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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sansebas</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-06-04T00:45:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=13383</id>
		<title>Kagoubinôme</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=13383"/>
		<updated>2010-10-09T09:26:51Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kagoubinome.jpg|thumb|316px]]&lt;br /&gt;
&lt;br /&gt;
The Kagoubinôme was a variety of [[Hoodlum]] which was initially planned to appear as an enemy in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, but was cut from the final version of the game. The Kagoubinôme was in fact composed of two completely different, but complementary, Hoodlums. One Hoodlum would have been small and thin, and the other Hoodlum would have been tall and fat. The Kagoubinôme couple could carry out two distinct attacks, playing on the size and shape of the Hoodlums who make up his two-person character. At long distance, the smaller of the two perches on the fatter one, who starts rolling around like a ball. The small one – looking like a circus tightrop walker – steers him along, attempting to crush [[Rayman]]. Later on, in close combat, the large Hoodlum would attack Rayman, using the small Hoodlum as a nunchuck.&lt;br /&gt;
&lt;br /&gt;
Despite the character&#039;s original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.&lt;br /&gt;
&lt;br /&gt;
The name &#039;Kagoubinôme&#039; would most likely have been changed to one containing the word &#039;Hood&#039; before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Kagoubinome.jpg&amp;diff=13382</id>
		<title>File:Kagoubinome.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Kagoubinome.jpg&amp;diff=13382"/>
		<updated>2010-10-09T09:25:45Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: scrapped hoodlum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;scrapped hoodlum&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=11008</id>
		<title>User talk:Spiraldoor</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=11008"/>
		<updated>2010-03-24T20:45:29Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Spiral. Thanks for your addition to the [[Chamber of the Teensies]] article, it&#039;s always great to have a lot of pictures. But just keep in mind that black stripes have to be removed before you upload them to the wiki, for they&#039;re quite ugly and useless ;)&lt;br /&gt;
— [[User:Hunchman801|Hunchman801]] 22:11, 7 September 2009 (UTC)&lt;br /&gt;
:Yes, I&#039;ll keep it in mind in future. --[[User:Spiraldoor|Spiraldoor]] 18:21, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
What made you blank the &#039;River of Lava&#039; and the &#039;Flying Shell&#039; page? -- [[User:Acarr|Acarr]] 18:32 30th October 2009&lt;br /&gt;
: it was some kid maing shitty articles of them reading like they&#039;re from GameFAQs.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:23, 30 October 2009 (UTC)&lt;br /&gt;
:: +1 --[[User:Spiraldoor|Spiraldoor]] 20:03, 31 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
Why did you remove the informatian and link about the xowar in the loadingscreen? -sansebas&lt;br /&gt;
:It wasn&#039;t very coherent or well-written; I had to read through that particular paragraph a couple of times to understand it. I&#039;ll add the information back in shortly. By the way, you should start signing your comments with four tildes (~ &amp;lt;--- those things). [[User:Spiraldoor|Spiraldoor]] 14:25, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
The Mawpaws are indeed the Flabar, could u take care of this? --[[User:Sansebas|Sansebas]] 18:52 26th February 2010&lt;br /&gt;
:Thanks, I&#039;ll do that in a moment. [[User:Spiraldoor|Spiraldoor]] 17:58, 26 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve done a great job for making a page for the valley, but i dont think it is in the glade of dreams, there is a rayman2 promotional video which show rayman in 2D, than going through a portal to the 3D world (http://www.youtube.com/watch?v=6KujjiLYaW8). The flora and fauna is also very different than in rayman 2 and rayman 3. So please, could you keep the valley, the glade of dreams and the crossroad of dreams seperated? --[[User:Sansebas|Sansebas]] 21:40, 24 March 2010&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=11007</id>
		<title>User talk:Spiraldoor</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=11007"/>
		<updated>2010-03-24T20:41:24Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Spiral. Thanks for your addition to the [[Chamber of the Teensies]] article, it&#039;s always great to have a lot of pictures. But just keep in mind that black stripes have to be removed before you upload them to the wiki, for they&#039;re quite ugly and useless ;)&lt;br /&gt;
— [[User:Hunchman801|Hunchman801]] 22:11, 7 September 2009 (UTC)&lt;br /&gt;
:Yes, I&#039;ll keep it in mind in future. --[[User:Spiraldoor|Spiraldoor]] 18:21, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
What made you blank the &#039;River of Lava&#039; and the &#039;Flying Shell&#039; page? -- [[User:Acarr|Acarr]] 18:32 30th October 2009&lt;br /&gt;
: it was some kid maing shitty articles of them reading like they&#039;re from GameFAQs.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:23, 30 October 2009 (UTC)&lt;br /&gt;
:: +1 --[[User:Spiraldoor|Spiraldoor]] 20:03, 31 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
Why did you remove the informatian and link about the xowar in the loadingscreen? -sansebas&lt;br /&gt;
:It wasn&#039;t very coherent or well-written; I had to read through that particular paragraph a couple of times to understand it. I&#039;ll add the information back in shortly. By the way, you should start signing your comments with four tildes (~ &amp;lt;--- those things). [[User:Spiraldoor|Spiraldoor]] 14:25, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
The Mawpaws are indeed the Flabar, could u take care of this? --[[User:Sansebas|Sansebas]] 18:52 26th February 2010&lt;br /&gt;
:Thanks, I&#039;ll do that in a moment. [[User:Spiraldoor|Spiraldoor]] 17:58, 26 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve done a great job for making a page for the valley, but i dont think it is in the glade of dreams, there is a rayman2 promotional video which show rayman in 2D, than going through a portal to the 3D world. The flora and fauna is also very different than in rayman 2 and rayman 3. So please, could you keep the valley, the glade of dreams and the crossroad of dreams seperated? --[[User:Sansebas|Sansebas]] 21:40, 24 March 2010&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10954</id>
		<title>Fish (Eat at Joe&#039;s)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10954"/>
		<updated>2010-03-16T16:21:03Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Three known species of fish live in [[the Caves of Skops]], and can be encountered in the last phase of [[Eat at Joe&#039;s]]. Each of these species of fish is modelled after a particular facial feature: the nose, the eyes, and the mouth.&lt;br /&gt;
