there is another pit of lava below a stalactite that grows from the ceiling - this can be [[Magic fist|shot]] down and used to cross the pit. Down the corridor, [[Rayman]] will encounter another stalactite and a [[cage]], and will then come across several pillars that can only be knocked down by [[Magic fist|shooting]] the wooden [[sparadrap]]s that a stuck on them.&lt;br /&gt;
&lt;br /&gt;
After crossing a set of broken stone paths down the lava river, and [[Magic fist|shooting]] down another stalactite, [[Rayman]] will step on a piece of [[rock]] that flows down the river by itself, until he sees a set of smooth stone altars, one of which leads to a short corridor round the back crawling with [[small spider]]s, which then leads to the top where a [[Purple Lum]] flies. [[Rayman]] uses that to cross the gap, and then go down the next corridor. There, he will drop down, and come across another moving piece of [[rock]] floating in the lava, and [[Magic fist|shooting]] down more stalactites and avoiding the flamethrowers, he makes it to a set of staircases. The one to his left doesn&#039;t lead to anywhere, so he needs to take the one to his right, which leads to a room with three breakable doors. One contains times [[Red Lum]]s, one contains a [[cage]] and a [[Power Fist]], the last contains a giant [[Spider (Rayman 2)|spider]]. This very door then leads a [[walking shell]], which runs across the stone ledges, across rivers of lava, to the exit of this temple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
WrongTemple.jpg|Inside the optional temple.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1 (revisited)===&lt;br /&gt;
Outside, [[Rayman]] is on higher ground than he was when he entered the optional temple, crosses the giant log to get the [[Yellow Lum]]s there, and will finally follow the path to the real Sanctuary of Stone and Fire. But first, he comes across some metalwork that is guarded by a [[purple Henchman 800]], and breaks the [[cage]] it guards. He will then glide down through a passage that leads to a cavern haunted by a single stealthy [[Mini Jano]], which reveals a [[plum]] when defeated. [[Rayman]] uses this to reach a ledge and goes down an open passage that leads to the real entrance to the Sanctuary - a set of broken stones that give way the second [[Rayman]] lands on them.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] is finally inside the Sanctuary, and a [[plum]] tumbles down periodically. [[Rayman]] uses one to flow down the river of lava there, while avoiding patches of yellow lava which destroys the [[plum]]. This river cascades, and there [[Rayman]] has to jump off and glide down as the [[plum]] waits for him to stand on it again. Down this part of the river, [[nettle]]s break through some of the walls and ceiling, which can be shot away by [[Rayman]]&#039;s [[Magic fist|shots]]. Eventually he will reach safe ground to fetch another [[plum]], and then carry on riding down the lava in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. There is a secret passage at this point, which leads to a room covered with cobwebs, some to bounce on, others to climb on, until he finds the [[cage]] at the very top. From there, he can glide down to the exit, which is an octagonal stone with one piece revealing a hole.&lt;br /&gt;
&lt;br /&gt;
Now in a void with only some giant pillars to land on in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions, [[Rayman]] has to take a golden [[Magic Sphere]] across, while avoiding flamethrowers that now rotate, [[caterpillar]]s and [[baby caterpillar]]s. If [[Rayman]] drops it, a [[Purple Lum]] will appear at the bottom and take him back to the top to collect [[Magic Sphere|the Sphere]] again. He will them carry it until he comes across a pool of lava with a [[plum]] at the end. He has to throw [[Magic Sphere|the sphere]] upwards and [[Magic fist|shoot]] the [[plum]], and then use it to cross the lava while carrying [[Magic Sphere|the sphere]]. Finally, he enters the chamber of [[Umber]], the Guardian of [[Four Masks of Polokus|the second mask of Polokus]], but he has a silver [[Magic Sphere|sphere]] to go. The octagonal stone will rotate, and [[Rayman]] has to go through it.&lt;br /&gt;
&lt;br /&gt;
He ends up at a familiar spot in the long river of lava that ended with the first octagonal stone he encountered, but that will rotate as well. Once he reaches it, he will end up in a room with sloping lava that ends with a breakable stone door in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. Inside, there is a chasm with a pit of yellow lava, and a [[Purple Lum]] flies across - [[Rayman]] will have to follow it down a corridor and slide on some smooth stone to reach the end, at one point using another [[Purple Lum]] to swing across a pool of lava. Eventually, the flying [[Purple Lum]] drops down back into [[Umber]]&#039;s chamber, with [[Rayman]] following. Now the [[Purple Lum]] can be used to reach the silver [[Magic Sphere|sphere]], which has been sitting on higher ground. Once this is placed on the silver pedestal, [[Umber]] awakens.&lt;br /&gt;
&lt;br /&gt;
Unlike [[Axel]], who was aggressive and tried to ward [[Rayman]] away from [[Four Masks of Polokus|the first mask]], [[Umber]] will not fight, but rather allow [[Rayman]] to stand on his head and sink into the pool of lava that finally leads to the pillar that keeps [[Four Masks of Polokus|the second mask]] inside. [[Rayman]] gives this to [[Polokus]], and then continues his journey to find the next one.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:TheSanctuaryofStoneFireDC.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level contains a number of the graphical enhancements characteristic of the Dreamcast version. The most notable is the addition of an active volcano in the background at the very beginning of the level. The volcano which forms the heart of the map-like [[The Isle of Doors|Isle of Doors]] may be a representation of this one. In addition, after placing the golden [[Magic Sphere|sphere]], the set of stairs that leads up to the rotating door has been replaced with a [[Spider (Rayman 2)|spider]] web.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sanctuary of Stone and Fire (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Sanctuary of Stone and Fire.&lt;br /&gt;
PowerFistDC.jpg|A shock wave follows [[Rayman]]&#039;s [[Power Fist]] in the Dreamcast version.&lt;br /&gt;
R2DC SoSaF Web.jpg|The [[Spider (Rayman 2)|spider]] web which replaces the stairs seen in other versions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 10.png|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon8PS.png|8]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon6PS.png|6]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A whole new subplot is added to this level in which [[Razorbeard|Admiral Razorbeard]] sends his [[Ninja Henchman|ninja henchman]] [[Ninjaws]] to kill [[Rayman]]. Large sections of the level have been omitted, redesigned or retooled to suit the limits of the PlayStation hardware. There are also several new areas, which actually serve to make the level feel longer. The room with the [[Mini Jano]] is much closer to the beginning of the level, and instead has two [[Mini Jano]]s that patrol a set pattern around the room and only breathe fire at [[Rayman]]. The two temples appear to have been merged together. [[Umber]] does not sink, and instead has dialogue with [[Rayman]]. [[Ninjaws]] fights [[Rayman]] in [[Four Masks of Polokus|the mask]] room, adding another stage to the level not present in other versions. Due to this battle, [[Four Masks of Polokus|the mask]] room is not full of lava.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 10 The Sanctuary of Stone and Fire.jpg|A holographic [[plum]] represents the Sanctuary of Stone and Fire in [[the Hall of Doors]].&lt;br /&gt;
TSOSAF PS1.jpg|The PlayStation version contains all-new areas.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:RR-PS2-TheSanctuaryOfStoneAndFire.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon8.png|8]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is mostly identical to the original, but has a few tweaks and graphical enhancements.&lt;br /&gt;
&lt;br /&gt;
===Major changes===&lt;br /&gt;
In phase 1, the platform with [[Red Lum]]s in the middle of the lava pool leading to the area with the [[Gorilla Pirate]] is missing. This suggests that [[Rayman]] must return to this area with the lava flight power in order to get the [[Yellow Lum]]s and [[cage]] in that area. However, this is actually not the case. If [[Rayman]] jumps from precisely the right spot and angle, he can [[helicopter]] and grab the opposite ledge just near the right wall (under the [[plum]] tree). Once everything has been collected, jumping back is easier due to the difference in heights. This was probably not the intention of the designers, but it does save another trip through this level.&lt;br /&gt;
&lt;br /&gt;
Phase 3 appears to have been split into three stages, as there are loading times where they did not occur before: first after dropping down a pit after the lava river, and later, when leaving [[Umber]]&#039;s room after placing the golden [[Magic Sphere|sphere]]. The passage in the rotated octagonal stone will not lead [[Rayman]] back to the previously visited lava river, but directly to the room with the lava slope and breakable door, making the level slightly shorter. However, leaving [[Umber]]&#039;s room through the octagonal stone, without first placing the golden [[Magic Sphere|sphere]] and rotating it, will still drop [[Rayman]] to the platform overlooking the lava river, allowing the [[Red Lum]]s there to be obtained, and providing another chance to collect the last [[cage]] or any [[Yellow Lum|lums]] that were missed during the first trip through this section.&lt;br /&gt;
&lt;br /&gt;
===Minor changes===&lt;br /&gt;
====Phase 1====&lt;br /&gt;
* The first and second battles feature multiple [[Henchman 800|Henchmen]].&lt;br /&gt;
* The lava passage starting from the first [[plum]] tree has more platforms and cobwebs, so the [[plum]] is not required at all for this part (except to backtrack to previous areas).&lt;br /&gt;
* The rocky ledges leading to the fork and the lava river leading to the wrong temple are well-lit, instead of dark as in the original version.&lt;br /&gt;
* The battle with the [[Mini Jano]] features different music and a different camera angle.&lt;br /&gt;
====Phase 2====&lt;br /&gt;
* The staircase leading to a wall (opposite the entrance to the chamber with the three doors) is now covered with debris, as if from a passage that crumbled.&lt;br /&gt;
* The passage leading from the [[Spider (Rayman 2)|big spider]] to the [[Walking shell|shell]] ride is covered with cobwebs.&lt;br /&gt;
* The first tunnel in the [[Walking shell|shell]] ride is covered with [[nettle]]s instead of lava.&lt;br /&gt;
&lt;br /&gt;
===Revisiting===&lt;br /&gt;
The level is easier if returned to after completion of [[Beneath the Sanctuary of Rock and Lava|the Lava Sanctuary]], where [[Rayman]] gains the ability to hover over lava. In particular, most of phase 2 and phase 3 can be completed without [[plum]]s and auxiliary platforms, although it takes longer. More importantly, the entire second part of phase 3 featuring the silver [[Magic sphere|sphere]] can be skipped, as [[Rayman]] does not need to awaken [[Umber]] at all, and can just hover over the lava river to the exit chamber.&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Sanctuary of Stone &amp;amp; Fire&lt;br /&gt;
| image = [[File:gbc2104.png|160px|class=sprite|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
| preceded by = [[The Canopy#Game Boy Color version|The Canopy]]&lt;br /&gt;
| followed by = [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon7GBC.png|7]][[File:Icon7GBC.png|7]]&lt;br /&gt;
| cages = [[File:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Sanctuary of Stone and Fire directly follows [[the Canopy]], but contains no [[Four Masks of Polokus|mask]]. However, it still features [[plum]]s, and a section where the lava is rising. The music for the first two levels is an edited version of [[the Precipice]]. The final level contains the Game Boy Color games&#039; standard boss battle music.&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;799px&amp;quot; heights=&amp;quot;138px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 29.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 32.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 30.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 31.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 33.PNG|The lava is rising.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=9pXFkwo9XvY The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 1/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=7jL2J5gZrb0 The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 2/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Z4aty6qyd70 The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 3/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=u18_x7khN7I The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 4/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gcckmcalJzw The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 1/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bRuc4k3lkYM The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 2/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=8hNWScuCELg The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 3/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=A0nmfsDK3Lo The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Eri_3S9naBA The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 1/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=DmSNOknfEww The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 2/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=PzzyL9rDNxc The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 3/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ct7HqJ97ZR8 The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 4/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KL938vmq0iI The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 5/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=T7AmEJMOvtw The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=TA4O27YhpgE The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lQe9VqutRnc Sanctuary of Stone &amp;amp; Fire playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=fGhINnM73lY Sanctuary of Stone &amp;amp; Fire playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Sanctuaire de Pierre et de Feu]]&lt;br /&gt;
[[de:Die Zuflucht von Stein und Feuer]]&lt;br /&gt;
[[pl:Świątynia kamieni i ognia]]&lt;br /&gt;
[[ru:Святыня Камня и Огня]]&lt;br /&gt;
[[zh:火焰石殿]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Stone and Fire, The]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Sanctuary of Stone and Fire, The]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Stone_and_Fire&amp;diff=112544</id>
		<title>The Sanctuary of Stone and Fire</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Stone_and_Fire&amp;diff=112544"/>
		<updated>2026-05-04T07:42:00Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Sanctuary of Stone and Fire&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[Whale Bay]] in all versions of the game but the PlayStation and [[Rayman 2 Forever|Game Boy Color]] versions, in which it follows [[the Canopy]]. It is the second location in which one of the [[Four Masks of Polokus]] is hidden (except for in the [[Rayman 2 Forever|Game Boy Color]] version), and the longest level in the game.&lt;br /&gt;
&lt;br /&gt;
This level takes place in a mountainous area, and starts at the top of a gigantic fault which [[Rayman]] enters. It is filled with lava, and a volcano can be seen in the Dreamcast version. Inside the cliffs are tunnels and caves which eventually lead to two underground temples, one of which is the temple where [[Four Masks of Polokus|the second mask of Polokus]] is located, while the other only contains extra [[Yellow Lum]]s and [[cage]]s. The main temple is home to [[Umber]], who can be awakened with yellow and blue [[Magic Sphere]]s. This is one of the few areas where [[plum]]s grow; they are used several times to travel across rivers and lakes of lava.&lt;br /&gt;
&lt;br /&gt;
