<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nve</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nve"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/en/Special:Contributions/Nve"/>
	<updated>2026-06-04T18:06:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:HHearly.jpg&amp;diff=96989</id>
		<title>File:HHearly.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:HHearly.jpg&amp;diff=96989"/>
		<updated>2024-06-09T11:14:09Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — screenshot of [[Hoodlum Headquarters]]&lt;br /&gt;
| source = [http://tofbourges.free.fr/BooK.htm Christophe Bourges&#039; website]&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3unknown.jpg&amp;diff=96988</id>
		<title>File:R3unknown.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3unknown.jpg&amp;diff=96988"/>
		<updated>2024-06-09T11:05:07Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — screenshot of an unknown area&lt;br /&gt;
| source = [http://tofbourges.free.fr/BooK.htm Christophe Bourges&#039; website]&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:EarlyLOTLD.jpg&amp;diff=96987</id>
		<title>File:EarlyLOTLD.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:EarlyLOTLD.jpg&amp;diff=96987"/>
		<updated>2024-06-09T11:03:54Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — an early screenshot of the Land of the Living Dead&lt;br /&gt;
| source = [http://tofbourges.free.fr/BooK.htm Christophe Bourges&#039; website]&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=96953</id>
		<title>Rayman 3 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=96953"/>
		<updated>2024-06-08T13:42:44Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Early development */ Added cut Leptys statue behaviour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OldlogoRayman3.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman M]]&#039;&#039; font.]]&lt;br /&gt;
[[File:R3 LOGOBETA2.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman 2]]&#039;&#039; font.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; underwent numerous changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.&lt;br /&gt;
&lt;br /&gt;
==Early development==&lt;br /&gt;
===&#039;&#039;Rayman 2000&#039;&#039;===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2000]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2000&#039;&#039;&#039;&#039;&#039; was a video game project that would serve as a direct sequel to &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its development began shortly after the release of &#039;&#039;[[Rayman 2]]&#039;&#039;, but was canceled. Several of its concepts were reused for &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Early designs===&lt;br /&gt;
[[File:Rayman-3-beta-000001.jpg|thumb|[[Rayman]] fighting [[Count Razoff|Razoff]], showing the early HUD (head-up display).]]&lt;br /&gt;
[[File:R3Beta Murfy Render.png|thumb|A render of an early [[Murfy]] 3D model.]]&lt;br /&gt;
&lt;br /&gt;
During the early production stage of &#039;&#039;[[Rayman 3]]&#039;&#039;, early footage, screenshots and artwork show that development initially began with [[Rayman]] utilizing his design from &#039;&#039;[[Rayman 2]]&#039;&#039;, as opposed to the new redesign that debuted with the final game. He also appeared in a design similar to that of &#039;&#039;[[Rayman 2]]&#039;&#039;, with a yellow scarf and new shoes, and a design similar to that of &#039;&#039;[[Rayman 3]]&#039;&#039;, with a yellow hood and his &#039;&#039;[[Rayman 2]]&#039;&#039; shoes, until he got to his final design.&lt;br /&gt;
&lt;br /&gt;
Other early elements include unused areas, such as an [[Aquatic world|underwater level]], and differences with the HUD, which resembles the HUD of &#039;&#039;[[Rayman 2]]&#039;&#039; in some early screenshots. Some screenshots appear fairly similar to [[Rayman 3|the final game]], but still show some differences in aesthetic and lighting. There was also several kinds of [[Hoodlum]]s that were going to appear, but got scrapped from [[Rayman 3|the final game]].&lt;br /&gt;
&lt;br /&gt;
===Ghost levels===&lt;br /&gt;
The third and fourth parts of [[the Bog of Murk]] appear to have originally been the same map, but ended up being separated. Both parts retained a prototype copy of the other where only a few gems are present, elements like [[meadowscrew]]s are non-functional, and there are no enemies or [[cage]]s. These areas can be accessed in-game with hacks or glitches.&lt;br /&gt;
&lt;br /&gt;
===Cut Leptys statue behaviour===&lt;br /&gt;
As seen in the promotional video included in the final game, [[Leptys| Leptys statue]] was meant to bring lighting on the player during the second stage of [[The_Desert_of_the_Knaaren | the Desert of the Knaaren]].&lt;br /&gt;
Lighting, coming from the statue, could deal damage to [[Rayman]] on the platforming section.&lt;br /&gt;
The code for this behaviour is still present in the game&#039;s files and can be reactivated on the PC.&amp;lt;ref&amp;gt;[https://youtu.be/vJPNu0FE8IU Rayman 3 - Unused Leptys Statue Lightning Behaviour]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LeptysLightning1.png&lt;br /&gt;
LeptysLightning2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Debugging features===&lt;br /&gt;
There are two debugging features mistakenly left in the GameCube version of the game. The first one is in the first part of [[the Fairy Council]]: holding R + Start will cause [[Murfy]] to stop flying until the player lets go. The second is in the fourth part of [[the Desert of the Knaaren]]: pressing the same buttons will cause the text &amp;quot;Salle 01&amp;quot; (French for &amp;quot;Room 01&amp;quot;) to appear in the bottom left of the screen. If the player then holds the R button and presses Up or Down on the D-Pad, the number can be changed up to 05. Holding R and pressing Left on the D-Pad will then cause [[Rayman]] to be teleported to a specific location, depending on what number was displayed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]].&lt;br /&gt;
R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
Hoodlum Headquarters (early version).jpg|A screenshot of [[Hoodlum Headquarters]] that features an early [[Hoodmonger]] design.&lt;br /&gt;
R3HH-EarlyRayman2Style-3.jpg|[[Rayman]] in [[Bégoniax]]&#039;s house.&lt;br /&gt;
R3HH-EarlyRayman2Style-4.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
R3 early production.png|[[The Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000003.jpg|[[Rayman]] in [[the Bog of Murk]].&lt;br /&gt;
Rayman-3-beta-000004.jpg|[[Rayman]] in [[Clearleaf Forest]].&lt;br /&gt;
R3EarlyPW.png|[[Rayman]] in [[Clearleaf Forest]] with the [[Vortex|Vortex powerup]].&lt;br /&gt;
Rayman-3-beta-000005.jpg|Debug mode.&lt;br /&gt;
Rayman-3-beta-000006.jpg|[[Rayman]] in [[the Desert of the Knaaren]].&lt;br /&gt;
Rayman-3-beta-000007.jpg|[[Rayman]] in [[the Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000008.jpg|[[Rayman]] fighting [[Bégoniax]].&lt;br /&gt;
Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-Hoodblaster.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-beta-000010.jpg|[[Rayman]] in an early version of [[the Summit Beyond the Clouds]].&lt;br /&gt;
EarlyLOTLD.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
R3unknown.jpg|Screenshots of an unknown area that was scrapped.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scrapped story==&lt;br /&gt;
According to scrapped dialogues found in the beta demo&#039;s game files,&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman 3 - Scrapped Story&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=6766&amp;amp;p=542889&amp;lt;/ref&amp;gt; the early plot differed significantly from that of the final game. Notable differences are, among others:&lt;br /&gt;
*[[Murfy]] stayed with [[Rayman]] for a longer period.&lt;br /&gt;
*A character called Ludivine also provided advice to [[Rayman]] and [[Globox]]. She could have been a [[Ludiv]].&lt;br /&gt;
*[[Clark]] appeared in the game.&lt;br /&gt;
*[[Hoodlum]]s could talk.&lt;br /&gt;
*[[Bonton]]s appeared in the game; one could be used to destroy a wooden door.&lt;br /&gt;
*[[Rayman]] had to get to the top of a volcano to obtain a [[Silver Lum]]. An early version of the [[flying hook]], called the Lum Ring, was required to cross a stream and continue towards the mountain.&lt;br /&gt;
*[[Rayman]] and [[Globox]] use a gigantic bird called the [[wooglah]] to go to the [[Clearleaf Forest]] to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. But when they fly over [[the Bog of Murk]], the [[wooglah]] becomes injured, forcing them to land. [[Globox]] decides to stay with the [[wooglah]] while [[Rayman]] seeks the able antidote to treat him. [[Murfy]] comes to meet [[Rayman]] and advises him to go ask [[Bégoniax]] to help him. [[Bégoniax]] has seen the [[wooglah]] when he was injured thanks to her magic mirror. She agrees to cure the [[wooglah]], provided [[Rayman]] brings her a beauty elixir that is hidden in [[The Bog of Murk|the swamps]].&lt;br /&gt;
*During the final battle, [[Rayman]] had to free the [[Leptys]] from [[Reflux]]&#039;s control by breaking the mirrors directing magic rays towards him, and then destroy the sceptre by redirecting the four rays towards it.&lt;br /&gt;
*[[Plum]]s could be destroyed with a fully charged [[Telescopic fist|shot]], spilling sticky juice around and allowing [[Rayman]] to climb onto otherwise slippery surfaces.&lt;br /&gt;
*Permanent powers were obtained through [[Silver Lum]]s. Those powers included charging [[Rayman]]&#039;s [[Telescopic fist|fists]] faster, shooting with both [[Telescopic fist|fists]] (bestowed by the ambidextrous [[Silver Lum]]), strafing, and a power called the Razibus allowing [[Rayman]] to shoot his [[Telescopic fist|fists]] further as well as hit multiple enemies (in order to use this power, [[Rayman]] had to shoot his [[Telescopic fist|fist]] when crouching).&lt;br /&gt;
*The [[Super Helicopter]] power was obtained was obtained through [[Super Helicopter]] Lums.&lt;br /&gt;
*An early version of the [[Shock Rocket]] was obtained through Snipe Lums.&lt;br /&gt;
&lt;br /&gt;
==Scrapped levels==&lt;br /&gt;
===[[Aquatic world]]===&lt;br /&gt;
[[File:Zaq.jpg|320px|thumb|right|Official artwork of the Zaq from the scrapped [[Aquatic world]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Aquatic world]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were plans to have a level included in the game known as the &#039;&#039;[[Aquatic world]]&#039;&#039;. It was scrapped before its official name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Chess minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Chess minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were two minigames that were cut from the final version. One is called the [[Chess minigame]]. It was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Xowar minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The other minigame, which also can be found by examination of the game&#039;s disc, is called the [[Xowar minigame]]. Like the previous minigame, it was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
==Scrapped characters==&lt;br /&gt;
[[File:R3HH-ScrappedCreaturesConceptArt.jpg|thumb|500px|Concept art of creatures that did not make to the final version of the game.]]&lt;br /&gt;
&lt;br /&gt;
===[[Bonton]]===&lt;br /&gt;
&#039;&#039;Main article: [[Bonton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bonton]] appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Clark]]===&lt;br /&gt;
&#039;&#039;Main article: [[Clark]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Clark]] was originally intended to appear according to &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Glute]]===&lt;br /&gt;
&#039;&#039;Main article: [[Glute]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[glute]] also appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Goaty]]===&lt;br /&gt;
[[File:Goaty Razoff R3.JPG|320px|thumb|right|A statue of [[Count Razoff|Razoff]] and the scrapped [[Goaty]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Goaty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Goaty]] was originally going to appear in the game, but it was scrapped to avoid overloading the universe with creatures. Despite this, the [[Goaty]] makes a cameo as a statue in [[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
&lt;br /&gt;
===[[Gunslinger Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Gunslinger Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of several scrapped [[Hoodlum]]s, the [[Gunslinger Hoodlum]] was planned to appear in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Hoodloon]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoodloon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another of the scrapped [[Hoodlum]]s, [[Hoodloon]]s do appear in the game as background objects in [[the Summit Beyond the Clouds]].&lt;br /&gt;
&lt;br /&gt;
===[[Hoover]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoover]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A carnivorous plant called [[Hoover]], was planned to be an enemy in the game. It was cut for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Kagoubinôme]]===&lt;br /&gt;
&#039;&#039;Main article: [[Kagoubinôme]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A variety of [[Hoodlum]]s that were supposed to be in the game called the [[Kagoubinôme]] were scrapped from the final release.&lt;br /&gt;
&lt;br /&gt;
===[[Ly]]===&lt;br /&gt;
&#039;&#039;Main article: [[Ly]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ly]] makes a cameo appearance in [[the Longest Shortcut]], though the presence of concept art showing a redesign might imply an intended larger role.&lt;br /&gt;
&lt;br /&gt;
===[[Muddibog]]===&lt;br /&gt;
[[File:Muddibog.JPG|320px|thumb|right|A [[Muddibog]] in [[the Bog of Murk]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Muddibog]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Muddibog]]s appear as enemies in the final game, but a giant variant was scrapped.&lt;br /&gt;
&lt;br /&gt;
===[[Murkin]]===&lt;br /&gt;
&#039;&#039;Main article: [[Murkin]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Murkin]]s eventually appear in &#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Scaleman]]===&lt;br /&gt;
&#039;&#039;Main article: [[Scaleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Scaleman]] appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
===[[Siamese Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Siamese Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A pair of twin [[Hoodlum]]s naturally called [[Siamese Hoodlum]], was completely removed from the game.&lt;br /&gt;
&lt;br /&gt;
===[[Snoot]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snoot]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A background creature called [[Snoot]] was supposed to appear, but was scrapped like the [[Goaty]] and [[Snorty]], to avoid overloading the universe with creatures.&lt;br /&gt;
&lt;br /&gt;
===[[Snorty]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snorty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The third of the creatures that were cut from the game to avoid overloading the universe with creatures, is called [[Snorty]].&lt;br /&gt;
&lt;br /&gt;
===[[Wooglah]]===&lt;br /&gt;
&#039;&#039;Main article: [[Wooglah]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Wooglah]] would have appeared in the game as a helper to [[Rayman]] and [[Globox]] in terms of advancing to other worlds, but it was scrapped for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar]]===&lt;br /&gt;
[[File:Xowar-R3HH-PC-TTOTL.png|320px|thumb|right|The [[Xowar]] in its cell in [[the Tower of the Leptys]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Xowar]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Xowar]] appears in the [[Xowar secret]].&lt;br /&gt;
&lt;br /&gt;
===[[Zaq]]===&lt;br /&gt;
&#039;&#039;Main article: [[Zaq]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Zaq]]s were supposed to be in the game, but was later cut due to time constraints.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Scrapped objects==&lt;br /&gt;
===[[Lav-O-Matic]]===&lt;br /&gt;
&#039;&#039;Main article: [[Lav-O-Matic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Lav-O-Matic]] was intended to appear in the &#039;&#039;[[Aquatic world]]&#039;&#039; along with the [[Zaq]]s, but all were scrapped due to the levels &#039;lacked rhythm&#039; compared to other levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Washing machine.jpg|Concept designs for the [[Lav-O-Matic]].&lt;br /&gt;
Hoodlum Washing Machine.png|Concept designs for the [[Lav-O-Matic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Plum]] container===&lt;br /&gt;
An unused object that appeared to contain a [[plum]] was discovered by hacking the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Trap Plum 1.png|A beta object which could contain [[plum]]s.&lt;br /&gt;
Trap Plum 2.png|[[Rayman]] could [[Telescopic fist|shoot]] the object.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E3 2002 prototype==&lt;br /&gt;
[[File:Rayman3EarlyLogo.png|thumb|Early Logo of &#039;&#039;[[Rayman 3]]&#039;&#039; found in the archives of the E3 2002 demo]]&lt;br /&gt;
&lt;br /&gt;
On March 18, 2021, thanks to Project Deluge, many PlayStation 2 prototypes were found and leaked, including the 2002 E3 prototype of &#039;&#039;[[Rayman 3]]&#039;&#039; dated May 17, 2002.&lt;br /&gt;
&lt;br /&gt;
The preservation website Hidden Palace played this prototype on its Twitch channel along with other prototypes,&amp;lt;ref&amp;gt;Twitch, &#039;&#039;Highlight: Project Deluge: Rayman 3: Hoodlum Havoc&#039;&#039;, https://www.twitch.tv/videos/957243402&amp;lt;/ref&amp;gt; and later made them available for download on its website.&amp;lt;ref&amp;gt;Hidden Palace, &#039;&#039;Rayman 3: Hoodlum Havoc (May 17, 2002 prototype)&#039;&#039;, https://hiddenpalace.org/Rayman_3:_Hoodlum_Havoc_(May_17,_2002_prototype)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Through the use of export tools, several files have been discovered:&lt;br /&gt;
