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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Master</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-06-04T05:45:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Arena_(Xbox_and_GameCube)&amp;diff=110463</id>
		<title>Talk:Rayman Arena (Xbox and GameCube)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Arena_(Xbox_and_GameCube)&amp;diff=110463"/>
		<updated>2026-02-01T17:24:01Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Confusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Separate article==&lt;br /&gt;
Does Rayman Arena really require its own seperate article? Everything on this page could easily be put into a paragraph in the [[Rayman M]] article. [[User:Spiraldoor|Spiraldoor]] 16:45, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:13, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Level names==&lt;br /&gt;
I was re-reading an old cheat boo and it tells you how to unlock characters and levels. I&#039;d never heard of some of these levels before, could someone check if they&#039;re real? They are:&lt;br /&gt;
*Extreme Slide (Sounds like Born to Slide)&lt;br /&gt;
*Kurai (&#039;Win Pro League under Freeze Combat&#039;)&lt;br /&gt;
*Low Gravity Arena (&#039;Win Pro League under Total Fight&#039;)&lt;br /&gt;
*Run, Run (Sounds like Speed Stress)&lt;br /&gt;
&lt;br /&gt;
Thank you in advance. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:13, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I cannot confirm the 2nd and the 3rd levels but the 1st one and 4th one are real. Run Run is like Speed Stress, the first one is a more complete version of Born to Slide. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 10:24, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Confusion==&lt;br /&gt;
I don&#039;t think it makes much sense to have a &amp;quot;Rayman Arena&amp;quot; article that refers to two rather different things: the PlayStation 2 and PC versions of the game, which are just Rayman M under a different name, and the Xbox and GameCube versions, which are slightly different (though not vastly). Details about the first two should go in the &amp;quot;Rayman M&amp;quot; article, and as for the other two, we could either:&lt;br /&gt;
*Move that information to the &amp;quot;Rayman M&amp;quot; page and make &amp;quot;Rayman Arena&amp;quot; a redirect to &amp;quot;Rayman M&amp;quot;.&lt;br /&gt;
*Keep it separate in a page with a more fitting title (like &amp;quot;Rayman Arena (Xbox and GameCube)&amp;quot;) and keep &amp;quot;Rayman Arena&amp;quot; as a disambiguation page.&lt;br /&gt;
&lt;br /&gt;
Any thoughts on this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 16:05, 31 January 2026 (UTC) &lt;br /&gt;
&lt;br /&gt;
:I think this is necessary. The Xbox and GameCube versions of Rayman Arena just use the same name, and they shouldn&#039;t be in the same entry as the American version of Rayman M called Rayman Arena. Besides, the content about the latter in this entry is already not much, so I think it should be merged into Rayman M. —[[User:Rayghox|RayGhoks]] [[File:YellowLumGBA.gif]] 03:26, 1 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m for option 2, it&#039;s the one that&#039;s most consistent with how we&#039;ve dealt with divergent versions of mainline games (see: Rayman 1 (Atari Jaguar), or Rayman 2&#039;s ports like Rayman DS or Rayman 3D). State that the PS2 and PC versions of Rayman M in the US were called Rayman Arena, and that there was an &amp;quot;enhanced&amp;quot; (maybe a term that&#039;s not as subjective but to my understanding Arena on Xbox/GCN had some additions) version for Xbox/GCN, that links to a Rayman Area (GCN/Xbox) article. --[[User:Master|Master]] ([[User talk:Master|talk]]) 17:23, 1 February 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=110229</id>
		<title>Rayman Pirate-Community</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=110229"/>
		<updated>2026-01-18T19:26:39Z</updated>

		<summary type="html">&lt;p&gt;Master: /* History */ Feels like this stat could do with an update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RaymanPC Style.png|500px|thumb|The look of Rayman Pirate Community&#039;s main page.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rayman Pirate-Community&#039;&#039;&#039;, commonly abbreviated to &#039;&#039;&#039;Pirate-Community&#039;&#039;&#039; or &#039;&#039;&#039;PC&#039;&#039;&#039;, has been the largest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; community since the first deletion of the [[RaymanZone]] forums on December 20, 2004. It was founded on August 8th 2003 by Hunchman801, an ex-moderator of the French and English sections of [[RaymanZone]], shortly after he was unfairly banned. Pirate-Community can currently be found at [https://raymanpc.com/ raymanpc.com].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Pirate-Community was originally meant to be the fusion of four fan sites ([[RayMind|RaymanBD, RaymanTCG, RaymanEncyclo]], and [[MetalGearRayman]]), but soon became an influent and active internet portal, thanks to its forum, which purpose was to provide a fair and free place for [[Rayman]] fans, in opposition to the arbitrary bans occurring on [[RaymanZone]]. The first three fan sites were later merged into [[RayMind]], while the last one was discontinued.&lt;br /&gt;
&lt;br /&gt;
However, the three most important Pirate-Community websites are now [[RayTunes]], founded on June 20, 2006 by Drolpiraat, [[RayWiki]], founded on January 4, 2008 by Hunchman801, and [[RaySaves]], founded on 21 April 2013 by RoboticTeensie. Even though Pirate-Community is still mostly visited for its forums, these websites have become references on the internet.&lt;br /&gt;
&lt;br /&gt;
On February 25, 2009, a new &#039;&#039;[[Rayman 3]]&#039;&#039; [[Hall of Fame]]&amp;lt;ref&amp;gt;Rayman Pirate-Community, &#039;&#039;Rayman 3 Hall of Fame&#039;&#039;, https://raymanpc.com/hall-of-fame&amp;lt;/ref&amp;gt; was created on Pirate-Community, in order to replace the official one, which was long discontinued.&lt;br /&gt;
&lt;br /&gt;
The community has also seen partnerships and affiliation with [[Rayman Fanpage]], another unofficial &#039;&#039;Rayman&#039;&#039; fansite.&lt;br /&gt;
&lt;br /&gt;
The community celebrated its tenth birthday on August 8, 2013, with a new theme for the board making its debut for the celebration. As of that date, there were over 797,000 posts in total. In 2015, the community&#039;s 1,000,000th post was made, to celebrate, a new banner was put up, and Tings for the day were doubled.&lt;br /&gt;
&lt;br /&gt;
The [[RaySaves]] facility was added to the Pirate-Community servers on February 8, 2014, it currently hosts save game files for the PC versions of [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On October 30, 2016, the forums were updated to phpBB 3.1, bringing many new features to the boards.&lt;br /&gt;
&lt;br /&gt;
As of January 18, 2026, more than 1,464,466 messages have been posted on Pirate-Community.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Pirate-Community has had many changes to its appearance since its conception, initially using existing themes with [[Rayman (series)|Rayman]]-related icons on top. The original theme used by the forums was the [https://wiki.phpbb.com/SubSilver subSilver] theme for phpBB2,&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;A Screenshot Memory of RaymanPC&#039;s Past! Early 2007 Theme&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=7631&amp;amp;p=656845#p656845&amp;lt;/ref&amp;gt; it moved to using the [http://archive.jakob-persson.com/templates/solaris/index.html Solaris] theme in 2005-2006, and currently uses a proprietary theme designed by Hunchman801, Matyuv and Hoodcom.&lt;br /&gt;
&lt;br /&gt;
It has also seen changes in appearance in celebration of holiday events, in addition to community specific events such as its 10th anniversary.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RPC1.1.jpg|The earliest known iteration of Pirate-Community portal.&lt;br /&gt;
RPCSolaris.jpg|The portal using the Solaris theme.&lt;br /&gt;
RPCPre10.png|The portal prior to the 10th anniversary revamp, this theme is still accessible via the user control panel.&lt;br /&gt;
RPCRabbids.jpg|The forums using a [[Rabbid]]s theme as part of an April Fools.&lt;br /&gt;
RPC8thBday.png|The forums as seen during Pirate-Community&#039;s 8th Birthday.&lt;br /&gt;
RPCXmas2011.jpg|The forums as seen during the 2011 holiday period.&lt;br /&gt;
RPC10th.jpg|The forums as seen during Pirate-Community&#039;s 10th birthday.&lt;br /&gt;
RPCXmas2013.jpg|The portal as seen during the 2013 holiday period.&lt;br /&gt;
RPCXmas2014.jpg|The portal as seen during the 2014 holiday period.&lt;br /&gt;
RPC1mil.jpg|The portal as seen during the 1,000,000th post celebration.&lt;br /&gt;
RPC April 1st - 2015.jpg|The forums using a [[Tily]]-centric theme for April Fools 2015.&lt;br /&gt;
RPC list of ranks First day of April 2015.jpg|The modified list of ranks for the April Fools 2015 theme change.&lt;br /&gt;
RPC AprilFools 2016.jpg|The April Fools 2016 theme, parodying the [[Incrediball]]s and casual gaming aspect of &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
RPC 3.1 09-11-2016.jpg|The forums as seen after the update to phpBB 3.1.&lt;br /&gt;
RPCXmas2016.jpg|The portal as seen during the 2016 holiday period.&lt;br /&gt;
RPC AprilFools 2017.jpg|The April Fools 2017 theme, parodying the misspelling of &amp;quot;Rayman&amp;quot; as &amp;quot;Ramen&amp;quot;.&lt;br /&gt;
RPCXmas2017.png|The portal as seen during the 2017 holiday period.&lt;br /&gt;
RPC April Fools 2018.png|The forums using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - Forum Category.png|The forum categories using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - List of Ranks.png|The Princess themed ranklist used for April Fools 2018.&lt;br /&gt;
RPCXmas2019.png|The portal as seen during the 2019 holiday period.&lt;br /&gt;
RPCXmas2020.png|The portal as seen during the 2020 holiday period.&lt;br /&gt;
RPC April Fools 2021.png|The forums using a &#039;&#039;[[Rayman Mini]]&#039;&#039; theme for April Fools 2021.&lt;br /&gt;
RPCXmas2021.png|The portal as seen during the 2021 holiday period.&lt;br /&gt;
April Fools 2022 Portal.png| The Rabbids themed portal as seen for April Fools 2022.&lt;br /&gt;
Pirate Community 2022 Christmas theme.png|The portal as seen during the 2022 holiday period.&lt;br /&gt;
RPCXmas2023.png|The portal as seen during the 2023 holiday period.&lt;br /&gt;
RPCXmas2024.png|The portal as seen during the 2024 holiday period.&lt;br /&gt;
RPCXmas2025.png|The portal as seen during the 2025 holiday period.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliates==&lt;br /&gt;
* [[RayTunes]]&lt;br /&gt;
* [[RayWiki]]&lt;br /&gt;
* [[RaySaves]]&lt;br /&gt;
* [[Rayfanpedia]]&lt;br /&gt;
* [[Rayman Fanpage]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=2050 Pirate-Community documentary]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RPCSites}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Pirate-Community]]&lt;br /&gt;
[[it:Rayman Pirate-Community]]&lt;br /&gt;
[[pl:Rayman Pirate-Community]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Communities]]&lt;br /&gt;
[[Category:Websites]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=110228</id>
		<title>Rayman Pirate-Community</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=110228"/>
		<updated>2026-01-18T19:23:19Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Gallery */ Uploading a snapshot before it&amp;#039;s taken down&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RaymanPC Style.png|500px|thumb|The look of Rayman Pirate Community&#039;s main page.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rayman Pirate-Community&#039;&#039;&#039;, commonly abbreviated to &#039;&#039;&#039;Pirate-Community&#039;&#039;&#039; or &#039;&#039;&#039;PC&#039;&#039;&#039;, has been the largest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; community since the first deletion of the [[RaymanZone]] forums on December 20, 2004. It was founded on August 8th 2003 by Hunchman801, an ex-moderator of the French and English sections of [[RaymanZone]], shortly after he was unfairly banned. Pirate-Community can currently be found at [https://raymanpc.com/ raymanpc.com].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Pirate-Community was originally meant to be the fusion of four fan sites ([[RayMind|RaymanBD, RaymanTCG, RaymanEncyclo]], and [[MetalGearRayman]]), but soon became an influent and active internet portal, thanks to its forum, which purpose was to provide a fair and free place for [[Rayman]] fans, in opposition to the arbitrary bans occurring on [[RaymanZone]]. The first three fan sites were later merged into [[RayMind]], while the last one was discontinued.&lt;br /&gt;
&lt;br /&gt;
However, the three most important Pirate-Community websites are now [[RayTunes]], founded on June 20, 2006 by Drolpiraat, [[RayWiki]], founded on January 4, 2008 by Hunchman801, and [[RaySaves]], founded on 21 April 2013 by RoboticTeensie. Even though Pirate-Community is still mostly visited for its forums, these websites have become references on the internet.&lt;br /&gt;
&lt;br /&gt;
On February 25, 2009, a new &#039;&#039;[[Rayman 3]]&#039;&#039; [[Hall of Fame]]&amp;lt;ref&amp;gt;Rayman Pirate-Community, &#039;&#039;Rayman 3 Hall of Fame&#039;&#039;, https://raymanpc.com/hall-of-fame&amp;lt;/ref&amp;gt; was created on Pirate-Community, in order to replace the official one, which was long discontinued.&lt;br /&gt;
&lt;br /&gt;
The community has also seen partnerships and affiliation with [[Rayman Fanpage]], another unofficial &#039;&#039;Rayman&#039;&#039; fansite.&lt;br /&gt;
&lt;br /&gt;
The community celebrated its tenth birthday on August 8, 2013, with a new theme for the board making its debut for the celebration. As of that date, there were over 797,000 posts in total. In 2015, the community&#039;s 1,000,000th post was made, to celebrate, a new banner was put up, and Tings for the day were doubled.&lt;br /&gt;
&lt;br /&gt;
The [[RaySaves]] facility was added to the Pirate-Community servers on February 8, 2014, it currently hosts save game files for the PC versions of [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On October 30, 2016, the forums were updated to phpBB 3.1, bringing many new features to the boards.&lt;br /&gt;
&lt;br /&gt;
As of December 24, 2017, more than 1,222,864 messages have been posted on Pirate-Community.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Pirate-Community has had many changes to its appearance since its conception, initially using existing themes with [[Rayman (series)|Rayman]]-related icons on top. The original theme used by the forums was the [https://wiki.phpbb.com/SubSilver subSilver] theme for phpBB2,&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;A Screenshot Memory of RaymanPC&#039;s Past! Early 2007 Theme&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=7631&amp;amp;p=656845#p656845&amp;lt;/ref&amp;gt; it moved to using the [http://archive.jakob-persson.com/templates/solaris/index.html Solaris] theme in 2005-2006, and currently uses a proprietary theme designed by Hunchman801, Matyuv and Hoodcom.&lt;br /&gt;
&lt;br /&gt;
It has also seen changes in appearance in celebration of holiday events, in addition to community specific events such as its 10th anniversary.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RPC1.1.jpg|The earliest known iteration of Pirate-Community portal.&lt;br /&gt;
RPCSolaris.jpg|The portal using the Solaris theme.&lt;br /&gt;
RPCPre10.png|The portal prior to the 10th anniversary revamp, this theme is still accessible via the user control panel.&lt;br /&gt;
RPCRabbids.jpg|The forums using a [[Rabbid]]s theme as part of an April Fools.&lt;br /&gt;
RPC8thBday.png|The forums as seen during Pirate-Community&#039;s 8th Birthday.&lt;br /&gt;
RPCXmas2011.jpg|The forums as seen during the 2011 holiday period.&lt;br /&gt;
RPC10th.jpg|The forums as seen during Pirate-Community&#039;s 10th birthday.&lt;br /&gt;
RPCXmas2013.jpg|The portal as seen during the 2013 holiday period.&lt;br /&gt;
RPCXmas2014.jpg|The portal as seen during the 2014 holiday period.&lt;br /&gt;
RPC1mil.jpg|The portal as seen during the 1,000,000th post celebration.&lt;br /&gt;
RPC April 1st - 2015.jpg|The forums using a [[Tily]]-centric theme for April Fools 2015.&lt;br /&gt;
RPC list of ranks First day of April 2015.jpg|The modified list of ranks for the April Fools 2015 theme change.&lt;br /&gt;
RPC AprilFools 2016.jpg|The April Fools 2016 theme, parodying the [[Incrediball]]s and casual gaming aspect of &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
RPC 3.1 09-11-2016.jpg|The forums as seen after the update to phpBB 3.1.&lt;br /&gt;
RPCXmas2016.jpg|The portal as seen during the 2016 holiday period.&lt;br /&gt;
RPC AprilFools 2017.jpg|The April Fools 2017 theme, parodying the misspelling of &amp;quot;Rayman&amp;quot; as &amp;quot;Ramen&amp;quot;.&lt;br /&gt;
RPCXmas2017.png|The portal as seen during the 2017 holiday period.&lt;br /&gt;
RPC April Fools 2018.png|The forums using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - Forum Category.png|The forum categories using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - List of Ranks.png|The Princess themed ranklist used for April Fools 2018.&lt;br /&gt;
RPCXmas2019.png|The portal as seen during the 2019 holiday period.&lt;br /&gt;
RPCXmas2020.png|The portal as seen during the 2020 holiday period.&lt;br /&gt;
RPC April Fools 2021.png|The forums using a &#039;&#039;[[Rayman Mini]]&#039;&#039; theme for April Fools 2021.&lt;br /&gt;
RPCXmas2021.png|The portal as seen during the 2021 holiday period.&lt;br /&gt;
April Fools 2022 Portal.png| The Rabbids themed portal as seen for April Fools 2022.&lt;br /&gt;
Pirate Community 2022 Christmas theme.png|The portal as seen during the 2022 holiday period.&lt;br /&gt;
RPCXmas2023.png|The portal as seen during the 2023 holiday period.&lt;br /&gt;
RPCXmas2024.png|The portal as seen during the 2024 holiday period.&lt;br /&gt;
RPCXmas2025.png|The portal as seen during the 2025 holiday period.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliates==&lt;br /&gt;
* [[RayTunes]]&lt;br /&gt;
* [[RayWiki]]&lt;br /&gt;
* [[RaySaves]]&lt;br /&gt;
* [[Rayfanpedia]]&lt;br /&gt;
* [[Rayman Fanpage]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=2050 Pirate-Community documentary]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RPCSites}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Pirate-Community]]&lt;br /&gt;
[[it:Rayman Pirate-Community]]&lt;br /&gt;
[[pl:Rayman Pirate-Community]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Communities]]&lt;br /&gt;
[[Category:Websites]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RPCXmas2025.png&amp;diff=110227</id>
		<title>File:RPCXmas2025.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RPCXmas2025.png&amp;diff=110227"/>
		<updated>2026-01-18T19:22:17Z</updated>

		<summary type="html">&lt;p&gt;Master: == Summary ==
{{Image
| description = RPC as it appeared during the 2024 Holiday season.
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master]
| platform = PC
}}

Category: Website screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = RPC as it appeared during the 2024 Holiday season.&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master]&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Website screenshots]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Archvile&amp;diff=106666</id>
		<title>User talk:Archvile</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Archvile&amp;diff=106666"/>
		<updated>2025-06-18T22:28:21Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Say the Word&lt;br /&gt;
&lt;br /&gt;
==Soundtrack Links==&lt;br /&gt;
Incidentally on a separate note, I noticed you added Soundtracks to the Rayman 3 level articles, it was something I did as an experiment well over a decade ago. Partially as a proposed initiative to have some interlinking between the various RPC projects, you&#039;ll notice links to [[RaySaves]] save files as well.&lt;br /&gt;
&lt;br /&gt;
While I don&#039;t think it was ever formally approved, I think it&#039;s a nice thing to add to the articles and you have my thanks for finishing what I started. If you&#039;re so inclined and if fellow editors approve, I wonder if there&#039;s scope for doing similar links for other games&#039; level articles? --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:28, 18 June 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Scenic views&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hi, can you give us more context on where the &amp;quot;scenic views&amp;quot; for Rayman 3 levels come from? They are not in-game screenshots and their resolutions appear to be slightly inconsistent (also not sure if PNG is the most appropriate format given the compression of the underlying textures). Additionally, I see there appears to be some pushback on replacing some of them, so maybe it&#039;s best to gather opinions on what images would work best and try to reach consensus with a consistent proposal across levels? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:32, 18 June 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I had a quick look at the Fairy Council image and it appears if angled right it looks very similar to how [https://raym.app/maps/index.html?mode=r3_gc&amp;amp;folder=r3_gc&amp;amp;lvl=intro_15 Raym.app] showed it, not saying it is but if it were I&#039;d be inclined to say probably best not to use a third party tool as a representation of how something looks like. It&#039;s not quite accurate to how things look in-game, though I wouldn&#039;t be opposed to perhaps making use of the ingame screenshot tool. Though it is a bit finicky what with the UI being in the way.&lt;br /&gt;
&lt;br /&gt;
:We probably could use Raym.app to illustrate things that aren&#039;t so clear in-game, for instance the shortcut in [[Tomb_of_the_Ancients#Phase_2|Tomb of the Ancients]] phase 2. --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:04, 18 June 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Archvile&amp;diff=106665</id>
		<title>User talk:Archvile</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Archvile&amp;diff=106665"/>
		<updated>2025-06-18T22:05:06Z</updated>

		<summary type="html">&lt;p&gt;Master: /* &amp;quot;Scenic views&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Say the Word&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Scenic views&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hi, can you give us more context on where the &amp;quot;scenic views&amp;quot; for Rayman 3 levels come from? They are not in-game screenshots and their resolutions appear to be slightly inconsistent (also not sure if PNG is the most appropriate format given the compression of the underlying textures). Additionally, I see there appears to be some pushback on replacing some of them, so maybe it&#039;s best to gather opinions on what images would work best and try to reach consensus with a consistent proposal across levels? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:32, 18 June 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I had a quick look at the Fairy Council image and it appears if angled right it looks very similar to how [https://raym.app/maps/index.html?mode=r3_gc&amp;amp;folder=r3_gc&amp;amp;lvl=intro_15 Raym.app] showed it, not saying it is but if it were I&#039;d be inclined to say probably best not to use a third party tool as a representation of how something looks like. It&#039;s not quite accurate to how things look in-game, though I wouldn&#039;t be opposed to perhaps making use of the ingame screenshot tool. Though it is a bit finicky what with the UI being in the way.&lt;br /&gt;
&lt;br /&gt;
:We probably could use Raym.app to illustrate things that aren&#039;t so clear in-game, for instance the shortcut in [[Tomb_of_the_Ancients#Phase_2|Tomb of the Ancients]] phase 2. --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:04, 18 June 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_1&amp;diff=105163</id>
		<title>Template:Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_1&amp;diff=105163"/>
		<updated>2025-04-26T16:21:16Z</updated>

		<summary type="html">&lt;p&gt;Master: Since we split The Magicians, makes sense having this navbox link to the Rayman 1 incarnation makes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible {{#if:{{{collapsed|}}} | mw-collapsed | mw-uncollapsed }}&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; colspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot;|&amp;lt;small&amp;gt;Characters&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Rayman]] &amp;amp;bull; [[Betilla]] &amp;amp;bull; [[The Magician (Rayman 1)|The Magician]] &amp;amp;bull; [[The Photographer]] &amp;amp;bull; [[Tarayzan]] &amp;amp;bull; [[The Musician]] &amp;amp;bull; [[Joe]] &amp;amp;bull; [[Andrew]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot;|&amp;lt;small&amp;gt;Bosses&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Bzzit]] &amp;amp;bull; [[Moskito]] &amp;amp;bull; [[Mr Sax]] &amp;amp;bull; [[Mr Stone]] &amp;amp;bull; [[Space Mama]] &amp;amp;bull; [[Mr Skops]] &amp;amp;bull; [[Mr Dark]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot; rowspan=&amp;quot;7&amp;quot;|&amp;lt;small&amp;gt;Enemies&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Antitoon]] &amp;amp;bull; [[Hunter]] &amp;amp;bull; [[Bullet]] &amp;amp;bull; [[Lightning eyes]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Dream Forest]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Livingstone]] &amp;amp;bull; [[Little Livingstone]] &amp;amp;bull; [[Piranha]] &amp;amp;bull; [[Flower tentacle]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Band Land]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Wrong note]] &amp;amp;bull; [[Moth]] &amp;amp;bull; [[Mad drummer]] &amp;amp;bull; [[Trumpet]] &amp;amp;bull; [[Cymbals]] &amp;amp;bull; [[Mallet]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Blue Mountains]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Stone man]] &amp;amp;bull; [[Stone dog]] &amp;amp;bull; [[Pick]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Picture City]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Space pirate]] &amp;amp;bull; [[Ring pirate]] &amp;amp;bull; [[Bomb pirate]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Caves of Skops]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Pick]] &amp;amp;bull; [[Spider (Rayman 1)|Spider]] &amp;amp;bull; [[Stone dog]] &amp;amp;bull; [[Large-mouthed fish]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Candy Château]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Bad Rayman]] &amp;amp;bull; [[Punching clown]] &amp;amp;bull; [[Bomb launching clown]] &amp;amp;bull; [[Bubble throwing clown]] &amp;amp;bull; [[Fork]] &amp;amp;bull; [[Swiss army knife]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot; rowspan=&amp;quot;7&amp;quot;|&amp;lt;small&amp;gt;Platforms&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Cloud]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Dream Forest]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Flower spring]] &amp;amp;bull; [[Plum]] &amp;amp;bull; [[Water lily]] &amp;amp;bull; [[Balloon]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Band Land]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Walking drum]] &amp;amp;bull; [[Maracas rocket]] &amp;amp;bull; [[Turnstile]] &amp;amp;bull; [[Monk]] &amp;amp;bull; [[Bongo]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Blue Mountains]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Flat stone]] &amp;amp;bull; [[Rock]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Picture City]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Eraser]] &amp;amp;bull; [[Yin-yang]] &amp;amp;bull; [[Pencil sharpener]] &amp;amp;bull; [[Palette]] &amp;amp;bull; [[Pencil]] &amp;amp;bull; [[Pen (Rayman 1)|Pen]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Caves of Skops]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Flat stone]] &amp;amp;bull; [[Spiky platform (Rayman 1)|Spiky platform]] &amp;amp;bull; [[Bouncing rock]] &amp;amp;bull; [[Flying saucer]] &amp;amp;bull; [[Stalactite platform]] &amp;amp;bull; [[Rock]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Candy Château]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Nougat]] &amp;amp;bull; [[Sweet]] &amp;amp;bull; [[Sugar candy]] &amp;amp;bull; [[Corkscrew]] &amp;amp;bull; [[Swiss army knife]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot; rowspan=&amp;quot;7&amp;quot;|&amp;lt;small&amp;gt;Other&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Great Protoon]] &amp;amp;bull; [[Electoon]] &amp;amp;bull; [[Exit sign]] &amp;amp;bull; [[Ting]] &amp;amp;bull; [[Big Power]] &amp;amp;bull; [[Life]] &amp;amp;bull; [[Speed Fist]] &amp;amp;bull; [[Golden Fist]] &amp;amp;bull; [[Double Power]] &amp;amp;bull; [[Simple Power]] &amp;amp;bull; [[Continue]] &amp;amp;bull; [[Magic seed]] &amp;amp;bull; [[Flying Blue Elf]] &amp;amp;bull; [[Super helicopter]] &amp;amp;bull; [[Firefly]] &amp;amp;bull; [[Cage]] &amp;amp;bull; [[Flying ring]] &amp;amp;bull; [[Spiky ball]] &amp;amp;bull; [[Suns]] &amp;amp;bull; [[Moons]] &amp;amp;bull; [[Gendoor]] &amp;amp;bull; [[Killdoor]] &amp;amp;bull; [[Block]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Dream Forest]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Flower]] &amp;amp;bull; [[Liana]] &amp;amp;bull; [[Spiky fruit]] &amp;amp;bull; [[Mushroom]] &amp;amp;bull; [[Butterfly]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Band Land]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Eye]] &amp;amp;bull; [[Treble clef]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Blue Mountains]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Lava rock]] &amp;amp;bull; [[Torch]] &amp;amp;bull; [[Bird]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Picture City]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Drawing pin]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[The Caves of Skops]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Mushroom]] &amp;amp;bull; [[Lava rock]] &amp;amp;bull; [[Butterfly]] &amp;amp;bull; [[Bird]] &amp;amp;bull; [[Fish]] ([[Large-eyed fish|Large-eyed]] &amp;amp;bull; [[Large-nosed fish|Large-nosed]] &amp;amp;bull; [[Large-mouthed fish|Large-mouthed]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 11%;&amp;quot;|&amp;lt;small&amp;gt;[[Candy Château]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Frying pan]] &amp;amp;bull; [[Anti-spell amulet]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot;|&amp;lt;small&amp;gt;Powers&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;[[Telescopic fist]] &amp;amp;bull; [[Hanging]] &amp;amp;bull; [[Grappling fist]] &amp;amp;bull; [[Helicopter]] &amp;amp;bull; [[Running]] &amp;amp;bull; [[Grimace]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left; width: 6%;&amp;quot;|&amp;lt;small&amp;gt;Related Articles&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;[[Rayman (cancelled prototype)|&#039;&#039;Rayman&#039;&#039; (cancelled prototype)]] &amp;amp;bull; [[Rayman (early production)|&#039;&#039;Rayman&#039;&#039; (early production)]] &amp;amp;bull; [[Rayman (Atari Jaguar)|&#039;&#039;Rayman&#039;&#039; (Atari Jaguar)]] &amp;amp;bull; [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]] &amp;amp;bull; &#039;&#039;[[Rayman Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Ultimate]]&#039;&#039; &amp;amp;bull; [[Rayman (Nintendo DSi)|&#039;&#039;Rayman&#039;&#039; (Nintendo DSi)]] &amp;amp;bull; &#039;&#039;[[Rayman Classic]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Retold&amp;diff=103539</id>
		<title>Talk:Rayman Retold</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Retold&amp;diff=103539"/>
		<updated>2025-02-28T20:20:54Z</updated>

		<summary type="html">&lt;p&gt;Master: I was a little harsh, I&amp;#039;ve amended my words&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Truth be told if I still had admin rights I&#039;d have deleted this article on the spot. I&#039;ve been trying to see if there&#039;s been any official word on this and I&#039;ve not found anything verifiable, please [https://en.wikipedia.org/wiki/Wikipedia:Citing_sources cite a reliable source] on this, otherwise this is just going to come across as speculative nonsense at best or outright fabrication at worst. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:18, 28 February 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Retold&amp;diff=103538</id>
		<title>Talk:Rayman Retold</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Retold&amp;diff=103538"/>
		<updated>2025-02-28T20:18:01Z</updated>

		<summary type="html">&lt;p&gt;Master: And where exactly was this &amp;quot;Rayman Retold&amp;quot; announced? Unless UbiSoft or any official actor makes an announcement, this article shouldn&amp;#039;t exist.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Truth be told if I still had admin rights I&#039;d have deleted this article on the spot. I&#039;ve been trying to see if there&#039;s been any official word on this and I&#039;ve not found anything verifiable, [https://en.wikipedia.org/wiki/Wikipedia:Citing_sources cite a reliable source] on this, otherwise this is just speculative nonsense at best or outright fabrication at worst. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:18, 28 February 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=102978</id>
		<title>Rayman Pirate-Community</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Pirate-Community&amp;diff=102978"/>
		<updated>2025-01-16T01:04:40Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Gallery */ Been a while since I&amp;#039;ve done one of these...but thought I&amp;#039;d do it before the moment passed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RaymanPC_Style.png|500px|thumb|The look of Rayman Pirate Community&#039;s main page.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rayman Pirate-Community&#039;&#039;&#039;, commonly abbreviated to &#039;&#039;&#039;Pirate-Community&#039;&#039;&#039; or &#039;&#039;&#039;PC&#039;&#039;&#039;, has been the largest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; community since the first deletion of the [[RaymanZone]] forums on December 20, 2004. It was founded on August 8th 2003 by Hunchman801, an ex-moderator of the French and English sections of [[RaymanZone]], shortly after he was unfairly banned. Pirate-Community can currently be found at [https://raymanpc.com/ raymanpc.com].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Pirate-Community was originally meant to be the fusion of four fan sites ([[RayMind|RaymanBD, RaymanTCG, RaymanEncyclo]], and [[MetalGearRayman]]), but soon became an influent and active internet portal, thanks to its forum, which purpose was to provide a fair and free place for [[Rayman]] fans, in opposition to the arbitrary bans occurring on [[RaymanZone]]. The first three fan sites were later merged into [[RayMind]], while the last one was discontinued.&lt;br /&gt;
&lt;br /&gt;
However, the three most important Pirate-Community websites are now [[RayTunes]], founded on June 20, 2006 by Drolpiraat, [[RayWiki]], founded on January 4, 2008 by Hunchman801, and [[RaySaves]], founded on 21 April 2013 by RoboticTeensie. Even though Pirate-Community is still mostly visited for its forums, these websites have become references on the internet.&lt;br /&gt;
&lt;br /&gt;
On February 25, 2009, a new &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; [[Hall of Fame]]&amp;lt;ref&amp;gt;Rayman Pirate-Community, &#039;&#039;Rayman 3 Hall of Fame&#039;&#039;, https://raymanpc.com/hall-of-fame&amp;lt;/ref&amp;gt; was created on Pirate-Community, in order to replace the official one, which was long discontinued.&lt;br /&gt;
&lt;br /&gt;
The community has also seen partnerships and affiliation with [[Rayman Fanpage]], another unofficial &#039;&#039;Rayman&#039;&#039; fansite.&lt;br /&gt;
&lt;br /&gt;
The community celebrated its tenth birthday on August 8, 2013, with a new theme for the board making its debut for the celebration. As of that date, there were over 797,000 posts in total. In 2015, the community&#039;s 1,000,000th post was made, to celebrate, a new banner was put up, and Tings for the day were doubled.&lt;br /&gt;
&lt;br /&gt;
The [[RaySaves]] facility was added to the Pirate-Community servers on February 8, 2014, it currently hosts save game files for the PC versions of [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On October 30, 2016, the forums were updated to phpBB 3.1, bringing many new features to the boards.&lt;br /&gt;
&lt;br /&gt;
As of December 24, 2017, more than 1,222,864 messages have been posted on Pirate-Community.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Pirate-Community has had many changes to its appearance since its conception, initially using existing themes with [[Rayman (series)|Rayman]]-related icons on top. The original theme used by the forums was the [https://wiki.phpbb.com/SubSilver subSilver] theme for phpBB2,&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;A Screenshot Memory of RaymanPC&#039;s Past! Early 2007 Theme&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=7631&amp;amp;p=656845#p656845&amp;lt;/ref&amp;gt; it moved to using the [http://archive.jakob-persson.com/templates/solaris/index.html Solaris] theme in 2005-2006, and currently uses a proprietary theme designed by Hunchman801, Matyuv and Hoodcom.&lt;br /&gt;
&lt;br /&gt;
It has also seen changes in appearance in celebration of holiday events, in addition to community specific events such as its 10th anniversary.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RPC1.1.jpg|The earliest known iteration of Pirate-Community portal.&lt;br /&gt;
RPCSolaris.jpg|The portal using the Solaris theme.&lt;br /&gt;
RPCPre10.png|The portal prior to the 10th anniversary revamp, this theme is still accessible via the user control panel.&lt;br /&gt;
RPCRabbids.jpg|The forums using a [[Rabbid]]s theme as part of an April Fools.&lt;br /&gt;
RPC8thBday.png|The forums as seen during Pirate-Community&#039;s 8th Birthday.&lt;br /&gt;
RPCXmas2011.jpg|The forums as seen during the 2011 holiday period.&lt;br /&gt;
RPC10th.jpg|The forums as seen during Pirate-Community&#039;s 10th birthday.&lt;br /&gt;
RPCXmas2013.jpg|The portal as seen during the 2013 holiday period.&lt;br /&gt;
RPCXmas2014.jpg|The portal as seen during the 2014 holiday period.&lt;br /&gt;
RPC1mil.jpg|The portal as seen during the 1,000,000th post celebration.&lt;br /&gt;
RPC April 1st - 2015.jpg|The forums using a [[Tily]]-centric theme for April Fools 2015.&lt;br /&gt;
RPC list of ranks First day of April 2015.jpg|The modified list of ranks for the April Fools 2015 theme change.&lt;br /&gt;
RPC_AprilFools_2016.jpg|The April Fools 2016 theme, parodying the [[Incrediball]]s and casual gaming aspect of &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
RPC 3.1 09-11-2016.jpg|The forums as seen after the update to phpBB 3.1.&lt;br /&gt;
RPCXmas2016.jpg|The portal as seen during the 2016 holiday period.&lt;br /&gt;
RPC_AprilFools_2017.jpg|The April Fools 2017 theme, parodying the misspelling of &amp;quot;Rayman&amp;quot; as &amp;quot;Ramen&amp;quot;.&lt;br /&gt;
RPCXmas2017.png|The portal as seen during the 2017 holiday period.&lt;br /&gt;
RPC April Fools 2018.png|The forums using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - Forum Category.png|The forum categories using a [[Barbara]] theme for April Fools 2018.&lt;br /&gt;
RPC April Fools 2018 - List of Ranks.png|The Princess themed ranklist used for April Fools 2018.&lt;br /&gt;
RPCXmas2019.png|The portal as seen during the 2019 holiday period.&lt;br /&gt;
RPCXmas2020.png|The portal as seen during the 2020 holiday period.&lt;br /&gt;
RPC April Fools 2021.png|The forums using a &#039;&#039;[[Rayman Mini]]&#039;&#039; theme for April Fools 2021.&lt;br /&gt;
RPCXmas2021.png|The portal as seen during the 2021 holiday period.&lt;br /&gt;
April Fools 2022 Portal.png| The Rabbids themed portal as seen for April Fools 2022.&lt;br /&gt;
Pirate Community 2022 Christmas theme.png|The portal as seen during the 2022 holiday period.&lt;br /&gt;
RPCXmas2023.png|The portal as seen during the 2023 holiday period.&lt;br /&gt;
RPCXmas2024.png|The portal as seen during the 2024 holiday period.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliates==&lt;br /&gt;
* [[RayTunes]]&lt;br /&gt;
* [[RayWiki]]&lt;br /&gt;
* [[RaySaves]]&lt;br /&gt;
* [[Rayman Fanpage]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=12&amp;amp;t=2050 Pirate-Community documentary]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RPCSites}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Pirate-Community]]&lt;br /&gt;
[[it:Rayman Pirate-Community]]&lt;br /&gt;
[[pl:Rayman Pirate-Community]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Communities]]&lt;br /&gt;
[[Category:Websites]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RPCXmas2024.png&amp;diff=102977</id>
		<title>File:RPCXmas2024.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RPCXmas2024.png&amp;diff=102977"/>
		<updated>2025-01-16T01:03:22Z</updated>

		<summary type="html">&lt;p&gt;Master: {{Image
| description = RPC as it appeared during the 2024 Holiday season.
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master]
| platform = PC
}}

