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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PIGEON1qwerty</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-13T11:15:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Dark%27s_Dare&amp;diff=40374</id>
		<title>Mr Dark&#039;s Dare</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Dark%27s_Dare&amp;diff=40374"/>
		<updated>2014-05-17T20:31:40Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Added the fact that the level is replayable in the DSiWare version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Dark&#039;s Dare&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Le Défi de Mr Dark&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Challenge of Mr Dark&#039;&#039;&#039;&#039;&#039;) is the first and only level of [[Candy Château]], the sixth and final world of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The first time it is played, it consists of four parts. After that, it consists of zero; selecting the level from the world map after completing it will show the player the happy-ending screen, before going straight to the credits. However, in the [[Rayman DSi|DSiWare version]] the first 3 parts of the level are playable even after playing through the level once, possibly due to the fact that the credits are part of the pause menu in this version. In the Atari Jaguar version, it is known as &#039;&#039;&#039;Mr Dark&#039;s Château&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Part 1==&lt;br /&gt;
[[Image:Chateau1PC.png|thumb|316px|right|The very first scenery of [[Candy Château]]]]&lt;br /&gt;
&lt;br /&gt;
In this phase, [[Rayman]] must slide across slippery hills of whipped cream while riding a [[frying pan]], making sure to avoid gaps and sweet lakes.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapCAK1-1PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapCAK1-1PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 1 (Jaguar)==&lt;br /&gt;
[[Image:CCJag4.PNG|thumb|320px|left|This part features [[Swiss knife|Swiss knives]] and corkscrews]]&lt;br /&gt;
In the Atari Jaguar version, this level&#039;s layout is completely different.  Instead of riding on the [[frying pan]], [[Rayman]] has to follow some [[Ting]]s that form arrows, most of which lead to dead ends but make mostly [[cloud]]s appear.  He will often have to punch [[Swiss knife|Swiss knives]] to get past them unhurt, and duck under corkscrews while riding these [[cloud]]s.  &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
[[Image:BadRayman.png|thumb|316px|right|[[Rayman]] is pursued by [[Bad Rayman]]]]&lt;br /&gt;
In this level, [[Mr Dark]] casts a spell on [[Rayman]] and summons [[Bad Rayman]], his evil clone, who copies every single move he makes. He then has to reach the exit sign without touching him. There is a method from preventing [[Mr Dark]] from summoning [[Bad Rayman]]. In the PC and PlayStation version, the method is that [[Rayman]] must jump over the gendoor at the start (shown as [[the Magician]]). This can be done by [[Rayman]] staring right at the back of the map (without going right at all when he spawns). Then [[Rayman]] must start his [[running]] abilty then jump and [[helicopter]] straight away. This method can fail sometimes and may need some pratice on. In the [[Rayman Advance|Game Boy Advance version of &#039;&#039;Rayman&#039;&#039;]], the gendoor is visible and is noted by a very small [[ting]]. The method is the same, but it is much more easy to jump over.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:MapCAK1-2PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapCAK1-2PS.jpg|700px|PS version]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 2 (Jaguar)==&lt;br /&gt;
[[File:CCJag8.PNG|frame|left|[[Rayman]] can cross the sweet lakes by jumping on the tiny floating bits of icing]]&lt;br /&gt;
&lt;br /&gt;
Again, this level is completely different in the Jaguar version, and as such, [[Bad Rayman]] does not appear at all. Instead [[Rayman]] can walk around without the fear of being stalked by a deadly spell, but there are still many dangers that lurk in the area. As the following part is omitted in this version, it is at the end of this level that [[Mr Dark]] casts a spell which steals [[Rayman]]&#039;s [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 3==&lt;br /&gt;
[[Image:CourseForcee.png|thumb|316px|right|[[Rayman]] is forced to [[Running|run]] by [[Mr Dark]]]]&lt;br /&gt;
