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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mortamon+Saturn</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mortamon+Saturn"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/en/Special:Contributions/Mortamon_Saturn"/>
	<updated>2026-06-03T22:07:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=112483</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=112483"/>
		<updated>2026-04-22T09:49:46Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: More extras.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px|Yes, this is my real face.]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| favourite character = [[Rayman]]&lt;br /&gt;
| gender = P I N G A S&lt;br /&gt;
| age = [[Rayman Forever|FOREVER]]&lt;br /&gt;
| location = [[The Glade of Dreams]]&lt;br /&gt;
| interests = [[Plum|PLUMS]]&lt;br /&gt;
| occupation = Rayman-focused content creator, founding member and currently lower-ranking administrator of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, and occasional contributor to [[RayWiki]] and [[Rayman Pirate-Community|the forums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Who&#039;s that guy?==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the [[Rayman Pirate-Community]] in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in [[the Glade of Dreams]]:&#039;&#039;&#039; [[The Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy [[Plum]], expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;S.P.E.C.I.A.L.&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; &#039;&#039;Dragon Quest VIII Journey of the Cursed King&#039;&#039;, &#039;&#039;The Legend of Zelda Majora&#039;s Mask&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039;/&#039;&#039;[[Rayman 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==What &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games do you play, loser?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 1]]&#039;&#039;:&#039;&#039;&#039; I just told you, pay attention! Oh, and by the way, there&#039;s something which I wanted to add... &amp;quot;&#039;&#039;&#039;SKILL ISSUE&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 2]]&#039;&#039;:&#039;&#039;&#039; &#039;&#039;[[Rayman Revolution]]&#039;&#039;... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 3]]&#039;&#039;:&#039;&#039;&#039; GameCube for the content, PC for the graphics. Yes, PC, not [[Rayman 3 HD|HD]]. Deal with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Origins]]&#039;&#039;:&#039;&#039;&#039; PC. But it&#039;s a poopy [[Rayman (series)|Rayman]] game with no [[Plum]]s, so who cares! #NotMyRayman4!🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Legends]]&#039;&#039;:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; &#039;&#039;&#039;[[Rayman M]]&#039;&#039;&#039;. I wish I could have said &amp;quot;&#039;&#039;[[Rayman Arena]]&#039;&#039;&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where [[Rayman]] came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; GBA]]. Or [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; GBA]]... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite [[Rabbid]]s game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;[[Rabbid]]s&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
==Tell me more about your collection which I really don&#039;t care about!==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
===PC===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
*  [[Rayman Fiesta Run]] (Ubisoft Connect)&lt;br /&gt;
&lt;br /&gt;
===SEGA Saturn===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo GameCube===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Rabbids Go Home]] (Nintendo Selects)&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
*  [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]] ([[Rayman in the Phantom Show]])&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
===Xbox One===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[Pix&#039;n Love|Michel Ancel - Biographie d&#039;un créateur de jeux vidéo français]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of [[Rayman merchandising#Rayman Yoplait Petits Filous stickers|Yoplait Petits Filous Rayman stickers]]&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  Yamakasi - Collector Edition (contains a CD with bonuses from the [[Rayman (series)|Rayman series]])&lt;br /&gt;
*  Taxi 3 - Collector Edition (contains a disc with bonuses from the [[Rayman 3|Rayman 3 Hoodlum Havoc]])&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==And what about [[Plum|PLUMS]]!?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLORY TO THE HOLY [[Plum|PLUM]]!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PlumR3Model.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Mortamon saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=112434</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=112434"/>
		<updated>2026-04-14T20:58:08Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added GOG Preservation Program.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Pictures]]&amp;lt;br&amp;gt;[[Ubisoft|Ubi Soft Paris]]&amp;lt;br&amp;gt;[[Ubisoft|Ubi Soft Shanghai]] ([[Rayman 2 (PlayStation)|PlayStation]])&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[David Gasman]] &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(Nintendo 64 sequence adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] October 29, 1999&amp;lt;ref name=&amp;quot;DailyTelegraph&amp;quot;&amp;gt;&#039;&#039;The Daily Telegraph&#039;&#039; (October 23, 1999), &#039;&#039;PC and games&#039;&#039;, https://www.newspapers.com/image/752426452/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Daily Mirror&#039;&#039; (October 16, 1999), &#039;&#039;HOO-RAY! Loads of Rayman 2 prizes to be won&#039;&#039;, https://www.newspapers.com/image/790314251/?terms=%22Rayman%202%22&amp;amp;match=1&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] November 9, 1999&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;PlayStation Rayman 2 Delayed&#039;&#039;, https://www.gamespot.com/articles/playstation-rayman-2-delayed/1100-2448699/&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] October 29, 1999&amp;lt;ref name=&amp;quot;DailyTelegraph&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] November 4, 1999&amp;lt;ref&amp;gt;IGN (via archive.org), &#039;&#039;News Briefs - November 4, 1999&#039;&#039;, https://web.archive.org/web/20020221014924/http://pc.ign.com/articles/071/071866p1.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] November 22, 1999&amp;lt;ref&amp;gt;GamesMarket (via archive.org), &#039;&#039;Archives November 1999&#039;&#039;, https://web.archive.org/web/20030724004832/http://www.gamesmarket.com.au/infoarchives.cfm?contentarchives=5&amp;amp;cfid=2036461&amp;amp;cftoken=2599097&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November 1999&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] November 1999&amp;lt;ref&amp;gt;家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] March 16, 2000&amp;lt;ref&amp;gt;Micromania (via archive.org), &#039;&#039;Derniers jeux sortis sur Dreamcast&#039;&#039;, https://web.archive.org/web/20000608053132/http://www.micromania.fr/cgi-micromania/tri3.pl?criteria=DREAMCAS;status=1&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] March 21, 2000&amp;lt;ref&amp;gt;Sega.com (via archive.org), &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, https://web.archive.org/web/20031221132822/http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=191&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] March 23, 2000&amp;lt;ref&amp;gt;&#039;&#039;Dreamcast Magazine&#039;&#039; (Japan) issue 63 (March 2000)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Sega.jp (via archive.org), &#039;&#039;レイマン 海賊船からの脱出！&#039;&#039;, https://web.archive.org/web/20140805192412/http://sega.jp/dc/000306/&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (PlayStation)|PlayStation]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] September 8, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] September 16, 2000&amp;lt;ref&amp;gt;IGN (via archive.org), &#039;&#039;PSX Releases&#039;&#039;, https://web.archive.org/web/20000815063008/http://psx.ign.com/releases.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] December 14, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] January 30, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] March 11, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] March 24, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] December 18, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] July 28, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] March 1, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] March 25, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] March 25, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch, Nintendo Switch 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] December 17, 2025&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, Windows, Dreamcast, [[Rayman 2 (PlayStation)|PlayStation]], [[Rayman Revolution|PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|iOS]], PlayStation Portable (PlayStation Network; emulation), PlayStation 3 (PlayStation Network; emulation), PlayStation Vita (PlayStation Network; emulation), [[Rayman 3D|Nintendo 3DS]], Nintendo Switch (Nintendo Classics; emulation), Nintendo Switch 2 (Nintendo Classics; emulation)&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD-ROM, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039; first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and Windows. It was followed by ports for the Dreamcast and PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The Windows version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011. The Nintendo 64 version is set to be added to the Nintendo Switch and Nintendo Switch 2&#039;s Nintendo Classics library on December 17, 2025 alongside &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots.&lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain Dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile.&lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind.&lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken the [[Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[Heart of the World|Primordial Core]] has taken away all of his powers...&lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot;&lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot;&lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot;&lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass.&lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Razorbeard]], the leader of the [[Robo-Pirate|Pirates]].&lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in the [[Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how the [[Glade of Dreams|Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving the [[Glade of Dreams|Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers, however, due to the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Razorbeard|Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement that is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[The Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|right|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s that allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple that has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Razorbeard|Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Roller Coaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[The Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marshy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[The Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] is not located within the area, and [[Rayman]] heads [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]] instead.&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of the area, where he encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass Pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[The Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in [[The Pirate Mines|the mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within [[The Pirate Mines|the mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in the [[Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Razorbeard|Admiral Razorbeard]] on board the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the Nintendo 64 and Windows versions, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on the [[Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of the [[Glade of Dreams]] has been restored and the [[Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Razorbeard|Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
===2D game===&lt;br /&gt;
{{Main|Rayman 2 (cancelled prototype)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;s training&#039;&#039;===&lt;br /&gt;
{{Main|Rayman&#039;s training}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s original 3D model.]]&lt;br /&gt;
&lt;br /&gt;
In-between the development of the [[Rayman 2 (cancelled prototype)|2D game]] and the 3D game, a CGI short film for the game titled &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was created in 1998 and subsequently premiered in February 1 for Imagina 1998, following a trailer for &#039;&#039;[[Tonic Trouble]]&#039;&#039;. &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; is notable for being the &amp;quot;missing link&amp;quot; between the two stages of &#039;&#039;Rayman 2&#039;&#039;&#039;s development, and is known for clips of it being used in the 1998 E3 trailer for the 3D game. Characters from the [[Rayman 2 (cancelled prototype)|2D prototype]] appear in the short, along with [[Rayman]] having a older 3D model in use. Not much is known about the short&#039;s plot, and it has not been released in any form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was considered lost media until March 12, 2022, when a version of the video with no sound was uploaded to YouTube. Until then, only clips of the short film were seen scattered across various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; ephemera from 1997 - 1998.&lt;br /&gt;
&lt;br /&gt;
===3D game===&lt;br /&gt;
{{Main|Rayman 2 (early production)}}&lt;br /&gt;
&lt;br /&gt;
The game appears to have been originally titled &#039;&#039;Rayman 2: The Door to Great Power&#039;&#039; (French: &#039;&#039;La Porte du Grand Pouvoir&#039;&#039;).&amp;lt;ref&amp;gt;The sketch for the E3 1999 stand for the game shown on page 47 of &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; clearly reads &amp;quot;du grand pouvoir&amp;quot;, and the [[:File:Ray2us.pdf|E3 Atlanta 1998 Digital Press Kit]] states that the game&#039;s story revolved around a magic soup that would &amp;quot;open the doors to great power&amp;quot;.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1548591#p1548591&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the original plot, a mysterious association, also referred to as the &amp;quot;mysterious guild&amp;quot;, decides to create an intergalactic zoo and recruits a band of unscrupulous [[Robo-Pirate|pirates]] to capture rare species, including [[Rayman]] and his friends.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Italian press kit, [[:File:E3 Atlanta 1998 - Rayman 2 Italian Press Kit.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; Some sources conflate the association and the [[Robo-Pirate|pirates]], mentioning a &amp;quot;mysterious [[Robo-Pirate|robot pirate]] guild&amp;quot;.&amp;lt;ref name=&amp;quot;press_kit_en&amp;quot;&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Press Release, &#039;&#039;Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM&#039;&#039;, [[:File:Ray2us.pdf]]&amp;lt;/ref&amp;gt; Sometimes, the term &amp;quot;circus&amp;quot; is used instead of &amp;quot;zoo&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website (via archive.org), https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Club Nintendo&#039;&#039;, issue 9, page 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;电脑游戏攻略, issue 11 (November 1999), pages 30-31, https://raymanpc.com/forum/viewtopic.php?p=1497673#p1497673&amp;lt;/ref&amp;gt; [[Rayman]] escapes, and he must now free his friends, who will help him in his quest to collect the ingredients for a &amp;quot;miraculous soup that opens the doors to Great Power&amp;quot;.&amp;lt;ref name=&amp;quot;press_kit_en&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Some sources, possibly from a later development stage, only mention the need to find &amp;quot;the keys to the door of great power&amp;quot;.&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It appears that the ingredients were eventually replaced with the [[Four Masks of Polokus]], who himself replaced the &amp;quot;great power&amp;quot;, being no longer a simple magician but the god of the [[Glade of Dreams]]. While the idea of [[Rayman]] and his friends being trapped in a circus was scrapped from the final game, it was eventually revisited in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; through [[Rigatoni]]&#039;s flying circus.&lt;br /&gt;
&lt;br /&gt;
Some of the characters had different names or spellings in the game&#039;s early development stages: [[Globox]] was Globber, [[Razorbeard]] was Razorface, [[Polokus]] was Polochus (or Pollochus) the Magician, the [[Teensie]]s were the Smalbeings and the [[Robo-Pirate]]s were the Red Rum.&lt;br /&gt;
&lt;br /&gt;
Just like Globox can use his [[Rain Dance]] in the final game to harm the [[Robo-Pirate]]s, [[Rayman]]&#039;s other friends would also have used their abilities to help him progress through the levels: [[Polokus|Polochus]] the Magician could levitate stones and draw water from ponds, [[Clark]] could grab [[Rayman]] and throw him and [[Ly]] could immobilize characters and objects.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Alternatively, it is stated that the Magician, as the first companion [[Rayman]] would have had to save, would have appeared on every map to upgrade the power of his &amp;quot;invincible flying fist&amp;quot;.&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; [[Rayman]] would also have gained the ability to see through walls near the end of the game.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Additionally, a demo for the game features a functional [[telescopic fist]] ability, a power scrapped from the final game and replaced with the [[magic fist]].&lt;br /&gt;
&lt;br /&gt;
Pre-release screenshots and footage show that level designs underwent significant evolution. A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Rayman 2: The Great Escape (N64) - Beta Prison Ship level part&#039;&#039;, https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2 Trailer&#039;&#039;, https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The HUD was at one point drastically different to the one seen in the final game. [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2 The Great Escape - developer&#039;s interview (1998, FR with ENG subs) N64/PS1/PS2/Dreamcast/PC&#039;&#039;, https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; Texture hacking also led to the discovery of more pre-release elements, such as a third red-coloured [[Magic Sphere]] and its pyramid base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:R2 Lum.png|320px|thumb|right|[[Yellow Lum]]s are the main item in the game.]]&lt;br /&gt;
&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in some of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Razorbeard|Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
{{Main|List of Rayman records}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] that are present in all versions. The [[Rayman 2 (PlayStation)|PlayStation version]] has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
*[[Razorbeard|Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spiders]], [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|right|A physical &#039;&#039;Rayman 2&#039;&#039; map that came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaced by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each of which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]&lt;br /&gt;
Only the Nintendo 64, Windows, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (omitted in the [[Rayman 2 (PlayStation)|PlayStation version]], although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (omitted from the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (renamed “The Gloomy Island” in the [[Rayman 2 (PlayStation)|PlayStation version]]. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] ([[Rayman 2 (PlayStation)|PlayStation version]] only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other platforms, with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
The Nintendo 64 version, along with the Windows version, is the original version of the game. The Nintendo 64 version features a different soundtrack in a sequenced format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Windows===&lt;br /&gt;
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows cover.]]&lt;br /&gt;
&lt;br /&gt;
The Windows version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on Uplay&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt; and on GOG, benefitting from fixes and improvements as one of the games featured in the GOG Preservation Program&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Dreamcast cover.]]&lt;br /&gt;
&lt;br /&gt;
The Dreamcast version retains the high quality textures from the Windows version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (PlayStation)|PlayStation]]===&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The PlayStation cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (PlayStation)|PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting, rather than speaking in gibberish. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3, and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The PlayStation 2 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Revolution}}&lt;br /&gt;
&lt;br /&gt;
The PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|right|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman DS}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (iOS)|iOS]]===&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|right|150px|The iOS app icon.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (iOS)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|right|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3D}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the GoG.com and Uplay version|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the Steam version|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The French PC manual|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf&lt;br /&gt;
R2Swe-FinPCManual thumb.png|The Swedish/Finnish PC manual|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Spanish PC manual|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Italian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The German PC manual|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Dutch PC manual|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf&lt;br /&gt;
R2Dan-NorPCManual thumb.png|The Danish/Norwegian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf&lt;br /&gt;
R2Zh-hansPCManual thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf&lt;br /&gt;
R2PTEUPCManual thumb.jpg|The European Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/c/cf/R2TGE_PC-EcofilmesPTEUManual_Compressed.pdf&lt;br /&gt;
R2PTPCManual thumb.png|The Brazilian Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf&lt;br /&gt;
R2PolishPCManual thumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf&lt;br /&gt;
R2HebManualThumb.png|The Hebrew PC manual|link=https://raymanpc.com/wiki/script-en/images/9/98/R2PCManual_Heb.pdf&lt;br /&gt;
R2 DC Manual EN Thumb.png|The English (US) Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/5/55/R2_Dreamcast_Manual_EN.pdf&lt;br /&gt;
Rayman 2 DC EU manual thumbnail.jpg|The European Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/3/38/Rayman_2_DC_EU_manual.pdf&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg|The Japanese Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/e/e4/Rayman_2_Dreamcast_Japanese_Manual.pdf&lt;br /&gt;
R2ENPSManual thumb.jpg|The English PlayStation manual|link=https://raymanpc.com/wiki/script-en/images/d/d0/Rayman_2_PSX_Manual_NTSCU.pdf&lt;br /&gt;
Rayman 2 N64 Manual (US) Cover.jpg|The English Nintendo 64 manual (US)|link=https://raymanpc.com/wiki/script-en/images/1/1d/Rayman_2_N64_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
{{Main|Rayman: The Animated Series}}&lt;br /&gt;
&lt;br /&gt;
In 1999, an animated television show based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was produced to accompany the release of &#039;&#039;Rayman 2&#039;&#039;. Only 4 episodes of the first season were released before being cancelled.&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
{{Main|Rayman merchandising}}&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13 June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy. The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The musical group Royal V released a single to promote &#039;&#039;Rayman 2&#039;&#039;, under the name of &amp;quot;[[It&#039;s Good To Be The King]]&amp;quot;. The official videoclip&amp;lt;ref&amp;gt;Internet Archive, &#039;&#039;Royal. V - It&#039;s Good To Be The King (1999)&#039;&#039;, https://archive.org/details/royal.-v-its-good-to-be-the-king-1999&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the Nintendo 64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, Nintendo 64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Poster.jpg&lt;br /&gt;
Ray2 Rayman render.png&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
R2RaymanAndLy.png&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dalí.png&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
R2RaymanSketches.jpg&lt;br /&gt;
R2SsssamSketches.jpg&lt;br /&gt;
R2BabyGloboxSketches.jpg&lt;br /&gt;
R2RazorbeardTreasureSketch.jpg&lt;br /&gt;
R2RaymanPirateCampSketch.jpg&lt;br /&gt;
R2PirateCannonSketch.jpg&lt;br /&gt;
R2SpyglassPirateShipSketch.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
R2Ref1.jpg|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R2Ref2.jpg|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 European N64 back cover.jpg&lt;br /&gt;
Rayman2 DC US Box Front.jpg&lt;br /&gt;
Rayman2 DC US Box Back.jpg&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg&lt;br /&gt;
Rayman2 DC JP BoxBack.jpg&lt;br /&gt;
Rayman 2 - Ubisoft Connect Box Art.png|The version of the cover used inside the Ubisoft Connect game launcher&lt;br /&gt;
Rayman 2 - Uncropped Box Art.webp|The PC cover with the sides, top, and bottom uncropped&lt;br /&gt;
Rayman 2 Front Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Back Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Spine (KOR).jpg&lt;br /&gt;
Rayman 2 OBI Strip (Dreamcast) (JP).jpg|Japanese Dreamcast OBI strip&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-1.jpg&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-2.jpg&lt;br /&gt;
Rayman N64 promo.jpg&lt;br /&gt;
Multi Systems promo.jpg&lt;br /&gt;
Dreamcast Poster 1.jpg&lt;br /&gt;
DCM JP R2.jpg&lt;br /&gt;
PC Power Zine Issue 52 (November 1999).jpg&lt;br /&gt;
Play Magazine 3 (October 1999).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power Zine Issue 54 (January 2000).jpg&lt;br /&gt;
PC Power Zine (January 2000).jpg|Upcoming games for the Christmas season in &#039;&#039;PC Power Zine&#039;&#039; (January 2000)&lt;br /&gt;
Play Magazine (October 1999).png&lt;br /&gt;
Play Magazine (November 1999).png|Front cover of 家用电脑与游戏 featuring &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
Play Magazine 2 (November 1999).png|Competition hosted by the Chinese gaming magazine publication&lt;br /&gt;
Play Magazine (January 2000).png&lt;br /&gt;
Play Magazine 2 (January 2000).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, several of the game&#039;s color palette was changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]&#039;s hat was turned red, and [[Ly]]&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
** Notably, all of these changes are applied to characters with purple in their color palette; why this was done is not known for sure.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Windows version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Dreamcast version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PlayStation version)]&lt;br /&gt;
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&amp;amp;language=en&amp;amp;username=Guest&amp;amp;password=Guest Rayman2.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20020307125025/http://rayman2.ubi.com:80/index2.html Rayman2.ubi.com] archive, loud music&lt;br /&gt;
*[https://web.archive.org/web/20000816000110/http://www.ubisoft.com:80/usa/rayman2/ &amp;quot;Rayman 2&amp;quot; page of ubisoft.com] archive&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
[[ru:Rayman 2]]&lt;br /&gt;
[[zh:雷曼2：胜利大逃亡]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=102810</id>
		<title>Mr Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=102810"/>
		<updated>2025-01-06T18:27:48Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Fixed brackets in picture captions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Skops&lt;br /&gt;
| image = [[File:MrSkopsArtwork.png|center|class=sprite|Mr Skops]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Scorpion&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[The Caves of Skops]]&lt;br /&gt;
| resistance = [[File:Lifebar8.png|8 HP]]&lt;br /&gt;
| attacks = Claw, energy balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Skops&#039;&#039;&#039;, also known as &#039;&#039;&#039;Skops the Scorpion&#039;&#039;&#039;, is a giant, dark-pink scorpion with a single massive claw, and yellow spikes on his body. He is the fifth major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is encountered only once in [[Mr Skops&#039; Stalactites]], the third and final level of [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
Mr Skops forms part of the first transformation of [[Mr Dark]] (head and claw) fought at the end of [[Mr Dark&#039;s Dare]] in [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
===First phase===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Mr Skops is first encountered in the second part of [[Mr Skops&#039; Stalactites]], where he is found sleeping on the other side of a fiery pit covered with [[Spiky platform (Rayman 1)|spiky platform]]s. Angry at being woken by [[Rayman]], he immediately attacks him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SkopsDort.png|Mr Skops becomes angry when he wakes up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He attacks by throwing his claw, which [[Rayman]] must jump over as it sails towards him, and again as it returns to its owner. Mr Skops also strikes the ground with his claw, causing the [[Spiky platform (Rayman 1)|spiky platform]]s which [[Rayman]] stands on to fall into the lava below, one by one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SkopsRigolo.png|Mr Skops preparing to fight.&lt;br /&gt;
SkopsFrappeSol.png|Mr Skops thumping the ground.&lt;br /&gt;
SkopsLancePince.png|Mr Skops hurling his claw forward.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When all the [[Spiky platform (Rayman 1)|spiky platform]]s are gone, [[Rayman]] must [[Hanging|grab the edge]] of the platform Mr Skops is standing on to avoid his attacks, and then jump back onto the platform when he thumps the ground. Mr Skops then runs away, while causing lava to rise in an attempt to kill [[Rayman]]. He also demonstrates his ability to shoot energy balls from his tail, which destroys the next set of [[Spiky platform (Rayman 1)|spiky platform]]s [[Rayman]] must use to avoid the lava.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SkopsApproche.png|Mr Skops looking for [[Rayman]].&lt;br /&gt;
SkopsRecule.png|Mr Skops raising the lava.&lt;br /&gt;
SkopsTire.png|Mr Skops firing energy balls.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once this set of [[Spiky platform (Rayman 1)|spiky platform]]s have been destroyed, [[Rayman]] will continue to advance as Mr Skops retreats, finding an [[exit sign]] leading to the next phase of the battle.&lt;br /&gt;
&lt;br /&gt;
===Second phase===&lt;br /&gt;
[[Rayman]] then has a one-on-one battle with Mr Skops, in which he must dodge his claw and [[Telescopic fist|punch]] his energy balls back at him. When he has only one [[Resistance|health point]] left, he moves forward, making his last attacks much harder to dodge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SkopsLancePince0.png|Mr Skops about to hurl his claw.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:SkopsTire0.png|Mr Skops about to fire an energy ball.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once beaten, Mr Skops falls to pieces while smiling showing he is at peace once more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SkopsTouched.png|Mr Skops touched by one of his energy balls.&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:SkopsBattu.png|Mr Skops falling to pieces.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
Once [[Mr Dark]] has been defeated, [[the Great Protoon]] restored and [[Betilla]] rescued, the entirety of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] cast are seen to go on holiday, amongst the images of the holiday is one of Mr Skops, who seems to have lost all hostility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
VAC-5.png|A reformed and benevolent Mr Skops enjoys his holidays after the defeat of [[Mr Dark]] by relaxing onboard [[Space Mama]]&#039;s pirate ship.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the early production of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
[[File:Rayman-snes.jpg|thumb|500px|right|An extract from an article about [[Rayman (cancelled prototype)|the cancelled SNES version of &#039;&#039;Rayman&#039;&#039;]]. The bottom-right screenshot shows a battle with an early version of Mr Skops.]]&lt;br /&gt;
[[File:Skops Dream Forest Rayman Beta.jpg|thumb|left|An early version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], showing Mr Skops in [[the Dream Forest]].]]&lt;br /&gt;
&lt;br /&gt;
At a very early point in its production, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was [[Rayman (cancelled prototype)|planned for release on the Super Nintendo Entertainment System]]. In 2010, the French retro-gaming magazine [[Pix&#039;n Love]] printed an article on the history of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], including several in-game screenshots of [[Rayman (cancelled prototype)|the scrapped Super Nintendo version]]. One screenshot depicts [[Rayman]] and his female companion battling a very early version of Mr Skops. This version of the character can still shoot electricity from the tip of his tail, but he looks much more like a real scorpion; he has two claws instead of one, and his carapace is a shady orange colour rather than a bright pink.&lt;br /&gt;
&lt;br /&gt;
Some pieces of advertisement from the game, as well as the packaging of some versions, bear a screenshot which shows [[Rayman]] battling Mr Skops in [[the Dream Forest]] rather than in [[the Caves of Skops]]. It is not known if this screenshot was created solely for the purpose of marketing, or if this scenario actually existed in any early version of the game. Neither of the [[Rayman (early production)|leaked Atari Jaguar prototypes]] contain any trace of this battle, although they differ from [[Rayman 1|the final version]] in numerous other ways.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
Mr Skops makes a cameo appearance in &#039;&#039;[[Rayman Junior]]&#039;&#039;, as an engraving on a wooden palisade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
PalissadeSkops.png|An engraving of Mr Skops in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Giacomo Boni Mr Skops Redesign.jpg|A redesign of Mr Skops by Giacomo Boni&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Skops]]&lt;br /&gt;
[[it:Mr Skops]]&lt;br /&gt;
[[pl:Mr Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=102491</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=102491"/>
		<updated>2024-12-26T20:18:41Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| favourite character = [[Rayman]]&lt;br /&gt;
| gender = P I N G A S&lt;br /&gt;
| age = [[Rayman Forever|FOREVER]]&lt;br /&gt;
| location = [[The Glade of Dreams]]&lt;br /&gt;
| interests = [[Plum|PLUMS]]&lt;br /&gt;
| occupation = Rayman-focused content creator, founding member and currently lower-ranking administrator of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, and occasional contributor to [[RayWiki]] and [[Rayman Pirate-Community|the forums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Who&#039;s that guy?==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the [[Rayman Pirate-Community]] in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in [[the Glade of Dreams]]:&#039;&#039;&#039; [[The Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy [[Plum]], expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;S.P.E.C.I.A.L.&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; &#039;&#039;Dragon Quest VIII Journey of the Cursed King&#039;&#039;, &#039;&#039;The Legend of Zelda Majora&#039;s Mask&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039;/&#039;&#039;[[Rayman 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==What &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games do you play, loser?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 1]]&#039;&#039;:&#039;&#039;&#039; I just told you, pay attention! Oh, and by the way, there&#039;s something which I wanted to add... &amp;quot;&#039;&#039;&#039;SKILL ISSUE&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 2]]&#039;&#039;:&#039;&#039;&#039; &#039;&#039;[[Rayman Revolution]]&#039;&#039;... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 3]]&#039;&#039;:&#039;&#039;&#039; GameCube for the content, PC for the graphics. Yes, PC, not [[Rayman 3 HD|HD]]. Deal with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Origins]]&#039;&#039;:&#039;&#039;&#039; PC. But it&#039;s a poopy [[Rayman (series)|Rayman]] game with no [[Plum]]s, so who cares! #NotMyRayman4!🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Legends]]&#039;&#039;:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; &#039;&#039;&#039;[[Rayman M]]&#039;&#039;&#039;. I wish I could have said &amp;quot;&#039;&#039;[[Rayman Arena]]&#039;&#039;&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where [[Rayman]] came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; GBA]]. Or [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; GBA]]... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite [[Rabbid]]s game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;[[Rabbid]]s&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
==Tell me more about your collection which I really don&#039;t care about!==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
===PC===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
*  [[Rayman Fiesta Run]] (Ubisoft Connect)&lt;br /&gt;
&lt;br /&gt;
===SEGA Saturn===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo GameCube===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Rabbids Go Home]] (Nintendo Selects)&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
*  [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]] ([[Rayman in the Phantom Show]])&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
===Xbox One===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==And what about [[Plum|PLUMS]]!?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLORY TO THE HOLY [[Plum|PLUM]]!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PlumR3Model.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Mortamon saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=102481</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=102481"/>
		<updated>2024-12-25T17:38:59Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Christmas upgrade.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| favourite character = [[Rayman]]&lt;br /&gt;
| gender = P I N G A S&lt;br /&gt;
| age = [[Rayman Forever|FOREVER]]&lt;br /&gt;
| location = [[The Glade of Dreams]]&lt;br /&gt;
| interests = [[Plum|PLUMS]]&lt;br /&gt;
