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	<updated>2026-07-09T16:42:54Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tomb_of_the_Ancients&amp;diff=13190</id>
		<title>Tomb of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tomb_of_the_Ancients&amp;diff=13190"/>
		<updated>2010-09-04T09:58:55Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: /* PlayStation version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Tomb of the Ancients&#039;&#039;&#039; is a location in [[the Glade of Dreams]] and a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Tomb of the Ancients is an eerie, haunted location which appears as a mixture of graveyard, cave, swamp and sewer. The green, poisonous water which flows throughout the Tomb is filled [[piranha]]s and must be navigated by crossing floating wooden barrels. The walls and ground are made of dark, greenish rock, decorated by engravings of skulls and coffins and illuminated by wall-hung torches. The sky is dark and cloudy, lit only by one of the world&#039;s two moons. The Tomb is infested by creatures such as [[piranha]]s, [[spider]]s, and very many [[Zombie Chicken]]s, one of which represents the level as a hologram in [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the [[Robo-Pirate Army|Pirates]] use this place as one of their strongholds, and many signs of their occupation, such as their haphazard wooden constructions, are visible.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsPC.jpg|center|320px|&#039;&#039;The Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Iron Mountains]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fossilised_Razorbeards_Tomb_of_the_Ancients.jpg|left|thumb|The crypts contain what look like statues or fossils of [[Admiral Razorbeard|Razorbeard]]]]&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
As the player enters the level for the first time, a short cutscene is played. [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] tells [[Razorbeard]] that [[Rayman]] has retrieved [[Four Masks of Polokus|the Third Mask]]. A furious [[Razorbeard]] warns him to make sure Rayman doesn&#039;t get the next one. Rayman emerges from a [[Magic Spiral Door]] on to some stairs. Once he climbs down he encounters a [[Robo-Pirate]] sign saying &amp;quot;[[Clark]] was captured here before being brought to technical checkup.&amp;quot; After hitting a switch that activates a door, Rayman is chased by a [[spider]] through a tomb until he reaches a few platforms sticking out of the water. Climbing on to these platforms, he reaches a passage with three possible routes. The left one leads to another platforming section where he has to avoid a [[Henchman 800]], a spider and a disembodied arm similar to the one encountered in [[The Cave of Bad Dreams]]. The right one is a graveyard with more disembodied arms and henchmen. Both of these contain switches that must be activated in order to progress further. Once the switches have been activated, Rayman must return to the passage and go forward, jumping across platforms and avoiding [[Piranha|Piranhas]]. Once he reaches the uppermost platform he has to jump down a hole to get to the next stage.&lt;br /&gt;
&lt;br /&gt;
The last platforming part features a secret passage: Rayman can jump to the left instead of down the hole and float using his helicopter. This way he finds a secret passage where he will find the 1000th [[Yellow Lum]] necessary to obtain 100.0% completion of the game - if this lum remains uncollected, the game will be 99.9% complete, and even after it is collected the game screen will only display a total of 999 lums.&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=-kd5fvOlX9o How to get secret 1000th Lum (at 4:00).]&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Rayman finds himself in front of a gate. After hitting the nearby cogs to open it, Rayman jumps down onto a floating barrel. For the rest of the phase, he rides floating barrels and maneuvers up spiderwebs to reach the next barrel, avoiding electrical fences, [[Zombie Chicken]]s and [[Henchman 800|Henchmen 800s]].&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
After executing another platform jump, Rayman once again rides a floating barrel. At the end of this phase, he must avoid a pirate throwing [[keg]]s at him from higher ground and then climb up into the pirate stronghold and defeat him. Once the pirate is defeated, a [[Purple Lum]] will appear. Rayman must use this Purple Lum to reach a net and climb up towards the next phase.&lt;br /&gt;
&lt;br /&gt;
[[Image:Creol_controlling_Clark.jpg|left|thumb|300px|[[Admiral Razorbeard&#039;s lackey]] manipulates [[Clark]]]]&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The final phase begins with [[Rayman]] running across a narrow stretch of ground with polluted water towards the left, before reaching a door with a small pirate sign saying &amp;quot;[[Technical check-up]]&amp;quot; adjacent to it. After opening the door, a small cutscene plays where Rayman and [[Clark]] are initially overjoyed to find each other before it is revealed that Clark has had a controlling device implanted on his back and is being controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] from another room.&lt;br /&gt;
