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		<id>https://raymanpc.com/wiki/script-en/index.php?title=System_requirements&amp;diff=50343</id>
		<title>System requirements</title>
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		<updated>2016-04-25T03:11:07Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Rayman Origins */ David Gasman did not voice Rayman in RO.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is composed of miscellaneous information and additional references pertaining to the &#039;&#039;Rayman&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
=System Requirement Information=&lt;br /&gt;
&lt;br /&gt;
These are the official system requirements for the following games provided by Ubisoft.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
133MHz Pentium&amp;lt;br&amp;gt;&lt;br /&gt;
32MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
DirectX 7&amp;lt;br&amp;gt;&lt;br /&gt;
4MB DirectX-compliant video card&amp;lt;br&amp;gt;&lt;br /&gt;
DirectX-compliant sound device&amp;lt;br&amp;gt;&lt;br /&gt;
4X CD-ROM drive&amp;lt;br&amp;gt;&lt;br /&gt;
Windows 95/98&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
There are PC and Mac versions of the game, each having their own set of system requirements.&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minimum&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
600MHz Pentium III, AMD Athlon, or Duron based CPU&amp;lt;br&amp;gt;&lt;br /&gt;
64MB RAM (Windows 98, 98SE, 2000, ME), 128MB RAM (Windows XP)&amp;lt;br&amp;gt;&lt;br /&gt;
DirectX 8.1&amp;lt;br&amp;gt;&lt;br /&gt;
GeForce 256 SDR with 32MB VRAM&amp;lt;br&amp;gt;&lt;br /&gt;
DirectX 8.1-compliant sound device&amp;lt;br&amp;gt;&lt;br /&gt;
600MB free HDD space&amp;lt;br&amp;gt;&lt;br /&gt;
4X CD-ROM drive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
1GHz Pentium III (Windows 98, 98SE, 2000, ME), 800MHz Pentium III (Windows XP)&amp;lt;br&amp;gt;&lt;br /&gt;
128MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
GeForce 3 with 64MB VRAM&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minimum&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
500MHz CPU&amp;lt;br&amp;gt;&lt;br /&gt;
128MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
16MB VRAM&amp;lt;br&amp;gt;&lt;br /&gt;
1.2GB free HDD space&amp;lt;br&amp;gt;&lt;br /&gt;
Mac OS 9.1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
700MHz CPU&amp;lt;br&amp;gt;&lt;br /&gt;
256MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
32MB VRAM&amp;lt;br&amp;gt;&lt;br /&gt;
1.6GB free HDD space&amp;lt;br&amp;gt;&lt;br /&gt;
Mac OS X 10.2&lt;br /&gt;
&lt;br /&gt;
The Mac version will not run on Mac OS X 10.6 or higher, due to the lack of PowerPC emulation.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minimum&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
1GHz Pentium 4 or AMD Athlon&amp;lt;br&amp;gt;&lt;br /&gt;
256MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
64MB DirectX 8.1-compliant video card&amp;lt;br&amp;gt;&lt;br /&gt;
DirectX 8.1-compliant sound device&amp;lt;br&amp;gt;&lt;br /&gt;
1.5GB free HDD space&amp;lt;br&amp;gt;&lt;br /&gt;
Windows XP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2.5GHz Pentium 4, AMD Athlon, or better&amp;lt;br&amp;gt;&lt;br /&gt;
512MB RAM&amp;lt;br&amp;gt;&lt;br /&gt;
128MB video card&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;Rayman 2&#039;&#039; resolution hack=&lt;br /&gt;
It is possible to run &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; under higher resolutions than 1024x768 by using a simple hack, but note that the game will be stretched out if changing to a widescreen resolution.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.ini&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line defines the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution: Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: If the user is running the Good Old Games digital download version, this file can be found in Program Files/GOG.com/Rayman 2&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; graphic enhancements and fixes=&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; can be forced to run at higher/widescreen resolutions by editing the same file as for &#039;&#039;Rayman 2&#039;&#039;: the first line defines the resolution and the color depth. Menus will suffer graphical glitches, but the game will run perfectly.&lt;br /&gt;
&lt;br /&gt;
On certain computers the game will be missing level textures; to fix this, set &amp;quot;Transform and Lighting&amp;quot; to 0.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Rayman3]&lt;br /&gt;
Gli_Mode=1 - 1920 x 1080 x 32 //Resolution and color depth&lt;br /&gt;
Adapter=0&lt;br /&gt;
TnL=1 //Replace 1 with 0 if no level textures appear.&lt;br /&gt;
TriLinear=1&lt;br /&gt;
Identifier=D7B71E3E-4C95-11CF-5576-F1201CC2C435&lt;br /&gt;
DynamicShadows=0&lt;br /&gt;
StaticShadows=0&lt;br /&gt;
Video_BPP=32&lt;br /&gt;
Video_WantedQuality=2&lt;br /&gt;
Video_AutoAdjustQuality=1&lt;br /&gt;
Camera_VerticalAxis=5&lt;br /&gt;
Camera_HorizontalAxis=2&lt;br /&gt;
VignettesFile=Vignette.cnt&lt;br /&gt;
TexturesQuality=32&lt;br /&gt;
TexturesCompressed=0&lt;br /&gt;
Language=English&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Nvidia control panel (on computers with Nvidia chipsets) can turn on anti-aliasing, v-sync, and anisotropic filtering.&lt;br /&gt;
=Voice actors=&lt;br /&gt;
&lt;br /&gt;
These are the voice actors who have spoken dialogue used in &#039;&#039;Rayman&#039;&#039; productions, listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Mitsuyuki Bando - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Chris Bénard - [[Mr Dark]], [[Mr Sax]], [[Mr Stone]]&amp;lt;br&amp;gt; &lt;br /&gt;
Emmanuelle Cosso - [[Betilla]], [[Space Mama]]&amp;lt;br&amp;gt;&lt;br /&gt;
Patrice Dozier - [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson - [[Rayman]], [[Tarayzan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Douglas Rand]] - [[Joe]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Stonner - Additional voices&lt;br /&gt;
&lt;br /&gt;
===English cast===&lt;br /&gt;
&lt;br /&gt;
Mitsuyuki Bando - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Chris Bénard - [[Mr Dark]], [[Mr Sax]], [[Mr Stone]]&amp;lt;br&amp;gt; &lt;br /&gt;
Emmanuelle Cosso - [[Betilla]], [[Space Mama]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson - [[Rayman]], [[Tarayzan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Douglas Rand]] - [[The Magician]], [[Joe]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Stonner - Additional voices&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Junior]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Brigitte Guedj – [[Betilla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gérard Loussine – [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson – [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[English with Rayman]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Brigitte Guedj – [[Betilla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gérard Loussine – [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson – [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
===English cast===&lt;br /&gt;
&lt;br /&gt;
Steven Perkinson – [[Rayman]]&amp;lt;br&amp;gt; &lt;br /&gt;
Andreas Schiffer – [[Betilla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Stonner – [[The Magician]]&lt;br /&gt;
&lt;br /&gt;
===German cast===&lt;br /&gt;
&lt;br /&gt;
Nicholas Mead – [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Eva Perez – [[Betilla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson – [[Rayman]]&lt;br /&gt;
&lt;br /&gt;
===Spanish cast===&lt;br /&gt;
&lt;br /&gt;
Kim Michelle Broderick - [[Betilla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Enrice Fiestas - [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Perkinson - [[Rayman]] &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Dictées]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Bruno Choël - Voice in &amp;quot;Le Coin des Adultes&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Marie-Laure Dougnac - [[Clara]], Landra&amp;lt;br&amp;gt;&lt;br /&gt;
François Jerosme - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Fabrice Melquiot - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Hervé Rey - Tim 7&amp;lt;br&amp;gt;&lt;br /&gt;
Mario Santini - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Maternelle]]&#039;&#039; / &#039;&#039;[[Rayman CP]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Lemmy Constantine - The English Cricket&amp;lt;br&amp;gt;&lt;br /&gt;
Michel Elias - Talking fishes, a [[Hunter]]&amp;lt;br&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues - [[Rayman]] (in the songs)&amp;lt;br&amp;gt;&lt;br /&gt;
Brigitte Guedj - [[Betilla]], [[Space Mama]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gérard Loussine - [[The Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mélina - Singer of the songs of [[Betilla]] and [[the Magician]]&amp;lt;br&amp;gt;&lt;br /&gt;
Michel Mella - [[Rayman]] (in the activities), the Clown in Love and Gourmand&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===[[Raymanian]] (PC, Nintendo 64 and Dreamcast versions)===&lt;br /&gt;
&lt;br /&gt;
Pierre-Alain de Garrigues - [[Globox]], [[Murfy]], the [[Teensie]]s, the [[Spyglass Pirate]], the [[Robo-Pirate|Robo-Pirates]], [[Sssssam]], [[Jano]], [[Clark]], [[the General]]&amp;lt;br&amp;gt;  &lt;br /&gt;
[[David Gasman]] - [[Rayman]], [[Polokus]]&amp;lt;br&amp;gt; &lt;br /&gt;
Matthew Geczy - [[Razorbeard]]&amp;lt;br&amp;gt;&lt;br /&gt;
Coralie Martin - [[Ly the Fairy]], the [[Baby Globox|Baby Globoxes]], [[Uglette]]&lt;br /&gt;
&lt;br /&gt;
===French cast (PlayStation version)===&lt;br /&gt;
&lt;br /&gt;
Bernard Bouillon - [[Razorbeard]], [[Sssssam]]&amp;lt;br&amp;gt;&lt;br /&gt;
Jean-Claude Donda - [[Globox]], the [[Spyglass Pirate]], [[the General]]&amp;lt;br&amp;gt; &lt;br /&gt;
Michel Elias - [[Axel]], [[Jano]], [[Umber]]&amp;lt;br&amp;gt; &lt;br /&gt;
Emmanuel Garijo - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues - The [[Teensie]]s, the [[Robo-Pirate|Robo-Pirates]], [[Polokus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nathalie Homs - [[Ly the Fairy]], the [[Baby Globox|Baby Globoxes]], [[Uglette]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Pelissier - [[Clark]], [[Ninjaws]], [[Foutch]] &lt;br /&gt;
&lt;br /&gt;
===English cast (PlayStation version)===&lt;br /&gt;
&lt;br /&gt;
Kim Michelle Broderick - [[Ly the Fairy]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Erickson - [[Clark]], [[Ninjaws]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]], [[Polokus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Douglas Rand]] - [[Globox]]&amp;lt;br&amp;gt;&lt;br /&gt;
Caroll Rolley  - [[Carmen]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[Razorbeard]]&amp;lt;br&amp;gt;&lt;br /&gt;
Alan Winger - The [[Teensie]]s&lt;br /&gt;
&lt;br /&gt;
===Spanish cast (PlayStation version)===&lt;br /&gt;
&lt;br /&gt;
Paco Garcia-Vaquero – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Gela Gonzalez – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Fernando Hernández – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Juan Logar – [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Paloma – ??&amp;lt;br&amp;gt;&lt;br /&gt;
David Rocha – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Enrique Santarén – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Francisco Vela – ??&lt;br /&gt;
&lt;br /&gt;
===Italian cast (PlayStation version)===&lt;br /&gt;
&lt;br /&gt;
Massimo Bellini – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Arturo Caruso – [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Andrea de Luca – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Christina Mastrangelli – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Marcello Scuderi – ??&amp;lt;br&amp;gt;&lt;br /&gt;
Guido Votano – ??&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Bernard Bouillon - [[Murfy]], [[Razorbeard]], [[Bzzit]], [[Sssssam]]&amp;lt;br&amp;gt;&lt;br /&gt;
Jean-Claude Donda - [[Globox]], the [[Spyglass Pirate]], [[the General]]&amp;lt;br&amp;gt; &lt;br /&gt;
Michel Elias - [[Jano]]&amp;lt;br&amp;gt; &lt;br /&gt;
Emmanuel Garijo - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues - The [[Teensie]]s, the [[Robo-Pirate|Robo-Pirates]], [[Polokus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nathalie Homs - [[Ly the Fairy]], the [[Baby Globox|Baby Globoxes]], [[Uglette]], [[Bimbette]]&amp;lt;br&amp;gt;&lt;br /&gt;
Christian Pelissier - [[Clark]] &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Patrice Baudrier - [[Lacmac]]&amp;lt;br&amp;gt;&lt;br /&gt;
Philippe Bozo - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Michel Elias - [[Rigatoni]], [[Cookie]], [[Inspector Grub]]&amp;lt;br&amp;gt;&lt;br /&gt;
Emmanuel Fouquet - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Emmanuel Garijo - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Patrick Guillemin - [[Razorbeard]]&amp;lt;br&amp;gt;&lt;br /&gt;
Catherine Hamilty - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Olivier Hémon - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Patricia Legrand - [[Betina]]&amp;lt;br&amp;gt;&lt;br /&gt;
Marie Vincent - Additional voices&lt;br /&gt;
&lt;br /&gt;
===English cast (PlayStation version)===&lt;br /&gt;
&lt;br /&gt;
Carlos Alazraqui - [[Razorbeard]], [[Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
Lacey Chabert - [[Betina]] ([[High Anxiety]])&amp;lt;br&amp;gt;&lt;br /&gt;
Kate Donahue - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Carolyn Lawrence - [[Betina]] ([[Lac-Mac Napping]] and [[No Parking]])&amp;lt;br&amp;gt; &lt;br /&gt;
Danny Mann - [[Rigatoni]], [[Lacmac]], [[Inspector Grub]]&amp;lt;br&amp;gt; &lt;br /&gt;
Candi Millo - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Kath Soucie - [[Betina]] ([[Big Date]])&amp;lt;br&amp;gt;&lt;br /&gt;
Brian Stepanek - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
[[Billy West]] - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Premiers Clics]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Emmanuel Garijo - [[Rayman]], the [[Baby Globox|Baby Globoxes]]&lt;br /&gt;
&lt;br /&gt;
===German cast===&lt;br /&gt;
&lt;br /&gt;
Hans-Detlef - [[Rayman]], the [[Baby Globox|Baby Globoxes]]&lt;br /&gt;
&lt;br /&gt;
===Spanish cast===&lt;br /&gt;
&lt;br /&gt;
Juan Logar - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Enrique Santarén - The [[Baby Globox|Baby Globoxes]]&lt;br /&gt;
&lt;br /&gt;
===Italian cast===&lt;br /&gt;
&lt;br /&gt;
Arturo Caruso - [[Rayman]], the [[Baby Globox|Baby Globoxes]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman M]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Lee Delong - [[Razorwife]], [[Teensie]] 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jodie Forrest -  [[Tily]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Joe Sheridan - [[Globox]], [[Henchman 800]], [[Henchman 1000]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[Razorbeard]], [[Teensie]] 2&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Lee Delong - [[Razorwife]]&amp;lt;br&amp;gt;&lt;br /&gt;
Jodie Forrest -  [[Tily]], [[Globette]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Joe Sheridan - [[Globox]], [[Henchman 800]], [[Henchman 1000]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Lee Delong - [[Razorwife]], [[Teensie]] 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jodie Forrest -  [[Tily]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]], [[Dark Rayman (Rayman Arena)|Dark Rayman]]&amp;lt;br&amp;gt; &lt;br /&gt;
Martial Le Minoux - [[Murfy]]&amp;lt;br&amp;gt;&lt;br /&gt;
Joe Sheridan - [[Globox]], [[Henchman 800]], [[Henchman 1000]], [[Dark Globox]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[Razorbeard]], [[Teensie]] 2&lt;br /&gt;
&lt;br /&gt;
===English cast===&lt;br /&gt;
&lt;br /&gt;
Eddie Crew - [[Murfy]]&amp;lt;br&amp;gt;&lt;br /&gt;
Lee Delong - [[Razorwife]], [[Teensie]] 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jodie Forrest -  [[Tily]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]], [[Dark Rayman (Rayman Arena)|Dark Rayman]]&amp;lt;br&amp;gt; &lt;br /&gt;
Joe Sheridan - [[Globox]], [[Henchman 800]], [[Henchman 1000]], [[Dark Globox]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[Razorbeard]], [[Teensie]] 2&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; / &#039;&#039;[[Rayman 3 HD]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===French cast===&lt;br /&gt;
&lt;br /&gt;
Bernard Bouillon - [[André]], the [[Teensie]]s, [[Otto Psi]], [[Gumsi]], [[Gonzo]]&amp;lt;br&amp;gt;&lt;br /&gt;
Emmanuel Garijo - [[Rayman]], the [[Teensie]]s, [[Roméo Patti]]&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Le Minoux - [[Murfy]], the [[Teensie]]s, [[Razoff]]&amp;lt;br&amp;gt;&lt;br /&gt;
Jean-Jacques Nervest - [[Globox]], the [[Teensie]]s, the [[Knaaren]]s, [[Reflux]]  &lt;br /&gt;
&lt;br /&gt;
===English cast===&lt;br /&gt;
&lt;br /&gt;
Eric Bauza - [[Razoff]] (uncredited)&amp;lt;br&amp;gt;&lt;br /&gt;
Dana Burns Westberg - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Eddie Crew - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Steven Croce - Additional voices&amp;lt;br&amp;gt; &lt;br /&gt;
Lee Delong - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Mike Deneen - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Jodie Forrest - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Gasman]] - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
Matthew Géczy - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Matt Hill - The [[Teensie]]s (uncredited)&amp;lt;br&amp;gt;&lt;br /&gt;
John Leguizamo - [[Globox]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ziggy Marley - [[Reflux]] (uncredited)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Douglas Rand]] - Additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Ken Starcevic - [[André]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Billy West]] - [[Murfy]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; / &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; / &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[David Gasman]] - [[Rayman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yoann Perrier]] (aka Marcel Popo) - The [[Rabbid]]s, the [[Baby Globox|Baby Globoxes]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Christina Batman - The [[Nymph]]s, additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Lisa Jacobs - The [[Nymph]]s, additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
[[Douglas Rand]] -  [[Globox]], [[Raymesis]], [[Glombrox]], the [[Teensie]]s, the [[Bubble Dreamer]], [[Murfy]], [[the Magician]], additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
Gabrielle Shrager - [[Betilla]], the [[Electoon]]s, [[Voodoo Mama]], additional voices&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Douglas Rand]] - [[Rayman]], [[Globox]], [[Raymesis]], [[Glombrox]], the [[Teensie]]s, the [[Human]] princesses, the [[Bubble Dreamer]], [[Murfy]], [[the Magician]], additional voices&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Doublage]]&lt;br /&gt;
[[pl:Pozostałe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=50262</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=50262"/>
		<updated>2016-04-17T18:48:58Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Livingstone1 RO.JPG|320px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]]&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| attacks = Contact, hat throw&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they&#039;re actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Lividstones&#039;&#039;&#039; or &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are recurring enemies in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] They made their first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and later appeared in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. Before &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, they were a limbless species with tall slender bodies, large noses and moustaches. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
Livingstones are common enemies who only appear in levels of the [[Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. Rayman must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he punches them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.&lt;br /&gt;
&lt;br /&gt;
Besides Rayman&#039;s fists, another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. Rayman can also punch a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the plum and use them as a walking platform to reach higher places or finish them off normally.&lt;br /&gt;
&lt;br /&gt;
Another variety of Livingstones are [[Small Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Explorateur.png|frame|left|class=sprite|A typical Livingstone, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:ExplorateurGrimace.png|frame|left|class=sprite|Livingstones go crazy when they survive a [[telescopic fist|punch]] or are subjected to a [[grimace]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:ExplorateurPrune.png|frame|leftclass=sprite||A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;==&lt;br /&gt;
[[File:Plum Post R3.png|thumb|right|320px|The [[plum]]-posts in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; bear images of Livingstones, in reference to their role in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
Livingstones do not make a physical appearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in the original game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]==&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&lt;br /&gt;
Livingstones also appear in [[Forest (world)|the Forest world]] of the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;. Here they are known by the name of &#039;&#039;&#039;Explorators&#039;&#039;&#039; and have a significantly altered appearance. They no longer have noses or mustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but here they are renamed &#039;&#039;&#039;Lividstones&#039;&#039;&#039;, perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; characters, they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[telescopic fist|punching]] or [[grimace|grimacing]] at them. Their way of offense is to either headbutt Rayman or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum]]s, poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[Hunter]]s. The smaller variant of Lividstones aren&#039;t present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Legends]]&#039;&#039;. However, they&#039;re no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown shirt, brown wristbands, a pair of patched blue pants held by a rope, and an orange neckerchief that covers part of their faces. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; Murfy can also grab them and move them wherever he wants. Normal green Livingstones also appear in the game but only in the Back To Origins levels.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Rayman Legends E3 2012 1.jpg|thumb|320px|Livingstones wear new clothes and use new weapons in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
| [[File:Livingstone normal.jpg|thumb|320px|A Lividstone in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
| [[File:Livingstone with shield.jpg|thumb|320px|A Lividstone with a shield]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Livingstones ropes.jpg|thumb|320px|Lividstones tied to ropes]]&lt;br /&gt;
| [[File:Livingstones torturing Lums.jpg|thumb|320px|Lividstones tormenting [[Lum (Rayman Origins)|Lums]]]]&lt;br /&gt;
| [[File:Livingstones with stilts.jpg|thumb|320px|Lividstones on stilts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Artwork gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Dream_Forest.png||frame|left|[[The Dream Forest]]&#039;s introductory image shows a Livingstone carrying a [[cage]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstone from &#039;&#039;[[Rayman CP]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1enemies}}&lt;br /&gt;
{{ROenemies}}&lt;br /&gt;
{{RLenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Livingstone]]&lt;br /&gt;
[[pl:Livingstony]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbiteen&amp;diff=49915</id>
		<title>Rabbiteen</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbiteen&amp;diff=49915"/>
		<updated>2016-04-03T23:06:11Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Rabbiteen&lt;br /&gt;
| image = [[Image:Rabbiteen.png|250px|&#039;&#039;Rabbiteen&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| relatives = [[Polokus]] (ancestor) &lt;br /&gt;
[[Muse of the poets]] (ancestor)&lt;br /&gt;
&lt;br /&gt;
Missing brother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The little white Rabbiteen is on an epic quest to find her long lost brother who jumped into the [[Magician]]&#039;s hat and never returned. She&#039;s not entirely sure why, but she always has the feeling that she&#039;s being followed...|sign=Description du personnage|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbiteen&#039;&#039;&#039; is a character that appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Rabbiteen is a rabbit [[Teensie]]. Her head and hands are covered with white fur, she has a snout, two long ears, a rabbit&#039;s tail, a white shirt decorated at the bottom with pink triangles, a pink butterfly knot and a blue jacket.&lt;br /&gt;
&lt;br /&gt;
She is a reference to the white rabbit in Lewis Carroll&#039;s book &#039;&#039;Alice&#039;s Adventures in Wonderland&#039;&#039;, which the eponymous character follows down a rabbit hole into Wonderland.&lt;br /&gt;
&lt;br /&gt;
She can be bought for 2000 Easter eggs, which can be collected during the Easter event which lasts 22 days. The other objects which can be bought during this event are choco-tickets and choco-eggs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[File:Easter Egg Hunt shop.PNG|thumb|320px|The shop of the Easter event.]]&lt;br /&gt;
| [[File:Easter egg hunt.PNG|thumb|320px|The description of the Easter event.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pti&#039;lapin]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbiteen&amp;diff=49914</id>
		<title>Rabbiteen</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbiteen&amp;diff=49914"/>
		<updated>2016-04-03T23:04:51Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Rabbiteen&lt;br /&gt;
| image = [[Image:Rabbiteen.png|250px|&#039;&#039;Rabbiteen&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| relatives = [[Polokus]] (ancestor) &lt;br /&gt;
[[Muse of the poets]] (ancestor)&lt;br /&gt;
Missing brother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The little white Rabbiteen is on an epic quest to find her long lost brother who jumped into the [[Magician]]&#039;s hat and never returned. She&#039;s not entirely sure why, but she always has the feeling that she&#039;s being followed...|sign=Description du personnage|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbiteen&#039;&#039;&#039; is a character that appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Rabbiteen is a rabbit [[Teensie]]. Her head and hands are covered with white fur, she has a snout, two long ears, a rabbit&#039;s tail, a white shirt decorated at the bottom with pink triangles, a pink butterfly knot and a blue jacket.&lt;br /&gt;
&lt;br /&gt;
She is a reference to the white rabbit in Lewis Carroll&#039;s book &#039;&#039;Alice&#039;s Adventures in Wonderland&#039;&#039;, which the eponymous character follows down a rabbit hole into Wonderland.&lt;br /&gt;
&lt;br /&gt;
She can be bought for 2000 Easter eggs, which can be collected during the Easter event which lasts 22 days. The other objects which can be bought during this event are choco-tickets and choco-eggs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[File:Easter Egg Hunt shop.PNG|thumb|320px|The shop of the Easter event.]]&lt;br /&gt;
| [[File:Easter egg hunt.PNG|thumb|320px|The description of the Easter event.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pti&#039;lapin]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Far_Glob&amp;diff=49365</id>
		<title>Far Glob</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Far_Glob&amp;diff=49365"/>
		<updated>2016-02-21T08:51:25Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Far Glob&lt;br /&gt;
| image = [[File:FarGlob.jpg]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; (Xbox One)&amp;lt;br /&amp;gt; &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This guy lives on a remote island in the middle of the ocean, spending his time scaring the tourists who pass by! Well I guess that&#039;s one way to kill time...|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Far Glob&#039;&#039;&#039; is one of the playable characters in &#039;&#039;[[Rayman Legends]]&#039;&#039;, and one of the characters based on [[Globox]]&#039;s animated model, he can be only unlocked in the Xbox One version of the game. In &#039;&#039;[[Rayman Adventures]]&#039;&#039; his name is &#039;&#039;&#039;GlobVaas&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Far Glob&#039;&#039;&#039; shares the same look as [[Globox]], however, his outfit looks identical to that of Vaas Montenegro of [[Ubisoft]]&#039;s &#039;&#039;Far Cry 3&#039;&#039;. [[Ray Vaas]] is also based on this character.&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Legends]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Far Glob&#039;&#039;&#039; becomes available after collecting 40,000 lums.&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Adventures]]==&lt;br /&gt;
&#039;&#039;&#039;Glovaas&#039;&#039;&#039; is able to be unlocked via microtransaction as a part of the PrimalCry Pack.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Far Glob]]&lt;br /&gt;
[[pl:Far Glob]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=49337</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=49337"/>
		<updated>2016-02-15T07:59:15Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: spelling correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:R3Level&lt;br /&gt;
| name = Hoodlum Headquarters&lt;br /&gt;
| image = [[Image:HoodlumHeadquartersPC.jpg|center|320px|&#039;&#039;Hoodlum Headquarters&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Summit Beyond the Clouds]]&lt;br /&gt;
| followed by = [[The Tower of the Leptys]]&lt;br /&gt;
| murfysscore = 43701&lt;br /&gt;
| maxscoreconsoles = 115649&lt;br /&gt;
| maxscoreconsolesnote = This figure is a theoretical value. The highest known score is 115,147 points.&lt;br /&gt;
| maxscorepc = 109009&lt;br /&gt;
| cages = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Constructed from spare parts, bits of machinery, and plenty of [[Hoodlum]] elbow grease, the Hoodlum Meddleworks is the production centre for all Hoodlum munitions. It’s also where the Hoodlums covet their treasured [[plum juice|Plum Juice]] recipe.|sign=Press release|source=[[Rayman 3: Hoodlum Havoc]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hoodlum Headquarters&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Hoodlum Meddleworks&#039;&#039;&#039; or the &#039;&#039;&#039;Hoodlum Factory&#039;&#039;&#039;, is the second-last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. After climbing to the top of [[the Summit Beyond the Clouds]], [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When [[Rayman]] manages to pass him their weight combined manages to break the stone shelf they were standing on, tumbling them into the headquarters. The headquarters is overseen by the game&#039;s main villain, [[André]], who uses tricks and traps to capture [[Globox]].&lt;br /&gt;
&lt;br /&gt;
==As a level==&lt;br /&gt;
===Stage 1 - The Welcome Desk and the Warehouse===&lt;br /&gt;
[[Rayman]] and [[Globox]] arrive through a pipe, and find themselves at the entrance to the headquarters. The [[hostess]] begins welcoming the duo, and Globox immediately falls in love with her voice. After fighting a [[Grim Keeper]], the duo proceed through a narrow passageway to get to the &#039;welcome desk&#039;, where the hostess is stationed. Unfortunately, a [[Spinneroo]] guards the entrance, and if Rayman tries to attack him, an out-of-reach [[Hoodoo]] will protect his companion from harm. Rayman finds another route, up a ladder, to get to the Hoodoo, but the floor breaks and Rayman finds himself travelling down another pipe to the Warehouse, where the Hoodlums test their weapons. Eventually, Rayman must carry several rocks up slopes whilst avoiding [[plum juice]] grenades thrown by an enthusiastic [[Hoodboom]] to reach a [[switch]] that lowers the platform the Hoodoo was standing on. After the Spinneroo is dead, Rayman and Globox head into the next room, where a wooden cut-out of a bikini-clad female member of [[Globox&#039;s species]] has been set up. Globox runs over to hug the cut-out, but falls into a trap whilst doing so. [[Andre]] then starts talking over the intercom about how Rayman will be next to fall into a trap. Rayman must break down a door with a [[Heavy Metal Fist]] to progress.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:HoodlumHeadquartersPC.jpg|thumb|320px|The beginning of the first section]]&lt;br /&gt;
|[[File:HoodlumsProtect.jpg|thumb|320px|This [[Spinneroo]] is protected by a [[Hoodoo|sorcerer]]]]&lt;br /&gt;
|[[File:The warehouse.jpg|thumb|320px|The warehouse]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage 2 - The Firing Range===&lt;br /&gt;
Rayman arrives in a room full of Hoodlums, and a claw machine carrying a screaming Globox, who is upside-down. Once Rayman beats all the Hoodlums, a pair of [[Hoodstormer]]s will come out of a machine. Once they&#039;re dead, a [[Heckler]] will appear. Rayman must defeat it to leave the room. As Globox is upside-down, all the blood is rushing to his head, and he becomes more intelligent as a result. Rayman must beat another room full off Hoodlums to give chase to Globox. Rayman jumps down another pipe and manages to lose sight of Globox, ending up in the firing range, where, to open a door, Rayman must move a stone onto a pressure pad. When he carries it halfway through, a [[Hoodmonger]] will appear and blast its own head off. Rayman must then battle the three remaining Hoodmongers in the firing range itself, filled with a variety of weapons. Once they&#039;re all defeated, the hostess locks the entrance and complains that Andre isn&#039;t pleased that Rayman&#039;s still alive, so until the Hoodlums learn how to shoot, they will remain locked in the firing range. Rayman must destroy several targets of himself and Globox to escape the firing range.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:Section2HoodlumsHQ.jpg|thumb|320px|The beginning of the second section]]&lt;br /&gt;
|[[File:The Firing Range.jpg|thumb|320px|View from outside the firing range]]&lt;br /&gt;
|[[File:The Firing Range 2.jpg|thumb|320px|View from inside the firing range, that store all kinds of [[Hoodlum]] weapons]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage 3 - The Foundry===&lt;br /&gt;
Rayman enters the foundry, where he must scale large contraptions to follow Globox.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:HoodlumHQ Section3.jpg|thumb|320px|The beginning of the third section]]&lt;br /&gt;
|[[File:R2 Textures in R3 (Hoodlum HQ).jpg|thumb|320px|&#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s textures are used in that stage]]&lt;br /&gt;
|[[File:Hoodlum HQ Section3 End of the section.png|thumb|320px|These metal plates and treadmills allow to continue the ascent of the foundry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Razorbeard Last Soup.JPG|thumb|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]]&lt;br /&gt;
|[[File:HoodlumHQ Section3End2.jpg|thumb|320px|Kind of chair lifts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secret area===&lt;br /&gt;
There is a chamber hidden inside the boiler that contains a statue of [[Admiral Razorbeard]] and many of his henchmen standing behind a table, spoofing the &#039;&#039;Last Supper&#039;&#039; painting by Leonardo da Vinci.&lt;br /&gt;
&lt;br /&gt;
===Stage 4 - The Hall of the Horrible Machine===&lt;br /&gt;
Rayman arrives in a narrow area where several wooden planks are being transported through scalding pipes. Globox can be seen, and Rayman must follow him up until he gets trapped inside another room, full of [[Armaguiddon]]s. Rayman must go an alternate route, but runs into the [[Horrible Machine]], which he must fight by filling up its pressure gauge. Eventually, the [[Horrible Machine]] is defeated, and in a last-ditch attempt to stop [[Rayman]], [[Andre]] opens up floodgates holding back lava.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:Hoodlum HQ Section4.jpg|thumb|320px|The beginning of the fourth section]]&lt;br /&gt;
|[[File:R3 Horrible Machine.png|thumb|320px|The [[Horrible Machine]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage 5 - The lava run===&lt;br /&gt;
Andre unleashes a lava flood, which Rayman must run from. Occasionally [[Slapdash]]es block his path. When Rayman completes this stage, the factory explodes, destroying the headquarters and killing a proportion of Andre&#039;s army. Both [[André]], [[Rayman]] and many others [[Hoodlum]]s survive the suicide attempt. Andre then appears at [[the Tower of the Leptys]] to meet with [[Reflux]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:HoodlumHQ Section5.jpg|thumb|320px|The beginning of the fifth section]]&lt;br /&gt;
|[[File:Hoodlum HQ End of the Section5.jpg|thumb|320px|The wooden tower towards the end of the section]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Images from [[Rayman 3 (early production)|the early production of Rayman 3]]==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 1.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 2.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 3.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 4.jpg|thumb|320px|Concept art of the arms factory]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 5.jpg|thumb|320px|Concept art of the arms factory]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 6.jpg|thumb|320px|Concept art of a tank full of [[piranha]]s]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Concept HHQ 7.jpg|thumb|320px|Concept art of the wood reserve]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R3HH-EarlyRayman2Style-2.jpg|thumb|320px|The warehouse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Hoodlum Headquarters (early version).jpg|thumb|320px|The foundry]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A replica of the Eiffel Tower built entirely from [[plum juice]] crates can be seen in the Welcome Desk.&lt;br /&gt;