| occupation = Rayman-focused content creator, founding member and currently lower-ranking administrator of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, and occasional contributor to [[RayWiki]] and [[Rayman Pirate-Community|the forums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Who&#039;s that guy?==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the [[Rayman Pirate-Community]] in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in [[the Glade of Dreams]]:&#039;&#039;&#039; [[The Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy [[Plum]], expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;S.P.E.C.I.A.L.&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; &#039;&#039;Dragon Quest VIII Journey of the Cursed King&#039;&#039;, &#039;&#039;The Legend of Zelda Majora&#039;s Mask&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039;/&#039;&#039;[[Rayman 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==What &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games do you play, loser?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 1]]&#039;&#039;:&#039;&#039;&#039; I just told you, pay attention! Oh, and by the way, there&#039;s something which I wanted to add... &amp;quot;&#039;&#039;&#039;SKILL ISSUE&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 2]]&#039;&#039;:&#039;&#039;&#039; &#039;&#039;[[Rayman Revolution]]&#039;&#039;... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 3]]&#039;&#039;:&#039;&#039;&#039; GameCube for the content, PC for the graphics. Yes, PC, not [[Rayman 3 HD|HD]]. Deal with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Origins]]&#039;&#039;:&#039;&#039;&#039; PC. But it&#039;s a poopy [[Rayman (series)|Rayman]] game with no [[Plum]]s, so who cares! #NotMyRayman4!🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Legends]]&#039;&#039;:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; &#039;&#039;&#039;[[Rayman M]]&#039;&#039;&#039;. I wish I could have said &amp;quot;&#039;&#039;[[Rayman Arena]]&#039;&#039;&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where [[Rayman]] came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; GBA]]. Or [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; GBA]]... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite [[Rabbid]]s game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;[[Rabbid]]s&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
==Tell me more about your collection which I really don&#039;t care about!==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
===PC===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Fiesta Run]] (Ubisoft Connect + Preload Edition)&lt;br /&gt;
&lt;br /&gt;
===SEGA Saturn===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo GameCube===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Rabbids Go Home]]&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
*  [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]] ([[Rayman in the Phantom Show]])&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
===Xbox One===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==And what about [[Plum|PLUMS]]!?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLORY TO THE HOLY [[Plum|PLUM]]!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PlumR3Model.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Mortamon saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=98082</id>
		<title>Rayman merchandising</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=98082"/>
		<updated>2024-08-16T14:40:32Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added Yoplait Petits Filous stickers from 2003.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several &#039;&#039;&#039;merchandise&#039;&#039;&#039; based on characters and items from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] have been produced.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotional stickers==&lt;br /&gt;
A sheet of pre-release promotional stickers for the game &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Atari Jaguar Sticker Sheet.jpg|The stickers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] sitting on a cloud keychain==&lt;br /&gt;
This keychain was given away at E3 in 1995, it depicts Rayman smiling while sitting on a cloud, it is unknown if the keychain was available for selling in other places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Keychain4.PNG|The keychain&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Atari Jaguar&#039;s &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch==&lt;br /&gt;
In 1995, it was given away at the release of the Atari Jaguar version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; a promotional pulse watch in the United States of America. It isn&#039;t known if more countries gave this pulse watch away and its existence was only known by the community at 29 November 2012. It is one of the rarest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; items known.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
JagWat.jpg|The &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French LU&#039;s Cracotte Craquinette &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotion==&lt;br /&gt;
In 1995, after the release of [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]], a cookie brand named LU promoted a small collection of sixteen &amp;quot;Craq&#039;s&amp;quot; about &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; as a freebie in the Cracotte Craquinette product packages to collect. This promotion was only done in France and these &amp;quot;Craq&#039;s&amp;quot; are not findable for sale anywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LU-Rayman1Promo.jpg|The 16 &amp;quot;Craq&#039;s&amp;quot; were one of the very first products of merchandising of Rayman.&lt;br /&gt;
Pog collection front.jpg&lt;br /&gt;
Pog collection back.jpg&lt;br /&gt;
Rayman back misprinted pog.jpg|A misprinted pog&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; watch==&lt;br /&gt;
This watch was given away in French supermarket called Carrefour. This was a special pack with the PlayStation or Saturn version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The watch strap is in leather and the case in metal. It came in a watch box and the whole pack was a special blister.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman watch French giveaway.jpg&lt;br /&gt;
Rayman Saturn pack 1.jpg&lt;br /&gt;
Rayman Saturn pack 2.jpg&lt;br /&gt;
Ad watch R 1 Saturn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; keychain==&lt;br /&gt;
A French videogame magazine named Picsou Magazine gave away a [[Rayman]] keychain in the edition of December 1998. It is unknown if the keychain was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-Keychain.jpg|A keychain of [[Rayman]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guillemot&#039;s DualShock &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; controller==&lt;br /&gt;
A French company named Guillemot released a quadripack for the PlayStation, including &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&#039;s game copy, a writing pen, a memory card and a controller with Rayman drawn on one of the handlers. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1GuillemotController.JPG|A DualShock controller of [[Rayman]]&lt;br /&gt;
Pack rayman PS1.JPG&lt;br /&gt;
Pack rayman PS1 (2).JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; cap==&lt;br /&gt;
This is a cap depicting Rayman logo and head embroided probably from Rayman 1 version on the front. The back get &amp;quot;Ubisoft&amp;quot; embroided.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman cap back.jpg&lt;br /&gt;
Rayman cap face.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; coin wallet==&lt;br /&gt;
It&#039;s a [[Rayman]] coin wallet depicting [[Rayman]] as he looks in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; or [[Rayman (Game Boy Color)|its Game Boy Color adaptation]]. There is no brand label so it could be a promotional item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Coin Wallet.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Advance]]&#039;&#039; super jumpy ball==&lt;br /&gt;
&lt;br /&gt;
A ball depicting an [[antitoon]] from &#039;&#039;[[Rayman Advance]]&#039;&#039;. Not much is known about the ball&#039;s history or its distribution. The ball allegedly had lights according to an eBay listing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanAdvanceBall.jpg&lt;br /&gt;
RaymanBall2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Rayman]]&#039;&#039; clip-on earring ==&lt;br /&gt;
This is a [[Ubisoft]] [[Rayman]] clip-on earring which is depicted as a large circular earring that has the [[Ubisoft]] logo engraved into bottom side of it. According to seller on Mercari, this was given to attendes of [[Ubisoft]]&#039;s live show during E3 1998. The earring was contained in a see-through package that shows off his &#039;&#039;[[Rayman 2]]&#039;&#039; render and illustrating where the event took place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman earring.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional statue==&lt;br /&gt;
A promotional statue for &#039;&#039;[[Rayman 2]]&#039;&#039; that was shown off at a japanese trade show, alongside with the &#039;&#039;[[Rayman 2]]&#039;&#039; mascot costume.&amp;lt;ref&amp;gt;Twitter, @Ryemanni, https://twitter.com/Ryemanni/status/1211962241941159936&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Julie Laurent, Jennifer Lansman and devil s Rayman.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional slinky==&lt;br /&gt;
According to an eBay listing, this item was intended to be given out in retailers to promote &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; for Game Boy Color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2slinky.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; altoids tins==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman 2]]&#039;&#039;, altoids tins were given to select members of the press.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Altoids Tin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; stickers==&lt;br /&gt;
Several newer copies of the [[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]] in Europe came with a small sticker booklet and some stickers based on &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman: The Animated Series|the animated series]] artwork. The rest of the stickers could be obtained at the now-defunct official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Rayman2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stickers collection 2.png&lt;br /&gt;
Stickers collection 3.png&lt;br /&gt;
Stickers collection 4.png&lt;br /&gt;
Stickers collection 5.png&lt;br /&gt;
Stickers collection 6.png&lt;br /&gt;
Stickers collection 7.png&lt;br /&gt;
Stickers collection 1.png&lt;br /&gt;
Stickers collection 8.png&lt;br /&gt;
Sticker artwork 1.png&lt;br /&gt;
Sticker artwork 2.png&lt;br /&gt;
Sticker artwork 3.png&lt;br /&gt;
Sticker artwork 4.png&lt;br /&gt;
Sticker artwork 5.png&lt;br /&gt;
Sticker artwork 6.png&lt;br /&gt;
Sticker artwork 7.png&lt;br /&gt;
Sticker artwork 8.png&lt;br /&gt;
Sticker artwork 9.png&lt;br /&gt;
Sticker artwork 10.png&lt;br /&gt;
Sticker artwork 11.png&lt;br /&gt;
Sticker artwork 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; yo-yo==&lt;br /&gt;
The online store of [[Ubisoft]] from the United States of America did a pre-order campaign that gifted the people who pre-ordered the game, a [[Rayman 2]] yo-yo.&amp;lt;ref&amp;gt;http://web.archive.org/web/19991013201725/http://www.ubisoft.com/usa/&amp;lt;/ref&amp;gt; It is unknown if the yo-yo was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2TGE-YoYo.jpg|The box and the yo-yos of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
Nintendo Packaging R2 Yoyos.jpg|Several boxes with &#039;&#039;[[Rayman 2]]&#039;&#039;-themed yo-yos&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French McDonald&#039;s Happy Meal&#039;s &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; promotion==&lt;br /&gt;
[[File:R2MacDoStand.jpg|right|thumb|300px|The official McDonald&#039;s stand]]&lt;br /&gt;
[[File:Rayman2TGE-FrenchMacDonaldsCollection.JPG|right|thumb|500px|The French McDonald&#039;s &#039;&#039;[[Rayman 2]]&#039;&#039; collection]]&lt;br /&gt;
&lt;br /&gt;
The French restaurants of McDonald&#039;s did a Happy Meal promotion of six &#039;&#039;[[Rayman 2]]&#039;&#039; figures between the 17th May 2000 and the 13th June 2000 - at least one complete collection is known to be owned by a member of the fanbase. Its exclusive limited distribution in the Metropolitan France territory makes this collection very hard to find nowadays; despite of some of the figures being found in the French eBay. It was discovered in 11 April 2014 that existed a silver coloured and golden coloured variants of the &amp;quot;[[Rayman]] sitting on a [[plum]]&amp;quot; figure. Whoever was getting the silver figure, he/she would be awarded with a PC copy of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and whoever was getting the golden figure, he/she would be awarded with a top-range computer along with the PC copy of &#039;&#039;[[Rayman 2: The Great Escape]]&amp;quot;. This contest was described in the Happy Meal bags, that contained and a &#039;&#039;[[Rayman 2]]&#039;&#039; artwork of [http://raymanpc.com/wiki/en/File:Menhir_Hills.jpg Rayman riding a Walking Shell]. If a person was getting a Happy Meal bag with [[Rayman]] blinking an eye in the artwork, he/she would get a power card with tips and tricks of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. It is currently unknown how the power card looked like.&lt;br /&gt;
&lt;br /&gt;
The collection has got the following figures:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Rayman]] sitted in a [[plum]]&#039;&#039;: This figure measures (approximately) 10&amp;amp;nbsp;cm of height, 5&amp;amp;nbsp;cm of length and 7&amp;amp;nbsp;cm of width. When the wheels of the [[plum]] drag in the floor, [[Rayman]]&#039;s hair spins like a [[helicopter]].&lt;br /&gt;
*&#039;&#039;[[Rayman]] riding a [[Walking Shell]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 11,5&amp;amp;nbsp;cm of length and 7,5&amp;amp;nbsp;cm of width. When the chess-paterned exhaust system of the [[Walking Shell]] is turned clockwise and the figure itself is putted in the floor, it will walk forward and occasionally turning to the sides in circles.&lt;br /&gt;
*&#039;&#039;[[Ly the Fairy]] with a [[Silver Lum]]&#039;&#039;: This figure measures (approximately) 9,5cms of height, 4,5&amp;amp;nbsp;cm of length and 6&amp;amp;nbsp;cm of width. [[Ly]]&#039;s arms can be moved up or down, but if the right arm is moved up, the transparent globe in her legs will glow into red.&lt;br /&gt;
*&#039;&#039;[[Globox]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 4,5&amp;amp;nbsp;cm of length and 8&amp;amp;nbsp;cm of width. [[Globox]]&#039;s arms can be moved up or down. When the clockwork, located in the down-right side of the figure, is turned his mouth will open and close alternately and [[Globox]] will walk slowly step by step.&lt;br /&gt;
*&#039;&#039;Red-ranked [[Henchman 800]]&#039;&#039;: This figure measures (approximately) 11,5&amp;amp;nbsp;cm of height, 8&amp;amp;nbsp;cm of length and 11&amp;amp;nbsp;cm of width. The [[Henchman]]&#039;s arms can be moved up and down, while the belt and the hook can be turned. When the lever, located in his back, is pressed slowly and repeatedly, the chest will glow with sparks.&lt;br /&gt;
*&#039;&#039;[[Robo-Pirate]] [[cage]]&#039;&#039;: This figure measures (approximately) 8&amp;amp;nbsp;cm of height, 8,5&amp;amp;nbsp;cm in length and 8cms of width. It has got a black [[Robo-Pirate]] symbol in his top and the [[cage]] shape is equal to the in-game model. When a clockwork is turned clockwise, some random glowings can be seen in the center of a red sphere located in the front of the [[cage]]. It also has a black suction cup on the bottom, to hold it in place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-FrontPaper.jpg|The front of the instructions panflet&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-BackPaper.jpg|The back of the instructions panflet&lt;br /&gt;
RaymanInAPlum-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
RaymanInAFlyingShell-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Ly-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Globox-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Henchman800-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
PirateCage-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks1.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks2.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBags.jpg|A lot of the Happy Meal bags&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag1.jpg|The front of the Happy Meal bag&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag2.jpg|The normal version of the back of the Happy Meal bag, promoting the contest&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag3.jpg|The rarer version of the back of the Happy Meal bag, characterized by [[Rayman]] blinking an eye. The person getting this bag would win a power card with tips and tricks of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] standing beside a bush==&lt;br /&gt;
This PVC figure with approximately 9&amp;amp;nbsp;cm of height has got Rayman standing side to a bush, with the yellow logo of &amp;quot;RAYMAN&amp;quot; written behind it - at least two figures are known to be owned by members of the fanbase. It is known to have been bundled with some copies of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; in France and Germany. It could be bought in the boutique section of the official website of French Ubisoft. The M6 Multimedia pack of the PC version of the game is one of the most known packs that bringed this rare figure, hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanInAnBush-PromotionalFigure.JPG|This figure was gifted with some copies of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
Rayman2 pc-game rayman figurine.jpg|The M6 Multimedia pack with the figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; PlayStation shoulder bag==&lt;br /&gt;
A French company named Guillemot released a mega pack for the PlayStation, including &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s game copy, a memory card, a VHS of &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; and a shoulder bag with Rayman embroidered on it. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2ShoulderBag.jpg|A shoulder bag of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; phone covers==&lt;br /&gt;
Rayman phone covers were made for Nokia the 3310 and Nokia 3330.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Phone Cover 1.jpg&lt;br /&gt;
Rayman Phone Cover 2.jpg&lt;br /&gt;
Rayman Phone Cover 1 Variant.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; pen==&lt;br /&gt;
An official &#039;&#039;[[Rayman 2]]&#039;&#039; pen from [[Ubisoft]] which was never commercially available according to the seller on eBay.&amp;lt;ref&amp;gt;eBay, &#039;&#039;Rayman 2 The Great Escape---Pen/Kugelschreiber/ballpoint pen---Rar---Selten&#039;&#039;, https://www.ebay.ca/itm/393501494965&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2Pen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; Dreamcast T-shirts==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; T-shirts came packaged with the game for the Sega Dreamcast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package 2.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Junior]]&#039;&#039; controller==&lt;br /&gt;
A &#039;&#039;[[Rayman Junior]]&#039;&#039; controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanJuniorCE2Controller1.jpg&lt;br /&gt;
RaymanJuniorCE2Controller2.webp&lt;br /&gt;
RaymanJunior 1999 CE2.jpg|CE2 edition box art featuring the controller.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; bag==&lt;br /&gt;
The official [[RaymanZone magazine]] included a black &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; bag as a freebie, depicting [[Rayman]] attacking with a [[LockJaw]]. Since the magazine was only released in the United Kingdom, the bag wasn&#039;t available anywhere else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; Black lum plush==&lt;br /&gt;
This official [[Black Lum|Black lum]] plush was first made for E3 2002, as shown in some pictures and it was later given away in some [[raymanzone]] contests along other items such as pens, magnets, stickers and a rubik cube. It is a very hard to find item nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumPlush.png|The plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers for Yoplait’s Petits Filous yogurts from 2003, featuring characters from &#039;&#039;[[Rayman 1]]&#039;&#039; and &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 1.jpg&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 2.png&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 3.png&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 4.png&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 5.png&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 6.png&lt;br /&gt;
File:Yoplait Petits Filous Rayman Stickers 7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers for Yoplait’s Petits Filous yogurts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yoplait Petits Filous R3 Stickers.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; Yoplait promotional bag==&lt;br /&gt;
Promotional bag offered by Yoplait for their collaboration with [[Ubisoft]] for &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Yoplait Bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; flask==&lt;br /&gt;
This promotional &#039;&#039;[[Rayman 3]]&#039;&#039; flask was given away in some &#039;&#039;[[Rayman 3]]&#039;&#039; contests with other goodies such as pens, magnets, shirts and an Oxmox &#039;&#039;[[Rayman 3]]&#039;&#039; statue of [[Rayman]] holding himself on the [[Leptys]] scepter.&lt;br /&gt;
&lt;br /&gt;
On the front of the flask, there&#039;s a &#039;&#039;[[Rayman 3]]&#039;&#039; logo and a [[plum]]. There isn&#039;t anything on the back of the flask.&lt;br /&gt;
&lt;br /&gt;
At least one flask is known to be owned by a member of the fanbase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Flask.png|The [[Rayman 3]] flask.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; mug==&lt;br /&gt;
A promotional &#039;&#039;[[Rayman 3]]&#039;&#039; mug could be obtained as a prize for entering the codes from the game that registered your top score in the [[Hall of Fame]] from the [[RaymanZone]] official website.&amp;lt;ref&amp;gt;Twitter, @RABtoons, https://twitter.com/RABtoons/status/1298198398718349312&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Mug.jpg|The &#039;&#039;[[Rayman 3]]&#039;&#039; mug.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional watch==&lt;br /&gt;
This electronic watch was a promotional gift from [[Ubisoft]] for the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. It could be obtained in some game stockist (at least in Germany, where the one known piece originates from).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Promo Watch (1).jpg&lt;br /&gt;
Rayman 2 Promo Watch (2).jpg|The watch dial&lt;br /&gt;
Rayman 2 Promo Watch (3).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; beach ball==&lt;br /&gt;
In the year 2000, the Sony PlayStation North American release of &#039;&#039;[[Rayman 2]]&#039;&#039; came with a beach ball.&amp;lt;ref&amp;gt;Twitter, @BirdDogGaming, https://twitter.com/BirdDogGaming/status/1316153253218922496/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Beach Ball.jpg&lt;br /&gt;
PS1 R2 Beach Ball Variant Box Art.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; radio ==&lt;br /&gt;
This fully usable radio is simply labelled &#039;&#039;[[Rayman 2]]&#039;&#039;. Turning the left wheel sets it on and turns up the volume while the top wheel changes the radio frequency. It works with two batteries. Underneath the radio, the label refers to &amp;quot;Addex Design&amp;quot;, a communication company that sells multiple kinds of objects to other companies. It is possible that [[Ubisoft]] contracted them to make a &#039;&#039;[[Rayman 2]]&#039;&#039;-labelled object for their employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Radio (1).jpg&lt;br /&gt;
Rayman Radio (2).jpg|Frequency wheel&lt;br /&gt;
Rayman Radio (4).jpg|Power and volume wheel&lt;br /&gt;
Rayman Radio (3).jpg|Below the radio&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]]==&lt;br /&gt;
This resine figure with approximately 15&amp;amp;nbsp;cm of height is a recreation of an artwork depicting the [[Grimace]] power in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; - at least three statues are known to be owned by members of the fanbase. It is said that few hundreds of units were created worldwide for the &#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Press Kit, which contained some straw, a costumized box, a press dossier, two press discs and an artwork book. It is one of the rarest [[Rayman (series)|Rayman]] items that are known to exist. The statue was briefly found for selling in Pix &#039;N&#039; Love&#039;s online store but it quickly sold out as soon as it was discovered. This little statue also makes a cameo in the &amp;quot;Fact number 2 of Bunnies very useful scientific facts: Bunnies don&#039;t do vacuum cleaning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanDoingAGrimace-PromotionalStatue.JPG|This figure was made to promote the release of &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]] (M6 Interactions version)==&lt;br /&gt;
This figure is approximately 9&amp;amp;nbsp;cm tall and was created by M6 Interactions. It was released in 2004 as part of an unknown promotion in Quick restaurants, alongside other video game character figures. Much like the resin &#039;&#039;[[Rayman 3]]&#039;&#039; statue, it depicts [[Rayman]] [[Grimace|grimacing]] on top of a [[mushroom]], which stands on a green base with &amp;quot;RAYMAN&amp;quot; sculpted on the front, with the bottom of the figure reading &amp;quot;Métropole collections/M6 Interactions, Designed by Neamedia&amp;quot;. The material it is made out of is unknown, although it is fairly heavy and solid, much like clay or polystone. It is a considerably rare piece of [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] merchandise, with appearances on eBay being extremely infrequent and only three members of the fanbase known to own one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-grimace-mushroom-plastic-figurine.jpg|This figure bears a strong resemblance to the Press Kit &#039;&#039;[[Rayman 3]]&#039;&#039; figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 3: Hoodlum Havoc]] promotional Rubik&#039;s Cube==&lt;br /&gt;
This Rubik&#039;s cube was given away in some contests in the [[Raymanzone]] forums with some other goodies, it has 6 faces depicting various Rayman 3 characters including [[André]] and an [[Hoodboom]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3promocube.png|One of the faces of the [[Rayman 3: Hoodlum Havoc]] Rubik&#039;s cube&lt;br /&gt;
Rayman cube 1.jpg&lt;br /&gt;
Rayman cube 2.jpg&lt;br /&gt;
Rayman cube 3.jpg&lt;br /&gt;
Rayman cube 4.jpg&lt;br /&gt;
Rayman cube 5.jpg&lt;br /&gt;
Rayman cube 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plush of [[Rayman]] on a [[walking shell]]==&lt;br /&gt;
This plush is known to have been sold in the United Kingdom, France and in Spain during the &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;&#039;s release. It was available in a small and medium size and they are rare items to find nowadays - at least five plushes are known to be owned by members of the fanbase. Both versions of the plush have different facial expressions: the small version represents a neutral expression of [[Rayman]] while the medium version represents an angry expression of [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Oddly enough, the cloth tag at the rear end of the plush bears the &#039;&#039;Rayman 3&#039;&#039; logo, yet the only feature that is based on the style in said game is the red hood - the rest of the plush&#039;s features are based on the &#039;&#039;Rayman 2&#039;&#039; design.&lt;br /&gt;
&lt;br /&gt;
They are believed to have been distributed by [http://www.pbpes.es/company.html Play By Play], a plush toy company based in Spain, according to the cloth tag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanPlush.jpg|The small version of the plush&lt;br /&gt;
R3-WalkingShellPlush-Medium.JPG|The medium version of the plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]==&lt;br /&gt;
This real-life sized statue of 1,80m of height is one of the most rare items of the entire merchandise. It could be found commonly in gaming shops during the release of &#039;&#039;[[Rayman 3]]&#039;&#039;, as this statue had purposes of promoting the game&#039;s release. [[Ubisoft]] did a contest in the [[RaymanZone Magazine]] in which one of the prizes was the statue of [[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]. The statue was also displayed at the following museums:&lt;br /&gt;
&lt;br /&gt;
*Computerspielemuseum (Berlín, Germany)&amp;lt;ref&amp;gt;Facebook, Computerspielemuseum, https://www.facebook.com/Computerspielemuseum/photos/a.181606541851591/781452741866965/?type=3&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nationaal Videogame Museum (Zoetermeer, Netherlands)&amp;lt;ref&amp;gt;Twitter, @NaVGMuseum, https://twitter.com/NaVGMuseum/status/935834841114972161&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-1.jpg|A life-sized promotional &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; figure which depicts [[Rayman]] holding the [[Sceptre of the Leptys]].&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-2.jpg&lt;br /&gt;
R3HH-LifeSizedLeptysStatue.JPG&lt;br /&gt;
R3HH-RaymanLeptysScepter-Statue-Grass.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; stamp==&lt;br /&gt;
On the 14/11/2015, this stamp was released in France along with a collection of stamps called &amp;quot;Collection jeunesse : 2005 Héros de jeux vidéo&amp;quot;. This collection portrayed other iconic video games heroes. Since 3 million Rayman stamps were produced, it is a common item to collect.&amp;lt;ref&amp;gt;WikiTimbres, &#039;&#039;Timbre : 2005 Rayman&#039;&#039;, https://www.wikitimbres.fr/timbres/1197/2005-rayman&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 stamp.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman 3&#039;&#039; Game Boy Advance sticker==&lt;br /&gt;
A promotional sticker was included in rare Italian copies of [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. It only fits on an original Game Boy Advance, not the SP version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
r3gbasticker.jpeg|The sticker itself, made only to decorate the original Game Boy Advance&lt;br /&gt;
r3gbastickercover.jpeg|The version of the game that came with the sticker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman DS]]&#039;&#039; pocket for the Nintendo DS==&lt;br /&gt;
This pocket was included as a gift to the people who pre-ordered &#039;&#039;[[Rayman DS]]&#039;&#039; in the aderent shops of Netherlands and France - at least one pocket is known to be owned by one member of the fanbase.. Both countries&#039; pockets have different designs, but both are designed to store and protect an original Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RDS-NetherlandsNintendoDSPocket.JPG|The Dutch pocket&lt;br /&gt;
RDS-FranceNintendoDSPocket.JPG|The French pocket&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; special pack==&lt;br /&gt;
A special pack was sold in the United States of America and Canada, in Walmart shops. The pack contained the Game Boy Advance version of &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; and school materials all costumized in the North American style of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. The materials were one pencil case, three pencils, one rubber, a notebook and a portfolio.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman10thAnniversary-WalmartPack.jpg|Some of the content of the North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; pack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bunny Gonzales&amp;quot; figurine==&lt;br /&gt;
This figurine was once available to buy from the now defunct Ubi Art store as a means to promote the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; in 2006, until 2009 when it became unavailable before the store disappeared - at least two statues are known to be owned by members of the fanbase. It is a resin figurine that depicts Rayman riding on the back of a large [[Rabbid]], while wearing the Goth costume from said game. It is the last figuring based on Rayman himself to have been manufactured, before a large amount of [[Rabbids merchandise]] became available.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BunnyGonzalezFigure.jpg|[[Rayman]] riding a [[Rabbid]] while wearing the Goth costume from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; Cheese Heads promotional ruler==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Saputo Cheese Heads released a promotional ruler that included artwork from the game. It has a 3D effect with an image that changes depending on the viewer&#039;s orientation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR Cheese Heads ruler front.jpg&lt;br /&gt;
RRR Cheese Heads ruler back.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Art of Rayman Origins&amp;quot; book==&lt;br /&gt;
This [[The Art of Rayman Origins|art book]] contains 50 illustrated pages of high quality. The hardcover variant was available in North America via a pre-order of &#039;&#039;[[Rayman Origins]]&#039;&#039; on Amazon, and in Europe through the [[Rayman Origins#Collector&#039;s Edition|Collector&#039;s Edition]], exclusive to the Xbox 360 and the PlayStation 3 consoles. This edition also came with the [[Rayman Origins: Original Soundtrack|official soundtrack]] and a 3D cardboard pop-up display. A paperback version of the [[The Art of Rayman Origins|art book]] was released exclusively in Russia as part of the &#039;&#039;[[Rayman Origins]]&#039;&#039; Collector&#039;s Edition for the PC, with most of the text in the book translated into Russian.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanOrigins-Collector&#039;sEdition-Xbox360-FinalDesign-FR.jpg|&amp;quot;The Art of Rayman&amp;quot; book is part of the Collector&#039;s Edition of &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; headphones==&lt;br /&gt;
Headphones with the &#039;&#039;[[Rayman Origins]]&#039;&#039; logo could be found at the [[Ubisoft]] booth at E3 2011 in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RO Headphones E32011 Booth.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; keychain==&lt;br /&gt;
This keychain was a promotional item given away at gaming conventions in Birmingham at the time of the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;. As well as a few other conventions across Germany and France.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Origins Key-Chain.jpg|&#039;&#039;[[Rayman Origins]]&#039;&#039; keychain&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; desktop slapping bag==&lt;br /&gt;
Before the release of &#039;&#039;[[Rayman Origins]]&#039;&#039; in 2011, Best Buy offered a small &amp;quot;slapping bag&amp;quot; as a pre-order bonus.&amp;lt;ref&amp;gt;Destructoid, &#039;&#039;Rayman Origins gets ‘slap bag’ with Best Buy pre-order&#039;&#039;, https://www.destructoid.com/rayman-origins-gets-slap-bag-with-best-buy-pre-order/&amp;lt;/ref&amp;gt; One side features [[Globox]] with the game&#039;s logo, while the other side features [[Rayman]] himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Origins Slapping Bag.jpg|The slapping bag&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; slapping gloves==&lt;br /&gt;
As part of the promotion for the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, slapping gloves were given at various events.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Globox Slapping Gloves.jpg|The slapping gloves&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; steelbook==&lt;br /&gt;
This steelbook was only released along the &#039;&#039;[[Rayman Legends]]&#039;&#039; game copies for a limited period of time in France and Germany. These were also available as a pre-order bonus from some retailers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
IMG_2831.JPG|A promotional case of &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pinny Arcade PAX Prime 2013 &#039;&#039;[[Rayman Legends]]&#039;&#039; Pin==&lt;br /&gt;
The Pinny Arcade Rayman pin was released as part of a promotion by Penny Arcade, alongside other pins from a variety of different games. This particular pin was given out at the PAX Prime event in 2013 to attendees who pre-ordered &#039;&#039;[[Rayman Legends]]&#039;&#039; at the [[Ubisoft]] booth. This pin is just under 4&amp;amp;nbsp;cm tall and less than half a millimetre thick, coloured with silver outlining. It resembles [[Rayman]]&#039;s head, drawn in the style of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PinnyArcadeRaymanPin.jpg|The &#039;&#039;[[Rayman Legends]]&#039;&#039; Pinny Arcade pin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards==&lt;br /&gt;
In 2013, during the Surfboard Auction for Child&#039;s Play Charity held at eBay, &#039;&#039;[[Rayman Legends]]&#039;&#039;-themed surfboards designed by the street artist Chase, were made available. One of this designs could also be seen in one of [[Michel Ancel]]&#039;s Instagram posts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Surfboards.jpg|&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards.&lt;br /&gt;
Michel Ancel Rayman Legends Surfboard.jpg|Surfboard seen in [[Michel Ancel]]&#039;s Instagram.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] 20th anniversary medallion==&lt;br /&gt;
The [[Rayman]] 20th anniversary medallion is one of the prizes of the “I love Rayman” contest. It could also be gained by sending “!raffle” in the chat of the [[Rayman]] 20th anniversary live stream. [[Ubisoft]]&#039;s employees have all received this medallion.&lt;br /&gt;
&lt;br /&gt;
The medallion is made out of metal. Above, “Rayman 20th Anniversary” is written on the edges. Below, “1995 - 2015” is written, still on the edges. On the right and left edges, there are stars. The medallion contains [[Rayman]], who&#039;s wearing sunglasses, and a palm tree. On the back of the medallion, there is the [[Ubisoft]] logo. On the edges, stars have been replaced by circles, above “Rayman 20th Anniversary” is again written and below it is written “[[Ubisoft]] Studios in France”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1 Rayman 20th anniversary medallion.JPG|The [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
R1 Rayman 20th anniversary medallion BACK.JPG|The back of the [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion==&lt;br /&gt;
The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion is a product which was manufactured for members of the development team who worked on the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Adventures Medallion.jpeg|The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion next to the aforementioned [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Paris GamesWeek T-Shirt==&lt;br /&gt;
This official T-shirt was given away at the Paris GamesWeek in 2015, it depicts Rayman in his original style with the text: Rayman Vintage, your hero est 1995. It is extremely rare and it was given away to very few people.&lt;br /&gt;
The T-shirt has also been released in the mystery box &amp;quot;Wootbox&amp;quot; of July 2016, along other officially licensed retro videogame merchandise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shirt.jpg|The T-shirt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Insert Coin Clothing product range==&lt;br /&gt;
In March 2016, Insert Coin Clothing announced the arrival of a new &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; range of products,&amp;lt;ref&amp;gt;Facebook, Insert Coin Clothing, https://www.facebook.com/InsertCoinClothing/photos/rayman-range-now-livewe-are-very-pleased-to-announce-the-arrival-of-our-brand-ne/1084933184882543&amp;lt;/ref&amp;gt; which included various T-shirts designs and a hoodie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Insert Coin Rayman Hoodie.jpg|[[Rayman]] hoodie.&lt;br /&gt;
Rayman Lum Collector T-shirt.jpg|[[Lum]] Collector design.&lt;br /&gt;
Rayman girly fit top.jpg|Girly fit top for women.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; shirt==&lt;br /&gt;
This simple black shirt has a pocket printed with the &#039;&#039;[[Rayman Mini]]&#039;&#039; logo, along with [[Rayman]], [[Globox]] and [[Barbara]] on the bottom of the pocket. It was available to purchase for [[Ubisoft]] employees at their internal store in Montpellier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini shirt 1.jpg&lt;br /&gt;
Rayman Mini shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies==&lt;br /&gt;
&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies were offered exclusively to [[Ubisoft]] employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini beanies.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rayman Legends&amp;quot; T-shirt range==&lt;br /&gt;
In 2021, a range of 11 T-shirts (33 with all colors) was made available on the Ubisoft Store at merch.ubisoft.com/rayman-legends, and named &amp;quot;Rayman Legends&amp;quot; despite all items referring to the series rather than the game &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
The Further You Punch T-Shirt Aqua.jpg&lt;br /&gt;
The Further You Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
The Further You Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Circle T-Shirt.jpg&lt;br /&gt;
Rayman White Lettering T-Shirt Asphalt.png&lt;br /&gt;
Rayman White Lettering T-Shirt Black.png&lt;br /&gt;
Rayman White Lettering T-Shirt Red.png&lt;br /&gt;
Rayman White Lettering T-Shirt True Royal.png&lt;br /&gt;
Rayman Black Lettering T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt Red.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt True Royal.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt White.jpg&lt;br /&gt;