Category: Website screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = RPC as it appeared during the 2024 Holiday season.&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master]&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Website screenshots]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman&amp;diff=102458</id>
		<title>Talk:Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman&amp;diff=102458"/>
		<updated>2024-12-24T02:27:15Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Main infobox image */ Forgot to sign&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;________&lt;br /&gt;
&lt;br /&gt;
Why did you changed his specie back to unknown ?... It&#039;s called a thingamajig. And he acts more stupid so why remove it ? It isn&#039;t cool to just delete text were someone worked on without a reason (like my Rayman Origins part of Globox and Teensie.)- Frenkystijn&lt;br /&gt;
&lt;br /&gt;
: Frenky if you want to make a new section in talk pages please press the + tab.  Also &amp;quot;thingymajig&amp;quot; is actually a slang word people use when they can&#039;t name something and tbh I don&#039;t consider that as a valid name for Rayman&#039;s species either. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Seconded. — [[User:Hunchman801|Hunchman801]] 20:13, 17 June 2010 (UTC)&lt;br /&gt;
how old is [[Rayman]]&lt;br /&gt;
:Sixteen and please stop asking silly questions on our talk pages. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:46, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==RG==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rayman Garden&amp;quot;? What&#039;s that? [[User:Iheckler9|Iheckler9]] 13:37, 29 January 2011 (UTC)&lt;br /&gt;
:A mobile phone game that nobody can find. —[[User:Spiraldoor|Spiraldoor]] 13:52, 29 January 2011 (UTC)&lt;br /&gt;
::I&#039;ve tried the game long years ago in a Samsung mobile if I&#039;m not in error. I can&#039;t remember the game&#039;s structure unfortuneatly. --[[User:Haruka|Haruka]] 14:13, 29 January 2011 (UTC)&lt;br /&gt;
:::I remember seeing some screenshots somewhere, maybe on Rayman Fanpage. It&#039;s definitely a puzzle game, and it&#039;s about arranging blocks or something like that. —[[User:Spiraldoor|Spiraldoor]] 14:18, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rayman&#039;s autograph ==&lt;br /&gt;
&lt;br /&gt;
At the end of the [[Rayman Junior]], we receive a diploma as a reward. One notable thing about this diploma is that it contains Rayman&#039;s official(?) autograph. Do you think we can add it here? http://piczasso.com/i/e5x16.png - [[User:Zutheskunk|Zutheskunk]] 03:28, 12 March 2011 (UTC)&lt;br /&gt;
:That might be a variant of Rayman&#039;s autographs. There are other two versions of his writing: Rayman Arena&#039;s manual for Nintendo GameCube and in the index page of RaymanZone Magazine Issue 1. I think it could be added the three variants. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:28, 12 March 2011 (UTC)&lt;br /&gt;
:Everything featured in the spin-offs should be taken with a pinch of salt. I would be hesitant to properly include that image in the article – it&#039;s quite an insignificant little piece of trivia whose canonicity is dubious. I would not be opposed to briefly mentioning it in the article, however – perhaps with a text link to the image of the diploma. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:35, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rayman&#039;s lack of limbs ==&lt;br /&gt;
&lt;br /&gt;
I think I misread that part in the article Hunch, my apologies. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:30, 15 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Love interests fanon ==&lt;br /&gt;
&lt;br /&gt;
As I&#039;ve addressed earlier I&#039;ve seen some complaints from outside the wiki (they refuse to join here and I respect their decision so I&#039;m doing this on their behalf) about the fact that Ly is listed as Rayman&#039;s girlfriend, when in actual fact it was only suggested in scrapped content (ie the 1990&#039;s Rayman 2 website) and in the concept art.  As much as some like the idea it&#039;s not generally considered canon but instead fanon, so what would be the best course of action when dealing with stuff like this in general? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:34, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hm, I&#039;d assume fanon is disregarded or made clear as speculation as opposed to fact. In this case, perhaps it&#039;d be best to remove Ly from the character template, and perhaps make mention of her perceived relationship with Rayman prior to the game&#039;s release. That, or we put pre-release or indicate a potentially non-canon relationship on the template next to her name --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:42, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:How about we say &#039;possible girlfriend&#039; with a note explaining that only non-canon material shows any evidence of them being together? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:35, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
==Game sections?==&lt;br /&gt;
Hmm, perhaps I&#039;m not reading the article properly, but it appears it&#039;s completely devoid of proper note of Rayman&#039;s role in his own games. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:10, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Change pictures?==&lt;br /&gt;
I was thinking that the pictures shown for &amp;quot;Rayman as he appears in Rayman 2: The Great Escape&amp;quot;and &amp;quot;Rayman as he appears in Rayman 3: Hoodlum Havoc&amp;quot; are a bit odd, and don&#039;t really look like he does in the games compared to other  pictures. I think maybe [http://raymanpc.com/wiki/en/File:R2Rayman024.jpg this] would be better for the R2 one as it&#039;s more similar to his in-game appearance and doesn&#039;t look angry (rather unfitting for Rayman I would say).&lt;br /&gt;
I think the R3 one looks a bit odd too, as it&#039;s not what he looks like in-game either, but there aren&#039;t many other good pictures of him I guess... --[[File:F4hGKrn.png|150px|link=User:Ambidextroid]] 11:39, 12 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inspiration source? ==&lt;br /&gt;
When did Michel, Frederic or Serge mention these inspirations of Indiana jones, Tex Avery and The Dark Crystal?&lt;br /&gt;
--[[User:Original character|Original character]] ([[User talk:Original character|talk]]) 12:11, 20 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main infobox image ==&lt;br /&gt;
&lt;br /&gt;
Seeing as there is a disagreement on the main image that should be used for the article infobox, I thought I should begin a new discussion about it here. &lt;br /&gt;
&lt;br /&gt;
I believe that the &#039;&#039;Rayman Legends&#039;&#039; &amp;quot;victory&amp;quot; pose artwork should be used over the &#039;&#039;Sparks of Hope&#039;&#039; render, as that is the latest &amp;quot;mainline&amp;quot; appearance of Rayman and the general design most prominently used for media following &#039;&#039;Rayman Legends&#039;&#039; (mobile games, Brawlhalla, The Board Game, etc). It&#039;s similar to how the [[Baby Globox]] page uses their &#039;&#039;Rayman 2&#039;&#039; depiction in the infobox rather than their &#039;&#039;Rayman Raving Rabbids&#039;&#039; one.&lt;br /&gt;
&lt;br /&gt;
Thoughts? [[User:Mystyle48|Mystyle48]] ([[User talk:Mystyle48|talk]]) 17:41, 23 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m also in favor of using the Legends artwork in the infobox as that is the most recent game in the franchise. The design used in the DLC was probably a one and done deal with it not appearing again in future games or related media. As you mentioned we&#039;re still seeing the Legends style used for content such as the board game, merchandise etc. We also never used his design from games such as Brawlhalla when he was added as a playable character there. --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 22:19, 23 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Stick to Mainline&#039;&#039;&#039; - I&#039;m also in favour, Carrot&#039;s rationale is pretty much in line with my own thoughts. [[User:Master|Master]] ([[User talk:Master|talk]]) 23:23, 23 December 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman&amp;diff=102456</id>
		<title>Talk:Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman&amp;diff=102456"/>
		<updated>2024-12-23T23:23:21Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Main infobox image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;________&lt;br /&gt;
&lt;br /&gt;
Why did you changed his specie back to unknown ?... It&#039;s called a thingamajig. And he acts more stupid so why remove it ? It isn&#039;t cool to just delete text were someone worked on without a reason (like my Rayman Origins part of Globox and Teensie.)- Frenkystijn&lt;br /&gt;
&lt;br /&gt;
: Frenky if you want to make a new section in talk pages please press the + tab.  Also &amp;quot;thingymajig&amp;quot; is actually a slang word people use when they can&#039;t name something and tbh I don&#039;t consider that as a valid name for Rayman&#039;s species either. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Seconded. — [[User:Hunchman801|Hunchman801]] 20:13, 17 June 2010 (UTC)&lt;br /&gt;
how old is [[Rayman]]&lt;br /&gt;
:Sixteen and please stop asking silly questions on our talk pages. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:46, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==RG==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rayman Garden&amp;quot;? What&#039;s that? [[User:Iheckler9|Iheckler9]] 13:37, 29 January 2011 (UTC)&lt;br /&gt;
:A mobile phone game that nobody can find. —[[User:Spiraldoor|Spiraldoor]] 13:52, 29 January 2011 (UTC)&lt;br /&gt;
::I&#039;ve tried the game long years ago in a Samsung mobile if I&#039;m not in error. I can&#039;t remember the game&#039;s structure unfortuneatly. --[[User:Haruka|Haruka]] 14:13, 29 January 2011 (UTC)&lt;br /&gt;
:::I remember seeing some screenshots somewhere, maybe on Rayman Fanpage. It&#039;s definitely a puzzle game, and it&#039;s about arranging blocks or something like that. —[[User:Spiraldoor|Spiraldoor]] 14:18, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rayman&#039;s autograph ==&lt;br /&gt;
&lt;br /&gt;
At the end of the [[Rayman Junior]], we receive a diploma as a reward. One notable thing about this diploma is that it contains Rayman&#039;s official(?) autograph. Do you think we can add it here? http://piczasso.com/i/e5x16.png - [[User:Zutheskunk|Zutheskunk]] 03:28, 12 March 2011 (UTC)&lt;br /&gt;
:That might be a variant of Rayman&#039;s autographs. There are other two versions of his writing: Rayman Arena&#039;s manual for Nintendo GameCube and in the index page of RaymanZone Magazine Issue 1. I think it could be added the three variants. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:28, 12 March 2011 (UTC)&lt;br /&gt;
:Everything featured in the spin-offs should be taken with a pinch of salt. I would be hesitant to properly include that image in the article – it&#039;s quite an insignificant little piece of trivia whose canonicity is dubious. I would not be opposed to briefly mentioning it in the article, however – perhaps with a text link to the image of the diploma. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:35, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rayman&#039;s lack of limbs ==&lt;br /&gt;
&lt;br /&gt;
I think I misread that part in the article Hunch, my apologies. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:30, 15 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Love interests fanon ==&lt;br /&gt;
&lt;br /&gt;
As I&#039;ve addressed earlier I&#039;ve seen some complaints from outside the wiki (they refuse to join here and I respect their decision so I&#039;m doing this on their behalf) about the fact that Ly is listed as Rayman&#039;s girlfriend, when in actual fact it was only suggested in scrapped content (ie the 1990&#039;s Rayman 2 website) and in the concept art.  As much as some like the idea it&#039;s not generally considered canon but instead fanon, so what would be the best course of action when dealing with stuff like this in general? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:34, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hm, I&#039;d assume fanon is disregarded or made clear as speculation as opposed to fact. In this case, perhaps it&#039;d be best to remove Ly from the character template, and perhaps make mention of her perceived relationship with Rayman prior to the game&#039;s release. That, or we put pre-release or indicate a potentially non-canon relationship on the template next to her name --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:42, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:How about we say &#039;possible girlfriend&#039; with a note explaining that only non-canon material shows any evidence of them being together? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:35, 24 February 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
==Game sections?==&lt;br /&gt;
Hmm, perhaps I&#039;m not reading the article properly, but it appears it&#039;s completely devoid of proper note of Rayman&#039;s role in his own games. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:10, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Change pictures?==&lt;br /&gt;
I was thinking that the pictures shown for &amp;quot;Rayman as he appears in Rayman 2: The Great Escape&amp;quot;and &amp;quot;Rayman as he appears in Rayman 3: Hoodlum Havoc&amp;quot; are a bit odd, and don&#039;t really look like he does in the games compared to other  pictures. I think maybe [http://raymanpc.com/wiki/en/File:R2Rayman024.jpg this] would be better for the R2 one as it&#039;s more similar to his in-game appearance and doesn&#039;t look angry (rather unfitting for Rayman I would say).&lt;br /&gt;
I think the R3 one looks a bit odd too, as it&#039;s not what he looks like in-game either, but there aren&#039;t many other good pictures of him I guess... --[[File:F4hGKrn.png|150px|link=User:Ambidextroid]] 11:39, 12 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inspiration source? ==&lt;br /&gt;
When did Michel, Frederic or Serge mention these inspirations of Indiana jones, Tex Avery and The Dark Crystal?&lt;br /&gt;
--[[User:Original character|Original character]] ([[User talk:Original character|talk]]) 12:11, 20 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main infobox image ==&lt;br /&gt;
&lt;br /&gt;
Seeing as there is a disagreement on the main image that should be used for the article infobox, I thought I should begin a new discussion about it here. &lt;br /&gt;
&lt;br /&gt;
I believe that the &#039;&#039;Rayman Legends&#039;&#039; &amp;quot;victory&amp;quot; pose artwork should be used over the &#039;&#039;Sparks of Hope&#039;&#039; render, as that is the latest &amp;quot;mainline&amp;quot; appearance of Rayman and the general design most prominently used for media following &#039;&#039;Rayman Legends&#039;&#039; (mobile games, Brawlhalla, The Board Game, etc). It&#039;s similar to how the [[Baby Globox]] page uses their &#039;&#039;Rayman 2&#039;&#039; depiction in the infobox rather than their &#039;&#039;Rayman Raving Rabbids&#039;&#039; one.&lt;br /&gt;
&lt;br /&gt;
Thoughts? [[User:Mystyle48|Mystyle48]] ([[User talk:Mystyle48|talk]]) 17:41, 23 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m also in favor of using the Legends artwork in the infobox as that is the most recent game in the franchise. The design used in the DLC was probably a one and done deal with it not appearing again in future games or related media. As you mentioned we&#039;re still seeing the Legends style used for content such as the board game, merchandise etc. We also never used his design from games such as Brawlhalla when he was added as a playable character there. --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 22:19, 23 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Stick to Mainline&#039;&#039;&#039; - I&#039;m also in favour, Carrot&#039;s rationale is pretty much in line with my own thoughts.&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Daily_Bubble&amp;diff=101094</id>
		<title>Talk:The Daily Bubble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Daily_Bubble&amp;diff=101094"/>
		<updated>2024-11-05T14:16:52Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken links ==&lt;br /&gt;
I was trying to go to one of the Daily Bubble issues to see if the [[Gourmand Land#Frosty Delights|Frosty Delights]]&#039; name came from it, but I was greeted to a string of unhelpful text rather than the issue itself. This might just be an issue on my end, but I believe the links are broken, and there doesn&#039;t seem to be much of a plan to fix them. If this isn&#039;t just me and other users are experiencing this problem, what do you suppose we do about it? Should we remove the links altogether, or keep them and wait for a certain amount of time to see if they&#039;re fixed? It&#039;s quite a shame to see that the links are broken (for me, anyway), because the Daily Bubble showed off quite a bit of unused &#039;&#039;[[Rayman Origins]]&#039;&#039; content that I&#039;d hate to see lost to time.&lt;br /&gt;
-RayGamer99&lt;br /&gt;
:I know things got broken as we were relying on the Internet Archive for these, I&#039;m not sure what the best course of action for this is, I think there was the consideration of hosting the Bubble here on RPC, but I don&#039;t know how feasible that is if we don&#039;t have the originals. --[[User:Master|Master]] ([[User talk:Master|talk]]) 14:16, 5 November 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Gourmand_Land&amp;diff=101093</id>
		<title>Talk:Gourmand Land</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Gourmand_Land&amp;diff=101093"/>
		<updated>2024-11-05T14:15:26Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Merge? */ I suppose this kinda closing this off, but also making it clear just in case anyone comes across this and wonders what i&amp;#039;m talking about&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Merge?==&lt;br /&gt;
This page is a barebones, I don&#039;t see any reason it can&#039;t just be a subsection or part of the main [[Gourmand Land]] article --[[File:Sig5 2TEST.png|150px|link=User:Master]] 21:21, 4 June 2014 (CEST)&lt;br /&gt;
:I agree here. The main article lacks content anyway. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 22:00, 4 June 2014 (CEST)&lt;br /&gt;
::I agree too. This page should be a redirection to the Gourmand Land article. [[User:Boomboleros7|Boomboleros7]] 23:20, 9 June 2014 (CEST)&lt;br /&gt;
:::Noting my amusement on this talk page being actioned upon a decade after the original ruling, but also making a note for record-keeping&#039;s sake that this was originally on the Infernal Kitchen&#039;s talk page but has been merged with the Gourmand Land&#039;s talk page. --[[User:Master|Master]] ([[User talk:Master|talk]]) 14:15, 5 November 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=100883</id>
		<title>Rayman Legends</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=100883"/>
		<updated>2024-10-29T19:19:48Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Delay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Legends	&lt;br /&gt;
| image = [[File:Rayman Legends Box Art.jpg|center|250px|Rayman Legends]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii U, Xbox 360, PC:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 3rd September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th August 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th October 2013 (Wii U exclusive)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 12th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th April 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 4, Xbox One:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;):&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] [[File:European Union.png|16px]] 12th September 2017&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd February 2018&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] 15th April 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Google Stadia&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 23rd November 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
| platforms = Nintendo Wii U, Sony PlayStation 3, Microsoft Xbox 360, Microsoft Windows, Sony PlayStation Vita, Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| game engine = [[UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends&#039;&#039;&#039;&#039;&#039; is a 2D platform game, and the fifth major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is a direct sequel to &#039;&#039;[[Rayman Origins]]&#039;&#039;, and features similar gameplay. It was initially planned to be a release title for the Nintendo Wii U,&amp;lt;ref name=&amp;quot;joystiqrelease&amp;quot;&amp;gt;Joystiq (via archive.org), &#039;&#039;Rayman Legends a European Wii U launch title, dropping Nov. 30&#039;&#039;, https://web.archive.org/web/20121029040202/http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;exclusive&amp;quot;&amp;gt;Kotaku, &#039;&#039;Wii U Exclusive Rayman Legends Looks So Lovely&#039;&#039;, http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely&amp;lt;/ref&amp;gt; but [[Ubisoft]] delayed the game multiple times. [[Ubisoft]] would later announce ports for Sony PlayStation 3, Microsoft Xbox 360 and Microsoft Windows. The Nintendo Wii U version and the ports were released on different dates in August, September and October 2013.&lt;br /&gt;
&lt;br /&gt;
A PlayStation Vita version was confirmed by [[Ubisoft]] to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive [[List of heroes and costumes in UbiArt games|skins]], on May 28, 2013. A Microsoft Windows release was also confirmed on July 25, 2013.&lt;br /&gt;
&lt;br /&gt;
The game was also released on the Sony PlayStation 4 and Microsoft Xbox One in February 2014.&amp;lt;ref name=&amp;quot;NeoGAF&amp;quot;&amp;gt;NeoGAF, &#039;&#039;Rayman Legends confirmed for Vita&#039;&#039;, http://www.neogaf.com/forum/showpost.php?p=59607797&amp;amp;postcount=34&amp;lt;/ref&amp;gt; The versions come with new features like no loading times and added [[List of heroes and costumes in UbiArt games|costumes]].&lt;br /&gt;
&lt;br /&gt;
An enhanced port, titled &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, was announced to release on the Nintendo Switch on September 12, 2017.&amp;lt;ref name=&amp;quot;Ubiblog&amp;quot;&amp;gt;UbiBlog (via archive.org), &#039;&#039;Ubisoft reveals Nintendo Switch lineup&#039;&#039;, https://web.archive.org/web/20170115163830/https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/&amp;lt;/ref&amp;gt; This version includes an expanded [[Kung Foot]] mode and the [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
&lt;br /&gt;
On November 23, 2021, the game was announced to be available on the Google Stadia platform. [[Online Challenges]] were included despite being disabled in the PC version of the game earlier on in the year.&lt;br /&gt;
&lt;br /&gt;
A smartphone game based on the game&#039;s art style, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was developed by [[Ubisoft|Ubisoft Casablanca]] and released for iOS and Android devices on November 7, 2013. It is the sequel to the previous title, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, which was based off &#039;&#039;[[Rayman Origins]]&#039;&#039;. In 2015, another mobile spin-off was released, titled &#039;&#039;[[Rayman Adventures]]&#039;&#039;, which unlike the previous titles allowed the player to change direction while moving. In 2019, another mobile spin-off was released exclusively for Apple Arcade, titled &#039;&#039;[[Rayman Mini]]&#039;&#039;, which went back to not allowing the player to change direction while moving, akin to the first two titles.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{quote|text=&lt;br /&gt;
[[The Glade of Dreams]] is in trouble once again! During a 100-year nap, the nightmares multiplied, they spread, they created new monsters even more terrifying than before.&lt;br /&gt;
&lt;br /&gt;
These creatures are the stuff of legends... [[dragon]]s, [[Armored Toad|giant]] [[Toad (Rayman Legends)|toads]], [[Seabreather|sea monsters]] and even evil [[luchador]]es. They created elaborate worlds within [[the Glade of Dreams]] and wreaked havoc by capturing every [[Teensie|Teensy]] in sight. Finally, with the help of [[Murfy]], [[Rayman]] and [[Globox]] are awoken to help fight these nightmares and save the [[Teensie]]s. When they awake, they see that their old friend [[Bubble Dreamer]] has filled his home with a series of magical paintings that reveal the worlds the nightmares have created.&lt;br /&gt;
&lt;br /&gt;
In fact, each painting is actually a portal to travel to these worlds, so the gang jumps in and the adventure begins. They must run, jump and fight their way through each world to save the day, discover new friends and unlock the secrets of each legendary painting.}}&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
The game opens with a cut scene explaining the events that have transpired since &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Polokus|Bubble Dreamer]] explains to [[Murfy]] that [[Rayman]] and his friends have been asleep on [[the Snoring Tree]] for 100 years. During that time, the nightmares have multiplied and spread, including [[the Magician]], who has turned into 5 [[Dark Teensy|Dark Teensies]]. As such [[the Glade of Dreams]] is in great danger, and the [[Teensie]]s and their royalty, who inhabit it, are captured. To this end, he commands [[Murfy]] to awaken the heroes, and begin an adventure anew.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, all of the worlds, except for the final unlockable bonus world, feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
===[[Teensies In Trouble]]===&lt;br /&gt;
{{quote|text=Where best to start an adventure than in the middle of a forest with magic all around? Of course whoever says adventure means princesses to rescue, powerful [[Dragon (Teensies In Trouble)|dragons]] and haunted castle to explore!&lt;br /&gt;
&lt;br /&gt;
Well, be ready because [[Teensie]]s are in trouble and waiting for their knight in shining armor to rescue them, and guess who this knight is: you!|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The nightmares are invading the area and are capturing [[Teensie]]s as they do so, it is here that the heroes have slept for many years, and are finally awoken by [[Murfy]]. After explaining the situation, [[Murfy]] and the heroes go forth to save the [[Teensie]]s. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first [[Dark Teensy]], and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the [[Dark Teensy]] once again, where he will summon dragons to keep the heroes at bay, the last of which, [[Grunderbite]], serving as the boss of this world, once bested, the heroes can then defeat the [[Dark Teensy]], and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song &#039;&#039;Black Betty&#039;&#039; by Ram Jam.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Once Upon a Time 1.png|The intro to [[Teensies In Trouble]].&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|[[Teensies In Trouble]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Toad Story]]===&lt;br /&gt;
{{quote|text=The fairy tales continue, but this time, we&#039;ll take you to the top of the Giant beanstalk. Play with the aerial currents to climb this giant beanstalk. Beware of the nasty [[Toad (Rayman Legends)|toads]] that are ready to just about anything to stop you from climbing the beanstalk...|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another [[Dark Teensy]] resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the [[Armored Toad]] is beaten, it suffers the fate of crashing into a castle. The [[Dark Teensy]] of this world is sent to the [[Moons|moon]] to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]], which apart from [[Grannies World Tour]] is the only piece of music in such levels that is original and not licensed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray and the Beanstalk 10.png|[[Toad Story]].&lt;br /&gt;
Castle in the Clouds 10.png|The level [[Castle in the Clouds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Fiesta de los Muertos]]===&lt;br /&gt;
{{quote|text=Fiesta is the Spanish for Party... Welcome to a Hell of a Party! Close your eyes and listen to the [[Mariachi|marriachis]], you can almost smell the spices all around you. But don&#039;t forget to open them again rapidly because traps are around every corners, [[Luchador]]s will hunt you down, and even if it looks yummy the salsa is burning hot!|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A food world not unlike the [[Gourmand Land]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, and [[Candy Château]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], this world is inhabited by [[Mariachi|Mexican-inspired skeletons]], and giant [[Luchador]]es. The [[Dark Teensy]] of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring [[Murfy]] to aid the heroes in surpassing the various obstacles the world features. Once the [[Dark Teensy]] is cornered, he will call upon a large [[Luchador]] to give chase to the heroes, who only escape him once they reach a lava pit that the [[Luchador]] fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the [[Dark Teensy]] of this world can be sent to the [[moon]], joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song &#039;&#039;Eye of the Tiger&#039;&#039; by Survivor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
BrownLuchador.jpg|[[Fiesta de los Muertos]].&lt;br /&gt;
Duck Rayman meeting Murfy.jpg|[[Rayman]] after being turned into a duck.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[20,000 Lums Under the Sea]]===&lt;br /&gt;
{{quote|text=Dive in the depth of the ocean, in this spy world. Enemies are not a joke and you&#039;ll need stealth and skill to infiltrate the Ocean base.&lt;br /&gt;
&lt;br /&gt;
Be careful, the detections systems are top of the lines with [[Dark Sentry|laser beams detecting motions]] and patrolling [[Spy Toad|toads]] equipped with night goggles.&lt;br /&gt;
&lt;br /&gt;
Be quick, be smart, play with the lights and the shadows to infiltrate this enemy base.|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a darker edge, and resembles a part of the [[Moody Clouds]]. Inspired by the themes involved in spy movies, the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the [[Dark Teensy]] of this world has built. The latter has also tamed a dragon called [[Seabreather]], and will use it to fend off the heroes when chased by them. In addition, the [[Dark Teensy]] has enlisted the help of [[Underwater Toad|Toads in spy gear]], and [[Sharkman|Sharkmen]] to secure his facilities. Both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the [[Dark Teensy]] has built a giant [[Mechanical Dragon]] to serve as the boss for this world. The heroes fight it near the end of their time in the world, after they accidentally activate a giant button that causes a red alert and the structure to collapse and destroy itself. After a ferocious battle, the [[Dark Teensy]] is, ironically, trapped by the body of his creation, and sent to the [[moon]]. The world ends with the musical level of [[Gloo Gloo]], which is a parody of the song &#039;&#039;Woo Hoo&#039;&#039; by The 5.6.7.8&#039;s, as featured in the film &#039;&#039;Kill Bill: Volume 1&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Deadly Lights 7.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
Mansion of the Deep 3.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Olympus Maximus]]===&lt;br /&gt;
{{quote|text=What would be the legends without the Greeks&#039; tragedy? This world will expose you to various classical myths, but treated through a raymanesque perspective...&lt;br /&gt;
&lt;br /&gt;
The [[minotaur]]s almost lovable in their pocket size format, [[The Amazing Maze|the amazing maze]] and the bubbling lava make it a Hell of a world...|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur]]s, some of which can shoot fire from their mouths. The [[Dark Teensy]] of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (UbiArt games)|Lums]], before finally sending the final [[Dark Teensy]] to the [[moon]], creating a complete musical and visual homage to the 1902 French sci-fi silent film &#039;&#039;A Trip to the Moon&#039;&#039; (&#039;&#039;Le Voyage dans la Lune&#039;&#039;). The heroes celebrate the new age of peace in the [[The Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song &#039;&#039;Antisocial&#039;&#039; originally by Trust.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hades flames.jpg|[[Olympus Maximus]].&lt;br /&gt;
Olympus Constellation1.jpg|[[Olympus Maximus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Living Dead Party]]===&lt;br /&gt;
Once 400 [[Teensie]]s are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] theme of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &amp;quot;8 bit&amp;quot; versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WiiU RaymanLegends 05.jpg|[[Living Dead Party]].&lt;br /&gt;
Castle Rock Effect 1.png|[[Castle Rock#8-Bit Edition|Castle Rock, 8-Bit edition]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|right|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murfy]], [[Rayman]] and the [[Grand Minimus]].]]&lt;br /&gt;
&lt;br /&gt;
The game carries on the style of gameplay from &#039;&#039;[[Rayman Origins]]&#039;&#039; in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (UbiArt games)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensie]]s, and performing other actions. Collecting [[Teensie]]s unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensie]]s returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.&lt;br /&gt;
&lt;br /&gt;
In addition to the main playable characters, [[Murfy]] appears as an assist character in certain levels and can be controlled by a 5th player (on the Wii U version). [[Murfy]] can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering [[Lum (UbiArt games)|Lums]]. These offer a range of levels in which co-operation is required to progress. In the PlayStation Vita and Wii U versions of the game, an additional player can control [[Murfy]] directly with touch controls, using either the Wii U GamePad or the Vita&#039;s touch screen. In single-player mode, control will switch over to [[Murfy]] during certain sections whilst the computer controls the player&#039;s character. In the other versions of the game, [[Murfy]] moves automatically and can be prompted to interact with certain objects with button controls while the player continues to play normally. Other new features include rhythm based levels set to covers of songs such as &amp;quot;Black Betty&amp;quot; in [[Castle Rock]] and &amp;quot;Eye of the Tiger&amp;quot; in [[Mariachi Madness]].&lt;br /&gt;
&lt;br /&gt;
[[File:Swinging Caves - Back to Origins 2.jpg|320px|thumb|right|[[Back to Origins]] makes changes to the original &#039;&#039;[[Rayman Origins]]&#039;&#039; levels.]]&lt;br /&gt;
&lt;br /&gt;
The game features over 120 levels, including [[Back to Origins|40 remastered levels]] from the original &#039;&#039;[[Rayman Origins]]&#039;&#039;, which are unlocked by scratching [[Lucky ticket|Lucky Tickets]]. [[Lucky ticket|Tickets]] are earned by collecting a certain amount of [[Lum (UbiArt games)|Lums]] in a level, and each ticket is a guaranteed win of either [[Lum (UbiArt games)|Lums]], an &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; painting, a [[Teensie]], or a [[Creature]]. Most new levels feature remixed &#039;Invaded&#039; versions, which must be completed as quickly as possible. The game also offers daily and weekly [[Online Challenges|challenge stages]], in which players can compete with other players via leaderboards in challenges such as collecting a certain number of [[Lum (UbiArt games)|Lums]] in a short time, or surviving the longest on a stage. More [[Online Challenges|challenge stages]] can be accessed by raising the player&#039;s &#039;awesomeness&#039; rating, which increases by collecting trophies earned by rescuing [[Teensie]]s, collecting a high number of [[Lum (UbiArt games)|Lums]] in each level or by having a high leaderboard position at the end of a [[Online Challenges|challenge]]. A local multiplayer soccer game, [[Kung Foot]], is also featured, in which players use attacks to knock a soccer ball into the opponent&#039;s goal.&lt;br /&gt;
&lt;br /&gt;
Compared to &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; features heavier shading on most sprites and even makes use of several 3D models (for the bosses of each world and several level elements). &#039;&#039;Legends&#039;&#039; also features real-time lighting, which was not present in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;; this new technology allowed for levels to employ a light/dark motif, seen especially in levels from [[20,000 Lums Under the Sea]]. Overall, the graphics, while still rendered with the 2D UbiArt engine that was also used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, look more realistic, taking a step away from the slapstick, exaggerated cartoon visuals in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. In addition to graphics, the physics were slightly altered, resulting in more precise movement and less &amp;quot;floaty&amp;quot; jumping.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Legends (early production)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Leaks ===&lt;br /&gt;
Shortly after the game&#039;s November 2011 release, [[Michel Ancel]] stated &#039;One has to know that &#039;&#039;[[Rayman Origins]]&#039;&#039; isn&#039;t just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.&#039;&amp;lt;ref&amp;gt;GameShake, &#039;&#039;Toulouse Game Show 2011 : interview de Michel Ancel&#039;&#039;, http://www.gameshake.fr/?p=923&amp;lt;/ref&amp;gt; In March 2012, artistic director Christophe Villez hinted that a new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] would be revealed in June, at E3 2012.&amp;lt;ref&amp;gt;Bafta.org, &#039;&#039;GAME British Academy Video Games Awards&#039;&#039;, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt; Also in March 2012, Bertrant Chaverot, the general director of [[Ubisoft|Ubisoft Brazil]], stated that &#039;&#039;[[Rayman Origins]]&#039;&#039; would have a continuation, but did not reveal any details.&amp;lt;ref&amp;gt;Kotaku Brasil, &#039;&#039;[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft&#039;&#039; http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 23 April 2012, a marketing survey containing information about &#039;&#039;Rayman Legends&#039;&#039; was leaked to the games media. The survey contained several pieces of information regarding the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel, along with two gameplay videos (though only screenshots of these were included in the leak; one of the originals leak videos can be seen [https://www.youtube.com/watch?v=cH3mjUPVg-A here]). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature &#039;brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...&#039;&amp;lt;ref&amp;gt;Kotaku, &#039;&#039;Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions&#039;&#039;, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1&amp;lt;/ref&amp;gt; The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]].&amp;lt;ref&amp;gt;PS3gen.fr, &#039;&#039;Rayman Origins : 2 vidéos volées d&#039;un nouvel opus se promenent sur internet&#039;&#039;, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 26 April 2012, [[Ubisoft]] registered the domain names &#039;RaymanLegends.com&#039; and &#039;Rayman-Legends.com&#039;,&amp;lt;ref&amp;gt;Fusible, &#039;&#039;Ubisoft Entertainment registers &amp;quot;Rayman Legends&amp;quot; domain names&#039;&#039;, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/&amp;lt;/ref&amp;gt; leading to speculation that &#039;&#039;Rayman Legends&#039;&#039; would be the title of the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rabbidlegend.jpg|[[Rayman]] and the [[Rabbid]]s. The [[Rabbid]]s were scrapped before the final release, but they have appeared in special [[Event (Rayman Adventures)|events]] for &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Social gaming challenge.png|An unused social challenge feature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
[[File:Cath &#039;em All Challenge.png|320px|thumb|right|An unused mode from the Wii U version.]]&lt;br /&gt;
On 27 April 2012, the first full-length trailer for the game was leaked to the public.&amp;lt;ref&amp;gt;MCV, &#039;&#039;VIDEO: Rayman Legends trailer confirms special Wii U functionality&#039;&#039;, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175&amp;lt;/ref&amp;gt; It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla]] the Fairy-like warrior girl known as [[Barbara]].&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends: Introducing Barbara [EUROPE]&#039;&#039;, https://www.youtube.com/watch?v=gmx17Mwo-2c&amp;lt;/ref&amp;gt; In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of &#039;&#039;Skylanders: Spyro&#039;s Adventure&#039;&#039;. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight [[Rabbid]]s, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series. However, according to one of the developers, the demonstration of this function was just a joke due to the growing popularity of such toys. [[Ubisoft]] initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that &#039;&#039;Rayman Legends&#039;&#039; was being developed by [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]], but downplaying the video&#039;s accuracy, claiming that &#039;This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing [[Murfy]], a new playable character, controlled via the Wii U system&#039;s touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; featuring remixed music.&#039;&amp;lt;ref&amp;gt;Wii News at IGN, &#039;&#039;Wii U Details Revealed By Leaked Rayman Trailer&#039;&#039;, http://ie.wii.ign.com/articles/122/1223893p1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, when the &#039;&#039;Rayman Legends&#039;&#039; website was unveiled, it showed a different plot summary to what was seen in the final game:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[[Rayman]], [[Globox]], and the [[Teensie]]s are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Delay ===&lt;br /&gt;
It was originally set to be released on November 30, 2012, as a Wii U launch title. However, on October 8, 2012, it was reported to be delayed to the first quarter of 2013. On December 13, 2012, a [[List of Rayman demos|demo]] of the game was released on the eShop. The official release date was revealed to be February 26, 2013 for North America and the 1st March 2013 for Europe, still exclusively for the Wii U. However, on the 7th February 2013, [[Ubisoft]] revealed that the game was no longer a Wii U exclusive, and that there was a Sony PlayStation 3 and Microsoft Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September 2013.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;IGN, &#039;&#039;DICE: Rayman Legends Delayed, No Longer Wii U Exclusive&#039;&#039;, http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive&amp;lt;/ref&amp;gt; This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which at one point had over 11,000 people signed onto it. To appease fans, [[Ubisoft]] said the Wii U would get another exclusive [[List of Rayman demos|demo]] in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay, with creator [[Michel Ancel]] also protesting for the release of the game.&lt;br /&gt;
&lt;br /&gt;
In response to the delay, the development team have announced that they will be releasing the game&#039;s [[Online Challenges]] mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game. Pre-orders of certain versions of the game come with a bonus costume for [[Barbara]], inspired by Assassin&#039;s Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a [[Ray Plumber|Mario costume for Rayman]], and a [[Glob Plumber|Luigi costume for Globox]].&lt;br /&gt;
&lt;br /&gt;
Additionally during the delay, an assortment of 40 levels from [[Rayman Origins]], were redone and added to Rayman Legends in the [[Back to Origins]] mode&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Release ===&lt;br /&gt;
[[File:Chateau-dracula-02.jpg|320px|thumb|right|[[Drak&#039;s Nightmare]], an environment planned for inclusion but scrapped from the final game]]&lt;br /&gt;
&lt;br /&gt;
On 23 August 2013, the [[Rayman Legends Beatbox|&#039;&#039;Rayman Legends&#039;&#039; Beatbox App]] became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: [[Teensies in Trouble]], [[20,000 Lums Under the Sea]], and [[Fiesta de los Muertos]]. On 28 August 2013, [[Ubisoft]] announced on the &#039;&#039;Rayman Legends&#039;&#039; site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the &amp;quot;Final level of polish&amp;quot; players expect from a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters.&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters. Further improvements were made in the PlayStation 4 and Xbox One versions, which uses upgraded graphics and has decreased load times.&amp;lt;ref&amp;gt;Polygon, &#039;&#039;Rayman Legends headed to PS4, Xbox One Feb. 25&#039;&#039;, http://www.polygon.com/2013/12/11/5200310/rayman-legends-ps4-xbox-one-release-date&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point, during an interview, [[Michel Ancel]] revealed some concept art for an unreleased world, named [[Drak&#039;s Nightmare]], and stating that maybe one day they would release it, thus suggesting DLC in the future.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Presentation - Unreleased Dracula Castle Level Concept&#039;&#039;, https://www.youtube.com/watch?v=d27RbKZi8gM&amp;lt;/ref&amp;gt; This theme was later implemented into &#039;&#039;[[Rayman Adventures]]&#039;&#039;, a mobile spin-off.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Ports ==&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
A PlayStation Vita port&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends - PS Vita Trailer [UK]&#039;&#039;, https://www.youtube.com/watch?v=WXlsVfpuL0w&amp;lt;/ref&amp;gt; was released in September 2013. This version has the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murfy&#039;s Challenges]], was added with new levels and two new costumes. Several other stages have minor changes made to them. This version supports 2-player co-op, in which the second player controls [[Murfy]]. This is the only version to not have the [[Online Challenges]] go through Uplay. At launch the game didn&#039;t come with any Invasion levels. These were however added in the 1.02 patch in November 2013.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Legends PS Vita.jpg|The PlayStation Vita version.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 1.jpg|The main menu, showing the current progress to the right.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 2.jpg|The language selection.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 3.jpg|The available options, such as enabling Facebook.&lt;br /&gt;
Rayman Legends PS Vita - Facebook Share.jpg|The Facebook share button, present on the score screen of a [[Online Challenges|challenge]].&lt;br /&gt;
Rayman Legends PS Vita - Pause Menu.jpg|The pause menu, allowing the player to switch between the front and rear touch screens.&lt;br /&gt;
Rayman Legends PS Vita - Tap Screen Hint.jpg|The player can tap on the touch screen to control [[Murfy]].&lt;br /&gt;
Rayman Legends PS Vita - Rotate System Hint.jpg||The rotate certain objects by rotating the console.&lt;br /&gt;
Rayman Legends PS Vita - Gallery Menu.jpg|All UI elements can be interacted with using the touch screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Camera mode.jpg|thumb|right|320px|The PlayStation 4 version adds camera mode for screenshots.]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 and Xbox One ===&lt;br /&gt;
In December 2013, a next-gen port was announced for the PlayStation 4 and Xbox One.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends Next Gen Announcement Trailer [North America]&#039;&#039;, https://www.youtube.com/watch?v=L2dLyui0Vek&amp;lt;/ref&amp;gt; These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket]]s using the touch-pad on the DualShock 4 and being able to enter a new photo mode. New [[List of heroes and costumes in UbiArt games|costumes]] were also added.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;) ===&lt;br /&gt;
[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|right|The Definitive Edition&#039;s cover.]]&lt;br /&gt;
&lt;br /&gt;
In January 2017, a remake, titled &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039; was announced for the Nintendo Switch. This version utilizes touch screen controls for [[Murfy]], similarly to the Wii U and PlayStation Vita versions, while the console is in handheld mode through the new [[Murfy&#039;s Touch]] painting. Old features, such as the [[Online Challenges]], make a return with online leaderboards. Unlike the PlayStation 4 and Xbox One versions it does have loading screens between levels. Every [[List of heroes and costumes in UbiArt games|hero]] is available in this version, with the non-Nintendo console-exclusives unlocked from the start. The main difference is the inclusion of the [[Kung Foot|Kung Foot Tournament]] mode where players can play several rounds of the game in a tournament style. The game also features a new painting titled [[Murfy&#039;s Touch]] which can only be played in handheld mode. It included past sections involving [[Murfy]] and has 126 new [[Teensie]]s to free, making the total amount 826. The unlock requirements for the paintings has however not changed. Other changes include [[Kung Foot]] now having a Single Player mode and the ability to play local co-op using two systems.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Nintendo Direct 4.12.2017&#039;&#039;, https://web.archive.org/web/20170412232700/https://www.youtube.com/watch?v=EDedvre19es&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, https://web.archive.org/web/20171018002252/https://www.ubisoft.com/en-us/game/rayman-legends-definitive-edition/&amp;lt;/ref&amp;gt; In July 2017 a free [[List of Rayman demos|demo]] was accidentally released with noticeable sound glitches. Within a few hours the [[List of Rayman demos|demo]] was removed from the eShop. On July 25, 2017, the game was officially announced to be launching on September 12, 2017 in both North America and Europe with the [[List of Rayman demos#Nintendo Switch|demo]] stated to be properly release later in Summer 2017. The demo was released close thereafter with the same content as the previously released one, though without the sound glitches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg|The main menu.&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg|The [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg|The [[Kung Foot|Kung Foot Tournament]] painting.&lt;br /&gt;
Kung Foot Tournament Teams.jpg|The [[Kung Foot|Kung Foot Tournament]].&lt;br /&gt;
Rayman Legends Switch - Credits.jpg|The end credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mainland China (Tencent Switch) ===&lt;br /&gt;
In mainland China, Nintendo partnered with Tencent to gain the necessary approvals to release the Switch there.&amp;lt;ref&amp;gt;Reuters, &#039;&#039;Tencent wins key approval to sell Nintendo&#039;s Switch in China&#039;&#039;, https://www.reuters.com/article/us-tencent-nintendo-china/tencent-wins-key-approval-to-sell-nintendos-switch-in-china-idUSKCN1RU0YK/&amp;lt;/ref&amp;gt; In order to meet the requirements of China&#039;s National Radio and Television Administration, the version of &#039;&#039;Rayman Legends&#039;&#039; distributed on this closed system has undergone a variety of minor changes. Some of the levels have different names than those found in the simplified Chinese localization of the multilingual version, and [[Assassin Ray]] is now called &amp;quot;Invisible Rayman&amp;quot;. Visual modifications have also been made to remove skulls in some places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-1.jpg|Piles of bones have had their appearance changed.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-2.jpg|The same pile of rubbish when destroyed&lt;br /&gt;
Rayman-Legends-Tencent-Switch-level-skulls.jpg|The skulls used to illustrate a level&#039;s difficulty have been replaced with a different icon.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skull.jpg|The new design of the [[bouncing skull]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skulls-unchanged.jpg|[[Bouncing skull]]s are however unchanged in [[Grannies World Tour]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-Assassin-Ray.jpg|A different name for [[Assassin Ray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
[[File:Gallery 2.jpg|320px|thumb|right|The [[Main Gallery]].]]&lt;br /&gt;
&lt;br /&gt;
*[[Teensies In Trouble]]&lt;br /&gt;
*[[Toad Story]]&lt;br /&gt;
*[[Fiesta de los Muertos]]&lt;br /&gt;
*[[20,000 Lums Under the Sea]]&lt;br /&gt;
*[[Olympus Maximus]]&lt;br /&gt;
*[[Living Dead Party]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Back to Origins]] ==&lt;br /&gt;
[[File:Back to Origins.png|thumb|200px|right|[[Back to Origins]].]]&lt;br /&gt;
&lt;br /&gt;
[[Back to Origins]] is a section of the [[Main Gallery]] that contains 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Paintings are randomly unlocked by winning them through [[Lucky ticket|Lucky Tickets]] (though the player still needs to complete them in order). Many of the levels have been modified to be easier, most notable the [[Tricky Treasure]] ones.&lt;br /&gt;
&lt;br /&gt;
The following worlds are:&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/b/bc/RL_Manual_EN.pdf|thumb|left|The English PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/7/70/RL_Manual_FR.pdf|thumb|left|The French PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/6/6a/RL_Manual_DE.pdf|thumb|left|The German PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/5/51/RL_Manual_IT.pdf|thumb|left|The Italian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/a/aa/RL_Manual_ES.pdf|thumb|left|The Spanish PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/a/a6/RL_Manual_PL.pdf|thumb|left|The Polish PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/4/44/RL_Manual_RU.pdf|thumb|left|The Russian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/f6/RL_Manual_NL.pdf|thumb|left|The Dutch and French PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/02/RL_Manual_FI.pdf|thumb|left|The Danish, Swedish and Norwegian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&#039;&#039;Rayman Legends&#039;&#039; received critical acclaim from critics. Aggregating review websites GameRankings and Metacritic gave the Wii U version 92.59% and 91/100,the PlayStation 3 version 92.06% and 91/100,the PC version 90.00% and 88/100,the Xbox 360 version 88.88% and 90/100 and the PlayStation Vita version 83.33% and 87/100.&lt;br /&gt;
&lt;br /&gt;
Edge gave the game a 9/10 praising it by saying &amp;quot;One of the most jubilant, vividly imagined and open-hearted platformers to come along in a long time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
GamesRadar gave the game a score of 4.5 out of 5 stars, praising the level variety and presentation, whilst criticizing the sometimes chaotic multiplayer and some of the touchscreen sections during solo play.&lt;br /&gt;
&lt;br /&gt;
Tom McShea of GameSpot rated the game a 9.0/10 praising the game mechanics, the level design and the local co-op.&lt;br /&gt;
&lt;br /&gt;
GameTrailers gave the game a score of 9.1/10, stating that the co-operative play on the Wii U GamePad &amp;quot;only serves to complement the game design.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that &amp;quot;Naturally, [[Rayman]] starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like &#039;90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it&amp;quot;, but criticized the absence of online co-op.&lt;br /&gt;
&lt;br /&gt;
Danielle Riendeau of Polygon rated the game a 8.5/10 saying that it is &amp;quot;a beautifully designed gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;Legends&#039;&#039; outsold &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; in its first week from international sales with the Wii U version performing well, the game failed to meet sales expectations mostly due to the fact that it was released in the same month that Grand Theft Auto V came out, as well as the relatively un-established state of the Wii U user base. In early November 2014, [[Ubisoft]] reported that &#039;&#039;Rayman Legends&#039;&#039; was still selling well and contributing to the company&#039;s earnings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Legends Definitive Edition&#039;&#039; received generally favourable reviews,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman Legends: Definitive Edition - Nintendo Switch Critic Reviews&#039;&#039;, https://www.metacritic.com/game/rayman-legends-definitive-edition/critic-reviews/?platform=nintendo-switch&amp;lt;/ref&amp;gt; however, some critics noted that the changes made to the game were not noteworthy enough to warrant the &amp;quot;Definitive&amp;quot; title. Digital Foundry also noted longer loading times and slight frame-rate drops not present in other versions, speculating that the cause was due to the compression used to reduce the size of the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Switch&#039;s Rayman Legends: Definitive Edition Is Not Really Definitive&#039;&#039;, https://www.youtube.com/watch?v=BENbHo5cvck&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When playing in handheld mode on the Nintendo Switch version, similarly to the Wii U and Playstation Vita versions of the game, if two or more players are playing, tapping the screen will turn the first player into [[Murfy]], allowing him to perform actions previously exclusive to the aforementioned versions. Pressing one of the Joy-Con buttons on Player 1&#039;s controller will revert them to their character, albeit in a [[Bubble#Vitality|bubblized]] state. This function does not work in normal versions of levels that require [[Murfy]] (i.e. levels like [[Ropes Course]] or [[the Winds of Strange]], although he can be used in the invaded versions of these types of levels) or in boss battles.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Box Art.jpg|The standard box art.&lt;br /&gt;
Rayman Legends Definitive Version.jpeg|The box art for the &#039;&#039;Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends Definitive Edition American Cover.jpg|The North American cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends European Cover.jpeg|The European cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|[[Rayman]], [[Globox]] and [[Murfy]] fighting pirate [[Livingstone|Lividstones]].&lt;br /&gt;
Rayman Legends E3 2012 2.jpg|Pirate [[Livingstone|Lividstones]] and flying monsters chasing [[Teensie]]s.&lt;br /&gt;
Rayman Legends E3 2012 4.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] sliding down in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 5.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
WiiU-Catapult(Land of the Livid Dead.jpg|A catapult in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 7.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
Rayman Legends E3 2012 8.jpg|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] running in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 9.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
Rayman Legends E3 2012 10.jpg|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
RaymanLegends Screenshot LavaChase GC gallery post.jpeg|[[Rayman]] and company dodging streams of lava.&lt;br /&gt;
WiiU RaymanLegends 03.jpeg|[[Rayman]], [[Globox]], [[Murfy]] and a [[Teensie]] dodging balls of fire.&lt;br /&gt;
WiiU RaymanLegends 02.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] dodging fire.&lt;br /&gt;
RaymanLegends Screenshot MarbleRush.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] chased by [[Dark creature]]s in a palace.&lt;br /&gt;
RaymanLegends Screenshot Gotcha GC gallery post.jpeg|[[Rayman]], [[Globox]] and [[Barbara]] chased by [[Dark creature]]s in a grotto.&lt;br /&gt;
Screenshot TickleMonster GC.jpeg|[[Rayman]] and [[Barbara]] attacking a [[Minotaur]] being tickled by [[Murfy]].&lt;br /&gt;
Rayman-legends.jpg|[[Rayman]], [[Globox]], [[Barbara]], a [[Teensie]] and [[Murfy]] at the end of a level.&lt;br /&gt;
Rayman legends-screenshot.jpg|[[Rayman]], [[Globox]], [[Barbara]] and a [[Teensie]] fighting pirate [[Livingstone|Lividstones]].&lt;br /&gt;
Rayman legends-5.jpg|[[Rayman]] and [[Globox]] against the [[Armored Toad]].&lt;br /&gt;
Rayman Legends Steam 1.jpg|[[Rayman]], [[Barbara]] and a [[Teensie]] in a castle.&lt;br /&gt;
Rayman Legends Steam 2.jpg|[[Rayman]] and [[Globox]] chased by a swarm of [[dark creature]]s.&lt;br /&gt;
Rayman Legends Steam 3.jpg|[[Rayman]] and [[Barbara]] dodging flames.&lt;br /&gt;
Rayman Legends Steam 4.jpg|[[Rayman]] and [[Barbara]] fighting [[Mariachi|skeletons]].&lt;br /&gt;
Rayman Legends Steam 5.jpg|[[Rayman]] and [[Barbara]] jumping on pirate [[Livingstone|Lividstones]] to cross a swamp.&lt;br /&gt;
Rayman Legends Steam 6.jpg|[[Rayman]], [[Barbara]] and a [[Teensie]] on a pile of defeated enemies.&lt;br /&gt;
Rayman Legends Steam 7.jpg|[[Rayman]], [[Globox]] and [[Barbara]] dodging flame enemies with the help of [[Murfy]].&lt;br /&gt;
Rayman Legends Steam 8.jpg|[[Rayman]], [[Globox]] and [[Barbara]] fighting a [[Francky]].&lt;br /&gt;
Rayman Legends Steam 9.jpg|[[Rayman]] and [[Barbara]] dodging flame enemies.&lt;br /&gt;
Rayman Legends Steam 10.jpg|[[Rayman]] and [[Barbara]] fighting a [[Francky]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RLDE Screenshot 1.jpg|[[Rayman]], [[Globox]], a [[Grand Minimus]] and [[Murfy]] in a castle.&lt;br /&gt;
RLDE Screenshot 2.jpg|[[Rayman]], [[Globox]], [[Barbara]] and [[Murfy]] battling [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
RLDE Screenshot 3.jpg|[[Rayman]] and [[Globox]] fighting the [[El Luchador]] boss.&lt;br /&gt;
RLDE Screenshot 4.jpg|The [[Kung Foot]] game.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Menu.jpg|The Definitive Edition&#039;s [[List of Rayman demos|demo]] menu screen.&lt;br /&gt;
Murfy&#039;s Touch Painting.jpg|The new [[Murfy]]&#039;s Level.&lt;br /&gt;
Murfy&#039;s Touch Level 01.jpg|The player being asked to release [[Murfy]].&lt;br /&gt;
Rayman Legends Definitive Edition Trailer Promo.JPG|A promo for the Definitive Edition.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Intro Loading.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Nintendo Switch|demo]] loading screen.&lt;br /&gt;
Rayman Legends Definitive Edition In-Game Advertisement.jpg|An advertisement for the Definitive Edition.&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 1.jpg|The heroes gallery as it appears in the Definitive Edition&#039;s [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 2.jpg|Another look of the heroes gallery in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg&lt;br /&gt;
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Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg&lt;br /&gt;
Murfy&#039;s Touch First Time Info Box.jpg&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg&lt;br /&gt;
Kung Foot Tournament Teams.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
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Rayman Legends Definitive Edition World Tour Finale.JPG&lt;br /&gt;
Rayman Legends Definitive Edition Now Available.JPG&lt;br /&gt;
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Legends concept art 73.jpg&lt;br /&gt;
Legends concept art 74.jpg&lt;br /&gt;
Legends concept art 75.jpg&lt;br /&gt;
Legends concept art 76.jpg&lt;br /&gt;
Legends concept art 77.jpg&lt;br /&gt;
Legends concept art 78.jpg&lt;br /&gt;
Legends concept art 79.jpg&lt;br /&gt;
Legends concept art 80.jpg&lt;br /&gt;
Legends concept art 81.jpg&lt;br /&gt;
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Legends concept art 83.jpg&lt;br /&gt;
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Legends concept art 85.jpg&lt;br /&gt;
Legends concept art 86.jpg&lt;br /&gt;
Legends concept art 87.jpg&lt;br /&gt;
Legends concept art 88.jpg&lt;br /&gt;
Legends concept art 89.jpg&lt;br /&gt;
Legends concept art 90.jpg&lt;br /&gt;
Legends concept art 91.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Legends (early production)|&#039;&#039;Rayman Legends&#039;&#039; (early production)]]&lt;br /&gt;
*&#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
*&#039;&#039;[[Rayman Mégastickers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rayman.ubi.com/legends/en-GB/home/index.aspx Official site]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7767 Official &#039;&#039;Rayman Legends&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVT3NQAtZMV-SoPRX8tTUJ6_ &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ApW7BOpFOa4 The Definitive Edition Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KlKZEnnUwBE The Definitive Edition Release Date Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=M7C3Y-0cz8M The Definitive Edition Kung Foot Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KgYLJuhuqw0 The Definitive Edition Launch Trailer]&lt;br /&gt;
*[https://raymanpc.com/wiki/script-en/images/8/8c/Rayman_Definitive_Edition_logo.png High quality logo for the Definitive Edition]&lt;br /&gt;
*[https://www.shacknews.com/article/99305/wii-u-retrospective-rayman-legends &#039;&#039;Rayman Legends&#039;&#039; Wii U retrospective]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends]]&lt;br /&gt;
[[de:Rayman Legends]]&lt;br /&gt;
[[hu:Rayman Legends]]&lt;br /&gt;
[[it:Rayman Legends]]&lt;br /&gt;
[[pl:Rayman Legends]]&lt;br /&gt;
[[es:Rayman Legends]]&lt;br /&gt;
[[ru:Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=100882</id>
		<title>Rayman Legends</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=100882"/>
		<updated>2024-10-29T19:18:50Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Delay */ After a brief discussion in the forums, we noted that L&amp;#039;Histoire de Rayman mentions that the Back to Origins levels were added as part of the delay. I&amp;#039;m making a note here. I&amp;#039;m not 100% on the chapter so if anyone does have L&amp;#039;Histoire please verify, but I&amp;#039;m making an educated guess based on the chapter title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Legends	&lt;br /&gt;
| image = [[File:Rayman Legends Box Art.jpg|center|250px|Rayman Legends]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii U, Xbox 360, PC:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 3rd September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th August 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th October 2013 (Wii U exclusive)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 12th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th April 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 4, Xbox One:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;):&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] [[File:European Union.png|16px]] 12th September 2017&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd February 2018&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] 15th April 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Google Stadia&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 23rd November 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
| platforms = Nintendo Wii U, Sony PlayStation 3, Microsoft Xbox 360, Microsoft Windows, Sony PlayStation Vita, Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| game engine = [[UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends&#039;&#039;&#039;&#039;&#039; is a 2D platform game, and the fifth major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is a direct sequel to &#039;&#039;[[Rayman Origins]]&#039;&#039;, and features similar gameplay. It was initially planned to be a release title for the Nintendo Wii U,&amp;lt;ref name=&amp;quot;joystiqrelease&amp;quot;&amp;gt;Joystiq (via archive.org), &#039;&#039;Rayman Legends a European Wii U launch title, dropping Nov. 30&#039;&#039;, https://web.archive.org/web/20121029040202/http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;exclusive&amp;quot;&amp;gt;Kotaku, &#039;&#039;Wii U Exclusive Rayman Legends Looks So Lovely&#039;&#039;, http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely&amp;lt;/ref&amp;gt; but [[Ubisoft]] delayed the game multiple times. [[Ubisoft]] would later announce ports for Sony PlayStation 3, Microsoft Xbox 360 and Microsoft Windows. The Nintendo Wii U version and the ports were released on different dates in August, September and October 2013.&lt;br /&gt;
&lt;br /&gt;
A PlayStation Vita version was confirmed by [[Ubisoft]] to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive [[List of heroes and costumes in UbiArt games|skins]], on May 28, 2013. A Microsoft Windows release was also confirmed on July 25, 2013.&lt;br /&gt;
&lt;br /&gt;
The game was also released on the Sony PlayStation 4 and Microsoft Xbox One in February 2014.&amp;lt;ref name=&amp;quot;NeoGAF&amp;quot;&amp;gt;NeoGAF, &#039;&#039;Rayman Legends confirmed for Vita&#039;&#039;, http://www.neogaf.com/forum/showpost.php?p=59607797&amp;amp;postcount=34&amp;lt;/ref&amp;gt; The versions come with new features like no loading times and added [[List of heroes and costumes in UbiArt games|costumes]].&lt;br /&gt;
&lt;br /&gt;
An enhanced port, titled &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, was announced to release on the Nintendo Switch on September 12, 2017.&amp;lt;ref name=&amp;quot;Ubiblog&amp;quot;&amp;gt;UbiBlog (via archive.org), &#039;&#039;Ubisoft reveals Nintendo Switch lineup&#039;&#039;, https://web.archive.org/web/20170115163830/https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/&amp;lt;/ref&amp;gt; This version includes an expanded [[Kung Foot]] mode and the [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
&lt;br /&gt;
On November 23, 2021, the game was announced to be available on the Google Stadia platform. [[Online Challenges]] were included despite being disabled in the PC version of the game earlier on in the year.&lt;br /&gt;
&lt;br /&gt;
A smartphone game based on the game&#039;s art style, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was developed by [[Ubisoft|Ubisoft Casablanca]] and released for iOS and Android devices on November 7, 2013. It is the sequel to the previous title, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, which was based off &#039;&#039;[[Rayman Origins]]&#039;&#039;. In 2015, another mobile spin-off was released, titled &#039;&#039;[[Rayman Adventures]]&#039;&#039;, which unlike the previous titles allowed the player to change direction while moving. In 2019, another mobile spin-off was released exclusively for Apple Arcade, titled &#039;&#039;[[Rayman Mini]]&#039;&#039;, which went back to not allowing the player to change direction while moving, akin to the first two titles.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{quote|text=&lt;br /&gt;
[[The Glade of Dreams]] is in trouble once again! During a 100-year nap, the nightmares multiplied, they spread, they created new monsters even more terrifying than before.&lt;br /&gt;
&lt;br /&gt;
These creatures are the stuff of legends... [[dragon]]s, [[Armored Toad|giant]] [[Toad (Rayman Legends)|toads]], [[Seabreather|sea monsters]] and even evil [[luchador]]es. They created elaborate worlds within [[the Glade of Dreams]] and wreaked havoc by capturing every [[Teensie|Teensy]] in sight. Finally, with the help of [[Murfy]], [[Rayman]] and [[Globox]] are awoken to help fight these nightmares and save the [[Teensie]]s. When they awake, they see that their old friend [[Bubble Dreamer]] has filled his home with a series of magical paintings that reveal the worlds the nightmares have created.&lt;br /&gt;
&lt;br /&gt;
In fact, each painting is actually a portal to travel to these worlds, so the gang jumps in and the adventure begins. They must run, jump and fight their way through each world to save the day, discover new friends and unlock the secrets of each legendary painting.}}&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
The game opens with a cut scene explaining the events that have transpired since &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Polokus|Bubble Dreamer]] explains to [[Murfy]] that [[Rayman]] and his friends have been asleep on [[the Snoring Tree]] for 100 years. During that time, the nightmares have multiplied and spread, including [[the Magician]], who has turned into 5 [[Dark Teensy|Dark Teensies]]. As such [[the Glade of Dreams]] is in great danger, and the [[Teensie]]s and their royalty, who inhabit it, are captured. To this end, he commands [[Murfy]] to awaken the heroes, and begin an adventure anew.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, all of the worlds, except for the final unlockable bonus world, feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
===[[Teensies In Trouble]]===&lt;br /&gt;
{{quote|text=Where best to start an adventure than in the middle of a forest with magic all around? Of course whoever says adventure means princesses to rescue, powerful [[Dragon (Teensies In Trouble)|dragons]] and haunted castle to explore!&lt;br /&gt;
&lt;br /&gt;
Well, be ready because [[Teensie]]s are in trouble and waiting for their knight in shining armor to rescue them, and guess who this knight is: you!|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The nightmares are invading the area and are capturing [[Teensie]]s as they do so, it is here that the heroes have slept for many years, and are finally awoken by [[Murfy]]. After explaining the situation, [[Murfy]] and the heroes go forth to save the [[Teensie]]s. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first [[Dark Teensy]], and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the [[Dark Teensy]] once again, where he will summon dragons to keep the heroes at bay, the last of which, [[Grunderbite]], serving as the boss of this world, once bested, the heroes can then defeat the [[Dark Teensy]], and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song &#039;&#039;Black Betty&#039;&#039; by Ram Jam.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Once Upon a Time 1.png|The intro to [[Teensies In Trouble]].&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|[[Teensies In Trouble]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Toad Story]]===&lt;br /&gt;
{{quote|text=The fairy tales continue, but this time, we&#039;ll take you to the top of the Giant beanstalk. Play with the aerial currents to climb this giant beanstalk. Beware of the nasty [[Toad (Rayman Legends)|toads]] that are ready to just about anything to stop you from climbing the beanstalk...|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another [[Dark Teensy]] resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the [[Armored Toad]] is beaten, it suffers the fate of crashing into a castle. The [[Dark Teensy]] of this world is sent to the [[Moons|moon]] to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]], which apart from [[Grannies World Tour]] is the only piece of music in such levels that is original and not licensed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray and the Beanstalk 10.png|[[Toad Story]].&lt;br /&gt;
Castle in the Clouds 10.png|The level [[Castle in the Clouds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Fiesta de los Muertos]]===&lt;br /&gt;
{{quote|text=Fiesta is the Spanish for Party... Welcome to a Hell of a Party! Close your eyes and listen to the [[Mariachi|marriachis]], you can almost smell the spices all around you. But don&#039;t forget to open them again rapidly because traps are around every corners, [[Luchador]]s will hunt you down, and even if it looks yummy the salsa is burning hot!|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A food world not unlike the [[Gourmand Land]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, and [[Candy Château]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], this world is inhabited by [[Mariachi|Mexican-inspired skeletons]], and giant [[Luchador]]es. The [[Dark Teensy]] of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring [[Murfy]] to aid the heroes in surpassing the various obstacles the world features. Once the [[Dark Teensy]] is cornered, he will call upon a large [[Luchador]] to give chase to the heroes, who only escape him once they reach a lava pit that the [[Luchador]] fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the [[Dark Teensy]] of this world can be sent to the [[moon]], joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song &#039;&#039;Eye of the Tiger&#039;&#039; by Survivor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
BrownLuchador.jpg|[[Fiesta de los Muertos]].&lt;br /&gt;
Duck Rayman meeting Murfy.jpg|[[Rayman]] after being turned into a duck.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[20,000 Lums Under the Sea]]===&lt;br /&gt;
{{quote|text=Dive in the depth of the ocean, in this spy world. Enemies are not a joke and you&#039;ll need stealth and skill to infiltrate the Ocean base.&lt;br /&gt;
&lt;br /&gt;
Be careful, the detections systems are top of the lines with [[Dark Sentry|laser beams detecting motions]] and patrolling [[Spy Toad|toads]] equipped with night goggles.&lt;br /&gt;
&lt;br /&gt;
Be quick, be smart, play with the lights and the shadows to infiltrate this enemy base.|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a darker edge, and resembles a part of the [[Moody Clouds]]. Inspired by the themes involved in spy movies, the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the [[Dark Teensy]] of this world has built. The latter has also tamed a dragon called [[Seabreather]], and will use it to fend off the heroes when chased by them. In addition, the [[Dark Teensy]] has enlisted the help of [[Underwater Toad|Toads in spy gear]], and [[Sharkman|Sharkmen]] to secure his facilities. Both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the [[Dark Teensy]] has built a giant [[Mechanical Dragon]] to serve as the boss for this world. The heroes fight it near the end of their time in the world, after they accidentally activate a giant button that causes a red alert and the structure to collapse and destroy itself. After a ferocious battle, the [[Dark Teensy]] is, ironically, trapped by the body of his creation, and sent to the [[moon]]. The world ends with the musical level of [[Gloo Gloo]], which is a parody of the song &#039;&#039;Woo Hoo&#039;&#039; by The 5.6.7.8&#039;s, as featured in the film &#039;&#039;Kill Bill: Volume 1&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Deadly Lights 7.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
Mansion of the Deep 3.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Olympus Maximus]]===&lt;br /&gt;
{{quote|text=What would be the legends without the Greeks&#039; tragedy? This world will expose you to various classical myths, but treated through a raymanesque perspective...&lt;br /&gt;
&lt;br /&gt;
The [[minotaur]]s almost lovable in their pocket size format, [[The Amazing Maze|the amazing maze]] and the bubbling lava make it a Hell of a world...|sign=Unknown|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur]]s, some of which can shoot fire from their mouths. The [[Dark Teensy]] of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (UbiArt games)|Lums]], before finally sending the final [[Dark Teensy]] to the [[moon]], creating a complete musical and visual homage to the 1902 French sci-fi silent film &#039;&#039;A Trip to the Moon&#039;&#039; (&#039;&#039;Le Voyage dans la Lune&#039;&#039;). The heroes celebrate the new age of peace in the [[The Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song &#039;&#039;Antisocial&#039;&#039; originally by Trust.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hades flames.jpg|[[Olympus Maximus]].&lt;br /&gt;
Olympus Constellation1.jpg|[[Olympus Maximus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Living Dead Party]]===&lt;br /&gt;
Once 400 [[Teensie]]s are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] theme of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &amp;quot;8 bit&amp;quot; versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WiiU RaymanLegends 05.jpg|[[Living Dead Party]].&lt;br /&gt;
Castle Rock Effect 1.png|[[Castle Rock#8-Bit Edition|Castle Rock, 8-Bit edition]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|right|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murfy]], [[Rayman]] and the [[Grand Minimus]].]]&lt;br /&gt;
&lt;br /&gt;
The game carries on the style of gameplay from &#039;&#039;[[Rayman Origins]]&#039;&#039; in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (UbiArt games)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensie]]s, and performing other actions. Collecting [[Teensie]]s unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensie]]s returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.&lt;br /&gt;
&lt;br /&gt;
In addition to the main playable characters, [[Murfy]] appears as an assist character in certain levels and can be controlled by a 5th player (on the Wii U version). [[Murfy]] can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering [[Lum (UbiArt games)|Lums]]. These offer a range of levels in which co-operation is required to progress. In the PlayStation Vita and Wii U versions of the game, an additional player can control [[Murfy]] directly with touch controls, using either the Wii U GamePad or the Vita&#039;s touch screen. In single-player mode, control will switch over to [[Murfy]] during certain sections whilst the computer controls the player&#039;s character. In the other versions of the game, [[Murfy]] moves automatically and can be prompted to interact with certain objects with button controls while the player continues to play normally. Other new features include rhythm based levels set to covers of songs such as &amp;quot;Black Betty&amp;quot; in [[Castle Rock]] and &amp;quot;Eye of the Tiger&amp;quot; in [[Mariachi Madness]].&lt;br /&gt;
&lt;br /&gt;
[[File:Swinging Caves - Back to Origins 2.jpg|320px|thumb|right|[[Back to Origins]] makes changes to the original &#039;&#039;[[Rayman Origins]]&#039;&#039; levels.]]&lt;br /&gt;
&lt;br /&gt;
The game features over 120 levels, including [[Back to Origins|40 remastered levels]] from the original &#039;&#039;[[Rayman Origins]]&#039;&#039;, which are unlocked by scratching [[Lucky ticket|Lucky Tickets]]. [[Lucky ticket|Tickets]] are earned by collecting a certain amount of [[Lum (UbiArt games)|Lums]] in a level, and each ticket is a guaranteed win of either [[Lum (UbiArt games)|Lums]], an &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; painting, a [[Teensie]], or a [[Creature]]. Most new levels feature remixed &#039;Invaded&#039; versions, which must be completed as quickly as possible. The game also offers daily and weekly [[Online Challenges|challenge stages]], in which players can compete with other players via leaderboards in challenges such as collecting a certain number of [[Lum (UbiArt games)|Lums]] in a short time, or surviving the longest on a stage. More [[Online Challenges|challenge stages]] can be accessed by raising the player&#039;s &#039;awesomeness&#039; rating, which increases by collecting trophies earned by rescuing [[Teensie]]s, collecting a high number of [[Lum (UbiArt games)|Lums]] in each level or by having a high leaderboard position at the end of a [[Online Challenges|challenge]]. A local multiplayer soccer game, [[Kung Foot]], is also featured, in which players use attacks to knock a soccer ball into the opponent&#039;s goal.&lt;br /&gt;
&lt;br /&gt;
Compared to &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; features heavier shading on most sprites and even makes use of several 3D models (for the bosses of each world and several level elements). &#039;&#039;Legends&#039;&#039; also features real-time lighting, which was not present in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;; this new technology allowed for levels to employ a light/dark motif, seen especially in levels from [[20,000 Lums Under the Sea]]. Overall, the graphics, while still rendered with the 2D UbiArt engine that was also used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, look more realistic, taking a step away from the slapstick, exaggerated cartoon visuals in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. In addition to graphics, the physics were slightly altered, resulting in more precise movement and less &amp;quot;floaty&amp;quot; jumping.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Legends (early production)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Leaks ===&lt;br /&gt;
Shortly after the game&#039;s November 2011 release, [[Michel Ancel]] stated &#039;One has to know that &#039;&#039;[[Rayman Origins]]&#039;&#039; isn&#039;t just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.&#039;&amp;lt;ref&amp;gt;GameShake, &#039;&#039;Toulouse Game Show 2011 : interview de Michel Ancel&#039;&#039;, http://www.gameshake.fr/?p=923&amp;lt;/ref&amp;gt; In March 2012, artistic director Christophe Villez hinted that a new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] would be revealed in June, at E3 2012.&amp;lt;ref&amp;gt;Bafta.org, &#039;&#039;GAME British Academy Video Games Awards&#039;&#039;, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt; Also in March 2012, Bertrant Chaverot, the general director of [[Ubisoft|Ubisoft Brazil]], stated that &#039;&#039;[[Rayman Origins]]&#039;&#039; would have a continuation, but did not reveal any details.&amp;lt;ref&amp;gt;Kotaku Brasil, &#039;&#039;[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft&#039;&#039; http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 23 April 2012, a marketing survey containing information about &#039;&#039;Rayman Legends&#039;&#039; was leaked to the games media. The survey contained several pieces of information regarding the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel, along with two gameplay videos (though only screenshots of these were included in the leak; one of the originals leak videos can be seen [https://www.youtube.com/watch?v=cH3mjUPVg-A here]). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature &#039;brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...&#039;&amp;lt;ref&amp;gt;Kotaku, &#039;&#039;Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions&#039;&#039;, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1&amp;lt;/ref&amp;gt; The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]].&amp;lt;ref&amp;gt;PS3gen.fr, &#039;&#039;Rayman Origins : 2 vidéos volées d&#039;un nouvel opus se promenent sur internet&#039;&#039;, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 26 April 2012, [[Ubisoft]] registered the domain names &#039;RaymanLegends.com&#039; and &#039;Rayman-Legends.com&#039;,&amp;lt;ref&amp;gt;Fusible, &#039;&#039;Ubisoft Entertainment registers &amp;quot;Rayman Legends&amp;quot; domain names&#039;&#039;, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/&amp;lt;/ref&amp;gt; leading to speculation that &#039;&#039;Rayman Legends&#039;&#039; would be the title of the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rabbidlegend.jpg|[[Rayman]] and the [[Rabbid]]s. The [[Rabbid]]s were scrapped before the final release, but they have appeared in special [[Event (Rayman Adventures)|events]] for &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Social gaming challenge.png|An unused social challenge feature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
[[File:Cath &#039;em All Challenge.png|320px|thumb|right|An unused mode from the Wii U version.]]&lt;br /&gt;
On 27 April 2012, the first full-length trailer for the game was leaked to the public.&amp;lt;ref&amp;gt;MCV, &#039;&#039;VIDEO: Rayman Legends trailer confirms special Wii U functionality&#039;&#039;, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175&amp;lt;/ref&amp;gt; It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla]] the Fairy-like warrior girl known as [[Barbara]].&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends: Introducing Barbara [EUROPE]&#039;&#039;, https://www.youtube.com/watch?v=gmx17Mwo-2c&amp;lt;/ref&amp;gt; In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of &#039;&#039;Skylanders: Spyro&#039;s Adventure&#039;&#039;. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight [[Rabbid]]s, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series. However, according to one of the developers, the demonstration of this function was just a joke due to the growing popularity of such toys. [[Ubisoft]] initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that &#039;&#039;Rayman Legends&#039;&#039; was being developed by [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]], but downplaying the video&#039;s accuracy, claiming that &#039;This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing [[Murfy]], a new playable character, controlled via the Wii U system&#039;s touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; featuring remixed music.&#039;&amp;lt;ref&amp;gt;Wii News at IGN, &#039;&#039;Wii U Details Revealed By Leaked Rayman Trailer&#039;&#039;, http://ie.wii.ign.com/articles/122/1223893p1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, when the &#039;&#039;Rayman Legends&#039;&#039; website was unveiled, it showed a different plot summary to what was seen in the final game:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[[Rayman]], [[Globox]], and the [[Teensie]]s are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Delay ===&lt;br /&gt;
It was originally set to be released on November 30, 2012, as a Wii U launch title. However, on October 8, 2012, it was reported to be delayed to the first quarter of 2013. On December 13, 2012, a [[List of Rayman demos|demo]] of the game was released on the eShop. The official release date was revealed to be February 26, 2013 for North America and the 1st March 2013 for Europe, still exclusively for the Wii U. However, on the 7th February 2013, [[Ubisoft]] revealed that the game was no longer a Wii U exclusive, and that there was a Sony PlayStation 3 and Microsoft Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September 2013.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;IGN, &#039;&#039;DICE: Rayman Legends Delayed, No Longer Wii U Exclusive&#039;&#039;, http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive&amp;lt;/ref&amp;gt; This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which at one point had over 11,000 people signed onto it. To appease fans, [[Ubisoft]] said the Wii U would get another exclusive [[List of Rayman demos|demo]] in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay, with creator [[Michel Ancel]] also protesting for the release of the game.&lt;br /&gt;
&lt;br /&gt;
In response to the delay, the development team have announced that they will be releasing the game&#039;s [[Online Challenges]] mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game. Pre-orders of certain versions of the game come with a bonus costume for [[Barbara]], inspired by Assassin&#039;s Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a [[Ray Plumber|Mario costume for Rayman]], and a [[Glob Plumber|Luigi costume for Globox]].&lt;br /&gt;
&lt;br /&gt;
Additionally, an assortment of 40 levels from [[Rayman Origins]], were redone and added to Rayman Legends in the [[Back to Origins]] mode&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Release ===&lt;br /&gt;
[[File:Chateau-dracula-02.jpg|320px|thumb|right|[[Drak&#039;s Nightmare]], an environment planned for inclusion but scrapped from the final game]]&lt;br /&gt;
&lt;br /&gt;
On 23 August 2013, the [[Rayman Legends Beatbox|&#039;&#039;Rayman Legends&#039;&#039; Beatbox App]] became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: [[Teensies in Trouble]], [[20,000 Lums Under the Sea]], and [[Fiesta de los Muertos]]. On 28 August 2013, [[Ubisoft]] announced on the &#039;&#039;Rayman Legends&#039;&#039; site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the &amp;quot;Final level of polish&amp;quot; players expect from a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters.&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters. Further improvements were made in the PlayStation 4 and Xbox One versions, which uses upgraded graphics and has decreased load times.&amp;lt;ref&amp;gt;Polygon, &#039;&#039;Rayman Legends headed to PS4, Xbox One Feb. 25&#039;&#039;, http://www.polygon.com/2013/12/11/5200310/rayman-legends-ps4-xbox-one-release-date&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point, during an interview, [[Michel Ancel]] revealed some concept art for an unreleased world, named [[Drak&#039;s Nightmare]], and stating that maybe one day they would release it, thus suggesting DLC in the future.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Presentation - Unreleased Dracula Castle Level Concept&#039;&#039;, https://www.youtube.com/watch?v=d27RbKZi8gM&amp;lt;/ref&amp;gt; This theme was later implemented into &#039;&#039;[[Rayman Adventures]]&#039;&#039;, a mobile spin-off.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Ports ==&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
A PlayStation Vita port&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends - PS Vita Trailer [UK]&#039;&#039;, https://www.youtube.com/watch?v=WXlsVfpuL0w&amp;lt;/ref&amp;gt; was released in September 2013. This version has the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murfy&#039;s Challenges]], was added with new levels and two new costumes. Several other stages have minor changes made to them. This version supports 2-player co-op, in which the second player controls [[Murfy]]. This is the only version to not have the [[Online Challenges]] go through Uplay. At launch the game didn&#039;t come with any Invasion levels. These were however added in the 1.02 patch in November 2013.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Legends PS Vita.jpg|The PlayStation Vita version.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 1.jpg|The main menu, showing the current progress to the right.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 2.jpg|The language selection.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 3.jpg|The available options, such as enabling Facebook.&lt;br /&gt;
Rayman Legends PS Vita - Facebook Share.jpg|The Facebook share button, present on the score screen of a [[Online Challenges|challenge]].&lt;br /&gt;
Rayman Legends PS Vita - Pause Menu.jpg|The pause menu, allowing the player to switch between the front and rear touch screens.&lt;br /&gt;
Rayman Legends PS Vita - Tap Screen Hint.jpg|The player can tap on the touch screen to control [[Murfy]].&lt;br /&gt;
Rayman Legends PS Vita - Rotate System Hint.jpg||The rotate certain objects by rotating the console.&lt;br /&gt;
Rayman Legends PS Vita - Gallery Menu.jpg|All UI elements can be interacted with using the touch screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Camera mode.jpg|thumb|right|320px|The PlayStation 4 version adds camera mode for screenshots.]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 and Xbox One ===&lt;br /&gt;
In December 2013, a next-gen port was announced for the PlayStation 4 and Xbox One.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends Next Gen Announcement Trailer [North America]&#039;&#039;, https://www.youtube.com/watch?v=L2dLyui0Vek&amp;lt;/ref&amp;gt; These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket]]s using the touch-pad on the DualShock 4 and being able to enter a new photo mode. New [[List of heroes and costumes in UbiArt games|costumes]] were also added.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;) ===&lt;br /&gt;
[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|right|The Definitive Edition&#039;s cover.]]&lt;br /&gt;
&lt;br /&gt;
In January 2017, a remake, titled &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039; was announced for the Nintendo Switch. This version utilizes touch screen controls for [[Murfy]], similarly to the Wii U and PlayStation Vita versions, while the console is in handheld mode through the new [[Murfy&#039;s Touch]] painting. Old features, such as the [[Online Challenges]], make a return with online leaderboards. Unlike the PlayStation 4 and Xbox One versions it does have loading screens between levels. Every [[List of heroes and costumes in UbiArt games|hero]] is available in this version, with the non-Nintendo console-exclusives unlocked from the start. The main difference is the inclusion of the [[Kung Foot|Kung Foot Tournament]] mode where players can play several rounds of the game in a tournament style. The game also features a new painting titled [[Murfy&#039;s Touch]] which can only be played in handheld mode. It included past sections involving [[Murfy]] and has 126 new [[Teensie]]s to free, making the total amount 826. The unlock requirements for the paintings has however not changed. Other changes include [[Kung Foot]] now having a Single Player mode and the ability to play local co-op using two systems.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Nintendo Direct 4.12.2017&#039;&#039;, https://web.archive.org/web/20170412232700/https://www.youtube.com/watch?v=EDedvre19es&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, https://web.archive.org/web/20171018002252/https://www.ubisoft.com/en-us/game/rayman-legends-definitive-edition/&amp;lt;/ref&amp;gt; In July 2017 a free [[List of Rayman demos|demo]] was accidentally released with noticeable sound glitches. Within a few hours the [[List of Rayman demos|demo]] was removed from the eShop. On July 25, 2017, the game was officially announced to be launching on September 12, 2017 in both North America and Europe with the [[List of Rayman demos#Nintendo Switch|demo]] stated to be properly release later in Summer 2017. The demo was released close thereafter with the same content as the previously released one, though without the sound glitches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg|The main menu.&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg|The [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg|The [[Kung Foot|Kung Foot Tournament]] painting.&lt;br /&gt;
Kung Foot Tournament Teams.jpg|The [[Kung Foot|Kung Foot Tournament]].&lt;br /&gt;
Rayman Legends Switch - Credits.jpg|The end credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mainland China (Tencent Switch) ===&lt;br /&gt;
In mainland China, Nintendo partnered with Tencent to gain the necessary approvals to release the Switch there.&amp;lt;ref&amp;gt;Reuters, &#039;&#039;Tencent wins key approval to sell Nintendo&#039;s Switch in China&#039;&#039;, https://www.reuters.com/article/us-tencent-nintendo-china/tencent-wins-key-approval-to-sell-nintendos-switch-in-china-idUSKCN1RU0YK/&amp;lt;/ref&amp;gt; In order to meet the requirements of China&#039;s National Radio and Television Administration, the version of &#039;&#039;Rayman Legends&#039;&#039; distributed on this closed system has undergone a variety of minor changes. Some of the levels have different names than those found in the simplified Chinese localization of the multilingual version, and [[Assassin Ray]] is now called &amp;quot;Invisible Rayman&amp;quot;. Visual modifications have also been made to remove skulls in some places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-1.jpg|Piles of bones have had their appearance changed.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-2.jpg|The same pile of rubbish when destroyed&lt;br /&gt;
Rayman-Legends-Tencent-Switch-level-skulls.jpg|The skulls used to illustrate a level&#039;s difficulty have been replaced with a different icon.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skull.jpg|The new design of the [[bouncing skull]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skulls-unchanged.jpg|[[Bouncing skull]]s are however unchanged in [[Grannies World Tour]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-Assassin-Ray.jpg|A different name for [[Assassin Ray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
[[File:Gallery 2.jpg|320px|thumb|right|The [[Main Gallery]].]]&lt;br /&gt;
&lt;br /&gt;
*[[Teensies In Trouble]]&lt;br /&gt;
*[[Toad Story]]&lt;br /&gt;
*[[Fiesta de los Muertos]]&lt;br /&gt;
*[[20,000 Lums Under the Sea]]&lt;br /&gt;
*[[Olympus Maximus]]&lt;br /&gt;
*[[Living Dead Party]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Back to Origins]] ==&lt;br /&gt;
[[File:Back to Origins.png|thumb|200px|right|[[Back to Origins]].]]&lt;br /&gt;
&lt;br /&gt;
[[Back to Origins]] is a section of the [[Main Gallery]] that contains 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Paintings are randomly unlocked by winning them through [[Lucky ticket|Lucky Tickets]] (though the player still needs to complete them in order). Many of the levels have been modified to be easier, most notable the [[Tricky Treasure]] ones.&lt;br /&gt;
&lt;br /&gt;
The following worlds are:&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/b/bc/RL_Manual_EN.pdf|thumb|left|The English PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/7/70/RL_Manual_FR.pdf|thumb|left|The French PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/6/6a/RL_Manual_DE.pdf|thumb|left|The German PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/5/51/RL_Manual_IT.pdf|thumb|left|The Italian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/a/aa/RL_Manual_ES.pdf|thumb|left|The Spanish PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/a/a6/RL_Manual_PL.pdf|thumb|left|The Polish PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/4/44/RL_Manual_RU.pdf|thumb|left|The Russian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/f6/RL_Manual_NL.pdf|thumb|left|The Dutch and French PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RL Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/02/RL_Manual_FI.pdf|thumb|left|The Danish, Swedish and Norwegian PC Manual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&#039;&#039;Rayman Legends&#039;&#039; received critical acclaim from critics. Aggregating review websites GameRankings and Metacritic gave the Wii U version 92.59% and 91/100,the PlayStation 3 version 92.06% and 91/100,the PC version 90.00% and 88/100,the Xbox 360 version 88.88% and 90/100 and the PlayStation Vita version 83.33% and 87/100.&lt;br /&gt;
&lt;br /&gt;
Edge gave the game a 9/10 praising it by saying &amp;quot;One of the most jubilant, vividly imagined and open-hearted platformers to come along in a long time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
GamesRadar gave the game a score of 4.5 out of 5 stars, praising the level variety and presentation, whilst criticizing the sometimes chaotic multiplayer and some of the touchscreen sections during solo play.&lt;br /&gt;
&lt;br /&gt;
Tom McShea of GameSpot rated the game a 9.0/10 praising the game mechanics, the level design and the local co-op.&lt;br /&gt;
&lt;br /&gt;
GameTrailers gave the game a score of 9.1/10, stating that the co-operative play on the Wii U GamePad &amp;quot;only serves to complement the game design.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that &amp;quot;Naturally, [[Rayman]] starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like &#039;90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it&amp;quot;, but criticized the absence of online co-op.&lt;br /&gt;
&lt;br /&gt;
Danielle Riendeau of Polygon rated the game a 8.5/10 saying that it is &amp;quot;a beautifully designed gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;Legends&#039;&#039; outsold &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; in its first week from international sales with the Wii U version performing well, the game failed to meet sales expectations mostly due to the fact that it was released in the same month that Grand Theft Auto V came out, as well as the relatively un-established state of the Wii U user base. In early November 2014, [[Ubisoft]] reported that &#039;&#039;Rayman Legends&#039;&#039; was still selling well and contributing to the company&#039;s earnings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Legends Definitive Edition&#039;&#039; received generally favourable reviews,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman Legends: Definitive Edition - Nintendo Switch Critic Reviews&#039;&#039;, https://www.metacritic.com/game/rayman-legends-definitive-edition/critic-reviews/?platform=nintendo-switch&amp;lt;/ref&amp;gt; however, some critics noted that the changes made to the game were not noteworthy enough to warrant the &amp;quot;Definitive&amp;quot; title. Digital Foundry also noted longer loading times and slight frame-rate drops not present in other versions, speculating that the cause was due to the compression used to reduce the size of the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Switch&#039;s Rayman Legends: Definitive Edition Is Not Really Definitive&#039;&#039;, https://www.youtube.com/watch?v=BENbHo5cvck&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When playing in handheld mode on the Nintendo Switch version, similarly to the Wii U and Playstation Vita versions of the game, if two or more players are playing, tapping the screen will turn the first player into [[Murfy]], allowing him to perform actions previously exclusive to the aforementioned versions. Pressing one of the Joy-Con buttons on Player 1&#039;s controller will revert them to their character, albeit in a [[Bubble#Vitality|bubblized]] state. This function does not work in normal versions of levels that require [[Murfy]] (i.e. levels like [[Ropes Course]] or [[the Winds of Strange]], although he can be used in the invaded versions of these types of levels) or in boss battles.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Box Art.jpg|The standard box art.&lt;br /&gt;
Rayman Legends Definitive Version.jpeg|The box art for the &#039;&#039;Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends Definitive Edition American Cover.jpg|The North American cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends European Cover.jpeg|The European cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|[[Rayman]], [[Globox]] and [[Murfy]] fighting pirate [[Livingstone|Lividstones]].&lt;br /&gt;
Rayman Legends E3 2012 2.jpg|Pirate [[Livingstone|Lividstones]] and flying monsters chasing [[Teensie]]s.&lt;br /&gt;
Rayman Legends E3 2012 4.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] sliding down in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 5.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
WiiU-Catapult(Land of the Livid Dead.jpg|A catapult in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 7.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
Rayman Legends E3 2012 8.jpg|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] running in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 9.png|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
Rayman Legends E3 2012 10.jpg|[[Rayman]], [[Globox]], a [[Teensie]] and [[Murfy]] in a castle.&lt;br /&gt;
RaymanLegends Screenshot LavaChase GC gallery post.jpeg|[[Rayman]] and company dodging streams of lava.&lt;br /&gt;
WiiU RaymanLegends 03.jpeg|[[Rayman]], [[Globox]], [[Murfy]] and a [[Teensie]] dodging balls of fire.&lt;br /&gt;
WiiU RaymanLegends 02.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] dodging fire.&lt;br /&gt;
RaymanLegends Screenshot MarbleRush.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] chased by [[Dark creature]]s in a palace.&lt;br /&gt;
RaymanLegends Screenshot Gotcha GC gallery post.jpeg|[[Rayman]], [[Globox]] and [[Barbara]] chased by [[Dark creature]]s in a grotto.&lt;br /&gt;
Screenshot TickleMonster GC.jpeg|[[Rayman]] and [[Barbara]] attacking a [[Minotaur]] being tickled by [[Murfy]].&lt;br /&gt;
Rayman-legends.jpg|[[Rayman]], [[Globox]], [[Barbara]], a [[Teensie]] and [[Murfy]] at the end of a level.&lt;br /&gt;
Rayman legends-screenshot.jpg|[[Rayman]], [[Globox]], [[Barbara]] and a [[Teensie]] fighting pirate [[Livingstone|Lividstones]].&lt;br /&gt;
Rayman legends-5.jpg|[[Rayman]] and [[Globox]] against the [[Armored Toad]].&lt;br /&gt;
Rayman Legends Steam 1.jpg|[[Rayman]], [[Barbara]] and a [[Teensie]] in a castle.&lt;br /&gt;
Rayman Legends Steam 2.jpg|[[Rayman]] and [[Globox]] chased by a swarm of [[dark creature]]s.&lt;br /&gt;
Rayman Legends Steam 3.jpg|[[Rayman]] and [[Barbara]] dodging flames.&lt;br /&gt;
Rayman Legends Steam 4.jpg|[[Rayman]] and [[Barbara]] fighting [[Mariachi|skeletons]].&lt;br /&gt;
Rayman Legends Steam 5.jpg|[[Rayman]] and [[Barbara]] jumping on pirate [[Livingstone|Lividstones]] to cross a swamp.&lt;br /&gt;
Rayman Legends Steam 6.jpg|[[Rayman]], [[Barbara]] and a [[Teensie]] on a pile of defeated enemies.&lt;br /&gt;
Rayman Legends Steam 7.jpg|[[Rayman]], [[Globox]] and [[Barbara]] dodging flame enemies with the help of [[Murfy]].&lt;br /&gt;
Rayman Legends Steam 8.jpg|[[Rayman]], [[Globox]] and [[Barbara]] fighting a [[Francky]].&lt;br /&gt;
Rayman Legends Steam 9.jpg|[[Rayman]] and [[Barbara]] dodging flame enemies.&lt;br /&gt;
Rayman Legends Steam 10.jpg|[[Rayman]] and [[Barbara]] fighting a [[Francky]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RLDE Screenshot 1.jpg|[[Rayman]], [[Globox]], a [[Grand Minimus]] and [[Murfy]] in a castle.&lt;br /&gt;
RLDE Screenshot 2.jpg|[[Rayman]], [[Globox]], [[Barbara]] and [[Murfy]] battling [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
RLDE Screenshot 3.jpg|[[Rayman]] and [[Globox]] fighting the [[El Luchador]] boss.&lt;br /&gt;
RLDE Screenshot 4.jpg|The [[Kung Foot]] game.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Menu.jpg|The Definitive Edition&#039;s [[List of Rayman demos|demo]] menu screen.&lt;br /&gt;
Murfy&#039;s Touch Painting.jpg|The new [[Murfy]]&#039;s Level.&lt;br /&gt;
Murfy&#039;s Touch Level 01.jpg|The player being asked to release [[Murfy]].&lt;br /&gt;
Rayman Legends Definitive Edition Trailer Promo.JPG|A promo for the Definitive Edition.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Intro Loading.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Nintendo Switch|demo]] loading screen.&lt;br /&gt;
Rayman Legends Definitive Edition In-Game Advertisement.jpg|An advertisement for the Definitive Edition.&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 1.jpg|The heroes gallery as it appears in the Definitive Edition&#039;s [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 2.jpg|Another look of the heroes gallery in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg&lt;br /&gt;
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Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg&lt;br /&gt;
Murfy&#039;s Touch First Time Info Box.jpg&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg&lt;br /&gt;
Kung Foot Tournament Teams.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
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Rayman Legends Definitive Edition World Tour Finale.JPG&lt;br /&gt;
Rayman Legends Definitive Edition Now Available.JPG&lt;br /&gt;
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Legends concept art 73.jpg&lt;br /&gt;
Legends concept art 74.jpg&lt;br /&gt;
Legends concept art 75.jpg&lt;br /&gt;
Legends concept art 76.jpg&lt;br /&gt;
Legends concept art 77.jpg&lt;br /&gt;
Legends concept art 78.jpg&lt;br /&gt;
Legends concept art 79.jpg&lt;br /&gt;
Legends concept art 80.jpg&lt;br /&gt;
Legends concept art 81.jpg&lt;br /&gt;
Legends concept art 82.jpg&lt;br /&gt;
Legends concept art 83.jpg&lt;br /&gt;
Legends concept art 84.jpg&lt;br /&gt;
Legends concept art 85.jpg&lt;br /&gt;
Legends concept art 86.jpg&lt;br /&gt;
Legends concept art 87.jpg&lt;br /&gt;
Legends concept art 88.jpg&lt;br /&gt;
Legends concept art 89.jpg&lt;br /&gt;
Legends concept art 90.jpg&lt;br /&gt;
Legends concept art 91.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Legends (early production)|&#039;&#039;Rayman Legends&#039;&#039; (early production)]]&lt;br /&gt;
*&#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
*&#039;&#039;[[Rayman Mégastickers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rayman.ubi.com/legends/en-GB/home/index.aspx Official site]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7767 Official &#039;&#039;Rayman Legends&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVT3NQAtZMV-SoPRX8tTUJ6_ &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ApW7BOpFOa4 The Definitive Edition Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KlKZEnnUwBE The Definitive Edition Release Date Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=M7C3Y-0cz8M The Definitive Edition Kung Foot Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KgYLJuhuqw0 The Definitive Edition Launch Trailer]&lt;br /&gt;
*[https://raymanpc.com/wiki/script-en/images/8/8c/Rayman_Definitive_Edition_logo.png High quality logo for the Definitive Edition]&lt;br /&gt;
*[https://www.shacknews.com/article/99305/wii-u-retrospective-rayman-legends &#039;&#039;Rayman Legends&#039;&#039; Wii U retrospective]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends]]&lt;br /&gt;
[[de:Rayman Legends]]&lt;br /&gt;
[[hu:Rayman Legends]]&lt;br /&gt;
[[it:Rayman Legends]]&lt;br /&gt;
[[pl:Rayman Legends]]&lt;br /&gt;
[[es:Rayman Legends]]&lt;br /&gt;
[[ru:Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Master&amp;diff=100504</id>
		<title>User:Master</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Master&amp;diff=100504"/>
		<updated>2024-10-18T10:34:13Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to my little spot on the Wiki.&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Master&lt;br /&gt;
| image = [[File:VIG PR3.png]]&lt;br /&gt;
| appears in = The Real World&lt;br /&gt;
| portrayed by = Flesh and Gears&lt;br /&gt;
| sex = wouldn&#039;t you like to know&lt;br /&gt;
| species = Snark&lt;br /&gt;
| status = Existed - Retired&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[User:Master/Todolist|My personal experiments and to do list]]==&lt;br /&gt;
Click on the link above.&lt;br /&gt;
&lt;br /&gt;
==RayWiki Adminship==&lt;br /&gt;
As of June 21st 2014, I&#039;m now an Admin on the English RayWiki, as such, I&#039;ll be watching you! Feel free to ask any questions or log any concerns to me, either via the forums or my talk page. Hopefully, we&#039;ll be able to make RayWiki an even greater facility still, but my edits are only a small slice of the whole cake, so to speak. We need editors from all over, so please, do join in!&lt;br /&gt;
&lt;br /&gt;
Heh, how time flies. I&#039;m retired dear reader.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History of the Fan ==&lt;br /&gt;
As a young fellow, I once came across the first [[Rayman]] game during a trip to a cousins house in London, at that young age, I had played video games, but never one which originated as a video game and not elsewhere, the first game may have been the toughest game I&#039;ve played, but it got me, and I&#039;ve loved the series since.&lt;br /&gt;
&lt;br /&gt;
Later on, I got the PS1 version of [[Rayman 2]] as a gift from an aunt, it might not have been the best version of the game, but it still held as much an effect as any other version of Rayman 2 did, it still ranks today as one of my most favourite games and is the title I consider the best in the series, many series struggled to make the jump to 3D, Rayman did it spectacularly.&lt;br /&gt;
&lt;br /&gt;
I got my mitts on a PS2, one of the games I got with it, was [[Rayman 3]], often considered to be one of the wackier titles in the series. It approached the series much differently than Rayman 2, with a different flavour of humour and dialogue, it also included a scoring system, and the Hall of Fame for it is hosted on the community portal, where you can see that I&#039;ve registered on.&lt;br /&gt;
&lt;br /&gt;
Of course, I also saw the change from the original [[Rayman Raving Rabbids]] to its final product, I was disillusioned, and was further more when the sequels came out, but, in 2010, a trailer showcasing Rayman&#039;s return was shown...&lt;br /&gt;
&lt;br /&gt;
This turned out to be [[Rayman Origins]], which brought Rayman to a new age, of course, some elements are different, and these differences...well, some I don&#039;t mind, but others, I&#039;m not keen on, either way, the series returned, and now, we have [[Rayman Legends]].&lt;br /&gt;
&lt;br /&gt;
Second great Rayman drought sucks tho.&lt;br /&gt;
&lt;br /&gt;
== My Stance on the Rabbids ==&lt;br /&gt;
I might not like their humour, but I&#039;m over the [[Rabbids]] for the most part. Still would rather they not cross over with [[Rayman]] now, but no biggie. Mario+Rabbids is awesome.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I&#039;ve owned ==&lt;br /&gt;
*[[Rayman 1]] (PS + PSN)&lt;br /&gt;
*[[Rayman 2]] (PS1 + PC + DS + PSN)&lt;br /&gt;
*[[Rayman Revolution]] (PS2)&lt;br /&gt;
*[[Rayman M]] (PC)&lt;br /&gt;
*[[Rayman 3]] (PS2 + PC)&lt;br /&gt;
*[[Rayman Raving Rabbids]] (PS2)&lt;br /&gt;
*[[Rayman Raving Rabbids 2]] (DS)&lt;br /&gt;
*[[Rayman Raving Rabbids TV Party]] (DS)&lt;br /&gt;
*[[Rayman Origins]] (PS3)&lt;br /&gt;
*[[Rayman Legends]] (PS3)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Master|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:Haruka|Haruka&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
* [[User talk:Carrot-master|Carrot-master&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=100077</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=100077"/>
		<updated>2024-10-04T16:23:20Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
&lt;br /&gt;
I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve been given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
:With that in mind, if the official material we&#039;ve gotten has never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If there is official information that has been given that does state otherwise, even if it&#039;s not in the final game, then it should take precedence over what we&#039;ve assumed (even if we just mention it as a possibility as opposed to objective fact if it&#039;s not in the final product). We shouldn&#039;t be contradicting official material unless there is other material (like I supposed in this case perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
:So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:What Master said. It is NOT for us to make assumptions, we must present the information we are given at face value. The PSN avatar is called Mr. Dark? Then it&#039;s Mr. Dark. The concept art was called Mr. Dark on the official website? Then it&#039;s Mr. Dark, not the Magician, Barack Obama or Donald Trump. End of story. --[[User:＃rubber mark＃|#Rubber mark#]] ([[User talk:＃rubber mark＃|talk]]) 21:10, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here! About the Magician and Mr Dark, I also think that Mr Dark&#039;s design for Origins was reused and altered a bit for Magician (like there is no swirls on Magician&#039;s nose, while Mr Dark had them or that he had more longer hair), it could also explain about why&#039;s Magician&#039;s sprites are still called as &amp;quot;dark&amp;quot; in the files of Origins. And in the official website&#039;s description, he was called as Mr Dark and his filename also named as &amp;quot;char-mr-dark&amp;quot;, so I think that&#039;s Mr Dark and not Magician at all.&lt;br /&gt;
 &lt;br /&gt;
:And speaking of that, there is funny thing that in [http://web.archive.org/web/20160224002231/http://raymanorigins.fr.ubi.com/dailybubble/index.php?language=EN&amp;amp;editionNum=9 9th issue] of &amp;quot;The Daily Bubble&amp;quot;, Mr Dark (as Teensy) and the Magician appears at the same page.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 21:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems pretty clear-cut, there&#039;s incorrect info here, and it should be expunged. This seems easier to deal with than the Gonzo thing... [[User:Plumgmk|Plumgmk]] ([[User talk:Plumgmk|talk]]) 22:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here again! I have a question: where is this &amp;quot;In promotional material for Rayman Origins, probably to to avoid spoilers, he was called Mr Dark&amp;quot; information  even come from? Does anyone have a source of that claim or it&#039;s just an assumption? If it was based on the old Origins website info about Mr Dark (him, not Magician), then that&#039;s wrong. It also contradicts with thing with 9th issue of &amp;quot;The Daily Bubble&amp;quot;, where is Mr Dark and Magician appears on &#039;&#039;the same page&#039;&#039;. If they really wanted to avoid spoilers for Rayman Origins, they wouldn&#039;t put two &#039;&#039;suspiciously&#039;&#039; similar designs of two different characters on the same page for &amp;quot;The Daily Bubble&amp;quot;.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 10:26, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m in agreement: this article is wrongly trying to promote some Magician cosplay theory while the simplest explanation to the information we have is that Mr Dark was planned for inclusion and later replaced with the Magician. &#039;&#039;&#039;Both&#039;&#039;&#039; articles must be corrected. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 15:05, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Given the overwhelmingly positive response, I have made the changes. Feel free to bring up any issues here. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:09, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== About details of minor changes between Mr. Dark and Magician&#039;s Origins designs and reasons for removing them from the page ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here!&lt;br /&gt;
&lt;br /&gt;
I want to reach a consensus regarding [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;diff=93468&amp;amp;oldid=93450| latest changes and undos] about details of minor changes between Mr. Dark and Magician&#039;s Origins designs that I did brought them up in [https://raymanpc.com/wiki/en/Talk:The_Magician#Mr._Dark_as_a_name|the previous section] here and have been added by Humch, as [[User:Purple bubble|Purple bubble]] have been removing them for no proper explanation and it feels like there is another edit warring is going on now and since Purple bubble didn&#039;t create the section for this, so I will do that instead.&lt;br /&gt;
&lt;br /&gt;
Purple bubble, I would gently ask you to explain the reasons behind removing details of minor changes and why is it, in quote, &amp;quot;seems irrelevant to specify, far-fetched&amp;quot;. I would also appreciate your answer towards this &amp;quot;As far as we know, it may be a coincidence or a mistake&amp;quot; part, since from what I saw, there is no coincidence or mistake here, but I would still wait for your explanation. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 11:46, 10 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Thank you StrangeSolo for actively trying to reach consensus; I wish everyone would do the same instead of polluting page history with revert after revert. Anyway, regarding those differences, it&#039;s only thanks to your comment that I noticed them, therefore I thought it would be valuable information for others too. Though not of prime importance, I do not find them irrelevant, and it should be left to the reader to decide whether it is &amp;quot;a coincidence or a mistake&amp;quot;. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:52, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome, Humch! And I wish too!&lt;br /&gt;
::And I&#039;m agree with you completely. It&#039;s pretty valuable information, since those differences aren&#039;t really noticeable and very easy to miss, but it gives more understanding of differences between Origins Mr. Dark&#039;s and final Magician designs and changes during the development. Even his nose is a bit different, since it looks like a little more sharper than Magician&#039;s design in the prototype and in the final game, where is he has rounder nose as well, but I didn&#039;t mention that before because of specifics of Origins&#039; art style in general, my apologies. &lt;br /&gt;
::And about &amp;quot;a coincidence or a mistake&amp;quot; part, you&#039;re right! It should be left to the reader to decide and think about it, not for the editor to do so at all. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 13:45, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I would like to report that Purple bubble is AGAIN ignoring discussions and directly reverting other people&#039;s contributions. Can something be done about this user? They refuse to follow the rules and keep starting edit wars. I support StrangeSolo&#039;s point, by the way. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 12:25, 16 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:With all due respect, but Betilla in the first Rayman Origins trailer, in the manual of the game and even in official merchandise and promotional material is shown to have a different face than in the actual game itself, like freckles and bigger eyes, but I don&#039;t think it would be relevant or worth it to specify it in the article about her, and this case is not different at all. You can even see that in The Daily Bubble issues until the release of Origins most of the characters are slightly different than in the actual game. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:02, 17 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Would everyone be happy if we mentioned those details for Betilla too? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:13, 17 October 2023 (CEST)&lt;br /&gt;
:::I personally think it would be nice to mention that as well!--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks for the answer, Purple bubble, I appreciate that!&lt;br /&gt;
::But I personally think that those details should stay here, especially since they&#039;re not that noticeable and worth mentioning as well, but also makes difference between final design and those from prototypes/promotional stuff, but it&#039;s just my opinion. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::However, I still want the explanation and answer from you towards this &amp;quot;a coincidence or a mistake&amp;quot; comment you made in previous changes about minor details back then. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 15:22, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You can read the explanation above, we can&#039;t specify every single and little detail of the characters in the game from how they appeared on the first trailers, concept arts, model sheets or the Daily Bubble. The size of the nose and the hair of the Magician as we see it on early sheets and trailers is not relevant enough for such a far-fetched specification, or we should do the same for every other character in Rayman Origins, including the example I brought about Betilla, and frankly I find it quite exaggerated. Also, every character in the game looks different in those very few cutscenes from other perspectives. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 17:01, 18 October 2023 (CEST)&lt;br /&gt;
:::With all my respect, I reread your post many times, but I didn&#039;t any explanation for that quote I have mentioned previously.&lt;br /&gt;
:::I wanted to point out that we didn&#039;t talk about size of his nose (we talked about the swirls, which were removed later) or the characters looking different, in quote, &amp;quot;in those very few cutscenes from other perspectives&amp;quot;, especially when those are unique sprite works with their own sprite sheets that are drawn differently (like the Teensy design of Mr. Dark for Origins, before it was reused for Magician with changes I mentioned in previous topic above and then compare it with Magician&#039;s appearance), same goes for Betilla, as both their sprites were basically redrawn few times, maybe even more like that happened with Magician, so I still think that&#039;s it worth to mention those changes and I personally don&#039;t find that they&#039;re far-stretched. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 20:05, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Proposition to add trivia ==&lt;br /&gt;
&lt;br /&gt;
Is it ok if I wrote that the Magician &amp;quot;incorporates elements from the previous main antagonists&amp;quot; or &amp;quot;has elements in common with the previous main antagonists&amp;quot;? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:20, 20 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Another edit war on Magician page?? ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here once again!&lt;br /&gt;
&lt;br /&gt;
It seems like that there is &#039;&#039;another&#039;&#039; edit war is going on again, on Magician&#039;s page too. It feels like this page got cursed or something, because I have seen edit wars going on here lately.&lt;br /&gt;
&lt;br /&gt;
It&#039;s again about Purple bubble and the edits they have made before on April, but got reverted, and there is the [https://raymanpc.com/wiki/script-en/index.php?title=The%20Magician&amp;amp;type=revision&amp;amp;diff=96605&amp;amp;oldid=96571 most latest changes from them] from now. I&#039;m genuinely not sure why is it keep going and why is in Magician&#039;s page too, I wish there was a way to solve this edit war on this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 22:23, 22 April 2024 (CEST)&lt;br /&gt;
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:There&#039;s no edit war, I and [[Hunchman801]] were just peacefully and friendly trying to find a way to add a specific edit in an acceptable way and I even asked here in the talk page an opinion about it.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:15, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Please, don&#039;t create problems where there aren&#039;t if you don&#039;t know how an edit war works, we didn&#039;t even edit the article in these few days. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:19, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Ah, I see! Then I apologise, I must have misunderstood that.&lt;br /&gt;
::And sorry, didn&#039;t want to create the trouble here, was genuinely confused about those changes in this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 02:12, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Purple bubble was indeed edit warring by repeatedly reverting changes instead of using talk pages, and just got banned for doing it on yet another article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:06, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Split ==&lt;br /&gt;
&lt;br /&gt;
Given the arguments presented in [https://raymanpc.com/forum/viewtopic.php?t=75447 this topic], and the consensus that appears to have emerged, I would like to suggest a split of this article into one for the Rayman 1 Magician and one for the Rayman Origins Magician, given the lack of compelling evidence that they are indeed the same character. The wiki would adopt the position that the relationship between the two is unclear, without excluding any possibilities. Any thoughts? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:59, 2 October 2024 (CEST)&lt;br /&gt;
:Hmm, I personally wouldn&#039;t split the article to avoid confusion between two Magicians as it&#039;s fine as it is, as least in my opinion, but it would be nice to clarify about their relationship between each other is unclear. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 09:53, 3 October 2024 (CEST)&lt;br /&gt;
::If we cannot establish for sure that they are one and the same, then I believe we should split the article, with a disambiguation disclaimer at the top and a paragraph at the end of the article headers to explain that the relationship is unclear. It would be less confusing to me, and more consistent with [[Dark Rayman|Rayman&#039;s evil clones]]. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 21:27, 3 October 2024 (CEST)&lt;br /&gt;
:::I think that for now the magician page should not be split because there may be proof that they are different characters but that information is taken from an Discarded script, plus many people think that the magician of r1 and ro are the same so splitting the magian page would give a lot of confusion then, yes, it may be that originally in Origins, Ales Mansay would be an impostor and would be different from the Magician, but I think if they release a new Rayman game, possibly Ales Mansay and Magician would be the same character (or maybe not, since it seems like every game changes some of the canon) but whatever the original intent of The Magician in Origins was, that will have been lost at this point. --[[User:Alexlimitedgames|Alexlimitedgames]] ([[User talk:Alexlimitedgames|talk]]) 6:29, 4 October 2024 (CEST)&lt;br /&gt;
::::RayWiki&#039;s purpose isn&#039;t necessarily to reinforce popular interpretation (take a look at the mess that is Bad Rayman and Raymesis), but to present what the games have shown as-is. If something isn&#039;t definitively stated and there is sufficient evidence for the matter to be considered ambiguous then the Wiki should portray the matter as being ambiguous, we&#039;re not the arbiter of canon nor should we be trying to dictate common belief as fact if it isn&#039;t explicitly stated as such. I agree that the beta script should not have any bearing on what we consider to be &amp;quot;canonical fact,&amp;quot; but we should still relay possible intent, but with the caveat that this wasn&#039;t shown in the end and this shouldn&#039;t be considered as the actual circumstance and situation as far as the presented story is told. To that end, if there isn&#039;t any explicit link between the Magician as he is in Rayman 1, and how he is in the UbiArt era, and there&#039;s enough reasonable doubt to them being the same, then we should split the article. &lt;br /&gt;
&lt;br /&gt;
::::From what&#039;s been discussed in the forums, my takeaway is that there&#039;s enough doubt in that it&#039;s never stated outright that the Magician in Rayman Origins is the same as the Magician from Rayman 1, as was done for other returning characters. While the script isn&#039;t canonical it does imply a sense that the Magician wasn&#039;t intended to be the same, now we can&#039;t take that as canonical fact, but we can at least gleam some authorial intent. Combine that with no explicit link mentioned by the authors, and I think while there&#039;s no canonical evidence for a link or no link either ways, there is enough to justify us keeping them as separate entities until a future game or future information proves otherwise. Or put simply, we can&#039;t definitively prove they are the same, but we can&#039;t prove that they are different either, and the safer option is probably to assume they&#039;re different but mention the possibility of being the same, but explain the ambiguity. --[[User:Master|Master]] ([[User talk:Master|talk]]) 18:23, 4 October 2024 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=97199</id>
		<title>Talk:Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=97199"/>
		<updated>2024-06-25T22:42:24Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Should handheld versions be included? */  Done the things, scrutinise and refine as you feel is appropriate. Chastise and demean only if necessary, though do be gentle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.neoseeker.com/Games/Products/PC/rayman3/concept_art.html Could someone put these big, heavy images into the article? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:27, 20 July 2011 (UTC)&lt;br /&gt;
:All those images look small to me. Is there a joke I&#039;m missing here? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:59, 20 July 2011 (UTC)&lt;br /&gt;
::Well, it was a joke, but if you&#039;re being serious, have you tried clicking on them? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:02, 20 July 2011 (UTC)&lt;br /&gt;
:::The enlarged versions are still small. I don&#039;t get it. In any case it would obviously be better to add the images to the relevant pages rather than lumping them all into the Rayman 3 article. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:07, 20 July 2011 (UTC)&lt;br /&gt;
::::I&#039;ll make a start, but I only know where some of them should go. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:43, 21 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dates==&lt;br /&gt;
&lt;br /&gt;
I think the 3rd of March 2003 was the UK release date of the PS2 version, the Gamecube version was released a month earlier; that&#039;s about all I remember. --[[User:Cairnie|Cairnie]] 18:55, 16 February 2012 (CET)&lt;br /&gt;
:That&#039;s why I came to the discussion page... not sure when exactly the GameCube version came out, but it was definitely about a month before the others. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:24, 22 February 2012 (CET)&lt;br /&gt;
::According to Gamefly, the GameCube version was released on 12th March 2003,[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104560/] and the PS2 and Xbox versions were released on the 20th of the same month.[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/][http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/] &amp;lt;br /&amp;gt; IGN claims that the GameCube and Game Boy Advance versions were released on the 4th of March.[http://ie.cube.ign.com/articles/387/387981p1.html] &amp;lt;br /&amp;gt;I&#039;m not sure what to make of the 3rd/4th discrepancy. Maybe it has something to do with regions. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:50, 22 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==Dan Cache==&lt;br /&gt;
http://www.unseen64.net/wp-content/gallery/rayman-3/ I found a bunch of Rayman 3 beta pictures, but I&#039;m having trouble uploading them. This keeps happening:&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b&amp;quot;.&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b/imagenameherpaderpderp.jpg&amp;quot;.&amp;quot;&lt;br /&gt;
What&#039;s happening, and, if it&#039;s serious, could someone upload them instead? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:30, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Did you try actually saving them onto your computer first? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:05, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Yes. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 14:26, 11 July 2013 (CEST)&lt;br /&gt;
::: OK I tried a different image and it&#039;s definitely not just these Unseen64 ones, it&#039;s affecting the uploading of images entirely.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 17:17, 11 July 2013 (CEST)&lt;br /&gt;
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:Awesome images! Can you please try again now? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:26, 15 July 2013 (CEST)&lt;br /&gt;
::I tried, it still doesn&#039;t work. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 21:06, 15 July 2013 (CEST)&lt;br /&gt;
:::The isssue is now fixed. :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:05, 24 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Text dump or something ==&lt;br /&gt;
&lt;br /&gt;
http://tcrf.net/Rayman_3_(GameCube) I found this text file on this site that claims to be from the GameCube version of the game. Is any of it useful? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:06, 20 May 2014 (CEST&lt;br /&gt;
&lt;br /&gt;
:I know GOT4N/Weshkanapesh is involved with TCRF, perhaps it&#039;d be best to hear what he has to say about it. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 17:29, 20 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strategy guide ==&lt;br /&gt;
&lt;br /&gt;
http://rayman3walktrough.tumblr.com/ Supposedly there was a Rayman 3 strategy guide, could this be of any use to anyone? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 00:20, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:Well yes, why not? We could create an article about it, just like I did for the French guide (http://raymanpc.com/wiki/fr/Rayman_3_:_Hoodlum_Havoc_:_Le_Guide_Strat%C3%A9gique_Officiel)&lt;br /&gt;
:And who knows? Maybe it could provide interesting information (other names for the enemies or the objects for example).-- [[User:Boomboleros7|Boomboleros7]] 22:42, 02:04, 25 March 2015 (CET)&lt;br /&gt;
::From the skim-reading I&#039;ve done of it it uses different names for the Hoodlums and boss attacks. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:55, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rewrite? ==&lt;br /&gt;
Skimming through the article, it does seem that there are some pretty large and unsightly walls of text without any proper breaks. I&#039;d be tempted to refine things down so that they&#039;re easier to comprehend and read through. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 00:01, 1 May 2015 (CEST)&lt;br /&gt;
: I agree, it&#039;s one thing to have as much info on something as poss but presenting it well us another.  You do what you gotta do.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 12:46, 1 May 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
== References cleanup ==&lt;br /&gt;
&lt;br /&gt;
I have removed or amended the following items for the corresponding reasons:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;The airballoon from Rayman 2, appears in the level &amp;quot;Clearleaf forest&amp;quot;.&amp;quot; &#039;&#039;Is it actually the same air balloon? Asset reuse is not necessarily a reference anyway.&#039;&#039;&lt;br /&gt;
*&amp;quot;Zombie-checkens from Rayman 2 makes an appart in the level &amp;quot;Desert of the Kanarrens&amp;quot;.&amp;quot; &#039;&#039;Returning enemies/characters are more than just a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;Céloche&#039;s &#039;eyes&#039;, the &#039;face&#039; on its turret, the &#039;eyes&#039; on the metal fish and details on the side of the laser cannon use a texture from Rayman 2, identical to the portholes found in Robo-Pirate strongholds.&amp;quot; &#039;&#039;Asset reuse is not necessarily a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;In Globox´s quote, he says that rayman was &amp;quot;much nicer in Rayman 2&amp;quot;.&amp;quot; &#039;&#039;Fair enough, but this should probably be grouped with the many other references to R1 and R2 in the dialogue. Keeping it for now.&#039;&#039;&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;Rocket jump&amp;quot; is similar to the game &amp;quot;pong&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a tennis game, that&#039;s about it.&#039;&#039;	&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;2D madness&amp;quot; references the first Rayman game.&amp;quot; &#039;&#039;Why not, I&#039;ve added the manual and 2D Nightmare but there&#039;s probably more.&#039;&#039;&lt;br /&gt;
*&amp;quot;&amp;quot;They are out there, I have seen them&amp;quot; is a quote of a movie I cannot recall at the moment.&amp;quot; &#039;&#039;Do I really need to address this?&#039;&#039; [[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;king of the doors&amp;quot; is a parody of &amp;quot;king of the djungle&amp;quot;.&amp;quot; &#039;&#039;Please elaborate?&#039;&#039;&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;You have seen too many Gladiator flicks&amp;quot; is a reference the the movie serie &amp;quot;Gladiator&amp;quot;.&amp;quot; &#039;&#039;Where do I even start here?&#039;&#039; [[File:Boon.gif]][[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;*Rayman going through the witches mirror is similar to how Alice went through the mirror to a new world in the novel &amp;quot;Through the looking glass&amp;quot;.&amp;quot; &#039;&#039;I think the word &amp;quot;similar&amp;quot; nailed it.&#039;&#039;&lt;br /&gt;
*&amp;quot;Razoff´s quote &amp;quot;Dont prick yourself&amp;quot; is a reference to how Sleeping Beauty pricked her finger on a spinning will after being cursed by the evil witch in the fairy tail and Disney-movie by the same name.&amp;quot; &#039;&#039;How far-fetched is this going to get?&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Grim keeper&amp;quot; is a parody of &amp;quot;Grim reaper&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a pun, not a reference to other media.&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Armaguiddon&amp;quot; is a pun on &amp;quot;Armageddon&amp;quot;.&amp;quot; &#039;&#039;Ditto.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Tower of leptys&amp;quot;, there is a statue of kanaaren holding a boulder above his head, which is a reference to Sisyphus and his boulder, and Atlas that holds the world on his shoulders.&amp;quot; &#039;&#039;Definitely Atlas, not Sisyphus.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Fairy Council&amp;quot;, the ludiv says &amp;quot;Is that you Mary Lou?&amp;quot;, where Mary Lou is a reference to the song &amp;quot;Hello Mary Lou&amp;quot; from 1961.&amp;quot; &#039;&#039;Just because the name is the same??&#039;&#039;&lt;br /&gt;
*&amp;quot;It is highly likely that Céloche&#039;s design was inspired by that of the Martian tripod from H.G. Wells&#039;s classic science fiction novel, The War of the Worlds. Both are gigantic, mechanical tripods; both are piloted by antagonists; both use a Heat-Ray weapon; and both are capable of traversing both land and water.&amp;quot; &#039;&#039;Not a place for &amp;quot;likely&amp;quot; references and other speculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the future, please use [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=27437 this topic] to discuss references before adding them to the article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Xbox release date? ==&lt;br /&gt;
I&#039;ve noticed that there are release dates for GameCube, PC and PS2, but I don&#039;t see Xbox listed under release dates. Was it just simply the same as PC and PS2, or is it unknown? --[[File:Steo_sig.png|60px|link=User:Steo]] 06:01, 20 January 2021 (CET)&lt;br /&gt;
:Well, according to Wikipedia, the Xbox release was the same as PS2. It&#039;s weird that the Xbox release is not mentioned in the infobox, I guess it was just a mistake. --[[User:Elite_piranha|Elite Piranha]] [[File:IconLyR3GBA.png|class=sprite|link=User:Elite_piranha]] 06:42, 20 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman 3 Ending ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure this has been discussed before, but I can&#039;t seem to find a mention of this on the Wiki and I feel like it&#039;s significant enough that I should at least push for it to be looked at. So as we know [[Rayman_3#Ending|the ending of Rayman 3]] shows how [[André]] was born by being scared as a [[Red Lum]]. He dramatically turns and then flies into the screen - which then cuts to black.&lt;br /&gt;
&lt;br /&gt;
An item that I remember being the cause of debate ages back, was that there was a voice urging Rayman to wake up after this cut (&amp;quot;Rayman! Quick! Wake Up!&amp;quot;). If you were to look at the PC version (at least the GoG version I usually play), this voice isn&#039;t present. However having recently played the PS2 and GCN versions, I can confirm that the voice is present in those. Here&#039;s some [https://youtu.be/A3MlJb1m2SY?si=c-fuSSX7K48RJzCz&amp;amp;t=102 video evidence] to validate what I&#039;m saying. (This is from the emulated US GCN version) &lt;br /&gt;
&lt;br /&gt;
That does sound a lot like Murfy don&#039;t it? But either ways, should we log this on the Wiki? It is part of some versions of the game. --[[User:Master|Master]] ([[User talk:Master|talk]]) 23:06, 2 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I had no idea about this, that is certainly worth mentioning. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:35, 3 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Should handheld versions be included? ==&lt;br /&gt;
&lt;br /&gt;
User Великий минимус recently added the GBA and N-Gage versions of Rayman 3 to the list of platforms in this article, which I then reverted since those are different games. Today said user has undone my reverted change and added more information about them. To avoid an editing war, I think we should come to a decision on if these belong here or not.&lt;br /&gt;
&lt;br /&gt;
So the question is ultimately, do games released with the same name as the main game, but which are clearly different games, belong in the main article? I went ahead and checked what had been done for other games, and it appears rather inconsistent:&lt;br /&gt;
* &#039;&#039;[[Rayman 1]]&#039;&#039; does not list the GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 2]]&#039;&#039; does list GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039; did not list the GBA/N-Gage versions and does not list the mobile version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; does not list the GBA or DS versions&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; does list the DS version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; does list the DS and mobile versions&lt;br /&gt;
* &#039;&#039;[[Tonic Trouble]]&#039;&#039; does list the GBC version&lt;br /&gt;
&lt;br /&gt;
Another thing worth mentioning - in the case of this article, there is already a link to the disambiguation article at the very top, as well as a section for &amp;quot;Portable versions&amp;quot; further down which links to them and states they are different games.&lt;br /&gt;
&lt;br /&gt;
Personally my opinion is that they don&#039;t belong. We already seem to have a good system for dealing with this, where at the top of the article we link to a disambiguation article, as is the case with this article, or directly link to the other games, like the Raving Rabbids article does. If we reach a decision here I think we should go back and update the mentioned articles to have them all be consistent with each other. --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 08:44, 13 January 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:Agreed. I think versions should only be listed together if they share a &amp;quot;core&amp;quot; in the sense that they share the same basic physical levels and ideas (such as the myriad of 3D Rayman 2 versions - R2 GBC might be a retelling but it&#039;s not the same core game in that it&#039;s a 2D sides roller as opposed to the 3D game, or R1 GBC which may be a similar game but level designs and names are completely different)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d say unless a handheld version is the same as the mainline versions as with [[Rayman DS]] or [[Rayman 3D]], keep them separate. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:42, 13 January 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::When handheld versions are separate games and not just ports, like Rayman 1 GBC and Rayman 3 GBA, they belong in their own articles, and their release dates should not appear in the &amp;quot;main&amp;quot; article, because it&#039;s not that game that was released on handheld. I have reverted Великий минимус&#039;s changes with an explanation and a link to the mobile article if they want to edit things there. And indeed, other articles might have to be updated for consistency&#039;s sake. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:46, 13 January 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ve actioned these, so now all the articles that did log separate games no longer do so but mention that they do have mobile adaptatations instead. I&#039;ve held off doing so for &#039;&#039;[[Tonic Trouble]]&#039;&#039;, since I feel we ought to start up an article dedicated to the GBC version first before removing the reference. --[[User:Master|Master]] ([[User talk:Master|talk]]) 00:42, 26 June 2024 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97198</id>
		<title>Rayman Raving Rabbids: TV Party (mobile)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97198"/>
		<updated>2024-06-25T22:39:57Z</updated>

