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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raymancollecter</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raymancollecter"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/en/Special:Contributions/Raymancollecter"/>
	<updated>2026-06-24T20:07:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36701</id>
		<title>Champion Ray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36701"/>
		<updated>2013-10-12T10:55:51Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = UbiRay&lt;br /&gt;
| image = [[File:UbiRay.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; is an exclusive skin in [[Rayman Legends]] and is only accessible via a unique code which could be redeemed via the Playstation Network or XBOX Live Market place. The code was only available to the development team who worked on the game. Interestingly enough, he bears no in-game description and it is not currently understood how he works in-game, though he has been spotted on the games online leaderboards being used by certain devs who compete often.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; shares the same look as [[Rayman]], however, his skin and hair are colored purple, and his torso bears the UbiSoft logo rather than the &#039;O&#039; symbol that he is renowned for.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:RLcharacters&amp;diff=36700</id>
		<title>Template:RLcharacters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:RLcharacters&amp;diff=36700"/>
		<updated>2013-10-12T10:45:46Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#3A253F; background:#623E63&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3A253F&amp;quot; width=&amp;quot;100%&amp;quot; |&amp;lt;span&amp;gt;Playable characters from &#039;&#039;[[Rayman Legends]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;vertical-align:top;font-size:smaller;&amp;quot;&amp;gt; | [[Rayman]] | [[Globox]] | [[Grand Minimus]] | [[Goth Teensy]] | [[Sir Globrax]] | [[Sir Rayelot]] | [[Teensy Ray]] | [[Ray Plumber]] | [[Red Globox]] | [[GlobTeen]] | [[Glob Plumber]] | [[Raybox]] | [[Teensy Queen]] | [[Glombrox]] | [[Teensy Wizard]] | [[Raymesis]] | [[Teensy Hermit]] | [[Raymolk]] | [[Ninja Teensy]] | [[Globolk]] | [[Flaming Teensy]] | [[Poglox]] | [[The First King]] | [[Rayomz]] | [[Barbara]] | [[Elysia]] |  [[Aurora]] | [[Twila]] | [[Estelia]] | [[Selena]] | [[Ursula]] | [[Emma]] | [[Olympia]] | [[Sibylla]] | [[The Golden Teensy]] | [[Splinter Ray]] | [[Assassin Ray]] | [[Avelina]] | [[Ray of Persia]] | [[Glob Cell]] | [[Funky Ray]] | [[Murfy]] | [[UbiRay]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3A253F&amp;quot; width=&amp;quot;100%&amp;quot; |&amp;lt;span&amp;gt;Friends from &#039;&#039;[[Rayman Legends]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;vertical-align:top;font-size:smaller;&amp;quot;&amp;gt; | [[Polokus|Bubble Dreamer]] | [[mosquito|Moskitoes]] | [[Four Kings]] | [[Teensy Sorcerer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3A253F&amp;quot; width=&amp;quot;100%&amp;quot; |&amp;lt;span&amp;gt;Bosses from &#039;&#039;[[Rayman Legends]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;vertical-align:top;font-size:smaller;&amp;quot;&amp;gt; | [[Dark Teensies]] | [[Medieval Dragon]] | [[Armored Toad]] | [[Luchador]] | [[Giant Luchador]] | [[Sea Dragon]] | [[Mechanical Dragon]] | [[Dark Cloud]] | [[Boss Bird]] | [[Daisy]] | [[Mocking Bird]] | [[Murray|Giant Eel]] | [[Dragon Chef]] | [[Shrimp king]] | [[Golem]] | [[Big Mama]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36699</id>
		<title>Champion Ray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36699"/>
		<updated>2013-10-12T10:41:17Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = UbiRay&lt;br /&gt;
| image = [[File:UbiRay.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; is an exclusive skin only accessible via a unique code which could be redeemed via the Playstation Network or XBOX Live Market place. The code was only available to the development team who worked on [[Rayman Legends]]. Interestingly enough, he bears no in-game description and it is not currently understood how he works in-game.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; shares the same look as [[Rayman]], however, his skin and hair are colored purple, and his torso bears the UbiSoft logo rather than the &#039;O&#039; symbol that he is renowned for. It is possible to see the skin on the online leaderboards as certain devs compete often.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:UbiRay.png&amp;diff=36698</id>
		<title>File:UbiRay.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:UbiRay.png&amp;diff=36698"/>
		<updated>2013-10-12T10:33:47Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36697</id>
		<title>Champion Ray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=36697"/>
		<updated>2013-10-12T10:33:09Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = UbiRay&lt;br /&gt;
| image = [[File:UbiRay.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; is a developer exclusive skin in Rayman Legends.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;UbiRay&#039;&#039;&#039; was an exclusive skin only accessible via a unique code which could be redeemed via the Playstation Network or XBOX Live Market place. The code was only available to the development team who worked on [[Rayman Legends]]. &#039;&#039;&#039;UbiRay&#039;&#039;&#039; shares the same look as [[Rayman]], however, his skin and hair are colored purple, and his torso bears the UbiSoft logo rather than the &#039;O&#039; symbol that he is renowned for. It is possible to see the skin on the online leaderboards as certain devs compete often.&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=36659</id>
		<title>Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=36659"/>
		<updated>2013-10-08T11:38:17Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Golem&lt;br /&gt;
| image = [[File:Golem.png|300px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Mystical Pique]]&lt;br /&gt;
| resistance = [[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Moving up and down&lt;br /&gt;
| species = [[Stone man]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Golem&#039;&#039;&#039; is the boss of the [[Mystical Pique]], a world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is fought in the level [[Golly G. Golem]].&lt;br /&gt;