&lt;br /&gt;
[[Image:NoseFish.png|thumb|316px|right|A large-nosed fish]]&lt;br /&gt;
&lt;br /&gt;
==Rayfish==&lt;br /&gt;
&lt;br /&gt;
As there are several characters in the game who resemble Rayman (for example: [[Tarayzan]], [[the Musician]]), there is also a fish resembling [[Rayman]]. These fish with Rayman-like noses are helpful and push the [[buoy]]s with their noses, helping [[Rayman]] to cross the water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:TeethFish.png|thumb|316px|left|A large-mouthed fish]]&lt;br /&gt;
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==Sabertoothfish==&lt;br /&gt;
&lt;br /&gt;
Large-mouthed fish represent the main danger in this level. They try to bite [[Rayman]] when he is in sight, and it is recommended to duck. It is however possible, with perfect timing, to punch them when they jump. They somewhat resemble the [[piranha]]s from the earlier levels of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:EyeFish.png|thumb|316px|right|A large-eyed fish]]&lt;br /&gt;
&lt;br /&gt;
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==Large-eyed fish==&lt;br /&gt;
&lt;br /&gt;
Large-eyed fish are inoffensive and do not interact with anything. They are hardly noticeable.&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson (Mangez chez Joe)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Summit_Beyond_the_Clouds&amp;diff=10946</id>
		<title>The Summit Beyond the Clouds</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Summit_Beyond_the_Clouds&amp;diff=10946"/>
		<updated>2010-03-14T10:14:09Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Summit Beyond the Clouds&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Summit of Fury&#039;&#039;&#039;, is a snow-based level in [[Rayman 3: Hoodlum Havoc]] and also the last when you get to use the [[Funkyboard]] to go down a ski slope. [[Globox]] turns into an ice-cube here and you have to race him down the Summit to get to [[Hoodlum Headquarters]] on the [[Funkyboard]]. The ski slope level with the [[Funkyboard]] looks very similair to the Ski Slope level in [[Tonic Trouble]], this level also features many [[Spineroo]]s.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
===&#039;&#039;Rayman 3:Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
[[The Longest Shortcut]]=&amp;gt; &#039;&#039;&#039;The Summit Beyond the Clouds&#039;&#039;&#039; =&amp;gt; [[Hoodlum Headquarters]]&lt;br /&gt;
* Level Type: Montain&lt;br /&gt;
* Number of cages: 3 &lt;br /&gt;
&lt;br /&gt;
{{Rayman3worlds}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Summit Beyond the Clouds, The]]  &lt;br /&gt;
[[Category:Places from Rayman 3|Summit Beyond the Clouds, the]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10945</id>
		<title>Fish (Eat at Joe&#039;s)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10945"/>
		<updated>2010-03-14T10:05:53Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: /* Large-mouthed fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several species of fish live in the caves, and three of them can be seen in [[Eat at Joe&#039;s]].&lt;br /&gt;
&lt;br /&gt;
[[Image:NoseFish.png|thumb|316px|right|A large-nosed fish]]&lt;br /&gt;
&lt;br /&gt;
==Large-nosed fish==&lt;br /&gt;
&lt;br /&gt;
As there are several characters in the game who resemble rayman (for example: [[Tarayzan]], [[the Musician]]), there is also a fish resembling [[Rayman]]. These fish whit rayman-like faces are inoffensive and push the balloons, helping [[Rayman]] to cross the water.&lt;br /&gt;
&lt;br /&gt;
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[[Image:TeethFish.png|thumb|316px|left|A large-mouthed fish]]&lt;br /&gt;
&lt;br /&gt;
==SaberTooth Fish==&lt;br /&gt;
&lt;br /&gt;
Large-mouthed fish represent the main danger in this level. They try to bite [[Rayman]] when he is in sight, and it is recommended to duck. It is however possible, with a perfect timing, to punch them when they jump. They resemble the [[Piranha]]s from the earlier levels of the game.&lt;br /&gt;
&lt;br /&gt;
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[[Image:EyeFish.png|thumb|316px|right|A large-eyed fish]]&lt;br /&gt;
&lt;br /&gt;
==Large-eyed fish==&lt;br /&gt;
&lt;br /&gt;
Large-eyed fish are inoffensive and do not interact with anything. They are hardly noticeable.&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson (Mangez chez Joe)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10944</id>
		<title>Fish (Eat at Joe&#039;s)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fish_(Eat_at_Joe%27s)&amp;diff=10944"/>
		<updated>2010-03-14T10:04:26Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: /* Large-nosed fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several species of fish live in the caves, and three of them can be seen in [[Eat at Joe&#039;s]].&lt;br /&gt;
&lt;br /&gt;
[[Image:NoseFish.png|thumb|316px|right|A large-nosed fish]]&lt;br /&gt;
&lt;br /&gt;
==Large-nosed fish==&lt;br /&gt;
&lt;br /&gt;
As there are several characters in the game who resemble rayman (for example: [[Tarayzan]], [[the Musician]]), there is also a fish resembling [[Rayman]]. These fish whit rayman-like faces are inoffensive and push the balloons, helping [[Rayman]] to cross the water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
[[Image:TeethFish.png|thumb|316px|left|A large-mouthed fish]]&lt;br /&gt;
&lt;br /&gt;
==Large-mouthed fish==&lt;br /&gt;
&lt;br /&gt;
Large-mouthed fish represent the main danger in this level. They try to bite [[Rayman]] when he is in sight, and it is recommended to duck. It is however possible, with a perfect timing, to punch them when they jump.&lt;br /&gt;
&lt;br /&gt;
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[[Image:EyeFish.png|thumb|316px|right|A large-eyed fish]]&lt;br /&gt;
&lt;br /&gt;
==Large-eyed fish==&lt;br /&gt;
&lt;br /&gt;
Large-eyed fish are inoffensive and do not interact with anything. They are hardly noticeable.&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson (Mangez chez Joe)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=10749</id>
		<title>Kagoubinôme</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=10749"/>
		<updated>2010-02-26T18:41:15Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The Kagoubinôme is a characters who was scrapped from the final version of [[Rayman 3: Hoodlum Havoc]].&lt;br /&gt;
&lt;br /&gt;
The Kagoubinôme, As his name suggests (binomial meaning two options), is in fact composed of two completeley different, but complementary, Hoodlums. One Hoodlum appeared very small and thin, the other Hoodlum appeared tall and very fat. The Kagoubinôme couple could carry out two distinct attacks, playing on the size and shape of the Hoodlum who make up his two-person character. To begin with, at long distance, the smalle of the two perches on the fatter one and the latter starts rolling around like a ball. The small on - looking like a circus tightrop walker - steers him along, trying to crush [[Rayman]]. Later on, in close combat, it&#039;s big [[Hoodlum]] who attacks [[Rayman]], using the little Hoodlum as a nunchaku.   &lt;br /&gt;
