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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=82228</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=82228"/>
		<updated>2020-10-27T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;Henchman1000: /* Rayman 2 Press Kit */ Double image here as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cJQcHip4tDE Rayman 2: Mysteries of the Hall of Doors at YouTube&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1998) ==&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (Nintendo 64) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (PC) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Rayman 2&#039;&#039; Press Kit ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|An old look of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
file:R2BetaScreen1.jpg&lt;br /&gt;
file:WhaleBay1.jpg&lt;br /&gt;
File:WhaleBay2.png&lt;br /&gt;
file:WhaleBay3.png&lt;br /&gt;
file:R2BetaScreen2.jpg&lt;br /&gt;
file:R2BetaScreen3.jpg&lt;br /&gt;
file:R2BetaScreen4.jpg&lt;br /&gt;
file:TeensiesBetaR2 1.png&lt;br /&gt;
file:TeensiesBetaR2.jpg&lt;br /&gt;
file:TeensiesBetaR2 3.png&lt;br /&gt;
file:The Sanctuary of Rock and Lava Early.png&lt;br /&gt;
file:EarlyPrisonShip.png&lt;br /&gt;
file:The Sanctuary of Stone and Fire Early.png&lt;br /&gt;
file:R2BetaScreen5.jpg&lt;br /&gt;
file:BetaLums.jpg&lt;br /&gt;
file:R2BetaScreen6.jpg&lt;br /&gt;
file:R2BetaScreen7.jpg&lt;br /&gt;
file:R2BetaScreen8.jpg&lt;br /&gt;
file:Rayman2RidingTheShell.JPG&lt;br /&gt;
file:FlyingShellMenhir.jpg&lt;br /&gt;
file:SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
file:CaterpillarPink.jpg&lt;br /&gt;
file:EarlyHudR2.png&lt;br /&gt;
file:R2BetaScreen9.jpeg&lt;br /&gt;
file:R2BetaScreen10.jpeg&lt;br /&gt;
file:Screen4.jpg&lt;br /&gt;
file:Screen2.jpg&lt;br /&gt;
file:CageOneSide.png&lt;br /&gt;
file:Screen3.jpg&lt;br /&gt;
file:Screen12.jpg&lt;br /&gt;
file:ShellPirate.png&lt;br /&gt;
file:Tomb of the Ancients.png&lt;br /&gt;
File:Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Henchman1000</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=82227</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=82227"/>
		<updated>2020-10-27T19:22:59Z</updated>

		<summary type="html">&lt;p&gt;Henchman1000: /* Artwork */ Double image, removed R2BetaScreen11 since its &amp;quot;not meeting requirements of the Rayman Wiki&amp;quot; in its page despite being the same image of &amp;quot;screen4&amp;quot; in terms of quality and resolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cJQcHip4tDE Rayman 2: Mysteries of the Hall of Doors at YouTube&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1998) ==&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (Nintendo 64) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (PC) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Rayman 2&#039;&#039; Press Kit ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0019.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|An old look of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
file:R2BetaScreen1.jpg&lt;br /&gt;
file:WhaleBay1.jpg&lt;br /&gt;
File:WhaleBay2.png&lt;br /&gt;
file:WhaleBay3.png&lt;br /&gt;
file:R2BetaScreen2.jpg&lt;br /&gt;
file:R2BetaScreen3.jpg&lt;br /&gt;
file:R2BetaScreen4.jpg&lt;br /&gt;
file:TeensiesBetaR2 1.png&lt;br /&gt;
file:TeensiesBetaR2.jpg&lt;br /&gt;
file:TeensiesBetaR2 3.png&lt;br /&gt;
file:The Sanctuary of Rock and Lava Early.png&lt;br /&gt;
file:EarlyPrisonShip.png&lt;br /&gt;
file:The Sanctuary of Stone and Fire Early.png&lt;br /&gt;
file:R2BetaScreen5.jpg&lt;br /&gt;
file:BetaLums.jpg&lt;br /&gt;
file:R2BetaScreen6.jpg&lt;br /&gt;
file:R2BetaScreen7.jpg&lt;br /&gt;
file:R2BetaScreen8.jpg&lt;br /&gt;
file:Rayman2RidingTheShell.JPG&lt;br /&gt;
file:FlyingShellMenhir.jpg&lt;br /&gt;
file:SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
file:CaterpillarPink.jpg&lt;br /&gt;
file:EarlyHudR2.png&lt;br /&gt;
file:R2BetaScreen9.jpeg&lt;br /&gt;
file:R2BetaScreen10.jpeg&lt;br /&gt;
file:Screen4.jpg&lt;br /&gt;
file:Screen2.jpg&lt;br /&gt;
file:CageOneSide.png&lt;br /&gt;
file:Screen3.jpg&lt;br /&gt;
file:Screen12.jpg&lt;br /&gt;
file:ShellPirate.png&lt;br /&gt;
file:Tomb of the Ancients.png&lt;br /&gt;
File:Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Henchman1000</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M_(early_production)&amp;diff=82226</id>