&lt;br /&gt;
A gigantic statue of living rock, the Golem is only ever seen from the chest up. Fought inside a chamber in the mountain, the Golem is limited to moving his body up and down, and can only hurt the heroes by causing them to come into contact with the [[Darkroot]]s that surround him. He is essentially an oversized version of the [[stone man|stone men]], much like [[Mr Stone]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The connection between the two bosses is unclear. It is not known if the Golem has any allegiance with the [[Livid Dead]] or [[the Magician]]. Once he is defeated, he simply falls to pieces, much like the bosses in the original game; unlike the other &#039;&#039;Rayman Origins&#039;&#039; bosses, he does not revert to a benevolent form.&lt;br /&gt;
&lt;br /&gt;
In an E3 trailer for &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman and [[Globox]] can be seen fighting a green, mossy version of the Golem. The cover of the game still features this early design for the character.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanOrigins 005.jpg|320px|thumb|left|The early version of the Golem, as seen in the E3 trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[File:GolemLastHitPoint.png|320px|thumb|left|The Golem with one hit-point remaining.]]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:GolemLastHitPoint.png&amp;diff=36650</id>
		<title>File:GolemLastHitPoint.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:GolemLastHitPoint.png&amp;diff=36650"/>
		<updated>2013-10-08T11:24:25Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=36646</id>
		<title>Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=36646"/>
		<updated>2013-10-08T11:08:00Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Golem&lt;br /&gt;
| image = [[File:Golem.png|300px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Mystical Pique]]&lt;br /&gt;
| resistance = [[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Moving up and down&lt;br /&gt;
| species = [[Stone man]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Golem&#039;&#039;&#039; is the boss of the [[Mystical Pique]], a world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is fought in the level [[Golly G. Golem]].&lt;br /&gt;
&lt;br /&gt;
A gigantic statue of living rock, the Golem is only ever seen from the chest up. Fought inside a chamber in the mountain, the Golem is limited to moving his body up and down, and can only hurt the heroes by causing them to come into contact with the [[Darkroot]]s that surround him. He is essentially an oversized version of the [[stone man|stone men]], much like [[Mr Stone]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The connection between the two bosses is unclear. It is not known if the Golem has any allegiance with the [[Livid Dead]] or [[the Magician]]. Once he is defeated, he simply falls to pieces, much like the bosses in the original game; unlike the other &#039;&#039;Rayman Origins&#039;&#039; bosses, he does not revert to a benevolent form.&lt;br /&gt;
&lt;br /&gt;
In an E3 trailer for &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman and [[Globox]] can be seen fighting a green, mossy version of the Golem. The cover of the game still features this early design for the character.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanOrigins 005.jpg|320px|thumb|left|The early version of the Golem, as seen in the E3 trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Raymancollecter&amp;diff=29682</id>
		<title>User talk:Raymancollecter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Raymancollecter&amp;diff=29682"/>
		<updated>2012-02-23T13:39:58Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Images==&lt;br /&gt;
Hi! Please read the [[Help:Image|image guidelines]] before uploading files to RayWiki. All the screenshots you upload must not be cropped or edited in any way. This is not the case for your contributions [[:File:Underwater Relic.png]] and [[:File:Hidden Relic.png]]. Could you please upload them over with the original, unaltered images, and specify where you found them? Thank you. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:20, 17 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
..............................................................................................................................................................................................................&lt;br /&gt;
&lt;br /&gt;
:Better?&lt;br /&gt;
&lt;br /&gt;
:-RaymanCollecter&lt;br /&gt;
..............................................................................................................................................................................................................&lt;br /&gt;
::Thanks, that&#039;s already much better. Could you please post the link where you found those pictures? The native resolution of the Vita is 960×544, which leads me to think your pictures might have been resized or cropped. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:33, 23 February 2012 (CET)&lt;br /&gt;
..............................................................................................................................................................................................................&lt;br /&gt;
&lt;br /&gt;
The pictures are just print screens of gameplay in the Vita Origins trailer.&lt;br /&gt;
&lt;br /&gt;
:-RaymanCollecter&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Raymancollecter&amp;diff=29669</id>
		<title>User talk:Raymancollecter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Raymancollecter&amp;diff=29669"/>
		<updated>2012-02-22T12:04:05Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Images==&lt;br /&gt;
Hi! Please read the [[Help:Image|image guidelines]] before uploading files to RayWiki. All the screenshots you upload must not be cropped or edited in any way. This is not the case for your contributions [[:File:Underwater Relic.png]] and [[:File:Hidden Relic.png]]. Could you please upload them over with the original, unaltered images, and specify where you found them? Thank you. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:20, 17 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Better?&lt;br /&gt;
&lt;br /&gt;
-RaymanCollecter&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Globox_Mosaic.png&amp;diff=29668</id>