&lt;br /&gt;
Despite the character&#039;s original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.&lt;br /&gt;
&lt;br /&gt;
*Note on the name: Many [[Hoodlum]] types have a name with the word &amp;quot;Hood&amp;quot; in it (for example: [[Hoodstomper]], [[Hoodoo]], [[Hoodboom]], etc.), but in the development of [[Rayman 3: Hoodlum Havoc]] all the different types [[Hoodlum]] had a name with the word &amp;quot;Kag&amp;quot;in it (for example: Kagustick, Kagalfa, [[Master Kaag]]). Therefore the Kagoubinôme&#039;s name would have been changed to something with &amp;quot;Hood&amp;quot; in it in the final version of the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=10748</id>
		<title>Kagoubinôme</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Kagoubin%C3%B4me&amp;diff=10748"/>
		<updated>2010-02-26T18:38:45Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;{{stub}}  The Kagoubinôme is a characters who was scrapped from the final version of Rayman 3: Hoodlum Havoc.  The Kagoubinôme, As his name suggests (binomial meaning two o...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The Kagoubinôme is a characters who was scrapped from the final version of [[Rayman 3: Hoodlum Havoc]].&lt;br /&gt;
&lt;br /&gt;
The Kagoubinôme, As his name suggests (binomial meaning two options), is in fact composed of two completeley different, but complementary, Hoodlums. One Hoodlum appeared very small and thin, the other Hoodlum appeared tall and very fat. The Kagoubinôme couple could carry out two distinct attacks, playing on the size and shape of the Hoodlum who make up his two-person character. To begin with, at long distance, the smalle of the two perches on the fatter one and the latter starts rolling around like a ball. The small on - looking like a circus tightrop walker - steers him along, trying to crush [[Rayman]]. Later on, in close combat, it&#039;s big [[Hoodlum]] who attacks [[Rayman]], using the little Hoodlum as a nunchaku.   &lt;br /&gt;
&lt;br /&gt;
Despite the character&#039;s original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.&lt;br /&gt;
&lt;br /&gt;
*Note on the name: Many [[Hoodlum]] types have a name with the word &amp;quot;Hood&amp;quot; in it (for example: Hoodstomper, Hoodoo, Hoodboom, etc.), but in the development of [[Rayman 3: Hoodlum Havoc]] all the different types [[Hoodlum]] had a name with the word &amp;quot;Kag&amp;quot;in it (for example: Kagustick, Kagalfa, Master Kaag). Therefore the Kagoubinôme&#039;s name would have been changed to something with &amp;quot;Hood&amp;quot; in it in the final version of the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=10741</id>
		<title>User talk:Spiraldoor</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Spiraldoor&amp;diff=10741"/>
		<updated>2010-02-26T17:53:36Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Spiral. Thanks for your addition to the [[Chamber of the Teensies]] article, it&#039;s always great to have a lot of pictures. But just keep in mind that black stripes have to be removed before you upload them to the wiki, for they&#039;re quite ugly and useless ;)&lt;br /&gt;
— [[User:Hunchman801|Hunchman801]] 22:11, 7 September 2009 (UTC)&lt;br /&gt;
:Yes, I&#039;ll keep it in mind in future. --[[User:Spiraldoor|Spiraldoor]] 18:21, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
What made you blank the &#039;River of Lava&#039; and the &#039;Flying Shell&#039; page? -- [[User:Acarr|Acarr]] 18:32 30th October 2009&lt;br /&gt;
: it was some kid maing shitty articles of them reading like they&#039;re from GameFAQs.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:23, 30 October 2009 (UTC)&lt;br /&gt;
:: +1 --[[User:Spiraldoor|Spiraldoor]] 20:03, 31 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
Why did you remove the informatian and link about the xowar in the loadingscreen? -sansebas&lt;br /&gt;
:It wasn&#039;t very coherent or well-written; I had to read through that particular paragraph a couple of times to understand it. I&#039;ll add the information back in shortly. By the way, you should start signing your comments with four tildes (~ &amp;lt;--- those things). [[User:Spiraldoor|Spiraldoor]] 14:25, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ? ==&lt;br /&gt;
&lt;br /&gt;
The Mawpaws are indeed the Flabar, could u take care of this? --[[User:Sansebas|Sansebas]] 18:52 26th February 2010&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=10734</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=10734"/>
		<updated>2010-02-26T11:12:41Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation 2, PC, Nintendo GameCube, Microsoft Xbox, [[Rayman 3 (GBA)|Game Boy Advance]], Nokia N-GAGE, Macintosh, digiBlast, and the Mobile Phone&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman 3&amp;quot; redirects here. For other uses, see [[Rayman 3 (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. It was released starting with the Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, [[Rayman 3 (GBA)|Game Boy Advance]], Nokia N-GAGE, PC, and Mac. Rayman 3 for the digiBlast is exceptionally rare to find but is available. Its just basically just like the original Rayman 3. Rayman 3 was also ported for several mobile phones. Evidence of this can be found on www.rayman-fanpage.de. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039;. However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world (as were most of Rayman 2&#039;s). Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new [[RaymanZone]] website. This is still possible however, as the [[Pirate-Community]] now has its very own [[Hall of Fame]] &amp;lt;sup&amp;gt;[http://raymanpc.com/?p=hof]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games. However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;. One area in particular, [[the Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and one of [[Count Razoff]]&#039;s ancestors (most likely his father) supposedly shot [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments. While [[the Iron Mountains]] and [[the Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds were vast and varied. Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds--the most evident of these are the ambient sounds (for example, [[the Desert of the Knaaren]] has the same ambiance as [[beneath the Sanctuary of Rock and Lava]]) and the unique lighting. &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of [[the Lava Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039; &#039;s locations, though not as surreal. Many odd locales dot &#039;&#039;Rayman 3&#039;&#039; &#039;s small collection of worlds, such as in [[the Fairy Council]] and [[the Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from [[the Fairy Council]]), and an apparently &amp;quot;frozen&amp;quot; state of [[Admiral Razorbeard]] and his [[Robo-Pirate Army]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