* Preliminary cinematics, including &amp;quot;The idyll of [[Bégoniax]] and [[Razoff]]&amp;quot;, &amp;quot;[[Gumsi]]&#039;s grandeur&amp;quot;, &amp;quot;[[André]] tempts [[Reflux]]&amp;quot;, &amp;quot;The [[Hoodlum]]s get organized&amp;quot; and &amp;quot;The Power of [[Leptys]]&amp;quot;, all of them with [[Rayman]] using his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
* Sound files including old voices from [[Bégoniax]], [[Razoff]], [[Globox]], [[Rayman]] and the [[Hoodlum]]s.&lt;br /&gt;
* Textures dated to May 2002, including textures from [[Hoodlum]]s that did not make it to the final game, such as [[Kagalpha]] or [[Kagoubinôme]].&lt;br /&gt;
* Alternative [[Rayman]] textures using his second early design.&lt;br /&gt;
* Textures reminiscent of &#039;&#039;[[Rayman 2]]&#039;&#039;, including textures of effects, worlds, [[Ly]], [[Clark]], [[Sam]] and [[Murfy]].&lt;br /&gt;
* Textures dated November 2000, including textures from the early [[Hoodlum]] designs, scrapped character textures and even scrapped world textures.&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3 2002demo1.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo2.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo3.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo11.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo14.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo16.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo24.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo22.jpeg|[[Count Razoff|Razoff]]&#039;s mansion from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo21.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo20.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo19.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo18.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo15.jpeg|[[Count Razoff|Razoff]] fights with [[Rayman]].&lt;br /&gt;
Rayman3 2002demo13.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo12.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo10.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo8.jpeg|[[Rayman]] collecting [[crown]]s in [[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo4.jpeg|Third stage of [[the Tower of the Leptys]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo5.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo17.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo6.jpeg|[[The Bog of Murk]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo7.jpeg|[[The Bog of Murk]].&lt;br /&gt;
Rayman3 2002demo9.jpeg|[[Rayman]] fights [[Bégoniax]].&lt;br /&gt;
Rayman3 2002demo23.jpeg|[[The Bog of Murk]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 development build==&lt;br /&gt;
[[Rayman Pirate-Community]] user DandyGuy dumped a &#039;&#039;[[Rayman 3]]&#039;&#039; PlayStation 2 development disc online and it appears to be built on October 27, 2002. This build contains six levels each having a simple debug name and the build contains a few differences closely resembling the final game.&lt;br /&gt;
&lt;br /&gt;
The level &#039;Intro. 10&#039; is the first section of [[the Fairy Council]] with [[Murfy]] carrying [[Rayman]] with no arms, this version of the sections has a different voice for [[Murfy]] and he had different lines.&lt;br /&gt;
* Instead of &amp;quot;End Of Cinematic, Now it&#039;s time for some action&amp;quot; he says &amp;quot;You&#039;re Too Heavy, I&#039;m Not Going To Hold Out Much Longer!&amp;quot;,&lt;br /&gt;
* Instead of &amp;quot;Grab Those Red Things Okay?&amp;quot; he says &amp;quot;Grab The Red Lums, They&#039;re Bursting With Energy!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oh, No Here Comes Numbskull Again&amp;quot;, he says &amp;quot;Ah Ha! A Hoodlum!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oooh, this place is crawlin’ with them.&amp;quot; and &amp;quot;Aaah! They’re shootin’ at us! How original of them.&amp;quot; he says &amp;quot;I Saw Everything, It&#039;s Their Chef, Andre, He Turns the Red Lums Into Hoodlums&amp;quot; and &amp;quot;If We Don&#039;t Stop Him, We&#039;ll Be Invaded!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Ok, you did a little better, I&#039;m going to reward you with your first parachute jump, parachute not included!&amp;quot; he says &amp;quot;We Shook Them Off, I&#039;ll See You On The Ground&amp;quot;&lt;br /&gt;
&#039;SK8.00&#039; is the debug name for the first [[Teensie Highway]] which has some minor differences compared to the final game.&lt;br /&gt;
* The landing sound effect when jumping from platform to platform uses the generic &#039;Boing!&#039; sound.&lt;br /&gt;
* When jumping from platform to platform using &#039;X&#039; the player gets rewarded with a bonus and a &#039;X2&#039; score multiplier followed by the [[Shock Rocket]] sound effect playing in a loop.&lt;br /&gt;
* [[Rayman]] cheers on saying &amp;quot;Woohoo!&amp;quot; when jumping on platforms&lt;br /&gt;
* Some instruments in the soundtrack for the [[Teensie Highway]] are either missing or are raised or lowered in volume from the other instruments&lt;br /&gt;
* The final segment of the [[Teensie Highway]] has an ending music track that still remains in the final game but was left unused.&lt;br /&gt;
&#039;Wood. 19&#039; Contains two segments of [[Clearleaf Forest]], the first being the segment that introduces the player to the [[Shock Rocket]], and the following segment involving the same segment that was used in the 2002 demo.&lt;br /&gt;
* The [[Shock Rocket]] segment is missing cutscenes for finding the secret gems under the trap door and for opening each of the 3 steel doors. Instead [[Rayman]] just stays still for a couple of seconds.&lt;br /&gt;
* The hitting target sound effects uses those from [[Hoodlum Headquarters]] for [[Rayman]] and [[Globox]] in the final game instead of a wood breaking sound effect.&lt;br /&gt;
&#039;MOOR. 60&#039; Contains a segment from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] where [[Rayman]] must free the 3 [[Teensie]]s and open the door to access the second [[Teensie doctor]].&lt;br /&gt;
* The level reuses &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
* The [[plum]] music is slightly altered containing more instruments&lt;br /&gt;
* The [[Teensie]]s had different voice actors and their dialogue was also shown in text.&lt;br /&gt;
* The level is also missing some music in the third quarter of the level&lt;br /&gt;
* The [[Hoodoo]]&#039;s theme was completely different sounding dark and dramatic&lt;br /&gt;
* The [[Hoodstormer]] theme is also different sounding a bit silly&lt;br /&gt;
&#039;Flash. 10&#039; Contains the final segment of [[the Longest Shortcut]]&lt;br /&gt;
* The level shows an empty message box at the beginning&lt;br /&gt;
* [[Globox]] uses both French and English voices at the same time&lt;br /&gt;
* The entire level is missing music&lt;br /&gt;
* The cutscene involving the three [[Teensie doctor]]s is missing voices&lt;br /&gt;
&#039;Tower .30&#039; contains the final section of [[the Tower of the Leptys]] and is almost exactly similar to its 2002 demo counterpart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 Dev Main Menu.png|thumb|This is the level select screen when choosing out of the five levels offered&lt;br /&gt;
R3 Different Text Window.png|thumb|When playing the intro level, [[Murfy]] and the text references the HP orbs as [[Red Lum]]s&lt;br /&gt;
R3 Teensie Highway Dev Build.png|thumb|Jumping with cross enables a score multiplier&lt;br /&gt;
R3 TLOTLD 1.png|thumb|When freeing the second [[Teensie]], his dialogue is in a text box, possibly as a placeholder&lt;br /&gt;
R3 TLOTLD 2.png|thumb|Second of the [[Teensie]]&#039;s dialogue in a text box&lt;br /&gt;
R3 TLOTLD 3.png|thumb|Outside the tower, the posts are using unmodified &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Unused textures ===&lt;br /&gt;
Several unused textures can be found in the files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Manual.png|An early design for the [[Manual]].&lt;br /&gt;
R3 Unused - Murfy.png|An early design for [[Murfy]], resembling his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 Unused - Early Murfy + manual in raymap.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following textures are for an unused early menu, resembling that seen in the [[Rayman 3 (Game Boy Advance)|GameBoy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1.png&lt;br /&gt;
R3 Unused - Menu2.png&lt;br /&gt;
R3 Unused - Menu3.png&lt;br /&gt;
R3 Unused - Menu4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the same menu textures, but with the alpha channel removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1 (no alpha).png&lt;br /&gt;
R3 Unused - Menu2 (no alpha).png&lt;br /&gt;
R3 Unused - Menu3 (no alpha).png&lt;br /&gt;
R3 Unused - Menu4 (no alpha).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 [[List of Rayman demos|demo]]==&lt;br /&gt;
[[File:R3HH-BETADemo-PC-LoadingScreen.png|320px|thumb|right|Several of the enemies in &#039;&#039;[[Rayman 3]]&#039;&#039; including the scrapped [[Xowar]] appeared on this early PC version loading screen.]]&lt;br /&gt;
&lt;br /&gt;
In 2002, some platinum copies of &#039;&#039;[[Rayman Revolution]]&#039;&#039; were bundled with a [[List of Rayman demos|demo]] disc of &#039;&#039;[[Rayman 3]]&#039;&#039; and these were identified with a sticker in the front cover. There were other [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] games for PC that bundled the same [[List of Rayman demos|demo]] too, along with a few other [[List of Rayman demos|demos]] featuring different levels than the ones seen in the PlayStation 2 version. This [[List of Rayman demos|demo]] featured some differences:&lt;br /&gt;
&lt;br /&gt;
* The [[List of Rayman demos|demo]] features an earlier trailer with different music and some gameplay footage with notable differences, like fire textures from &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman]] with the &#039;&#039;[[Rayman 2]]&#039;&#039; design in the [[Leptys]] cutscene.&lt;br /&gt;
* The loading screens of the PC version is an earlier version of &amp;quot;The Usual Suspects&amp;quot;, featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]].&lt;br /&gt;
* The loading screen of the PlayStation 2 version features a slot machine with a rotating 3D model of a [[Hoodmonger]]. A similar style of loading screen was used in the final version of &#039;&#039;[[Rayman M]]&#039;&#039; for the PlayStation 2.&lt;br /&gt;
* In Dangerous Game, the old appearance of the [[pigpot]]s can be seen.&lt;br /&gt;
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[LockJaw]].&lt;br /&gt;
* [[Globox]] and [[André]] have different voices than the ones used in [[Rayman 3|the final version]].&lt;br /&gt;
* The lock target image is different.&lt;br /&gt;
* There is different music and sound effects than in the final version.&lt;br /&gt;
* The points given by some actions are different, like for example, a [[Jewel|green gem]] rewards the player with 100 points instead of 1500.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 -Beta- Holy Sheet.jpg|When a player scores a number of points in the 2002 [[List of Rayman demos|demo]], the words &amp;quot;Holy sheet&amp;quot; would initially appear on the screen.&lt;br /&gt;
R3 -Beta- Lock Target .jpg|The design of the lock target in the 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
R3 -Beta- Slot Machine.jpg|The PlayStation 2 loading screen from the 2002 [[List of Rayman demos|demo]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
R3 -Beta- Flag.jpg|This flag has been replaced by [[:File:HoodFlag.png|this one]] who represents the most common enemies from the game: the [[Hoodmonger]]s.&lt;br /&gt;
Pigpot.jpg|The previous design of the [[pigpot]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dangerous Game===&lt;br /&gt;
This game mode is available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]], released in 2002. It contains a sequence of the third section of the [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.&lt;br /&gt;
Before the first secret entrance of this sequence, it was initially expected that a flag representing the [[Hoodlum]] camp appeared, but it was instead replaced by a flag representing a [[Hoodmonger]]. In the PC version of the [[List of Rayman demos|demo]], the [[pigpot]]s&#039; previous design is used.&lt;br /&gt;
&lt;br /&gt;
===[[Special Invaders]]===&lt;br /&gt;
[[File:SpecialInvaders-Arcade-R3HH-PC-TitleScreen.jpg|320px|thumb|right|[[Special Invaders]], as seen in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
This game mode is also available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]]. It contains the third section of [[the Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn&#039;t say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he&#039;s with [[Rayman]] in the room where they are located, [[Globox]] yells : &amp;quot;Ah! A mixer!&amp;quot;. The name given to this game mode was finally used for a mini-game in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;. The name of this game mode refers to a classic, &#039;&#039; Space Invaders&#039;.&lt;br /&gt;
&lt;br /&gt;
===Trailer===&lt;br /&gt;
The trailer of the [[List of Rayman demos|demo]] is different in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For example, in the trailer of the [[List of Rayman demos|demo]], the old design of the [[Hoodmonger Officer]]s is used. Their design looks like the [[Hoodmonger]]&#039;s one, but they wore chain mail and a kind of metal bulletproof vest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dangerous Game.png|The logo for Dangerous Game.&lt;br /&gt;
Special Invaders.png|The logo for [[Special Invaders]].&lt;br /&gt;
Trailer.png|The logo for the trailer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Assets ===&lt;br /&gt;
Some early game assets have been found in the files of the demos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Early Logo.png|An early logo.&lt;br /&gt;
R3ddlogo.png|Early version of the US logo.&lt;br /&gt;
Rayman 3 Early Medallion 1.png|An orange medallion.&lt;br /&gt;
Rayman 3 Early Medallion 2.png&lt;br /&gt;
Rayman 3 Unused Arcade Menu Icon.png|Unused arcade menu icon.&lt;br /&gt;
Rayman 3 Unused Secret Icons.png|Unused secrets menu icons.&lt;br /&gt;
R3 Unused - Early Menu.png|This early menu is from the PlayStation 2 demo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Press kit from &#039;&#039;rayman3.com&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/7/75/Voiceovers_Release_Final.pdf Press release, December, 2002]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/2/25/DECreleaseFINAL.pdf Press release, December, 2003]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b1/Anatomy_of_a_Hero.pdf Anatomy of a Hero]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/f/f1/FAQfinal-12-6.pdf FAQ]&lt;br /&gt;
&lt;br /&gt;
===Logos included in the press kit===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 LOGOBETA3.png&lt;br /&gt;
R3 FNL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumFAQ.png&lt;br /&gt;
ClearleafFAQ.png|[[Clearleaf Forest]]. Interestingly, the old design of the [[Hoodboom]] is found here.&lt;br /&gt;
DoctorFAQ.png|Early design for [[Roméo Patti]].&lt;br /&gt;
GloboxFAQ.png&lt;br /&gt;
HoodstylerFAQ.png|[[Hoodmonger Soldier]] with early textures.&lt;br /&gt;
RefluxFAQ.png|Other early design for [[Reflux]], now with white eyes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unused minigames ==&lt;br /&gt;
In the PAL version of the GameCube version there exists unused Game Boy Advance ROMs for the minigames which would have the player connect their GameCube to their Game Boy Advance to play them. There are 3 of these ROMs, with the first one being an early version of the [[Mad Trax]] and [[Wheelis]] minigames, with early sprite artwork. The other two are completely unused and feature a different map and sprites.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
R3 GCN - Unused GBA Minigame 1.png|The second minigame map&lt;br /&gt;
R3 GCN - Unused GBA Minigame 2.png|The third minigame map&lt;br /&gt;
R3 GCN - Early Mad Trax controls info.png|An early controls screen sprite for the first minigame&lt;br /&gt;
R3 GCN - Unused GBA Minigames controls info.png|The controls screen sprite for the second and third minigames&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3 HD]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;Rayman 3 HD&#039;&#039; contains upscaled old textures from the E3 2002 archives.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HD Cinematic 1.jpg|Possible placeholder, showing [[Rayman]] and [[Globox]] riding on a [[Wooglah]].&lt;br /&gt;
R3HD Cinematic 2.jpg|Possible placeholder, showing a beta design for [[Bégoniax]].&lt;br /&gt;
R3HD Cinematic 3.jpg|Possible placeholder, showing some scenery in [[the Desert of the Knaaren]].&lt;br /&gt;
R3HD Cinematic 4.jpg|Possible placeholder, showing [[Gumsi]] seemingly playing with [[Rayman]], [[Globox]] and [[Murfy]].&lt;br /&gt;
R3HD Cinematic 5.jpg|Possible placeholder, showing [[Reflux]] obtaining the power of the [[Leptys]].&lt;br /&gt;
R3 HD Unused Texture 1.png|[[Rayman]] with his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 HD Unused Texture 2.png|An early design for [[Globox]], resembling his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 HD Unused Texture 3.png|An early design for the [[Hoodmonger]].&lt;br /&gt;
R3 HD Unused Texture 4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3-EarlyScreenshot1.jpg&lt;br /&gt;
R3-EarlyScreenshot2.jpg&lt;br /&gt;
R3-EarlyScreenshot3.jpg&lt;br /&gt;
R3-EarlyScreenshot4.jpg&lt;br /&gt;
Rayman3_GC_Fireball.jpg&lt;br /&gt;
R3-EarlyScreenshot5.jpg&lt;br /&gt;
R3-EarlyScreenshot6.jpg&lt;br /&gt;
R3-EarlyScreenshot7.jpg&lt;br /&gt;
R3-EarlyScreenshot8.jpg&lt;br /&gt;
R3-EarlyScreenshot9.jpg&lt;br /&gt;
R3-EarlyScreenshot10.jpg&lt;br /&gt;