[[Mr Dark]] then casts several spells on [[Rayman]]. The first one reverses his controls, id est he will be walking left if the player wants to go right. Several [[clown]]s stand in his way to bring even more confusion. At a certain point, the spell will break, and [[Mr Dark]] will cast a new one, which forces [[Rayman]] to [[Running|run]] until this wears off, without the possibility of using his [[helicopter]] hair. At the very end of the level, he will cast a last spell, which steals [[Rayman]]&#039;s [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
This part is omitted in the Jaguar version.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapCAK1-3PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapCAK1-3PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 4==&lt;br /&gt;
[[Image:MrDark.png|thumb|316px|left|The final battle against [[Mr Dark]]]]&lt;br /&gt;
[[Image:RaymanSaturnFin.jpg|thumb|320px|right|The stained glass windows shatter after Mr Dark is defeated in the Saturn version]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] has to battle [[Mr Dark]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=yoCOGqVLVh0 Mr Dark&#039;s Dare playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
* [http://www.youtube.com/watch?v=__dpqvpz_7k Mr Dark&#039;s Dare playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Yv6qWhDfoa8 Mr Dark&#039;s Chateau playthrough at YouTube (Atari Jaguar version)]&lt;br /&gt;
&lt;br /&gt;
{{Chateaulevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Défi de Mr Dark]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Nintendo_DSi)&amp;diff=36822</id>
		<title>Rayman (Nintendo DSi)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Nintendo_DSi)&amp;diff=36822"/>
		<updated>2013-11-03T07:44:43Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: edited a detail that I got wrong last time I edited the page, Rayman starts off with 6 units of health, not 5 as I previously wrote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman DSi&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Junglevision Software/Making Fun&lt;br /&gt;
| release date = 2009&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo DSi/XL and Nintendo 3DS/XL&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman DSi&#039;&#039;&#039;&#039;&#039; is a port of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. As with [[Rayman Advance]], it resembles the PC version most closely.&lt;br /&gt;
&lt;br /&gt;
It has some changes from the original game, however less so than Rayman Advance. [[Rayman]] now starts off with 6 units of health (which is double the starting amount of health in the original) which can be extended to 10 with a [[Big Power]]. Much of the music has been removed, although what is left has now been programmed to loop. Some of the graphics and sound effects have been changed for various reasons, such as DSiware space limitations (one notable change is that a lot of the sound effects, including Rayman&#039;s voice, are deeper in tone).&lt;br /&gt;
&lt;br /&gt;
The game also includes a level skipping &amp;quot;cheat&amp;quot;. If a level is being replayed (i.e. it has already been completed previously) then the player can press the select button on the DSi to skip the current part of the level, or to finish the level if the player is on the last part of it.&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman DSi]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Remakes]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_(Nintendo_DSi)&amp;diff=36766</id>
		<title>Talk:Rayman (Nintendo DSi)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_(Nintendo_DSi)&amp;diff=36766"/>
		<updated>2013-10-22T18:01:27Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Created page with &amp;quot;==Level skipping &amp;quot;cheat&amp;quot;== Can anyone confirm this? I can perform the cheat that I described in my edit of the page but can other people?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level skipping &amp;quot;cheat&amp;quot;==&lt;br /&gt;
Can anyone confirm this? I can perform the cheat that I described in my edit of the page but can other people?&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Nintendo_DSi)&amp;diff=36765</id>
		<title>Rayman (Nintendo DSi)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Nintendo_DSi)&amp;diff=36765"/>
		<updated>2013-10-22T17:57:23Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Added a lot of information about the game, all from personal experience.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman DSi&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = ?&lt;br /&gt;
| release date = 2009&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo DSi/XL and Nintendo 3DS/XL&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman DSi&#039;&#039;&#039;&#039;&#039; is a port of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. As with [[Rayman Advance]], it resembles the PC version most closely.&lt;br /&gt;
