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	<updated>2026-06-25T15:57:18Z</updated>
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		<id>https://raymanpc.com/wiki/script-en/index.php?title=LyN&amp;diff=113696</id>
		<title>LyN</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=LyN&amp;diff=113696"/>
		<updated>2026-06-22T21:38:06Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LyN.png|thumb|150px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;LyN&#039;&#039;&#039; engine is a game engine used by [[Ubisoft]] and was originally created during the development of an early version of &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;, before being cancelled and having its development restarted from scratch several years later. The &#039;&#039;&#039;LyN&#039;&#039;&#039; engine was then re-purposed for &#039;&#039;TMNT: Turtles in Time Re-Shelled&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;. The engine is heavily based on the [[Jade (engine)|Jade engine]].&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
The following games use the LyN engine:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled&#039;&#039;&lt;br /&gt;
|Ubisoft Singapore&lt;br /&gt;
|August 5, 2009&lt;br /&gt;
|Xbox 360, PlayStation 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rabbids Go Home]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|November 3, 2009&lt;br /&gt;
|Wii, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rabbids Lab]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|November 27, 2009&lt;br /&gt;
|Wii (WiiWare)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|November 21, 2010&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Adventures of Tintin: The Secret of the Unicorn&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|October 21, 2011&lt;br /&gt;
|PlayStation 3, Wii, Windows, Xbox 360, Nintendo 3DS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Raving Rabbids: Alive and Kicking]]&#039;&#039;&lt;br /&gt;
|Ubisoft Paris, Ubisoft Milan&lt;br /&gt;
|November 3, 2011&lt;br /&gt;
|Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rabbids Land]]&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|Wii U&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;ZombiU&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
| November 18, 2012&lt;br /&gt;
|Wii U, PlayStation 4, Windows, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;ABBA: You Can Dance&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Black Eyed Peas Experience&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;From Dust&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Windows, Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 3&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 4&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Wii, Wii U, Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance: Greatest Hits&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance: Summer Party&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Michael Jackson: The Experience&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;MotionSports&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Red Steel 2&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:LyN engine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends_Retold&amp;diff=113669</id>
		<title>Rayman Legends Retold</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends_Retold&amp;diff=113669"/>
		<updated>2026-06-21T01:14:28Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rewrite-expand}}&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman Legends Retold&lt;br /&gt;
| image = [[File:Rayman Legends Retold Cover Art.jpeg|250px|center|Rayman Legends Retold]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]], [[Ubisoft|Ubisoft Milan]], [[Pastagames]]&lt;br /&gt;
| release date = October 1, 2026&lt;br /&gt;
| genre = Action platformer&lt;br /&gt;
| gameplay mode = Single-player, multiplayer&lt;br /&gt;
| platforms = PlayStation 5&amp;lt;br&amp;gt;Nintendo Switch 2&amp;lt;br&amp;gt;Xbox Series X/S&amp;lt;br&amp;gt;PC&lt;br /&gt;
| game engine = [[Snowdrop]] and [[UbiArt Framework|UbiArt]]&amp;lt;ref name=&amp;quot;ubiart&amp;quot;&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman Legends Retold&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1555965#p1555965&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends Retold&#039;&#039;&#039;&#039;&#039; is an upcoming 2.5D/3D action-platformer co-developed by [[Ubisoft|Ubisoft Montpellier and Ubisoft Milan]] and published by [[Ubisoft]]. Officially revealed during a Sony State of Play presentation, the game is scheduled for release on the PlayStation 5, Nintendo Switch 2, Xbox Series X/S, and PC on October 1, 2026.&amp;lt;ref name=&amp;quot;official_page&amp;quot;&amp;gt;PlayStation.Blog, &#039;&#039;Rayman Legends Retold out October 1 on PS5&#039;&#039;, https://blog.playstation.com/2026/06/02/rayman-legends-retold-out-october-1-on-ps5/&amp;lt;/ref&amp;gt; The game will have a retail price of $39.99.&lt;br /&gt;
&lt;br /&gt;
Developed using both the [[Snowdrop]] and [[UbiArt Framework|UbiArt]] engines&amp;lt;ref name=&amp;quot;ubiart&amp;quot; /&amp;gt;, the game serves as a bold 3D reimagining of the original &#039;&#039;[[Rayman Legends]]&#039;&#039;. Brand Art Director Guillaume Arvieu described the game&#039;s style as &amp;quot;a bridge between the visual richness and dramatization of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3|3]]&#039;&#039;, and the efficiency and clarity of the side-scrolling gameplay of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&amp;quot;&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt; According to Brand Director Guillaume Cerda, the development team utilized Snowdrop to deliver a more expressive Rayman experience that fully takes advantage of the PS5&#039;s capabilities, while Brand Producer Loïc Gounon stated the game preserves what fans love while expanding [[Rayman]]&#039;s lore and world logic.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The game features a revamped narrative focusing on a shadowy new villain - a small, hooded character capable of wielding dark magic - who spreads corruption through the [[Glade of Dreams]].&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot;&amp;gt;YouTube, &#039;&#039;Everything I Learned About Rayman Legends Retold at Ubisoft Montpellier&#039;&#039;, https://www.youtube.com/watch?v=3EQxfwQPtK0&amp;lt;/ref&amp;gt; The main cast - [[Rayman]], [[Globox]], [[Barbara]], the [[Grand Minimus]], and [[Murfy]] - must work together to rescue the [[Teensie]]s and save their world.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the first time since &#039;&#039;[[Rayman 3]]&#039;&#039;, the characters are fully voiced and participate in fully dynamic, voiced in-game cutscenes where they actively interact with one another.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; [[David Gasman]] returns as the voice of [[Rayman]], while [[Billy West]] reprises his role as [[Murfy]].&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Betilla]] appears in the game as a goddess-like character, boasting a highly redesigned, realistic human-like appearance rather than her cartoonish look from &#039;&#039;[[Rayman Origins]]&#039;&#039; or the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039;]].&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
While preserving the core side-scrolling platforming mechanics of the original game, &#039;&#039;Rayman Legends Retold&#039;&#039; breaks up 2D perception by tilting the camera, bending the playground, and introducing entirely new 3D gameplay sequences.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Key gameplay features and additions include:&lt;br /&gt;