When André is frightened so much he turns into a Dark Lum, he transforms a lot of the other Red Lums into Dark Lums too. The Dark Lums steal the fur from other animals and use it to weave costumes for themselves, becoming &#039;Hoodlums&#039;. When André, dressed up in a Hoodlum costume, starts heading towards Rayman, Globox and Murfy, the latter two desperately try to wake Rayman up. Globox eventually becomes so frightened he accidently pulls off Rayman&#039;s hand and runs off with them. Murfy picks up Rayman by the hair and flies off with him, waking him up. More Hoodlums try to shoot down Murfy and Rayman as they fly away, but they both escape. They then begin searching for Globox and Rayman&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
However, when, they find Globox and Rayman gets his hands back, André, along with two slapdashes, pursue the large toad. Rayman and Murfy go following him into the building of the Fairy Council. Rayman soon defeats André&#039;s Hoodlum costume, which drops a Laser-Washing-Detergeant Can behind, and André flees towards [[the Heart of the World]], wanting to gain ower from there. After Rayman tries out the Laser-Washing Detergeant, called &#039;combat fatigues&#039;, he and Murfy pursure André to stop him from getting to his destination. They find Globox along the way, who accidentally swallows the Dark Lum Lord.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto [[RaymanZone]]&#039;s Lums Quest.  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a [[Jewel]] / Break a Piggy Bank / Break a door / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of [[RaymanZone]] for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the [[Lums Quest]] ended.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
&lt;br /&gt;
===The Good Guys===&lt;br /&gt;
*[[Rayman]] - The hero and protagonist of the game&lt;br /&gt;
*[[Globox]] - Rayman&#039;s best friend and [[Uglette]]&#039;s husband&lt;br /&gt;
*[[Murfy]] - Serves as an &amp;quot;instructor&amp;quot;-type character&lt;br /&gt;
*[[Teensie|The Teensies]] - Keepers of [[the Hall of Doors]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Bad Guys===&lt;br /&gt;
*[[André]] - The main antagonist of the game&lt;br /&gt;
*[[Hoodlum|The Hoodlums]] - André&#039;s army &lt;br /&gt;
&lt;br /&gt;
The complete list can be seen here: http://www.raymanpc.com/wiki/en/Category:Characters_from_Rayman_3&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of the Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquarters]]&lt;br /&gt;
* [[The Tower of the Leptys]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[manual]] that [[Murfy]] has in the beginning of the game has a picture of [[Rayman]]&#039;s head from [[Rayman 1|the original Rayman game]] on the cover, and on the back. On the inside of the manual shows a picture of the circle on Rayman&#039;s body.&lt;br /&gt;
* Throughout the game, there are sharp posts that you can stick [[plum]]s on top of to gain access to higher areas. On these posts are pictures of a [[Livingstone]]s from [[Rayman 1|the original Rayman game]].&lt;br /&gt;
* [[The Fairy Council]] and [[the Heart of the World]] were first mentioned in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and only now make an appearance in Rayman 3.&lt;br /&gt;
* Sometimes, when you start hitting [[Globox]], he says &amp;quot;You were nicer in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;!&amp;quot;.&lt;br /&gt;
* There are lots of secret rooms in the game, but three of them refer to &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. One, located in [[the Longest Shortcut]], has a statue of [[Ly the Fairy|Ly]] in it. Another, in the [[Hoodlum Headquarters]], has statues of [[Razorbeard]] and some of his Robo-Pirates sitting at a table, in the style of  &#039;The Last Supper&#039; painting by Leonardo da Vinci. Also, in [[Razoff]]&#039;s mansion, one of the many different statues is of a snake which appears to be [[Sssssam]] the Snake from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;.&lt;br /&gt;
* At the beginning of the third part of [[the Fairy Council]], when [[Rayman]] and [[Murfy]] are looking for [[André]] and [[Globox]], [[Murfy]] tells [[Rayman]] to hurry or else &amp;quot;[[André|he]]&#039;ll start telling everyone he&#039;s your father!&amp;quot;. This is a reference to the famous scene from the film, &#039;&#039;Star Wars Episode V: The Empire Strikes Back&#039;&#039;, in which the villain, Darth Vader, reveals to the hero, Luke Skywalker, that he is his father.&lt;br /&gt;
* In [[the Fairy Council]], when [[Rayman]] and [[Murfy]] pursue [[André]], the Dark Lum Lord throws a [[Ludiv]] away from her home, saying Zelda needs her, before hiding in the [[Ludiv]]&#039;s home. Zelda is a major character from the popular video game series &#039;&#039;The Legend of Zelda&#039;&#039;.&lt;br /&gt;
* In the [[Bog of Murk]], inside [[Razoff]]&#039;s house is a room with a large mirror. If Rayman is left in idle in front of it, he&#039;ll make a face at himself and notice he has something stuck in his teeth, pulling it out. Spiral doors from [[Rayman 2]] have mainly been replaced with Mirrors.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (GBA)|Rayman 3]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:3D Platformer Games]]&lt;br /&gt;
[[Category:Rayman Games]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Scaleman&amp;diff=10733</id>
		<title>Scaleman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Scaleman&amp;diff=10733"/>
		<updated>2010-02-26T11:02:03Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| name = Scaleman&lt;br /&gt;
| image = [[Image:Scaleman.png|center|240px|&#039;&#039;Scaleman&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3: Hoodlum Havoc (GBA)]]&#039;&#039;&lt;br /&gt;
| location = [[Scaleman&#039;s Keep]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Rolling, small bounces, large bounces&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scaleman&#039;&#039;&#039; is an enemy character found only in the [[Rayman 3: Hoodlum Havoc (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], and is the first of two bosses of [[Pirate Stronghold]], the last of the game&#039;s four worlds. If punched when standing still, Scaleman temporarily shrinks and runs back and forth. Rayman hurts Scaleman by stomping on him while his is shrunk. When full-size, Scaleman attacks by rolling himself into a ball, then either rolling back and forth, bouncing back and forth, or taking large bounces at wherever Rayman is.&lt;br /&gt;
&lt;br /&gt;