&lt;br /&gt;
It has some changes from the original game, however less so than Rayman Advance. [[Rayman]] now starts off with 5 units of health (which is also the maximum amount of health in the original) which can be extended to 10 with a [[Big Power]]. Much of the music has been removed, although what is left has now been programmed to loop. Some of the graphics and sound effects have been changed for various reasons, such as DSiware space limitations (one notable change is that a lot of the sound effects, including Rayman&#039;s voice, are deeper in tone).&lt;br /&gt;
&lt;br /&gt;
The game also includes a level skipping &amp;quot;cheat&amp;quot;. If a level is being replayed (i.e. it has already been completed previously) then the player can press the select button on the DSi to skip the current part of the level, or to finish the level if the player is on the last part of it.&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman DSi]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Remakes]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Advance&amp;diff=23861</id>
		<title>Talk:Rayman Advance</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_Advance&amp;diff=23861"/>
		<updated>2011-08-18T08:36:51Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Created page with &amp;#039;==DSi?== I&amp;#039;ve been playing the dsi version of rayman and noticed some simalarities to this game. Should they be in this article or the rayman 1 article? Also, does anyone else th...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==DSi?==&lt;br /&gt;
I&#039;ve been playing the dsi version of rayman and noticed some simalarities to this game. Should they be in this article or the rayman 1 article?&lt;br /&gt;
Also, does anyone else think the dsi version was built off rayman advance? [[User:Pigeon1qwerty|Pigeon1qwerty]] 08:36, 18 August 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21866</id>
		<title>User:PIGEON1qwerty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21866"/>
		<updated>2011-06-23T17:21:15Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Profile==&lt;br /&gt;
*(Internet) Name: PIGEON1qwerty&lt;br /&gt;
*Age: 13 (as of 2011)&lt;br /&gt;
*Gender: Male&lt;br /&gt;
*Likes: Video games, TV, Computers, Music etc...&lt;br /&gt;
&lt;br /&gt;
Also, I am new, so I may need gentle nudges in the right direction!&lt;br /&gt;
&lt;br /&gt;
==Rayman Games I Own==&lt;br /&gt;
*[[Rayman 2: The Great Escape]] (PC and PS1(downloaded on PS3))&lt;br /&gt;
*[[Rayman 1]](DSi and PS1(PS3 download))&lt;br /&gt;
*[[Rayman DS]]&lt;br /&gt;
*[[Rayman 3D]]&lt;br /&gt;
*All [[Rabbid]]s Wii games&lt;br /&gt;
&lt;br /&gt;
==How I First Liked Rayman==&lt;br /&gt;
The first Rayman game I owned was Rayman 2 on PC, but the [[caterpillar]] in the [[The Fairy Glade|FAIRY GLADE]] scared me. Years later, I got Rayman DS, not knowing it was Rayman 2. With someone&#039;s help, I got past it and played further levels for the first time!&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21645</id>
		<title>User:PIGEON1qwerty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21645"/>
		<updated>2011-06-19T15:52:05Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Profile==&lt;br /&gt;
(Internet) Name: PIGEON1qwerty&lt;br /&gt;
Age: 13 (as of 2011)&lt;br /&gt;
Gender: Male&lt;br /&gt;
Likes: Video games, TV, Computers, Music etc...&lt;br /&gt;
&lt;br /&gt;
Also, I am new, so I may need gentle nudges in the right direction!&lt;br /&gt;
&lt;br /&gt;
==Rayman Games I Own==&lt;br /&gt;
*[[Rayman 2: The Great Escape]] (PC and PS1(downloaded on PS3))&lt;br /&gt;
*[[Rayman 1]](DSi and PS1(PS3 download))&lt;br /&gt;
*[[Rayman DS]]&lt;br /&gt;
*[[Rayman 3D]]&lt;br /&gt;
*All [[Rabbid]]s Wii games&lt;br /&gt;
&lt;br /&gt;
==How I First Liked Rayman==&lt;br /&gt;
The first Rayman game I owned was Rayman 2 on PC, but the [[caterpillar]] in the [[The Fairy Glade|FAIRY GLADE]] scared me. Years later, I got Rayman DS, not knowing it was Rayman 2. With someone&#039;s help, I got past it and played further levels for the first time!&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21644</id>
		<title>User:PIGEON1qwerty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:PIGEON1qwerty&amp;diff=21644"/>
		<updated>2011-06-19T15:50:20Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Created page with &amp;#039;==Profile== (Internet) Name: PIGEON1qwerty Age: 13 (as of 2011) Gender: Male Likes: Video games, TV, Computers, Music etc...  Also, I am new, so I may need gentle nudges in the r...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Profile==&lt;br /&gt;