&lt;br /&gt;
A boss fight ensues in which Rayman must activate a laser by hitting three [[switch]]es, then tricking Clark into tripping over it in order to attack the controlling device. Once the controlling device is destroyed, Clark is restored to his normal self. Rayman climbs onto Clark&#039;s back to destroy the final [[cage]], revealing a [[Teensie]] who then opens a [[Magic Spiral Door]]. Rayman is then transported back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsDC.jpg|center|320px|&#039;&#039;The Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Iron Mountains]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsPS.jpg|center|320px|&#039;&#039;The Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[Gloomy Island]]&lt;br /&gt;
| lums = [[File:Icon2PS.png|2]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&lt;br /&gt;
The first phase of the original is completely removed. The rest of the level is also edited in the form of were the start and end of each phase occurs. Overall, however, the layout is the same, and the level still concludes with the Clark &amp;quot;battle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Tomb of the Ancients&lt;br /&gt;
| image = [[Image:TheTomboftheAncientsPS2.jpg|center|320px|&#039;&#039;The Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Lava Sanctuary]]&lt;br /&gt;
| followed by = [[The Iron Mountains]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon5.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In this version, [[Rayman]] discovers a treasure chest in the [[Technical check-up]] after rescuing Clark, and upon opening it finds the [[Lums Radar]], a magnet-like device that points the way to nearby [[Yellow Lum]]s. Also, if Rayman has destroyed any [[Robo-Pirate Army|Robo-Pirates]], and revisits the place, they will be replaced by [[Zombie Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
Also, whilst no real reason was ever given as to why Rayman went to the tomb in the other versions, he is specifically instructed to go here to rescue Clark in this version. In the other versions, Rayman appeared to stumble across Clark souly by chance, and was simply passing through.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Tomb of the Ancients&lt;br /&gt;
| image = [[Image:gbc2174.png|center|160px|&#039;&#039;Tomb of the Ancients&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Sanctuary of Rock and Lava|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| followed by = Ending scene&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2 53.PNG|thumb|left|[[Rayman]] fighting the second pirate in the game]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the GBC adaptation]], the Tomb of the Ancients directly follows [[the Sanctuary of Rock and Lava]], and this is where [[Rayman]] fights the final boss, which is just a drilling [[Henchman 800]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Tomb of the Ancients, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Tomb of the Ancients, The]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13189</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13189"/>
		<updated>2010-09-04T09:56:00Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Bat&lt;br /&gt;
| image = [[File:Bat.jpg|center|200px|&amp;quot;Bat&amp;quot;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| species = Bat&lt;br /&gt;
| status = Enemy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are present in &#039;&#039;[[Rayman Revolution]]&#039;&#039; and &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; for Sega Dreamcast console. They are very uncommon and play a small role in the PS2 version, while they can be seen in most levels on the Dreamcast version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In the PlayStation 2 Version ==&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are most abundant in [[The Tomb of the Ancients]]. They fly quickly and prove difficult to hit; a comprimise for their lack of [[Resistance]].&lt;br /&gt;
&lt;br /&gt;
== In the Dreamcast Version ==&lt;br /&gt;
Contrary to the Playstation 2&#039;s version Bats don&#039;t attack Rayman. They can be found in most levels of the game flying away either due to Rayman&#039;s approach or being just living background element.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Silver_Lum&amp;diff=13188</id>
		<title>Silver Lum</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Silver_Lum&amp;diff=13188"/>
