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	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-06-21T09:18:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:WB146919599_1.jpeg&amp;diff=70838</id>
		<title>File:WB146919599 1.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:WB146919599_1.jpeg&amp;diff=70838"/>
		<updated>2018-08-29T08:22:44Z</updated>

		<summary type="html">&lt;p&gt;Elfast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=70557</id>
		<title>Rayman 2</title>
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		<updated>2018-07-30T17:40:24Z</updated>

		<summary type="html">&lt;p&gt;Elfast: /* Nintendo 3DS (titled Rayman 3D) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[Image:Rayman2cover.jpg|center|320px|&#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, Frédéric Houde, Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; David Gassman &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Éric Chevalier &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(N64 MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] 2000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th December, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 30th January, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 Forever|Game Boy Color]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th December, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 13th February, 2002&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 11th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 24th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 18th December, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 28th July, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 1st March, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, PC, Sega Dreamcast, Sony PlayStation, [[Rayman Revolution|Sony PlayStation 2]], [[Rayman 2 Forever|Game Boy Color]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|Apple iOS]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman 3D|Nintendo 3DS]]&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039;s first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation in 2000. Each version is different in its own way due to the specifications of each console.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The Sony PlayStation version of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The PC version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in [[the Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of of enslaving [[The Glade of Dreams|the Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors|Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers however, due to the explosion of [[The Heart of the World|the Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Admiral Razorbeard|Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement which is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[the Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|left|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s which allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple which has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Rollercoaster Challenge|rollercoaster-esque]] transport, dodging obstacles which are within the path of the coaster which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[the Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marhy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[the Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] isn&#039;t located within the area, and [[Rayman]] moves on to [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]], and encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|left|The [[Spyglass pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in the [[Pirate Mines|mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within the [[Pirate Mines|mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]]. &lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in [[the Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Admiral Razorbeard]] onboard the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Admiral Razorbeard|Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Admiral Razorbeard|Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Admiral Razorbeard|Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Admiral Razorbeard|Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Admiral Razorbeard|Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Admiral Razorbeard|Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which, [[Admiral Razorbeard|Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] which [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate|Robo-Pirate]]s on [[the Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Admiral Razorbeard|Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Admiral Razorbeard|Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of [[the Glade of Dreams]] has been restored and [[the Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