EarlyFC.jpg|An early screenshot of [[the Fairy Council]].&lt;br /&gt;
R3HH-FairyCouncil.jpg|An early version of [[the Fairy Council]].&lt;br /&gt;
Rayman3TheFairyCouncilBeta2.jpg|The second stage of [[the Fairy Council]].&lt;br /&gt;
EarlyDOTK.jpg|[[Rayman]] fighting a [[Hoodmonger]] in [[the Desert of the Knaaren]].&lt;br /&gt;
HHearly.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly2.jpg|The shooting range in [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly3.jpg|[[Rayman]] fighting a [[Heckler]] in [[Hoodlum Headquarters]].&lt;br /&gt;
Raymanfly.jpeg|[[Murfy]] with [[Rayman]] in [[the Fairy Council]].&lt;br /&gt;
EarlyR3-FairyCouncil.jpg|[[Podocrock]]s in [[the Fairy Council]].&lt;br /&gt;
Go fish.jpg|[[The Bog of Murk|Bog of Murk]] screenshot which shows a map on the tree that was replaced with a wanted poster in the final version.&lt;br /&gt;
R3 ScrappedBog.jpg|A [[The Bog of Murk|Bog of Murk]] screenshot that features an early [[Stumbleboom]] design.&lt;br /&gt;
R3-Hoodblasters-attack-Rayman-from-airship.jpg|The second stage of [[Clearleaf Forest]].&lt;br /&gt;
Drinky.jpg|A screenshot of [[Clearleaf Forest]] that shows 3 [[pigpot]]s that are missing from the final game.&lt;br /&gt;
TOLearly.jpg|[[The Tower of the Leptys|Tower of the Leptys]] screenshot that features an early [[Hoodmonger]] design.&lt;br /&gt;
TeensieHighwayBeta1.jpg|The first [[Teensie Highway]], located in [[the Fairy Council]].&lt;br /&gt;
TeensieHighwayBeta2.jpg|[[Rayman]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta3.jpg|The first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta4.jpg|Another look of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta5.jpg|The middle part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta6.jpg|[[Rayman]], a [[Teensie]], and [[Globox]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta7.jpg|[[Rayman]] collecting [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta8.jpg|The transition to the third part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta9.jpg|The third part of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta10.jpg|More [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta11.jpg|The final part of the first [[Teensie Highway]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
* [[Media:Rayman 3 Art Book.pdf|&#039;&#039;Rayman 3&#039;&#039; art book]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Concept 1.jpeg&lt;br /&gt;
Concept 2.jpeg&lt;br /&gt;
Concept 3.jpeg&lt;br /&gt;
RTASvehicles.png&lt;br /&gt;
EarlyAeropolis.png&lt;br /&gt;
RTASvehicles2.png&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
Quartier chinois 01.jpg&lt;br /&gt;
Concept 4.jpeg&lt;br /&gt;
Concept 5.jpeg&lt;br /&gt;
Concept 6.jpeg&lt;br /&gt;
Chez les Ptizetres 01.jpg&lt;br /&gt;
Concept 11.jpeg&lt;br /&gt;
Rayman_Concepts_07b.jpg&lt;br /&gt;
Concept 10.jpeg&lt;br /&gt;
Test pub 1.jpeg&lt;br /&gt;
Test pub 2.jpeg&lt;br /&gt;
Test pub 3.jpeg&lt;br /&gt;
R3HH-EarlyKnaarenConceptArt.jpg&lt;br /&gt;
EarlyPowerupConceptArt.jpg&lt;br /&gt;
Rayman3 conceptart1.jpg&lt;br /&gt;
Crystal.png&lt;br /&gt;
Concept Forest 1.jpg&lt;br /&gt;
forêt.png&lt;br /&gt;
Concept Forest 2.jpg&lt;br /&gt;
Resting under a mushroom.png&lt;br /&gt;
Concept Forest 5.jpg&lt;br /&gt;
Concept Forest 6.jpg&lt;br /&gt;
Les bizarreries.jpg &lt;br /&gt;
Concept Forest 7.jpg&lt;br /&gt;
Concept Forest 8.jpg&lt;br /&gt;
Arbre_magique_01.jpg&lt;br /&gt;
La pagode des nuages 01.jpg&lt;br /&gt;
Waterfall.png&lt;br /&gt;
Concept LOTLD 1.jpg&lt;br /&gt;
Concept LOTLD 2.jpg&lt;br /&gt;
Concept LOTLD 3.jpg&lt;br /&gt;
Concept LOTLD 4.jpg&lt;br /&gt;
Concept Forest 4.jpg&lt;br /&gt;
Concept Forest 3.jpg&lt;br /&gt;
Concept Forest 3 Colorless.png&lt;br /&gt;
Razoff Fireplace.png&lt;br /&gt;
Cave.png&lt;br /&gt;
Cathedral.jpg&lt;br /&gt;
R3DOTKartwork.png&lt;br /&gt;
R3DOTKartwork2.png&lt;br /&gt;
Concept DOTK 1.jpg&lt;br /&gt;
Concept DOTK 2.jpg&lt;br /&gt;
Destiny Arena Concept Art.png&lt;br /&gt;
Knaaren Architecture.png&lt;br /&gt;
Concept DOTK 3.jpg&lt;br /&gt;
Crop4.jpg&lt;br /&gt;
Concept HHQ 1.jpg&lt;br /&gt;
Concept HHQ 2.jpg&lt;br /&gt;
Concept HHQ 3.jpg&lt;br /&gt;
Concept HHQ 4.jpg&lt;br /&gt;
Concept HHQ 5.jpg&lt;br /&gt;
Concept HHQ 6.jpg&lt;br /&gt;
Concept HHQ 7.jpg&lt;br /&gt;
R3HH-FightingHoodmongers-ConceptArt.jpg&lt;br /&gt;
Flapoteur.jpg&lt;br /&gt;
Concepthoodlums1.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-1.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-2.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-3.jpg&lt;br /&gt;
Concepthoodlums2.jpg&lt;br /&gt;
Concept_Hoodlums_Machines.jpg&lt;br /&gt;
GloboxConceptArt.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign7.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign9.png&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
RaymanNewDesign8.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
RaymanOnAGiantFruit.jpg&lt;br /&gt;
ZaqConceptArt-Monde-aqua04.jpg&lt;br /&gt;
Rayman3us cover sketch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magazine scans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Joystick Issue 136 (April 2002).png|Initial announcement for &#039;&#039;[[Rayman 3]]&#039;&#039; in &#039;&#039;Joystick&#039;&#039;&lt;br /&gt;
Joystick Issue 141 (October 2002).png|Exclusive feature, showing early versions of levels&lt;br /&gt;
Joystick 141 (October 2002)-2.png|Preview article for &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Joystick Issue 143 (December 2002).png|Preview article for &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Electronic Gaming Monthly Issue 155 (June 2002).png|Preview article in &#039;&#039;Electronic Gaming Monthly&#039;&#039;, showing different versions of levels and an early version of [[Rayman]]&#039;s model&lt;br /&gt;
GamePro Issue 173 (February 2003).png|Sneak preview of the PlayStation 2 version of &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Play Magazine Issue 16 - Front.png|&#039;&#039;Play Magazine&#039;&#039; issue 16 cover featuring &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Play Magazine-1.jpg|Developer interview article for &#039;&#039;[[Rayman 3]]&#039;&#039; in an exclusive feature by &#039;&#039;Play Magazine&#039;&#039;&lt;br /&gt;
Play Magazine-2.jpg|Interview section with producer, Ahmed Boukhelifa&lt;br /&gt;
Play Magazine-3.jpg|Interview section with lead designer, Michael Janod&lt;br /&gt;
Play Magazine-4.jpg|Section with Olivier Dauba (lead gameplay programmer), and another with Céline Tellier (art and technical director) higlighting the artistic direction of the project&lt;br /&gt;
Play Magazine-5.jpg|More interviews: Stan Metter (lead animator), François Queinnec (PlayStation 2 graphics programmer) and John Leguizamo (voice of [[Globox]])&lt;br /&gt;
Play Magazine-6.jpg|John Leguizamo interview continued&lt;br /&gt;
Le Journal De Mickey 1.jpg|An exclusive preview article of the game in &#039;&#039;Le Journal de Mickey&#039;&#039; &lt;br /&gt;
Le Journal de Mickey 2.jpg&lt;br /&gt;
Le Journal De Mickey 3.jpg&lt;br /&gt;
Le Journal De Mickey 4.jpg&lt;br /&gt;
EarlyPowerupConceptArt.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
In the PlayStation 2 version of the beta in Dangerous Game, only the first music of the [[Hoodmonger Soldier]]s is used.&lt;br /&gt;
&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/151%20-%20%28Beta%29%20The%20Hoodmonger.mp3 The old music] of the [[Hoodmonger]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/153%20-%20%28Beta%29%20The%20Artilleryman.mp3 The old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/154%20-%20%28Beta%29%20The%20Artilleryman%20~Under%20Fire~.mp3 The second old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/152%20-%20%28Beta%29%20The%20Hoodmonger%20Officer.mp3 The old music] of the [[Hoodmonger Officer]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/155%20-%20%28Beta%29%20The%20Sniper.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/156%20-%20%28Beta%29%20The%20Sniper%20~Focused~.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PS2 version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo&#039;s playthrough at YouTube (PS2 version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ghLxch40GDg The 2002 demo&#039;s playthrough at YouTube (PS2 version - Trailer)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=gZM6o36HnnY The 2002 demo&#039;s playthrough at YouTube (PC version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=DHFIg9TBfSQ The 2002 demo&#039;s playthrough at YouTube (PC version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PC version - Trailer)]&lt;br /&gt;
*[https://tcrf.net/Rayman_3_(GameCube) TCRF Page noting leftover beta content]&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=_FBIwLDP3pc&amp;amp;list=PLHOgtLRdYgt9CRIYkmrXal5rgsSefdLBj A playlist with IGN videos from unpublic demo]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3 (développement)]]&lt;br /&gt;
[[pl:Rayman 3 (wczesna produkcja)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:LeptysLightning2.jpg&amp;diff=96952</id>
		<title>File:LeptysLightning2.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:LeptysLightning2.jpg&amp;diff=96952"/>
		<updated>2024-06-08T13:13:37Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; — reactivated Leptys statue lightning mechanic&lt;br /&gt;
| source = Robin&#039;s Rayman Stuff&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:LeptysLightning2.jpg&amp;diff=96951</id>
		<title>File:LeptysLightning2.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:LeptysLightning2.jpg&amp;diff=96951"/>
		<updated>2024-06-08T13:13:19Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=96948</id>
		<title>Rayman 3 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=96948"/>
		<updated>2024-06-08T12:26:01Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OldlogoRayman3.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman M]]&#039;&#039; font.]]&lt;br /&gt;
[[File:R3 LOGOBETA2.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman 2]]&#039;&#039; font.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; underwent numerous changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.&lt;br /&gt;
&lt;br /&gt;
==Early development==&lt;br /&gt;
===&#039;&#039;Rayman 2000&#039;&#039;===&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2000]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2000&#039;&#039;&#039;&#039;&#039; was a video game project that would serve as a direct sequel to &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its development began shortly after the release of &#039;&#039;[[Rayman 2]]&#039;&#039;, but was canceled. Several of its concepts were reused for &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Early designs===&lt;br /&gt;
[[File:Rayman-3-beta-000001.jpg|thumb|[[Rayman]] fighting [[Count Razoff|Razoff]], showing the early HUD (head-up display).]]&lt;br /&gt;
[[File:R3Beta Murfy Render.png|thumb|A render of an early [[Murfy]] 3D model.]]&lt;br /&gt;
&lt;br /&gt;
During the early production stage of &#039;&#039;[[Rayman 3]]&#039;&#039;, early footage, screenshots and artwork show that development initially began with [[Rayman]] utilizing his design from &#039;&#039;[[Rayman 2]]&#039;&#039;, as opposed to the new redesign that debuted with the final game. He also appeared in a design similar to that of &#039;&#039;[[Rayman 2]]&#039;&#039;, with a yellow scarf and new shoes, and a design similar to that of &#039;&#039;[[Rayman 3]]&#039;&#039;, with a yellow hood and his &#039;&#039;[[Rayman 2]]&#039;&#039; shoes, until he got to his final design.&lt;br /&gt;
&lt;br /&gt;
Other early elements include unused areas, such as an [[Aquatic world|underwater level]], and differences with the HUD, which resembles the HUD of &#039;&#039;[[Rayman 2]]&#039;&#039; in some early screenshots. Some screenshots appear fairly similar to [[Rayman 3|the final game]], but still show some differences in aesthetic and lighting. There was also several kinds of [[Hoodlum]]s that were going to appear, but got scrapped from [[Rayman 3|the final game]].&lt;br /&gt;
&lt;br /&gt;
===Ghost levels===&lt;br /&gt;
The third and fourth parts of [[the Bog of Murk]] appear to have originally been the same map, but ended up being separated. Both parts retained a prototype copy of the other where only a few gems are present, elements like [[meadowscrew]]s are non-functional, and there are no enemies or [[cage]]s. These areas can be accessed in-game with hacks or glitches.&lt;br /&gt;
&lt;br /&gt;
===Debugging features===&lt;br /&gt;
There are two debugging features mistakenly left in the GameCube version of the game. The first one is in the first part of [[the Fairy Council]]: holding R + Start will cause [[Murfy]] to stop flying until the player lets go. The second is in the fourth part of [[the Desert of the Knaaren]]: pressing the same buttons will cause the text &amp;quot;Salle 01&amp;quot; (French for &amp;quot;Room 01&amp;quot;) to appear in the bottom left of the screen. If the player then holds the R button and presses Up or Down on the D-Pad, the number can be changed up to 05. Holding R and pressing Left on the D-Pad will then cause [[Rayman]] to be teleported to a specific location, depending on what number was displayed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]].&lt;br /&gt;
R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
Hoodlum Headquarters (early version).jpg|A screenshot of [[Hoodlum Headquarters]] that features an early [[Hoodmonger]] design.&lt;br /&gt;
R3HH-EarlyRayman2Style-3.jpg|[[Rayman]] in [[Bégoniax]]&#039;s house.&lt;br /&gt;
R3HH-EarlyRayman2Style-4.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
R3 early production.png|[[The Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000003.jpg|[[Rayman]] in [[the Bog of Murk]].&lt;br /&gt;
Rayman-3-beta-000004.jpg|[[Rayman]] in [[Clearleaf Forest]].&lt;br /&gt;
R3EarlyPW.png|[[Rayman]] in [[Clearleaf Forest]] with the [[Vortex|Vortex powerup]].&lt;br /&gt;
Rayman-3-beta-000005.jpg|Debug mode.&lt;br /&gt;
Rayman-3-beta-000006.jpg|[[Rayman]] in [[the Desert of the Knaaren]].&lt;br /&gt;
Rayman-3-beta-000007.jpg|[[Rayman]] in [[the Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000008.jpg|[[Rayman]] fighting [[Bégoniax]].&lt;br /&gt;
Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-Hoodblaster.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-beta-000010.jpg|[[Rayman]] in an early version of [[the Summit Beyond the Clouds]].&lt;br /&gt;
EarlyLOTLD.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
R3unknown.jpg|Screenshots of an unknown area that was scrapped.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scrapped story==&lt;br /&gt;
According to scrapped dialogues found in the beta demo&#039;s game files,&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman 3 - Scrapped Story&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=6766&amp;amp;p=542889&amp;lt;/ref&amp;gt; the early plot differed significantly from that of the final game. Notable differences are, among others:&lt;br /&gt;
*[[Murfy]] stayed with [[Rayman]] for a longer period.&lt;br /&gt;
*A character called Ludivine also provided advice to [[Rayman]] and [[Globox]]. She could have been a [[Ludiv]].&lt;br /&gt;
*[[Clark]] appeared in the game.&lt;br /&gt;
*[[Hoodlum]]s could talk.&lt;br /&gt;
*[[Bonton]]s appeared in the game; one could be used to destroy a wooden door.&lt;br /&gt;
*[[Rayman]] had to get to the top of a volcano to obtain a [[Silver Lum]]. An early version of the [[flying hook]], called the Lum Ring, was required to cross a stream and continue towards the mountain.&lt;br /&gt;
*[[Rayman]] and [[Globox]] use a gigantic bird called the [[wooglah]] to go to the [[Clearleaf Forest]] to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. But when they fly over [[the Bog of Murk]], the [[wooglah]] becomes injured, forcing them to land. [[Globox]] decides to stay with the [[wooglah]] while [[Rayman]] seeks the able antidote to treat him. [[Murfy]] comes to meet [[Rayman]] and advises him to go ask [[Bégoniax]] to help him. [[Bégoniax]] has seen the [[wooglah]] when he was injured thanks to her magic mirror. She agrees to cure the [[wooglah]], provided [[Rayman]] brings her a beauty elixir that is hidden in [[The Bog of Murk|the swamps]].&lt;br /&gt;
*During the final battle, [[Rayman]] had to free the [[Leptys]] from [[Reflux]]&#039;s control by breaking the mirrors directing magic rays towards him, and then destroy the sceptre by redirecting the four rays towards it.&lt;br /&gt;
*[[Plum]]s could be destroyed with a fully charged [[Telescopic fist|shot]], spilling sticky juice around and allowing [[Rayman]] to climb onto otherwise slippery surfaces.&lt;br /&gt;
*Permanent powers were obtained through [[Silver Lum]]s. Those powers included charging [[Rayman]]&#039;s [[Telescopic fist|fists]] faster, shooting with both [[Telescopic fist|fists]] (bestowed by the ambidextrous [[Silver Lum]]), strafing, and a power called the Razibus allowing [[Rayman]] to shoot his [[Telescopic fist|fists]] further as well as hit multiple enemies (in order to use this power, [[Rayman]] had to shoot his [[Telescopic fist|fist]] when crouching).&lt;br /&gt;
*The [[Super Helicopter]] power was obtained was obtained through [[Super Helicopter]] Lums.&lt;br /&gt;
*An early version of the [[Shock Rocket]] was obtained through Snipe Lums.&lt;br /&gt;
&lt;br /&gt;
==Scrapped levels==&lt;br /&gt;
===[[Aquatic world]]===&lt;br /&gt;
[[File:Zaq.jpg|320px|thumb|right|Official artwork of the Zaq from the scrapped [[Aquatic world]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Aquatic world]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were plans to have a level included in the game known as the &#039;&#039;[[Aquatic world]]&#039;&#039;. It was scrapped before its official name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Chess minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Chess minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were two minigames that were cut from the final version. One is called the [[Chess minigame]]. It was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Xowar minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The other minigame, which also can be found by examination of the game&#039;s disc, is called the [[Xowar minigame]]. Like the previous minigame, it was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