* &#039;&#039;&#039;[[Forest dragon|Dragon]] flights:&#039;&#039;&#039; Brand-new 3D rail-riding sequences that connect different regions of the worlds. These serve as a modern evolution of the [[giant mosquito]] rides in &#039;&#039;[[Rayman Origins]]&#039;&#039;, which featured similar gameplay - albeit in 2D - and served the same purpose of connecting worlds together. The flights also serve as callbacks to creature rides in older games, like the [[Bzzit]] flight in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and the [[shell]] rides in &#039;&#039;[[Rayman 2]]&#039;&#039;.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Reworked hub world:&#039;&#039;&#039; The original tent hub has been completely replaced. Each world now features its own unique, explorable 3D area containing custom visuals, hidden secrets, and small details to discover before entering levels.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] expansion:&#039;&#039;&#039; An extended version of this realm acts as a new world, containing five brand-new stages designed around a &amp;quot;[[Power of Light]]&amp;quot; mechanic.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Cave of Trials]]:&#039;&#039;&#039; A new mode offering ongoing free gameplay challenges to test players&#039; skills.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Four new musical stages:&#039;&#039;&#039; Along with returning music levels like [[Castle Rock]] and [[Gloo Gloo]], four completely original rhythm-based levels have been added where player actions, such as jumping and punching, must sync to the beat of the soundtrack.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Updated [[Kung Foot]]:&#039;&#039;&#039; The minigame returns with a larger arena, improved controls, customizable rules, and new power-ups, such as the ability to hold onto the ball and pass it to teammates.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cooperative multiplayer:&#039;&#039;&#039; Like in the original game, up to four players can participate in couch co-op, allowing players to rescue [[Teensie]]s together, race for [[Lum (UbiArt games)|Lums]], or knock each other off-path to claim rewards.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Visuals ==&lt;br /&gt;
The game&#039;s 3D engine allows for detailed background storytelling. For example, some levels showcase historical depictions of the [[Armored Toad|old Toad King]] as a slimmer, respected ruler prior to his fall from grace in &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Level atmospheres have been heavily enhanced; the [[Castle in the Clouds]] level features strong Studio Ghibli vibes, while the [[Enchanted Forest]] features a dark, mysterious nighttime aesthetic reminiscent of [[the Fairy Council]] from &#039;&#039;[[Rayman 3]]&#039;&#039;.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Character redesigns ===&lt;br /&gt;
Several characters have received detailed redesigns to complement the 3D shift:&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rayman]]: Redesigned with two separate eyes, tied-together hoodie drawstrings, and detailed shoes.&lt;br /&gt;
* [[Globox]]: Features highly detailed, textured skin and visible teeth.&lt;br /&gt;
* [[Teensie]]s: Updated with visible teeth and larger eyes.&lt;br /&gt;
* [[Barbara]]: Transitioned into a fully modeled 3D character, representing her biggest visual &amp;quot;glow-up.&amp;quot;&lt;br /&gt;
* [[Polokus|Bubble Dreamer]]: Wears glasses and has an eccentric, hipster-like appearance. He is also accompanied by a bird companion with a similar color scheme to [[Betilla]]; it is possible that this is [[Betilla]], having taken a new form, but this is unconfirmed.&lt;br /&gt;
* [[Betilla]]: Given a realistic, human-like redesign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Bubble Dreamer.jpg|The [[Bubble Dreamer]] with a different look.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
The five main worlds from the original game return with their original level layouts intact, updated with 3D visuals and dynamic camera angles. The locations all have new names: gameplay footage shows that [[Teensies In Trouble]] has become the &amp;quot;Old Teensie Kingdom&amp;quot; and [[Toad Story]] is renamed &amp;quot;The Stinkbog.&amp;quot; The launch edition&#039;s map shows the names of the remaining worlds: [[Fiesta de los Muertos]] is now the &amp;quot;Mystic Mesa,&amp;quot; [[20,000 Lums Under the Sea]] has become the &amp;quot;Iron Shell,&amp;quot; and [[Olympus Maximus]] is now known as &amp;quot;Mount Elysium.&amp;quot;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Three other locations are underlined on the map: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]],&amp;quot; which seems to be the &amp;quot;mysterious sixth realm&amp;quot; mentioned in some of the promotional material, &amp;quot;Kung Foot Island,&amp;quot; the location of the [[Kung Foot]] minigame, and the [[Cave of Bad Dreams]], a location from &#039;&#039;[[Rayman 2]]&#039;&#039; which has not yet been shown in any capacity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold World Map.webp|All of the worlds on a new map.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Soundtrack ==&lt;br /&gt;
The game&#039;s soundtrack has been expanded with 55 minutes of brand-new music.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Original composer [[Christophe Héral]] returned to compose the score alongside Grant Kirkhope, famous for his musical work on the &#039;&#039;Banjo-Kazooie&#039;&#039; and &#039;&#039;Mario + Rabbids&#039;&#039; series.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game editions ==&lt;br /&gt;
&#039;&#039;Rayman Legends Retold&#039;&#039; is available for pre-order in three distinct editions:&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Standard Edition:&#039;&#039;&#039; Includes the base game and a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039; (supporting 4K resolution, 60 FPS, controller haptic feedback, and modern quality-of-life upgrades).&lt;br /&gt;
* &#039;&#039;&#039;Deluxe Edition:&#039;&#039;&#039; Includes the base game, a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039;, an in-game Art Gallery, and the Retro Pack (containing 4 costumes for [[Rayman]], [[Globox]], [[Barbara]], and [[Grand Minimus]] inspired by [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]).&lt;br /&gt;
* &#039;&#039;&#039;Launch Edition:&#039;&#039;&#039; Includes a physical copy of the base game, a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039;, a printed map of the [[Glade of Dreams]], three lithographs, and a slipcase.&lt;br /&gt;
&lt;br /&gt;
A Deluxe Upgrade Pack, containing the extra content in the Deluxe Edition, will also be made available. Pre-ordering any edition of the game awards the &#039;&#039;&#039;Hoodlum Havoc Pack&#039;&#039;&#039;, which grants the player two costumes for [[Rayman]] and [[Globox]] inspired by &#039;&#039;[[Rayman 3]]&#039;&#039;.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Retold-Preorder.png|The bonuses shown in the Hoodlum Havoc Pack and Deluxe edition.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
=== Reveal ===&lt;br /&gt;
&#039;&#039;Retold&#039;&#039; received mixed to positive reactions upon being revealed, with criticism towards the decision to remake &#039;&#039;Legends&#039;&#039; after the franchise&#039;s near decade-long hiatus rather than making a brand new game or remaking an older game like &#039;&#039;[[Rayman 2]]&#039;&#039; or &#039;&#039;[[Rayman 3]]&#039;&#039;. Some of the character redesigns were met with positivity, such as [[Barbara]]&#039;s design in her first appearance in a 3D-style &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game, while others have received criticism, most notably Rayman&#039;s separate eyes and [[Betilla]]&#039;s more realistic, human-like design.&lt;br /&gt;
&lt;br /&gt;
In contrast to the criticism, the visual quality, voice acting, cutscenes, new content and gameplay have received praise, with many expressing gratitude for [[Rayman]] still being relevant at [[Ubisoft]].&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
