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	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-11T08:59:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Wanderwood_Forest&amp;diff=20400</id>
		<title>Wanderwood Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Wanderwood_Forest&amp;diff=20400"/>
		<updated>2011-05-07T11:48:10Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Correct &amp;quot;reminiscing&amp;quot; to &amp;quot;reminiscent of&amp;quot;, as it makes more sense.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:R3GBALevel&lt;br /&gt;
| name = Wanderwood Forest&lt;br /&gt;
| image = [[File:WanderwoodForest.PNG|&#039;&#039;Wanderwood Forest&#039;&#039;]]&lt;br /&gt;
| preceded by = Introduction scene&lt;br /&gt;
| followed by = [[Shining Glade]]&lt;br /&gt;
| hub = [[Forgotten Forests]]&lt;br /&gt;
| lums = [[Image:R3GBAIcon5.gif|5]][[Image:R3GBAIcon5.gif|5]]&lt;br /&gt;
| cages = [[Image:R3GBAIcon3.gif|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wanderwood Forest&#039;&#039;&#039; is the first level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].  Reminiscent of [[the Woods of Light]] and [[the Fairy Glade]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, it is an introductory level in which [[Rayman]] starts looking for [[Globox]], and meets [[Murfy]], who again gives help and advice to the player about the games controls and some of the dangers that lurk even there.  It is found in the [[Forgotten Forests]] on the World Map.&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
There is one cage and 25 Yellow Lums in this phase, all of which can be obtained for the first time the level is played.  Rayman exclusively seeks out Globox here, and meets Murfy along the way.  There is no mortal danger here, though there are lots of pits underneath the masses of plant life Rayman climbs on.    &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Now, there are stagnated, [[piranha]]-infested waters reminiscent of those in [[the Fairy Glade]], (which cause instant death upon contact) to cross with floating flowers.  Rayman also encounters [[Green Lum]]s, which like in &#039;&#039;Rayman 2&#039;&#039; act as a checkpoint, and [[Red Lum]]s, which recover his health.  There are two cages - both of which can be reached - and 30 Yellow Lums in this phase, but Rayman will have to backtrack this area to collect them all after he is given the power to grab [[Purple Lum]]s later on. After this phase, he meets [[Ly the Fairy]], who gives him the power to use both of his fists, which will prove to be useful for knocking down large objects such as oversized [[keg]]s and crossing the deathly waters with.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[The Woods of Light]]&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=7PGuG0Qs2Xc Wanderwood Forest playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La forêt magique]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Helicopter&amp;diff=12329</id>
		<title>Helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Helicopter&amp;diff=12329"/>
		<updated>2010-07-06T10:33:08Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added a quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BetillaHelicoptere.png|thumb|316px|left|[[Rayman]] is given his fourth power by [[Betilla the Fairy]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;OK, you did a little better. I&#039;ll reward you with your first parachute jump. Parachute not included!&amp;quot;&lt;br /&gt;
&#039;&#039; - Murfy&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Helicopter&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Helico&#039;&#039;&#039;, is the fourth power that [[Rayman]] is bestowed by [[Betilla|Betilla the Fairy]] in the [[Rayman 1|original game]], at the end of [[Allegro Presto]]. However, it is still possible to get it before the [[Grappling Fist|grappling fist]]. It allows [[Rayman]]&#039;s hair to spin like helicopter blades, which lets him jump further. This way, he can reach platforms which were previously inaccessible and glide back onto the ground with precision.&lt;br /&gt;
[[Image:Helicoptere.png|thumb|316px|right|[[Rayman]] activating his helicopter hair]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A temporary upgrade of the Helicopter is also available: it is called the [[Super Helicopter]]. It allows him to fly in the air with his hair, which happens twice in the game: in [[Mr Stone&#039;s Peaks]], when he is given the potion by [[the Musician]], and in [[Pencil Pentathlon]], where he finds another potion.&lt;br /&gt;
&lt;br /&gt;
[[Image:R2Rayman016.jpg|thumb|120px|left|The Helicopter in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Even though [[Rayman]] loses most of his powers at the beginning of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, his Helicopter remains, being as useful as ever. When he goes [[beneath the Sanctuary of Rock and Lava]], [[Ly the Fairy|Ly]] appears before him and gives him a [[Silver Lum]], which upgrades his Helicopter to [[Super Helicopter]] again. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who thumps him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, this was partially restored, meaning that he could permanently fly only over pools of lava.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 3 helicopter.jpg|thumb|150px|right|The Helicopter in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, he retains his normal helicopter ability in this game. The [[Super Helicopter]] ability was revisited in the game as well, in the form of the [[Laser-Washing Powder|Throttle Copter]]. The Throttle Copter was, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 3: Hoodlum Havoc (GBA)|Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], [[Rayman]] receives the power to fly with his Helicopter so long as he consumed a [[Blue Lum]] - small ones would let him fly for a little while, whereas large ones allowed him to fly until the end of the level, similar to that of the world [[Magmacosm]]. [[Blue Lum]]s are first found in [[Prickly Passage]], however you cannot use them until you have been given the power to do so by [[Ly]]. The first main level in this game to use these [[Blue Lum]]s to continue is [[the Underlands]]. In this game, [[Rayman]] is unable to fly like the other games, as he can only stay a-float for 3 seconds until he falls.&lt;br /&gt;
&lt;br /&gt;
[[fr:Hélicoptère]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum&amp;diff=12328</id>
		<title>Hoodlum</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum&amp;diff=12328"/>
		<updated>2010-07-06T10:25:49Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added a quote.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|280px|From left to right: [[Hoodboom]], [[Hoodstormer]], [[Grim Keeper]], [[Grim]], [[Hoodblaster]], [[Hoodoo]], and [[Xowar]] (the latter is not a Hoodlum).]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;They&#039;re shooting at us! How original of them.&amp;quot;&#039;&#039; - Murfy on the Hoodlums&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hoodlums&#039;&#039;&#039; are members of an enemy species that are introduced in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.  They are the product of a cluster of [[Black Lum]]s that had stripped the fur of several animals and created all sorts of textile materials to hide their inner contents.  They are often found sporting an assortment of weapons and powers, ranging from shotguns to bottles of [[plum juice]] used as grenades, and come in many shapes and sizes, as well as having special strengths and weaknesses.  When each one is defeated, the Black Lum that was inside it escapes, but later on in the game they can be reverted to [[Red Lum]]s and used to heal [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
The Hoodlum army is formed at the very beginning of &#039;&#039;Rayman 3&#039;&#039;, when a lone Red Lum is given a fright and becomes the Black Lum known as [[André]].  He proceeds to convert many other Red Lums into Black ones, and together they weave their outer bodies using the fur of several types of animals, and begin their invasion in the [[Fairy Council]], where André was accidentally swallowed by [[Globox]].   &lt;br /&gt;
&lt;br /&gt;
A [[Hoodmonger]] appears as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a spin off racing game available only for mobile phones. &lt;br /&gt;
&lt;br /&gt;
==Hoodlum types==&lt;br /&gt;
* [[Hoodmonger]] (also known as Hoodblaster)&lt;br /&gt;
* [[Hoodoo]]&lt;br /&gt;
* [[Heckler]]&lt;br /&gt;
* [[Hoodstormer]]&lt;br /&gt;
* [[Hoodboom]]&lt;br /&gt;
* [[Grim]]&lt;br /&gt;
* [[Grim Keeper]]&lt;br /&gt;
* [[Spinneroo]] (also known as Hoodlock)&lt;br /&gt;
* [[Slapdash]]&lt;br /&gt;
* [[Stumbleboom]]&lt;br /&gt;
* [[Master Kaag]] (also known as [[Hoodstomper]])&lt;br /&gt;
* [[Hoodloon]]&lt;br /&gt;
* [[Lavomatrix]]&lt;br /&gt;
* [[Caporal]]&lt;br /&gt;
* [[Scaleman]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Hoodlums]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Characters from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_General&amp;diff=12327</id>
		<title>The General</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_General&amp;diff=12327"/>
		<updated>2010-07-06T10:17:40Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added a quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039; &amp;quot;Rayman poisoning your life? I&#039;ve got the antidote.&amp;quot;&#039;&#039; - The General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The General,&#039;&#039;&#039; also known as &#039;&#039;&#039;the Grolgoth Salesman&#039;&#039;&#039;, is a character who appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and is seen only once for a short period of time near the end of the game. He makes his appearance in [[the Buccaneer]] in a cinematic scene. He has purple skin, a uniform with badges pinned to it, wears a hat which hides his eyes. He is limbless, and appears to be of the same species as [[Rayman]] and the other characters from the original [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==Role in Rayman 2==&lt;br /&gt;