==Scrapped characters==&lt;br /&gt;
[[File:R3HH-ScrappedCreaturesConceptArt.jpg|thumb|500px|Concept art of creatures that did not make to the final version of the game.]]&lt;br /&gt;
&lt;br /&gt;
===[[Bonton]]===&lt;br /&gt;
&#039;&#039;Main article: [[Bonton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bonton]] appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Clark]]===&lt;br /&gt;
&#039;&#039;Main article: [[Clark]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Clark]] was originally intended to appear according to &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Glute]]===&lt;br /&gt;
&#039;&#039;Main article: [[Glute]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[glute]] also appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Goaty]]===&lt;br /&gt;
[[File:Goaty Razoff R3.JPG|320px|thumb|right|A statue of [[Count Razoff|Razoff]] and the scrapped [[Goaty]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Goaty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Goaty]] was originally going to appear in the game, but it was scrapped to avoid overloading the universe with creatures. Despite this, the [[Goaty]] makes a cameo as a statue in [[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
&lt;br /&gt;
===[[Gunslinger Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Gunslinger Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of several scrapped [[Hoodlum]]s, the [[Gunslinger Hoodlum]] was planned to appear in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Hoodloon]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoodloon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another of the scrapped [[Hoodlum]]s, [[Hoodloon]]s do appear in the game as background objects in [[the Summit Beyond the Clouds]].&lt;br /&gt;
&lt;br /&gt;
===[[Hoover]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoover]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A carnivorous plant called [[Hoover]], was planned to be an enemy in the game. It was cut for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Kagoubinôme]]===&lt;br /&gt;
&#039;&#039;Main article: [[Kagoubinôme]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A variety of [[Hoodlum]]s that were supposed to be in the game called the [[Kagoubinôme]] were scrapped from the final release.&lt;br /&gt;
&lt;br /&gt;
===[[Ly]]===&lt;br /&gt;
&#039;&#039;Main article: [[Ly]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ly]] makes a cameo appearance in [[the Longest Shortcut]], though the presence of concept art showing a redesign might imply an intended larger role.&lt;br /&gt;
&lt;br /&gt;
===[[Muddibog]]===&lt;br /&gt;
[[File:Muddibog.JPG|320px|thumb|right|A [[Muddibog]] in [[the Bog of Murk]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Muddibog]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Muddibog]]s appear as enemies in the final game, but a giant variant was scrapped.&lt;br /&gt;
&lt;br /&gt;
===[[Murkin]]===&lt;br /&gt;
&#039;&#039;Main article: [[Murkin]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Murkin]]s eventually appear in &#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Scaleman]]===&lt;br /&gt;
&#039;&#039;Main article: [[Scaleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Scaleman]] appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
===[[Siamese Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Siamese Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A pair of twin [[Hoodlum]]s naturally called [[Siamese Hoodlum]], was completely removed from the game.&lt;br /&gt;
&lt;br /&gt;
===[[Snoot]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snoot]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A background creature called [[Snoot]] was supposed to appear, but was scrapped like the [[Goaty]] and [[Snorty]], to avoid overloading the universe with creatures.&lt;br /&gt;
&lt;br /&gt;
===[[Snorty]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snorty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The third of the creatures that were cut from the game to avoid overloading the universe with creatures, is called [[Snorty]].&lt;br /&gt;
&lt;br /&gt;
===[[Wooglah]]===&lt;br /&gt;
&#039;&#039;Main article: [[Wooglah]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Wooglah]] would have appeared in the game as a helper to [[Rayman]] and [[Globox]] in terms of advancing to other worlds, but it was scrapped for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar]]===&lt;br /&gt;
[[File:Xowar-R3HH-PC-TTOTL.png|320px|thumb|right|The [[Xowar]] in its cell in [[the Tower of the Leptys]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Xowar]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Xowar]] appears in the [[Xowar secret]].&lt;br /&gt;
&lt;br /&gt;
===[[Zaq]]===&lt;br /&gt;
&#039;&#039;Main article: [[Zaq]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Zaq]]s were supposed to be in the game, but was later cut due to time constraints.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Scrapped objects==&lt;br /&gt;
===[[Lav-O-Matic]]===&lt;br /&gt;
&#039;&#039;Main article: [[Lav-O-Matic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Lav-O-Matic]] was intended to appear in the &#039;&#039;[[Aquatic world]]&#039;&#039; along with the [[Zaq]]s, but all were scrapped due to the levels &#039;lacked rhythm&#039; compared to other levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Washing machine.jpg|Concept designs for the [[Lav-O-Matic]].&lt;br /&gt;
Hoodlum Washing Machine.png|Concept designs for the [[Lav-O-Matic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Plum]] container===&lt;br /&gt;
An unused object that appeared to contain a [[plum]] was discovered by hacking the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Trap Plum 1.png|A beta object which could contain [[plum]]s.&lt;br /&gt;
Trap Plum 2.png|[[Rayman]] could [[Telescopic fist|shoot]] the object.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E3 2002 prototype==&lt;br /&gt;
[[File:Rayman3EarlyLogo.png|thumb|Early Logo of &#039;&#039;[[Rayman 3]]&#039;&#039; found in the archives of the E3 2002 demo]]&lt;br /&gt;
&lt;br /&gt;
On March 18, 2021, thanks to Project Deluge, many PlayStation 2 prototypes were found and leaked, including the 2002 E3 prototype of &#039;&#039;[[Rayman 3]]&#039;&#039; dated May 17, 2002.&lt;br /&gt;
&lt;br /&gt;
The preservation website Hidden Palace played this prototype on its Twitch channel along with other prototypes,&amp;lt;ref&amp;gt;Twitch, &#039;&#039;Highlight: Project Deluge: Rayman 3: Hoodlum Havoc&#039;&#039;, https://www.twitch.tv/videos/957243402&amp;lt;/ref&amp;gt; and later made them available for download on its website.&amp;lt;ref&amp;gt;Hidden Palace, &#039;&#039;Rayman 3: Hoodlum Havoc (May 17, 2002 prototype)&#039;&#039;, https://hiddenpalace.org/Rayman_3:_Hoodlum_Havoc_(May_17,_2002_prototype)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Through the use of export tools, several files have been discovered:&lt;br /&gt;
* Preliminary cinematics, including &amp;quot;The idyll of [[Bégoniax]] and [[Razoff]]&amp;quot;, &amp;quot;[[Gumsi]]&#039;s grandeur&amp;quot;, &amp;quot;[[André]] tempts [[Reflux]]&amp;quot;, &amp;quot;The [[Hoodlum]]s get organized&amp;quot; and &amp;quot;The Power of [[Leptys]]&amp;quot;, all of them with [[Rayman]] using his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
* Sound files including old voices from [[Bégoniax]], [[Razoff]], [[Globox]], [[Rayman]] and the [[Hoodlum]]s.&lt;br /&gt;
* Textures dated to May 2002, including textures from [[Hoodlum]]s that did not make it to the final game, such as [[Kagalpha]] or [[Kagoubinôme]].&lt;br /&gt;
* Alternative [[Rayman]] textures using his second early design.&lt;br /&gt;
* Textures reminiscent of &#039;&#039;[[Rayman 2]]&#039;&#039;, including textures of effects, worlds, [[Ly]], [[Clark]], [[Sam]] and [[Murfy]].&lt;br /&gt;
* Textures dated November 2000, including textures from the early [[Hoodlum]] designs, scrapped character textures and even scrapped world textures.&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3 2002demo1.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo2.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo3.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo11.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo14.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo16.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo24.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo22.jpeg|[[Count Razoff|Razoff]]&#039;s mansion from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo21.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo20.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo19.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo18.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo15.jpeg|[[Count Razoff|Razoff]] fights with [[Rayman]].&lt;br /&gt;
Rayman3 2002demo13.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo12.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo10.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo8.jpeg|[[Rayman]] collecting [[crown]]s in [[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo4.jpeg|Third stage of [[the Tower of the Leptys]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo5.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo17.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo6.jpeg|[[The Bog of Murk]] from the E3 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo7.jpeg|[[The Bog of Murk]].&lt;br /&gt;
Rayman3 2002demo9.jpeg|[[Rayman]] fights [[Bégoniax]].&lt;br /&gt;
Rayman3 2002demo23.jpeg|[[The Bog of Murk]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 development build==&lt;br /&gt;
[[Rayman Pirate-Community]] user DandyGuy dumped a &#039;&#039;[[Rayman 3]]&#039;&#039; PlayStation 2 development disc online and it appears to be built on October 27, 2002. This build contains six levels each having a simple debug name and the build contains a few differences closely resembling the final game.&lt;br /&gt;
&lt;br /&gt;
The level &#039;Intro. 10&#039; is the first section of [[the Fairy Council]] with [[Murfy]] carrying [[Rayman]] with no arms, this version of the sections has a different voice for [[Murfy]] and he had different lines.&lt;br /&gt;
* Instead of &amp;quot;End Of Cinematic, Now it&#039;s time for some action&amp;quot; he says &amp;quot;You&#039;re Too Heavy, I&#039;m Not Going To Hold Out Much Longer!&amp;quot;,&lt;br /&gt;
* Instead of &amp;quot;Grab Those Red Things Okay?&amp;quot; he says &amp;quot;Grab The Red Lums, They&#039;re Bursting With Energy!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oh, No Here Comes Numbskull Again&amp;quot;, he says &amp;quot;Ah Ha! A Hoodlum!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oooh, this place is crawlin’ with them.&amp;quot; and &amp;quot;Aaah! They’re shootin’ at us! How original of them.&amp;quot; he says &amp;quot;I Saw Everything, It&#039;s Their Chef, Andre, He Turns the Red Lums Into Hoodlums&amp;quot; and &amp;quot;If We Don&#039;t Stop Him, We&#039;ll Be Invaded!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Ok, you did a little better, I&#039;m going to reward you with your first parachute jump, parachute not included!&amp;quot; he says &amp;quot;We Shook Them Off, I&#039;ll See You On The Ground&amp;quot;&lt;br /&gt;
&#039;SK8.00&#039; is the debug name for the first [[Teensie Highway]] which has some minor differences compared to the final game.&lt;br /&gt;
* The landing sound effect when jumping from platform to platform uses the generic &#039;Boing!&#039; sound.&lt;br /&gt;
* When jumping from platform to platform using &#039;X&#039; the player gets rewarded with a bonus and a &#039;X2&#039; score multiplier followed by the [[Shock Rocket]] sound effect playing in a loop.&lt;br /&gt;
* [[Rayman]] cheers on saying &amp;quot;Woohoo!&amp;quot; when jumping on platforms&lt;br /&gt;
* Some instruments in the soundtrack for the [[Teensie Highway]] are either missing or are raised or lowered in volume from the other instruments&lt;br /&gt;
* The final segment of the [[Teensie Highway]] has an ending music track that still remains in the final game but was left unused.&lt;br /&gt;
&#039;Wood. 19&#039; Contains two segments of [[Clearleaf Forest]], the first being the segment that introduces the player to the [[Shock Rocket]], and the following segment involving the same segment that was used in the 2002 demo.&lt;br /&gt;
* The [[Shock Rocket]] segment is missing cutscenes for finding the secret gems under the trap door and for opening each of the 3 steel doors. Instead [[Rayman]] just stays still for a couple of seconds.&lt;br /&gt;
* The hitting target sound effects uses those from [[Hoodlum Headquarters]] for [[Rayman]] and [[Globox]] in the final game instead of a wood breaking sound effect.&lt;br /&gt;
&#039;MOOR. 60&#039; Contains a segment from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] where [[Rayman]] must free the 3 [[Teensie]]s and open the door to access the second [[Teensie doctor]].&lt;br /&gt;
* The level reuses &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
* The [[plum]] music is slightly altered containing more instruments&lt;br /&gt;
* The [[Teensie]]s had different voice actors and their dialogue was also shown in text.&lt;br /&gt;
* The level is also missing some music in the third quarter of the level&lt;br /&gt;
* The [[Hoodoo]]&#039;s theme was completely different sounding dark and dramatic&lt;br /&gt;
* The [[Hoodstormer]] theme is also different sounding a bit silly&lt;br /&gt;
&#039;Flash. 10&#039; Contains the final segment of [[the Longest Shortcut]]&lt;br /&gt;
* The level shows an empty message box at the beginning&lt;br /&gt;
* [[Globox]] uses both French and English voices at the same time&lt;br /&gt;
* The entire level is missing music&lt;br /&gt;
* The cutscene involving the three [[Teensie doctor]]s is missing voices&lt;br /&gt;
&#039;Tower .30&#039; contains the final section of [[the Tower of the Leptys]] and is almost exactly similar to its 2002 demo counterpart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 Dev Main Menu.png|thumb|This is the level select screen when choosing out of the five levels offered&lt;br /&gt;
R3 Different Text Window.png|thumb|When playing the intro level, [[Murfy]] and the text references the HP orbs as [[Red Lum]]s&lt;br /&gt;
R3 Teensie Highway Dev Build.png|thumb|Jumping with cross enables a score multiplier&lt;br /&gt;
R3 TLOTLD 1.png|thumb|When freeing the second [[Teensie]], his dialogue is in a text box, possibly as a placeholder&lt;br /&gt;
R3 TLOTLD 2.png|thumb|Second of the [[Teensie]]&#039;s dialogue in a text box&lt;br /&gt;
R3 TLOTLD 3.png|thumb|Outside the tower, the posts are using unmodified &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Unused textures ===&lt;br /&gt;
Several unused textures can be found in the files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Manual.png|An early design for the [[Manual]].&lt;br /&gt;
R3 Unused - Murfy.png|An early design for [[Murfy]], resembling his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 Unused - Early Murfy + manual in raymap.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following textures are for an unused early menu, resembling that seen in the [[Rayman 3 (Game Boy Advance)|GameBoy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1.png&lt;br /&gt;
R3 Unused - Menu2.png&lt;br /&gt;
R3 Unused - Menu3.png&lt;br /&gt;
R3 Unused - Menu4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the same menu textures, but with the alpha channel removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1 (no alpha).png&lt;br /&gt;
R3 Unused - Menu2 (no alpha).png&lt;br /&gt;
R3 Unused - Menu3 (no alpha).png&lt;br /&gt;
R3 Unused - Menu4 (no alpha).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 [[List of Rayman demos|demo]]==&lt;br /&gt;
[[File:R3HH-BETADemo-PC-LoadingScreen.png|320px|thumb|right|Several of the enemies in &#039;&#039;[[Rayman 3]]&#039;&#039; including the scrapped [[Xowar]] appeared on this early PC version loading screen.]]&lt;br /&gt;
&lt;br /&gt;
In 2002, some platinum copies of &#039;&#039;[[Rayman Revolution]]&#039;&#039; were bundled with a [[List of Rayman demos|demo]] disc of &#039;&#039;[[Rayman 3]]&#039;&#039; and these were identified with a sticker in the front cover. There were other [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] games for PC that bundled the same [[List of Rayman demos|demo]] too, along with a few other [[List of Rayman demos|demos]] featuring different levels than the ones seen in the PlayStation 2 version. This [[List of Rayman demos|demo]] featured some differences:&lt;br /&gt;
&lt;br /&gt;
* The [[List of Rayman demos|demo]] features an earlier trailer with different music and some gameplay footage with notable differences, like fire textures from &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman]] with the &#039;&#039;[[Rayman 2]]&#039;&#039; design in the [[Leptys]] cutscene.&lt;br /&gt;
* The loading screens of the PC version is an earlier version of &amp;quot;The Usual Suspects&amp;quot;, featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]].&lt;br /&gt;
* The loading screen of the PlayStation 2 version features a slot machine with a rotating 3D model of a [[Hoodmonger]]. A similar style of loading screen was used in the final version of &#039;&#039;[[Rayman M]]&#039;&#039; for the PlayStation 2.&lt;br /&gt;
* In Dangerous Game, the old appearance of the [[pigpot]]s can be seen.&lt;br /&gt;
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[LockJaw]].&lt;br /&gt;