(Internet) Name: PIGEON1qwerty&lt;br /&gt;
Age: 13 (as of 2011)&lt;br /&gt;
Gender: Male&lt;br /&gt;
Likes: Video games, TV, Computers, Music etc...&lt;br /&gt;
&lt;br /&gt;
Also, I am new, so I may need gentle nudges in the right direction!&lt;br /&gt;
&lt;br /&gt;
==Rayman Games I Own==&lt;br /&gt;
*[[Rayman 2:The Great Escape]] (PC and PS1(downloaded on PS3))&lt;br /&gt;
*[[Rayman 1]](DSi and PS1(PS3 download))&lt;br /&gt;
*[[Rayman DS]]&lt;br /&gt;
*[[Rayman 3D]]&lt;br /&gt;
*All [[Rabbid]]s Wii games&lt;br /&gt;
&lt;br /&gt;
==How I First Liked Rayman==&lt;br /&gt;
The first Rayman game I owned was Rayman 2 on PC, but the [[caterpillar]] in the [[FAIRY GLADE|The Fairy Glade]] scared me. Years later, I got Rayman DS, not knowing it was Rayman 2. With someone&#039;s help, I got past it and played further levels for the first time!&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:PIGEON1qwerty&amp;diff=21635</id>
		<title>User talk:PIGEON1qwerty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:PIGEON1qwerty&amp;diff=21635"/>
		<updated>2011-06-19T15:27:19Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* Hi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi ==&lt;br /&gt;
&lt;br /&gt;
Can you check out the [[Help:Manual_of_Style|Manual of Style]] please? --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 20:24, 28 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:OK, just tell me how I can improve ;) [[User:Pigeon1qwerty|Pigeon1qwerty]] 15:27, 19 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=21618</id>
		<title>Bonus level</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=21618"/>
		<updated>2011-06-19T14:59:55Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* In Rayman 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, bonus stages are accessed by finding [[the Magician]] and giving him 10 [[Ting]]s. The objective is to collect all of the [[Ting]]s in a small level, and the first time a level is successfully cleared the player will gain an extra [[life]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, bonus stages are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the &amp;quot;[[Ludiv|pretty little fairy]]&amp;quot; at the highest point of the course wins. If the player wins, depending on the level played, they will gain extra life, a full life bar, a [[Power Fist]], or full life and a [[Power Fist]].&lt;br /&gt;
Bonus Stages are not in the Playstation version of the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=20873</id>
		<title>Ting</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=20873"/>
		<updated>2011-05-28T00:10:48Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Foret1PC.png|thumb|316px|left|Tings are present everywhere]]&lt;br /&gt;
[[Image:Designer_Ting_Colours.png|frame|316px|right|The seven different Ting colours seen in &#039;&#039;[[Rayman Designer]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Ting&#039;&#039;&#039; is a collectable item from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is a small blue crystal ball that is found scattered across the region in large numbers, often leading [[Rayman]] to hidden [[cage|cages]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count back to 0. If Rayman loses a life, he will lose all Tings he is currently holding. It is also apparently used as some kind of currency, as ten Tings are needed to be paid to [[the Magician]] in order to enter one of his [[Bonus Stage|bonus level]]s.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are Tings of various colours; collecting all Tings of a specific colour will trigger  events such as the opening of passages.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, [[Betilla the Fairy|Betilla]] and [[the Magician]] refer to Tings as “&#039;&#039;&#039;Bubbles&#039;&#039;&#039;”.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color adaptation of the game]], Tings are revealed to be tiny fairies inside their glassy spheres. These Tings wake Rayman up from his slumber at the beginning of the game, and warn him of [[Mr Dark]]&#039;s plot.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 (2D prototype)|the 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only ten are required to earn an extra [[life]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SilverTings.png|frame|316px|right|Tings as seen in [[Rayman 2 (2D prototype)|the 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]]]]&lt;br /&gt;
[[Image:TingGBC.png|thumb|160px|left|A Ting in [[Rayman (Game Boy Color)|the GBC version]]]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Ting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Collectibles]]&lt;br /&gt;