		<summary type="html">&lt;p&gt;Master: Added Rabbids series navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| published by = [[Gameloft]]&lt;br /&gt;
| developed by = [[Gameloft]]&lt;br /&gt;
| release date = 2008&lt;br /&gt;
| genre = Minigame Collection&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Java Mobile&lt;br /&gt;
}}&lt;br /&gt;
[[File:RRR-TV-Party-Mobile.png|thumb|240px|class=sprite|Mobile version]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; is a mobile phone title based on [[Rayman Raving Rabbids TV Party|the console game of the same name]], designed by [[Gameloft]]. This version contains twelve mini-games and sixteen [[Rabbid]] characters to unlock. The main goal of the minigames is to collect as most golden carrots as possible and holding most time as possible in order to achieve score records. Each new minigame and new [[Rabbid]] characters need fifty golden carrots to unlock.&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the existent minigames in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Band of Rabbids&lt;br /&gt;
*Rabbid of Persia&lt;br /&gt;
*Wild Wild Rabbid&lt;br /&gt;
*Rabbid on the Moon&lt;br /&gt;
*Croc Rider&lt;br /&gt;
*Supersize Rabbid&lt;br /&gt;
*Rabbid Jones&lt;br /&gt;
*Independence Rabbid&lt;br /&gt;
*Eye of the Rabbid&lt;br /&gt;
*Seven Seas Rabbids&lt;br /&gt;
*Rabbid Trek&lt;br /&gt;
*Rabbid Tower&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the playable characters in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Rabbid One&lt;br /&gt;
*Crazy Rabbid&lt;br /&gt;
*Sexy Rabbid&lt;br /&gt;
*Splinter Rabbid&lt;br /&gt;
*Ghost Recon Rabbid&lt;br /&gt;
*Creed Rabbid&lt;br /&gt;
*Professor Rabbid&lt;br /&gt;
*Pirate Rabbid&lt;br /&gt;
*Grandpa Rabbid&lt;br /&gt;
*Ninja Rabbid&lt;br /&gt;
*BIA Rabbid&lt;br /&gt;
*Persian Rabbid&lt;br /&gt;
*Disco Rabbid&lt;br /&gt;
*Chef Rabbid&lt;br /&gt;
*Police Rabbid&lt;br /&gt;
*Maid Rabbid&lt;br /&gt;
&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rabbids_series&amp;diff=97197</id>
		<title>Template:Rabbids series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rabbids_series&amp;diff=97197"/>
		<updated>2024-06-25T22:39:27Z</updated>

