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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jman</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jman"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/en/Special:Contributions/Jman"/>
	<updated>2026-07-09T18:03:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=2643</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=2643"/>
		<updated>2008-08-08T22:53:02Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a signature shop there, and have become a very active member, and I hope to keep it that way. Then in June of 2008, I was asked to become a moderator of the Pirate Community. Then in late July, I finally bought [[Rayman 1]] for the GBA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click the url below to go to my signature shop.&lt;br /&gt;
&lt;br /&gt;
[Sig Shop http://www.raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=1682]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Andr%C3%A9&amp;diff=2618</id>
		<title>André</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Andr%C3%A9&amp;diff=2618"/>
		<updated>2008-08-07T23:26:13Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Andre&lt;br /&gt;
| image = [[Image:NoImage.gif|center]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3]], [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Black Lum&lt;br /&gt;
| status = Villain&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;André&#039;&#039;&#039; is the main antagonist of [[Rayman 3: Hoodlum Havoc| Rayman 3]]. He is a [[Black Lum]], the result of a Red Lum that had been frightened. He is also the Black Lum who created his army by converting Red Lums into Black Lums. He spends the first half of the game inside [[Globox|Globox&#039;s]] stomach after he had swallowed him. Later, he had joined [[Reflux]], fallen champion of the Knaaren, he hopes of gaining the power of [[Leptys]] and continuing to wreak havoc in Rayman&#039;s World.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Characters from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Villains]]&lt;br /&gt;
[[Category:Lums]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=2617</id>
		<title>The Longest Shortcut</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=2617"/>
		<updated>2008-08-07T23:25:06Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[Rayman 3: Hoodlum Havoc| Rayman 3]] level, The Longest Shortcut, you have to get through this long shortcut to try to stop [[Andre]] before he tries to destroy the world. You are led by the three doctors.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=2616</id>
		<title>The Longest Shortcut</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=2616"/>
		<updated>2008-08-07T23:24:27Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: In The Longest Shortcut, you have to get through this long shortcut to try to stop Andre before he tries to destroy the world. You are led by the three doctors.  {{stub}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In The Longest Shortcut, you have to get through this long shortcut to try to stop Andre before he tries to destroy the world. You are led by the three doctors.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Desert_of_the_Knaaren&amp;diff=2615</id>
		<title>The Desert of the Knaaren</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Desert_of_the_Knaaren&amp;diff=2615"/>
		<updated>2008-08-07T23:20:09Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This level comes after the [[Rayman 3: Hoodlum Havoc| Rayman 3]] level, [[The Land of the Livid Dead]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Desert_of_the_Knaaren&amp;diff=2614</id>
		<title>The Desert of the Knaaren</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Desert_of_the_Knaaren&amp;diff=2614"/>
		<updated>2008-08-07T23:19:29Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: This level comes after the  Rayman 3 level, The Land of The Living Dead.  {{stub}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This level comes after the [[Rayman 3: Hoodlum Havoc| Rayman 3]] level, [[The Land of The Living Dead]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=2613</id>
		<title>The Land of the Livid Dead (Rayman 3)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=2613"/>
		<updated>2008-08-07T23:17:55Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This level comes after the [[Rayman 3: Hoodlum Havoc| Rayman 3]] level [[The Bog of Murk]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=2612</id>
		<title>The Land of the Livid Dead (Rayman 3)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=2612"/>
		<updated>2008-08-07T23:16:52Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: This level comes after the Rayman 3 level The Bog of Murk.  {{stub}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This level comes after the [[Rayman 3]] level [[The Bog of Murk]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1223</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1223"/>
		<updated>2008-03-23T00:46:47Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals are items exclusive to the the Dreamcast version of  &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;  which were used to to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
Here is a list of which levels you will find the Globox Crystals.&lt;br /&gt;
&lt;br /&gt;
1. [[Fairy Glade]]&lt;br /&gt;
&lt;br /&gt;
2. [[Sanctuary of Water and Ice]]&lt;br /&gt;
&lt;br /&gt;
3. [[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
4. [[The Echoing Caves]]&lt;br /&gt;
&lt;br /&gt;
5. [[The Precipice]]&lt;br /&gt;
&lt;br /&gt;
6. [[The Iron Mountains]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Air_bubble&amp;diff=1221</id>
		<title>Air bubble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Air_bubble&amp;diff=1221"/>
		<updated>2008-03-22T21:01:41Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Bubble is baisicly a bubble from a hole in the submerged ground.&lt;br /&gt;
They replace Blue lums in Rayman 2:Revolution. They are also found in the level [[Whale Bay]] and are produced by [[Carmen]].&lt;br /&gt;
&lt;br /&gt;
When collected, Rayman&#039;s air gage fills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Air_bubble&amp;diff=1220</id>
		<title>Air bubble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Air_bubble&amp;diff=1220"/>
		<updated>2008-03-22T21:01:19Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Bubble is baisicly a bubble from a hole in the submerged ground.&lt;br /&gt;
They replace Blue lums in Rayman 2:Revolution. They are also found in the level [[Whale Bay]] and are produced by [[Carmen]].&lt;br /&gt;
&lt;br /&gt;
When collected, Rayman&#039;s air gage fills.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grimace&amp;diff=1219</id>
		<title>Grimace</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grimace&amp;diff=1219"/>
		<updated>2008-03-22T20:58:32Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayman&#039;s grimace is when he pulls his tongue out and does an annoying jesture.  This somehow turns dark lums into red lums. &lt;br /&gt;
Rayman can only use the grimace when he has beaten Reflux in The Desert of the Kanaaren.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1218</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1218"/>
		<updated>2008-03-22T20:55:34Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
Here is a list of which levels you will find the Globox Crystals.&lt;br /&gt;
&lt;br /&gt;
1. [[Fairy Glade]]&lt;br /&gt;
&lt;br /&gt;
2. [[Sanctuary of Water and Ice]]&lt;br /&gt;
&lt;br /&gt;
3. [[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
4. [[The Echoing Caves]]&lt;br /&gt;
&lt;br /&gt;
5. [[The Precipice]]&lt;br /&gt;
&lt;br /&gt;
6. [[The Iron Mountains]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1217</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1217"/>
		<updated>2008-03-22T20:54:26Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
Here is a list of which levels you will find the Globox Crystals.&lt;br /&gt;
&lt;br /&gt;
1. [[Fairy Glade]]&lt;br /&gt;
&lt;br /&gt;
2. [[Santuary of Water and Ice]]&lt;br /&gt;
&lt;br /&gt;
3. [[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