The Sanctuary of Stone and Fire was originally called &amp;quot;The Sanctuary of Lava and Fire&amp;quot;, and [[Foutch]] was meant to be its guardian.&amp;lt;ref&amp;gt;This information comes from the lines &amp;quot;The Sanctuary of Lava and Fire&amp;quot; and &amp;quot;FOUTCH: Guardian of the sanctuary of lava and fire&amp;quot; in [[Rayman 2 (early production)|early demos]] of the game.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:TheSanctuaryofStoneFirePC.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Before entering, [[Rayman]] will land in [[the Chamber of the Teensies]], where he will need at least 300 [[Yellow Lum]]s to enter the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheSanctuaryOfStoneAndFire-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Sanctuary of Stone and Fire.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] finds himself in a canyon with a long river of lava, and has to glide down onto safe ground. To [[Rayman]]&#039;s left after that past a [[Robo-Pirate]] sign is a ledge with a metal tower, guarded by a [[red Henchman 800]]. He will then reach the tower by bouncing on a small net, from which a [[cage]] hangs inside, but at this moment he cannot get to it. Also he finds a [[Power Fist]] that he cannot reach just yet, and a wooden [[sparadrap]], which releases a [[Purple Lum]] when [[Magic fist|shot]] at. This [[Purple Lum]] will help him get to the other side of the gap, and on the other side of the tower is another wooden [[sparadrap]] that contains a [[Purple Lum]] - this one will help him reach the [[Power Fist]] now.&lt;br /&gt;
&lt;br /&gt;
Through the passage, [[Rayman]] will encounter another [[red Henchman 800]], and then cross a few more ledges until he is inside a tunnel of lava, where he will find a tree that grows [[plum]]s, which are resistant to the heat of this type of lava and can be used to ride on safely. Should [[Rayman]] decide to go back and reach some ledges that bear some [[Yellow Lum]]s, he will find one passage that leads to a cavern in which there is a [[Gorilla Pirate]]. This one will not run far enough to drop itself into the lava, so [[Rayman]] will have to knock down another [[plum]] and use it to throw on the [[Robo-Pirate|pirate]]&#039;s head (akin to the [[Livingstone]]s in the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039; game]]). Standing on top of it them will help [[Rayman]] reach a [[cage]].&lt;br /&gt;
&lt;br /&gt;
The [[cage]] under the net can be accessed if [[Rayman]] goes back to the first [[plum]] tree and uses the fruit to travel all the way back to the beginning of the stage, where he will find a tunnel that leads to a cavern. In there, there is a pit with a new type of lava that will actually burn away the [[plum]], with a large pointed metal spike sticking out. [[Rayman]] has to throw a [[plum]] onto it to help him get to the other side. Then, using two more spikes, he will throw another [[plum]] onto one, allow it to fall off the spike, and then do the same again until the [[plum]] can be used to help him reach a ledge that leads to the hidden [[cage]].&lt;br /&gt;
&lt;br /&gt;
Back at the first [[plum]] tree, [[Rayman]] will move on, and then climb on a ceiling covered with cobwebs, shooting away any [[baby caterpillar]]s that get in his way.&lt;br /&gt;
&lt;br /&gt;
Eventually, he will land on a piece of metalwork at which another [[plum]] tree is found, and he will use the [[plum]] to get to the other side of this body of lava, and climb up some rocky ledges until he finds a grassy area that points to two directions. This area appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. If [[Rayman]] picks the right path he will go to the Sanctuary, but if he picks the left path he will go to the wrong temple.&lt;br /&gt;
&lt;br /&gt;
===Phase 2 (the optional temple)===&lt;br /&gt;
This second temple does not hide away [[Four Masks of Polokus|the second mask of Polokus]] and is therefore completely optional. It does however have some [[cage]]s and [[Yellow Lum]]s to find. Inside the first room is a pit of lava with a stone bridge over it, and a set of flamethrowers (stone carvings that resembles mouths and shoot fire from time to time). On one of the pillars is a [[cage]], and between them is a door that can be broken down by [[Rayman]]&#039;s [[Magic fist|shots]]. Then there is another pit of lava below a stalactite that grows from the ceiling - this can be [[Magic fist|shot]] down and used to cross the pit. Down the corridor, [[Rayman]] will encounter another stalactite and a [[cage]], and will then come across several pillars that can only be knocked down by [[Magic fist|shooting]] the wooden [[sparadrap]]s that a stuck on them.&lt;br /&gt;
&lt;br /&gt;
After crossing a set of broken stone paths down the lava river, and [[Magic fist|shooting]] down another stalactite, [[Rayman]] will step on a piece of [[rock]] that flows down the river by itself, until he sees a set of smooth stone altars, one of which leads to a short corridor round the back crawling with [[small spider]]s, which then leads to the top where a [[Purple Lum]] flies. [[Rayman]] uses that to cross the gap, and then go down the next corridor. There, he will drop down, and come across another moving piece of [[rock]] floating in the lava, and [[Magic fist|shooting]] down more stalactites and avoiding the flamethrowers, he makes it to a set of staircases. The one to his left doesn&#039;t lead to anywhere, so he needs to take the one to his right, which leads to a room with three breakable doors. One contains times [[Red Lum]]s, one contains a [[cage]] and a [[Power Fist]], the last contains a giant [[Spider (Rayman 2)|spider]]. This very door then leads a [[walking shell]], which runs across the stone ledges, across rivers of lava, to the exit of this temple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
WrongTemple.jpg|Inside the optional temple.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1 (revisited)===&lt;br /&gt;
Outside, [[Rayman]] is on higher ground than he was when he entered the optional temple, crosses the giant log to get the [[Yellow Lum]]s there, and will finally follow the path to the real Sanctuary of Stone and Fire. But first, he comes across some metalwork that is guarded by a [[purple Henchman 800]], and breaks the [[cage]] it guards. He will then glide down through a passage that leads to a cavern haunted by a single stealthy [[Mini Jano]], which reveals a [[plum]] when defeated. [[Rayman]] uses this to reach a ledge and goes down an open passage that leads to the real entrance to the Sanctuary - a set of broken stones that give way the second [[Rayman]] lands on them.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] is finally inside the Sanctuary, and a [[plum]] tumbles down periodically. [[Rayman]] uses one to flow down the river of lava there, while avoiding patches of yellow lava which destroys the [[plum]]. This river cascades, and there [[Rayman]] has to jump off and glide down as the [[plum]] waits for him to stand on it again. Down this part of the river, [[nettle]]s break through some of the walls and ceiling, which can be shot away by [[Rayman]]&#039;s [[Magic fist|shots]]. Eventually he will reach safe ground to fetch another [[plum]], and then carry on riding down the lava in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. There is a secret passage at this point, which leads to a room covered with cobwebs, some to bounce on, others to climb on, until he finds the [[cage]] at the very top. From there, he can glide down to the exit, which is an octagonal stone with one piece revealing a hole.&lt;br /&gt;
&lt;br /&gt;
Now in a void with only some giant pillars to land on in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions, [[Rayman]] has to take a golden [[Magic Sphere]] across, while avoiding flamethrowers that now rotate, [[caterpillar]]s and [[baby caterpillar]]s. If [[Rayman]] drops it, a [[Purple Lum]] will appear at the bottom and take him back to the top to collect [[Magic Sphere|the Sphere]] again. He will them carry it until he comes across a pool of lava with a [[plum]] at the end. He has to throw [[Magic Sphere|the sphere]] upwards and [[Magic fist|shoot]] the [[plum]], and then use it to cross the lava while carrying [[Magic Sphere|the sphere]]. Finally, he enters the chamber of [[Umber]], the Guardian of [[Four Masks of Polokus|the second mask of Polokus]], but he has a silver [[Magic Sphere|sphere]] to go. The octagonal stone will rotate, and [[Rayman]] has to go through it.&lt;br /&gt;
&lt;br /&gt;
He ends up at a familiar spot in the long river of lava that ended with the first octagonal stone he encountered, but that will rotate as well. Once he reaches it, he will end up in a room with sloping lava that ends with a breakable stone door in an area which appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions. Inside, there is a chasm with a pit of yellow lava, and a [[Purple Lum]] flies across - [[Rayman]] will have to follow it down a corridor and slide on some smooth stone to reach the end, at one point using another [[Purple Lum]] to swing across a pool of lava. Eventually, the flying [[Purple Lum]] drops down back into [[Umber]]&#039;s chamber, with [[Rayman]] following. Now the [[Purple Lum]] can be used to reach the silver [[Magic Sphere|sphere]], which has been sitting on higher ground. Once this is placed on the silver pedestal, [[Umber]] awakens.&lt;br /&gt;
&lt;br /&gt;
Unlike [[Axel]], who was aggressive and tried to ward [[Rayman]] away from [[Four Masks of Polokus|the first mask]], [[Umber]] will not fight, but rather allow [[Rayman]] to stand on his head and sink into the pool of lava that finally leads to the pillar that keeps [[Four Masks of Polokus|the second mask]] inside. [[Rayman]] gives this to [[Polokus]], and then continues his journey to find the next one.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:TheSanctuaryofStoneFireDC.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level contains a number of the graphical enhancements characteristic of the Dreamcast version. The most notable is the addition of an active volcano in the background at the very beginning of the level. The volcano which forms the heart of the map-like [[The Isle of Doors|Isle of Doors]] may be a representation of this one. In addition, after placing the golden [[Magic Sphere|sphere]], the set of stairs that leads up to the rotating door has been replaced with a [[Spider (Rayman 2)|spider]] web.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sanctuary of Stone and Fire (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Sanctuary of Stone and Fire.&lt;br /&gt;
PowerFistDC.jpg|A shock wave follows [[Rayman]]&#039;s [[Power Fist]] in the Dreamcast version.&lt;br /&gt;
R2DC SoSaF Web.jpg|The [[Spider (Rayman 2)|spider]] web which replaces the stairs seen in other versions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 10.png|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[The Canopy]]&lt;br /&gt;
| followed by = [[The Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon8PS.png|8]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon6PS.png|6]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A whole new subplot is added to this level in which [[Razorbeard|Admiral Razorbeard]] sends his [[Ninja Henchman|ninja henchman]] [[Ninjaws]] to kill [[Rayman]]. Large sections of the level have been omitted, redesigned or retooled to suit the limits of the PlayStation hardware. There are also several new areas, which actually serve to make the level feel longer. The room with the [[Mini Jano]] is much closer to the beginning of the level, and instead has two [[Mini Jano]]s that patrol a set pattern around the room and only breathe fire at [[Rayman]]. The two temples appear to have been merged together. [[Umber]] does not sink, and instead has dialogue with [[Rayman]]. [[Ninjaws]] fights [[Rayman]] in [[Four Masks of Polokus|the mask]] room, adding another stage to the level not present in other versions. Due to this battle, [[Four Masks of Polokus|the mask]] room is not full of lava.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 10 The Sanctuary of Stone and Fire.jpg|A holographic [[plum]] represents the Sanctuary of Stone and Fire in [[the Hall of Doors]].&lt;br /&gt;
TSOSAF PS1.jpg|The PlayStation version contains all-new areas.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Sanctuary of Stone and Fire&lt;br /&gt;
| image = [[File:RR-PS2-TheSanctuaryOfStoneAndFire.jpg|320px|The Sanctuary of Stone and Fire]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Precipice]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon8.png|8]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon8.png|8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is mostly identical to the original, but has a few tweaks and graphical enhancements.&lt;br /&gt;
&lt;br /&gt;
===Major changes===&lt;br /&gt;
In phase 1, the platform with [[Red Lum]]s in the middle of the lava pool leading to the area with the [[Gorilla Pirate]] is missing. This suggests that [[Rayman]] must return to this area with the lava flight power in order to get the [[Yellow Lum]]s and [[cage]] in that area. However, this is actually not the case. If [[Rayman]] jumps from precisely the right spot and angle, he can [[helicopter]] and grab the opposite ledge just near the right wall (under the [[plum]] tree). Once everything has been collected, jumping back is easier due to the difference in heights. This was probably not the intention of the designers, but it does save another trip through this level.&lt;br /&gt;
&lt;br /&gt;
Phase 3 appears to have been split into three stages, as there are loading times where they did not occur before: first after dropping down a pit after the lava river, and later, when leaving [[Umber]]&#039;s room after placing the golden [[Magic Sphere|sphere]]. The passage in the rotated octagonal stone will not lead [[Rayman]] back to the previously visited lava river, but directly to the room with the lava slope and breakable door, making the level slightly shorter. However, leaving [[Umber]]&#039;s room through the octagonal stone, without first placing the golden [[Magic Sphere|sphere]] and rotating it, will still drop [[Rayman]] to the platform overlooking the lava river, allowing the [[Red Lum]]s there to be obtained, and providing another chance to collect the last [[cage]] or any [[Yellow Lum|lums]] that were missed during the first trip through this section.&lt;br /&gt;
&lt;br /&gt;
===Minor changes===&lt;br /&gt;
====Phase 1====&lt;br /&gt;
* The first and second battles feature multiple [[Henchman 800|Henchmen]].&lt;br /&gt;
* The lava passage starting from the first [[plum]] tree has more platforms and cobwebs, so the [[plum]] is not required at all for this part (except to backtrack to previous areas).&lt;br /&gt;
* The rocky ledges leading to the fork and the lava river leading to the wrong temple are well-lit, instead of dark as in the original version.&lt;br /&gt;
* The battle with the [[Mini Jano]] features different music and a different camera angle.&lt;br /&gt;
====Phase 2====&lt;br /&gt;
* The staircase leading to a wall (opposite the entrance to the chamber with the three doors) is now covered with debris, as if from a passage that crumbled.&lt;br /&gt;
* The passage leading from the [[Spider (Rayman 2)|big spider]] to the [[Walking shell|shell]] ride is covered with cobwebs.&lt;br /&gt;
* The first tunnel in the [[Walking shell|shell]] ride is covered with [[nettle]]s instead of lava.&lt;br /&gt;
&lt;br /&gt;
===Revisiting===&lt;br /&gt;
The level is easier if returned to after completion of [[Beneath the Sanctuary of Rock and Lava|the Lava Sanctuary]], where [[Rayman]] gains the ability to hover over lava. In particular, most of phase 2 and phase 3 can be completed without [[plum]]s and auxiliary platforms, although it takes longer. More importantly, the entire second part of phase 3 featuring the silver [[Magic sphere|sphere]] can be skipped, as [[Rayman]] does not need to awaken [[Umber]] at all, and can just hover over the lava river to the exit chamber.&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = Sanctuary of Stone &amp;amp; Fire&lt;br /&gt;
| image = [[File:gbc2104.png|160px|class=sprite|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
| preceded by = [[The Canopy#Game Boy Color version|The Canopy]]&lt;br /&gt;