When asked why Ubisoft decided to remake &#039;&#039;Rayman Legends&#039;&#039;, Rayman Brand Producer Loïc Gounon responded that they hoped the remake would “be the foundation for the future” of Rayman as an ongoing series.&amp;lt;ref&amp;gt;https://www.nintendolife.com/previews/hands-on-rayman-legends-retold-somehow-legends-returned-but-why&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Quote|text=We think it might be the time to come back with more adventurous 3D Rayman games. We are starting with that project, that&#039;s what we are aiming for, in a way, and what we want for Rayman, and we think it&#039;s a good match, both for the players and the market. [...] We are setting up a new team. We&#039;re resetting the foundation for the franchise. That&#039;s why also being – even though we are a bit more than a remake – being partially a remake, there are some solid grounds where we felt it was a good way to bring back the franchise.|sign=Loïc Gounon|source=Gamesradar&amp;lt;ref&amp;gt;https://www.gamesradar.com/games/rayman/ubisoft-is-planning-a-new-more-adventurous-3d-rayman-game-but-only-if-everything-goes-well-with-its-rayman-legends-retold-remake/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TheGamer&#039;&#039;, citing a leaker who had revealed the remake before its official announcement, reported that development of &#039;&#039;Rayman 4&#039;&#039; would depend on how well &amp;lt;nowiki&amp;gt;&#039;&#039;Rayman Legends Retold&#039;&#039;&amp;lt;/nowiki&amp;gt; performs financially.&amp;lt;ref&amp;gt;https://www.thegamer.com/rayman-4-reportedly-depends-on-legends-retold-sales-success/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Logo.jpeg|The game&#039;s logo, as shown through a leaked image.&lt;br /&gt;
Rayman Legends Retold Logo Reveal Trailer.png|An alternative bigger version of the logo seen in the reveal trailer.&lt;br /&gt;
Rayman-Legends-Retold-Skin-Leak.jpg|[[Rayman]]&#039;s &amp;quot;[[Heavy Metal Fist|Metal Mania]]&amp;quot; costume, as shown through a leaked image.&lt;br /&gt;
Rayman Legends Retold announcment leak.png|Leaked message claiming that an announcement was imminent prior to the State of Play.&lt;br /&gt;
Rayman Legends Retold post leak.png|Leaked message confirming the game&#039;s title and its internal project codename, &amp;quot;Steambot&amp;quot;.&lt;br /&gt;
Rayman Legends Retold Key Art.png|The official key art for the game.&lt;br /&gt;
Rayman Legends Retold Official poster.jpeg|The key art with no characters above the logo.&lt;br /&gt;
Rayman Legends Retold Cover Art No Logo.jpeg|The key art for the game with no logo.&lt;br /&gt;
File:Rayman Legends Retold poster zh-hans.png|Chinese poster used in Ubisoft&#039;s official trailer.&lt;br /&gt;
Rayman Legends Retold Box Art.webp|The box art for the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Murfy and Heroes.png|All the heroes including [[Murfy|Murphy]].&lt;br /&gt;
Rayman Legends Retold Heroes.jpg|[[Rayman]], [[Barbara]], and [[Grand Minimus]] looking confused in a cutscene.&lt;br /&gt;
Rayman Legends Retold Dragons.jpg|[[Forest dragon]]s carrying captive [[Teensie]]s.&lt;br /&gt;
Rayman Legends Retold Once apon a time.jpg|The heroes in [[Once upon a Time]].&lt;br /&gt;
Rayman Legends Retold Breathing Fire!.jpg|The heroes fighting a dark, possessed version of [[Grunderbite]].&lt;br /&gt;
Rayman Legends Retold Castle Rock.jpg|[[Rayman]] and [[Globox]] in the level [[Castle Rock]].&lt;br /&gt;
Rayman Legends Retold Toads.jpg|A [[Forest dragon]] transporting [[Teensie|Teensy]] prisoners.&lt;br /&gt;
Rayman Legends Boss Toad.png|The [[Armored Toad]] rendered in 3D.&lt;br /&gt;
Rayman Legends Retold Lucha Libre Get Away.jpg|The heroes running from a [[Luchador]].&lt;br /&gt;
Rayman Legends Retold Sea of Serendipity.jpg|[[Globox]], [[Barbara]], and [[Rayman]] preparing to go underwater.&lt;br /&gt;
Rayman Legends Retold Olympus Maximus.jpg|The [[Grand Minimus]] attacking a [[Minotaur]].&lt;br /&gt;
Rayman Legends Retold Haunted Castle.png|[[Rayman]] and [[Barbara]] in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Retold Trailer Barbara.png|[[Barbara]] making a face in a cutscene.&lt;br /&gt;
Legends Retold Vilain.png|An unidentified new villain.&lt;br /&gt;
Retold Trailer Dark Teensy.png|A [[Dark Teensy]] and the [[Mechanical Dragon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.g2a.com/news/gaming-leaks-and-rumors/rayman-legends-retold-leaks-online-release-date-remake-rumors-and-what-we-know/ Overview of leaks on G2A]&lt;br /&gt;
* [https://n1up.nl/news/rayman-remake-gaat-rayman-legends-retold-heten/ Overview of leaks on N1UP]&lt;br /&gt;
* [https://x.com/noarmsandnolegs/status/2060349783735157175/ Post on X discussing the banner]&lt;br /&gt;
* [https://www.youtube.com/watch?v=2_7BQ9hLGkk/ Official trailer]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends Retold]]&lt;br /&gt;
[[it:Rayman Legends Retold]]&lt;br /&gt;
[[es:Rayman Legends Retold]]&lt;br /&gt;
[[ru:Rayman Legends Retold]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=UbiArt_Framework&amp;diff=113667</id>
		<title>UbiArt Framework</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=UbiArt_Framework&amp;diff=113667"/>
		<updated>2026-06-21T01:01:40Z</updated>

		<summary type="html">&lt;p&gt;Droolie: Rayman Legends Retold uses both Snowdrop and UbiArt.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ubiart Logo.png|thumb|150px|The logo for the UbiArt engine]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&#039;&#039; is a 2D game engine used by [[Ubisoft]] and created to make it easier for artists to implement their graphics and animations into a game.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The engine was originally developed for &#039;&#039;[[Rayman Origins]]&#039;&#039; and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source.&lt;br /&gt;
&lt;br /&gt;
In an interview with IGN in April 2019&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=a9ewXj4RO5A&amp;amp;feature=youtu.be&amp;amp;t=2650&amp;lt;/ref&amp;gt; Ubisoft CEO Yves Guillemot explains why the framework isn&#039;t being used as much anymore, stating the &amp;quot;tools were difficult to use&amp;quot;. He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. Since 2022, the engine was fully abandoned and used only for ports.&lt;br /&gt;
&lt;br /&gt;
The UbiArt framework resurfaced in 2026 when it was used for &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;. Although the game uses Snowdrop for its 3D graphics, this is only an enhancement layer – underneath, the game still runs on UbiArt. Even new levels were built with the original UbiArt framework first and then enhanced using Snowdrop.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman Legends Retold&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1555965#p1555965&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Common formats ==&lt;br /&gt;
=== Archives (.ipk) ===&lt;br /&gt;
The majority of the UbiArt games use IPK files to store all related game files. This format is a custom archive file where multiple files can be packed, maintaining their original directory structure. Files can be compressed, which is usually only the case for larger textures. The majority of the games use zlib compression while later games use LZMA.&lt;br /&gt;
&lt;br /&gt;
=== Actors (.act) ===&lt;br /&gt;
Actors are objects that behaves in a certain way. They can behave on their own or react to events. Common actors are playable characters and enemies.&lt;br /&gt;
&lt;br /&gt;
=== Friezes ===&lt;br /&gt;
Friezes are static scenery objects, such as level environments.&lt;br /&gt;
&lt;br /&gt;
=== Scenes (.isc) ===&lt;br /&gt;
Scenes are a collection of actors and friezes, usually some sort of game map. These can be game levels, menus etc.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
| November 15, 2011&lt;br /&gt;