4. [[The Echoing Caves]]&lt;br /&gt;
&lt;br /&gt;
5. [[The Precipice]]&lt;br /&gt;
&lt;br /&gt;
6. [[The Iron Mountains]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1216</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1216"/>
		<updated>2008-03-22T20:53:16Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
Here is a list of which levels you will find the Globox Crystals.&lt;br /&gt;
&lt;br /&gt;
1. [[Fairy Glade]]&lt;br /&gt;
&lt;br /&gt;
2. [[The Santuary of Water and Ice]]&lt;br /&gt;
&lt;br /&gt;
3. [[Whale Bay]]&lt;br /&gt;
&lt;br /&gt;
4. [[The Echoing Caves]]&lt;br /&gt;
&lt;br /&gt;
5. [[The Precipice]]&lt;br /&gt;
&lt;br /&gt;
6. [[The Iron Mountains]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1215</id>
		<title>Globox Village</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1215"/>
		<updated>2008-03-22T20:52:10Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Globox Village&#039;&#039;&#039;&#039;&#039; is a bonus map that was introduced in the Dreamcast version of [[Rayman 2: The Great Escape|Rayman 2]].  As the name suggests it is the home of the Globox family, and also the home of several mini-games that could be unlocked by collecting the six [[Globox Crystals]] that were scattered at various points of the game. Globox Village was located near the very end of the first level, [[Woods of Light]], of [[Rayman 2: The Great Escape|Rayman 2]], by grabbing onto the purple lum that floated in the air after you climbed up the two pillars in the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1214</id>
		<title>Globox Village</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1214"/>
		<updated>2008-03-22T20:51:31Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Globox Village&#039;&#039;&#039;&#039;&#039; is a bonus map that was introduced in the Dreamcast version of [[Rayman 2: The Great Escape|Rayman 2]].  As the name suggests it is the home of the Globox family, and also the home of several mini-games that could be unlocked by collecting the six [[Globox Crystals]] that were scattered at various points of the game. Globox Village was located near the very end of the first level, The Woods of Light, of [[Rayman 2: The Great Escape|Rayman 2]], by grabbing onto the purple lum that floated in the air after you climbed up the two pillars in the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1213</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1213"/>
		<updated>2008-03-22T20:49:43Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
Here is a list of which levels you will find the Globox Crystals.&lt;br /&gt;
&lt;br /&gt;
1. Fairy Glade&lt;br /&gt;
&lt;br /&gt;
2. The Santuary of Water and Ice&lt;br /&gt;
&lt;br /&gt;
3. Whale Bay&lt;br /&gt;
&lt;br /&gt;
4. The Echoing Caves&lt;br /&gt;
&lt;br /&gt;
5. The Precipice&lt;br /&gt;
&lt;br /&gt;
6. The Iron Mountains&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1212</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1212"/>
		<updated>2008-03-22T20:47:39Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Locations of the Globox Crystals ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1211</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1211"/>
		<updated>2008-03-22T20:46:16Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in [[Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1210</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1210"/>
		<updated>2008-03-22T20:45:59Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]]. You had to collect all six crystals to unlock the special multiplayer game in Rayman 2: The Great Escape|Rayman 2]]. Each crystal was placed in a different world, and were sometimes hard to find.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1209</id>
		<title>Glob Crystal</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glob_Crystal&amp;diff=1209"/>
		<updated>2008-03-22T20:42:51Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: Globox Crystals were used in Rayman 2 to unlock the special minigames that you could play in Globox Village.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Globox Crystals were used in [[Rayman 2: The Great Escape|Rayman 2]] to unlock the special minigames that you could play in [[Globox Village]].&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1208</id>
		<title>Globox Village</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1208"/>
		<updated>2008-03-22T20:41:05Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Globox Village&#039;&#039;&#039;&#039;&#039; is a bonus map that was introduced in the Dreamcast version of [[Rayman 2: The Great Escape|Rayman 2]].  As the name suggests it is the home of the Globox family, and also the home of several mini-games that could be unlocked by collecting the six [[Globox Crystals]] that were scattered at various points of the game. Globox Village was located near the very end of the first level of [[Rayman 2: The Great Escape|Rayman 2]], by grabbing onto the purple lum that floated in the air after you climbed up the two pillars in the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1207</id>
		<title>Globox Village</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Village&amp;diff=1207"/>
		<updated>2008-03-22T20:40:35Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Globox Village&#039;&#039;&#039;&#039;&#039; is a bonus map that was introduced in the Dreamcast version of [[Rayman 2: The Great Escape|Rayman 2]].  As the name suggests it is the home of the Globox family, and also the home of several mini-games that could be unlocked by collecting the six [Globox Crystals] that were scattered at various points of the game. Globox Village was located near the very end of the first level of [[Rayman 2: The Great Escape|Rayman 2]], by grabbing onto the purple lum that floated in the air after you climbed up the two pillars in the end of the level.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids&amp;diff=930</id>
		<title>Rayman Raving Rabbids</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids&amp;diff=930"/>
		<updated>2008-03-02T19:45:40Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayman Raving Rabbids is the first video game of a spin-off series based on the Rayman series.  It was released for the Nintendo Wii, Sony Playstation 2, PC, and the Gameboy Advance in 2006, followed by ports for the Nintendo DS and the Microsoft XBox 360 in 2007.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Rayman]] and the [[Baby Globox]]es are having a picnic in a forest when three [[Rabbid]]s erupt from the ground, capturing the Baby Globoxes. Rayman tries to offer them food, but then Serguei comes and grabs Rayman. The Rabbids take Rayman and the Baby Globoxes to their coliseum and keep them in jail cells.&lt;br /&gt;
&lt;br /&gt;
In order to escape, Rayman must collect plungers to build a ladder up to the window so he can jump out. He does this by taking part in trials to entertain the Rabbids. After  trials, Rayman is rewarded with a plunger and is taken back to his jail cell to get some rest for the next day&#039;s lot of trials. As he goes on, Rayman&#039;s cell is decorated to look nicer and he wins more costumes and songs. After every day, he goes to the ladder of plungers, looking at the window hoping to escape, but a bird always comes and poops on him. After fifteen days, Rayman finally collects enough plungers and escapes, getting his revenge on the annoying bird on the way. Back at the forest, Rayman sees sheep eating the remains of the picnic and remembers he forgot the Baby Globoxes. He tries to go back through a hole in which they were captured through but ends up stuck.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
Rayman and the Rabbids are the main stars of this game. Also included are the Baby Globoxes, the only returning characters, the Rabbids henchmen, strange creatures that look like a cross between rhinos and elephants and some animals, who only serve as fillers. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]]: Rayman was taken by surprise by this invasion from within. What do the Rabbids intend to do? It&#039;s hard to say. &lt;br /&gt;