*The temperature in the headquarters is 98.6 degrees, according to the [[hostess]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=VJhwIwZ55eU Hoodlum Headquarters playthrough on YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman3worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Quartier Général Hoodlums‎]]&lt;br /&gt;
[[pl:Kwatera Mroklumów]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Hostess&amp;diff=49333</id>
		<title>Talk:Hostess</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Hostess&amp;diff=49333"/>
		<updated>2016-02-14T04:42:15Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where does the name Toots come from? And what proves that the voice actually belongs to the female target in the firing range? If it&#039;s not made up stuff, someone should explain it in the article.&lt;br /&gt;
And by the way, the last part about her being André&#039;s girlfriend sounds like pure speculation.&lt;br /&gt;
— [[User:Hunchman801|Hunchman801]] 12:02, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:André says &amp;quot;Move over, Toots&amp;quot; in HHQ when he begins speaking on the intercom. While it&#039;s not necessarily her name, it&#039;s at least a nickname, and the only name we have to go by. There&#039;s no proof that the badly-drawn female Hoodlum in the firing range is Toots, but I think it makes sense that she is. [[User:Spiraldoor|Spiraldoor]] 15:05, 6 September 2009 (UTC)Spiraldoor&lt;br /&gt;
: As far as I know &amp;quot;toots&amp;quot; is just slang for a girl, they used to use it in old cartoons all the time. -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 16:51, 6 September 2009 (UTC)&lt;br /&gt;
:: I have only played the French version, but I don&#039;t remember André calling the voice by any name. And Stacey&#039;s right, here&#039;s for toots: http://www.thefreedictionary.com/toots&lt;br /&gt;
:: As concerns Spiral&#039;s theory, it does make sense, but we have to specify that there is no proof whatsoever. — [[User:Hunchman801|Hunchman801]] 20:28, 6 September 2009 (UTC)&lt;br /&gt;
::: Should we have a picture of the sexy cardboard cut-out on the wiki? [[User:Iheckler9|Iheckler9]] 17:38, 10 December 2010 (UTC)&lt;br /&gt;
:::: We should have pictures of everything from every Rayman game on the wiki. —[[User:Spiraldoor|Spiraldoor]] 20:32, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So, if I summarise the discussion:&lt;br /&gt;
*Toots is slang for &#039;girl&#039; so there&#039;s no proof it&#039;s her name.&lt;br /&gt;
*There&#039;s no proof the voice is that of the female figure in the shooting range either.&lt;br /&gt;
Shouldn&#039;t we then rename the article and clearly state the the association between the two is just a theory? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:04, 10 October 2014 (CEST)&lt;br /&gt;
:I agree. Why not call her &amp;quot;Hostess&amp;quot;, like the French wiki (and the audio files of R3)? —[[User:Boomboleros7|Boomboleros7]] 17:08, 10 October 2014 (CEST)&lt;br /&gt;
::Sounds good to me. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:53, 10 October 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
What is a &amp;quot;Cagoulette&amp;quot;? [[User:Sabertooth|Sabertooth]] ([[User talk:Sabertooth|talk]]) 05:42, 14 February 2016 (CET)&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=49014</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=49014"/>
		<updated>2016-01-06T10:21:38Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Murfy&amp;#039;s name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Livingstone1 RO.JPG|320px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]]&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| attacks = Contact, hat throw&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they&#039;re acutally pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Lividstones&#039;&#039;&#039; or &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are recurring enemies in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] They made their first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and later appeared in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. Before &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, they were a limbless species with tall slender bodies, large noses and moustaches. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
Livingstones are common enemies who only appear in levels of the [[Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. Rayman must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he punches them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.&lt;br /&gt;
&lt;br /&gt;
Besides Rayman&#039;s fists, another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. Rayman can also punch a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the plum and use them as a walking platform to reach higher places or finish them off normally.&lt;br /&gt;
&lt;br /&gt;
Another variety of Livingstones are [[Small Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Explorateur.png|frame|left|A typical Livingstone, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:ExplorateurGrimace.png|frame|left|Livingstones go crazy when they survive a [[telescopic fist|punch]] or are subjected to a [[grimace]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:ExplorateurPrune.png|frame|left|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;==&lt;br /&gt;
[[File:Plum Post R3.png|thumb|right|320px|The [[plum]]-posts in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; bear images of Livingstones, in reference to their role in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
Livingstones do not make a physical appearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in the original game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]==&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|frame|left|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&lt;br /&gt;
Livingstones also appear in [[Forest (world)|the Forest world]] of the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;. Here they are known by the name of &#039;&#039;&#039;Explorators&#039;&#039;&#039; and have a significantly altered appearance. They no longer have noses or mustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but here they are renamed &#039;&#039;&#039;Lividstones&#039;&#039;&#039;, perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; characters, they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[telescopic fist|punching]] or [[grimace|grimacing]] at them. Their way of offense is to either headbutt Rayman or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum]]s, poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[Hunter]]s. The smaller variant of Lividstones aren&#039;t present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Legends]]&#039;&#039;. However, they&#039;re no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown shirt, brown wristbands, a pair of patched blue pants held by a rope, and an orange neckerchief that covers part of their faces. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; Murfy can also grab them and move them wherever he wants. Normal green Livingstones also appear in the game but only in the Back To Origins levels.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Rayman Legends E3 2012 1.jpg|thumb|320px|Livingstones wear new clothes and use new weapons in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
| [[File:Livingstone normal.jpg|thumb|320px|A Lividstone in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
| [[File:Livingstone with shield.jpg|thumb|320px|A Lividstone with a shield]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Livingstones ropes.jpg|thumb|320px|Lividstones tied to ropes]]&lt;br /&gt;
| [[File:Livingstones torturing Lums.jpg|thumb|320px|Lividstones tormenting [[Lum (Rayman Origins)|Lums]]]]&lt;br /&gt;
| [[File:Livingstones with stilts.jpg|thumb|320px|Lividstones on stilts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Artwork gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Dream_Forest.png||frame|left|[[The Dream Forest]]&#039;s introductory image shows a Livingstone carrying a [[cage]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstone from &#039;&#039;[[Rayman CP]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1enemies}}&lt;br /&gt;
{{ROenemies}}&lt;br /&gt;
{{RLenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Livingstone]]&lt;br /&gt;
[[pl:Livingstony]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=49013</id>
		<title>Popolopoï</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=49013"/>
		<updated>2016-01-06T10:16:28Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Popolopoï&lt;br /&gt;
| image = [[File:Popolopoiorigin.png|center|200px|&#039;&#039;Popolopoiorigin&#039;&#039;]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| status = Background character&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Popolopoï&#039;&#039;&#039; are a species of butterfly found commonly in [[the Glade of Dreams]]. Most popolopoï are bright blue; yellow popolopoï are rarer. For the majority of the &#039;&#039;Rayman&#039;&#039; series, popolopoï act merely as background elements and are not mentioned or named; however, they are given much more prominence in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another species of butterfly found in the &#039;&#039;Rayman&#039;&#039; series are the [[tribelle]]s. It is unknown if there is any connection between the tribelles and the popolopoï, or if either species of butterfly have any connection to the shadowy [[caterpillar]]s or [[slobberpillar]]s encountered throughout the series.&lt;br /&gt;
&lt;br /&gt;
[[Image:Foret1PC.png|left|thumb|316px|Popolopoï, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], blue popolopoï can be seen fluttering amidst the scenery of [[the Dream Forest]]. In the Sega Saturn and Atari Jaguar versions, several other colours are included; these colours reappear in &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, which also introduces a flashing, multicoloured variety.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, blue and yellow popolopoï can be seen in the background in [[the Woods of Light]]. &#039;&#039;Rayman 2&#039;&#039;&#039;s credits give a special thanks to someone called ‘Popolopoy’, providing a likely inspiration for the name given to them in &#039;&#039;[[Rayman M]]&#039;&#039;. Incidentally, the credits also give special thanks to the ‘[[Tonic Trouble|T-Trouble]] Team’.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, there is an entire racing mode which revolves around them. In Popolopoï Mode, the player must run through the race course while [[magic fist|shooting]] as many popolopoï as he can; each popolopoï struck grants the player extra time, which he will need in order to finish the race. The yellow popolopoï are rarer and grant more time than the blue ones.&lt;br /&gt;
&lt;br /&gt;
[[Image:PapillonR2.jpg|left|thumb|320px|A detailed view of a popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Butterflies-in-Rayman-3.png‎|320px|thumb|right|Popolopoï in [[the Fairy Council]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:R2ButterfliesNormalView.jpg|left|thumb|320px|Popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, sparkling blue popolopoï are visible in [[the Fairy Council]]. Appearing randomly, they twirl around [[Rayman]] while making slight twinkling noises. Both the blue and yellow types appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]].&lt;br /&gt;
&lt;br /&gt;
Popolopoï make a return &#039;&#039;[[Rayman Origins]]&#039;&#039;. They can be seen fluttering around in several levels of the [[Jibberish Jungle]] and the [[Ticklish Temples]]; a group of Popolopoï can be seen hiding on the loading screen on the same levels, and if players run into them, they temporaly fly around.  During the first trailer, some of them can be seen flying away from the stone circle right before [[Rayman]] is created.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;, popolopoï have a greater significance: touching a group of them will cause them to scatter, which in turn causes elements of the terrain to shift. This indicates that popolopoï have magical properties affecting the architecture of certain areas. These are the only games other than &#039;&#039;Rayman M&#039;&#039; in which popolopoï have a major effect on the gameplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Popolopoi.png|left|thumb|220px|A standard blue popolopoï, as seen in &#039;&#039;[[Rayman M]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Popolopoi_R3_GBA.PNG‎|frame|Blue and yellow popolopoï both appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Exit sign Forest world RRR1 GBA.PNG|frame|A popolopoï atop an [[exit sign]] in [[Rayman Raving Rabbids (Game Boy Advance)|the handheld &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1_site_popolopoi.jpg|thumb|200px|A yellow popolopoï, as seen in an illustration from an official &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; site]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Popolopoï]]&lt;br /&gt;
[[pl:Popolopoï]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Creatures from Rayman M]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Creatures from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=49012</id>
		<title>Popolopoï</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=49012"/>
		<updated>2016-01-06T10:15:13Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: New stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Popolopoï&lt;br /&gt;
| image = [[File:Popolopoiorigin.png|center|200px|&#039;&#039;Popolopoiorigin&#039;&#039;]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;,&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| status = Background character&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Popolopoï&#039;&#039;&#039; are a species of butterfly found commonly in [[the Glade of Dreams]]. Most popolopoï are bright blue; yellow popolopoï are rarer. For the majority of the &#039;&#039;Rayman&#039;&#039; series, popolopoï act merely as background elements and are not mentioned or named; however, they are given much more prominence in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another species of butterfly found in the &#039;&#039;Rayman&#039;&#039; series are the [[tribelle]]s. It is unknown if there is any connection between the tribelles and the popolopoï, or if either species of butterfly have any connection to the shadowy [[caterpillar]]s or [[slobberpillar]]s encountered throughout the series.&lt;br /&gt;
&lt;br /&gt;
[[Image:Foret1PC.png|left|thumb|316px|Popolopoï, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], blue popolopoï can be seen fluttering amidst the scenery of [[the Dream Forest]]. In the Sega Saturn and Atari Jaguar versions, several other colours are included; these colours reappear in &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, which also introduces a flashing, multicoloured variety.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, blue and yellow popolopoï can be seen in the background in [[the Woods of Light]]. &#039;&#039;Rayman 2&#039;&#039;&#039;s credits give a special thanks to someone called ‘Popolopoy’, providing a likely inspiration for the name given to them in &#039;&#039;[[Rayman M]]&#039;&#039;. Incidentally, the credits also give special thanks to the ‘[[Tonic Trouble|T-Trouble]] Team’.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, there is an entire racing mode which revolves around them. In Popolopoï Mode, the player must run through the race course while [[magic fist|shooting]] as many popolopoï as he can; each popolopoï struck grants the player extra time, which he will need in order to finish the race. The yellow popolopoï are rarer and grant more time than the blue ones.&lt;br /&gt;
&lt;br /&gt;
[[Image:PapillonR2.jpg|left|thumb|320px|A detailed view of a popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Butterflies-in-Rayman-3.png‎|320px|thumb|right|Popolopoï in [[the Fairy Council]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:R2ButterfliesNormalView.jpg|left|thumb|320px|Popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, sparkling blue popolopoï are visible in [[the Fairy Council]]. Appearing randomly, they twirl around [[Rayman]] while making slight twinkling noises. Both the blue and yellow types appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]].&lt;br /&gt;
&lt;br /&gt;
Popolopoï make a return &#039;&#039;[[Rayman Origins]]&#039;&#039;. They can be seen fluttering around in several levels of the [[Jibberish Jungle]] and the [[Ticklish Temples]]; a group of Popolopoï can be seen hiding on the loading screen on the same levels, and if players run into them, they temporaly fly around.  During the first trailer, some of them can be seen flying away from the stone circle right before [[Rayman]] is created.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;, popolopoï have a greater significance: touching a group of them will cause them to scatter, which in turn causes elements of the terrain to shift. This indicates that popolopoï have magical properties affecting the architecture of certain areas. These are the only games other than &#039;&#039;Rayman M&#039;&#039; in which popolopoï have a major effect on the gameplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Popolopoi.png|left|thumb|220px|A standard blue popolopoï, as seen in &#039;&#039;[[Rayman M]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Popolopoi_R3_GBA.PNG‎|frame|Blue and yellow popolopoï both appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Exit sign Forest world RRR1 GBA.PNG|frame|A popolopoï atop an [[exit sign]] in [[Rayman Raving Rabbids (Game Boy Advance)|the handheld &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1_site_popolopoi.jpg|thumb|200px|A yellow popolopoï, as seen in an illustration from an official &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; site]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Popolopoï]]&lt;br /&gt;
[[pl:Popolopoï]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Creatures from Rayman M]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Creatures from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=48771</id>
		<title>Rayman Adventures</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=48771"/>
		<updated>2015-12-06T06:09:29Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Game is out, missing punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Adventures&lt;br /&gt;
| image= [[File:RaymanAdventures_Poster.jpg|center|300px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]] &lt;br /&gt;
| release date = 3rd December 2015 (Worldwide iOS and android) &amp;lt;br /&amp;gt;&lt;br /&gt;
21st July 2015 (Soft launched in New Zealand on iOS) &amp;lt;br /&amp;gt;&lt;br /&gt;
29th October (Worldwide Apple TV)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, android and Apple TV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Adventures&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game for iOS and Android devices, that uses the same graphical style of &#039;&#039;[[Rayman Legends]]&#039;&#039;. It was made available in soft launch in New Zealand on July 21, 2015, in Canada on August 25, 2015 and was released worldwide December 3, 2015. The game’s graphical fidelity runs at 60 frames-per-second. This is the first Rayman game to be released on Apple TV.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The enchanted forest is in trouble; the ancient eggs that sustain the sacred tree have been stolen and scattered across the world. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; is a running game just like its predecessor, but unlike &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; and &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;, the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. So it&#039;s still an auto-runner, but a bit of a different approach from the previous two games. New to the game are small roundish creatures known as the Incrediballs: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each Incrediball have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero.&lt;br /&gt;
&lt;br /&gt;
The game is divided up into adventures which contains 3-4 levels and can not be revisited. Each levels has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] collecting levels, fight to the finish levels and time challenges. Each adventure has a harder optional level with a skull on the icon. This level will give to twice as much rewards as normal levels if the player completes it.&lt;br /&gt;
&lt;br /&gt;
Once all obligatory levels in an adventure are completed the player will get the egg. There are four type of eggs; bronze, silver, gold and crystal eggs. The bronze grows the tree 10 meters if it&#039;s a new creature, the silver 20, the gold 30 and crystal 40. If it&#039;s not a new creature in the egg it will will up the clon-o-meter by 1 step if it&#039;s bronze, 2 for silver etc. Once the clon-o-meter is filled up the player will get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time will earn them a golden ticket.&lt;br /&gt;
&lt;br /&gt;
There are a total of 110 Incrediballs to earn. Each time the player gets one they grow their tree a bit higher and the they&#039;re added to the sacred tree where they are grouped in families. Finding all in one family grants them a reward. When the tree grows it will sometimes hit presents that are above it. The presents can unlock new worlds or gems.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
*Medieval Mayhem&lt;br /&gt;
*Toad Story&lt;br /&gt;
*Sea of the Serendipity&lt;br /&gt;
*Olympus Maximus&lt;br /&gt;
*The Dojo (Coming Soon)&lt;br /&gt;
&lt;br /&gt;
The worlds in the game are mostly based on the worlds from &#039;&#039;[[Rayman Legends]]&#039;&#039;, for example Medieval Mayhem is based on [[Teensies in Trouble]]. The new worlds are unlocked by collecting Incrediballs and growing the Sacred Tree&lt;br /&gt;
&lt;br /&gt;
==Shop== &lt;br /&gt;
[[File:Shop.PNG|thumbnail|righ|The shop in Rayman Adventures]]&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; introduces a shop similarly to &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, though this time items are purchased using gems which the player earns from daily rewards, by completing levels etc. The different items that are available to purchase are following:&lt;br /&gt;
*&#039;&#039;&#039;Gem Pack&#039;&#039;&#039; - Gems can  be purchased using real money or by watching an ad&lt;br /&gt;
*&#039;&#039;&#039;Tickets&#039;&#039;&#039; - These work similarly to &#039;&#039;[[Rayman Legends]]&#039;&#039; and come in two forms; normal [[lucky ticket]]s and [[golden lucky ticket]]s. [[Golden lucky ticket]]s give the player better rewards though cost more&lt;br /&gt;
*&#039;&#039;&#039;Costumes&#039;&#039;&#039; - Costumes are available for the games two characters [[Rayman]] and [[Barbara]] with [[Globox]] and [[Teensie]]s coming in a future update&lt;br /&gt;
*&#039;&#039;&#039;Elixirs&#039;&#039;&#039; - Elixirs are used on eggs to improve them in different ways. If a &amp;quot;New Creature&amp;quot; elixir is used on an egg it will hatch a new creature and the Silver and Gold elixirs will turn the egg into he respective type of egg. The last elixir is used to speed the waiting time up and reduces it by 30 minutes, though it can not be purchased using gems.&lt;br /&gt;
*&#039;&#039;&#039;Beatbox Saving Slots&#039;&#039;&#039; - New slots for saving songs composed in the beatbox&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg and elixir.PNG|320px|thumb|left|The different elixirs can be used on an egg]]&lt;br /&gt;
|[[File:Hero gallery.PNG|320px|thumb|left|Costumes can be bought in the shop for gems]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
=== Softlaunch app: ===&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.0 - July 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Game launched.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.3 - July 21, 2015&#039;&#039;&#039;&lt;br /&gt;
*Bug Fixes.&lt;br /&gt;
*Now downloadable in 3G/4G.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.1.0 - August 2, 2015&#039;&#039;&#039;&lt;br /&gt;
*Beatbox has been added allowing the player to save their songs.&lt;br /&gt;
*New Barbara starting costume.&lt;br /&gt;
*Map design has changed.&lt;br /&gt;
*New levels.&lt;br /&gt;
*Menus design has changed.&lt;br /&gt;
*Loading times have been reduced for iPad 3. &lt;br /&gt;
*Bug fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.2.1 - October 14, 2015&#039;&#039;&#039;&lt;br /&gt;
*Under the Sea changes name to [[Sea of the Serendipity]].&lt;br /&gt;
*The time elixir reduces by 30 minutes instead of reducing by half the remaining time.&lt;br /&gt;
*Leaderboards for highest tree have been added.&lt;br /&gt;
*Gifts can be sent through Facebook.&lt;br /&gt;
*A new letter system has been added showing latest news in-game. [[File:News.PNG|320px|thumbnail|right|The new news system added in version 1.2.1]]&lt;br /&gt;
*The game now supports iPhone 4s, iPad 2, iPad mini and iPod 5.&lt;br /&gt;
*Daily rewards have been added.&lt;br /&gt;
*Save system has been improved allowing up to tree save slots.&lt;br /&gt;
=== Worldwide app: ===&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.0 - December 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Added new loading screen&lt;br /&gt;
*More languages available in-app&lt;br /&gt;
*Added Rayman channel&lt;br /&gt;
*Added [[Teensy Sorcerer]] as the character representing the leaderboard system&lt;br /&gt;
*New levels&lt;br /&gt;
*New region coming soon is teased in-game&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;[[Rayman Adventures]]&#039;&#039;, unlike previous mobile games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], now has in-game achievements. Each achievement has three levels of completion, bronze, silver and gold. Each time the player completes one of the steps they get a reward and the achievement requirement is raised for the next step. The rewards they get are either lucky tickets, gems or food. As of version 1.2.1 the game has 69 achievements counting all necessary steps to complete them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RaymanAdventures_ArtworkRay.png&lt;br /&gt;
File:RaymanAdventures_Screen1.jpg&lt;br /&gt;
File:RaymanAdventures_Screen2.jpg&lt;br /&gt;
File:RaymanAdventures_Screen3.jpg&lt;br /&gt;
File:RaymanAdventures_Screen4.jpg&lt;br /&gt;
File:RaymanAdventures_Screen5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=20,000_Lums_Under_the_Sea&amp;diff=47200</id>
		<title>20,000 Lums Under the Sea</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=20,000_Lums_Under_the_Sea&amp;diff=47200"/>
		<updated>2015-04-01T06:50:24Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20,000 Lums Under the Sea&#039;&#039;&#039; is the fourth world of paintings in &#039;&#039;[[Rayman Legends]]&#039;&#039;. It is a water-and-machine based world, which takes cues from various spy tropes; for example, the James Bond theme can be heard during certain underwater sections. [[Rayman]] and his friends infiltrate a sunken submarine, dodging armed Toads and searchlights in the process, as well as laser trip-switches and electric hazards.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RobotDragon.jpg|[[Rayman]] and [[Grand Minimus]] fighting the [[Mechanical Dragon]]&lt;br /&gt;
File:RobotDragon2.jpg|[[Rayman]] and [[Ursula]] fighting the [[Mechanical Dragon]]&lt;br /&gt;
File:RL-underwater-missiles.jpg&lt;br /&gt;
File:RL-underwater-laser.jpg&lt;br /&gt;
File:RL-diver-toads.jpg&lt;br /&gt;
File:RL-underwater-dwelling.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{20,000LumsUndertheSea}}&lt;br /&gt;
{{RaymanLegendsWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:20.000 Mil Podlumskiej Żeglugi]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Places from Rayman Legends]]&lt;br /&gt;
[[Category: Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:System_requirements&amp;diff=47129</id>
		<title>Talk:System requirements</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:System_requirements&amp;diff=47129"/>
		<updated>2015-03-28T00:02:36Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: David Gasman&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What&#039;s the Spyglass Pirate&#039;s voice actor? To me it sounds like Geary from Crash Nitro Kart. Comparison:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=wbp3_G7eh5Y&amp;amp;feature=related (6:08)&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=zjuu725kncs&amp;amp;feature=related --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:26, 30 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Version differences ==&lt;br /&gt;
&lt;br /&gt;
Would it be okay to add a section here for what&#039;s different in each version of the Rayman games starting with Rayman 1 or would a whole page be better? I own the Playstation, Atari Jaguar, Sega Saturn, PC, Game Boy Color, and Game Boy Advance versions. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 16:44, 12 March 2012 (CET)&lt;br /&gt;
:Version differences are already discussed in the articles for each game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:01, 12 March 2012 (CET)&lt;br /&gt;
:You are welcome to add any missing information to these articles though. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:23, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==David Gasman==&lt;br /&gt;
&lt;br /&gt;
Did David Gasman really reprise his role in all of the Raving Rabbids games? I only ask because I haven&#039;t seen any information indicating this. He definitely wasn&#039;t in Origins. [[User:Sabertooth1000000000|Sabertooth1000000000]] ([[User talk:Sabertooth1000000000|talk]]) 01:02, 28 March 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sergue%C3%AF&amp;diff=46987</id>
		<title>Sergueï</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sergue%C3%AF&amp;diff=46987"/>
		<updated>2015-03-22T23:04:58Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: comma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Sergueï is a softy. Out of pure coquetry, he wears a delightful, finely worked metal muzzle. His joie de vivre and his strong sense of repartee make him a very pleasant companion. He&#039;s always ready to keep things light and lively with little tricks, such as grinding phalanxes, switching your clavicles or even playing &amp;quot;this little piggy&amp;quot; with your toes.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Sergueï&lt;br /&gt;
| image = [[File:Serguei.jpg|center|200px|&#039;&#039;Sergueï&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Raving Rabbids|RRR]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Gatekeeper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sergueï&#039;&#039;&#039; (&#039;&#039;Grandus Lapinus&#039;&#039;) is a character from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.  He is noticeably larger, hairier and tougher than most of the other Rabbids, and wears a metal headpiece with a muzzle over his head.  It is his job to guard the prisoners of the Colosseum and take [[Rayman]] in and out of his cell each day.  He is also known as &#039;&#039;&#039;Kong-Bunny&#039;&#039;&#039;, possibly due to his King Kong like appearance. Although he does not appear in the other Rabbids games, he appears in the North American cover of [[Rayman Raving Rabbids 2]], holding onto the Eiffel Tower, much like King Kong holding onto the Empire State Building.&lt;br /&gt;
&lt;br /&gt;
==&#039;Wanted&#039; Information==&lt;br /&gt;
[[File:Rrr grandus lapinus.jpg|left|thumb]]&lt;br /&gt;
* &#039;&#039;Name: Grandus Lapinus aka Sergueï&#039;&#039;&lt;br /&gt;
* &#039;&#039;Alias: The Butcher&#039;&#039;   &lt;br /&gt;
* &#039;&#039;Age: 23&#039;&#039;&lt;br /&gt;
* &#039;&#039;Size: Big and Scary&#039;&#039;&lt;br /&gt;
* &#039;&#039;Skills: This powerful bunny is part of the elite force and he doesn&#039;t take any nonsense&#039;&#039;&lt;br /&gt;
* &#039;&#039;Weapon of Choice: Big hands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Giant Rabbid]]&lt;br /&gt;
&lt;br /&gt;
[[it:Sergueï]]&lt;br /&gt;
[[pl:Serguei]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category: Rabbids]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Poglox&amp;diff=46982</id>
		<title>Poglox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Poglox&amp;diff=46982"/>
		<updated>2015-03-22T22:12:20Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Description */  grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Poglox&lt;br /&gt;
| image = [[File:HESNAKEDOMG.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; &lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=No one really knows who this guy is, but he&#039;s famous for wandering half naked in the Glade of Dreams. People are capable of doing crazy things to become famous!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poglox&#039;&#039;&#039; is one of the playable characters in &#039;&#039;[[Rayman Legends]]&#039;&#039;, and one of the characters based on [[Globox]]&#039;s animated model.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Poglobx&#039;&#039;&#039; appears to be the naked version of [[Globox]]. His skin is similar to that of humans&#039; because normal Globox is naked already. He also dons a leaf in the place of his crotch. A similar skin of [[Rayman]] called [[Rayomz]] appears in the same game. He is one of the last unlockable characters in &#039;&#039;Rayman Legends&#039;&#039;, and is playable once 500 000 [[Lum|Lums]] have been collected. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poglox]]&lt;br /&gt;
[[pl:Poglox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Raymanian&amp;diff=46965</id>
		<title>Talk:Raymanian</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Raymanian&amp;diff=46965"/>
		<updated>2015-03-22T06:13:47Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bubble Dreamer==&lt;br /&gt;
Am I wrong or doesn&#039;t the bubble dreamer use pig latin in RO, but another language game?&lt;br /&gt;
&lt;br /&gt;
EDIT: I think he speaks ubbi dubbi! —[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 20:11, 17 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure, but not every character speaks pig latin in this game. The electoons for example, they speak fluid english. --[[User:Sergiomonty|Sergiomonty]] 20:49, 17 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Engravings==&lt;br /&gt;
Can we get some pictures of the &amp;quot;letter-like engravings&amp;quot;? That sounds really interesting.[[User:Sabertooth1000000000|Sabertooth1000000000]] ([[User talk:Sabertooth1000000000|talk]]) 07:13, 22 March 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Raymanian&amp;diff=46964</id>
		<title>Talk:Raymanian</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Raymanian&amp;diff=46964"/>
		<updated>2015-03-22T06:13:27Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bubble Dreamer==&lt;br /&gt;
Am I wrong or doesn&#039;t the bubble dreamer use pig latin in RO, but another language game?&lt;br /&gt;
&lt;br /&gt;
EDIT: I think he speaks ubbi dubbi! —[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 20:11, 17 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure, but not every character speaks pig latin in this game. The electoons for example, they speak fluid english. --[[User:Sergiomonty|Sergiomonty]] 20:49, 17 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can we get some pictures of the &amp;quot;letter-like engravings&amp;quot;? That sounds really interesting.[[User:Sabertooth1000000000|Sabertooth1000000000]] ([[User talk:Sabertooth1000000000|talk]]) 07:13, 22 March 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=46963</id>
		<title>Grand Minimus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=46963"/>
		<updated>2015-03-22T06:00:18Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Trivia */ English&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Grand Minimus&lt;br /&gt;
| image = [[File:Grand-Minimus-Rayman-Legends.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Alan Winger (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Lee Delong and Ken Starcevic (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Matt Hill (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;,&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Friends&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The First Grand Minimus]] (ancestor)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Splendid, [[Rayman]]! I&#039;m King of the [[Teensie]]s. I congratulate you on your courage.|sign=Grand Minimus|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Leading the [[Teensie]] peoples as the caretaker of [[the Heart of the World]], the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four Teensies squabble over rights to don the Minimus [[crown]]. Now, the evil [[Hoodlum]]s are threatening to seize the Heart of the World – will the real Grand Minimus please stand up?|sign=Press release|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; &amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of the [[Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of these).|sign=In-game description|source=&#039;&#039;[[Rayman Legends]] (Challenges App)&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Minimus&#039;&#039;&#039; are a tribe of [[Teensie]]s who first appear in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. They are the kings of the [[Teensie]] race, and oversee [[the Hall of Doors]], [[the Isle of Doors]] or the [[Teensie Circle]]s, depending on the version of the game.&lt;br /&gt;
&lt;br /&gt;
They are playable characters in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Grand Minimus was originally the title of the sole king of the [[Teensie]]s. However, after [[Admiral Razorbeard]] locked the Grand Minimus up in a small [[cage]] with three other Teensies presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in [[the Woods of Light]], the [[Teensie]]s eventually came to forget which one of them was the King. In fact, not even the King himself could remember.&lt;br /&gt;
&lt;br /&gt;