| followed by = [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
| lums = [[File:Icon7GBC.png|7]][[File:Icon7GBC.png|7]]&lt;br /&gt;
| cages = [[File:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Sanctuary of Stone and Fire directly follows [[the Canopy]], but contains no [[Four Masks of Polokus|mask]]. However, it still features [[plum]]s, and a section where the lava is rising. The music for the first two levels is an edited version of [[the Precipice]]. The final level contains the Game Boy Color games&#039; standard boss battle music.&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;799px&amp;quot; heights=&amp;quot;138px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 29.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 32.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 30.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 31.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 33.PNG|The lava is rising.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=9pXFkwo9XvY The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 1/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=7jL2J5gZrb0 The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 2/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Z4aty6qyd70 The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 3/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=u18_x7khN7I The Sanctuary of Stone and Fire playthrough at YouTube (PC version) (Part 4/4)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=gcckmcalJzw The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 1/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bRuc4k3lkYM The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 2/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=8hNWScuCELg The Sanctuary of Stone and Fire playthrough at YouTube (Sega Dreamcast version) (Part 3/3)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=A0nmfsDK3Lo The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Eri_3S9naBA The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 1/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=DmSNOknfEww The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 2/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=PzzyL9rDNxc The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 3/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ct7HqJ97ZR8 The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 4/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KL938vmq0iI The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Part 5/5)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=T7AmEJMOvtw The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=TA4O27YhpgE The Sanctuary of Stone and Fire playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=lQe9VqutRnc Sanctuary of Stone &amp;amp; Fire playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=fGhINnM73lY Sanctuary of Stone &amp;amp; Fire playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Sanctuaire de Pierre et de Feu]]&lt;br /&gt;
[[de:Die Zuflucht von Stein und Feuer]]&lt;br /&gt;
[[pl:Świątynia kamieni i ognia]]&lt;br /&gt;
[[ru:Святыня Камня и Огня]]&lt;br /&gt;
[[zh:火焰石殿]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Stone and Fire, The]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Sanctuary of Stone and Fire, The]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=112490</id>
		<title>Grolgoth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=112490"/>
		<updated>2026-04-23T16:21:02Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Grolgoth&lt;br /&gt;
| image = [[File:Model Grolgoth.png|320px|Grolgoth]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Robot&lt;br /&gt;
| status = Boss&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| resistance = [[File:Lifebar24.png|24 HP]] (PC, N64, DC, [[Rayman Revolution|PS2]], [[Rayman DS|DS]])&lt;br /&gt;
[[File:Lifebar40.png|40 HP]] (PS)&lt;br /&gt;
| attacks = Jump/stomp, [[helicopter bomb]]s of various types, sizes and quantities, regular energy projectiles from feet, homing energy projectiles from feet, summoning lava, regular energy projectile from arm-cannon, fireball from arm-cannon, stream of energy projectiles from arm-cannon, summoning walls of spikes, homing missiles&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] poisoning your life? I&#039;ve got the antidote... Equipped with the latest power booster, nothing can stop it. You can control it yourself, or put it in self-pilot. It can kill, crush, destroy, torture, pull ears... Its legs are programmed to squash fleeing victims... In short, it does everything, except the dishes... Don&#039;t forget the name of this marvel: the Grolgoth!|sign=[[the General]] to [[Razorbeard|Admiral Razorbeard]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grolgoth&#039;&#039;&#039; is a giant robot which [[Razorbeard|Admiral Razorbeard]] uses in an attempt to put a stop to [[Rayman]] at [[the Crow&#039;s Nest]]. Piloted by [[Razorbeard]], it is the final boss of &#039;&#039;[[Rayman 2]]&#039;&#039; (with the exception of [[Rayman 2 Forever|The Game Boy Color version]]) and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance/N-Gage version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
At a very late point in &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Razorbeard]] is visited by [[the General]], a character who first appeared in &#039;&#039;[[Tonic Trouble]]&#039;&#039;, another [[Ubisoft]] game which [[Michel Ancel]] worked on. [[The General]] advertises the Grolgoth and its functions to [[Razorbeard]]. [[Razorbeard|The Admiral]] pictures the contraption crushing and shaking [[Rayman]] to death with its deadly grasp, and decides to buy it, giving [[the General]] a chest of gold as payment. He then prepares for his attack while [[Rayman]] is makes his way through [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is a large machine comprising of a large, golden-coloured bulk, with articulable arms and legs, similar to those of the [[Robo-Pirate]]s. The Grolgoth&#039;s hemisphere-shaped head can extend from the body, revealing the entrance to this robotic marvel. [[Razorbeard]] jumps in and slides down a rope. At the bottom is located a cockpit, from which [[Razorbeard]] controls the machine. For its right hand, it has a cannon, which fires [[helicopter bomb]]s that [[Rayman]] will have to [[Magic fist|shoot]] back at the Grolgoth in order to hurt it. The other hand has a hook, which sees no use in the battle. The Grolgoth can also shoot large energy balls from the soles of its feet.&lt;br /&gt;
&lt;br /&gt;
A diagram of the Grolgoth can be found on a table in the [[Pirate Factory]], an area exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;. This paradoxically seems to suggest that the [[Robo-Pirate]]s created the Grolgoth, or had some awareness of it prior to the cutscene in which [[Razorbeard|Admiral Razorbeard]] purchases it from [[the General]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth3.png|[[The General]]&#039;s picture of the Grolgoth.&lt;br /&gt;
Grolgoth2.png|The Grolgoth crushing Rayman in [[Razorbeard|Admiral Razorbeard]]&#039;s fantasy.&lt;br /&gt;
Croquis (Grolgoth).jpg|A diagram of the Grolgoth can be found inside the [[Pirate Factory]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Final battle, first phase===&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Razorbeard]] in the Grolgoth.]]&lt;br /&gt;
&lt;br /&gt;
[[Razorbeard]] places the Grolgoth at the top of the mast on the &#039;&#039;[[Buccaneer]]&#039;&#039;. He also places [[Globox]], dangling over the edge of the ship from a large elevator&#039;s antenna. Before [[Razorbeard]] shoots [[Globox]] to his doom, [[Rayman]] appears through the elevator, shouting that [[Razorbeard]] shall leave [[Globox]] alone. [[Razorbeard]] takes advantage of [[Rayman]]&#039;s position and shoots down the elevator. As [[Razorbeard]] believes himself victorious, [[Rayman]] pulls himself back up on the platform. After checking to ensure that [[Globox]] is safe, the fight begins.&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is immune to [[Rayman]]&#039;s [[magic fist]], and starts with heavy attacks such as shooting [[helicopter bomb]]s, fast energy balls and trying to jump on [[Rayman]] to squash him. [[Rayman]] will have to shoot the [[helicopter bomb]]s back at the Grolgoth, but straight on, otherwise the Grolgoth will evade them.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Final battle, second phase===&lt;br /&gt;
After [[Rayman]] has hit the Grolgoth three times, a cutscene starts in which [[Razorbeard]] make the Grolgoth jump on [[Rayman]] and squash him, but the jump cuts short, causing the Grolgoth to break the platform on which the fight is occurring. Both [[Rayman]] and the Grolgoth fall down into the heart of the &#039;&#039;[[Buccaneer]]&#039;&#039;, a chamber filled with boiling lava.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is saved by [[Ly]] the Fairy, who sends a [[Silver Lum]]-like ball of energy to catch [[Rayman]] in mid-air, and lower him safely to a small pipe sticking out of the lava, on which a friendly [[flying shell]] has been stationed. [[Ly]]&#039;s face appears in [[Rayman]]&#039;s mind, and she informs him that [[Polokus]] has eliminated all of the [[Robo-Pirate]]s on the land and that the slaves have escaped (with the help of [[Rayman]], seen in the Dreamcast, PlayStation, and [[Rayman Revolution|PlayStation 2]] versions of the game). [[Rayman]] sees that [[Razorbeard]] has survived the fall as well, with the Grolgoth clinging between two metal pipes going up the chamber&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] flies on the [[flying shell]], both having to find ammo hidden inside the chamber and avoid the homing energy-balls that [[Razorbeard]] shoots after him. [[Rayman]] must use the ammo to shoot energy-balls at the Grolgoth&#039;s hands, causing it to slip and fall into the lava. When the Grolgoth is struggling to get out of the lava, it loses some health; [[Rayman]] can damage it more by shooting at it while it is still in the lava. Should [[Rayman]] get hit just once during this phase of the battle, his [[flying shell]] will explode and the battle begins as new from the beginning of this phase. When [[Razorbeard]] reaches 20% health, he will climb up to the top of the chamber and temporarily raise the level of lava. This can happen several times. When [[Razorbeard]]&#039;s health reaches 0%, the Grolgoth stalls and falls into the lava. [[Razorbeard]] crawls out, dragging an escape pod with him. Before abandoning the &#039;&#039;[[Buccaneer]]&#039;&#039;, he says: &amp;quot;I&#039;ve saved one last little surprise for you&amp;quot;, and presses a button on a remote-control device, triggering the Grolgoth&#039;s self-destruct mechanism. [[Razorbeard]] in his escape pod flies straight up the mast of the ship, through [[the Crow&#039;s Nest]] and to safety. The Grolgoth detonates, blowing the &#039;&#039;[[Buccaneer]]&#039;&#039; to pieces and apparently killing [[Rayman]]. [[Razorbeard]] continues flying upwards until he reaches space.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth.jpg|The final encounter.&lt;br /&gt;
Grolgoth defeated.jpg|The wreckage of the defeated Grolgoth.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Final battle, second phase (PlayStation version)===&lt;br /&gt;
In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, the second phase is entirely different from the other versions. After the cutscene where [[Rayman]] and [[Razorbeard]] fall down into the &#039;&#039;[[Buccaneer]]&#039;&#039; and [[Rayman]] is saved by [[Ly]] the Fairy, [[Rayman]] will have to fly the [[flying shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing [[Rayman]]. [[Rayman]] can [[Magic fist|shoot]] normally from the [[flying shell]], but his [[Magic fist|shots]] are almost ineffective. [[Razorbeard]] will shoot slow-moving energy-balls that [[Rayman]] must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should [[Rayman]] get hit, he will not die, but lose health as normal. Every time [[Razorbeard]] has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. [[Rayman]] must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards [[Rayman]]. [[Rayman]] must dodge them, after which they will circle around and appear behind him, still homing; [[Rayman]] can then position himself (and the homing missile) towards [[Razorbeard]], so that the homing missile will hit the Grolgoth. [[Razorbeard]] can dodge the missiles if they are not aimed correctly. When [[Razorbeard]]&#039;s health reaches 0, the final cutscene begins as normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth PS1 energy projectiles.jpg|The Grolgoth firing energy projectiles during the PlayStation version&#039;s alternate showdown.&lt;br /&gt;
Grolgoth PS1 helicopter bombs.jpg|The Grolgoth firing [[helicopter bomb]]s. [[Rayman]] can reflect these with his [[magic fist]], doing moderate damage.&lt;br /&gt;
Grolgoth PS1 wall of spikes.jpg|The Grolgoth hurls a wall of spikes which [[Rayman]] must dodge.&lt;br /&gt;
Grolgoth PS1 homing missile launch.jpg|The Grolgoth fires a homing missile at [[Rayman]].&lt;br /&gt;
Grolgoth PS1 homing missile.jpg|[[Rayman]] manoeuvres the Grolgoth&#039;s homing missile to his own advantage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]==&lt;br /&gt;
The Grolgoth reappears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], where it is once again used by the [[Razorbeard|Admiral Razorbeard]] to battle [[Rayman]]. Presumably this Grolgoth is a different unit to the one which was destroyed at the end of &#039;&#039;[[Rayman 2]]&#039;&#039;. It appears only in [[Heart of the Ancients]], the final level of the game (excluding bonus levels). As in &#039;&#039;[[Rayman 2]]&#039;&#039;, this Grolgoth&#039;s battle consists of two separate phases. In the first phase, the Grolgoth is fought in a manner not dissimilar from those of the bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; [[Rayman]] must avoid the Grolgoth&#039;s alternating high and low energy blasts while punching its metal [[helicopter bomb]]s back at it in order to damage it. After being damaged 5 times the Grolgoth laughs at [[Rayman]] and passes over to the second phase. In that second phase, [[Rayman]] and the Grolgoth continue their battle in a spacious underground dungeon. [[Rayman]] rides a [[flying shell]], and must manoeuvre it to trick the Grolgoth&#039;s homing missiles into striking the Grolgoth itself; this is also how [[Rayman]] defeats the Grolgoth in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Once defeated, this Grolgoth collapses to the ground, destroyed. [[Razorbeard]] is not seen again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth GBA.PNG|The first phase of the battle between [[Rayman]] and Grolgoth in the [[Heart of the Ancients]].&lt;br /&gt;
Grolgoth GBA 2.png|The second phase of the battle between [[Rayman]] and Grolgoth in the [[Heart of the Ancients]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2BabyGloboxSketches.jpg|Concept art of the Grolgoth laying defeated on the ground while [[Rayman]] frees several [[baby Globox]]es from its internal cage.&lt;br /&gt;
Grolgoth(RR Japan).jpg|The Grolgoth in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Grolgoth(RR Japan 2).jpg|The Grolgoth in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grolgoth is half yellow and half black.&lt;br /&gt;
*The Grolgoth&#039;s design was inspired by a Robot Soldier from Hayao Miyazaki&#039;s 1987 film &#039;&#039;Laputa: Castle in the Sky&#039;&#039;.&amp;lt;ref&amp;gt;YouTube, &#039;Devs Play S2E09&#039;, https://youtu.be/l6AgSHT8Ve0?t=3562&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grolgoth]]&lt;br /&gt;
[[hu:Grolgoth]]&lt;br /&gt;
[[pl:Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Robots]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=112489</id>
		<title>Umber</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=112489"/>
		<updated>2026-04-23T16:19:21Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: Added trivia around Umber&amp;#039;s role in the Playstation version, and possinle name origins.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Umber&lt;br /&gt;