		<title>Rayman M (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M_(early_production)&amp;diff=82226"/>
		<updated>2020-10-27T18:58:28Z</updated>

		<summary type="html">&lt;p&gt;Henchman1000: /* Early level concepts */ Double post, removed lower resoluted pic.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Rayman M]]&#039;&#039;, later released as &#039;&#039;[[Rayman Arena]]&#039;&#039;, was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named &#039;&#039;Rayman Tribe&#039;&#039; and the second one, the battle part, was named &#039;&#039;Rayman Shooting Fish&#039;&#039;. Originally the racing levels were meant to be more closely based off of the levels from &#039;&#039;[[Rayman 2]]&#039;&#039;.&amp;lt;ref&amp;gt;Play tests - 2nd series Feedback, http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early level concepts ==&lt;br /&gt;
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from &#039;&#039;[[Rayman 2]]&#039;&#039;. Images found in the files show concepts for levels such as [[the Woods of Light]] and [[the Sanctuary of Stone and Fire]]. In the final game some of these concepts were used, but heavily altered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RM Level Concept 1.png|Inspired by [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
RM Level Concept 14.png|Inspired by [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
RM Level Concept 2.png|&lt;br /&gt;
RM Level Concept 3.png|Inspired by [[the Canopy]].&lt;br /&gt;
RM Level Concept 5.png|Inspired by [[the Canopy]].&lt;br /&gt;
RM Level Concept 6.png|Inspired by [[Whale Bay]].&lt;br /&gt;
RM Level Concept 7.png|Inspired by [[the Woods of Light]] and [[the Fairy Glade]].&lt;br /&gt;
RM Level Concept 8.png|Inspired by [[the Woods of Light]].&lt;br /&gt;
RM Level Concept 10.png|Inspired by [[the Woods of Light]].&lt;br /&gt;
RM Level Concept 11.png|&lt;br /&gt;
RM Level Concept 12.png|Early concept of the lagoon races in the second league.&lt;br /&gt;
RM Level Concept 13.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early level icons ==&lt;br /&gt;
The below level icons are from the PlayStation 2 demo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;192px&amp;quot; heights=&amp;quot;128px&amp;quot;&amp;gt;&lt;br /&gt;
RM PS2 Demo Lvl Icon - 1shadow.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 2haunted.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 2palm.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 2timber.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 3coconut.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 3ly.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 3spell.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 4forgot.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 4gem.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - 4ghastly.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - crypt1.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - crypt2.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - crypt3.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - factory1.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - factory2.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - factory3.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - lagon1.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - lagon2.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - lagon3.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - pirate1.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - pirate2.png&lt;br /&gt;
RM PS2 Demo Lvl Icon - pirate3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unused textures ==&lt;br /&gt;
Several unused textures can be found in the files. A majority of them are leftovers from &#039;&#039;[[Rayman 2]]&#039;&#039;, some in higher quality.&lt;br /&gt;
&lt;br /&gt;
=== Unused skins ===&lt;br /&gt;
Three unused [[skin]]s were found in the files, two of which appear in the GameCube/Xbox version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;128px&amp;quot; heights=&amp;quot;128px&amp;quot;&amp;gt;&lt;br /&gt;
RM Costume - Dark Globox.png|[[Dark Globox]].&lt;br /&gt;
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube/Xbox version.&lt;br /&gt;
RM Costume - Unused Globox 2.png|Unused [[skin]] for [[Globox]].&lt;br /&gt;
RM Costume - Unused Globox 3.png|Unused [[skin]] for [[Globox]] which can only be found in the GameCube/Xbox versions files.&lt;br /&gt;