		<title>File:Globox Mosaic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Globox_Mosaic.png&amp;diff=29668"/>
		<updated>2012-02-22T12:01:39Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Globox Mosaic.png&amp;amp;quot;: Sharper appearance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A hidden relic&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Hidden_Relic.png&amp;diff=29667</id>
		<title>File:Hidden Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Hidden_Relic.png&amp;diff=29667"/>
		<updated>2012-02-22T11:59:00Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Hidden Relic.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A hidden relic&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry and was edited.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29666</id>
		<title>File:Underwater Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29666"/>
		<updated>2012-02-22T11:56:44Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Underwater Relic.png&amp;amp;quot;: Reverted to version as of 11:50, 22 February 2012&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A relic underwater&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry and was edited.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29665</id>
		<title>File:Underwater Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29665"/>
		<updated>2012-02-22T11:52:59Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Underwater Relic.png&amp;amp;quot;: More clear, un edited.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A relic underwater&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry and was edited.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29664</id>
		<title>File:Underwater Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29664"/>
		<updated>2012-02-22T11:50:41Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Underwater Relic.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A relic underwater&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry and was edited.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29663</id>
		<title>File:Underwater Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29663"/>
		<updated>2012-02-22T11:49:23Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: uploaded a new version of &amp;amp;quot;File:Underwater Relic.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A relic underwater&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| platform = Sony PlayStation Vita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=The image is blurry and was edited.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Relic&amp;diff=29620</id>
		<title>Relic</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Relic&amp;diff=29620"/>
		<updated>2012-02-17T12:06:01Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relics&#039;&#039;&#039; are collectible items exclusive to the PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;. Collecting them will gradually complete a mosaic puzzle in [[the Snoring Tree]], unlocking videos which show the history of [[the Glade of Dreams]]. Relics are small and &#039;coned&#039; shaped, and there body is coloured red with what appears to be a green skull face painted across the front.&lt;br /&gt;
&lt;br /&gt;
[[File:Underwater_Relic.png|450px|thumb|left|A relic found Underwater]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Relics can also be &#039;hidden&#039; appearing as a silhouette in a wall, or behind certain objects/covering. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden Relic.png|450px|thumb|centre|A Hidden relic, found in a wall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Globox Mosaic.png|450px|thumb|left|Part of the Mosaic, showing why and how GLobox became blue]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Relic&amp;diff=29619</id>
		<title>Relic</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Relic&amp;diff=29619"/>
		<updated>2012-02-17T11:54:41Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relics&#039;&#039;&#039; are collectible items exclusive to the PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;. Collecting them will gradually complete a mosaic puzzle in [[the Snoring Tree]], unlocking videos which show the history of [[the Glade of Dreams]]. Relics are small and &#039;coned&#039; shaped, and there body is coloured red with what appears to be a green skull face painted across the front.&lt;br /&gt;
&lt;br /&gt;
[[File:Underwater_Relic.png|450px|thumb|left|A relic found Underwater]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Relics can also be &#039;hidden&#039; appearing as a silhouette in a wall, or behind certain objects/covering. &lt;br /&gt;
&lt;br /&gt;
[[File:Hidden Relic.png|450px|thumb|centre|A Hidden relic, found in a wall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Globox Mosaic.png|450px|thumb|left|Part of the Mosaic, showing why and how GLobox became blue]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Globox_Mosaic.png&amp;diff=29618</id>
		<title>File:Globox Mosaic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Globox_Mosaic.png&amp;diff=29618"/>
		<updated>2012-02-17T11:53:07Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Hidden_Relic.png&amp;diff=29617</id>
		<title>File:Hidden Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Hidden_Relic.png&amp;diff=29617"/>
		<updated>2012-02-17T11:40:36Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29616</id>
		<title>File:Underwater Relic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Underwater_Relic.png&amp;diff=29616"/>
		<updated>2012-02-17T11:33:59Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27372</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27372"/>
		<updated>2011-12-16T14:03:50Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I feel better now: Molto Bene!|sign=The Dragon Chef|source=after being released from the grasp of his nightmare form.}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when the [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and this reflects in his nightmarish form of a massive dragon suffering severe heartburn. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmare - inflicted Dragon Chef eats the players whole and they then have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|450px|thumb|left|Rayman enters the belly of the beast.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually the player will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continously dodging and Manoeuvring the Dragon chefs&#039; heartburn whilst being cautious not to fall into the green, poisonous liquid below. At certain intervals, pink weakspots will appear, which when attacked, trigger small cutscenes showing the Dragon chef gradually in more and more pain. Each time a weakspot is destroyed, the battle changes to a different phase. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phase 1 - consists of fire chasing the player from the right, left and then both sides simultaneously. All the player has to do is jump over the obstacle.&lt;br /&gt;