| image = [[File:Umber model.png|center|100px|Umber]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Colossus&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=It is an honour to serve a hero such as yourself.|sign=Umber|source=[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation version)]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Umber&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Guardian of [[the Sanctuary of Stone and Fire]]&#039;&#039;&#039;, is a character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039;. His task is to protect [[Four Masks of Polokus|the second mask of Polokus]], but unlike the other Guardians, he does not attack [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Umber is a tall, statue-like creature whose stone body is composed mainly of cube-like geometric blocks. He is the Guardian of [[the Sanctuary of Stone and Fire]], where the second of the [[Four Masks of Polokus]] is hidden. When [[Four Masks of Polokus|the masks]] are reunited, [[Polokus]] will awaken, and destroy the evil [[Robo-Pirate]] army; this is the main objective of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. Umber is almost robotic in his movements; since his body is constructed of rigid stone sections, he cannot flex or turn in any way; he can only move certain parts of his body up and down, such as his arms, legs and mouth, allowing him to walk and speak. He is distinctly different from the other three Guardians of [[Four Masks of Polokus|the masks]] – [[Axel]], [[Foutch]] and [[Grolem 13]] (who appears only in the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;). The other Guardians are all glowing, legless, levitating, pyramid-headed enemies, whereas Umber is a benevolent statue. This discrepancy is never explained. In [[Rayman 2 (PlayStation)|the PlayStation version of the game]], the Guardians (including Umber) are given some dialogue, and their personality and motivations are explored in greater depth.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
Unlike the other Guardians of the [[Four Masks of Polokus]] in &#039;&#039;[[Rayman 2]]&#039;&#039;, Umber does not attack [[Rayman]]. He appears to be no more than a stone statue, until he is activated when [[Rayman]] throws the two [[Magic Sphere]]s onto their respective pyramids. Umber then begins to move mechanically, walking from his culvert into the middle of his chamber. When [[Rayman]] climbs onto the top of Umber&#039;s stone head, Umber begins to walk into the pit of magma which lies before him, slowly sinking as he does so. He eventually becomes completely submerged; [[Rayman]] must debark onto the opposite side of the pit to survive. This is where he finds [[Four Masks of Polokus|the second of the four masks]]. Should the player choose to return to [[the Sanctuary of Stone and Fire]], Umber can still be found there in his previous position, waiting to ferry [[Rayman]] once more across the lava. It appears that Umber survives being submerged in lava.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, a stone carving of Umber&#039;s face appears in [[the Fairy&#039;s Glade]], the game&#039;s second level. It can be found at the beginning of the level&#039;s final phase by turning around and examining the wall. The meaning of this carving, if any, is unknown.&lt;br /&gt;
&lt;br /&gt;
Like the other Guardians, Umber is omitted from &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Umber was originally meant to be the guardian of the [[the Sanctuary of Rock and Lava]], then called &amp;quot;The Sanctuary of Rock and Stone&amp;quot; and &amp;quot;The Sanctuary of Earth and Stone&amp;quot;, but he was eventually switched with [[Foutch]].&amp;lt;ref&amp;gt;This information comes from the lines &amp;quot;The Sanctuary of Rock and Stone&amp;quot;, &amp;quot;The Sanctuary of Earth and Stone&amp;quot; and &amp;quot;UMBER: Guardian of the sanctuary of rock and stone&amp;quot; in [[Rayman 2 (early production)|early demos]] of the game.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Umber.jpg|Umber in [[the Sanctuary of Stone and Fire]]&lt;br /&gt;
RR PS2-TheFairyGlade-HiddenUmberRelief.jpg|The hidden relief in [[the Fairy&#039;s Glade]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
In [[Rayman 2 (PlayStation)|the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], it is made clear that Umber is a benevolent being. It is explained that [[Ly]] the Fairy ‘contacted his spirit’, and that, unlike the misguided [[Axel]] and the insane [[Foutch]], Umber responded positively to her pleas, and decided to aid [[Rayman]] in his quest to gather [[Four Masks of Polokus|the four masks]], reawaken [[Polokus]] and defeat the [[Robo-Pirate]]s. In this version, Umber is known only as ‘a stone Colossus’; like the other Guardians, he remains unnamed, and is given a scene of dialogue with [[Rayman]]. Once he ferries [[Rayman]] across the lava, Umber tells him that it is an honour to serve him, probably referring to the events of [[Rayman 1|the original game]], in which [[Rayman]] saved the world from the evil [[Mr Dark]]. Umber warns [[Rayman]] that [[Ninja Henchman|Ninja Henchmen]] are on his trail, and advises [[Rayman]] to use their heavy hooks against them.&lt;br /&gt;
&lt;br /&gt;
Notably, Umber does not sink in this version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;132px&amp;quot;&amp;gt;&lt;br /&gt;
Umber speaks.jpg|In [[Rayman 2 (PlayStation)|the PlayStation version]], Umber speaks, warning [[Rayman]] about the [[Ninja Henchman|Ninja Henchmen]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman M&#039;&#039; and &#039;&#039;Rayman Arena&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman M]]&#039;&#039; and its North American localisation, &#039;&#039;[[Rayman Arena]]&#039;&#039;, include an arena level entitled [[Forgotten Dungeon]]. This arena&#039;s scenery indicates that it is located somewhere in the region of [[the Sanctuary of Stone and Fire]]. [[Forgotten Dungeon]] contains several stone columns which, like the wall in [[the Fairy&#039;s Glade]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, bear engravings of Umber&#039;s face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
ForgottenDungeonPC.jpg|thumb|320px|Engravings of Umber&#039;s face in [[Forgotten Dungeon]]&lt;br /&gt;
Forgotten Dungeon 02.png|A 3D render of [[Forgotten Dungeon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* In most versions of &#039;&#039;[[Rayman 2]]&#039;&#039; is never made clear if Umber is truely helping [[Rayman]] or whether the sinking is deliberate to trick unsuspecting would-be mask theives. [[Rayman 2 (PlayStation)|The PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]] confirms that he is helping [[Rayman]] after [[Ly]] intervenes with him, but this is not suggested in any other versions. The fact that [[Rayman 2 (PlayStation)|the PlayStation version]] is the only version in which Umber does not sink suggests that Umber&#039;s sinking in the other versions may be a deliberate trick, rather than him simply wanting to help [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
* Umber&#039;s name likely comes from a natural Earth pigment (a type of mineral) of the same name, considered one of the oldest pigments known to humans. This is consistent with his identity as a stone statue, and his role as the gaurdian of an area themed partially on stone.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Oumbr]]&lt;br /&gt;
[[pl:Umber]]&lt;br /&gt;
[[es:Umbro]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_Hoodlums%27_Revenge&amp;diff=96854</id>
		<title>Rayman: Hoodlums&#039; Revenge</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_Hoodlums%27_Revenge&amp;diff=96854"/>
		<updated>2024-05-28T17:24:48Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: Hoodlums&#039; Revenge&lt;br /&gt;
| image = [[File:RHR.jpg|250px|Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Digital Eclipse/Backbone Entertainment&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 18th March 2005&amp;lt;ref&amp;gt;Ubisoft.com (via archive.ph), &#039;&#039;Rayman ® Hoodlums’ Revenge&#039;&#039;, https://archive.ph/20131208175900/http://www.ubi.com/UK/Games/Info.aspx?pId=1954&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th March 2005&amp;lt;ref&amp;gt;IGN (via archive.org), &#039;&#039;Rayman: Hoodlum&#039;s Revenge&#039;&#039;, https://web.archive.org/web/20050620080034/http://www.gamestats.com/objects/728/728843/&amp;lt;/ref&amp;gt;&lt;br /&gt;
| genre = Isometric Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Game Boy Advance&lt;br /&gt;
| ratings = 3+ (PEGI)&lt;br /&gt;
| distribution media = Cartridge&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;&#039;&#039;&#039; is a spin-off isometric platform game based on &#039;&#039;[[Rayman 3]]&#039;&#039; that was released exclusively for the Game Boy Advance in 2005. It is the first and only game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] to be played from an isometric viewpoint in what appears to be a 2D environment, while using 3D sprites.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Taking place supposedly a short while after the events in &#039;&#039;[[Rayman 3]]&#039;&#039;, the game begins with [[Rayman]] and [[Globox]] sleeping in [[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|the Fairy Council]], when [[Globox]]&#039;s dreams are disturbed by the memory of him swallowing the [[Black Lum]] [[André]]. He is awakened by a strange sound, and goes off to search for its source. Later, [[Rayman]] awakens up to find that [[Globox]] is missing, and goes off to look for him.&lt;br /&gt;
&lt;br /&gt;
As he progresses onward, [[Rayman]] is told by [[Murfy]] that the [[Hoodlum]]s are trying to clone [[Reflux]]; the other main rival of &#039;&#039;[[Rayman 3]]&#039;&#039;, and that the clone is [[plum juice]]-powered. Before he finally meets up with [[Globox]], he must destroy [[the Infernal Machine]], which manufactures the potent [[plum juice]]. It is later discovered that it is [[Globox]] himself who is being turned into [[Reflux#Appearance in Rayman: Hoodlums&#039; Revenge|Reflux&#039;s clone]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, in [[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|the Bog of Murk]], [[Globox]] is unknowingly being slowly taken over by [[André]], and this is apparent by [[Globox]]&#039;s sudden mood swings in which he become condescending, aggressive, and mean. Later, when he and [[Rayman]] are reunited, [[André]] often insults [[Rayman]] or the feeble attempts of the [[Hoodlum]]s (&amp;quot;meddlesome loser&amp;quot; and &amp;quot;Lame-man&amp;quot; being some of the jeers he throws at [[Rayman]]). However [[Rayman]], unused to [[Globox]] acting in such a manner, simply does not hear most of it, though at one point he asks [[Globox]] if he was hit in the head.&lt;br /&gt;
&lt;br /&gt;
As they continue through the lands they must save the [[Teensie]]s. They will also come up against [[Bégoniax]] once again, [[the Infernal Machine]], a [[Firemonster]], and finally, [[Reflux]]&#039;s clone. In the [[Pit of Endless Fire]], after the defeat of the [[Firemonster]], [[André]] takes full control of [[Globox]] and announces his return.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] finally defeats the cloned [[Reflux]], it changes back into [[Globox]] as [[André]]&#039;s black spirit flutters away through [[Globox]]&#039;s mouth, and he awakes his full self, even asking if he missed breakfast. The story ends with the pair walking off into the forest.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RHRFairyCouncil.png|frame|right|class=sprite|&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; uses an isometric dimension.]]&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;s&#039;&#039; gameplay uses some elements from &#039;&#039;[[Rayman 3]]&#039;&#039;, including the score counter and the Combo-mode, [[Teensie]] [[cage]]s and [[Laser-Washing Powder]] cans. [[Hoodlum]]s and other enemies from &#039;&#039;[[Rayman 3]]&#039;&#039; are also encountered. The difference is that [[Lum]]s, namely [[Yellow Lum|Yellow]], [[Red Lum|Red]], [[Green Lum|Green]] and [[Blue Lum]]s, are collected as well as [[jewel]]s. In each level, there is a certain number of [[Yellow Lum]]s to collect, and typically there are four [[cage]]s to break, both of which are counted down; the more the player collects and the higher he or she scores, the more likely he or she is to gain up to three [[Murfy Stamp]]s, which are needed to unlock bonus levels.&lt;br /&gt;
&lt;br /&gt;
In a few levels, [[Globox]] is a playable character, though he cannot fight the same way as [[Rayman]], or go near the [[Hoodlum]]s (because he is afraid of them, he will automatically run a short distance away from), unless he drinks a barrel of [[plum juice]], which will send him in a trance and have the confidence to attack enemies. Sometimes [[Rayman]] and [[Globox]] can be played in the same level, though the player will have to switch characters for the right tasks, and the level cannot be exited unless both characters meet each other at the exit.&lt;br /&gt;
&lt;br /&gt;
The game is also the only known platforming game which displays a full map of the level [[Rayman]] is currently exploring, that pinpoints his current position and the exit, as well as the locations of the [[Teensie]] [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Hoodlums Revenge Worldmap.png|320px|thumb|class=sprite|left|The worldmap]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman:_Hoodlums.27_Revenge List of Rayman records]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; has a score mode, similarly to &#039;&#039;[[Rayman 3]]&#039;&#039;, from which the player earn [[Murfy Stamp]]s.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|The Fairy Council]]&lt;br /&gt;
*[[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]]&lt;br /&gt;
*[[Clearleaf Falls]]&lt;br /&gt;
*[[The Infernal Machine]]&lt;br /&gt;
*[[Vertiginous Riddle]]&lt;br /&gt;
*[[Dungeon of Murk]]&lt;br /&gt;
*[[Rivers of Murk]]&lt;br /&gt;
*[[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]]&lt;br /&gt;
*[[Begoniax Bayou]]&lt;br /&gt;
*[[Hoodlum Moor]]&lt;br /&gt;
*[[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]]&lt;br /&gt;
*[[Sulphurous Sea]]&lt;br /&gt;
*[[Menhirs of Power]]&lt;br /&gt;
*[[Pit of Endless Fire]]&lt;br /&gt;
*[[Clouds of Peril]]&lt;br /&gt;
*[[Cloudy Cache]]&lt;br /&gt;
*[[Heart of the World (Rayman: Hoodlums&#039; Revenge)|Heart of the World]]&lt;br /&gt;
*[[Scalding Cascade]]&lt;br /&gt;
*[[Mélée Mayhem]]&lt;br /&gt;
*[[Reflux&#039;s Lair]]&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; was receive with mixed to positive reviews. Both fans and critics praised its isometric play style of the game. IGN gave the game a 6.5 out of 10 calling it okay,&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman: Hoodlum&#039;s Revenge&#039;&#039;, http://ca.ign.com/articles/2005/04/29/rayman-hoodlums-revenge&amp;lt;/ref&amp;gt; while Gamespot was little bit more positive about the game, giving it a 7.3 out of 10.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RHR.jpg|The European box art.&lt;br /&gt;
RHR american box.jpg|The North American box art.&lt;br /&gt;
Rayman Hoodlums&#039; Revenge American back cover.jpg|The North American back box.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR 1.png|[[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|The Fairy Council]].&lt;br /&gt;
RHR 17.png|[[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]].&lt;br /&gt;
RHRClearleafFalls.png|[[Clearleaf Falls]].&lt;br /&gt;
TheInfernalMachine.png|[[The Infernal Machine]].&lt;br /&gt;
RHRVertiginousRiddle.png|[[Vertiginous Riddle]].&lt;br /&gt;
RHRDungeonsofMurk.png|[[Dungeons of Murk]].&lt;br /&gt;
RHR-Rivers-of-Murk.png|[[Rivers of Murk]].&lt;br /&gt;
RHR-Bog-of-Murk.png|[[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]].&lt;br /&gt;
RHR-Begoniax Bayou.png|[[Begoniax Bayou]].&lt;br /&gt;
RHR-Hoodlum-Moor.png|[[Hoodlum Moor]].&lt;br /&gt;
RHR-Land-of-the-Livid-Dead.png|[[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]].&lt;br /&gt;
Sulphurous-Sea.png|[[Sulphurous Sea]].&lt;br /&gt;
Menhirs-of-Power.png|[[Menhirs of Power]].&lt;br /&gt;
Pit-of-Endless-Fire.png|[[Pit of Endless Fire]].&lt;br /&gt;
Clouds-of-Peril.png|[[Clouds of Peril]].&lt;br /&gt;
Cloudy-Cache.png|[[Cloudy Cache]].&lt;br /&gt;
RHR-Heart-of-the-World.png|[[Heart of the World (Rayman: Hoodlums&#039; Revenge)|Heart of the World]].&lt;br /&gt;