Scaleman was originally intended to be a [[Hoodlum]] named the Kagalpha, and was planned to be the boss [[Rayman]] would fight in the [[Hoodlum Headquarters]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; (though his name would have been changed by the game&#039;s release, possibly to &#039;Scaleman&#039;, or some different name beginning with &#039;H&#039; or &#039;Hood&#039;). The initial idea for this enemy was the notion of a small, highly-strung person who turns into a big, dangerous character. He was supposed to be present throughout [[Hoodlum Headquarters|the factory level]] in the form of a small Hoodlum boss, yelling at his companions to attack Rayman. He himself was supposed to be able to throw crates at Rayman, who would then give chase to him. At the end of the level, the Kagalpha inhaled helium which blew him up to an immense size but gave him a tiny little voice. In this form, he tried to crush Rayman who had to deflate him little by little by hitting him with his fists. The Kagalpha was cut out from the final version of the game and but he remains largely intact in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman 3&#039;&#039;]] as Scaleman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=10732</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=10732"/>
		<updated>2010-02-26T11:01:13Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Hoodlum Headquarters&#039;&#039;&#039;, also know as &#039;&#039;&#039;Hoodlum Metalworks&#039;&#039;&#039; or &#039;&#039;&#039;Hoodlum Factory&#039;&#039;&#039;, is the second last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. After climbing to the top of [[the Summit Beyond the Clouds]] [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When [[Rayman]] manages to pass him their weight combined manages to break the stone shelf they were standing on tumbling them into the HQ.&lt;br /&gt;
&lt;br /&gt;
The HHQ is over seen by the game&#039;s major enemy [[André]], who uses tricks and traps to capture [[Rayman]]&#039;s friend [[Globox]]. The actual environment is a hacked together never-seen vehicle which transports [[Rayman]] to the [[Leptys]] where by he can trick the [[Gumsi|King]] of the [[Knaaren]] into using the scepter to call for power via the gods.&lt;br /&gt;
&lt;br /&gt;
[[André]]&#039;s machine, [[the Horrible Machine]], is defeated and in a last ditch attempt to stop [[Rayman]] he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both [[André]] and [[Rayman]] (and many others [[Hoodlums]]) survive the suicide attempt.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the foundry, there is a chamber hidden inside the boiler that contains a statue of [[Admiral Razorbeard]] and many of his henchmen standing behind a table, spoofing the &#039;&#039;Last Supper&#039;&#039; painting by Leonardo da Vinci.&lt;br /&gt;
*A random type of [[Hoodlum]] comes out while battling [[the Horrible Machine]].&lt;br /&gt;
*The lava floods quickly and [[Slapdash]]es comes out to block [[Rayman]].&lt;br /&gt;
*The Eiffel tower can be seen at the last room at the first part of this level.&lt;br /&gt;
&lt;br /&gt;
{{Rayman3worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=10731</id>
		<title>The Longest Shortcut</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Longest_Shortcut&amp;diff=10731"/>
		<updated>2010-02-26T11:00:04Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Longest Shortcut&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Palace of the [[Grand Minimus]]&#039;&#039;&#039;, is the sixth level of &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Longest Shortcut, The]]&lt;br /&gt;
[[Category:Places from Rayman 3|Longest Shortcut, The]]&lt;br /&gt;
&lt;br /&gt;
The Longest Shortcut is the world in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; that acts as a portal to the [[the Summit Beyond the Clouds]]. Its strategic obstacles demonstrate what kind of a maze the [[Teensie]] beings have devised for passers. In this world, [[Rayman]] is faced with several challenging and confusing booby-traps, including invisible platforms, fake walls and illusional mirrors.&lt;br /&gt;
&lt;br /&gt;
[[Image:TLS.jpg|thumb|The Longest Shortcut Part 2.]]&lt;br /&gt;
[[File:The long shortcut.jpg|thumb|Another angle of [[Rayman]] [[hanging]] in part 2]]&lt;br /&gt;
&lt;br /&gt;
There are three secret rooms hidden in [[The Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
* Fake Window Secret (part 1)&lt;br /&gt;
* Fake Wall Secret (part 2)&lt;br /&gt;
* Fake Picture Secret (part 3)&lt;br /&gt;
This contains the hidden statue of [[Ly the Fairy]]&lt;br /&gt;
&lt;br /&gt;
Each requires deep investigation - a skill vital for such a world.&lt;br /&gt;
&lt;br /&gt;
The [[Teensies]] have made this &amp;quot;shortcut&amp;quot; ever more challenging by locking each [[switch]] until all crowns are collected.  These crowns are distributed all around the area to make sure passers must provide strong determination and effort before proceeding.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
===&#039;&#039;Rayman 3:Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
[[The Desert of the Knaaren]]=&amp;gt; &#039;&#039;&#039;The Longest Shortcut&#039;&#039;&#039; =&amp;gt; [[The Summit Beyond the Clouds]]&lt;br /&gt;
* Level Type: Temple&lt;br /&gt;
* Number of cages: 0  &lt;br /&gt;
&lt;br /&gt;
{{Rayman3worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Longest Shortcut, The]]  &lt;br /&gt;
[[Category:Places from Rayman 3|Longest Shortcut, the]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Stumbleboom&amp;diff=10730</id>
		<title>Stumbleboom</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Stumbleboom&amp;diff=10730"/>
		<updated>2010-02-26T10:55:32Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:StumbleBoom.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stumblebooms&#039;&#039;&#039; are [[Hoodlum]]s which appear as [[hoodboom]]s on stilts. They throw explosive bottles at [[Rayman]] whilst balancing on stilts out of reach and sometimes over toxic bogs to make it harder for [[Rayman]] to hit them.&lt;br /&gt;
&lt;br /&gt;
They wear red cloaks with a hole in the top of their heads and have explosive bottles strapped around their fronts. [[Rayman]] can either stand underneath them to lure bombs to destroy the stilts or use the Vortex power up to spin the stumbleboom off of his stilts where [[Rayman]] can then punch him. The first one is found in the [[Bog of Murk]], like in the picture,  and can be defeated with the  [[Laser-Washing Powder|Green-Washing Powder]].&lt;br /&gt;
&lt;br /&gt;
[[File:jamboombeur.jpg|thumb|Beta sking for Stumbleboom]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]]&lt;br /&gt;
[[Category: Enemies from Rayman 3]]&lt;br /&gt;
[[Category: Hoodlums]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodboom&amp;diff=10729</id>
		<title>Hoodboom</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodboom&amp;diff=10729"/>
		<updated>2010-02-26T10:54:18Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Hoodboom&lt;br /&gt;
| image = [[File:Hoodbomber2.jpg|180px|Hoodboomer]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodboom&#039;&#039;&#039; is a type of [[Hoodlum]] which first appeared in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
==Description==&lt;br /&gt;