[[Category:Collectibles from Rayman]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20872</id>
		<title>Bonus level</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20872"/>
		<updated>2011-05-28T00:09:28Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* In Rayman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.&lt;br /&gt;
==In Rayman==&lt;br /&gt;
In [[Rayman 1|Rayman]], bonus stages are accessed by finding [[The Magician]] and giving him 10 [[Ting|Tings]]. The objective is to collect all of the tings in a small level, and the first time a level is successfully cleared the player will gain an extra life.&lt;br /&gt;
&lt;br /&gt;
==In Rayman 2==&lt;br /&gt;
In [[Rayman 2: The Great Escape]], bonus stages are accessed by completing a level with all of the [[Yellow Lums]] and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first charcter to get to the &amp;quot;Pretty Little Fairy&amp;quot; at the highest point of the course wins. If the player wins, depending on the level played, he/she will gain extra life, a full life bar, a [[Power Fist]], or full life and a Power Fist.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20871</id>
		<title>Bonus level</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20871"/>
		<updated>2011-05-28T00:04:15Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* In Rayman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.&lt;br /&gt;
==In Rayman==&lt;br /&gt;
In [[Rayman 1|Rayman]], bonus stages are accessed by finding [[The Magician]] and giving him 10 [[tings]]. The objective is to collect all of the tings in a small level, and the first time a level is successfully cleared the player will gain an extra life.&lt;br /&gt;
&lt;br /&gt;
==In Rayman 2==&lt;br /&gt;
In [[Rayman 2: The Great Escape]], bonus stages are accessed by completing a level with all of the [[Yellow Lums]] and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first charcter to get to the &amp;quot;Pretty Little Fairy&amp;quot; at the highest point of the course wins. If the player wins, depending on the level played, he/she will gain extra life, a full life bar, a [[Power Fist]], or full life and a Power Fist.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20870</id>
		<title>Bonus level</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bonus_level&amp;diff=20870"/>
		<updated>2011-05-28T00:03:10Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: Created page with &amp;#039;==Description== In the Rayman series bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it. ==...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.&lt;br /&gt;
==In Rayman==&lt;br /&gt;
In [[Rayman 1|Rayman]] bonus stages are accessed by finding [[The Magician]] and giving him 10 [[tings]]. The objective is to collect all of the tings in a small level, and the first time a level is successfully cleared the player will gain an extra life.&lt;br /&gt;
==In Rayman 2==&lt;br /&gt;
In [[Rayman 2: The Great Escape]], bonus stages are accessed by completing a level with all of the [[Yellow Lums]] and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first charcter to get to the &amp;quot;Pretty Little Fairy&amp;quot; at the highest point of the course wins. If the player wins, depending on the level played, he/she will gain extra life, a full life bar, a [[Power Fist]], or full life and a Power Fist.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raving_Rabbids:_Party_Collection&amp;diff=20751</id>
		<title>Raving Rabbids: Party Collection</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raving_Rabbids:_Party_Collection&amp;diff=20751"/>
		<updated>2011-05-21T05:47:27Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Raving Rabbids: Party Collection&lt;br /&gt;
| image = [[File:RavingRabbids-PartyCollectionEUcover.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Raving Rabbids Party Collection is a compilation of the first three [[Rabbid]]s games:&lt;br /&gt;
[[Rayman Raving Rabbids]], [[Rayman Raving Rabbids 2]] and [[Rayman Raving Rabbids TV Party]].&lt;br /&gt;
==Box art==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:RavingRabbids-PartyCollectionEUcover.jpg|thumb|150px|&#039;&#039;Raving Rabbids: Party Collection&#039;&#039;&#039;s  cover]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:RavingRabbids-PartyCollectionUSAcover.jpg|thumb|150px|&#039;&#039;Raving Rabbids: Party Collection&#039;&#039;&#039;s North American cover]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Allegro_Presto&amp;diff=20750</id>
		<title>Allegro Presto</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Allegro_Presto&amp;diff=20750"/>