All of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in &#039;&#039;[[Rayman 3]]&#039;&#039; that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, it is soon confirmed that the Grand Minimus are the guardians of [[the Hall of Doors]], assigned by [[Polokus]] himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to [[Ly]] the Fairy, at least one member of the Grand Minimus is capable of creating [[Silver Lum]]s. One is used by the Grand Minimus in &#039;&#039;[[Rayman 2]]&#039;&#039;, while a second is additionally used in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;. As may be seen in &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus also have the responsibility of guarding the [[Heart of the World]], which resides in their throne room.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[File:Grand Minimus Woods of Light.jpg|thumb|left|320px|The four Grand Minimus [[Teensie]]s introduce themselves to [[Rayman]] in [[the Woods of Light]].]]&lt;br /&gt;
[[File:Grand Minimus Woods of Light(Japan version of Rayman Revolution).jpg|thumb|left|320px|The Grand Minimus look different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2: The Great Escape&#039;&#039;===&lt;br /&gt;
The Grand Minimus make their debut appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] destroys the cage at the end of [[the Woods of Light]]. [[Rayman]] hopes to ask them as to the whereabouts of [[Ly]] the Fairy, but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is. After repeatedly grabbing the single crown from eachother&#039;s head and declaring to be king, [[Rayman]] gets frustrated and interrupts their clammor. Intimidated and worrisome as to [[Ly]]&#039;s bad news, the Teensies hush immediately and hesitantly back away. The last Teensie standing forward is quickly handed the crown.&lt;br /&gt;
&lt;br /&gt;
The king then gives [[Rayman]] the bad news about [[Ly]], but explains that [[Ly]] is being held nearby in [[the Fairy Glade]]. If [[Rayman]] has already collected five [[Yellow Lum]]s, he will have collected enough energy to revitalize the king&#039;s magic powers. However, if [[Rayman]] is missing just one [[Yellow Lum|Lum]], the king will send [[Rayman]] back to get the rest.&lt;br /&gt;
&lt;br /&gt;
Magic restored, the king gives [[Rayman]] a good-bye speech before creating a [[Silver Lum]]. The [[Silver Lum]] drops down into a nearby abyss and explodes into a giant [[Spiral Door]]. [[Rayman]] leaps into the door and leaves the Teensies.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] next encounters the Grand Minimus as he enters [[the Sanctuary of Water and Ice]] level (between [[tThe Fairy Glade]] and [[the Marshes of Awakening]] in the PlayStation version). By now, the Grand Minimus have done some thinking, and have decided that all four would share being king. Standing in a line, each king would say a few sentences before walking to the end of the line as the next Teensie takes the crown and then takes his turn being king. Considering [[Rayman]] has enough [[Yellow Lum|Lums]], the Grand Minimus open the doors to the Sanctuary (the Marshes in the PlayStation version). This sequence occurs again before [[the Sanctuary of Stone and Fire]] (Playstation - after [[Whale Bay]]) and [[the Sanctuary of Rock and Lava]] (Playstation - after [[the Sanctuary of Stone and Fire]] and after [[Beneath the Sanctuary of Rock and Lava]]).&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version, their dialogue is expanded and they give [[Rayman]] information on each upcoming Guardian of the [[Four Masks of Polokus|Masks]], as well as the [[Robo-Pirate|Pirates]]&#039; [[Robot Dinosaur]] in their final scene.&lt;br /&gt;
&lt;br /&gt;
One of the Grand Minimus is last seen in the final scene following [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Rayman Revolution&#039;&#039;====&lt;br /&gt;
The Grand Minimus plays a slightly different role in the PlayStation 2 remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Following acquisition of the crown, the king explains that both [[Globox]] and [[Ly]] the Fairy were captured by the [[Robo-Pirate Army]]. The Grand Minimus hasn&#039;t the slightest clue where [[Globox]] is, but believe that the Teensie at [[the Minisaurus Plain]]&#039;s [[Teensie Circle]] knows where [[Ly]] was taken. Considering [[Rayman]] has five [[Yellow Lums]] collected, the king produces what appears to be a [[Silver Lum]] and sends it towards [[Rayman]]. [[Rayman]] then excitedly learns the [[magic fist]] ability. The king hops onto a pedestal and produces a second [[Silver Lum]], which drops into a nearby void. The Lum explodes and turns into a [[Spiral Door]]. After giving a farewell speech, the Grand Minimus sends Rayman off to [[the Front]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, three Grand Minimus attend to the three [[Teensie Circle]]s, and another three attend to the three [[Magic Well]]s. The one who attends to the Circle in [[Rainbow Creek]] is referred to a “the King of the Teensies” by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman M&#039;&#039;===&lt;br /&gt;
Two Grand Minimus participate in the races and battles of &#039;&#039;[[Rayman M]]&#039;&#039; as one of the five initial playable characters. Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the American localisation of &#039;&#039;Rayman M&#039;&#039;, offers the following description of the Grand Minimus:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Part-Time Kings. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Acrobatics, occupying the throne, and important speeches to the masses. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Not occupying the throne, coming in second, and each other&#039;s opposing ideas. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; They&#039;ve forgotten.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus make an appearance at the end of [[the Fairy Council]]. [[Rayman]] chases [[André]] and eventually arrives at their throne room, only to find it full of dancing Teensies and flashing disco lights. At the other end of the room, the Grand Minimus have [[Globox]] in their clutches. As [[Rayman]] approaches them, the Grand Minimus tell him that [[Globox]] cannot stay in the throne room for fear that [[André]] could escape. To save [[Globox]], the Grand Minimus open a portal to the [[Teensie Highway]] and explain to [[Rayman]] that he must take [[Globox]] to the [[Teensie Doctor]] in [[Clearleaf Forest]], [[Otto Psi]]. &#039;&#039;[[Rayman 3]]&#039;&#039; was the first game to give the sovereign Teensies the name “Grand Minimus”.&lt;br /&gt;
&lt;br /&gt;
Later in the game, they also appear in [[the Desert of the Knaaren]], where a king and two advisors warn [[Rayman]] about the [[Knaaren]], and in the [[Hoodlum Headquarters]]. In both levels, a king and two advisors drop down from any cage that Rayman destroys, leaving either jewels or a [[Laser-Washing Powder]] can.&lt;br /&gt;
&lt;br /&gt;
[[File:acrobatics again.jpg|320px|left|thumb|Three Grand Minimus [[Teensie]]s perform acrobatics once released from a [[cage]]]]&lt;br /&gt;
&lt;br /&gt;
[[File:Teensie King GBA.PNG|frame|right|The Grand Minimus in [[Agony Jails]], the first level of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)===&lt;br /&gt;
The Grand Minimus makes a cameo appearance in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Like several other recurring characters, he is seen briefly at the beginning of the game, when [[Rayman]] frees him from the [[Agony Jails]], where he has been imprisoned by the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Teensie_King_RK.PNG|thumb|200px|Right|The Grand Minimus as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Kart&#039;&#039;===&lt;br /&gt;
The Grand Minimus is a playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is the third character to unlock and his special power is to warp himself into the first place.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Grand Minimus is a major character in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He makes his first appearance during the cinematic introduction of the game, taking a nap with his friends [[Rayman]], [[Globox]], the [[Goth Teensy]] and the [[Polokus|Bubble Dreamer]], and making grumbling noises while sleeping on [[Globox]]&#039;s back. The noises of the group annoy their neighbours, the [[Livid Dead]], and they decide to lock them in cages at the [[Snoring Tree]]. Weirdly, after that the Grand Minimus is not seen, and is replaced by a regular [[Green Teensy]], becoming an unlockable character.&lt;br /&gt;
&lt;br /&gt;
An undead [[Teensie]] with a gnawed crown, [[the First King]], also makes an appearance. The [[Polokus|Bubble Dreamer]] identifies him as the first Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
The Grand Minimus returns as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His moveset is the same as that in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Of all the characters in &#039;&#039;[[Rayman 2]]&#039;&#039;, the Grand Minimus undergo the greatest voice change between the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the PlayStation &#039;&#039;[[Rayman 2]]&#039;&#039;, they sound like wise old men, while in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; they have high-pitched, squeaky voices.&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s Grand Minimus theme song includes ceaseless murmurs by the Teensies, subtly indicating the talkative personality further explored in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. These sounds are not present in the Nintendo 64 version of the track due to audio limitations.&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Grand Minimus theme song reflects the music style of the American 60s.&lt;br /&gt;
*In the Japanese &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Grand Minimus Teensies have washed-out blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:Teensie.gif&lt;br /&gt;
File:Teensierage.png&lt;br /&gt;
File:Rayman_M_Teensie_1.jpg&lt;br /&gt;
File:Rayman_M_Teensie_2.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:Bubble_teensie_attaque.png&lt;br /&gt;
File:Bubble_teensie_magie.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Hall of Doors]]&lt;br /&gt;
*[[Teensie Gatekeeper]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=bWUZ94WcqUE Gameplay demonstration of Grand Minimus at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grand Mini]]&lt;br /&gt;
[[pl:Wielki Minimus]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=46735</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=46735"/>
		<updated>2015-03-16T23:31:21Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Trivia */ Cleaning up grammar, formatting and such&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanArtworkRender.png|center|300px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Hero&lt;br /&gt;
| relatives = [[Betilla the Fairy]] (creator)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Rayman&#039;s wife|Unnamed character]] (wife, Playstation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly the Fairy]] (suggested girlfriend, but only in concept art and not in the final &#039;&#039;Rayman 2&#039;&#039;)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Rayman&#039;s girlfriend|Unnamed character]] (girlfriend, &#039;&#039;[[Rayman 4]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Long ago, the Primordial Forest, deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig. Conjured from the magnificent [[Moons|moonbeams]] of the second summer solstice, woven together by us, the [[nymph]]s, destined to preserve the equilibrium of the sacred universe, the one we call: Rayman!|sign=[[Betilla the Fairy]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text= Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the gods Rayman came to appear at the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on the [[Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more&lt;br /&gt;
bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. &amp;quot;What kind of a man can he be who has neither legs nor arms?&amp;quot;, they asked one another. &amp;quot;Can he possibly be alive?&amp;quot; wondered one of them when Rayman&lt;br /&gt;
stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of [[the Glade of Dreams]] of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman no longer needs an introduction. He’s already been top of the bill in the 2 previous episodes. Nowadays, he’s a big star, even if he doesn’t exactly behave like one. He’s always taking naps and larking around with his pals – a fine example for the youth of today!|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The limbless hero of our story was just in the mood for a little R&amp;amp;R. But the malicious [[Hoodlum]] masses never stay down for long, so it&#039;s up to our good friend Rayman to once again save the day, rescue the [[Teensies]], and remind his best buddy [[Globox]] that &amp;quot;Boulders aren&#039;t for eating!&amp;quot;.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman was taken by surprise by this invasion from within. What do the [[Rabbids]] intend to do? It&#039;s hard to say. But now they&#039;re everywhere and their atypical psyches make them formidable and unpredictable oppenents.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This limbless hero from the [[Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]] (Challenges App)&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist of [[Rayman (series)|the video game series of the same name]]. Rayman was originally created in the early 1990s by French video game developer [[Michel Ancel]]. The character made his debut in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], published by [[Ubisoft]] in 1995. With his trademark lack of limbs and [[helicopter]] hair, Rayman has become a popular and recognisable video game character, and the series has continued to grow and develop across numerous platforms up to the present day.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
&lt;br /&gt;
[[Image:R1_site_Rayman.jpg|thumb|left|200px|Rayman as he appears in [[Rayman 1|the original game]]]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Rayman was originally designed to simply be an athletic character and to have a full body, but because it could not be fully rendered even on games consoles in the mid-90s, he was left without arms, legs and a neck – his hands, feet and head float around his body. The Manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; gives out a new explanation for Rayman&#039;s limblessness: the lack of [[Lums]] had the consequence of preventing the creation of his limbs. He has a huge round nose, and strawberry-blonde hair which he divides into two fronds (three in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;). He has the ability to use his hair as a [[helicopter]], which lets him glide across large spaces and make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black; two pictures in &#039;&#039;Rayman&#039;&#039; showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of his unknown species are seen in &#039;&#039;Rayman&#039;&#039;, notably [[the Magician]], [[Tarayzan]], [[the Musician]] and his wife and child. &lt;br /&gt;
&lt;br /&gt;
[[Image:R2Rayman007.jpg|thumb|right|250px|Rayman as he appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and a purple torso with [[Rayman&#039;s symbol|a mysterious white ring on the chest]], through which he gains new powers from [[Betilla the Fairy]]. The symbol can also absorbs the [[Silver Lum]]s created by the [[fairy|fairies]], and magically opens the pillars containing the [[Four Masks of Polokus]] in &#039;&#039;Rayman 2&#039;&#039;. Up until &#039;&#039;Rayman 3&#039;&#039;, he wore a red neckerchief, which was then replaced with a red hood. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout the series. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; is where he is seen wearing different clothing that has raised a few questions about his ‘limblessness’ as he sometimes looks as if he has knees, such as the Disco costume with its trousers/pants. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his &#039;&#039;Rayman 3&#039;&#039; attire was used, but his hood and shoes are a little different.&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
Rayman is a very laid-back character, as he is often seen snoozing either on a hammock or up against a tree, but he is also very athletic and shows great gymnastic skills (able to scale wall sides, and in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] he is able to do a &amp;quot;body shot&amp;quot;, kick enemies and can do monkey bars), especially since being given the power to run in &#039;&#039;Rayman&#039;&#039;, and then get noticably better from &#039;&#039;Rayman 2&#039;&#039;. He is also strong enough to carry things such as [[baby Globox]]es, [[Magic Spheres]], [[plum]]s and [[keg]]s. He can run while carrying the kegs in &#039;&#039;[[Rayman Revolution]]&#039;&#039; if he purchases an optional upgrade at the [[Magic Well]]. Rayman is also right-handed.&lt;br /&gt;
&lt;br /&gt;
Rayman begins as a very poor swimmer; in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], he loses a life the instant he falls into any body of liquid. By the time of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, he has developed this new skill – although all he can do in this game is a simple dog-paddle. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is taught to swim by [[Murfy]] and a [[baby Globox]] at the beginning of the game. In &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; he is a far more capable swimmer; he can now use his [[helicopter]] hair to propel himself through the water, he can perform athletic underwater backflips, and he no longer seems to require any [[Blue Lum]]s or [[air bubble]]s to breathe beneath the surface.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Rayman&#039;s true personality is not explored deeply in [[Rayman (series)|the series]], though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in &#039;&#039;Rayman 1&#039;&#039;, as he often pulls [[grimace]]s as a form of defence. According to the now defunct &#039;&#039;&#039;Rayman&#039;s World&#039;&#039;&#039; website, he is brave, funny and also highly close to nature. In one interview, developer Natalie Paccard discusses the development of Rayman&#039;s personality between the two games: ‘&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; was a platform game, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; is an action game. The universe has also evolved a lot, and so has the character. &#039;&#039;Rayman 2&#039;&#039; is a bit older, able to do more things, and loves a good fight. He&#039;s less childish. The game itself includes more action and more tricks.’ In later games, Rayman becomes somewhat self-absorbed, especially in &#039;&#039;Rayman Raving Rabbids&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he remembers and worries about the [[baby Globox]]es that he left behind. That however seems to be put behind him as the Rabbids continue to harass him in &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;. It is revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who does not take himself too seriously. This aspect of the character was supposedly overlooked during &#039;&#039;Rayman 2&#039;&#039; because of [[Ubisoft]]&#039;s focus on the environments of the game. It was in &#039;&#039;Rayman 3&#039;&#039; that Ubisoft tried to show Rayman&#039;s true personality, giving him an updated look to match his newfound attitude and charisma. A &#039;&#039;Rayman 3&#039;&#039; press release stated that ‘Like his core gaming audience, Rayman as a character has matured and now has a wilder edge, only hinted at in the earlier games.’&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman.jpg|thumb|right|320px|Rayman as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
However, in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman seems to have recovered part of his childish personality; he bears a more joyful, careless and impulsive attitude, though he keeps the heroic spirit that characterized him in previous games. While the trailers and other commercial media described him as a &amp;quot;New Crazy&amp;quot;, Michel Ancel explains Rayman and Globox&#039;s personality: &#039;They&#039;re the kind of characters who look... stupid, really, but they&#039;re not stupid, just simple. And all they really want to do is just focus on doing their job, no matter what.&#039; When &#039;&#039;Rayman Origins&#039;&#039;  was still developed as a prequel, the newborn Rayman was intended to bear a more immature, confused and unintelligent personality, blowing [[Betilla]]&#039;s skirt with his [[Propeller]] hair and annoying the magic people; the game was initially focused on Rayman and Globox&#039;s personalities and how they evolved over time to become the heroes of the Glade of Dreams; the concept was changed when the game became a sequel.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-RaymanOrigins.jpg|320px|thumb|Rayman as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Rayman is the creation of French video game developer [[Michel Ancel]], who was born in 1972. Around 1980, the eight-year-old Ancel began playing video games. Five years later, Ancel began to create his own simple logic games, featuring little characters that he invented himself. He often sketched character concepts on table corners, and around 1992, he came up with his favourite character so far: Rayman. Ancel left Rayman without any arms, legs or neck, making the character very easy to animate, as well as opening up unique gameplay possibilities, such as the [[telescopic fist]]. Ancel worked as a graphic artist and programmer on a string of Lankhor and [[Ubisoft|Ubi Soft]] games in the late 1980s and early 1990s. In 1992, he and a small team of developers began production on [[Rayman (early production)|a Super Nintendo game]] starring his Rayman character. Eventually it was decided to scrap this project, and rework it into [[Rayman 1|an Atari Jaguar game]], which was eventually released in 1995. By the end of the game&#039;s development cycle, the team had grown to contain dozens of members.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-legends-playstation-3-ps3-1338989909-019.jpg|320px|thumb|Rayman as he appears in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Inspiration===&lt;br /&gt;
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. Ancel states &#039;&#039;Rayman 2&#039;&#039; was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises [[the Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added. Ancel goes on to say that the concept of the game&#039;s world is similar to that of &#039;&#039;[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]&#039;&#039;, which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. Ancel states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars Star Wars]&#039;&#039; or &#039;&#039;[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]&#039;&#039;’. This suggests that the villains of Ancel&#039;s &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games – [[Mr Dark]] and [[Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman&#039;s co-creator Frédéric Houde and &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix&#039;n Love]] magazine (which has published numerous Rayman-related articles), Ancel took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which Ubisoft happened to be using during the development of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
===Rayman&#039;s origins===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|right|320px|Rayman is created by [[Betilla the Fairy]]]]&lt;br /&gt;
Several conflicting accounts have been given for Rayman&#039;s origins. During the development of [[Rayman 1|the first game]], the developers considered a story in which a ten-year-old boy named Jimmy created a world called Hereitscool inside his computer, and became Rayman once he was sucked into it. This idea was quickly abandoned. When &#039;&#039;Rayman&#039;&#039; was released in 1995, Rayman&#039;s backstory was left ambiguous, although he already appears to be an established hero within his world by the beginning of the game. The manual of &#039;&#039;Rayman 2: The Great Escape&#039;&#039; contains a different account of Rayman&#039;s origins. It tells of Rayman&#039;s first appearance in [[the Glade of Dreams]], sometime before the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In this version of the story, he is discovered by fishermen, who for some reason do not seem to have encountered his species before.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the [[gods]] Rayman came to appear at [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on [[the Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. “What kind of a man can he be who has neither legs nor arms?”, they asked one another. “Can he possibly be alive?” wondered one of them when Rayman stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of the Glade of Dreams of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A revised origin story for Rayman was revealed at the E3 expo of 2010, when [[Ubisoft]] showed a trailer for the upcoming sequel &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer showed the creation of Rayman by [[Betilla the Fairy]]. (See the quote at the top of this page for more information.) At this point in its development, &#039;&#039;Rayman Origins&#039;&#039; was intended as a two-player episodic downloadable prequel to the series, but it was eventually retooled into a four-player sequel with a retail release. A final, slightly modified version of Rayman&#039;s origin story was eventually offered on the official &#039;&#039;Rayman Origins&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman with [[Rayman&#039;s wife|his wife]], before he gained hair and became estranged from her.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[the Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious nymphs were distracted by some [[zombie chicken]]s on their way to the sacred snoring grounds of the Bubble Dreamer, and they lost a sack of [[lum]]s chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, Rayman was born with a few missing limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;Rayman 2&#039;&#039; manual.&lt;br /&gt;
&lt;br /&gt;
The PlayStation Vita version of the game contains two mosaics which can be viewed when the player collects enough [[Relic]]s. One of these mosaics tells a story about Rayman&#039;s past. Long ago, Rayman was completely bald, and had a wife or girlfriend of his own species. One night, as they slept together in a forest, a colony of tiny blonde hair creatures crept up on Rayman and fused themselves into his head. Rayman&#039;s female companion, frightened by this strange turn of events, attempted to cut Rayman&#039;s hair with a pair of scissors. The terrified hairs pulled at Rayman&#039;s head, forcing him to flee, and he fell over the edge of a cliff, apparently to his doom; however, he was saved by his new hair, which gave him the ability to fly like a [[helicopter]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When &#039;&#039;Rayman 2&#039;&#039; was released in Japan, Rayman&#039;s purple clothes and the stripes on Ly&#039;s suit had to be changed to blue, because it was thought that purple is the color of death in Japan. This is however incorrect as purple actually represents wealth and power. &#039;&#039;[[Rayman 2]]&#039;&#039; is also the only [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] in Japan where such change was made.&lt;br /&gt;
* One of Rayman&#039;s hobbies is painting, which was revealed at a later point in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and in &#039;&#039;[[Rayman Junior]]&#039;&#039;.  &lt;br /&gt;
* Rayman also seems to like basketball. In &#039;&#039;[[Rayman 2]]&#039;&#039;, he would sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] if the player decided to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman would throw his body through a basketball net and catch it.&lt;br /&gt;
* In &#039;&#039;[[Rayman 3]]&#039;&#039; he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[turtle]]s and [[plum]]s.&lt;br /&gt;
* Other sports that Rayman appears to like are Golf, Bowling and Karting, as &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039; suggest.&lt;br /&gt;
* Some of Rayman&#039;s gymnastic skills include handstands, somersaults and back flips.&lt;br /&gt;
* Rayman makes a cameo appearance in both the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039; and the Ski Slope level.&lt;br /&gt;
* Rayman also makes a cameo in the Ubisoft title &#039;&#039;[[Academy of Champions]]&#039;&#039;, in which he is part of the Ubisoft team which features characters from other Ubisoft franchises such as &#039;&#039;Beyond Good and Evil&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Prince of Persia&#039;&#039; and &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  &amp;lt;small&amp;gt;[[http://academyofchampions.uk.ubi.com/the-game/players/ 1]]&amp;lt;/small&amp;gt;  In this team, Rayman is the goalkeeper. A hat based on Rayman&#039;s head is also available from the game&#039;s item shop.&lt;br /&gt;
* Due to a reaction during an activity in &#039;&#039;[[Rayman Premier Clics]]&#039;&#039; and due to the cover picture in a Joystick&#039;s magazine about &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, it is presumed that Rayman loves chocolate although it is not confirmed if it is his favourite food or not.&lt;br /&gt;
* Rayman can play the harmonica, as shown in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;&lt;br /&gt;
* With the exception of the [[Renversant!|third volume]], Rayman makes a cameo appearance in all volumes of [[Thitaume]] and [[Pujol]]&#039;s [[Rabbids]] comic books.&lt;br /&gt;
* Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman. &lt;br /&gt;
* Rayman can play the ukulele, as shown in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
* Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening cutscene of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* In Rayman Legends, it seems that he did not age at all after the 100 years nap; the same goes for every other character returning from &#039;&#039;Origins&#039;&#039;.&lt;br /&gt;
* The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the American localisation of &#039;&#039;Rayman M&#039;&#039;, offers the following description of Rayman:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Legendary Hero. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His friends, jogging in the morning, and fighting evil. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; The bad guys, people stepping on his feet, and being bored. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Wherever he&#039;s needed.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* Rayman, Globox and Barbara appear as collectible trophies in Super Smash Bros. for Wii U, with models supplied by UbiSoft.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman_concepts.png&lt;br /&gt;
File:RaymanLimbs.jpg&lt;br /&gt;
File:RaymanSketch01.jpg&lt;br /&gt;
File:RaymanSketch02.jpg&lt;br /&gt;
File:RaymanSketch03.jpg&lt;br /&gt;
File:RaymanSketch04.jpg&lt;br /&gt;
File:RaymanSketch05.jpg&lt;br /&gt;
File:R2Rayman001.jpg&lt;br /&gt;
File:R2Rayman002.jpg&lt;br /&gt;
File:R2Rayman003.jpg&lt;br /&gt;
File:R2Rayman004.jpg&lt;br /&gt;
File:R2Rayman005.jpg&lt;br /&gt;
File:R2Rayman006.jpg&lt;br /&gt;
File:R2Rayman007.jpg&lt;br /&gt;
File:R2Rayman008.jpg&lt;br /&gt;
File:R2Rayman009.jpg&lt;br /&gt;
File:R2Rayman010.jpg&lt;br /&gt;
File:R2Rayman011.jpg&lt;br /&gt;
File:R2Rayman012.jpg&lt;br /&gt;
File:R2Rayman013.jpg&lt;br /&gt;
File:R2Rayman014.jpg&lt;br /&gt;
File:R2Rayman015.jpg&lt;br /&gt;
File:R2Rayman016.jpg&lt;br /&gt;
File:R2Rayman017.jpg&lt;br /&gt;
File:R2Rayman018.jpg&lt;br /&gt;
File:R2Rayman019.jpg&lt;br /&gt;
File:R2Rayman020.jpg&lt;br /&gt;
File:R2Rayman021.jpg&lt;br /&gt;
File:R2Rayman022.jpg&lt;br /&gt;
File:R2Rayman023.jpg&lt;br /&gt;
File:R2Rayman024.jpg&lt;br /&gt;
File:R2Rayman025.jpg&lt;br /&gt;
File:R2Rayman026.jpg&lt;br /&gt;
File:R2Rayman027.jpg&lt;br /&gt;
File:R2Rayman028.jpg&lt;br /&gt;
File:R2Playingwithlum.jpg&lt;br /&gt;
File:Arcimboldo.JPG&lt;br /&gt;
File:Botticelli.JPG&lt;br /&gt;
File:Dali.jpg&lt;br /&gt;
File:Liechtenstein.JPG&lt;br /&gt;
File:Miró.JPG&lt;br /&gt;
File:Picasso.jpg&lt;br /&gt;
File:Vangogh.jpg&lt;br /&gt;
File:Vasareli.jpg&lt;br /&gt;
File:18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
File:R3Artwork-Grimace.jpg&lt;br /&gt;
File:R3-HeavyMetalFist-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3-Lockjaw-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3-ThrottleCopter-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
File:R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
File:R3HH-Vortex-Artwork.jpg&lt;br /&gt;
File:Rayman_3_helicopter.jpg&lt;br /&gt;
File:Rayman_3_punching.jpg&lt;br /&gt;
File:Raymanplayswii.jpeg&lt;br /&gt;
File:Rayman-raving-rabbids_art_06.png&lt;br /&gt;
File:Rayman33.jpg&lt;br /&gt;
File:Rayman_Raving_Rabbids_Wii_11.jpg&lt;br /&gt;
File:C_ray.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_58.jpg&lt;br /&gt;
File:172555084.jpg&lt;br /&gt;
File:Rabbidsdance.jpg&lt;br /&gt;
File:Raymancostumes.jpg&lt;br /&gt;
File:Rayman_raving_rabbids_mariachi_ray_700.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_57.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Raymanlegends02.jpg&lt;br /&gt;
File:Rayman03punch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[Rayman in popular culture]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
[[it:Rayman]]&lt;br /&gt;
[[pl:Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fiesta_Run&amp;diff=46733</id>
		<title>Rayman Fiesta Run</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fiesta_Run&amp;diff=46733"/>
		<updated>2015-03-16T23:24:32Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Fiesta Run is downloadable from the app store.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman Fiesta Run&lt;br /&gt;
| image= [[File:Rayman FR.jpeg|center|200px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Casablanca&lt;br /&gt;
| release date = 7th November, 2013 (Android and iOS)&lt;br /&gt;
5th February, 2014 (Windows Phone)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, Android and Windows 8/RT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Fiesta Run &#039;&#039;&#039;&#039;&#039; is an 2D platform game for iOS, Android, Windows Phone and Windows 8 devices. It is the second game in the &#039;&#039;Rayman Run&#039;&#039; series and a sequel to &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; is set in the &#039;&#039;Origins&#039;&#039; universe, like its predecessor, &#039;&#039;Jungle Run&#039;&#039;. However, while the latter game focused on jungle/ruins type levels, &#039;&#039;Fiesta Run&#039;&#039; uses more diverse level tropes, like the frozen seas of Gourmand Land and the fiery kitchens in the same game. In addition, the levels contain more gimmicks lifted from the console games compared to &#039;&#039;Jungle Run&#039;&#039;, now allowing Rayman to swim, shrink for certain levels, and dive/slide. In addition, levels that allow Rayman to bounce between the foreground and background and boss battles were added. Finally, the Invaded level system from &#039;&#039;Legends&#039;&#039; makes an appearance for all levels of the game, except for [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]]. As a result of this diversity, the game features a world map showing the different locations, unlike &#039;&#039;Jungle Run&#039;&#039; which used a level select. The game&#039;s world map features many small islands that contain 1-4 normal levels each, with 2-8 including Invaded levels.&lt;br /&gt;
&lt;br /&gt;
Rayman himself automatically runs in a predefined direction, like &#039;&#039;Jungle Run&#039;&#039;. The game is built around impulse reactions and timing, allowing the player to control attacking and jumping. The goal is to free 4 Teensies in each level by collecting Lums, of which there are 100 per level (only 81 need to be collected to free all of the Teensies, but all 100 are needed to unlock the level&#039;s Invaded counterpart). Freed Teensies allow Rayman to progress along the world map. Along the world map, the player will be rewarded with Lums, playable characters available for purchase, and wallpapers available for purchase. Collecting every single Teensie is necessary to reach the final Livid Dead level.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Jungle Run&#039;&#039;, Lums served no purpose except as collectibles to help reach the Land of the Livid Dead. In &#039;&#039;Fiesta Run&#039;&#039;, they allow the player to purchase utilities within levels, like HP hearts and Gold Fists, or extras, such as characters and artwork. If the game detects a copy of &#039;&#039;Jungle Run&#039;&#039; data on iCloud, it will match the number of Lums collected in that game and allow the player to spend them in &#039;&#039;Fiesta Run&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Unlike &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, where levels were divided into sections, each level has its own spot on a larger world map. Each normal level will have an Invaded counterpart, where levels will be populated with enemies, and are much more difficult. However, unlike the Invasion levels featuring in &#039;&#039;[[Rayman Legends]]&#039;&#039;, which were time trial iterations of their normal levels, the objective of Invaded levels in &#039;&#039;Fiesta Run&#039;&#039; remains the same as their normal counterpart, where they player must make their way through and collect as many [[Lum (Rayman Origins)|Lums]] as possible. This gives a total of 72 levels in which the objective is to collect lums. There are 4 more levels which feature in [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]], and much like their counterparts from &#039;&#039;Jungle Run&#039;&#039;, these require the player to merely make it through the level and compete for the fastest time.&lt;br /&gt;
&lt;br /&gt;
===Normal levels===&lt;br /&gt;
*Splash and Bounce&lt;br /&gt;
:*Cold Burn&lt;br /&gt;
*Beware of the blue mushrooms...&lt;br /&gt;
:*Cheese party&lt;br /&gt;
*Mini Rayman Calorie free&lt;br /&gt;
:*Hot hot chocolate&lt;br /&gt;
*Don&#039;t forget your umbrellas&lt;br /&gt;