He sells a machine called the [[Grolgoth]] to [[Razorbeard]] so that he can destroy [[Rayman]]. [[Razorbeard]] in return gives him a massive pirate&#039;s chest full of gold.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The General appears in the intro cutscene of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
* An image of the General was shown in a promotional video for the now-cancelled [[Rayman 2 (2D prototype)|2D version of &#039;&#039;Rayman 2&#039;&#039;]], suggesting that he may have had a larger role at some point in the game&#039;s development.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:General2.png|The General convincing [[Razorbeard]] to buy [[the Grolgoth]] in [[Rayman 2: The Great Escape|&#039;&#039;Rayman 2&#039;&#039;]].&lt;br /&gt;
File:GeneralIntro.png|The General in the &#039;&#039;[[Tonic Trouble]]&#039;&#039; PC version intro.&lt;br /&gt;
File:R2_2D_General.png|The General, as seen in a promation video for the then-planned [[Rayman 2 (2D prototype)|2D version of &#039;&#039;Rayman 2&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Spyglass_Pirate&amp;diff=12326</id>
		<title>Spyglass Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Spyglass_Pirate&amp;diff=12326"/>
		<updated>2010-07-06T10:09:29Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added a quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Admiral Razorbeard&#039;s lackey&lt;br /&gt;
| image = [[File:Lackey.png|center]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|R2]]&#039;&#039;, &#039;&#039;[[Rayman 2: Revolution|RR]]&#039;&#039;,&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| status = Slave&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;You incompetent imbecile!&amp;quot; -&#039;&#039; [[Admiral Razorbeard]] on his lackey&lt;br /&gt;
&lt;br /&gt;
[[Admiral Razorbeard]]&#039;s un-named &#039;&#039;&#039;lackey&#039;&#039;&#039; is a [[Robo-Pirate Army|Robo-Pirate]] from &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039;, and &#039;&#039;[[Rayman DS]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Razorbeard]]&#039;s lackey looks somewhat different from the other [[Robo-Pirate Army|Robo-Pirates]]. He looks more like a slightly-chubby pirate with a bandana around his head. Like most [[Robo-Pirate Army|Robo-Pirates]], he is taller than Admiral Razorbeard.&lt;br /&gt;
&lt;br /&gt;
Razorbeard&#039;s lackey was in charge of the ground operations during Admiral Razorbeard&#039;s campaign. He was a mechanical genius, and created many dangerous devices.&lt;br /&gt;
&lt;br /&gt;
==Role in the Games==&lt;br /&gt;
The lackey&#039;s role in the N64, PC, DC, and DS versions of &#039;&#039;Rayman 2&#039;&#039; is very small. He appears in the cinematics where Razorbeard is informed of [[Rayman (character)|Rayman]]&#039;s whereabouts, but little more than that. In every game, however, he debuts in the cinematics prior to the [[Bayou]].&lt;br /&gt;
&lt;br /&gt;
===PlayStation Version/[[Rayman Revolution|Rayman 2: Revolution]]===&lt;br /&gt;
In the two Sony versions of &#039;&#039;Rayman 2&#039;&#039;, the lackey is given much more importance. At multiple points he encounters Rayman and brings with him a difficult challenge. The lackey first strikes chronologically in [[Rayman Revolution|Rayman 2: Revolution]], in which he leads the attack on [[Clark]] and Rayman at the entrance to the [[Rainbow Creek]]. His next appearance, also Revolution-exclusive, is a boss fight: Razorbeard&#039;s lackey jumps into the [[Boss Biditank|Biditank]] to personally battle Rayman. The lackey next encounters Rayman in both the PlayStation and PlayStation 2 versions at the end of [[the Tomb of the Ancients]], where it is seen that the lackey is controlling [[Clark]] via remote control. The lackey makes his final appearance solely in the PlayStation version at the end of the [[The Iron Mountains|Gloomy Island]], where he makes his last attempt to get rid of Rayman with his remote-control [[Robot Dinosaur]]. Fortunately for [[Rayman]], the lackey forgot to fill up the [[Robot Dinosaur]]&#039;s fuel tank, and the [[Baby Globox|Baby Globoxes]] escaped with Rayman. This is the only time dialogue occurs between the lackey and Rayman.&lt;br /&gt;
&lt;br /&gt;
Before the final boss battle in [[The Crow&#039;s Nest]], Razorbeard says he will punish him for his failures by seeing how he would swim in molten lava. However, it is not clear whether this punishment was ever carried out, and the fate of the lackey remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Bayou]] (cinematic)&lt;br /&gt;
*[[Globox&#039;s House]] - [[Skull Cave]] (&#039;&#039;Revolution&#039;&#039; only)&lt;br /&gt;
*[[The Precipice]] (cinematic) (&#039;&#039;Rayman 2&#039;&#039; only)&lt;br /&gt;
*[[The Pirate Factory]] (&#039;&#039;Revolution&#039;&#039; only)&lt;br /&gt;
*[[The Tomb of the Ancients]]&lt;br /&gt;
*[[The Iron Mountains|Gloomy Island]] (PS version only)&lt;br /&gt;
*[[Hoodlum Headquarters]] (several statues of the Lackey can be found in a secret room)&lt;br /&gt;
*[[Bonus Stage]] (In &#039;&#039;Rayman 2&#039;&#039;, after a level is passed with all its [[Yellow Lum|Lum]]s collected and all its [[cage]]s broken)&lt;br /&gt;
*[[Rayman Dictées]] (As a cameo only)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Boss Biditank]]&lt;br /&gt;
*[[Robot Dinosaur]]&lt;br /&gt;
*[[Robo-Pirate Army]]&lt;br /&gt;
*[[Admiral Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Characters from Rayman 2|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Enemies|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Enemies from Rayman 2|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Bosses|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Bosses from Rayman 2|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Robo-Pirates|Lackey, Admiral Razorbeard&#039;s]]&lt;br /&gt;
[[Category:Robots]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=12325</id>
		<title>The Bayou</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=12325"/>
		<updated>2010-07-06T10:06:56Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&amp;quot;Your horribleness, he... he has made it to the swamps!&amp;quot;&#039;&#039; - [[Razorbeard&#039;s Lackey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bayou&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It follows [[the Marshes of Awakening]] in all versions of the game but &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which it directly follows [[the Fairy&#039;s Glade]]. This is where a [[warship]] sent by [[Razorbeard]] pursues [[Rayman]] through the swamps.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPC.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==Original version==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Yellow Lum]]  lowering the Yellow Lum maximum to 999.  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water.  The barrel begins to float down the river at the same time that the warship begins releasing bombs.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship is unable to reach him here and leaves.  When Rayman goes to the top of the canyon, he sees a switch, and hits it. Watch out for a [[piranha]] . Rayman hops on the bridges and he goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] sleeps.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge, and finally delves into a small cave.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
Optionally in Phase 1, Rayman can choose to turn left and find the entrance to the Walk of Life, which is a portal that is surrounded by a circle of pillars with Ly the Fairy&#039;s face carved on each. When Rayman goes near this, an image of Ly will appear in the middle, and grand access to the Walk, depending on whether enough Yellow Lums are gathered.  The Walk can then be accessed through the Hall of Doors.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouDC.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Yellow Lum]]  lowering the Yellow Lum maximum to 999.  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water.  The barrel begins to float down the river at the same time that the warship begins releasing bombs.  This level is basically the same as the original versions except for some mosquitoes and frogs.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship is unable to reach him here and leaves.  When Rayman goes to the top of the canyon, he sees a switch, and hits it. Watch out for a [[piranha]] . Rayman hops on the bridges and he goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] sleeps.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge, and finally delves into a small cave.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
Optionally in Phase 1, Rayman can choose to turn left and find the entrance to the Walk of Life, which is a portal that is surrounded by a circle of pillars with Ly the Fairy&#039;s face carved on each. When Rayman goes near this, an image of Ly will appear in the middle, and grand access to the Walk, depending on whether enough Yellow Lums are gathered.  The Walk can then be accessed through the Hall of Doors.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPS.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[Image:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Red Lum]] due to there being 800 [[Yellow Lums] .  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  When Rayman enters, the warship begins firing bombs at him.  Unable to swim through the green swampy waters, he hops aboard a barrel floating in the water.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here, a green lum saves his position, he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship continues to pursue him.  When Rayman goes to the top of the canyon, he sees a switch, and hits it.  Rayman hops on the bridges and goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] is sleeping.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge.  The music you here when you face Axle plays at you battle another [[Robo-Pirate Army|Robo-Pirate]] for the exit out of the first level.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