		<updated>2011-05-21T04:50:45Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* Part 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Allegro Presto&#039;&#039;&#039; is the second level in [[Band Land]], the second world of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of five stages during the first playthrough, and only three during subsequent visits, because in one stage, [[Rayman]] meets [[Mr Sax]], and in the last stage he receives his well-known [[helicopter]] ability from [[Betilla the Fairy]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Image:Saut.png|thumb|316px|right|[[Rayman]] sliding on the musical staves]]&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
This level requires quick reflexes as [[Rayman]] will be sliding for most of the time. However, sliding has not been programmed in the Atari Jaguar version, and as a result, [[Rayman]] will have to crawl in tight spaces, and there are more enemies – mainly [[hunter]]s and [[moth]]s – scattered throughout the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU2-1PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU2-1PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TrompetteSaut.png|thumb|320px|left|[[Trumpet]]s blow at [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
This first and last level to contain [[trumpet]]s. No other enemies apart from [[wrong note]]s and [[hitting stick]]s appear in this part of Allegro Presto.  Again in the Atari Jaguar version, [[Rayman]] cannot slide on the bars, neither do the trumpets suck air in, so he would have to defeat any that are in his way.  More [[cloud]]s are added in this version of the level.&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MapMU2-2PC.jpg|600px|PC version]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MapMU2-2PS.jpg|600px|PS version]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[image:HittingStick.png|thumb|316px|right|[[Rayman]] must avoid the [[hitting stick]]s]]&lt;br /&gt;
&lt;br /&gt;
==Part 3==&lt;br /&gt;
This part is over a huge void, and Rayman must be careful not to fall off the slippery sheet music. The end of this part forshadows [[Gong Heights]] as Rayman has to use a [[Monk]] to reach the end of the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU2-3PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU2-3PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:MrSaxAllegroPresto.png|left|thumb|316px|The first encounter with [[Mr Sax]]]]&lt;br /&gt;
&lt;br /&gt;
==Part 4==&lt;br /&gt;
&lt;br /&gt;
At the end of the level, [[Rayman]] will meet [[Mr Sax]], who will blow [[wrong note]]s at him. [[Rayman]] will simply have to punch one of them back, and the giant saxophone will leave the level.  Once [[Mr Sax]] has been defeated in his [[Mr Sax&#039;s Hullaballoo|Hullaballoo]], this phase will not be visited again.  It is also missing in the Jaguar version. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MapMU2-4PC.jpg|700px|PC version]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MapMU2-4PS.jpg|700px|PS version]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaHelicoptere.png|thumb|316px|right|[[Rayman]] is given his fourth power by [[Betilla the Fairy]]]]&lt;br /&gt;
&lt;br /&gt;
==Part 5==&lt;br /&gt;
&lt;br /&gt;
[[Betilla the Fairy]] gives [[Rayman]] the power to use his hair as a [[helicopter]]. &lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=OaKeVfop5ek Allegro Presto playthrough at YouTube (Sony PlayStation version) (Part 1/2)]&lt;br /&gt;
* [http://www.youtube.com/watch?v=SE6AqCwKslo Allegro Presto playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=ViOQMbV_VM8 Allegro Presto playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
&lt;br /&gt;
{{Bandlandlevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Allegro Presto]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places in the Valley]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Gong_Heights&amp;diff=20749</id>
		<title>Gong Heights</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Gong_Heights&amp;diff=20749"/>
		<updated>2011-05-21T04:40:44Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* Part 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gong Heights&#039;&#039;&#039; is the third level in [[Band Land]], the second world of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is one of the shortest levels in the game, consisting of only two parts.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Image:MoineBongosHaut.png|thumb|316px|right|[[Monk]]s are useful allies]]&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
&lt;br /&gt;