===2D Game===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (cancelled prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on at May 31st, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===3D Game===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)]]&#039;&#039;&lt;br /&gt;
[[File:R2Ref1.jpg|thumb|right|320px|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
[[File:R2Ref2.jpg|thumb|right|320px|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final &#039;&#039;Rayman 2&#039;&#039;, however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.&lt;br /&gt;
&lt;br /&gt;
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2 scenario 2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in a few of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[The Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[Baby Globox|baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[Baby Globox|baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Admiral Razorbeard|Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_2 List of Rayman records]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] which are present in all versions. The PlayStation version has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===The good guys===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[Baby Globox|baby Globoxes]].&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===The bad guys===&lt;br /&gt;
*[[Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Admiral Razorbeard|Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spider]]s, [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|left|A physical &#039;&#039;Rayman 2&#039;&#039; map which came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaces by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the PlayStation version.]]&lt;br /&gt;
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The PlayStation version cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (Renamed “The Clearing” in the PlayStation version)&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (Sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (Omitted in the PlayStation version, although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (Sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (In [[Rayman Revolution|the PlayStation 2 version]] it has swapped some stages with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (In [[Rayman Revolution|the PlayStation 2 version]] it has swapped some stages with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (Omitted from the PlayStation and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (Renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (Sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (Renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (Renamed “The Gloomy Island” in the PlayStation version. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] (PlayStation version only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other consoles with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|left|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transactions are exclusive to this version.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman2cover.jpg|thumb|left|150px|The Windows PC cover.]]&lt;br /&gt;
===Windows PC===&lt;br /&gt;
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on GOG&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt; and Uplay&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|left|150px|The Sega Dreamcast cover.]]&lt;br /&gt;
===Sega Dreamcast===&lt;br /&gt;
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type which shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|left|150px|The Sony PlayStation cover (PAL).]]&lt;br /&gt;
===Sony PlayStation===&lt;br /&gt;
The Sony PlayStation version removed and changes a bunch of levels, while merging others, and reduced the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do however have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked which lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|left|150px|The Sony PlayStation 2 cover (PAL).]]&lt;br /&gt;
===Sony PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Sony PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having to been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can however still be chosen with a bunch of new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|left|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman DS]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|left|150px|The Apple iOS icon.]]&lt;br /&gt;