		<updated>2010-09-04T06:45:22Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:SilverLum.jpg|thumb|300px|Ly creating a [[Silver Lum]].]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Silver Lum&#039;&#039;&#039; is a very special kind of [[Lum]] that debuted in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. In that game, they are created by [[Ly the Fairy|Ly]] the [[fairy]], and endow [[Rayman]] with brand new powers or upgrade powers he already has. They are the biggest [[lum]]s, and the only ones without eyes or wings (although in [[Rayman 3]] the [[Red Lums]] are shown in this state as well).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Rayman cannot find Silver lums by himself; [[Ly]] gives him them when she has collected enough energy. However, in the [[Rayman 3 (GBA)|Gameboy Advance version of &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;]], silver Lums can be collected throughout the game, and collecting 10 rewards Rayman with an extra [[life]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Lum]]&lt;br /&gt;
* [[Ly the Fairy]]&lt;br /&gt;
* [[Red Lum]]&lt;br /&gt;
* [[Life]]&lt;br /&gt;
   &lt;br /&gt;
[[Category:Lums]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Lums d&#039;argent]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:SilverLum.jpg&amp;diff=13187</id>
		<title>File:SilverLum.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:SilverLum.jpg&amp;diff=13187"/>
		<updated>2010-09-04T06:44:24Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: Ly creating Silver Lum.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ly creating Silver Lum.&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13135</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13135"/>
		<updated>2010-09-02T12:40:05Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Bat&lt;br /&gt;
| image = [[File:Bat.jpg|center|200px|&amp;quot;Bat&amp;quot;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| species = Bat&lt;br /&gt;
| status = Enemy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are present in [[Rayman Revolution]]. They are very uncommon and play a small role in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In [[Rayman Revolution]] ==&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are most abundant in [[The Tomb of Ancients]]. They fly quickly and prove difficult to hit; a comprimise for their lack of [[Resistance]].&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13134</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=13134"/>
		<updated>2010-09-02T12:39:48Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: Created page with &amp;#039;{{Character  | name = Bat | image = &amp;quot;Bat&amp;quot; | alignment = Bad | appears in = &amp;#039;&amp;#039;Rayman Revolution&amp;#039;&amp;#039; | sex = Unknown | species = Bat | status = Enem...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Bat&lt;br /&gt;
| image = [[File:Bat.jpg|center|200px|&amp;quot;Bat&amp;quot;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| species = Bat&lt;br /&gt;
| status = Enemy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Bat ==&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are present in [[Rayman Revolution]]. They are very uncommon and play a small role in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In [[Rayman Revolution]] ==&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are most abundant in [[The Tomb of Ancients]]. They fly quickly and prove difficult to hit; a comprimise for their lack of [[Resistance]].&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Bat.jpg&amp;diff=13133</id>
		<title>File:Bat.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Bat.jpg&amp;diff=13133"/>
		<updated>2010-09-02T12:26:32Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13132</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13132"/>
		<updated>2010-09-02T12:23:20Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: /* Yellow/Orange */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple==== &lt;br /&gt;
[[File:PiratePurple.jpg|thumb|A middle-rank robo-pirate.]]&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
[[File:PirateYellow.jpg|thumb|left|150px|A Yellow Henchman in Rayman Revolution.]]&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13130</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13130"/>
		<updated>2010-09-02T12:21:08Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: /* Purple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple==== &lt;br /&gt;
[[File:PiratePurple.jpg|thumb|A middle-rank robo-pirate.]]&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13129</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13129"/>
		<updated>2010-09-02T12:20:48Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: /* Blue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple==== &lt;br /&gt;
[[File:PiratePurple.jpg|thumb|A middle-rank pirate.]]&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13128</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=13128"/>