:*Cake Park&lt;br /&gt;
*Slippery Slopes&lt;br /&gt;
:*Dragon-hop&lt;br /&gt;
*Giant Toboggan&lt;br /&gt;
:*Breathless slide&lt;br /&gt;
*Chocolate Chunks&lt;br /&gt;
:*Chocolate city&lt;br /&gt;
*Black or White&lt;br /&gt;
:*Chocolate island&lt;br /&gt;
*Flying Fish Tails&lt;br /&gt;
:*Spike me if you can&lt;br /&gt;
*Kitchen Nightmare&lt;br /&gt;
:*Hot dip&lt;br /&gt;
*Giant BBQ&lt;br /&gt;
:*BBQ Party&lt;br /&gt;
*Inferno Chef Cook&lt;br /&gt;
:*Dragon Soup&lt;br /&gt;
*Inside or on the terrasse?&lt;br /&gt;
:*Unstable tool&lt;br /&gt;
*Pop-Form&lt;br /&gt;
:*Salted or caramel popcorn?&lt;br /&gt;
*Flying blades&lt;br /&gt;
:*Beware of the laserbeam!&lt;br /&gt;
*Mecha diner&lt;br /&gt;
:*Catch of the day: &amp;quot;Rayman with vegetables&amp;quot;&lt;br /&gt;
*Kitchen Mayhem&lt;br /&gt;
:*It&#039;s getting hot in here&lt;br /&gt;
*Run or Burn&lt;br /&gt;
:*Boiling kitchen&lt;br /&gt;
*Learning to fly&lt;br /&gt;
:*Mum! Look at this, I&#039;m flying!&lt;br /&gt;
*Flying fish&lt;br /&gt;
:*The 3 Elements&lt;br /&gt;
*Air Boxing&lt;br /&gt;
:*Fisty-cuffs!&lt;br /&gt;
*Ice storm&lt;br /&gt;
:*Iceberg storm&lt;br /&gt;
*What an ice boy&lt;br /&gt;
:*Where are the brakes?&lt;br /&gt;
*Spiky ice&lt;br /&gt;
:*A strange pool&lt;br /&gt;
*Wintermint Breath&lt;br /&gt;
:*Tasty rayman&lt;br /&gt;
*The Animal inside&lt;br /&gt;
:*Pepper meal&lt;br /&gt;
*Acidy Reflux&lt;br /&gt;
:*Dragon Heart&lt;br /&gt;
*Russian Hills&lt;br /&gt;
:*Cool loop&lt;br /&gt;
*Out of my way&lt;br /&gt;
:*Pinball cook&lt;br /&gt;
*A-maze-ing&lt;br /&gt;
:*I&#039;m feeling sick...&lt;br /&gt;
*Mini Rayman Maximum Taste&lt;br /&gt;
:*Giant Cook&lt;br /&gt;
*Heartburn&lt;br /&gt;
:*Hot Burp&lt;br /&gt;
*Hick up and down&lt;br /&gt;
:*Bubble Explosion&lt;br /&gt;
*Reaching for the stars&lt;br /&gt;
:*When Daddy Cooks!&lt;br /&gt;
*Next generation toaster&lt;br /&gt;
:*Giant Oven&lt;br /&gt;
*Stomach bug&lt;br /&gt;
:*Gastric Fluids&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] levels===&lt;br /&gt;
*Back to the Roots&lt;br /&gt;
*Leap of Faith&lt;br /&gt;
*Watch the snakes&lt;br /&gt;
*Breath of Death&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Rayman-Fiesta-Run-Featured.jpg|Featured&lt;br /&gt;
File:Photo rayman fiesta run 1.jpg|Featured screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-02.jpg|Featured screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-3.jpg|Featured screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-4.jpg|Featured screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-5.jpg|Featured screenshot&lt;br /&gt;
File:RFR-1.png|Splash and Bounce&lt;br /&gt;
File:RFR-1I.png|Cold Burn&lt;br /&gt;
File:RFR-2.png|Beware of the blue mushrooms...&lt;br /&gt;
File:RFR-2I.png|Cheese party&lt;br /&gt;
File:RFR-3.png|Mini Rayman Calorie free&lt;br /&gt;
File:RFR-3I.png|Hot hot chocolate&lt;br /&gt;
File:RFR-4.png|Don&#039;t forget your umbrellas&lt;br /&gt;
File:RFR-4I.png|Cake Park&lt;br /&gt;
File:RFR-5.png|Slippery Slopes&lt;br /&gt;
File:RFR-5I.png|Dragon-hop&lt;br /&gt;
File:RFR-6.png|Giant Toboggan&lt;br /&gt;
File:RFR-6I.png|Breathless slide&lt;br /&gt;
File:RFR-7.png|Chocolate Chunks&lt;br /&gt;
File:RFR-7I.png|Chocolate city&lt;br /&gt;
File:RFR-8.png|Black or White&lt;br /&gt;
File:RFR-8I.png|Chocolate island&lt;br /&gt;
File:RFR-9.png|Flying Fish Tails&lt;br /&gt;
File:RFR-9I.png|Spike me if you can&lt;br /&gt;
File:RFR-10.png|Kitchen Nightmare&lt;br /&gt;
File:RFR-10I.png|Hot dip&lt;br /&gt;
File:RFR-11.png|Giant BBQ&lt;br /&gt;
File:RFR-11I.png|BBQ Party&lt;br /&gt;
File:RFR-12.png|Inferno Chef Cook&lt;br /&gt;
File:RFR-12I.png|Dragon Soup&lt;br /&gt;
File:RFR-13.png|Inside or on the terrasse?&lt;br /&gt;
File:RFR-13I.png|Unstable tool&lt;br /&gt;
File:RFR-14.jpg|Pop-Form&lt;br /&gt;
File:RFR-14I.jpg|Salted or caramel popcorn?&lt;br /&gt;
File:RFR-15.jpg|Flying blades&lt;br /&gt;
File:RFR-15I.jpg|Beware of the laserbeam!&lt;br /&gt;
File:RFR-16.jpg|Mecha diner&lt;br /&gt;
File:RFR-16I.jpg|Catch of the day: &amp;quot;Rayman with vegetables&amp;quot;&lt;br /&gt;
File:RFR-17.jpg|Kitchen Mayhem&lt;br /&gt;
File:RFR-17I.jpg|It&#039;s getting hot in here&lt;br /&gt;
File:RFR-18.jpg|Run or Burn&lt;br /&gt;
File:RFR-18I.jpg|Boiling kitchen&lt;br /&gt;
File:RFR-19.jpg|Learning to fly&lt;br /&gt;
File:RFR-19I.jpg|Mum! Look at this, I&#039;m flying!&lt;br /&gt;
File:RFR-20.jpg|Flying fish&lt;br /&gt;
File:RFR-20I.jpg|The 3 Elements&lt;br /&gt;
File:RFR-21.jpg|Air Boxing&lt;br /&gt;
File:RFR-21I.jpg|Fisty-cuffs!&lt;br /&gt;
File:RFR-22.jpg|Ice storm&lt;br /&gt;
File:RFR-22I.jpg|Iceberg storm&lt;br /&gt;
File:RFR-23.jpg|What an ice boy&lt;br /&gt;
File:RFR-23I.jpg|Where are the brakes?&lt;br /&gt;
File:RFR-24.jpg|Spiky ice&lt;br /&gt;
File:RFR-24I.jpg|A strange pool&lt;br /&gt;
File:RFR-25.jpg|Wintermint Breath&lt;br /&gt;
File:RFR-25I.jpg|Tasty rayman&lt;br /&gt;
File:RFR-26.jpg|The Animal inside&lt;br /&gt;
File:RFR-26I.jpg|Pepper meal&lt;br /&gt;
File:RFR-27.jpg|Acidy Reflux&lt;br /&gt;
File:RFR-27I.jpg|Dragon Heart&lt;br /&gt;
File:RFR-28.jpg|Russian Hills&lt;br /&gt;
File:RFR-28I.jpg|Cool loop&lt;br /&gt;
File:RFR-29.jpg|Out of my way&lt;br /&gt;
File:RFR-29I.jpg|Pinball cook&lt;br /&gt;
File:RFR-30.jpg|A-maze-ing&lt;br /&gt;
File:RFR-30I.jpg|I&#039;m feeling sick...&lt;br /&gt;
File:RFR-31.jpg|Mini Rayman Maximum Taste&lt;br /&gt;
File:RFR-31I.jpg|Giant Cook&lt;br /&gt;
File:RFR-32.jpg|Heartburn&lt;br /&gt;
File:RFR-32I.jpg|Hot Burp&lt;br /&gt;
File:RFR-33.jpg|Hick up and down&lt;br /&gt;
File:RFR-33I.jpg|Bubble Explosion&lt;br /&gt;
File:RFR-34.jpg|Reaching for the stars&lt;br /&gt;
File:RFR-34I.jpg|When Daddy Cooks!&lt;br /&gt;
File:RFR-35.jpg|Next generation toaster&lt;br /&gt;
File:RFR-35I.jpg|Giant Oven&lt;br /&gt;
File:RFR-36.jpg|Stomach bug&lt;br /&gt;
File:RFR-36I.jpg|Gastric Fluids&lt;br /&gt;
File:RFR-37.jpg|Privé de dessert&lt;br /&gt;
File:RFR-38.jpg|Saut de l&#039;ange&lt;br /&gt;
File:RFR-39.jpg|Gaffe aux serpents&lt;br /&gt;
File:RFR-40.jpg|Un petit remontant&lt;br /&gt;
File:RFR_Globox.png|Globoxer&lt;br /&gt;
File:RFR_BossMecca.png|Mecha Carnivora&lt;br /&gt;
File:RFR_CuistoEatingCastle.png|El Stomacho Castle Eater&lt;br /&gt;
File:RFR_Teensy.png|Grand Minimus&lt;br /&gt;
File:RFR_AlFerno.png|Al Ferno&lt;br /&gt;
File:RFR_Rayman_Noel.png&lt;br /&gt;
File:RFR_Waiter.png|Waiter&lt;br /&gt;
File:RFR_Globox_Noel.png&lt;br /&gt;
File:RFR_DarkRayman.png|Rayman Alter Ego&lt;br /&gt;
File:RFR_RaymanAirkick.png|Rayman Fly Kick&lt;br /&gt;
File:RFR_Teensy_Noel.png&lt;br /&gt;
File:RFR_Plomber.png|Plomber&lt;br /&gt;
File:RFR_Grammy.png|Grammy&lt;br /&gt;
File:RFR_AngryGrammy.png|Angry Grammy&lt;br /&gt;
File:RFR_RaymanGlobox.png|Double Team&lt;br /&gt;
File:RFR_PauseScreen_Invasions.png|Pause Screen: Invasions&lt;br /&gt;
File:RFR_PauseScreen_Teensies.png|Pause Screen: Teensies&lt;br /&gt;
File:RFR_PauseScreen_MicroTransactions.png|Pause Screen: Micro Transactions&lt;br /&gt;
File:RFR_PauseScreen_LumUse.png|Pause Screen: Lum Use&lt;br /&gt;
File:RFR_PauseScreen_TimedRace.png|Pause Screen: Timed Race&lt;br /&gt;
File:Rayman FR Christmas.png|Special Christmas sale&lt;br /&gt;
File:Rayman FR Valentine&#039;s Day.png|Special Valentine&#039;s Day sale&lt;br /&gt;
File:RFRMAP.png|The World Map&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While the playable characters, Lums, and enemies use their updated sprites from &#039;&#039;Rayman Legends&#039;&#039;, the game runs on the same version of the UbiArt framework that powers &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Jungle Run&#039;&#039;. This is evident in the lack of dynamic lighting in &#039;&#039;Fiesta Run&#039;&#039;, as well as unused files that suggest so.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://rayman-mobile.ubi.com/fiesta-run/en-GB/home/ Official page]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Fiesta Run]]&lt;br /&gt;
[[de:Rayman Fiesta Run]]&lt;br /&gt;
[[pl:Rayman Fiesta Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Jungle_Run&amp;diff=46732</id>
		<title>Rayman Jungle Run</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Jungle_Run&amp;diff=46732"/>
		<updated>2015-03-16T23:23:49Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Jungle Run is downloadable from the app store.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Jungle Run&lt;br /&gt;
| image= [[File:Rayman-Jungle-Run.jpg|center|200px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Pastagames&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 20th September 2012 (iOS), 27th September 2012 (Android) March 2013 (Windows 8/RT)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, Android and Windows 8/RT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Jungle Run&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game for iOS, Android, Windows Phone and Windows 8 devices, that uses the same graphical style of &#039;&#039;[[Rayman Origins]]&#039;&#039;.  It was released on iOS on the 20th September 2012 and on Android on the 27th September 2012. With an update released on 4th December 2012 for iOS, players can access to 10 extra levels and purchase a pack of new playable characters, including [[Globox]] and [[Bad Rayman]].  In March 2013 the game was ported to Windows 8 and RT. Another update was released on 11th April 2013, containing 20 extra levels.&lt;br /&gt;
&lt;br /&gt;
The game received critical acclaim for its art style and simple gameplay. Notably, it was featured as a free gift during Apple&#039;s 2013 &amp;quot;12 Days of Christmas&amp;quot; promotion.&lt;br /&gt;
&lt;br /&gt;
A sequel to Jungle Run, titled &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was released in October 2013.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Rayman]] runs automatically through the entire level. The player can jump - and helicopter later on - by tapping anywhere on the screen. He can also do a wall run and also punch using the dedicated button in the bottom left corner. The goal is to obtain as many [[Lum (Rayman Origins)|lums]] as possible out of 100 and to rush through the level. There are 6300 [[Lum (Rayman Origins)|lums]] in total and they unlock several wallpapers for the devices. The [[Skull Coin]]s reappear here too, though they only worth 20 lums. Also, new colors of [[Skull Tooth|Skull Teeth]] appear in the game: green and blue. The green one can be obtained at 8 lums, the blue one at 45 lums, and the red one at 100 lums. As soon as five red teeth are obtained, the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] opens up. These levels are much harder than the normal levels, but there are no lums and the player only has to complete these levels in order to gain a red tooth. The player can also try to beat his/her  time record in every level, howewer, these times are only displayed if the player collected all the lums in that level - except the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] levels. If all of the 10 red Skull Teeth are collected in any section, it will be marked with a crown and as well will show a small cinematic with [[Mister Death]] showing all of his teeth are in their place.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Jungle Run&#039;&#039; is divided in seven sections - there was originally 4, updates include another 3 sections - each one giving priority to one of Rayman&#039;s abilities. All four sections are subdivided in ten levels, the tenth level only being accessed if the player has collected 5 red Skull Teeth from that section. The game has received updates since its release, adding Potpourri, Pirate ship and Giant Plant.&lt;br /&gt;
&lt;br /&gt;
===Jump===&lt;br /&gt;
These levels only require Rayman to jump with the proper timing. Rayman jumps by tapping on the screen. The level are:&lt;br /&gt;
*Run in the Sun&lt;br /&gt;
*Treetops&lt;br /&gt;
*Bellow the Root&lt;br /&gt;
*Back and Fourth&lt;br /&gt;
*Up and Dawn&lt;br /&gt;
*Push it Real Good&lt;br /&gt;
*Root About for Lums&lt;br /&gt;
*Pit of Grit&lt;br /&gt;
*Rayman and the Beanstalk&lt;br /&gt;
*Leaps of Faith - unlocks after 5 [[Skull Tooth|teeth]] are obtained&lt;br /&gt;
&lt;br /&gt;
===Fly===&lt;br /&gt;
In this section, Rayman learns the ability to fly. If the player jumps and holds the touchscreen with the finger , Rayman will start to use the [[helicopter]]. The levels are:&lt;br /&gt;
&lt;br /&gt;
*Propeller Head&lt;br /&gt;
*The Root of All Evil&lt;br /&gt;
*Down to Earth&lt;br /&gt;
*Night of the Living Roots&lt;br /&gt;
*Journey to the Sun&lt;br /&gt;
*Zip Past!&lt;br /&gt;
*One Flew Over the Cuckoo&#039;s Rests&lt;br /&gt;
*Red Sky at Night, Shepherd&#039;s light&lt;br /&gt;
*Green Grove&lt;br /&gt;
*Bad Breath of Death (Unlockable)&lt;br /&gt;
&lt;br /&gt;
===Wall Run===&lt;br /&gt;
In this section, wall run acquires a major role. Rayman must jump from wall to wall avoiding every obstacle on the way. This section has considerably curvier level design and sections that require Rayman to run upside down. The levels are:&lt;br /&gt;
&lt;br /&gt;
*Climbing the Walls?&lt;br /&gt;
*Emerald Grotto&lt;br /&gt;
*Blue Gallery of Mistery&lt;br /&gt;
*Dr. Lividstone, I Presume?&lt;br /&gt;
*Root on the Roof&lt;br /&gt;
*Great Balls of Fire&lt;br /&gt;
*Under the Volcano&lt;br /&gt;
*Upside Down, Round and Round&lt;br /&gt;
*Deliciously Curvy&lt;br /&gt;
*Com&#039;on Death, Hurt Me Plenty! (Unlockable)&lt;br /&gt;
&lt;br /&gt;
===Punch===&lt;br /&gt;
While the rest of the touchscreen is used for jump, a small button appears on the right corner of the screen, which is used to perform a spin attack. This section features all of the abilities learned before, including Rayman&#039;s ability to punch enemies and destroy wooden walls. The levels are:&lt;br /&gt;
&lt;br /&gt;
*Banging on Heaven&#039;s Doors&lt;br /&gt;
*Lividstone Skewers&lt;br /&gt;
*Beware the Spiked Helmets!&lt;br /&gt;
*Top of the Pops&lt;br /&gt;
*Night Flight, Fight Night&lt;br /&gt;
*Aero Kick&lt;br /&gt;
*The Way of the Exploding Fist&lt;br /&gt;
*Contre Jour&lt;br /&gt;
*Bumpy Maze&lt;br /&gt;
*Disco Inferno! (Unlockable)&lt;br /&gt;
&lt;br /&gt;
===Potpourri (Update)===&lt;br /&gt;
This section came with the update of 4th December and features 10 additional levels and gives priority to all of the abilities already learned. In this area, collectables are harder to get and require more precision. It also introduces the bulbs, which can do a variety of different tasks if Rayman punches them. The levels are:&lt;br /&gt;
&lt;br /&gt;
*Jingle Jungle!&lt;br /&gt;
*Snowy Night&lt;br /&gt;
*Water Falls!&lt;br /&gt;
*Mushrooms Afterglow&lt;br /&gt;
*Pacing the Cascade&lt;br /&gt;
*Thunderstorm Jogging&lt;br /&gt;
*Mossy Gods Hideout&lt;br /&gt;
*What lies Beyond the Waterfall&lt;br /&gt;
*In the Undergrowth&lt;br /&gt;
*Death Ball from Hell! (Unlockable)&lt;br /&gt;
&lt;br /&gt;
===Pirate Ship (Update)===&lt;br /&gt;
This section is only available when the game is updated to the version released on April 11, 2013 or greater. It includes levels involving the Lividstone piloted Pirate Ship seen in Rayman Origins.&lt;br /&gt;
 &lt;br /&gt;
*The lost city&lt;br /&gt;
*Boom! Boooom!&lt;br /&gt;
*Wall Slide&lt;br /&gt;
*Endless Rock&lt;br /&gt;
*Roof of the World&lt;br /&gt;
*Kick and jump&lt;br /&gt;
*You again!!!&lt;br /&gt;
*Destruction derby&lt;br /&gt;
*The anticlockwise&lt;br /&gt;
*Barbecue (Unlockable)&lt;br /&gt;
&lt;br /&gt;
===Giant plant (Update)===&lt;br /&gt;
This section is only available when the game is updated to the version released on April 11, 2013 or greater. It includes levels involving the nightmare form of Daisy seen in Rayman Origins.&lt;br /&gt;
 &lt;br /&gt;
*Trapped walk&lt;br /&gt;
*The magic root&lt;br /&gt;
*Run for your life&lt;br /&gt;
*Collapsing grounds&lt;br /&gt;
*Rayman and the temple of doom&lt;br /&gt;
*Vertical Draft&lt;br /&gt;
*Sky fighters&lt;br /&gt;
*Dinner is served&lt;br /&gt;
*Pit of salvation&lt;br /&gt;
*Yes you can!!! (Unlockable)&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[https://play.google.com/store/apps/details?id=com.pastagames.ro1mobile Download from Google Play]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RJR-Main-FR.jpg|Title screen&lt;br /&gt;
File:RJR-1-1.jpg|Level 1-1&lt;br /&gt;
File:RJR-1-2.jpg|Level 1-2&lt;br /&gt;
File:RJR-1-3.jpg|Level 1-3&lt;br /&gt;
File:RJR-1-4.png|Level 1-4&lt;br /&gt;
File:RJR-1-5.png|Level 1-5&lt;br /&gt;
File:RJR-1-6.png|Level 1-6&lt;br /&gt;
File:RJR-1-7.png|Level 1-7&lt;br /&gt;
File:RJR-1-8.png|Level 1-8&lt;br /&gt;
File:RJR-1-9.png|Level 1-9&lt;br /&gt;
File:RJR-1-10.png|Level 1-10&lt;br /&gt;
File:RJR-2-1.png|Level 2-1&lt;br /&gt;
File:RJR-2-2.png|Level 2-2&lt;br /&gt;
File:RJR-2-3.png|Level 2-3&lt;br /&gt;
File:RJR-2-4.png|Level 2-4&lt;br /&gt;
File:RJR-2-5.png|Level 2-5&lt;br /&gt;
File:RJR-2-6.png|Level 2-6&lt;br /&gt;
File:RJR-2-7.png|Level 2-7&lt;br /&gt;
File:RJR-2-8.png|Level 2-8&lt;br /&gt;
File:RJR-2-9.png|Level 2-9&lt;br /&gt;
File:RJR-2-10.png|Level 2-10&lt;br /&gt;
File:RJR-3-1.png|Level 3-1&lt;br /&gt;
File:RJR-3-2.png|Level 3-2&lt;br /&gt;
File:RJR-3-3.png|Level 3-3&lt;br /&gt;
File:RJR-3-4.png|Level 3-4&lt;br /&gt;
File:RJR-3-5.png|Level 3-5&lt;br /&gt;
File:RJR-3-6.png|Level 3-6&lt;br /&gt;
File:RJR-3-7.png|Level 3-7&lt;br /&gt;
File:RJR-3-8.png|Level 3-8&lt;br /&gt;
File:RJR-3-9.png|Level 3-9&lt;br /&gt;
File:RJR-3-10.png|Level 3-10&lt;br /&gt;
File:RJR-4-1.png|Level 4-1&lt;br /&gt;
File:RJR-4-2.png|Level 4-2&lt;br /&gt;
File:RJR-4-3.png|Level 4-3&lt;br /&gt;
File:RJR-4-4.png|Level 4-4&lt;br /&gt;
File:RJR-4-5.png|Level 4-5&lt;br /&gt;
File:RJR-4-6.png|Level 4-6&lt;br /&gt;
File:RJR-4-7.png|Level 4-7&lt;br /&gt;
File:RJR-4-8.png|Level 4-8&lt;br /&gt;
File:RJR-4-9.png|Level 4-9&lt;br /&gt;
File:RJR-4-10.png|Level 4-10&lt;br /&gt;
File:RJR-5-1.png|Level 5-1&lt;br /&gt;
File:RJR-5-2.png|Level 5-2&lt;br /&gt;
File:RJR-5-3.png|Level 5-3&lt;br /&gt;
File:RJR-5-4.png|Level 5-4&lt;br /&gt;
File:RJR-5-5.png|Level 5-5&lt;br /&gt;
File:RJR-5-6.png|Level 5-6&lt;br /&gt;
File:RJR-5-7.png|Level 5-7&lt;br /&gt;
File:RJR-5-8.png|Level 5-8&lt;br /&gt;
File:RJR-5-9.png|Level 5-9&lt;br /&gt;
File:RJR-5-10.png|Level 5-10&lt;br /&gt;
File:RJR-6-1.png|Level 6-1&lt;br /&gt;
File:RJR-6-2.png|Level 6-2&lt;br /&gt;
File:RJR-6-3.png|Level 6-3&lt;br /&gt;
File:RJR-6-4.png|Level 6-4&lt;br /&gt;
File:RJR-6-5.png|Level 6-5&lt;br /&gt;
File:RJR-6-6.png|Level 6-6&lt;br /&gt;
File:RJR-6-7.png|Level 6-7&lt;br /&gt;
File:RJR-6-8.png|Level 6-8&lt;br /&gt;
File:RJR-6-9.png|Level 6-9&lt;br /&gt;
File:RJR-6-10.png|Level 6-10&lt;br /&gt;
File:RJR-7-1.png|Level 7-1&lt;br /&gt;
File:RJR-7-2.png|Level 7-2&lt;br /&gt;
File:RJR-7-3.png|Level 7-3&lt;br /&gt;
File:RJR-7-4.png|Level 7-4&lt;br /&gt;
File:RJR-7-5.png|Level 7-5&lt;br /&gt;
File:RJR-7-6.png|Level 7-6&lt;br /&gt;
File:RJR-7-7.png|Level 7-7&lt;br /&gt;
File:RJR-7-8.png|Level 7-8&lt;br /&gt;
File:RJR-7-9.png|Level 7-9&lt;br /&gt;
File:RJR-7-10.png|Level 7-10&lt;br /&gt;
File:RJR_Rayman.png&lt;br /&gt;
File:RJR_Betilla.png&lt;br /&gt;
File:RJR_Rayman&amp;amp;Globox.png&lt;br /&gt;
File:RJR_Rayman,Globox&amp;amp;Teensy.png&lt;br /&gt;
File:RJR_Globox&amp;amp;Rayman.png&lt;br /&gt;
File:RJR_Teensy.png&lt;br /&gt;
File:RJR_FéedelaMort&amp;amp;Voodoo.png&lt;br /&gt;
File:RJR_Darktoon.png&lt;br /&gt;
File:RJR_Psychlops.png&lt;br /&gt;
File:RJR_BossBird.png&lt;br /&gt;
File:RJR_Hunter.png&lt;br /&gt;
File:RJR_FéedelaMort.png&lt;br /&gt;
File:RJR_FéedelaMort&amp;amp;Rayman1.png&lt;br /&gt;
File:RJR_FéedelaMort&amp;amp;Rayman2.png&lt;br /&gt;
File:RJR_BossMama.png&lt;br /&gt;
File:RJR_PierreFrappéecontreLum.png&lt;br /&gt;
File:RJR_BateauPirate.png&lt;br /&gt;
File:RJR_Raymansurfe.png&lt;br /&gt;
File:RJR_Plantegéante.png&lt;br /&gt;
File:RJR_PierreFrappéecontreLum2.png&lt;br /&gt;
File:RJR_RaymancontrePierreFrappée.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Jungle Run]]&lt;br /&gt;
[[de:Rayman Jungle Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=46731</id>
		<title>Rayman Legends</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=46731"/>
		<updated>2015-03-16T23:21:27Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Rayman Legends belongs in this category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Legends	&lt;br /&gt;
| image = [[File:Rayman Legends Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| release date = &lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii U, Xbox 360, PC:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 3rd September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th August 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th October 2013 (Wii U exclusive)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 20th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 12th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th April 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 4, Xbox One:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 20th February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
| platforms = Wii U, PS3, Xbox 360, Vita, PC, Xbox One, PS4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends&#039;&#039;&#039;&#039;&#039; is a 2D platform game, and the fifth major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is a direct sequel to &#039;&#039;[[Rayman Origins]]&#039;&#039;, and it features very similar gameplay as such. It was initially planned to be a release title for the Wii U &amp;lt;ref name=&amp;quot;joystiqrelease&amp;quot;&amp;gt;http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;exclusive&amp;quot;&amp;gt;http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely&amp;lt;/ref&amp;gt; , but on the 8th October 2012, Ubisoft stated that Rayman Legends had been delayed to the first quarter of 2013. By the end of 2012, Ubisoft had confirmed that the new release dates for the game would be the 26th February 2013 for North America and the 1st March 2013 for Europe, exclusively for the Wii U. However, on the 7th February 2013, Ubisoft revealed that the game was no longer a Wii U exclusive, and that there was a PS3 and Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September of 2013&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive&amp;lt;/ref&amp;gt;. On the 25th April 2013, Ubisoft decided to release the game at the end of August 2013 for Europe and the beginning of September in North America in order to avoid competition from other upcoming high-profile games titles from other companies&amp;lt;ref name=&amp;quot;NintendoLife&amp;quot;&amp;gt;http://www.nintendolife.com/news/2013/04/rayman_legends_release_brought_forward_to_27th_august_in_north_america_30th_august_in_europe&amp;lt;/ref&amp;gt;. A PlayStation Vita version was confirmed by Ubisoft to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive skins, on 28th May 2013. A PC release was also confirmed on 25th July. The game was also released on the PlayStation 4 and Xbox One in February 2014. &amp;lt;ref name=&amp;quot;NeoGAF&amp;quot;&amp;gt;http://www.neogaf.com/forum/showpost.php?p=59607797&amp;amp;postcount=34&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A smartphone game based on Legends&#039; art style, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was developed by UbiSoft Casablanca and released for iOS and Android devices on 7 November 2013. It is the sequel to the previous title, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, which was based off &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before!&lt;br /&gt;
These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the Teensies!&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
The game opens with a cut scene explaining the events that have transpired since [[Rayman Origins]], [[Bubble Dreamer]] explains to Murfy that Rayman and his friends have been asleep for 100 years. During that time, the nightmares have multiplied and spread, including [[The Magician]], who has turned into 5 Dark Teensies. As such the [[Glade of Dreams]] is in great danger, and the [[Teensies]] and their royalty, who inhabit it, are captured. To this end, he commands Murfy to awaken the heroes, and begin an adventure anew.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, all of the worlds except for the final unlockable bonus world feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
===[[Teensies In Trouble]]===&lt;br /&gt;
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the Dark Teensy once again, where he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song &#039;&#039;Black Betty&#039;&#039; by Ram Jam.&lt;br /&gt;
&lt;br /&gt;
===[[Toad Story]]===&lt;br /&gt;
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another Dark Teensy resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the Armored Toad is beaten, it suffers the fate of crashing into a castle. The Dark Teensy of this world is sent to the moon to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]], which apart from Grannies World Tour is the only piece of music in such levels that is original and not licensed.&lt;br /&gt;
&lt;br /&gt;
===[[Fiesta de los Muertos]]===&lt;br /&gt;
A food world not unlike the [[Gourmand Land]] of Rayman Origins, and [[Candy Chateau]] of Rayman 1, this world is inhabited by [[Skeletons|Mexican-inspired Skeletons]], and giant [[Luchador|Luchadores]]. The Dark Teensy of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring Murfy to aid the heroes in surpassing the various obstacles the world features. Once the Dark Teensy is cornered, he will call upon a large Luchadore to give chase to the Heroes, who only escape him once they reach a lava pit that the Luchadore fall into it, thus defeating it. The boss of this world is the [[Giant Luchador]], whose fight takes place within an arena. By defeating him, the Dark Teensy of this world can be sent to the moon, joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song &#039;&#039;Eye of the Tiger&#039;&#039; by Survivor.&lt;br /&gt;
&lt;br /&gt;
===[[20,000 Lums Under the Sea]]===&lt;br /&gt;
This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a more darker edge, and begins to resemble the [[Moody Clouds]]. Inspired by the themes involved in spy movies,the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the Dark Teensy of this world has built, he has also tamed a [[Sea Serpent]], and will use it to fend off the heroes when chased by them. He has also enlisted the help of [[Toads]] in spy gear, and [[Sharkman|Sharkmen]] to secure his facilities, both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the Dark Teensy has built a [[Mechanical Dragon]] to serve as a boss for this world, whom the heroes accidentally activate near the end of their time in the world. After a ferocious battle, the Dark Teensy is, ironically, trapped by the body of his creation, is also sent to the moon. The world ends with the musical level of [[Gloo Gloo]], which is a parody of the song &#039;&#039;Woo Hoo&#039;&#039; by The 5.6.7.8&#039;s, as featured in the film &#039;&#039;Kill Bill: Volume 1&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Olympus Maximus]]===&lt;br /&gt;
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur|Minotaurs]], some of which can shoot fire from their mouths. The Dark Teensy of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (Rayman Origins)|Lums]], before finally sending the final Dark Teensy to the moon. The heroes celebrate the new age of peace in the [[Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song &#039;&#039;Antisocial&#039;&#039; originally by Trust.&lt;br /&gt;
&lt;br /&gt;
===[[Living Dead Party]]===&lt;br /&gt;
Once 400 Teensies are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead]] theme of [[Rayman Origins]]  and &amp;quot;8 bit&amp;quot; versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbidlegend.jpg|thumb|right|320px|[[Rayman]] and the [[Rabbid]]s]]&lt;br /&gt;
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murphy]], [[Rayman]] and the [[Grand Minimus]].]]&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game carries on the style of gameplay from &#039;&#039;[[Rayman Origins]]&#039;&#039; in which up to four players (depending on the format) simultaneously make their way through various levels. Lums can be collected by finding them in levels, defeating enemies, freeing Teensies, and performing other actions. Collecting Teensies unlocks new worlds, which can be played in any order once they are available. Along with Rayman, Globox, and the Teensies returning as playable characters, players can now control new female character Barbara and her sisters, once they are rescued from certain stages.&lt;br /&gt;
&lt;br /&gt;
In addition to the main playable characters, Murfy appears as an assist character and can be controlled by a 5th player (on the Wii U version). Murfy can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering Lums. These offer a range of levels in which co-operation is required to progress. In the PlayStation Vita and Wii U versions of the game, an additional player can control Murfy directly with touch controls, using either the Wii U GamePad or the Vita&#039;s touch screen. In single-player mode, control will switch over to Murphy during certain sections whilst the computer controls the player&#039;s character. In the PS3/Xbox 360/PC versions of the game, Murphy moves automatically and can be prompted to interact with certain objects with button controls while the player continues to play normally. Other new features include rhythm based levels set to covers of songs such as &amp;quot;Black Betty&amp;quot; and &amp;quot;Eye of the Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game features over 120 levels, including 40 remastered levels from the original Rayman Origins, which are unlocked by scratching Lucky Tickets. Tickets are earned by collecting a certain amount of Lums in a level, and each ticket is a guaranteed win of either Lums, an &#039;&#039;Origins&#039;&#039; painting, a Teensie, or a Creature. Most new levels feature remixed &#039;Invaded&#039; versions, which must be completed as quickly as possible. The game also offers daily and weekly challenge stages, in which players can compete with other players via leaderboards in challenges such as collecting a certain number of Lums in a short time, or surviving the longest on a stage. More challenge stages can be accessed by raising the player&#039;s &#039;awesomeness&#039; rating, which increases by collecting trophies earned by rescuing Teensies, collecting a high number of Lums in each level or by having a high leaderboard position at the end of a challenge. A local multiplayer soccer game, [[Kung Foot]], is also featured, in which players use attacks to knock a soccer ball into the opponent&#039;s goal.&lt;br /&gt;
&lt;br /&gt;
Compared to &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;Legends&#039;&#039; features heavier shading on most sprites and even makes use of several 3D models (for the bosses of each world and several level elements). &#039;&#039;Legends&#039;&#039; also features real-time lighting, which was not present in &#039;&#039;Origins&#039;&#039;; this new technology allowed for levels to employ a light/dark motif, seen especially in levels from [[20,000 Lums Under the Sea]]. Overall, the graphics, while still rendered with the 2D UbiArt engine that was also used in &#039;&#039;Origins&#039;&#039;, look more realistic, taking a step away from the slapstick, exaggerated cartoon visuals in &#039;&#039;Origins&#039;&#039;. In addition to graphics, the physics were slightly altered, resulting in more precise movement and less &amp;quot;floaty&amp;quot; jumping.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
Shortly after the game&#039;s November 2011 release, Michel Ancel stated &#039;One has to know that &#039;&#039;Rayman Origins&#039;&#039; isn&#039;t just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.&#039;&amp;lt;ref&amp;gt;GameShake, &#039;&#039;Toulouse Game Show 2011 : interview de Michel Ancel&#039;&#039;, http://www.gameshake.fr/?p=923&amp;lt;/ref&amp;gt; In March 2012, artistic director Christophe Villez hinted that a new &#039;&#039;Rayman&#039;&#039; game would be revealed in June, at E3 2012.&amp;lt;ref&amp;gt;Bafta.org, &#039;&#039;GAME British Academy Video Games Awards&#039;&#039;, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt; Also in March 2012, Bertrant Chaverot, the general director of Ubisoft Brazil, stated that &#039;&#039;Rayman Origins&#039;&#039; would have a continuation, but did not reveal any details.&amp;lt;ref&amp;gt;Kotaku Brasil, &#039;&#039;[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft&#039;&#039; http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 23 April, 2012, a marketing survey containing information about &#039;&#039;Rayman Legends&#039;&#039; was leaked to the games media. The survey contained several pieces of information regarding the &#039;&#039;Rayman Origins&#039;&#039; sequel, along with two gameplay videos (though only screenshots of these were included in the leak; one of the originals leak videos can be seen [https://www.youtube.com/watch?v=cH3mjUPVg-A here]). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature &#039;brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...&#039;&amp;lt;ref&amp;gt;Kotaku, &#039;&#039;Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions&#039;&#039;, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1&amp;lt;/ref&amp;gt; The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]].&amp;lt;ref&amp;gt;PS3gen.fr, &#039;&#039;Rayman Origins : 2 vidéos volées d&#039;un nouvel opus se promenent sur internet&#039;&#039;, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 26 April, 2012, Ubisoft registered the domain names &#039;RaymanLegends.com&#039; and &#039;Rayman-Legends.com&#039;,&amp;lt;ref&amp;gt;Fusible, &#039;&#039;Ubisoft Entertainment registers &amp;quot;Rayman Legends&amp;quot; domain names&#039;&#039;, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/&amp;lt;/ref&amp;gt; leading to speculation that &#039;&#039;Rayman Legends&#039;&#039; would be the title of the &#039;&#039;Rayman Origins&#039;&#039; sequel.&lt;br /&gt;
&lt;br /&gt;
On 27 April, 2012, the first full-length trailer for the game was leaked to the public.&amp;lt;ref&amp;gt;MCV, &#039;&#039;VIDEO: Rayman Legends trailer confirms special Wii U functionality&#039;&#039;, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175&amp;lt;/ref&amp;gt; It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla the Fairy|Betilla]]-like warrior girl known as [[Barbara]]. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?gl=GB&amp;amp;v=gmx17Mwo-2c&amp;lt;/ref&amp;gt; In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of &#039;&#039;Skylanders: Spyro&#039;s Adventure&#039;&#039;. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight Rabbids, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series. Ubisoft initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that &#039;&#039;Rayman Legends&#039;&#039; was being developed by [[Michel Ancel]] and Ubisoft Montpellier, but downplaying the video&#039;s accuracy, claiming that &#039;This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing Murphy, a new playable character, controlled via the Wii U system&#039;s touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; featuring remixed music.&#039;&amp;lt;ref&amp;gt;Wii News at IGN, &#039;&#039;Wii U Details Revealed By Leaked Rayman Trailer&#039;&#039;, http://ie.wii.ign.com/articles/122/1223893p1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, when the &#039;&#039;Rayman Legends&#039;&#039; website was unveiled, it showed a different plot summary to what was seen in the final game:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was originally set to be released on November 30, 2012 (as a Wii U launch title). However, on October 8, 2012, it was reported to be delayed. On December 13, 2012, a demo of the game was released on the eShop. The official release date was revealed to be February 26, 2013, but was delayed further to September 2013 to allow for the title to have a simultaneous release on PlayStation 3 and Xbox 360. This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which now has over 11,000 people signed onto it. To appease fans, Ubisoft said the Wii U would get another exclusive demo in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay,with creator Michel Ancel also protesting for the release of the game.&lt;br /&gt;
&lt;br /&gt;
In response to the delay, the development team have announced that they will be releasing the game&#039;s Online Challenges mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game.Pre-orders of certain versions of the game come with a bonus costume for Barbara, inspired by Assassin&#039;s Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a Mario costume for Rayman, and a Luigi costume for Globox.&lt;br /&gt;
&lt;br /&gt;
On 23 August, the Rayman Legends Musical Beatbox App became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: Teensies in Trouble, 20000 Lums Under the Sea, and Fiesta de los Muertos. On 28 August 2013, Ubisoft announced on the Rayman Legends site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the &amp;quot;Final level of polish&amp;quot; players expect from a Rayman game.&lt;br /&gt;
&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in Origins. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters.&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in Origins. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters. Further improvements were made in the PlayStation 4 and Xbox One versions, which uses upgraded graphics and has decreased load times&amp;lt;ref&amp;gt;http://www.polygon.com/2013/12/11/5200310/rayman-legends-ps4-xbox-one-release-date&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
At one point, during an interview, Michel Ancel revealed some concept art for an unreleased dracula world and stating that maybe one day they would release it, thus suggesting DLC in the future. So far nothing been announced.&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
*[[Teensies In Trouble]]&lt;br /&gt;
*[[Toad Story]] &lt;br /&gt;
*[[Fiesta de los Muertos]] &lt;br /&gt;
*[[20,000 Lums Under the Sea]] &lt;br /&gt;
*[[Olympus Maximus]]&lt;br /&gt;
*[[Living Dead Party]]&lt;br /&gt;
&lt;br /&gt;
== [[Back to Origins]] ==&lt;br /&gt;
Back to Origins is a section of the Gallery that contains 40 levels from &#039;&#039;Rayman Origins&#039;&#039;. Paintings are randomly unlocked by winning them through Lucky Tickets (though the player still needs to complete them in order).&lt;br /&gt;
The following levels are:&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