Rayman Purple Logo T-Shirt Athletic Heather.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Black.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Navy.png&lt;br /&gt;
Rayman Purple Logo T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Athletic Heather.png&lt;br /&gt;
Since 1995 T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Red.png&lt;br /&gt;
Yeah! T-Shirt Black.jpg&lt;br /&gt;
Yeah! T-Shirt Dark Grey Heather.jpg&lt;br /&gt;
Yeah! T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Punch T-Shirt Black.jpg&lt;br /&gt;
Rayman Punch T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Bold T-Shirt Black.jpg&lt;br /&gt;
Rayman Bold T-Shirt Red.jpg&lt;br /&gt;
Rayman Bold T-Shirt True Royal.jpg&lt;br /&gt;
1995 Rayman T-Shirt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Asphalt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Black.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt White.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz figure==&lt;br /&gt;
In June 2023, the official Youtooz Twitter account teased the release of a new [[Rayman]] figure.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1666215588249706498&amp;lt;/ref&amp;gt; In July 1 the figure was fully revealed and the release was set to July 7 at 3pm EST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Youtooz Figure.jpg&lt;br /&gt;
Youtooz Rayman Box.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz pins==&lt;br /&gt;
In April 2024, Youtooz revealed on their Twitter account a [[Rayman]] pin set.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1776297286013730986&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Youtooz-rayman-pin-set.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman: the board game&#039;&#039;==&lt;br /&gt;
{{Main|Rayman: the board game}}&lt;br /&gt;
&lt;br /&gt;
In April 2024, FLYOS revealed a &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game, designed by Maxime Tardif and set for release in the third quarter of 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;[[Rayman: the board game]]&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7237 Rayman merchandise on Rayman Pirate-Community discussion forums]&lt;br /&gt;
*[https://www.youtube.com/watch?v=l5o_w1Tea5Y French McDonald&#039;s Happy Meal publicity (30 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=z1cuPaz8lAo French McDonald&#039;s Happy Meal publicity (10 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=7ZC_pjZfGgA M6 Multimedia&#039;s Rayman 2: The Great Escape PC version pack publicity]&lt;br /&gt;
*[http://www.youtube.com/watch?v=9NDVGuS_PRw Video of the plush of Rayman riding a Walking Shell (Small version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=y8hl0tzZj_8 Video of the North American Game Boy Advance&#039;s Rayman 10th Anniversary special pack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=amA2soTgLy8 Bunnies don&#039;t do vacuum cleaning (Cameo appearance of the Grimace statue)]&lt;br /&gt;
*[http://www.generation-pog.fr/series/divers/104-rayman-craq-s.html Rayman series on Génération POG]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Тематические товары]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_7.png&amp;diff=98081</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 7.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_7.png&amp;diff=98081"/>
		<updated>2024-08-16T14:38:12Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_6.png&amp;diff=98080</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 6.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_6.png&amp;diff=98080"/>
		<updated>2024-08-16T14:38:10Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_5.png&amp;diff=98079</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 5.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_5.png&amp;diff=98079"/>
		<updated>2024-08-16T14:38:08Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_4.png&amp;diff=98078</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 4.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_4.png&amp;diff=98078"/>
		<updated>2024-08-16T14:38:05Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_3.png&amp;diff=98077</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 3.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_3.png&amp;diff=98077"/>
		<updated>2024-08-16T14:38:03Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_2.png&amp;diff=98076</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 2.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_2.png&amp;diff=98076"/>
		<updated>2024-08-16T14:38:00Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_1.jpg&amp;diff=98075</id>
		<title>File:Yoplait Petits Filous Rayman Stickers 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yoplait_Petits_Filous_Rayman_Stickers_1.jpg&amp;diff=98075"/>
		<updated>2024-08-16T14:37:54Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: {{Image
| description = Rayman Petits Filous Stickers by Yoplait (2003)
}}

Category:Scans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Rayman Petits Filous Stickers by Yoplait (2003)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scans]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=98065</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=98065"/>
		<updated>2024-08-14T18:33:45Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| favourite character = [[Rayman]]&lt;br /&gt;
| gender = P I N G A S&lt;br /&gt;
| age = [[Rayman Forever|FOREVER]]&lt;br /&gt;
| location = [[The Glade of Dreams]]&lt;br /&gt;
| interests = [[Plum|PLUMS]]&lt;br /&gt;
| occupation = Rayman-focused content creator, founding member and currently lower-ranking administrator of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, and occasional contributor to RayWiki and the forums&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Who&#039;s that guy?==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in [[the Glade of Dreams]]:&#039;&#039;&#039; [[The Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy [[Plum]], expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;S.P.E.C.I.A.L.&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; &#039;&#039;Dragon Quest VIII Journey of the Cursed King&#039;&#039;, &#039;&#039;The Legend of Zelda Majora&#039;s Mask&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039;/&#039;&#039;[[Rayman 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==What &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games do you play, loser?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 1]]&#039;&#039;:&#039;&#039;&#039; I just told you, pay attention! Oh, and by the way, there&#039;s something which I wanted to add... &amp;quot;&#039;&#039;&#039;SKILL ISSUE&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 2]]&#039;&#039;:&#039;&#039;&#039; &#039;&#039;[[Rayman Revolution]]&#039;&#039;... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 3]]&#039;&#039;:&#039;&#039;&#039; GameCube for the content, PC for the graphics. Yes, PC, not [[Rayman 3 HD|HD]]. Deal with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Origins]]&#039;&#039;:&#039;&#039;&#039; PC. But it&#039;s a poopy [[Rayman (series)|Rayman]] game with no [[Plum]]s, so who cares! #NotMyRayman4!🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Legends]]&#039;&#039;:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; &#039;&#039;&#039;[[Rayman M]]&#039;&#039;&#039;. I wish I could have said &amp;quot;&#039;&#039;[[Rayman Arena]]&#039;&#039;&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where [[Rayman]] came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; GBA]]. Or [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; GBA]]... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite [[Rabbid]]s game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;[[Rabbid]]s&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
==Tell me more about your collection which I really don&#039;t care about!==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
===PC===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
&lt;br /&gt;
===SEGA Saturn===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo GameCube===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
* [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
===Xbox One===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==And what about [[Plum|PLUMS]]!?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLORY TO THE HOLY [[Plum|PLUM]]!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Mortamon saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=98064</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=98064"/>
		<updated>2024-08-14T18:33:15Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Totally important priority update for RayWiki.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| favourite character = [[Rayman]]&lt;br /&gt;
| gender = P I N G A S&lt;br /&gt;
| age = [[Rayman Forever|FOREVER]]&lt;br /&gt;
| location = [[The Glade of Dreams]]&lt;br /&gt;
| interests = [[Plum|PLUMS]]&lt;br /&gt;
| occupation = Rayman-focused content creator, founding member and currently lower-ranking administrator of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, and occasional contributor to RayWiki and the forums&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Who&#039;s that guy?==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in [[the Glade of Dreams]]:&#039;&#039;&#039; [[The Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy [[Plum]], expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;S.P.E.C.I.A.L.&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; &#039;&#039;Dragon Quest VIII Journey of the Cursed King&#039;&#039;, &#039;&#039;The Legend of Zelda Majora&#039;s Mask&#039;&#039;, &#039;&#039;Rayman Redemption&#039;&#039;/&#039;&#039;[[Rayman 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== What [[Rayman (series)|Rayman]] games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 1]]&#039;&#039;:&#039;&#039;&#039; I just told you, pay attention! Oh, and by the way, there&#039;s something which I wanted to add... &amp;quot;&#039;&#039;&#039;SKILL ISSUE&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 2]]&#039;&#039;:&#039;&#039;&#039; &#039;&#039;[[Rayman Revolution]]&#039;&#039;... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman 3]]&#039;&#039;:&#039;&#039;&#039; GameCube for the content, PC for the graphics. Yes, PC, not [[Rayman 3 HD|HD]]. Deal with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Origins]]&#039;&#039;:&#039;&#039;&#039; PC. But it&#039;s a poopy [[Rayman (series)|Rayman]] game with no [[Plum]]s, so who cares! #NotMyRayman4!🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of &#039;&#039;[[Rayman Legends]]&#039;&#039;:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; &#039;&#039;&#039;[[Rayman M]]&#039;&#039;&#039;. I wish I could have said &amp;quot;&#039;&#039;[[Rayman Arena]]&#039;&#039;&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where [[Rayman]] came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; GBA]]. Or [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; GBA]]... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite [[Rabbid]]s game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;[[Rabbid]]s&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
==Tell me more about your collection which I really don&#039;t care about!==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
===PC===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
&lt;br /&gt;
===SEGA Saturn===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo GameCube===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
===Wii U===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
* [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation Portable===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 3===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
===PlayStation Vita===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation 4===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
===Xbox 360===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
===Xbox One===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==And what about [[Plum|PLUMS]]!?==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLORY TO THE HOLY [[Plum|PLUM]]!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Mortamon saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=98022</id>
		<title>Time Attack</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=98022"/>
		<updated>2024-08-07T15:07:01Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added a few more details.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time Attack&#039;&#039;&#039;, or &#039;&#039;&#039;Bonus World Map&#039;&#039;&#039; in the Palm OS version, is a bonus area of [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. The player must unlock it by completing [[Dark Legacy]], and it is accessed on the world map through the [[Exit sign|sign]] preceding those of [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
This location acts as a second world map and also allows [[Rayman]] to return to it. Time Attack gives direct access to all 13 [[Bonus level (Rayman 1)|bonus levels]] in the game, only excluding [[Ubi Cliff]], although it can still be entered from here by receiving the [[Ubi Key]].&lt;br /&gt;
&lt;br /&gt;
The [[Exit sign|signs]] enabling access to those levels are scattered on Time Attack&#039;s platforms. The player can try the [[Bonus level (Rayman 1)|bonus stages]] as many times as they like to beat their best times or earn more lives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;480px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 46.png|The map of the Game Boy Color version.&lt;br /&gt;
RaymanGBCPocketPC Landscape - 46.png|The map of the Pocket PC version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This bonus shares the same visual identity as [[Ubi Cliff]], despite having no other relation to it.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1uAbNapNwS4 Playthrough of Time Attack]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Time Attack]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hunter&amp;diff=97375</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hunter&amp;diff=97375"/>
		<updated>2024-07-05T16:24:17Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Minor improvements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Hunter&lt;br /&gt;
| image = [[File:Hunter-RaymanOrigins.jpg|320px|Hunter]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]] (Atari Jaguar version and &#039;&#039;[[Rayman Designer]]&#039;&#039; only), [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;)&lt;br /&gt;
[[File:Lifebar1.png|1 HP]] ([[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| attacks = [[Bullet]]s (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]])&lt;br /&gt;
[[Missile]]s (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=These trigger-happy fools are more trouble than you might think. Bombastic Hunters pepper [[the Glade of Dreams|the Glade]] with random live ammunition. Though dressed rather ridiculously in pink, these men are verrry dangerous and surprisingly sharp shooters despite their bulging eyes.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunters&#039;&#039;&#039; are recurring enemies in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They are static enemies, turning towards [[Rayman]] to shoot at him with their guns. They are first encountered in the [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its spinoffs, &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;. They make a return in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where they are revealed to be the masters of the [[Livingstone]]s. A variety of Hunters also appears in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], but they bear little resemblance to the Hunters in the other games.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Hunters are limbless creatures with purple bodies, white hands and a red neckerchief, much like [[Rayman]]. However, they have big, cleft chins, bald heads with only two hairs, and stylish moustaches. They carry several ammunitions on their chests, which they seem to use to reload their guns. Their guns shoot slow-moving [[bullet]]s; as the [[bullet]] glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large cartoonish wooden mallet back and forth endlessly.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], a different kind of limbless Hunters makes an appearance. These Hunters have huge armoured bodies, and wear brown perforated explorer hats, similar to the [[Livingstone]]s&#039;. Their hats cover their faces completely. The only resemblance that these Hunters have with the original ones are their mallet-wielding [[bullet]]s.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, they make another appearance, having a greater resemblance with the Hunters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. However, like other returning characters, Hunters now have limbs, looking more [[human]]. They have several features of a stereotypical leading safari man, with a gigantic monocle (similar to the [[Bubble throwing clown|water clown]]s&#039;) a combed hairstyle, and an enormous moustache. However, their clothes have extravagant colours: A purple coat, a pair of purple shorts (both wrongly described as &amp;quot;pink&amp;quot; on the launch website) and a red neckerchief with white spots. Their hairy hands and yellow, sharp teeth suggest that, like the [[Livingstone|Lividstones]], Hunters possibly also have a poor personal hygiene. Like the original Hunters, they carry their ammunitions on their chests and have enormous cleft chins. This is the only appearance in which Hunters don&#039;t use mallet-wielding [[bullet]]s as ammo. Instead, they use big alive [[missile]]s with crazed smiley faces and red noses.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Chasseur.gif|frame|class=sprite|A Hunter in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
Hunters make their first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], in the second phase of the level [[Pink Plant Woods]]. They can be found in each of the game&#039;s worlds; this makes them the second-most common enemy in the game, after the [[Antitoon]]s. Hunters never move, they are static enemies that continually clean their guns with their neckerchiefs, aim them while sniggering, and then shoot a [[bullet]] at [[Rayman]]. A Hunter can only be hurt when he is cleaning his gun, as its gun blocks [[Rayman]]&#039;s [[telescopic fist]] when he is aiming it at him. Hunters&#039; [[resistance]] is average. Their slow mallet-wielding [[bullet]]s always move horizontally and are relatively easy to dodge, but have a wide range; [[Rayman]] is likely to get hurt if surprised by them.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, Hunters seem to become good people after [[Mr Dark]] is defeated, as there&#039;s a picture of a happy Hunter having a tea party with [[Betilla the Fairy]] during the credits sequence.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are two types of Hunters, simply titled &#039;&#039;&#039;Hunter 1&#039;&#039;&#039; and &#039;&#039;&#039;Hunter 2&#039;&#039;&#039;. Hunter 1 is identical to the Hunter which appears in [[Rayman 1|the original game]]. Hunter 2, on the other hand, although very similar, will shoot his [[Bullet|projectiles]] launching upwards rather than in a straight line forward. After gaining a bit of height, they will then fall down in front of the Hunter making them harder to avoid.&lt;br /&gt;
&lt;br /&gt;
The Hunters [[Bullet|projectiles]] can be places as separate events in &#039;&#039;[[Rayman Designer]]&#039;&#039;, where they are titled &#039;&#039;&#039;Balls&#039;&#039;&#039;. These are usually linked to a [[gendoor]] and can only fly forward horizontally like the ones from Hunter 1.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:Hunter_RRR_GBA.png|frame|class=sprite|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
A variety of Hunters also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. They can only be found in the [[Forest (world)|Forest world]], a [[the Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In the game, these big armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding [[bullet]]s they fire are exactly the same.&lt;br /&gt;
&lt;br /&gt;
These Hunters have a much lower resistance, being defeated with one regular [[Telescopic fist|punch]]. However, they protect themselves with their guns, and in order to make them vulnerable, [[Rayman]] must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that moment, [[Rayman]] can defeat them.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[File:Hi-Ho Moskito! 10.jpg|thumb|left|A Hunter in the level [[Hi-Ho Moskito!]].]]&lt;br /&gt;
&lt;br /&gt;
The Hunters return in &#039;&#039;[[Rayman Origins]]&#039;&#039; and later the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;. Their behaviour is similar to the Hunters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. They keep static, aiming horizontally at the players and then shooting blue alive [[missile]]s. However, these [[missile]]s are much slower than the mallet-wielding [[bullet]]s from the previous games, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red homing [[missile]]s, which follow the players for a certain period; those [[missile]]s are more dangerous, and players cannot ride on them. It is, however, possible to direct the homing [[missile]]s at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]].&lt;br /&gt;
&lt;br /&gt;
Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside a tube, shooting his red homing [[missile]]s at the players, and eventually, coming out.&lt;br /&gt;
&lt;br /&gt;
An artwork depicting a [[Hunter Bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter&#039;s monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter Bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
Hunters return, but they only appear in the [[Back to Origins]] levels. In an early concept art for the game, an archer variant of Hunters was planned for the game, but was scrapped for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hi-Ho Moskito! - Back to Origins 6.jpg|A Hunter and two [[missile]]s, as they appear in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Legends concept art 66.jpg|Concept art for an archer Hunter.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*They are the only characters in the franchise to have five fingers.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bullet]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Chasseur]]&lt;br /&gt;
[[pl:Łowca]]&lt;br /&gt;
[[ru:Охотник]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Enemies from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sweets_world&amp;diff=97351</id>
		<title>Sweets world</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sweets_world&amp;diff=97351"/>
		<updated>2024-07-03T14:57:43Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Fixed a spelling mistake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sweets World.PNG|thumb|240px|class=sprite|The Sweets world]]&lt;br /&gt;
[[File:Candy Chateau.png|thumb|200px|class=sprite|[[Candy Château]], the world from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; upon which the Sweets world was based]]&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;&#039;Sweets&#039;&#039;&#039;’ is the fourth of the five worlds in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. It is based heavily upon [[Candy Château]], a world found in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is not known if the Sweets world was ever planned for inclusion in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; in the same way that [[Band Land]] and [[Picture City]] were.&lt;br /&gt;
&lt;br /&gt;
The Sweets world, as its name implies, is an environment comprised entirely of sweets and other related materials, such as ice-cream cones, lollipops, chocolates, bread, cake, cutlery, fruits, drinks and jelly. While it bears a very strong resemblance to [[Rayman 1|the first game]]&#039;s [[Candy Château]], [[Mr Dark&#039;s Dare|the Château itself]] is not visible. The Sweets world is predominantly golden in colour.&lt;br /&gt;
&lt;br /&gt;
Enemies in the Sweets world include [[chef clown]]s, [[flying rabbid]]s, [[vampire cake]]s, [[dancing rabbid]]s, [[spitting religieuse]]s, [[hopping lollipop]]s and a [[giant Rabbid]] as a boss.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
The desert of desserts.PNG|[[The Desert of Desserts]], the first of the Sweets world&#039;s six levels&lt;br /&gt;
Cake race.PNG|[[Cake Race]], the second of the Sweets world&#039;s six levels&lt;br /&gt;
The sweet islands.PNG|[[The Sweet Islands]], the third of the Sweets world&#039;s six levels&lt;br /&gt;
Tart tunnels.PNG|[[Tart Tunnels]], the fourth of the Sweets world&#039;s six levels&lt;br /&gt;
Not a piece of cake.PNG|[[Not a Piece of Cake!]], the fifth of the Sweets world&#039;s six levels&lt;br /&gt;
Ginger-bunny-bread.PNG|[[Ginger-Bunny-Bread]], the sixth of the Sweets world&#039;s six levels&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Concept art==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Lionel-caillaud-rayman-contre-les-lapins-cretins-gba-recherches.jpg|Concept art of various enemies from the Sweets world&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Monde des Sucreries]]&lt;br /&gt;
[[pl:Sweets (świat)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hubs]]&lt;br /&gt;
[[Category:Places from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=97057</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=97057"/>
		<updated>2024-06-20T20:12:10Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Face reveal.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| image = [[File:Rayman Saturn Box.jpg|240px]]&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, founding member of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], and occasional contributor to RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
* [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
=== Android ===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Rayman saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Michel_Ancel&amp;diff=97015</id>
		<title>Michel Ancel</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Michel_Ancel&amp;diff=97015"/>
		<updated>2024-06-14T17:16:14Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Updated introduction to add mention of his departure from the video game industry and as he&amp;#039;s no longer working on BG&amp;amp;E2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ancel_20.jpg|frame|Michel Ancel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Michel Ancel&#039;&#039;&#039; (born March 29, 1972) is a French video game designer for Ubisoft. He is best known for creating the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; franchise]], for which he was the lead designer for the first two games, and the recent &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. He is also known for the cult favourite &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; and for the video game adaptation of Peter Jackson&#039;s &#039;&#039;King Kong&#039;&#039;.&lt;br /&gt;
He was last working on a sequel to &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; with a small team of developers, using development tools specially designed to make game development more accessible to a greater audience.&lt;br /&gt;
&lt;br /&gt;
Michel Ancel retired from the video game industry in September 2020 to dedicate himself to a wildlife sanctuary, resulting in his last projects &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; and &#039;&#039;Wild&#039;&#039; having to continue without him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal life==&lt;br /&gt;
&lt;br /&gt;
Michel Ancel was born in Monaco on the 29th of March, 1972. Ancel is currently married to Alexandra Ancel &#039;&#039;née&#039;&#039; Steible, with whom he has two children. He is the stepfather of Alexandra&#039;s four older children, and has two more children of his own from a previous relationship. His eldest child, Claire, was born when he was sixteen years old. Alexandra worked with Ancel on the first two &#039;&#039;Rayman&#039;&#039; games, as well as &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; and &#039;&#039;King Kong&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Video game developing career==&lt;br /&gt;
Ancel met the game developer Nicolas Choukroun in Montpellier at the age of 16. He worked as a graphics artist on several of Choukroun&#039;s games, such as &#039;&#039;The Intruder&#039;&#039; and &#039;&#039;Pick&#039;n Pile&#039;&#039;. Ancel&#039;s first demo, &#039;&#039;Mechanic Warriors&#039;&#039;, was developed for software house [http://en.wikipedia.org/wiki/Lankhor Lankhor]. In 1988, Ancel created a computer animation illustrating the effect of CFCs on the ozone layer as part of a competition in a professional journal. The animation, which depicted the Earth being transformed into a vast desert, did not win the competition; however, it attracted the attention of [[Ubisoft|Ubi Soft]], who hired him as a graphics artist.&lt;br /&gt;
&lt;br /&gt;
Ancel&#039;s first game as both programmer and graphic artist, &#039;&#039;The Brain Blasters&#039;&#039; (also known as &#039;&#039;The Teller&#039;&#039;) was published by Ubi Soft in 1990. In 1992, he began to work on &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, his directorial debut. It was originally released in 1995 for the Atari Jaguar and PC, and in 1996 for PlayStation and Sega Saturn.&lt;br /&gt;
&lt;br /&gt;
Ancel was also heavily involved in the development of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; in 1999, but had only an advisory role on &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Although he praised its development team, he says that the game is &amp;quot;a bit too concrete for my tastes&amp;quot;, and that he &amp;quot;would have made the game differently&amp;quot;.&amp;lt;ref&amp;gt;GameSpy (via archive.org), &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, http://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2003, he created &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;, which garnered critical acclaim and a cult following, but was a commercial failure. However, acclaimed film director Peter Jackson&#039;s admiration for the game – and his frustration with EA&#039;s handling of the &#039;&#039;The Lord of the Rings&#039;&#039; license – led to Ancel being given direction of the &#039;&#039;Peter Jackson&#039;s King Kong&#039;&#039; video game adaptation. In spite of Ubisoft&#039;s reluctance to produce a &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; sequel, Ancel has expressed a clear wish to produce one in the future.&lt;br /&gt;
&lt;br /&gt;
On April 5, 2006, [[Ubisoft]] announced Ancel was leading the development of the fourth game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, for the Nintendo Wii. The game began production in early 2005 and was released on November 15, 2006 for the launch of the Wii. However, Ancel was notably absent from the project after its E3 announcement, and he has made no public appearances regarding the game after the development team switched focus from a free-roaming platformer to the final minigames format shortly after E3. In the final game, Ancel was only credited with storyboarding and character design, while design credits were shared between multiple other people.&lt;br /&gt;
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In an interview with &#039;&#039;Nintendo Power&#039;&#039;, Ancel confirmed that he was working on a new project which meant a lot to him. He also talked about Jade from &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; and said that &amp;quot;I really hope that Jade will continue to keep her values and her personality&amp;quot;. [[Ubisoft]]&#039;s CEO, Yves Guillemot, confirmed that Michel Ancel was currently working on several unannounced projects, as of March 2008.&lt;br /&gt;
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In a 2008 interview with French video game magazine &#039;&#039;JVM&#039;&#039; (for &#039;&#039;Jeux Vidéo Magazine&#039;&#039;), Ancel stated that a sequel to &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; has been in pre-production by a small team for about a year, but they still await Ubisoft&#039;s approval before moving into full production.&lt;br /&gt;
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On December 18, 2008, at the VGL event in Paris, Ancel stated that the game has been under development for a year and a half and that the development team have received total freedom from [[Ubisoft]], giving them the opportunity to make the game how they want.&lt;br /&gt;
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On August 2009, shortly after GamesCom, [[Ubisoft]] officially put &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; on hold, with the future of the game uncertain.&lt;br /&gt;
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In January 2010, Geoffrey Sardin, CEO of Ubisoft France, confirmed that &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; was still in production.&lt;br /&gt;
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In late May 2010, rumours surfaced from French video game website Wootgaming that &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; had been cancelled, and Ancel had left [[Ubisoft]] to found his own independent studio. Ubisoft soon issued denials of this rumour. However, friend of Ancel and game developer Nicolas Choukron left a comment on an unofficial Michel Ancel Facebook fanpage&amp;lt;ref&amp;gt;[http://www.facebook.com/pages/Michel-Ancel/45707703446 Michel Ancel unofficial fanpage, Facebook.com]&amp;lt;/ref&amp;gt; saying that Ancel had formed a new studio which was a subsidiary of Ubisoft, as the Montpellier team was too large. Choukroun also revealed that Ancel and his new studio were working on a new &#039;&#039;Rayman&#039;&#039; game. This rumour has been proven correct, after Ubisoft unveiled a new Rayman project, entitled &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
In 2010, Ubisoft announced &#039;&#039;[[Rayman Origins]]&#039;&#039;, first an episodic video game designed by Michel Ancel and developed by a small team of five people, but then it was announced that it transformed into a full game. The title uses the UBIart Framework developed by Ubisoft Montpellier and Ancel. UBIart is a developer platform that allows artists and animators to easily create content and use it in an interactive environment. The engine is optimized for HD resolutions and is capable of running games at 60 frames per second in 1920x1080 resolution. The UBIart tools were set to be released as open-source software in 2011, but at the time of this writing, no such release has occurred.&lt;br /&gt;
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Speaking at Montpellier in Game conference in June 2010, Ancel revealed that he is developing similar tools to create &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; with a very small team to preserve its &amp;quot;artistic spirit&amp;quot;.&amp;lt;ref&amp;gt;[http://www.eurogamer.net/articles/ancel-using-small-team-to-make-bg-and-e2 Ancel using small team to make BG&amp;amp;E2, Eurogamer.net]&amp;lt;/ref&amp;gt; Ancel is experimenting with different development techniques and tools. He claims these tools are getting similar to those used by Weta Digital.&lt;br /&gt;
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Michel Ancel would later have the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039; in the development of &#039;&#039;[[Rayman Legends]]&#039;&#039;, which was announced in 2012, and saw release in 2013.&lt;br /&gt;
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Ancel is also recognized as one of the best game designers in IGN&#039;s Top 100 Game Creators, ranking 24th out of 100.&amp;lt;ref&amp;gt;[http://games.ign.com/top-100-game-creators/24.html Top 100 game creators, IGN.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Michel would go on to found an independent game studio, named Wild Sheep Studios. However, he is still working with UbiSoft Montpellier.&lt;br /&gt;
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On October 12, 2017, Ancel posted on his Instagram account that he is very interested in making the &#039;fourth&#039; [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; adventure]],&amp;lt;ref&amp;gt;https://www.instagram.com/p/BaI0eAwAEPb/?taken-by=michelancel Michel Ancel Instagram post&amp;lt;/ref&amp;gt; suggesting of a future revival of the prototype or [[Rayman 4 (cancelled prototype)|the then-planned original fourth game that was cancelled]]. Though he does mention that it will most likely happen once both &#039;&#039;Wild&#039;&#039; and &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039; are done.&lt;br /&gt;
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Ancel announced he was leaving the games industry in September 2020 to spend time on a wildlife sanctuary. He stated that his two current projects, &#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; and &#039;&#039;Wild&#039;&#039;, were in capable hands with his departure.&lt;br /&gt;
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==Games==&lt;br /&gt;
*&#039;&#039;Mechanic Warriors&#039;&#039; (1988 – unreleased) – Graphics&lt;br /&gt;
*&#039;&#039;The Intruder&#039;&#039; (c 1989) – Graphics&lt;br /&gt;
*&#039;&#039;Pick &#039;n Pile&#039;&#039; (1990) – Graphics&lt;br /&gt;
*&#039;&#039;The Teller&#039;&#039;/&#039;&#039;The Brain Blasters&#039;&#039; (1990) – Graphics, Programming&lt;br /&gt;
*&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (1995) – Concept, Design&lt;br /&gt;
*&#039;&#039;The Adventures of Valdo &amp;amp; Marie&#039;&#039; (1997) – Special credits for game design&lt;br /&gt;
*&#039;&#039;[[Tonic Trouble]]&#039;&#039; (1999) – Original Concept&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; (1999) – Original Concept, Artistic Director, Based on a story by&lt;br /&gt;
*&#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; (2001) – Concept&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (2002) – Concept&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; – Rayman Created By &amp;amp; Special Thanks To&lt;br /&gt;
*&#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; (2003) – Directed By, Story, Design, Additional Character Design&lt;br /&gt;
*&#039;&#039;Peter Jackson&#039;s King Kong: The Official Game of the Movie&#039;&#039; (2005) – Creative Director, Game Design&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (2006) – Based on an original world by&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; (2007) – Character Design&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; (2008) – Character Design&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (2011) – A game created and directed by &amp;amp; based on the original creation by&lt;br /&gt;
*&#039;&#039;[[Rayman Jungle Run]]&#039;&#039; (2012) - Concept, Design&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (2013) - Concept, Design&lt;br /&gt;
*&#039;&#039;[[Rayman Adventures]]&#039;&#039; (2015)&lt;br /&gt;
*&#039;&#039;Wild&#039;&#039; (TBA)&lt;br /&gt;
*&#039;&#039;Beyond Good &amp;amp; Evil 2&#039;&#039; (TBA)&lt;br /&gt;
&lt;br /&gt;
==Recognition==&lt;br /&gt;
On March 13, 2006, Ancel, along with &#039;&#039;Mario&#039;&#039; creator Shigeru Miyamoto and &#039;&#039;Alone in the Dark&#039;&#039; and &#039;&#039;Little Big Adventure&#039;&#039; creator Frédérick Raynal, was knighted by the French Minister of Culture and Communication, Renaud Donnedieu de Vabres, as a knight of arts and literature. It was the first time that video game developers were honored with this distinction.&lt;br /&gt;
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Ancel is also recognized as one of the best game designers in IGN&#039;s Top 100 Game Creators, ranking 24th out of 100.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*In an interview of ABC from the GoodGame rubric, Ancel revealed that [[Big Mama]], which appears in the E3 2010 trailer of &#039;&#039;[[Rayman Origins]]&#039;&#039; was voiced by himself.&lt;br /&gt;
*Ancel rejects the often held belief that video games of French origin are more original, claiming the problem lies not in the development process, but in risk-averseness at US publishers.&lt;br /&gt;
*Ancel worked on, but did not design, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (1999), which features limbless characters in the same mould as [[Rayman]]. He shares credit on his [[Rayman (series)|Rayman games]] with [[Frédéric Houde]], while Jacques Exertier contributed many of the cinematic and story elements of &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; and &#039;&#039;King Kong&#039;&#039;. He is also credited in [[Rayman (series)|Rayman games]] not designed by him because he was responsible for the creation of the character.&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Michel Ancel Rayman.png&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.imdb.com/name/nm1885707/ Michel Ancel] on IMDb&lt;br /&gt;
* [https://rawg.io/creators/michel-ancel/ Michel Ancel] at RAWG.io&lt;br /&gt;
* [https://www.instagram.com/michelancel/ Michel Ancel] on Instagram&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Michel Ancel]]&lt;br /&gt;