Hoodbooms are a similar shape to [[Hoodblaster]]s, but feature bright red-and-yellow colouring and a distinctive head, from which a pillar of smoke occasionally billows. Rather than the crude blunderbusses used by their Hoodblaster brethren, Hoodbooms arm themselves with explosive Molotov Cocktails made from [[plum]] [[plum juice|juice]] which they can throw over great distances, and always carry a large number of them on a strap around their torso.&lt;br /&gt;
&lt;br /&gt;
Hoodbooms usually stand in high places where they can&#039;t be reached without the aid of the [[Shock Rocket]]. However, even grounded Hoodbooms are not easy pickings; Hoodbooms are tougher than Hoodblasters, and upon being hit get angry and throw a large number of cocktails at once, making it hard to avoid them.&lt;br /&gt;
&lt;br /&gt;
Some Hoodbooms stand on stilts in order to avoid attacks, but are susceptible to being brought down by the [[Vortex Fist]]. These are known as [[Stumbleboom]]s.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodbooms are somewhat maniacal; they can often be seen laughing crazily and juggling their explosives. However, despite outward appearances, Hoodbooms are considered to be the most intelligent of all Hoodlums, as they are the only ones able to count to three. Hoodbooms are also known to write poetry.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
Hoodbooms first appear in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, in the level [[Clearleaf Forest]]. They feature in every following level, with the exception of [[the Longest Shortcut]], in which there are no enemies.&lt;br /&gt;
&lt;br /&gt;
They also appear in some of the [[minigame]]s, most notably [[Sentinel]] in which the player controls a Hoodboom guarding a tower from [[Knaaren]] with his explosives.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hoodbomber.jpg|thumb|The first Hoodboom encounter in [[Clearleaf Forest]]]]&lt;br /&gt;
[[File:Hoodboom.gif|thumb|Beta skin for Hoodboom]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Jamboombeur.jpg&amp;diff=10727</id>
		<title>File:Jamboombeur.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Jamboombeur.jpg&amp;diff=10727"/>
		<updated>2010-02-26T10:49:46Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Beta appearence for stumbleboom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beta appearence for stumbleboom&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodstormer&amp;diff=10726</id>
		<title>Hoodstormer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodstormer&amp;diff=10726"/>
		<updated>2010-02-26T10:47:56Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Hoodstormer&lt;br /&gt;
| image = [[File:Hoodstormer.png]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;&lt;br /&gt;
| species = [[Hoodlum Army|Hoodlum]]&lt;br /&gt;
| status = Enemy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hoodstormer&#039;&#039;&#039; is a common member of the Hoodlum Army and is most recognised for its ability to fly.  Despite being one of the smallest members, the Hoodstormer is one of the most irritating [[Hoodlums]] as its flying ability makes it difficult to attack - no direct combat can be made.  In order to defeat this [[Hoodlum]], one must fire individual lateral shots from distance.  If the attacking distance is too close, or if only normal shots are fired, the Hoodstormer will dodge the shots by vertical movement.  The Hoodstormer first appears in [[The Land of the Livid Dead]], part 1.&lt;br /&gt;
&lt;br /&gt;
[[File:Hoodstormer1.png|left|frame|Hoodstormer in mid-combat with [[Rayman]] in [[the Land of the Livid Dead]]]]&lt;br /&gt;
==Attack==&lt;br /&gt;
Similarly to the [[Heckler]], the Hoodstormer has been given a powerful gun box.  This is strapped to the back of the Hoodlum and is operated in the same way: when the chain is pulled, consecutive shots will be fired at any given direction.  However unlike the [[Heckler]]&#039;s, only three consecutive shots are fired per round.  &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Unlike the conventional [[Hoodlum]] appearance, the Hoodstormer is legless.  Fortunately its propeller (fastened to the top of its helmet) eradicates this problem as the Hoodstormer is constantly airborne.  This Hoodlum also wears pilot glasses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10725</id>
		<title>Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10725"/>
		<updated>2010-02-26T10:46:22Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Hoodloon&lt;br /&gt;
| image = [[File:HoodLoon.gif|180px|Hoodloon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodloon&#039;&#039;&#039; (also known as &#039;&#039;&#039;Kagustick&#039;&#039;&#039; and &#039;&#039;&#039;Flapoteur&#039;&#039;&#039;) is a type of harmless flying [[Hoodlum]]  in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; whose costume is equipped with bat-like wings. The Hoodloons are so obsessed with their ability to fly that they spurn battle in favour of being &amp;quot;superheroes&amp;quot;. The Hoodloon appears briefly in [[the Summit Beyond the Clouds]], where it is seen playing at being a superhero by lifting Hoodlums with its mouth while flying. It is possible althoug very hard to hit the Hoodloon.&lt;br /&gt;
&lt;br /&gt;
At one point in the game&#039;s development, the Hoodloon was known as the Kagalpha, and it would actively attack Rayman. Its attack was fairly simple: equipped with a metal helmet, it would fly above Rayman, dealing out devastating &amp;quot;ball strikes&amp;quot;. However, there was one obvious presentation problem with the character, linked to the choice of cameras. Furthermore, choices had to be made by the developers from all the Hoodlums on offer and, in the end, it was the Kagustick who was retained in preference to the Kagouflap. The difference between the two is the colour and the metal helmet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kagouflap.jpg|thumb|The scrapped Kagouflap, note the different colour and metal helmet.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Flapoteur.jpg|thumb|Concept art for a flying Hoodlum.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Flapoteur.jpg&amp;diff=10724</id>
		<title>File:Flapoteur.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Flapoteur.jpg&amp;diff=10724"/>
		<updated>2010-02-26T10:43:38Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: hoodloon/kagustick/flapoteur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hoodloon/kagustick/flapoteur&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10723</id>
		<title>Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10723"/>
		<updated>2010-02-26T10:41:49Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Hoodloon&lt;br /&gt;
| image = [[File:HoodLoon.gif|180px|Hoodloon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodloon&#039;&#039;&#039; (&#039;&#039;&#039;Kagustick&#039;&#039;&#039; is his beta name) is a type of harmless flying [[Hoodlum]]  in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; whose costume is equipped with bat-like wings. The Hoodloons are so obsessed with their ability to fly that they spurn battle in favour of being &amp;quot;superheroes&amp;quot;. The Hoodloon appears briefly in [[the Summit Beyond the Clouds]], where it is seen playing at being a superhero by lifting Hoodlums with its mouth while flying. It is possible althoug very hard to hit the Hoodloon.&lt;br /&gt;