		<updated>2010-09-02T12:20:13Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: /* Purple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple==== [[File:PiratePurple.jpg|thumb|A middle-rank pirate.]]&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Familiar_Spirit&amp;diff=13126</id>
		<title>Familiar Spirit</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Familiar_Spirit&amp;diff=13126"/>
		<updated>2010-09-02T12:16:57Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:FamiliarSpirit.jpg|thumb|Familiar Spirit icon from [[Rayman Revolution]]&#039;s pause menu.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Familiar Spirit&#039;&#039;&#039; is a collectable in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.  They are small blue lights that are trapped in cages, and are used to unlock bonus mini-games via any of the three places where [[Ly the Fairy|Ly]] is located.  For every ten that are set free, [[Ly the Fairy|Ly]]&#039;s head appears in the game&#039;s HUD, meaning that she can open a new door. As [[Murfy]] says after destroying a first cage, Familiar Spirits are friends of the fairies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Familiar_Spirit&amp;diff=13125</id>
		<title>Familiar Spirit</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Familiar_Spirit&amp;diff=13125"/>
		<updated>2010-09-02T12:16:48Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{&lt;br /&gt;
[[File:FamiliarSpirit.jpg|thumb|Familiar Spirit icon from [[Rayman Revolution]]&#039;s pause menu.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Familiar Spirit&#039;&#039;&#039; is a collectable in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.  They are small blue lights that are trapped in cages, and are used to unlock bonus mini-games via any of the three places where [[Ly the Fairy|Ly]] is located.  For every ten that are set free, [[Ly the Fairy|Ly]]&#039;s head appears in the game&#039;s HUD, meaning that she can open a new door. As [[Murfy]] says after destroying a first cage, Familiar Spirits are friends of the fairies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FamiliarSpirit.jpg&amp;diff=13124</id>
		<title>File:FamiliarSpirit.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FamiliarSpirit.jpg&amp;diff=13124"/>
		<updated>2010-09-02T12:15:23Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Teensie_Circle&amp;diff=13123</id>
		<title>Teensie Circle</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Teensie_Circle&amp;diff=13123"/>
		<updated>2010-09-02T12:12:21Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Teensie Circles&#039;&#039;&#039; are locations exclusive to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  They replace the [[Hall of Doors]] from the original &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:StoneCircle.jpg|thumb|The Stone Circle in Rayman Revolution.]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Teensie Circles, each governed by a [[Crowned Teensie|Teensie]], are places where the invisible paths of several [[Magic Spiral Door|Magic Spiral Doors]] cross.  From a Teensie Circle, one can access any nearby Magic Spiral Door.  For convenience, the regulating Teensie may opt for an additional Magic Spiral Door to link multiple Teensie Circles together.&lt;br /&gt;
&lt;br /&gt;
Teensies also use the Teensie Circles as meeting places, where they may share stories and recent news with one another.  In times of need, Teensies utilize Teensie Circles as military headquarters.  Wherever there is a Teensie Circle, a [[Magic Well]] is sure to be nearby.&lt;br /&gt;
&lt;br /&gt;
==Role in &#039;&#039;Revolution&#039;&#039;==&lt;br /&gt;
At the end of the [[Forest of Light]], the [[Grand Minimus]] directs [[Rayman (character)|Rayman]] to the [[Minisaurus Plains]] so as to seek out the plains&#039; Teensie Circle.  There, Rayman is told that [[Ly the Fairy]] is being held in the nearby [[Fairy&#039;s Glade]].  From then on out, Rayman may return to a Teensie Circle whenever he wishes to be re-briefed on his next objective.  Also, if an area lacks any [[Yellow Lum|Yellow Lums]] and [[Familiar Spirit|Familiar Spirits]], Rayman will be informed of such.  Whenever Rayman completes a level, he is warped back to the nearest Teensie Circle.&lt;br /&gt;
&lt;br /&gt;
In the game, there are a total of three Teensie Circles--one for every region of the [[The Front|front]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All three of the Teensie Circles are strikingly similar to Stonehenge&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Hall of Doors]]&lt;br /&gt;
*[[Magic Well]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Caterpillar&amp;diff=13121</id>
		<title>Caterpillar</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Caterpillar&amp;diff=13121"/>
		<updated>2010-09-02T12:09:32Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Example.jpg|thumb|Rayman encounters a caterpillar.]]&lt;br /&gt;
[[File:BigShadowCreatures2.jpg|thumb|]]&lt;br /&gt;