* [[Globox]] and [[André]] have different voices than the ones used in [[Rayman 3|the final version]].&lt;br /&gt;
* The lock target image is different.&lt;br /&gt;
* There is different music and sound effects than in the final version.&lt;br /&gt;
* The points given by some actions are different, like for example, a [[Jewel|green gem]] rewards the player with 100 points instead of 1500.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 -Beta- Holy Sheet.jpg|When a player scores a number of points in the 2002 [[List of Rayman demos|demo]], the words &amp;quot;Holy sheet&amp;quot; would initially appear on the screen.&lt;br /&gt;
R3 -Beta- Lock Target .jpg|The design of the lock target in the 2002 [[List of Rayman demos|demo]].&lt;br /&gt;
R3 -Beta- Slot Machine.jpg|The PlayStation 2 loading screen from the 2002 [[List of Rayman demos|demo]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
R3 -Beta- Flag.jpg|This flag has been replaced by [[:File:HoodFlag.png|this one]] who represents the most common enemies from the game: the [[Hoodmonger]]s.&lt;br /&gt;
Pigpot.jpg|The previous design of the [[pigpot]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dangerous Game===&lt;br /&gt;
This game mode is available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]], released in 2002. It contains a sequence of the third section of the [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.&lt;br /&gt;
Before the first secret entrance of this sequence, it was initially expected that a flag representing the [[Hoodlum]] camp appeared, but it was instead replaced by a flag representing a [[Hoodmonger]]. In the PC version of the [[List of Rayman demos|demo]], the [[pigpot]]s&#039; previous design is used.&lt;br /&gt;
&lt;br /&gt;
===[[Special Invaders]]===&lt;br /&gt;
[[File:SpecialInvaders-Arcade-R3HH-PC-TitleScreen.jpg|320px|thumb|right|[[Special Invaders]], as seen in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
This game mode is also available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]]. It contains the third section of [[the Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn&#039;t say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he&#039;s with [[Rayman]] in the room where they are located, [[Globox]] yells : &amp;quot;Ah! A mixer!&amp;quot;. The name given to this game mode was finally used for a mini-game in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;. The name of this game mode refers to a classic, &#039;&#039; Space Invaders&#039;.&lt;br /&gt;
&lt;br /&gt;
===Trailer===&lt;br /&gt;
The trailer of the [[List of Rayman demos|demo]] is different in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For example, in the trailer of the [[List of Rayman demos|demo]], the old design of the [[Hoodmonger Officer]]s is used. Their design looks like the [[Hoodmonger]]&#039;s one, but they wore chain mail and a kind of metal bulletproof vest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dangerous Game.png|The logo for Dangerous Game.&lt;br /&gt;
Special Invaders.png|The logo for [[Special Invaders]].&lt;br /&gt;
Trailer.png|The logo for the trailer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Assets ===&lt;br /&gt;
Some early game assets have been found in the files of the demos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Early Logo.png|An early logo.&lt;br /&gt;
R3ddlogo.png|Early version of the US logo.&lt;br /&gt;
Rayman 3 Early Medallion 1.png|An orange medallion.&lt;br /&gt;
Rayman 3 Early Medallion 2.png&lt;br /&gt;
Rayman 3 Unused Arcade Menu Icon.png|Unused arcade menu icon.&lt;br /&gt;
Rayman 3 Unused Secret Icons.png|Unused secrets menu icons.&lt;br /&gt;
R3 Unused - Early Menu.png|This early menu is from the PlayStation 2 demo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Press kit from &#039;&#039;rayman3.com&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/7/75/Voiceovers_Release_Final.pdf Press release, December, 2002]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/2/25/DECreleaseFINAL.pdf Press release, December, 2003]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b1/Anatomy_of_a_Hero.pdf Anatomy of a Hero]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/f/f1/FAQfinal-12-6.pdf FAQ]&lt;br /&gt;
&lt;br /&gt;
===Logos included in the press kit===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 LOGOBETA3.png&lt;br /&gt;
R3 FNL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumFAQ.png&lt;br /&gt;
ClearleafFAQ.png|[[Clearleaf Forest]]. Interestingly, the old design of the [[Hoodboom]] is found here.&lt;br /&gt;
DoctorFAQ.png|Early design for [[Roméo Patti]].&lt;br /&gt;
GloboxFAQ.png&lt;br /&gt;
HoodstylerFAQ.png|[[Hoodmonger Soldier]] with early textures.&lt;br /&gt;
RefluxFAQ.png|Other early design for [[Reflux]], now with white eyes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unused minigames ==&lt;br /&gt;
In the PAL version of the GameCube version there exists unused Game Boy Advance ROMs for the minigames which would have the player connect their GameCube to their Game Boy Advance to play them. There are 3 of these ROMs, with the first one being an early version of the [[Mad Trax]] and [[Wheelis]] minigames, with early sprite artwork. The other two are completely unused and feature a different map and sprites.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
R3 GCN - Unused GBA Minigame 1.png|The second minigame map&lt;br /&gt;
R3 GCN - Unused GBA Minigame 2.png|The third minigame map&lt;br /&gt;
R3 GCN - Early Mad Trax controls info.png|An early controls screen sprite for the first minigame&lt;br /&gt;
R3 GCN - Unused GBA Minigames controls info.png|The controls screen sprite for the second and third minigames&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3 HD]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;Rayman 3 HD&#039;&#039; contains upscaled old textures from the E3 2002 archives.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HD Cinematic 1.jpg|Possible placeholder, showing [[Rayman]] and [[Globox]] riding on a [[Wooglah]].&lt;br /&gt;
R3HD Cinematic 2.jpg|Possible placeholder, showing a beta design for [[Bégoniax]].&lt;br /&gt;
R3HD Cinematic 3.jpg|Possible placeholder, showing some scenery in [[the Desert of the Knaaren]].&lt;br /&gt;
R3HD Cinematic 4.jpg|Possible placeholder, showing [[Gumsi]] seemingly playing with [[Rayman]], [[Globox]] and [[Murfy]].&lt;br /&gt;
R3HD Cinematic 5.jpg|Possible placeholder, showing [[Reflux]] obtaining the power of the [[Leptys]].&lt;br /&gt;
R3 HD Unused Texture 1.png|[[Rayman]] with his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 HD Unused Texture 2.png|An early design for [[Globox]], resembling his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 HD Unused Texture 3.png|An early design for the [[Hoodmonger]].&lt;br /&gt;
R3 HD Unused Texture 4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3-EarlyScreenshot1.jpg&lt;br /&gt;
R3-EarlyScreenshot2.jpg&lt;br /&gt;
R3-EarlyScreenshot3.jpg&lt;br /&gt;
R3-EarlyScreenshot4.jpg&lt;br /&gt;
Rayman3_GC_Fireball.jpg&lt;br /&gt;
R3-EarlyScreenshot5.jpg&lt;br /&gt;
R3-EarlyScreenshot6.jpg&lt;br /&gt;
R3-EarlyScreenshot7.jpg&lt;br /&gt;
R3-EarlyScreenshot8.jpg&lt;br /&gt;
R3-EarlyScreenshot9.jpg&lt;br /&gt;
R3-EarlyScreenshot10.jpg&lt;br /&gt;
EarlyFC.jpg|An early screenshot of [[the Fairy Council]].&lt;br /&gt;
R3HH-FairyCouncil.jpg|An early version of [[the Fairy Council]].&lt;br /&gt;
Rayman3TheFairyCouncilBeta2.jpg|The second stage of [[the Fairy Council]].&lt;br /&gt;
EarlyDOTK.jpg|[[Rayman]] fighting a [[Hoodmonger]] in [[the Desert of the Knaaren]].&lt;br /&gt;
HHearly.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly2.jpg|The shooting range in [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly3.jpg|[[Rayman]] fighting a [[Heckler]] in [[Hoodlum Headquarters]].&lt;br /&gt;
Raymanfly.jpeg|[[Murfy]] with [[Rayman]] in [[the Fairy Council]].&lt;br /&gt;
EarlyR3-FairyCouncil.jpg|[[Podocrock]]s in [[the Fairy Council]].&lt;br /&gt;
Go fish.jpg|[[The Bog of Murk|Bog of Murk]] screenshot which shows a map on the tree that was replaced with a wanted poster in the final version.&lt;br /&gt;
R3 ScrappedBog.jpg|A [[The Bog of Murk|Bog of Murk]] screenshot that features an early [[Stumbleboom]] design.&lt;br /&gt;
R3-Hoodblasters-attack-Rayman-from-airship.jpg|The second stage of [[Clearleaf Forest]].&lt;br /&gt;
Drinky.jpg|A screenshot of [[Clearleaf Forest]] that shows 3 [[pigpot]]s that are missing from the final game.&lt;br /&gt;
TOLearly.jpg|[[The Tower of the Leptys|Tower of the Leptys]] screenshot that features an early [[Hoodmonger]] design.&lt;br /&gt;
TeensieHighwayBeta1.jpg|The first [[Teensie Highway]], located in [[the Fairy Council]].&lt;br /&gt;
TeensieHighwayBeta2.jpg|[[Rayman]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta3.jpg|The first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta4.jpg|Another look of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta5.jpg|The middle part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta6.jpg|[[Rayman]], a [[Teensie]], and [[Globox]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta7.jpg|[[Rayman]] collecting [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta8.jpg|The transition to the third part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta9.jpg|The third part of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta10.jpg|More [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta11.jpg|The final part of the first [[Teensie Highway]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
* [[Media:Rayman 3 Art Book.pdf|&#039;&#039;Rayman 3&#039;&#039; art book]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Concept 1.jpeg&lt;br /&gt;
Concept 2.jpeg&lt;br /&gt;
Concept 3.jpeg&lt;br /&gt;
RTASvehicles.png&lt;br /&gt;
EarlyAeropolis.png&lt;br /&gt;
RTASvehicles2.png&lt;br /&gt;
RTAS Flying vehicle.jpg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
Quartier chinois 01.jpg&lt;br /&gt;
Concept 4.jpeg&lt;br /&gt;
Concept 5.jpeg&lt;br /&gt;
Concept 6.jpeg&lt;br /&gt;
Chez les Ptizetres 01.jpg&lt;br /&gt;
Concept 11.jpeg&lt;br /&gt;
Rayman_Concepts_07b.jpg&lt;br /&gt;
Concept 10.jpeg&lt;br /&gt;
Test pub 1.jpeg&lt;br /&gt;
Test pub 2.jpeg&lt;br /&gt;
Test pub 3.jpeg&lt;br /&gt;
R3HH-EarlyKnaarenConceptArt.jpg&lt;br /&gt;
EarlyPowerupConceptArt.jpg&lt;br /&gt;
Rayman3 conceptart1.jpg&lt;br /&gt;
Crystal.png&lt;br /&gt;
Concept Forest 1.jpg&lt;br /&gt;
forêt.png&lt;br /&gt;
Concept Forest 2.jpg&lt;br /&gt;
Resting under a mushroom.png&lt;br /&gt;
Concept Forest 5.jpg&lt;br /&gt;
Concept Forest 6.jpg&lt;br /&gt;
Les bizarreries.jpg &lt;br /&gt;
Concept Forest 7.jpg&lt;br /&gt;
Concept Forest 8.jpg&lt;br /&gt;
Arbre_magique_01.jpg&lt;br /&gt;
La pagode des nuages 01.jpg&lt;br /&gt;
Waterfall.png&lt;br /&gt;
Concept LOTLD 1.jpg&lt;br /&gt;
Concept LOTLD 2.jpg&lt;br /&gt;
Concept LOTLD 3.jpg&lt;br /&gt;
Concept LOTLD 4.jpg&lt;br /&gt;
Concept Forest 4.jpg&lt;br /&gt;
Concept Forest 3.jpg&lt;br /&gt;
Concept Forest 3 Colorless.png&lt;br /&gt;
Razoff Fireplace.png&lt;br /&gt;
Cave.png&lt;br /&gt;
Cathedral.jpg&lt;br /&gt;
R3DOTKartwork.png&lt;br /&gt;
R3DOTKartwork2.png&lt;br /&gt;
Concept DOTK 1.jpg&lt;br /&gt;
Concept DOTK 2.jpg&lt;br /&gt;
Destiny Arena Concept Art.png&lt;br /&gt;
Knaaren Architecture.png&lt;br /&gt;
Concept DOTK 3.jpg&lt;br /&gt;
Crop4.jpg&lt;br /&gt;
Concept HHQ 1.jpg&lt;br /&gt;
Concept HHQ 2.jpg&lt;br /&gt;
Concept HHQ 3.jpg&lt;br /&gt;
Concept HHQ 4.jpg&lt;br /&gt;
Concept HHQ 5.jpg&lt;br /&gt;
Concept HHQ 6.jpg&lt;br /&gt;
Concept HHQ 7.jpg&lt;br /&gt;
R3HH-FightingHoodmongers-ConceptArt.jpg&lt;br /&gt;
Flapoteur.jpg&lt;br /&gt;
Concepthoodlums1.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-1.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-2.jpg&lt;br /&gt;
R3HH-Hoodmonger-DevelopmentConceptArt-3.jpg&lt;br /&gt;
Concepthoodlums2.jpg&lt;br /&gt;
Concept_Hoodlums_Machines.jpg&lt;br /&gt;
GloboxConceptArt.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign7.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign9.png&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
RaymanNewDesign8.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
RaymanOnAGiantFruit.jpg&lt;br /&gt;
ZaqConceptArt-Monde-aqua04.jpg&lt;br /&gt;
Rayman3us cover sketch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magazine scans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Joystick Issue 136 (April 2002).png|Initial announcement for &#039;&#039;[[Rayman 3]]&#039;&#039; in &#039;&#039;Joystick&#039;&#039;&lt;br /&gt;
Joystick Issue 141 (October 2002).png|Exclusive feature, showing early versions of levels&lt;br /&gt;
Joystick 141 (October 2002)-2.png|Preview article for &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Joystick Issue 143 (December 2002).png|Preview article for &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Electronic Gaming Monthly Issue 155 (June 2002).png|Preview article in &#039;&#039;Electronic Gaming Monthly&#039;&#039;, showing different versions of levels and an early version of [[Rayman]]&#039;s model&lt;br /&gt;
GamePro Issue 173 (February 2003).png|Sneak preview of the PlayStation 2 version of &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Play Magazine Issue 16 - Front.png|&#039;&#039;Play Magazine&#039;&#039; issue 16 cover featuring &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Play Magazine-1.jpg|Developer interview article for &#039;&#039;[[Rayman 3]]&#039;&#039; in an exclusive feature by &#039;&#039;Play Magazine&#039;&#039;&lt;br /&gt;
Play Magazine-2.jpg|Interview section with producer, Ahmed Boukhelifa&lt;br /&gt;
Play Magazine-3.jpg|Interview section with lead designer, Michael Janod&lt;br /&gt;
Play Magazine-4.jpg|Section with Olivier Dauba (lead gameplay programmer), and another with Céline Tellier (art and technical director) higlighting the artistic direction of the project&lt;br /&gt;
Play Magazine-5.jpg|More interviews: Stan Metter (lead animator), François Queinnec (PlayStation 2 graphics programmer) and John Leguizamo (voice of [[Globox]])&lt;br /&gt;
Play Magazine-6.jpg|John Leguizamo interview continued&lt;br /&gt;
Le Journal De Mickey 1.jpg|An exclusive preview article of the game in &#039;&#039;Le Journal de Mickey&#039;&#039; &lt;br /&gt;
Le Journal de Mickey 2.jpg&lt;br /&gt;
Le Journal De Mickey 3.jpg&lt;br /&gt;
Le Journal De Mickey 4.jpg&lt;br /&gt;
EarlyPowerupConceptArt.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
In the PlayStation 2 version of the beta in Dangerous Game, only the first music of the [[Hoodmonger Soldier]]s is used.&lt;br /&gt;
&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/151%20-%20%28Beta%29%20The%20Hoodmonger.mp3 The old music] of the [[Hoodmonger]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/153%20-%20%28Beta%29%20The%20Artilleryman.mp3 The old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/154%20-%20%28Beta%29%20The%20Artilleryman%20~Under%20Fire~.mp3 The second old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/152%20-%20%28Beta%29%20The%20Hoodmonger%20Officer.mp3 The old music] of the [[Hoodmonger Officer]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/155%20-%20%28Beta%29%20The%20Sniper.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/156%20-%20%28Beta%29%20The%20Sniper%20~Focused~.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PS2 version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo&#039;s playthrough at YouTube (PS2 version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ghLxch40GDg The 2002 demo&#039;s playthrough at YouTube (PS2 version - Trailer)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=gZM6o36HnnY The 2002 demo&#039;s playthrough at YouTube (PC version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=DHFIg9TBfSQ The 2002 demo&#039;s playthrough at YouTube (PC version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PC version - Trailer)]&lt;br /&gt;
*[https://tcrf.net/Rayman_3_(GameCube) TCRF Page noting leftover beta content]&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=_FBIwLDP3pc&amp;amp;list=PLHOgtLRdYgt9CRIYkmrXal5rgsSefdLBj A playlist with IGN videos from unpublic demo]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3 (développement)]]&lt;br /&gt;
[[pl:Rayman 3 (wczesna produkcja)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman3_GC_Fireball.jpg&amp;diff=96947</id>
		<title>File:Rayman3 GC Fireball.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman3_GC_Fireball.jpg&amp;diff=96947"/>
		<updated>2024-06-08T12:24:31Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — Fight with [[Reflux]]&lt;br /&gt;
| source = Ubisoft: E3 Press Kit (Disc 2) (Games 2002) — converted to JPEG from the original TIF format.&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman3_GC_Fireball.jpg&amp;diff=96946</id>
		<title>File:Rayman3 GC Fireball.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman3_GC_Fireball.jpg&amp;diff=96946"/>
		<updated>2024-06-08T12:23:41Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96945</id>
		<title>File:Usual suspects 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96945"/>
		<updated>2024-06-08T12:12:56Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early promo material for &#039;&#039;Rayman 3&#039;&#039;]] — Unusual Suspects&lt;br /&gt;
| source = Ubisoft: E3 Press Kit (Disc 2) (Games 2002) — converted to JPEG from the original TIF format.&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96944</id>
		<title>File:Usual suspects 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96944"/>
		<updated>2024-06-08T12:11:56Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early promo material for &#039;&#039;Rayman 3&#039;&#039;]] — Unusual Suspects&lt;br /&gt;
| source = Ubisoft: E3 Press Kit (Disc 2) (Games 2002)&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96943</id>
		<title>File:Usual suspects 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Usual_suspects_2.jpg&amp;diff=96943"/>
		<updated>2024-06-08T12:08:41Z</updated>