&lt;br /&gt;
At one point in the game&#039;s development, the Hoodloon was known as the Kagalpha, and it would actively attack Rayman. Its attack was fairly simple: equipped with a metal helmet, it would fly above Rayman, dealing out devastating &amp;quot;ball strikes&amp;quot;. However, there was one obvious presentation problem with the character, linked to the choice of cameras. Furthermore, choices had to be made by the developers from all the Hoodlums on offer and, in the end, it was the Kagustick who was retained in preference to the Kagouflap. The difference between the two is the colour and the metal helmet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kagouflap.jpg|thumb|The scrapped Kagouflap, note the different colour and metal helmet.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Aquatic_world&amp;diff=10722</id>
		<title>Aquatic world</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Aquatic_world&amp;diff=10722"/>
		<updated>2010-02-26T10:37:06Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
An entirely aquatic world was dreamed up for [[Rayman 3]]. This universe was inhabited by little animals called [[Zaqs]] who resembled jellyfish and other aquatic creatures. The universe was exploited by the Hoodlums who, in a lagoon, had set up a giant washing-machine (what else would you expect for beings made up wholly of cloth?). Rayman had to save the little [[Zaqs]], because they were filled with washing-powder by the Hoodlums, then used to wash their laundry! Besides the Hoodlums there were eel-like and fish-like creatures who would attack [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Nevertheless, the development team didn&#039;t have enough time to create all the worlds that were initially planned, and this aquatic universe lacked rhythm compared to the others. It is speculated that the underwater bosslevel of [[Céloche]] in [[the Land of the Livid Dead]] is all that&#039;s left of it, it is also speculated that [[Céloche]] itself might have been a boss meant for the Aquatic World.&lt;br /&gt;
&lt;br /&gt;
[[Image:Washing_machine.jpg|thumb|left|concept art for a washing machine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=10721</id>
		<title>File:Washing machine.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Washing_machine.jpg&amp;diff=10721"/>
		<updated>2010-02-26T10:34:17Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Artwork for the washing machine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Artwork for the washing machine&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(cancelled_prototype)&amp;diff=10718</id>
		<title>Rayman 2 (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(cancelled_prototype)&amp;diff=10718"/>
		<updated>2010-02-26T09:47:04Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 2&lt;br /&gt;
| image = [[Image:R2_2D_Prototype_Cover.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| release date = Late Autumn 1996 (cancelled)&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation, Sega Saturn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:R2_2D_Prototype_Betilla.jpg|thumb|200px|right|Betilla, as she appeared in the cancelled game]]&lt;br /&gt;
&lt;br /&gt;
Early in its development, &#039;&#039;&#039;&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&#039;&#039;&#039; was intended to be a 2D game, which would have been very similar to &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; in terms of graphics and gameplay. This 2D game would have been released for the Sega Saturn and Sony PlayStation.&lt;br /&gt;
&lt;br /&gt;
The game would have had a much stronger similarity to [[Rayman 1|the original game]] that [[Rayman 2: The Great Escape|the final version]] did. The art style would have remained very similar to that of the first game, as would the gameplay, with a few notable additions.&lt;br /&gt;
&lt;br /&gt;
All of the characters would have been limbless. [[Betilla]], and possibly other &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; characters, would have returned.&lt;br /&gt;
&lt;br /&gt;
According to the EGM article, the game was due for release in the late Autumn of 1996.&lt;br /&gt;
&lt;br /&gt;
It is unknown exactly how near the game was to completion, but it seems that its music had not yet been composed when the game was scrapped. However, EGM&#039;s article on the game stated that &amp;quot;it&#039;s already in a fairly advanced state - expect to see a preview next month&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay Mechanics==&lt;br /&gt;
&lt;br /&gt;
[[Image:R2-2D-EGM.jpg|316px|thumb|right|EGM&#039;s article on the game]]&lt;br /&gt;
[[Rayman]]&#039;s [[telescopic fist]] would have been able to fly around more freely, and with greater momentum; punching and jumping in a certain way would even cause the [[telescopic fist|fist]] to circle [[Rayman]] completely.&lt;br /&gt;
&lt;br /&gt;
One new platforming element was the addition of a &#039;cowardly&#039; platform, which would shrink away from [[Rayman]] in fear should he approach it. Punching the platform would create a sparkling connection between it and [[Rayman]], which would prevent it from escaping while the connection endured. Very similar-looking (though otherwise completely different) platforms were found in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]. Perhaps the most significant alteration to the gameplay was that the levels were now two-layered; there was both a background and foreground. Enemies in the background could fire projectiles at [[Rayman]] while he was in the foreground, [[Rayman]] would be able to teleport himself between layers by activating a device that resembled a shower with a toilet-handle attached. This background-foreground system was quite similar to the one found in the games &#039;&#039;Oddworld: Abe&#039;s Oddysee&#039;&#039; and &#039;&#039;Oddworld: Abe&#039;s Exoddus&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another new addition to the game were floating, purple bombs. These explosives could be moved around the area by [[Rayman]]&#039;s [[Telescopic fist|punches]], but would detonate upon contact with [[Rayman]] or each other.&lt;br /&gt;
&lt;br /&gt;
Another new object was a small floating box with a hand protruding from it; some of these boxes floated stationary, but others moved horizontally or vertically. When [[Rayman]] [[telescopic fist|punched]]  the hand, his fist would bounce off it; this would allow [[Rayman]]&#039;s [[telescopic fist|fist]] to reach otherwise unaccessible spots, such as an out-of-the-way [[Life|life statue]], or let him his a floating bomb from another angle. It was even possible for the fist to be bounced around between multiple floating hands.&lt;br /&gt;