[[File:ShadowCreature.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“We can no longer even keep track of all the sinister results provoked by the arrival of [[Robo-Pirate Army|the pirates]] : disturbances in overall harmony, the proliferation of [[piranha]]s, [[spider|giant spiders]] and &#039;&#039;&#039;caterpillars&#039;&#039;&#039;, etc....&#039;&#039;&lt;br /&gt;
”&#039;&#039; —&#039;&#039;Rayman 2&#039;&#039; manual (PC version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caterpillars&#039;&#039;&#039; are a common type of minor enemy encountered by [[Rayman]] on his adventures, most notably during the events of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. It is unknown whether they have any connection to the [[Squab]]s, another species of caterpillar found in [[the Glade of Dreams|Rayman&#039;s world]], or whether either species of caterpillar bears any connection to the [[popolopoï‎]] or the [[tribelle]]s, two species of butterfly native to the Glade of Dreams.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Caterpillars are dark, shadowy creatures which appear to be made of smoke or some kind of gas; their shape is loosely based upon that of [http://en.wikipedia.org/wiki/Caterpillar their real-world counterparts]. All caterpillars have malevolent-looking white eyes, though occasionally a caterpillar of the second type is found to have yellow eyes instead. They are capable of at least limited flight, and they will attack Rayman upon sight. In the time leading up to the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, caterpillars began to proliferate as a result of the interference of [[Robo-Pirate Army|the Robo-Pirates]], possibly as a result of their pollution or their destruction of [[the Heart of the World]].&lt;br /&gt;
&lt;br /&gt;
Two distinct types of caterpillar are known to exist. The first type that [[Rayman]] will encounter are the smaller ones. These appear as small, round puffs of darkness; their bodies are composed of only one segment. In short, they resemble the disembodies heads of the second type of caterpillar. These caterpillars are constantly in flight, but never more than a short way above the ground. They can be heard before being seen, as they produce a high-pitched buzzing noise, similar to that of a fly. They attack by flying directly towards [[Rayman]]; if they succeed in hitting him, he will lose a small amount of health and the caterpillar will die upon impact. However, their tendency to appear in precarious places (such as above water or lava) can make them very dangerous for Rayman, as their weak attacks are still enough to make him lose his balance.&lt;br /&gt;
&lt;br /&gt;
The second type of caterpillars are the large ones. These are similar to the first type, but they are much longer; their bodies are composed of multiple segments joined together in a line, like a real-world caterpillar, whereas the small ones&#039; bodies contain only a single segment. Like the small caterpillars, they often move in packs; each caterpillar has a unique route which it patrols endlessly, unless it catches sight of an intruder. The large caterpillars do not appear to be able to fly as well as the small ones; their movements are more like leaps and bounds. They attack Rayman by jumping on him, and do not die upon impact, but like the small ones they cannot survive a single [[shot]] from Rayman&#039;s magic fist. They are sometimes found emerging from cracks in stone walls or floors; in these cases, any caterpillar killed by Rayman is quickly replaced by another.&lt;br /&gt;
&lt;br /&gt;
The large caterpillars are also seen in various levels in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]; unlike those in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, these caterpillars do not die when hit, but rather, their eyes turn red, and they shrink to the size of a small caterpillar and fall to the ground, where they remain, trembling. They can then be picked up by [[Rayman]] as if they were [[keg]]s, [[Magic Sphere]]s or [[plum]]s; however, this action serves no practical purpose within the game. These caterpillars get killed and splattered if they fall into lava or spikes, or if [[Rayman]] picks them up and throws them into a hard surface or other creature. If left lying on the ground for a while, they can recover themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unavngivet.jpg|thumb|left|[[Boss Chenille]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:SmallShadowCreature.png|thumb|A couple of small caterpillars attack Rayman]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Caterpillar_R3_GBA_1.PNG|thumb|right|A large caterpillar in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&lt;br /&gt;
[[File:Caterpillar_R3_GBA_2.PNG|thumb|right|An injured caterpillar, lying on the ground]]&lt;br /&gt;
[[File:Caterpillar_R3_GBA_3.PNG|thumb|right|Rayman picks up an injured caterpillar]]&lt;br /&gt;