===[[Rayman 2 (iOS)|Apple iOS]]===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (iOS)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|Apple iOS]] version is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was however present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|left|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 3D]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
{{quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots. &lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile. &lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind. &lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken [[the Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[The Heart of the World|Primordial Core]] has&lt;br /&gt;
taken away all of his powers... &lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot; &lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot; &lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot; &lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass. &lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Admiral Razorbeard|Razorbeard]], the leader of the [[Robo-Pirate|Pirates]]. &lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Admiral Razorbeard|Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf|thumb|left|The English PC Manual packaged with the GoG.com version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2UKPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf|thumb|left|The English PC Manual packaged with the Steam version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf|thumb|left|The French PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2Swe-FinPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf|thumb|left|The Swedish/Finnish PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf|thumb|left|The Spanish PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf|thumb|left|The Italian PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf|thumb|left|The German PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf|thumb|left|The Dutch PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:R2Dan-NorPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf|thumb|left|The Danish/Norwegian PC Manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman merchandising]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13th of June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy.  The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Admiral Razorbeard|Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
The musical group Royal V released an album with a bonus music dedicated to &#039;&#039;Rayman 2&#039;&#039;, under the name of &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;. The official videoclip&amp;lt;ref&amp;gt;Royal V video https://www.youtube.com/watch?v=Q0ZCAq5DiuU&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the N64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, N64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[the Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Admiral Razorbeard Circle.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.JPG&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dali.jpg&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.JPG&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasareli.jpg&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The Sony PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, some characters with purple in them were changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake turned into a kind of green, and [[Jano]]&#039;s hat was turned red. But the most bizarre change was made to [[Ly]], whose body was changed from yellow/purple to white/pink.&lt;br /&gt;
* The names of a few characters changed during design of the game: the original name of [[Globox]] was [[Globber]], the original name of [[Admiral Razorbeard|Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[The Glade of Dreams|Rayman&#039;s world]]; remnants of this storyline can be found in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PLCEFD94097C303EFA&amp;amp;feature=view_all &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL49D295C80C66BAA3&amp;amp;feature=view_all &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PLA047FCF1E8B1B84E&amp;amp;feature=view_all &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2 : The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide‎]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2: The Great Escape]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2: The Great Escape]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level_(Rayman_2)&amp;diff=70555</id>
		<title>Bonus level (Rayman 2)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level_(Rayman_2)&amp;diff=70555"/>
		<updated>2018-07-30T15:10:46Z</updated>