|PlayStation 3, Wii, Xbox 360, PlayStation Vita, Windows, Nintendo 3DS, OS X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca, Pastagames&lt;br /&gt;
|September 20, 2012&lt;br /&gt;
|iOS, Android, Windows, Windows Phone&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|August 29, 2013&lt;br /&gt;
|PlayStation 3, Wii U, Windows, Xbox 360, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca&lt;br /&gt;
|November 7, 2013&lt;br /&gt;
|Android, iOS, Windows, Windows Phone&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca&lt;br /&gt;
|2015&lt;br /&gt;
|Android, iOS, tvOS (Apple TV)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier, Pastagames&lt;br /&gt;
|September 19, 2019&lt;br /&gt;
|iOS, macOS (Mac OS X), tvOS (Apple TV)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Rayman Origins: Enhanced Edition&#039;&#039;&lt;br /&gt;
|Ubisoft Da Nang&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier Ubisoft Milan, Pastagames&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Child of Light&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Gravity Falls: Legend of the Gnome Gemulets&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nintendo 3DS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2014&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2015&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2016&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2017&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2018&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2019&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2020&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Wii, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2021&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2022&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance Wii U&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Legends Challenges App]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Valiant Hearts: The Great War&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|&lt;br /&gt;
|Android, iOS, Nintendo Switch, PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Yo-Kai Watch Dance: Just Dance Special Version&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://web.archive.org/web/20130819120817/http://ubi-art.uk.ubi.com/ Official website (archived)]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:UbiArt Framework]]&lt;br /&gt;
[[hu:UbiArt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends_Retold&amp;diff=113630</id>
		<title>Rayman Legends Retold</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends_Retold&amp;diff=113630"/>
		<updated>2026-06-15T18:39:54Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rewrite-expand}}&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman Legends Retold&lt;br /&gt;
| image = [[File:Rayman Legends Retold Cover Art.jpeg|250px|center|Rayman Legends Retold]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| release date = October 1, 2026&lt;br /&gt;
| genre = Action platformer&lt;br /&gt;
| gameplay mode = Single-player, multiplayer&lt;br /&gt;
| platforms = PlayStation 5&amp;lt;br&amp;gt;Nintendo Switch 2&amp;lt;br&amp;gt;Xbox Series X/S&amp;lt;br&amp;gt;PC&lt;br /&gt;
| game engine = [[UbiArt Framework|UbiArt]] and [[Snowdrop]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends Retold&#039;&#039;&#039;&#039;&#039; is an upcoming 2.5D/3D action-platformer co-developed by [[Ubisoft|Ubisoft Montpellier and Ubisoft Milan]] and published by [[Ubisoft]]. Officially revealed during a Sony State of Play presentation, the game is scheduled for release on the PlayStation 5, Nintendo Switch 2, Xbox Series X/S, and PC on October 1, 2026.&amp;lt;ref name=&amp;quot;official_page&amp;quot;&amp;gt;PlayStation.Blog, &#039;&#039;Rayman Legends Retold out October 1 on PS5&#039;&#039;, https://blog.playstation.com/2026/06/02/rayman-legends-retold-out-october-1-on-ps5/&amp;lt;/ref&amp;gt; The game will have a retail price of $39.99.&lt;br /&gt;
&lt;br /&gt;
Developed using the [[Snowdrop]] engine, the game serves as a bold 3D reimagining of the original &#039;&#039;[[Rayman Legends]]&#039;&#039;. Brand Art Director Guillaume Arvieu described the game&#039;s style as &amp;quot;a bridge between the visual richness and dramatization of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3|3]]&#039;&#039;, and the efficiency and clarity of the side-scrolling gameplay of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&amp;quot;&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt; According to Brand Director Guillaume Cerda, the development team utilized Snowdrop to deliver a more expressive Rayman experience that fully takes advantage of the PS5&#039;s capabilities, while Brand Producer Loïc Gounon stated the game preserves what fans love while expanding [[Rayman]]&#039;s lore and world logic.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, the development of the sequel to &#039;&#039;[[Rayman 3]]&#039;&#039; will depend on the sales of this remake.&amp;lt;ref&amp;gt;https://www.thegamer.com/rayman-4-reportedly-depends-on-legends-retold-sales-success/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The game features a revamped narrative focusing on a shadowy new villain - a small, hooded character capable of wielding dark magic - who spreads corruption through the [[Glade of Dreams]].&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot;&amp;gt;YouTube, &#039;&#039;Everything I Learned About Rayman Legends Retold at Ubisoft Montpellier&#039;&#039;, https://www.youtube.com/watch?v=3EQxfwQPtK0&amp;lt;/ref&amp;gt; The main cast - [[Rayman]], [[Globox]], [[Barbara]], the [[Grand Minimus]], and [[Murfy]] - must work together to rescue the [[Teensie]]s and save their world.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the first time since &#039;&#039;[[Rayman 3]]&#039;&#039;, the characters are fully voiced and participate in fully dynamic, voiced in-game cutscenes where they actively interact with one another.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; [[David Gasman]] returns as the voice of [[Rayman]], while [[Billy West]] reprises his role as [[Murfy]].&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Betilla]] appears in the game as a goddess-like character, boasting a highly redesigned, realistic human-like appearance rather than her cartoonish look from &#039;&#039;[[Rayman Origins]]&#039;&#039; or the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039;]].&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
While preserving the core side-scrolling platforming mechanics of the original game, &#039;&#039;Rayman Legends Retold&#039;&#039; breaks up 2D perception by tilting the camera, bending the playground, and introducing entirely new 3D gameplay sequences.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Key gameplay features and additions include:&lt;br /&gt;