But now they&#039;re everywhere and their atypical psyches make them formidable and unpredictable opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Few Rabbids...&lt;br /&gt;
&lt;br /&gt;
Pink: Pink is mute and timid. Yet, with just a little patience you can easily learn the basics of his method of communication and understand what he says. For example, &amp;quot;Hey mate!! What&#039;s up?&amp;quot; is translated, in his language, by firing a heat-seaking missile . (It is true that, long term, you could say that all he really knows how to  say is &amp;quot;Hey mate!! What&#039;s up?&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Serguei: Serguei is a softy. Out of pure coquetry, he wears a delightful, finely worked metal muzzle. His joie de vivre and his strong sense of repartee make him a very pleasant companion. He&#039;s always ready to keep things light and lively with little tricks, such as grinding phalanxes, switching your clavicles or even playing &amp;quot;this little piggy&amp;quot; with your toes.&lt;br /&gt;
&lt;br /&gt;
Professor Barranco: Professor Barranco is a scientist. He is currently writing a very complex thesis on thermodynamics and the resistance of certain materials. For the moment, he is accumulating certain certain experimental data, firstly, on their resistance of cranial bones to the impact of a bludgeon, and secondly, the resistance to high temperatures generated by the explosion of booby-trapped gifts.&lt;br /&gt;
&lt;br /&gt;
The frog-rabbids: The frog-Rabbids are part of the elite commando team. They are formidable combatants. They are systematically sent out on the most dangerous missions, such as assaults on carrot juice bars, infiltrating a popular chorus or even maintaining the peace in front of the toilets.&lt;br /&gt;
&lt;br /&gt;
Clark: Clark is not a Rabbid like the others. His Super-powers enable him to accomplish feats that gain him respect and admiration from everyone. He is the inventor and the undisputed champion of a new kind of biathlon (the consecutive combo: &#039;&#039;&#039;D&#039;&#039;&#039;escending &#039;&#039;&#039;F&#039;&#039;&#039;light + &#039;&#039;&#039;V&#039;&#039;&#039;ertical &#039;&#039;&#039;S&#039;&#039;&#039;ubterranean &#039;&#039;&#039;R&#039;&#039;&#039;ace). &lt;br /&gt;
His personal record: 2300 &#039;&#039;&#039;DF&#039;&#039;&#039; + 47cm &#039;&#039;&#039;VSR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==System Requirements==&lt;br /&gt;
&#039;&#039;&#039;Minimum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Windows® XP: 1 GHz Pentium® IV or AMD Athlon, 256 MB RAM, 64 MB DirectX® 8.1-compliant video card, DirectX 8.1-compliant sound device, 1.5 GB&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Windows® XP: 2.5 GHz Pentium IV, AMD Athlon or better recommended, 512 MB RAM, 128 MB video card recommended,&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=857</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=857"/>
		<updated>2008-02-28T23:02:41Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC.  &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world.  Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman (game)|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games.  However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;.  One area in particular, the [[Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments.  While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds were vast and varied.  Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting.  &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039;&#039;s locations, though not as surreal.  Many odd locales dot &#039;&#039;Rayman 3&#039;&#039;&#039;s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s [[Lums Quest]].  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquaters]]&lt;br /&gt;
* [[The Tower of Leptys]]&lt;br /&gt;
&lt;br /&gt;
==System Requirements==&lt;br /&gt;
&#039;&#039;&#039;Minimum Windows Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Windows® 98/SE/2000/ME/XP: only Pentium® III 600 MHz and AMD Athlon and Duron based CPUs RAM: Windows 98 SE/2000/ME : 64 MB RAM.&lt;br /&gt;
Windows XP : 128 MB RAM. Video Card: GeForce 256 SDR with 32 MB video RAM Sound Card: DirectX 8.1-compatible sound card. DirectX Version: 8.1 included on disc. CD-ROM: 4x or faster.&lt;br /&gt;
Hard Drive Space Needed: 600 MB minimum hard drive space.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended Windows Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Win® 98 SE: Pentium® III 1000 MHz recommended, Win XP: P3 800 recommended 128 MB RAM GeForce 3 with 64 MB Video RAM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minimum Mac Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mac OS 9.1: 500MHz processor, 128MB of RAM, 16MB Graphics Card, 1.2GB of Hard Disk space needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended Mac Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mac OS 10.2: 700 MHz processor, 256MB of RAM, 32MB Graphics Card, 1.6GB of Hard Disk Space.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=856</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=856"/>
		<updated>2008-02-28T22:56:21Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC.  &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world.  Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman (game)|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games.  However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;.  One area in particular, the [[Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments.  While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds were vast and varied.  Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting.  &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039;&#039;s locations, though not as surreal.  Many odd locales dot &#039;&#039;Rayman 3&#039;&#039;&#039;s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s [[Lums Quest]].  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquaters]]&lt;br /&gt;
* [[The Tower of Leptys]]&lt;br /&gt;
&lt;br /&gt;
==System Requirements==&lt;br /&gt;
&#039;&#039;&#039;Minimum Windows Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Windows® 98/SE/2000/ME/XP only Pentium® III 600 MHz and AMD Athlon and Duron based CPUs RAM: Windows 98 SE/2000/ME : 64 MB RAM.&lt;br /&gt;
Windows XP : 128 MB RAM. Video Card: GeForce 256 SDR with 32 MB video RAM Sound Card: DirectX 8.1-compatible sound card. DirectX Version: 8.1 included on disc. CD-ROM: 4x or faster.&lt;br /&gt;
Hard Drive Space Needed: 600 MB minimum hard drive space.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended Windows Based&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Win® 98 SE: Pentium® III 1000 MHz recommended, Win XP: P3 800 recommended 128 MB RAM GeForce 3 with 64 MB Video RAM.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=855</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=855"/>
		<updated>2008-02-28T22:55:20Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC.  &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world.  Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman (game)|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games.  However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;.  One area in particular, the [[Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments.  While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds were vast and varied.  Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting.  &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039;&#039;s locations, though not as surreal.  Many odd locales dot &#039;&#039;Rayman 3&#039;&#039;&#039;s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s [[Lums Quest]].  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquaters]]&lt;br /&gt;
* [[The Tower of Leptys]]&lt;br /&gt;
&lt;br /&gt;
==System Requirements==&lt;br /&gt;
&#039;&#039;&#039;Minimum Windows Based&#039;&#039;&#039;&lt;br /&gt;
Windows® 98/SE/2000/ME/XP only Pentium® III 600 MHz and AMD Athlon and Duron based CPUs RAM: Windows 98 SE/2000/ME : 64 MB RAM.&lt;br /&gt;
Windows XP : 128 MB RAM. Video Card: GeForce 256 SDR with 32 MB video RAM Sound Card: DirectX 8.1-compatible sound card. DirectX Version: 8.1 included on disc. CD-ROM: 4x or faster.&lt;br /&gt;