		<summary type="html">&lt;p&gt;Master: Updated the template, and only now noticed that we&amp;#039;ve got a disparity between &amp;quot;mobile phone&amp;quot; and &amp;quot;Mobile&amp;quot; and while I personally prefer the latter I suspect this is going to give someone (like me) a headache...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=&amp;quot;3&amp;quot; |[[Rabbids (series)|&#039;&#039;Rabbids&#039;&#039; series]]&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039; (cancelled prototype) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;Non-&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[[Raving Rabbids: Party Collection|Party Collection]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Lab|Lab]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Travel in Time|Travel in Time]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Alive and Kicking|Alive &amp;amp; Kicking]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Land|Land]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids: Party of Legends]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (mobile phone)|Raving Rabbids]]&#039;&#039; (mobile phone) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|TV Party]] (DS)&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Raving Rabbids TV Party (Mobile)|TV Party]] (Mobile)&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman and Rabbids Family Pack]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;Non-&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids Go Home (DS)|Rabbids Go Home]]&#039;&#039; (DS)  &amp;amp;bull; &#039;&#039;[[Rabbids Go Phone]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Phone Again]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Travel in Time 3D|Travel in Time 3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Rumble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Big Bang]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Heroes]]&#039;&#039; (discontinued) &amp;amp;bull; &#039;&#039;[[Rabbids Crazy Rush]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Smart Brush]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Virtual Rabbids The Big Plan]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt; &#039;&#039;[[Rayman Kart]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Adventures]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; |&amp;lt;small&amp;gt;Non-&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;[[Attack of the Killer Rabbids From Outer Space]]&#039;&#039; (cancelled) &amp;amp;bull; &#039;&#039;[[Rabbids Invasion (Facebook game)|Invasion]]&#039;&#039; (Facebook, discontinued) &amp;amp;bull; &#039;&#039;[[Rabbids Invasion (TV series)|Rabbids Invasion]]&#039;&#039; (TV series) &amp;amp;bull; &#039;&#039;[[Rabbids Appisodes|Appisodes]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Invasion: The Interactive TV Show|Invasion: The Interactive TV Show]]&#039;&#039; &amp;amp;bull; [[Untitled Rabbids film|Untitled film]] &amp;amp;bull; &#039;&#039;[[Rabbids Coding]]&#039;&#039;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97196</id>
		<title>Rayman Raving Rabbids: TV Party (mobile)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97196"/>
		<updated>2024-06-25T22:36:28Z</updated>