		<summary type="html">&lt;p&gt;Elfast: /* In the console versions of Rayman 2 */  console and PC. the opposition is not between console and PC or handheld but between original Rayman 2 and Playstation 2 version (Rayman 2 Forever)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the bonus levels in &#039;&#039;[[Rayman 2]]&#039;&#039;. For bonus levels from other games, see [[Bonus level]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus levels&#039;&#039;&#039; are minigames in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
They are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the [[Robo-Pirate|pirate]] [[cage]]s. The stage itself is a race between a [[baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the [[Ludiv]] at the highest point of the course wins. If the player wins, depending on the level played, they will gain extra life, a full life bar, a [[Power Fist]], or full life and a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
Bonus levels are not present in the PlayStation version of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-BonusStage-BabyGloboxesAndSpyglass.jpg|A [[baby Globox]] and [[Spyglass Pirate]] preparing to race.&lt;br /&gt;
R2TGE-PC-BonusLevel-LoadingPicture.jpg|The loading picture in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, [[Rayman]] is tasked to collect [[baby Globox]]es within a time limit. The portals that he goes into to get to the time attack are typical [[Spiral Door]]s, although they spin left instead of right. There is one present in each level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Location&lt;br /&gt;
!  [[Baby Globox]]es to collect&lt;br /&gt;
!  Time Limit (seconds)&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Fairy Glade#Game Boy Color version|Fairy Glade]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|-&lt;br /&gt;
|  [[Whale Bay#Game Boy Color version|Whale Bay]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Canopy#Game Boy Color version|The Canopy]]&lt;br /&gt;
|  10&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone and Fire]]&lt;br /&gt;
|  10&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
|  11&lt;br /&gt;
|  40&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Precipice#Game Boy Color version|The Precipice]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|-&lt;br /&gt;
|  [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock and Lava]]&lt;br /&gt;
|  10&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]]&lt;br /&gt;
|  10&lt;br /&gt;
|  24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 22.PNG|The screen before each bonus level.&lt;br /&gt;
Rayman 2 GBC 1UP.png|This screen appears when the player successfully beats a bonus stage for the first time.&lt;br /&gt;
Rayman 2 GBC Time Up.png|This screen appears when the player fails to complete the bonus stage within the time limit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Rayman2minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Niveau bonus (Rayman 2)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=70554</id>
		<title>Rayman: The Animated Series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Animated_Series&amp;diff=70554"/>
		<updated>2018-07-30T14:44:04Z</updated>

		<summary type="html">&lt;p&gt;Elfast: /* Equivalents */  strange idea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Animated Series&lt;br /&gt;
| image = [[Image:Raymandvdf.jpg|center|180px|Rayman: The Animated Series]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| release date = 1999&lt;br /&gt;
| genre = CGI animated series&lt;br /&gt;
| platforms = DVD, VHS, televised broadcast&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Animated Series&#039;&#039;&#039;&#039;&#039; was a computer-animated TV programme based on the [[Rayman]] video games series. It was produced in 1999 as an accompaniment to the release of &#039;&#039;[[Rayman 2]]&#039;&#039; in the same year. Although it was planned to be a full 13-episode series that was meant to be aired on TV worldwide the following year, the series was cancelled and only four episodes were produced, presumably due to poor writing and lack of funds, despite being funded by the government of Quebec, Canada, and they were aired in very few countries in Europe, notably France, Germany (in which it was aired on Super RTL) and the Netherlands.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Rayman]] had already been captured by [[Admiral Razorbeard]] and is being held at [[Rigatoni]]&#039;s circus - a giant tent which floats from one location to another, where he is forced to do circus tricks. After being thrown in the dungeons, he soon meets four other prisoners, [[Betina]], [[Cookie]], [[Flips]] and [[Lac-Mac]], who is the star of the circus show and therefore [[Rigatoni]]&#039;s favorite prisoner, and plans their escape. When they do escape, they end up on the run in the vast forest city of [[Aeropolis]], where [[Inspector Grub]] is pursuing them under the orders of [[Rigatoni]].&lt;br /&gt;
&lt;br /&gt;
==Characters== &lt;br /&gt;
===Protagonists===&lt;br /&gt;
* [[Rayman]]&lt;br /&gt;
* [[Betina]]&lt;br /&gt;
* [[Cookie]]&lt;br /&gt;