[[it:Michel Ancel]]&lt;br /&gt;
[[pl:Michel Ancel]]&lt;br /&gt;
[[ru:Мишель Ансель]]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=List_of_Rayman_demos&amp;diff=96834</id>
		<title>List of Rayman demos</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=List_of_Rayman_demos&amp;diff=96834"/>
		<updated>2024-05-22T18:56:22Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added Rayman GBC&amp;#039;s web demo and fixed improper capitalization for YouTube.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What follows is a &#039;&#039;&#039;list of every &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; demo&#039;&#039;&#039; available and the content they include.&lt;br /&gt;
&lt;br /&gt;
The list does not include developer builds (like prototypes) and unpublic demos (like press demos). Repeated names are in fact different demos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(?)&#039;&#039;&#039; means that this disc includes an existing but unchecked demo.&lt;br /&gt;
&lt;br /&gt;
== Sony PlayStation ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Japanese DemoDemo PlayStation Vol. 3&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Dream Forest]] (single unknown level)&lt;br /&gt;
** [[Blue Mountains]] (single unknown level)&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The world map is the same as from the Atari Jaguar beta version with an [[Electoon]] moving on the map. There is also a point on the [[Floating present|giant, floating present]], although it can&#039;t be accessed.&lt;br /&gt;
** In the files, [[Band Land]] is referred to as Chromatic Skies and [[Picture City]] as Image City—almost literal translations of the original French names &#039;&#039;Le Ciel Chromatique&#039;&#039; and &#039;&#039;La Cité des Images&#039;&#039;.&lt;br /&gt;
** Early loading screen images are used. The one for the [[Blue Mountains]] shows [[Mr Stone]] throwing the boulder at [[Rayman]].&lt;br /&gt;
** Early sequenced music is used.&lt;br /&gt;
** When falling from high places [[Rayman]] will appear stunned.&lt;br /&gt;
** The [[Life|lives]] counter displays a single digit.&lt;br /&gt;
** Rather than getting [[Electoon]] markers on a [[medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s.&lt;br /&gt;
** The [[Big Power]]s use an incorrect palette for parts of their animation.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=FaIPoi3PTHM Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Japanese DemoDemo PlayStation Vol. 6&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Moskito&#039;s Nest]] part 3&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman - Playable Game Preview]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman Playable Game Preview - PlayStation.jpeg|thumb|right|320px]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Pink Plant Woods]]&lt;br /&gt;
** [[Anguish Lagoon]]&lt;br /&gt;
** [[The Swamps of Forgetfulness]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Ad of the Rayman game at the end of the demo.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** Codename: SLUS-90001&lt;br /&gt;
** Contains $5 check for the full version of the game.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/pbDRDZDZNvo Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; ===&lt;br /&gt;
[[File:PSKids Special Issue GER.jpeg|thumb|right|200px|PlayStation Kids (German OPM special issue)]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Official UK PlayStation Magazine CD 2 (SLES-00150)&lt;br /&gt;
** OPM Euro Demo 22 (SCED-00818)&lt;br /&gt;
** PlayStation Kids (France and German OPM special issue - SCED-01229)&lt;br /&gt;
** Euro Demo Classics Special (German OPM special issue - SCED-00994) (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Swamps of Forgetfulness]] part 1 (titled [[Pink Plant Woods]])&lt;br /&gt;
** [[Allegro Presto]] part 1 (titled [[Bongo Hills]])&lt;br /&gt;
** [[Twilight Gulch]] part 2&lt;br /&gt;
** [[Pencil Pentathlon]] part 2 (titled [[Eraser Plains]])&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** 1 minute timer on every level.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=8jlhyR5cFaY Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman 2 PlayStation Demo CD.jpeg|thumb|right|200px|SLUS-90095]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Official U.S. PlayStation Magazine Vol. 36 (SCUS-94599)&lt;br /&gt;
** OPM Euro Demo 62 (SCED-02636)&lt;br /&gt;
** OPM Euro Demo 81 (SCED-03458)&lt;br /&gt;
** Play Zone Vol. 24 (SLED-03165)&lt;br /&gt;
** Rayman 2 The Great Escape CD Demo (SLUS-90095) (USA)&lt;br /&gt;
** Rayman 2 The Great Escape CD Demo (SLED-03050) (EU) (?)&lt;br /&gt;
** OPM France Euro Demo 44 (SCED-02648) (?)&lt;br /&gt;
** OPM France Euro Demo 51 (SCED-02655) (?)&lt;br /&gt;
** OPM Germany Euro Demo 10/00 (SCED-02663) (?)&lt;br /&gt;
** OPM Germany Euro Demo 03/02 (SCED-03478) (?)&lt;br /&gt;
** OPM Germany Euro Demo 11/02 (SCED-03897) (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Bayou]] part 1&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Only English available.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=Lh2Diy_qOno Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Rush]]&#039;&#039; ===&lt;br /&gt;
[[File:McDonalds Demo 3 Front.jpeg|thumb|right|250px|Mcdonald&#039;s Demo 3]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** OPM Euro Demo 83 (SCED-03786)&lt;br /&gt;
** OPM Euro Demo 84 (SCED-03787)&lt;br /&gt;
** OPM Euro Demo 93 (SCED-04035)&lt;br /&gt;
** OPM Euro Demo 99 (SCED-04078)&lt;br /&gt;
** McDonald&#039;s: Demo 03 (SCED-03911) (?)&lt;br /&gt;
** OPM Germany Euro Demo 05/02 (SCED-03887) (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Water Canyon]] (Lums Mode)&lt;br /&gt;
** [[Electric Tunnel]] (Racing mode)&lt;br /&gt;
** Auto-played demo option&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** No character selection. Rayman as a player 1 and Globox as a player 2.&lt;br /&gt;
** No level selection. Water Canyon for singleplayer and Electric Tunnel for multiplayer.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=C7YDbOUtFqA Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OPM83 Demo Disc.jpeg|SCED-03786&lt;br /&gt;
Euro Demo Germany 05-02.jpg|SCED-03887&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sony PlayStation 2 ==&lt;br /&gt;
=== &#039;&#039;[[Rayman M]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Standalone Demo Disc (SLED-50484) (distributed to journalists and game reviewers)&lt;br /&gt;
** OPS2M Demo 13 (SCED-50148)&lt;br /&gt;
** OPS2M Demo 13 Germany (SCED-50594) (?)&lt;br /&gt;
** OPS2M Germany 2003/09 (SCED-51571) (?)&lt;br /&gt;
** OPS2M Germany 2007/03 (SCED-54692) (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Nebulous Tower]]&lt;br /&gt;
** [[Shadow Plain]]&lt;br /&gt;
** [[Rayman]] and [[Globox]] as playable characters&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Different loading screen.&lt;br /&gt;
** The menu plays the music from the Crypts [[Popolopoï]] mode.&lt;br /&gt;
** There are 9 character slots, suggestion a ninth scrapped character.&lt;br /&gt;
** Many of the sound effects are different.&lt;br /&gt;
** Some text fonts are different.&lt;br /&gt;
** Several graphics differ, such as the stars, speed boost, character icons in a battle and the icons from the [[Lums Radar]].&lt;br /&gt;
** The energy spheres are yellow with sparkles, similar to the &#039;&#039;[[Rayman 2]]&#039;&#039; [[Magic Sphere|energy spheres]].&lt;br /&gt;
** There are missing platforms in [[Nebulous Tower]].&lt;br /&gt;
** The artwork for [[Shadow Plains]] is different.&lt;br /&gt;
** The level titles are not capitalized.&lt;br /&gt;
** The [[Lum]]s from the [[Lum Spring]] mode are different.&lt;br /&gt;
** [[Globox]] had a different idle animation in a race, which corresponds to the character selection screen animation in &#039;&#039;[[Rayman Arena]]&#039;&#039; for GameCube/Xbox.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=V3mVxeXkTYo Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman 3 demo - Rayman Revolution.jpeg|thumb|right|320px|Demo from various platinum releases]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[[Rayman Revolution]]&#039;&#039; (some Platinum copies)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Clearleaf Forest]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Tower of the Leptys]] part 3 (titled [[Special Invaders]])&lt;br /&gt;
** Trailer&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The loading screen is different.&lt;br /&gt;
** The [[Pigpot]]s have an earlier design.&lt;br /&gt;
** [[Rayman]] yells when grabbing a flying hook with the [[LockJaw]].&lt;br /&gt;
** [[Globox]] and [[André]] have different voices.&lt;br /&gt;
** The lock target image is different.&lt;br /&gt;
** Different music and sound effects.&lt;br /&gt;
** Different dialogues in Special Invaders.&lt;br /&gt;
** The points given by some actions are different, like for example, a [[Jewel|Green Gem]] rewards the player with 100 points instead of 1500.&lt;br /&gt;
** The cages medallion is different.&lt;br /&gt;
** [[Podocrock]]s are added near the [[Heavy Metal Fist]].&lt;br /&gt;
** There are 3 Hoodmongers at the beginning of the Dangerous Game (instead of 2).&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** Codename: SLED-51225&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=LGlkx_p-w9c Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
[[File:OPM 67 Demo Disc Front.jpeg|thumb|right|200px|SCUS-97242]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Official U.S. PlayStation Magazine Issue 67 (SCUS-97242)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Clearleaf Forest]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Tower of the Leptys]] part 3 (titled [[Special Invaders]])&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The loading screen is different.&lt;br /&gt;
** The lock target image is different.&lt;br /&gt;
** [[Globox]] and [[André]] have different voices.&lt;br /&gt;
** The [[Pigpot]]s have an earlier design.&lt;br /&gt;
** Different music and sound effects.&lt;br /&gt;
** Ad of Rayman 3 at the end of the level.&lt;br /&gt;
** Different dialogues in Special Invaders.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** Bug: Rayman&#039;s hair has normal colour while flying even if the [[Laser-Washing Powder|power]] is active.&lt;br /&gt;
** Bug: The platform the [[Hoodboom]] is coming from has a hole in it, like in some other demos, but it is not visible due to being covered by the texture.&lt;br /&gt;
** Bug: Camera mode bugs the point counter.&lt;br /&gt;
** The &amp;quot;trailer&amp;quot; option from the previous demo has been changed to the options menu.&lt;br /&gt;
** Hints from the previous demo have been cut.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=monUpIYmT1o&amp;amp;t=167s Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
**OPS2M Demo 31 (SCED-51529)&lt;br /&gt;
**OPS2M Demo 31 France (SCED-51556)&lt;br /&gt;
**OPS2M Germany 2003/04 (SCED-51566)&lt;br /&gt;
**OPS2M Germany Special Edition 2003/02 (SCED-51549) (?)&lt;br /&gt;
**OPS2M Special Edition 14 (SCED-51543) (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Clearleaf Forest]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Tower of the Leptys]] part 3 (titled [[Special Invaders]])&lt;br /&gt;
** Auto-played demo&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** 6-minute time limit for each level.&lt;br /&gt;
** Auto-played demo of Dangerous Game starts after waiting without the action for 1 minute.&lt;br /&gt;
** Two ads of Rayman 3 at the end of the level.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** After the end of the time limit, the blur effect appears and after a while, the Rayman 3 ad shows up, then the demo ends.&lt;br /&gt;
** Bug (works only in Special Invaders): If the auto-played demo will be ended (by pressing a button) at the moment when Rayman uses the power-ups, his skin will be permanently changed to [[Laser-Washing Powder]] suit, until the level ends (it is possible to get this effect with [[Vortex]], [[LockJaw]] and [[Shock Rocket]]).&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/LWzv1S9lFpw- Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
== Sony PlayStation 3 &amp;amp; Xbox 360 ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Origins]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** PlayStation Store&lt;br /&gt;
** Microsoft Store&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Swinging Caves]]&lt;br /&gt;
** [[Aim for the Eel!]]&lt;br /&gt;
** [[Murray of the Deep]] (without [[Creveton|the boss]])&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The option to change characters is available in the [[Swinging Caves]].&lt;br /&gt;
** The load screen text &amp;quot;Bubbling to [[the Glade of Dreams]]&amp;quot;.&lt;br /&gt;
** Demo world map.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** [[Raybox]] is the bonus character in the Xbox version, while in the PlayStation version it is [[Red Globox]].&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/kvV-5cyGzDI Xbox playthrough on YouTube (GER)]&lt;br /&gt;
**[https://youtu.be/64PKGYFQiww PlayStation playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3 HD]]&#039;&#039; (Trial) ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** PlayStation Store&lt;br /&gt;
** Microsoft Store&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Council]] part 1, 2, 3, 4 and 5&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/Q9yQJhPp-CA Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** PlayStation Store&lt;br /&gt;
** Microsoft Store&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Once upon a Time]] (titled [[Teensies in Trouble]])&lt;br /&gt;
** [[Once upon a Time: Invaded]] (titled [[Teensies in Trouble]] - Invaded)&lt;br /&gt;
** [[Ray and the Beanstalk]] (titled [[Toad Story]])&lt;br /&gt;
** [[Ray and the Beanstalk#Invaded|Ray and the Beanstalk: Invaded]] (titled [[Toad Story]] - Invaded)&lt;br /&gt;
** [[Castle Rock]]&lt;br /&gt;
&lt;br /&gt;
== Sony PlayStation Vita ==&lt;br /&gt;
[[File:Rayman Origins Vita - Trial Menu.jpg|thumb|right|320px|The main menu in the trial version of &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
=== &#039;&#039;[[Rayman Origins]]&#039;&#039; (Trial) ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** PlayStation Store&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Snoring Tree]]&lt;br /&gt;
** [[It&#039;s a Jungle Out There...]]&lt;br /&gt;
** ?&lt;br /&gt;
&lt;br /&gt;
== PC ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; ===&lt;br /&gt;
[[File:RaymanTheShortTrip.jpg|thumb|right|250px|Rayman The Short Trip - PC demo]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Rayman The Short Trip&lt;br /&gt;
** Digitally on [[Ubisoft]]&#039;s website&lt;br /&gt;
** PC Power magazine issue 26 (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Pink Plant Woods]] part 4&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** None of the [[List of cheats in Rayman 1|cheat codes]] work.&lt;br /&gt;
** The level starts again if the player loses all their lives.&lt;br /&gt;
** The game is version 1.10&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** This demo was distributed by [[Ubisoft]] under various names.&lt;br /&gt;
*** &amp;quot;raydemo.exe&amp;quot; contains original files but the extractor can&#039;t create folders, making the demo normally unplayable&lt;br /&gt;
*** &amp;quot;demoray.exe&amp;quot; contains an additional .pif file to make the demo run in a multi-tasking environment.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/lJYpS91b9cI Playthrough on YouTube]&lt;br /&gt;
**[https://archive.org/details/Rayman_1020 Webarchive download]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power 26 Front.jpeg&lt;br /&gt;
PC Power 26 Back.jpeg&lt;br /&gt;
PC Power 26 CD.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman - Interactive Preview]]&#039;&#039; ===&lt;br /&gt;
[[File:RaymanInteractivePreviewPC.jpg|thumb|right|320px|Rayman Interactive Preview PC demo]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Pink Plant Woods]]&lt;br /&gt;
** [[Anguish Lagoon]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** None of the [[List of cheats in Rayman 1|cheat codes]] work.&lt;br /&gt;
** The save functionality has been disabled. Attempting to save will result in the text &amp;quot;No save available&amp;quot;.&lt;br /&gt;
** The game files include all the levels, as well as the intro and ending cutscenes&lt;br /&gt;
** The game requires the CD to be inserted to play, unlike most other demos&lt;br /&gt;
** The demo is available in English, French and German&lt;br /&gt;
** The game is version 1.12&lt;br /&gt;
&lt;br /&gt;
Finishing the demo results in this text output to the DOS prompt (only available in English):&lt;br /&gt;
&lt;br /&gt;
{{quote&lt;br /&gt;
|text=&lt;br /&gt;
Hi folks!&lt;br /&gt;
&lt;br /&gt;
Thanks for playing my demo ! But remember, you&#039;ve only seen a very small part of the whole game.&lt;br /&gt;
&lt;br /&gt;
If you want to finish the dream forest, scale the blue mountains, rock through band land, and take a peek at picture city ... not to mention getting the evil mr dark and his cronies in candy chateau... then get your hands on a copy of the full version of rayman.&lt;br /&gt;
&lt;br /&gt;
It is available now at stores everywhere.&lt;br /&gt;
&lt;br /&gt;
For more information about rayman, or ubi soft&#039;s other entertainment software for gaming consoles and cd rom computers, call us at :&lt;br /&gt;
&lt;br /&gt;
 1 800 ubi soft&lt;br /&gt;
&lt;br /&gt;
or visit out web site at :&lt;br /&gt;
&lt;br /&gt;
 http://www.ubisoft.com&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/lV6dL0yZZ-4 Playthrough on YouTube]&lt;br /&gt;
**[https://archive.org/details/raymanusaenfrdedemotrack01 Webarchive download 1]&lt;br /&gt;
**[https://archive.org/details/raymanusaenfrdedemoalttrack01 Webarchive download 2]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Gold]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Digitally on [[Ubisoft]]&#039;s website&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** The first level from every world&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Junior]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Digitally on [[Ubisoft]]&#039;s website&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Rocky Road]] stage 3&lt;br /&gt;
** [[Percussion Path]] stage 4&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/FQ1mSHCcezo Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Spellbound Forest (Rayman 1)|Spellbound Forest]] (level exclusive to the Flash demo)&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The demo starts with a short tutorial, telling the player how to play and instructing them to free [[Rayman]]&#039;s friends, who are depicted as [[Bat]]s.&lt;br /&gt;
** The game features a unique Game Boy Color interface, with control instructions being provided to the player if they hover their mouse cursor over the buttons.&lt;br /&gt;
** The Flash demo takes place in a short unique level set in the [[Spellbound Forest (Rayman 1)|Spellbound Forest]] where the player is tasked to rescue a friendly [[Bat]] from a [[cage]].&lt;br /&gt;
** The demo controls differently and [[Rayman]] starts with the [[helicopter]] power. [[Rayman]]&#039;s animations appear changed as well.&lt;br /&gt;
** The music is a short loop of the [[Spellbound Forest (Rayman 1)|Spellbound Forest]]&#039;s music.&lt;br /&gt;
** [[Rayman]] starts with one extra [[life]], but cannot get a game over even with no [[life]] left.&lt;br /&gt;
** [[Rayman]] can only take damage by falling from the vine or the tree, or by jumping into the tree while on the ground, which subtracts two [[heart]]s from his health. This damage can be prevented by pressing down while on the bottom of the vine.&lt;br /&gt;
** [[Rayman]] will retain his current damage if losing a [[life]] from drowning.&lt;br /&gt;
** [[Rayman]]&#039;s hair will keep spinning while climbing if the player performs the [[helicopter]] at the same time as touching the vine.&lt;br /&gt;
** There are no items besides a single [[cage]]. Breaking it and saving the [[Bat]] ends the demo.&lt;br /&gt;
** The [[cage]] is added to the tally by punching it once, despite being unbroken. It cannot be further increased, even if the player resets the [[cage]]&#039;s health by moving far enough.&lt;br /&gt;
** [[Rayman]] has a victory animation for rescuing the [[Bat]], which can be combined to other animations such as climbing, jumping or the [[helicopter]].&lt;br /&gt;
** In the files, various unused assets can be found, such as an alternate map of the level featuring a bigger tree and different vine, unique screens and animations, and a [[Ting]] tally going up to 3 with numbers above 1 being painted in red.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/MTW04gz1buU Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[[Rayman Compilation]]&#039;&#039;&lt;br /&gt;
** Digitally on [[Ubisoft]]&#039;s website&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Glade]] part 3 and 4&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** [[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
** The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
** The total amount of [[cage]]s show 0 instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
** [[Rayman]] falls into the level after the [[Robo-Pirate|pirate]] animation in the first demo, instead of afterwards like in [[Rayman 2|the final version]].&lt;br /&gt;
** [[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
** The glowing effects when [[Magic fist|shooting]] and collecting [[Lum]]s is white rather than yellow.&lt;br /&gt;
** No sounds.&lt;br /&gt;
** Pause menu looks different.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** [[Ubisoft]] referred to this demo as &amp;quot;low&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/0w4EwWx-Q8M Playthrough on YouTube]&lt;br /&gt;
**[https://tcrf.net/Proto:Rayman_2:_The_Great_Escape/Early_Demo_Version The Cutting Room Floor]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman 2 Version Courte CD.jpg|240px|thumb|right|&amp;quot;Version courte du jeu pour PC Rayman 2&amp;quot; demo]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Rayman 2&#039;&#039; &amp;quot;Version courte du jeu pour PC Rayman 2&amp;quot; demo&lt;br /&gt;
** Digitally on [[Ubisoft]]&#039;s website&lt;br /&gt;
** Added with various releases of &#039;&#039;[[Tonic Trouble]]&#039;&#039; (?)&lt;br /&gt;
** Added with Maxi Gamer Phoenix 2 graphic card driver disc (?)&lt;br /&gt;
** Power Play 11/1999 (German magazine) (?)&lt;br /&gt;
** PC Gamer Demo Disc 5.3 - 1999 (?)&lt;br /&gt;
** Computer Gaming World Magazine, Issue 48, November 1999 (spanish edition) CD 2 (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Glade]] part 3 and 4&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The heads-up display can&#039;t be triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
** Pause menu looks different.&lt;br /&gt;
** [[Rayman]] uses an old model.&lt;br /&gt;
** [[Ly]] is imprisoned in a white trap instead of the blue one.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** [[Ubisoft]] referred to this demo as &amp;quot;high&amp;quot;.&lt;br /&gt;
** Some releases contain a $5 rebate for the full version of the game.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
**[https://youtu.be/_mdu7sWfUeo Playthrough on YouTube part 1]&lt;br /&gt;
**[https://youtu.be/qf0mynkpVAg Playthrough on YouTube part 2]&lt;br /&gt;
**[https://archive.org/details/Rayman2Demo Webarchive download - &amp;quot;Version Courte&amp;quot;]&lt;br /&gt;
**[https://archive.org/details/Rayman2TheGreatEscape Webarchive download - version with the rebate]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CGW N48 R2 Demo Spain.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman M|Rayman M The Challenge]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Available with certain Nesquik products in Italy.&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[First Ruins]]&lt;br /&gt;
** [[Nebulous Tower]]&lt;br /&gt;
** [[Dark Sewer]]&lt;br /&gt;
** [[Shadow Plain]]&lt;br /&gt;
** [[Rise &amp;amp; Shrine]]&lt;br /&gt;
** [[Sunset Coast]]&lt;br /&gt;
** [[Dawn Sand]]&lt;br /&gt;
** [[Water Canyon]]&lt;br /&gt;
** [[Timber Wood]]&lt;br /&gt;
** [[Haunted Yard]]&lt;br /&gt;
** Rayman 3 trailer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman M PC Demo - Disc.jpg&lt;br /&gt;
Rayman M PC Demo - Cover backside.jpg&lt;br /&gt;
Rayman M PC Demo - Cover.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman 3 PC demo.jpeg|thumb|right|320px|Demo from Rayman M]]&lt;br /&gt;
*&#039;&#039;&#039;EXE Dates:&#039;&#039;&#039;&lt;br /&gt;
** October 1, 2002&lt;br /&gt;
** October 21, 2002&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[[Rayman M]]&#039;&#039; (releases with &amp;quot;free demo&amp;quot; mark) (October 21, 2002 version)&lt;br /&gt;
** Added with &#039;&#039;[[Rayman Experience]]&#039;&#039; (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Clearleaf Forest]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Tower of the Leptys]] part 3 (titled [[Special Invaders]])&lt;br /&gt;
** Trailer&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Differences between the two builds are unknown.&lt;br /&gt;
** The loading screen is different - beta version of &amp;quot;The Usual Suspects&amp;quot;.&lt;br /&gt;
** The [[Pigpot]]s have an earlier design.&lt;br /&gt;
** [[Globox]] and [[André]] have different voices.&lt;br /&gt;
** The lock target is different.&lt;br /&gt;
** Different music and sound effects.&lt;br /&gt;
** The door at the beginning of the Dangerous Game cannot be accessed because [[Heavy Metal Fist]] has been replaced with [[podocrock]]s.&lt;br /&gt;
** The cages medallion is different.&lt;br /&gt;
** Ad of the Rayman 3 at the end of the level.&lt;br /&gt;
** Different dialogues in Special Invaders.&lt;br /&gt;
** There are 3 [[Hoodmonger]]s at the beginning of the Dangerous Game (instead of 2).&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/gZM6o36HnnY Dangerous Game playthrough on YouTube]&lt;br /&gt;
** [https://youtu.be/DHFIg9TBfSQ Special Invaders playthrough on YouTube]&lt;br /&gt;
** [https://youtu.be/W_91ytHGR0Y Trailer on YouTube]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanM-R3Demo.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;EXE Date:&#039;&#039;&#039;&lt;br /&gt;
** December 9, 2002&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Joystick Magazine number 145 - CD 1&lt;br /&gt;
** www.raymanmania.it promotional demo.&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Council]] part 3 (titled Bad Sauce)&lt;br /&gt;
** [[Clearleaf Forest]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Tower of the Leptys]] part 3 (titled [[Special Invaders]])&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The platform in [[the Fairy Council]] on which player learns how to move contains texture of Gamecube buttons from Gamecube version of the game.&lt;br /&gt;
** Ad of the &#039;&#039;Rayman 3&#039;&#039; at the end of the level.&lt;br /&gt;
** The loading screen is different - beta version of &amp;quot;The Usual Suspects&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/9n_oECiR1ZQ Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;EXE Date:&#039;&#039;&#039;&lt;br /&gt;
** January 6, 2003&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Rayman 3: Special Edition (distributed with &#039;&#039;The Sun&#039;&#039; newspaper)&lt;br /&gt;
** K-Zone magazine promotional disc (?)&lt;br /&gt;
** LU Prince biscuits promotional disc (?)&lt;br /&gt;
** Added to the Rayman 3 Press Kit release with additional marketing information (?)&lt;br /&gt;
** Downloadable from various websites&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Council]] part 3 (titled Dangerous Game)&lt;br /&gt;
** [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]] part 2 (titled Highland Drifters)&lt;br /&gt;
** [[The Longest Shortcut]] part 3 (titled Bad Sauce)&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The loading screen is different - beta version of &amp;quot;The Usual Suspects&amp;quot;.&lt;br /&gt;
** Ad of the &#039;&#039;Rayman 3&#039;&#039; at the end of the level.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/-8-PIoEf8jg French voices playthrough on YouTube]&lt;br /&gt;
** [https://www.youtube.com/watch?v=EBzWrtbR-iY English voices playthrough on YouTube part 1]&lt;br /&gt;
** [https://youtu.be/vqufA-xXWB0 English voices playthrough on YouTube part 2]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
R3SpecialEdition.jpg|Rayman 3: Special Edition demo&lt;br /&gt;
R3PressKitDemo.jpg|Demo from the press kit&lt;br /&gt;
K Zone Magazine R3 Promotional CD.jpeg|K-Zone magazine promotional disc&lt;br /&gt;
R3 LU Prince biscuits Demo.jpeg|LU Prince biscuits promotional disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman 3 Demo 3 Disc.jpg|240px|thumb|right|The demo disc]]&lt;br /&gt;
*&#039;&#039;&#039;EXE Date:&#039;&#039;&#039;&lt;br /&gt;
** January 6, 2003&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Quick Restaurants promotional demo 3&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Council]] part 3 (titled Palace of the King)&lt;br /&gt;
** [[The Fairy Council]] part 6 (titled Psychedelic Rails)&lt;br /&gt;
** [[The Bog of Murk]] part 5 (titled Dangerous Game)&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Rayman falls when he reaches the end of Psychedelic Rails (like in [[Rayman 3 (early production)|the prototype]]).&lt;br /&gt;
** The graphic glitch in the introduction cutscene of the Razoff&#039;s mansion.&lt;br /&gt;
** The loading screen is different - beta version of &amp;quot;The Usual Suspects&amp;quot;.&lt;br /&gt;
** Ad of the &#039;&#039;Rayman 3&#039;&#039; at the end of the level.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/wIcK1C4imTw Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
R3 Demo - Menu 1.png&lt;br /&gt;
R3 Demo - Menu 2.png&lt;br /&gt;
R3 Demo - Menu 3.png&lt;br /&gt;
R3 Demo - Menu 4.png&lt;br /&gt;
R3 Demo - Menu 5.png&lt;br /&gt;
R3 Demo - Level 1.png&lt;br /&gt;
R3 Demo - Level 2.png&lt;br /&gt;
R3 Demo - Level 3.png&lt;br /&gt;
R3 Demo - Exit Screen.png&lt;br /&gt;
R3 Demo - Loading Screen.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman Raving Rabbids ASDA PC demo.jpg|thumb|right|320px|&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; ASDA demo]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ASDA supermarkets promotional disc (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** Unknown&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; ===&lt;br /&gt;
[[File:RRR2 Cheese Heads Demo.jpeg|thumb|right|320px]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Cheese Heads promotional disc (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** Pouletflambe&lt;br /&gt;
** [[Bumper Cars|Bumpercars]]&lt;br /&gt;
** [[Snail Race]]&lt;br /&gt;
** [[Ice On Ice]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Origins]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Steam&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Swinging Caves]]&lt;br /&gt;
** [[Aim for the Eel!]]&lt;br /&gt;
** [[Murray of the Deep]] (without [[Creveton|the boss]])&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The option to change characters is available in the [[Swinging Caves]].&lt;br /&gt;
** The load screen text &amp;quot;Bubbling to [[the Glade of Dreams]]&amp;quot;.&lt;br /&gt;
** Demo exclusive world map.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends]]&#039;&#039; ===&lt;br /&gt;
[[File:Uplay Rayman Legends Demo.jpeg|thumb|right|320px]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Steam&lt;br /&gt;
** Uplay&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Once upon a Time]] (titled [[Teensies in Trouble]])&lt;br /&gt;
** [[Once upon a Time: Invaded]] (titled [[Teensies in Trouble]] - Invaded)&lt;br /&gt;
** [[Ray and the Beanstalk]] (titled [[Toad Story]])&lt;br /&gt;
** [[Ray and the Beanstalk#Invaded|Ray and the Beanstalk: Invaded]] (titled [[Toad Story]] - Invaded)&lt;br /&gt;
** [[Castle Rock]]&lt;br /&gt;
&lt;br /&gt;
== Nintendo GameCube ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 3]]&#039;&#039; ===&lt;br /&gt;
[[File:Interactive Multi-Game Demo Disk 04-2003 Selection Screen.png|thumb|right|320px]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Interactive Multi-Game Demo Disk - April 2003 (Europe)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Clearleaf Forest]] part 2 (titled Hoodlum Breaker)&lt;br /&gt;
** [[The Fairy Council]] part 6 (titled Space Runner)&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The demo has a time limit of 10 minutes&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=0TBy1dC2U_k Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Arena]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Shadow Plain]]&lt;br /&gt;
** [[Rise and Shrine]]&lt;br /&gt;
** [[Sunset Coast]]&lt;br /&gt;
** [[First Ruins]]&lt;br /&gt;
** [[Nebulous Tower]]&lt;br /&gt;
** [[Dark Sewer]]&lt;br /&gt;
&lt;br /&gt;
== Nintendo Wii U ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends Challenges App]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Nintendo eShop&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Online Challenges]] (no longer supported)&lt;br /&gt;
** [[Once upon a Time]] (titled [[Teensies in Trouble]])&lt;br /&gt;
** [[Ray and the Beanstalk]] (titled [[Toad Story]])&lt;br /&gt;
** [[Castle Rock]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The UI for the dialog boxes are different.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Wii U Kiosk&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Once upon a Time]] (titled [[Teensies in Trouble]])&lt;br /&gt;
** [[Ray and the Beanstalk]] (titled [[Toad Story]])&lt;br /&gt;
** [[Castle Rock]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Heroes painting is named &amp;quot;Collection of Heroes&amp;quot;.&lt;br /&gt;
** No [[Bubble Dreamer]] in the [[Main Gallery]].&lt;br /&gt;
** 12-minute time limit.&lt;br /&gt;
**[[Grand Minimus]] has no crown.&lt;br /&gt;
**The Heroes gallery uses a slightly-remixed version of the music heard in [[Port &#039;O Panic]] from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/hm0A3mwC_M0 Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
== Nintendo DS ==&lt;br /&gt;
=== [[Rayman Raving Rabbids 2 (DS)|&#039;&#039;Rayman Raving Rabbids 2&#039;&#039; (DS)]] ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** DS Download Station - Volume 8&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
&lt;br /&gt;
== Nintendo 3DS ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Origins]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Nintendo eShop&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Swinging Caves]]&lt;br /&gt;
** [[Playing in the Shade]]&lt;br /&gt;
** [[Shooting Me Softly]]&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/hTIlHIs-xsQ Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
== Nintendo Switch ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends|Rayman Legends Definitive Edition]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Nintendo eShop&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Once upon a Time]] (titled [[Teensies in Trouble]])&lt;br /&gt;
** [[Once upon a Time: Invaded]] (titled [[Teensies in Trouble]] - Invaded)&lt;br /&gt;
** [[Ray and the Beanstalk]] (titled [[Toad Story]])&lt;br /&gt;
** [[Ray and the Beanstalk#Invaded|Ray and the Beanstalk: Invaded]] (titled [[Toad Story]] - Invaded)&lt;br /&gt;
** [[Castle Rock]]&lt;br /&gt;
** [[Kung Foot]]&lt;br /&gt;
** [[Murfy&#039;s Touch]]&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** An early released version of this demo had sound glitches. This version was quickly removed from the eShop and said to be an early version not representing the final product. The sound glitches were fixed once the demo officially launched.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/JuFCRopDcOw Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
== Sega Saturn ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 1|Rayman - Playable Game Preview]]&#039;&#039; ===&lt;br /&gt;
[[File:Rayman Playable Game Preview - SegaSaturn.jpeg|thumb|right|250px]]&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** ?&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[Pink Plant Woods]]&lt;br /&gt;
** [[Anguish Lagoon]]&lt;br /&gt;
** [[The Swamps of Forgetfulness]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** Ad of the Rayman game at the end of the demo.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** Contains $5 check for the full version of the game.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/FW9-RrPHY2s Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
== Dreamcast ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Dream On Volume 6&lt;br /&gt;
** Official Dreamcast Magazine (US) Demo Discs 4 (?)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Fairy Glade]] part 3&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The amount of [[Yellow Lum]]s was adapted to 17 and the amount of [[cage]]s was adapted to 2.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://youtu.be/S0DnP_GfDeA?t=38 Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
DreamOnVol6 DC UK Front.jpeg&lt;br /&gt;
DreamOnVol6 DC UK Inlay.jpeg&lt;br /&gt;
DC Magazine March 2000 Vol. 4 Demo Disc.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Dream On Volume 8&lt;br /&gt;
** Dreamcast Generator Vol. 2&lt;br /&gt;
** Dream On Volume 7 &amp;amp; 8 (special France demo)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Sanctuary of Water and Ice]] part 1&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The amount of [[Yellow Lum]]s was adapted to 40.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
** Only Generator Vol. 2 contains information about the 10 thousand dollars contest.&lt;br /&gt;
*&#039;&#039;&#039;External links:&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/watch?v=n3NvANPhClQ Playthrough on YouTube]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
Dream On Volume 8.jpeg|Dream On Volume 8.&lt;br /&gt;
Dreamcast Generator Vol 2 Front.jpeg|Dreamcast Generator Vol. 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== iOS ==&lt;br /&gt;
=== &#039;&#039;[[Rayman 2 (iOS)|Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** App Store (no longer available)&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The Woods of Light]]&lt;br /&gt;
** [[Lift]]&lt;br /&gt;
** [[The Knowledge of the World]]&lt;br /&gt;
*&#039;&#039;&#039;Notable differences:&#039;&#039;&#039;&lt;br /&gt;
** The [[Lift]] minigame is not present in [[Rayman 2 (iOS)|the full version]].&lt;br /&gt;
&lt;br /&gt;
== Mac ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Mini]]&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;Availability:&#039;&#039;&#039;&lt;br /&gt;
** Mac/Macbook kiosk&lt;br /&gt;
*&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
** [[The River Stream|Let&#039;s get started]]&lt;br /&gt;
** [[The River Stream|Glade surfing]]&lt;br /&gt;
** [[The River Stream|Punching and Kicking]]&lt;br /&gt;
** [[The Rabbit Hole|I&#039;m late, I&#039;m late, I&#039;m late]]&lt;br /&gt;
** [[The Swamp|Stormy Night]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Rayman (series)]]&lt;br /&gt;
*[[Technical information|&#039;&#039;Rayman&#039;&#039; series technical information]]&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Lista wersji demo gier z serii Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=96033</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=96033"/>
		<updated>2024-03-01T17:37:23Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Updated collection with links and more content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, founding member of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], and occasional contributor to RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official [[Rayman (series)|Rayman]] (+ [[Rabbid]]s) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  [[Rayman Forever]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]] (GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Raving Rabbids]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] (Steam + GOG + Ubisoft Connect)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (Steam + Ubisoft Connect + Epic Games Store)&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Jungle Run]] (Windows Store)&lt;br /&gt;
*  [[Rayman Fiesta Run]] Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  [[Rayman (Game Boy Color)|Rayman]]&lt;br /&gt;
*  [[Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  [[Rayman DS]]&lt;br /&gt;
*  [[Rayman Raving Rabbids (Nintendo DS)|Rayman Raving Rabbids]]&lt;br /&gt;
*  [[Rayman Raving Rabbids 2 (DS)|Rayman Raving Rabbids 2]]&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  [[Rayman Raving Rabbids 2]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Raving Rabbids: Party Collection]]&lt;br /&gt;
*  [[Raving Rabbids: Travel in Time]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  [[Rayman (Nintendo DSi)|Rayman (DSi)]]&lt;br /&gt;
*  [[Rayman (Game Boy Color)]]&lt;br /&gt;
*  [[Rayman 3D]]&lt;br /&gt;
*  [[Rayman Origins]] (digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman and Rabbids Family Pack]]&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  [[Rayman Advance]]&lt;br /&gt;