		<summary type="html">&lt;p&gt;Master: Forgot to update the date when replicating the template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| published by = [[Gameloft]]&lt;br /&gt;
| developed by = [[Gameloft]]&lt;br /&gt;
| release date = 2008&lt;br /&gt;
| genre = Minigame Collection&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Java Mobile&lt;br /&gt;
}}&lt;br /&gt;
[[File:RRR-TV-Party-Mobile.png|thumb|240px|class=sprite|Mobile version]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; is a mobile phone title based on [[Rayman Raving Rabbids TV Party|the console game of the same name]], designed by [[Gameloft]]. This version contains twelve mini-games and sixteen [[Rabbid]] characters to unlock. The main goal of the minigames is to collect as most golden carrots as possible and holding most time as possible in order to achieve score records. Each new minigame and new [[Rabbid]] characters need fifty golden carrots to unlock.&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the existent minigames in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Band of Rabbids&lt;br /&gt;
*Rabbid of Persia&lt;br /&gt;
*Wild Wild Rabbid&lt;br /&gt;
*Rabbid on the Moon&lt;br /&gt;
*Croc Rider&lt;br /&gt;
*Supersize Rabbid&lt;br /&gt;
*Rabbid Jones&lt;br /&gt;
*Independence Rabbid&lt;br /&gt;
*Eye of the Rabbid&lt;br /&gt;
*Seven Seas Rabbids&lt;br /&gt;
*Rabbid Trek&lt;br /&gt;
*Rabbid Tower&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the playable characters in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Rabbid One&lt;br /&gt;
*Crazy Rabbid&lt;br /&gt;
*Sexy Rabbid&lt;br /&gt;
*Splinter Rabbid&lt;br /&gt;
*Ghost Recon Rabbid&lt;br /&gt;
*Creed Rabbid&lt;br /&gt;
*Professor Rabbid&lt;br /&gt;
*Pirate Rabbid&lt;br /&gt;
*Grandpa Rabbid&lt;br /&gt;
*Ninja Rabbid&lt;br /&gt;
*BIA Rabbid&lt;br /&gt;
*Persian Rabbid&lt;br /&gt;
*Disco Rabbid&lt;br /&gt;
*Chef Rabbid&lt;br /&gt;
*Police Rabbid&lt;br /&gt;
*Maid Rabbid&lt;br /&gt;
&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_TV_Party_(Symbian)&amp;diff=97195</id>
		<title>Rayman Raving Rabbids TV Party (Symbian)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_TV_Party_(Symbian)&amp;diff=97195"/>
		<updated>2024-06-25T22:36:01Z</updated>

		<summary type="html">&lt;p&gt;Master: Master moved page Rayman Raving Rabbids TV Party (Symbian) to Rayman Raving Rabbids TV Party (Mobile): Unless there&amp;#039;s some definitive proof I think keeping it ambiguous as &amp;quot;mobile&amp;quot; for now might be better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rayman Raving Rabbids TV Party (Mobile)]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97194</id>
		<title>Rayman Raving Rabbids: TV Party (mobile)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97194"/>
		<updated>2024-06-25T22:36:01Z</updated>

		<summary type="html">&lt;p&gt;Master: Master moved page Rayman Raving Rabbids TV Party (Symbian) to Rayman Raving Rabbids TV Party (Mobile): Unless there&amp;#039;s some definitive proof I think keeping it ambiguous as &amp;quot;mobile&amp;quot; for now might be better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| published by = [[Gameloft]]&lt;br /&gt;
| developed by = [[Gameloft]]&lt;br /&gt;
| release date = 2006&lt;br /&gt;
| genre = Minigame Collection&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Java Mobile&lt;br /&gt;
}}&lt;br /&gt;
[[File:RRR-TV-Party-Mobile.png|thumb|240px|class=sprite|Mobile version]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; is a mobile phone title based on [[Rayman Raving Rabbids TV Party|the console game of the same name]], designed by [[Gameloft]]. This version contains twelve mini-games and sixteen [[Rabbid]] characters to unlock. The main goal of the minigames is to collect as most golden carrots as possible and holding most time as possible in order to achieve score records. Each new minigame and new [[Rabbid]] characters need fifty golden carrots to unlock.&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the existent minigames in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Band of Rabbids&lt;br /&gt;
*Rabbid of Persia&lt;br /&gt;
*Wild Wild Rabbid&lt;br /&gt;
*Rabbid on the Moon&lt;br /&gt;
*Croc Rider&lt;br /&gt;
*Supersize Rabbid&lt;br /&gt;
*Rabbid Jones&lt;br /&gt;
*Independence Rabbid&lt;br /&gt;
*Eye of the Rabbid&lt;br /&gt;
*Seven Seas Rabbids&lt;br /&gt;
*Rabbid Trek&lt;br /&gt;
*Rabbid Tower&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the playable characters in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Rabbid One&lt;br /&gt;
*Crazy Rabbid&lt;br /&gt;
*Sexy Rabbid&lt;br /&gt;
*Splinter Rabbid&lt;br /&gt;
*Ghost Recon Rabbid&lt;br /&gt;
*Creed Rabbid&lt;br /&gt;
*Professor Rabbid&lt;br /&gt;
*Pirate Rabbid&lt;br /&gt;
*Grandpa Rabbid&lt;br /&gt;
*Ninja Rabbid&lt;br /&gt;
*BIA Rabbid&lt;br /&gt;
*Persian Rabbid&lt;br /&gt;
*Disco Rabbid&lt;br /&gt;
*Chef Rabbid&lt;br /&gt;
*Police Rabbid&lt;br /&gt;
*Maid Rabbid&lt;br /&gt;
&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97193</id>
		<title>Rayman Raving Rabbids: TV Party (mobile)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party_(mobile)&amp;diff=97193"/>
		<updated>2024-06-25T22:32:48Z</updated>

		<summary type="html">&lt;p&gt;Master: Removing as redirect as to be in line with Talk:Rayman_3#Should_handheld_versions_be_included?, I&amp;#039;ve copied the information over from the original article and put it in here. There are some details I&amp;#039;m not sure on like the release date, or even if this was a Symbian game. A quick Google led me to &amp;#039;https://gsmintro.net/game/arcade-and-action/rayman-raving-rabbids-tv-party_20253&amp;#039; which from the images and information implies it was a 2008 Java game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| published by = [[Gameloft]]&lt;br /&gt;
| developed by = [[Gameloft]]&lt;br /&gt;
| release date = 2006&lt;br /&gt;
| genre = Minigame Collection&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Java Mobile&lt;br /&gt;
}}&lt;br /&gt;
[[File:RRR-TV-Party-Mobile.png|thumb|240px|class=sprite|Mobile version]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; is a mobile phone title based on [[Rayman Raving Rabbids TV Party|the console game of the same name]], designed by [[Gameloft]]. This version contains twelve mini-games and sixteen [[Rabbid]] characters to unlock. The main goal of the minigames is to collect as most golden carrots as possible and holding most time as possible in order to achieve score records. Each new minigame and new [[Rabbid]] characters need fifty golden carrots to unlock.&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the existent minigames in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Band of Rabbids&lt;br /&gt;
*Rabbid of Persia&lt;br /&gt;
*Wild Wild Rabbid&lt;br /&gt;
*Rabbid on the Moon&lt;br /&gt;
*Croc Rider&lt;br /&gt;
*Supersize Rabbid&lt;br /&gt;
*Rabbid Jones&lt;br /&gt;
*Independence Rabbid&lt;br /&gt;
*Eye of the Rabbid&lt;br /&gt;
*Seven Seas Rabbids&lt;br /&gt;
*Rabbid Trek&lt;br /&gt;
*Rabbid Tower&lt;br /&gt;
&lt;br /&gt;
The following list corresponds to the playable characters in the mobile phone version:&lt;br /&gt;
&lt;br /&gt;
*Rabbid One&lt;br /&gt;
*Crazy Rabbid&lt;br /&gt;
*Sexy Rabbid&lt;br /&gt;
*Splinter Rabbid&lt;br /&gt;
*Ghost Recon Rabbid&lt;br /&gt;
*Creed Rabbid&lt;br /&gt;
*Professor Rabbid&lt;br /&gt;
*Pirate Rabbid&lt;br /&gt;
*Grandpa Rabbid&lt;br /&gt;
*Ninja Rabbid&lt;br /&gt;
*BIA Rabbid&lt;br /&gt;
*Persian Rabbid&lt;br /&gt;
*Disco Rabbid&lt;br /&gt;
*Chef Rabbid&lt;br /&gt;
*Police Rabbid&lt;br /&gt;
*Maid Rabbid&lt;br /&gt;
&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party&amp;diff=97192</id>
		<title>Rayman Raving Rabbids: TV Party</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party&amp;diff=97192"/>
		<updated>2024-06-25T22:29:33Z</updated>

		<summary type="html">&lt;p&gt;Master: Removed DS and mobile from versions as per Talk:Rayman_3#Should_handheld_versions_be_included?, added sentence to link to DS version, going to move the information about the mobile game to its own article to be consistent with the precedent we seem to be establishing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| image = [[File:RRRTVPWii.jpg|250px|Rayman Raving Rabbids TV Party]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Paris]]&lt;br /&gt;
| release date = [[File:United_States_of_America(USA).png|16px]] 18th November, 2008&lt;br /&gt;
[[File:European Union.png|16px]] 20th November, 2008&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Nintendo Wii&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; (known as &#039;&#039;&#039;&#039;&#039;Rayman Prod&#039; Présente : The Lapins Crétins Show&#039;&#039;&#039;&#039;&#039; in France) is the third game in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; spin-off series, and the final game in the [[Rabbids (series)|series]] to feature [[Rayman]] until &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; as a downloadable content. It is followed by &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009 and &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; in 2010. A different game based on a similar premise was released on [[Rayman Raving Rabbids TV Party (DS)|Nintendo DS]], and another as a [[Rayman Raving Rabbids TV Party (Symbian)|mobile game]].&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was officially announced on May 28, 2008 via the Ubidays conference in which two of the minigames were demonstrated by [[Ubisoft]] representatives and UK TV presenter Vernon Kay. Following this, several artworks depicting the [[Rabbid]]s parodying films, TV shows and celebrities (e.g. football players) were revealed on the official [[Rabbid]]s website, and recently official gameplay trailers were released.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Deep in the forest, [[Rayman]] is running away from a small group of [[Rabbid]]s that had appeared from his broken TV in [[Rayman Raving Rabbids 2|the previous game]]. For a few moments, they are distracted by a bolt of lightning, but quickly resume their pursuit. [[Rayman]] takes refuge in a small house at the edge of the forest (presumably his), while the [[Rabbid]]s are then struck by the lightning, and travel into a TV set indoors, where they scream and mess around, making [[Rayman]] try to turn it off, but to no avail.&lt;br /&gt;
&lt;br /&gt;
The next day, [[Rayman]] is washing the dishes, polishing the windows and vacuuming the house, tired from having had a sleepless night of the [[Rabbid]]s in the TV annoying him. As they go on and on, [[Rayman]] gets restless enough to where he unplugs the TV. At first, it works, but the TV switches back on and the [[Rabbid]]s continue their messing around. In his anger, [[Rayman]] slams his fist on the TV, making the corner of the screen start cracking.&lt;br /&gt;
&lt;br /&gt;
The night after, [[Rayman]] is lying on the sofa with a headache and a hot water bottle on his head, and one of the [[Rabbid]]s are continuously brightening and dimming the TV, disturbing him as he tries to sleep. [[Rayman]] throws the hot water bottle at the TV, making more cracks appear.&lt;br /&gt;
&lt;br /&gt;
On day four, after spending another sleepless night, [[Rayman]] is lying on the sofa with a cushion over his head, as one of the [[Rabbid]]s makes a continuous scream while he keeps changing the volume level. [[Rayman]] uses duct tape to wrap around the TV [[Rabbid]]&#039;s mouth and the volume control, but the [[Rabbid]] continues screaming until the TV starts bloating up and the duct tape flies off onto [[Rayman]]. [[Rayman]] chucks the TV out the window, and it lands in the field outside.&lt;br /&gt;
&lt;br /&gt;
The moles that live underneath the field struggle to spend a day of putting up with the screaming TV [[Rabbid]]s. [[Rayman]] wakes up from having had a peaceful day when he hears a knock on the door. When the opens the door, he is shocked to see the moles throwing the TV back into his house.&lt;br /&gt;
&lt;br /&gt;
The next day, [[Rayman]] is reading the newspaper, the TV lying on the floor behind him. It suddenly turns on again, with the screaming [[Rabbid]]s. [[Rayman]] throws the TV into the toilet, and slams the toilet door closed.&lt;br /&gt;
&lt;br /&gt;
The [[Rabbid]]s are using a hook to pull the toilet lever the following day, continuously flushing the toilet while the [[Rabbid]]s laugh mischievously. [[Rayman]] opens the door to see what all the noise is about, shocked to see what the [[Rabbid]]s are doing. He puts the TV in the sink and fills the sink up with water, but as he walks away the [[Rabbid]]s the [[Rabbid]]s start gurgling extremely loud, making the pipes start bloating up and the house starts to shake.&lt;br /&gt;
&lt;br /&gt;
That following night, [[Rayman]] is trying to enjoy a game of rugby, but the [[Rabbid]]s keep interrupting it, forcing the signal back to their channels. [[Rayman]] loses his temper, disattaches his foot and throws it at the TV. The TV finally breaks, releasing the [[Rabbid]]s inside who chase [[Rayman]] out of the house. They accidentally switch the vacuum on as they pass it, and one of the [[Rabbid]]s stays behind and watches it in wonder and interest. Playing around with it, he accidentally gets the sucker attached to his ears. He then decides to stay in the house and make himself at home.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The setting is the TV station the [[Rabbid]]s have gotten into. From there, [[Rabbid]]s can be customized with clothes unlocked in story mode. The player can play unlocked games in training mode, and play with friends in party mode.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
There are three modes in this game: story mode, party mode, and training mode. Story mode is where the player can experience what the [[Rabbid]]s did in an entire week with the television station. Party mode is for having a multiplayer game for up to eight players. Training mode is the collection of games played in both party and story mode. The game uses a channel system to play games. On each section chosen, it shows what shows are on in the time slot. When one game is completed, it is saved. Whenever the player goes to the slot, they can only replay that game. Beating [[Rayman]]&#039;s score will win an accessory for the Pimp My Rabbid minigame. Among some shows, there are microgames based on TV advertisements. Beating those games gives a bonus for the minigame played, such as getting more points.&lt;br /&gt;
&lt;br /&gt;
This is first game in the [[Rabbids (series)|Rabbids series]] as a whole to optionally use the Wii Balance Board.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
===[[X-Trm Sports]]===&lt;br /&gt;
[[File:Rabbidass2.JPG|320px|thumb|right|[[Rabbidass]].]]&lt;br /&gt;
*[[Mount Beehind]] 7am-9am&lt;br /&gt;
*[[Missfit]] 9am-12pm&lt;br /&gt;
*[[Mount Cushytush]] 12pm-2pm&lt;br /&gt;
*[[Rabbid Wrestling]] 2pm-4pm&lt;br /&gt;
*[[Mount Killmytushy]] 4pm-6pm&lt;br /&gt;
*[[Rabbidass]] 6pm-8pm&lt;br /&gt;
*[[Breakbutt Mountain]] 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[Trash TV]]===&lt;br /&gt;
[[File:Prisonfake.JPG|320px|thumb|right|[[Prison Fake]].]]&lt;br /&gt;
*[[Strawberry Fields, New Jersey]] 7am-9am&lt;br /&gt;
*[[Fashion Victim]] 9am-12pm&lt;br /&gt;
*[[Woodstock, South Dakota]] 12pm-2pm&lt;br /&gt;
*[[The Garden of Weeden]] 2pm-4pm&lt;br /&gt;
*[[B.R.U.S.H.]] 4pm-6pm&lt;br /&gt;
*[[Armpit, Utah]] 6pm-8pm&lt;br /&gt;
*[[Prison Fake]] 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[Cult Movies]]===&lt;br /&gt;
*[[Night of the Zombids]] 7am-9am&lt;br /&gt;
*[[Dawn of the Rabbids]] 9am-12pm&lt;br /&gt;
*[[Star Worse]] 12pm-2pm&lt;br /&gt;
*[[SOS Red Planet]] 2pm-4pm&lt;br /&gt;
*[[SOS Red Planet 2]] 4pm-6pm&lt;br /&gt;
*[[Rabzilla]] 6pm-8pm&lt;br /&gt;
*[[OutOfControllables]] 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[Raving Channel]]===&lt;br /&gt;
*[[Little Big Jackpots]] 7am-9am&lt;br /&gt;
*[[Shoplifting]] 9am-12pm&lt;br /&gt;
*[[Big Big Jackpot]] 12pm-2pm&lt;br /&gt;
*[[Flippin Burgers]] 2pm-4pm&lt;br /&gt;
*[[Bigger Big Jackpot]] 4pm-6pm&lt;br /&gt;
*[[Very Rabbid Show]] 6pm-8pm&lt;br /&gt;
*[[Ginormous Jackpot]] 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[Macho TV]]===&lt;br /&gt;
*[[American Choppy]] 7am-9am&lt;br /&gt;
*[[Raving Angel]] 9am-12pm&lt;br /&gt;
*[[Pimp My Rabbid]] 12pm-2pm&lt;br /&gt;
*[[Delirious Divebomb]] 2pm-4pm&lt;br /&gt;
*[[Loser Sweepstakes]] 4pm-6pm&lt;br /&gt;
*[[Watchamacallit]] 6pm-8pm&lt;br /&gt;
&lt;br /&gt;
===[[Groove On]]===&lt;br /&gt;
* Ladies&#039; Night (Kool and the Gang)7am-9am&lt;br /&gt;
* Toxic (Britney Spears) 9am-12pm&lt;br /&gt;
* You Know I&#039;m No Good (Amy Winehouse) 12pm-2pm&lt;br /&gt;
* Heaven Must Be Missing An Angel (Tavares) 2pm-4pm&lt;br /&gt;
* Born To Be Wild (Steppenwolf) 4pm-6pm&lt;br /&gt;
* Another One Bites The Dust (Queen) 6pm-8pm&lt;br /&gt;
* Open Book (The Rakes) 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[Shake It TV]]===&lt;br /&gt;
* Jungle Boogie (Kool and the Gang) 7am-9am&lt;br /&gt;
* ABC (Jackson Five) 9am-12pm&lt;br /&gt;
* Soul Bossa Nova (Quincy Jones)12pm-2pm&lt;br /&gt;
* Trick Me (Kelis) 2pm-4pm&lt;br /&gt;
* Le Freak (Chic) 4pm-6pm&lt;br /&gt;
* Acceptable in the 80&#039;s (Calvin Harris) 6pm-8pm&lt;br /&gt;
* Wake Me Up (Wham!) 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
===[[No Brainer Channel]]===&lt;br /&gt;
*[[Megaclicker]] 8pm-10pm&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
At the end of a minigame in story mode, there is a Nintendo Wi-Fi Connection icon. If the player has an internet connection with the Wii, they can send their score over to www.ravingrabbids-tvparty.com. The top 3 players in the world are listed in each minigame section. The player can also do the Pimp My Rabbid contest. Each week there is a new theme. The player can send it to the website listed above and see what the other [[Rabbid]]s are dressed up as. The winner is announced after one week of voting. Since an unknown date, this feature no longer works.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Fish RRRTVPARTY.JPG|A [[fish]] in [[Rayman]]&#039;s house.&lt;br /&gt;
Hoodlum Scarecrow.JPG|A scarecrow that resembles a [[Hoodlum]].&lt;br /&gt;
Maison rayman orage zoom.jpg|Rayman&#039;s house.&lt;br /&gt;
Maison rayman orage.jpg|A far view of Rayman&#039;s house.&lt;br /&gt;
Maison ray tuyaux.jpg|Under Rayman&#039;s house.&lt;br /&gt;
Maison ray interne jour.jpg|Inside Rayman&#039;s house.&lt;br /&gt;
Maison ray interne nuit.jpg|Inside Rayman&#039;s house at night.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Prod&#039; Présente : The Lapins Crétins Show]]&lt;br /&gt;
[[it:Rayman Raving Rabbids TV Party]]&lt;br /&gt;
[[pl:Rayman Raving Rabbids TV Party]]&lt;br /&gt;
[[es:Rayman Raving Rabbids TV Party]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=97191</id>
		<title>Rayman Raving Rabbids 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_2&amp;diff=97191"/>
		<updated>2024-06-25T22:12:04Z</updated>

		<summary type="html">&lt;p&gt;Master: Removed DS from versions as per Talk:Rayman_3#Should_handheld_versions_be_included?, added sentence to link to DS version while making it clear that it&amp;#039;s different, wording feels a bit clumsy though so feel free to reword to something more elegant if there&amp;#039;s anything better.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids 2&lt;br /&gt;
| image = [[File:RRR2 Wiieu.jpg|250px|center|Rayman Raving Rabbids 2]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Paris]]&lt;br /&gt;
| release date = 15th November, 2007&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single/Multi-player| platforms = Nintendo Wii and PC&lt;br /&gt;
| game engine = [[Jade (engine)|Jade]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids 2&#039;&#039;&#039;&#039;&#039; is the sequel to the spin-off series &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. It was released in 2007 on the Nintendo Wii and the Nintendo DS. It is followed by &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009, and &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; in 2010. A different game based on a similar premise was released on [[Rayman Raving Rabbids 2 (DS)|Nintendo DS.]]&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
After [[Rayman]] escapes from the [[Rabbid]]s and their Colosseum in [[Rayman Raving Rabbids|the previous game]], the [[Rabbid]]s decide to invade [[Earth]], particularly in Paris, France. The event as it was happening was being covered on TV, with [[Rayman]] watching it. He heads to [[Earth]] himself to stop the invasion. [[Rayman]] finds a mall that is taken over by [[Rabbid]]s. To avoid suspicion, [[Rayman]] loosely disguises himself as one of their own. As the hero safely reaches the top of the building, he oversees a herd of [[Rabbid]]s watching clips of [[human]] life. A [[Rabbid]] spots [[Rayman]], surprising him as he falls through an opening into the mall. Surrounded, a [[Rabbid]] with split colour eyes tries to tell if the intruder is [[Rayman]] or not. In order to take away the rising suspicion, [[Rayman]] (who had injected helium earlier to alter his voice) does the [[Rabbid]] scream and the spilt coloured is convinced it is a false alarm. [[Rayman]] is then directed into a flying submarine to a location for [[Rabbid]] invasion.&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]] completes all of the minigames, a [[Rabbid]] is seen guiding a submarine full of dressed up [[Rabbid]]s as it is parking. Later, a notice was taped onto the submarine, as the area they parked at was a no-submarine-zone. [[Rayman]] does not appear in the ending of the game.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The main setting in the game is the shopping mall the [[Rabbid]]s have taken over. From there the player can go do Trips, listen to music unlocked in minigames, customize [[Rayman]] and the [[Rabbid]]s, and make a customized trip.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
This game features [[Rayman]] and the [[Rabbid]]s. Compared to [[Rayman Raving Rabbids|the previous game]], the game focuses more on the [[Rabbid]]s and less on [[Rayman]]. In this game, [[Rayman]] acts like a [[Rabbid]] in order to keep himself unnoticed. The [[Rabbid]]s are now more [[human]] like than they were in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, doing [[human]] things and even having their own crazy way of speech.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|One of the minigames involve hitting a [[Rabbid]] until he falls asleep.]]&lt;br /&gt;
In the game the player can choose from Trips Mode, score mode, Trips customization or the Plaza. In Trips mode there are 5 different areas to visit. he player then takes part in 5 randomly chosen minigames and a music one as the area&#039;s final. In score mode, the player can replay the 45 minigames that have been unlocked in Trips and try to beat the high scores to unlock more [[Rabbid]] costumes. Trips customization lets the player create up to three of their own trips and play them from the Trips menu. Lastly is the Plaza, where the player can view the credits, listen to unlocked music, play some FPS Plunger Shooters and customize [[Rayman]] or the [[Rabbid]]s with more than 110 items of clothing. [[Rayman]] only has 9 costumes while the [[Rabbid]]s have around 50. Also new to this game is the choice of easy mode or normal mode in both Trips and score mode and simultaneous multiplayer in all of the minigames.&lt;br /&gt;
&lt;br /&gt;
The Plunger Shooters (previously known as Bunny Hunts) are different from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. Instead of polygon made worlds, they now take place in real world locations. The controls of how to use the [[plunger]]s are different, and the grapple ability is removed.&lt;br /&gt;
&lt;br /&gt;
The music stages have changed too. Instead of dancing to the music, the player now plays it. The player can choose from 4 different instruments and instead of [[Rabbid]]s coming from the sides of the stage, it is now Wii Remote and Nunchuck symbols coming down from the top of the screen and when they get to the templates at the bottom of the screen, the player must strike down whichever controller the symbol is of at the moment needed to score points. Nunchuck symbols are always at the left and Wii Remote symbols are always at the right. At certain times it will tell the player to either move the Nunchuck and Wii Remote up and down, swing the Wii Remote like a lasso or swing the Nunchuck like a lasso.&lt;br /&gt;
&lt;br /&gt;
In all score mode minigames the player must get more than 12000 points in normal mode to get the trophy and unlock a [[Rabbid]] costume. In all Trips the player must beat a total of 72000 points to get the trophy and unlock a [[Rabbid]] costume. On the highscores of each score mode minigame, [[Globox]] always has 12000 points, [[Betilla]] always has 9000 points and [[Murfy]] always has 6000 points. On the highscores of each Trip, [[Globox]] always has 72000 points, [[Betilla]] always has 54000 points and [[Murfy]] always has 36000 points.&lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
===USA===&lt;br /&gt;
[[File:AreWeThereYet.jpg|320px|thumb|right|[[Are We There Yet?]]]]&lt;br /&gt;
* [[Are We There Yet?]]&lt;br /&gt;
* [[Spitter Sells]]&lt;br /&gt;
* [[Singing In The Rain]]&lt;br /&gt;
* [[American Football]]&lt;br /&gt;
* [[Anesthetics]]&lt;br /&gt;
* [[Spider-Rabbid]]&lt;br /&gt;
* [[Dial R For Rabbid]]&lt;br /&gt;
* [[Usual Rabbids]]&lt;br /&gt;
* [[Papa&#039;s Got]]...&lt;br /&gt;
&lt;br /&gt;
===Europe===&lt;br /&gt;
[[File:BikeRace.jpg|320px|thumb|right|[[Bike Race]].]]&lt;br /&gt;
* [[Bike Race]]&lt;br /&gt;
* [[Ice On Ice]]&lt;br /&gt;
* [[Snake Charmer]]&lt;br /&gt;
* [[Little Chemist]]&lt;br /&gt;
* [[Burp]]&lt;br /&gt;
* [[Chess]]&lt;br /&gt;
* [[Burgerinis]]&lt;br /&gt;
* [[Photo Booth]]&lt;br /&gt;
* [[Satisfaction]]&lt;br /&gt;
&lt;br /&gt;
===Asia===&lt;br /&gt;
* [[Baseball]]&lt;br /&gt;
* [[Laundry]]&lt;br /&gt;
* [[Plumber Rabbids]]&lt;br /&gt;
* [[The Office]]&lt;br /&gt;
* [[Rabbid School]]&lt;br /&gt;
* [[Shopping Cart Downhill]]&lt;br /&gt;
* [[Spicy Chicken]]&lt;br /&gt;
* [[The China House]]&lt;br /&gt;
* [[Smoke On The Water]]&lt;br /&gt;
&lt;br /&gt;
===Latin America===&lt;br /&gt;
* [[Rodeo]]&lt;br /&gt;
* [[Timber!]]&lt;br /&gt;
* [[Bumper Cars]]&lt;br /&gt;
* [[Rolling Stone]]&lt;br /&gt;
* [[Burgeritos]]&lt;br /&gt;
* [[OK Corral]]&lt;br /&gt;
* [[Yummy Butterflies]]&lt;br /&gt;
* [[Fart Wars]]&lt;br /&gt;
* [[Celebration]]&lt;br /&gt;
&lt;br /&gt;
===Tropics===&lt;br /&gt;
* [[Snail Race]]&lt;br /&gt;
* [[Hot Cake]]&lt;br /&gt;
* [[Voodoo Rabbids]]&lt;br /&gt;
* [[RRR Extreme Beach Volley Ball]]&lt;br /&gt;
* [[TNT]]&lt;br /&gt;
* [[Trash Race]]&lt;br /&gt;
* [[Swimsuit Edition]]&lt;br /&gt;
* [[Dizzy Race]]&lt;br /&gt;
* [[Funkytown]]&lt;br /&gt;
* [[Teenager In Love]] (Kore Ga Watashi No Ikiru Michi in Japanese version)&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
At the end of each minigame and trip, there is an icon for Nintendo Wi-Fi Connection. If the player has internet connection for their Wii, they can send their score to www.ravingrabbids2.com. The player can then compare their score with those of other players and try to beat them. Top 3 players in the world are listed in each minigame section. Since an unknown date, this feature no longer works.&lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
[[File:Rayman Szalone Kórliki 2.jpeg|thumb|250px|Polish port]]&lt;br /&gt;
[[File:RRR2 Rus PC.jpg|thumb|250px|Russian release]]&lt;br /&gt;
Rayman Raving Rabbids 2 was also released on PC. Gameplay mechanic was simplified, The Plunger Shooters and minigames with too complicated Wii control were removed, appearance customization was changed to a selection of prepared by developers characters. The number of playable games has been reduced to 16.&lt;br /&gt;
&lt;br /&gt;
One of the PC ports was released in Poland by Komputer Świat Gry. The game was split into 4 parts, one contains 4 levels (16 total). The disc was added with the book which described how to play and installation process. Later, edition with all 16 games has been released.&lt;br /&gt;
&lt;br /&gt;
The Russian version was published by Buka (Бука) and contains all 16 games on one disc. It is available as a stand-alone release as well as a &amp;quot;Premium Games&amp;quot; bundle with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The promotional disc from Cheese Heads (food product) included 4 minigames, although all 16 could still be accessed by launching the game with different launch arguments.&lt;br /&gt;
&lt;br /&gt;
Version with multiple languages (English, French, German, Italian and Spanish) which contained all 16 minigames was also released but by now publisher is unknown.&lt;br /&gt;
&lt;br /&gt;
===Manual===&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:RRR2Part2PolishManualThumb.png|link=https://raymanpc.com/wiki/script-en/images/c/c4/RRR2_PC_Part2_PolishManual.pdf|thumb|left|The Polish PC manual for the second part of the port]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR2 DSAmerican.jpg|American box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Logorabbids2 eng.gif|Old logo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
RRR2 concept.jpg|Concept art of Rabbinator.&lt;br /&gt;
Concept 12.jpeg|Concept art of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman contre les Lapins encore plus Crétins]]&lt;br /&gt;
[[it:Rayman Raving Rabbids 2]]&lt;br /&gt;
[[pl:Rayman Szalone Kórliki 2]]&lt;br /&gt;
[[es:Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=97190</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=97190"/>
		<updated>2024-06-25T22:06:56Z</updated>