Hard Drive Space Needed: 600 MB minimum hard drive space.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended Windows Based&#039;&#039;&#039;&lt;br /&gt;
Win® 98 SE: Pentium® III 1000 MHz recommended, Win XP: P3 800 recommended 128 MB RAM GeForce 3 with 64 MB Video RAM.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=854</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=854"/>
		<updated>2008-02-28T22:45:33Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is Rayman&#039;s second game, and is the sequel to [[Rayman (game)|Rayman]].  It was first released in 1999 for the Nintendo 64 and was followed by ports for the Sega Dreamcast, PC, and Sony Playstation, with each port being different in its own little way.  It was also the first 3D game.  &#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is somewhat similar to that of &#039;&#039;Rayman&#039;&#039;, though this time Rayman starts with a few powers to defend himself, one of which is given to him by [[Globox]] who is introduced at the very beginning.&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
===The Good Guys===&lt;br /&gt;
*[[Rayman (character)]] - The Hero of the Game&lt;br /&gt;
*[[Globox]] - Rayman&#039;s best friend and Uglette&#039;s wife&lt;br /&gt;
*[[Ly the Fairy]] - Rayman&#039;s friend and powerful ally&lt;br /&gt;
*[[Murphy]] - Serves as an &amp;quot;instructor&amp;quot;-type character&lt;br /&gt;
*[[Teensie|The Teensies]] - Keepers of the [[Hall of Doors]]&lt;br /&gt;
*[[Clark]] - A friend of Rayman&#039;s&lt;br /&gt;
&lt;br /&gt;
===The Bad Guys===&lt;br /&gt;
*[[Razorbeard|Admiral Razorbeard]] - The Villain of the Game&lt;br /&gt;
*[[Robo-Pirate Army]] - Razorbeard&#039;s Army&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
Unlike &#039;&#039;Rayman&#039;&#039;, &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still unsimilar to the real world.  The levels are played in a linear fashion in a World Map known as the [[Hall of Doors]], with most levels following a single path (though the [[Cave of Bad Dreams]], [[Walk of Life]], and [[Walk of Power]] are on side-paths).  The player is able to backtrack to past levels if he or she wishes.&lt;br /&gt;
&lt;br /&gt;
==System Requirements==&lt;br /&gt;
Pentium 133 MHz, 32 MB RAM, Windows 95/98, DirectX 7.0, 4 MB DirectX-compliant video card, DirectX-compliant sound card and 4x CD-ROM drive&lt;br /&gt;
&lt;br /&gt;
==Hack==&lt;br /&gt;
It is possible to run the game under higher resolutions than 1024x768 by a simple hack.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.in&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line define the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution : Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
UbiSoft promoted Rayman 2 with many toys and even a cartoon. There were YoYos, Cellphone covers, a Playstation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
===Cartoon===&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
===Mcdonald&#039;s===&lt;br /&gt;
UbiSoft joined with Mcdonald&#039;s to make a happy meal with Rayman toys. These toys were a Rayman rolling on a walking shell, Rayman on a plum with spinning helicopter hair, a light making cage, a sound making Henchmen 800, a wobbling Globox, and Ly.&lt;br /&gt;
==Re-Makes==&lt;br /&gt;
*&#039;&#039;[[Rayman 2: Revolution]]&#039;&#039; - Playstation2 remake that essentially was a harder version of the original, with added levels, enemies, and a new free-roaming feature.&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; - DS remake identical to the original N64 version, though many glitches and bugs were included that were not present in the original.&lt;br /&gt;
&lt;br /&gt;
{{French | name = Rayman_2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Hall_of_Doors&amp;diff=853</id>
		<title>The Hall of Doors</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Hall_of_Doors&amp;diff=853"/>
		<updated>2008-02-28T22:43:26Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Hall of Doors was the way for players in [[Rayman 2]] to select what level they wanted to play. The Hall of was acessable to players even before they played the first level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Hall_of_Doors&amp;diff=852</id>
		<title>The Hall of Doors</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Hall_of_Doors&amp;diff=852"/>
		<updated>2008-02-28T22:43:12Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: The Hall of Doors was the way for players in Rayman 2 to select what level they wanted to play. The Hall of was acessable to players even before they played the first level.  {{stub}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Hall of Doors was the way for players in [[Rayman 2]] to select what level they wanted to play. The Hall of was acessable to players even before they played the first level.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum&amp;diff=825</id>
		<title>Hoodlum</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum&amp;diff=825"/>
		<updated>2008-02-24T15:02:23Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;&#039;&#039;Hoodlum&#039;&#039;&#039;&#039;&#039; is a member of an enemy species that is introduced in [[Rayman 3]].  It is the product of a cluster of Black Lums that had stripped the fur of several animals and created all sorts of rags to hide their inner contents.  They are often found sporting an assortment of weapons, especially shotguns, that shoot slow moving fireballs.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Hoodlums| ]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=705</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=705"/>
		<updated>2008-02-13T23:15:30Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a signature shop there, and have become a very active member, and I hope to keep it that way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click the url below to go to my signature shop.&lt;br /&gt;
&lt;br /&gt;
[Sig Shop http://www.raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=1682]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=704</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=704"/>
		<updated>2008-02-13T23:14:57Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a signature shop there, and have become a very active member, and I hope to keep it that way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click the url below to go to my signature shop.&lt;br /&gt;
&lt;br /&gt;
[http://www.raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=1682]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=703</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=703"/>
		<updated>2008-02-13T23:14:04Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a [signature shop] there, and have become a very active member, and I hope to keep it that way.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=702</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=702"/>
		<updated>2008-02-13T23:13:32Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a [signature shop|http://www.raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=1682] there, and have become a very active member, and I hope to keep it that way.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=701</id>
		<title>User:Jman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Jman&amp;diff=701"/>
		<updated>2008-02-13T23:11:09Z</updated>

		<summary type="html">&lt;p&gt;Jman: New page: Hey I am Jman, I am a huge fan of the Rayman series. My first Rayman game was Rayman 2: The Great Escape, for the Sega Dreamcast. After the Sega stopped making games for the Dr...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey I am Jman, I am a huge fan of the [[Rayman]] series. My first [[Rayman]] game was [[Rayman 2: The Great Escape]], for the Sega Dreamcast. After the Sega stopped making games for the Dreamcast I got an Xbox. Soon after I got it, [[Rayman Arena]] was released for the Xbox. I bought it, and when [[Rayman 3: Hoodlum Havoc]] was released I went and purchased it. I played the game and beet it. I noticed the [[lums quest]] on the game and joined the original [[Raymanzone]]. I joined the forums a few weeks later. After the forums were taken down, there was a long period of time when I wasn&#039;t a member of any Rayman community. When the forums were brought back up I joined. They were nothing like the forums from before, and they didn&#039;t interact with the lums quest. After some time I got fed up with RZ and left to join the Pirate Community. I opened up a signature shop there, and have become a very active member, and I hope to keep it that way.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=700</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=700"/>
