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	<updated>2026-07-12T10:48:38Z</updated>
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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=250</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=250"/>
		<updated>2008-01-12T21:43:31Z</updated>

		<summary type="html">&lt;p&gt;LunaVorax: add Hack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039; is the second game in the Rayman series, and is the sequel to [[Rayman 1|Rayman]].  It was first released in 1999 for the Nintendo 64 and was followed by ports for the Sega Dreamcast, PC, Sony Playstation, Playstation 2, Game Boy Color and Nintendo DS.  It was also the first of the series to jump from 2D to 3D.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The gameplay in Rayman 2 is somewhat similar to that of &#039;&#039;Rayman&#039;&#039;, though this time Rayman starts with a few powers to defend himself, one of which is given to him by [[Globox]] who is introduced at the very beginning.  &lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&#039;&#039;&#039;The Good Guys&#039;&#039;&#039;&lt;br /&gt;
Rayman&lt;br /&gt;
Globox&lt;br /&gt;
Ly&lt;br /&gt;
Murphy&lt;br /&gt;
Teensies&lt;br /&gt;
Ssssam&lt;br /&gt;
Clark&lt;br /&gt;
Uglet&lt;br /&gt;
Globox childrend&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bad Guys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
Unlike Rayman 1, Rayman 2 is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are imaginary, but are still considered to be in some sort of fantasy world.&lt;br /&gt;
Apart from the Playstation 2 version, Rayman Revolution, these worlds are linear, though the player can backtrack like in the original.&lt;br /&gt;
&lt;br /&gt;
==Hack==&lt;br /&gt;
It is possible to run the game under higher resolutions than 1024x768 by a simple hack.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.in&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line define the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution : Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{French | name = Rayman_2}}&lt;/div&gt;</summary>
		<author><name>LunaVorax</name></author>
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