		<summary type="html">&lt;p&gt;Master: Actioning suggested change where we don&amp;#039;t include separate versions that aren&amp;#039;t ports or derivatives of the original version as per Talk:Rayman_3#Should_handheld_versions_be_included?, removing GBC Release Date to be in line with this.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&amp;lt;br&amp;gt;[[Ubisoft|Ubisoft Shanghai]] (PlayStation)&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[David Gasman]] &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(N64 MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1999&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] November, 1999&amp;lt;ref&amp;gt;家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 23rd March, 2000&amp;lt;ref&amp;gt;&#039;&#039;Dreamcast Magazine&#039;&#039; (Japan) issue 63 (March 2000)&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (PlayStation)|PlayStation]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September, 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th December, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th January, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 11th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 18th December, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 28th July, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 1st March, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, PC, Sega Dreamcast, [[Rayman 2 (PlayStation)|Sony PlayStation]], [[Rayman Revolution|Sony PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|Apple iOS]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman 3D|Nintendo 3DS]]&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039; first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The [[Rayman 2 (PlayStation)|Sony PlayStation version]] of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The PC version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in [[the Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving [[The Glade of Dreams|the Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers, however, due to the explosion of [[The Heart of the World|the Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Admiral Razorbeard|Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement that is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[the Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|right|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s that allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple that has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Rollercoaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[the Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marshy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[the Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] is not located within the area, and [[Rayman]] heads [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]] instead.&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of the area, where he encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in the [[Pirate Mines|mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within the [[Pirate Mines|mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in [[the Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Admiral Razorbeard]] on board the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Admiral Razorbeard|Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Admiral Razorbeard|Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Admiral Razorbeard|Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Admiral Razorbeard|Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Admiral Razorbeard|Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Admiral Razorbeard|Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Admiral Razorbeard|Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on [[the Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Admiral Razorbeard|Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Admiral Razorbeard|Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of [[the Glade of Dreams]] has been restored and [[the Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
===2D Game===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (cancelled prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;s training&#039;&#039;===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s original 3D model.]]&lt;br /&gt;
&lt;br /&gt;
In-between the development of the [[Rayman 2 (cancelled prototype)|2D game]] and the 3D game, a CGI short film for the game titled &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was created in 1998 and subsequently premiered in February 1 for Imagina 1998, following a trailer for &#039;&#039;[[Tonic Trouble]]&#039;&#039;. &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; is notable for being the &amp;quot;missing link&amp;quot; between the two stages of &#039;&#039;Rayman 2&#039;&#039;&#039;s development, and is known for clips of it being used in the 1998 E3 trailer for the 3D game. Characters from the [[Rayman 2 (cancelled prototype)|2D prototype]] appear in the short, along with [[Rayman]] having a older 3D model in use. Not much is known about the short&#039;s plot, and it has not been released in any form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was considered lost media until March 12, 2022, when a version of the video with no sound was uploaded to YouTube. Until then, only clips of the short film were seen scattered across various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; ephemera from 1997 - 1998.&lt;br /&gt;
&lt;br /&gt;
===3D game===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)]]&#039;&#039;&lt;br /&gt;
Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final &#039;&#039;Rayman 2&#039;&#039;, however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.&lt;br /&gt;
&lt;br /&gt;
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:R2 Lum.png|320px|thumb|right|[[Yellow Lum]]s are the main item in the game.]]&lt;br /&gt;
&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in some of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[The Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Admiral Razorbeard|Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [[List of Rayman records]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] that are present in all versions. The [[Rayman 2 (PlayStation)|PlayStation version]] has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
*[[Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Admiral Razorbeard|Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spider]]s, [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|right|A physical &#039;&#039;Rayman 2&#039;&#039; map that came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaced by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each of which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]&lt;br /&gt;
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (omitted in the [[Rayman 2 (PlayStation)|PlayStation version]], although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (omitted from the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (renamed “The Gloomy Island” in the [[Rayman 2 (PlayStation)|PlayStation version]]. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] ([[Rayman 2 (PlayStation)|PlayStation version]] only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other platforms, with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows PC cover.]]&lt;br /&gt;
===Windows PC===&lt;br /&gt;
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on GOG&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Sega Dreamcast cover.]]&lt;br /&gt;
===Sega Dreamcast===&lt;br /&gt;
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The Sony PlayStation cover (PAL).]]&lt;br /&gt;
===[[Rayman 2 (PlayStation)|Sony PlayStation]]===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (PlayStation)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (PlayStation)|Sony PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The Sony PlayStation 2 cover (PAL).]]&lt;br /&gt;
===Sony PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Sony PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|right|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman DS]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|right|150px|The Apple iOS icon.]]&lt;br /&gt;
===[[Rayman 2 (iOS)|Apple iOS]]===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (iOS)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|Apple iOS]] version is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|right|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 3D]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
{{quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots.&lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile.&lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind.&lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken [[the Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[The Heart of the World|Primordial Core]] has&lt;br /&gt;
taken away all of his powers...&lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot;&lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot;&lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot;&lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass.&lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Admiral Razorbeard|Razorbeard]], the leader of the [[Robo-Pirate|Pirates]].&lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Admiral Razorbeard|Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf|thumb|left|The English PC manual packaged with the GoG.com and Uplay version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf|thumb|left|The English PC manual packaged with the Steam version]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2UKPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf|thumb|left|The French PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2Swe-FinPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf|thumb|left|The Swedish/Finnish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf|thumb|left|The Spanish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf|thumb|left|The Italian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf|thumb|left|The German PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2GeneralPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf|thumb|left|The Dutch PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2Dan-NorPCManual thumb.png|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf|thumb|left|The Danish/Norwegian PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2PTPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf|thumb|left|The Portuguese PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2PolishPCManual thumb.png|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf|thumb|left|The Polish PC manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:R2 DC Manual EN Thumb.png|link=https://raymanpc.com/wiki/script-en/images/5/55/R2_Dreamcast_Manual_EN.pdf|thumb|left|The English Dreamcast manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Rayman 2 Japanese Dreamcast front cover.jpg|150px|link=https://raymanpc.com/wiki/script-en/images/e/e4/Rayman_2_Dreamcast_Japanese_Manual.pdf|thumb|left|The Japanese Dreamcast manual]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 1999, an animated television show based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was produced to accompany the release of &#039;&#039;Rayman 2&#039;&#039;. Only 4 episodes of the first season were released before being cancelled.&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman merchandising]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13 June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy. The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Admiral Razorbeard|Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
The musical group Royal V released a single to promote &#039;&#039;Rayman 2&#039;&#039;, under the name of &amp;quot;[[It&#039;s Good To Be The King]]&amp;quot;. The official videoclip&amp;lt;ref&amp;gt;Internet Archive, &#039;&#039;Royal. V - It&#039;s Good To Be The King (1999)&#039;&#039;, https://archive.org/details/royal.-v-its-good-to-be-the-king-1999&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the N64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, N64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[the Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Poster.jpg&lt;br /&gt;
Ray2 Rayman render.png&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dali.jpg&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasareli.png&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
R2Ref1.jpg|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R2Ref2.jpg|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 European N64 back cover.jpg&lt;br /&gt;
Rayman2 DC US Box Front.jpg&lt;br /&gt;
Rayman2 DC US Box Back.jpg&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg&lt;br /&gt;
Rayman2 DC JP BoxBack.jpg&lt;br /&gt;
Rayman 2 - Ubisoft Connect Box Art.png|The version of the cover used inside the Ubisoft Connect game launcher&lt;br /&gt;
Rayman 2 - Uncropped Box Art.webp|The PC cover with the sides, top, and bottom uncropped&lt;br /&gt;
Rayman 2 Front Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Back Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Spine (KOR).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-1.jpg&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-2.jpg&lt;br /&gt;
Rayman N64 promo.jpg&lt;br /&gt;
Multi Systems promo.jpg&lt;br /&gt;
Dreamcast Poster 1.jpg&lt;br /&gt;
DCM JP R2.jpg&lt;br /&gt;
PC Power Zine Issue 52 (November 1999).jpg&lt;br /&gt;
Play Magazine 3 (October 1999).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power Zine Issue 54 (January 2000).jpg&lt;br /&gt;
PC Power Zine (January 2000).jpg|Upcoming games for the Christmas season in &#039;&#039;PC Power Zine&#039;&#039; (January 2000)&lt;br /&gt;
Play Magazine (October 1999).png&lt;br /&gt;
Play Magazine (November 1999).png|Front cover of 家用电脑与游戏 featuring &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
Play Magazine 2 (November 1999).png|Competition hosted by the Chinese gaming magazine publication&lt;br /&gt;
Play Magazine (January 2000).png&lt;br /&gt;
Play Magazine 2 (January 2000).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The Sony PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, several of the game&#039;s color palette was changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]&#039;s hat was turned red, and [[Ly]]&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
* The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[Admiral Razorbeard|Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[The Glade of Dreams|Rayman&#039;s world]];&amp;lt;ref&amp;gt;IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; remnants of this storyline can be found in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, and are also present one some of the early box art for the game.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&amp;amp;language=en&amp;amp;username=Guest&amp;amp;password=Guest Rayman2.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20020307125025/http://rayman2.ubi.com:80/index2.html Rayman2.ubi.com] archive, loud music&lt;br /&gt;
*[https://web.archive.org/web/20000816000110/http://www.ubisoft.com:80/usa/rayman2/ &amp;quot;Rayman 2&amp;quot; page of ubisoft.com] archive&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2: The Great Escape]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2: The Great Escape]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
[[ru:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=97189</id>
		<title>Rayman: The Board Game</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=97189"/>
		<updated>2024-06-25T13:37:19Z</updated>

		<summary type="html">&lt;p&gt;Master: Added Rayman Series navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: the Board Game&#039;&#039;&#039;&#039;&#039; is an upcoming &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game designed by Maxime Tardif and FLYOS. It was announced in April 2024 and is set for release in the third quarter of 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt;. &lt;br /&gt;
While there is no crowdfunding element currently active, the game is also listed on Kickstarter, whether this indicates crowdfunding in the future, or is some other form of partnership is not yet known.&amp;lt;ref&amp;gt;Kickstarter page for &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will allow for one to four players, and its goal is advertised as follows: &amp;quot;Team up with your favorite heroes in an epic race, dodging dangers and saving the [[Teensie]]s!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-box.png&lt;br /&gt;
Rayman-boardgame-2.png&lt;br /&gt;
Rayman-boardgame.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Rayman: the board game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=97188</id>
		<title>Template:Rayman series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=97188"/>
		<updated>2024-06-25T13:36:09Z</updated>

		<summary type="html">&lt;p&gt;Master: Added The Board Game. I&amp;#039;ve reshuffled the items in &amp;#039;&amp;#039;related&amp;#039;&amp;#039;. I feel like they should be ordered in degrees removed from the series rather than release order, so some items are going to be more relevant. Feel free to reorder otherwise if you disagree.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; colspan=&amp;quot;5&amp;quot;|[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;5&amp;quot;|&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; ([[Rayman (Atari Jaguar)|Atari Jaguar]]) &amp;amp;bull; &#039;&#039;[[Rayman 2|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3|3: Hoodlum Havoc]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Remakes/ports&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;[[Rayman 2 (PlayStation)|&#039;&#039;2&#039;&#039; (PlayStation)]] &amp;amp;bull; &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Advance|Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Ultimate|Ultimate]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DS|DS]]&#039;&#039; &amp;amp;bull; [[Rayman (Nintendo DSi)|&#039;&#039;Rayman&#039;&#039; (DSi)]] &amp;amp;bull; [[Rayman 2 (iOS)|&#039;&#039;2&#039;&#039; (iOS)]] &amp;amp;bull; &#039;&#039;[[Rayman 3D|3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 HD|3 HD]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Classic|Classic]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Game packs&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Gold|Gold]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Forever|Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collector|Collector]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 100 Levels|100 Levels]]&#039;&#039;  &amp;amp;bull; &#039;&#039;[[Rayman Funpack|Funpack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Compilation|Compilation]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Experience|Experience]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3-Pack|3-Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 1 &amp;amp; Rayman 2 Double Pack|1 &amp;amp; 2 Double Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 10th Anniversary|10th Anniversary]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collectors Edition|Collectors Edition]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collection|Collection]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman and Rabbids Family Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins &amp;amp; Rayman Legends Double Pack|Origins &amp;amp; Legends Double Pack]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Early production&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (early production)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 (early production)|2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M (early production)|M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (early production)|3]]&#039;&#039; &amp;amp;bull; [[Rayman 3 (Game Boy Advance, early production)|&#039;&#039;3&#039;&#039; (GBA)]] &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (early production)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins (early production)|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends (early production)|Legends]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Adventures (early production)|Adventures]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Cancelled&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;[[Rayman (cancelled prototype)|&#039;&#039;Rayman&#039;&#039; (SNES)]] &amp;amp;bull; [[Rayman (cancelled Sega 32X port)|&#039;&#039;Rayman&#039;&#039; (32X)]] &amp;amp;bull; [[Rayman 2 (cancelled prototype)|&#039;&#039;2&#039;&#039; (2D)]] &amp;amp;bull; &#039;&#039;[[Rayman 2000|2000]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Adventures (cancelled game)|Adventures]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 4 (cancelled prototype)|4]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Éducation|Éducation]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;2&amp;quot;|&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Handheld&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 Forever|2 Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Game Boy Advance)|3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|Hoodlums&#039; Revenge]]&#039;&#039; &amp;amp;bull; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Raving Rabbids&#039;&#039; (GBA)]] &amp;amp;bull; [[Rayman Raving Rabbids (DS)|&#039;&#039;Raving Rabbids&#039;&#039; (DS)]] &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|Raving Rabbids TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Garden|Garden]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Golf|Golf]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Bowling|Bowling]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (mobile phone)|3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (mobile phone)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart|Kart]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party#Mobile phone version|Raving Rabbids TV Party]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Adventures|Adventures]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Mini|Mini]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot; rowspan=&amp;quot;4&amp;quot;|&amp;lt;small&amp;gt;Spin-offs&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Designer|Designer]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman By His Fans|By his Fans]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 60 Levels|60 Levels]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M|M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman 3 Print Studio|3 Print Studio]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Raving Rabbids Activity Centre|Raving Rabbids Activity Centre]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Educational&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Junior|Junior]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[English with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Activity Centre|Activity Centre]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Dictées|Dictées]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman CP|CP]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Premiers Clics|Premiers Clics]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Flash/browser&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Globber (browser game)|Globber]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman vs Cullcut]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Globox 2001]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Pirate Shoot]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Slap, Flap and Go]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Legends Beatbox|Legends Beatbox]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman&#039;s Incrediballs Dodge]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids (series)|Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;header&amp;quot; style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman:_the_Board_Game|The Board Game]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman &amp;amp; les Moldies]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Tonic Trouble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Beyond Good and Evil]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Academy of Champions: Football]]&#039;&#039; &amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=97187</id>
		<title>Rayman: The Board Game</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=97187"/>
		<updated>2024-06-25T13:30:23Z</updated>

		<summary type="html">&lt;p&gt;Master: Adding in new information about the game, also made note of the involvement of Kickstarter, but trying to retain neutral tone and not speculate.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: the Board Game&#039;&#039;&#039;&#039;&#039; is an upcoming &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game designed by Maxime Tardif and FLYOS. It was announced in April 2024 and is set for release in the third quarter of 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt;. &lt;br /&gt;
While there is no crowdfunding element currently active, the game is also listed on Kickstarter, whether this indicates crowdfunding in the future, or is some other form of partnership is not yet known.&amp;lt;ref&amp;gt;Kickstarter page for &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will allow for one to four players, and its goal is advertised as follows: &amp;quot;Team up with your favorite heroes in an epic race, dodging dangers and saving the [[Teensie]]s!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-box.png&lt;br /&gt;
Rayman-boardgame-2.png&lt;br /&gt;
Rayman-boardgame.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Rayman: the board game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Xowar_Secret&amp;diff=97186</id>
		<title>Xowar Secret</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Xowar_Secret&amp;diff=97186"/>
		<updated>2024-06-25T13:11:11Z</updated>

		<summary type="html">&lt;p&gt;Master: Cause I&amp;#039;m an idiot and also I feel like this is an easy mistake to make&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Xowar secret]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=97185</id>
		<title>Xowar</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=97185"/>
		<updated>2024-06-25T13:09:44Z</updated>

		<summary type="html">&lt;p&gt;Master: Didn&amp;#039;t realise there was also this link to Haruka&amp;#039;s old Xowar Secret video. Updated to the clip in use in the main Xowar Secret article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Xowar&lt;br /&gt;
| image = [[File:Xowar.PNG|center|320px|The Xowar]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Gorilla&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This species of gigantic gorilla reached an advanced state of development: a 2D sketch, followed by 3D modelling, had been made of him. He was intended to be a boss from the [[Clearleaf Forest]] into which [[Rayman]] escaped during a race/chase (viewed from in front), while doing his best to avoid certain obstacles. Unfortunately, [[Ubisoft|the programmers]] found this enormous character too difficult to &amp;quot;tame&amp;quot; because of his size. However, though he was set aside, the more skillful &#039;&#039;[[Rayman 3]]&#039;&#039; players succeeded in detecting his presence in [[Xowar secret|a hidden level]] at the end of the game.|sign=VIP-zone description|source=[[RaymanZone]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Xowar is the kindest of creatures. Convinced that [[Rayman]] suffers through not having arms and legs, he runs after him to put an end to his torment.|sign=[[Rayman 3 (early production)|Scrapped]] [[Xowar minigame]] description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Xowar&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Xovar&#039;&#039;&#039;, is a species of gigantic gorilla-like creature from &#039;&#039;[[Rayman 3]]&#039;&#039;. In all its appearances it has a distinctive tusk protruding from the right side of its lower jaw.&lt;br /&gt;
&lt;br /&gt;
==Development and the [[Xowar minigame]]==&lt;br /&gt;
The Xowar was planned to be the boss of [[Clearleaf Forest]], and [[Rayman]] would have escaped the battle during a race/chase (viewed from the front), while doing his best to avoid certain obstacles (similar to the idea of the fight with [[Foutch]] in &#039;&#039;[[Rayman 2]]&#039;&#039;), but its size made it too difficult for the programmers to work with, so it was replaced by [[Master Kaag]]. Another reason for dropping the Xowar was because there was nothing in the game story to justify a pursuit.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the loading screen of &#039;&#039;[[Rayman 3]]&#039;&#039; and for the PC [[Rayman 3 (early production)|demo version]], a Xowar is partially shown, lining up with various [[Hoodlum]]s for a police mugshot.&lt;br /&gt;
&lt;br /&gt;
According to an examination of the files on the &#039;&#039;[[Rayman 3]]&#039;&#039; disc, a Xowar minigame was once planned for inclusion in the game. The premise of the minigame was that the Xowar, being the kindest of creatures, takes pity on [[Rayman]] due to the fact that he has no limbs. Convinced of [[Rayman]]&#039;s suffering, the Xowar chases him in an attempt to kill him and put him out of his supposed misery. The player would presumably have controlled [[Rayman]] as he fled from the Xowar. The Xowar minigame&#039;s description is similar to that of the [[Rayman 3 (early production)|scrapped]] Xowar boss fight in the [[Clearleaf Forest]], making it seem likely that the minigame was a recycled version of the fight. It is not known why the minigame was omitted from [[Rayman 3|the final version of the game]]; the Xowar was initially removed as a boss because he was too large for the programmers to work with, and the minigame may have been removed for similar technical reasons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3HH-BETADemo-PC-LoadingScreen.png|A Xowar could partially be seen in the PC&#039;s [[Rayman 3 (early production)|beta]] [[List of Rayman demos|demo]] loading screen of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The Xowar can still be seen in two places in [[Rayman 3|the final version of the game]]:&lt;br /&gt;
&lt;br /&gt;
*In [[Clearleaf Stadium|the arena]] of the [[Master Kaag]] battle in the [[Clearleaf Forest]], there is a &#039;Wanted&#039; poster depicting the Xowar. It has been speculated that the [[Hoodlum]]s want him for his fur for their costumes or as an ally against [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
*In a secret room found just before the final [[Reflux]] fight in [[the Tower of the Leptys]]. In this secret room, generally known to players as the [[Xowar secret]], there are three room-sized (and unbreakable) [[cage]]s, each containing a different [[Rayman 3 (early production)|scrapped]] character. One cage holds a [[Glute]], one holds an in-game model of a [[Bonton]] similar to the one in the intro video (except the one in the [[cage]] is blue), and in the third cage is a Xowar running on a treadmill.&lt;br /&gt;
&lt;br /&gt;
Three unused animations are still present in the game for the Xowar: one where he hits the ground with its front legs, another where it beats its chest, and one where it collapses to the ground, presumably after being defeated.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 3: Unused Xowar Animations&#039;&#039;, https://www.youtube.com/watch?v=HoiWy1yKIkM&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Xowar-R3HH-PC-TTOTL.png|The Xowar can be seen imprisoned in a cell, in a secret area within [[the Tower of the Leptys]].&lt;br /&gt;
Xowar secret.jpg|Using a cheat, it is possible to get a close-up view of the Xowar.&lt;br /&gt;
Xowar Poster.JPG|The Xowar poster, as seen in the [[Clearleaf Forest]].&lt;br /&gt;
&lt;br /&gt;
Usual suspects 2.jpg|The Xowar in a loading screen of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Xowar2bt.gif|frame|left|A Xowar with a [[Sylkin]] on its back.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Xowar_avatar.png|frame|center|The Xowar, as seen in the [[RaymanZone]] ranklist.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/clip/UgkxRl5t10DlIP283Q-fn9GD-qsntC8hE8Kq  The Tower of the Leptys&#039;s secret Xowar area (&#039;&#039;Rayman 3&#039;&#039; – PC version) at YouTube]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Xowar]]&lt;br /&gt;
[[pl:Xowar]]&lt;br /&gt;
[[es:Xowar]]&lt;br /&gt;
[[ru:Ксовар]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman 3]]&lt;br /&gt;
[[Category: Creatures from Rayman 3]]&lt;br /&gt;
[[Category: Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95791</id>
		<title>Rayman 3D</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95791"/>
		<updated>2024-01-14T12:44:39Z</updated>