		<updated>2008-02-13T23:02:01Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to WikiRayman, the community encyclopedia! ==&lt;br /&gt;
&lt;br /&gt;
Discover WikiRayman, a Rayman open encyclopedia, and share your knowledge about this best-seller game!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ===================================================== --&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin-top:0.6em&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman Video Games&lt;br /&gt;
|contenu = [[Rayman 1]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman M]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman 3: Hoodlum Havoc|Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids 2]]&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman characters&lt;br /&gt;
|contenu = [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Ly]]&lt;br /&gt;
&lt;br /&gt;
[[Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Teensie|Teensies]]&lt;br /&gt;
&lt;br /&gt;
[[Betilla]]&lt;br /&gt;
&lt;br /&gt;
[[The Magician]]&lt;br /&gt;
&lt;br /&gt;
[[Tarayzan]]&lt;br /&gt;
&lt;br /&gt;
[[Clark]]&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&lt;br /&gt;
&lt;br /&gt;
[[Jano]]&lt;br /&gt;
&lt;br /&gt;
[[Hoodlum|Hoodlums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:0.6em;line-height:0.6em&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;!-- ============================================= --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Accueil&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=699</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=699"/>
		<updated>2008-02-13T23:01:45Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to WikiRayman, the community encyclopedia! ==&lt;br /&gt;
&lt;br /&gt;
Discover WikiRayman, a Rayman open encyclopedia, and share your knowledge about this best-seller game!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ===================================================== --&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin-top:0.6em&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman Video Games&lt;br /&gt;
|contenu = [[Rayman 1]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman M]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman3: Hoodlum Havoc|Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids 2]]&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman characters&lt;br /&gt;
|contenu = [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Ly]]&lt;br /&gt;
&lt;br /&gt;
[[Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Teensie|Teensies]]&lt;br /&gt;
&lt;br /&gt;
[[Betilla]]&lt;br /&gt;
&lt;br /&gt;
[[The Magician]]&lt;br /&gt;
&lt;br /&gt;
[[Tarayzan]]&lt;br /&gt;
&lt;br /&gt;
[[Clark]]&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&lt;br /&gt;
&lt;br /&gt;
[[Jano]]&lt;br /&gt;
&lt;br /&gt;
[[Hoodlum|Hoodlums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:0.6em;line-height:0.6em&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;!-- ============================================= --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Accueil&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=698</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Main_Page&amp;diff=698"/>
		<updated>2008-02-13T23:01:12Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to WikiRayman, the community encyclopedia! ==&lt;br /&gt;
&lt;br /&gt;
Discover WikiRayman, a Rayman open encyclopedia, and share your knowledge about this best-seller game!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ===================================================== --&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin-top:0.6em&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman Video Games&lt;br /&gt;
|contenu = [[Rayman 1]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman: The Animated Series]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman M]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman3|Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman Raving Rabbids 2]]&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;padding:4px;font-size:1px&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Cadreaccueil&lt;br /&gt;
|titre = Rayman characters&lt;br /&gt;
|contenu = [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Ly]]&lt;br /&gt;
&lt;br /&gt;
[[Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Teensie|Teensies]]&lt;br /&gt;
&lt;br /&gt;
[[Betilla]]&lt;br /&gt;
&lt;br /&gt;
[[The Magician]]&lt;br /&gt;
&lt;br /&gt;
[[Tarayzan]]&lt;br /&gt;
&lt;br /&gt;
[[Clark]]&lt;br /&gt;
&lt;br /&gt;
[[Carmen]]&lt;br /&gt;
&lt;br /&gt;
[[Jano]]&lt;br /&gt;
&lt;br /&gt;
[[Hoodlum|Hoodlums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-size:0.6em;line-height:0.6em&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;!-- ============================================= --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Accueil&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=697</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=697"/>
		<updated>2008-02-13T23:00:32Z</updated>

		<summary type="html">&lt;p&gt;Jman: /* Score System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC.  &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world.  Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman (game)|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games.  However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;.  One area in particular, the [[Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments.  While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds were vast and varied.  Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting.  &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039;&#039;s locations, though not as surreal.  Many odd locales dot &#039;&#039;Rayman 3&#039;&#039;&#039;s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s [[Lums Quest]].  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquaters]]&lt;br /&gt;
* [[The Tower of Leptys]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=696</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=696"/>
		<updated>2008-02-13T22:59:59Z</updated>

		<summary type="html">&lt;p&gt;Jman: /* Score System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube, Microsoft X-Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It was released on the 3rd of March 2003 for the Sony Playstation 2, Microsoft X-Box, Nintendo Gamecube, and PC.  &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.  However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world.  Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman (character)|Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman (game)|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games.  However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;.  One area in particular, the [[Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments.  While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds were vast and varied.  Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039;&#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting.  &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039;&#039;s locations, though not as surreal.  Many odd locales dot &#039;&#039;Rayman 3&#039;&#039;&#039;s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman (character)|Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s [[Lums Quest]].  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder Can|Laser-Washing Powder]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquaters]]&lt;br /&gt;
* [[The Tower of Leptys]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=375</id>
		<title>Rayman M</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=375"/>