RM Costume - Unused Teensie.png|Unused [[skin]] for the [[Teensie]]s which appears in the GameCube/Xbox version.&lt;br /&gt;
RM Costume - Unused Henchman 800 1.png|Unused [[skin]] for Henchman 800.&lt;br /&gt;
RM Costume - Unused Henchman 800 2.png|Unused [[skin]] for Henchman 800 which appears in the GameCube/Xbox version.&lt;br /&gt;
RM Costume - Unused Tily.png|Unused [[skin]] for [[Tily]] which can only be found in the GameCube prototype demo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the unused skins shown in-game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Arena - Unused Costume In-Game 3.png&lt;br /&gt;
Rayman Arena - Unused Costume In-Game 1.png&lt;br /&gt;
Rayman Arena - Unused Costume In-Game GC Globox.png&lt;br /&gt;
Rayman Arena - Unused Costume In-Game 2.png&lt;br /&gt;
Rayman Arena - Unused Costume In-Game 4.png&lt;br /&gt;
Rayman Arena - Unused Costume In-Game 5.png&lt;br /&gt;
RM Costume - Unused Tily In-game.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Unused icons ===&lt;br /&gt;
The following icons resemble the masks from &#039;&#039;[[Rayman 2]]&#039;&#039; and appear to have originally been used for fake bonus items in the battle mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM Icons - Unused Mask (Fake bonus) 1.png&lt;br /&gt;
RM Icons - Unused Mask (Fake bonus) 2.png&lt;br /&gt;
RM Icons - Unused Mask (Fake bonus) 3.png&lt;br /&gt;
RM Icons - Unused Mask (Fake bonus) 4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These icons are early placeholders for the items in battle mode. Oddly one of them resemble [[Foutch]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM Icon - ico goldblum.png&lt;br /&gt;
RM Icon - ico homing p.png&lt;br /&gt;
RM Icon - ico ice p.png&lt;br /&gt;
RM Icon - ico machine g.png&lt;br /&gt;
RM Icon - ico rain p.png&lt;br /&gt;
RM Icon - ico standard p.png&lt;br /&gt;
RM Icon - ico trajectory p.png&lt;br /&gt;
RM Icon - icobonus.png&lt;br /&gt;
RM Icon - iconebonus.png&lt;br /&gt;
RM Icon - mask 1.png&lt;br /&gt;
RM Icon - mask 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following textures were most likely placeholders.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM unused - bonus.png&lt;br /&gt;
RM unused - cible.png&lt;br /&gt;
RM unused - mpt tir.png&lt;br /&gt;
RM unused - optimisation.png&lt;br /&gt;
RM unused - disturbo tv PC.png|This is the effect used for the oldtv cheat, which does not fully function in the PC version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Globox kids ===&lt;br /&gt;
Textures for several of the [[Baby Globox|Globox kids]] can be found, resembling those from [[Globox Disc]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM R2 Characters.png|&lt;br /&gt;
RM Unused Globox 1.png|[[Hardrox]]&lt;br /&gt;
RM Unused Globox 2.png|[[Bimbette]]&lt;br /&gt;
RM Unused Globox 3.png|&lt;br /&gt;
RM Unused Globox 4.png|&lt;br /&gt;
RM Unused Globox 5.png|[[Oktette]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
Several artworks for &#039;&#039;Rayman Tribe&#039;&#039; where found in the files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;240&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
RM Tribe Concept - Air.png&lt;br /&gt;
RM Tribe Concept - Earth.png&lt;br /&gt;
RM Tribe Concept - Water.png&lt;br /&gt;
RM Tribe Concept - Logo.png&lt;br /&gt;
RM Tribe Concept - Ubisoft splash.png&lt;br /&gt;
RM Tribe Concept - Flag.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Demo leftovers ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RM Demo Menu.png&lt;br /&gt;
RM Demo info.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raypong ==&lt;br /&gt;
Raypong was an unused &#039;&#039;[https://en.wikipedia.org/wiki/Pong Pong]&#039;&#039; inspired minigame with leftovers found in the files.&lt;br /&gt;
&lt;br /&gt;
== Online ==&lt;br /&gt;
References to a cut online mode can be found within the files of the game. It mentions connecting to [[Gameloft]] servers and a chat option.&lt;br /&gt;
&lt;br /&gt;
== Capture the flag ==&lt;br /&gt;
An unused capture the flag mode appears in the file, with leftover flag base textures and objects.&lt;br /&gt;
&lt;br /&gt;
== Artworks ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LyRM1.jpg|Early artwork showing [[Ly]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[es:Rayman M (desarrollo temprano)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Henchman1000</name></author>
	</entry>
</feed>