		<summary type="html">&lt;p&gt;Nve: Nve uploaded a new version of File:Usual suspects 2.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Concept_HHQ_3.jpg&amp;diff=96942</id>
		<title>File:Concept HHQ 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Concept_HHQ_3.jpg&amp;diff=96942"/>
		<updated>2024-06-08T12:02:00Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — Hoodlum Factory Tubes&lt;br /&gt;
| source = Ubisoft: E3 Press Kit (Disc 2) (Games 2002)&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Concept_HHQ_3.jpg&amp;diff=96941</id>
		<title>File:Concept HHQ 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Concept_HHQ_3.jpg&amp;diff=96941"/>
		<updated>2024-06-08T12:01:11Z</updated>

		<summary type="html">&lt;p&gt;Nve: Nve uploaded a new version of File:Concept HHQ 3.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=96940</id>
		<title>File:Washing machine.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=96940"/>
		<updated>2024-06-08T11:57:52Z</updated>

		<summary type="html">&lt;p&gt;Nve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] — Hoodlums Washing machine&lt;br /&gt;
| source = Ubisoft: E3 Press Kit (Disc 2) (Games 2002)&lt;br /&gt;
| game = [[Rayman 3 (early production)|Early version of &#039;&#039;Rayman 3&#039;&#039;]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=96939</id>
		<title>File:Washing machine.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=96939"/>
		<updated>2024-06-08T11:53:08Z</updated>