		<updated>2008-01-27T15:16:07Z</updated>

		<summary type="html">&lt;p&gt;Jman: /* Racing Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman M&lt;br /&gt;
| image = [[Image:RM PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 2001&lt;br /&gt;
| genre = Racing/Party&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube (US), Microsoft X-Box (US)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman M&#039;&#039;&#039; (also known as &#039;&#039;Rayman Arena&#039;&#039; outside of Europe) is a multi-player spin-off video game based on the [[Rayman 2]] universe.  In Europe it was released only on the Sony Playstation 2 and PC on the 30th November 2001, while in the United States it was released on the Microsoft XBox and Nintendo Gamecube.  It is a 3D game which combines racing, battling and traditional platform elements.  Unlike the other Rayman games, this game does not have a notable plot, other than that the characters are in a sporting competition.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The gameplay in Rayman M is split into two main modes, Racing and Battle. &lt;br /&gt;
&lt;br /&gt;
==Racing Mode==&lt;br /&gt;
&lt;br /&gt;
In this mode, the players take part in a foot race and face a number of obstacles depending on which environment they are playing in.  There are no power-ups in this mode, although throughout each course there are [[purple lums]], speed ramps and small trampolines that are useful.  This mode has four different types of racing game.  Obstacles include boxes that the player has to shoot up to eight times in order to pass, bear traps and electric bars.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records.  Only a single player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
This mode involves up to four characters to race each other, the first one to the finish line wins.  In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode you can set how many laps to run before winning.  &lt;br /&gt;
&lt;br /&gt;
===Popolopoï===   &lt;br /&gt;
This mode uses a time limit in which you must complete three laps in.  Although the time starts at 20 seconds, you can increase your time by shooting small butterflies called Popolopoï, which come in different colours that represent how much time you would get.  Only a single player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
===Lums===&lt;br /&gt;
In this mode, you have to complete three laps while collecting the number of [[Yellow Lums]] required in order to legally win, which can be used at later points of the game.  Only a single player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
==Battle Mode==&lt;br /&gt;
&lt;br /&gt;
Rather than an obstacle course, the Battle mode is made up of an arena in which you run around playing three different modes.  Unlike the Race mode, this mode uses power-ups.&lt;br /&gt;
&lt;br /&gt;
===Lum Spring===&lt;br /&gt;
In the mode, you have to collect as many [[Lums]] (which unusually look like crystals this time) as you can in order to reach the winning conditions - in a typical game, this is up to five [[Lums]] -  or before the time runs out.  To help you prevent the opponents from reaching them first, you are equipped with ice bullets to freeze them, thought you&#039;ll also have to avoid their shots.    &lt;br /&gt;
&lt;br /&gt;
===Lum Fight===&lt;br /&gt;
Each player starts with five hit points each, and you have to knock all of the opponents&#039; hit points in order to score [[Lums]]. Each time a player dies, they respawn somewhere in the arena.  A negative Lum is given to a player that loses to a self-infliction.  Various power-ups called Generators are scattered around, and contain a different weapon to use against your opponents.  Uses the same winning conditions as Lum Spring.      &lt;br /&gt;
&lt;br /&gt;
===Capture the Fly=== &lt;br /&gt;
Game is a lot like tag - you have to find a Light Fly and keep hold of it as long as possible without getting hit by an opponent&#039;s shot.  You are equipped with five bounce bullets which are only effective on the play in possession of the Fly.  The player that reaches the winning conditions first wins.    &lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
&lt;br /&gt;
The game is supposedly set in the [[Rayman 2]] universe, and consist of four different worlds for each mode, each with three stages.  The world you play in also determines the difficulty of the game, going from Beginner to Advanced.  As the player progresses, the harder difficulties are unlocked.    &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
At the start of the game, five characters are available, and as you progress through the game, you will unlock the remaining characters as well as skins for them.  Each character has their own musical theme in the Racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Rayman]]:&#039;&#039;&#039; Does [[Rayman]] need another introduction?  He&#039;s basically the star of this game.    &lt;br /&gt;
* &#039;&#039;&#039;[[Globox]]:&#039;&#039;&#039; [[Globox]] is [[Rayman]]&#039;s best friend, who joined the competition to overcome his shyness.&lt;br /&gt;
* &#039;&#039;&#039;[[Teensies]]:&#039;&#039;&#039; You actually play as two of these who work together while they compete.  &lt;br /&gt;
* &#039;&#039;&#039;[[Razorbeard]]:&#039;&#039;&#039; [[Razorbeard]] is back, and is even more irritable than ever.  &lt;br /&gt;
* &#039;&#039;&#039;[[Henchman 800]]:&#039;&#039;&#039; One of the pirates you had to battle in [[Rayman 2]] makes a comeback too.  &lt;br /&gt;
* &#039;&#039;&#039;[[Tily]]+:&#039;&#039;&#039; A small orange canine-like fairy with cute fairy wings.  Often speculated to have been a replacement for [[Ly]] the Fairy. &lt;br /&gt;
* &#039;&#039;&#039;[[Razorwife]]+:&#039;&#039;&#039; Razorbeard&#039;s wife, who dresses rather flamboyantly unlike her husband.  &lt;br /&gt;
* &#039;&#039;&#039;[[Henchman 1000]]+:&#039;&#039;&#039; An older, bigger and much more powerful type of Henchman&lt;br /&gt;
&lt;br /&gt;
+ = Characters that are unlockable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=374</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=374"/>
		<updated>2008-01-27T15:14:55Z</updated>

		<summary type="html">&lt;p&gt;Jman: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039; is the second game in the Rayman series, and is the sequel to [[Rayman 1|Rayman]].  It was first released in 1999 for the Nintendo 64 and was followed by ports for the Sega Dreamcast, PC, Sony Playstation, Playstation 2, Game Boy Color and Nintendo DS.  It was also the first of the series to jump from 2D to 3D.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The gameplay in Rayman 2 is somewhat similar to that of &#039;&#039;Rayman&#039;&#039;, though this time Rayman starts with a few powers to defend himself, one of which is given to him by [[Globox]] who is introduced at the very beginning.  &lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&#039;&#039;&#039;The Good Guys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rayman&lt;br /&gt;
&lt;br /&gt;
Globox&lt;br /&gt;
&lt;br /&gt;
Ly&lt;br /&gt;
&lt;br /&gt;
Murphy&lt;br /&gt;
&lt;br /&gt;
Teensies&lt;br /&gt;
&lt;br /&gt;
Ssssam&lt;br /&gt;
&lt;br /&gt;
Clark&lt;br /&gt;
&lt;br /&gt;
Uglet&lt;br /&gt;
&lt;br /&gt;
Globox childrend&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bad Guys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
Unlike Rayman 1, Rayman 2 is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are imaginary, but are still considered to be in some sort of fantasy world.&lt;br /&gt;
Apart from the Playstation 2 version, Rayman Revolution, these worlds are linear, though the player can backtrack like in the original.&lt;br /&gt;
&lt;br /&gt;
==Hack==&lt;br /&gt;
It is possible to run the game under higher resolutions than 1024x768 by a simple hack.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.in&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line define the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution : Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{French | name = Rayman_2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=373</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=373"/>