**[[Geyser Blast]]&lt;br /&gt;
**[[Hi-Ho Moskito!]]&lt;br /&gt;
**[[Swinging Caves]]&lt;br /&gt;
**[[Playing in the Shade]]&lt;br /&gt;
**[[Climb Out]]&lt;br /&gt;
**[[Still Flowing]]&lt;br /&gt;
**[[Hunter Gatherer]]&lt;br /&gt;
**[[Poor Little Daisy]]&lt;br /&gt;
&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
**[[Best Original Score]]&lt;br /&gt;
**[[Tricky Winds]]&lt;br /&gt;
**[[Skyward Sonata]]&lt;br /&gt;
**[[Shooting Me Softly]]&lt;br /&gt;
**[[Snake Eyes]]&lt;br /&gt;
**[[Don&#039;t Shoot the DJ]]&lt;br /&gt;
**[[Tuned-Up Treasure]]&lt;br /&gt;
**[[To Bubblize a Mocking Bird]]&lt;br /&gt;
&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
**[[Dashing Thru the Snow|Dashing Through the Snow]]&lt;br /&gt;
**[[Piping Hot!]]&lt;br /&gt;
**[[Aim for the Eel!]]&lt;br /&gt;
**[[Ice-Fishing Folly]]&lt;br /&gt;
**[[Dragon Soup]]&lt;br /&gt;
**[[Fickle Fruit]]&lt;br /&gt;
**[[You&#039;re on Fire!]]&lt;br /&gt;
**[[My Heartburn&#039;s for You]]&lt;br /&gt;
&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
**[[Freaking Flipper]]&lt;br /&gt;
**[[Swimming with Stars|Swimming with the Stars]]&lt;br /&gt;
**[[Why So Crabby?]]&lt;br /&gt;
**[[Fire When Wetty]]&lt;br /&gt;
**[[Beware of Mini-Murray|Beware of the Mini Murray]]&lt;br /&gt;
**[[Scuba Shootout]]&lt;br /&gt;
**[[Risky Ruin]]&lt;br /&gt;
**[[Murray of the Deep]]&lt;br /&gt;
&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
**[[Mystical Munkeys]]&lt;br /&gt;
**[[Golly G. Golem]]&lt;br /&gt;
**[[Riding the Storm]]&lt;br /&gt;
**[[Tricky Temple Too]]&lt;br /&gt;
**[[On Top of Old Smokey]]&lt;br /&gt;
**[[Mecha No Mistake!]]&lt;br /&gt;
**[[Shoot for the Stars]]&lt;br /&gt;
**[[The Mamma of All Nightmares]]&lt;br /&gt;
&lt;br /&gt;
There are also a few differences between the levels featured in this mode compared to their original designs:&lt;br /&gt;
* Some level names have been slightly altered.&lt;br /&gt;
* Electoons and some Skull Coins are replaced by Teensies.&lt;br /&gt;
* Due to the Lum rewards requiring twice the amount of Lums as in &#039;&#039;Origins&#039;&#039; (350 for a medal in &#039;&#039;Origins&#039;&#039;, 600 in &#039;&#039;Legends&#039;&#039;), many more Lums are present.&lt;br /&gt;
* Some levels have had their layout modified slightly.&lt;br /&gt;
* Some enemies from &#039;&#039;Rayman Origins&#039;&#039; are replaced by enemies from &#039;&#039;Rayman Legends&#039;&#039;, or their designs are updated (like Darktoons).&lt;br /&gt;
* The Tricky Treasure Chest levels and the Mosquitoes levels are easier than the original game&#039;s, possibly due to updates to the physics engine.&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/b/bc/RL_Manual_EN.pdf|thumb|left|The English PC Manual]]&lt;br /&gt;
|[[Image:RL Manual ENThumb.png|link=http://raymanpc.com/wiki/script-en/images/7/70/RL_Manual_FR.pdf|thumb|left|The French PC Manual]]&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&lt;br /&gt;
Rayman Legends received critical acclaim from critics. Aggregating review websites GameRankings and Metacritic gave the Wii U version 92.59% and 91/100,the PlayStation 3 version 92.06% and 91/100,the PC version 90.00% and 88/100,the Xbox 360 version 88.88% and 90/100 and the PlayStation Vita version 83.33% and 87/100.&lt;br /&gt;
&lt;br /&gt;
Edge gave the game a 9/10 praising it by saying &amp;quot;One of the most jubilant, vividly imagined and open-hearted platformers to come along in a long time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
GamesRadar gave the game a score of 4.5 out of 5 stars, praising the level variety and presentation, whilst criticizing the sometimes chaotic multiplayer and some of the touchscreen sections during solo play.&lt;br /&gt;
&lt;br /&gt;
Tom McShea of GameSpot rated the game a 9.0/10 praising the game mechanics, the level design and the local co-op.&lt;br /&gt;
&lt;br /&gt;
GameTrailers gave the game a score of 9.1/10, stating that the co-operative play on the Wii U GamePad &amp;quot;only serves to complement the game design.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that &amp;quot;Naturally, Rayman starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like &#039;90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it&amp;quot;, but criticized the absence of online co-op.&lt;br /&gt;
&lt;br /&gt;
Danielle Riendeau of Polygon rated the game a 8.5/10 saying that it is &amp;quot;a beautifully designed gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although Legends outsold Origins in its first week from international sales with the Wii U version performing well, the game failed to meet sales expectations mostly due to the fact that it was released in the same month that GTAV came out, as well as the relatively un-established state of the Wii U user base. In early November 2014, Ubisoft reported that Rayman Legends was still selling well and contributing to the company&#039;s earnings.&lt;br /&gt;
&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman Legends E3 2012 1.jpg&lt;br /&gt;
File:Rayman Legends E3 2012 2.jpg&lt;br /&gt;
File:WiiU RaymanLegends 05.jpg&lt;br /&gt;
File:Rayman Legends E3 2012 4.png&lt;br /&gt;
File:Rayman Legends E3 2012 5.png&lt;br /&gt;
File:WiiU-Catapult(Land of the Livid Dead.jpg&lt;br /&gt;
File:Rayman Legends E3 2012 7.png&lt;br /&gt;
File:Rayman Legends E3 2012 8.jpg&lt;br /&gt;
File:Rayman Legends E3 2012 9.png&lt;br /&gt;
File:Rayman Legends E3 2012 10.jpg&lt;br /&gt;
File:RaymanLegends Screenshot LavaChase GC gallery post.jpeg&lt;br /&gt;
File:WiiU RaymanLegends 03.jpeg &lt;br /&gt;
File:WiiU RaymanLegends 02.jpeg&lt;br /&gt;
File:RaymanLegends Screenshot MarbleRush.jpeg &lt;br /&gt;
File:RaymanLegends Screenshot Gotcha GC gallery post.jpeg&lt;br /&gt;
File:Screenshot TickleMonster GC.jpeg&lt;br /&gt;
File:Rayman-legends.jpg&lt;br /&gt;
File:Rayman legends-screenshot.jpg&lt;br /&gt;
File:Rayman legends-5.jpg&lt;br /&gt;
File:Rayman Legends Steam 1.jpg&lt;br /&gt;
File:Rayman Legends Steam 2.jpg&lt;br /&gt;
File:Rayman Legends Steam 3.jpg&lt;br /&gt;
File:Rayman Legends Steam 4.jpg&lt;br /&gt;
File:Rayman Legends Steam 5.jpg&lt;br /&gt;
File:Rayman Legends Steam 6.jpg&lt;br /&gt;
File:Rayman Legends Steam 7.jpg&lt;br /&gt;
File:Rayman Legends Steam 8.jpg&lt;br /&gt;
File:Rayman Legends Steam 9.jpg&lt;br /&gt;
File:Rayman Legends Steam 10.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-Legends-Dragon.jpg&lt;br /&gt;
File:Raymanlegendse3poster.jpg&lt;br /&gt;
File:Image rayman legends-.jpg&lt;br /&gt;
File:Image rayman legends-19433-2528 0005.jpg&lt;br /&gt;
File:RaymanLegends2 1920x1080.jpg&lt;br /&gt;
File:Muphyattacks.jpeg&lt;br /&gt;
File:Image rayman legends-19433-2528 0003.jpg&lt;br /&gt;
File:Rayman-legends-wii-u-wiiu-1338989906-023.jpg&lt;br /&gt;
File:Rayman-legends-wii-u-wiiu-1338989906-028.jpg&lt;br /&gt;
File:Raymanlegends01.jpg‎&lt;br /&gt;
File:Raymanlegends02.jpg&lt;br /&gt;
File:Rayman03punch.jpg&lt;br /&gt;
File:Globoxlegends01.jpg&lt;br /&gt;
File:Globox02.jpg&lt;br /&gt;
File:Globoxcurious03.jpg&lt;br /&gt;
File:Murphy02.jpg&lt;br /&gt;
File:Murphy03.jpg&lt;br /&gt;
File:Murphycarry.jpg&lt;br /&gt;
File:Rayman Legends 150812 008.png&lt;br /&gt;
File:Rayman Legends 150812 007.png&lt;br /&gt;
File:Rayman Legends 150812 006.png&lt;br /&gt;
File:Minotaur.png&lt;br /&gt;
File:Rayman-Legends_2012_10-25-12_006.jpg_600.jpeg&lt;br /&gt;
File:Globox Costume 1.png&lt;br /&gt;
File:Globox Costume 2.png&lt;br /&gt;
File:Rayman Legends Characters with Gamepad.png&lt;br /&gt;
File:Artwork-Rayman-Legends-Dark-Creatures.jpg&lt;br /&gt;
File:531482 523195421035970 1969658355 n.jpg&lt;br /&gt;
File:267818 506716639367393 1929366861 n.jpg&lt;br /&gt;
File:Chateau dracula coupe unnouveaudepart3.jpg&lt;br /&gt;
File:Chateau-dracula-02.jpg&lt;br /&gt;
File:Chateau-dracula-03.jpg&lt;br /&gt;
File:Chateau-dracula-04.jpg&lt;br /&gt;
File:Chateau-dracula-05.jpg&lt;br /&gt;
File:Chateau-dracula-06.jpg&lt;br /&gt;
File:Rayman-rooftopa.jpg&lt;br /&gt;
File:Frogs-01.jpg&lt;br /&gt;
File:Frogs-02.jpg&lt;br /&gt;
File:Frogs-03.jpg&lt;br /&gt;
File:Frogs-04.jpg&lt;br /&gt;
File:Frogs-05.jpg&lt;br /&gt;
File:Frogs-06.jpg&lt;br /&gt;
File:Frogs-07.jpg&lt;br /&gt;
File:Frogs-08b.jpg&lt;br /&gt;
File:Rayman Legends Cyclops.jpg&lt;br /&gt;
File:Rayman Legends Mine Railway.jpg&lt;br /&gt;
File:Rayman Legends Mine.jpg&lt;br /&gt;
File:Rayman Legends Nenuphar.jpg&lt;br /&gt;
File:Rayman Legends Ruin.jpg&lt;br /&gt;
File:Rayman Legends Tree.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0001.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0002.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0003.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0004.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0005.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0006.jpg&lt;br /&gt;
File:Rayman-Legends-Artwork-2-0007.jpg&lt;br /&gt;
File:Livingstone-Rayman-Legends.png&lt;br /&gt;
File:03 a Hades Palace.jpg&lt;br /&gt;
File:Pigasus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rayman.ubi.com/legends/en-GB/home/index.aspx Official site]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7767 Official &#039;&#039;Rayman Legends&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PLPVNYqYQKenhWSVUQXSGnaMuhoCAx3dCn &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends]]&lt;br /&gt;
[[de:Rayman Legends]]&lt;br /&gt;
[[it:Rayman Legends]]&lt;br /&gt;
[[pl:Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Sabertooth&amp;diff=46444</id>
		<title>User:Sabertooth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Sabertooth&amp;diff=46444"/>
		<updated>2015-03-12T17:29:13Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Wow how times have changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sabertooth1000000000 Logo.png]]&lt;br /&gt;
&lt;br /&gt;
Hi, I am Sabertooth 1000000000. I love the Rayman series and have been going on the Rayman Pirate-Community forum for a while now, about half a year. My favorite character (other than Rayman) is [[Murfy]], because:&lt;br /&gt;
*He&#039;s Rayman&#039;s &amp;quot;exposition fairy&amp;quot;&lt;br /&gt;
*He makes smart remarks in both [[Rayman 3]] and [[Rayman Arena]]&lt;br /&gt;
*He&#039;s in almost every game&lt;br /&gt;
*He&#039;s constantly voiced by Billy West&lt;br /&gt;
*He wears the same jacket that the [[Teensies]] wear&lt;br /&gt;
*He never stops smiling &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Murfy1 R3.JPG|320px]]&lt;br /&gt;
&lt;br /&gt;
I also like [[Globox]], the [[Teensies]], [[Ly]], [[Razorbeard]], [[Andre]], [[Dark Rayman (Rayman Arena)|Dark Rayman]], and all the good guys from [[Rayman 2]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman 2: The Great Escape]] is my favorite Rayman game, but if I had a PS2, I&#039;m sure it would be Revolution. XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
^^&lt;br /&gt;
Wow. I haven&#039;t looked at this page in six years. This is adorable.&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=46440</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=46440"/>
		<updated>2015-03-12T10:33:13Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Rayman 3 GBA?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician2.png|320px|&#039;&#039;The Magician, as he appears in Rayman Legends.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;) &amp;lt;br /&amp;gt;&lt;br /&gt;
Christian Stonner (&#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;. In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he multiplies to become the five villainous &#039;&#039;&#039;Dark Teensies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]], and building an underwater base in [[20,000 Lums Under the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
====Early version====&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also would have shed more light on certain aspects of the plot, and contains a large amount of dialogue that was removed from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|left|250px|The Magician&#039;s hat in an early version of &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Early screenshots showed the Magician&#039;s hat presumably in a level of the game, however, this is not seen in the final product. Instead, 100 years after the events of &#039;&#039;Rayman Origins&#039;&#039;, it is clear that the Magician has survived the destruction of his base. With Rayman and friends caught in a deep sleep, the nightmares and evil monsters multiply, and the Magician has also done so into the [[Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
*After a bomber clown draws a picture of Betilla in Rayman Activity Centre, the Magician identifies her as his ‘favourite fairy’.&lt;br /&gt;
*The Magician&#039;s dance style has been compared by some to be similar to that of [http://en.wikipedia.org/wiki/Micheal_Jackson Micheal Jackson], though this has not been confirmed in an official capacity.&lt;br /&gt;
*Each character type will have their own dance style when compelled to dance by The Magician in [[The Reveal]].&lt;br /&gt;
* He is the first good character in the whole series to become evil.&lt;br /&gt;
* He is also the third villain (first two being Razorbeard and Andre) in the main series to have been the main antagonist for more than one game.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|none|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkCP.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman CP]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkEduGames.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman Junior]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Magicien]]&lt;br /&gt;
[[de:Der Zauberer]]&lt;br /&gt;
[[it:Mago]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=46439</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=46439"/>
		<updated>2015-03-12T10:32:50Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Rayman 3 GBA?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician2.png|320px|&#039;&#039;The Magician, as he appears in Rayman Legends.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;) &amp;lt;br /&amp;gt;&lt;br /&gt;
Christian Stonner (&#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;. In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he multiplies to become the five villainous &#039;&#039;&#039;Dark Teensies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]], and building an underwater base in [[20,000 Lums Under the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
====Early version====&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also would have shed more light on certain aspects of the plot, and contains a large amount of dialogue that was removed from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|left|250px|The Magician&#039;s hat in an early version of &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Early screenshots showed the Magician&#039;s hat presumably in a level of the game, however, this is not seen in the final product. Instead, 100 years after the events of &#039;&#039;Rayman Origins&#039;&#039;, it is clear that the Magician has survived the destruction of his base. With Rayman and friends caught in a deep sleep, the nightmares and evil monsters multiply, and the Magician has also done so into the [[Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
*After a bomber clown draws a picture of Betilla in Rayman Activity Centre, the Magician identifies her as his ‘favourite fairy’.&lt;br /&gt;
*The Magician&#039;s dance style has been compared by some to be similar to that of [http://en.wikipedia.org/wiki/Micheal_Jackson Micheal Jackson], though this has not been confirmed in an official capacity.&lt;br /&gt;
*Each character type will have their own dance style when compelled to dance by The Magician in [[The Reveal]].&lt;br /&gt;
* He is the first good character in the whole series to become evil.&lt;br /&gt;
* He is also the third villain (first being Razorbeard and Andre) in the main series to have been the main antagonist for more than one game.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|none|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkCP.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman CP]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkEduGames.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman Junior]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Magicien]]&lt;br /&gt;
[[de:Der Zauberer]]&lt;br /&gt;
[[it:Mago]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Cage&amp;diff=46191</id>
		<title>Cage</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Cage&amp;diff=46191"/>
		<updated>2015-03-09T08:59:08Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=[[Rayman]] has to free the imprisoned [[Electoon]]s to re-establish order in [[the Glade of Dreams|his world]]. Each level is represented by a medallion with six empty spaces on the map of the world, each of which corresponds to a cage of Electoons which you have to find. Each time you open a cage of Electoons, one space on the medallion fills up.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitants in these little cages sealed with vital energy. Breaking 10 cages increases [[Rayman]]&#039;s Life Bar.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Inside these metal cages, the inhabitants captured by [[Robo-Pirate|the pirates]] are most often found. It also happens that the [[Yellow Lum]]s are prisoners. To liberate all captive creatures, you must [[magic fist|shoot]] a cage twice. For every ten cages destroyed, the [[resistance|living standards]] of [[Rayman]] increase.|sign=Official description|source=&#039;&#039;[[Rayman 2: The Great Escape: The Official Guide]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won&#039;t have built them in vain.|sign=In-game description|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Hoodlum]]s have captured all the [[Teensie]]s and put them in cages to use them for shooting practice. It’s up to you to set them free. Listen carefully! You can hear them calling for help when you go near a cage. Each time they’re set free, the Teensies give you a present and a jewel [[medallion]] fills up. When the 6 jewel [[medallion]]s are full, the Life Bar increases.|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitant in these little cages sealed with vital energy. Break the cages to free [[Rayman]]’s friends.|sign=Manual|source=&#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[rabbids]] have imprisoned a lot of inhabitants in these little cages, using vital energy. Break the cage to free [[Rayman]]&#039;s friends.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:VIG PR4.png|frame|right|Artwork of a cage, as they appear in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cage&#039;&#039;&#039; is a small breakable prison that contains innocent creatures who have been captured by hostile characters, such as [[Robo-Pirate]]s or [[Hoodlum]]s. It is [[Rayman]]&#039;s objective in all five major games, as well as some spin-offs such as [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; for the Game Boy Advance]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, to destroy every single cage there is and release the prisoners inside them. Cages are possibly the most commonly recurring objects in [[Rayman (series)|the &#039;&#039;Rayman&#039;&#039; series]]. &lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
[[File:R1_Medallion.jpg|320px|thumb|right|A medallion, as seen in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;]]&lt;br /&gt;
[[Image:CageOuf.png|thumb|316px|left|A cage in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;]]&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the cages are about as big as [[Rayman]] is, and they contain [[Electoon]]s which have been captured by the monsters that appeared after the [[Great Protoon]] was stolen by [[Mister Dark]].  Each level in the game has six cages which fill up a medallion as [[Rayman]] keeps destroying them. When he has freed all six per level, the medallion shows as a happy [[Electoon]] face on the world map. There is a total of 102 cages in the whole game, and all of them must be destroyed before advancing to the [[Candy Château]]. The game also requires backtracking to find all of the cages, as [[Rayman]] is sometimes not able to reach them until he gains his powers.  Some cages are also hidden, and only appear if [[Rayman]] touches a certain area in a map.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Cages in the [[Rayman 1 (GBC)|Game Boy Color adaptation of the original &#039;&#039;Rayman&#039;&#039; game]]===&lt;br /&gt;
[[Image:FD 5.PNG|thumb|316px|A cage in [[Rayman (Game Boy Color)|the Game Boy Color version of the original &#039;&#039;Rayman&#039;&#039; game]]]]&lt;br /&gt;
&lt;br /&gt;
There are 38 cages in the entire game which all contain [[Electoon]]s. It is impossible to break all cages during the first visit of a level, as some are only accessible with a specific ability that [[Rayman]] has not acquired during his initial visit.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:RR-PS2-PirateCage-TheWoodsOfLight.jpg|320px|thumb|right|A pirate cage, as seen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Unlike [[Rayman 1|the original game]], the player can advance to the final boss level without freeing all 80 cages. The cages in this game are a lot smaller this time, and are mostly hung from ceilings and posts, containing several kinds of creatures and spirits such as [[Teensie]]s, [[Familiar Spirit]]s (&#039;&#039;[[Rayman Revolution]]&#039;&#039; only), [[Deny]]s, [[Ludiv]]s (PlayStation version only), and both [[Yellow Lum|Yellow]] and [[Purple Lum|Purple Lums]].  Also unlike [[Rayman 1|&#039;&#039;Rayman&#039;&#039;]], they do not appear by touching certain areas in a map, though some are hidden and can only be reached after [[Rayman]] receives certain powers, so the player would still have to backtrack. [[Rayman]] would know that one is near by hearing the sound of a prisoner crying for help.  For every ten that he destroys, his life bar increases, though in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it indicates that [[Rayman]] has enough Familiar Spirits to unlock another of [[Ly the Fairy|Ly]]&#039;s minigames (which, when completed, will increase [[Rayman]]&#039;s maximum health).&lt;br /&gt;
&lt;br /&gt;
In the non-Sony versions of the game, cages contain Lums, with the end-of-level cages containing Teensies. In the PSX version, however, cages are far more abundant throughout the levels and when broken, a Ludiv, Greenbottle, or Deny escapes. After extending Rayman&#039;s life bar and refilling his health, they leave.&lt;br /&gt;
&lt;br /&gt;
The introduction of [[Familiar Spirit]]s in &#039;&#039;[[Rayman Revolution]]&#039;&#039; leads to an interesting discrepancy. In many levels in &#039;&#039;[[Rayman 2]]&#039;&#039;, the exit portal is opened by a [[Teensie]] locked in a cage near the end of the level. Therefore, these cages are also present in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, for the sake of continuity. However, unlike in all other versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, they do not count towards the total, since they do not contain [[Familiar Spirit]]s.&lt;br /&gt;
&lt;br /&gt;
===Cages in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
There are 30 cages in total scattered throughout the game, they all contain a [[Grand Minimus]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman M]]&#039;&#039;==&lt;br /&gt;
Cages do not feature in a functional role in this game, however, cages resembling those from &#039;&#039;[[Rayman 2]]&#039;&#039; can be seen adorning the [[Treasure Ship]].&lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[Image:Medalionrayman3_acarr.PNG|thumb|320px|right|A medallion from &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
This time, the only creatures that are trapped inside cages are various tribes of [[Teensie]]s that have been captured by the [[Hoodlum]]s, who have imprisoned them in 60 cages total. As in &#039;&#039;[[Rayman 2]]&#039;&#039;, not all of them have to be destroyed in order to advance to the final boss level. Akin to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], each cage that is destroyed fills up a medallion, though this time when each medallion is filled with 6 cages, the size of [[Rayman]]&#039;s life bar increases, giving him a higher maximum of health. The captive [[Teensie]]s will often reward Rayman when be breaks their cages, either with a [[Laser-Washing Powder]] power-up, or with [[jewels]] that the hero can collect to obtain points, and then disappear after a quick remark.&lt;br /&gt;
&lt;br /&gt;
There are two types of cage seen in the course of the game, they differ only in appearance however, they both have the same effect when broken. The first type of cage is the one most commonly seen throughout the course of the game, these cages are cubic in shape, and are constructed with wood and metal. They also have a [[balloon]] adorned with the [[Hoodlum]] emblem, through which the actual cage is suspended in midair. These cage have some resemblance to a bird cage.&lt;br /&gt;
&lt;br /&gt;
The second type of cage is exclusively found in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], these have a more simplistic look, made of only wood, with bars preventing the captive [[Griskin]] from escaping, who are the only type of [[Teensy]] to be seen in this type of cage. Much like the main type of cage, these cages are also suspended from a balloon, but with a more dull colouration and with no Hoodlum emblem.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 3 HD]], breaking all cages will reward the player with the [[Hero of the Teensies]] achievement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Cage_R3_1.png|thumb|320px|A cage in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Cage_R3_2.png|thumb|320px|A [[Griskin]] cage in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the [[Rayman 3 (GBA)|the Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
[[Image:CageGBA.png|thumb|240px|left|A cage in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&lt;br /&gt;
[[Image:Rayman 3 mobile nenuphar cage.jpg|thumb|205px|right|A cage in the [[Rayman 3 (Symbian)|Symbian version of &#039;&#039;Rayman 3&#039;&#039;]]]]&lt;br /&gt;
In these versions, the cages look identical to those featured in Rayman 2, they can either be suspended from a chain, or stood upon a platform or ground. No prisoner is seen emerging from these cages when broken.&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 3 (GBA)|the Game Boy Advance]] version, there are 50 cages scattered throughout the game, but not every level contains a cage. Usually, in levels that contain cages, there will be four to find. Levels that have less than four cages are [[Wanderwood Forest]] (with three cages), [[Prickly Passage]] (with two cages), [[Boulder Brink]] (with two cages) and [[Wretched Ruins]] (with three cages). &lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 3 (Symbian)|Symbian]] version, there are merely 12 cages to break in total.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;==&lt;br /&gt;
[[Image:Cage_RHR.png|thumb|320px|A cage in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;]]&lt;br /&gt;
The cages in this game are identical to the main type of cage seen in the console versions of &#039;&#039;[[Rayman 3]]&#039;&#039;. Rayman must break all cages in a level to obtain 100% completion, as they go towards that tally. There are nine levels that cages can be found, with four per level, this gives a total of 36 cages to locate throughout the course of the game.&lt;br /&gt;
&lt;br /&gt;
Much like in &#039;&#039;[[Rayman 2]]&#039;&#039; and the console version of &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Teensies]] are found locked in cages, and will call for help when [[Rayman]] is close to them. Much like in the console versions of &#039;&#039;[[Rayman 3]]&#039;&#039;, Teensies will make a quick remark once freed, before disappearing, leaving behind a reward for Rayman.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[Image:Cage_RRR_GBA.PNG|thumb|320px|A cage from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&lt;br /&gt;
Cages have a similar appearance to those that appeared In the [[Rayman 3 (GBA)|the Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of &#039;&#039;Rayman 3&#039;&#039;, and thus, similar to those from &#039;&#039;[[Rayman 2]]&#039;&#039;. There are a total of 60 cages that are scattered throughout the game, in levels that contain cages, there are four to be found, making for 15 levels that contain cages.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman Origins]]&#039;&#039;==    &lt;br /&gt;
[[File:RaymanOriginsCage.jpg|320px|thumb|left|A cage from &#039;&#039;[[Rayman Origins]]&#039;&#039;]]       &lt;br /&gt;
[[File:RaymanOriginsMedallion.png|320px|thumb|right|A medallion, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]       &lt;br /&gt;
There are 108 cages in &#039;&#039;[[Rayman Origins]]&#039;&#039; - 62 of which are hidden away in hidden chambers - each with a group of imprisoned [[Electoon]]s - and the other 46 are located at the end of the levels. These cages are usually surrounded by a forcefield tied to several enemies, and once the enemies are defeated, the forcefield disappears. There are also 5 levels - the last levels from the last 5 worlds - where the medallion contains one slot which has an encarved cage symbol, although these levels don&#039;t contain any cage. Instead of breaking a cage at the end of the level, the player can fill these slots with [[Electoon|Electoons]] by defeating each boss from these five worlds. The rest of [[Electoon|Electoons]] are received through other means: 31 for winning time trials and 102 for collecting a specific amount of [[Lum (Rayman Origins)]]s in each level and then trading them to [[the Magician]].&lt;br /&gt;
&lt;br /&gt;
The [[cages]] are the most resistant objects in Rayman Origins. Every cage has two padlocks, and each padlock takes 4 continuous slaps to be broken (The fourth slap is always faster and stronger). Cages are the only exception of Rayman&#039;s charging ability, as they can be broken easily with a charged fist or a crush attack.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Cages in &#039;&#039;[[Rayman Legends]]&#039;&#039;==   &lt;br /&gt;
{{Rewrite-expand}}&lt;br /&gt;
There are a total of 700 [[Teensies]] that have been captured in Rayman Legends, most of which can be found in the various levels, some are imprisoned in the traditional cages, and others tied to a simple post. However, some captured Teensies cannot be freed in the traditional manner, and are instead found by winning them via Lucky Ticket.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:PirateCage-FrenchMacDonaldsFigure.JPG|200px|thumb|left|The pirate cage was one of the six collectible figures or the Happy Meal collection of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, available in the French McDonalds restaurants.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Cage]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=46183</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=46183"/>
		<updated>2015-03-09T06:40:19Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Smash bros&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox02.jpg|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is Rayman’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]], which can be used to put out fires or make plants grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at last count!|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Dark Lum]] [[Andre]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A quiet force within [[the Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxers! This glorious goober is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping, and always in good spirits, Globox is second to none when it comes to romping, bouncing, and bubblizing baddies. The mystery surrounding how the Glade’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic people. The other [[Red Wizard]]s of his Vubooduboo­-practicing clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high comedy featuring Globox’s fondness for sacred [[plum juice]].|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest [[glute]] in the [[Glade of Dreams|Glade]]! Champion of snoring songs, you honor me with your noisy naps! Not sure the neighbors are so psyched... [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] in adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, and is blue-green in colour with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms, and his webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[the Glade of Dreams|the Glade]], with the exception of such characters as [[Ly|Ly the Fairy]] and [[Clark|Clark the Giant]]. Globox has an extremely large mouth with a long purple tongue, and he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown when, late in the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, one of his sons swallowed the fourth [[Four Masks of Polokus|Mask of Polokus]] when he found it in [[the Pirate Mines]] and gave it to [[Rayman]] once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the mosquito called for help, and hundreds of other blue mosquitoes came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence to (under the influence of [[plum juice]] in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to plum juice, and when André was inside his stomach, he would force Globox to drink some and then suffer from its effects, which include getting drunk and burping out giant, bouncy bubbles.  At an early point in &#039;&#039;Rayman 3&#039;&#039;, he realises that he can swim, even swimming up an entire waterfall. Plum Juice can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in [[Rayman 3]] that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039; and also may be the inspiration of getting [[bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the last two mentioned games, and all versions of &#039;&#039;Rayman M&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox has the power to form rainclouds, albeit small ones that draw enough rain to grow a plant quickly, put out fires and to rust a [[Robo-Pirate]] as self defence.  Most other species would have to use a Rain Mask, which one of his children gives to Rayman at a later point in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than 650 children, though simple and very shy.  Having been captured at least once in &#039;&#039;Rayman 2&#039;&#039;, he has grown an irrational fear of the Robo-Pirates, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that Rayman had destroyed them all.  Similarly, he displays this fear in &#039;&#039;Rayman 3&#039;&#039;, this time of the Hoodlums and their attacks, unless he&#039;s under the influence of plum juice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;Rayman 3&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;Rayman 2&#039;&#039; &#039;&#039;Rayman 3&#039;&#039; and &#039;&#039;Rayman Origins&#039;&#039;. While he remains Rayman&#039;s daft sidekick in these games, in &#039;&#039;Rayman 2&#039;&#039; he is potrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;Rayman 3&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;Rayman 2&#039;&#039;, in Globox can become very rash while under the influence of [[Plum Juice]] in &#039;&#039;Rayman 3&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;Rayman Origins&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally called &amp;quot;[[Globber]]&amp;quot;, a name that he has now passed down to [[Globber|one of his children]] in order to rename himself. Together with his mate, [[Uglette]], he is the proud father of 650 small children at the last count. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, they live in a secret location hidden in the [[Woods of Light]], called the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game]]&lt;br /&gt;
===&#039;&#039;Rayman 2: The Great Escape&#039;&#039;===&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the pirates. Globox helps by causing pirates to rest with his [[Rain Dance]]. Rayman praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly the Fairy]] and ask for further instructions. Ly gives Globox a [[Silver Lum]], and instructs him to surrender himself to the pirates..&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as Rayman. Globox gives him the [[Silver Lum]] he received from Ly, which allows Rayman to shoot with his [[magic fist]]. Rayman smashes a [[sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks Rayman off the edge, and they become separated. From this point until he meets [[Sssssam]] in the [[Marshes of Awakening]]. When Rayman lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], Rayman meets [[Sssssam]], who informs him that Globox has been recaptured by the pirates and taken beyond the Marshes.&lt;br /&gt;
&lt;br /&gt;
[[File:R2TGE-PC-TheCanopy-HallOfDoors.jpg|thumb|320px|right|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].]]&lt;br /&gt;
&lt;br /&gt;
When Rayman reaches [[the Canopy]], he finds Globox imprisoned in a laser holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. Rayman frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plants]], putting out fires and short-circuiting electric laser fences. However, upon the sight of a [[Warship]], Globox runs back the way they came into a cave.  Rayman goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of Rayman, insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure Rayman to the [[Crow&#039;s Nest]].  When he gets here, Razorbeard shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that Rayman should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after the Crow&#039;s Nest fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the Buccaneer explodes, until Rayman turns up alive.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|left|Globox performing his [[Rain Dance|rain dance]]]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Rayman Revolution&#039;&#039;====&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;Rayman 2&#039;&#039;, a few new elements were added. In &#039;&#039;Revolution&#039;&#039;, Globox does not grant Rayman the ability to shoot his [[Magic Fist]], but instead simply allows Rayman to punch.  Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins Rayman on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox.gif|thumb|right|320px|Globox as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman M&#039;&#039;===&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the American localisation of &#039;&#039;Rayman M&#039;&#039;, offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove André from Globox during the first half of the game. During this time, Globox is forced by André to drink [[Plum Juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress Rayman through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, ocasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ray3 globox float.png|thumb|right|230px|Globox floating away after drinking plum juice.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows Rayman through much of the game, similar to Rayman 3. Globox is also a playable character in some levels. Often times there will be a puzzle-like sequence of events that requires the player to use both Rayman and Globox to move forward in the level. As Andre has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