		<summary type="html">&lt;p&gt;Nve: Nve uploaded a new version of File:Washing machine.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Artwork for the washing machine&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=94244</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=94244"/>
		<updated>2023-11-03T13:01:47Z</updated>

		<summary type="html">&lt;p&gt;Nve: A duplicate was removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;. The short film stars [[Rayman]] battling a living punching bag. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;. The short was considered lost media until March 12 2022, when a version of the video with no sound was uploaded to YouTube.&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] - originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In [[Ubisoft]]&#039;s preview of their E3 1998 showcase, the plot of &#039;&#039;[[Rayman 2]]&#039;&#039; is described as such: &amp;quot;[[Rayman]] escapes an intergalactic zoo and needs the powers of his still-imprisoned friends to open the doors to Great Power.&amp;quot;&amp;lt;ref&amp;gt;Ubisoft, &#039;&#039;E3&#039;&#039;, https://web.archive.org/web/19980524022146/http://www.ubisoft.com/e398_index.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the E3 1998 Press Release, the plot is further elaborated upon. &amp;quot;In &#039;&#039;[[Rayman 2]]&#039;&#039;, our whirling-dervish hero [[Rayman]] confronts his wackiest adventure ever when [[Robo-Pirate|Robot pirates]] imprison him and his friends in a strange intergalactic zoo. [[Rayman]] escapes, but must free his friends and collect all the ingredients for a miraculous soup that opens the doors to Great Power. Only then will the mysterious robot pirate guild be defeated.&amp;quot; The press release also mentions that the [[Magician]] would be the one to give [[Rayman]] his powers; [[Ly]], who gives [[Rayman]] his abilities in the final game, is said to help with her &amp;quot;dexterity&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Press Release, &#039;&#039;Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM&#039;&#039;, [[:File:Ray2us.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc pirate.JPG&lt;br /&gt;
Ray2pc Polok.JPG&lt;br /&gt;
Ray2pc Ptizetres.JPG&lt;br /&gt;
Ray2pc pursuit sbire.JPG&lt;br /&gt;
Ray2pc pursuit.JPG&lt;br /&gt;
Ray2pc Rayman.JPG&lt;br /&gt;
Ray2pc rayman1.JPG&lt;br /&gt;
Ray2pc raymanMagic.JPG&lt;br /&gt;
Raypc ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
Rayman2cover.jpg|A slightly earlier cover than [[:File:Rayman 2 - Box Art.png|the final version]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00 baleine.png&lt;br /&gt;
R2 Press Kit - W00 bastion.png&lt;br /&gt;
R2 Press Kit - W00 fight.png&lt;br /&gt;
R2 Press Kit - W00 sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo ico nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar trappe2 anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam banjo nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam ico nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul energy anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure cage anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support bouton anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red Sphere Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red Sphere Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic serpent===&lt;br /&gt;
The game manual features a purple metallic serpent resembling [[Ssssam]]. This metallic serpent originally had different colors and appears to have been significantly larger than [[Ssssam]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent centre2.jpg&lt;br /&gt;
Serpent corps txy.jpg&lt;br /&gt;
Serpent corps2 txy.jpg&lt;br /&gt;
Serpent oeilclose nz.jpg&lt;br /&gt;
Serpent tete3.jpg&lt;br /&gt;
Serpent troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. This model was based on [https://www.youtube.com/watch?v=VJxS4a2hI-U leftovers that were found in the PlayStation version].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Jumping bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2 scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2 scenario 2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Pirate Mines.jpg&lt;br /&gt;
R2Swamp.png&lt;br /&gt;
Underwater.png&lt;br /&gt;
Log Forest.jpg&lt;br /&gt;
Prison Ship.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
Nintendo Power Preview 1.png|A sneak preview article in &#039;&#039;Nintendo Power&#039;&#039; issue 117 (February 1999)&lt;br /&gt;
Nintendo Power Preview 2.png&lt;br /&gt;
Nintendo Power Issue 122 (July 1999).png|An article mentioning the early plot of &#039;&#039;[[Rayman 2]]&#039;&#039;, which is not present in the final game&lt;br /&gt;
GamePro issue 110 page 73.jpg|&#039;&#039;GamePro&#039;&#039; issue 110 (September 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://youtube.com/playlist?list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN Rayman 2 early gameplay (N64, 1999)]&lt;br /&gt;
*[https://youtube.com/playlist?list=PLHOgtLRdYgt9ZdbFxL0AnVXuWl06A_rKi Gameplay, with numerous changes, from early press presentations (E3 1998/1999)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview with early footage (1998)]&lt;br /&gt;
*[https://youtu.be/g0S0YGEdyvk Royal V music video with early gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=94243</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=94243"/>
		<updated>2023-11-03T12:56:41Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;. The short film stars [[Rayman]] battling a living punching bag. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;. The short was considered lost media until March 12 2022, when a version of the video with no sound was uploaded to YouTube.&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] - originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In [[Ubisoft]]&#039;s preview of their E3 1998 showcase, the plot of &#039;&#039;[[Rayman 2]]&#039;&#039; is described as such: &amp;quot;[[Rayman]] escapes an intergalactic zoo and needs the powers of his still-imprisoned friends to open the doors to Great Power.&amp;quot;&amp;lt;ref&amp;gt;Ubisoft, &#039;&#039;E3&#039;&#039;, https://web.archive.org/web/19980524022146/http://www.ubisoft.com/e398_index.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the E3 1998 Press Release, the plot is further elaborated upon. &amp;quot;In &#039;&#039;[[Rayman 2]]&#039;&#039;, our whirling-dervish hero [[Rayman]] confronts his wackiest adventure ever when [[Robo-Pirate|Robot pirates]] imprison him and his friends in a strange intergalactic zoo. [[Rayman]] escapes, but must free his friends and collect all the ingredients for a miraculous soup that opens the doors to Great Power. Only then will the mysterious robot pirate guild be defeated.&amp;quot; The press release also mentions that the [[Magician]] would be the one to give [[Rayman]] his powers; [[Ly]], who gives [[Rayman]] his abilities in the final game, is said to help with her &amp;quot;dexterity&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Press Release, &#039;&#039;Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM&#039;&#039;, [[:File:Ray2us.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc pirate.JPG&lt;br /&gt;
Ray2pc Polok.JPG&lt;br /&gt;
Ray2pc Ptizetres.JPG&lt;br /&gt;
Ray2pc pursuit sbire.JPG&lt;br /&gt;
Ray2pc pursuit.JPG&lt;br /&gt;
Ray2pc Rayman.JPG&lt;br /&gt;
Ray2pc rayman1.JPG&lt;br /&gt;
Ray2pc raymanMagic.JPG&lt;br /&gt;
Raypc ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
Rayman2cover.jpg|A slightly earlier cover than [[:File:Rayman 2 - Box Art.png|the final version]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00 baleine.png&lt;br /&gt;
R2 Press Kit - W00 bastion.png&lt;br /&gt;
R2 Press Kit - W00 fight.png&lt;br /&gt;
R2 Press Kit - W00 sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo ico nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar trappe2 anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam banjo nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam ico nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul energy anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure cage anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support bouton anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red Sphere Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red Sphere Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic serpent===&lt;br /&gt;
The game manual features a purple metallic serpent resembling [[Ssssam]]. This metallic serpent originally had different colors and appears to have been significantly larger than [[Ssssam]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent centre2.jpg&lt;br /&gt;
Serpent corps txy.jpg&lt;br /&gt;
Serpent corps2 txy.jpg&lt;br /&gt;
Serpent oeilclose nz.jpg&lt;br /&gt;
Serpent tete3.jpg&lt;br /&gt;
Serpent troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. This model was based on [https://www.youtube.com/watch?v=VJxS4a2hI-U leftovers that were found in the PlayStation version].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Jumping bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2 scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2 scenario 2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Pirate Mines.jpg&lt;br /&gt;
R2Swamp.png&lt;br /&gt;
Underwater.png&lt;br /&gt;
Log Forest.jpg&lt;br /&gt;
Prison Ship.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
Nintendo Power Preview 1.png|A sneak preview article in &#039;&#039;Nintendo Power&#039;&#039; issue 117 (February 1999)&lt;br /&gt;
Nintendo Power Preview 2.png&lt;br /&gt;
Nintendo Power Issue 122 (July 1999).png|An article mentioning the early plot of &#039;&#039;[[Rayman 2]]&#039;&#039;, which is not present in the final game&lt;br /&gt;
GamePro issue 110 page 73.jpg|&#039;&#039;GamePro&#039;&#039; issue 110 (September 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://youtube.com/playlist?list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN Rayman 2 early gameplay (N64, 1999)]&lt;br /&gt;
*[https://youtube.com/playlist?list=PLHOgtLRdYgt9ZdbFxL0AnVXuWl06A_rKi Gameplay, with numerous changes, from early press presentations (E3 1998/1999)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview with early footage (1998)]&lt;br /&gt;
*[https://youtu.be/g0S0YGEdyvk Royal V music video with early gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86256</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86256"/>
		<updated>2022-03-12T21:54:56Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:R2_Press_Kit_E3_Atlanta_1998_-_IntwR2Eng.doc&amp;diff=86255</id>
		<title>File talk:R2 Press Kit E3 Atlanta 1998 - IntwR2Eng.doc</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:R2_Press_Kit_E3_Atlanta_1998_-_IntwR2Eng.doc&amp;diff=86255"/>
		<updated>2022-03-12T21:51:28Z</updated>