		<summary type="html">&lt;p&gt;Master: Remembered there was another removal, and also tidied up a bit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3D&lt;br /&gt;
| image = [[File:Rayman 3D boxart.jpg|center|300px|Rayman 3D]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Casablanca]]/Bucharest&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th March 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 27th March 2011&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 3DS&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital (NA)&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3D&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039;, and a launch title for the Nintendo 3DS. It is almost identical to the Dreamcast version of the original game, but now takes advantage of the 3DS&#039;s stereoscopic 3D display.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[Rayman]] no longer loses health from drops into bottomless pits, nor by despawn melee attacks from certain enemies. If a drop or attack is fatal, he respawns with full health.&lt;br /&gt;
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue &amp;quot;Go on! Go in!&amp;quot; and &amp;quot;Come on! Don&#039;t be shy!&amp;quot; has been removed. The [[Teensie]]s still speak, but the text is no longer present.&lt;br /&gt;
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.&lt;br /&gt;
*There is a glitch exclusive to this version that allows you to enter the forested clearing in the [[Tomb of the Ancients secret]]. The area is blocked off by a net; however, you can glitch through that net and access the area.&lt;br /&gt;
*There&#039;s no button for stabilizing the [[flying shell]], and the maneouvrability of the flying shell in itself has changed - turning left or right on the control stick now has minimal to no effect on the roll of the shell, with only the yaw being adversely affected. Should the roll of the shell be sufficiently affected, once a turning maneouvre has been completed, the shell will attempt to automatically stabilise.&lt;br /&gt;
*Some camera movements have been changed, leading to different views when undergoing certain platforming sections.&lt;br /&gt;
*[[Rayman]] can hold a charged [[Magic Fist]] indefinitely, which differs from other versions wherein he will automatically release the charge after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
===Level Design===&lt;br /&gt;
*&#039;&#039;Rayman 3D&#039;&#039; is built off the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and shares the same [[The Isle of Doors|Isle of Doors]] hub level as well as most exclusive cheats and graphical enhancements. It however does not have the minigames from the Dreamcast version.&lt;br /&gt;
*The [[Stone of Thought]], [[Purple Lum]], and ledge leading to [[Globox Village]] in the Dreamcast version were removed in the 3DS game.&lt;br /&gt;
*In the secret section of [[The Fairy Glade]] phase 2, accessed from [[The Echoing Caves]], the barrel-throwing [[Henchman 800]] has been removed, and the bridge with the [[sparadrap]] leading to the inside of the Pirate Installation has also been removed, allowing the player to enter the installation without having to trick the Pirate into destroying the bridge.&lt;br /&gt;
*Lily pads that used to move in the river in [[the Walk of Power]] no longer do so, they do not constantly spawn and instead there are static lilypads placed in specific places to allow Rayman to pass.&lt;br /&gt;
*The two floating [[keg]] platforms leading to the final room in [[the Tomb of the Ancients]] are spaced further apart, making dodging the barrels from the Barrel-throwing [[Henchman 800]] more challenging compared to other versions&lt;br /&gt;
*The [[plum]] that spawns in the third phase of [[The Iron Mountains]] no longer does so, the [[Super Yellow Lum]] that requires the aforementioned plum to reach can now be obtained by jumping close enough to it. The Super Yellow Lum will then automatically home in towards Rayman allowing for collection.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
*The [[Keg|Powder Keg]] now uses a higher-poly, rounder model.&lt;br /&gt;
*The [[plum]] is now a 3D model as in &#039;&#039;[[Rayman 3]]&#039;&#039;, rather than the 2D sprite seen in all other versions. The original [[plum]] texture can be seen on part of the new model.&lt;br /&gt;
*Some level geometry has been touched up, leading to smoother looking platforms in some areas, certain climable ropes having polygons (best seen in the second level of [[the Top of the World]]), as opposed to being 2D textures, or certain bannisters having geometry as opposed to 2D textures&lt;br /&gt;
*Lighting is brighter in most levels (most noticeable in [[the Sanctuary of Rock and Lava]] and [[the Iron Mountains]]), and the lighting/shading on [[Rayman]]&#039;s model is no longer affected by light sources.&lt;br /&gt;
*Both [[Axel]] and [[Foutch]] don&#039;t have any aura in this version.&lt;br /&gt;
*[[Nettle]]s have a shorter, choppier animation cycle.&lt;br /&gt;
*Fog effects have been removed, making it easier for the player to see level geometry much further in the distance compared to other versions&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The intro is no longer voiced like in the Dreamcast version and doesn&#039;t have any dialogue text either.&lt;br /&gt;
*The Music that normally plays in the Main Menu or Isle of Doors now also plays in the Pause Menu.&lt;br /&gt;
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Like &#039;&#039;[[Rayman DS]]&#039;&#039;, the 3DS port contains several glitches exclusive to this revision.&lt;br /&gt;
&lt;br /&gt;
*Due to the original 3DS&#039; technical constraints, the game suffers from an unstable frame rate that frequently drops below the Dreamcast version&#039;s 60 frames per second, with worse performance when playing in 3D mode. The New Nintendo 3DS can play the game without any frame drops - however, this requires the console to be hacked. Software such as Luma3DS can then unlock the increased power of the New 3DS&#039; CPU, allowing the game to run at a consistent frame rate. It is possible however that the game may crash with an &amp;quot;exception occurred&amp;quot; error after the [[Foutch]] battle, in this case the overclock will then have to be temporarily disabled until after the battle.&lt;br /&gt;
*The game also suffers from draw distance and pop-up issues, particularly in [[the Bayou]], [[the Precipice]], and [[beneath the Sanctuary of Rock and Lava]], where obstacles may be invisible or suddenly appear in front of [[Rayman]].&lt;br /&gt;
*In the opening sequence, the [[warship]] flies &#039;&#039;through&#039;&#039; the cliffs, instead of around them.&lt;br /&gt;
*Skyboxes are broken in many levels. They may scroll improperly along with the camera, appear either zoomed too far in or out, disappear, or remain static. This only affects the standard &amp;quot;blue sky with clouds&amp;quot; texture. This issue is present in most versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, but it affects the 3DS version more prominently.&lt;br /&gt;
*Water and lava textures are often static or improperly mapped.&lt;br /&gt;
*Other textures appear to be missing entirely, for example some bannister textures in the fort in the second phase of [[the Menhir Hills]], giving the impression of floating handrails that lack proper support.&lt;br /&gt;
*There are also issues in texture transparency and transluceny, leading certain textures to render in a strange manner, for example the rain overlay in the beginning of [[The Iron Mountains]] causes the [[Spiral Door]], [[Yellow Lum]]s and [[Purple Lum]]s to only render where there are gaps in the rain, rather than appear translucent where the rain falls.&lt;br /&gt;
*Sound effects are too soft compared to the game&#039;s soundtrack, although this can be fixed by adjusting the sound mixing in the game&#039;s options. Some sound effects are missing as well, including some of [[Rayman]]&#039;s grunts and the &amp;quot;power-up&amp;quot; sound heard when collecting a [[Power Fist]]. In addition, some sound effects that do play are cut off before playing fully. For example the ticking of timer switches will start, but will not play to the end to indicate a time out.&lt;br /&gt;
*[[Rayman]]&#039;s hands do not turn golden after collecting a [[Power Fist]].&lt;br /&gt;
*In the secret passage in the third phase of [[the Sanctuary of Stone and Fire]], the last cobweb is rendered invisible, making it unclear how to reach the cage. Despite the missing texture, it still functions normally.&lt;br /&gt;
*The [[1000th Yellow Lum]] secret suffers from a myriad of glitches that make it difficult to obtain. Even if it is successfully obtained, the exit to the area does not function and will lock [[Rayman]]&#039;s movement, so the player must quit the level in order to save the collection of [[1000th Yellow Lum|the Lum]].&lt;br /&gt;
* In the third phase of [[The Prison Ship]], the rotating spiked log under the metal grating does not cause Rayman to despawn upon contact, instead he will simply go through it. In addition, the metal grating is not climbable if jumped under, this modifies the means in which a [[Yellow Lum]] is collected, as in other versions Rayman is required to climb on the metal grating and move over the spiked log to the Yellow Lum. In this version, perhaps to compensate for this lack of functionality, this Yellow Lum instead automatically homes towards Rayman when he walks above it.&lt;br /&gt;
*Many times throughout the game the correct music won&#039;t start playing at the correct time.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The existence of &#039;&#039;Rayman 3D&#039;&#039; was leaked several weeks in advance of its announcement by the Australian Classification Board, although they gave little information beyond the title; in the press release in which they officially announced the game, [[Ubisoft]] revealed that, like [[Rayman 2 (iOS)|the iOS version of &#039;&#039;Rayman 2&#039;&#039;]], &#039;&#039;Rayman 3D&#039;&#039; was to be based directly on the well-received Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Four screenshots were also unveiled: they show that &#039;&#039;Rayman 3D&#039;&#039; features significantly reworked graphics. The improved lighting system is visible in the screenshots of [[the Prison Ship]] and [[the Bayou]], and the stereoscopic depth effect can be seen clearly in the screenshot of the [[Whale Bay]]. The screenshot of [[the Fairy Glade]] shows that the [[keg]] has been remodelled.&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
What follows is [[Ubisoft]]&#039;s official press release regarding the game:&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Rayman 3D is an adaptation of [[Rayman 2]] on Dreamcast, the greatest version of all [[Rayman]]&#039;s games.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Thanks to Rayman 3D, rediscover the incredible adventures of [[Rayman]] in a deeper and optimized universe. Progress in a 3D world full of surprises and magical creatures, and defeat unmerciful enemies throughout dangerous environments: Join [[Rayman]] in an even better platforming game!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Features:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Adaptation of the greatest Rayman opus – Rayman 3D is the adaptation of [[Rayman 2]] on Dreamcast which happened to be the best version of the trilogy (93% on Game Rankings).&#039;&#039;&lt;br /&gt;
* &#039;&#039;Significant improvements on gameplay – This version has beneficiated from a special treatment, offering improved graphics, 3D, and giving players the possibility to take advantage of the analog stick.&#039;&#039;&lt;br /&gt;
* &#039;&#039;The 3D version makes the game more accessible and brings more advantages: improved learning curve, immersive cameras, graphical enhancements. A great diversity of environments – Progress in 45 areas set across 13 regions of [[The Glade of Dreams|Rayman&#039;s world]]. Uncover the whole universe in 3D during +/−15 hours of fun.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Unique [[Rayman]] moves – [[Running|Run]], climb, jump, [[Swimming|swim]], fly, loop-the-loop and even [[Ssssam|water-ski]] to escape from the threat! [[Rayman]] did not lose any of his famous abilities such as flying as an [[helicopter]] using his hair!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Rediscover the richness of [[Rayman]]&#039;s cast – Get back to the good old quarrels between [[Rayman]] and his villainous enemies: Face the [[Admiral Razorbeard]], the [[Henchman 800|Henchman]] and every other creature that make [[Rayman]]&#039;s progression much harder! Hopefully, [[Rayman]] can count on his friends&#039; support! The [[Globox]], [[Ly]], or [[Polokus]] are all ready to help.&#039;&#039;’&lt;br /&gt;
&lt;br /&gt;
==Promotional pictures==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-3D1.jpg|[[The Prison Ship]].&lt;br /&gt;
Rayman-3D2.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D3.jpg|[[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
Rayman-3D4.jpg|[[The Fairy Glade]].&lt;br /&gt;
Rayman-3D5.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D6.jpg|[[The Woods of Light]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Jeux-3ds-rayman-images-logo.jpg|&#039;&#039;Rayman 3D&#039;&#039; logo.&lt;br /&gt;
Rayman 3D boxart.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s European cover.&lt;br /&gt;
Rayman3D-Boxart-PAL-German-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s German cover.&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s North American cover.&lt;br /&gt;
Boxartcover.jpeg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s back cover.&lt;br /&gt;
Test rayman 3D.jpg|A mock-up, done by one of the developers as a test for &#039;&#039;Rayman 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=-IjwjdKb_Ds The 1000th Yellow Lum glitch at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3D]]&lt;br /&gt;
[[hu:Rayman 3D]]&lt;br /&gt;
[[pl:Rayman 3D]]&lt;br /&gt;
[[es:Rayman 3D]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95788</id>
		<title>Rayman 3D</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95788"/>
		<updated>2024-01-13T17:03:11Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Technical issues */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3D&lt;br /&gt;
| image = [[File:Rayman 3D boxart.jpg|center|300px|Rayman 3D]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Casablanca]]/Bucharest&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th March 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 27th March 2011&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 3DS&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital (NA)&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3D&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039;, and a launch title for the Nintendo 3DS. It is almost identical to the Dreamcast version of the original game, but now takes advantage of the 3DS&#039;s stereoscopic 3D display.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[Rayman]] no longer loses health from drops into bottomless pits, nor by despawn melee attacks from certain enemies. If a drop or attack is fatal, he respawns with full health.&lt;br /&gt;
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue &amp;quot;Go on! Go in!&amp;quot; and &amp;quot;Come on! Don&#039;t be shy!&amp;quot; has been removed. The [[Teensie]]s still speak, but the text is no longer present.&lt;br /&gt;
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.&lt;br /&gt;
*There is a glitch exclusive to this version that allows you to enter the forested clearing in the [[Tomb of the Ancients secret]]. The area is blocked off by a net; however, you can glitch through that net and access the area.&lt;br /&gt;
*There&#039;s no button for stabilizing the [[flying shell]], and the maneouvrability of the flying shell in itself has changed - turning left or right on the control stick now has minimal to no effect on the roll of the shell, with only the yaw being adversely affected. Should the roll of the shell be sufficiently affected, once a turning maneouvre has been completed, the shell will attempt to automatically stabilise.&lt;br /&gt;
*Some camera movements have been changed, leading to different views when undergoing certain platforming sections.&lt;br /&gt;
*[[Rayman]] can hold a charged [[Magic Fist]] indefinitely, which differs from other versions wherein he will automatically release the charge after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
===Level Design===&lt;br /&gt;
*&#039;&#039;Rayman 3D&#039;&#039; is built off the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and shares the same [[The Isle of Doors|Isle of Doors]] hub level as well as most exclusive cheats and graphical enhancements. It however does not have the minigames from the Dreamcast version.&lt;br /&gt;
*The [[Stone of Thought]], [[Purple Lum]], and ledge leading to [[Globox Village]] in the Dreamcast version were removed in the 3DS game.&lt;br /&gt;
*Lily pads that used to move in the river in [[the Walk of Power]] no longer do so, they do not constantly spawn and instead there are static lilypads placed in specific places to allow Rayman to pass.&lt;br /&gt;
*The [[plum]] that spawns in the third phase of [[The Iron Mountains]] no longer does so, the [[Super Yellow Lum]] that requires the aforementioned plum to reach can now be obtained by jumping close enough to it. The Super Yellow Lum will then automatically home in towards Rayman allowing for collection.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
*The [[Keg|Powder Keg]] now uses a higher-poly, rounder model.&lt;br /&gt;
*The [[plum]] is now a 3D model as in &#039;&#039;[[Rayman 3]]&#039;&#039;, rather than the 2D sprite seen in all other versions. The original [[plum]] texture can be seen on part of the new model.&lt;br /&gt;
*Some level geometry has been touched up, leading to smoother looking platforms in some areas, certain climable ropes having polygons (best seen in the second level of [[the Top of the World]]), as opposed to being 2D textures, or certain bannisters having geometry as opposed to 2D textures&lt;br /&gt;
*Lighting is brighter in most levels (most noticeable in [[the Sanctuary of Rock and Lava]] and [[the Iron Mountains]]), and the lighting/shading on [[Rayman]]&#039;s model is no longer affected by light sources.&lt;br /&gt;
*Both [[Axel]] and [[Foutch]] don&#039;t have any aura in this version.&lt;br /&gt;
*[[Nettle]]s have a shorter, choppier animation cycle.&lt;br /&gt;
*Fog effects have been removed, making it easier for the player to see level geometry much further in the distance compared to other versions/&lt;br /&gt;
*The two floating [[keg]] platforms leading to the final room in [[the Tomb of the Ancients]] are spaced further apart, making dodging the barrels from the Barrel-throwing [[Henchman 800]] more challenging compared to other versions&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The intro is no longer voiced like in the Dreamcast version and doesn&#039;t have any dialogue text either.&lt;br /&gt;
*The Music that normally plays in the Main Menu or Isle of Doors now also plays in the Pause Menu.&lt;br /&gt;
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Like &#039;&#039;[[Rayman DS]]&#039;&#039;, the 3DS port contains several glitches exclusive to this revision.&lt;br /&gt;
&lt;br /&gt;
*Due to the original 3DS&#039; technical constraints, the game suffers from an unstable frame rate that frequently drops below the Dreamcast version&#039;s 60 frames per second, with worse performance when playing in 3D mode. The New Nintendo 3DS can play the game without any frame drops - however, this requires the console to be hacked. Software such as Luma3DS can then unlock the increased power of the New 3DS&#039; CPU, allowing the game to run at a consistent frame rate. It is possible however that the game may crash with an &amp;quot;exception occurred&amp;quot; error after the [[Foutch]] battle, in this case the overclock will then have to be temporarily disabled until after the battle.&lt;br /&gt;
*The game also suffers from draw distance and pop-up issues, particularly in [[the Bayou]], [[the Precipice]], and [[beneath the Sanctuary of Rock and Lava]], where obstacles may be invisible or suddenly appear in front of [[Rayman]].&lt;br /&gt;
*In the opening sequence, the [[warship]] flies &#039;&#039;through&#039;&#039; the cliffs, instead of around them.&lt;br /&gt;
*Skyboxes are broken in many levels. They may scroll improperly along with the camera, appear either zoomed too far in or out, disappear, or remain static. This only affects the standard &amp;quot;blue sky with clouds&amp;quot; texture. This issue is present in most versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, but it affects the 3DS version more prominently.&lt;br /&gt;
*Water and lava textures are often static or improperly mapped.&lt;br /&gt;
*Other textures appear to be missing entirely, for example some bannister textures in the fort in the second phase of [[the Menhir Hills]], giving the impression of floating handrails that lack proper support.&lt;br /&gt;
*There are also issues in texture transparency and transluceny, leading certain textures to render in a strange manner, for example the rain overlay in the beginning of [[The Iron Mountains]] causes the [[Spiral Door]], [[Yellow Lum]]s and [[Purple Lum]]s to only render where there are gaps in the rain, rather than appear translucent where the rain falls.&lt;br /&gt;
*Sound effects are too soft compared to the game&#039;s soundtrack, although this can be fixed by adjusting the sound mixing in the game&#039;s options. Some sound effects are missing as well, including some of [[Rayman]]&#039;s grunts and the &amp;quot;power-up&amp;quot; sound heard when collecting a [[Power Fist]]. In addition, some sound effects that do play are cut off before playing fully. For example the ticking of timer switches will start, but will not play to the end to indicate a time out.&lt;br /&gt;
*[[Rayman]]&#039;s hands do not turn golden after collecting a [[Power Fist]].&lt;br /&gt;
*In the secret passage in the third phase of [[the Sanctuary of Stone and Fire]], the last cobweb is rendered invisible, making it unclear how to reach the cage. Despite the missing texture, it still functions normally.&lt;br /&gt;
*The [[1000th Yellow Lum]] secret suffers from a myriad of glitches that make it difficult to obtain. Even if it is successfully obtained, the exit to the area does not function and will lock [[Rayman]]&#039;s movement, so the player must quit the level in order to save the collection of [[1000th Yellow Lum|the Lum]].&lt;br /&gt;
* In the third phase of [[The Prison Ship]], the rotating spiked log under the metal grating does not cause Rayman to despawn upon contact, instead he will simply go through it. In addition, the metal grating is not climbable if jumped under, this modifies the means in which a [[Yellow Lum]] is collected, as in other versions Rayman is required to climb on the metal grating and move over the spiked log to the Yellow Lum. In this version, perhaps to compensate for this lack of functionality, this Yellow Lum instead automatically homes towards Rayman when he walks above it.&lt;br /&gt;
*Many times throughout the game the correct music won&#039;t start playing at the correct time.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The existence of &#039;&#039;Rayman 3D&#039;&#039; was leaked several weeks in advance of its announcement by the Australian Classification Board, although they gave little information beyond the title; in the press release in which they officially announced the game, [[Ubisoft]] revealed that, like [[Rayman 2 (iOS)|the iOS version of &#039;&#039;Rayman 2&#039;&#039;]], &#039;&#039;Rayman 3D&#039;&#039; was to be based directly on the well-received Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Four screenshots were also unveiled: they show that &#039;&#039;Rayman 3D&#039;&#039; features significantly reworked graphics. The improved lighting system is visible in the screenshots of [[the Prison Ship]] and [[the Bayou]], and the stereoscopic depth effect can be seen clearly in the screenshot of the [[Whale Bay]]. The screenshot of [[the Fairy Glade]] shows that the [[keg]] has been remodelled.&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
What follows is [[Ubisoft]]&#039;s official press release regarding the game:&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Rayman 3D is an adaptation of [[Rayman 2]] on Dreamcast, the greatest version of all [[Rayman]]&#039;s games.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Thanks to Rayman 3D, rediscover the incredible adventures of [[Rayman]] in a deeper and optimized universe. Progress in a 3D world full of surprises and magical creatures, and defeat unmerciful enemies throughout dangerous environments: Join [[Rayman]] in an even better platforming game!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Features:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Adaptation of the greatest Rayman opus – Rayman 3D is the adaptation of [[Rayman 2]] on Dreamcast which happened to be the best version of the trilogy (93% on Game Rankings).&#039;&#039;&lt;br /&gt;
* &#039;&#039;Significant improvements on gameplay – This version has beneficiated from a special treatment, offering improved graphics, 3D, and giving players the possibility to take advantage of the analog stick.&#039;&#039;&lt;br /&gt;
* &#039;&#039;The 3D version makes the game more accessible and brings more advantages: improved learning curve, immersive cameras, graphical enhancements. A great diversity of environments – Progress in 45 areas set across 13 regions of [[The Glade of Dreams|Rayman&#039;s world]]. Uncover the whole universe in 3D during +/−15 hours of fun.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Unique [[Rayman]] moves – [[Running|Run]], climb, jump, [[Swimming|swim]], fly, loop-the-loop and even [[Ssssam|water-ski]] to escape from the threat! [[Rayman]] did not lose any of his famous abilities such as flying as an [[helicopter]] using his hair!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Rediscover the richness of [[Rayman]]&#039;s cast – Get back to the good old quarrels between [[Rayman]] and his villainous enemies: Face the [[Admiral Razorbeard]], the [[Henchman 800|Henchman]] and every other creature that make [[Rayman]]&#039;s progression much harder! Hopefully, [[Rayman]] can count on his friends&#039; support! The [[Globox]], [[Ly]], or [[Polokus]] are all ready to help.&#039;&#039;’&lt;br /&gt;
&lt;br /&gt;
==Promotional pictures==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-3D1.jpg|[[The Prison Ship]].&lt;br /&gt;
Rayman-3D2.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D3.jpg|[[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
Rayman-3D4.jpg|[[The Fairy Glade]].&lt;br /&gt;
Rayman-3D5.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D6.jpg|[[The Woods of Light]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Jeux-3ds-rayman-images-logo.jpg|&#039;&#039;Rayman 3D&#039;&#039; logo.&lt;br /&gt;
Rayman 3D boxart.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s European cover.&lt;br /&gt;
Rayman3D-Boxart-PAL-German-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s German cover.&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s North American cover.&lt;br /&gt;
Boxartcover.jpeg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s back cover.&lt;br /&gt;
Test rayman 3D.jpg|A mock-up, done by one of the developers as a test for &#039;&#039;Rayman 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=-IjwjdKb_Ds The 1000th Yellow Lum glitch at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3D]]&lt;br /&gt;
[[hu:Rayman 3D]]&lt;br /&gt;
[[pl:Rayman 3D]]&lt;br /&gt;
[[es:Rayman 3D]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95787</id>
		<title>Rayman 3D</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95787"/>
		<updated>2024-01-13T17:02:56Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Technical issues */ And a few issues I noticed. Truth be told the way it looked and played made it feel as if I was emulating the game rather than playing it on actual hardware.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3D&lt;br /&gt;
| image = [[File:Rayman 3D boxart.jpg|center|300px|Rayman 3D]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Casablanca]]/Bucharest&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th March 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 27th March 2011&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 3DS&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital (NA)&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3D&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039;, and a launch title for the Nintendo 3DS. It is almost identical to the Dreamcast version of the original game, but now takes advantage of the 3DS&#039;s stereoscopic 3D display.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[Rayman]] no longer loses health from drops into bottomless pits, nor by despawn melee attacks from certain enemies. If a drop or attack is fatal, he respawns with full health.&lt;br /&gt;
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue &amp;quot;Go on! Go in!&amp;quot; and &amp;quot;Come on! Don&#039;t be shy!&amp;quot; has been removed. The [[Teensie]]s still speak, but the text is no longer present.&lt;br /&gt;
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.&lt;br /&gt;
*There is a glitch exclusive to this version that allows you to enter the forested clearing in the [[Tomb of the Ancients secret]]. The area is blocked off by a net; however, you can glitch through that net and access the area.&lt;br /&gt;
*There&#039;s no button for stabilizing the [[flying shell]], and the maneouvrability of the flying shell in itself has changed - turning left or right on the control stick now has minimal to no effect on the roll of the shell, with only the yaw being adversely affected. Should the roll of the shell be sufficiently affected, once a turning maneouvre has been completed, the shell will attempt to automatically stabilise.&lt;br /&gt;
*Some camera movements have been changed, leading to different views when undergoing certain platforming sections.&lt;br /&gt;
*[[Rayman]] can hold a charged [[Magic Fist]] indefinitely, which differs from other versions wherein he will automatically release the charge after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
===Level Design===&lt;br /&gt;
*&#039;&#039;Rayman 3D&#039;&#039; is built off the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and shares the same [[The Isle of Doors|Isle of Doors]] hub level as well as most exclusive cheats and graphical enhancements. It however does not have the minigames from the Dreamcast version.&lt;br /&gt;
*The [[Stone of Thought]], [[Purple Lum]], and ledge leading to [[Globox Village]] in the Dreamcast version were removed in the 3DS game.&lt;br /&gt;
*Lily pads that used to move in the river in [[the Walk of Power]] no longer do so, they do not constantly spawn and instead there are static lilypads placed in specific places to allow Rayman to pass.&lt;br /&gt;
*The [[plum]] that spawns in the third phase of [[The Iron Mountains]] no longer does so, the [[Super Yellow Lum]] that requires the aforementioned plum to reach can now be obtained by jumping close enough to it. The Super Yellow Lum will then automatically home in towards Rayman allowing for collection.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
*The [[Keg|Powder Keg]] now uses a higher-poly, rounder model.&lt;br /&gt;
*The [[plum]] is now a 3D model as in &#039;&#039;[[Rayman 3]]&#039;&#039;, rather than the 2D sprite seen in all other versions. The original [[plum]] texture can be seen on part of the new model.&lt;br /&gt;
*Some level geometry has been touched up, leading to smoother looking platforms in some areas, certain climable ropes having polygons (best seen in the second level of [[the Top of the World]]), as opposed to being 2D textures, or certain bannisters having geometry as opposed to 2D textures&lt;br /&gt;
*Lighting is brighter in most levels (most noticeable in [[the Sanctuary of Rock and Lava]] and [[the Iron Mountains]]), and the lighting/shading on [[Rayman]]&#039;s model is no longer affected by light sources.&lt;br /&gt;
*Both [[Axel]] and [[Foutch]] don&#039;t have any aura in this version.&lt;br /&gt;
*[[Nettle]]s have a shorter, choppier animation cycle.&lt;br /&gt;
*Fog effects have been removed, making it easier for the player to see level geometry much further in the distance compared to other versions/&lt;br /&gt;
*The two floating [[keg]] platforms leading to the final room in [[the Tomb of the Ancients]] are spaced further apart, making dodging the barrels from the Barrel-throwing [[Henchman 800]] more challenging compared to other versions&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The intro is no longer voiced like in the Dreamcast version and doesn&#039;t have any dialogue text either.&lt;br /&gt;
*The Music that normally plays in the Main Menu or Isle of Doors now also plays in the Pause Menu.&lt;br /&gt;
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Like &#039;&#039;[[Rayman DS]]&#039;&#039;, the 3DS port contains several glitches exclusive to this revision.&lt;br /&gt;
&lt;br /&gt;
*Due to the original 3DS&#039; technical constraints, the game suffers from an unstable frame rate that frequently drops below the Dreamcast version&#039;s 60 frames per second, with worse performance when playing in 3D mode. The New Nintendo 3DS can play the game without any frame drops - however, this requires the console to be hacked. Software such as Luma3DS can then unlock the increased power of the New 3DS&#039; CPU, allowing the game to run at a consistent frame rate. It is possible however that the game may crash with an &amp;quot;exception occurred&amp;quot; error after the [[Foutch]] battle, in this case the overclock will then have to be temporarily disabled until after the battle.&lt;br /&gt;
*The game also suffers from draw distance and pop-up issues, particularly in [[the Bayou]], [[the Precipice]], and [[beneath the Sanctuary of Rock and Lava]], where obstacles may be invisible or suddenly appear in front of [[Rayman]].&lt;br /&gt;
*In the opening sequence, the [[warship]] flies &#039;&#039;through&#039;&#039; the cliffs, instead of around them.&lt;br /&gt;
*Skyboxes are broken in many levels. They may scroll improperly along with the camera, appear either zoomed too far in or out, disappear, or remain static. This only affects the standard &amp;quot;blue sky with clouds&amp;quot; texture. This issue is present in most versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, but it affects the 3DS version more prominently.&lt;br /&gt;
*Water and lava textures are often static or improperly mapped.&lt;br /&gt;
*Other textures appear to be missing entirely, for example some bannister textures in the fort in the second phase of [[the Mehir Hills]], giving the impression of floating handrails that lack proper support.&lt;br /&gt;
*There are also issues in texture transparency and transluceny, leading certain textures to render in a strange manner, for example the rain overlay in the beginning of [[The Iron Mountains]] causes the [[Spiral Door]], [[Yellow Lum]]s and [[Purple Lum]]s to only render where there are gaps in the rain, rather than appear translucent where the rain falls.&lt;br /&gt;
*Sound effects are too soft compared to the game&#039;s soundtrack, although this can be fixed by adjusting the sound mixing in the game&#039;s options. Some sound effects are missing as well, including some of [[Rayman]]&#039;s grunts and the &amp;quot;power-up&amp;quot; sound heard when collecting a [[Power Fist]]. In addition, some sound effects that do play are cut off before playing fully. For example the ticking of timer switches will start, but will not play to the end to indicate a time out.&lt;br /&gt;
*[[Rayman]]&#039;s hands do not turn golden after collecting a [[Power Fist]].&lt;br /&gt;
*In the secret passage in the third phase of [[the Sanctuary of Stone and Fire]], the last cobweb is rendered invisible, making it unclear how to reach the cage. Despite the missing texture, it still functions normally.&lt;br /&gt;
*The [[1000th Yellow Lum]] secret suffers from a myriad of glitches that make it difficult to obtain. Even if it is successfully obtained, the exit to the area does not function and will lock [[Rayman]]&#039;s movement, so the player must quit the level in order to save the collection of [[1000th Yellow Lum|the Lum]].&lt;br /&gt;
* In the third phase of [[The Prison Ship]], the rotating spiked log under the metal grating does not cause Rayman to despawn upon contact, instead he will simply go through it. In addition, the metal grating is not climbable if jumped under, this modifies the means in which a [[Yellow Lum]] is collected, as in other versions Rayman is required to climb on the metal grating and move over the spiked log to the Yellow Lum. In this version, perhaps to compensate for this lack of functionality, this Yellow Lum instead automatically homes towards Rayman when he walks above it.&lt;br /&gt;
*Many times throughout the game the correct music won&#039;t start playing at the correct time.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The existence of &#039;&#039;Rayman 3D&#039;&#039; was leaked several weeks in advance of its announcement by the Australian Classification Board, although they gave little information beyond the title; in the press release in which they officially announced the game, [[Ubisoft]] revealed that, like [[Rayman 2 (iOS)|the iOS version of &#039;&#039;Rayman 2&#039;&#039;]], &#039;&#039;Rayman 3D&#039;&#039; was to be based directly on the well-received Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Four screenshots were also unveiled: they show that &#039;&#039;Rayman 3D&#039;&#039; features significantly reworked graphics. The improved lighting system is visible in the screenshots of [[the Prison Ship]] and [[the Bayou]], and the stereoscopic depth effect can be seen clearly in the screenshot of the [[Whale Bay]]. The screenshot of [[the Fairy Glade]] shows that the [[keg]] has been remodelled.&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
What follows is [[Ubisoft]]&#039;s official press release regarding the game:&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Rayman 3D is an adaptation of [[Rayman 2]] on Dreamcast, the greatest version of all [[Rayman]]&#039;s games.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Thanks to Rayman 3D, rediscover the incredible adventures of [[Rayman]] in a deeper and optimized universe. Progress in a 3D world full of surprises and magical creatures, and defeat unmerciful enemies throughout dangerous environments: Join [[Rayman]] in an even better platforming game!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Features:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Adaptation of the greatest Rayman opus – Rayman 3D is the adaptation of [[Rayman 2]] on Dreamcast which happened to be the best version of the trilogy (93% on Game Rankings).&#039;&#039;&lt;br /&gt;
* &#039;&#039;Significant improvements on gameplay – This version has beneficiated from a special treatment, offering improved graphics, 3D, and giving players the possibility to take advantage of the analog stick.&#039;&#039;&lt;br /&gt;
* &#039;&#039;The 3D version makes the game more accessible and brings more advantages: improved learning curve, immersive cameras, graphical enhancements. A great diversity of environments – Progress in 45 areas set across 13 regions of [[The Glade of Dreams|Rayman&#039;s world]]. Uncover the whole universe in 3D during +/−15 hours of fun.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Unique [[Rayman]] moves – [[Running|Run]], climb, jump, [[Swimming|swim]], fly, loop-the-loop and even [[Ssssam|water-ski]] to escape from the threat! [[Rayman]] did not lose any of his famous abilities such as flying as an [[helicopter]] using his hair!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Rediscover the richness of [[Rayman]]&#039;s cast – Get back to the good old quarrels between [[Rayman]] and his villainous enemies: Face the [[Admiral Razorbeard]], the [[Henchman 800|Henchman]] and every other creature that make [[Rayman]]&#039;s progression much harder! Hopefully, [[Rayman]] can count on his friends&#039; support! The [[Globox]], [[Ly]], or [[Polokus]] are all ready to help.&#039;&#039;’&lt;br /&gt;
&lt;br /&gt;
==Promotional pictures==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-3D1.jpg|[[The Prison Ship]].&lt;br /&gt;
Rayman-3D2.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D3.jpg|[[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
Rayman-3D4.jpg|[[The Fairy Glade]].&lt;br /&gt;
Rayman-3D5.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D6.jpg|[[The Woods of Light]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Jeux-3ds-rayman-images-logo.jpg|&#039;&#039;Rayman 3D&#039;&#039; logo.&lt;br /&gt;
Rayman 3D boxart.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s European cover.&lt;br /&gt;
Rayman3D-Boxart-PAL-German-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s German cover.&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s North American cover.&lt;br /&gt;
Boxartcover.jpeg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s back cover.&lt;br /&gt;
Test rayman 3D.jpg|A mock-up, done by one of the developers as a test for &#039;&#039;Rayman 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=-IjwjdKb_Ds The 1000th Yellow Lum glitch at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3D]]&lt;br /&gt;
[[hu:Rayman 3D]]&lt;br /&gt;
[[pl:Rayman 3D]]&lt;br /&gt;
[[es:Rayman 3D]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95786</id>
		<title>Rayman 3D</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=95786"/>
		<updated>2024-01-13T16:56:04Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Differences from Rayman 2 */ Just finished a run of Rayman 3D, here&amp;#039;s some extra differences i noticed from when I played.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3D&lt;br /&gt;
| image = [[File:Rayman 3D boxart.jpg|center|300px|Rayman 3D]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Casablanca]]/Bucharest&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th March 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 27th March 2011&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 3DS&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital (NA)&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3D&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039;, and a launch title for the Nintendo 3DS. It is almost identical to the Dreamcast version of the original game, but now takes advantage of the 3DS&#039;s stereoscopic 3D display.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[Rayman]] no longer loses health from drops into bottomless pits, nor by despawn melee attacks from certain enemies. If a drop or attack is fatal, he respawns with full health.&lt;br /&gt;
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue &amp;quot;Go on! Go in!&amp;quot; and &amp;quot;Come on! Don&#039;t be shy!&amp;quot; has been removed. The [[Teensie]]s still speak, but the text is no longer present.&lt;br /&gt;
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.&lt;br /&gt;
*There is a glitch exclusive to this version that allows you to enter the forested clearing in the [[Tomb of the Ancients secret]]. The area is blocked off by a net; however, you can glitch through that net and access the area.&lt;br /&gt;
*There&#039;s no button for stabilizing the [[flying shell]], and the maneouvrability of the flying shell in itself has changed - turning left or right on the control stick now has minimal to no effect on the roll of the shell, with only the yaw being adversely affected. Should the roll of the shell be sufficiently affected, once a turning maneouvre has been completed, the shell will attempt to automatically stabilise.&lt;br /&gt;
*Some camera movements have been changed, leading to different views when undergoing certain platforming sections.&lt;br /&gt;
*[[Rayman]] can hold a charged [[Magic Fist]] indefinitely, which differs from other versions wherein he will automatically release the charge after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
===Level Design===&lt;br /&gt;
*&#039;&#039;Rayman 3D&#039;&#039; is built off the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and shares the same [[The Isle of Doors|Isle of Doors]] hub level as well as most exclusive cheats and graphical enhancements. It however does not have the minigames from the Dreamcast version.&lt;br /&gt;
*The [[Stone of Thought]], [[Purple Lum]], and ledge leading to [[Globox Village]] in the Dreamcast version were removed in the 3DS game.&lt;br /&gt;
*Lily pads that used to move in the river in [[the Walk of Power]] no longer do so, they do not constantly spawn and instead there are static lilypads placed in specific places to allow Rayman to pass.&lt;br /&gt;
*The [[plum]] that spawns in the third phase of [[The Iron Mountains]] no longer does so, the [[Super Yellow Lum]] that requires the aforementioned plum to reach can now be obtained by jumping close enough to it. The Super Yellow Lum will then automatically home in towards Rayman allowing for collection.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
*The [[Keg|Powder Keg]] now uses a higher-poly, rounder model.&lt;br /&gt;
*The [[plum]] is now a 3D model as in &#039;&#039;[[Rayman 3]]&#039;&#039;, rather than the 2D sprite seen in all other versions. The original [[plum]] texture can be seen on part of the new model.&lt;br /&gt;
*Some level geometry has been touched up, leading to smoother looking platforms in some areas, certain climable ropes having polygons (best seen in the second level of [[the Top of the World]]), as opposed to being 2D textures, or certain bannisters having geometry as opposed to 2D textures&lt;br /&gt;
*Lighting is brighter in most levels (most noticeable in [[the Sanctuary of Rock and Lava]] and [[the Iron Mountains]]), and the lighting/shading on [[Rayman]]&#039;s model is no longer affected by light sources.&lt;br /&gt;
*Both [[Axel]] and [[Foutch]] don&#039;t have any aura in this version.&lt;br /&gt;
*[[Nettle]]s have a shorter, choppier animation cycle.&lt;br /&gt;
*Fog effects have been removed, making it easier for the player to see level geometry much further in the distance compared to other versions/&lt;br /&gt;
*The two floating [[keg]] platforms leading to the final room in [[the Tomb of the Ancients]] are spaced further apart, making dodging the barrels from the Barrel-throwing [[Henchman 800]] more challenging compared to other versions&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The intro is no longer voiced like in the Dreamcast version and doesn&#039;t have any dialogue text either.&lt;br /&gt;
*The Music that normally plays in the Main Menu or Isle of Doors now also plays in the Pause Menu.&lt;br /&gt;
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Like &#039;&#039;[[Rayman DS]]&#039;&#039;, the 3DS port contains several glitches exclusive to this revision.&lt;br /&gt;
&lt;br /&gt;
*Due to the original 3DS&#039; technical constraints, the game suffers from an unstable frame rate that frequently drops below the Dreamcast version&#039;s 60 frames per second, with worse performance when playing in 3D mode. The New Nintendo 3DS can play the game without any frame drops - however, this requires the console to be hacked. Software such as Luma3DS can then unlock the increased power of the New 3DS&#039; CPU, allowing the game to run at a consistent frame rate. It is possible however that the game may crash with an &amp;quot;exception occurred&amp;quot; error after the [[Foutch]] battle, in this case the overclock will then have to be temporarily disabled until after the battle.&lt;br /&gt;
*The game also suffers from draw distance and pop-up issues, particularly in [[the Bayou]], [[the Precipice]], and [[beneath the Sanctuary of Rock and Lava]], where obstacles may be invisible or suddenly appear in front of [[Rayman]].&lt;br /&gt;
*In the opening sequence, the [[warship]] flies &#039;&#039;through&#039;&#039; the cliffs, instead of around them.&lt;br /&gt;
*Skyboxes are broken in many levels. They may scroll improperly along with the camera, appear either zoomed too far in or out, disappear, or remain static. This only affects the standard &amp;quot;blue sky with clouds&amp;quot; texture. This issue is present in most versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, but it affects the 3DS version more prominently.&lt;br /&gt;
*Water and lava textures are often static or improperly mapped.&lt;br /&gt;
*Sound effects are too soft compared to the game&#039;s soundtrack, although this can be fixed by adjusting the sound mixing in the game&#039;s options. Some sound effects are missing as well, including some of [[Rayman]]&#039;s grunts and the &amp;quot;power-up&amp;quot; sound heard when collecting a [[Power Fist]].&lt;br /&gt;
*[[Rayman]]&#039;s hands do not turn golden after collecting a [[Power Fist]].&lt;br /&gt;
*In the secret passage in the third phase of [[the Sanctuary of Stone and Fire]], the last cobweb is rendered invisible, making it unclear how to reach the cage. Despite the missing texture, it still functions normally.&lt;br /&gt;
*The [[1000th Yellow Lum]] secret suffers from a myriad of glitches that make it difficult to obtain. Even if it is successfully obtained, the exit to the area does not function and will lock [[Rayman]]&#039;s movement, so the player must quit the level in order to save the collection of [[1000th Yellow Lum|the Lum]].&lt;br /&gt;
*Many times throughout the game the correct music won&#039;t start playing at the correct time.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The existence of &#039;&#039;Rayman 3D&#039;&#039; was leaked several weeks in advance of its announcement by the Australian Classification Board, although they gave little information beyond the title; in the press release in which they officially announced the game, [[Ubisoft]] revealed that, like [[Rayman 2 (iOS)|the iOS version of &#039;&#039;Rayman 2&#039;&#039;]], &#039;&#039;Rayman 3D&#039;&#039; was to be based directly on the well-received Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Four screenshots were also unveiled: they show that &#039;&#039;Rayman 3D&#039;&#039; features significantly reworked graphics. The improved lighting system is visible in the screenshots of [[the Prison Ship]] and [[the Bayou]], and the stereoscopic depth effect can be seen clearly in the screenshot of the [[Whale Bay]]. The screenshot of [[the Fairy Glade]] shows that the [[keg]] has been remodelled.&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
What follows is [[Ubisoft]]&#039;s official press release regarding the game:&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Rayman 3D is an adaptation of [[Rayman 2]] on Dreamcast, the greatest version of all [[Rayman]]&#039;s games.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Thanks to Rayman 3D, rediscover the incredible adventures of [[Rayman]] in a deeper and optimized universe. Progress in a 3D world full of surprises and magical creatures, and defeat unmerciful enemies throughout dangerous environments: Join [[Rayman]] in an even better platforming game!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Features:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Adaptation of the greatest Rayman opus – Rayman 3D is the adaptation of [[Rayman 2]] on Dreamcast which happened to be the best version of the trilogy (93% on Game Rankings).&#039;&#039;&lt;br /&gt;
* &#039;&#039;Significant improvements on gameplay – This version has beneficiated from a special treatment, offering improved graphics, 3D, and giving players the possibility to take advantage of the analog stick.&#039;&#039;&lt;br /&gt;
* &#039;&#039;The 3D version makes the game more accessible and brings more advantages: improved learning curve, immersive cameras, graphical enhancements. A great diversity of environments – Progress in 45 areas set across 13 regions of [[The Glade of Dreams|Rayman&#039;s world]]. Uncover the whole universe in 3D during +/−15 hours of fun.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Unique [[Rayman]] moves – [[Running|Run]], climb, jump, [[Swimming|swim]], fly, loop-the-loop and even [[Ssssam|water-ski]] to escape from the threat! [[Rayman]] did not lose any of his famous abilities such as flying as an [[helicopter]] using his hair!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Rediscover the richness of [[Rayman]]&#039;s cast – Get back to the good old quarrels between [[Rayman]] and his villainous enemies: Face the [[Admiral Razorbeard]], the [[Henchman 800|Henchman]] and every other creature that make [[Rayman]]&#039;s progression much harder! Hopefully, [[Rayman]] can count on his friends&#039; support! The [[Globox]], [[Ly]], or [[Polokus]] are all ready to help.&#039;&#039;’&lt;br /&gt;
&lt;br /&gt;
==Promotional pictures==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-3D1.jpg|[[The Prison Ship]].&lt;br /&gt;
Rayman-3D2.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D3.jpg|[[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
Rayman-3D4.jpg|[[The Fairy Glade]].&lt;br /&gt;
Rayman-3D5.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D6.jpg|[[The Woods of Light]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Jeux-3ds-rayman-images-logo.jpg|&#039;&#039;Rayman 3D&#039;&#039; logo.&lt;br /&gt;
Rayman 3D boxart.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s European cover.&lt;br /&gt;
Rayman3D-Boxart-PAL-German-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s German cover.&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s North American cover.&lt;br /&gt;
Boxartcover.jpeg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s back cover.&lt;br /&gt;
Test rayman 3D.jpg|A mock-up, done by one of the developers as a test for &#039;&#039;Rayman 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=-IjwjdKb_Ds The 1000th Yellow Lum glitch at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3D]]&lt;br /&gt;
[[hu:Rayman 3D]]&lt;br /&gt;
[[pl:Rayman 3D]]&lt;br /&gt;
[[es:Rayman 3D]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=95765</id>
		<title>Talk:Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=95765"/>
		<updated>2024-01-13T12:44:18Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Should handheld versions be included? */Forgot to indent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.neoseeker.com/Games/Products/PC/rayman3/concept_art.html Could someone put these big, heavy images into the article? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:27, 20 July 2011 (UTC)&lt;br /&gt;
:All those images look small to me. Is there a joke I&#039;m missing here? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:59, 20 July 2011 (UTC)&lt;br /&gt;
::Well, it was a joke, but if you&#039;re being serious, have you tried clicking on them? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:02, 20 July 2011 (UTC)&lt;br /&gt;
:::The enlarged versions are still small. I don&#039;t get it. In any case it would obviously be better to add the images to the relevant pages rather than lumping them all into the Rayman 3 article. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:07, 20 July 2011 (UTC)&lt;br /&gt;
::::I&#039;ll make a start, but I only know where some of them should go. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:43, 21 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dates==&lt;br /&gt;
&lt;br /&gt;
I think the 3rd of March 2003 was the UK release date of the PS2 version, the Gamecube version was released a month earlier; that&#039;s about all I remember. --[[User:Cairnie|Cairnie]] 18:55, 16 February 2012 (CET)&lt;br /&gt;
:That&#039;s why I came to the discussion page... not sure when exactly the GameCube version came out, but it was definitely about a month before the others. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:24, 22 February 2012 (CET)&lt;br /&gt;
::According to Gamefly, the GameCube version was released on 12th March 2003,[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104560/] and the PS2 and Xbox versions were released on the 20th of the same month.[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/][http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/] &amp;lt;br /&amp;gt; IGN claims that the GameCube and Game Boy Advance versions were released on the 4th of March.[http://ie.cube.ign.com/articles/387/387981p1.html] &amp;lt;br /&amp;gt;I&#039;m not sure what to make of the 3rd/4th discrepancy. Maybe it has something to do with regions. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:50, 22 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==Dan Cache==&lt;br /&gt;
http://www.unseen64.net/wp-content/gallery/rayman-3/ I found a bunch of Rayman 3 beta pictures, but I&#039;m having trouble uploading them. This keeps happening:&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b&amp;quot;.&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b/imagenameherpaderpderp.jpg&amp;quot;.&amp;quot;&lt;br /&gt;
What&#039;s happening, and, if it&#039;s serious, could someone upload them instead? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:30, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Did you try actually saving them onto your computer first? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:05, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Yes. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 14:26, 11 July 2013 (CEST)&lt;br /&gt;
::: OK I tried a different image and it&#039;s definitely not just these Unseen64 ones, it&#039;s affecting the uploading of images entirely.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 17:17, 11 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Awesome images! Can you please try again now? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:26, 15 July 2013 (CEST)&lt;br /&gt;
::I tried, it still doesn&#039;t work. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 21:06, 15 July 2013 (CEST)&lt;br /&gt;
:::The isssue is now fixed. :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:05, 24 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Text dump or something ==&lt;br /&gt;
&lt;br /&gt;
http://tcrf.net/Rayman_3_(GameCube) I found this text file on this site that claims to be from the GameCube version of the game. Is any of it useful? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:06, 20 May 2014 (CEST&lt;br /&gt;
&lt;br /&gt;
:I know GOT4N/Weshkanapesh is involved with TCRF, perhaps it&#039;d be best to hear what he has to say about it. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 17:29, 20 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strategy guide ==&lt;br /&gt;
&lt;br /&gt;
http://rayman3walktrough.tumblr.com/ Supposedly there was a Rayman 3 strategy guide, could this be of any use to anyone? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 00:20, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:Well yes, why not? We could create an article about it, just like I did for the French guide (http://raymanpc.com/wiki/fr/Rayman_3_:_Hoodlum_Havoc_:_Le_Guide_Strat%C3%A9gique_Officiel)&lt;br /&gt;
:And who knows? Maybe it could provide interesting information (other names for the enemies or the objects for example).-- [[User:Boomboleros7|Boomboleros7]] 22:42, 02:04, 25 March 2015 (CET)&lt;br /&gt;
::From the skim-reading I&#039;ve done of it it uses different names for the Hoodlums and boss attacks. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:55, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rewrite? ==&lt;br /&gt;
Skimming through the article, it does seem that there are some pretty large and unsightly walls of text without any proper breaks. I&#039;d be tempted to refine things down so that they&#039;re easier to comprehend and read through. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 00:01, 1 May 2015 (CEST)&lt;br /&gt;
: I agree, it&#039;s one thing to have as much info on something as poss but presenting it well us another.  You do what you gotta do.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 12:46, 1 May 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
== References cleanup ==&lt;br /&gt;
&lt;br /&gt;
I have removed or amended the following items for the corresponding reasons:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;The airballoon from Rayman 2, appears in the level &amp;quot;Clearleaf forest&amp;quot;.&amp;quot; &#039;&#039;Is it actually the same air balloon? Asset reuse is not necessarily a reference anyway.&#039;&#039;&lt;br /&gt;
*&amp;quot;Zombie-checkens from Rayman 2 makes an appart in the level &amp;quot;Desert of the Kanarrens&amp;quot;.&amp;quot; &#039;&#039;Returning enemies/characters are more than just a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;Céloche&#039;s &#039;eyes&#039;, the &#039;face&#039; on its turret, the &#039;eyes&#039; on the metal fish and details on the side of the laser cannon use a texture from Rayman 2, identical to the portholes found in Robo-Pirate strongholds.&amp;quot; &#039;&#039;Asset reuse is not necessarily a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;In Globox´s quote, he says that rayman was &amp;quot;much nicer in Rayman 2&amp;quot;.&amp;quot; &#039;&#039;Fair enough, but this should probably be grouped with the many other references to R1 and R2 in the dialogue. Keeping it for now.&#039;&#039;&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;Rocket jump&amp;quot; is similar to the game &amp;quot;pong&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a tennis game, that&#039;s about it.&#039;&#039;	&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;2D madness&amp;quot; references the first Rayman game.&amp;quot; &#039;&#039;Why not, I&#039;ve added the manual and 2D Nightmare but there&#039;s probably more.&#039;&#039;&lt;br /&gt;
*&amp;quot;&amp;quot;They are out there, I have seen them&amp;quot; is a quote of a movie I cannot recall at the moment.&amp;quot; &#039;&#039;Do I really need to address this?&#039;&#039; [[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;king of the doors&amp;quot; is a parody of &amp;quot;king of the djungle&amp;quot;.&amp;quot; &#039;&#039;Please elaborate?&#039;&#039;&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;You have seen too many Gladiator flicks&amp;quot; is a reference the the movie serie &amp;quot;Gladiator&amp;quot;.&amp;quot; &#039;&#039;Where do I even start here?&#039;&#039; [[File:Boon.gif]][[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;*Rayman going through the witches mirror is similar to how Alice went through the mirror to a new world in the novel &amp;quot;Through the looking glass&amp;quot;.&amp;quot; &#039;&#039;I think the word &amp;quot;similar&amp;quot; nailed it.&#039;&#039;&lt;br /&gt;
*&amp;quot;Razoff´s quote &amp;quot;Dont prick yourself&amp;quot; is a reference to how Sleeping Beauty pricked her finger on a spinning will after being cursed by the evil witch in the fairy tail and Disney-movie by the same name.&amp;quot; &#039;&#039;How far-fetched is this going to get?&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Grim keeper&amp;quot; is a parody of &amp;quot;Grim reaper&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a pun, not a reference to other media.&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Armaguiddon&amp;quot; is a pun on &amp;quot;Armageddon&amp;quot;.&amp;quot; &#039;&#039;Ditto.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Tower of leptys&amp;quot;, there is a statue of kanaaren holding a boulder above his head, which is a reference to Sisyphus and his boulder, and Atlas that holds the world on his shoulders.&amp;quot; &#039;&#039;Definitely Atlas, not Sisyphus.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Fairy Council&amp;quot;, the ludiv says &amp;quot;Is that you Mary Lou?&amp;quot;, where Mary Lou is a reference to the song &amp;quot;Hello Mary Lou&amp;quot; from 1961.&amp;quot; &#039;&#039;Just because the name is the same??&#039;&#039;&lt;br /&gt;
*&amp;quot;It is highly likely that Céloche&#039;s design was inspired by that of the Martian tripod from H.G. Wells&#039;s classic science fiction novel, The War of the Worlds. Both are gigantic, mechanical tripods; both are piloted by antagonists; both use a Heat-Ray weapon; and both are capable of traversing both land and water.&amp;quot; &#039;&#039;Not a place for &amp;quot;likely&amp;quot; references and other speculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the future, please use [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=27437 this topic] to discuss references before adding them to the article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Xbox release date? ==&lt;br /&gt;
I&#039;ve noticed that there are release dates for GameCube, PC and PS2, but I don&#039;t see Xbox listed under release dates. Was it just simply the same as PC and PS2, or is it unknown? --[[File:Steo_sig.png|60px|link=User:Steo]] 06:01, 20 January 2021 (CET)&lt;br /&gt;
:Well, according to Wikipedia, the Xbox release was the same as PS2. It&#039;s weird that the Xbox release is not mentioned in the infobox, I guess it was just a mistake. --[[User:Elite_piranha|Elite Piranha]] [[File:IconLyR3GBA.png|class=sprite|link=User:Elite_piranha]] 06:42, 20 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman 3 Ending ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure this has been discussed before, but I can&#039;t seem to find a mention of this on the Wiki and I feel like it&#039;s significant enough that I should at least push for it to be looked at. So as we know [[Rayman_3#Ending|the ending of Rayman 3]] shows how [[André]] was born by being scared as a [[Red Lum]]. He dramatically turns and then flies into the screen - which then cuts to black.&lt;br /&gt;
&lt;br /&gt;
An item that I remember being the cause of debate ages back, was that there was a voice urging Rayman to wake up after this cut (&amp;quot;Rayman! Quick! Wake Up!&amp;quot;). If you were to look at the PC version (at least the GoG version I usually play), this voice isn&#039;t present. However having recently played the PS2 and GCN versions, I can confirm that the voice is present in those. Here&#039;s some [https://youtu.be/A3MlJb1m2SY?si=c-fuSSX7K48RJzCz&amp;amp;t=102 video evidence] to validate what I&#039;m saying. (This is from the emulated US GCN version) &lt;br /&gt;
&lt;br /&gt;
That does sound a lot like Murfy don&#039;t it? But either ways, should we log this on the Wiki? It is part of some versions of the game. --[[User:Master|Master]] ([[User talk:Master|talk]]) 23:06, 2 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I had no idea about this, that is certainly worth mentioning. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:35, 3 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Should handheld versions be included? ==&lt;br /&gt;
&lt;br /&gt;
User Великий минимус recently added the GBA and N-Gage versions of Rayman 3 to the list of platforms in this article, which I then reverted since those are different games. Today said user has undone my reverted change and added more information about them. To avoid an editing war, I think we should come to a decision on if these belong here or not.&lt;br /&gt;
&lt;br /&gt;
So the question is ultimately, do games released with the same name as the main game, but which are clearly different games, belong in the main article? I went ahead and checked what had been done for other games, and it appears rather inconsistent:&lt;br /&gt;
* &#039;&#039;[[Rayman 1]]&#039;&#039; does not list the GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 2]]&#039;&#039; does list GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039; did not list the GBA/N-Gage versions and does not list the mobile version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; does not list the GBA or DS versions&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; does list the DS version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; does list the DS and mobile versions&lt;br /&gt;
* &#039;&#039;[[Tonic Trouble]]&#039;&#039; does list the GBC version&lt;br /&gt;
&lt;br /&gt;
Another thing worth mentioning - in the case of this article, there is already a link to the disambiguation article at the very top, as well as a section for &amp;quot;Portable versions&amp;quot; further down which links to them and states they are different games.&lt;br /&gt;
&lt;br /&gt;
Personally my opinion is that they don&#039;t belong. We already seem to have a good system for dealing with this, where at the top of the article we link to a disambiguation article, as is the case with this article, or directly link to the other games, like the Raving Rabbids article does. If we reach a decision here I think we should go back and update the mentioned articles to have them all be consistent with each other. --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 08:44, 13 January 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:Agreed. I think versions should only be listed together if they share a &amp;quot;core&amp;quot; in the sense that they share the same basic physical levels and ideas (such as the myriad of 3D Rayman 2 versions - R2 GBC might be a retelling but it&#039;s not the same core game in that it&#039;s a 2D sides roller as opposed to the 3D game, or R1 GBC which may be a similar game but level designs and names are completely different)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d say unless a handheld version is the same as the mainline versions as with [[Rayman DS]] or [[Rayman 3D]], keep them separate. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:42, 13 January 2024 (CET)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=95764</id>
		<title>Talk:Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=95764"/>
		<updated>2024-01-13T12:42:47Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.neoseeker.com/Games/Products/PC/rayman3/concept_art.html Could someone put these big, heavy images into the article? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:27, 20 July 2011 (UTC)&lt;br /&gt;
:All those images look small to me. Is there a joke I&#039;m missing here? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:59, 20 July 2011 (UTC)&lt;br /&gt;
::Well, it was a joke, but if you&#039;re being serious, have you tried clicking on them? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:02, 20 July 2011 (UTC)&lt;br /&gt;
:::The enlarged versions are still small. I don&#039;t get it. In any case it would obviously be better to add the images to the relevant pages rather than lumping them all into the Rayman 3 article. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:07, 20 July 2011 (UTC)&lt;br /&gt;
::::I&#039;ll make a start, but I only know where some of them should go. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:43, 21 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dates==&lt;br /&gt;
&lt;br /&gt;
I think the 3rd of March 2003 was the UK release date of the PS2 version, the Gamecube version was released a month earlier; that&#039;s about all I remember. --[[User:Cairnie|Cairnie]] 18:55, 16 February 2012 (CET)&lt;br /&gt;
:That&#039;s why I came to the discussion page... not sure when exactly the GameCube version came out, but it was definitely about a month before the others. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:24, 22 February 2012 (CET)&lt;br /&gt;
::According to Gamefly, the GameCube version was released on 12th March 2003,[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104560/] and the PS2 and Xbox versions were released on the 20th of the same month.[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/][http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/] &amp;lt;br /&amp;gt; IGN claims that the GameCube and Game Boy Advance versions were released on the 4th of March.[http://ie.cube.ign.com/articles/387/387981p1.html] &amp;lt;br /&amp;gt;I&#039;m not sure what to make of the 3rd/4th discrepancy. Maybe it has something to do with regions. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:50, 22 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==Dan Cache==&lt;br /&gt;
http://www.unseen64.net/wp-content/gallery/rayman-3/ I found a bunch of Rayman 3 beta pictures, but I&#039;m having trouble uploading them. This keeps happening:&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b&amp;quot;.&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b/imagenameherpaderpderp.jpg&amp;quot;.&amp;quot;&lt;br /&gt;
What&#039;s happening, and, if it&#039;s serious, could someone upload them instead? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:30, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Did you try actually saving them onto your computer first? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:05, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Yes. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 14:26, 11 July 2013 (CEST)&lt;br /&gt;
::: OK I tried a different image and it&#039;s definitely not just these Unseen64 ones, it&#039;s affecting the uploading of images entirely.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 17:17, 11 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Awesome images! Can you please try again now? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:26, 15 July 2013 (CEST)&lt;br /&gt;
::I tried, it still doesn&#039;t work. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 21:06, 15 July 2013 (CEST)&lt;br /&gt;
:::The isssue is now fixed. :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:05, 24 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Text dump or something ==&lt;br /&gt;
&lt;br /&gt;
http://tcrf.net/Rayman_3_(GameCube) I found this text file on this site that claims to be from the GameCube version of the game. Is any of it useful? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:06, 20 May 2014 (CEST&lt;br /&gt;
&lt;br /&gt;
:I know GOT4N/Weshkanapesh is involved with TCRF, perhaps it&#039;d be best to hear what he has to say about it. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 17:29, 20 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strategy guide ==&lt;br /&gt;
&lt;br /&gt;
http://rayman3walktrough.tumblr.com/ Supposedly there was a Rayman 3 strategy guide, could this be of any use to anyone? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 00:20, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:Well yes, why not? We could create an article about it, just like I did for the French guide (http://raymanpc.com/wiki/fr/Rayman_3_:_Hoodlum_Havoc_:_Le_Guide_Strat%C3%A9gique_Officiel)&lt;br /&gt;
:And who knows? Maybe it could provide interesting information (other names for the enemies or the objects for example).-- [[User:Boomboleros7|Boomboleros7]] 22:42, 02:04, 25 March 2015 (CET)&lt;br /&gt;
::From the skim-reading I&#039;ve done of it it uses different names for the Hoodlums and boss attacks. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:55, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rewrite? ==&lt;br /&gt;
Skimming through the article, it does seem that there are some pretty large and unsightly walls of text without any proper breaks. I&#039;d be tempted to refine things down so that they&#039;re easier to comprehend and read through. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 00:01, 1 May 2015 (CEST)&lt;br /&gt;
: I agree, it&#039;s one thing to have as much info on something as poss but presenting it well us another.  You do what you gotta do.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 12:46, 1 May 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
== References cleanup ==&lt;br /&gt;
&lt;br /&gt;
I have removed or amended the following items for the corresponding reasons:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;The airballoon from Rayman 2, appears in the level &amp;quot;Clearleaf forest&amp;quot;.&amp;quot; &#039;&#039;Is it actually the same air balloon? Asset reuse is not necessarily a reference anyway.&#039;&#039;&lt;br /&gt;
*&amp;quot;Zombie-checkens from Rayman 2 makes an appart in the level &amp;quot;Desert of the Kanarrens&amp;quot;.&amp;quot; &#039;&#039;Returning enemies/characters are more than just a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;Céloche&#039;s &#039;eyes&#039;, the &#039;face&#039; on its turret, the &#039;eyes&#039; on the metal fish and details on the side of the laser cannon use a texture from Rayman 2, identical to the portholes found in Robo-Pirate strongholds.&amp;quot; &#039;&#039;Asset reuse is not necessarily a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;In Globox´s quote, he says that rayman was &amp;quot;much nicer in Rayman 2&amp;quot;.&amp;quot; &#039;&#039;Fair enough, but this should probably be grouped with the many other references to R1 and R2 in the dialogue. Keeping it for now.&#039;&#039;&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;Rocket jump&amp;quot; is similar to the game &amp;quot;pong&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a tennis game, that&#039;s about it.&#039;&#039;	&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;2D madness&amp;quot; references the first Rayman game.&amp;quot; &#039;&#039;Why not, I&#039;ve added the manual and 2D Nightmare but there&#039;s probably more.&#039;&#039;&lt;br /&gt;
*&amp;quot;&amp;quot;They are out there, I have seen them&amp;quot; is a quote of a movie I cannot recall at the moment.&amp;quot; &#039;&#039;Do I really need to address this?&#039;&#039; [[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;king of the doors&amp;quot; is a parody of &amp;quot;king of the djungle&amp;quot;.&amp;quot; &#039;&#039;Please elaborate?&#039;&#039;&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;You have seen too many Gladiator flicks&amp;quot; is a reference the the movie serie &amp;quot;Gladiator&amp;quot;.&amp;quot; &#039;&#039;Where do I even start here?&#039;&#039; [[File:Boon.gif]][[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;*Rayman going through the witches mirror is similar to how Alice went through the mirror to a new world in the novel &amp;quot;Through the looking glass&amp;quot;.&amp;quot; &#039;&#039;I think the word &amp;quot;similar&amp;quot; nailed it.&#039;&#039;&lt;br /&gt;
*&amp;quot;Razoff´s quote &amp;quot;Dont prick yourself&amp;quot; is a reference to how Sleeping Beauty pricked her finger on a spinning will after being cursed by the evil witch in the fairy tail and Disney-movie by the same name.&amp;quot; &#039;&#039;How far-fetched is this going to get?&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Grim keeper&amp;quot; is a parody of &amp;quot;Grim reaper&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a pun, not a reference to other media.&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Armaguiddon&amp;quot; is a pun on &amp;quot;Armageddon&amp;quot;.&amp;quot; &#039;&#039;Ditto.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Tower of leptys&amp;quot;, there is a statue of kanaaren holding a boulder above his head, which is a reference to Sisyphus and his boulder, and Atlas that holds the world on his shoulders.&amp;quot; &#039;&#039;Definitely Atlas, not Sisyphus.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Fairy Council&amp;quot;, the ludiv says &amp;quot;Is that you Mary Lou?&amp;quot;, where Mary Lou is a reference to the song &amp;quot;Hello Mary Lou&amp;quot; from 1961.&amp;quot; &#039;&#039;Just because the name is the same??&#039;&#039;&lt;br /&gt;
*&amp;quot;It is highly likely that Céloche&#039;s design was inspired by that of the Martian tripod from H.G. Wells&#039;s classic science fiction novel, The War of the Worlds. Both are gigantic, mechanical tripods; both are piloted by antagonists; both use a Heat-Ray weapon; and both are capable of traversing both land and water.&amp;quot; &#039;&#039;Not a place for &amp;quot;likely&amp;quot; references and other speculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the future, please use [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=27437 this topic] to discuss references before adding them to the article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Xbox release date? ==&lt;br /&gt;
I&#039;ve noticed that there are release dates for GameCube, PC and PS2, but I don&#039;t see Xbox listed under release dates. Was it just simply the same as PC and PS2, or is it unknown? --[[File:Steo_sig.png|60px|link=User:Steo]] 06:01, 20 January 2021 (CET)&lt;br /&gt;
:Well, according to Wikipedia, the Xbox release was the same as PS2. It&#039;s weird that the Xbox release is not mentioned in the infobox, I guess it was just a mistake. --[[User:Elite_piranha|Elite Piranha]] [[File:IconLyR3GBA.png|class=sprite|link=User:Elite_piranha]] 06:42, 20 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman 3 Ending ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure this has been discussed before, but I can&#039;t seem to find a mention of this on the Wiki and I feel like it&#039;s significant enough that I should at least push for it to be looked at. So as we know [[Rayman_3#Ending|the ending of Rayman 3]] shows how [[André]] was born by being scared as a [[Red Lum]]. He dramatically turns and then flies into the screen - which then cuts to black.&lt;br /&gt;
&lt;br /&gt;
An item that I remember being the cause of debate ages back, was that there was a voice urging Rayman to wake up after this cut (&amp;quot;Rayman! Quick! Wake Up!&amp;quot;). If you were to look at the PC version (at least the GoG version I usually play), this voice isn&#039;t present. However having recently played the PS2 and GCN versions, I can confirm that the voice is present in those. Here&#039;s some [https://youtu.be/A3MlJb1m2SY?si=c-fuSSX7K48RJzCz&amp;amp;t=102 video evidence] to validate what I&#039;m saying. (This is from the emulated US GCN version) &lt;br /&gt;
&lt;br /&gt;
That does sound a lot like Murfy don&#039;t it? But either ways, should we log this on the Wiki? It is part of some versions of the game. --[[User:Master|Master]] ([[User talk:Master|talk]]) 23:06, 2 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I had no idea about this, that is certainly worth mentioning. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:35, 3 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Should handheld versions be included? ==&lt;br /&gt;
&lt;br /&gt;
User Великий минимус recently added the GBA and N-Gage versions of Rayman 3 to the list of platforms in this article, which I then reverted since those are different games. Today said user has undone my reverted change and added more information about them. To avoid an editing war, I think we should come to a decision on if these belong here or not.&lt;br /&gt;
&lt;br /&gt;
So the question is ultimately, do games released with the same name as the main game, but which are clearly different games, belong in the main article? I went ahead and checked what had been done for other games, and it appears rather inconsistent:&lt;br /&gt;
* &#039;&#039;[[Rayman 1]]&#039;&#039; does not list the GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 2]]&#039;&#039; does list GBC version&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039; did not list the GBA/N-Gage versions and does not list the mobile version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; does not list the GBA or DS versions&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; does list the DS version&lt;br /&gt;
* &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; does list the DS and mobile versions&lt;br /&gt;
* &#039;&#039;[[Tonic Trouble]]&#039;&#039; does list the GBC version&lt;br /&gt;
&lt;br /&gt;
Another thing worth mentioning - in the case of this article, there is already a link to the disambiguation article at the very top, as well as a section for &amp;quot;Portable versions&amp;quot; further down which links to them and states they are different games.&lt;br /&gt;
&lt;br /&gt;
Personally my opinion is that they don&#039;t belong. We already seem to have a good system for dealing with this, where at the top of the article we link to a disambiguation article, as is the case with this article, or directly link to the other games, like the Raving Rabbids article does. If we reach a decision here I think we should go back and update the mentioned articles to have them all be consistent with each other. --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 08:44, 13 January 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
Agreed. I think versions should only be listed together if they share a &amp;quot;core&amp;quot; in the sense that they share the same basic physical levels and ideas (such as the myriad of 3D Rayman 2 versions - R2 GBC might be a retelling but it&#039;s not the same core game in that it&#039;s a 2D sides roller as opposed to the 3D game, or R1 GBC which may be a similar game but level designs and names are completely different)&lt;br /&gt;
&lt;br /&gt;
I&#039;d say unless a handheld version is the same as the mainline versions as with [[Rayman DS]] or [[Rayman 3D]], keep them separate. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:42, 13 January 2024 (CET)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki_talk:Sidebar&amp;diff=95278</id>
		<title>MediaWiki talk:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki_talk:Sidebar&amp;diff=95278"/>
		<updated>2023-12-16T22:34:46Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Extra headings?==&lt;br /&gt;
As I&#039;ve made an issue about in the past, it&#039;d be nice if each individual aspect of RPC linked to each other, RayWiki currently only links to the forums, but with the extra code below, not only will we be able to link to [[RaySaves]] and [[RayTunes]] but our affiliates as well:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
* Sister Projects&lt;br /&gt;
** http://raytunes.raymanpc.com|RayTunes&lt;br /&gt;
** http://raysaves.raymanpc.com|RaySaves&lt;br /&gt;
* Affiliates&lt;br /&gt;
** http://rayman-fanpage.de|Rayman Fanpage&lt;br /&gt;
** http://www.youtube.com/user/HarukaTavares|Gaming Cosmos&lt;br /&gt;
** http://beyondgoodandevil.wikia.com/wiki/The_IRIS_Network_Wiki|IRIS Network&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:26, 16 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
Heh, didn&#039;t think I&#039;d have a reason to speak about this again. My congratulations to the folks founding the Rayfanpedia, I think we ought to link to it in this here sidebar as we&#039;ve done for all our RPC projects. --[[User:Master|Master]] ([[User talk:Master|talk]]) 23:34, 16 December 2023 (CET)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=93438</id>
		<title>Rayman 2 (PlayStation)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(PlayStation)&amp;diff=93438"/>
		<updated>2023-10-07T18:32:19Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Notable differences from the PC/console versions */Added some observations that I&amp;#039;ve made while I&amp;#039;ve been replaying the PS1 version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the Sony PlayStation version of [[Rayman 2]]. For the game in general, see &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2&lt;br /&gt;
| image = [[File:Rayman 2 PS1.jpg|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]], Yves Guillemot&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]], [[Ubisoft|Ubisoft Shanghai]]&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]]&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] 2000&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; for the Sony PlayStation is a remake of [[Rayman 2|the game]] developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the PlayStation console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Notable differences from the PC/console versions==&lt;br /&gt;
* The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process.&lt;br /&gt;
* All cutscenes are fully voice acted.&lt;br /&gt;
* The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps.&lt;br /&gt;
**Swimming Controls are modified so that instead of using two buttons to ascend and descend, the X button causes Rayman to swim forward, with the directional buttons causing him to turn left/right, or pitch upwards or downwards.&lt;br /&gt;
**In the this version, Rayman is unable to charge his [[magic fist]] while [[helicopter|helicoptering]].&lt;br /&gt;
* The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level.&lt;br /&gt;
* Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
* [[Murfy]] no longer acts as the player&#039;s tutorial. Instead [[Ly]] has taken that role now.&lt;br /&gt;
* Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Antitoon]]s appearing as enemies.&lt;br /&gt;
* Upon losing all health in a level the player will lose all collectible items in that area.&lt;br /&gt;
* [[The Cave of Bad Dreams]] is no longer found in [[the Marshes of Awakening]] and is instead a sublevel of [[the Menhir Hills]], unlocking after the cutscene with [[Clark]].&lt;br /&gt;
* [[Rayman]]&#039;s health bar now increases with every broken [[cage]] instead of every tenth.&lt;br /&gt;
* All cutscenes can now be skipped by pressing the START button&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 01 The Clearing.jpg|[[The Woods of Light|The Clearing]], known as [[the Woods of Light]] in other versions, now has 10 [[Yellow Lum]]s rather than the usual 5.&lt;br /&gt;
AntitoonR2PS.jpg|[[Antitoon]]s appear as enemies in some levels.&lt;br /&gt;
TSOSAF PS1.jpg|A new area in [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]].]]&lt;br /&gt;
Many of the levels are heavily altered from other versions. The most notable ones are [[Whale Bay]] (which has been merged with [[the Sanctuary of Water and Ice]]), [[the Sanctuary of Stone and Fire]] (featuring all new sections, while also removing some) and [[the Crow&#039;s Nest]]. After finishing [[the Crow&#039;s Nest]] there is a playable level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]], only unlocked if 90% of the [[Yellow Lum]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
* [[The Woods of Light|The Clearing]]&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel)&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel)&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]]&lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[The Walk of Power]] (sublevel)&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains|The Gloomy Island]]&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]]&lt;br /&gt;
&lt;br /&gt;
===Cut level===&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]]. Not much is known about this level, although the name was translated into all available languages. Judging by the name it was most likely meant to be similar in style to [[the Walk of Life]] and [[the Walk of Power]].&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (cancelled prototype)|Cancelled 2D prototype level]]==&lt;br /&gt;
[[File:Scared platforms 2.png|320px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (cancelled prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a secret level from [[Rayman 2 (cancelled prototype)|the original 2D version of &#039;&#039;Rayman 2&#039;&#039;]] that can be played if the player collects 720 of the 800 [[Yellow Lum]]s and completes the final boss fight in [[the Crow&#039;s Nest]]. The gameplay is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. [[Rayman]] must travel from the foreground jungle landscape to the background landscape, battling [[Guard|early versions]] of the [[Robo-Pirate]]s and a [[Robot Dinosaur]]. Elements from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] appear in the level, like the [[Big Power]], [[life]], [[nenuphar]] and the end-of-level [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough on YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2 (PlayStation)]]&lt;br /&gt;
[[es:Rayman 2 (PlayStation)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Heckler&amp;diff=93226</id>
		<title>Heckler</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Heckler&amp;diff=93226"/>
		<updated>2023-10-02T23:19:26Z</updated>