		<updated>2008-01-27T15:14:40Z</updated>

		<summary type="html">&lt;p&gt;Jman: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039; is the second game in the Rayman series, and is the sequel to [[Rayman 1|Rayman]].  It was first released in 1999 for the Nintendo 64 and was followed by ports for the Sega Dreamcast, PC, Sony Playstation, Playstation 2, Game Boy Color and Nintendo DS.  It was also the first of the series to jump from 2D to 3D.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The gameplay in Rayman 2 is somewhat similar to that of &#039;&#039;Rayman&#039;&#039;, though this time Rayman starts with a few powers to defend himself, one of which is given to him by [[Globox]] who is introduced at the very beginning.  &lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&#039;&#039;&#039;The Good Guys&#039;&#039;&#039;&lt;br /&gt;
Rayman&lt;br /&gt;
&lt;br /&gt;
Globox&lt;br /&gt;
&lt;br /&gt;
Ly&lt;br /&gt;
&lt;br /&gt;
Murphy&lt;br /&gt;
&lt;br /&gt;
Teensies&lt;br /&gt;
&lt;br /&gt;
Ssssam&lt;br /&gt;
&lt;br /&gt;
Clark&lt;br /&gt;
&lt;br /&gt;
Uglet&lt;br /&gt;
&lt;br /&gt;
Globox childrend&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bad Guys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
Unlike Rayman 1, Rayman 2 is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are imaginary, but are still considered to be in some sort of fantasy world.&lt;br /&gt;
Apart from the Playstation 2 version, Rayman Revolution, these worlds are linear, though the player can backtrack like in the original.&lt;br /&gt;
&lt;br /&gt;
==Hack==&lt;br /&gt;
It is possible to run the game under higher resolutions than 1024x768 by a simple hack.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.in&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line define the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution : Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{French | name = Rayman_2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=310</id>
		<title>Rayman M</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_M&amp;diff=310"/>
		<updated>2008-01-23T23:01:22Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman M&lt;br /&gt;
| image = [[Image:RM PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 2001&lt;br /&gt;
| genre = Racing/Party&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Sony Playstation 2, PC, Nintendo Gamecube (US), Microsoft X-Box (US)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman M&#039;&#039;&#039; (also known as &#039;&#039;Rayman Arena&#039;&#039; outside of Europe) is a multi-player spin-off video game based on the [[Rayman 2]] universe.  In Europe it was released only on the Sony Playstation 2 and PC on the 30th November 2001, while in the United States it was released on the Microsoft XBox and Nintendo Gamecube.  It is a 3D game which combines racing, battling and traditional platform elements.  Unlike the other Rayman games, this game does not have a notable plot, other than that the characters are in a sporting competition.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The gameplay in Rayman M is split into two main modes, Racing and Battle. &lt;br /&gt;
&lt;br /&gt;
==Racing Mode==&lt;br /&gt;
&lt;br /&gt;
In this mode, the players take part in a foot race and face a number of obstacles depending on which environment they are playing in.  There are no power-ups in this mode, although throughout each course there are purple [[lums]], speed ramps and small trampolines that are useful.  This mode has four different types of racing game.  Obstacles include boxes that the player has to shoot up to eight times in order to pass, bear traps and electric bars.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records.  Only a single player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
This mode involves up to four characters to race each other, the first one to the finish line wins.  In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode you can set how many laps to run before winning.  &lt;br /&gt;
&lt;br /&gt;
===Popolopoï===   &lt;br /&gt;
This mode uses a time limit in which you must complete three laps in.  Although the time starts at 20 seconds, you can increase your time by shooting small butterflies called Popolopoï, which come in different colours that represent how much time you would get.  Only a single player can play in this mode.&lt;br /&gt;
&lt;br /&gt;
===Lums===&lt;br /&gt;
In this mode, you have to complete three laps while collecting the number of [[Yellow Lums]] required in order to legally win, which can be used at later points of the game.  Only a single player can play in this mode.  &lt;br /&gt;
&lt;br /&gt;
==Battle Mode==&lt;br /&gt;
&lt;br /&gt;
Rather than an obstacle course, the Battle mode is made up of an arena in which you run around playing three different modes.  Unlike the Race mode, this mode uses power-ups.&lt;br /&gt;
&lt;br /&gt;
===Lum Spring===&lt;br /&gt;
In the mode, you have to collect as many [[Lums]] (which unusually look like crystals this time) as you can in order to reach the winning conditions - in a typical game, this is up to five [[Lums]] -  or before the time runs out.  To help you prevent the opponents from reaching them first, you are equipped with ice bullets to freeze them, thought you&#039;ll also have to avoid their shots.    &lt;br /&gt;
&lt;br /&gt;
===Lum Fight===&lt;br /&gt;
Each player starts with five hit points each, and you have to knock all of the opponents&#039; hit points in order to score [[Lums]]. Each time a player dies, they respawn somewhere in the arena.  A negative Lum is given to a player that loses to a self-infliction.  Various power-ups called Generators are scattered around, and contain a different weapon to use against your opponents.  Uses the same winning conditions as Lum Spring.      &lt;br /&gt;
&lt;br /&gt;
===Capture the Fly=== &lt;br /&gt;
Game is a lot like tag - you have to find a Light Fly and keep hold of it as long as possible without getting hit by an opponent&#039;s shot.  You are equipped with five bounce bullets which are only effective on the play in possession of the Fly.  The player that reaches the winning conditions first wins.    &lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
&lt;br /&gt;
The game is supposedly set in the [[Rayman 2]] universe, and consist of four different worlds for each mode, each with three stages.  The world you play in also determines the difficulty of the game, going from Beginner to Advanced.  As the player progresses, the harder difficulties are unlocked.    &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
At the start of the game, five characters are available, and as you progress through the game, you will unlock the remaining characters as well as skins for them.  Each character has their own musical theme in the Racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Rayman]]:&#039;&#039;&#039; Does [[Rayman]] need another introduction?  He&#039;s basically the star of this game.    &lt;br /&gt;
* &#039;&#039;&#039;[[Globox]]:&#039;&#039;&#039; [[Globox]] is [[Rayman]]&#039;s best friend, who joined the competition to overcome his shyness.&lt;br /&gt;
* &#039;&#039;&#039;[[Teensies]]:&#039;&#039;&#039; You actually play as two of these who work together while they compete.  &lt;br /&gt;
* &#039;&#039;&#039;[[Razorbeard]]:&#039;&#039;&#039; [[Razorbeard]] is back, and is even more irritable than ever.  &lt;br /&gt;
* &#039;&#039;&#039;[[Henchman 800]]:&#039;&#039;&#039; One of the pirates you had to battle in [[Rayman 2]] makes a comeback too.  &lt;br /&gt;
* &#039;&#039;&#039;[[Tily]]+:&#039;&#039;&#039; A small orange canine-like fairy with cute fairy wings.  Often speculated to have been a replacement for [[Ly]] the Fairy. &lt;br /&gt;
* &#039;&#039;&#039;[[Razorwife]]+:&#039;&#039;&#039; Razorbeard&#039;s wife, who dresses rather flamboyantly unlike her husband.  &lt;br /&gt;
* &#039;&#039;&#039;[[Henchman 1000]]+:&#039;&#039;&#039; An older, bigger and much more powerful type of Henchman&lt;br /&gt;
&lt;br /&gt;
+ = Characters that are unlockable.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=309</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=309"/>