When you reach The Bayou in the Hall of Doors, you can take a turn left when you see a yellow portal. Here you can enter the [[Walk of Life]] . &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou with a [[piranha]] jumping up and down.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPS2.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Fairy&#039;s Glade]]&lt;br /&gt;
| followed by = [[The Lost Island]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In Phase 1, near the end of the level, there&#039;s a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three yellow lums that you can swing and jump to get.&lt;br /&gt;
&lt;br /&gt;
As Rayman walks out from the cave in Phase 2, he finds himself at a clearing.  On the side of a cliff is a prison similar to [[Ly the Fairy|Ly]]&#039;s from the [[Fairy&#039;s Glade]].  However, this time it holds a [[Moskito]] look-alike, [[Bzzit]].  Bzzit warns Rayman of an ambush, and soon Robo-Pirates [[Parachuting Pirate|parachute]] down to attack.  Rayman fights them off, but is quickly met with a new challenge.&lt;br /&gt;
&lt;br /&gt;
A [[Henchman 800#Yellow|Yellow Robo-Pirate]] rises from the ground and begins firing its nasty balls of fire at Rayman.  This is the strongest Robo-Pirate Rayman has fought yet, but in the end he succeeds.  Bzzit cheers for Rayman, and then tells him to meet him at the [[The Pier|pier]] in the [[Minisaurus Plains]].  Rayman nods, and pushes onward.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Revolution&#039;&#039;, it is impossible to acquire all of the bayou&#039;s [[Yellow Lum|Yellow Lums]] on the first visit.  The cliff overlooking the demon tree holds a [[Dry Bulb]].  After completing [[the Pirate Mines]], Rayman may use the [[Rain Dance]] to revitalize the bulb and access the otherwise inaccessible remaining Lums.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Bayou, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Bayou, The]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=12324</id>
		<title>The Bayou</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=12324"/>
		<updated>2010-07-06T10:05:45Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added a quote to the top of the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Bayou&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It follows [[the Marshes of Awakening]] in all versions of the game but &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which it directly follows [[the Fairy&#039;s Glade]]. This is where a [[warship]] sent by [[Razorbeard]] pursues [[Rayman]] through the swamps.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPC.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==Original version==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Your horribleness, he... he has made it to the swamps!&amp;quot;&#039;&#039; - [[Razorbeard&#039;s Lackey]]&lt;br /&gt;
&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Yellow Lum]]  lowering the Yellow Lum maximum to 999.  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water.  The barrel begins to float down the river at the same time that the warship begins releasing bombs.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship is unable to reach him here and leaves.  When Rayman goes to the top of the canyon, he sees a switch, and hits it. Watch out for a [[piranha]] . Rayman hops on the bridges and he goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] sleeps.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge, and finally delves into a small cave.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
Optionally in Phase 1, Rayman can choose to turn left and find the entrance to the Walk of Life, which is a portal that is surrounded by a circle of pillars with Ly the Fairy&#039;s face carved on each. When Rayman goes near this, an image of Ly will appear in the middle, and grand access to the Walk, depending on whether enough Yellow Lums are gathered.  The Walk can then be accessed through the Hall of Doors.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouDC.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Yellow Lum]]  lowering the Yellow Lum maximum to 999.  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water.  The barrel begins to float down the river at the same time that the warship begins releasing bombs.  This level is basically the same as the original versions except for some mosquitoes and frogs.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship is unable to reach him here and leaves.  When Rayman goes to the top of the canyon, he sees a switch, and hits it. Watch out for a [[piranha]] . Rayman hops on the bridges and he goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] sleeps.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge, and finally delves into a small cave.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
Optionally in Phase 1, Rayman can choose to turn left and find the entrance to the Walk of Life, which is a portal that is surrounded by a circle of pillars with Ly the Fairy&#039;s face carved on each. When Rayman goes near this, an image of Ly will appear in the middle, and grand access to the Walk, depending on whether enough Yellow Lums are gathered.  The Walk can then be accessed through the Hall of Doors.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPS.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[Image:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[Admiral Razorbeard&#039;s Lackey|his lackey]].  The lackey informs Razorbeard that [[Rayman (character)|Rayman]] has arrived at the swamp.  Admiral Razorbeard chomps down on a [[Red Lum]] due to there being 800 [[Yellow Lums] .  He then orders Rayman to be stopped.  The scene ends with warships dropping down from &#039;&#039;[[the Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rayman arrives at the bayou.  As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman.  When Rayman enters, the warship begins firing bombs at him.  Unable to swim through the green swampy waters, he hops aboard a barrel floating in the water.&lt;br /&gt;
&lt;br /&gt;
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch, hop on it to bust open a pirate cage and get 2 [[Red Lums]]. From here, a green lum saves his position, he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon.  The warship continues to pursue him.  When Rayman goes to the top of the canyon, he sees a switch, and hits it.  Rayman hops on the bridges and goes into a cave. There a [[Robo-Pirate Army|Robo-Pirate]] is sleeping.&lt;br /&gt;
&lt;br /&gt;
After doing battle with a [[Robo-Pirate Army|Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]].  However, the waterfall he begins floating towards is haunted by [[Zombie Chicken|Zombie Chickens]], which rise from the murk and attack.  Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. &lt;br /&gt;
&lt;br /&gt;
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball.  Rayman dodges the cannonball quickly, but the bridge plummets into the water.  Rayman rushes across bridge after bridge.  The music you here when you face Axle plays at you battle another [[Robo-Pirate Army|Robo-Pirate]] for the exit out of the first level.&lt;br /&gt;
&lt;br /&gt;
===Accessing the Walk of Life===&lt;br /&gt;
When you reach The Bayou in the Hall of Doors, you can take a turn left when you see a yellow portal. Here you can enter the [[Walk of Life]] . &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading warships on rickety bridges, Rayman arrives at the next segment of the bayou with a [[piranha]] jumping up and down.  Rayman must scale the sides of giant trees while dodging [[keg|kegs]] being rolled into the river.  At the end of the trail is a great cliff towering over the swamp.  In the distance stands a demonic tree with firey eyes and a grand mouth.  By pressing a [[switch]], a bridge extends allowing Rayman the distance he needs to reach a Purple Lum.&lt;br /&gt;
&lt;br /&gt;
The lum sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Ape Pirate]].  Rayman must either evade the Ape Pirate or send it too its doom, but either way he arrives at a booby trap-filled corridor.  By pressing a time [[switch]], Rayman is able to unbar the exit and evade the pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, Rayman escapes out of the tree and arrives at a pipe of sorts.  Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPS2.jpg|center|320px|&#039;&#039;The Bayou&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Fairy&#039;s Glade]]&lt;br /&gt;
| followed by = [[The Lost Island]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In Phase 1, near the end of the level, there&#039;s a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three yellow lums that you can swing and jump to get.&lt;br /&gt;
&lt;br /&gt;
As Rayman walks out from the cave in Phase 2, he finds himself at a clearing.  On the side of a cliff is a prison similar to [[Ly the Fairy|Ly]]&#039;s from the [[Fairy&#039;s Glade]].  However, this time it holds a [[Moskito]] look-alike, [[Bzzit]].  Bzzit warns Rayman of an ambush, and soon Robo-Pirates [[Parachuting Pirate|parachute]] down to attack.  Rayman fights them off, but is quickly met with a new challenge.&lt;br /&gt;
&lt;br /&gt;
A [[Henchman 800#Yellow|Yellow Robo-Pirate]] rises from the ground and begins firing its nasty balls of fire at Rayman.  This is the strongest Robo-Pirate Rayman has fought yet, but in the end he succeeds.  Bzzit cheers for Rayman, and then tells him to meet him at the [[The Pier|pier]] in the [[Minisaurus Plains]].  Rayman nods, and pushes onward.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Revolution&#039;&#039;, it is impossible to acquire all of the bayou&#039;s [[Yellow Lum|Yellow Lums]] on the first visit.  The cliff overlooking the demon tree holds a [[Dry Bulb]].  After completing [[the Pirate Mines]], Rayman may use the [[Rain Dance]] to revitalize the bulb and access the otherwise inaccessible remaining Lums.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Bayou, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Bayou, The]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Lachimax&amp;diff=12323</id>