		<summary type="html">&lt;p&gt;Nve: Created page with &amp;quot;== Request for deletion ==  Duplicate. Can be deleted. Sorry for that.  ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Request for deletion ==&lt;br /&gt;
&lt;br /&gt;
[[:File:IntwR2Eng.pdf|Duplicate.]] Can be deleted. Sorry for that.&lt;br /&gt;
&lt;br /&gt;
[[User:Nve|Nve]] ([[User talk:Nve|talk]]) 22:51, 12 March 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:R2_Press_Kit_E3_Atlanta_1998_-_Ray2us.doc&amp;diff=86254</id>
		<title>File talk:R2 Press Kit E3 Atlanta 1998 - Ray2us.doc</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:R2_Press_Kit_E3_Atlanta_1998_-_Ray2us.doc&amp;diff=86254"/>
		<updated>2022-03-12T21:50:39Z</updated>

		<summary type="html">&lt;p&gt;Nve: Created page with &amp;quot;== Request for deletion ==  Duplicate. Can be deleted. Sorry for that.  ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Request for deletion ==&lt;br /&gt;
&lt;br /&gt;
[[:File:Ray2us.pdf|Duplicate.]] Can be deleted. Sorry for that.&lt;br /&gt;
&lt;br /&gt;
[[User:Nve|Nve]] ([[User talk:Nve|talk]]) 22:50, 12 March 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86253</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86253"/>
		<updated>2022-03-12T21:40:29Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Concept Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86252</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86252"/>
		<updated>2022-03-12T21:40:16Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Work in process artwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86251</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86251"/>
		<updated>2022-03-12T21:39:27Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Sketches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Story1.jpg&amp;diff=86250</id>
		<title>File talk:Story1.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Story1.jpg&amp;diff=86250"/>
		<updated>2022-03-12T21:35:52Z</updated>

		<summary type="html">&lt;p&gt;Nve: Created page with &amp;quot;== Request for deletion ==  Duplicate. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Request for deletion ==&lt;br /&gt;
&lt;br /&gt;
[[:File:Rayman 2 Press Kit - WIP 2.JPG|Duplicate.]]&lt;br /&gt;
[[User:Nve|Nve]] ([[User talk:Nve|talk]]) 22:35, 12 March 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86249</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86249"/>
		<updated>2022-03-12T21:34:23Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86248</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86248"/>
		<updated>2022-03-12T21:33:20Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Rayman 2 - The Great Escape (USA) (Digital Press Kit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
Story3.jpg&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Story4.jpg&amp;diff=86246</id>
		<title>File talk:Story4.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Story4.jpg&amp;diff=86246"/>
		<updated>2022-03-12T21:23:24Z</updated>

		<summary type="html">&lt;p&gt;Nve: Created page with &amp;quot;== Request for deletion ==  Duplicate. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Request for deletion ==&lt;br /&gt;
&lt;br /&gt;
[[:File:Rayman 2 Press Kit - WIP 1.JPG|Duplicate.]]&lt;br /&gt;
[[User:Nve|Nve]] ([[User talk:Nve|talk]]) 22:23, 12 March 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86245</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86245"/>
		<updated>2022-03-12T21:12:02Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Ubi Soft Digital Press Kit Herbst-Winter 1999 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/MJKICyVLBX8 Trailer]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86244</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86244"/>
		<updated>2022-03-12T21:10:58Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Ubisoft Digital Press Kit 99 U.S.A./North America (USA) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&amp;amp;A]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86243</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86243"/>
		<updated>2022-03-12T20:41:01Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* ECTS 1998 Ubi Soft Entertainment Press Kit (Europe) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/c---KV_p5vs Promotional Video]&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86242</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86242"/>
		<updated>2022-03-12T20:38:15Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Press kits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2us.pdf&amp;diff=86241</id>
		<title>File:Ray2us.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2us.pdf&amp;diff=86241"/>
		<updated>2022-03-12T20:32:16Z</updated>

		<summary type="html">&lt;p&gt;Nve: PR doc from the R2 Press Kit E3 Atlanta 1998.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
PR doc from the R2 Press Kit E3 Atlanta 1998.&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:IntwR2Eng.pdf&amp;diff=86240</id>
		<title>File:IntwR2Eng.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:IntwR2Eng.pdf&amp;diff=86240"/>
		<updated>2022-03-12T20:31:23Z</updated>

		<summary type="html">&lt;p&gt;Nve: Interview from the R2 Press Kit E3 Atlanta 1998.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Interview from the R2 Press Kit E3 Atlanta 1998.&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2_Press_Kit_E3_Atlanta_1998_-_Ray2us.doc&amp;diff=86239</id>
		<title>File:R2 Press Kit E3 Atlanta 1998 - Ray2us.doc</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2_Press_Kit_E3_Atlanta_1998_-_Ray2us.doc&amp;diff=86239"/>
		<updated>2022-03-12T20:29:05Z</updated>

		<summary type="html">&lt;p&gt;Nve: PR doc from the R2 Press Kit E3 Atlanta 1998.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
PR doc from the R2 Press Kit E3 Atlanta 1998.&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2_Press_Kit_E3_Atlanta_1998_-_IntwR2Eng.doc&amp;diff=86238</id>
		<title>File:R2 Press Kit E3 Atlanta 1998 - IntwR2Eng.doc</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2_Press_Kit_E3_Atlanta_1998_-_IntwR2Eng.doc&amp;diff=86238"/>
		<updated>2022-03-12T20:26:18Z</updated>

		<summary type="html">&lt;p&gt;Nve: Interview from the R2 Press Kit E3 Atlanta 1998.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Interview from the R2 Press Kit E3 Atlanta 1998.&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86235</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86235"/>
		<updated>2022-03-11T19:17:33Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Rayman 2 - The Great Escape (USA) (Digital Press Kit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86231</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86231"/>
		<updated>2022-03-10T20:22:03Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Screenshots and artwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86230</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86230"/>
		<updated>2022-03-10T19:29:03Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Rayman 2 - The Great Escape (USA) (Digital Press Kit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86229</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86229"/>
		<updated>2022-03-10T19:28:40Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Rayman 2 - The Great Escape (USA) (Digital Press Kit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86228</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86228"/>
		<updated>2022-03-10T19:28:16Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Rayman 2 - The Great Escape (USA) (Digital Press Kit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86227</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86227"/>
		<updated>2022-03-10T19:27:47Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Screenshots (PC) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
Rayman_2_Press_Kit_-_WIP_4.jpg&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86226</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=86226"/>
		<updated>2022-03-10T19:24:29Z</updated>

		<summary type="html">&lt;p&gt;Nve: /* Ubi Soft Digital Press Kit Herbst-Winter 1999 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kits ==&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
ChClar9.JPG&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
ChRay1.JPG&lt;br /&gt;
ChRay2.JPG&lt;br /&gt;
ChRay3.JPG&lt;br /&gt;
ChRay4.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
ChSbi8.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sketches ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Team7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===&lt;br /&gt;
&lt;br /&gt;
==== Logo ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray2-1.JPG&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
Ray2-3.JPG&lt;br /&gt;
Ray2-4.JPG&lt;br /&gt;
Ray2-5.JPG&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
Ray2-8.JPG&lt;br /&gt;
Ray2-9.JPG&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Team ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Team1.JPG&lt;br /&gt;
Team3.JPG&lt;br /&gt;
Team4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process ==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WipRay1.JPG&lt;br /&gt;
WipRay2.JPG&lt;br /&gt;
WipRay3.JPG&lt;br /&gt;
WipRay4.JPG&lt;br /&gt;
WipRay5.JPG&lt;br /&gt;
WipRay6.JPG&lt;br /&gt;
WipRay7.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Work in process artwork ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (Nintendo 64) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
N64chase1.jpg&lt;br /&gt;
Ray and piranha.jpg&lt;br /&gt;
Ray2n64 rayman.jpg&lt;br /&gt;
Ray2n64 smallbeeings.jpg&lt;br /&gt;
Ray2n64-fight Sbire.JPG&lt;br /&gt;
Ray2n64-fighting.JPG&lt;br /&gt;
Ray2n64-janodfight.JPG&lt;br /&gt;
Ray2n64-missile.JPG&lt;br /&gt;
Ray2n64-Morb.JPG&lt;br /&gt;
Ray2n64-pursuit sbire.JPG&lt;br /&gt;
Ray2n64-seat.JPG&lt;br /&gt;
Ray2n64-snake.jpg&lt;br /&gt;
Rayman 2 N64.jpg&lt;br /&gt;
With the plum.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Screenshots (PC) ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Rayman2_screen_friends600.jpg&lt;br /&gt;
Story_illus_04.jpg&lt;br /&gt;
&lt;br /&gt;
VigLoadMisc04.jpg&lt;br /&gt;
Ray2pc lava.JPG&lt;br /&gt;
Ray2pc_pirate.JPG&lt;br /&gt;
Ray2pc_Polok.JPG&lt;br /&gt;
Ray2pc_Ptizetres.JPG&lt;br /&gt;
Ray2pc_pursuit sbire.JPG&lt;br /&gt;
Ray2pc_pursuit.JPG&lt;br /&gt;
Ray2pc_Rayman.JPG&lt;br /&gt;
Ray2pc_rayman1.JPG&lt;br /&gt;
Ray2pc_raymanMagic.JPG&lt;br /&gt;
Raypc_ski.JPG&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman 2&#039;&#039; - The Great Escape (USA) (Digital Press Kit) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Raypc_ski.JPG&amp;diff=86225</id>
		<title>File:Raypc ski.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Raypc_ski.JPG&amp;diff=86225"/>
		<updated>2022-03-10T19:19:07Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_raymanMagic.JPG&amp;diff=86224</id>
		<title>File:Ray2pc raymanMagic.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_raymanMagic.JPG&amp;diff=86224"/>
		<updated>2022-03-10T19:18:58Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_rayman1.JPG&amp;diff=86223</id>
		<title>File:Ray2pc rayman1.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_rayman1.JPG&amp;diff=86223"/>
		<updated>2022-03-10T19:18:48Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_Rayman.JPG&amp;diff=86222</id>
		<title>File:Ray2pc Rayman.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_Rayman.JPG&amp;diff=86222"/>
		<updated>2022-03-10T19:18:36Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_pursuit.JPG&amp;diff=86221</id>
		<title>File:Ray2pc pursuit.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_pursuit.JPG&amp;diff=86221"/>
		<updated>2022-03-10T19:18:28Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_pursuit_sbire.JPG&amp;diff=86220</id>
		<title>File:Ray2pc pursuit sbire.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_pursuit_sbire.JPG&amp;diff=86220"/>
		<updated>2022-03-10T19:18:19Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_Ptizetres.JPG&amp;diff=86219</id>
		<title>File:Ray2pc Ptizetres.JPG</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ray2pc_Ptizetres.JPG&amp;diff=86219"/>
		<updated>2022-03-10T19:17:38Z</updated>

		<summary type="html">&lt;p&gt;Nve: == Summary ==
{{Image
| description = Early screenshot
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999
| game = Early version of &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039;
| platform = Nintendo 64
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Early screenshot&lt;br /&gt;
| source = Ubi Soft Digital Press Kit Herbst-Winter 1999&lt;br /&gt;
| game = Early version of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Nintendo 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Nve</name></author>
	</entry>
</feed>