 &lt;br /&gt;
Phase 2 - Similar to phase one, with the exception that now the fire spirals in mid - air to which the player must dodge, and jump over in rapid succession. &lt;br /&gt;
&lt;br /&gt;
Phase 3 - In the final phase of the battle, the harmful green liquid at the bottom of the screen rises to fill half the &amp;quot;battle field&amp;quot; and the platform on which the player stands is taken away, replaced with bubbles.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonPhase2.png|450px|thumb|right|Things start to heat up in Phase 2 of the fight!]]&lt;br /&gt;
&lt;br /&gt;
Once four of these &amp;quot;weakspots&amp;quot; have been attacked the battle is over. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the battle, the team must escape the chefs belly in a frantic race against time as the stomach starts to fill up with fire. Once Rayman and his friends escape the Dragon Chefs insides, The monster warps back into his usual, friendly King form and thanks the characters for their help.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonKing.png|450px|thumb|left|The King is restored from his nightmare form, thanks to Rayman and his friends.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27371</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27371"/>
		<updated>2011-12-16T13:58:39Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I feel better now: molto bene!|sign=The Dragon Chef|source=after being released from the grasp of his nightmare form.}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when the [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and this reflects in his nightmarish form of a massive dragon suffering severe heartburn. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmare - inflicted Dragon Chef eats the players whole and they then have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|450px|thumb|left|Rayman enters the belly of the beast.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually the player will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continously dodging and Manoeuvring the Dragon chefs&#039; heartburn whilst being cautious not to fall into the green, poisonous liquid below. At certain intervals, pink weakspots will appear, which when attacked, trigger small cutscenes showing the Dragon chef gradually in more and more pain. Each time a weakspot is destroyed, the battle changes to a different phase. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phase 1 - consists of fire chasing the player from the right, left and then both sides simultaneously. All the player has to do is jump over the obstacle.&lt;br /&gt;
 &lt;br /&gt;
Phase 2 - Similar to phase one, with the exception that now the fire spirals in mid - air to which the player must dodge, and jump over in rapid succession. &lt;br /&gt;
&lt;br /&gt;
Phase 3 - In the final phase of the battle, the harmful green liquid at the bottom of the screen rises to fill half the &amp;quot;battle field&amp;quot; and the platform on which the player stands is taken away, replaced with bubbles.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonPhase2.png|450px|thumb|right|Things start to heat up in Phase 2 of the fight!]]&lt;br /&gt;
&lt;br /&gt;
Once four of these &amp;quot;weakspots&amp;quot; have been attacked the battle is over. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the battle, the team must escape the chefs belly in a frantic race against time as the stomach starts to fill up with fire. Once Rayman and his friends escape the Dragon Chefs insides, The monster warps back into his usual, friendly King form and thanks the characters for their help.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonKing.png|450px|thumb|left|The King is restored from his nightmare form, thanks to Rayman and his friends.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27370</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27370"/>
		<updated>2011-12-16T13:53:07Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I feel better now: molto bene!|sign=The Dragon Chef|source=after being released from the grasp of his nightmare form.}} &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|450px|thumb|left|Rayman enters the belly of the beast.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually the player will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continously dodging and Manoeuvring the Dragon chefs&#039; heartburn whilst being cautious not to fall into the green, poisonous liquid below. At certain intervals, pink weakspots will appear, which when attacked, trigger small cutscenes showing the Dragon chef gradually in more and more pain. Each time a weakspot is destroyed, the battle changes to a different phase. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phase 1 - consists of fire chasing the player from the right, left and then both sides simultaneously. All the player has to do is jump over the obstacle.&lt;br /&gt;
 &lt;br /&gt;
Phase 2 - Similar to phase one, with the exception that now the fire spirals in mid - air to which the player must dodge, and jump over in rapid succession. &lt;br /&gt;
&lt;br /&gt;
Phase 3 - In the final phase of the battle, the harmful green liquid at the bottom of the screen rises to fill half the &amp;quot;battle field&amp;quot; and the platform on which the player stands is taken away, replaced with bubbles.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonPhase2.png|450px|thumb|right|Things start to heat up in Phase 2 of the fight!]]&lt;br /&gt;
&lt;br /&gt;