		<title>User:Lachimax</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Lachimax&amp;diff=12323"/>
		<updated>2010-07-06T09:53:27Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Created page with &amp;#039;Hey all, major Rayman fanboy here.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey all, major Rayman fanboy here.&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=12322</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=12322"/>
		<updated>2010-07-05T22:36:19Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[Image:Rayman Origins- blog logo.png|center|200px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[UBIart]]&lt;br /&gt;
| release date = Christmas 2010 (first episode), 2011 (all other episodes)&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = (TBA)&lt;br /&gt;
| platforms = Xbox Live Arcade, PlayStation Network (WiiWare, 3DS, iPad and PC to be considered)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the &#039;&#039;Rayman&#039;&#039; series. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rabbid]]s. The game will feature two-player co-operative play, with the second player controlling [[Globox]]. The game is a prequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is set to be released in a series of episodes that will explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ The game&#039;s trailer finally reveals Rayman&#039;s origins, which were hinted at in [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman may be a younger version of [[Betilla|Betilla the Fairy]].&lt;br /&gt;
&lt;br /&gt;
The [[UBIart]] developers explained their decision to release the game in episodic format by stating on their blog that they intended ‘To release one this year, and because big games take a long time to make, which in turns makes their price high.’ They went on to say that ‘Episodes also let us imagine a longer and more developed saga than with a more “classical” format.’&lt;br /&gt;
&lt;br /&gt;
==Screenshots Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Downloadable Games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:Sidescroller Games]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=12321</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=12321"/>
		<updated>2010-07-05T22:10:31Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added new information about the release dates and platforms according to a new post on the official Rayman Origins blog.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[Image:Rayman Origins- blog logo.png|center|200px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[UBIart]]&lt;br /&gt;
| release date = Christmas 2010 (first episode), 2011 (all other episodes)&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = (TBA)&lt;br /&gt;
| platforms = Xbox Live Arcade, PlayStation Network (WiiWare, iOS and PC to be considered)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the &#039;&#039;Rayman&#039;&#039; series. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rabbid]]s. The game will feature two-player co-operative play, with the second player controlling [[Globox]]. The game is a prequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is set to be released in a series of episodes that will explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ The game&#039;s trailer finally reveals Rayman&#039;s origins, which were hinted at in [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman may be a younger version of [[Betilla|Betilla the Fairy]].&lt;br /&gt;
&lt;br /&gt;
The [[UBIart]] developers explained their decision to release the game in episodic format by stating on their blog that they intended ‘To release one this year, and because big games take a long time to make, which in turns makes their price high.’ They went on to say that ‘Episodes also let us imagine a longer and more developed saga than with a more “classical” format.’&lt;br /&gt;
&lt;br /&gt;
==Screenshots Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Downloadable Games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:Sidescroller Games]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=12228</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=12228"/>
		<updated>2010-07-03T00:37:15Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added spaces before and after quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple====&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11897</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11897"/>
		<updated>2010-06-27T03:59:10Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&#039;&#039; - [[Ly the Fairy]], [[Rayman 2]]  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple====&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=11896</id>
		<title>Ssssam</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=11896"/>
		<updated>2010-06-27T00:14:36Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: /* In Rayman 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Sssssam&lt;br /&gt;
| image = [[Image:Sssssam.png|120px|center]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;Rayman 2&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Snake/Serpent&lt;br /&gt;
| status = Ferryman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sssssam&#039;&#039;&#039; is a character that appears only in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes and &#039;&#039;[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the Game Boy Advance]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sssssam is a purple snake or serpent-like creature who dwells in the [[Marshes of Awakening]], acting as a ferryman for the [[Glade of Dreams|Glade&#039;s]] inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than [[Rayman]]&#039;s height, however he is never seen in full; only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be; he could be quite short or incredibly long.&lt;br /&gt;
&lt;br /&gt;
Sssssam speaks with heavy, noticeable emphasis on the &#039;s&#039; sounds in a word, not unlike a stereotypical cartoon snake.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039; and its remakes, Sssssam is first found by Rayman in the [[Marshes of Awakening]], imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches and agrees to take Rayman across the Marshes, as he had seen the [[Pirate]]s take Globox in that direction.  On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes.&lt;br /&gt;
&lt;br /&gt;
[[File:SssssamR3GBA.PNG|frame|Sssssam as he appears in &#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039; (Gameboy Advance)==&lt;br /&gt;
In the GBA version of &#039;&#039;Rayman 3&#039;&#039;, Sssssam is first found in the [[Swamps of Begoniax]], this time uncaptured, where Rayman asks [[Ly the Fairy]] for directions to find [[Globox]].  He then allows Rayman to waterski through the swamps in a similar fashion to &#039;&#039;Rayman 2&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
== Cameo ==&lt;br /&gt;
Ssssaam makes a cameo appearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; as one of [[Count Razoff]]&#039;s statues.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Sssssam]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11895</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11895"/>
		<updated>2010-06-27T00:09:37Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Fixed quote at the top of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;quot;Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.&amp;quot;&amp;quot; - [[Ly the Fairy]], [[Rayman 2]]  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple====&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11894</id>
		<title>Robo-Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robo-Pirate&amp;diff=11894"/>
		<updated>2010-06-27T00:04:02Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: Added quote to the top of the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the pirates from [[Rayman 2: The Great Escape|Rayman 2]].  For the pirates from [[Rayman 1|Rayman]], see [[Pirate (Picture City)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Rayman, look what the Pirates have done to our world... A planet of anguish and pain, haunted by evil. A dark place, teeming with fierce monsters.|Ly|Rayman 2}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Robo-Pirates&#039;&#039;&#039;&#039;&#039; (or &#039;&#039;&#039;&#039;&#039;Henchmen&#039;&#039;&#039;&#039;&#039;) are an army of robotic pirates that invaded Rayman&#039;s world in Rayman 2. They all willingly serve [[Admiral Razorbeard]], but do seem to have their own personalities. &lt;br /&gt;
==Appearance==&lt;br /&gt;
The majority of the Henchmen are largely the same. Their head is like a metallic skull with an earring on one side, with a face like the front of a steam engine. Also, one eye is completely black, as if they have an eye patch. Their torso basically consists of a cube-like shape with a coloured vest on it. The vest is slightly torn at the bottom. They have two arms, both of which end in a cylinder-like structure. On one side, the cylinder is hollow - this is where they fire their bullets from. The other side has a large hook, which they often use for swiping at close range. Their two legs have striped pants that are similar to the vest in that they are torn at the bottom. Their feet are basically black shoes with gold-ish buckles on them.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
There are many different pirate models, each with their own strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Basic Henchman===&lt;br /&gt;