Reflux_RHR.PNG|[[Reflux&#039;s Lair]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* On the North American box art of the game, there is a typographical error whereby the apostrophe is placed between the word ‘Hoodlum’ and the letter ‘s’, making the subtitle seem as if there is only one [[Hoodlum]] rather than a group of them.&lt;br /&gt;
* Although this is not a Game Boy Advance version of &#039;&#039;[[Rayman 3]]&#039;&#039; (but rather, a direct sequel), it does mark many &#039;&#039;[[Rayman 3]]&#039;&#039; characters&#039; first and only appearance on handheld, many of which were absent from [[Rayman 3 (Game Boy Advance)|the actual Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. These characters include [[Reflux]], [[Roméo Patti]] (referred to as Doc), and [[Bégoniax]] (though there was a level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] called [[Swamp of Bégoniax]] but the character never actually appeared). It is possibly [[André]]&#039;s first appearance in a handheld game, although the [[Black Lum]] swallowed by [[Globox]] in &#039;&#039;[[Rayman 3]]&#039;&#039; may be him, simply unnamed and with a smaller role. [[André]] does not strictly appear in this game, as he merely possesses [[Globox]].&lt;br /&gt;
* There is a curious inconsistency in [[Roméo Patti|Roméo]]&#039;s appearance in this game. He gives his name as &amp;quot;Doc&amp;quot; not [[Roméo Patti|Roméo]], and [[Rayman]] does not appear to recognise him, despite meeting him in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
*In the first level, [[Rayman]] tells [[Murfy]] that he has been able to use his [[helicopter]] power all his life. However, he did not have that ability at the start of [[Rayman 1|the first game]].&lt;br /&gt;
*At one stage in the game, [[Globox]] (or, rather, [[Andre]] controlling him), mentions the Titanic, a real-world Ocean Liner which sunk after a collision with an iceburg between Southampton (United Kingdom) and New York (United States) in 1912. This is one of the few occasions when real world events are referenced in the [[Rayman series]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of quotes in Rayman: Hoodlums&#039; Revenge|List of quotes in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVQ6kcSeOXlrGUAVbcFnVqmJ &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; playthrough at YouTube]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman : La Revanche des Hoodlums]]&lt;br /&gt;
[[it:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[pl:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[es:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[ru:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_Hoodlums%27_Revenge&amp;diff=96853</id>
		<title>Rayman: Hoodlums&#039; Revenge</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_Hoodlums%27_Revenge&amp;diff=96853"/>
		<updated>2024-05-28T17:24:20Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: Hoodlums&#039; Revenge&lt;br /&gt;
| image = [[File:RHR.jpg|250px|Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Digital Eclipse/Backbone Entertainment&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 18th March 2005&amp;lt;ref&amp;gt;Ubisoft.com (via archive.ph), &#039;&#039;Rayman ® Hoodlums’ Revenge&#039;&#039;, https://archive.ph/20131208175900/http://www.ubi.com/UK/Games/Info.aspx?pId=1954&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th March 2005&amp;lt;ref&amp;gt;IGN (via archive.org), &#039;&#039;Rayman: Hoodlum&#039;s Revenge&#039;&#039;, https://web.archive.org/web/20050620080034/http://www.gamestats.com/objects/728/728843/&amp;lt;/ref&amp;gt;&lt;br /&gt;
| genre = Isometric Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Game Boy Advance&lt;br /&gt;
| ratings = 3+ (PEGI)&lt;br /&gt;
| distribution media = Cartridge&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;&#039;&#039;&#039; is a spin-off isometric platform game based on &#039;&#039;[[Rayman 3]]&#039;&#039; that was released exclusively for the Game Boy Advance in 2005. It is the first and only game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] to be played from an isometric viewpoint in what appears to be a 2D environment, while using 3D sprites.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Taking place supposedly a short while after the events in &#039;&#039;[[Rayman 3]]&#039;&#039;, the game begins with [[Rayman]] and [[Globox]] sleeping in [[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|the Fairy Council]], when [[Globox]]&#039;s dreams are disturbed by the memory of him swallowing the [[Black Lum]] [[André]]. He is awakened by a strange sound, and goes off to search for its source. Later, [[Rayman]] awakens up to find that [[Globox]] is missing, and goes off to look for him.&lt;br /&gt;
&lt;br /&gt;
As he progresses onward, [[Rayman]] is told by [[Murfy]] that the [[Hoodlum]]s are trying to clone [[Reflux]]; the other main rival of &#039;&#039;[[Rayman 3]]&#039;&#039;, and that the clone is [[plum juice]]-powered. Before he finally meets up with [[Globox]], he must destroy [[the Infernal Machine]], which manufactures the potent [[plum juice]]. It is later discovered that it is [[Globox]] himself who is being turned into [[Reflux#Appearance in Rayman: Hoodlums&#039; Revenge|Reflux&#039;s clone]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, in [[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|the Bog of Murk]], [[Globox]] is unknowingly being slowly taken over by [[André]], and this is apparent by [[Globox]]&#039;s sudden mood swings in which he become condescending, aggressive, and mean. Later, when he and [[Rayman]] are reunited, [[André]] often insults [[Rayman]] or the feeble attempts of the [[Hoodlum]]s (&amp;quot;meddlesome loser&amp;quot; and &amp;quot;Lame-man&amp;quot; being some of the jeers he throws at [[Rayman]]). However [[Rayman]], unused to [[Globox]] acting in such a manner, simply does not hear most of it, though at one point he asks [[Globox]] if he was hit in the head.&lt;br /&gt;
&lt;br /&gt;
As they continue through the lands they must save the [[Teensie]]s. They will also come up against [[Bégoniax]] once again, [[the Infernal Machine]], a [[Firemonster]], and finally, [[Reflux]]&#039;s clone. In the [[Pit of Endless Fire]], after the defeat of the [[Firemonster]], [[André]] takes full control of [[Globox]] and announces his return.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] finally defeats the cloned [[Reflux]], it changes back into [[Globox]] as [[André]]&#039;s black spirit flutters away through [[Globox]]&#039;s mouth, and he awakes his full self, even asking if he missed breakfast. The story ends with the pair walking off into the forest.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RHRFairyCouncil.png|frame|right|class=sprite|&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; uses an isometric dimension.]]&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;s&#039;&#039; gameplay uses some elements from &#039;&#039;[[Rayman 3]]&#039;&#039;, including the score counter and the Combo-mode, [[Teensie]] [[cage]]s and [[Laser-Washing Powder]] cans. [[Hoodlum]]s and other enemies from &#039;&#039;[[Rayman 3]]&#039;&#039; are also encountered. The difference is that [[Lum]]s, namely [[Yellow Lum|Yellow]], [[Red Lum|Red]], [[Green Lum|Green]] and [[Blue Lum]]s, are collected as well as [[jewel]]s. In each level, there is a certain number of [[Yellow Lum]]s to collect, and typically there are four [[cage]]s to break, both of which are counted down; the more the player collects and the higher he or she scores, the more likely he or she is to gain up to three [[Murfy Stamp]]s, which are needed to unlock bonus levels.&lt;br /&gt;
&lt;br /&gt;
In a few levels, [[Globox]] is a playable character, though he cannot fight the same way as [[Rayman]], or go near the [[Hoodlum]]s (because he is afraid of them, he will automatically run a short distance away from), unless he drinks a barrel of [[plum juice]], which will send him in a trance and have the confidence to attack enemies. Sometimes [[Rayman]] and [[Globox]] can be played in the same level, though the player will have to switch characters for the right tasks, and the level cannot be exited unless both characters meet each other at the exit.&lt;br /&gt;
&lt;br /&gt;
The game is also the only known platforming game which displays a full map of the level [[Rayman]] is currently exploring, that pinpoints his current position and the exit, as well as the locations of the [[Teensie]] [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Hoodlums Revenge Worldmap.png|320px|thumb|class=sprite|left|The worldmap]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman:_Hoodlums.27_Revenge List of Rayman records]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; has a score mode, similarly to &#039;&#039;[[Rayman 3]]&#039;&#039;, from which the player earn [[Murfy Stamp]]s.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|The Fairy Council]]&lt;br /&gt;
*[[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]]&lt;br /&gt;
*[[Clearleaf Falls]]&lt;br /&gt;
*[[The Infernal Machine]]&lt;br /&gt;
*[[Vertiginous Riddle]]&lt;br /&gt;
*[[Dungeon of Murk]]&lt;br /&gt;
*[[Rivers of Murk]]&lt;br /&gt;
*[[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]]&lt;br /&gt;
*[[Begoniax Bayou]]&lt;br /&gt;
*[[Hoodlum Moor]]&lt;br /&gt;
*[[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]]&lt;br /&gt;
*[[Sulphurous Sea]]&lt;br /&gt;
*[[Menhirs of Power]]&lt;br /&gt;
*[[Pit of Endless Fire]]&lt;br /&gt;
*[[Clouds of Peril]]&lt;br /&gt;
*[[Cloudy Cache]]&lt;br /&gt;
*[[Heart of the World (Rayman: Hoodlums&#039; Revenge)|Heart of the World]]&lt;br /&gt;
*[[Scalding Cascade]]&lt;br /&gt;
*[[Mélée Mayhem]]&lt;br /&gt;
*[[Reflux&#039;s Lair]]&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; was receive with mixed to positive reviews. Both fans and critics praised its isometric play style of the game. IGN gave the game a 6.5 out of 10 calling it okay,&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman: Hoodlum&#039;s Revenge&#039;&#039;, http://ca.ign.com/articles/2005/04/29/rayman-hoodlums-revenge&amp;lt;/ref&amp;gt; while Gamespot was little bit more positive about the game, giving it a 7.3 out of 10.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RHR.jpg|The European box art.&lt;br /&gt;
RHR american box.jpg|The North American box art.&lt;br /&gt;
Rayman Hoodlums&#039; Revenge American back cover.jpg|The North American back box.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHR 1.png|[[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|The Fairy Council]].&lt;br /&gt;
RHR 17.png|[[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]].&lt;br /&gt;
RHRClearleafFalls.png|[[Clearleaf Falls]].&lt;br /&gt;
TheInfernalMachine.png|[[The Infernal Machine]].&lt;br /&gt;
RHRVertiginousRiddle.png|[[Vertiginous Riddle]].&lt;br /&gt;
RHRDungeonsofMurk.png|[[Dungeons of Murk]].&lt;br /&gt;
RHR-Rivers-of-Murk.png|[[Rivers of Murk]].&lt;br /&gt;
RHR-Bog-of-Murk.png|[[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]].&lt;br /&gt;
RHR-Begoniax Bayou.png|[[Begoniax Bayou]].&lt;br /&gt;
RHR-Hoodlum-Moor.png|[[Hoodlum Moor]].&lt;br /&gt;
RHR-Land-of-the-Livid-Dead.png|[[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]].&lt;br /&gt;
Sulphurous-Sea.png|[[Sulphurous Sea]].&lt;br /&gt;
Menhirs-of-Power.png|[[Menhirs of Power]].&lt;br /&gt;
Pit-of-Endless-Fire.png|[[Pit of Endless Fire]].&lt;br /&gt;
Clouds-of-Peril.png|[[Clouds of Peril]].&lt;br /&gt;
Cloudy-Cache.png|[[Cloudy Cache]].&lt;br /&gt;
RHR-Heart-of-the-World.png|[[Heart of the World (Rayman: Hoodlums&#039; Revenge)|Heart of the World]].&lt;br /&gt;
Reflux_RHR.PNG|[[Reflux&#039;s Lair]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* On the North American box art of the game, there is a typographical error whereby the apostrophe is placed between the word ‘Hoodlum’ and the letter ‘s’, making the subtitle seem as if there is only one [[Hoodlum]] rather than a group of them.&lt;br /&gt;
* Although this is not a Game Boy Advance version of &#039;&#039;[[Rayman 3]]&#039;&#039; (but rather, a direct sequel), it does mark many &#039;&#039;[[Rayman 3]]&#039;&#039; characters&#039; first and only appearance on handheld, many of which were absent from [[Rayman 3 (Game Boy Advance)|the actual Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. These characters include [[Reflux]], [[Roméo Patti]] (referred to as Doc), and [[Bégoniax]] (though there was a level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] called [[Swamp of Bégoniax]] but the character never actually appeared). It is possibly [[André]]&#039;s first appearance in a handheld game, although the [[Black Lum]] swallowed by [[Globox]] in &#039;&#039;[[Rayman 3]]&#039;&#039; may be him, simply unnamed and with a smaller role. [[André]] does not strictly appear in this game, as he merely possesses [[Globox]].&lt;br /&gt;
* There is a curious inconsistency in [[Roméo Patti|Roméo]]&#039;s appearance in this game. He gives his name as &amp;quot;Doc&amp;quot; not [[Roméo Patti|Roméo]], and [[Rayman]] does not appear to recognise him, despite meeting him in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
*In the first level, [[Rayman]] tells [[Murfy]] that he has been able to use his [[helicopter]] power all his life. However, he did not have that ability at the start of [[Rayman 1|the first game]].&lt;br /&gt;
*At one stage in the game, [[Globox]] (or, rather, [[Andre]] controlling him), mentions the Titanic, a real-world Ocean Liner which sunk after a collision with an ice burg between Southampton (United Kingdom) and New York (United States) in 1912. This is one of the few occasions when real world events are referenced in the [[Rayman series]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of quotes in Rayman: Hoodlums&#039; Revenge|List of quotes in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVQ6kcSeOXlrGUAVbcFnVqmJ &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039; playthrough at YouTube]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman : La Revanche des Hoodlums]]&lt;br /&gt;
[[it:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[pl:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[es:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[ru:Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96815</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96815"/>
		<updated>2024-05-17T22:14:37Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* In Rayman 2 */Added GBC info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The super helicopter power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] is received on four separate occasions; once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
The power is also available in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. There are specific levels where [[Rayman]] eats a specific kind of a plant that gives him the ability to fly with the super helicopter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] uses his &#039;&#039;Super Helicopter&#039;&#039; power four times, in [[The Cave of Bad Dreams]], [[The Echoing Caves]], [[The Sanctuary of Rock and Lava]] and [[The Tomb of the Ancients]]. In all four cases, [[Ly]] appears at the start of the level and gives him the ability. It is presented as a permanent power-up, and it is never explained why it disappears at the end of each stage, or why it reappears when [[Rayman]] revisits the relevant stage.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Helico.jpg|thumb|320px|right|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The super helicopter ability was revisited in &#039;&#039;[[Rayman 3]]&#039;&#039;, in the form of the [[Throttle Copter]]. The [[Throttle Copter]] is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, [[Rayman]] uses the propeller in his helmet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
[[File:ThrottleCopterRHR.png|thumb|320px|left|class=sprite|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]].]]&lt;br /&gt;
The ability is once again revisited via the [[Throttle Copter]], however, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Although the &#039;&#039;Super Helicopter&#039;&#039; does not appear in the main console versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, it does feature in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], where it uses the same mechanics as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, there are no super helicopter power ups. However, its effect can still be recreated, [[Rayman]] (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96814</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96814"/>