*  [[Rayman 3 (Game Boy Advance)|Rayman 3]]&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
*  [[Rayman Legends]] Demo&lt;br /&gt;
*  [[Rayman Legends]] Challenge App&lt;br /&gt;
*  [[Rabbids Land]]&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]]&lt;br /&gt;
*  [[Rayman Legends|Rayman Legends Definitive Edition]] Demo&lt;br /&gt;
* [[Mario + Rabbids Sparks of Hope|Mario + Rabbids Sparks of Hope (Gold Edition)]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Rush]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  [[Rayman 2 Revolution]]&lt;br /&gt;
*  [[Rayman M]]&lt;br /&gt;
*  [[Rayman 3|Rayman 3 Hoodlum Havoc]]&lt;br /&gt;
*  [[Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  [[Rayman|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Legends]] (PS3 Essentials + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
*  [[Rayman 3 HD]] Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  [[Rayman 1|Rayman]]&lt;br /&gt;
*  [[Rayman 2|Rayman 2 The Great Escape]]&lt;br /&gt;
*  [[Rayman Origins]]&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  [[Rayman Legends]] (physical + PlayStation Hits + digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  [[Rayman Origins]] (physical + digital)&lt;br /&gt;
*  [[Rayman Origins]] Demo&lt;br /&gt;
*  [[Rayman Legends]] (physical + digital)&lt;br /&gt;
*  [[Rayman 3 HD]]&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  [[Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
=== Android ===&lt;br /&gt;
*  [[Rayman Classic]]&lt;br /&gt;
*  [[Rayman Jungle Run]]&lt;br /&gt;
*  [[Rayman Fiesta Run]]&lt;br /&gt;
*  [[Rayman Legends Beatbox]]&lt;br /&gt;
*  [[Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  [[Rayman: The Animated Series]] (DVD)&lt;br /&gt;
*  [[Pix&#039;n Love|Pix&#039;n Love #13 Rayman]]&lt;br /&gt;
*  [[L&#039;Histoire de Rayman]]&lt;br /&gt;
*  [[Rémi Gazel|Rayman by Rémi Live Project]]&lt;br /&gt;
*  Plenty of random [[Rayman (series)|Rayman]] stickers&lt;br /&gt;
*  [[Rayman]] on a [[Plum]] McDonald toy&lt;br /&gt;
*  [[Rayman]] riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing [[Rabbid]]s McDonald toy&lt;br /&gt;
*  A old generic [[Rabbid]] toy (which I forgot about)&lt;br /&gt;
*  A [[Rabbid]] crashed on a window sticker from Quick&lt;br /&gt;
*  A [[Rabbid]] toy fan (from Quick I guess but I forgot)&lt;br /&gt;
*  A few [[Rabbid]]s fèves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Rayman saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=95856</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bat&amp;diff=95856"/>
		<updated>2024-02-06T17:36:36Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added bats from the GBC web demo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bat&lt;br /&gt;
| image = [[File:Bat(RaymanLegends).png|center|Bat]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]], &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[The Fairy Glade]] (&#039;&#039;[[Rayman 2]]&#039;&#039;), [[the Marshes of Awakening]] (&#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;), [[the Sanctuary of Water and Ice]] (&#039;&#039;[[Rayman 2]]&#039;&#039;), [[the Cave of Bad Dreams]] (&#039;&#039;[[Rayman 2]]&#039;&#039;), [[the Sanctuary of Stone and Fire]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039;), [[the Echoing Caves]] (&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;), [[the Sanctuary of Rock and Lava]] (&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;), [[Tomb of the Ancients]] (&#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; and &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;), [[Fiery Depths]], [[Dark Legacy]], [[the Fairy Council]], [[the Bog of Murk]], [[the Desert of the Knaaren]], [[the Tower of the Leptys]], [[Void of Bones]], [[Boulder Brink]], [[Teensies In Trouble|Teensies In Trouble/Medieval Mayhem]]&lt;br /&gt;
| resistance = [[File:Lifebar1.png|1 HP]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039;), [[File:Lifebar2.png|2 HP]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Contact (&#039;&#039;[[Rayman Revolution]]&#039;&#039; and [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]] only)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bats&#039;&#039;&#039; are flying creatures present in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the Sega Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the console and [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] versions of &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
In this game, bats appear as enemies in [[Fiery Depths]] and [[Dark Legacy]]. They do nothing but patrol in a limited area, often in pairs.&lt;br /&gt;
&lt;br /&gt;
Bats carrying [[Flying ring|rings]] can also be found. When [[Rayman]] grabs onto, they go and stay up. When he lets go, they go down. They can also hurt him.&lt;br /&gt;
&lt;br /&gt;
In [[List of Rayman demos|the web demo]] of the game, bats briefly appear in [[Spellbound Forest]]. Two bats are displayed in the instructions and one is seen flying away when freed from a [[cage]].&lt;br /&gt;
[[List of Rayman demos|The demo]] refers to them as friends of [[Rayman]], and freeing them ends [[List of Rayman demos|the demo]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-GBC-Bat.png|A bat&lt;br /&gt;
Rayman-GBC-Ring-bat.png|A bat carrying a [[Flying ring|ring]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
In this version of &#039;&#039;[[Rayman 2]]&#039;&#039;, bats are more common; however, they are no longer enemies, and serve merely as background elements. When [[Rayman]] approaches them, they take flight and flutter towards the screen, then disappear. [[Rayman]] cannot kill them in this version.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
Bats are most abundant in the [[Tomb of the Ancients]]. They fly quickly and prove difficult to hit, which counters their lack of [[resistance]] – they can be killed in a single [[Magic fist|shot]]. They can also be found in the [[Ray-Type Challenge]], along with [[piranha]]s, [[Robo-Pirate]] missiles, [[Boss Chenille]]s and [[Foutch]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Bat.jpg|A bat in a loading screen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
Bat.png|Detailed view of a bat in &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;==&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]], bats appear as enemies in [[the Marshes of Awakening]], [[the Echoing Caves]], [[the Sanctuary of Rock and Lava]] and the [[Tomb of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
Their appearance and behavior are identical to those of [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
BatGBC.png|A bat in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
Bats are seen as background characters in various levels of the game, but [[Rayman]] cannot interact with them. They also appear in the cinematic after the battle against [[Count Razoff|Razoff]] in [[the Bog of Murk]], where they have red glowing eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
BatR3.jpg|A bat in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
BatR3Model.png|A bat in &#039;&#039;[[Rayman 3]]&#039;&#039;; isometric view.&lt;br /&gt;
Bats Cinematic.JPG|Bats as they appear in the cinematic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
[[File:Bat_R3GBA.PNG|frame|right|class=sprite|Bats as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], bats also appear, but merely as background characters.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
[[File:DontLikeBats.jpg|thumb|320px|left|[[Rayman]] riding a bat and searching for [[pig]]lets.]]&lt;br /&gt;
Bats play a much larger role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; than in any other game; they appear in two minigames, [[Bunnies Don&#039;t Like Bats]] part 1 and 2. By whacking the bat with a spatula makes it accelerate and it can also pick up [[pig]]s to put in pens. In part two, [[Rabbid]]s start stealing the [[pig]]s so the player has to pluck them out of the [[Rabbid]]&#039;s hands. They appear orange in this game and are big enough for [[Rayman]] to ride.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
Bats make in appearance in [[Teensies In Trouble]], the first world in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 10.jpg|This image dating from [[Rayman Legends (early production)|the early production of &#039;&#039;Rayman Legends&#039;&#039;]] shows bats in [[Once upon a Time]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Chauve-souris]]&lt;br /&gt;
[[pl:Nietoperze]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Creatures from Rayman Legends]]&lt;br /&gt;
[[Category:Creatures from Rayman Adventures]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=95353</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=95353"/>
		<updated>2023-12-27T21:02:25Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Quick update for name change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Mortamon Saturn&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for &#039;&#039;Rayman ReDesigner&#039;&#039;, founding member of [https://fan.raymanpc.com/wiki/Main_Page Rayfanpedia], and occasional contributor to RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Mortamon Saturn&amp;quot; or &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official Rayman (+ Rabbids) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  Rayman Forever (GOG + Uplay)&lt;br /&gt;
*  Rayman 2 The Great Escape (GOG + Uplay)&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc (GOG + Uplay)&lt;br /&gt;
*  Rayman Raving Rabbids (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Steam + Uplay + EGS)&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Jungle Run (Windows Store)&lt;br /&gt;
*  Rayman Fiesta Run Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 Forever&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Hoodlums&#039; Revenge&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  Rayman DS&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Raving Rabbids Party Collection&lt;br /&gt;
*  Raving Rabbids Travel In Time&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  Rayman (DSi)&lt;br /&gt;
*  Rayman (Game Boy Color)&lt;br /&gt;
*  Rayman 3D&lt;br /&gt;
*  Rayman Origins (Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman and Rabbids Family Pack&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Legends Challenge App&lt;br /&gt;
*  Rabbids Land&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  Rayman Legends Definitive Edition&lt;br /&gt;
*  Rayman Legends Definitive Edition Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Rush&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  Rayman Revolution&lt;br /&gt;
*  Rayman M&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Legends (Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
*  Rayman 3 HD Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  Rayman Legends (Physical + PlayStation Hits + Digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*  Rayman Classic&lt;br /&gt;
*  Rayman Jungle Run&lt;br /&gt;
*  Rayman Fiesta Run&lt;br /&gt;
*  Rayman Legends Beatbox&lt;br /&gt;
*  Rayman Adventures&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  Rayman: The Animated Series (DVD)&lt;br /&gt;
*  Pix&#039;n Love #13 Rayman&lt;br /&gt;
*  L&#039;Histoire de Rayman&lt;br /&gt;
*  Rayman by Rémi Live Project&lt;br /&gt;
*  Rayman on a [[Plum]] McDonald toy&lt;br /&gt;
*  Rayman riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing Rabbids McDonald toy.&lt;br /&gt;
*  A Rabbids window sticker.&lt;br /&gt;
*  Plenty of random Rayman stickers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Rayman saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=93680</id>
		<title>Time Attack</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=93680"/>
		<updated>2023-10-14T21:29:45Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Forgot a word in the trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time Attack&#039;&#039;&#039; is a bonus area of [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. The player must unlock it by completing [[Dark Legacy]], and it is accessed on the world map through the [[Exit sign|sign]] preceding those of [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
This location acts as a second world map and also allows [[Rayman]] to return to it. Time Attack gives direct access to all 13 [[Bonus level (Rayman 1)|bonus levels]] in the game, only excluding [[Ubi Cliff]].&lt;br /&gt;
&lt;br /&gt;
The [[Exit sign|signs]] enabling access to those levels are scattered on Time Attack&#039;s platforms. The player can try the [[Bonus level (Rayman 1)|bonus stages]] as many times as they like to beat their best times or earn more lives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;480px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 46.png|The map of the Game Boy Color version.&lt;br /&gt;
RaymanGBCPocketPC Landscape - 46.png|The map of the Pocket PC version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This bonus shares the same visual identity as [[Ubi Cliff]], despite having no other relation to it.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1uAbNapNwS4 Playthrough of Time Attack]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Time Attack]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Game_Boy_Color)&amp;diff=93679</id>
		<title>Rayman (Game Boy Color)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Game_Boy_Color)&amp;diff=93679"/>
		<updated>2023-10-14T14:24:59Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added Time Attack links and greatly expanded the Early development section with details and captions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanGBC.jpg|center|300px|Rayman]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| produced by = Riccardo Lenzi &amp;lt;small&amp;gt;(project manager)&amp;lt;/small&amp;gt;&lt;br /&gt;
| designed by = Benoit Maçon &amp;lt;small&amp;gt;(lead designer)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; [[Davide Soliani]], Giordano Nisi, Marc D&#039;Souza, Massimo Guardini, Riccardo Landi&lt;br /&gt;
| art by = Jean-Marc Geoffrey &amp;lt;small&amp;gt;(artistic and animation director)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; Stefano Palmonari &amp;lt;small&amp;gt;(MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Game Boy Color:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 1st February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pocket PC and Palm OS:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1st September, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Symbian:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
2002&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo 3DS (Virtual Console):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] [[File:European Union.png|16px]] 31st May, 2012&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 25th July, 2012 (Nintendo 3DS)&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Game Boy Color, Pocket PC, Palm OS, Symbian, Nintendo 3DS (Virtual Console)&lt;br /&gt;
| ratings = E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman&#039;&#039;&#039;&#039;&#039; is a 2D sidescrolling platform game based on [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It was first released for the Game Boy Color in 2000 with some enhanced ports later being released for the Pocket PC, Palm OS and Symbian.&amp;lt;ref&amp;gt;gameloft.com (via archive.org), &#039;&#039;Rayman&#039;&#039;, https://web.archive.org/web/20030808154120/http://www.gameloft.com:80/en/product_page.php?item=52&amp;lt;/ref&amp;gt; The Game Boy Color version can be downloaded through the Virtual Console service on the Nintendo 3DS family of systems.&amp;lt;ref&amp;gt;Nintendo UK&#039;s official site, &#039;&#039;Rayman | Virtual Console (Nintendo 3DS)&#039;&#039;, http://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Rayman-275803.html&amp;lt;/ref&amp;gt; Due to the cartridge size limitations, the game is much shorter than [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], and many characters and locations are absent. However, the game remains notable for its final boss battle against [[Mr Dark]] which has been changed drastically.&lt;br /&gt;
&lt;br /&gt;
Most characters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] do not appear in this version. The allies – [[Betilla]], [[the Magician]], [[Tarayzan]], [[the Musician]] and [[Joe|Joe the Extra-Terrestrial]] – are all omitted, and so are the bosses – [[Moskito]], [[Mr Sax]], [[Mr Stone]], [[Space Mama]] and [[Mr Skops]]. The only characters in the game, apart from generic enemies, are [[Rayman]], [[Mr Dark]], [[Bad Rayman|Dark Rayman]], the [[Ting]]s and the [[Electoon|Toons]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game follows the same general plot as [[Rayman 1|the original]]: the evil [[Mr Dark]] has imprisoned the [[Electoon]]s in [[cage]]s and cast [[the Glade of Dreams]] into imbalance, leaving [[Rayman]] to free his prisoners and defeat him. Like the gameplay, the story is simplified with many characters having been removed. This version&#039;s unique intro sequence details most of the plot changes:&lt;br /&gt;
&lt;br /&gt;
{{quote|text=...[[Rayman]]...&lt;br /&gt;
Hey, wake up! We are the tiny [[Fairy|fairies]] called [[Ting]]s. Something terrible is happening...&lt;br /&gt;
&lt;br /&gt;
That evil [[Mr Dark|Mr. Dark]] came and imprisoned the [[Electoon|Toons]], the precious light-giver sprites of our land&lt;br /&gt;
&lt;br /&gt;
He stole their energy for himself, throwing [[The Glade of Dreams|the world]] in chaos and darkness, with monsters spawning from everywhere!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;ll never let him do this!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hurry up, [[Rayman]]: go after him and break open the [[Cage]]s you find along the way!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hold on, my friends! You won&#039;t be imprisoned for long&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Go now! We [[Ting]]s will show you the way: follow and catch us as you go. We&#039;ll also give you magic powers during the course of your quest!}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game, like [[Rayman 1|the original game]] it is based on, is a 2D sidescroller where the player gets to control [[Rayman]]. Each level has an [[exit sign]], shown as an arrow pointing downwards, which moves [[Rayman]] on to the next level. Between each level the player will get a save code which can later be used to load the game since there&#039;s no battery save available. On the Nintendo 3DS version the player can use the available save state feature, like in any other Virtual Console game on the system.&lt;br /&gt;
&lt;br /&gt;
In each level there are [[Ting]]s to collect, which, like in [[Rayman 1|the original game]], will reward the player with a [[life]] once a certain amount is collected: in this game, however, only 30 of them are needed instead of 100. Other ways to earn [[Life|lives]] include finding them in secret areas or finishing a [[Bonus level (Rayman 1)|bonus level]], which are shown as an arrow pointing upwards. Most levels also include [[cage]]s for [[Rayman]] to collect, with the remaining [[cage]]s for the level shown on the bottom of the screen. Whenever [[Rayman]] gets close to a [[cage]], the music will change to indicate a nearby [[cage]]. Some [[cage]]s cannot be obtained during the first playthrough as they will require a power [[Rayman]] has yet to achieve. Since the world map does not become accessible until the end of the game, the player will not be able to backtrack and collect the remaining [[cage]]s until then.&lt;br /&gt;
&lt;br /&gt;
[[File:AT 4.PNG|frame|left|class=sprite|[[Airy Tunes]] is heavily based off [[Band Land]].]]&lt;br /&gt;
While the game is mainly based on [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], there are several noteworthy differences which sets them apart from each other. In this game, [[Rayman]] is oddly enough has his appearance from &#039;&#039;[[Rayman 2]]&#039;&#039;, which can be seen in both the gameplay and cutscenes. The music is mostly based on &#039;&#039;[[Rayman 2]]&#039;&#039;, with themes based off of what plays in [[the Precipice]] and [[the Canopy]], along with some exclusive tracks as well. All levels are original, with only the general level themes being based already existing ones from [[Rayman 1|the original game]], such as [[Airy Tunes]] being based on [[Band Land]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Once the game is complete, the player will be taken to the world map where they will be able to replay previous levels. The world map shows which levels have any [[cage]]s remaining, as well as how many. The [[Dark Legacy]] levels are first shown simply as question marks, not letting [[Rayman]] enter them. This however changes once [[Rayman]] finds every [[cage]], when they will now unlock one by one. The [[Dark Legacy]] levels do not contain any [[cage]]s themselves and are known to be the hardest levels in the game. Once all levels are completed, the player will unlock the [[Time Attack]] map, which will give access to all [[Bonus level (Rayman 1)|bonus levels]] in the game.&lt;br /&gt;
&lt;br /&gt;
* [[Spellbound Forest (Rayman 1)|Spellbound Forest]]&lt;br /&gt;
* [[Airy Tunes]]&lt;br /&gt;
* [[Rainy Forest]]&lt;br /&gt;
* [[Rocky Peaks]]&lt;br /&gt;
* [[Ancient Forest]]&lt;br /&gt;
* [[Fiery Depths]]&lt;br /&gt;
* [[Arcane Forest]]&lt;br /&gt;
* [[Dark Legacy]] (bonus)&lt;br /&gt;
* [[Time Attack]] (bonus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;560px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 31.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 31.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Key ===&lt;br /&gt;
The [[Ubi Key]] is an exclusive feature in which two Game Boy Colors can transfer data to each other using the infra-red links (the small black tabs next to where the user inserts the Game Pak). In &#039;&#039;Rayman&#039;&#039;, a giant key can be found in the first part of the [[Spellbound Forest (Rayman 1)|Spellbound Forest]] which, when collected, can be sent to games that support it, such as the Game Boy Color version of &#039;&#039;[[Tonic Trouble]]&#039;&#039;. Receiving a key unlocks the bonus level [[Ubi Cliff]], which can be accessed in the Pocket PC and Palm OS versions by other means.&lt;br /&gt;
&lt;br /&gt;
=== Online challenges ===&lt;br /&gt;
The Pocket PC and Palm OS versions feature online challenges.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC PocketPC - Online Rules.png&lt;br /&gt;
R1 GBC PocketPC - Ranking.png&lt;br /&gt;
R1 GBC PocketPC - Online Loading Screen.png&lt;br /&gt;
R1 GBC PocketPC - Win Challenge.png&lt;br /&gt;
R1 GBC PocketPC - Lose Challenge.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early development ==&lt;br /&gt;
Promotional screenshots and screenshots from the manual, both from an early version of the game, show environments as well as enemies and animations that were cut during development and are not present in the final game. Various entities and graphics appear to have different colours, such as the [[Livingstone|Livingstones]]. Most notably, apparently hostile creatures sharing a similar appearance can be seen in various worlds, which all have in common a big head and identical feet as their only body parts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot;&amp;gt;&lt;br /&gt;
R1-GBC-early-screenshot-1.jpg|A cut location in [[Airy Tunes]] featuring an unknown entity partially concealed behind a foreground [[cloud]]. Their eyes and colours appear similar to the [[Trumpet|vertical trumpets]].&lt;br /&gt;
R1-GBC-early-screenshot-2.jpg|A removed area in [[Rocky Peaks]] with different graphics, including an unused animation for the [[Helicopter]] and blue [[spiky ball|spiky balls]] attached to a chain, reminiscent of their counterpart in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
R1-GBC-early-screenshot-3.jpg|A cut section from [[Rainy Forest]], featuring [[Livingstones]] with different colours and some unique [[Nenuphar|water lily]] platforms. Different graphics and an unused foreground plant can also be seen.&lt;br /&gt;
R1-GBC-early-screenshot-4.jpg|A different part in the [[Arcane Forest]] with a background using another colour and an early [[carnivorous plant]]. [[Rayman]]&#039;s animation also appears different and a cage is seen on what appears to be the cut Nenuphar from the [[Rainy Forest]].&lt;br /&gt;
R1-GBC-early-screenshot-5.jpg|An early location in the [[Spellbound Forest]], featuring another unknown enemy with what seems to be a totem face spitting a projectile. What appears to be a [[Flying Ring]] with a mosquito proboscis reminiscent of [[Bzzit]] and [[Moskito]] is featured as well, and an [[Antitoon]] is also seen standing on a [[cloud]].&lt;br /&gt;
R1-GBC-early-screenshot-6.jpg|An unknown area which appears extremely similar to [[Dark Legacy]]. [[Carnivorous plant|Carnivorous plants]] could have been featured in this world.&lt;br /&gt;
R1-GBC-manual-screenshot-1.jpg|A cut location with some similitudes to [[Dark Legacy]], featuring an early version of [[Bad Rayman]] with heavily altered colours, as well as another enemy with only a face and feet.&lt;br /&gt;
R1-GBC-manual-screenshot-2.jpg|A picture of the early [[Arcane Forest]] with the definitive appearance of [[Bad Rayman]]. A different [[exit sign]] similar to those featured in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] can be seen here.&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|A cut part in [[Airy Tunes]]. A [[wrong note]] appears to behave more similarly to its counterpart from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
R1-GBC-manual-screenshot-4.jpg|A screenshot of the early [[Spellbound Forest]], with [[butterflies]] grouped together.&lt;br /&gt;
R1-GBC-manual-screenshot-5.jpg|An early version of [[Rocky Peaks]], with a blue background and a [[rocky platform]] sprite which wasn&#039;t featured in the final game.&lt;br /&gt;
R1-GBC-manual-screenshot-6.jpg|An early picture of the first [[Bonus level (Rayman 1)|bonus level]] in the [[Spellbound Forest]], which appears unchanged aside from the sky blue background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Concept art ==&lt;br /&gt;
In 2020, [[Davide Soliani]] shared several pictures of concept art on his Twitter account.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1304726599619809280, « This morning, in my garage, I&#039;ve found thousand stuff of my youth, my work and my passion about Nintendo. This one is about my first project ever, Rayman game boy colour, released in 2000 (I&#039;ve started in Ubi in 1999. A 50 page archiver with the notes of my levels Face with tears of joySmiling face with heart-shaped eyesSmiling face with open mouth and cold sweat »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1307226197106003973, « The garage digging continues. This time I&#039;ve found a 21 years old collection of artworks of Rayman Gbc, and another game that was never released. I hope that the Rayman players will appreciate. Have a great week end you all Smiling face with smiling eyesFolded hands »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-GBC-LevelDesign-1.jpg&lt;br /&gt;
R1-GBC-LevelDesign-2.jpg&lt;br /&gt;
R1-GBC-LevelDesign-3.jpg&lt;br /&gt;
R1-GBC-ConceptArt-1.jpg&lt;br /&gt;
R1-GBC-ConceptArt-2.jpg&lt;br /&gt;
R1-GBC-ConceptArt-3.jpg&lt;br /&gt;
R1-GBC-ConceptArt-4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2021, he went on to post more sketches, some previously unseen and others being higher-resolution versions of the ones he shared the previous year.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415577039097245696, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #1 »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415577561510424578, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #2 »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415578229360975873, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #3 I will post more when I’ll find them. Kudos to Fabio Pagetti 😊🙏🏻 »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-GBC-ConceptArt-5.jpg&lt;br /&gt;
R1-GBC-ConceptArt-6.jpg&lt;br /&gt;
R1-GBC-ConceptArt-7.jpg&lt;br /&gt;
R1-GBC-ConceptArt-8.jpg&lt;br /&gt;
R1-GBC-ConceptArt-9.jpg&lt;br /&gt;
R1-GBC-ConceptArt-10.jpg&lt;br /&gt;
R1-GBC-ConceptArt-11.jpg&lt;br /&gt;
R1-GBC-ConceptArt-12.jpg&lt;br /&gt;
R1-GBC-ConceptArt-13.jpg&lt;br /&gt;
R1-GBC-ConceptArt-14.jpg&lt;br /&gt;
R1-GBC-ConceptArt-15.jpg&lt;br /&gt;
R1-GBC-ConceptArt-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2022, [[Davide Soliani|Soliani]] reposted lower quality versions of some of the images he shared in 2020.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1569298868675698688, « Now that it’s official I can post those level design work I did with serenity once again. Found them I’m my garage 23 years after with my notes (sorry, In Italian). The pages shows the integrity of the map of course, not the GBC frame portion. Good memories ❤️ »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sticker book==&lt;br /&gt;
New copies of the European version of the game contained a small sticker booklet and some stickers which used &#039;&#039;[[Rayman 2]]&#039;&#039; artwork. Strangely, there was also a page that featured [[Rigatoni]], the main antagonist from &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039;, which was possibly a means to advertise the series, though it never aired in more than a few countries. The rest of the stickers could be obtained at the now-defunct official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Rayman2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stickers collection 2.png&lt;br /&gt;
Stickers collection 3.png&lt;br /&gt;
Stickers collection 4.png&lt;br /&gt;
Stickers collection 5.png&lt;br /&gt;
Stickers collection 6.png&lt;br /&gt;
Stickers collection 7.png&lt;br /&gt;
Stickers collection 1.png&lt;br /&gt;
Stickers collection 8.png&lt;br /&gt;
Sticker artwork 1.png&lt;br /&gt;
Sticker artwork 2.png&lt;br /&gt;
Sticker artwork 3.png&lt;br /&gt;
Sticker artwork 4.png&lt;br /&gt;
Sticker artwork 5.png&lt;br /&gt;
Sticker artwork 6.png&lt;br /&gt;
Sticker artwork 7.png&lt;br /&gt;
Sticker artwork 8.png&lt;br /&gt;
Sticker artwork 9.png&lt;br /&gt;
Sticker artwork 10.png&lt;br /&gt;
Sticker artwork 11.png&lt;br /&gt;
Sticker artwork 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Unused assets ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC - Dummy Icon.png|Dummy icon which is loaded with the world map icon puppet (collection of graphics)&lt;br /&gt;
R1 GBC - Unused Worldmap Icon.gif|Unused animation loaded in the same place as the previous sprite. This one appears without color in the Game Boy Color version and is only filled in for the Palm OS and Pocket PC versions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
GBC 79.PNG&lt;br /&gt;
GBC 78.PNG&lt;br /&gt;
GBC 45.PNG&lt;br /&gt;
GBC 5.PNG&lt;br /&gt;
GBC 35.PNG&lt;br /&gt;
GBC 39.PNG&lt;br /&gt;
GBC 43.PNG&lt;br /&gt;
GBC 37.PNG&lt;br /&gt;
GBC 42.PNG&lt;br /&gt;
GBC 58.PNG&lt;br /&gt;
GBC 59.PNG&lt;br /&gt;
GBC 60.PNG&lt;br /&gt;
Time attack.png&lt;br /&gt;
Tings.png&lt;br /&gt;
GBC 77.PNG&lt;br /&gt;
Rayman GBC Bonus Map.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pocket PC ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC PocketPC - Vignette 1.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 1.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 2.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 2.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 3.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 3.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 4.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 4.png&lt;br /&gt;
R1 GBC PocketPC - Story.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Symbian ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;100px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC Symbian - Splash.png&lt;br /&gt;
R1 GBC Symbian - Menu.png&lt;br /&gt;
R1 GBC Symbian - Map.png&lt;br /&gt;
R1 GBC Symbian - Tutorial.png&lt;br /&gt;
R1 GBC Symbian - Jungle Level.png&lt;br /&gt;
R1 GBC Symbian - Music Level.png&lt;br /&gt;
R1 GBC Symbian - Bonus Start.png&lt;br /&gt;
R1 GBC Symbian - Bonus.png&lt;br /&gt;
R1 GBC Symbian - Bonus Complete.png&lt;br /&gt;
R1 GBC Symbian - New Power.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Covers ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanGBC-US.png&lt;br /&gt;
Rayman GBC American back cover.jpg&lt;br /&gt;
Rayman GBC Japanese front cover.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manual==&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman GBC Manual Thumb.png|&#039;&#039;Rayman&#039;&#039; multilingual manual (Game Boy Color)|link=https://raymanpc.com/wiki/script-en/images/9/9d/Rayman_GBC_Manual.pdf&lt;br /&gt;
Rayman GBC Japanese Manual Thumb.png|&#039;&#039;Rayman&#039;&#039; Japanese manual (Game Boy Color)|link=https://raymanpc.com/wiki/script-en/images/3/30/Rayman_GBC_Japanese_Manual.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ads ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-GBC-ad.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Multiple other games were made using the same engine as this game uses, including &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, &#039;&#039;Donald Duck Quack Attack&#039;&#039; and &#039;&#039;Mowgli&#039;s Wild Adventure&#039;&#039;. The engine was later used as the basis for a similar engine on the GBA, named GBASimilar, which Ubisoft used for many more games, including [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaption of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRA-7psBN9thUy1QDPHGI46 &#039;&#039;Rayman&#039;&#039; for Game Boy Color playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (Game Boy Color)]]&lt;br /&gt;
[[it:Rayman (Game Boy Color)]]&lt;br /&gt;
[[pl:Rayman (Game Boy Color)]]&lt;br /&gt;
[[es:Rayman (Game Boy Color)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Dark_Legacy&amp;diff=93678</id>
		<title>Dark Legacy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Dark_Legacy&amp;diff=93678"/>
		<updated>2023-10-14T14:10:12Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Updated the link to the new Time Attack page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GBCLevel&lt;br /&gt;
| name = Dark Legacy&lt;br /&gt;
| image = [[File:DL 1.PNG|center|160px|class=sprite|Dark Legacy]]&lt;br /&gt;
| preceded by = [[Arcane Forest]]&lt;br /&gt;
| followed by = [[Time Attack]]&lt;br /&gt;
| cages = [[File:Icon0GBC.png|0]]&lt;br /&gt;
| lives = [[File:Icon2GBC.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rumours say that there is another World somewhere, but that no one has yet to venture there...|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Legacy&#039;&#039;&#039; (referred to as &#039;&#039;&#039;Dark Legacy Extra&#039;&#039;&#039; in-game) is the bonus world from [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Once every [[cage]] has been broken the levels will, one by one, unlock on the far-right side of the world map. These levels do not contain any [[cage]]s and were intentionally designed to be more difficult than the rest of the game. Once every level has been completed, the player will unlock the [[Bonus level (Rayman 1)|Time Attack]] map, which gives them the option to replay previous bonus levels and thus earn more [[Life|lives]].&lt;br /&gt;
&lt;br /&gt;
The level appears to take place inside a cave, where there is some organic life such as spikes and grass. It does not appear to be based specifically on any area from [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
This level has some tight platforming with spikes and other obstacles all over the place. The second half of the level has [[Rayman]] riding on small [[head platform]]s while avoiding the many spikes.&lt;br /&gt;
&lt;br /&gt;
Starting on a grassy ledge, [[Rayman]] slides down a slope and jumps to a [[flying ring]], before landing on another grassy ledge. From here, he makes his way up and along more ledges, vines, and slippery slopes, avoiding spikes, [[spiky fruit]]s and [[spiky ball]]s. Eventually, he drops down and must use a falling [[head platform]] to reach a [[flying ring]], from which he swings past a [[head platform]] and grabs a [[Ting]] above, which will cause the [[head platform]] to vanish and allow [[Rayman]] to access the cavern below.&lt;br /&gt;
&lt;br /&gt;
From the vine on which he lands, [[Rayman]] must jump to a [[head platform]] and ride it right, jumping and using his [[helicopter]] to avoid spikes. At one point, he will pass a [[life]] on his left. Eventually, he rides more [[head platform]]s upwards, avoiding [[spiky ball]]s that drop on him as he does. This leads him to a ledge, at the far left of which he can attain a [[golden fist]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then rides a [[head platform]] up and right before jumping to a vine. There will be two paths open to him here, one above, blocked by [[spiky ball]]s, and another below. He must take the path below to remove the [[spiky ball]]s, and then take the now cleared upper path. He then navigates slippery surfaces, falling [[head platform]]s and [[flying ring]]s downward and then left, eventually reaching two grassy ledges, one below and one above that seems to lead to a dead end. However, jumping on the lower platform will cause the level&#039;s exit to appear above.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;356px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 06.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 06.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
Although more open in design, this level has [[Rayman]] riding on small [[head platform]]s, avoiding obstacles and having to swing on [[Flying Ring|rings]], which sometimes move.&lt;br /&gt;
&lt;br /&gt;
The level starts with [[Rayman]] falling between some spikes, chased by a [[spiky ball]]. He lands on a slippery slope which he must slide down right, ducking to avoid some ceiling spikes, jump across a floor of spikes to a smaller slippery platform, then turn around and grab a [[flying ring]] above him to the left. He must then swing to a falling [[head platform]], and then jump right to a grassy ledge above which swings a [[spiky fruit]]. Avoiding this, he must jump right to another slippery ledge and then a [[head platform]], which he rides around a number of spikes, jumping to another at the bottom right of the [[head platform]]&#039;s run.&lt;br /&gt;
&lt;br /&gt;
He rides this new [[head platform]] up, jumps to a slippery ledge to the right, and slides along, avoiding [[spiky ball]]s and a [[spiky fruit]] as he goes. At the end, he rides a [[flying ring]] downwards and jumps to a grassy ledge to the left. After jumping a number of spikes and fire spitters, he falls down again and makes his way right until he comes to a [[bat]] carrying a [[flying ring]], which takes him upwards. He then uses ledges and [[flying ring]]s to travel right, avoiding spikes and fire spitters, then rides one downwards and continues left past a large, swinging [[spiky ball]].&lt;br /&gt;
&lt;br /&gt;
He will then encounter a swinging [[spiky fruit]] which he must avoid and grab a [[flying ring]] in the same jump. Further left, there will be a [[flying ring]] behind a large [[spiky ball]], meaning that [[Rayman]] must activate the [[spiky ball]] and grab the ring with one shot. He must continue left, avoiding the usual objects and even swinging around a [[spiky ball]] on a [[flying ring]]. Eventually, he lands safely on a grassy ledge and finds a [[Blowing Fuffy]], which he uses to reach a ledge above, avoiding a [[spiky ball]] as he goes, to access the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 04.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 04.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
This level contains more enemies and slippery surfaces.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must navigate a number of ledges above him, tackling a couple of [[bat]]s as he goes. This done, a falling [[head platform]] will appear to the right of the lowest ledge, which he must jump to and travel to the right, making jumps and avoiding spikes. Eventually, the path turns to the left and he will slide along a very long slippery platform, eventually making a long jump to reach a ledge at the far left, from which he will take a [[flying ring]] carried by a [[bat]] upwards, jump to a [[head platform]], and ride it right.&lt;br /&gt;
&lt;br /&gt;
This takes him to a slippery slope which he rides right, navigating ledges, [[flying ring]]s, and eventually another [[head platform]] which he takes upwards. Whilst navigating some vines left and then up, he will find himself chased by [[spiky ball]]s, and eventually escape to the right down another slippery slope.&lt;br /&gt;
&lt;br /&gt;
This leads him right, across more ledges and falling [[head platform]]s, to eventually drop down at the far right, slide down a number of slopes, and climb some falling [[head platform]]s to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 07.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 07.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 4 ==&lt;br /&gt;
This level has [[Rayman]] using the [[super helicopter]] power to move between small passages of spikes, while finding the triggers to open up new passages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 05.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 05.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