Once four of these &amp;quot;weakspots&amp;quot; have been attacked the battle is over. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the battle, the team must escape the chefs belly in a frantic race against time as the stomach starts to fill up with fire. Once Rayman and his friends escape the Dragon Chefs insides, The monster warps back into his usual, friendly King form and thanks the characters for their help.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonKing.png|450px|thumb|left|The King is restored from his nightmare form, thanks to Rayman and his friends.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:DragonKing.png&amp;diff=27369</id>
		<title>File:DragonKing.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:DragonKing.png&amp;diff=27369"/>
		<updated>2011-12-16T13:39:21Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27368</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27368"/>
		<updated>2011-12-16T13:23:24Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|450px|thumb|left|Rayman enters the belly of the beast.]] &lt;br /&gt;
&lt;br /&gt;
Eventually the player will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continously dodging and Manoeuvring the Dragon chefs&#039; heartburn whilst being cautious not to fall into the green, poisonous liquid below. At certain intervals, pink weakspots will appear, which when attacked, trigger small cutscenes showing the Dragon chef gradually in more and more pain. Each time a weakspot is destroyed, the battle changes to a different phase. &lt;br /&gt;
&lt;br /&gt;
*Phase 1 - consists of fire chasing the player from the right, left and then both sides simultaneously. All the player has to do is jump over the obstacle.&lt;br /&gt;
 &lt;br /&gt;
*Phase 2 - Similar to phase one, with the exception that now the fire spirals in mid - air to which the player must dodge, and jump over in rapid succession. &lt;br /&gt;
&lt;br /&gt;
*Phase 3 - In the final phase of the battle, the harmful green liquid at the bottom of the screen rises to fill half the &amp;quot;battle field&amp;quot; and the platform on which the player stands is taken away, replaced with bubbles.&lt;br /&gt;
&lt;br /&gt;
[[Image:DragonPhase2.png|450px|thumb|right|Things start to heat up in Phase 2 of the fight!]]&lt;br /&gt;
&lt;br /&gt;
Once four of these &amp;quot;weakspots&amp;quot; have been attacked the battle is over. &lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27361</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27361"/>
		<updated>2011-12-16T13:10:48Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|500px|thumb|left|Rayman enters the belly of the beast.]] &lt;br /&gt;
&lt;br /&gt;
Eventually the player will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continously dodging and Manoeuvring the Dragon chefs&#039; heartburn whilst being cautious not to fall into the green, poisonous liquid below. At certain intervals, pink weakspots will appear, which when attacked, trigger small cutscenes showing the Dragon chef gradually in more and more pain. Each time a weakspot is destroyed, the battle changes to a different phase. &lt;br /&gt;
&lt;br /&gt;
 *Phase 1: consists of fire chasing the player from the right, left and then both sides simultaneously. All the player has to do is jump over the obstacle.&lt;br /&gt;
 *Phase 2: Similar to phase one, with the exception that now the fire spirals in mid - air to which the player must dodge, and jump over in rapid succession. &lt;br /&gt;
&lt;br /&gt;
Once four of these &amp;quot;weakspots&amp;quot; have been attacked the battle is over. &lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27359</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27359"/>
		<updated>2011-12-16T12:45:12Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|500px|thumb|left|Rayman enters the monsters insides]] &lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27358</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27358"/>
		<updated>2011-12-16T12:43:30Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonsinsides.png|200px|thumb|left|Rayman enters the monsters insides]] &lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27357</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27357"/>
		<updated>2011-12-16T12:40:34Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[File:File.png|200px|thumb|left|Rayman enters the monsters insides]] &lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Dragonsinsides.png&amp;diff=27356</id>
		<title>File:Dragonsinsides.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Dragonsinsides.png&amp;diff=27356"/>
		<updated>2011-12-16T12:37:56Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27355</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=27355"/>
		<updated>2011-12-16T12:36:32Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Chef&#039;&#039;&#039; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, having been turned into an evil monster when [[Bubble Dreamer]] started having nightmares. He represents the element of fire, and his nightmarish form is a massive dragon. After the beginning of the level, [[My Heartburn&#039;s for You]], the nightmarish Dragon Chef eats the players whole and they have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragoninside.png|thumb|316px|left|Rayman enters the Dragon Chef&#039;s insides]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=27354</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=27354"/>
		<updated>2011-12-16T12:07:49Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{justcameout&lt;br /&gt;
| date = 15th November 2011 in North America, and 24th November 2011 in Europe.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman_Origins_Box_Art-Europe.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = ubiART Montpellier&lt;br /&gt;
| designed by = Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th November 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November 2011&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, PlayStation Vita (2012), Nintendo 3DS (2012)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is a sequel, not a prequel. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel. &#039;&#039;Rayman Origins&#039;&#039; was originally announced as a prequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], intended to explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ However, the prequel approach appears to have been disregarded at some point in the game&#039;s development: the final version contains many references to the previous games, suggesting that it is a sequel which takes place after the other instalments.  The game&#039;s first trailer finally reveals Rayman&#039;s origins, which were hinted at in [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman in this flashback is [[Betilla the Fairy]].&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008, approximately. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared.  This featured a health system which was very much like that of the original &#039;&#039;Rayman&#039;&#039; - it would have used the same yellow and red bubbles that indicated the player&#039;s health. Since then, this system was debunked by later playable demonstrations. The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately scrapped: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