* [[Lac-Mac]]&lt;br /&gt;
* [[Flips]]&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
* [[Rigatoni]] &lt;br /&gt;
* [[Admiral Razorbeard]]&lt;br /&gt;
* [[Inspector Grub]]&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
#&#039;&#039;[[Lac-Mac Napping]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[No Parking]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[High Anxiety]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;[[Big Date]]&#039;&#039;&lt;br /&gt;
#&#039;&#039;My Fair Lac-Mac&#039;&#039; (cancelled)&lt;br /&gt;
&lt;br /&gt;
==Voice cast==&lt;br /&gt;
===English version===&lt;br /&gt;
* Billy West – [[Rayman]]&lt;br /&gt;
* Carlos Alazraqui – [[Admiral Razorbeard]], [[Cookie]]&lt;br /&gt;
* Danny Mann – [[Rigatoni]], [[Lac-Mac]], [[Inspector Grub]]&lt;br /&gt;
* Carolyn Lawrence – [[Betina]] (&#039;&#039;[[Lac-Mac Napping]]&#039;&#039; and &#039;&#039;[[No Parking]]&#039;&#039;)&lt;br /&gt;
* Lacey Chabert – [[Betina]] (&#039;&#039;[[High Anxiety]]&#039;&#039;)&lt;br /&gt;
* Kath Soucie – [[Betina]] (&#039;&#039;[[Big Date]]&#039;&#039;)&lt;br /&gt;
* Candi Millo – Additional Voices&lt;br /&gt;
* Kate Donahue – Additional Voices&lt;br /&gt;
* Brian Stepanek – Additional Voices&lt;br /&gt;
&lt;br /&gt;
===French version===&lt;br /&gt;
* Emmanuel Garijo – [[Rayman]]&lt;br /&gt;
* Michel Elias – [[Rigatoni]], [[Cookie]], [[Inspector Grub]]&lt;br /&gt;
* Patricia Legrand – [[Betina]]&lt;br /&gt;
* Patrice Baudrier – [[Lac-Mac]]&lt;br /&gt;
* Patrick Guillemin – [[Razorbeard]]&lt;br /&gt;
* Philippe Bozo – Additional Voices&lt;br /&gt;
* Catherine Hamilty – Additional Voices&lt;br /&gt;
* Olivier Hémon – Additional Voices&lt;br /&gt;
* Emmanuel Fouquet – Additional Voices&lt;br /&gt;
* Marie Vincent – Additional Voices&lt;br /&gt;
&lt;br /&gt;
== Equivalents ==&lt;br /&gt;
Most of the characters who appear in &#039;&#039;Rayman: The Animated Series&#039;&#039; are rough equivalents of characters from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
* [[Rayman]] – Himself&lt;br /&gt;
* [[Betina]] – [[Ly the Fairy]]&lt;br /&gt;
* [[Cookie]] – [[Murfy]]&lt;br /&gt;
* [[Lac-Mac]] – [[Globox]]&lt;br /&gt;
* [[Flips]] – [[Grand Minimus]]&lt;br /&gt;
* [[Rigatoni]] – [[Admiral Razorbeard]]&lt;br /&gt;
* [[Admiral Razorbeard]] – [[Spyglass Pirate]]&lt;br /&gt;
&lt;br /&gt;
==VHS and DVD releases==&lt;br /&gt;
[[File:Vhsrayman.jpeg|thumb|240px|The VHS for &#039;&#039;Rayman: The Animated Series&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Although very rare, the &#039;&#039;Rayman: The Animated Series&#039;&#039; is available on VHS and DVD. An English VHS was released in the United States and Australia, while a French one can be found in France and Belgium. A DVD is also available, but only in France. Though the text on the cover is in French, the English and German versions are included as well as the French version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Concept Art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tree city.jpg&lt;br /&gt;
RTAS vehicles.jpg&lt;br /&gt;
RTAS vehicles2.jpg&lt;br /&gt;
RTAS Sylvanie Jennya Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyb Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyc Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyd Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennye Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyf Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyg Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyh Artwork.png&lt;br /&gt;
RTAS Sylvanie Jennyi Artwork.png&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
RTAS-AeropolisBridge1.jpg&lt;br /&gt;
RTAS-AeropolisBridge2.jpg&lt;br /&gt;
RTAS-AeropolisBridge3.jpg&lt;br /&gt;
RTAS-Asylum-CookieRoom-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-Corridor-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom1-HighAnxiety.jpg&lt;br /&gt;
RTAS-Asylum-CrazyRoom2-HighAnxiety.jpg&lt;br /&gt;
RTAS-GrubApartment.jpg&lt;br /&gt;
RTAS-GrubWC.jpg&lt;br /&gt;
RTAS-InspectorGrubPoliceOffice.jpg&lt;br /&gt;
RTAS-LacMacNapping-BCKG.jpg&lt;br /&gt;
RTAS-ScrappedBackground1.jpg&lt;br /&gt;
RTAS-ScrappedBackground2.jpg&lt;br /&gt;
RTAS-ScrappedBackground3.jpg&lt;br /&gt;
RTAS-ScrappedBackground4.jpg&lt;br /&gt;
RTAS-ScrappedBackground5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3D Artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BetinaAlternate.jpg&lt;br /&gt;
Betina.png&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
GrubCar.jpg&lt;br /&gt;
RTAScar.jpg&lt;br /&gt;
RTAScar2.jpg&lt;br /&gt;
RTAScars.jpg&lt;br /&gt;
RTASposter.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/playlist?list=PLA0A177490D5E86BC Rayman - The Animated Series at Youtube.]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (dessin animé)]]&lt;br /&gt;
[[de:Rayman: Die TV-Serie]]&lt;br /&gt;
[[hu:Rayman: Az animált széria]]&lt;br /&gt;