The basic Henchman are the standard model, that come in different colours and have different weapons, but all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job. The [[Henchman 800]]s are the most common of the Basic Henchman.&lt;br /&gt;
&lt;br /&gt;
====Green====&lt;br /&gt;
These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.&lt;br /&gt;
&lt;br /&gt;
====Blue====&lt;br /&gt;
They&#039;re the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in [[Rayman 2]] and [[Rayman DS]] at [[the Fairy Glade]], [[the Sanctuary of Water and Ice]] or the [[Lost Island]], and [[the Menhir Hills]]. The Blue Henchmen are the uncommon [[Henchman 800]]s. The Blue Henchmen never appeared in [[Rayman Revolution]].&lt;br /&gt;
&lt;br /&gt;
====Purple====&lt;br /&gt;
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman&#039;s attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They&#039;re given a similar appearence to the Blue Henchmen.&lt;br /&gt;
&lt;br /&gt;
====Yellow/Orange====&lt;br /&gt;
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don&#039;t throw cannonballs, and instead of a fire stream, just shoot large fireballs.&lt;br /&gt;
&lt;br /&gt;
====Red====&lt;br /&gt;
[[Image:pirate.jpg|thumb|A red member of the Robo-Pirate Army]]&lt;br /&gt;
These Henchmen, also known as &#039;&#039;&#039;Red Rum&#039;&#039;&#039;, are the strongest of [[Henchman 800|the standard Henchmen]], and appear with red vests and red and yellow stripes on their pants. In the original [[Rayman 2: The Great Escape|Rayman 2]], they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit [[Rayman]]. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground (go to the External Links to see this). In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, they fire missiles which can home in on [[Rayman]], but these can be destroyed by Rayman&#039;s [[shot]]s. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard&#039;s cabin, even in the PlayStation version. Two of them (likely the same two) also carry [[Globox]] to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]], indicating that they may have some kind of personality, or at least a sense of humour.&lt;br /&gt;
&lt;br /&gt;
===Henchman 1000===&lt;br /&gt;
&#039;&#039;Main article: [[Henchman 1000]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An older version of the Henchman 800. These types of robo-pirates are similar to the newer ones, but with a retro design and a fake mustasche. They have a hand on their right arm instead of a hook, and they are wearing a paper hat. These pirates usually speak Spanish (when they talk). They have only been seen once, as an unlockable character in Rayman M. The Henchman 1000 main theme is country rock.&lt;br /&gt;
&lt;br /&gt;
===Zombie Henchmen===&lt;br /&gt;
&#039;&#039;Main article: [[Zombie Henchman]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are old pirates that have been wrecked and rusted, but still walk. Their vests are a pale, rotted yellow, and one of their feet are missing. In additino, their hook hangs limply off the arm and both eyes are black. As a result of their state, they don&#039;t move around very well, and walk in a zombie-like manner. Instead of shooting from their arm, the Zombie Henchmen breathes a green poisonous gas towards Rayman. Zombie Henchmen are very difficult to destroy, as when they appear to be dead, they get up again a few moments later. These are found in [[Rayman 2: Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Ninja Henchmen and Ninjaws===&lt;br /&gt;
&#039;&#039;Main article: [[Ninja Pirate]] and [[Ninjaws]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ninja Pirates are very similar to the others, but have a few notable appearance traits and abilities that make them very different. Ninjaws, while identical to the others, is seemingly the elite of them, and at one point returns to Razorbeard&#039;s cabin claiming to have captured 5000 slaves. In the PlayStation version of Rayman 2, Rayman battles Ninjaws for the Second Mask. Ninja Henchmen are more or less completely black and look a little less square. Their heads appear very different. Instead of a skull, it appears as a tall cylinder topped with a red bandana and gold hook on the right arm. Ninja Henchmen have a lot of life, and have the ability to vanish and then reappear somewhere else in a cloud of dust. They either appear near Rayman and try to hook Rayman, or appear standing back more and try to shoot him. Sometimes they will teleport quickly to different places around Rayman while shooting, surrounding him with bullets. Their weakness is that their hooks are very heavy. If they miss, it gives Rayman an opportunity to attack. In [[Rayman 2: Revolution]], two can be seen in [[Razorbeard]]&#039;s cabin. Later on, they defend the two generators that power the shield at [[the Pirate Factory]], and once the generators are destroyed, the Ninja Henchmen are no longer seen next to Razorbeard.&lt;br /&gt;
&lt;br /&gt;
===Gorilla Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Ape Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Gorilla Pirates are so named because of their similarities to an ape or gorilla, in both appearance and behaviour. they are very bulky, and where a blue and white striped shirt. they can not be hurt by Rayman&#039;s attacks, so usually the idea is to lure them off a cliff or ledge, or to throw a plum at their head and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
===Barrel Pirate===&lt;br /&gt;
&#039;&#039;Main article: [[Barrel Pirate]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Barrel Pirates consist of a large barrel with legs, a cannon on top, and a slit with eyes inside. Sometimes they are found disguising themselves, as the slit can be closed and the legs can be withdrawn. In this state, they just look like a barrel and a cannon. Their attacks differ from version to version. On the PlayStation version, they simply fire sets of three large balls of electricity. In [[Rayman Revolution|Rayman 2: Revolution]] however, they fire bolts of lightning that can only be avoided by hiding behind something. In this version, they also launch cannonballs, similar to those used by the yellow henchmen, only it uses a poisonous gas instead of fire. One thing that is consistent in each version is their large amount of life.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s lackey===&lt;br /&gt;
&#039;&#039;Main article: [[Admiral Razorbeard&#039;s lackey]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the pirate who carries out many of Razorbeard&#039;s orders. He is unarmed, although his arms are very similar to a typical Henchman&#039;s, except with ordinary hands. his body consists of two rough cubes, the lower one larger than the top. The lower one has the legs sticking out of it and a pair of green pants. His head is a basic cube with an opening mouth and a red bandana. Although he has no weapons, he still causes Rayman trouble. Carrying out Razorbeard&#039;s orders, he drives the Warships which pursue Rayman. He also controls [[Clark]] at one point via remote control, as well as a giant bird-like robot called the [[Robot Dinosaur]] in the same manner. Also, in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he controls a hemispherical vehicle called the [[Boss Biditank]].&lt;br /&gt;
&lt;br /&gt;
==Pirate Vehicles==&lt;br /&gt;
===The [[Warship]]s===&lt;br /&gt;
Warships are flying Pirate ships that attack [[Rayman]] in [[the Bayou]], [[the Canopy]], and [[the Precipice]] (and [[the Echoing Caves]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;). They usually fire slow-moving homing bombs that move about like a helicopter, and can be easily destroyed by Rayman&#039;s attacks. They also fire cannonballs, but these are not usually aimed at Rayman, but instead at platforms to blow them away. They may also launch [[Walking Shell]]s that run towards Rayman upon landing.&lt;br /&gt;
&lt;br /&gt;
===The [[Robot Dinosaur]]===&lt;br /&gt;
The [[Robot Dinosaur]] is a giant bird-like robot controlled by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]]. It is only ever named in the PlayStation version, but also appear in the others. The [[Grand Minimus]] tells Rayman that this Robotic titan was dropped on the [[Iron Mountains]] (also known as Gloomy Island) by the Pirates, to search for the fourth and final [[Four Masks of Polokus|mask]]. It is often to be seen walking around and pecking at the ground like a chicken; it is possible that it is searching for the [[Four Masks of Polokus|Fourth Mask]] in the soil. The Robot Dinosaur is notable for periodically jumping high, and upon landing, causing objects to bounce off the ground. Also, when [[Rayman]] is on the [[Walking Shell]], it chases after him, and runs faster than the shell when going in a straight line, but lacks agility. The Robot Dinosaur is not destroyed, although in the PlayStation version it runs out of fuel.&lt;br /&gt;
&lt;br /&gt;
===The [[Boss Biditank]]===&lt;br /&gt;
This is a tank-like vehicle that takes the shape of a hemisphere. It is driven by [[Admiral Razorbeard&#039;s lackey|Razorbeard&#039;s lackey]] in the [[Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and travels on wheels located on its underside. It fires the same type of propeller bombs as the [[Warship]]s, as well as a machine gun-like weapon. Also, it can use an attack like that of the [[Barrel Pirate]]s, at which point [[Rayman]] must hide behind something to avoid being damaged. It can only be damaged by activating a powerful gun and using it to fire at the tank.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Red Henchmen were sometimes called Red Rum.&lt;br /&gt;
* Some Henchmen are stupid to fall off a cliff in [[the Eastern Plains]] of [[the Minisaurus Plain]]s by luring one of them to a cliff.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=_FlPTYb0I8M Rayman gets killed by the drilling Henchmen] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirates]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Teensie_Highway&amp;diff=11893</id>