[[File:Caterpillar_R3_GBA_4.PNG|thumb|right|Caterpillars splatter when thrown]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Boss Chenille]]==&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the PlayStation 2 remake of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, a new boss named [[Boss Chenille]] is introduced. Boss Chenille is found in a room in [[the Sanctuary of Rock and Lava]] (whose name is switched with that of [[Beneath the Sanctuary of Rock and Lava]] in this version). Boss Chenille is summoned by Rayman performing a [[raindance]] on what looks like a greyish version of one of the [[Magic Sphere]]s&#039; bases. When this is done, it emits a beam of light towards another such base. When Rayman [[shot|shoots]] it, it too emits a beam of light towards another base. After shooting several more bases, the beam of light has finished its circumnavigation of the chamber; a door opens, and Boss Chenille enters. The first clue as to Boss Chenille&#039;s identity is its name; &#039;&#039;Chenille&#039;&#039; is the French word for &#039;&#039;Caterpillar&#039;&#039;, while the name &#039;&#039;Boss&#039;&#039; implies that it may possibly be their leader. Boss Chenille looks just like one of the large caterpillars, but with some significant differences: whereas they are a purplish-black in colour, Boss Chenille is blood-red; Boss Chenille is also somewhat larger. When Rayman strikes Boss Chenille with his magic fist, its health meter decreases, and a caterpillar splits away from its body. Boss Chenille spawns both small and large caterpillars in this fashion; these too must all be defeated in order to fully deplete Boss Chenille&#039;s health. As the battle wears on, the segments of Boss Chenille&#039;s body slowly disappear; by the end, it resembles an enormous red version of one of the small caterpillars. When this final form is defeated, Boss Chenille vanishes like any other cat&lt;br /&gt;
erpillar.&lt;br /&gt;
&lt;br /&gt;
The manner in which [[Boss Chenille]] spawns normal caterpillars from its body during the battle has led to speculation that it may be the progenitor or ‘mother’ of the entire caterpillar species, in addition to the speculation that it is their leader.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:ShadowCreature.jpg&amp;diff=13120</id>
		<title>File:ShadowCreature.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:ShadowCreature.jpg&amp;diff=13120"/>
		<updated>2010-09-02T12:07:03Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bzzit&amp;diff=13119</id>
		<title>Bzzit</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bzzit&amp;diff=13119"/>
		<updated>2010-09-02T12:04:02Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bzzit&lt;br /&gt;
| image = [[Image:BziiitPC.png|center]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[Dream Forest]], [[The Bayou]], [[Minisaurus Plain]], [[The Pier]]&lt;br /&gt;
| resistance = [[Image:Lifebar5.png|&#039;&#039;5 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Sting, [[spiky fruit]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bzzit&#039;&#039;&#039; is a character who appears in a number of games in the &#039;&#039;Rayman&#039;&#039; series. He is a giant [[mosquito]], but he is much weaker than his stronger counterpart, [[Moskito]], whom he is often mistaken for by players because he shares his appearance and colours in most versions of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
[[image:DosBziiit.png|left|thumb|316px|Once beaten, Bzzit helps [[Rayman]] to pass through [[Anguish Lagoon]]]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
Bzzit first appeared unnamed in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he was first encountered in [[Anguish Lagoon]]. Back then, he was the first mini-boss, but once he was defeated by [[Rayman]], he collapsed and started sobbing. [[Rayman]] stopped his victory dance to comfort him, and they soon became friends fast, helping him cross the rest of the lagoon by offering a ride on his back. In the Atari Jaguar version of the game, he could shoot balls of energy with his proboscis.&lt;br /&gt;
&lt;br /&gt;
As a boss, Bzzit is always airborne, but has less than half of the health points [[Moskito]] has, making him less than half as resistant to [[Rayman]]&#039;s attacks and therefore weaker.  He attacks by swooping horizontally at [[Rayman]], sometimes at his head level (where [[Rayman]] can hit him head on) or near the ground (he can hit him by throwing his [[telescopic fist]] and then ducking immediately); and by stinging him with his proboscis.  He also tries to dodge [[Rayman]]&#039;s attacks using his small wings, and every time he it hit, he flies high in the air and out of view for a brief moment before attacking.      &lt;br /&gt;
&lt;br /&gt;
[[File:BzzitR2.jpg|thumb|right|320px|A [[mosquito]] similar to Bzzit in [[the Woods of Light]]]]&lt;br /&gt;
[[File:Bzzit.jpg|thumb|left|320px|Bzzit enjoys his freedom in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