* &#039;&#039;&#039;[[Forest dragon|Dragon]] flights:&#039;&#039;&#039; Brand-new 3D rail-riding sequences that connect different regions of the worlds. These serve as a modern evolution of the [[giant mosquito]] rides in &#039;&#039;[[Rayman Origins]]&#039;&#039;, which featured similar gameplay - albeit in 2D - and served the same purpose of connecting worlds together. The flights also serve as callbacks to creature rides in older games, like the [[Bzzit]] flight in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and the [[shell]] rides in &#039;&#039;[[Rayman 2]]&#039;&#039;.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Reworked hub world:&#039;&#039;&#039; The original tent hub has been completely replaced. Each world now features its own unique, explorable 3D area containing custom visuals, hidden secrets, and small details to discover before entering levels.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] expansion:&#039;&#039;&#039; An extended version of this realm acts as a new world, containing five brand-new stages designed around a &amp;quot;[[Power of Light]]&amp;quot; mechanic.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Cave of Trials]]:&#039;&#039;&#039; A new mode offering ongoing free gameplay challenges to test players&#039; skills.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Four new musical stages:&#039;&#039;&#039; Along with returning music levels like [[Castle Rock]] and [[Gloo Gloo]], four completely original rhythm-based levels have been added where player actions, such as jumping and punching, must sync to the beat of the soundtrack.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Updated [[Kung Foot]]:&#039;&#039;&#039; The minigame returns with a larger arena, improved controls, customizable rules, and new power-ups, such as the ability to hold onto the ball and pass it to teammates.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cooperative multiplayer:&#039;&#039;&#039; Like in the original game, up to four players can participate in couch co-op, allowing players to rescue [[Teensie]]s together, race for [[Lum (UbiArt games)|Lums]], or knock each other off-path to claim rewards.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Visuals ==&lt;br /&gt;
The game&#039;s 3D engine allows for detailed background storytelling. For example, some levels showcase historical depictions of the [[Armored Toad|old Toad King]] as a slimmer, respected ruler prior to his fall from grace in &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Level atmospheres have been heavily enhanced; the [[Castle in the Clouds]] level features strong Studio Ghibli vibes, while the [[Enchanted Forest]] features a dark, mysterious nighttime aesthetic reminiscent of [[the Fairy Council]] from &#039;&#039;[[Rayman 3]]&#039;&#039;.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Character redesigns ===&lt;br /&gt;
Several characters have received detailed redesigns to complement the 3D shift:&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Rayman]]: Redesigned with two separate eyes, tied-together hoodie drawstrings, and detailed shoes.&lt;br /&gt;
* [[Globox]]: Features highly detailed, textured skin and visible teeth.&lt;br /&gt;
* [[Teensie]]s: Updated with visible teeth and larger eyes.&lt;br /&gt;
* [[Barbara]]: Transitioned into a fully modeled 3D character, representing her biggest visual &amp;quot;glow-up.&amp;quot;&lt;br /&gt;
* [[Polokus|Bubble Dreamer]]: Wears glasses and has an eccentric, hipster-like appearance. He is also accompanied by a bird companion with a similar color scheme to [[Betilla]]; it is possible that this is [[Betilla]], having taken a new form, but this is unconfirmed.&lt;br /&gt;
* [[Betilla]]: Given a realistic, human-like redesign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Bubble Dreamer.jpg|The [[Bubble Dreamer]] with a different look.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
The five main worlds from the original game return with their original level layouts intact, updated with 3D visuals and dynamic camera angles. The locations all have new names: gameplay footage shows that [[Teensies In Trouble]] has become the &amp;quot;Old Teensie Kingdom&amp;quot; and [[Toad Story]] is renamed &amp;quot;The Stinkbog.&amp;quot; The launch edition&#039;s map shows the names of the remaining worlds: [[Fiesta de los Muertos]] is now the &amp;quot;Mystic Mesa,&amp;quot; [[20,000 Lums Under the Sea]] has become the &amp;quot;Iron Shell,&amp;quot; and [[Olympus Maximus]] is now known as &amp;quot;Mount Elysium.&amp;quot;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Three other locations are underlined on the map: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]],&amp;quot; which seems to be the &amp;quot;mysterious sixth realm&amp;quot; mentioned in some of the promotional material, &amp;quot;Kung Foot Island,&amp;quot; the location of the [[Kung Foot]] minigame, and the [[Cave of Bad Dreams]], a location from &#039;&#039;[[Rayman 2]]&#039;&#039; which has not yet been shown in any capacity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold World Map.webp|All of the worlds on a new map.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Soundtrack ==&lt;br /&gt;
The game&#039;s soundtrack has been expanded with 55 minutes of brand-new music.&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt; Original composer [[Christophe Héral]] returned to compose the score alongside Grant Kirkhope, famous for his musical work on the &#039;&#039;Banjo-Kazooie&#039;&#039; and &#039;&#039;Mario + Rabbids&#039;&#039; series.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;vnheard&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game editions ==&lt;br /&gt;
&#039;&#039;Rayman Legends Retold&#039;&#039; is available for pre-order in three distinct editions:&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Standard Edition:&#039;&#039;&#039; Includes the base game and a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039; (supporting 4K resolution, 60 FPS, controller haptic feedback, and modern quality-of-life upgrades).&lt;br /&gt;
* &#039;&#039;&#039;Deluxe Edition:&#039;&#039;&#039; Includes the base game, a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039;, an in-game Art Gallery, and the Retro Pack (containing 4 costumes for [[Rayman]], [[Globox]], [[Barbara]], and [[Grand Minimus]] inspired by [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]).&lt;br /&gt;
* &#039;&#039;&#039;Launch Edition:&#039;&#039;&#039; Includes a physical copy of the base game, a digital copy of &#039;&#039;[[Rayman Origins#Rayman Origins Enhanced Edition|Rayman Origins: Enhanced Edition]]&#039;&#039;, a printed map of the [[Glade of Dreams]], three lithographs, and a slipcase.&lt;br /&gt;
&lt;br /&gt;
A Deluxe Upgrade Pack, containing the extra content in the Deluxe Edition, will also be made available. Pre-ordering any edition of the game awards the &#039;&#039;&#039;Hoodlum Havoc Pack&#039;&#039;&#039;, which grants the player two costumes for [[Rayman]] and [[Globox]] inspired by &#039;&#039;[[Rayman 3]]&#039;&#039;.&amp;lt;ref name=&amp;quot;official_page&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Retold-Preorder.png|The bonuses shown in the Hoodlum Havoc Pack and Deluxe edition.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
=== Reveal ===&lt;br /&gt;
&#039;&#039;Retold&#039;&#039; received mixed to positive reactions upon being revealed, with criticism towards the decision to remake &#039;&#039;Legends&#039;&#039; after the franchise&#039;s near decade-long hiatus rather than making a brand new game or remaking an older game like &#039;&#039;[[Rayman 2]]&#039;&#039; or &#039;&#039;[[Rayman 3]]&#039;&#039;. Some of the character redesigns were met with positivity, such as [[Barbara]]&#039;s design in her first appearance in a 3D-style &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game, while others have received criticism, most notably Rayman&#039;s separate eyes and [[Betilla]]&#039;s more realistic, human-like design.&lt;br /&gt;
&lt;br /&gt;
In contrast to the criticism, the visual quality, voice acting, cutscenes, new content and gameplay have received praise, with many expressing gratitude for [[Rayman]] still being relevant at [[Ubisoft]].&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
When asked why Ubisoft decided to remake &#039;&#039;Rayman Legends&#039;&#039;, Rayman Brand Producer Loïc Gounon responded that they hoped the remake would “be the foundation for the future” of Rayman as an ongoing series.&amp;lt;ref&amp;gt;https://www.nintendolife.com/previews/hands-on-rayman-legends-retold-somehow-legends-returned-but-why&amp;lt;/ref&amp;gt; A leaker who revealed the remake before the official announcement stated that development on &amp;quot;&#039;&#039;Rayman 4&#039;&#039;&amp;quot; (which was alluded to as a joke in &#039;&#039;[[Rayman 3]]&#039;&#039;) will depend on how well &#039;&#039;Rayman Legends Retold&#039;&#039; performs financially.&amp;lt;ref&amp;gt;https://www.thegamer.com/rayman-4-reportedly-depends-on-legends-retold-sales-success/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This statement was met with criticism, with many citing it as an unfair business practice and putting the fate of the franchise solely on the fans, especially with [[Ubisoft]]&#039;s past unrealistic expectations when it comes to sales.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Logo.jpeg|The game&#039;s logo, as shown through a leaked image.&lt;br /&gt;