		<updated>2024-05-17T22:08:31Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* In Rayman Raving Rabbids (Game Boy Advance) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The super helicopter power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] is received on four separate occasions; once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
The power is also available in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. There are specific levels where [[Rayman]] eats a specific kind of a plant that gives him the ability to fly with the super helicopter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Helico.jpg|thumb|320px|right|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The super helicopter ability was revisited in &#039;&#039;[[Rayman 3]]&#039;&#039;, in the form of the [[Throttle Copter]]. The [[Throttle Copter]] is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, [[Rayman]] uses the propeller in his helmet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
[[File:ThrottleCopterRHR.png|thumb|320px|left|class=sprite|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]].]]&lt;br /&gt;
The ability is once again revisited via the [[Throttle Copter]], however, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Although the &#039;&#039;Super Helicopter&#039;&#039; does not appear in the main console versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, it does feature in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], where it uses the same mechanics as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, there are no super helicopter power ups. However, its effect can still be recreated, [[Rayman]] (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96813</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96813"/>
		<updated>2024-05-17T22:08:13Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* In Rayman Raving Rabbids (Game Boy Advance) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The super helicopter power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] is received on four separate occasions; once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
The power is also available in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. There are specific levels where [[Rayman]] eats a specific kind of a plant that gives him the ability to fly with the super helicopter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Helico.jpg|thumb|320px|right|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The super helicopter ability was revisited in &#039;&#039;[[Rayman 3]]&#039;&#039;, in the form of the [[Throttle Copter]]. The [[Throttle Copter]] is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, [[Rayman]] uses the propeller in his helmet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
[[File:ThrottleCopterRHR.png|thumb|320px|left|class=sprite|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]].]]&lt;br /&gt;
The ability is once again revisited via the [[Throttle Copter]], however, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Although the &#039;&#039;Super Helicopter&#039;&#039; does not appear in the main console versions of [[&#039;&#039;Rayman Raving Rabbids&#039;&#039;]], it does feature in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], where it uses the same mechanics as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, there are no super helicopter power ups. However, its effect can still be recreated, [[Rayman]] (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96812</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=96812"/>
		<updated>2024-05-17T22:07:33Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* In Rayman 3 */Added info re. Rayman Raving Rabbids GBA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The super helicopter power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] is received on four separate occasions; once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
The power is also available in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. There are specific levels where [[Rayman]] eats a specific kind of a plant that gives him the ability to fly with the super helicopter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
[[File:RTAS Helico.jpg|thumb|320px|right|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The super helicopter ability was revisited in &#039;&#039;[[Rayman 3]]&#039;&#039;, in the form of the [[Throttle Copter]]. The [[Throttle Copter]] is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, [[Rayman]] uses the propeller in his helmet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
[[File:ThrottleCopterRHR.png|thumb|320px|left|class=sprite|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]].]]&lt;br /&gt;
The ability is once again revisited via the [[Throttle Copter]], however, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Although the &#039;&#039;Super Helicopter&#039;&#039; does not appear in the main console versions of [[Rayman Raving Rabbids]], it does feature in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], where it uses the same mechanics as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, there are no super helicopter power ups. However, its effect can still be recreated, [[Rayman]] (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96791</id>
		<title>Beneath the Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96791"/>
		<updated>2024-05-16T22:01:59Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */Added trivia section surrounding inconsistencies of Super Helicopter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!|sign=Foutch|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. It is a continuation of the previous level, the [[Sanctuary of Rock and Lava]] as it is set inside the same temple, and it is where the third of [[Polokus]]&#039; [[Four Masks of Polokus|masks]] is hidden. It is also the only levels in the game in which [[Rayman]] can use his [[helicopter]] to fly, except for in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it is known as &#039;&#039;&#039;Beneath the Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;Beneath the Sanctuary of Lava&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After defeating [[Foutch]] and taking the [[Four Masks of Polokus|Third Mask]], phase 3 is no longer accessible. The [[Spiral Door]] that serves as the exit of the level will be placed on to the door that would previously lead to phase 3. The only exception is the PlayStation version, where it is possible to fight [[Foutch]] again.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaPC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] falls out of a [[Teensie]] portal from the ceiling into a room beneath the Sanctuary of Rock and Lava. He looks around the room, only to find that before him is a pit of lava, while above, there is a tunnel of [[nettle]]s - either way, he is trapped. [[Rayman]] remains stumped, until [[Ly]] the Fairy appears to deliver good news and bad news. The good news is that she has gathered enough energy to create a [[Silver Lum]], which gives him the [[Super helicopter|power to fly with his helicopter]]. The bad news is that his mission will be much harder. Finally, [[Ly]] whisks herself away, leaving [[Rayman]] to try out [[Super helicopter|his new power]].&lt;br /&gt;
&lt;br /&gt;
Underneath the spot [[Rayman]] is standing on, is a corridor with a [[cage]] at the end. Then [[Rayman]] will [[Super helicopter|fly]] through the tunnel of thorns, shooting any [[nettle]]s and [[baby caterpillar]]s that come in his way. Eventually, he will reach a safe spot to stand on, and to his left there is a giant fan. If he jumps and activates the [[super helicopter]], he will be blown away through more thorny tunnels, as well as having to dodge stone flame throwers. These thorny corridors and pits of lava will carry on, until he enters a room with falls of yellow lava, which is even more deadlier to come to contact with. He will eventually arrive on safe ground again, and come across a stone coming from the ceiling with a slanted side. The trick is to [[Magic fist|shoot]] this side to rebound [[Magic fist|shots]] that will break the stone that is blocking the hole on the ground, which he will finally descend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-BeneathTheSanctuaryOfRockAndLava-HallOfDoors.jpg|The entrance to beneath the Sanctuary of Rock and Lava in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] comes across another fan which will blow him down a corridor with a river of lava, dodging yellow lava falls and then thorny thickets that try to block the passage. Eventually, there is a large opening on the walls of the [[nettle]]s, in which two [[cage]]s are found. Then he will continue [[Super helicopter|flying]] down the corridor, [[Magic fist|shooting]] away some [[nettle]]s until he reaches a breakable stone door, which somehow opens up for him, but then shuts. Looking around for what to do next in this new room, [[Foutch]], the Guardian of the Sanctuary of Rock and Lava, creeps up on him from behind and delivers a forceful blow that sends the limbless hero down a pit of yellow lava.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&#039;&#039;Main article: [[Foutch]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still falling to the ground, [[Rayman]] realises that the blow had been so powerful that he cannot [[Super helicopter|fly]] anymore, and the battle with [[Foutch]] begins. [[Rayman]] will have to [[Running|run]] around the room, avoiding [[Foutch]]&#039;s columns and rows of fire, while using cobwebs to bounce up and shoot a stalactite from the ceiling to inflict damage. Once [[Foutch]] is defeated, a [[Purple Lum]] will be released, and used to reach higher ground, which finally leads to the [[Four Masks of Polokus|Third Mask]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaDC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to that of the original version, except that it features [[Robo-Pirate]]s, which is the case for none of the other versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Beneath the Sanctuary of Rock and Lava.jpg|The [[Spiral Door]] in the [[Isle of Doors]] which leads beneath the Sanctuary of Rock and Lava.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 15.png|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level bears much resemblance to that of the original version but with the following differences:&lt;br /&gt;
* Under the ledge which [[Rayman]] drops on, there are [[Yellow Lum]]s, and the hidden room with the [[cage]] is now on the other side of the pit. The row of [[Red Lum]]s on the other ledge is replaced with a [[Yellow Lum]].&lt;br /&gt;
* Along the way in the thorny corridor in phase 1, there is a [[cage]] hanging on the wall.&lt;br /&gt;
* The fourth and final [[cage]] is found under a log of thorns along the lava corridor in phase 2, and the opening before [[Foutch]]&#039;s room is omitted.&lt;br /&gt;
* Before the battle with [[Foutch]] begins, the [[Foutch|Guardian]] accuses [[Rayman]] of being the [[Four Masks of Polokus|mask]] thief, as well as being a liar when the limbless hero explains that he needs the [[Four Masks of Polokus|masks]] to rid the world of the [[Robo-Pirate]]s.&lt;br /&gt;
* The [[Four Masks of Polokus|third mask]] has been moved on top of the high ground which can be reached with the [[Purple Lum]].&lt;br /&gt;
* As noted above, [[Foutch]] must be battled again when [[Rayman]] revisits the level, so phase 3 does not become inaccessible after obtaining the [[Four Masks of Polokus|mask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 15 Beneath the Sanctuary of Rock and Lava.jpg|[[Nettle]]s symbolise the level in the [[Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Lava Sanctuary&lt;br /&gt;
| image = [[File:RR-PS2-TheLavaSanctuary.jpg|320px|The Lava Sanctuary]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients#PlayStation 2 version|Tomb of the Ancients]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While much of this level remains the same as that of the original; one difference is that rather than losing the [[super helicopter]] power completely, [[Rayman]] partially recovers it after the battle with [[Foutch]] so that he can still fly in the rising hot air emanating from bodies of lava.&lt;br /&gt;
&lt;br /&gt;
The cutscene introducing [[Foutch]] appears to have not been updated from the original versions of &#039;&#039;[[Rayman 2]]&#039;&#039;: it still labels [[Foutch]] as &amp;quot;Guardian of the &#039;&#039;&#039;Sanctuary of Rock and Lava&#039;&#039;&#039;&amp;quot;, even though the level itself is referred to in the game as &amp;quot;The &#039;&#039;&#039;Lava Sanctuary&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the [[Rainbow Creek]], the names of the Lava Sanctuary and [[beneath the Lava Sanctuary]] have been inverted on the [[Spiral Door]]s of the [[Teensie Circle]] and on the road signs, for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The presence of the [[Super Helicopter]] power in &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; creates a number of strange inconsistencies surrounding it. Whilst understandable from a gameplay perspective (the designers did not want [[Rayman]] to be able to use his [[Super Helicopter]] in levels other than this one to avoid him going outside the map or reaching areas he was never meant to see, and &#039;&#039;&#039;Beneath the Sanctuary of Rock of Lava&#039;&#039;&#039; had to be replayable) they are harder to explain in-universe:&lt;br /&gt;
* If [[Rayman]] leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; through the [[Spiral Door]] at the start of the level, he will not have his [[Super Helicopter]] power in any other level he visits, despite not having lost it yet since he has not faced [[Foutch]].&lt;br /&gt;
* On replays of &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, the cutscene of [[Ly]] giving [[Rayman]] his new power will play again, explaining how he got it back. However, as [[Foutch]] (and, more crucially, the cutscene featuring him) does not appear on subsequent playthroughs, it is never explained how [[Rayman]] lost the power again.&lt;br /&gt;
* Hilariously, this problem is reversed in [[Rayman 2 (PlayStation)|the PlayStation version]], as the cutscene with [[Ly]] does not play upon returning to the level, but the one with [[Foutch]] does, meaning that it is explained how [[Rayman]] lost his [[Super Helicopter]] power again, but not how he got it back in the first place!&lt;br /&gt;
* [[Rayman Revolution]] attempts to remedy these issues somewhat, by showing [[Rayman]] partially regain his [[Super Helicopter]] power after retrieving the third [[Four Masks of Polokus|mask]], in that he can now use it only when hovering over lava. This allows him to use the power in any level that features lava from there on in. However, this does not explain why [[Rayman]] initially looses the power if he leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before fighting [[Foutch]], nor how he gets it back if he revisits &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before going to[[Skull Cave]], where he receives the power back, according to the story. Also, when replaying &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, [[Rayman]] is able to use his [[Super Helicopter]] above ground, despite the fact that this should not be possible at this point in the story.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1MWzxDEq1uc Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=YgYFjEKTAME Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bQVTl44G_zE Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mooIkfr142U Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ibv6dwZvFmI Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=P-EgcP5IgQU The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=uAFJ5g9I3II The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sous le Sanctuaire de Terre et de Lave]]&lt;br /&gt;
[[de:Unter der Zuflucht von Fels und Lava]]&lt;br /&gt;