		<title>Teensie Highway</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Teensie_Highway&amp;diff=11893"/>
		<updated>2010-06-26T23:47:47Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Teensie_highway_2.5_acarr.PNG |thumb|Rayman riding the [[Funkyboard]] in the Teensie Highway]]&lt;br /&gt;
The &#039;&#039;&#039;Teensie Highway&#039;&#039;&#039; is a portal that the [[Teensies]] made to transport themselves to other worlds. [[Rayman]] uses his [[Funkyboard]] to skate along the platforms whilst [[Globox]] hangs upside-down from a helicoper piloted by a Teensie, which can be seen if Rayman falls off a platform. It grabs him, and places him on a checkpoint that Rayman has passed. The Teensie Highway is filled with many colours and illusions to distract the player. The illusions can be swirling patterns, streams of lines racing past ect.&lt;br /&gt;
It is also filled with funky music who Globox enjoys as he says at the beggining of the [[Clearleaf Forest]]. It is lastly filled with many [[Jewels]] to boost the players score.&lt;br /&gt;
&lt;br /&gt;
== External Link ==&lt;br /&gt;
* http://www.youtube.com/watch?v=iTl4_qTiKVA&amp;amp;feature=related (skip to 1:58)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Places]]&lt;br /&gt;
[[Category: Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razoff&amp;diff=11892</id>
		<title>Razoff</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razoff&amp;diff=11892"/>
		<updated>2010-06-26T23:45:58Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: /* Count Razoff&amp;#039;s Mansion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Count Razoff&lt;br /&gt;
| image = [[Image:razoff.jpg|center|180px|&#039;&#039;Count Razoff&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in =&#039;&#039;[[Rayman 3: Hoodlum Havoc|R3]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown &#039;&#039;(similar to to the Grub race from [[Rayman: The Animated Series|The Animated Series]]; may be part-divine through [[Shoedsackovskaïa family|Artemis]])&#039;&#039;&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Count Razoff&#039;&#039;&#039;, last descendant of the royal [[Shoedsackovskaïa family]] of maniac hunters, is a boss from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. He is a tall green reptile (with a similar appearance to the Grub race from the [[Rayman: The Animated Series|animated series]]) that lives in a mansion in the [[The Bog of Murk|Bog of Murk]]. Dressed in a red and gold outfit, he sports a shotgun which shoots arrows at any intruders that dare to enter his mansion. He is a hunter, and throughout the mansion there are statues of all of the animals he has hunted, including [[Sssssam|Sssssam the watersnake]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&#039;&#039;Main article: [[Shoedsackovskaïa family]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The in-game information states that Count Razoff is the son of Count Zaroff, and the grandson of Nimrod and Artemis. He also claims to hold the Chair of Cynegenics at the University of Tyr-Kainkou.&lt;br /&gt;
&lt;br /&gt;
==Count Razoff&#039;s Mansion==&lt;br /&gt;
[[Image:Razoff&#039;s_mansion_smaller_byAcarr.PNG|left|thumb|The entrance to Razoff&#039;s mansion]]&lt;br /&gt;
&lt;br /&gt;
Razoff&#039;s mansion is located in [[the Bog of Murk]]. It is very large and classical mansion with many statues inside including a statue of [[Sssssam]], [[piranha]]s and a statue of Razoff riding a [[Goaty]] (a scrapped character from the game). There are also several creatures to be found chained-up in his mansion; if [[Rayman]] frees these creatures they give him [[Red Lum]]s before flying away. Globox was also transported to the basement of Razoff&#039;s mansion by accident, when he was seperayed from Rayman inthe Teensie Highway. Also in the basement are a large ball and chain which Razoff attempts to kill Rayman with, a magic mirror similar to the one found in Begoniax&#039;s house, and a large creature with a hand for a head which Razoff was apparently keeping imprisoned, and who helps Rayman out in the battle by giving him Heavy Metal Fist power-ups and placing him back on the stage when he falls down. &lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Bog_of_Murk&amp;diff=11891</id>
		<title>The Bog of Murk</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Bog_of_Murk&amp;diff=11891"/>
		<updated>2010-06-26T23:40:26Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:R3Level&lt;br /&gt;
| name = The Bog of Murk&lt;br /&gt;
| image = [[Image:TheBogofMurkPC.jpg|center|320px|&#039;&#039;The Bog of Murk&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Fairy Council]]&lt;br /&gt;
| followed by = [[The Land of the Livid Dead]]&lt;br /&gt;
| murfysscore = ?????&lt;br /&gt;
| maxscore = ?????&lt;br /&gt;
| cages = [[File:R3ScoreIcon9L.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bog of Murk&#039;&#039;&#039;, also known as &#039;&#039;&#039;the [[Umber]] Swamp&#039;&#039;&#039;, is a location found in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.  This level introduces the player to the [[Throttle Copter]], and is the only level to contain two bosses.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This world is a dark and murky marshland of piranha-infested swamps, and is the home of two anti-social characters - [[Begoniax]] the witch, and [[Count Razoff]] - who soon see [[Rayman]] as an enemy. It is also home to mud enemies who throw rocks at both Rayman and the Hoodlums. Early in the first level, large flying creatures with hands for heads can be seen in the distant sky, one of which later helps Rayman out in the basement of Razoff&#039;s mansion.  &lt;br /&gt;
&lt;br /&gt;
{{Rayman3worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Bog of Murk, The]]  &lt;br /&gt;
[[Category:Places from Rayman 3|Bog of Murk, the]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=11890</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=11890"/>
		<updated>2010-06-26T23:32:31Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[Image:Globox.gif|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|R2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution|RR]]&#039;&#039;, &#039;&#039;[[Rayman M|M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|R3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|HR]]&#039;&#039;, &#039;&#039;[[Rayman Origins|RO]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Globox&lt;br /&gt;
| status = People&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the &#039;&#039;Rayman&#039;&#039; series, who makes his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, followed with major roles in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and many handheld games.  He is [[Rayman]]&#039;s best friend and has been since the events of &#039;&#039;[[Rayman Origins]]&#039;&#039;, though how they exactly came to meet is currently unknown.   &lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, and is blue-green in colour with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms, and his webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[the Glade of Dreams|the Glade]], with the exception of such characters as [[Ly|Ly the Fairy]] and [[Clark|Clark the Giant]]. Globox has an extremely large mouth with a long purple tongue, and he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown when, late in the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, one of his sons swallowed the fourth [[Four Masks of Polokus|Mask of Polokus]] when he found it in [[the Pirate Mines]] and gave it to [[Rayman]] once the latter had freed him and his siblings from [[Admiral Razorbeard&#039;s lackey|the lackey]]&#039;s [[Robot Dinosaur]].&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence to (under the influence of [[plum juice]] in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to plum juice, and when André was inside his stomach, he would force Globox to drink some and then suffer from its effects, which includes getting drunk and burping out giant, bouncy bubbles.  At an early point in &#039;&#039;Rayman 3&#039;&#039;, he realises that he can swim, even swimming up an entire waterfall. Plum Juice can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in [[Rayman 3]] that would prove difficult. This was most likely to have been inspired by this hovering technique in [[Rayman M]]. All versions of &#039;&#039;Rayman M&#039;&#039; suggest that he can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. &lt;br /&gt;
&lt;br /&gt;
Globox has the power to form rainclouds, albeit small ones that draw enough rain to grow a plant quickly, put out fires and to rust a [[Robo-Pirate]] as self defence.  Most other species would have to use a Rain Mask, which one of his children gives to Rayman at a later point in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than 650 children, though simple and very shy.  Having been captured at least once in &#039;&#039;Rayman 2&#039;&#039;, he has grown an irrational fear of the Robo-Pirates, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that Rayman had destroyed them all.  Similarly, he displays this fear in &#039;&#039;Rayman 3&#039;&#039;, this time of the Hoodlums and their attacks, unless he&#039;s under the influence of plum juice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Globox spoke in broken English in a deep voice, but by the time &#039;&#039;Rayman 3&#039;&#039; set in, his voice had become much higher, and spoke in much better English.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally called &amp;quot;[[Globber]]&amp;quot;, a name that he has now passed down to [[Globber|one of his children]] in order to rename himself. Together with his mate, [[Uglette]], he is the proud father of 650 small children at the last count. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, they live in a secret location hidden in the [[Woods of Light]], called the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|Globox&#039;s first appearance in-game]]&lt;br /&gt;
===&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;===&lt;br /&gt;