&lt;br /&gt;
A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
&lt;br /&gt;
Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
&lt;br /&gt;
[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2]]&#039;&#039;, are once again collectible items in the game.   &lt;br /&gt;
&lt;br /&gt;
Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
&lt;br /&gt;
Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
&lt;br /&gt;
At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.  &lt;br /&gt;
&lt;br /&gt;
The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
&lt;br /&gt;
Descriptions of the first five worlds follow:&lt;br /&gt;
&lt;br /&gt;
*[[Jibberish Jungle]] – A jungle themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Earth King|giant, red plant]].&lt;br /&gt;
&lt;br /&gt;
*[[Desert of Dijiridoos]] – A music themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Air King|giant, yellow bird]].&lt;br /&gt;
&lt;br /&gt;
*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
&lt;br /&gt;
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Water King|a giant eel]].&lt;br /&gt;
&lt;br /&gt;
*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
&lt;br /&gt;
*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is fought in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the optional final world:&lt;br /&gt;
&lt;br /&gt;
*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|The Collector&#039;s Edition for PlayStation 3.]]&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition will be exclusively available in Europe and Australia.&lt;br /&gt;
&lt;br /&gt;
==Achievements/Trophies==&lt;br /&gt;
Throughout the Xbox 360 and PlayStation 3 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting so many Lums etc.  There are 36 achievements in total, including one that is hidden.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=0 border=1 cellpadding=3 style=&amp;quot;border-collapse:collapse; text-align: center; border-color:#aa0000; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Xbox Gamerscore&lt;br /&gt;
!  PS3 trophy&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  Betilla&#039;s Back!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Head Nymph Betilla is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Beautiful Beats!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Holly Luya, the Music Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Feed the Fairy!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Edith Up, the Gourmet Fairy is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Merm-Aid!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Annetta Fish, the Ocean Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nymphs Rock!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Helena Headbasket, the Mountain Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Scout&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;You found 10 hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Explorer&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;You found 25 hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Dr. Lividstone, I presume?&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold?&lt;br /&gt;
|  &amp;quot;You found ALL hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Speedy!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Earned 5 speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Turbo!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Earned 15 speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nitro!&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Earned ALL speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Friend&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Completed 10 medallions.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Hero&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Completed 25 medallions.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Legend&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Completed ALL medallions&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Milk Tooth&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Earned 1 Skull Tooth.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Full Mouth&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Earned 5 Skull Teeth&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  The Jaw!&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Earned ALL Skull Teeth&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Pop! Pop! BOOM!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Popped 50 enemy bubbles.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  The Bubblizer!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Chain-Bubblized 4 enemie.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  I&#039;m Back!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Replayed any completed map.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Painless!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Completed a level without taking a hit.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Vacuum Snack!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Inhaled 50 things on Moskito-back.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  No Panic!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Saved ALL Darktooned Wizards in &amp;quot;Port O&#039;Panic&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  B Side!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Played an Unlocked Character in any map.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Hover Happy!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;One hour of flight time!