This level is set over a giant void, and [[Rayman]] must use the giant [[Monk]]s, who hold [[bongo]]s or crystal balls which Rayman use as platforms.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU3-1PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU3-1PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GongsPoursuite.png|thumb|320px|left|[[Rayman]] is pursued by a lethal and invisible force]]&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
&lt;br /&gt;
There are lots of [[cloud]]s here, and it is very dangerous with all the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, because an invisible force kills him if he isn&#039;t as quick as the screen.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU3-2PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMU3-2PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=7qrbDeFEocE Gong Heights playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=YNevoDelG4E Gong Heights playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
&lt;br /&gt;
{{Bandlandlevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Gongs Célestes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places in the Valley]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_DS&amp;diff=20715</id>
		<title>Rayman DS</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_DS&amp;diff=20715"/>
		<updated>2011-05-20T05:05:49Z</updated>

		<summary type="html">&lt;p&gt;PIGEON1qwerty: /* Technical Problems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman DS&lt;br /&gt;
| image = [[Image:RaymanDS.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = DC Studios (UK/Canada)&lt;br /&gt;
| release date = 2005&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman DS&#039;&#039;&#039;&#039;&#039; is a remake of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; that was released especially for the Nintendo DS in March 2005.  It is almost identical to the original Nintendo 64 version of the game, only that it now includes a new, optional method of control which makes use of the touch-screen and stylus.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;Rayman 2: The Great Escape&#039;&#039;==&lt;br /&gt;
*&#039;&#039;Rayman DS&#039;&#039; is identical to the N64 and PC versions of &#039;&#039;Rayman 2&#039;&#039;, and shares the same [[the Hall of Doors|Hall of Doors]] hub level.&lt;br /&gt;
*The textures in &#039;&#039;Rayman DS&#039;&#039; are either smoother or more jagged than the N64 version of &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
*&#039;&#039;See &#039;&#039;&#039;[[Rayman DS#Technical Problems|Technical Problems]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Rayman]]&#039;s speed could be controlled by the Touch Screen instead of a Control Stick&lt;br /&gt;
*The Control Pad could also be used to control Rayman, as opposed to the original Control Stick-only format&lt;br /&gt;
*Some of the graphics were updated, though as stated above they lacked the quality of the originals&lt;br /&gt;
&lt;br /&gt;
==Technical Problems==&lt;br /&gt;
Unlike any other version of &#039;&#039;Rayman 2&#039;&#039;, &#039;&#039;Rayman DS&#039;&#039; included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano|the Guardian of the Cave of Bad Dreams]]&#039; staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the &#039;battle&#039; against [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can &#039;&#039;slip off&#039;&#039;, even during Umber&#039;s cinematic. The only way to lock Rayman back to the surface&#039;s centre is to press the R button. Also,when replaying [[The Marshes of Awakening]], [[Sssssam]] can completely disappear during his cinematic.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Another problem in the game is its dialogue. Occasionally (especially in [[the Knowledge of the World]]), names are misspelled. A frequently-misspelled name was &#039;&#039;[[Polokus]]&#039;&#039;, which is misspelled as &#039;&#039;Polukus&#039;&#039;.&lt;br /&gt;
*This was the first &#039;&#039;Rayman&#039;&#039; games to use the new [[Ubisoft]] logo&lt;br /&gt;
*The US cover for &#039;&#039;Rayman DS&#039;&#039; is in the same style as the cover for &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; and the European cover for &#039;&#039;[[Rayman Advance]]&#039;&#039;. Likewise, the European cover for &#039;&#039;Rayman DS&#039;&#039; is in the same style as the US cover for &#039;&#039;Rayman Advance&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Rayman DS&#039;&#039; was one of the Nintendo DS titles shown on the back of the original Nintendo DS box.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes]]&lt;/div&gt;</summary>
		<author><name>PIGEON1qwerty</name></author>
	</entry>
</feed>