Globox&#039;s story begins even before the game starts, where he is by Rayman&#039;s side among an ambush in the Great Forest.  There, he doesn&#039;t put up much of a fight, but he helps by rusting up a few Pirates with his Rain Dance.  Rayman praises his efforts, but gets distracted by Ly&#039;s telepathy, and gets captured, leaving Globox with no choice but to be sent by his limbless friend to find Ly in person and ask for further instructions.  Ly gives him a Silver Lum, and then gets captured himself.&lt;br /&gt;
&lt;br /&gt;
On the Buccaneer, Globox is thrown into the same cell as Rayman, and give him the Silver Lum, which allows him to shoot with his fist.  Rayman tries it on a metal grate covering an air vent, and together, he and Globox goes down the chute.  However, Globox knocks Rayman off the edge, and they become separated.  From this point until he meets [[Sssssam]] in the [[Marshes of Awakening]], who tells him that Globox has been taken beyond the Marshes, the limbless hero doesn&#039;t know where his amphibious friend had got to.&lt;br /&gt;
&lt;br /&gt;
Later on, Globox is discovered and is held prisoner in the [[Canopy]], and once Rayman frees him, he joins him throughout the level, putting his Rain Dance into good use again by growing plants, putting out fires and short-circuiting electric bars.  However, upon the sight of a warship, Globox runs back the way they came into a cave.  Rayman goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a Silver Lum which upgrades the power of his Magic Fist.  At the end of the level, Globox insists that he&#039;ll find his own way home, so he lets his limbless friend leave to carry on with his journey.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure Rayman to the [[Crow&#039;s Nest]].  When he gets here, Razorbeard shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that Rayman should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after the Crow&#039;s Nest fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the Buccaneer explodes, until Rayman turns up alive.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|left|Globox performing his [[Rain Dance|rain dance]]]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Rayman Revolution]]&#039;&#039;====&lt;br /&gt;
Though Globox&#039;s primary roles in &#039;&#039;Revolution&#039;&#039; were similar to those in &#039;&#039;Rayman 2&#039;&#039;, a few new elements were added. In &#039;&#039;Revolution&#039;&#039;, Globox does not grant Rayman the ability to shoot his [[Magic Fist]], but instead simply allows Rayman to punch.  Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins Rayman on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Globox is one of the initially available characters.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove André from Globox during the first half of the game. During this time, Globox is forced by André to drink [[Plum Juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress Rayman through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, ocasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman: Hoodlums&#039; Revenge,&#039;&#039; Globox follows Rayman through much of the game, similar to Rayman 3. Globox is also a playable character in some levels. Often times there will be a puzzle-like sequence of events that requires the player to use both Rayman and Globox to move forward in the level. As Andre has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
Globox is set to appear in the upcoming &#039;&#039;[[Rayman Origins]]&#039;&#039;. He will be a playable character in the game&#039;s co-op mode. The game will show [[Rayman]]&#039;s first meeting with Globox, prior to the events of &#039;&#039;[[Rayman 1]]&#039;&#039;. It is said that Globox is [[Rayman]]&#039;s double, his blood brother, his id’. The game will show how the ‘uncontrollable individual’ Rayman and the ‘grotesque creature’ Globox became the heroes we know today.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox is said to belong to a species called ‘&#039;&#039;[[glute]]s&#039;&#039;’, but this has not been officially confirmed. It is possible that the term refers to a different species of creatures in [[the Glade of Dreams]].&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character Rayman was going to rescue from the [[Rabbid|Rabbids]], but this idea was scrapped.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Characters from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Characters from Rayman Origins]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Globoxes]]&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=11859</id>
		<title>The Photographer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=11859"/>
		<updated>2010-06-26T11:07:26Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman1Play 003.PNG|thumb|The Photographer as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOrigins 002.jpg|thumb|A homage to the Photographer from the Rayman Origins trailer.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Photographer&#039;&#039;&#039; is a character from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He serves as a checkpoint in the game, where [[Rayman]] can come back to where he was last photographed should he lose a life. His face is never seen apart from a large eye, though he has blonde hair, and wears a chequered trench coat and blue shoes. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, he was replaced by the [[Green Lum]] checkpoints. When Rayman has to take his picture with the Photographer, it looks like he is very muscular, holding a surfboard and a sea shell. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, he has to look like he is wearing a cloak like [[Mr Dark]]&#039;s whilst holding letters and numbers, while the Photographer wears a brown coat instead of a green one with red dots on it. &lt;br /&gt;
&lt;br /&gt;
A homage to the Photographer appears in the [[Rayman Origins]] trailer, with what appears to be a Teensie taking a photo of both Rayman and Globox, with Globox appearing skinny, loincloth-clad and wielding an axe, and Rayman in a woman&#039;s body clad in armour and wielding a sword. It is possible that this will be the actual checkpoint method in Rayman Origins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters|Photographer, The]]&lt;br /&gt;
[[Category:Characters from Rayman 1|Photographer, The]]&lt;br /&gt;
[[Category:Friends|Photographer, The]]&lt;br /&gt;
[[Category:Friends from Rayman 1|Photographer, The]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=11858</id>
		<title>The Photographer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=11858"/>
		<updated>2010-06-26T11:03:27Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman1Play 003.PNG|thumb|The Photographer as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOrigins 002.jpg|thumb|A homage to the Photographer from the Rayman Origins trailer.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Photographer&#039;&#039;&#039; is a character from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He serves as a checkpoint in the game, where [[Rayman]] can come back to where he was last photographed should he lose a life. His face is never seen apart from a large eye, though he has blonde hair, and wears a chequered trench coat and blue shoes. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, he was replaced by the [[Green Lum]] checkpoints. When Rayman has to take his picture with the Photographer, it looks like he is very muscular, holding a surfboard and a sea shell. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, he has to look like he is wearing a cloak like [[Mr Dark]]&#039;s whilst holding letters and numbers, while the Photographer wears a brown coat instead of a green one with red dots on it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters|Photographer, The]]&lt;br /&gt;
[[Category:Characters from Rayman 1|Photographer, The]]&lt;br /&gt;
[[Category:Friends|Photographer, The]]&lt;br /&gt;
[[Category:Friends from Rayman 1|Photographer, The]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=11851</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=11851"/>
		<updated>2010-06-25T06:16:10Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Explorateur.png|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]&#039;&#039;, [[Rayman Origins]]&lt;br /&gt;
| location = [[Dream Forest]], [[Forest world]]&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact, hat-throw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|thumb|316px|left|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are the most common enemies found in the [[Dream Forest]], the first world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. They also appear in the [[Forest world]] in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. There, they are capable of throwing their hats as an attack. &lt;br /&gt;
&lt;br /&gt;
A Livingstone also appears briefly in the trailer for Rayman Origins, where Rayman blows its clothes off with his [[Helicopter]]. This indicates that they may be enemies in the final game, presumably playing roles similar to there own in Rayman 1. &lt;br /&gt;
&lt;br /&gt;
They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they start running until they fall into water.&lt;br /&gt;
&lt;br /&gt;
Besides [[Rayman]]&#039;s fists, there are two other ways to get rid of them. The first one consists in making a [[Grimace|face]], which will make them run as if they got hit, and the second one in throwing a [[plum]] at their face. Then, they&#039;ll keep walking as usual but it will be possible to jump unto them and reach higher places.&lt;br /&gt;
&lt;br /&gt;
[[Image:ExplorateurGrimace.png|thumb|316px|left|The consequences of a [[Grimace|face]]]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ExplorateurPrune.png|thumb|316px|none|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Explorateur]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=11850</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=11850"/>