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Crusher!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Crushed 50 enemies&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Crush Combo!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Simultaneously crushed 4 enemies.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Sprinter!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Sprinted a marathon!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Fisher King!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Swam a marathon!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Kung Fu Combo!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Perform a swipe-to-air Kick Combo!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Hyperspeed!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Sprinted for an entire level!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Boing! Boing! Boing!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Bounced-Bubblized 11 enemies without landing in &amp;quot;Polar Pursuit&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Blue Baron!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Beat the Giant Eel within 60 seconds in &amp;quot;Aim for the Eel&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Survivor!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Survived a Piranha Pond without a scratch!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Back At You!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;You bubblized a Hunter with his own live missile!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nothing Lasts Forever (Hidden)&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Ding Dong, the Livid Boss is Dead!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Sweet Dreams!&lt;br /&gt;
|  ???&lt;br /&gt;
|  Platinum&lt;br /&gt;
|  &amp;quot;Won ALL trophies in the game!  SICK!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Swingman.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsComicCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-6.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-8.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot2_LifeSystem_Heart.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
File:Stoneman RO HD.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=27353</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=27353"/>
		<updated>2011-12-16T12:00:47Z</updated>

		<summary type="html">&lt;p&gt;Raymancollecter: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{justcameout&lt;br /&gt;
| date = 15th November 2011 in North America, and 24th November 2011 in Europe.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman_Origins_Box_Art-Europe.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = ubiART Montpellier&lt;br /&gt;
| designed by = Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th November 2011&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November 2011&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, PlayStation Vita (2012), Nintendo 3DS (2012)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is a sequel, not a prequel. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel. &#039;&#039;Rayman Origins&#039;&#039; was originally announced as a prequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], intended to explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ However, the prequel approach appears to have been disregarded at some point in the game&#039;s development: the final version contains many references to the previous games, suggesting that it is a sequel which takes place after the other instalments.  The game&#039;s first trailer finally reveals Rayman&#039;s origins, which were hinted at in [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman in this flashback is [[Betilla the Fairy]].&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008, approximately. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared.  This featured a health system which was very much like that of the original &#039;&#039;Rayman&#039;&#039; - it would have used the same yellow and red bubbles that indicated the player&#039;s health. Since then, this system was debunked by later playable demonstrations. The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately scrapped: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
&lt;br /&gt;
A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it will still be possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
&lt;br /&gt;
Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, most if not cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges have the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] in a number of 1 up to 3.  &lt;br /&gt;
&lt;br /&gt;
[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2]]&#039;&#039;, are once again collectible items in the game.   &lt;br /&gt;
&lt;br /&gt;
Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
&lt;br /&gt;
Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
&lt;br /&gt;
At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.  &lt;br /&gt;
&lt;br /&gt;
The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
&lt;br /&gt;
Descriptions of the first five worlds follow:&lt;br /&gt;
&lt;br /&gt;
*[[Jibberish Jungle]] – A jungle themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Earth King|giant, red plant]].&lt;br /&gt;
&lt;br /&gt;
*[[Desert of Dijiridoos]] – A music themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Air King|giant, yellow bird]].&lt;br /&gt;
&lt;br /&gt;
*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
&lt;br /&gt;
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Water King|a giant eel]].&lt;br /&gt;
&lt;br /&gt;
*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
&lt;br /&gt;
*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is fought in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the optional final world:&lt;br /&gt;
&lt;br /&gt;
*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|The Collector&#039;s Edition for PlayStation 3.]]&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition will be exclusively available in Europe and Australia.&lt;br /&gt;
&lt;br /&gt;
==Achievements/Trophies==&lt;br /&gt;