[[File:Globox_RK.PNG|thumb|200xp|left|Globox as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)===&lt;br /&gt;
Globox makes a brief cameo appearence at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks Rayman to have freed him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Kart&#039;&#039;===&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globoxes]] on the track. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
[[File:RO-GloboxArtwork.jpeg|320px|thumb|Globox as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is a playable character in the game&#039;s co-op mode. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of &#039;&#039;[[Rayman 1]]&#039;&#039;. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;Origins&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the others, Globox was originally red, but he became blue when attacked by blue [[mosquito]]es. Red Globox is an unlockable character in the game. In this game Globox can fly by flapping his arms, unlike in the other games when he has to inflate to &#039;float&#039;. Origins is also the only game that Globox has the ability to fight enemies.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;Rayman 2&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character Rayman was going to rescue from the [[Rabbid|Rabbids]], but this idea was scrapped.&lt;br /&gt;
*During Rayman 2&#039;s production, Globox&#039;s original name was [[Globber]].&lt;br /&gt;
*It&#039;s interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of production of Rayman 2, Globox had originally 35 sons and one of them was named [[Globs]] &amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox is scaleless and his mouth is completely pink.&lt;br /&gt;
*Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros for Wii U&#039;&#039; along with Rayman and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
[[File:Ancel globox sketch.png|thumb|right|320px|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.]]&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37130</id>
		<title>Talk:Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37130"/>
		<updated>2014-01-03T06:35:31Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Rayman Advance, during this level, you can clearly see &amp;quot;Watch out for Dark Rayman!&amp;quot; therefore his name is Dark Rayman. I&#039;d like to know one game where he is called Bad Rayman. Just name one. [[User:Sabertooth1000000000|Sabertooth1000000000]] 19:08, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maths and English with Rayman/Rayman Junior&#039;s manual, ok.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: This question was already answered in the [[Talk:Dark Rayman]] page. Feel free to share your thoughts over there.&lt;br /&gt;
:: [[User:Hunchman801|Hunchman801]] 00:20, 11 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Sorry for my rudeness. I was 12. [[User:Sabertooth1000000000|Sabertooth1000000000]] ([[User talk:Sabertooth1000000000|talk]]) 07:35, 3 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
29 December 2009&lt;br /&gt;
Raymanfan219 wrote:&lt;br /&gt;
&lt;br /&gt;
I learned that it was Dark Rayman. I never was there in the first Rayman game because i&lt;br /&gt;
had to reinstall my computer and i don&#039;t knew how to put it anywhere else. But now i know it.&lt;br /&gt;
Everything was erased so i had to start over again. I am almost near the same place as i was&lt;br /&gt;
before. But i don&#039;t play it some many times anymore. Now i have the full serie until raving rabbids.&lt;br /&gt;
I hate Raving Rabbids so. I have 2 Revolution 3 and M for the Ps2 and 1,2 The Great Escape,3 and&lt;br /&gt;
m for the pc. M is also called Arena. And in Gold it is called Dark Rayman.&lt;br /&gt;
&lt;br /&gt;
==Colour Palette==&lt;br /&gt;
&lt;br /&gt;
Now that I checked that Dark Ray has a different colour palette than the original Bad Rayman... In which cases a different colour palette makes a character different? Because I read the [[Dark Rayman]] article and the only difference between him and Bad Rayman is the colour palette. Maybe they look different, but they share exactly the same concept of an evil clone of Rayman, and both are, possibly, the exact same character. Actually, in the Atari Jaguar and Gameboy Advance versions of Rayman 1 Bad Rayman is named &amp;quot;Dark Rayman&amp;quot;, like in Rayman Arena. Why don&#039;t we just put together both articles? I can understand that there&#039;s a clear difference between Dark Globox and Gromblox, as both have different concepts (one is an evil clone, the other one is just a criminal glute), but Dark Rayman and Bad Rayman being different characters? I don&#039;t think so.--[[User:Sergiomonty|Sergiomonty]] 07:06, 14 December 2011 (UTC)&lt;br /&gt;
:To make it short, the skin in Origins is almost identical to Bad Rayman from the original game, while the one in Arena looks nothing like him. The name issue has already been addressed numerous times, except for your mention of the Jaguar version: could you please back up your claim? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:55, 14 December 2011 (UTC)&lt;br /&gt;
:Atari Jaguar? But Bad Rayman does not appear in this version... I wonder if both characters can be considered the same, but I don&#039;t believe... There&#039;s no indication that Rayman Arena&#039;s Dark Rayman is a creation of Mr. Dark. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:57, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==DarkRay?==&lt;br /&gt;
&lt;br /&gt;
Does the Bubble Dreamer only call him DarkRay in certain versions of Rayman Origins? I&#039;ve got the Australian version, and he doesn&#039;t mention anything about the name DarkRay at all.&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 03:48, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:In the English version he does. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 11:20, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, ok then. Thanks for the info! :)&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 11:39, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Scale?==&lt;br /&gt;
Is it just me, or does the picture of Bad Rayman from Rayman Origins have his body being a bit too small? &lt;br /&gt;
I&#039;ve just been looking between the picture of Rayman on this wiki and comparing the two; Bad Rayman&#039;s body just looks a bit small to me...&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 07:13, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It does, but yet again this image is made from Drolpiraat&#039;s texture pack. I had to scale the Sea King&#039;s body segments and legs in order to fit them properly. The same may count for many other textures. You need to compare with references from the actual game in order to make it look right. [[User:Spanex|Spanex]] 07:43, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dark Ray...man?==&lt;br /&gt;
&lt;br /&gt;
Is it possible that his full name is &amp;quot;Dark Rayman&amp;quot;? So far, the only evidence of his rename is the Bubble Dreamer, but I just noticed that the Bubble Dreamer also calls Rayman &amp;quot;Ray&amp;quot;--[[User:Sergiomonty|Sergiomonty]] 23:33, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, he&#039;s referred to as &#039;Dark Rayman&#039; in some material, starting with Rayman Advance. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:41, 1 January 2012 (UTC)&lt;br /&gt;
::Exactly. But I think we shouldn&#039;t be very worried with the real name. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:58, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: What should we do now? Call him Dark Rayman again? :s--[[User:Sergiomonty|Sergiomonty]] 18:56, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I think the page is fine just the way it is. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:06, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Raymesis==&lt;br /&gt;
How are we proceeding with the name change and the new Dark Rayman? --[[User:Master|Master]] ([[User talk:Master|talk]]) 18:26, 31 August 2013 (CEST)&lt;br /&gt;
:I defend we keep as Bad Rayman, just like we did with the Antitoons we kept their original name, and only mentioned &amp;quot;also known as Darktoons&amp;quot;. We should do the same process for Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:32, 1 September 2013 (CEST)&lt;br /&gt;
::Very well, I&#039;ve created a redirect page for Raymesis, and added the Legends character section here, so I guess alls well ends well. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:55, 1 September 2013 (CEST)&lt;br /&gt;
:Now this is tricky. It seems like there&#039;s three evil clones:&lt;br /&gt;
:*Bad Rayman, later referred to as Rayman&#039;s Wicked Double and Dark Rayman, who appears in the original game, its Game Boy Color adaptation and [[Rayman Legends]]; he appears to be a spell, copying every of Rayman&#039;s moves and causing death upon contact&lt;br /&gt;
:*Dark Rayman, a skin in &#039;&#039;Rayman Arena&#039;&#039;&lt;br /&gt;
:*Raymesis, a playable character in &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;&lt;br /&gt;
:In that regard, we could keep &#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; as the main article for the first one, use &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; as a redirect, then &#039;&#039;&#039;Dark Rayman (Rayman Arena)&#039;&#039;&#039; would be used instead for the second one, and &#039;&#039;&#039;Raymesis&#039;&#039;&#039; would be the article for the third one.&lt;br /&gt;
:The only thing that bothers me is how much Raymesis looks like the original Bad Rayman, who is quite different from the one in &#039;&#039;Legends&#039;&#039;.&lt;br /&gt;
:What do you guys think? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:08, 9 September 2013 (CEST)&lt;br /&gt;
::I agree with what you said, I also defended the original use of Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:53, 9 September 2013 (CEST)&lt;br /&gt;
:::I agree with you too.&lt;br /&gt;
:::But in &#039;&#039;Rayman Origins&#039;&#039;, when you pull on the beard of Polokus with the evil clone, he says that his creator is Mr. Dark (“Blame it on Mr. Dark!”) and calls him DarkRay.&lt;br /&gt;
:::So I think that the evil clone from &#039;&#039;Origins&#039;&#039; is also the original Bad Rayman.&lt;br /&gt;
:::Raymesis appears in &#039;&#039;Rayman Legends&#039;&#039;, not in &#039;&#039;Origins&#039;&#039;. -- [[User:Boomboleros7|Boomboleros7]] 21:09, 9 September 2013 (CEST)&lt;br /&gt;
::::Then this is getting really complicated now. Raymesis from &#039;&#039;Legends&#039;&#039; looks exactly the same as the evil clone in &#039;&#039;Origins&#039;&#039;, and just like we considered characters from &#039;&#039;Legends&#039;&#039; to be the same as their identical counterparts from &#039;&#039;Origins&#039;&#039; (e.g. Teensy Queen), the only way to be consistent is to assume that these two clones are the same as well. And thus a different clone from Bad Rayman, which makes sense as the latter is nothing more than a spell, not a character. But then, this becomes inconsistent with Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; which mentions Mr Dark as his creator.&lt;br /&gt;
::::So, unless someone can think of a better explanation, I see only two alternatives:&lt;br /&gt;
::::*We disregard Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; as a joke or as some oddity or incoherence and stick to the separation I mentioned above.&lt;br /&gt;
::::*We accept the fact that there is no way to make sense out of the contradicting information we are provided (not surprising given how much these games are focused on the story line) and keep all the “DarkRay”/Raymesis information in the Bad Rayman article, mentioning the said inconsistencies.&lt;br /&gt;
::::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:08, 10 September 2013 (CEST)&lt;br /&gt;
:::::I prefer the second option. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:36, 10 September 2013 (CEST)&lt;br /&gt;
::::::I also go for the second option. There isn&#039;t much we can do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:30, 11 September 2013 (CEST)&lt;br /&gt;
:::::::So, we&#039;re keeping Raymesis as Bad Rayman. So, should I or someone else make another Dark Rayman page solely for the Legend&#039;s iteration?--[[User:Master|Master]] ([[User talk:Master|talk]]) 21:23, 2 October 2013 (CEST)&lt;br /&gt;
:::::::It isn&#039;t that hard to figure out. He&#039;s just a filler. Raymesis is clearly not Dark Rayman because Dark Rayman is in the game (Also, we clarified that Dark Rayman is named &amp;quot;Dark Rayman&amp;quot; in Origins, and not &amp;quot;DarkRay&amp;quot;. This is supported by the fact that he&#039;s named &amp;quot;Dark Rayman&amp;quot; in Jungle Run&#039;s DLC, and that Polokus calls Rayman &amp;quot;Ray&amp;quot;, so it makes sense for him to call Dark Rayman &amp;quot;DarkRay&amp;quot;). HOWEVER.... If Raymesis deserves an article or not... err, that should be decided with more clarity. I think it&#039;s okay to simply contain Raymesis as a little portion of Dark Rayman&#039;s article, since there&#039;s little to no story about him, and he&#039;s just an excuse to make Dark Rayman still playable. Opinions?--[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 08:20, 3 October 2013 (CEST)&lt;br /&gt;
::::::::I think there is a bigger chance that Bad Rayman was renamed to Raymesis and the Dark Rayman from the Invaded Levels is a new character than Raymesis being just an evil dude and Dark Rayman from the I.L. being Bad Rayman from R1 and RO.It&#039;s very unlikely that the developers decided to create a character which looks 99% like Bad Rayman,but is actually another guy.--[[User:TFDs39|TFDs39]]&lt;br /&gt;
:::::::::The Dark Rayman from the Invaded levels is definitely the same as the Bad Rayman from the original game: he&#039;s not a character, just a spell, chases Rayman copying his moves and kills him on contact. DarkRay from &#039;&#039;Origins&#039;&#039; and Raymesis from &#039;&#039;Legends&#039;&#039; are actual characters, probably the same as they&#039;re identical. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:30, 10 October 2013 (CEST)&lt;br /&gt;
::::::::::But,Humch,you are forgetting that Polokus confirmed in RO that Bad Rayman and DarkRay are the same.&lt;br /&gt;
::::::::::In my opinion,the easiest way to solve this is to leave Bad Rayman,DarkRay(he was already confirmed) and Raymesis(He looks totally like DarkRay) as the same characters and create a new page for the Dark Rayman from IL.&lt;br /&gt;
::::::::::I know there is a good reason why&#039;d you think Bad Rayman and Dark Rayman are the same,but if Dark Rayman does what Bad Rayman did in the past,it doesn&#039;t automatically mean they are the same.If we go on the appearance way,I think that would the simplest path to solve this--[[User:TFDs39|TFDs39]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37129</id>
		<title>Talk:Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37129"/>
		<updated>2014-01-03T06:35:11Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Rayman Advance, during this level, you can clearly see &amp;quot;Watch out for Dark Rayman!&amp;quot; therefore his name is Dark Rayman. I&#039;d like to know one game where he is called Bad Rayman. Just name one. [[User:Sabertooth1000000000|Sabertooth1000000000]] 19:08, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maths and English with Rayman/Rayman Junior&#039;s manual, ok.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: This question was already answered in the [[Talk:Dark Rayman]] page. Feel free to share your thoughts over there.&lt;br /&gt;
:: [[User:Hunchman801|Hunchman801]] 00:20, 11 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Sorry for my rudeness. I was 12. [[User:Sabertooth1000000000|Sabertooth1000000000]] ([[User talk:Sabertooth1000000000|talk]])&lt;br /&gt;
&lt;br /&gt;
29 December 2009&lt;br /&gt;
Raymanfan219 wrote:&lt;br /&gt;
&lt;br /&gt;
I learned that it was Dark Rayman. I never was there in the first Rayman game because i&lt;br /&gt;
had to reinstall my computer and i don&#039;t knew how to put it anywhere else. But now i know it.&lt;br /&gt;
Everything was erased so i had to start over again. I am almost near the same place as i was&lt;br /&gt;
before. But i don&#039;t play it some many times anymore. Now i have the full serie until raving rabbids.&lt;br /&gt;
I hate Raving Rabbids so. I have 2 Revolution 3 and M for the Ps2 and 1,2 The Great Escape,3 and&lt;br /&gt;
m for the pc. M is also called Arena. And in Gold it is called Dark Rayman.&lt;br /&gt;
&lt;br /&gt;
==Colour Palette==&lt;br /&gt;
&lt;br /&gt;
Now that I checked that Dark Ray has a different colour palette than the original Bad Rayman... In which cases a different colour palette makes a character different? Because I read the [[Dark Rayman]] article and the only difference between him and Bad Rayman is the colour palette. Maybe they look different, but they share exactly the same concept of an evil clone of Rayman, and both are, possibly, the exact same character. Actually, in the Atari Jaguar and Gameboy Advance versions of Rayman 1 Bad Rayman is named &amp;quot;Dark Rayman&amp;quot;, like in Rayman Arena. Why don&#039;t we just put together both articles? I can understand that there&#039;s a clear difference between Dark Globox and Gromblox, as both have different concepts (one is an evil clone, the other one is just a criminal glute), but Dark Rayman and Bad Rayman being different characters? I don&#039;t think so.--[[User:Sergiomonty|Sergiomonty]] 07:06, 14 December 2011 (UTC)&lt;br /&gt;
:To make it short, the skin in Origins is almost identical to Bad Rayman from the original game, while the one in Arena looks nothing like him. The name issue has already been addressed numerous times, except for your mention of the Jaguar version: could you please back up your claim? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:55, 14 December 2011 (UTC)&lt;br /&gt;
:Atari Jaguar? But Bad Rayman does not appear in this version... I wonder if both characters can be considered the same, but I don&#039;t believe... There&#039;s no indication that Rayman Arena&#039;s Dark Rayman is a creation of Mr. Dark. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:57, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==DarkRay?==&lt;br /&gt;
&lt;br /&gt;
Does the Bubble Dreamer only call him DarkRay in certain versions of Rayman Origins? I&#039;ve got the Australian version, and he doesn&#039;t mention anything about the name DarkRay at all.&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 03:48, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:In the English version he does. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 11:20, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, ok then. Thanks for the info! :)&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 11:39, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Scale?==&lt;br /&gt;
Is it just me, or does the picture of Bad Rayman from Rayman Origins have his body being a bit too small? &lt;br /&gt;
I&#039;ve just been looking between the picture of Rayman on this wiki and comparing the two; Bad Rayman&#039;s body just looks a bit small to me...&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 07:13, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It does, but yet again this image is made from Drolpiraat&#039;s texture pack. I had to scale the Sea King&#039;s body segments and legs in order to fit them properly. The same may count for many other textures. You need to compare with references from the actual game in order to make it look right. [[User:Spanex|Spanex]] 07:43, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dark Ray...man?==&lt;br /&gt;
&lt;br /&gt;
Is it possible that his full name is &amp;quot;Dark Rayman&amp;quot;? So far, the only evidence of his rename is the Bubble Dreamer, but I just noticed that the Bubble Dreamer also calls Rayman &amp;quot;Ray&amp;quot;--[[User:Sergiomonty|Sergiomonty]] 23:33, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, he&#039;s referred to as &#039;Dark Rayman&#039; in some material, starting with Rayman Advance. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:41, 1 January 2012 (UTC)&lt;br /&gt;
::Exactly. But I think we shouldn&#039;t be very worried with the real name. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:58, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: What should we do now? Call him Dark Rayman again? :s--[[User:Sergiomonty|Sergiomonty]] 18:56, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I think the page is fine just the way it is. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:06, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Raymesis==&lt;br /&gt;
How are we proceeding with the name change and the new Dark Rayman? --[[User:Master|Master]] ([[User talk:Master|talk]]) 18:26, 31 August 2013 (CEST)&lt;br /&gt;
:I defend we keep as Bad Rayman, just like we did with the Antitoons we kept their original name, and only mentioned &amp;quot;also known as Darktoons&amp;quot;. We should do the same process for Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:32, 1 September 2013 (CEST)&lt;br /&gt;
::Very well, I&#039;ve created a redirect page for Raymesis, and added the Legends character section here, so I guess alls well ends well. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:55, 1 September 2013 (CEST)&lt;br /&gt;
:Now this is tricky. It seems like there&#039;s three evil clones:&lt;br /&gt;
:*Bad Rayman, later referred to as Rayman&#039;s Wicked Double and Dark Rayman, who appears in the original game, its Game Boy Color adaptation and [[Rayman Legends]]; he appears to be a spell, copying every of Rayman&#039;s moves and causing death upon contact&lt;br /&gt;
:*Dark Rayman, a skin in &#039;&#039;Rayman Arena&#039;&#039;&lt;br /&gt;
:*Raymesis, a playable character in &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;&lt;br /&gt;
:In that regard, we could keep &#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; as the main article for the first one, use &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; as a redirect, then &#039;&#039;&#039;Dark Rayman (Rayman Arena)&#039;&#039;&#039; would be used instead for the second one, and &#039;&#039;&#039;Raymesis&#039;&#039;&#039; would be the article for the third one.&lt;br /&gt;
:The only thing that bothers me is how much Raymesis looks like the original Bad Rayman, who is quite different from the one in &#039;&#039;Legends&#039;&#039;.&lt;br /&gt;
:What do you guys think? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:08, 9 September 2013 (CEST)&lt;br /&gt;
::I agree with what you said, I also defended the original use of Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:53, 9 September 2013 (CEST)&lt;br /&gt;
:::I agree with you too.&lt;br /&gt;
:::But in &#039;&#039;Rayman Origins&#039;&#039;, when you pull on the beard of Polokus with the evil clone, he says that his creator is Mr. Dark (“Blame it on Mr. Dark!”) and calls him DarkRay.&lt;br /&gt;
:::So I think that the evil clone from &#039;&#039;Origins&#039;&#039; is also the original Bad Rayman.&lt;br /&gt;
:::Raymesis appears in &#039;&#039;Rayman Legends&#039;&#039;, not in &#039;&#039;Origins&#039;&#039;. -- [[User:Boomboleros7|Boomboleros7]] 21:09, 9 September 2013 (CEST)&lt;br /&gt;
::::Then this is getting really complicated now. Raymesis from &#039;&#039;Legends&#039;&#039; looks exactly the same as the evil clone in &#039;&#039;Origins&#039;&#039;, and just like we considered characters from &#039;&#039;Legends&#039;&#039; to be the same as their identical counterparts from &#039;&#039;Origins&#039;&#039; (e.g. Teensy Queen), the only way to be consistent is to assume that these two clones are the same as well. And thus a different clone from Bad Rayman, which makes sense as the latter is nothing more than a spell, not a character. But then, this becomes inconsistent with Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; which mentions Mr Dark as his creator.&lt;br /&gt;
::::So, unless someone can think of a better explanation, I see only two alternatives:&lt;br /&gt;
::::*We disregard Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; as a joke or as some oddity or incoherence and stick to the separation I mentioned above.&lt;br /&gt;
::::*We accept the fact that there is no way to make sense out of the contradicting information we are provided (not surprising given how much these games are focused on the story line) and keep all the “DarkRay”/Raymesis information in the Bad Rayman article, mentioning the said inconsistencies.&lt;br /&gt;
::::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:08, 10 September 2013 (CEST)&lt;br /&gt;
:::::I prefer the second option. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:36, 10 September 2013 (CEST)&lt;br /&gt;
::::::I also go for the second option. There isn&#039;t much we can do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:30, 11 September 2013 (CEST)&lt;br /&gt;
:::::::So, we&#039;re keeping Raymesis as Bad Rayman. So, should I or someone else make another Dark Rayman page solely for the Legend&#039;s iteration?--[[User:Master|Master]] ([[User talk:Master|talk]]) 21:23, 2 October 2013 (CEST)&lt;br /&gt;
:::::::It isn&#039;t that hard to figure out. He&#039;s just a filler. Raymesis is clearly not Dark Rayman because Dark Rayman is in the game (Also, we clarified that Dark Rayman is named &amp;quot;Dark Rayman&amp;quot; in Origins, and not &amp;quot;DarkRay&amp;quot;. This is supported by the fact that he&#039;s named &amp;quot;Dark Rayman&amp;quot; in Jungle Run&#039;s DLC, and that Polokus calls Rayman &amp;quot;Ray&amp;quot;, so it makes sense for him to call Dark Rayman &amp;quot;DarkRay&amp;quot;). HOWEVER.... If Raymesis deserves an article or not... err, that should be decided with more clarity. I think it&#039;s okay to simply contain Raymesis as a little portion of Dark Rayman&#039;s article, since there&#039;s little to no story about him, and he&#039;s just an excuse to make Dark Rayman still playable. Opinions?--[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 08:20, 3 October 2013 (CEST)&lt;br /&gt;
::::::::I think there is a bigger chance that Bad Rayman was renamed to Raymesis and the Dark Rayman from the Invaded Levels is a new character than Raymesis being just an evil dude and Dark Rayman from the I.L. being Bad Rayman from R1 and RO.It&#039;s very unlikely that the developers decided to create a character which looks 99% like Bad Rayman,but is actually another guy.--[[User:TFDs39|TFDs39]]&lt;br /&gt;
:::::::::The Dark Rayman from the Invaded levels is definitely the same as the Bad Rayman from the original game: he&#039;s not a character, just a spell, chases Rayman copying his moves and kills him on contact. DarkRay from &#039;&#039;Origins&#039;&#039; and Raymesis from &#039;&#039;Legends&#039;&#039; are actual characters, probably the same as they&#039;re identical. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:30, 10 October 2013 (CEST)&lt;br /&gt;
::::::::::But,Humch,you are forgetting that Polokus confirmed in RO that Bad Rayman and DarkRay are the same.&lt;br /&gt;
::::::::::In my opinion,the easiest way to solve this is to leave Bad Rayman,DarkRay(he was already confirmed) and Raymesis(He looks totally like DarkRay) as the same characters and create a new page for the Dark Rayman from IL.&lt;br /&gt;
::::::::::I know there is a good reason why&#039;d you think Bad Rayman and Dark Rayman are the same,but if Dark Rayman does what Bad Rayman did in the past,it doesn&#039;t automatically mean they are the same.If we go on the appearance way,I think that would the simplest path to solve this--[[User:TFDs39|TFDs39]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37128</id>
		<title>Talk:Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=37128"/>
		<updated>2014-01-03T06:34:54Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Rayman Advance, during this level, you can clearly see &amp;quot;Watch out for Dark Rayman!&amp;quot; therefore his name is Dark Rayman. I&#039;d like to know one game where he is called Bad Rayman. Just name one. [[User:Sabertooth1000000000|Sabertooth1000000000]] 19:08, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maths and English with Rayman/Rayman Junior&#039;s manual, ok.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: This question was already answered in the [[Talk:Dark Rayman]] page. Feel free to share your thoughts over there.&lt;br /&gt;
:: [[User:Hunchman801|Hunchman801]] 00:20, 11 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Sorry for my rudeness. I was 12.&lt;br /&gt;
&lt;br /&gt;
29 December 2009&lt;br /&gt;
Raymanfan219 wrote:&lt;br /&gt;
&lt;br /&gt;
I learned that it was Dark Rayman. I never was there in the first Rayman game because i&lt;br /&gt;
had to reinstall my computer and i don&#039;t knew how to put it anywhere else. But now i know it.&lt;br /&gt;
Everything was erased so i had to start over again. I am almost near the same place as i was&lt;br /&gt;
before. But i don&#039;t play it some many times anymore. Now i have the full serie until raving rabbids.&lt;br /&gt;
I hate Raving Rabbids so. I have 2 Revolution 3 and M for the Ps2 and 1,2 The Great Escape,3 and&lt;br /&gt;
m for the pc. M is also called Arena. And in Gold it is called Dark Rayman.&lt;br /&gt;
&lt;br /&gt;
==Colour Palette==&lt;br /&gt;
&lt;br /&gt;
Now that I checked that Dark Ray has a different colour palette than the original Bad Rayman... In which cases a different colour palette makes a character different? Because I read the [[Dark Rayman]] article and the only difference between him and Bad Rayman is the colour palette. Maybe they look different, but they share exactly the same concept of an evil clone of Rayman, and both are, possibly, the exact same character. Actually, in the Atari Jaguar and Gameboy Advance versions of Rayman 1 Bad Rayman is named &amp;quot;Dark Rayman&amp;quot;, like in Rayman Arena. Why don&#039;t we just put together both articles? I can understand that there&#039;s a clear difference between Dark Globox and Gromblox, as both have different concepts (one is an evil clone, the other one is just a criminal glute), but Dark Rayman and Bad Rayman being different characters? I don&#039;t think so.--[[User:Sergiomonty|Sergiomonty]] 07:06, 14 December 2011 (UTC)&lt;br /&gt;
:To make it short, the skin in Origins is almost identical to Bad Rayman from the original game, while the one in Arena looks nothing like him. The name issue has already been addressed numerous times, except for your mention of the Jaguar version: could you please back up your claim? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:55, 14 December 2011 (UTC)&lt;br /&gt;
:Atari Jaguar? But Bad Rayman does not appear in this version... I wonder if both characters can be considered the same, but I don&#039;t believe... There&#039;s no indication that Rayman Arena&#039;s Dark Rayman is a creation of Mr. Dark. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:57, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==DarkRay?==&lt;br /&gt;
&lt;br /&gt;
Does the Bubble Dreamer only call him DarkRay in certain versions of Rayman Origins? I&#039;ve got the Australian version, and he doesn&#039;t mention anything about the name DarkRay at all.&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 03:48, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:In the English version he does. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 11:20, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, ok then. Thanks for the info! :)&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 11:39, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Scale?==&lt;br /&gt;
Is it just me, or does the picture of Bad Rayman from Rayman Origins have his body being a bit too small? &lt;br /&gt;
I&#039;ve just been looking between the picture of Rayman on this wiki and comparing the two; Bad Rayman&#039;s body just looks a bit small to me...&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 07:13, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It does, but yet again this image is made from Drolpiraat&#039;s texture pack. I had to scale the Sea King&#039;s body segments and legs in order to fit them properly. The same may count for many other textures. You need to compare with references from the actual game in order to make it look right. [[User:Spanex|Spanex]] 07:43, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dark Ray...man?==&lt;br /&gt;
&lt;br /&gt;
Is it possible that his full name is &amp;quot;Dark Rayman&amp;quot;? So far, the only evidence of his rename is the Bubble Dreamer, but I just noticed that the Bubble Dreamer also calls Rayman &amp;quot;Ray&amp;quot;--[[User:Sergiomonty|Sergiomonty]] 23:33, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, he&#039;s referred to as &#039;Dark Rayman&#039; in some material, starting with Rayman Advance. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:41, 1 January 2012 (UTC)&lt;br /&gt;
::Exactly. But I think we shouldn&#039;t be very worried with the real name. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:58, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: What should we do now? Call him Dark Rayman again? :s--[[User:Sergiomonty|Sergiomonty]] 18:56, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I think the page is fine just the way it is. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:06, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Raymesis==&lt;br /&gt;
How are we proceeding with the name change and the new Dark Rayman? --[[User:Master|Master]] ([[User talk:Master|talk]]) 18:26, 31 August 2013 (CEST)&lt;br /&gt;
:I defend we keep as Bad Rayman, just like we did with the Antitoons we kept their original name, and only mentioned &amp;quot;also known as Darktoons&amp;quot;. We should do the same process for Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:32, 1 September 2013 (CEST)&lt;br /&gt;
::Very well, I&#039;ve created a redirect page for Raymesis, and added the Legends character section here, so I guess alls well ends well. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:55, 1 September 2013 (CEST)&lt;br /&gt;
:Now this is tricky. It seems like there&#039;s three evil clones:&lt;br /&gt;
:*Bad Rayman, later referred to as Rayman&#039;s Wicked Double and Dark Rayman, who appears in the original game, its Game Boy Color adaptation and [[Rayman Legends]]; he appears to be a spell, copying every of Rayman&#039;s moves and causing death upon contact&lt;br /&gt;
:*Dark Rayman, a skin in &#039;&#039;Rayman Arena&#039;&#039;&lt;br /&gt;
:*Raymesis, a playable character in &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;&lt;br /&gt;
:In that regard, we could keep &#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; as the main article for the first one, use &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; as a redirect, then &#039;&#039;&#039;Dark Rayman (Rayman Arena)&#039;&#039;&#039; would be used instead for the second one, and &#039;&#039;&#039;Raymesis&#039;&#039;&#039; would be the article for the third one.&lt;br /&gt;
:The only thing that bothers me is how much Raymesis looks like the original Bad Rayman, who is quite different from the one in &#039;&#039;Legends&#039;&#039;.&lt;br /&gt;
:What do you guys think? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:08, 9 September 2013 (CEST)&lt;br /&gt;
::I agree with what you said, I also defended the original use of Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:53, 9 September 2013 (CEST)&lt;br /&gt;
:::I agree with you too.&lt;br /&gt;
:::But in &#039;&#039;Rayman Origins&#039;&#039;, when you pull on the beard of Polokus with the evil clone, he says that his creator is Mr. Dark (“Blame it on Mr. Dark!”) and calls him DarkRay.&lt;br /&gt;
:::So I think that the evil clone from &#039;&#039;Origins&#039;&#039; is also the original Bad Rayman.&lt;br /&gt;
:::Raymesis appears in &#039;&#039;Rayman Legends&#039;&#039;, not in &#039;&#039;Origins&#039;&#039;. -- [[User:Boomboleros7|Boomboleros7]] 21:09, 9 September 2013 (CEST)&lt;br /&gt;
::::Then this is getting really complicated now. Raymesis from &#039;&#039;Legends&#039;&#039; looks exactly the same as the evil clone in &#039;&#039;Origins&#039;&#039;, and just like we considered characters from &#039;&#039;Legends&#039;&#039; to be the same as their identical counterparts from &#039;&#039;Origins&#039;&#039; (e.g. Teensy Queen), the only way to be consistent is to assume that these two clones are the same as well. And thus a different clone from Bad Rayman, which makes sense as the latter is nothing more than a spell, not a character. But then, this becomes inconsistent with Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; which mentions Mr Dark as his creator.&lt;br /&gt;
::::So, unless someone can think of a better explanation, I see only two alternatives:&lt;br /&gt;
::::*We disregard Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; as a joke or as some oddity or incoherence and stick to the separation I mentioned above.&lt;br /&gt;
::::*We accept the fact that there is no way to make sense out of the contradicting information we are provided (not surprising given how much these games are focused on the story line) and keep all the “DarkRay”/Raymesis information in the Bad Rayman article, mentioning the said inconsistencies.&lt;br /&gt;
::::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:08, 10 September 2013 (CEST)&lt;br /&gt;