In the original version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, [[mosquito]]es, members of Bzzit&#039;s species, make brief appearances in [[the Woods of Light]]. In the Sega Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, these mosquitoes also appear in many other levels throughout the game. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Bzzit himself makes a reappearance. He was first mentioned by a [[baby Globox]] in [[the Minisaurus Plain]], who tells Rayman that [[Robo-Pirate Army|the Pirates]] have captured his friend Bzzit; later, the [[Teensie]]s at the [[Teensie Circle]] in [[the Minisaurus Plain]] told [[Rayman]] that Bzzit was being held prisoner in a forcefield (akin to the one [[Ly]] was held prisoner in at [[the Fairy Glade]]) in [[the Bayou]]. He was the only one who could ferry someone from [[the Pier]] to [[the Lost Island]] (the location of [[the Sanctuary of Water and Ice]] in [[Rayman Revolution|this version]]), so when [[Rayman]] saved him, Bzzit gladly offered him to hop into his boat and took him to the island in search of the first of [[Polokus]]&#039;s [[Four Masks of Polokus|masks]].  &lt;br /&gt;
&lt;br /&gt;
In this game, Bzzit has four insect-like legs instead of floating hands and feet as he had in the previous game, and is noticeably smaller than before.&lt;br /&gt;
&lt;br /&gt;
===Other &#039;&#039;Rayman&#039;&#039; games=== &lt;br /&gt;
Several [[mosquito]]es make an appearance in the &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; minigame [[2D Madness]], though Bzzit is not among them.&lt;br /&gt;
&lt;br /&gt;
[[fr:Bzzit]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 1]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Minisaurus&amp;diff=13117</id>
		<title>Minisaurus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Minisaurus&amp;diff=13117"/>
		<updated>2010-09-02T12:01:42Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MinisaurusPlains.jpg|thumb|[[The Minisaurus Plain]]]]&lt;br /&gt;
[[File:Minisaurus.jpg|thumb|left|An adult Minisaurus]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minisaurus&#039;&#039;&#039; are slow-moving dinosaur-like creatures who like travelling with their family. They only appear in &#039;&#039;[[Rayman Revolution]]&#039;&#039; on [[the Minisaurus Plains]] level. According to a [[baby Globox]], he owns them, but the [[Robo-Pirate Army|Pirates]]&#039; interference in the world, such as the destruction of the Heart, has driven them mad, and now they eat the [[butterflies]]. You can daze them, but they can bite you back. Minisaurus are larger versions of [[Deny]]s, creatures found in cages in the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It is possible to lure a Minisaurus off of a cliff. First, alert their attention, then run towards the cliff near the beach and jump off. If you&#039;re lucky, the Minisaurus will jump off the cliff along with you. They will continue hugging the cliff wall and wade into the piranha-infested water. They will not appear back on the cliff when you jump back up. However, if you die or exit the level, the Minisaurus will reappear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Minisaurus&amp;diff=13115</id>
		<title>Minisaurus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Minisaurus&amp;diff=13115"/>
		<updated>2010-09-02T12:00:11Z</updated>

		<summary type="html">&lt;p&gt;Incendiary Pirate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Minisaurus.png|thumb|[[The Minisaurus Plain]]]]&lt;br /&gt;
[[File:Minisaurus.jpg|thumb|left|An adult Minisaurus]]&lt;br /&gt;
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&#039;&#039;&#039;Minisaurus&#039;&#039;&#039; are slow-moving dinosaur-like creatures who like travelling with their family. They only appear in &#039;&#039;[[Rayman Revolution]]&#039;&#039; on [[the Minisaurus Plains]] level. According to a [[baby Globox]], he owns them, but the [[Robo-Pirate Army|Pirates]]&#039; interference in the world, such as the destruction of the Heart, has driven them mad, and now they eat the [[butterflies]]. You can daze them, but they can bite you back. Minisaurus are larger versions of [[Deny]]s, creatures found in cages in the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It is possible to lure a Minisaurus off of a cliff. First, alert their attention, then run towards the cliff near the beach and jump off. If you&#039;re lucky, the Minisaurus will jump off the cliff along with you. They will continue hugging the cliff wall and wade into the piranha-infested water. They will not appear back on the cliff when you jump back up. However, if you die or exit the level, the Minisaurus will reappear.&lt;br /&gt;
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[[Category:Creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Incendiary Pirate</name></author>
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