		<updated>2010-06-25T06:14:28Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Explorateur.png|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]&#039;&#039;, &amp;quot;[[Rayman Origins]]&amp;quot;&lt;br /&gt;
| location = [[Dream Forest]], [[Forest world]]&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact, hat-throw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|thumb|316px|left|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are the most common enemies found in the [[Dream Forest]], the first world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. They also appear in the [[Forest world]] in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. There, they are capable of throwing their hats as an attack. &lt;br /&gt;
&lt;br /&gt;
A Livingstone also appears briefly in the trailer for Rayman Origins, where Rayman blows its clothes off with his [[Helicopter]]. This indicates that they may be enemies in the final game, presumably playing roles similar to there own in Rayman 1. &lt;br /&gt;
&lt;br /&gt;
They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they start running until they fall into water.&lt;br /&gt;
&lt;br /&gt;
Besides [[Rayman]]&#039;s fists, there are two other ways to get rid of them. The first one consists in making a [[Grimace|face]], which will make them run as if they got hit, and the second one in throwing a [[plum]] at their face. Then, they&#039;ll keep walking as usual but it will be possible to jump unto them and reach higher places.&lt;br /&gt;
&lt;br /&gt;
[[Image:ExplorateurGrimace.png|thumb|316px|left|The consequences of a [[Grimace|face]]]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ExplorateurPrune.png|thumb|316px|none|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Explorateur]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=11231</id>
		<title>Grolgoth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=11231"/>
		<updated>2010-04-08T05:29:12Z</updated>

		<summary type="html">&lt;p&gt;Lachimax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grolgoth2.png|thumb|The Grolgoth crushing [[Rayman]] in [[Admiral Razorbeard|Razorbeard]]&#039;s fantasy]]&lt;br /&gt;
[[File:Grolgoth3.png|thumb|[[The General]]&#039;s picture of the Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;It does everything, except the dishes.&amp;quot;&#039;&#039; - The General on the Grolgoth&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grolgoth&#039;&#039;&#039; is a giant robot which [[Admiral Razorbeard]] uses in an attempt to put a stop to [[Rayman]] at [[the Crow&#039;s Nest]]. Piloted by Razorbeard, it is also the final boss of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
At a very late point in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, [[Admiral Razorbeard|Razorbeard]] is visited by [[the General]], a character who first appeared in &#039;&#039;[[Tonic Trouble]]&#039;&#039;, another [[Ubisoft]] game which [[Michel Ancel]] worked on. The General advertises the Grolgoth and its functions to Razorbeard. The Admiral pictures the contraption crushing and shaking [[Rayman]] to death with its deadly grasp, and decides to buy it, giving [[the General]] a chest of gold as payment. He then prepares for his attack while [[Rayman]] is going through [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is a large machine comprising of a large, golden-coloured bulk, with articulable arms and legs, similar to those of [[Robo-Pirate army|the Robo-Pirates]]. The Grolgoth&#039;s hemisphere-shaped head can extend from the body, revealing the entrance to this robotic marvel. Razorbeard jumps in and slides down a rope. At the bottom is located a cockpit, from which Razorbeard controls the machine. For its right hand, it has a cannon, which fires [[helicopter bomb]]s that [[Rayman]] will have to shoot back at the &#039;&#039;&#039;Grolgoth&#039;&#039;&#039; in order to hurt it. The other hand has a hook, which sees no use in the battle. The Grolgoth can also shoot large energy balls from the soles of its feet. According to [[the General]], “It does everything, except the dishes”.&lt;br /&gt;
&lt;br /&gt;
==Final battle, first phase==&lt;br /&gt;
[[Admiral Razorbeard|Razorbeard]] places the Grolgoth at the top of [[the Buccaneer]]&#039;s mast. He also places [[Globox]], dangling over the edge of the ship from a large elevator&#039;s antenna. Before Razorbeard shoots Globox to his doom, [[Rayman]] appears through the elevator, shouting that Razorbeard shall leave Globox alone. Razorbeard takes advantage of Rayman&#039;s position and shoots down the elevator. As Razorbeard believes himself victorious, Rayman pulls himself back up on the platform. After checking to ensure that Globox is safe, the fight begins.&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is immune to [[Rayman]]&#039;s [[shot]]s, and starts with heavy attacks such as shooting [[helicopter bomb]]s, fast energy balls and trying to jump on Rayman to squash him. Rayman will have to shoot the helicopter bombs back at the Grolgoth, but straight on, otherwise the Grolgoth will evade them.&lt;br /&gt;
&lt;br /&gt;
==Final battle, second phase==&lt;br /&gt;
[[File:Grolgoth.jpg|thumb|The final encounter]]&lt;br /&gt;
After Rayman has hit the Grolgoth three times, a cutscene starts in which Razorbeard make the Grolgoth jump on Rayman and squash him, but the jump cuts short, causing the Grolgoth to break the platform on which the fight is occurring. Both Rayman and the Grolgoth fall down into the heart of [[the Buccaneer]], a chamber filled with boiling lava.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is saved by [[Ly the Fairy|Ly]], who sends a [[Silver Lum]]-like ball of energy to catch Rayman in mid-air, and lower him safely to a small pipe sticking out of the lava, on which a friendly [[Flying Shell]] has been stationed. Ly&#039;s face appears in Rayman&#039;s mind, and she informs him that [[Polokus]] has eliminated all of [[Robo-Pirate Army|the Robo-Pirates]] on the land and that the slaves have escaped (with the help of Rayman, seen in the PS1, PS2 and Dreamcast version of the game). Rayman sees that [[Admiral Razorbeard|Razorbeard]] has survived the fall as well, with the Grolgoth clinging between two metal pipes going up the chamber&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] flies on the [[Flying Shell]], both having to find ammo hidden inside the chamber and avoid the homing energy-balls that [[Admiral Razorbeard|Razorbeard]] shoots after him. Rayman must use the ammo to shoot energy-balls at the Grolgoth&#039;s hands, causing it to slip and fall into the lava. When the Grolgoth is struggling to get out of the lava, it loses some health; Rayman can damage it more by shooting at it while it&#039;s still in the lava. Should Rayman get hit just once during this phase of the battle, his [[Flying Shell]] will explode and the battle begins as new from the beginning of Phase 2. When Razorbeard reaches 20% health, he will climb up to the top of the chamber and temporarily raise the level of lava. This can happen several times. When Razorbeard&#039;s health reaches 0%, the Grolgoth stalls and falls into the lava. Razorbeard crawls out, dragging an escape pod with him. Before abandoning [[the Buccaneer]], he says: &amp;quot;I&#039;ve saved one last little surprise for you&amp;quot;, and presses a button on a remote-control device, triggering the Grolgoth&#039;s self-destruct mechanism. Razorbeard in his escape pod flies straight up the mast of the ship, through [[the Crow&#039;s Nest]] and to safety. The Grolgoth detonates, blowing [[the Buccaneer]] to pieces and apparently killing Rayman. Razorbeard continues flying upwards until he reaches space.&lt;br /&gt;
&lt;br /&gt;
==Final battle, second phase (PlayStation version)==&lt;br /&gt;
In the PS1 version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the second phase is extremely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into [[the Buccaneer]] and Rayman is saved by [[Ly the Fairy|Ly]], Rayman will have to fly the [[Flying Shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing Rayman. Rayman can [[shot|shoot]] normally from the Flying Shell, but his shots only do not hurt the Grolgoth. Razorbeard will shoot slow-moving energy-balls that Rayman must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should Rayman get hit, he will not die, but lose health as normal. Every time Razorbeard has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. Rayman must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards Rayman. Rayman must dodge them, after which they will circle around and appear behind him, still homing; Rayman can then position himself (and the homing missile) towards Razorbeard, so that the homing missile will hit the Grolgoth. Razorbeard can dodge the missiles if they are not aimed correctly. When Razorbeard&#039;s health reaches 0, the final cutscene begins as normal.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the PC [[Rayman Revolution|and PS2 versions]] of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, there is a minor continuity error regarding Phase 2: the location is too small. In the cutscene, the place was gigantic, and the Grolgoth was very big as well. Both [[Rayman]] and the [[Flying Shell]] were small enough to stand on the sticking-out pipe. After the beginning of the battle, this same pipe is even smaller (in width) than Rayman, and the Grolgoth is suddenly half the size as in the cutscene. In the cutscene that plays after defeating the Grolgoth, everything is back to its original size again.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, there is another error: in the cutscenes, the [[Flying Shell]] is a grey colour and looks like the Flying Shell from [[the Prison Ship]] level. During the battle, it is yellow, like the common [[Walking Shell]]s.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robots]]&lt;/div&gt;</summary>
		<author><name>Lachimax</name></author>
	</entry>
</feed>