DL 1.PNG&lt;br /&gt;
DL 2.PNG&lt;br /&gt;
DL 3.PNG&lt;br /&gt;
DL 4.PNG&lt;br /&gt;
DL 5.PNG&lt;br /&gt;
DL 6.PNG&lt;br /&gt;
DL 7.PNG&lt;br /&gt;
DL 8.PNG&lt;br /&gt;
DL 9.PNG&lt;br /&gt;
DL 10.PNG&lt;br /&gt;
DL 11.PNG&lt;br /&gt;
DL 12.PNG&lt;br /&gt;
DL 13.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The music is an edited version of the theme that plays when [[Rayman]] first goes inside [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Dark Legacy&lt;br /&gt;
|ja=ダーク・ワールド (&#039;&#039;Dark World&#039;&#039;)&amp;lt;ref&amp;gt;The names of Arcane Forest (秘密の森) and Dark Legacy (ダーク・ワールド) are inverted on pages 9 and 10 of [[Media:Rayman GBC Japanese Manual.pdf|the Japanese manual for the game]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=fnwyyWILEjE Playthrough of Dark Legacy (Part 1/2)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LetgmRKKiEw Playthrough of Dark Legacy (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Dark Legacy]]&lt;br /&gt;
[[pl:Dark Legacy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=93677</id>
		<title>Time Attack</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Time_Attack&amp;diff=93677"/>
		<updated>2023-10-14T14:08:07Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: English page for Time Attack from the Game Boy Color version of Rayman 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Time Attack&#039;&#039;&#039; is a bonus area of [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. The player must unlock it by completing [[Dark Legacy]], and it is accessed on the world map through the [[Exit sign|sign]] preceding those of [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
This location acts as a second world map and also allows [[Rayman]] to return to it. Time Attack gives direct access to all 13 [[Bonus level (Rayman 1)|bonus levels]] in the game, only excluding [[Ubi Cliff]].&lt;br /&gt;
&lt;br /&gt;
The [[Exit sign|signs]] enabling access to those levels are scattered on Time Attack&#039;s platforms. The player can try the [[Bonus level (Rayman 1)|bonus stages]] as many times as they like to beat their best times or earn more lives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;480px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 46.png|The map of the Game Boy Color version.&lt;br /&gt;
RaymanGBCPocketPC Landscape - 46.png|The map of the Pocket PC version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This bonus shares the visual identity as [[Ubi Cliff]], despite having no other relation to it.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=1uAbNapNwS4 Playthrough of Time Attack]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Time Attack]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Trumpet&amp;diff=93664</id>
		<title>Trumpet</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Trumpet&amp;diff=93664"/>
		<updated>2023-10-14T12:45:40Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added missing periods in GBC captions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Trumpet&lt;br /&gt;
| image = [[File:TrumpetArtwork.png|center|class=sprite|Trumpet]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Band Land]], [[Airy Tunes]]&lt;br /&gt;
| resistance = [[File:Lifebar2.png|2 HP]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;)&lt;br /&gt;
[[File:LifebarInf.png|Invincible]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trumpets&#039;&#039;&#039; are creatures found in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039; and [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
In this game, trumpets are averagely resistant, static enemies found in [[Band Land]]. All they do is sneeze at [[Rayman]] or yawn at him, depending on their type, when he is in their sight. The yawning type cause [[Rayman]] to be sucked in their direction, and the sneezing type cause him to be blown away. This will not hurt him directly, and will have no effect at all unless he is on a slippery platform or in the air. They can be dangerous and make him fall, but their help is sometimes needed to reach otherwise inaccessible places.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Atari Jaguar)|the Atari Jaguar version]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], their behavior pattern is different due to the fact that the musical bars are not slippery. [[Rayman]] will still be blown away by their attacks, but often their sneezing has no effect.&lt;br /&gt;
&lt;br /&gt;
They are usually protected behind vertical recorders, which are common in [[Band Land]], but they can be eliminated easily when they face [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Oddly, they have shoes identical to [[Rayman]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are six types of trumpet [[Event (Rayman Designer)|events]] to choose from in the editor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Steady blowing trumpet on the left&#039;&#039;&#039; - Blows to the left&lt;br /&gt;
*&#039;&#039;&#039;Steady blowing trumpet on the right&#039;&#039;&#039; - Blows to the right&lt;br /&gt;
*&#039;&#039;&#039;Steady drawing up trumpet to the left&#039;&#039;&#039; - Inhales to the left&lt;br /&gt;
*&#039;&#039;&#039;Steady drawing up trumpet to the right&#039;&#039;&#039; - Inhales to the right&lt;br /&gt;
*&#039;&#039;&#039;Steady blowing trumpet&#039;&#039;&#039; - Blows while walking&lt;br /&gt;
*&#039;&#039;&#039;Steady drawing up trumpet&#039;&#039;&#039; - Inhales while walking&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
TrompetteSaut.png|A trumpet sneezing at [[Rayman]].&lt;br /&gt;
TrompetteAspire.png|A trumpet yawning at [[Rayman]].&lt;br /&gt;
Trompette.png|A trumpet in front of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
In this game, trumpets&amp;lt;ref&amp;gt;raymanpocket.com (via archive.org), &#039;&#039;Story &amp;amp; Characters&#039;&#039;, https://web.archive.org/web/20011018125557/http://raymanpocket.com/story.html&amp;lt;/ref&amp;gt; appear in [[Airy Tunes]], though their appearance is closer to that of bulb horns.&lt;br /&gt;
&lt;br /&gt;
The first type, the blowing trumpet, is yellow in color and possesses a pair of feet. They blow [[Rayman]] away from them, like most of the trumpets from [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
A single yawning trumpet with an identical appearance is found at the end of the fourth part of [[Airy Tunes]] and sucks up [[Rayman]] in its direction.&lt;br /&gt;
&lt;br /&gt;
Vertical trumpets, a new type exclusive to this game, sport a red bulb and a yellow horn, and have no feet. When [[Rayman]] jumps on them, he causes them to rise. If he stops, the vertical trumpet will start to descend slowly towards the ground, so he must keep jumping until he gets as high as he can. [[Rayman]] can move the vertical trumpet left or right by [[Telescopic fist|punching]] in the opposite direction of the way he wants to go.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AT 4.PNG|A blowing trumpet.&lt;br /&gt;
Rayman-GBC-Blowing-trumpet-blow.png|[[Rayman]] blown away by a blowing trumpet.&lt;br /&gt;
Rayman-GBC-Vertical-trumpet-idle.png|A vertical trumpet in its idle state.&lt;br /&gt;
Rayman-GBC-Vertical-trumpet-jump.png|[[Rayman]] jumping on a vertical trumpet.&lt;br /&gt;
AT 8.PNG|[[Rayman]] traveling upwards on a vertical trumpet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Trompette]]&lt;br /&gt;
[[hu:Trombita]]&lt;br /&gt;
[[pl:Trąbka]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=89901</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=89901"/>
		<updated>2023-09-02T12:23:39Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Link to French version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Rayman Saturn&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for Rayman ReDesigner, occasional contributor to the RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official Rayman (+ Rabbids) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  Rayman Forever (GOG + Uplay)&lt;br /&gt;
*  Rayman 2 The Great Escape (GOG + Uplay)&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc (GOG + Uplay)&lt;br /&gt;
*  Rayman Raving Rabbids (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Steam + Uplay + EGS)&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Jungle Run (Windows Store)&lt;br /&gt;
*  Rayman Fiesta Run Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 Forever&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Hoodlums&#039; Revenge&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  Rayman DS&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Raving Rabbids Party Collection&lt;br /&gt;
*  Raving Rabbids Travel In Time&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  Rayman (DSi)&lt;br /&gt;
*  Rayman (Game Boy Color)&lt;br /&gt;
*  Rayman 3D&lt;br /&gt;
*  Rayman Origins (Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman and Rabbids Family Pack&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Legends Challenge App&lt;br /&gt;
*  Rabbids Land&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  Rayman Legends Definitive Edition&lt;br /&gt;
*  Rayman Legends Definitive Edition Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Rush&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  Rayman Revolution&lt;br /&gt;
*  Rayman M&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Legends (Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
*  Rayman 3 HD Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  Rayman Legends (Physical + PlayStation Hits + Digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*  Rayman Classic&lt;br /&gt;
*  Rayman Jungle Run&lt;br /&gt;
*  Rayman Fiesta Run&lt;br /&gt;
*  Rayman Legends Beatbox&lt;br /&gt;
*  Rayman Adventures&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  Rayman: The Animated Series (DVD)&lt;br /&gt;
*  Pix&#039;n Love #13 Rayman&lt;br /&gt;
*  L&#039;Histoire de Rayman&lt;br /&gt;
*  Rayman by Rémi Live Project&lt;br /&gt;
*  Rayman on a [[Plum]] McDonald toy&lt;br /&gt;
*  Rayman riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing Rabbids McDonald toy.&lt;br /&gt;
*  A Rabbids window sticker.&lt;br /&gt;
*  Plenty of random Rayman stickers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Rayman saturn]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_in_the_Phantom_Show&amp;diff=89815</id>
		<title>Rayman in the Phantom Show</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_in_the_Phantom_Show&amp;diff=89815"/>
		<updated>2023-08-31T14:45:51Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Expanded the Gallery with three artworks by Yves Barthez&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman in the Phantom Show&lt;br /&gt;
| image = [[File:Rayman in the Phantom Show.jpg|320px|Rayman in the Phantom Show]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]] Milan, [[Ubisoft]] Paris&lt;br /&gt;
| soundtrack by = [[Christophe Héral]], Grant Kirkhope&lt;br /&gt;
| release date = August 30 2023&lt;br /&gt;
| genre = Tactical role-playing&lt;br /&gt;
| gameplay mode = Single-player&lt;br /&gt;
| platforms = Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman in the Phantom Show&#039;&#039;&#039;&#039;&#039; is the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, featuring [[Rayman]]. It was released on August 30 2023.&lt;br /&gt;
&lt;br /&gt;
In this adventure, [[Rayman]] teams up with [[Rabbid Peach]] and [[Rabbid Mario]]. The [[Phantom]], an enemy previously featured in &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;, now works as a studio director for the [[Space Opera Network]], and needs their help as the studio&#039;s TV ratings hit a new low.&lt;br /&gt;
&lt;br /&gt;
[[David Gasman]] reprises his role as the voice actor for [[Rayman]], while the soundtrack is composed by [[Christophe Héral]], also the composer of the &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039; soundtracks, and Grant Kirkhope.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
On September 10 2022, it was announced at Ubisoft Forward 2022 that [[Rayman]] will feature in a DLC for &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, the last of a series of three. A [https://www.youtube.com/watch?v=Qi_tQtV3xwU teaser] was published for the occasion, showing [[Rayman]]&#039;s hair in the middle of a row of [[Rabbid]] ears.&lt;br /&gt;
&lt;br /&gt;
On June 12 2023, a subsequent [https://www.youtube.com/watch?v=fFoLPAUaL5Q teaser] was revealed at Ubisoft Forward 2023. In the video, [[Rayman]] comes across [[Rabbid Mario]], [[Rabbid Peach]] and [[Beep-0]] at a reception, where they seem to be in the process of checking in. [[Rabbid Peach]] aims her [[Triple-Troll]] weapon at [[Rayman]] while [[Rabbid Mario]] greets him with a handshake, but the latter falls unconscious when [[Rayman]]&#039;s hand is pulled from his body. [[Rabbid Peach]] then thoroughly observes [[Rayman]]&#039;s absence of arms and legs, leading him to push her aside.&lt;br /&gt;
&lt;br /&gt;
On August 1st 2023, [https://www.youtube.com/watch?v=984p6DKp0to a new trailer] was published, revealing the title of the DLC to be &#039;&#039;Rayman in the Phantom Show&#039;&#039; and its release date as August 30 2023.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Sparks of Hope Announcement.png|The announcement of [[Rayman]]&#039;s inclusion in the upcoming DLC&lt;br /&gt;
Rayman design sparks of hope.jpg||[[Rayman]]&#039;s new design&lt;br /&gt;
RPS artwork 1 - Rayman pose.jpg|[[Rayman]] posing with his new [[Blaster]], loaded with a [[plunger]]&lt;br /&gt;
RPS artwork 2 - Rayman pose.jpg|Another pose of [[Rayman]] with his new [[Blaster]] and a [[plunger]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Rewrite-expand}}&lt;br /&gt;
&lt;br /&gt;
The game begins with [[Rayman]], having travelled using a [[shell]], arriving at the [[Space Opera Network]], holding a golden ticket decorated with phonograph horns. He soon encounters a [[Rabbid]] wearing a cloak and a skull mask called a [[Stooge]], and then exclaims that he knew that the invitation was fishy, and that a [[Rabbid]] was behind it. Upon defeating it and other enemies, he exits the [[Repository]] and enters the [[Network Reception]].&lt;br /&gt;
&lt;br /&gt;
There, he comes across [[Rabbid Mario]], [[Rabbid Peach]] and [[Beep-0]] at the reception, where they seem to be in the process of checking in. [[Rabbid Peach]] aims her Triple-Troll weapon at [[Rayman]] while [[Rabbid Mario]] greets him with a handshake, but the latter falls unconscious when [[Rayman]]&#039;s hand is pulled from his body. [[Rabbid Peach]] then thoroughly observes [[Rayman]]&#039;s absence of arms and legs, leading him to push her aside. [[Beep-0]] then intervenes, assuring [[Rayman]], whom he calls &amp;quot;Mr. Eggplant&amp;quot;, that they are not &amp;quot;run-off-the-mill [[Rabbids]]&amp;quot;, but heroes. Before they can discuss the situation further, they are ambushed by [[Goomba]]s and [[Stooge]]s, and join forces against them.&lt;br /&gt;
&lt;br /&gt;
Upon defeating the enemies, [[Rayman]] and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other&#039;s fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;, are held back by [[Rayman]] as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio&#039;s ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]&#039;s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different locations, [[the Western Set]], [[the Medieval Set]] and [[the Pirate Set]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Overall, the DLC plays very similarly to [[Mario + Rabbids Sparks of Hope|the main game]], in that it is a strategy turn-based game with overworld exploration. At first, only [[Rayman]] is playable, but he is very soon joined by [[Rabbid Mario]] and [[Rabbid Peach]]. None of the other characters from the [[Mario + Rabbids Sparks of Hope|the main game]] are available in the DLC.&lt;br /&gt;
&lt;br /&gt;
During exploration, [[Rayman]] can use his [[telescopic fist]] to punch objects, including breakable ones, and start battles with enemies. Charging his [[Telescopic fist|fist]] allows it to reach further, while his [[grappling fist]] ability allows him to grab objects with it. He is also able to [[Running|run]], though he will be temporarily stunned if he bumps into an obstacle. In a stark contrast to his platforming roots, [[Rayman]] cannot jump during exploration, and must instead rely on other means to move vertically, such as ramps, ladders, stairs, jump tiles and [[Rabbid]]-shaped cannons and warp pipes.&lt;br /&gt;
&lt;br /&gt;
In combat, this is possible using jump tiles and the team jump ability, and he can also move around using [[purple Lum]]s. Unlike [[Rabbid Mario]] and [[Rabbid Peach]], [[Rayman]] cannot equip [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], but he possesses the [[Blaster]] and [[Plunger Guard]] weapons, and can use the [[Vortex]] and [[Shock Rocket|Rocket]] costumes, which grant him passive abilities and equip him with new weapons and abilities, namely the [[Vortex Blaster]], the [[Vortex Guard]] and the [[Vortex Pull]] with the [[Vortex]] costume and the [[Rocket Blaster]], the [[Rocket Ride]] and the [[Rocket Guard]] with the [[Shock Rocket|Rocket]] costume.&lt;br /&gt;
&lt;br /&gt;
[[Rabbid Mario]] and [[Rabbid Peach]]&#039;s movesets are unchanged from [[Mario + Rabbids Sparks of Hope|the main game]]: while the former is equipped with [[the Dukes]] and possesses the [[Counter Blow]] technique, the latter is equipped with the [[Triple-Troll]] and can use the [[Heal]] technique. They can, however, equip two new [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], [[Selfie]] and [[Cryoquake]], which they are revealed to have rescued after defeating Cursa.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{Rewrite-expand}}&lt;br /&gt;
&lt;br /&gt;
*[[Repository]]&lt;br /&gt;
*[[Network Reception]]&lt;br /&gt;
*[[Main TV Studio]]&lt;br /&gt;
*[[Backing Studio]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{Rewrite-expand}}&lt;br /&gt;
&lt;br /&gt;
*Main quests&lt;br /&gt;
**[[Golden Ticket to Fame]]&lt;br /&gt;
**[[The Western Set]]&lt;br /&gt;
**[[The Medieval Set]]&lt;br /&gt;
**[[The Pirate Set]]&lt;br /&gt;
**[[The Control Room]]&lt;br /&gt;
*[[Spark (Mario + Rabbids Sparks of Hope)|Spark]] quests&lt;br /&gt;
**[[Quiz Show!!!]]&lt;br /&gt;
**[[Boxing Ring]]&lt;br /&gt;
*Side quests&lt;br /&gt;
**[[Couple Affinity]]&lt;br /&gt;
**[[Behind the Counter]]&lt;br /&gt;
**[[Cutout Bandits&#039; Treasure]]&lt;br /&gt;
**[[Darkmess Waves]]&lt;br /&gt;
**[[Cooking with Alkementor]]&lt;br /&gt;
**[[Main Studio Blue Key Challenge]]&lt;br /&gt;
**[[Atop the Pirate Watchtower]]&lt;br /&gt;
**[[A Bridge to Love]]&lt;br /&gt;
**[[Space Opera Network Invitational]]&lt;br /&gt;
**[[Space Opera Network Drifting Gateway]]&lt;br /&gt;
**[[Royal Pain]]&lt;br /&gt;
**[[Western Set Blue Key Challenge]]&lt;br /&gt;
**[[Punch Pals]]&lt;br /&gt;
**[[Pirate Set Blue Key Challenge]]&lt;br /&gt;
**[[Train Wreck]]&lt;br /&gt;
**[[Art At Stake]]&lt;br /&gt;
**[[Green Screen Scene]]&lt;br /&gt;
**[[Fantasy Loot]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in the Phantom Show 1.jpg&lt;br /&gt;
Rayman in the Phantom Show 2.jpg&lt;br /&gt;
Rayman in the Phantom Show 3.jpg&lt;br /&gt;
Rayman in the Phantom Show 4.jpg&lt;br /&gt;
Rayman in the Phantom Show 5.jpg&lt;br /&gt;
Rayman in the Phantom Show 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman dans le Show du Fantôme]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&amp;diff=89814</id>
		<title>File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&amp;diff=89814"/>
		<updated>2023-08-31T14:43:29Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: == Summary ==
{{Image
| description = Artwork of Rayman&amp;#039;s Vortex power for &amp;#039;&amp;#039;Rayman in the Phantom Show&amp;#039;&amp;#039;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]
| game = &amp;#039;&amp;#039;Mario + Rabbids Sparks of Hope&amp;#039;&amp;#039;
}}

Category:Artworks from Mario + Rabbids Sparks of Hope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Artwork of [[Rayman]]&#039;s [[Vortex]] power for &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;&lt;br /&gt;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]&lt;br /&gt;
| game = &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Mario + Rabbids Sparks of Hope]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&amp;diff=89813</id>
		<title>File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&amp;diff=89813"/>
		<updated>2023-08-31T14:42:26Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: == Summary ==
{{Image
| description = Artwork of Rayman&amp;#039;s Shock Rocket power for &amp;#039;&amp;#039;Rayman in the Phantom Show&amp;#039;&amp;#039;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]
| game = &amp;#039;&amp;#039;Mario + Rabbids Sparks of Hope&amp;#039;&amp;#039;
}}

Category:Artworks from Mario + Rabbids Sparks of Hope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Artwork of [[Rayman]]&#039;s [[Shock Rocket]] power for &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;&lt;br /&gt;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]&lt;br /&gt;
| game = &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Mario + Rabbids Sparks of Hope]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&amp;diff=89812</id>
		<title>File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&amp;diff=89812"/>
		<updated>2023-08-31T14:25:27Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: == Summary ==
{{Image
| description = Artwork of Rayman&amp;#039;s Helicopter power for &amp;#039;&amp;#039;Rayman in the Phantom Show&amp;#039;&amp;#039;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]
| game = &amp;#039;&amp;#039;Mario + Rabbids Sparks of Hope&amp;#039;&amp;#039;
}}

Category:Artworks from Mario + Rabbids Sparks of Hope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Artwork of [[Rayman]]&#039;s [[Helicopter]] power for &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;&lt;br /&gt;
| source = [https://www.artstation.com/sacrewhy Yves Barthez]&lt;br /&gt;
| game = &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Mario + Rabbids Sparks of Hope]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ubi_Key&amp;diff=88200</id>
		<title>Ubi Key</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ubi_Key&amp;diff=88200"/>
		<updated>2023-04-06T19:47:43Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added details about Tonic Trouble GBC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ubi Key&#039;&#039;&#039; is a unique collectible that appears in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]] and which can be found in the first part of the [[Spellbound Forest (Rayman 1)|Spellbound Forest]]. It is tied to the eponymous feature available in various [[Ubisoft]] games on Game Boy Color. Players could transfer Ubi Keys between their Game Boy Colors using the handheld console&#039;s infrared sensor (which is a small black tab found on its top).&lt;br /&gt;
&lt;br /&gt;
Once the key is acquired, it can be sent to any compatible game and will unlock a bonus feature for it. In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], receiving the Ubi Key from another game or a second copy of [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039;]] will grant access to [[Ubi Cliff]], a [[Bonus level (Rayman 1)|bonus level]] which appears similar to the Time Attack map.&lt;br /&gt;
In the Game Boy Color version of [[Tonic Trouble]], it unlocks a bonus stage featuring Super Ed and deadly enemies falling from the sky, rewarding the player with three extra lives if they win. In that game, the key is found in the first section of Vegetable HQ.&lt;br /&gt;
&lt;br /&gt;
The Ubi Key can be received or sent from any level in the game through the pause menu, thus allowing [[Rayman]] to enter [[Ubi Cliff]] at any given time.&lt;br /&gt;
&lt;br /&gt;
Game Boy Color games compatible with Ubi Key include [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039;]] itself, &#039;&#039;Carl Lewis Athletics 2000&#039;&#039;, &#039;&#039;Gold and Glory: The Road to El Dorado&#039;&#039;, &#039;&#039;Hype: The Time Quest&#039;&#039;, &#039;&#039;Inspector Gadget: Operation Madkactus&#039;&#039;, &#039;&#039;Papyrus&#039;&#039;, &#039;&#039;Spirou: The Robot Invasion&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039;, and &#039;&#039;Toonsylvania&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[fr:Ubi Key]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Carnivorous_plant&amp;diff=88199</id>
		<title>Carnivorous plant</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Carnivorous_plant&amp;diff=88199"/>
		<updated>2023-04-06T19:40:15Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Extra info about the plants hiding in the ground&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the enemy from [[Rayman (Game Boy Color)|the Game Boy Color version of Rayman]]. For other uses, see [[Carnivorous plant (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| Name = Carnivorous plant&lt;br /&gt;
| image = [[File:Rayman-GBC-Carnivorous-plant.png|160px|class=sprite|Carnivorous plant]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Arcane Forest]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Headbutt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carnivorous plants&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name is found in the game files.&amp;lt;/ref&amp;gt; are enemies that appear in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. They are only found in the fourth part of [[Arcane Forest]], where three of them appear.&lt;br /&gt;
&lt;br /&gt;
Carnivorous plants have the appearance of red [[spiky fruit]]s with eyes and attack [[Rayman]] with headbutts. They are initially hiding in the ground, and will only appear when [[Rayman]] gets close to them, taking him by surprise. Carnivorous plants take three hits to defeat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Rayman-GBC-Carnivorous-plant-attack.png|A carnivorous plant about to attack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Plante carnivore]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=88101</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=88101"/>
		<updated>2023-03-19T17:19:21Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Rayman Legends TotallyDefinitiveEdition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Rayman Saturn&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for Rayman ReDesigner, occasional contributor to the RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official Rayman (+ Rabbids) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  Rayman Forever (GOG + Uplay)&lt;br /&gt;
*  Rayman 2 The Great Escape (GOG + Uplay)&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc (GOG + Uplay)&lt;br /&gt;
*  Rayman Raving Rabbids (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Steam + Uplay + EGS)&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Jungle Run (Windows Store)&lt;br /&gt;
*  Rayman Fiesta Run Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 Forever&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Hoodlums&#039; Revenge&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  Rayman DS&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Raving Rabbids Party Collection&lt;br /&gt;
*  Raving Rabbids Travel In Time&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  Rayman (DSi)&lt;br /&gt;
*  Rayman (Game Boy Color)&lt;br /&gt;
*  Rayman 3D&lt;br /&gt;
*  Rayman Origins (Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman and Rabbids Family Pack&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Legends Challenge App&lt;br /&gt;
*  Rabbids Land&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  Rayman Legends Definitive Edition&lt;br /&gt;
*  Rayman Legends Definitive Edition Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Rush&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  Rayman Revolution&lt;br /&gt;
*  Rayman M&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Legends (Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
*  Rayman 3 HD Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*  Rayman Classic&lt;br /&gt;
*  Rayman Jungle Run&lt;br /&gt;
*  Rayman Fiesta Run&lt;br /&gt;
*  Rayman Legends Beatbox&lt;br /&gt;
*  Rayman Adventures&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  Rayman: The Animated Series (DVD)&lt;br /&gt;
*  Pix&#039;n Love #13 Rayman&lt;br /&gt;
*  L&#039;Histoire de Rayman&lt;br /&gt;
*  Rayman by Rémi Live Project&lt;br /&gt;
*  Rayman on a [[Plum]] McDonald toy&lt;br /&gt;
*  Rayman riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing Rabbids McDonald toy.&lt;br /&gt;
*  A Rabbids window sticker.&lt;br /&gt;
*  Plenty of random Rayman stickers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=86844</id>
		<title>User:Mortamon Saturn</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Mortamon_Saturn&amp;diff=86844"/>
		<updated>2022-08-03T19:50:54Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Made my own user page!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
| name = Rayman Saturn&lt;br /&gt;
| favourite game = [[Rayman 1]]&lt;br /&gt;
| gender = P I N G A S !&lt;br /&gt;
| location = Baguette Land.&lt;br /&gt;
| occupation = Rayman-focused content creator, level creator for Rayman ReDesigner, occasional contributor to the RayWiki and the forums.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Who&#039;s that guy? ==&lt;br /&gt;
&#039;&#039;&#039;Hi! You may know me as &amp;quot;Rayman Saturn&amp;quot; here, a name I&#039;ve chosen as a reference to the dearest game of my childhood! I&#039;ve joined the Rayman Pirate-Community in 2017 while going through a nostalgic phase and I&#039;m here to stay! Have fun scrolling through my silly page and have a nice day! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location in the Glade of Dreams:&#039;&#039;&#039; The Cave of Bad Dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spoken languages:&#039;&#039;&#039; French/English. Also Spanish according to my diploma, but they got it really wrong...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Priest of the Holy Plum, expert in sarcasm, and writer of pointlessly long books in comments online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies/Interests:&#039;&#039;&#039; Writing, video games, reading, cinema, music... Wow, I&#039;m so unique and &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite video games:&#039;&#039;&#039; Dragon Quest VIII Journey of the Cursed King, The Legend of Zelda Majora&#039;s Mask, Rayman Redemption/Rayman 1.&lt;br /&gt;
&lt;br /&gt;
== What Rayman games do you play, loser? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rayman game:&#039;&#039;&#039; &#039;&#039;Rayman Redemption&#039;&#039;. But if you don&#039;t like unofficial games for some stupidly strange reason, then the first &#039;&#039;Rayman&#039;&#039; on Saturn is my favourite... What do you mean &amp;quot;It&#039;s too hard&amp;quot;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 1]]:&#039;&#039;&#039; I just told you, pay attention! :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 2]]:&#039;&#039;&#039; Rayman Revolution... Huh? What&#039;s a &amp;quot;Dreamcast&amp;quot;? :P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman 3]]:&#039;&#039;&#039; GameCube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Origins]]:&#039;&#039;&#039; PC. But it&#039;s a poopy Rayman game with no [[Plum]]s, so who cares! 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite version of [[Rayman Legends]]:&#039;&#039;&#039; PS4/Xbox One. Poopy Ramen game 2 so it doesn&#039;t matter. 🙃&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite spin-off:&#039;&#039;&#039; [[Rayman M]]. I wish I could have said &amp;quot;[[Rayman Arena]]&amp;quot;, but the traitors from Ubisoft didn&#039;t release it in Europe, where Rayman came from! &amp;gt;:(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite handheld game:&#039;&#039;&#039; Rayman Raving Rabbids GBA. Or Rayman 3 GBA... I don&#039;t know, they&#039;re both great!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite mobile game:&#039;&#039;&#039; None. Mobile gaming is a tumour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favourite Rabbids game:&#039;&#039;&#039; &amp;quot;Favourite&amp;quot; and &amp;quot;Rabbids&amp;quot; never go into the same sentence. The line above applies just as much to these creatures as well!&lt;br /&gt;
&lt;br /&gt;
== Tell me more about your collection which I really don&#039;t care about! ==&lt;br /&gt;
&lt;br /&gt;
Here is the list of official Rayman (+ Rabbids) games and goodies I own!&lt;br /&gt;
=== PC ===&lt;br /&gt;
*  Rayman Forever (GOG + Uplay)&lt;br /&gt;
*  Rayman 2 The Great Escape (GOG + Uplay)&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc (GOG + Uplay)&lt;br /&gt;
*  Rayman Raving Rabbids (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins (Steam + GOG + Uplay)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Steam + Uplay + EGS)&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Jungle Run&lt;br /&gt;
*  Rayman Fiesta Run Preload Edition&lt;br /&gt;
&lt;br /&gt;
=== SEGA Saturn ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 Forever&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Hoodlums&#039; Revenge&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== Nintendo GameCube ===&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
*  Rayman DS&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
&lt;br /&gt;
=== Wii ===&lt;br /&gt;
*  Rayman Raving Rabbids 2&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Raving Rabbids Party Collection&lt;br /&gt;
*  Raving Rabbids Travel In Time&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 3DS ===&lt;br /&gt;
*  Rayman (DSi)&lt;br /&gt;
*  Rayman (Game Boy Color)&lt;br /&gt;
*  Rayman 3D&lt;br /&gt;
*  Rayman Origins (Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman and Rabbids Family Pack&lt;br /&gt;
&lt;br /&gt;
=== Wii U ===&lt;br /&gt;
*  Rayman Advance&lt;br /&gt;
*  Rayman 3&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
*  Rayman Legends Demo&lt;br /&gt;
*  Rayman Legends Challenge App&lt;br /&gt;
*  Rabbids Land&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch ===&lt;br /&gt;
*  Rayman Legends Definitive Edition Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Rush&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
*  Rayman Revolution&lt;br /&gt;
*  Rayman M&lt;br /&gt;
*  Rayman 3 Hoodlum Havoc&lt;br /&gt;
*  Rayman Raving Rabbids&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Portable ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 3 ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Legends (Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
*  Rayman 3 HD Demo&lt;br /&gt;
&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
*  Rayman&lt;br /&gt;
*  Rayman 2 The Great Escape&lt;br /&gt;
*  Rayman Origins&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 ===&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
&lt;br /&gt;
=== Xbox 360 ===&lt;br /&gt;
*  Rayman Origins (Physical + Digital)&lt;br /&gt;
*  Rayman Origins Demo&lt;br /&gt;
*  Rayman Legends (Physical + Digital)&lt;br /&gt;
*  Rayman 3 HD&lt;br /&gt;
&lt;br /&gt;
=== Xbox One ===&lt;br /&gt;
*  Rayman Legends&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*  Rayman Classic&lt;br /&gt;
*  Rayman Jungle Run&lt;br /&gt;
*  Rayman Fiesta Run&lt;br /&gt;
*  Rayman Legends Beatbox&lt;br /&gt;
*  Rayman Adventures&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
*  Rayman: The Animated Series (DVD)&lt;br /&gt;
*  Pix&#039;n Love #13 Rayman&lt;br /&gt;
*  L&#039;Histoire de Rayman&lt;br /&gt;
*  Rayman by Rémi Live Project&lt;br /&gt;
*  Rayman on a [[Plum]] McDonald toy&lt;br /&gt;
*  Rayman riding a [[Walking shell]] McDonald toy&lt;br /&gt;
*  Red-ranked [[Henchman 800]] McDonald toy (but don&#039;t have him any more because of past events and I&#039;m still mad about it...)&lt;br /&gt;
*  A skiing Rabbids McDonald toy.&lt;br /&gt;
*  A Rabbids window sticker.&lt;br /&gt;
*  Plenty of random Rayman stickers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, I&#039;m so cool for owning all that stuff and buying the same games over and over, right?... What do you mean these games are &amp;quot;rookie numbers&amp;quot;!? :(&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Well, that&#039;s it, goodbye! :)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stop right there, criminal scum! ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No&#039;&#039;&#039;, or &#039;&#039;&#039;YOU&#039;LL&#039;&#039;&#039; pay with &#039;&#039;&#039;your&#039;&#039;&#039; blood!&lt;br /&gt;
&lt;br /&gt;
Alright! [https://youtu.be/N6hVmn9FM7o?t=12 Farewell!]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flame_mine&amp;diff=86836</id>
		<title>Flame mine</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flame_mine&amp;diff=86836"/>
		<updated>2022-07-31T18:46:09Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Only appears in the first part of Rocky Peaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Flame mine&lt;br /&gt;
| image = [[File:RP 3.PNG|160px|class=sprite|Flame mine]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Rocky Peaks]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Self-destruct (sends fire projectiles)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame mines&#039;&#039;&#039;, also referred to as &#039;&#039;&#039;fire mines&#039;&#039;&#039;, are enemies that appear in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. They are only found in the first part of [[Rocky Peaks]].&lt;br /&gt;
&lt;br /&gt;
Flame mines are bouncing enemies made of fire. They patrol an area until [[Rayman]] gets close enough to them, at which point they self-destruct, sending two fire projectiles in his direction. Flame mines cannot be defeated by [[Rayman]]&#039;s [[Telescopic fist|fist]]: triggering their destruction is the only way to defeat them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Rayman-GBC-Flame-mine-attack.png|A flame mine about to attack&lt;br /&gt;
Rayman-GBC-Flame-mine-projectiles.png|The fire projectiles of a flame mine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=86835</id>
		<title>Lava rock</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=86835"/>
		<updated>2022-07-31T18:24:04Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Lava rock&lt;br /&gt;
| image = [[Image:Lava Rock R1.png|class=sprite|Lava rock]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Blue Mountains]], [[the Caves of Skops]], [[Mystical Pique]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
[[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Contact, small moving remains&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava rocks&#039;&#039;&#039; are items that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Lava rocks are found in the [[Blue Mountains]] and [[the Caves of Skops]]. They are either found alone or thrown by [[Stone man|stone men]]. They hurt [[Rayman]] and can explode if they hit the ground with a certain speed or if they are punched by [[Rayman]]. Once they explode, the scattered remains of the rock fly away in all directions from the rock, damaging [[Rayman]] on impact.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
HommedePierreBouledeLave.png|A [[stone man]] throwing a lava rock at [[Rayman]].&lt;br /&gt;
BouledeLaveExplose.png|A lava rock which has just exploded.&lt;br /&gt;
BoulesdeLave.png|Several lava rocks in the [[Blue Mountains]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
[[Image:GiantLavaBall.png|thumb|right|class=sprite|A giant lava rock, available only through [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]].]]&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the lava rocks can be found in the [[Blue Mountains|Mountain]] and [[The Cave of Skops|Cave]] worlds as enemy [[Event (Rayman Designer)|events]]. They come in two types: the &#039;&#039;&#039;Small bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Small-jump lava rock&#039;&#039;&#039; in the [[The Cave of Skops|Cave]] world) and &#039;&#039;&#039;Big bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Large-jump lava rock&#039;&#039;&#039; in the [[The Cave of Skops|Cave]] world) with the only difference being how fast they bounce. They can also be thrown by certain types of [[Stone man|stone men]].&lt;br /&gt;
&lt;br /&gt;
[[File:R1Demo - BigLavaBall.png|frame|left|class=sprite|The same giant lava rock can be found in the files of a demo for the [[Rayman 1|original game]]]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
&lt;br /&gt;
In this game, lava rocks are found in [[Fiery Depths]], but only appear from the air. They hurt [[Rayman]] on contact but cannot explode unlike the ones from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. While [[Rayman]] cannot destroy lava rocks in this game, most of them will disappear when falling out of a platform or going out of the screen, but a few can reappear afterwards. They can be found stuck bouncing continuously in some areas or falling down a slope.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[Image:Stoneman RO HD.jpg|thumb|320px|right|Lava rocks being thrown by a [[stone man]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, lava rocks return with the same behaviour as they did in their previous appearances. Although they can only be found from being thrown by [[Stone man|stone men]] in [[Mystical Pique]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Bubble rock.png|frame|left|A lava rock, as it appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pierre de lave]]&lt;br /&gt;