Throughout the Xbox 360 and PlayStation 3 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting so many Lums etc.  There are 36 achievements in total, including one that is hidden.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=0 border=1 cellpadding=3 style=&amp;quot;border-collapse:collapse; text-align: center; border-color:#aa0000; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Xbox Gamerscore&lt;br /&gt;
!  PS3 trophy&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  Betilla&#039;s Back!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Head Nymph Betilla is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Beautiful Beats!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Holly Luya, the Music Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Feed the Fairy!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Edith Up, the Gourmet Fairy is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Merm-Aid!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Annetta Fish, the Ocean Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nymphs Rock!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Helena Headbasket, the Mountain Nymph is Free!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Scout&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;You found 10 hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Explorer&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;You found 25 hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Dr. Lividstone, I presume?&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold?&lt;br /&gt;
|  &amp;quot;You found ALL hidden cages.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Speedy!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Earned 5 speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Turbo!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Earned 15 speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nitro!&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Earned ALL speed trophies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Friend&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Completed 10 medallions.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Hero&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Completed 25 medallions.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Electoon Legend&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Completed ALL medallions&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Milk Tooth&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Earned 1 Skull Tooth.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Full Mouth&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Earned 5 Skull Teeth&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  The Jaw!&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Earned ALL Skull Teeth&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Pop! Pop! BOOM!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Popped 50 enemy bubbles.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  The Bubblizer!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Chain-Bubblized 4 enemie.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  I&#039;m Back!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Replayed any completed map.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Painless!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Completed a level without taking a hit.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Vacuum Snack!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Inhaled 50 things on Moskito-back.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  No Panic!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Saved ALL Darktooned Wizards in &amp;quot;Port O&#039;Panic&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  B Side!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Played an Unlocked Character in any map.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Hover Happy!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;One hour of flight time!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Crusher!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Crushed 50 enemies&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Crush Combo!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Simultaneously crushed 4 enemies.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Sprinter!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Sprinted a marathon!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Fisher King!&lt;br /&gt;
|  20G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Swam a marathon!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Kung Fu Combo!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Perform a swipe-to-air Kick Combo!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Hyperspeed!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Sprinted for an entire level!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Boing! Boing! Boing!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Bounced-Bubblized 11 enemies without landing in &amp;quot;Polar Pursuit&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Blue Baron!&lt;br /&gt;
|  35G&lt;br /&gt;
|  Silver&lt;br /&gt;
|  &amp;quot;Beat the Giant Eel within 60 seconds in &amp;quot;Aim for the Eel&amp;quot;.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Survivor!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;Survived a Piranha Pond without a scratch!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Back At You!&lt;br /&gt;
|  15G&lt;br /&gt;
|  Bronze&lt;br /&gt;
|  &amp;quot;You bubblized a Hunter with his own live missile!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Nothing Lasts Forever (Hidden)&lt;br /&gt;
|  80G&lt;br /&gt;
|  Gold&lt;br /&gt;
|  &amp;quot;Ding Dong, the Livid Boss is Dead!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  Sweet Dreams!&lt;br /&gt;
|  ???&lt;br /&gt;
|  Platinum&lt;br /&gt;
|  &amp;quot;Won ALL trophies in the game!  SICK!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Swingman.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsComicCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-6.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-8.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot2_LifeSystem_Heart.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
File:Stoneman RO HD.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Raymancollecter</name></author>
	</entry>
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