[[pl:Pod świątynią skał i lawy]]&lt;br /&gt;
[[ru:Под Святыней Скал и Лавы]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96790</id>
		<title>Beneath the Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96790"/>
		<updated>2024-05-16T22:00:39Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!|sign=Foutch|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. It is a continuation of the previous level, the [[Sanctuary of Rock and Lava]] as it is set inside the same temple, and it is where the third of [[Polokus]]&#039; [[Four Masks of Polokus|masks]] is hidden. It is also the only levels in the game in which [[Rayman]] can use his [[helicopter]] to fly, except for in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it is known as &#039;&#039;&#039;Beneath the Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;Beneath the Sanctuary of Lava&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After defeating [[Foutch]] and taking the [[Four Masks of Polokus|Third Mask]], phase 3 is no longer accessible. The [[Spiral Door]] that serves as the exit of the level will be placed on to the door that would previously lead to phase 3. The only exception is the PlayStation version, where it is possible to fight [[Foutch]] again.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaPC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] falls out of a [[Teensie]] portal from the ceiling into a room beneath the Sanctuary of Rock and Lava. He looks around the room, only to find that before him is a pit of lava, while above, there is a tunnel of [[nettle]]s - either way, he is trapped. [[Rayman]] remains stumped, until [[Ly]] the Fairy appears to deliver good news and bad news. The good news is that she has gathered enough energy to create a [[Silver Lum]], which gives him the [[Super helicopter|power to fly with his helicopter]]. The bad news is that his mission will be much harder. Finally, [[Ly]] whisks herself away, leaving [[Rayman]] to try out [[Super helicopter|his new power]].&lt;br /&gt;
&lt;br /&gt;
Underneath the spot [[Rayman]] is standing on, is a corridor with a [[cage]] at the end. Then [[Rayman]] will [[Super helicopter|fly]] through the tunnel of thorns, shooting any [[nettle]]s and [[baby caterpillar]]s that come in his way. Eventually, he will reach a safe spot to stand on, and to his left there is a giant fan. If he jumps and activates the [[super helicopter]], he will be blown away through more thorny tunnels, as well as having to dodge stone flame throwers. These thorny corridors and pits of lava will carry on, until he enters a room with falls of yellow lava, which is even more deadlier to come to contact with. He will eventually arrive on safe ground again, and come across a stone coming from the ceiling with a slanted side. The trick is to [[Magic fist|shoot]] this side to rebound [[Magic fist|shots]] that will break the stone that is blocking the hole on the ground, which he will finally descend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-BeneathTheSanctuaryOfRockAndLava-HallOfDoors.jpg|The entrance to beneath the Sanctuary of Rock and Lava in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] comes across another fan which will blow him down a corridor with a river of lava, dodging yellow lava falls and then thorny thickets that try to block the passage. Eventually, there is a large opening on the walls of the [[nettle]]s, in which two [[cage]]s are found. Then he will continue [[Super helicopter|flying]] down the corridor, [[Magic fist|shooting]] away some [[nettle]]s until he reaches a breakable stone door, which somehow opens up for him, but then shuts. Looking around for what to do next in this new room, [[Foutch]], the Guardian of the Sanctuary of Rock and Lava, creeps up on him from behind and delivers a forceful blow that sends the limbless hero down a pit of yellow lava.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&#039;&#039;Main article: [[Foutch]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still falling to the ground, [[Rayman]] realises that the blow had been so powerful that he cannot [[Super helicopter|fly]] anymore, and the battle with [[Foutch]] begins. [[Rayman]] will have to [[Running|run]] around the room, avoiding [[Foutch]]&#039;s columns and rows of fire, while using cobwebs to bounce up and shoot a stalactite from the ceiling to inflict damage. Once [[Foutch]] is defeated, a [[Purple Lum]] will be released, and used to reach higher ground, which finally leads to the [[Four Masks of Polokus|Third Mask]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaDC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to that of the original version, except that it features [[Robo-Pirate]]s, which is the case for none of the other versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Beneath the Sanctuary of Rock and Lava.jpg|The [[Spiral Door]] in the [[Isle of Doors]] which leads beneath the Sanctuary of Rock and Lava.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 15.png|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level bears much resemblance to that of the original version but with the following differences:&lt;br /&gt;
* Under the ledge which [[Rayman]] drops on, there are [[Yellow Lum]]s, and the hidden room with the [[cage]] is now on the other side of the pit. The row of [[Red Lum]]s on the other ledge is replaced with a [[Yellow Lum]].&lt;br /&gt;
* Along the way in the thorny corridor in phase 1, there is a [[cage]] hanging on the wall.&lt;br /&gt;
* The fourth and final [[cage]] is found under a log of thorns along the lava corridor in phase 2, and the opening before [[Foutch]]&#039;s room is omitted.&lt;br /&gt;
* Before the battle with [[Foutch]] begins, the [[Foutch|Guardian]] accuses [[Rayman]] of being the [[Four Masks of Polokus|mask]] thief, as well as being a liar when the limbless hero explains that he needs the [[Four Masks of Polokus|masks]] to rid the world of the [[Robo-Pirate]]s.&lt;br /&gt;
* The [[Four Masks of Polokus|third mask]] has been moved on top of the high ground which can be reached with the [[Purple Lum]].&lt;br /&gt;
* As noted above, [[Foutch]] must be battled again when [[Rayman]] revisits the level, so phase 3 does not become inaccessible after obtaining the [[Four Masks of Polokus|mask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 15 Beneath the Sanctuary of Rock and Lava.jpg|[[Nettle]]s symbolise the level in the [[Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Lava Sanctuary&lt;br /&gt;
| image = [[File:RR-PS2-TheLavaSanctuary.jpg|320px|The Lava Sanctuary]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients#PlayStation 2 version|Tomb of the Ancients]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While much of this level remains the same as that of the original; one difference is that rather than losing the [[super helicopter]] power completely, [[Rayman]] partially recovers it after the battle with [[Foutch]] so that he can still fly in the rising hot air emanating from bodies of lava.&lt;br /&gt;
&lt;br /&gt;
The cutscene introducing [[Foutch]] appears to have not been updated from the original versions of &#039;&#039;[[Rayman 2]]&#039;&#039;: it still labels [[Foutch]] as &amp;quot;Guardian of the &#039;&#039;&#039;Sanctuary of Rock and Lava&#039;&#039;&#039;&amp;quot;, even though the level itself is referred to in the game as &amp;quot;The &#039;&#039;&#039;Lava Sanctuary&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the [[Rainbow Creek]], the names of the Lava Sanctuary and [[beneath the Lava Sanctuary]] have been inverted on the [[Spiral Door]]s of the [[Teensie Circle]] and on the road signs, for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The presence of the [[Super Helicopter]] power in &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; creates a number of strange inconsistencies surrounding it. Whilst understandable from a gameplay perspective (the designers did not want [[Rayman]] to be able to use his [[Super Helicopter]] in levels other than this one to avoid him going outside the map or reaching areas he was never meant to see, and &#039;&#039;&#039;Beneath the Sanctuary of Rock of Lava&#039;&#039;&#039; had to be replayable) they are harder to explain in-universe:&lt;br /&gt;
* If [[Rayman]] leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; through the [[Spiral Door]] at the start of the level, he will not have his [[Super Helicopter]] power in any other level he visits, despite not having lost it yet since he has not faced [[Foutch]].&lt;br /&gt;
* On replays of &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, the cutscene of [[Ly]] giving [[Rayman]] his new power will play again, explaining how he got it back. However, as [[Foutch]] (and, more crucially, the cutscene featuring him) does not appear on subsequent playthroughs, it is never explained how [[Rayman]] lost the power again.&lt;br /&gt;
* Hilariously, this problem is reversed in [[Rayman 2 (PlayStation)|the PlayStation version]], as the cutscene with [[Ly]] does not play upon returning to the level, but the one with [[Foutch]] does, meaning that it is explained how [[Rayman]] lost his [[Super Helicopter]] power again, but not how he got it back in the first place!&lt;br /&gt;
* [[Rayman Revolution]] attempts to remedy these issues somewhat, by showing [[Rayman]] partially regain his [[Super Helicopter]] power after retrieving the third [[Four Masks of Polokus|mask]], in that he can now use it only when hovering over lava. This allows him to use the power in any level that features lava from there on in. However, this does not explain why [[Rayman]] initially looses the power if he leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before fighting [[Foutch]], nor how he gets it back if he revisits &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before going to [[the Skulls Cave]], where he receives the power back, according to the story. Also, when replaying &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, [[Rayman]] is able to use his [[Super Helicopter]] above ground, despite the fact that this should not be possible at this point in the story.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1MWzxDEq1uc Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=YgYFjEKTAME Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bQVTl44G_zE Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mooIkfr142U Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ibv6dwZvFmI Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=P-EgcP5IgQU The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=uAFJ5g9I3II The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sous le Sanctuaire de Terre et de Lave]]&lt;br /&gt;
[[de:Unter der Zuflucht von Fels und Lava]]&lt;br /&gt;
[[pl:Pod świątynią skał i lawy]]&lt;br /&gt;
[[ru:Под Святыней Скал и Лавы]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96789</id>
		<title>Beneath the Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96789"/>
		<updated>2024-05-16T21:59:26Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!|sign=Foutch|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. It is a continuation of the previous level, the [[Sanctuary of Rock and Lava]] as it is set inside the same temple, and it is where the third of [[Polokus]]&#039; [[Four Masks of Polokus|masks]] is hidden. It is also the only levels in the game in which [[Rayman]] can use his [[helicopter]] to fly, except for in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it is known as &#039;&#039;&#039;Beneath the Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;Beneath the Sanctuary of Lava&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After defeating [[Foutch]] and taking the [[Four Masks of Polokus|Third Mask]], phase 3 is no longer accessible. The [[Spiral Door]] that serves as the exit of the level will be placed on to the door that would previously lead to phase 3. The only exception is the PlayStation version, where it is possible to fight [[Foutch]] again.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaPC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] falls out of a [[Teensie]] portal from the ceiling into a room beneath the Sanctuary of Rock and Lava. He looks around the room, only to find that before him is a pit of lava, while above, there is a tunnel of [[nettle]]s - either way, he is trapped. [[Rayman]] remains stumped, until [[Ly]] the Fairy appears to deliver good news and bad news. The good news is that she has gathered enough energy to create a [[Silver Lum]], which gives him the [[Super helicopter|power to fly with his helicopter]]. The bad news is that his mission will be much harder. Finally, [[Ly]] whisks herself away, leaving [[Rayman]] to try out [[Super helicopter|his new power]].&lt;br /&gt;
&lt;br /&gt;
Underneath the spot [[Rayman]] is standing on, is a corridor with a [[cage]] at the end. Then [[Rayman]] will [[Super helicopter|fly]] through the tunnel of thorns, shooting any [[nettle]]s and [[baby caterpillar]]s that come in his way. Eventually, he will reach a safe spot to stand on, and to his left there is a giant fan. If he jumps and activates the [[super helicopter]], he will be blown away through more thorny tunnels, as well as having to dodge stone flame throwers. These thorny corridors and pits of lava will carry on, until he enters a room with falls of yellow lava, which is even more deadlier to come to contact with. He will eventually arrive on safe ground again, and come across a stone coming from the ceiling with a slanted side. The trick is to [[Magic fist|shoot]] this side to rebound [[Magic fist|shots]] that will break the stone that is blocking the hole on the ground, which he will finally descend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-BeneathTheSanctuaryOfRockAndLava-HallOfDoors.jpg|The entrance to beneath the Sanctuary of Rock and Lava in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] comes across another fan which will blow him down a corridor with a river of lava, dodging yellow lava falls and then thorny thickets that try to block the passage. Eventually, there is a large opening on the walls of the [[nettle]]s, in which two [[cage]]s are found. Then he will continue [[Super helicopter|flying]] down the corridor, [[Magic fist|shooting]] away some [[nettle]]s until he reaches a breakable stone door, which somehow opens up for him, but then shuts. Looking around for what to do next in this new room, [[Foutch]], the Guardian of the Sanctuary of Rock and Lava, creeps up on him from behind and delivers a forceful blow that sends the limbless hero down a pit of yellow lava.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&#039;&#039;Main article: [[Foutch]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still falling to the ground, [[Rayman]] realises that the blow had been so powerful that he cannot [[Super helicopter|fly]] anymore, and the battle with [[Foutch]] begins. [[Rayman]] will have to [[Running|run]] around the room, avoiding [[Foutch]]&#039;s columns and rows of fire, while using cobwebs to bounce up and shoot a stalactite from the ceiling to inflict damage. Once [[Foutch]] is defeated, a [[Purple Lum]] will be released, and used to reach higher ground, which finally leads to the [[Four Masks of Polokus|Third Mask]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaDC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to that of the original version, except that it features [[Robo-Pirate]]s, which is the case for none of the other versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Beneath the Sanctuary of Rock and Lava.jpg|The [[Spiral Door]] in the [[Isle of Doors]] which leads beneath the Sanctuary of Rock and Lava.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 15.png|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level bears much resemblance to that of the original version but with the following differences:&lt;br /&gt;
* Under the ledge which [[Rayman]] drops on, there are [[Yellow Lum]]s, and the hidden room with the [[cage]] is now on the other side of the pit. The row of [[Red Lum]]s on the other ledge is replaced with a [[Yellow Lum]].&lt;br /&gt;
* Along the way in the thorny corridor in phase 1, there is a [[cage]] hanging on the wall.&lt;br /&gt;
* The fourth and final [[cage]] is found under a log of thorns along the lava corridor in phase 2, and the opening before [[Foutch]]&#039;s room is omitted.&lt;br /&gt;