[[it:Rayman: The Animated Series]]&lt;br /&gt;
[[pl:Rayman: The Animated Series]]&lt;br /&gt;
[[es:Rayman (serie animada)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Maternelle&amp;diff=66204</id>
		<title>Rayman Maternelle</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Maternelle&amp;diff=66204"/>
		<updated>2017-11-14T20:15:43Z</updated>

		<summary type="html">&lt;p&gt;Elfast: /* Gameplay */  also exists in French as &amp;quot;Rayman Eveil&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Maternelle&lt;br /&gt;
| image = [[Image:Rayman_Maternelle_Box.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| directed by = Claire Billiotte, Sophie Penziki, Aurélie Scart and Nathalie Christoux&lt;br /&gt;
| produced by = Ludimedia&lt;br /&gt;
| programmed by = Animations : Olivier Bonafous, Pierre-Alain Bloch, Guillaume Casset, Boris Dolivet, Ivan Gaidon, Emmanuelle Guille and Patricia Stroud&amp;lt;br&amp;gt;Graphics : Sébastien Bicorne, Ivan Gaidon, Patricia Stroud, Isabelle Brandily, Laurent Canetto, Aurora Manthe, Laurent Pelletier, Éric Pelatan, Céline Bessy, Bertrand Israël, Julien Wittmer, Corinne Billon, Denis Capdeferro, Irina Karlukoska and Paul Tumelaire&amp;lt;br&amp;gt;Programming = Éric Berkani, Malek Bengougam, Stephen Berthelot, Nicolas Chéreau, Laurent Gérard, William Joubert, Michel Momcilovic, Hélène Rieus, Sara Laget-Kamel and Raphaëlle Segerer&lt;br /&gt;
| soundtrack by = Daniel Masson&lt;br /&gt;
| release date = 1999&lt;br /&gt;
| genre = Educational game&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| plates-formes = Windows 95/98/ME and MAC&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Maternelle&#039;&#039;&#039;&#039;&#039; is an educational game based on the original [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]] and a part of the &#039;&#039;Rayman Accompagnement Scolaire&#039;&#039; series. This game was released in 1999 for PC and MAC. It is only sold in France and Canada and available in the French language. The game was designed with a team of teachers and educationalists, in accordance with the official programmes of the Department of Education. Aimed for an audience of young children between four and six years old, &#039;&#039;Rayman Maternelle&#039;&#039; prepares them to enter in the primary school with an introduction to the reading and the calculus, creativity, music and English workshops and games that familiarize the player with the mouse and the keyboard. Some earlier editions of &#039;&#039;Rayman Maternelle&#039;&#039; were bundled with an exclusive Rayman-branded computer mouse. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Rayman Maternelle&#039;&#039; includes two CD-ROMs. The first one is consecrated to reading, English and creativity. The second one is consecrated to calculus, music and games. &lt;br /&gt;
&lt;br /&gt;
On the screen title of each CD-ROM, [[Rayman]], settled down in a hot-air balloon, proposes to the player to write his name with the keyboard or to select his name in the list if he wants to continue his game. 30 different names can be writing. When we start a game, [[Rayman]] presents his friends to the player.&lt;br /&gt;
&lt;br /&gt;
In the two CD-ROMs, the player arrives in a beautiful garden, where a big house is built. [[Rayman]] presents the place and his owner, before let the player continue alone. From the garden, we can access to the educational activities by clicking on the objects and to the activities of creativity and relaxation by clicking on the house.&lt;br /&gt;
&lt;br /&gt;
At the bottom of the screen, there is a toolbar with numerous icons. With them, the player can listen again the instructions of an activity, select the level of difficulty (Easy, Medium or Hard), validate an answer, reach the rewards screen or the results screen, go directly to the garden or the house and quit the game.&lt;br /&gt;
&lt;br /&gt;
During the two CD-ROMs, the player is encouraged by [[Rayman]] and wins concrete, motivating and progressive rewards. When an activity is finished in a level of difficulty, the player sees [[Rayman]] performed a song and wins an object, which adds to the rewards board. When ten objects are collected, the player wins a screen saver. When each activity is finished in the same level of difficulty, the player wins a mini-game, accessible from the rewards screen. When an activity is finished in the three levels of difficulty, the player wins a printable game, accessible from the results screen. When a CD-ROM is finished, a mysterious sentence appears on the rewards screen. If the player sends the mysterious sentence of the two CD-ROMs with the form provided with the manual, he will receive a special gift at his house.&lt;br /&gt;
&lt;br /&gt;