[[pl:Lawowa Skała]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=86834</id>
		<title>Lava rock</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=86834"/>
		<updated>2022-07-31T18:08:41Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the GBC lava rocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Lava rock&lt;br /&gt;
| image = [[Image:Lava Rock R1.png|class=sprite|Lava rock]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Blue Mountains]], [[the Caves of Skops]], [[Mystical Pique]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;)&lt;br /&gt;
[[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Contact, small moving remains&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava rocks&#039;&#039;&#039; are items that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Lava rocks are found in the [[Blue Mountains]] and [[the Caves of Skops]]. They are either found alone or thrown by [[Stone man|stone men]]. They hurt [[Rayman]] and can explode if they hit the ground with a certain speed or if they are punched by [[Rayman]]. Once they explode, the scattered remains of the rock fly away in all directions from the rock, damaging [[Rayman]] on impact.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
HommedePierreBouledeLave.png|A [[stone man]] throwing a lava rock at [[Rayman]].&lt;br /&gt;
BouledeLaveExplose.png|A lava rock which has just exploded.&lt;br /&gt;
BoulesdeLave.png|Several lava rocks in the [[Blue Mountains]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
[[Image:GiantLavaBall.png|thumb|right|class=sprite|A giant lava rock, available only through [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]].]]&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the lava rocks can be found in the [[Blue Mountains|Mountain]] and [[The Cave of Skops|Cave]] worlds as enemy [[Event (Rayman Designer)|events]]. They come in two types: the &#039;&#039;&#039;Small bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Small-jump lava rock&#039;&#039;&#039; in the [[The Cave of Skops|Cave]] world) and &#039;&#039;&#039;Big bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Large-jump lava rock&#039;&#039;&#039; in the [[The Cave of Skops|Cave]] world) with the only difference being how fast they bounce. They can also be thrown by certain types of [[Stone man|stone men]].&lt;br /&gt;
&lt;br /&gt;
[[File:R1Demo - BigLavaBall.png|frame|left|class=sprite|The same giant lava rock can be found in the files of a demo for the [[Rayman 1|original game]]]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
&lt;br /&gt;
In this game, lava rocks are found in [[Fiery Depths]], but only appear from the air. They hurt [[Rayman]] on contact but cannot explode unlike the ones from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. While [[Rayman]] cannot destroy lava rocks in this game, most of them will disappear when falling out of a platform or going out of the screen, but a few will reappear afterwards. They can be found stuck bouncing continuously in some areas or falling down a slope.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[Image:Stoneman RO HD.jpg|thumb|320px|right|Lava rocks being thrown by a [[stone man]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, lava rocks return with the same behaviour as they did in their previous appearances. Although they can only be found from being thrown by [[Stone man|stone men]] in [[Mystical Pique]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Bubble rock.png|frame|left|A lava rock, as it appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pierre de lave]]&lt;br /&gt;
[[pl:Lawowa Skała]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Antitoon&amp;diff=86833</id>
		<title>Antitoon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Antitoon&amp;diff=86833"/>
		<updated>2022-07-31T17:10:38Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added a few extra details on GBC Antitoons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Antitoon&lt;br /&gt;
| image = [[Image:DarktoonArtwork.jpg|320px|Darktoon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]], [[the Fairy Glade]] (PlayStation version), [[the Sanctuary of Stone and Fire]] (PlayStation version), [[the Echoing Caves]] (PlayStation version)&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Antitoons&#039;&#039;&#039;, also known as &#039;&#039;&#039;Darktoons&#039;&#039;&#039;, are small minion enemies who are encountered frequently throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Their appearances are similar to those of the [[Electoon]]s, except that Antitoons are larger, dark blue in colour and with light blue (or white) ponytails. The Antitoons make their most notable appearances in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman Origins]]&#039;&#039;. In &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, it is revealed that they are the offspring of [[Jano]], [[Polokus]]&#039;s [[First Bad Dream]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Antitoons are small bodies of dark energy which began to proliferate after [[Mr Dark]] stole the [[Great Protoon]]. They are extremely common, appearing in each of the game&#039;s six worlds (a distinction they share with the [[hunter]]s). There are several types of Antitoons, each with a different behaviour. All of them are weak enemies which need only one hit from [[Rayman]]&#039;s [[telescopic fist]] to be defeated. Walking Antitoons are the most common of type. They freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. Their small size makes them harder to hit, and [[Rayman]] often has to duck after [[Telescopic fist|punching]] so that his [[Telescopic fist|fist]] hits them on its way back to him.&lt;br /&gt;
&lt;br /&gt;
Jumping Antitoons are static enemies who jump and try to bite [[Rayman]] when he passes above them. They are often placed so that they can take advantage of their position.&lt;br /&gt;
&lt;br /&gt;
Charging Antitoons are static enemies who resemble their jumping counterparts, as they jump when [[Rayman]] is in sight, hover in the air for a moment with their mouths gaping, then through the air towards [[Rayman]] at a high speed. They can be [[Telescopic fist|punched]] or ducked under.&lt;br /&gt;
&lt;br /&gt;
Flying Antitoons use their ponytail like [[Rayman]]&#039;s [[Helicopter|helicopter hair]] to move through the air. [[Rayman]] simply has to avoid contact with them. The fact that they are often found in groups makes this more difficult.&lt;br /&gt;
&lt;br /&gt;
Antitoons with mixed behaviour can also be found in the game, such as walking and then jumping ones, or flying and walking ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Antitoon.png|An Antitoon, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
AntitoonSaut.png|A jumping Antitoon.&lt;br /&gt;
AntitoonPaf.png|The eyes of defeated Antitoons wander about until they fall.&lt;br /&gt;
AntitoonFonceur2.png|[[Rayman]] must duck to avoid the charging Antitoon.&lt;br /&gt;
AntitoonsVolants.png|Antitoons flying with their [[helicopter]] hair.&lt;br /&gt;
AntitoonFonceur.png|An Antitoon preparing to charge through the air.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Junior]]&#039;&#039;===&lt;br /&gt;
{{quote|text=The blue toons represent [[Mr Dark|Mister Dark]]&#039;s army and are here to hinder your progress through the game. You can avoid them by ducking, jumping over them, or throwing your [[Telescopic fist|fist]] at them. When killed with a [[Telescopic fist|fist]], only their eyes stay on the screen!|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;&#039;&#039;Rayman Junior&#039;&#039; official site, Le Toon, http://web.archive.org/web/20020608132311/http://sites.ubisoft.fr/raymanedu/ami/ami2/toon.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Junior]]&#039;&#039; and other educational [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] feature red Antitoons. These invincible enemies can kill [[Rayman]] with a single touch, and are usually encountered immediately after the player gives a wrong answer. During the ending cutscene of &#039;&#039;[[Rayman Junior]]&#039;&#039;, many reformed enemies appear, including [[hunter]]s and Antitoons. This suggests that Antitoons are not purely evil, and that they have the capacity to become good.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AntitoonsRouges.png|Red Antitoons appear in &#039;&#039;[[Rayman Junior]]&#039;&#039;. They kill instantly upon contact, and must be avoided at all costs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are seven different types of Antitoons which can be placed in levels in any world. These are Antitoon walker, Antitoon jumper, Antitoon speeder, Antitoon jumper walker, Antitoon flyer, Antitoon walker and flyer and Blacktoon walker, flyer and kamikaze. The different types of Antitoons determine how they move around and react to [[Rayman]] and other objects.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, &#039;&#039;[[Rayman Maternelle]]&#039;&#039; and &#039;&#039;[[Rayman CP]]&#039;&#039;===&lt;br /&gt;
In addition to blue and red Antitoons, &#039;&#039;[[Rayman Activity Centre]]&#039;&#039; also features grey, green, pink and yellow Antitoons. They appear in an activity called [[the Cartoon Dance]] (known as &amp;quot;Le théâtre des Toons&amp;quot; in &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; and &#039;&#039;[[Rayman CP|CP]]&#039;&#039;), in which the player must arrange them in certain patterns. These Antitoons perform dance routines each time the player completes a stage.&lt;br /&gt;
&lt;br /&gt;
Another activity featuring Antitoons is the Super Moskito activity (known as &amp;quot;Les Space Toons&amp;quot; in &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; and &#039;&#039;[[Rayman CP|CP]]&#039;&#039;). It is based off the arcade game [http://en.wikipedia.org/wiki/Space_Invaders Space Invaders].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Le théâtre des Toons.jpg|Antitoons in [[the Cartoon Dance]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
In this version, Antitoons appear in [[Spellbound Forest (Rayman 1)|Spellbound Forest]], [[Airy Tunes]], [[Rainy Forest]], [[Rocky Peaks]], [[Ancient Forest]] and [[Arcane Forest]].&lt;br /&gt;
&lt;br /&gt;
Like in the [[Rayman 1|original game]], they can be encountered either patrolling, flying, jumping, or charging and can be defeated with a single shot. However, the charging type makes a unique appearance in the third part of the [[Ancient Forest]], and the flying Antitoons always fly straight and mostly follow square patterns. Once defeated, their body flies up spinning into the air and disappears.&lt;br /&gt;
&lt;br /&gt;
There is no Antitoons with mixed behaviors in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AT 8.PNG|A flying Antitoon in [[Airy Tunes]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Advance]]&#039;&#039;===&lt;br /&gt;
Antitoons are featured on the cover and title screen of &#039;&#039;[[Rayman Advance]]&#039;&#039;. [[Rayman]] himself is shown in his &#039;&#039;[[Rayman 2]]&#039;&#039; appearance, surrounded by Antitoons. Despite this he does not appear fazed, and has in fact picked up a disgruntled Antitoon and is holding it up for the viewer to see. These Antitoons look somewhat different from the ones that actually appear in the games, in that they are lighter in colour and appear more three-dimensional. On an official website, [[Ubisoft]] posted four high-resolution images depicting this interpretation of the Antitoons, with each Antitoon displaying a different emotion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
RaymanAdvance.jpg&lt;br /&gt;
Rayman Advance title screen Antitoon.png&lt;br /&gt;
R1 site Antitoon scowl.jpg&lt;br /&gt;
R1 site Antitoon wink.jpg&lt;br /&gt;
R1 site Antitoon scared.jpg&lt;br /&gt;
R1 site Antitoon sad.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Antitoons also make a cameo appearance in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;. These Antitoons closely resemble the ones in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], but are rendered in 3D. They can be found in [[the Fairy Glade]], [[the Sanctuary of Stone and Fire]] and [[the Echoing Caves]] in this version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
AntitoonR2PS.jpg|The Antitoon in [[the Fairy Glade]]&lt;br /&gt;
AntitoonR2PS(Sanctuary).png|One of the Antitoons in [[the Sanctuary of Stone and Fire]]&lt;br /&gt;
Darktoon eyes (R2PS).jpg|Once an Antitoon is defeated, only its eyes remain, in a similar fashion to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. They do however not bounce but fly into the air.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
Antitoons only make an appearance in [[the Marshes of Awakening]], though are few in number. Those that are encountered are all patrollers.&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
&#039;&#039;Main article: [[Giant Antitoon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[giant Antitoon]] is encountered in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. It is the first boss in the game, and is encountered during the first playthrough of the [[Agony Jails]], which is both the first level of the game and one of the last. The [[giant Antitoon]] is purple in colour, and appears to be either partly or entirely mechanical. It is remotely controlled by an unusually intelligent [[Rabbid]] named [[Pink]], who refers to it as his &#039;new toy&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Giant Antitoon angry.png|The [[giant Antitoon]], as it appears in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs==&lt;br /&gt;
{{quote|text=If [[Electoon]]s make up all of [[Polokus|Bubble Dreamer]]&#039;s good dreams, the Darktoons are the stuff of nightmares. During the [[First Bad Dream]], [[Polokus|Bubble Dreamer]] begot a foul and ferocious creature that none of us had ever seen before: [[Jano]]. Now [[Jano]] makes Darktoons like cows make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RFR_Darktoon_Wallflat.png|thumb|320px|A spiky Darktoon, as it appears in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Antitoons make one of their most substantial appearances in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where they are known as &#039;&#039;Darktoons&#039;&#039;, and bear a more maniacal appearance, looking less like their [[Electoon]] counterparts. They are slightly larger in body mass, and no longer wear gloves or shoes. They now possess limbs, sharper teeth, and very large mouths which make up much of their bodies; their hair is now coloured white and red, and is in a mowhawk style as opposed to their original ponytails. They are less common than they were in [[Rayman 1|the original game]] and their only method of attacking is trying to bite the player whether they are on the ground or in the air, the ones on the ground however can only be defeated by a slam to the side and will not drop [[Lum (UbiArt games)|Lums]]. They can still be defeated by a single attack and are easier to defeat because of their larger size. In the first levels of the first five worlds, Darktoons can be seen with one of the [[nymph]]s imprisoned in their mouths which [[Rayman]] and the team have to free by chasing the Darktoon down and defeating it. They also can be seen terrorizing the [[Red Wizard|Red Wizards]] in the level [[Port &#039;O Panic]]. Saving them earns the player the [[No Panic!]] trophy/achievement.&lt;br /&gt;
&lt;br /&gt;
Darktoons also make appearances as enemies in various levels in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039;, their behaviour is exactly the same as those encountered in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Port &#039;O Panic 5.jpg|Darktoons will trap the [[nymph]]s in their jaw.&lt;br /&gt;
Mystical Munkeys 5.jpg|The Darktoons will try to bite the players if they get too close.&lt;br /&gt;
Mystical Munkeys 6.jpg|Some Darktoons will be attached to either a platform or wall.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Electoon]]&lt;br /&gt;
*[[Jano]]&lt;br /&gt;
*[[Giant Antitoon]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1enemies|collapsed=Y}}&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Antitoon]]&lt;br /&gt;
[[pl:Mroktruny]]&lt;br /&gt;
[[es:Antitoon]]&lt;br /&gt;
[[ru:Антитун]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Enemies from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Prickly_ball&amp;diff=86810</id>
		<title>Prickly ball</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Prickly_ball&amp;diff=86810"/>
		<updated>2022-07-29T17:07:30Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the unique swinging spiky ball from Fiery Depths&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spiky balls&#039;&#039;&#039;, also known as &#039;&#039;&#039;prickly balls&#039;&#039;&#039;, are dangerous stage hazards which feature in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
The spiky balls exist in various sizes. The most common kind, of small size, possesses eyes and randomly looks around itself: they are found in all worlds but [[the Dream Forest]] and [[Picture City]]. The other kind, of much larger size, has no eyes and is sometimes attached to a chain, which is made of three small ones with blank eyes. If it is not already spinning, [[Rayman]] can knock it with his [[Telescopic fist|fist]] but he must be careful not to get hurt. They are only found in [[the Blue Mountains]] and [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Tourniquet.png|[[Rayman]] on a [[sprinkler]], surrounded by spiky balls.&lt;br /&gt;
GrosseBoulePiquanteBalancier.png|[[Rayman]] can punch those giant spiky balls to make them spin.&lt;br /&gt;
GrosseBoulePiquante.png|A large spiky ball.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Junior]]&#039;&#039;===&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, there are red spiky balls of both sizes, and if [[Rayman]] touches them, he will instantly lose a [[life]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AntitoonsRouges.png|Red spiky balls must be avoided at all costs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, a green version of the small spiky balls appears in [[The Dream Forest|the Jungle world]]. Except for the color, there are no differences with the blue ones. The blue ones however still appear in the other worlds, except for [[Picture City|the Image world]], with several variants.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Steady prickly ball&#039;&#039;&#039; (known simply as &#039;&#039;&#039;Prickly ball&#039;&#039;&#039; in [[The Dream Forest|the Jungle world]] where it also appears green and as &#039;&#039;&#039;Stationary prickly ball&#039;&#039;&#039; in [[Candy Château|the Cake world]].) - Appears in place.&lt;br /&gt;
*&#039;&#039;&#039;Horizontal prickly ball&#039;&#039;&#039; - Moves horizontally.&lt;br /&gt;
*&#039;&#039;&#039;Vertical prickly ball&#039;&#039;&#039; - Moves vertically.&lt;br /&gt;
*&#039;&#039;&#039;Prickly ball in rotation&#039;&#039;&#039; - Moves in rotation.&lt;br /&gt;
*&#039;&#039;&#039;Zigzag prickly ball&#039;&#039;&#039; - Moves in zigzag.&lt;br /&gt;
*&#039;&#039;&#039;Prickly ball&#039;&#039;&#039; - A big Spiky ball.&lt;br /&gt;
*&#039;&#039;&#039;Constant prickly swing&#039;&#039;&#039; - A big spiky ball which constantly swings.&lt;br /&gt;
*&#039;&#039;&#039;Activatable prickly swing&#039;&#039;&#039; - A big spiky ball which swings when punched.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
BoulesPiquantesVertes.png|Green spiky balls, exclusively seen in [[The Dream Forest|the Jungle world]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
In this game, spiky balls come in four colors and two sizes and share the same function as the ones which appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The smaller version can be either static or follow a predefined trajectory, often horizontal or vertical but sometimes more complex. The larger version is only found attached to a chain, and [[Rayman]] can make them spin by [[Telescopic fist|punching]] them.&lt;br /&gt;
&lt;br /&gt;
Blue spiky balls do not have a large version and are only found in [[Airy Tunes]]. Brown spiky balls come in both small and large versions and appear in [[Rocky Peaks]]. Orange spiky balls also come in both versions and are found in [[Fiery Depths]], with a unique third variation swinging on its own similarly to [[spiky fruit]]s on rockers and which only appears in the second part. Finally, yellow spiky balls, both small and large, are found in [[Dark Legacy]] on all platforms, as well as in the last part of [[Rocky Peaks]] on Game Boy Color, but not on Pocket PC or Palm OS where they are brown like in the rest of the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AT 7.PNG|Blue spiky balls in [[Airy Tunes]]&lt;br /&gt;
RP 2.PNG|A brown spiky ball attached to a chain in [[Rocky Peaks]]&lt;br /&gt;
DL 6.PNG|Yellow spiky balls next to a red [[spiky fruit]] in [[Dark Legacy]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]]==&lt;br /&gt;
Orange spiky balls appear in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;. They share the same function as the spiky balls which appeared in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Gbc2 41.PNG|The large orange spiky balls behave the same way as those in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Boule piquante]]&lt;br /&gt;
[[pl:Kolczasta Kula]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Obstacles]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ubi_Cliff&amp;diff=86809</id>
		<title>Ubi Cliff</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ubi_Cliff&amp;diff=86809"/>
		<updated>2022-07-29T16:57:59Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added details related to the Ubi Key and to the level itself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ubi Cliff&#039;&#039;&#039; is a [[Bonus level (Rayman 1)|bonus level]] in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Unlike other bonus stages which are entered from [[Exit sign|signs]], it is accessed from any level by receiving the [[Ubi Key]] from a Game Boy Color game compatible with the feature. In the Pocket PC and Palm OS versions, it is unlocked by other means.&lt;br /&gt;
&lt;br /&gt;
In this bonus stage, [[Rayman]] has to collect 20 Tings under a time limit of 55 seconds. As in other bonus levels, he will receive an extra life should he succeed. Whether he fails or gets all the Tings, [[Rayman]] will be sent back to the beginning of the level from which Ubi Cliff was entered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;480px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 35.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 35.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ubi Cliff has the same music as the other [[Bonus level (Rayman 1)|bonus levels]] in the game.&lt;br /&gt;
* This bonus shares the visual theme of the Time Attack map, despite having no other relation to it.&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ubi Cliff]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Dark_Legacy&amp;diff=86808</id>
		<title>Dark Legacy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Dark_Legacy&amp;diff=86808"/>
		<updated>2022-07-29T16:40:15Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:GBCLevel&lt;br /&gt;
| name = Dark Legacy&lt;br /&gt;
| image = [[Image:DL 1.PNG|center|160px|class=sprite|&#039;&#039;Dark Legacy&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Arcane Forest]]&lt;br /&gt;
| followed by = [[Bonus level (Rayman 1)|Time Attack]]&lt;br /&gt;
| cages = [[Image:Icon0GBC.png|0]]&lt;br /&gt;
| lives = [[Image:Icon2GBC.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rumours say that there is another World somewhere, but that no one has yet to venture there...|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Legacy&#039;&#039;&#039; (referred to as &#039;&#039;&#039;Dark Legacy Extra&#039;&#039;&#039; in-game) is the bonus world from [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Once every [[cage]] has been broken the levels will, one by one, unlock on the far-right side of the world map. These levels don&#039;t contain any [[cage]]s and were intentionally designed to be more difficult than the rest of the game. Once every level has been completed, the player will unlock the [[Bonus level (Rayman 1)|Time Attack]] map, which gives them the option to replay previous bonus levels and thus earn more [[Life|lives]].&lt;br /&gt;
&lt;br /&gt;
The level appears to take place inside a cave, where there is some organic life such as spikes and grass. It does not appear to be based specifically on any area from [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
This level has some tight platforming with spikes and other obstacles all over the place. The second half of the level has [[Rayman]] riding on small platforms while avoiding the many spikes.&lt;br /&gt;
&lt;br /&gt;
Starting on a grassy ledge, [[Rayman]] slides down a slope and jumps to a [[flying ring]], before landing on another grassy ledge. From here, he makes his way up and along more ledges, vines, and slippery slopes, avoiding spikes and [[spiky ball]]s. Eventually, he drops down and must use a falling platform to reach a [[flying ring]], from which he swings past a [[scared platform]] and grabs a [[Ting]] above, which will cause the platform to vanish and allow [[Rayman]] to access the cavern below.&lt;br /&gt;
&lt;br /&gt;
From the vine on which he lands, [[Rayman]] must jump to a [[scared platform]] and ride it right, jumping and using his [[helicopter]] to avoid spikes. At one point, he will pass a [[life]] on his left. Eventually, he rides more [[scared platform]]s upwards, avoiding [[spiky ball]]s that drop on him as he does. This leads him to a ledge, at the far left of which he can attain a [[golden fist]]. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then rides a [[scared platform]] up and right before jumping to a vine. There will be two paths open to him here, one above, blocked by [[spiky ball]]s, and another below. He must take the path below to remove the [[spiky ball]]s, and then take the now cleared upper path. He then navigates slippery surfaces, falling platforms and [[flying ring]]s downward and then left, eventually reaching two grassy ledges, one below and one above that seems to lead to a dead end. However, jumping on the lower platform will cause the level&#039;s exit to appear above.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;356px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 06.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 06.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
Although more open in design, this level has [[Rayman]] riding on small platforms, avoiding obstacles and having to swing on [[Flying Ring|rings]], which sometimes move.&lt;br /&gt;
&lt;br /&gt;
The level starts with [[Rayman]] falling between some spikes, chased by a [[spiky ball]]. He lands on a slippery slope which he must slide down right, ducking to avoid some ceiling spikes, jump across a floor of spikes to a smaller slippery platform, then turn around and grab a [[flying ring]] above him to the left. He must then swing to a falling platform, and then jump right to a grassy ledge above which swings a large [[spiky ball]]. Avoiding this, he must jump right to another slippery ledge and then a [[scared platform]], which he rides around a number of spikes, jumping to another at the bottom right of the platform&#039;s run.&lt;br /&gt;
&lt;br /&gt;
He rides this new platform up, jumps to a slippery ledge to the right, and slides along, avoiding [[spiky ball]]s as he goes. At the end, he rides a [[flying ring]] downwards and jumps to a grassy ledge to the left. After jumping a number of spikes and fire spitters, he falls down again and makes his way right until he comes to a [[bat]] [[flying ring]], which takes him upwards. He then uses ledges and [[flying ring]]s to travel right, avoiding spikes and fire spitters, then rides one downwards and continues left past a large, swinging [[spiky ball]]. &lt;br /&gt;
&lt;br /&gt;
He will then encounter another, smaller swinging [[spiky ball]] which he must avoid and grab a [[flying ring]] in the same jump. Further left, there will be a [[flying ring]] behind a large [[spiky ball]], meaning that [[Rayman]] must activate the [[spiky ball]] and grab the ring with one shot. He must continue left, avoiding the usual objects and even swinging around a [[spiky ball]] on a [[flying ring]]. Eventually, he lands safely on a grassy ledge and finds a blowing object from [[Ancient Forest]], which he uses to reach a ledge above, avoiding a [[spiky ball]] as he goes, to access the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 04.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 04.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
This level contains more enemies and slippery surfaces.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must navigate a number of ledges above him, tackling a couple of [[bat]]s as he goes. This done, a falling platform will appear to the right of the lowest ledge, which he must jump to and travel to the right, making jumps and avoiding spikes. Eventually, the path turns to the left and he will slide along a very long slippery platform, eventually making a long jump to reach a ledge at the far left, from which he will take a [[bat]] [[flying ring]] upwards, jump to a [[scared platform]], and ride it right.&lt;br /&gt;
&lt;br /&gt;
This takes him to a slippery slope which he rides right, navigating ledges, [[flying ring]]s, and eventually another [[scared platform]] which he takes upwards. Whilst navigating some vines left and then up, he will find himself chased by [[spiky ball]]s, and eventually escape to the right down another slippery slope. &lt;br /&gt;
&lt;br /&gt;
This leads him right, across more ledges and falling platforms, to eventually drop down at the far right, slide down a number of slopes, and climb some falling platforms to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 07.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 07.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 4 ==&lt;br /&gt;
This level has [[Rayman]] using the [[super helicopter]] power to move between small passages of spikes, while finding the triggers to open up new passages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 05.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 05.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dark Legacy screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:DL 1.PNG &lt;br /&gt;
Image:DL 2.PNG &lt;br /&gt;
Image:DL 3.PNG &lt;br /&gt;
Image:DL 4.PNG &lt;br /&gt;
Image:DL 5.PNG &lt;br /&gt;
Image:DL 6.PNG &lt;br /&gt;
Image:DL 7.PNG &lt;br /&gt;
Image:DL 8.PNG &lt;br /&gt;
Image:DL 9.PNG &lt;br /&gt;
Image:DL 10.PNG &lt;br /&gt;
Image:DL 11.PNG &lt;br /&gt;
Image:DL 12.PNG &lt;br /&gt;
Image:DL 13.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The music is an edited version of the theme that plays when [[Rayman]] first goes inside [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=wWdeeYKyo5g Gameplay of Dark Legacy level on the GBC version (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=vthl0EdjJYk Gameplay of Dark Legacy level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Dark Legacy]]&lt;br /&gt;
[[pl:Dark Legacy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Arcane_Forest&amp;diff=86807</id>
		<title>Arcane Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Arcane_Forest&amp;diff=86807"/>
		<updated>2022-07-29T16:38:37Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GBCLevel&lt;br /&gt;
| name = Arcane Forest&lt;br /&gt;
| image = [[Image:GBC 73.PNG|center|160px|class=sprite|&#039;&#039;Arcane Forest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Fiery Depths]]&lt;br /&gt;
| followed by = [[Dark Legacy]]&lt;br /&gt;
| cages = [[Image:Icon5GBC.png|5]]&lt;br /&gt;
| lives = [[Image:Icon4GBC.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is an obscure, dangerous place. Prepare yourself for the upcoming confrontation with the evil Mr. Dark...|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arcane Forest&#039;&#039;&#039; is the seventh and final world before the final battle with [[Mr Dark]] in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Its appearance is partly influenced by [[the Dream Forest]] in [[Rayman 1|the original game]], but more heavily influenced by the environments of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It also contains some events that previously occured in [[Candy Château]] of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
It is a dark forest full of spikes, slippery logs, and red [[spiky ball]]s that pop out of the ground to hurt [[Rayman]]. There are four parts. The first two are normal and straightforward. The later two contain challenges that [[Mr Dark]] sets before him. At the very end, [[Rayman]] faces the main antagonist of the game.&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
There are two [[cage]]s, two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] to find in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must first make a number of jumps to the right, using his [[helicopter]] to make things easier, until he reaches a swinging [[plum]]. Riding the [[plum]] once will cause two [[scared platform]]s to appear below him, which will lead him to the level&#039;s first [[cage]]. Once he has broken it, he must return to the [[plum]] and continue right to reach his first slippery log. This will lead him to a series of vines which he must jump across, taking out some lurking [[antitoon]]s as he goes. When he reaches the next ledge, he can drop down to a vine below to retrieve a [[life]]. He can get a second [[life]] by jumping up to a vine above the next slippery log, and then jumping to a ledge next to it.&lt;br /&gt;
&lt;br /&gt;
Sliding right, [[Rayman]] reaches a ledge and then climbs upwards, before starting left using a [[scared platform]] to cross some spikes. He then climbs upwards again and journeys left using logs, [[scared platform]]s, vines and ledges, overcoming spikes, [[antitoon]]s, and [[spiky ball]]s. After he rides a [[scared platform]] past two [[spiky ball]]s, he will make a large jump to the left and then have the option to climb a vine and continue right or use a [[scared platform]] going downwards to reach the other [[cage]].&lt;br /&gt;
&lt;br /&gt;
Taking a right will bring him along a few vines and ledges, past an [[antitoon]], to the level exit. However, if he drops down to a [[scared platform]] below, he can reach the [[Bonus level (Rayman 1)|bonus level]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;280px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 19.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 19.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;266px&amp;quot; heights=&amp;quot;599px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 32.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 32.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
There are two [[cage]]s to be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] starts out at the top of a slippery log. He must slide down it to the right, land on a ledge, and then drop down to a ledge below. Moving left and jumping some spikes, he reaches a [[scared platform]] which he must ride upwards and then jump to another, which he takes right. This brings him across more falling and [[scared platform]]s until he comes to a vine, which he can jump to a long ledge where some [[spiky ball]]s will fall towards him. As he makes his way right and jumps from the ledge to another falling platform, the level&#039;s first [[cage]] will appear on a ledge below. To reach it, [[Rayman]] must backtrack to the vine and drop down. He can also get a [[golden fist]] by climbing to the top of the vine.&lt;br /&gt;
&lt;br /&gt;
Continuing right, he makes many jumps across ledges, falling and [[scared platform]]s, and even a swinging [[plum]]. Eventually, he will reach a slippery log. If he times his jump from it correctly he can reach the top of a ledge to the right, avoid a falling [[spiky ball]], drop down and ride a [[scared platform]] downwards to the second [[cage]].&lt;br /&gt;
&lt;br /&gt;
Returning to the ledge and sliding left on a log, he must use several [[flying ring]]s to cross a chasm, and land on a another slippery log. Sliding down and jumping to another ledge he will find a [[plum]] which he can use to cross a floor of spikes. He then makes several more jumps, avoiding spikes, to the left, and slides down a couple of logs to reach another sea of spikes, which he crosses using [[flying ring]]s. At the end of this, he finds one of the strange blowing objects that were common in [[Ancient Forest]]. He must punch it and let it blow him upwards to reach a [[flying ring]] and then a ledge. Continuing upwards, he finds the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;176px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 20.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 20.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
[[Image:GBC_7.PNG‎|160px|right|thumb|class=sprite|Discovery of [[Bad Rayman]]]]&lt;br /&gt;
This level has [[Bad Rayman]] chasing and copying [[Rayman]]&#039;s every move, like in [[Rayman 1|the original game]]. If Rayman touches him it leads to an instant death. However, unlike [[Rayman 1|the original game]], it is possible to kill him. It involves flying over a bed of spikes in a certain way. There are no [[cage]]s or [[Life|lives]] in this level, making it fairly unique.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must make his way right, jumping gaps and keeping ahead of [[Bad Rayman]]. Eventually, he follows a [[Ting]] into a pit, where he must attain another [[Ting]] from the far right, all the while running from [[Bad Rayman]]. Once he has picked up the [[Ting]], a [[cloud]] will appear to the left of the pit which he can use to get back up out of it, where he finds another [[cloud]] has appeared that allows him to jump to some ledges above to eventually reach a slippery log to the left.&lt;br /&gt;
&lt;br /&gt;
This will lead him to a vine, which he must climb, and then begin a journey to the right, using vines, ledges and slippery logs, his dark clone chasing him all the way. Eventually, they reach the far right of the level, and their path veers downwards and then left again, over [[cloud]]s, ledges and slippery logs.&lt;br /&gt;
&lt;br /&gt;
Finally, they will come to two slippery logs, one long and the one above it short. The level&#039;s exit is above these logs, but to reach it [[Rayman]] must slide down the longer log and journey to the right. When he reaches the furthest right, a [[cloud]] will appear below the exit that will allow him to reach the exit. [[Rayman]] must backtrack left, avoiding [[Bad Rayman]], and reach the level exit.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;280px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 21.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 21.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 4 ==&lt;br /&gt;
[[Image:GBC 9.PNG|160px|right|thumb|class=sprite|[[Rayman]]&#039;s movements become mirrored]]&lt;br /&gt;
Akin to the original game, this level has the directional controls being reversed. Left is right, and vice-versa. The red [[spiky ball]] enemy appears only in this stage (as well as in the [[Dark Legacy]] levels) although here it is possible to avoid combat with them. There is one [[cage]], two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] to be found in this level.&lt;br /&gt;
&lt;br /&gt;
After getting used to the mirrored controls, [[Rayman]] must pass several smaller ledges, some of which have [[antitoon]]s around them. Once he has passed this, he can jump onto a [[scared platform]] and ride it downwards. If he rides it back up after it has reached the bottom of its descent, it will take him up to another [[scared platform]], from which he can jump to a slippery log and slide left to find a [[life]], [[golden fist]] and the [[cage]]. Taking this route will also cause him to encounter his first [[spiky ball]] enemy and also a [[flying ring]] that moves right, the first one of its kind in this version of the game. He then drops down and rejoins the level&#039;s main path.&lt;br /&gt;
&lt;br /&gt;
If [[Rayman]] chooses not to persue the secret passage, he will need to make a few jumps across falling platforms and slippery logs to the right. If he does visit the secret area, he will rejoin the main path around this point. Continuing right, he eventually finds a blowing object located on a slippery log, making it all the more dangerous if [[Rayman]] is to its left or right when it blows. If he uses it properly, it will catapult him upwards to a few more ledges and a vine, which he can climb to some larger ledges above.&lt;br /&gt;
&lt;br /&gt;
Here, he will encounter two more [[spiky ball]] enemies, his first if he did not visit the secret area. If he can defeat, or avoid, them a [[scared platform]] will appear by the vine he has just climbed, which will take him to a [[life]] and [[golden fist]]. From this point, another [[scared platform]] will also take him left to the [[Bonus level (Rayman 1)|bonus level]]. The controls are not mirrored during the [[Bonus level (Rayman 1)|bonus level]].&lt;br /&gt;