:::::I prefer the second option. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:36, 10 September 2013 (CEST)&lt;br /&gt;
::::::I also go for the second option. There isn&#039;t much we can do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:30, 11 September 2013 (CEST)&lt;br /&gt;
:::::::So, we&#039;re keeping Raymesis as Bad Rayman. So, should I or someone else make another Dark Rayman page solely for the Legend&#039;s iteration?--[[User:Master|Master]] ([[User talk:Master|talk]]) 21:23, 2 October 2013 (CEST)&lt;br /&gt;
:::::::It isn&#039;t that hard to figure out. He&#039;s just a filler. Raymesis is clearly not Dark Rayman because Dark Rayman is in the game (Also, we clarified that Dark Rayman is named &amp;quot;Dark Rayman&amp;quot; in Origins, and not &amp;quot;DarkRay&amp;quot;. This is supported by the fact that he&#039;s named &amp;quot;Dark Rayman&amp;quot; in Jungle Run&#039;s DLC, and that Polokus calls Rayman &amp;quot;Ray&amp;quot;, so it makes sense for him to call Dark Rayman &amp;quot;DarkRay&amp;quot;). HOWEVER.... If Raymesis deserves an article or not... err, that should be decided with more clarity. I think it&#039;s okay to simply contain Raymesis as a little portion of Dark Rayman&#039;s article, since there&#039;s little to no story about him, and he&#039;s just an excuse to make Dark Rayman still playable. Opinions?--[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 08:20, 3 October 2013 (CEST)&lt;br /&gt;
::::::::I think there is a bigger chance that Bad Rayman was renamed to Raymesis and the Dark Rayman from the Invaded Levels is a new character than Raymesis being just an evil dude and Dark Rayman from the I.L. being Bad Rayman from R1 and RO.It&#039;s very unlikely that the developers decided to create a character which looks 99% like Bad Rayman,but is actually another guy.--[[User:TFDs39|TFDs39]]&lt;br /&gt;
:::::::::The Dark Rayman from the Invaded levels is definitely the same as the Bad Rayman from the original game: he&#039;s not a character, just a spell, chases Rayman copying his moves and kills him on contact. DarkRay from &#039;&#039;Origins&#039;&#039; and Raymesis from &#039;&#039;Legends&#039;&#039; are actual characters, probably the same as they&#039;re identical. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:30, 10 October 2013 (CEST)&lt;br /&gt;
::::::::::But,Humch,you are forgetting that Polokus confirmed in RO that Bad Rayman and DarkRay are the same.&lt;br /&gt;
::::::::::In my opinion,the easiest way to solve this is to leave Bad Rayman,DarkRay(he was already confirmed) and Raymesis(He looks totally like DarkRay) as the same characters and create a new page for the Dark Rayman from IL.&lt;br /&gt;
::::::::::I know there is a good reason why&#039;d you think Bad Rayman and Dark Rayman are the same,but if Dark Rayman does what Bad Rayman did in the past,it doesn&#039;t automatically mean they are the same.If we go on the appearance way,I think that would the simplest path to solve this--[[User:TFDs39|TFDs39]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=26759</id>
		<title>Grand Minimus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=26759"/>
		<updated>2011-11-23T07:10:20Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Grand Minimus&lt;br /&gt;
| image = [[Image:Teensie.gif|center|88px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]] (cameo), &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Friends&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Splendid, [[Rayman]]! I&#039;m King of the [[Teensie]]s. I congratulate you on your courage.|sign=Grand Minimus|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Leading the [[Teensie]] peoples as the caretaker of [[the Heart of the World]], the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four Teensies squabble over rights to don the Minimus [[crown]]. Now, the evil [[Hoodlum]]s are threatening to seize the Heart of the World – will the real Grand Minimus please stand up?|sign=Press release|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; &amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Minimus&#039;&#039;&#039; is a group of four [[Teensie]]s who first appear in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, and make a small appearance at the beginning of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. They are the kings of the Teensie race, and oversee [[the Hall of Doors]], [[the Isle of Doors]] or the [[Teensie Circle]]s, depending on the version of the game. In &#039;&#039;[[Rayman M]]&#039;&#039;, two of them are playable.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Grand Minimus was originally the title of the single King of the Teensies. However, after [[Admiral Razorbeard]] locked the Grand Minimus up in a small [[cage]] with three other Teensies presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in [[the Woods of Light]], the four [[Teensie]]s eventually came to forget which one of them was the King. In fact, not even the King himself could remember. The four Teensies later decided that, as it was impossible to determine who was King, all four would rule over the Teensies together as the Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
The Grand Minimus live deep in [[the Fairy Council]], though they have been known to travel to the Woods of Light every now and then.&lt;br /&gt;
&lt;br /&gt;
All four of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, it is soon confirmed that the Grand Minimus are the guardians of [[the Hall of Doors]], assigned by [[Polokus]] himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to [[Ly the Fairy]], at least one member of the Grand Minimus is capable of creating [[Silver Lum|Silver Lums]].  One is used by the Grand Minimus in &#039;&#039;Rayman 2&#039;&#039;, while a second is additionally used in &#039;&#039;Revolution&#039;&#039;. As may be seen in &#039;&#039;Rayman 3&#039;&#039;, the Grand Minimus also have the responsibility of guarding the [[Heart of the World]], which resides in their throne room.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;===&lt;br /&gt;
The Grand Minimus make their debut appearance when [[Rayman (character)|Rayman]] destroys the cage at the end of [[the Woods of Light]].  Rayman hopes to ask them as to the whereabouts of [[Ly the Fairy]], but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is.  After repeatedly grabbing the single crown from eachother&#039;s head and declaring to be king, Rayman gets frustrated and interrupts their clammor.  Intimidated and worrisome as to Ly&#039;s bad news, the Teensies hush immediately and hesitantly back away.  The last Teensie standing forward is quickly handed the crown.&lt;br /&gt;
&lt;br /&gt;
The king then gives Rayman the bad news about Ly, but explains that Ly is being held nearby in the [[Fairy Glade]].  If Rayman has already collected five [[Yellow Lum]]s, he will have collected enough energy to revitalize the king&#039;s magic powers.  However, if Rayman is missing just one Lum, the king will send Rayman back to get the rest.&lt;br /&gt;
&lt;br /&gt;
Magic restored, the king gives Rayman a good-bye speech before creating a [[Silver Lum]].  The Silver Lum drops down into a nearby abyss and explodes into a giant [[Magic Spiral Door]].  Rayman leaps into the door and leaves the Teensies.&lt;br /&gt;
&lt;br /&gt;
Rayman next encounters the Grand Minimus as he enters the [[Sanctuary of Water and Ice]] level ([[Whale Bay]] in the PS Version).  By now, the Grand Minimus have done some thinking, and have decided that all four would share being king.  Standing in a line, each king would say a few sentences before walking to the end of the line as the next Teensie takes the crown and then takes his turn being king.  Considering Rayman has enough Lums, the Grand Minimus open the doors to the Sanctuary.  This sequence occurs again before the [[Sanctuary of Stone and Fire]] and [[Sanctuary of Rock and Lava]] levels.&lt;br /&gt;
&lt;br /&gt;
The Grand Minimus is last seen in the final scene following [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
[[File:Teensierage.png|thumb|320px|right|An official piece of concept art shows four Grand Minimus fighting. [[Foutch]], [[Jano]], the [[Robo-Pirate]] logo, a [[Henchman 800]] and an explosion can be seen, as well as a [[sparadrap]] on one of the Grand Minimus&#039; noses.]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Rayman Revolution]]&#039;&#039;====&lt;br /&gt;
Following acquisition of the crown, the king explains that both [[Globox]] and [[Ly the Fairy]] were captured by the [[Robo-Pirate Army]]. The Grand Minimus hasn&#039;t the slightest clue where Globox is, but believe that the [[Crowned Teensie|Teensie]] at the [[Minisaurus Plains]]&#039; [[Teensie Circle]] knows where Ly was taken.  Considering Rayman has five Yellow Lums collected, the king produces what appears to be a [[Silver Lum]] and sends it towards Rayman. Rayman then excitedly learns the [[magic fist]] ability. The king hops onto a pedestal and produces a second Silver Lum, which drops into a nearby void. The Lum explodes and turns into a [[Magic Spiral Door]]. After giving a farewell speech, the Grand Minimus sends Rayman off to the [[The Front|Front]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, three crowned Teensies attend to the three Teensie Circles, and another three attend to the three Magic Wells. The one who attends to the Circle in Rainbow Creek is referred to a &amp;quot;the King of the Teensies&amp;quot; by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;===&lt;br /&gt;
Two of the four Teensies in the Grand Minimus participate in the races and battles of &#039;&#039;Rayman M&#039;&#039; as one of the initial playable characters.  Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman 3&#039;&#039;, the Grand Minimus make their brief appearance at the end of the [[Fairy Council]] world.  Rayman chases [[Andre]] and eventually arrives at their throne room, only to find it full of dancing Teensies and flashing disco lights.  At the other end of the room, the Grand Minimus have [[Globox]] in their clutches.  As Rayman approaches them, the Minimus tell him that Globox cannot stay in the throne room for fear that Andre could escape.  To save Globox, the Grand Minimus open a portal to the [[Teensie Highway]] and explain to Rayman that he must take Globox to the [[Otto|Teensie Doctor]] in the [[Clearleaf Forest]]. &#039;&#039;Rayman 3&#039;&#039; was the first game to give the sovereign Teensies the name &amp;quot;Grand Minimus&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Teensie_King_RK.PNG|thumb|200px|Right|The Grand Minimus as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Kart]]&#039;&#039;===  &lt;br /&gt;
The Grand Minimus is a playable characters in &#039;&#039;Rayman Kart&#039;&#039;. He is the third character to unlock and his special power is to warp himself in the first place.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
The Grand Minimus will feature as a playable character in the upcoming sequel &#039;&#039;[[Rayman Origins]]&#039;&#039;. The game&#039;s co-operative multiplayer mode will allow for up to four players to simultaneously control [[Rayman]], [[Globox]], the Grand Minimus and a new character, the [[Teensie Wizard]]. Only one of the Grand Minimus&#039;s four members is controllable, suggesting that the Teensies have finally decided on a true king.&lt;br /&gt;
&lt;br /&gt;
[[File:RO-TeensieKing-Artwork.JPG|200px|thumb|left|Grand Minimus will be one of the playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Lookalikes==&lt;br /&gt;
In &#039;&#039;Revolution&#039;&#039; and &#039;&#039;Rayman 3&#039;&#039;, similar-looking [[crowned Teensie|crowned Teensies]] make frequent appearances. It is generally regarded that this is not the Minimus, as there are more crowned Teensies than there are in the Minimus. However, it is unknown how the crowned Teensies are related to the Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Of all the characters in &#039;&#039;Rayman 2&#039;&#039;, the Grand Minimus undergo the greatest voice change between the PS version of &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039;.  In the PS &#039;&#039;Rayman 2&#039;&#039;, they sound like wise old men, while in &#039;&#039;Revolution&#039;&#039; they have high-pitched, squeaky voices.&lt;br /&gt;
*&#039;&#039;Rayman 2&#039;&#039;&#039;s Grand Minimus theme song includes ceaseless murmurs by the Teensies, subtly indicating the talkative personality further explored in &#039;&#039;Revolution&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Rayman 3&#039;&#039;&#039;s Grand Minimus theme song reflects the music style of the American 60s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Crowned Teensie]]&lt;br /&gt;
*[[The Hall of Doors]]&lt;br /&gt;
*[[Teensie Gatekeeper]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grand Mini]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=26758</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=26758"/>
		<updated>2011-11-23T07:08:12Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Removed the skins in case it&amp;#039;s a spoiler&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:RO-GloboxArtwork.jpeg|320px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = John Leguizamo (&#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| status = [[Red Wizard]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] who makes his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. This was followed by major roles in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and multiple handheld games.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;Rayman 2&#039;&#039;, though how they came to meet is unknown.   &lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, and is blue-green in colour with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms, and his webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[the Glade of Dreams|the Glade]], with the exception of such characters as [[Ly|Ly the Fairy]] and [[Clark|Clark the Giant]]. Globox has an extremely large mouth with a long purple tongue, and he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown when, late in the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, one of his sons swallowed the fourth [[Four Masks of Polokus|Mask of Polokus]] when he found it in [[the Pirate Mines]] and gave it to [[Rayman]] once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]].&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence to (under the influence of [[plum juice]] in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to plum juice, and when André was inside his stomach, he would force Globox to drink some and then suffer from its effects, which include getting drunk and burping out giant, bouncy bubbles.  At an early point in &#039;&#039;Rayman 3&#039;&#039;, he realises that he can swim, even swimming up an entire waterfall. Plum Juice can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in [[Rayman 3]] that would prove difficult. This was most likely to have been inspired by this hovering technique in [[Rayman M]]. All versions of &#039;&#039;Rayman M&#039;&#039; suggest that he can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. &lt;br /&gt;
&lt;br /&gt;
Globox has the power to form rainclouds, albeit small ones that draw enough rain to grow a plant quickly, put out fires and to rust a [[Robo-Pirate]] as self defence.  Most other species would have to use a Rain Mask, which one of his children gives to Rayman at a later point in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than 650 children, though simple and very shy.  Having been captured at least once in &#039;&#039;Rayman 2&#039;&#039;, he has grown an irrational fear of the Robo-Pirates, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that Rayman had destroyed them all.  Similarly, he displays this fear in &#039;&#039;Rayman 3&#039;&#039;, this time of the Hoodlums and their attacks, unless he&#039;s under the influence of plum juice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;Rayman 3&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;Rayman 2&#039;&#039; &#039;&#039;Rayman 3&#039;&#039; and &#039;&#039;Rayman Origins&#039;&#039;. While he remains Rayman&#039;s daft sidekick in these games, in &#039;&#039;Rayman 2&#039;&#039; he is potrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;Rayman 3&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;Rayman 2&#039;&#039;, in Globox can become very rash while under the influence of [[Plum Juice]] in &#039;&#039;Rayman 3&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;Rayman Origins&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally called &amp;quot;[[Globber]]&amp;quot;, a name that he has now passed down to [[Globber|one of his children]] in order to rename himself. Together with his mate, [[Uglette]], he is the proud father of 650 small children at the last count. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, they live in a secret location hidden in the [[Woods of Light]], called the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;===&lt;br /&gt;
Globox&#039;s story begins even before the game starts, where he is by Rayman&#039;s side among an ambush in the Great Forest.  There, he doesn&#039;t put up much of a fight, but he helps by rusting up a few Pirates with his Rain Dance.  Rayman praises his efforts, but gets distracted by Ly&#039;s telepathy, and gets captured, leaving Globox with no choice but to be sent by his limbless friend to find Ly in person and ask for further instructions.  Ly gives him a Silver Lum, and then gets captured himself.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;[[Buccaneer]]&#039;&#039;, Globox is thrown into the same cell as Rayman, and give him the Silver Lum, which allows him to shoot with his fist.  Rayman tries it on a metal grate covering an air vent, and together, he and Globox goes down the chute.  However, Globox knocks Rayman off the edge, and they become separated.  From this point until he meets [[Sssssam]] in the [[Marshes of Awakening]], who tells him that Globox has been taken beyond the Marshes, the limbless hero doesn&#039;t know where his amphibious friend had got to.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Hall_of_Doors_N64_09_The_Canopy.jpg|thumb|320px|right|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]]]]&lt;br /&gt;
&lt;br /&gt;
Later in the game, Globox is recaptured by the [[Robo-Pirate]]s and is imprisoned in [[the Canopy]]. A sign there refers to him as ‘Public Enemy #2’. Once Rayman frees him, Globox joins him for the remainder of the level. He puts his [[Rain Dance]] to good use by growing [[plants]], putting out fires and short-circuiting electric bars. However, upon the sight of a [[Warship]], Globox runs back the way they came into a cave.  Rayman goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of Rayman, insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure Rayman to the [[Crow&#039;s Nest]].  When he gets here, Razorbeard shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that Rayman should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after the Crow&#039;s Nest fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the Buccaneer explodes, until Rayman turns up alive.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|left|Globox performing his [[Rain Dance|rain dance]]]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Rayman Revolution]]&#039;&#039;====&lt;br /&gt;
Though Globox&#039;s primary roles in &#039;&#039;Revolution&#039;&#039; were similar to those in &#039;&#039;Rayman 2&#039;&#039;, a few new elements were added. In &#039;&#039;Revolution&#039;&#039;, Globox does not grant Rayman the ability to shoot his [[Magic Fist]], but instead simply allows Rayman to punch.  Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins Rayman on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Globox is one of the initially available characters.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove André from Globox during the first half of the game. During this time, Globox is forced by André to drink [[Plum Juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress Rayman through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, ocasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman: Hoodlums&#039; Revenge,&#039;&#039; Globox follows Rayman through much of the game, similar to Rayman 3. Globox is also a playable character in some levels. Often times there will be a puzzle-like sequence of events that requires the player to use both Rayman and Globox to move forward in the level. As Andre has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
[[File:Globox_RK.PNG|thumb|200xp|left|Globox as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman Raving Rabbids (GBA)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (GBA)]]===&lt;br /&gt;
Globox makes a brief cameo appearence at the beginning of the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;. He is seen in the [[Agony jails]] where he thanks Rayman to have freed him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox.gif|thumb|right|320px|Globox as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Kart]]&#039;&#039;===&lt;br /&gt;
Globox makes an appearence as a playable character in &#039;&#039;Rayman Kart&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globoxes]] on the track. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
Globox is set to appear in the upcoming &#039;&#039;[[Rayman Origins]]&#039;&#039;. He will be a playable character in the game&#039;s co-op mode. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of &#039;&#039;[[Rayman 1]]&#039;&#039;. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;Origins&#039;&#039; reveals that Globox is one of a group of beings known as the Red Wizards; like the others, Globox was originally red, but he became blue when attacked by blue [[mosquito]]es.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;Rayman 2&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character Rayman was going to rescue from the [[Rabbid|Rabbids]], but this idea was scrapped.&lt;br /&gt;
*During Rayman 2&#039;s production, Globox&#039;s original name was Globber.&lt;br /&gt;
*It&#039;s interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of production of Rayman 2, Globox had originally 35 sons and one of them was named [[Globs]] &amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=26757</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=26757"/>
		<updated>2011-11-23T07:07:53Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Timeline stuff and skins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:RO-GloboxArtwork.jpeg|320px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = John Leguizamo (&#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| status = [[Red Wizard]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] who makes his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. This was followed by major roles in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and multiple handheld games.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;Rayman 2&#039;&#039;, though how they came to meet is unknown.   &lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, and is blue-green in colour with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms, and his webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[the Glade of Dreams|the Glade]], with the exception of such characters as [[Ly|Ly the Fairy]] and [[Clark|Clark the Giant]]. Globox has an extremely large mouth with a long purple tongue, and he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown when, late in the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, one of his sons swallowed the fourth [[Four Masks of Polokus|Mask of Polokus]] when he found it in [[the Pirate Mines]] and gave it to [[Rayman]] once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]].&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence to (under the influence of [[plum juice]] in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to plum juice, and when André was inside his stomach, he would force Globox to drink some and then suffer from its effects, which include getting drunk and burping out giant, bouncy bubbles.  At an early point in &#039;&#039;Rayman 3&#039;&#039;, he realises that he can swim, even swimming up an entire waterfall. Plum Juice can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in [[Rayman 3]] that would prove difficult. This was most likely to have been inspired by this hovering technique in [[Rayman M]]. All versions of &#039;&#039;Rayman M&#039;&#039; suggest that he can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. &lt;br /&gt;
&lt;br /&gt;
Globox has the power to form rainclouds, albeit small ones that draw enough rain to grow a plant quickly, put out fires and to rust a [[Robo-Pirate]] as self defence.  Most other species would have to use a Rain Mask, which one of his children gives to Rayman at a later point in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than 650 children, though simple and very shy.  Having been captured at least once in &#039;&#039;Rayman 2&#039;&#039;, he has grown an irrational fear of the Robo-Pirates, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that Rayman had destroyed them all.  Similarly, he displays this fear in &#039;&#039;Rayman 3&#039;&#039;, this time of the Hoodlums and their attacks, unless he&#039;s under the influence of plum juice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;Rayman 3&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;Rayman 2&#039;&#039; &#039;&#039;Rayman 3&#039;&#039; and &#039;&#039;Rayman Origins&#039;&#039;. While he remains Rayman&#039;s daft sidekick in these games, in &#039;&#039;Rayman 2&#039;&#039; he is potrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;Rayman 3&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;Rayman 2&#039;&#039;, in Globox can become very rash while under the influence of [[Plum Juice]] in &#039;&#039;Rayman 3&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;Rayman Origins&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally called &amp;quot;[[Globber]]&amp;quot;, a name that he has now passed down to [[Globber|one of his children]] in order to rename himself. Together with his mate, [[Uglette]], he is the proud father of 650 small children at the last count. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, they live in a secret location hidden in the [[Woods of Light]], called the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;===&lt;br /&gt;
Globox&#039;s story begins even before the game starts, where he is by Rayman&#039;s side among an ambush in the Great Forest.  There, he doesn&#039;t put up much of a fight, but he helps by rusting up a few Pirates with his Rain Dance.  Rayman praises his efforts, but gets distracted by Ly&#039;s telepathy, and gets captured, leaving Globox with no choice but to be sent by his limbless friend to find Ly in person and ask for further instructions.  Ly gives him a Silver Lum, and then gets captured himself.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;[[Buccaneer]]&#039;&#039;, Globox is thrown into the same cell as Rayman, and give him the Silver Lum, which allows him to shoot with his fist.  Rayman tries it on a metal grate covering an air vent, and together, he and Globox goes down the chute.  However, Globox knocks Rayman off the edge, and they become separated.  From this point until he meets [[Sssssam]] in the [[Marshes of Awakening]], who tells him that Globox has been taken beyond the Marshes, the limbless hero doesn&#039;t know where his amphibious friend had got to.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Hall_of_Doors_N64_09_The_Canopy.jpg|thumb|320px|right|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]]]]&lt;br /&gt;
&lt;br /&gt;
Later in the game, Globox is recaptured by the [[Robo-Pirate]]s and is imprisoned in [[the Canopy]]. A sign there refers to him as ‘Public Enemy #2’. Once Rayman frees him, Globox joins him for the remainder of the level. He puts his [[Rain Dance]] to good use by growing [[plants]], putting out fires and short-circuiting electric bars. However, upon the sight of a [[Warship]], Globox runs back the way they came into a cave.  Rayman goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of Rayman, insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure Rayman to the [[Crow&#039;s Nest]].  When he gets here, Razorbeard shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that Rayman should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after the Crow&#039;s Nest fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the Buccaneer explodes, until Rayman turns up alive.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|left|Globox performing his [[Rain Dance|rain dance]]]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Rayman Revolution]]&#039;&#039;====&lt;br /&gt;
Though Globox&#039;s primary roles in &#039;&#039;Revolution&#039;&#039; were similar to those in &#039;&#039;Rayman 2&#039;&#039;, a few new elements were added. In &#039;&#039;Revolution&#039;&#039;, Globox does not grant Rayman the ability to shoot his [[Magic Fist]], but instead simply allows Rayman to punch.  Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins Rayman on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Globox is one of the initially available characters.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove André from Globox during the first half of the game. During this time, Globox is forced by André to drink [[Plum Juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress Rayman through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, ocasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman: Hoodlums&#039; Revenge,&#039;&#039; Globox follows Rayman through much of the game, similar to Rayman 3. Globox is also a playable character in some levels. Often times there will be a puzzle-like sequence of events that requires the player to use both Rayman and Globox to move forward in the level. As Andre has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
[[File:Globox_RK.PNG|thumb|200xp|left|Globox as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman Raving Rabbids (GBA)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (GBA)]]===&lt;br /&gt;
Globox makes a brief cameo appearence at the beginning of the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;. He is seen in the [[Agony jails]] where he thanks Rayman to have freed him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox.gif|thumb|right|320px|Globox as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Kart]]&#039;&#039;===&lt;br /&gt;
Globox makes an appearence as a playable character in &#039;&#039;Rayman Kart&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globoxes]] on the track. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
Globox is set to appear in the upcoming &#039;&#039;[[Rayman Origins]]&#039;&#039;. He will be a playable character in the game&#039;s co-op mode. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of &#039;&#039;[[Rayman 1]]&#039;&#039;. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;Origins&#039;&#039; reveals that Globox is one of a group of beings known as the Red Wizards; like the others, Globox was originally red, but he became blue when attacked by blue [[mosquito]]es.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s alternate skins include a red recolor, which is presumably what others of his species look like, and Glombrox, a dirty, ugly glute who in suggested to hail from the {{Land of the Livid Dead}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;Rayman 2&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character Rayman was going to rescue from the [[Rabbid|Rabbids]], but this idea was scrapped.&lt;br /&gt;
*During Rayman 2&#039;s production, Globox&#039;s original name was Globber.&lt;br /&gt;
*It&#039;s interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of production of Rayman 2, Globox had originally 35 sons and one of them was named [[Globs]] &amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=26756</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=26756"/>
		<updated>2011-11-23T07:02:58Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Timeline stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[Image:R3Murfy.jpg|320px|center|&#039;&#039;Murfy&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Coach&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on Rayman whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is a character who made his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, and reprises his role as Rayman&#039;s coach for a short while in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039; his role is taken by [[Ly the Fairy]], and other [[greenbottle]]s are often found in [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;Rayman 3&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[Image:MurfyIntro.jpg|thumb|320px|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
In all versions of &#039;&#039;Rayman 2&#039;&#039; (except for the PlayStation [[Rayman 2 Forever|and Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If Rayman stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Revolution&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after the Woods of Light in which he along with a [[baby Globox]] teaches Rayman how to swim and how to shoot, using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Arena&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman Arena&#039;&#039; (but not &#039;&#039;Rayman M&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy1 R3.JPG|thumb|320px|left|Murfy in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 3&#039;&#039;===&lt;br /&gt;
[[File:MurfyR3.jpg|thumb|320px|Murfy with the manual in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;Rayman 3&#039;&#039;, and this time he carries a [[Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and the circle on the front of Rayman&#039;s torso on the inside), which he reads from instead of passing his own knowledge to Rayman. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about the [[Manual]] as Rayman goes through the [[The Fairy Council|Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced Rayman in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier, as well as voicing Murfy in &#039;&#039;Rayman Arena&#039;&#039;. Unlike &#039;&#039;Rayman 2&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Murfyorigins.jpg|thumb|Murfy in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after Rayman and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free Electoons in order to restore the energy that the Bubble Dreamer has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many Electoons are required to unlock secret characters. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; self.&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|Murfy (on the top-right) as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===Other games===&lt;br /&gt;
Murfy also makes brief appearances in many handheld &#039;&#039;Rayman&#039;&#039; games, such as [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; for the GBA]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help Rayman escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;Rayman Raving Rabbids&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Dict%C3%A9es&amp;diff=12466</id>
		<title>Rayman Dictées</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Dict%C3%A9es&amp;diff=12466"/>
		<updated>2010-07-17T06:27:45Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Fixed grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Raymandictee1.JPG|thumb|260px|Rayman relaxing on a sofa.]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Dictées&#039;&#039;&#039;&#039;&#039; is one of the educative games from the &#039;&#039;Rayman&#039;&#039; Learning Game Series. This game for the PC is only sold on France and Canada and is available in the French language only, no other language versions were made. &#039;&#039;Rayman Dictées&#039;&#039;, as the name suggests, it focuses on dictation exercises to test the player&#039;s knowledge and to improve his/hers spelling and grammar capacities. It also features exclusive human characters such as [[Clara the Witch]], Patrick, Gaaf, Tim, Junior, Landra and Sam.&lt;br /&gt;
&lt;br /&gt;
==Plot==  &lt;br /&gt;
One day, [[Rayman]] is resting on his room and [[Clara the Witch]] appears by magic with a machine called Télévox. [[Clara the Witch|Clara]] explains to [[Rayman]] that the Telebox was broken on a middle of a argument between [[Rayman]]&#039;s friends from the [[Amnesia Island]], and she cast a curse, called &amp;quot;The Curse of the Express Refrigerator&amp;quot; by freezing [[Rayman]]&#039;s human friends&#039; from the feet until the torso. She also explains that she can only free them if the Telebox is fixed. [[Rayman]] accepts to help, and he magicaly jumps to the Télévox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Razorbeard&#039;s Lackey]] makes a cameo appearance on the room where Rayman rests. It isn&#039;t known if it is a doll or the real body.&lt;br /&gt;
* According to the game, the room where Rayman is resting on the Intro cinematic (And the main menu place) is his own room.&lt;br /&gt;
* A sound effect that is present in the game is also present on [[Rayman 3: Hoodlum Havoc]] game.&lt;br /&gt;
* A [[Rayman 1]] music fragment appears on one kind of grammar exercise, which corresponds to &amp;quot;[[Eat at Joe&#039;s]]&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=LVrNUKVAauQ Intro movie]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=10552</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=10552"/>
		<updated>2010-02-11T01:01:30Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: AoC up to date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[Image:Rayman.jpg|center|200px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape|R2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution|R2: Revolution]]&#039;&#039;, &#039;&#039;[[Rayman M|RM]]&#039;&#039;, &#039;&#039;[[Rayman Arena|RA]]&#039;&#039;, &#039;&#039;[[Rayman Rush|RR]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|R3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids|RRR]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2|RRR2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|RTAS]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Hero&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist in the Ubisoft video game series of the same name. He is the creation of French game designer [[Michel Ancel]] (who had first designed Rayman in the early 90s), and with his trademark lack of limbs and [[Helicopter]] power, he has become a popular and recognisable video games character over the past decade, making his debut in 1995 on the Atari Jaguar and appearing in several titles up for many different platforms until the present day.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