* Before the battle with [[Foutch]] begins, the [[Foutch|Guardian]] accuses [[Rayman]] of being the [[Four Masks of Polokus|mask]] thief, as well as being a liar when the limbless hero explains that he needs the [[Four Masks of Polokus|masks]] to rid the world of the [[Robo-Pirate]]s.&lt;br /&gt;
* The [[Four Masks of Polokus|third mask]] has been moved on top of the high ground which can be reached with the [[Purple Lum]].&lt;br /&gt;
* As noted above, [[Foutch]] must be battled again when [[Rayman]] revisits the level, so phase 3 does not become inaccessible after obtaining the [[Four Masks of Polokus|mask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 15 Beneath the Sanctuary of Rock and Lava.jpg|[[Nettle]]s symbolise the level in the [[Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Lava Sanctuary&lt;br /&gt;
| image = [[File:RR-PS2-TheLavaSanctuary.jpg|320px|The Lava Sanctuary]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients#PlayStation 2 version|Tomb of the Ancients]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While much of this level remains the same as that of the original; one difference is that rather than losing the [[super helicopter]] power completely, [[Rayman]] partially recovers it after the battle with [[Foutch]] so that he can still fly in the rising hot air emanating from bodies of lava.&lt;br /&gt;
&lt;br /&gt;
The cutscene introducing [[Foutch]] appears to have not been updated from the original versions of &#039;&#039;[[Rayman 2]]&#039;&#039;: it still labels [[Foutch]] as &amp;quot;Guardian of the &#039;&#039;&#039;Sanctuary of Rock and Lava&#039;&#039;&#039;&amp;quot;, even though the level itself is referred to in the game as &amp;quot;The &#039;&#039;&#039;Lava Sanctuary&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the [[Rainbow Creek]], the names of the Lava Sanctuary and [[beneath the Lava Sanctuary]] have been inverted on the [[Spiral Door]]s of the [[Teensie Circle]] and on the road signs, for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The presence of the [[Super Helicopter]] power in &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; creates a number of strange inconsistencies surrounding it. Whilst understandable from a gameplay perspective (the designers did not want [[Rayman]] to be able to use his [[Super Helicopter]] in levels other than this one to avoid him going outside the map or reaching areas he was never meant to see, and &#039;&#039;&#039;Beneath the Sanctuary of Rock of Lava&#039;&#039;&#039; had to be replayable) they are harder to explain in-universe:&lt;br /&gt;
* If [[Rayman]] leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; through the [[Spiral Door]] at the start of the level, he will not have his [[Super Helicopter]] power in any other level he visits, despite not having lost it yet since he has not faced [[Foutch]].&lt;br /&gt;
* On replays of &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, the cutscene of [[Ly]] giving [[Rayman]] his new power will play again, explaining how he got it back. However, as [[Foutch]] (and, more crucially, the cutscene featuring him) does not appear on subsequent playthroughs, it is never explained how [[Rayman]] lost the power again.&lt;br /&gt;
* Hilariously, this problem is reversed in [[Rayman 2 (PlayStation)|the PlayStation version]], as the cutscene with [[Ly]] does not play upon returning to the level, but the one with [[Foutch]] does, meaning that it is explained how [[Rayman]] lost his [[Super Helicopter]] power again, but not how he got it back in the first place!&lt;br /&gt;
* [[Rayman Revolution]] attempts to remedy these issues somewhat, by showing [[Rayman]] partially regain his [[Super Helicopter]] power after retrieving [[the Third Mask]], in that he can now use it only when hovering over lava. This allows him to use the power in any level that features lava from there on in. However, this does not explain why [[Rayman]] initially looses the power if he leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before fighting [[Foutch]], nor how he gets it back if he revisits &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before going to [[the Skull&#039;s Cave]], where he receives the power back, according to the story. Also, when replaying &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, [[Rayman]] is able to use his [[Super Helicopter]] above ground, despite the fact that this should not be possible at this point in the story.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1MWzxDEq1uc Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=YgYFjEKTAME Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bQVTl44G_zE Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mooIkfr142U Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ibv6dwZvFmI Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=P-EgcP5IgQU The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=uAFJ5g9I3II The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sous le Sanctuaire de Terre et de Lave]]&lt;br /&gt;
[[de:Unter der Zuflucht von Fels und Lava]]&lt;br /&gt;
[[pl:Pod świątynią skał i lawy]]&lt;br /&gt;
[[ru:Под Святыней Скал и Лавы]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96788</id>
		<title>Beneath the Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=96788"/>
		<updated>2024-05-16T21:58:13Z</updated>

		<summary type="html">&lt;p&gt;DrRayman: /* PlayStation 2 version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!|sign=Foutch|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2]]&#039;&#039;. It is a continuation of the previous level, the [[Sanctuary of Rock and Lava]] as it is set inside the same temple, and it is where the third of [[Polokus]]&#039; [[Four Masks of Polokus|masks]] is hidden. It is also the only levels in the game in which [[Rayman]] can use his [[helicopter]] to fly, except for in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it is known as &#039;&#039;&#039;Beneath the Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;Beneath the Sanctuary of Lava&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After defeating [[Foutch]] and taking the [[Four Masks of Polokus|Third Mask]], phase 3 is no longer accessible. The [[Spiral Door]] that serves as the exit of the level will be placed on to the door that would previously lead to phase 3. The only exception is the PlayStation version, where it is possible to fight [[Foutch]] again.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaPC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] falls out of a [[Teensie]] portal from the ceiling into a room beneath the Sanctuary of Rock and Lava. He looks around the room, only to find that before him is a pit of lava, while above, there is a tunnel of [[nettle]]s - either way, he is trapped. [[Rayman]] remains stumped, until [[Ly]] the Fairy appears to deliver good news and bad news. The good news is that she has gathered enough energy to create a [[Silver Lum]], which gives him the [[Super helicopter|power to fly with his helicopter]]. The bad news is that his mission will be much harder. Finally, [[Ly]] whisks herself away, leaving [[Rayman]] to try out [[Super helicopter|his new power]].&lt;br /&gt;
&lt;br /&gt;
Underneath the spot [[Rayman]] is standing on, is a corridor with a [[cage]] at the end. Then [[Rayman]] will [[Super helicopter|fly]] through the tunnel of thorns, shooting any [[nettle]]s and [[baby caterpillar]]s that come in his way. Eventually, he will reach a safe spot to stand on, and to his left there is a giant fan. If he jumps and activates the [[super helicopter]], he will be blown away through more thorny tunnels, as well as having to dodge stone flame throwers. These thorny corridors and pits of lava will carry on, until he enters a room with falls of yellow lava, which is even more deadlier to come to contact with. He will eventually arrive on safe ground again, and come across a stone coming from the ceiling with a slanted side. The trick is to [[Magic fist|shoot]] this side to rebound [[Magic fist|shots]] that will break the stone that is blocking the hole on the ground, which he will finally descend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-BeneathTheSanctuaryOfRockAndLava-HallOfDoors.jpg|The entrance to beneath the Sanctuary of Rock and Lava in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] comes across another fan which will blow him down a corridor with a river of lava, dodging yellow lava falls and then thorny thickets that try to block the passage. Eventually, there is a large opening on the walls of the [[nettle]]s, in which two [[cage]]s are found. Then he will continue [[Super helicopter|flying]] down the corridor, [[Magic fist|shooting]] away some [[nettle]]s until he reaches a breakable stone door, which somehow opens up for him, but then shuts. Looking around for what to do next in this new room, [[Foutch]], the Guardian of the Sanctuary of Rock and Lava, creeps up on him from behind and delivers a forceful blow that sends the limbless hero down a pit of yellow lava.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&#039;&#039;Main article: [[Foutch]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still falling to the ground, [[Rayman]] realises that the blow had been so powerful that he cannot [[Super helicopter|fly]] anymore, and the battle with [[Foutch]] begins. [[Rayman]] will have to [[Running|run]] around the room, avoiding [[Foutch]]&#039;s columns and rows of fire, while using cobwebs to bounce up and shoot a stalactite from the ceiling to inflict damage. Once [[Foutch]] is defeated, a [[Purple Lum]] will be released, and used to reach higher ground, which finally leads to the [[Four Masks of Polokus|Third Mask]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:BeneaththeSanctuaryoRockLavaDC.jpg|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to that of the original version, except that it features [[Robo-Pirate]]s, which is the case for none of the other versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Beneath the Sanctuary of Rock and Lava.jpg|The [[Spiral Door]] in the [[Isle of Doors]] which leads beneath the Sanctuary of Rock and Lava.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 15.png|320px|Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level bears much resemblance to that of the original version but with the following differences:&lt;br /&gt;
* Under the ledge which [[Rayman]] drops on, there are [[Yellow Lum]]s, and the hidden room with the [[cage]] is now on the other side of the pit. The row of [[Red Lum]]s on the other ledge is replaced with a [[Yellow Lum]].&lt;br /&gt;
* Along the way in the thorny corridor in phase 1, there is a [[cage]] hanging on the wall.&lt;br /&gt;
* The fourth and final [[cage]] is found under a log of thorns along the lava corridor in phase 2, and the opening before [[Foutch]]&#039;s room is omitted.&lt;br /&gt;
* Before the battle with [[Foutch]] begins, the [[Foutch|Guardian]] accuses [[Rayman]] of being the [[Four Masks of Polokus|mask]] thief, as well as being a liar when the limbless hero explains that he needs the [[Four Masks of Polokus|masks]] to rid the world of the [[Robo-Pirate]]s.&lt;br /&gt;
* The [[Four Masks of Polokus|third mask]] has been moved on top of the high ground which can be reached with the [[Purple Lum]].&lt;br /&gt;
* As noted above, [[Foutch]] must be battled again when [[Rayman]] revisits the level, so phase 3 does not become inaccessible after obtaining the [[Four Masks of Polokus|mask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 15 Beneath the Sanctuary of Rock and Lava.jpg|[[Nettle]]s symbolise the level in the [[Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Lava Sanctuary&lt;br /&gt;
| image = [[File:RR-PS2-TheLavaSanctuary.jpg|320px|The Lava Sanctuary]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava#PlayStation 2 version|Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients#PlayStation 2 version|Tomb of the Ancients]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While much of this level remains the same as that of the original; one difference is that rather than losing the [[super helicopter]] power completely, [[Rayman]] partially recovers it after the battle with [[Foutch]] so that he can still fly in the rising hot air emanating from bodies of lava.&lt;br /&gt;
&lt;br /&gt;
The cutscene introducing [[Foutch]] appears to have not been updated from the original versions of &#039;&#039;[[Rayman 2]]&#039;&#039;: it still labels [[Foutch]] as &amp;quot;Guardian of the &#039;&#039;&#039;Sanctuary of Rock and Lava&#039;&#039;&#039;&amp;quot;, even though the level itself is referred to in the game as &amp;quot;The &#039;&#039;&#039;Lava Sanctuary&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the [[Rainbow Creek]], the names of the Lava Sanctuary and [[beneath the Lava Sanctuary]] have been inverted on the [[Spiral Door]]s of the [[Teensie Circle]] and on the road signs, for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The presence of the [[Super Helicopter]] power in &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; creates a number of strange inconsistencies surrounding it. Whilst understandable from a gameplay perspective (the designers did not want [[Rayman]] to be able to use his [[Super Helicopter]] in levels other than this one to avoid him going outside the map or reaching areas he was never meant to see, and &#039;&#039;&#039;Beneath the Sanctuary of Rock of Lava&#039;&#039;&#039; had to be replayable) they are harder to explain in-universe:&lt;br /&gt;
* If [[Rayman]] leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; through the [[Spiral Door]] at the start of the level, he will not have his [[Super Helicopter]] power in any other level he visits, despite not having lost it yet since he has not faced [[Foutch]].&lt;br /&gt;
* On replays of &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, the cutscene of [[Ly]] giving [[Rayman]] his new power will play again, explaining how he got it back. However, as [[Foutch]] (and, more crucially, the cutscene featuring him) does not appear on subsequent playthroughs, it is never explained how [[Rayman]] lost the power again.&lt;br /&gt;
* Hilariously, this problem is reversed in [[Rayman 2 The Great Escape|the Playstation One version]], as the cutscene with [[Ly]] does not play upon returning to the level, but the one with [[Foutch]] does, meaning that it is explained how [[Rayman]] lost his [[Super Helicopter]] power again, but not how he got it back in the first place!&lt;br /&gt;
* [[Rayman Revolution]] attempts to remedy these issues somewhat, by showing [[Rayman]] partially regain his [[Super Helicopter]] power after retrieving [[the Third Mask]], in that he can now use it only when hovering over lava. This allows him to use the power in any level that features lava from there on in. However, this does not explain why [[Rayman]] initially looses the power if he leaves &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before fighting [[Foutch]], nor how he gets it back if he revisits &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; before going to [[the Skull&#039;s Cave]], where he receives the power back, according to the story. Also, when replaying &#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039;, [[Rayman]] is able to use his [[Super Helicopter]] above ground, despite the fact that this should not be possible at this point in the story.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1MWzxDEq1uc Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=YgYFjEKTAME Beneath the Sanctuary of Rock and Lava playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bQVTl44G_zE Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mooIkfr142U Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ibv6dwZvFmI Beneath the Sanctuary of Rock and Lava playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=P-EgcP5IgQU The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=uAFJ5g9I3II The Lava Sanctuary playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sous le Sanctuaire de Terre et de Lave]]&lt;br /&gt;
[[de:Unter der Zuflucht von Fels und Lava]]&lt;br /&gt;
[[pl:Pod świątynią skał i lawy]]&lt;br /&gt;
[[ru:Под Святыней Скал и Лавы]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>DrRayman</name></author>
	</entry>
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