Rayman Legends Retold Logo Reveal Trailer.png|An alternative bigger version of the logo seen in the reveal trailer.&lt;br /&gt;
Rayman-Legends-Retold-Skin-Leak.jpg|[[Rayman]]&#039;s &amp;quot;[[Heavy Metal Fist|Metal Mania]]&amp;quot; costume, as shown through a leaked image.&lt;br /&gt;
Rayman Legends Retold announcment leak.png|Leaked message claiming that an announcement was imminent prior to the State of Play.&lt;br /&gt;
Rayman Legends Retold post leak.png|Leaked message confirming the game&#039;s title and its internal project codename, &amp;quot;Steambot&amp;quot;.&lt;br /&gt;
Rayman Legends Retold Key Art.png|The official key art for the game.&lt;br /&gt;
Rayman Legends Retold Official poster.jpeg|The key art with no characters above the logo.&lt;br /&gt;
Rayman Legends Retold Cover Art No Logo.jpeg|The key art for the game with no logo.&lt;br /&gt;
File:Rayman Legends Retold poster zh-hans.png|Chinese poster used in Ubisoft&#039;s official trailer.&lt;br /&gt;
Rayman Legends Retold Box Art.webp|The box art for the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Murfy and Heroes.png|All the heroes including [[Murfy|Murphy]].&lt;br /&gt;
Rayman Legends Retold Heroes.jpg|[[Rayman]], [[Barbara]], and [[Grand Minimus]] looking confused in a cutscene.&lt;br /&gt;
Rayman Legends Retold Dragons.jpg|[[Forest dragon]]s carrying captive [[Teensie]]s.&lt;br /&gt;
Rayman Legends Retold Once apon a time.jpg|The heroes in [[Once upon a Time]].&lt;br /&gt;
Rayman Legends Retold Breathing Fire!.jpg|The heroes fighting a dark, possessed version of [[Grunderbite]].&lt;br /&gt;
Rayman Legends Retold Castle Rock.jpg|[[Rayman]] and [[Globox]] in the level [[Castle Rock]].&lt;br /&gt;
Rayman Legends Retold Toads.jpg|A [[Forest dragon]] transporting [[Teensie|Teensy]] prisoners.&lt;br /&gt;
Rayman Legends Boss Toad.png|The [[Armored Toad]] rendered in 3D.&lt;br /&gt;
Rayman Legends Retold Lucha Libre Get Away.jpg|The heroes running from a [[Luchador]].&lt;br /&gt;
Rayman Legends Retold Sea of Serendipity.jpg|[[Globox]], [[Barbara]], and [[Rayman]] preparing to go underwater.&lt;br /&gt;
Rayman Legends Retold Olympus Maximus.jpg|The [[Grand Minimus]] attacking a [[Minotaur]].&lt;br /&gt;
Rayman Legends Retold Haunted Castle.png|[[Rayman]] and [[Barbara]] in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Retold Trailer Barbara.png|[[Barbara]] making a face in a cutscene.&lt;br /&gt;
Legends Retold Vilain.png|An unidentified new villain.&lt;br /&gt;
Retold Trailer Dark Teensy.png|A [[Dark Teensy]] and the [[Mechanical Dragon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.g2a.com/news/gaming-leaks-and-rumors/rayman-legends-retold-leaks-online-release-date-remake-rumors-and-what-we-know/ Overview of leaks on G2A]&lt;br /&gt;
* [https://n1up.nl/news/rayman-remake-gaat-rayman-legends-retold-heten/ Overview of leaks on N1UP]&lt;br /&gt;
* [https://x.com/noarmsandnolegs/status/2060349783735157175/ Post on X discussing the banner]&lt;br /&gt;
* [https://www.youtube.com/watch?v=2_7BQ9hLGkk/ Official trailer]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends Retold]]&lt;br /&gt;
[[it:Rayman Legends Retold]]&lt;br /&gt;
[[es:Rayman Legends Retold]]&lt;br /&gt;
[[ru:Rayman Legends Retold]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=UbiArt_Framework&amp;diff=113629</id>
		<title>UbiArt Framework</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=UbiArt_Framework&amp;diff=113629"/>
		<updated>2026-06-15T18:37:37Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ubiart Logo.png|thumb|150px|The logo for the UbiArt engine]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&#039;&#039; is a 2D game engine used by [[Ubisoft]] and created to make it easier for artists to implement their graphics and animations into a game.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The engine was originally developed for &#039;&#039;[[Rayman Origins]]&#039;&#039; and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source.&lt;br /&gt;
&lt;br /&gt;
In an interview with IGN in April 2019&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=a9ewXj4RO5A&amp;amp;feature=youtu.be&amp;amp;t=2650&amp;lt;/ref&amp;gt; Ubisoft CEO Yves Guillemot explains why the framework isn&#039;t being used as much anymore, stating the &amp;quot;tools were difficult to use&amp;quot;. He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. As of 2020 the engine is only being used for &#039;&#039;Just Dance&#039;&#039;, mobile games and ports.&lt;br /&gt;
&lt;br /&gt;
== Common formats ==&lt;br /&gt;
=== Archives (.ipk) ===&lt;br /&gt;
The majority of the UbiArt games use IPK files to store all related game files. This format is a custom archive file where multiple files can be packed, maintaining their original directory structure. Files can be compressed, which is usually only the case for larger textures. The majority of the games use zlib compression while later games use LZMA.&lt;br /&gt;
&lt;br /&gt;
=== Actors (.act) ===&lt;br /&gt;
Actors are objects that behaves in a certain way. They can behave on their own or react to events. Common actors are playable characters and enemies.&lt;br /&gt;
&lt;br /&gt;
=== Friezes ===&lt;br /&gt;
Friezes are static scenery objects, such as level environments.&lt;br /&gt;
&lt;br /&gt;
=== Scenes (.isc) ===&lt;br /&gt;
Scenes are a collection of actors and friezes, usually some sort of game map. These can be game levels, menus etc.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
| November 15, 2011&lt;br /&gt;
|PlayStation 3, Wii, Xbox 360, PlayStation Vita, Windows, Nintendo 3DS, OS X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca, Pastagames&lt;br /&gt;
|September 20, 2012&lt;br /&gt;
|iOS, Android, Windows, Windows Phone&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|August 29, 2013&lt;br /&gt;
|PlayStation 3, Wii U, Windows, Xbox 360, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca&lt;br /&gt;
|November 7, 2013&lt;br /&gt;
|Android, iOS, Windows, Windows Phone&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
|Ubisoft Casablanca&lt;br /&gt;
|2015&lt;br /&gt;
|Android, iOS, tvOS (Apple TV)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier, Pastagames&lt;br /&gt;
|September 19, 2019&lt;br /&gt;
|iOS, macOS (Mac OS X), tvOS (Apple TV)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Rayman Origins: Enhanced Edition&#039;&#039;&lt;br /&gt;
|Ubisoft Da Nang&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier Ubisoft Milan, Pastagames&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Child of Light&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Gravity Falls: Legend of the Gnome Gemulets&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nintendo 3DS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2014&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2015&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2016&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2017&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2018&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2019&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2020&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Wii, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2021&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance 2022&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance Wii U&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Legends Challenges App]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Valiant Hearts: The Great War&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