Another game of the &#039;&#039;Rayman Accompagnement Scolaire&#039;&#039; series released in 1999, &#039;&#039;[[Rayman CP]]&#039;&#039;, use the same gameplay and some characters and activities of &#039;&#039;Rayman Maternelle&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Some characters and activities of &#039;&#039;Rayman Maternelle&#039;&#039; are present in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[Rayman]]: Famous hero of the series, he is shrewd, lively, brave, funny and close of the nature. He greets the player and guides him in each CD-ROM. He encourages the player and motivates him with rewards and funny surprises.&lt;br /&gt;
*[[Betilla]]: She is gentle, charitable and protective, but sometimes a little naughty. She is the one who taught the reading to [[Rayman]], as the hero says in the game. In the Reading CD-ROM, we see her garden and her house.&lt;br /&gt;
*[[The Magician]]: He is the guardian of the harmony and the well-being. Very crafty, he finds a solution to each problem and gives a hand to everyone who needs his help. In the Calculus CD-ROM, we see his garden and his house.&lt;br /&gt;
*The Clown in Love and Gourmand: A friendly [[big clown]]. He is very gourmand and mischievous. He likes sing pretty songs on his banjo for the person that he loves in secret. According some images, this person seems to be [[Betilla]].&lt;br /&gt;
*The English Cricket: A friendly [[moth]], also known as [[Joe the Cricket]]. Unbeatable in English, he takes the player to his exotic islands and teaches him numerous English expressions. &lt;br /&gt;
*The Musician Monk: An old and wise [[monk]], who loves music. He always floats in the air and teaches to the player everything about music instruments, notes and rhythms.  &lt;br /&gt;
&lt;br /&gt;
==Activities of the Reading CD-ROM==&lt;br /&gt;
&lt;br /&gt;
===Le jardin de Bétilla ([[Betilla]]&#039;s Garden)===&lt;br /&gt;
*La rivière enchantée (The enchanted river)&lt;br /&gt;
*L&#039;écho des cavernes (The echo of the caves) ([[The Echoing Caves (Rayman Activity Centre)|The Echoing Caves]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*La ronde des comptines (The round of the nursery rhymes) &lt;br /&gt;
*Le clown amoureux (The clown in love) ([[The Clown in Love]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Le jeu des mimes (The mime game)&lt;br /&gt;
*Les lettres magiques (The magic letters) ([[The Magic Letters]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Le coffre au trésor (The treasure chest)&lt;br /&gt;
*Le tour de magie (The magic trick)&lt;br /&gt;
*Les tartes à la crème (The cream pies)&lt;br /&gt;
*Les histoires (The stories)&lt;br /&gt;
&lt;br /&gt;
===La maison de Bétilla ([[Betilla&#039;s House]])===&lt;br /&gt;
*Le quiz (The quiz)&lt;br /&gt;
*Les chansons (The songs) (Betilla the Fairy&#039;s Sing-a-long in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*L&#039;horloge (The clock)&lt;br /&gt;
*Les options (The options)&lt;br /&gt;
*L&#039;atelier d&#039;anglais (The English workshop) ([[French Workshop]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*L&#039;atelier de dessin (The drawing workshop)&lt;br /&gt;
*L&#039;atelier d&#039;impression (The printing workshop) (The Colouring Workshop in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*L&#039;atelier d&#039;écriture (The writing workshop)&lt;br /&gt;
*L&#039;atelier de cinéma (The cinema workshop)&lt;br /&gt;
&lt;br /&gt;
==Activities of the Calculus CD-ROM==&lt;br /&gt;
&lt;br /&gt;
===Le jardin du Magicien ([[The Magician]]&#039;s Garden)===&lt;br /&gt;
*Les dominos géants (The giant dominoes) ([[The Giant Dominoes]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*La balade (The walk)&lt;br /&gt;
*Les recettes (The recipes)&lt;br /&gt;
*Le numéro des clowns (The clowns&#039; act) ([[The Clowns&#039; Numbers]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Cache-cache (Hide and seek) ([[Hide and Seek]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*L&#039;orage (The storm) ([[The Storm]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Le circuit électrique (The electrical network)&lt;br /&gt;
*Le théâtre des Toons (The theatre of the Toons) ([[The Cartoon Dance]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Le labyrinthe des prunes (The labyrinth of the plums)&lt;br /&gt;
*Les glaces aux fruits (The fruit ice creams)&lt;br /&gt;
&lt;br /&gt;
===La maison du Magicien ([[The Magician]]&#039;s House)===&lt;br /&gt;
*Le quiz (The quiz)&lt;br /&gt;
*Les chansons (The songs) (Betilla the Fairy&#039;s Sing-a-long in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*L&#039;horloge (The clock)&lt;br /&gt;
*Les options (The options) &lt;br /&gt;
*L&#039;atelier de musique (The music workshop)&lt;br /&gt;
*Les Space Toons (The Space Toons) (Super Moskito in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Les gommes magiques (The magic rubbers) ([[The Magic Rubbers]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Les poissons voraces (The voracious fishes) (Piranha world in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