		<summary type="html">&lt;p&gt;Master: While not inaccurate in light of the press quote, contextually speaking, I think &amp;quot;potent&amp;quot; seems more relevant when discussing the attack capability of the enemy, as opposed to the smell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Heckler&lt;br /&gt;
| image = [[File:Heckler - R3 Models.png|center|250px|Heckler]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]], [[Hoodlum Headquarters]], [[the Tower of the Leptys]], [[Commando]], [[Razoff Circus]] (as a target)&lt;br /&gt;
| resistance = [[File:Lifebar17.png|17 HP]]&amp;lt;ref&amp;gt;The exact [[resistance]] of Hecklers is 16.25 hit points.&lt;br /&gt;
&lt;br /&gt;
Depending on the charging time, [[Rayman]] can inflict the following damage with his fists:&lt;br /&gt;
* [[Telescopic fist|Standard fist]]: 1; 1.25; 1.5; 1.75; 2; 2.25; 2.5; 2.75; 3&lt;br /&gt;
* [[Heavy Metal Fist]]: 2; 2.5; 3; 3.5; 4; 4.5; 5; 5.5; 6&amp;lt;/ref&amp;gt;&lt;br /&gt;
| attacks = Gun shots, floor toss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Hoodlum]]s have a gift for transforming objects into terrifying weapons - here, a seatless toilet.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Hecklers are trigger-happy, armed to the teeth, and plagued by a wicked case of armor rash. Not a good combination for any creature that happens upon these halfcocked enforcers. Add to this a strange affinity for [[turtle]]s and a lack of short-term memory, and you&#039;ve got one high-caliber hooligan. A Heckler&#039;s true happiness is a warm Wild Crash cannon, which leaves nothing left of its victims except the oddly pleasant scent of [[plum]]s.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;&amp;lt;ref&amp;gt;Rayman-Ultimate, &#039;&#039;Rayman the Ruler&#039;&#039;, http://www.freewebs.com/rayman-ultimate/rayman3.htm&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hecklers&#039;&#039;&#039; are [[Hoodlum]]s that appear in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They are most recognised by their large and threatening protective shell. Made from the strongest material, it is designed to protect the cowering [[Hoodlum]] that hides within it. Naturally, this strong layer cannot be penetrated by a normal [[Telescopic fist|shot]] and so must be removed with a charged [[Telescopic fist|fist]] while using the [[Heavy Metal Fist]] detergent. Once the shell is removed, the Heckler can be attacked and is defenceless until the shell falls back into place. This enemy is one of the strongest in the entire [[Hoodlum]] army. Almost three fully charged [[Telescopic fist|fists]], under [[Heavy Metal Fist]] influence, will need to be fired in order to defeat this enemy.&lt;br /&gt;
&lt;br /&gt;
As well as the protective layer, this [[Hoodlum]] also owns a large and powerful gun (made from a seatless toilet) known as a &#039;Wild Crash&#039; that is strapped to its side. By means of pulling a large chain (attached parallel to the gun itself), a series of shots will be fired in any given direction. While this attack is potent, use of it prevents any sort of movement. The Heckler is therefore forced to remain stationary while firing these consecutive shots. If [[Rayman]] strays too close to the Heckler, it picks him up and throws him onto the ground. [[Rayman]] will have a lot of trouble moving, as he moves incredibly slowly, giving the Heckler another chance to throw him. Once the Heckler has been punched to death, the protective shell can fall on [[Rayman]] and flatten him temporarily.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Heckler-without-shell.jpg|A Heckler without its protective shell.&lt;br /&gt;
Commando-Arcade-R3HH-PC-Part3Boss.jpg|A Heckler is a boss in [[Commando]].&lt;br /&gt;
R3 Heckler.png|A Heckler in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
{{R3enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sulfator]]&lt;br /&gt;
[[hu:Heccelő]]&lt;br /&gt;
[[pl:Drażniak]]&lt;br /&gt;
[[es:Molestón]]&lt;br /&gt;
[[ru:Смойдодыр]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=93205</id>
		<title>Talk:Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_3&amp;diff=93205"/>
		<updated>2023-10-02T21:06:36Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Rayman 3 Ending */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.neoseeker.com/Games/Products/PC/rayman3/concept_art.html Could someone put these big, heavy images into the article? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:27, 20 July 2011 (UTC)&lt;br /&gt;
:All those images look small to me. Is there a joke I&#039;m missing here? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:59, 20 July 2011 (UTC)&lt;br /&gt;
::Well, it was a joke, but if you&#039;re being serious, have you tried clicking on them? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:02, 20 July 2011 (UTC)&lt;br /&gt;
:::The enlarged versions are still small. I don&#039;t get it. In any case it would obviously be better to add the images to the relevant pages rather than lumping them all into the Rayman 3 article. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:07, 20 July 2011 (UTC)&lt;br /&gt;
::::I&#039;ll make a start, but I only know where some of them should go. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:43, 21 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dates==&lt;br /&gt;
&lt;br /&gt;
I think the 3rd of March 2003 was the UK release date of the PS2 version, the Gamecube version was released a month earlier; that&#039;s about all I remember. --[[User:Cairnie|Cairnie]] 18:55, 16 February 2012 (CET)&lt;br /&gt;
:That&#039;s why I came to the discussion page... not sure when exactly the GameCube version came out, but it was definitely about a month before the others. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:24, 22 February 2012 (CET)&lt;br /&gt;
::According to Gamefly, the GameCube version was released on 12th March 2003,[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104560/] and the PS2 and Xbox versions were released on the 20th of the same month.[http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/][http://www.gamefly.com/Rent-Rayman-3-Hoodlum-Havoc/104555/] &amp;lt;br /&amp;gt; IGN claims that the GameCube and Game Boy Advance versions were released on the 4th of March.[http://ie.cube.ign.com/articles/387/387981p1.html] &amp;lt;br /&amp;gt;I&#039;m not sure what to make of the 3rd/4th discrepancy. Maybe it has something to do with regions. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:50, 22 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==Dan Cache==&lt;br /&gt;
http://www.unseen64.net/wp-content/gallery/rayman-3/ I found a bunch of Rayman 3 beta pictures, but I&#039;m having trouble uploading them. This keeps happening:&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b&amp;quot;.&lt;br /&gt;
*Could not open lock file for &amp;quot;mwstore://local-backend/local-public/9/9b/imagenameherpaderpderp.jpg&amp;quot;.&amp;quot;&lt;br /&gt;
What&#039;s happening, and, if it&#039;s serious, could someone upload them instead? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:30, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Did you try actually saving them onto your computer first? --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 22:05, 10 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Yes. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 14:26, 11 July 2013 (CEST)&lt;br /&gt;
::: OK I tried a different image and it&#039;s definitely not just these Unseen64 ones, it&#039;s affecting the uploading of images entirely.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 17:17, 11 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Awesome images! Can you please try again now? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:26, 15 July 2013 (CEST)&lt;br /&gt;
::I tried, it still doesn&#039;t work. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 21:06, 15 July 2013 (CEST)&lt;br /&gt;
:::The isssue is now fixed. :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:05, 24 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Text dump or something ==&lt;br /&gt;
&lt;br /&gt;
http://tcrf.net/Rayman_3_(GameCube) I found this text file on this site that claims to be from the GameCube version of the game. Is any of it useful? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:06, 20 May 2014 (CEST&lt;br /&gt;
&lt;br /&gt;
:I know GOT4N/Weshkanapesh is involved with TCRF, perhaps it&#039;d be best to hear what he has to say about it. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 17:29, 20 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strategy guide ==&lt;br /&gt;
&lt;br /&gt;
http://rayman3walktrough.tumblr.com/ Supposedly there was a Rayman 3 strategy guide, could this be of any use to anyone? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 00:20, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:Well yes, why not? We could create an article about it, just like I did for the French guide (http://raymanpc.com/wiki/fr/Rayman_3_:_Hoodlum_Havoc_:_Le_Guide_Strat%C3%A9gique_Officiel)&lt;br /&gt;
:And who knows? Maybe it could provide interesting information (other names for the enemies or the objects for example).-- [[User:Boomboleros7|Boomboleros7]] 22:42, 02:04, 25 March 2015 (CET)&lt;br /&gt;
::From the skim-reading I&#039;ve done of it it uses different names for the Hoodlums and boss attacks. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 17:55, 24 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rewrite? ==&lt;br /&gt;
Skimming through the article, it does seem that there are some pretty large and unsightly walls of text without any proper breaks. I&#039;d be tempted to refine things down so that they&#039;re easier to comprehend and read through. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 00:01, 1 May 2015 (CEST)&lt;br /&gt;
: I agree, it&#039;s one thing to have as much info on something as poss but presenting it well us another.  You do what you gotta do.  --[[User:Cairnie|Cairnie]] ([[User talk:Cairnie|talk]]) 12:46, 1 May 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
== References cleanup ==&lt;br /&gt;
&lt;br /&gt;
I have removed or amended the following items for the corresponding reasons:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;The airballoon from Rayman 2, appears in the level &amp;quot;Clearleaf forest&amp;quot;.&amp;quot; &#039;&#039;Is it actually the same air balloon? Asset reuse is not necessarily a reference anyway.&#039;&#039;&lt;br /&gt;
*&amp;quot;Zombie-checkens from Rayman 2 makes an appart in the level &amp;quot;Desert of the Kanarrens&amp;quot;.&amp;quot; &#039;&#039;Returning enemies/characters are more than just a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;Céloche&#039;s &#039;eyes&#039;, the &#039;face&#039; on its turret, the &#039;eyes&#039; on the metal fish and details on the side of the laser cannon use a texture from Rayman 2, identical to the portholes found in Robo-Pirate strongholds.&amp;quot; &#039;&#039;Asset reuse is not necessarily a reference.&#039;&#039;&lt;br /&gt;
*&amp;quot;In Globox´s quote, he says that rayman was &amp;quot;much nicer in Rayman 2&amp;quot;.&amp;quot; &#039;&#039;Fair enough, but this should probably be grouped with the many other references to R1 and R2 in the dialogue. Keeping it for now.&#039;&#039;&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;Rocket jump&amp;quot; is similar to the game &amp;quot;pong&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a tennis game, that&#039;s about it.&#039;&#039;	&lt;br /&gt;
*&amp;quot;The minigame &amp;quot;2D madness&amp;quot; references the first Rayman game.&amp;quot; &#039;&#039;Why not, I&#039;ve added the manual and 2D Nightmare but there&#039;s probably more.&#039;&#039;&lt;br /&gt;
*&amp;quot;&amp;quot;They are out there, I have seen them&amp;quot; is a quote of a movie I cannot recall at the moment.&amp;quot; &#039;&#039;Do I really need to address this?&#039;&#039; [[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;king of the doors&amp;quot; is a parody of &amp;quot;king of the djungle&amp;quot;.&amp;quot; &#039;&#039;Please elaborate?&#039;&#039;&lt;br /&gt;
*&amp;quot;Globox´s quote &amp;quot;You have seen too many Gladiator flicks&amp;quot; is a reference the the movie serie &amp;quot;Gladiator&amp;quot;.&amp;quot; &#039;&#039;Where do I even start here?&#039;&#039; [[File:Boon.gif]][[File:Boon.gif]]&lt;br /&gt;
*&amp;quot;*Rayman going through the witches mirror is similar to how Alice went through the mirror to a new world in the novel &amp;quot;Through the looking glass&amp;quot;.&amp;quot; &#039;&#039;I think the word &amp;quot;similar&amp;quot; nailed it.&#039;&#039;&lt;br /&gt;
*&amp;quot;Razoff´s quote &amp;quot;Dont prick yourself&amp;quot; is a reference to how Sleeping Beauty pricked her finger on a spinning will after being cursed by the evil witch in the fairy tail and Disney-movie by the same name.&amp;quot; &#039;&#039;How far-fetched is this going to get?&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Grim keeper&amp;quot; is a parody of &amp;quot;Grim reaper&amp;quot;.&amp;quot; &#039;&#039;It&#039;s a pun, not a reference to other media.&#039;&#039;&lt;br /&gt;
*&amp;quot;The enemy &amp;quot;Armaguiddon&amp;quot; is a pun on &amp;quot;Armageddon&amp;quot;.&amp;quot; &#039;&#039;Ditto.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Tower of leptys&amp;quot;, there is a statue of kanaaren holding a boulder above his head, which is a reference to Sisyphus and his boulder, and Atlas that holds the world on his shoulders.&amp;quot; &#039;&#039;Definitely Atlas, not Sisyphus.&#039;&#039;&lt;br /&gt;
*&amp;quot;In the level &amp;quot;Fairy Council&amp;quot;, the ludiv says &amp;quot;Is that you Mary Lou?&amp;quot;, where Mary Lou is a reference to the song &amp;quot;Hello Mary Lou&amp;quot; from 1961.&amp;quot; &#039;&#039;Just because the name is the same??&#039;&#039;&lt;br /&gt;
*&amp;quot;It is highly likely that Céloche&#039;s design was inspired by that of the Martian tripod from H.G. Wells&#039;s classic science fiction novel, The War of the Worlds. Both are gigantic, mechanical tripods; both are piloted by antagonists; both use a Heat-Ray weapon; and both are capable of traversing both land and water.&amp;quot; &#039;&#039;Not a place for &amp;quot;likely&amp;quot; references and other speculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the future, please use [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=27437 this topic] to discuss references before adding them to the article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Xbox release date? ==&lt;br /&gt;
I&#039;ve noticed that there are release dates for GameCube, PC and PS2, but I don&#039;t see Xbox listed under release dates. Was it just simply the same as PC and PS2, or is it unknown? --[[File:Steo_sig.png|60px|link=User:Steo]] 06:01, 20 January 2021 (CET)&lt;br /&gt;
:Well, according to Wikipedia, the Xbox release was the same as PS2. It&#039;s weird that the Xbox release is not mentioned in the infobox, I guess it was just a mistake. --[[User:Elite_piranha|Elite Piranha]] [[File:IconLyR3GBA.png|class=sprite|link=User:Elite_piranha]] 06:42, 20 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman 3 Ending ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure this has been discussed before, but I can&#039;t seem to find a mention of this on the Wiki and I feel like it&#039;s significant enough that I should at least push for it to be looked at. So as we know [[Rayman_3#Ending|the ending of Rayman 3]] shows how [[André]] was born by being scared as a [[Red Lum]]. He dramatically turns and then flies into the screen - which then cuts to black.&lt;br /&gt;
&lt;br /&gt;
An item that I remember being the cause of debate ages back, was that there was a voice urging Rayman to wake up after this cut (&amp;quot;Rayman! Quick! Wake Up!&amp;quot;). If you were to look at the PC version (at least the GoG version I usually play), this voice isn&#039;t present. However having recently played the PS2 and GCN versions, I can confirm that the voice is present in those. Here&#039;s some [https://youtu.be/A3MlJb1m2SY?si=c-fuSSX7K48RJzCz&amp;amp;t=102 video evidence] to validate what I&#039;m saying. (This is from the emulated US GCN version) &lt;br /&gt;
&lt;br /&gt;
That does sound a lot like Murfy don&#039;t it? But either ways, should we log this on the Wiki? It is part of some versions of the game. --[[User:Master|Master]] ([[User talk:Master|talk]]) 23:06, 2 October 2023 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman2worlds&amp;diff=93095</id>
		<title>Template:Rayman2worlds</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman2worlds&amp;diff=93095"/>
		<updated>2023-09-30T20:14:35Z</updated>

		<summary type="html">&lt;p&gt;Master: Haven&amp;#039;t heard any dissenting opinions so i&amp;#039;ve taken the liberty of implementing the sub-zones in this nav-template. Feel free to revert if I&amp;#039;m overreaching.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:TheHallOfDoors.png|200px]]&lt;br /&gt;
|style=&amp;quot;text-align: center; width: 100%&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Locations from &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Levels&#039;&#039;&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The Woods of Light]] &amp;amp;bull; [[The Fairy Glade]] &amp;amp;bull; [[The Marshes of Awakening]] &amp;amp;bull; [[The Bayou]] &amp;amp;bull; [[The Walk of Life]] &amp;amp;bull; [[The Sanctuary of Water and Ice]] &amp;amp;bull; [[The Menhir Hills]] &amp;amp;bull; [[The Cave of Bad Dreams]] &amp;amp;bull; [[The Canopy]] &amp;amp;bull; [[Whale Bay]] &amp;amp;bull; [[The Sanctuary of Stone and Fire]] &amp;amp;bull; [[The Echoing Caves]] &amp;amp;bull; [[The Precipice]] &amp;amp;bull; [[The Top of the World]] &amp;amp;bull; [[The Sanctuary of Rock and Lava]] &amp;amp;bull; [[The Walk of Power]] &amp;amp;bull; [[Beneath the Sanctuary of Rock and Lava]]  &amp;amp;bull; [[Tomb of the Ancients]] &amp;amp;bull; [[The Iron Mountains]] &amp;amp;bull; [[The Prison Ship]] &amp;amp;bull; [[The Crow&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hubs&#039;&#039;&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The Hall of Doors]] &amp;amp;bull; [[The Isle of Doors]] &amp;amp;bull; [[The Front]] &amp;amp;bull; [[The Minisaurus Plain]] ([[The East Plain]] &amp;amp;bull; [[Ly&#039;s House]] &amp;amp;bull; [[The Marshlands]] &amp;amp;bull; [[The Pier]]) &amp;amp;bull; [[Globox&#039;s House]] ([[Ly&#039;s Stele]] &amp;amp;bull; [[Magic Well]] &amp;amp;bull; [[Skull Cave]]) &amp;amp;bull; [[Rainbow Creek]] ([[Ly&#039;s Cave]] &amp;amp;bull; [[Pirate Factory]])&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=93092</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=93092"/>
		<updated>2023-09-30T19:44:44Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Mr. Dark as a name */  I forgot to indent for clarities sake, hope I&amp;#039;m not overstepping just to make sure the discussion is clear. Also forgot to proof-read, so amending to make what i&amp;#039;m saying make sense.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
&lt;br /&gt;
I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve been given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
:With that in mind, if the official material we&#039;ve gotten has never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If there is official information that has been given that does state otherwise, even if it&#039;s not in the final game, then it should take precedence over what we&#039;ve assumed (even if we just mention it as a possibility as opposed to objective fact if it&#039;s not in the final product). We shouldn&#039;t be contradicting official material unless there is other material (like I supposed in this case perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
:So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:What Master said. It is NOT for us to make assumptions, we must present the information we are given at face value. The PSN avatar is called Mr. Dark? Then it&#039;s Mr. Dark. The concept art was called Mr. Dark on the official website? Then it&#039;s Mr. Dark, not the Magician, Barack Obama or Donald Trump. End of story. --[[User:＃rubber mark＃|#Rubber mark#]] ([[User talk:＃rubber mark＃|talk]]) 21:10, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here! About the Magician and Mr Dark, I also think that Mr Dark&#039;s design for Origins was reused and altered a bit for Magician (like there is no swirls on Magician&#039;s nose, while Mr Dark had them or that he had more longer hair), it could also explain about why&#039;s Magician&#039;s sprites are still called as &amp;quot;dark&amp;quot; in the files of Origins. And in the official website&#039;s description, he was called as Mr Dark and his filename also named as &amp;quot;char-mr-dark&amp;quot;, so I think that&#039;s Mr Dark and not Magician at all.&lt;br /&gt;
 &lt;br /&gt;
:And speaking of that, there is funny thing that in [http://web.archive.org/web/20160224002231/http://raymanorigins.fr.ubi.com/dailybubble/index.php?language=EN&amp;amp;editionNum=9 9th issue] of &amp;quot;The Daily Bubble&amp;quot;, Mr Dark (as Teensy) and the Magician appears at the same page.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 21:16, 30 September 2023 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=93076</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=93076"/>
		<updated>2023-09-30T18:48:56Z</updated>

		<summary type="html">&lt;p&gt;Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
&lt;br /&gt;
I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
With that in mind, if official material never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If information that has been given states otherwise, even if it&#039;s not in the final game, it should take precedence over what we&#039;ve assumed, unless there is other material (like perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman2worlds&amp;diff=93008</id>
		<title>Template talk:Rayman2worlds</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman2worlds&amp;diff=93008"/>
		<updated>2023-09-28T10:29:54Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Revolution Hub Sub-Areas */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bonus level ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think the bonus level can be considered an actual place (it&#039;s just a minigame) and therefore it might be best not to have it in the template. On the other hand, adding the places exclusive to Revolution might be a good idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:15, 3 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Revolution Hub Sub-Areas ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;ve noticed we have articles for the sub-areas in each of the Revolution Hubs. (For instance, we have the main [[Minisaurus Plain]] article, but we also have articles for areas in the Minisaurus Plain hub area, such as [[The Marshlands]], [[The East Plain]] and [[The Pier]]. I noticed the  [[Template:Rayman 2|Rayman 2 all-encompassing template]] does list the sub-areas following the main hub areas. Is it something we should replicate here? --[[User:Master|Master]] ([[User talk:Master|talk]]) 12:29, 28 September 2023 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Master&amp;diff=86597</id>
		<title>User talk:Master</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Master&amp;diff=86597"/>
		<updated>2022-07-03T17:36:02Z</updated>

		<summary type="html">&lt;p&gt;Master: /* Fire antitoons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===This is my talk page===&lt;br /&gt;
Just seeing if I can get rid of that annoying link where it seems I have a talk page, but I don&#039;t. Well, this is permanent, now, oh well. Feel free to bring up anything you want to discuss with me regarding the Wiki here! --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:44, 20 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
You know, you probably could keep your own to-do list here on your talk page, couldn&#039;t you? Regarding to the things you&#039;d like to accomplish with RayWiki, of course. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 18:02, 24 June 2014 (CEST)&lt;br /&gt;
:True indeed, but I prefer to have a separate page to keep things nice and tidy, having a mix of discussions and my own personal lists would be rather difficult to deal with both aesthetically and productively. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 20:34, 24 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Tests and nonsense==&lt;br /&gt;
===New Sig===&lt;br /&gt;
--[[File:Sig5 2TEST.png|150px|link=User:Master]] 19:14, 1 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Replacing with all-encompassing ==&lt;br /&gt;
&lt;br /&gt;
Hi there,&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t edit old templates to include the new all-encompassing one but delete them and edit pages according. Else that&#039;ll be too messy to maintain. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:27, 17 June 2014 (CEST)&lt;br /&gt;
:In order to avoid unnecessary template nesting I have reverted the changes to the old templates. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Manial thumbails==&lt;br /&gt;
&lt;br /&gt;
Hi Master, I have created the following category for manual thumbnails, please use it: [[:Category:Thumbnails]]. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 June 2014 (CEST)&lt;br /&gt;
:Gotcha, I&#039;ll add the thumbs I&#039;ve made to that category now. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 20:34, 24 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== User page protection ==&lt;br /&gt;
&lt;br /&gt;
Hi, Master.&lt;br /&gt;
&lt;br /&gt;
Could you please increment the “Age” field in my [[User:Fifo|user page]]?&lt;br /&gt;
&lt;br /&gt;
Thanks in advance. &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 06:37, 19 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Once again, thank you! I’ve done the necessary edits. You may now re-protect the page. &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:45, 25 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fire antitoons ==&lt;br /&gt;
&lt;br /&gt;
Hi there! After reading [https://raymanpc.com/forum/viewtopic.php?p=1444054#p1444054 this post] on the forum, I traced the first mention of the term &amp;quot;fire antitoon&amp;quot; for the bouncing enemies made of fire in Rocky Peaks to [https://raymanpc.com/wiki/script-en/index.php?title=Antitoon&amp;amp;type=revision&amp;amp;diff=40636&amp;amp;oldid=38136 this revision]. Do you remember the rationale behind this, by any chance? Those creatures don&#039;t appear to have much in common with antitoons besides their size. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:27, 3 July 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Knowing my obsession with trying to expand articles at the time using the French ones as a basis. I suspect it was taken from the then-current version of the French article. Looking at a revision dated on 2nd March 2014 on the French version, there&#039;s reference to a Fire Antitoon there, chances are past me took that as gospel and copied it to this side. Fraid I can&#039;t give a more solid source, you&#039;ll probs need to see if that was sourced French side or if it was a French editor&#039;s own interpretation of the game. --[[User:Master|Master]] ([[User talk:Master|talk]]) 19:35, 3 July 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Xowar_secret&amp;diff=86573</id>
		<title>Xowar secret</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Xowar_secret&amp;diff=86573"/>
		<updated>2022-06-26T20:23:49Z</updated>

		<summary type="html">&lt;p&gt;Master: /* External links */  Noticed y&amp;#039;all were still linking to my really choppy and old Xowar Secret video. I&amp;#039;ve created this clip from a more recent recording that&amp;#039;ll hopefully be more fitting for 2022&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Xowar Entrance.JPG|thumb|right|320px|The entrance to the Xowar secret.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Xowar secret&#039;&#039;&#039; refers to an unnamed secret area found in [[the Tower of the Leptys]] in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It is found in the area right before [[Rayman]] battles the [[Leptys]]-empowered [[Reflux]]. When [[Rayman]] walks down the final corridor before the confrontation atop [[The Tower of the Leptys|the Tower]], he passes a section of wall flanked by two [[Knaaren]] statues. When the player has scored a total of at least 43,001 points throughout the level, this wall slides open, revealing the entrance to the secret area. The amount of points will be checked as soon as [[Rayman]] gets out of the [[Armaguiddon]] phase and the area is loaded.&lt;br /&gt;
&lt;br /&gt;
Four green [[Jewel|gems]] and three animals in cages are found inside: the [[Xowar]], a blue [[Bonton]] and a [[Glute]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Xowar-R3HH-PC-TTOTL.png|The [[Xowar]].&lt;br /&gt;
Mawpaw Xowar.JPG|A blue [[Bonton]].&lt;br /&gt;
Bird Xowar.JPG|The [[Glute]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/clip/UgkxRl5t10DlIP283Q-fn9GD-qsntC8hE8Kq The Xowar Secret]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Secret du Xowar]]&lt;br /&gt;
[[pl:Sekret z Xowarem]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Master</name></author>
	</entry>
</feed>