|&lt;br /&gt;
|Android, iOS, Nintendo Switch, PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Yo-Kai Watch Dance: Just Dance Special Version&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://web.archive.org/web/20130819120817/http://ubi-art.uk.ubi.com/ Official website (archived)]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:UbiArt Framework]]&lt;br /&gt;
[[hu:UbiArt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snowdrop&amp;diff=113628</id>
		<title>Snowdrop</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snowdrop&amp;diff=113628"/>
		<updated>2026-06-15T18:30:42Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&#039;&#039; is a 3D game engine created by Massive Entertainment, a [[Ubisoft]] studio.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|March 8, 2016&lt;br /&gt;
|PlayStation 4, Windows, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Milan]]&lt;br /&gt;
|August 29, 2017&lt;br /&gt;
|Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;South Park: The Fractured but Whole&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Fransisco]]&lt;br /&gt;
|October 17, 2017&lt;br /&gt;
|PlayStation 4, Windows, Xbox One, Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Starlink: Battle for Atlas&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Toronto]]&lt;br /&gt;
|October 16, 2018&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One, Windows&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division 2&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|March 15, 2019&lt;br /&gt;
|PlayStation 4, Windows, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rabbids: Party of Legends]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Chengdu]]&lt;br /&gt;
|June 30, 2022&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Rocksmith+&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Fransisco]]&lt;br /&gt;
|September 6, 2022&lt;br /&gt;
|Windows, Android, iOS, PlayStation 4, PlayStation 5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Milan]]&lt;br /&gt;
|October 20, 2022&lt;br /&gt;
|Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;The Settlers: New Allies&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Düsseldorf]]&lt;br /&gt;
|February 17, 2023&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Avatar: Frontiers of Pandora&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|December 7, 2023&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;XDefiant&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Francisco]]&lt;br /&gt;
|May 21, 2024&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Star Wars Outlaws&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|August 30, 2024&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division Heartland&#039;&#039;&lt;br /&gt;
|Red Storm Entertainment&lt;br /&gt;
|Cancelled&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Montpellier and Ubisoft Milan]]&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Snowdrop]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=OpenSpace&amp;diff=109550</id>
		<title>OpenSpace</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=OpenSpace&amp;diff=109550"/>
		<updated>2025-11-19T01:10:47Z</updated>

		<summary type="html">&lt;p&gt;Droolie: None of the racing games use CPA/OpenSpace - only a part of its sound code. The referenced press release mentions specialized racing game engines that these likely used instead.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;OpenSpace&#039;&#039;&#039; engine is a game engine used by [[Ubisoft]] for various games.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The engine was originally known as CPA/ACP (central programming architecture) during the development of &#039;&#039;[[Tonic Trouble]]&#039;&#039; and &#039;&#039;[[Rayman 2]]&#039;&#039;. The name OpenSpace wasn&#039;t used until later games and was first officially seen in a press release.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft financial report 2000/2001&#039;&#039;, https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
The following games use the OpenSpace engine:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Alex Builds His Farm&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Batman: Rise of Sin Tzu&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|October 16, 2003&lt;br /&gt;
|Xbox, PlayStation 2, Nintendo GameCube&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Batman: Vengeance&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Dinosaur&#039;&#039;&lt;br /&gt;
|Ubi Soft Paris&lt;br /&gt;
| November 24, 2000&lt;br /&gt;
|Dreamcast, PlayStation 2, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Donald Duck: Goin&#039; Quakers/Quack Attack&#039;&#039;&lt;br /&gt;
|Ubi Soft Shanghai, Ubi Soft Casablanca, Ubi Soft Montreal&lt;br /&gt;
| October 2000&lt;br /&gt;
|PlayStation, Windows, Nintendo 64, Dreamcast, PlayStation 2, Nintendo GameCube&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hype: The Time Quest&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 2, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Jungle Book: Groove Party&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|PlayStation, PlayStation 2, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Largo Winch: Empire Under Threat&#039;&#039;&lt;br /&gt;
|Ubi Soft Simulations&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Laura&#039;s Happy Adventures&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;PK: Out of the Shadows&#039;&#039;&lt;br /&gt;
|Ubi Soft Casablanca&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 2, Nintendo GameCube&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape / Rayman Revolution / Rayman DS / Rayman 3D]]&#039;&#039;&lt;br /&gt;
|Ubi Pictures, Ubi Soft Shanghai, Ubi Soft Annecy, DC Studios, Gameloft, Ubisoft Casablanca&lt;br /&gt;
|October 29, 1999&lt;br /&gt;
|Nintendo 64, Windows, Dreamcast, PlayStation, PlayStation 2, Nintendo DS, iOS, Nintendo 3DS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc / Rayman 3 HD]]&#039;&#039;&lt;br /&gt;
|Ubi Pictures&lt;br /&gt;
|February 21, 2003&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Xbox, Windows, Mac OS (Classic), Mac OS X, PlayStation 3, Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman M|Rayman M/Arena]]&#039;&#039;&lt;br /&gt;
|Ubi Pictures, Ubi Soft Milan&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 2, Windows, Nintendo GameCube, Xbox&lt;br /&gt;
|-&lt;br /&gt;
| [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]&lt;br /&gt;
|Ubisoft Casablanca&lt;br /&gt;
| March 6, 2007&lt;br /&gt;
|Nintendo DS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Rush]]&#039;&#039;&lt;br /&gt;
|Ubi Soft Shanghai&lt;br /&gt;
|March 8, 2002&lt;br /&gt;
|PlayStation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Tarzan: Untamed/Freeride&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Tonic Trouble]]&#039;&#039;&lt;br /&gt;
|Ubi Soft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo 64, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;V.I.P.&#039;&#039;&lt;br /&gt;
|Ubi Soft Shanghai&lt;br /&gt;
|&lt;br /&gt;
|PlayStation, PlayStation 2, Windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ubisoft OpenSpace]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Jade_(game_engine)&amp;diff=109489</id>
		<title>Jade (game engine)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Jade_(game_engine)&amp;diff=109489"/>
		<updated>2025-11-11T19:08:26Z</updated>