&lt;br /&gt;
Going right from where he fought the two [[spiky ball]] enemies, [[Rayman]] crosses some spikes, slides on some logs, and eventually climbs up using some falling platforms and ledges. This will take him to the top of the level, a [[flying ring]], and the exit.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 22.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 22.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 33.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 33.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final battle==&lt;br /&gt;
[[Image:GBC 76.PNG|160px|right|thumb|class=sprite|[[Mr Dark]] appearing before [[Rayman]]]]&lt;br /&gt;
In the last part, [[Rayman]] finally reaches [[Mr Dark]] and has to defeat him. This level can not be replayed once it is finished.&lt;br /&gt;
&lt;br /&gt;
The level begins as [[Rayman]] reaches a strange structure, not unlike the one in which he fought [[Mr Dark]] in [[Rayman 1|the original game]]. However, this battle takes place outside, on top of the structure, towering above what is presumably Arcane Forest.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] taunts [[Mr Dark]] to &amp;quot;Come out!&amp;quot; as he has &amp;quot;...messed with the wrong guy&#039;s friends&amp;quot;. Unbeknown to him, [[Mr Dark]] is sneaking up behind him. Thankfully, [[Rayman]] realises this, and the battle begins. &lt;br /&gt;
&lt;br /&gt;
[[Mr Dark]] hovers down before [[Rayman]], before levitating away and sending a rain of fire down upon him, which [[Rayman]] must avoid. [[Mr Dark]] then returns and transforms himself into a ball, in which form he then flies around the arena trying to hit [[Rayman]]. [[Rayman]] must hit him back, each time he does the ball shrinks, making it faster and harder to hit. Once [[Rayman]] has hit him three times, [[Mr Dark]] returns to his normal form and hovers away again, a heart appearing in the arena to restore [[Rayman]]&#039;s health.&lt;br /&gt;
&lt;br /&gt;
This cycle repeats twice more. On the second time round, [[Mr Dark]] will shoot fireballs at [[Rayman]], which linger on the ground after hitting it, making them harder to avoid. The third and fourth time, he fires lightning bolts which linger for a few seconds, making them the hardest to avoid of all his attacks. However, if [[Rayman]] survives all of this, [[Mr Dark]] will burst into flame and vanish.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] celebrates his victory by returning to his nap at the base of a tree as per the begining of the game. However, the [[Ting]]s remind him that he has not broken every [[electoon]] cage (which is not possible at this stage in this version of the game), so [[Rayman]] must go to the world map and break every cage in the game before he can go to the final world [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;192px&amp;quot; heights=&amp;quot;256px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 08.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 08.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Arcane Forest screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:AF 1.PNG &lt;br /&gt;
Image:AF 2.PNG &lt;br /&gt;
Image:AF 3.PNG&lt;br /&gt;
Image:AF 4.PNG &lt;br /&gt;
Image:AF 5.PNG&lt;br /&gt;
Image:AF 6.PNG &lt;br /&gt;
File:AF 7.PNG&lt;br /&gt;
Image:AF 8.PNG&lt;br /&gt;
File:AF 9.PNG&lt;br /&gt;
Image:AF 10.PNG&lt;br /&gt;
Image:AF 11.PNG &lt;br /&gt;
Image:AF 12.PNG &lt;br /&gt;
Image:AF 13.PNG&lt;br /&gt;
File:GBC 76.PNG&lt;br /&gt;
File:GBC 10.PNG&lt;br /&gt;
File:GBC11.png&lt;br /&gt;
File:GBC 12.PNG&lt;br /&gt;
File:GBC 13.PNG&lt;br /&gt;
File:GBC 14.PNG&lt;br /&gt;
File:GBC 48.PNG&lt;br /&gt;
File:GBC 49.PNG&lt;br /&gt;
File:GBC 51.PNG&lt;br /&gt;
File:GBC 54.PNG&lt;br /&gt;
File:GBC 75.PNG&lt;br /&gt;
File:GBC 15.PNG&lt;br /&gt;
File:GBC 52.PNG&lt;br /&gt;
File:GBC 53.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The music is an edited version of that of the late trailers of &#039;&#039;[[Rayman 2]]&#039;&#039; and also one of the tracks of music that would sometimes play when [[Rayman]] rides a flying [[keg]] in that game, first heard in [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=zgjhie45Vlg Gameplay of Arcane Forest level on the GBC version (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=CzitQyU-sYI Gameplay of Arcane Forest level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Arcane Forest]]&lt;br /&gt;
[[pl:Arcane Forest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fiery_Depths&amp;diff=86806</id>
		<title>Fiery Depths</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fiery_Depths&amp;diff=86806"/>
		<updated>2022-07-29T16:37:14Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:GBCLevel&lt;br /&gt;
| name = Fiery Depths&lt;br /&gt;
| image = [[Image:GBC 72.PNG|center|160px|class=sprite|&#039;&#039;Fiery Depths&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Ancient Forest]]&lt;br /&gt;
| followed by = [[Arcane Forest]]&lt;br /&gt;
| cages = [[Image:Icon6GBC.png|6]]&lt;br /&gt;
| lives = [[Image:Icon4GBC.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is an intensely hot universe that&#039;s overflowing with lava.|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fiery Depths&#039;&#039;&#039; is the sixth world in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Its appearance was influenced by the fifth world of [[Rayman 1|the original version]], [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
There are two [[cage]]s and one [[life]] to found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] begins on a ledge above a pool of lava, before him is a higher ledge with a point that shoots fire at him. He must jump up and left across another few ledges, avoiding fire balls as he goes. Eventually, he finds a [[spiky ball]] that he must punch to activate, and beyond to the right he finds a new kind of [[flying ring]] that resembles a [[bat]]. He must grab it as it drops down and then ride it upwards, jumping and using his [[helicopter]] to reach a ledge to the left when the ring reaches its peak.&lt;br /&gt;
&lt;br /&gt;
Continuing on, he climbs a vine, and then jumps over two small ledges to the right that have [[bat]]s flying around them. Reaching a larger ledge, he must avoid a fire ball and then grab a [[flying ring]] which will let him reach a ledge to his left. From there, he can either continue left to another [[flying ring]] and a [[life]], or continue right, avoiding more fire as he goes.&lt;br /&gt;
&lt;br /&gt;
Eventually he finds two vines with a [[bat]], he must drop down to his left and then make his way down and right, crossing some [[flying ring]]s and coming to another large ledge with a fire ball bouncing around on it. Using the [[flying ring]] below this ledge will bring him to the first [[cage]]. &lt;br /&gt;
&lt;br /&gt;
To the right of the large ledge he must jump over two falling platforms. If he rides the second one down he can reach the second [[cage]]. To the far right, he must ride another [[bat]] [[flying ring]] upwards, and then use vines, platforms and [[flying ring]]s to reach a ledge at the top. Walking left, across more ledges and [[flying ring]], avoiding more fire and [[spiky ball]]s, he takes a right, and finally comes to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 01.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 01.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
There are two [[cage]]s and a [[Bonus level (Rayman 1)|bonus level]] to found in this level.&lt;br /&gt;
&lt;br /&gt;
Starting on yet another ledge, [[Rayman]] goes left and then up to the right, making jumps and avoiding fire and [[bat]]s as he does. Eventually coming to a set of three vines, he must jump across them, avoiding a swinging [[spiky ball]], to reach a small ledge on the right. He can either make jumps over spikes and [[spiky ball]]s, or simply use some [[flying ring]]s above to soar over them all.&lt;br /&gt;
&lt;br /&gt;
At the end of this trail, the path turns left and down, eventually flattening out where [[Rayman]] will need to swing across more [[flying ring]]s. At the end of this, he must [[helicopter]] over some spikes and then drop down, landing on a ledge. He then drops down to a lower ledge and can either jump left to the [[Bonus level (Rayman 1)|bonus level]] or continue right.&lt;br /&gt;
&lt;br /&gt;
He must walk along a long ledge, avoiding fire, until jumping across two ledges that all have [[spiky ball]]s levitating above them. This done, he reaches a series of small ledges with a swinging [[spiky ball]] among them, which must be activated and then avoided. He takes a [[flying ring]] to the left and then jumps up to the right, activating and avoiding another swinging [[spiky ball]] as he goes. &lt;br /&gt;
&lt;br /&gt;
Continuing right, using [[bat]] [[flying ring]]s, [[Rayman]] swings over some spikes at the far right and reaches two platforms. He can ride the lower one down to reach a cage, or ride the higher one up to a ledge, on which he must walk left. After using [[flying ring]]s, falling platforms, and avoiding [[spiky ball]]s, he will come to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 00.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 00.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;480px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 40.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 40.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
This level has lava rising from the bottom. There is one [[cage]] to be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must outrun the rising lava by jumping across several ledges and using a [[flying ring]] to the right. Eventually, his route will go left slightly and he will make several jumps and swings in the centre until he reaches the far right. Making his way left,  he will be able to follow some [[Ting]]s to the far left where he will find the level&#039;s [[cage]]. The lava will, handily, stop rising whilst he breaks it. &lt;br /&gt;
&lt;br /&gt;
[[Rayman]] continues up to the right, and then left using [[flying ring]]s. He then follows a series of ledges slightly right, and then left again to the level&#039;s end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;135px&amp;quot; heights=&amp;quot;597px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 02.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 02.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 4 ==&lt;br /&gt;
This level has [[Rayman]] using his [[super helicopter]] power to fly infinitely. There is one [[cage]], three [[life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] to found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] flies upwards to the top of the chasm he is in, where he finds a swinging [[spiky ball]] that he must punch to activate. On the other side, he must hover downwards and then upwards again through a passage of spikes, where he will be chased by several [[spiky ball]]s until he reaches the top of the cave. From here he goes right, chased by more [[spiky ball]]s, until he can land on a ledge in the middle of a sea of spikes. If he then goes back right, the way he has come and avoiding the [[spiky ball]]s he has just outflown, he will find the first [[life]] and the level&#039;s [[cage]].&lt;br /&gt;
&lt;br /&gt;
Proceeding right, [[Rayman]] navigates more spiky chasms until he eventually comes out at the bottom of the cave, directly above a pool of lava. If he goes left and takes the first path upwards he will come to the [[Bonus level (Rayman 1)|bonus level]]. Otherwise, he continues to fly left and eventually navigates more spiky passages. At the end of this, he will find the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 03.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 03.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;220px&amp;quot; heights=&amp;quot;560px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 39.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 39.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fiery Depths screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:FD 1.PNG &lt;br /&gt;
Image:FD 2.PNG&lt;br /&gt;
Image:FD 3.PNG &lt;br /&gt;
Image:FD 4.PNG &lt;br /&gt;
Image:FD 5.PNG&lt;br /&gt;
Image:FD 6.PNG &lt;br /&gt;
Image:FD 7.PNG&lt;br /&gt;
Image:FD 8.PNG&lt;br /&gt;
Image:FD 9.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The music is an edited version of that of [[the Cave of Bad Dreams]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=nyIdjCjKP48 Gameplay of Fiery Depths level on the GBC version (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=76Jd7dEhfRE Gameplay of Fiery Depths level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Fiery Depths]]&lt;br /&gt;
[[pl:Fiery Depths]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ancient_Forest&amp;diff=86805</id>
		<title>Ancient Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ancient_Forest&amp;diff=86805"/>
		<updated>2022-07-29T16:36:17Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:GBCLevel&lt;br /&gt;
| name = Ancient Forest&lt;br /&gt;
| image = [[Image:GBC 71.PNG|center|160px|class=sprite|&#039;&#039;Ancient Forest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Rocky Peaks]]&lt;br /&gt;
| followed by = [[Fiery Depths]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
| lives = [[Image:Icon6GBC.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is a strange, mysterious forest.|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Forest&#039;&#039;&#039; is the fifth world in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Its appearance was influenced by parts of [[the Dream Forest]] in [[Rayman 1|the original version]]. It is the second world that has only three parts. [[Grappling Fist|The power to grab]] [[flying ring]]s is acquired here.&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
There is one [[cage]] to found in this level. Three [[life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must first use his new [[grappling fist]] power to swing on a [[flying ring]] and reach the top of a structure to his right. This will cause a [[scared platform]] to appear to the left of the [[flying ring]] which, if used, will allow access to the first [[Life]]. Continuing right, [[Rayman]] must use a [[scared platform]] to jump up to a ledge above, where he will find a strange object which, when punched, will blow him up, left or right depending on where he is standing. [[Rayman]] must time his jump correctly and use this object to get over a nearby structure. He must then punch a [[plum]] onto the head of a [[Livingstone]] and ride it in order to reach the top of yet another structure.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must then navigate ledges and spikes by using [[flying ring]]s, [[plums]] and more of the strange objects until he eventually finds the first falling [[flying ring]] of the game. If he rides this downwards, swinging away from spikes as he does, he can land safely on top of a structure with a [[golden fist]]. Below him is the entrance to the [[Bonus level (Rayman 1)|bonus level]], and above is another [[flying ring]] which [[Rayman]] can use to reach a ledge above with another strange object on it. He can use this object to reach a [[flying ring]] which will take him to a [[Ting]]. Grabbing it will cause the level&#039;s [[cage]] to appear further to the left.&lt;br /&gt;
&lt;br /&gt;
After following a series of [[flying ring]]s, [[Rayman]] reaches a ledge on which he will find a [[plum]] and another strange object. He must use the object to activate a swinging [[plum]] above him, and then use the other [[plum]] to reach it. He can then follow a couple of [[flying ring]]s right to break the level&#039;s [[cage]], and jump across some ledges left to reach the second [[life]], before swinging upwards and right to reach the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 16.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 16.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;116px&amp;quot; heights=&amp;quot;597px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 43.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 43.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
This level contains one [[cage]]. Two [[life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must jump onto a [[scared platform]] which rises up, taking him to a [[flying ring]]. This leads to a ledge and another [[scared platform]] which drops down, although if [[Rayman]] jumps right before it does he can access a [[golden fist]]. The falling [[scared platform]] will lead to more [[flying ring]]s, which will take [[Rayman]] to a ledge with a strange object on it. He can use this to jump right to a [[life]] or upwards to a [[flying ring]], which lets him reach the ledges above.&lt;br /&gt;
&lt;br /&gt;
Continuing right via [[scared platform]]s, [[flying ring]]s and strange objects, [[Rayman]] will eventually drop down and find the second [[life]] to his right. He must then navigate some spikes using [[scared platform]]s. He will then go right across some ledges and past a flying [[antitoon]], use a swinging [[plum]], and then drop down to a ledge at the bottom right of the level. From here, he boards a [[scared platform]] that travels left. Leaving it, he jumps up onto a ledge where he can use a [[flying ring]] to reach a heart, and then use a strange object to the left to reach a higher ledge. If he carries on left, he will come to the level&#039;s [[cage]].&lt;br /&gt;
&lt;br /&gt;
Below the cage is a [[scared platform]] travelling downwards. [[Rayman]] must follow this, make a few more jumps, and then use a [[plum]] to reach a high ledge where he can find the level&#039;s exit. Or, he can drop down to the left to reach the [[Bonus level (Rayman 1)|bonus level]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 17.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 17.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;84px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 36.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 36.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
There are two [[cage]]s and one [[life]] to be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must make his way right, using [[flying ring]]s, [[scared platform]]s, and avoiding spikes, until he reaches the far right of the level, where a strange object will be waiting to catapult him upwards. Now, he must jump across several [[scared platform]]s that move up and down, continue left, and then jump upwards. He will eventually come to a ledge with a swinging [[plum]] to his left and a small structure that can be jumped over to his right. Jumping over the structure and swinging on the [[flying ring]] beyond will bring him to the [[life]].&lt;br /&gt;
&lt;br /&gt;
Returning to the swinging [[plum]], [[Rayman]] rides it to another set of ledges where he find a [[plum]] on its plant. He must shoot this and then ride it down and left to reach the top of another structure, where he must avoid a swinging [[spiky ball]] by jumping across [[scared platform]]s. Eventually reaching a ledge, he must hop down and ride a [[scared platform]] downwards, before continuing left to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
To the left of the exit is another strange object. If used, [[Rayman]] will be able to reach one of the level&#039;s [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 18.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 18.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ancient Forest screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:AnF 1.PNG&lt;br /&gt;
Image:AnF 2.PNG &lt;br /&gt;
Image:AnF 3.PNG &lt;br /&gt;
Image:AnF 4.PNG&lt;br /&gt;
Image:AnF 5.PNG&lt;br /&gt;
Image:AnF 6.PNG&lt;br /&gt;
Image:AnF 7.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The music is an edited version of that of [[the Woods of Light]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=QXbM6x2vKWo Gameplay of Ancient Forest level on the GBC version (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=tC_c_Zc97M0 Gameplay of Ancient Forest level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ancient Forest]]&lt;br /&gt;
[[pl:Ancient Forest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rocky_Peaks&amp;diff=86804</id>
		<title>Rocky Peaks</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rocky_Peaks&amp;diff=86804"/>
		<updated>2022-07-29T16:35:50Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:GBCLevel&lt;br /&gt;
| name = Rocky Peaks&lt;br /&gt;
| image = [[Image:GBC 70.PNG|center|160px|class=sprite|&#039;&#039;Rocky Peaks&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Rainy Forest]]&lt;br /&gt;
| followed by = [[Ancient Forest]]&lt;br /&gt;
| cages = [[Image:Icon6GBC.png|6]]&lt;br /&gt;
| lives = [[Image:Icon6GBC.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is an intricate, slippery environment. It is linked to the Earth&#039;s elements.|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rocky Peaks&#039;&#039;&#039; is the fourth world in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Its appearance was influenced by [[Rayman 1|the original version]]&#039;s third and fifth worlds, the [[Blue Mountains]] and [[the Caves of Skops]] respectively. Rayman obtains the [[Super Helicopter]] for the duration of the third part of this world.&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
There is one [[cage]] to found in this level which can&#039;t be obtained during the first visit. One [[life]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] starts on a ledge in the middle of chasm. The [[Bonus level (Rayman 1)|bonus level]] can be accessed on a ledge above him, but this cannot be reached immediately. Instead, he must move right and jump onto a [[cloud]]. This [[cloud]] will push him upwards to reach a [[Ting]] above, and when it does another [[cloud]] will appear back at the start, which will allow [[Rayman]] to reach the [[Bonus level (Rayman 1)|bonus level]]. Above the [[Bonus level (Rayman 1)|bonus level]] is a vine that leads to a [[golden fist]] power up.&lt;br /&gt;
&lt;br /&gt;
Continuing right from the start, [[Rayman]] crosses more ledges and [[cloud]]s, at the far right he can find a [[life]]. Making his way to the ledge above the [[life]], he will find a series of slippery, icy ledges leading left. He must traverse these carefully, this is made harder by a [[spiky ball]] that floats up and down between the second and third ledges. After this, he will come to a spiky pit, above which a stationary [[spiky ball]] hangs. [[Rayman]] must punch the ball and cause it to spin in a circle so he can get past it and reach the ledge above it. Heading right, he encounters a bouncing enemy made of fire. The enemy will bounce across the long ledge once left and once right, and then explode. At the far right of the ledge, [[Rayman]] must cross a spiky pit using a [[cloud]], then jump two further [[cloud]]s to reach another ledge. &lt;br /&gt;
&lt;br /&gt;
Crossing the ledge, a further one that has ice on it, and avoiding a floating, [[spiky ball]], [[Rayman]] crosses another spiky pit on a [[cloud]] to the left, and must activate a circular, spinning, [[spiky ball]] and then avoid it whilst traversing some small icy ledges. At the top he finds another [[cloud]] which he must right right. Some small, stationary [[spiky ball]]s will appear as he goes and he must either duck or jump to avoid them. He eventually reaches a long, icy platform which he must slide along to reach a vine, and then jump some more [[cloud]]s to reach a ledge that leads left.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] must follow this ledge until he comes to another icy ledge, with a smaller icy ledge lying to the right, just below the larger one. If [[Rayman]] ignores this and continues right, he will come to a spiky pit with a [[flying ring]] above it. Once he has the [[grappling fist]] power he can return here and reach the level&#039;s [[cage]]. For now, he must drop to the smaller icy ledge and slide to the ground. After avoiding another fiery enemy, he comes to a [[cloud]] which will lead him over a pillar where he will find the [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 26.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 26.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 45.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 45.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
There is one [[cage]] and one [[life]] to found in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] begins on a ledge with a [[spiky ball]] moving upwards and downwards above him. He must move right to a [[cloud]] and ride it to the upper ledge. If he keeps going right, past the [[cloud]] he will come to a spiky pit that cannot be crossed at this point. After riding the [[cloud]] upwards he must jump past the [[spiky ball]] and slide across icy ledges until he reaches two vines, with a flying [[antitoon]] in between them. After avoiding or defeating the [[antitoon]] the obvious path will be to jump to another ledge, however he should first use his [[helicopter]] to reach a third vine below the ledge, jump to the next, and climb to the top. The level&#039;s [[cage]] will appear above him, though it cannot be reached just yet. &lt;br /&gt;
&lt;br /&gt;
Returning to the second vine, [[Rayman]] can then jump to the ledge and carry on up and to the right. He can then pass along some icy ledges and reach a [[cloud]] which will lead him through a spiky tunnel to another series of ledges. If he continues left from here, he will be able to reach the level&#039;s [[cage]]. Once he has smashed it, he should make his way back and climb onto a ledge that has a [[stone man]] on it. From here he can go right to a vine and drop down from the bottom, which will lead him back to the start of the level. However, another [[cloud]] will now have appeared right of the first one, and he can ride this to a series of ledges below. &lt;br /&gt;
&lt;br /&gt;
Following left, he will eventually find a drop which will lead to an icy slope and more vines. Continuing along a very windy path he will eventually return yet again to the start of the level, where another new [[cloud]] will take him to another platform. Dropping down from here, he will spot a [[Ting]] below him. If he makes his way down to this [[Ting]] he will cause the [[life]] to appear. Continuing to the icy slope above, he slides to a vine and then drops down to a ledge, dropping down further he will encounter a [[stone man]] hidden behind a wall with one small hole. [[Rayman]] can throw his fist through the hole to defeat the enemy, however this is tricky and it is easier to simply move left away from the monster. &lt;br /&gt;
&lt;br /&gt;
To his left he will find two mobile, small, [[spiky ball]]s and beyond them a vine. Climbing down the vine, he must jump across several icy ledges to eventually reach a [[cloud]] which will take him left along the very bottom of the map. There will be several collections of spikes there which he must jump over. Eventually he will reach another series of ledges and a vine which he can climb, doing so will lead to another [[cloud]] which will take him back to the start of the level.&lt;br /&gt;
&lt;br /&gt;
This time, there will be a series of [[cloud]]s over the spiky pit to the right, and [[Rayman]] can cross to the other side. Here he will find another [[antitoon]] and more icy platforms. He must jump to the highest one and slide all the way to the right, and then to the left. He will then be able to access a higher ledge and, if he overcomes spikes, a [[spiky ball]], and [[antitoon]] and a [[stone man]] he can reach the [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;560px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 23.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 23.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
At the start of this level, [[Rayman]] eats a weird plant that temporarily enhances his [[helicopter]] into [[Super Helicopter]]. As a result, this is the first of three levels where he can use the [[Super Helicopter]]. Parts of this level appear very similar to the first stage of [[Mr Stone&#039;s Peaks]] in [[Rayman 1|the original version]]. As that was also set in a mountain and the first time [[Rayman]] could use [[Super Helicopter]] this is likely not a coincidence. There are two [[cage]]s and two [[Life|lives]] to found in this level. One [[Bonus level (Rayman 1)|bonus level]] can be found in this level.&lt;br /&gt;
&lt;br /&gt;
After flying inbetween a series of icy ledges with [[antitoon]]s on them, and spikes both below and above, [[Rayman]] can attain a [[golden fist]] in the top right hand corner. He can then continue to navigate spiky tunnels and flying [[spiky ball]]s until he comes to a crossroads, where a left can be taken to attain the first [[Life]]. &lt;br /&gt;
&lt;br /&gt;
Travelling right, [[Rayman]] navigates more spikes and [[spiky ball]]s until he eventually finds the second [[Life]] at the top far right of the level. He must then fly downwards, past more obstacles, until eventually passing through a narrow passage and flying left. As he travels left, he will find four passages leading upwards, the first three with [[Ting]]s at the top of them, and the final blocked with several static [[spiky ball]]s. Entering the first three passages will clear the entrance to the fourth, at the top of which [[Rayman]] will find the first of the level&#039;s [[cage]]s. &lt;br /&gt;
&lt;br /&gt;
Continuing left, [[Rayman]] will eventually find another passage leading upwards, where he can access the [[Bonus level (Rayman 1)|bonus level]]. Continuing left once more he will find a moving [[cloud]] that will carry him to the level&#039;s second [[cage]]. He must then continue left and upwards where he will find himself chased by another [[spiky ball]]. If he can outfly it, he will come to the level&#039;s exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;273px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 24.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 24.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 44.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 44.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 4 ==&lt;br /&gt;
There are two [[cage]]s to found in this level, of which one can&#039;t be obtained during the first visit. Two [[Life|lives]] can be found in this level.&lt;br /&gt;
&lt;br /&gt;
The level begins on a icy slope, [[Rayman]] must slide along it to reach a rocky ledge. From here, he can either go left or right, but right will lead him to a dead end for now. Left will take him upwards across two more icy ledges, leading him to a [[cloud]] travelling upwards. This will bring him to another icy slope which he must slide down and then cross two vines. When he reaches the second vine a moving cloud will appear beneath the ledge he has just left. If [[Rayman]] backtracks and takes it, it will lead him to a [[Ting]] and cause another [[cloud]] to appear above the vines which will allow access to the first [[Life]].&lt;br /&gt;
&lt;br /&gt;
Dropping back down to the vines and continuing right, [[Rayman]] must cross some spikes using falling platforms, and overcome a [[stone man]], before making his way across a number of other platforms, slopes, and spiky pits, eventually veering upwards and climbing another vine leading to another crossroads. Left will lead him to a heart which will cause a [[cloud]] to appear below the most recent vine, leading to the second [[Life]], whilst right will bring him into contact with another [[stone man]] and a [[cloud]], which he must ride left whilst avoiding [[spiky ball]]s before coming to a ledge with an [[antitoon]] on it. Continuing left, he will pass the level&#039;s first [[cage]] below him and have the opportunity to drop down and reach it, but not until he has obtained the [[grappling fist]]. &lt;br /&gt;
&lt;br /&gt;
Further left, [[Rayman]] encounters more [[spiky ball]]s, slippery slopes, and can obtain a [[golden fist]] at the far top left of the level. Dropping down from here, he will return to the start of the level and can this time go right, following some [[Ting]]s downwards between one set of ledges to reach a newly appeared [[cloud]] leading to the level&#039;s exit, or using another new [[cloud]] to the far right leading to the level&#039;s second [[cage]].&lt;br /&gt;
&lt;br /&gt;
Once [[Rayman]] completes this level, the [[Ting]]s will award him the [[grappling fist]], allowing him to swing from the [[flying ring]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;280px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 25.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 25.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rocky Peaks screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:RP 1.PNG&lt;br /&gt;
Image:RP 2.PNG&lt;br /&gt;
Image:RP 3.PNG&lt;br /&gt;
Image:RP 4.PNG &lt;br /&gt;
Image:RP 5.PNG &lt;br /&gt;
Image:RP 6.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The music is very heavily edited version of [[Whale Bay]], when [[Rayman]] swims with [[Carmen the Whale]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=k_KoQFlcKgo Gameplay of Rocky Peaks level on the GBC version (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=vMNdOnAZds4 Gameplay of Rocky Peaks level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rocky Peaks]]&lt;br /&gt;
[[pl:Rocky Peaks]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rainy_Forest&amp;diff=86803</id>
		<title>Rainy Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rainy_Forest&amp;diff=86803"/>
		<updated>2022-07-29T16:33:51Z</updated>

		<summary type="html">&lt;p&gt;Mortamon Saturn: Added the description from the manual.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:GBCLevel&lt;br /&gt;
| name = Rainy Forest&lt;br /&gt;
| image = [[Image:GBC 69.PNG|center|160px|class=sprite|&#039;&#039;Rainy Forest&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Airy Tunes]]&lt;br /&gt;
| followed by = [[Rocky Peaks]]&lt;br /&gt;
| cages = [[Image:Icon5GBC.png|5]]&lt;br /&gt;
| lives = [[Image:Icon5GBC.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Use the helicopter and jump as far and as high as you can in this forest.|sign=Manual|source=&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rainy Forest&#039;&#039;&#039; is the third world in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. It bears a resemblance to parts of [[the Dream Forest]] from [[Rayman 1|the original game]]. It is the first world to only have three parts. Rayman first uses his [[Helicopter]] power here.&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
&lt;br /&gt;
Since this is the first level where [[Rayman]] can use his [[helicopter]] power, this part focuses on it a lot. [[Rayman]] begins on a large rock above a vast, flooded landscape and must use his [[helicopter]] for the first time to cross to a platform on his right. After hovering between more platforms he will land on a large leaf, below which is a lily pad that holds a new [[life]]. From here, he can jump to another two leaves and two vines to finally land on a lily pad on the water&#039;s surface. By continuing right, he can access a [[Bonus level (Rayman 1)|bonus level]].&lt;br /&gt;
&lt;br /&gt;
Returning to the vines, [[Rayman]] can make his way onto the platforms above them. The is a [[flying ring]] to the right which will lead to the first [[cage]], but this of course cannot be accessed the first time around. Instead, [[Rayman]] must climb a taller vine and access the platform on top of it. He must cross a series of platforms, avoiding a few swinging, spiky fruits as he goes, until he reaches a tower of leaves which he must climb down to reach some more lily pads below. Crossing the lily pads, defeating or avoiding [[piranha]]s as he goes, he eventually reaches a floating platform which will take him to the right. Once he reaches a large rock on the right (where the platform stops) he should ride it back to where he first boarded it, as another platform will have appeared which will lead him to the second [[cage]] and another new [[life]].&lt;br /&gt;
&lt;br /&gt;
At the giant rock, [[Rayman]] can ride a rising platform up and reach the top of it. There he will find a vine to climb and a platform to jump to. If he completes this section, passing two [[antitoons]], he will reach the level&#039;s [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;173px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 13.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 13.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bonus level (Rayman 1)|Bonus level]] ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;113px&amp;quot; heights=&amp;quot;595px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 42.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 42.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] again begins on a giant rock, from which he must [[helicopter]] to a nearby lily pad. From there he can use some smaller platforms to reach a large platform almost directly above him, avoiding [[piranha]]s and spiky fruit as he goes. Moving right, he must traverse a few smaller platforms, many of which have spiky fruit above them, until he reaches one that has a [[plum]] underneath it. By hanging on the edge of the platform he can shoot the [[plum]] into the water, and then ride it right to reach a [[cage]], which can be broken first time, and then left to return to the start of the level, where he can retrace his steps to where he found the [[plum]].&lt;br /&gt;
&lt;br /&gt;
Continuing right, he will find a swinging [[plum]] and eventually land on top of the large rock underneath which he previously found the [[cage]]. Going further right, he must [[helicopter]] across some falling platforms and jump to a vine. From this vine, a small rock can be landed upon, from which [[Rayman]] can use a [[flying ring]] to reach the next [[cage]] once he has the relevant power. If he is on his first time through the level, he must use some platforms above and to the right of the vine, where he will have to overcome some [[antitoons]] to reach another vine at the top of the map. He can either move left to find a new [[life]] or right to reach the [[exit sign]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;799px&amp;quot; heights=&amp;quot;141px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 14.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 14.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
This is the second level where [[Rayman]] has to outrun the raising water, similarly to the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]] and reminiscent of the first stage [[The Swamps of Forgetfulness]] from [[Rayman 1|the original game]]. As with the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]], a clip plays at the start of the level showing [[Rayman]] trying to escape hostile waters, indicating the nature of the upcoming level. There is one [[cage]] in this level.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] begins on a large rock with a falling platform above him to his right. To the far right of the screen is a [[life]]. When [[Rayman]] jumps to the falling platform the water will begin to rise, so he must quickly continue to a large platform to his right and then continue upwards by jumping between platforms until he reaches a swinging [[plum]]. He can use this to reach another platform on the far left, and then another in the centre which has an [[antitoon]] on it. He can jump from here to a leaf on the left and then continue upwards, defeating or avoiding [[antitoon]]s as he goes. The use of swinging [[plum]]s and a vine will be required in addition to jumping between platforms.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] finds the [[exit sign]] on a floating lily pad at the very top of the level. As he approaches it, the level&#039;s [[cage]] will appear, hanging from the lily pad. To break it, [[Rayman]] will have to return to the penultimate platform of the level and charge his fist in order to reach the [[cage]]. Alternatively, he can hang from the lily pad, although the former method is much simpler. The water will stop rising at this point, making things easier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;62px&amp;quot; heights=&amp;quot;596px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 15.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 15.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rainy Forest screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image:RF 2.PNG &lt;br /&gt;
Image:RF 3.PNG&lt;br /&gt;
Image:RF 4.PNG&lt;br /&gt;
Image:RF 5.PNG &lt;br /&gt;
Image:RF 6.PNG &lt;br /&gt;
Image:RF 7.PNG &lt;br /&gt;
Image:RF 8.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The music is an edited version of that of [[the Canopy]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[http://www.youtube.com/watch?v=tdGo5YqbfvA Gameplay of Rainy Forest level on the GBC version (Part 1/2)]&lt;br /&gt;
[http://www.youtube.com/watch?v=JztuuTZxy8o Gameplay of Rainy Forest level on the GBC version (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman1GBClevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rainy Forest]]&lt;br /&gt;
[[pl:Rainy Forest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Mortamon Saturn</name></author>
	</entry>
</feed>