		<updated>2008-01-23T22:57:28Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Admiral Razorbeard is the main antagonist of [[Rayman 2]].  He is the leader of the [[Robo-Pirates]] which invade [[Rayman]]&#039;s world and capture most of its inhabitants to use as slaves.  He is a short robot with a peg-leg, wearing a huge admiral hat and red and white striped pants, and has a huge crooked piece of metal on his face which is supposedly a beard.  He also makes an appearance in [[Rayman M]] in which he is playable, and also reveals that he is [[Razorwife|married]].   &lt;br /&gt;
&lt;br /&gt;
==Non-game Appearances==&lt;br /&gt;
Razorbeard makes a fairly brief appearance in the [[Rayman: The Animated Series]] episode &amp;quot;LacMac Napping&amp;quot;, in which as opposed to his role in [[Rayman 2]], he is a mere lackey to Rigatoni.  His physical appearance has also changed, and has a non-robotic voice.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=308</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=308"/>
		<updated>2008-01-23T22:56:33Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[Image:Rayman.jpg|center|200px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = Rayman 1, 2, M, 3, RR, RR2&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Hero&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rayman is the main character in the Rayman universe.  He is the creation of French game designer [[Michel Ancel]], and has become a popular and recognisable video games character over the past decade.  &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Rayman is partly humanoid, though for a generally unknown reason he has no arms, legs or a neck - his hands, feet and head float around his body.  He has a huge nose, similar to that of French comic character Asterix, and generally has blend of blonde and red hair, shaped into two fronds that are used as a helicopter (this became spikier as the series went on).  He is normally dressed in a purple shirt that has a white ring on the chest, yellow and white trainers, white gloves, and a red neckerchief or hood, depending on the era.  Certain pictures show his eyes being dark blue in colour.  &lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
Little is known about Rayman&#039;s origins, apart from the fact that he is the only being to have not been created by [[Polokus]].  He has no known relations, though he did have friends that were of he same race as him in [[Rayman 1]].  Speculation suggested that the General in [[Rayman 2]] that sells [[Razorbeard]] the [[Grolgoth]] is Rayman&#039;s father, due to the fact that he was also limbless and no other character in that game was. However, currently it is known that this General was an spin-off of the Super Ed character from game [[Tonic Trouble]].&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=307</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=307"/>
		<updated>2008-01-23T22:55:14Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Magician&lt;br /&gt;
| image = [[Image:Magician.gif|center|&#039;&#039;Magician&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = [[Rayman 1]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Magician is a side character who appears in [[Rayman 1]] quite frequently. He is the same species as [[Rayman]], and specializes in magic. While he has a short role in [[Rayman 1]], he&#039;s seen much more often in [[Rayman Junior|Amazing Learning Games with Rayman]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Being the same species as [[Rayman]], the Magician has the signature trait of no arms, legs, or neck, and with a very large nose. His most distinguished features are his long blond hair, almost reaching the ground in length, and his long black top hat with a golden star on the front that covers his eyes. He is dressed in a purple shirt with two light blue buttons on the front, white gloves, and long sock-like shoes striped in purple and orchid. The Magician&#039;s eyes are never seen, so there is no record of his eye color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Magician, like [[Betilla]], is a character who assists [[Rayman]] on his journey in [[Rayman 1]]. At the very beginning of [[Rayman 1]], the Magician tells the story of what is going on at the time before [[Rayman]]&#039;s journey begins, appearing to have a carefree and sarcastic tone in his voice, implying that he either has a strong sense of humor, or has disregarded the fact that his world is in danger at the moment. His primary role in the game is to challenge [[Rayman]] every time he is found, as long as he can pay the price. For a price of 10 [[Tings]], the magician can transport [[Rayman]] to special Bonus Levels where he may either earn more Tings or, if he may complete the level, earn an additional life.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Junior|Amazing Learning Games with Rayman]], the Magician takes up a teacher-like role, giving [[Rayman]] instructions on every task he must make in order to make it through every level. Typically he pops a bad joke or two during the beginning level introductions, and at the end of each level will perform quite humorously with a dance, cheer, or a bit of singing. At the end of one of these levels, the Magician can be heard rapping 90&#039;s style.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Name ==&lt;br /&gt;
&lt;br /&gt;
The Magician was never given an official name, and for most he is continued to only be called &amp;quot;The Magician&amp;quot;. However, some fans have given him names, such as Houdini, Ashe, David or Jasper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Magicien&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Maths_and_English_with_Rayman&amp;diff=306</id>
		<title>Maths and English with Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Maths_and_English_with_Rayman&amp;diff=306"/>
		<updated>2008-01-23T22:52:58Z</updated>

		<summary type="html">&lt;p&gt;Jman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Junior&lt;br /&gt;
| image = [[Image:RaymanJuniorEUcover.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 2000&lt;br /&gt;
| genre = 2D Platformer/Edutainment&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony Playstation, MS-DOS &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman Junior&#039;&#039;&#039; (also known as &#039;&#039;Rayman Brain Games&#039;&#039; and &#039;&#039;Maths &amp;amp; English with Rayman&#039;&#039;) is a version of [[Rayman 1]] for the Sony Playstation and MS-DOS that is designed to be an educational video game, in which it teaches children aged 6-8 the basics of maths and literacy.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in Rayman Junior was made easier specially for the young player.  The number of levels in the game has been reduced to just 12, two per world, and each one covers an educational topic, such as phonics, adding and subtracting, number recognition etc.  &lt;br /&gt;
&lt;br /&gt;
Each level starts with the [[Magician]] giving [[Rayman]] an overview on what he has to do.  Then you will see the [[Magician]]&#039;s hat at various points of the level where he asks you a question even you walk past it.  You then have three paths to choose from, the right path is the right answer to the question.  A life is lost if the wrong path is taken.  After you complete the level, you are then given a time limit in which you have to accomplish whatever challenge the magician has now set you. &lt;br /&gt;
&lt;br /&gt;
The game contains a new world map, and aside of the levels, there is an extra one called Betilla&#039;s Garden, which the player uses to practice.  This is the first time in which we hear Betilla the Fairy speak English.  It also has a new title theme, and the level music is extended.     &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The plot of this game is similar to that of the original, though this time [[Mr Dark]] barges into the [[Magician]]&#039;s cottage and steals the [[Book of Knowledge]].  He also destroys the map to his hideout, which the [[Magician]] had kept in case of such an incident.  [[Rayman]] has to find all the pieces of this map in order to complete the game.&lt;/div&gt;</summary>
		<author><name>Jman</name></author>
	</entry>
</feed>