		<summary type="html">&lt;p&gt;Droolie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Jade Engine Logo.png|thumb|150px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Jade&#039;&#039;&#039; engine is a game engine used by [[Ubisoft]]. It was created during the development of &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039; and shares the name with the main protagonist, Jade. The engine allows for great flexibility that includes different gameplay sequences and detailed graphics, both in cinematics and gameplay. Since its introduction in 2003 starting with &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;, the engine has been developed further for use in later games, listed below.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
The following games use the Jade engine:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Beowulf&#039;&#039;&lt;br /&gt;
|Virtuos&lt;br /&gt;
|&lt;br /&gt;
|PlayStation Portable&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Beyond Good &amp;amp; Evil|Beyond Good &amp;amp; Evil / Beyond Good &amp;amp; Evil HD]]&#039;&#039;&lt;br /&gt;
|Ubisoft Pictures&lt;br /&gt;
|November 11, 2003&lt;br /&gt;
|PlayStation 2, Windows, Xbox, Nintendo GameCube, Xbox 360, PlayStation 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Beyond Good &amp;amp; Evil|Beyond Good &amp;amp; Evil - 20th Anniversary Edition]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier, Virtuos&lt;br /&gt;
|June 25, 2024&lt;br /&gt;
|PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series, Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Cloudy with a Chance of Meatballs&#039;&#039;&lt;br /&gt;
|Ubisoft Shanghai&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Wii, Windows, Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Movie Studios Party&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;My Spanish Coach&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;James Cameron&#039;s Avatar: The Game&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii, PlayStation Portable&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Just Dance&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;My French Coach&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;My Word Coach&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Naruto: Rise of a Ninja&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Naruto: The Broken Bond&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;NCIS&#039;&#039;&lt;br /&gt;
|Ubisoft Shanghai&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 3, Wii, Windows, Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Peter Jackson&#039;s King Kong: The Official Game of the Movie&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
| November 17, 2005&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation Portable&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Petz Horsez&#039;&#039;&lt;br /&gt;
|Phoenix Interactive&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Petz Horsez 2&#039;&#039;&lt;br /&gt;
|Phoenix Interactive&lt;br /&gt;
|&lt;br /&gt;
|PlayStation 2, PlayStation Portable, Wii, Windows&amp;lt;ref&amp;gt;Jade engine version was only bundled with &amp;lt;nowiki&amp;gt;&#039;&#039;Petz Horse Club&#039;&#039;&amp;lt;/nowiki&amp;gt;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Petz Horse Club&#039;&#039;&lt;br /&gt;
|Phoenix Interactive&lt;br /&gt;
|&lt;br /&gt;
|Wii, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Prince of Persia: The Forgotten Sands&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|PlayStation Portable, Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Prince of Persia: The Sands of Time&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Prince of Persia: The Two Thrones&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox, Mac OS X, PlayStation Portable, Wii, PlayStation 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Prince of Persia: Warrior Within&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Windows, Xbox, PlayStation Portable, PlayStation 3, iOS&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
|Ubisoft Montpellier&lt;br /&gt;
| November 19, 2006&lt;br /&gt;
|Wii, PlayStation 2, Windows, Xbox 360, Mac OS X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii, Windows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;&lt;br /&gt;
|Ubisoft Paris&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Shaun White Skateboarding&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Wii&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Teenage Mutant Ninja Turtles&#039;&#039;&lt;br /&gt;
|Ubisoft Montreal&lt;br /&gt;
|&lt;br /&gt;
|Nintendo GameCube, PlayStation 2, Wii, Windows, Xbox 360&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==File structure==&lt;br /&gt;
* (project name) (PlayStation 2 only(?))&lt;br /&gt;
** (project name).bf (Primary data file)&lt;br /&gt;
** banner.tpl (Wii only)&lt;br /&gt;
** bannericons.tpl (Wii only)&lt;br /&gt;
** GameCube.tpl (Nintendo GameCube only)&lt;br /&gt;
** gxTextrs.tpl (Nintendo GameCube only)&lt;br /&gt;
** HomeButton2 (Wii only)&lt;br /&gt;
** icons.tpl (Wii only)&lt;br /&gt;
** jade.spe&lt;br /&gt;
** jade.tpl (Nintendo GameCube only)&lt;br /&gt;
** jaderevo.elf (Wii execution file)&lt;br /&gt;
** opening.bnr (Nintendo GameCube &amp;amp; Wii only)&lt;br /&gt;
** save.bnr (Nintendo GameCube only)&lt;br /&gt;
** sound (Wii SDK leftover)&lt;br /&gt;
** strap#.tpl (Wii only)&lt;br /&gt;
** video (Full-motion video files)&lt;br /&gt;
** vssver.scc (Wii only)&lt;br /&gt;
* (PlayStation 2 game serial code) (PlayStation 2 only)&lt;br /&gt;
* SYSTEM.CNF (PlayStation 2 only)&lt;br /&gt;
&lt;br /&gt;
[[fr:Jade engine]]&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Jade_Engine_Logo.png&amp;diff=109488</id>
		<title>File:Jade Engine Logo.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Jade_Engine_Logo.png&amp;diff=109488"/>
		<updated>2025-11-11T18:57:00Z</updated>

		<summary type="html">&lt;p&gt;Droolie: The logo used in the Jade Engine editor

Category:Logos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The logo used in the Jade Engine editor&lt;br /&gt;
&lt;br /&gt;
[[Category:Logos]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58979</id>
		<title>File:Story illus 04.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58979"/>
		<updated>2017-04-10T15:04:07Z</updated>

		<summary type="html">&lt;p&gt;Droolie: Drolpiraat uploaded a new version of File:Story illus 04.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;Before they to set out to pulverize their favorite targets, Razor Face and his cronies brush up on their marksmanship by shooting cannonballs at statues of Rayman. The first time they met, Razor Face wasn&#039;t crazy about the welcome he got from Rayman and his friends. So this time, he&#039;s back with his entire crew.&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58978</id>
		<title>File:Story illus 04.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58978"/>
		<updated>2017-04-10T14:48:02Z</updated>

		<summary type="html">&lt;p&gt;Droolie: Drolpiraat uploaded a new version of File:Story illus 04.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;Before they to set out to pulverize their favorite targets, Razor Face and his cronies brush up on their marksmanship by shooting cannonballs at statues of Rayman. The first time they met, Razor Face wasn&#039;t crazy about the welcome he got from Rayman and his friends. So this time, he&#039;s back with his entire crew.&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58977</id>
		<title>File:Story illus 04.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Story_illus_04.jpg&amp;diff=58977"/>
		<updated>2017-04-10T14:46:19Z</updated>

		<summary type="html">&lt;p&gt;Droolie: Drolpiraat uploaded a new version of File:Story illus 04.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;Before they to set out to pulverize their favorite targets, Razor Face and his cronies brush up on their marksmanship by shooting cannonballs at statues of Rayman. The first time they met, Razor Face wasn&#039;t crazy about the welcome he got from Rayman and his friends. So this time, he&#039;s back with his entire crew.&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Droolie</name></author>
	</entry>
</feed>