*Les images en morceaux (The images in pieces) ([[The Funny Photographer]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
The soundtrack of &#039;&#039;Rayman Maternelle&#039;&#039; is composed by original musics of Daniel Masson. But there are some musics from [[Rayman 1|the first &#039;&#039;Rayman&#039;&#039; game]] too. For example, we can heard the music of [[Betilla the Fairy]], the music of the [[Bonus level (Rayman)|bonus levels]] of [[the Magician]] and musics from [[Band Land]] and [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Rayman CP]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Maternelle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Educational games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_%C3%89veil&amp;diff=66192</id>
		<title>Rayman Éveil</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_%C3%89veil&amp;diff=66192"/>
		<updated>2017-11-11T23:32:56Z</updated>

		<summary type="html">&lt;p&gt;Elfast: this is the same game (see discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rayman Activity Centre]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_%C3%89veil&amp;diff=66191</id>
		<title>Rayman Éveil</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_%C3%89veil&amp;diff=66191"/>
		<updated>2017-11-11T23:31:29Z</updated>

		<summary type="html">&lt;p&gt;Elfast: Replaced content with &amp;quot;#REDIRECTION Rayman Activity Centre&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECTION [[Rayman Activity Centre]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Activity_Centre&amp;diff=66190</id>
		<title>Rayman Activity Centre</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Activity_Centre&amp;diff=66190"/>
		<updated>2017-11-11T23:30:33Z</updated>

		<summary type="html">&lt;p&gt;Elfast: ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[Image:Activity Centre 2.jpeg|320px]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = Ubi Studio&lt;br /&gt;
| programmed by = Nicolas Chéreau, Vincent Hammache, Patrice Zinc&lt;br /&gt;
| produced by = Viola Schulz &amp;lt;small&amp;gt;(project manager)&amp;lt;/small&amp;gt;&lt;br /&gt;
| designed by = &lt;br /&gt;
| art by = &lt;br /&gt;
| soundtrack by = &lt;br /&gt;
| release date = &lt;br /&gt;
| genre = Educational game&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Windows&lt;br /&gt;
| ratings = &lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
| system requirements = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Activity Centre&#039;&#039;&#039;&#039;&#039; is an educational spin-off of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The game consists of a series of minigames or &#039;activities&#039; designed to teach young children the basics of numbers and literacy. Most of the graphics and music in &#039;&#039;Rayman Activity Centre&#039;&#039; are lifted from the original game, though many unique animations are featured. Characters from the original, such as [[Betilla the Fairy]] and [[the Magician]], play prominent roles, while new characters like [[Joe the Cricket]] and [[the Clown in Love]] are introduced.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
*The Magic Letters&lt;br /&gt;
*The Clown in Love&lt;br /&gt;
*The Giant Dominoes&lt;br /&gt;
*The Clown&#039;s Numbers&lt;br /&gt;
*The Storm&lt;br /&gt;
*The Cartoon Dance&lt;br /&gt;
*The Echoing Caves&lt;br /&gt;
*The Magic Rubbers&lt;br /&gt;
*The Funny Photographer&lt;br /&gt;
*Hide &amp;amp; Seek&lt;br /&gt;
*The Island of Strange Numbers&lt;br /&gt;
*The Fruit Merry Go Round&lt;br /&gt;
*The Island of Magic Bubbles&lt;br /&gt;
*Joe&#039;s Painting Studio&lt;br /&gt;
*Betilla&#039;s House&lt;br /&gt;
*Piranha World&lt;br /&gt;
*Betilla the Fairy&#039;s Sing Along&lt;br /&gt;
&lt;br /&gt;
== Box art ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Activity Center.jpg&lt;br /&gt;
Activity Centre 1.jpg&lt;br /&gt;
Activity Centre 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[it:Rayman Activity Centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Educational games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_%C3%89veil&amp;diff=66189</id>
		<title>Talk:Rayman Éveil</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_%C3%89veil&amp;diff=66189"/>
		<updated>2017-11-11T23:29:37Z</updated>

		<summary type="html">&lt;p&gt;Elfast: /* Same thing as Rayman Activity Centre? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Same thing as Rayman Activity Centre? ==&lt;br /&gt;
Correct me if I&#039;m wrong, but I&#039;m pretty sure this game is just the French version of Rayman Activity Centre, which already has a page. [[User:Ribshark|Ribshark]] ([[User talk:Ribshark|talk]]) 00:24, 27 August 2017 (UTC)&lt;br /&gt;
:I agree. [[User:Elfast|Elfast]] ([[User talk:Elfast|talk]]) 23:29, 11 November 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Elfast</name></author>
	</entry>
</feed>