[[Image:RaymanLimbs.jpg|thumb|Rayman soon had to have his limbs removed due to graphical processing problems]]&lt;br /&gt;
Rayman was originally designed to be just an athletic character and to have a full body, but because it could not be fully rendered even on games consoles in the mid-90&#039;s, he was left without arms, legs and a neck - his hands, feet and head float around his body. He has a huge round nose, and has strawberry blond hair which he divides into two (three in &#039;&#039;Rayman&#039;&#039;) fronds that are held up to what some people say, resemble ears. He often uses his hair as a [[helicopter]], and sometimes to fly whenever he is able to, but most commonly just to glide and to make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black, and two pictures in &#039;&#039;Rayman&#039;&#039; showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of his unknown species are seen in &#039;&#039;Rayman&#039;&#039;, notably [[the Magician]] and [[Tarayzan]].  &lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and a purple torso with a mysterious white ring on the chest, which he gains new powers from [[Betilla]] the fairy, and also which absorbs energy and Silver Lums from the Fairies and connects to the altars of the [[Four Masks of Polokus]] in &#039;&#039;Rayman 2&#039;&#039;. Up until &#039;&#039;Rayman 3&#039;&#039;, he wears a red neckerchief, which was then replaced with a red hood.  He also wears shoes that are typically yellow and white, though the actual designs have changed throughout the series. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; is where he is seen wearing different clothing that has raised a few questions about his &#039;limblessness&#039; as he sometimes looks as if he has knees, such as the Disco costume with its trousers/pants.&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
Rayman is a very laid back character, as he is often seen snoozing either on a hammock or up against a tree, but he is also very athletic and shows great gymnastic skills (able to scale wall sides, and in [[Rayman 3 (GBA)]] is able to do a &amp;quot;body shot&amp;quot;, kick enemies and can do monkey bars), especially since after since being given the power to run in &#039;&#039;Rayman&#039;&#039;, and then get noticably better from &#039;&#039;Rayman 2&#039;&#039;. He is also strong enough to carry things such as Baby Globoxes, [[Magic Spheres]], [[plum]]s and [[keg]]s. Carrying the kegs in &#039;&#039;Rayman revolution&#039;&#039; becomes improved by being able to run with it, once he has collected enough lums for the [[Primordial Core]]. Rayman is also right-handed.&lt;br /&gt;
&lt;br /&gt;
He started out as a very poor swimmer, as in the original &#039;&#039;Rayman&#039;&#039; he would lose a life the instant he&#039;d fall into any body of liquid, but he soon develops this skill fast by the time &#039;&#039;Rayman 2&#039;&#039; is set in, although all he could do was a simple dog-paddle. In &#039;&#039;Rayman Revolution&#039;&#039; he is taught this by Murfy and a Baby Globox at the beginning of the game. In &#039;&#039;Rayman 3&#039;&#039; he is a keen swimmer, and no longer seems to need any blue lums or air bubbles to survive under the water, and is much faster and can do much better strokes.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Rayman&#039;s true personality isn&#039;t very well looked into throughout the series, though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in &#039;&#039;Rayman 1&#039;&#039;, as he often pulls [[grimace]]s as a form of defence. Lately though he has become somewhat self absorbed, especially in &#039;&#039;Rayman Raving Rabbids&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he remembers and worries about the Baby Globoxes that he left behind.  That however seems to be put behind him as the Rabbids continue to harass him in &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;.&lt;br /&gt;
But it was revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who doesn&#039;t take himself seriously, though this side of him was overlooked during [[Rayman 2]] because of Ubisoft&#039;s focus on the environments of the game. It was in [[Rayman 3]] that Ubisoft tried to show Rayman&#039;s true colors, giving him a new look to match his personality and add to his charisma.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:R1Intro 008.PNG|thumb|right|One of Rayman&#039;s first appearances in the series]]&lt;br /&gt;
===The Original Story of Rayman===&lt;br /&gt;
Very little is known about Rayman&#039;s early life, though in an early advertisment for the Jaguar version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the story told of a young boy named Jimmy that had been sucked into a world he had created on his computer called &amp;quot;Hereitscool&amp;quot;, and transformed into the limbless wonder. This original plot was pulled from the final product, and Rayman was instead made to be the guardian of his world. However, it is unknown as to why exactly Rayman and all of the other characters in the first game are limbless other than for technical reasons.&lt;br /&gt;
&lt;br /&gt;
===No Problem!===&lt;br /&gt;
Rayman is first seen having fun with the [[Electoon]]s in his peaceful world, until [[Mister Dark|Mr. Dark]] comes along to kidnap the [[Great Protoon]]. He was then seen asleep in a hammock, where he lazily speaks the words &amp;quot;No problem&amp;quot;, in response to his calls from the [[Magician]] to save the world from the terror caused by this mysterious villain. At that time, he apparently lived by the sea in what looks like a shipwrecked boat, though what seems to be his home is never fully seen. He then travels through six different lands in search of [[Mr Dark&#039;s Dare]], where he challenges and defeats Mr. Dark and his hybrids.&lt;br /&gt;
&lt;br /&gt;
===Rayman the Teacher===  &lt;br /&gt;
&#039;&#039;Main Article: [[Rayman Junior]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From 1996, Rayman appeared in several educational computer games designed especially for children, notably a remake of the original &#039;&#039;Rayman&#039;&#039; in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was later released for the PlayStation in 2000 as &#039;&#039;[[Rayman Junior]]&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
Other educational Rayman games included the following:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Rayman Brain Games]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Amazing Learning Games with Rayman]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Center]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Premiers Clics]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Éveil]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Dictées]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===The Glade of Dreams===&lt;br /&gt;
[[Image:R2Rayman004.jpg|thumb|left|Rayman has he appears in &#039;&#039;Rayman 2&#039;&#039;.]]&lt;br /&gt;
The Glade of Dreams is the world in which the Rayman games are set. The [[Rayman 1|original Rayman game]] was set in a valley inhabited by limbless creatures like Rayman, and seemed to be in a coastal or island area. The sequel, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; , offers little information about the geography of the Glade, but its remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039; , shows that all locations seen in Rayman 2 are part of a large landmass called The Front. In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; , Rayman travels around the world via Teensie Highways, so little new information is revealed about his world in this game either. According to a number of official sources, Rayman was first found either washed up on the shores of the Glade of Dreams, or sleeping peacefully under a palm tree and found by fishermen. Either way, the people of this land were soon convinced of his good intentions (especially after he first saved the world from [[Mr Dark]]), and supposedly he had befriended the likes of [[Globox]] and [[Ly the Fairy|Ly]] before &#039;&#039;Rayman 2&#039;&#039; took place.&lt;br /&gt;
&lt;br /&gt;
===Pirates!===&lt;br /&gt;
&#039;&#039;Main Articles: [[Rayman 2: The Great Escape]], [[Rayman Revolution]], and [[Rayman DS]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now it was time for Rayman to show his heroism. [[Admiral Razorbeard]] and his [[Robo-Pirate Army|Robo-Pirate army]] soon attacked and in the Great Forest, Rayman and Globox fought off a bunch of them. Suddenly, Rayman&#039;s powers disappeared and Ly telepathically communicated with him to tell him that [[the Heart of the World]] had been smashed into 1000 pieces called Lums, meaning Rayman and Ly&#039;s powers had disappeared. Then Rayman was captured and he told a frightened Globox to go to Ly for help. Rayman was put in a jail cell and Globox himself soon arrived, giving him a Silver Lum from Ly. The Silver Lum gave him back the power to shoot his magic fist and he used to escape. Globox accidentally knocked Rayman off the ship and they both go plunging towards the ground.&lt;br /&gt;
&lt;br /&gt;
On his journey to find Ly, Rayman meets [[Murfy]], the [[Grand Minimus]] [[Teensies]], the [[Baby Globox]]es, and more. He soon finds Ly, who gives him the grapple power back and tells him he needs to find the [[Four Masks of Polokus|four masks of]] [[Polokus]] to reawaken Polokus himself. On his journey to collect them, Rayman carried out many tasks such as finding the [[Elixir of Life]] to cure [[Clark]], rescuing many friends from captivity and even defeating the guardians of the masks. Eventually, he collected all four and was taken to the Prison Ship to defeat Razorbeard. After beating him, Razorbeard destroyed the Prison Ship and Rayman was believed to have died in the explosion, with the only thing left of him being his left foot. At his funeral, Rayman arrived almost safe and sound and was reunited with his foot, and after a long and difficult journey, he was told to rest.  &lt;br /&gt;
&lt;br /&gt;
===A fugitive in Aeropolis===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rigatoni]], the villainous boss of an intergalatic circus, captures Rayman and takes him to his circus. Rayman, however, does not take this and jokes around with Razorbeard, who is now portrayed as Rigatoni&#039;s servant. Rayman finds out how badly the other circus freaks are being treated and helps them escape. Angered, Rigatoni phones Inspector Grub and tells him to find Rayman and his new friends and bring them back. Meanwhile, outside the vast city of [[Aeropolis]], Rayman and the gang see an old man struggling to fix a car. The man promises he&#039;ll let them have the car if they can fix it and Cookie (one of the other fugitives) successfully manages to do so.  After evading Inspector Grub, they seek refuge in what seems to be the detective&#039;s house.&lt;br /&gt;
&lt;br /&gt;
===Let the competition begin!===&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rayman and his friends and foes returned for a competition to see who actually was the best. The competition contained two parts: Racing and Battle. Rayman was one of the main competitors in these competitions. Even [[Admiral Razorbeard|Razorbeard]] is back because he gave his resignation to [[Rigatoni]] and gathered his army of Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
===Razorbeard&#039;s Revenge===&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman 3 (GBA)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When Razorbeard strikes back at the Glades of Dreams, it is up to Rayman to save his friends yet again. Rayman and Globox talk about how Globox was saving the Teensies when he accidentally swallowed a Black Lum. Suddenly, Globox vanishes and Rayman goes looking for him. Facing similar events to &#039;&#039;Rayman 2&#039;&#039;, Rayman soon battles Razorbeard&#039;s machine, the [[Grolgoth]], once more and defeats Razorbeard.&lt;br /&gt;
&lt;br /&gt;
Later, Globox tells his children that he saved the world, with a little help from Rayman.&lt;br /&gt;
&lt;br /&gt;
===A Wacky Adventure===&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman 3: Hoodlum Havoc]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rayman and his best friend Globox are napping in the Crossroads of Dreams. Rayman&#039;s hands suddenly come to life and walk off. They see a [[Red Lum]] and scare it by making shadow puppets. The Red Lum is scared so much that it turns into &#039;a cantankerous little ball of fluff&#039;, a Dark Lum. [[André]], who goes and creates his Hoodlum army by transforming other red lums into dark lums, attempting to destroy [[the Heart of the World]] and conquer &#039;Rayman&#039;s world&#039;.&lt;br /&gt;
&lt;br /&gt;
Eager in his intents, he storms through the doors of the Fairy Council, unaware that Rayman and Globox had already arrived there, frantically searching for him. Globox, standing in front of the hallway, screams and swallows André, where André soon decides to reside. From there, Rayman and Globox visit three different doctors, to remove him from the insides of Globox and hopefully destroy him. The third of the 3 doctors decides to meet with the first two, where they could cooperatively attempt to extract André, and succeed, however André makes his flee. André then visits the fallen [[Knaaren]] warrior [[Reflux]], where he encourages him to follow through with his new plot. Reflux, ashamed of his defeat, takes well to the offer and, once more, pursues his goals of power and might, stealing King Gumsi&#039;s staff.&lt;br /&gt;
&lt;br /&gt;
After Rayman and Globox follow the recently-formed duo throughout several different locations, they finally arrive at [[the Tower of the Leptys]], where Reflux was waiting, now with the power of Leptys, to once again face his enemy. Following his final defeat (where he then crystallizes and shatters), André is converted to a Red Lum again thanks to the power Rayman had been rewarded for deafeating Reflux at an earlier stage, triggering all other Black Lums back to their original blissful state.&lt;br /&gt;
&lt;br /&gt;
===Revenge of André===&lt;br /&gt;
Even though André had been expelled from Globox&#039;s body, his spirit still remained within him. The spirit of André summoned back the Hoodlums to get their revenge on the world for being defeated. One of their plans was to create a clone of Reflux to kill Rayman.&lt;br /&gt;
&lt;br /&gt;
Rayman and Globox were napping in the Clearleaf Forest, when Globox heard a strange sound and went to follow it, only to be captured by the Hoodlums. Rayman awoke later that afternoon to find Globox missing, and went searching for him with the help of Murfy, fighting the Hoodlums along the way and destroying Reflux&#039;s [[plum juice]] factory. Rayman later reunited with Globox as he fought the wily witch Begoniax.&lt;br /&gt;
&lt;br /&gt;
As the duo went further, Rayman started noticing Globox&#039;s strange split personality, the other side of him being very cruel and rude. When he defeated the Fire Monster, André&#039;s spirit announced his full possession over Globox, all to Rayman&#039;s shock and surprise.&lt;br /&gt;
&lt;br /&gt;
Eventually, Rayman defeated the Reflux Clone, expelling André&#039;s evil spirit from an unconscious Globox. Globox then awoke, back to his normal self, and the two walked off together in the forest, Rayman stating they made a great team.&lt;br /&gt;
&lt;br /&gt;
===The Bunny Invasion===&lt;br /&gt;
One day, Rayman decided to take a few baby Globoxes out for a picnic, which was disrupted by the sudden invasion of a species new to him - the [[Rabbid]]s.  He and the babies were captured and taken to a Colosseum, where he became the Rabbids&#039; source of entertainment.  He would have to pass their many challenges for 15 days before he escaped using the [[plunger]]s he had earned after each day of success.  He soon realised that he had left the babies behind, and tried to return for them through a hole a rabbid had made, but he got stuck for some time.    &lt;br /&gt;
&lt;br /&gt;
Soon after this event, Rayman learns that the Rabbids are planning to take over Earth, and attempts to infiltrate them by dressing up as one and imitating their behaviour, while following them all over the world and collecting as much information as possible to use as a warning to the Earth&#039;s inhabitants. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;, he was still being harassed by the Rabbids, as he had to see refuge in what may be his second home (being that the home he seemed to be in in &#039;&#039;Rayman&#039;&#039; was visually very different) after being chased by a small group of them.  However, they mysteriously travel into the television set inside the house, after a strike of lightening crashes into them. The Rabbids harass him and even creatures living outside the home for an entire week, by mediling around with the TV. Rayman attempts several ways of keeping the Rabbids stuck inside the TV from annoying him, including throwing the TV outside, but to no avail. It is until then the TV cracks from all the harassment.&lt;br /&gt;
&lt;br /&gt;
Currently, Rayman&#039;s whereabouts are unknown, as the Rabbids had become obsessed with going &amp;quot;home&amp;quot; to the Moon in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When &#039;&#039;Rayman 2&#039;&#039; was released in Japan and China, Rayman&#039;s purple clothes and the stripes on Ly&#039;s suit had to be changed to blue, because in those countries purple is the &amp;quot;colour of the dead&amp;quot;.&lt;br /&gt;
* One of Rayman&#039;s hobbies is painting, which was revealed at a later point in &#039;&#039;Rayman 1&#039;&#039; and in &#039;&#039;Rayman Junior&#039;&#039;.  &lt;br /&gt;
* Rayman also seems to like basketball. In &#039;&#039;Rayman 2&#039;&#039;, he would sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in the GBA version of &#039;&#039;Rayman 3&#039;&#039; if the player decided to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman would throw his body through a basketball net and catch it.&lt;br /&gt;
* In [[Rayman 3]] he seems to also show interest in Football (Soccer), as when he is left idle, he would kick his body around and also kicks [[Turtle]]s and [[Plum]]s.&lt;br /&gt;
* Some of Rayman&#039;s gymnastic skills include handstands, somersaults and back flips.&lt;br /&gt;
* Rayman appears in the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039; and also in the Ski Slope level.&lt;br /&gt;
* Rayman also makes a cameo in the Ubisoft title &#039;&#039;[[Academy of Champions]]&#039;&#039;, in which he is part of the Ubisoft team which features characters from other Ubisoft franchises such as &#039;&#039;Beyond Good and Evil&#039;&#039; and &#039;&#039;Splinter Cell&#039;&#039;.  &amp;lt;small&amp;gt;[[http://academyofchampions.uk.ubi.com/the-game/players/ 1]]&amp;lt;/small&amp;gt;  In this team, he will be the goal keeper.  A hat based on Rayman&#039;s head also seems to be available from the game&#039;s Item shop.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:R2Rayman001.jpg&lt;br /&gt;
File:R2Rayman002.jpg&lt;br /&gt;
File:R2Rayman003.jpg&lt;br /&gt;
File:R2Rayman004.jpg&lt;br /&gt;
File:R2Rayman005.jpg&lt;br /&gt;
File:R2Rayman006.jpg&lt;br /&gt;
File:R2Rayman007.jpg&lt;br /&gt;
File:R2Rayman008.jpg&lt;br /&gt;
File:R2Rayman009.jpg&lt;br /&gt;
File:R2Rayman010.jpg&lt;br /&gt;
File:R2Rayman011.jpg&lt;br /&gt;
File:R2Rayman012.jpg&lt;br /&gt;
File:R2Rayman013.jpg&lt;br /&gt;
File:R2Rayman014.jpg&lt;br /&gt;
File:R2Rayman015.jpg&lt;br /&gt;
File:R2Rayman016.jpg&lt;br /&gt;
File:R2Rayman017.jpg&lt;br /&gt;
File:R2Rayman018.jpg&lt;br /&gt;
File:R2Rayman019.jpg&lt;br /&gt;
File:R2Rayman020.jpg&lt;br /&gt;
File:R2Rayman021.jpg&lt;br /&gt;
File:R2Rayman022.jpg&lt;br /&gt;
File:R2Rayman023.jpg&lt;br /&gt;
File:R2Rayman024.jpg&lt;br /&gt;
File:R2Rayman025.jpg&lt;br /&gt;
File:R2Rayman026.jpg&lt;br /&gt;
File:R2Rayman027.jpg&lt;br /&gt;
File:R2Rayman028.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Characters from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10549</id>
		<title>Leptys</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10549"/>
		<updated>2010-02-07T19:22:32Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Figure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Leptys_statue.jpg|316px|thumb|right|A statue of the Leptys, as seen in the tunnels beneath [[the Desert of the Knaaren]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Leptys&#039;&#039;&#039; is a bird-like god whose known titles include &amp;quot;Bringer of Night&amp;quot; and &amp;quot;Father of [[Knaaren|the Knaaren People]]&amp;quot;. The Leptys is worshipped by the [[Knaaren]]. [[Gumsi]], the child king of the [[Knaaren]], holds the [[Sceptre of the Leptys]], an extremely powerful artifact which, when invoked, will grant the holder all of the Leptys&#039;s powers.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] defeats [[Gumsi]]&#039;s champion [[Knaaren]] warrior, [[Reflux]], in the arena, [[Gumsi]] rewards [[Rayman]] by invoking the Leptys and giving [[Rayman]] a fraction of its power: the power to turn [[Black Lum]]s back into [[Red Lum]]s with a [[Grimace]].&lt;br /&gt;
&lt;br /&gt;
[[Andre]], the leader of the [[Hoodlums]], persuaded [[Reflux]] to steal the Sceptre of the Leptys from [[Gumsi]], so that [[Reflux]] would be able to use the Leptys&#039;s power to destroy [[Rayman]], and so that [[Andre]] would be able to use the Leptys&#039;s power to reproduce.&lt;br /&gt;
&lt;br /&gt;
The Leptys itself never truly appears, but a huge statue of it it seen in [[the Desert of the Knaaren]]. The statue resembles an eagle-like bird. After [[Reflux]] invokes the Leptys and becomes the final boss of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, he takes on a somewhat bird-like appearance, even growing wings.&lt;br /&gt;
It seems that merely possessing the Sceptre is not enough to access all of the Leptys&#039;s powers; [[Reflux]] embeds the Sceptre into the flesh of his own back in order to grow gigantic.&lt;br /&gt;
&lt;br /&gt;
The Leptys is worshipped by the [[Knaaren]] in the [[Tower of the Leptys]], which they seemingly built as a temple to him. When the Leptys is invoked at the top of the tower, a bizarre cloud formation appears in the sky over it. [[Rayman]] and [[Globox]] chase [[Reflux]] into this, and find themselves in an alien landscape, surrounded by strange clouds and eyes on stalks.&lt;br /&gt;
It is implied that this area explodes once Leptys-[[Reflux]] is defeated.&lt;br /&gt;
&lt;br /&gt;
==Figure==&lt;br /&gt;
A figure was made shortly after Rayman 3&#039;s release. It depicts Rayman climbing a statue of the Leptys and looking around. It is a rare piece and is most commonly on display in gaming shops, and is rarely for sale. &lt;br /&gt;
[[File:Rayman Leptys Figure.jpg|316px|thumb|left|A figure of Rayman and a Leptys statue]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10548</id>
		<title>Leptys</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10548"/>
		<updated>2010-02-07T19:21:09Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Figure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Leptys_statue.jpg|316px|thumb|right|A statue of the Leptys, as seen in the tunnels beneath [[the Desert of the Knaaren]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Leptys&#039;&#039;&#039; is a bird-like god whose known titles include &amp;quot;Bringer of Night&amp;quot; and &amp;quot;Father of [[Knaaren|the Knaaren People]]&amp;quot;. The Leptys is worshipped by the [[Knaaren]]. [[Gumsi]], the child king of the [[Knaaren]], holds the [[Sceptre of the Leptys]], an extremely powerful artifact which, when invoked, will grant the holder all of the Leptys&#039;s powers.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] defeats [[Gumsi]]&#039;s champion [[Knaaren]] warrior, [[Reflux]], in the arena, [[Gumsi]] rewards [[Rayman]] by invoking the Leptys and giving [[Rayman]] a fraction of its power: the power to turn [[Black Lum]]s back into [[Red Lum]]s with a [[Grimace]].&lt;br /&gt;
&lt;br /&gt;
[[Andre]], the leader of the [[Hoodlums]], persuaded [[Reflux]] to steal the Sceptre of the Leptys from [[Gumsi]], so that [[Reflux]] would be able to use the Leptys&#039;s power to destroy [[Rayman]], and so that [[Andre]] would be able to use the Leptys&#039;s power to reproduce.&lt;br /&gt;
&lt;br /&gt;
The Leptys itself never truly appears, but a huge statue of it it seen in [[the Desert of the Knaaren]]. The statue resembles an eagle-like bird. After [[Reflux]] invokes the Leptys and becomes the final boss of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, he takes on a somewhat bird-like appearance, even growing wings.&lt;br /&gt;
It seems that merely possessing the Sceptre is not enough to access all of the Leptys&#039;s powers; [[Reflux]] embeds the Sceptre into the flesh of his own back in order to grow gigantic.&lt;br /&gt;
&lt;br /&gt;
The Leptys is worshipped by the [[Knaaren]] in the [[Tower of the Leptys]], which they seemingly built as a temple to him. When the Leptys is invoked at the top of the tower, a bizarre cloud formation appears in the sky over it. [[Rayman]] and [[Globox]] chase [[Reflux]] into this, and find themselves in an alien landscape, surrounded by strange clouds and eyes on stalks.&lt;br /&gt;
It is implied that this area explodes once Leptys-[[Reflux]] is defeated.&lt;br /&gt;
&lt;br /&gt;
==Figure==&lt;br /&gt;
A figure was made shortly after Rayman 3&#039;s release. It depicts Rayman climbing a statue of the Leptys and looking around. It is a rare piece and is most commonly on display in gaming shops, and is rarely for sale. &lt;br /&gt;
[[File:Rayman Leptys Figure.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10547</id>
		<title>Leptys</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Leptys&amp;diff=10547"/>
		<updated>2010-02-07T19:20:51Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Leptys figure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Leptys_statue.jpg|316px|thumb|right|A statue of the Leptys, as seen in the tunnels beneath [[the Desert of the Knaaren]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Leptys&#039;&#039;&#039; is a bird-like god whose known titles include &amp;quot;Bringer of Night&amp;quot; and &amp;quot;Father of [[Knaaren|the Knaaren People]]&amp;quot;. The Leptys is worshipped by the [[Knaaren]]. [[Gumsi]], the child king of the [[Knaaren]], holds the [[Sceptre of the Leptys]], an extremely powerful artifact which, when invoked, will grant the holder all of the Leptys&#039;s powers.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] defeats [[Gumsi]]&#039;s champion [[Knaaren]] warrior, [[Reflux]], in the arena, [[Gumsi]] rewards [[Rayman]] by invoking the Leptys and giving [[Rayman]] a fraction of its power: the power to turn [[Black Lum]]s back into [[Red Lum]]s with a [[Grimace]].&lt;br /&gt;
&lt;br /&gt;
[[Andre]], the leader of the [[Hoodlums]], persuaded [[Reflux]] to steal the Sceptre of the Leptys from [[Gumsi]], so that [[Reflux]] would be able to use the Leptys&#039;s power to destroy [[Rayman]], and so that [[Andre]] would be able to use the Leptys&#039;s power to reproduce.&lt;br /&gt;
&lt;br /&gt;
The Leptys itself never truly appears, but a huge statue of it it seen in [[the Desert of the Knaaren]]. The statue resembles an eagle-like bird. After [[Reflux]] invokes the Leptys and becomes the final boss of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, he takes on a somewhat bird-like appearance, even growing wings.&lt;br /&gt;
It seems that merely possessing the Sceptre is not enough to access all of the Leptys&#039;s powers; [[Reflux]] embeds the Sceptre into the flesh of his own back in order to grow gigantic.&lt;br /&gt;
&lt;br /&gt;
The Leptys is worshipped by the [[Knaaren]] in the [[Tower of the Leptys]], which they seemingly built as a temple to him. When the Leptys is invoked at the top of the tower, a bizarre cloud formation appears in the sky over it. [[Rayman]] and [[Globox]] chase [[Reflux]] into this, and find themselves in an alien landscape, surrounded by strange clouds and eyes on stalks.&lt;br /&gt;
It is implied that this area explodes once Leptys-[[Reflux]] is defeated.&lt;br /&gt;
&lt;br /&gt;
==Figure==&lt;br /&gt;
[[File:Rayman Leptys Figure.jpg]]&lt;br /&gt;
A figure was made shortly after Rayman 3&#039;s release. It depicts Rayman climbing a statue of the Leptys and looking around. It is a rare piece and is most commonly on display in gaming shops, and is rarely for sale. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Leptys_Figure.jpg&amp;diff=10546</id>
		<title>File:Rayman Leptys Figure.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Leptys_Figure.jpg&amp;diff=10546"/>
		<updated>2010-02-07T19:18:29Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: A figure of Rayman climbing a statue of the Leptys.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A figure of Rayman climbing a statue of the Leptys.&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Wanna_Kick_Rayman&amp;diff=10539</id>
		<title>Wanna Kick Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Wanna_Kick_Rayman&amp;diff=10539"/>
		<updated>2010-01-30T04:39:45Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Lack of consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are a series of episodes created by the [[Hoodlum]]s to train themselves against [[Rayman]] and can be viewed in the extras menue in [[Rayman 3: Hoodlum Havoc]]. They contain a [[Hoodblaster]] and different animals with a shirt on, in the style of [[Rayman]]. The [[Hoodblaster]] will think up creative and odd ways to beat up the animal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*In one of the lessons, the [[hoodblaster]] puts on a suit and bow tie and uses a built in laser in his watch to zap the animal. This is in reference to the James Bond series or Men in Black.&lt;br /&gt;
*In another lesson, the [[hoodblaster]] puts on a black robe, a wizards hat and a wand to turn the animal into different things. This is a reference to the Harry Potter films.&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10371</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10371"/>
		<updated>2010-01-17T20:25:10Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Addition to template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]], [[Academy of Champions]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10370</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10370"/>
		<updated>2010-01-17T20:23:28Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Changed to paragraph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10369</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10369"/>
		<updated>2010-01-17T20:22:52Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Videogame Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* In the [[Ubisoft]] title, &#039;&#039;[[Academy of Champions]]&#039;&#039;, not only will one Rabbid appear in the Ubisoft team, there will also be a team consisting entirely of Rabbids. One Rabbid also runs the Item Shop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10368</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10368"/>
		<updated>2010-01-17T20:22:40Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* Videogame Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions&#039;&#039;]]===&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* In the [[Ubisoft]] title, &#039;&#039;[[Academy of Champions]]&#039;&#039;, not only will one Rabbid appear in the Ubisoft team, there will also be a team consisting entirely of Rabbids. One Rabbid also runs the Item Shop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10367</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10367"/>
		<updated>2010-01-17T20:22:30Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: AoC appearance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions&amp;quot;]]===&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* In the [[Ubisoft]] title, &#039;&#039;[[Academy of Champions]]&#039;&#039;, not only will one Rabbid appear in the Ubisoft team, there will also be a team consisting entirely of Rabbids. One Rabbid also runs the Item Shop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10366</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10366"/>
		<updated>2010-01-17T20:20:52Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Not exactly the same series&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* In the [[Ubisoft]] title, &#039;&#039;[[Academy of Champions]]&#039;&#039;, not only will one Rabbid appear in the Ubisoft team, there will also be a team consisting entirely of Rabbids. One Rabbid also runs the Item Shop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10365</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=10365"/>
		<updated>2010-01-17T20:20:17Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[Image:Rabbid.jpg|center|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Going home&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[UbiSoft|Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Three more games in this series were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game in the &#039;&#039;Raving Rabbids&#039;&#039; series has also been announced.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from, in fact, not even they know, as &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests.  However, at an early point in the [[Rayman Raving Rabbids (GBA)|Gameboy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world.  The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all have dark blue eyes which turn red when they turn mad, and they also have two giant buckteeth.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].&lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes and film characters, can be unlocked and worn when playing the game as them. &lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.  &lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039; may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.  &lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest. &lt;br /&gt;
&lt;br /&gt;
==Videogame Appearances==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape.&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene.&lt;br /&gt;
    &lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In Spain, Portugal and the UK, a collection of 30 small Rabbids figurines are available, and each Rabbid follows a certain geographical stereotype.  &lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - will be playable characters in the upcoming [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* In the [[Ubisoft]] title, &#039;&#039;[[Academy of Champions]]&#039;&#039;, not only will one Rabbid appear in the Ubisoft team, there will also be a team consisting entirely of Rabbids. One Rabbid also runs the Item Shop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9652</id>
		<title>Foutch</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9652"/>
		<updated>2009-12-30T07:02:26Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Foutch&lt;br /&gt;
| image = [[Image:Foutch.png|200px|center]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!&#039;&#039;&amp;quot; - Foutch, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Foutch&#039;&#039;&#039; is a boss in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. He is the Guardian of the third mask of [[Polokus]], which is found [[Beneath the Sanctuary of Rock and Lava]], and is the most aggressive of the Guardians. It was revealed in the PS1 version by the Teensies that Foutch isn&#039;t supposed to be very aggressive, but the destruction of [[the Heart of the World]] has driven him insane.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Foutch begins his attack on [[Rayman]] by punching him with enough force to make him lose his flying power which he had just been given by [[Ly the Fairy|Ly]]. He would then chase Rayman and throw horizontal and vertical beams of fire in an attempt to burn him. He can be defeated by having stalactites broken off and falling on top of him like with [[Axel]], though this time it would take three times to defeat him. He is the only Guardian to bear a large number of [[Red Lum]]s upon his defeat.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Froutch]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Axel&amp;diff=9651</id>
		<title>Axel</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Axel&amp;diff=9651"/>
		<updated>2009-12-30T07:00:00Z</updated>

		<summary type="html">&lt;p&gt;Sabertooth: Reverted from crappy edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Axel&lt;br /&gt;
| image = [[Image:Axel.png|320px|center]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Who is it, that dares to disturb the tranquility of this place?&#039;&#039;&amp;quot; - Axel, &#039;&#039;[[Rayman 2: The Great Escape]] (PlayStation version)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axel&#039;&#039;&#039; is a boss from &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and is the Guardian of [[the Sanctuary of Water and Ice]]. Unlike most bosses in most video games, Axel only takes one hit to be destroyed, making him less powerful than some of the other guardians. He attacks by throwing icicles at [[Rayman]], who has to get to him by shooting at [[Purple Lum]]s in the air. Once there, Rayman then shoots a giant icicle, causing it to fall on to Axel&#039;s head, defeating him.&lt;br /&gt;
&lt;br /&gt;
Despite being a boss to defeat who tries to kill you, he is not entirely evil as he is just guarding the Sanctuary of Water and Ice and the [[Four Masks of Polokus|1st Mask]], which is one of the four masks to awaken [[Polokus]]. Axel guards the 1st Mask under Polokus&#039;s orders so that it not put into the wrong use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Sabertooth</name></author>
	</entry>
</feed>