&lt;br /&gt;
[[Ting]]s would have appeared in the game; unlike the sparkling, blue Tings of [[Rayman 1|the original game]], these Tings would have been silvery and metallic, and reflected their surroundings, like small convex mirrors.&lt;br /&gt;
&lt;br /&gt;
[[Life|Life statue]]s would also have returned.&lt;br /&gt;
&lt;br /&gt;
[[Exit sign]]s would have returned.&lt;br /&gt;
&lt;br /&gt;
Red [[flying ring]]s would have returned, although, strangely, they functioned the same as purple ones, in that they did not sink when [[Rayman]] [[Grappling Fist|grappled]] them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
The plot of the canceled game was probably similar to that of [[Rayman 2: The Great Escape|the final &#039;&#039;Rayman 2&#039;&#039;]]. While the canceled game seems to have featured worlds and characters more similar to those of [[Rayman 1|the first game]] than [[Rayman 2: The Great Escape|the final &#039;&#039;Rayman 2&#039;&#039;]], it appears that the game&#039;s story still revolved around [[Rayman]] and his friends fighting against an invading army of robots. [[Betilla|Betilla the Fairy]] is shown locked behind bars in one image; presumably, this would have happened at some point in the game, and [[Rayman]] would have had to rescue her. [[The General]] would have been involved in the game&#039;s story, and probably would have played a much larger role than he did in [[Rayman 2: The Great Escape|the final version]]. It has been speculated that he was the game&#039;s villain, and was replaced by [[Razorbeard]] in the final game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
[[File:R2_2D_Prototype_Pre_-_Henchmen_800.jpg|thumb|200px|right|The &#039;pre-Henchman 800&#039;]]&lt;br /&gt;
*Pre-[[Henchman 800]] - The primary enemies of the game were what was ultimately replaced by the [[Henchman 800|Henchmen 800]] in [[Rayman 2: The Great Escape|the final version]]. These were limbless, orange-coloured robotic soldiers, whose bodies were of a similar shape to that of [[the General]]. In their floating right hands, they held musket-like guns, which they could use to fire projectiles at [[Rayman]] (they could even fire at him from the background if he was in the foreground). The projectiles were similar to those fired by [[Space Mama]] from her rolling pin.&lt;br /&gt;
&lt;br /&gt;
*Pre-[[Robot Dinosaur]] - Another enemy would have been a tall robotic dinosaur, which patrolled back and forth, breathing fire at [[Rayman]] if he came to close to it. [[Rayman]] could jump on the dinosaur&#039;s back if it was facing away from him, then flatten its metal head with his fists. The head could then be used as platform - that it, until the dinosaur recovered several seconds later. The [[Robot Dinosaur]] which [[Rayman]] encountered in [[Rayman 2: The Great Escape|the final version]] may have been inspired by this enemy.&lt;br /&gt;
&lt;br /&gt;
*Flying pre-[[Robot Dinosaur]] - This game would also have featured winged, flying versions of the robotic dinosaurs; their 3D model was shown in a promotional video. Very little is known about them.&lt;br /&gt;
&lt;br /&gt;
*Grenadier - These were limbless enemies, which seem to have been robots, wearing deranged smiles, with several large, red grenades strapped to their bodies. They were covered in soot from the explosions they caused, and had what looked like a [[sparadrap]] on their shoulder. The idea for these enemies seems to have been recycled somewhat by the [[Hoodboom]]s in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Grasshopper - This was a green, limbless, grasshopper-like enemy; it may have been just another part of the robot invasion, but it also could also have been the [[moth]]s from [[Rayman 1|the first &#039;&#039;Rayman&#039;&#039; game]] returning.&lt;br /&gt;
&lt;br /&gt;
*Pink robot - A pink, yellow-eyed, limbless robot, with a resemblance to both the pre-[[Robot Dinosaur]] and the pre-[[Henchman 800]]. Nearly nothing is known about this enemy.&lt;br /&gt;
&lt;br /&gt;
[[File:R2_2D_Prototype_Chainsaw_Enemy.jpg|thumb|200px|right|The green, chainsaw-wielding robot]]&lt;br /&gt;
*TRONCO XR28 - A green, chainsaw-wielding, limbless robot, with a resemblance to the pre-Henchman 800 mentioned above. This appears to have been a powerful enemy, and may have even been a boss.&lt;br /&gt;
&lt;br /&gt;
[[File:R2_2D_General.png|thumb|200px|right|[[The General]], as seen in a promotional video]]&lt;br /&gt;
*[[The General]] - This character was initially set to appear in the 2D &#039;&#039;Rayman 2&#039;&#039;, but made only a cameo in [[Rayman 2: The Great Escape|the final 3D version]], in which he sold the [[Grolgoth]] robot to [[Admiral Razorbeard]]. [[The General]] also appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039;. His willingness to allow [[Razorbeard]] access to the powerful [[Grolgoth]] so that he can destroy [[Rayman]], as well as his appearance in a promotional video for the 2D &#039;&#039;Rayman 2&#039;&#039;, implies that [[the General]] may have originally been intended as an evil character for the game, possibly even the main villain.&lt;br /&gt;
&lt;br /&gt;
[[File:R2_2D_Prototype_Enemy_With_A_Monocle.jpg|thumb|200px|right|The monocle-wearing enemy, as seen in a promotional video]]&lt;br /&gt;
*Monocle-wearer - This pale, grinning, evil-looking robot is shown in one image wearing a monocle on one eye and clutching a [[cage]] between two fingers. His role in the game is uncertain.&lt;br /&gt;
&lt;br /&gt;
==Playable PlayStation level==&lt;br /&gt;
&lt;br /&gt;
In the final 3D Sony PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the player can unlock a single level from the canceled 2D version of &#039;&#039;Rayman 2&#039;&#039;. This is done by collecting at least 90% of the [[Yellow Lums]], then completing [[the Crow&#039;s Nest]] level. Since the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; has only 800 Yellow Lums to collect, the player only needs to collect 720 of them in order to access the level. The level takes place in a grassy environment with strange rock formations in the background, in addition to a cloudy, purple sky.  Music from the [[Walk of Life]] level plays in the background, suggesting that the &#039;&#039;Rayman 2&#039;&#039; soundtrack would have been used if this prototype has been made final.&lt;br /&gt;
&lt;br /&gt;
An inspection of the files on the disc of the PlayStation version of Rayman 2 reveals a file called RAY.INF, which contains only the following French text:&lt;br /&gt;
&lt;br /&gt;
///RayMan 2 PlayStation/version:01.12d/date:31 mai 1996/gravure:Vincent Greco/demande:equipe RM2 Sony/destinataire:equipe RM2 Sony/usage perso/derniere version/     &lt;br /&gt;
&lt;br /&gt;
Its meaning is unclear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:Sidescroller Games]]&lt;br /&gt;
[[Category:Prototype Games]]&lt;br /&gt;
[[Category:Rayman Games]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10717</id>
		<title>Muddibog</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10717"/>
		<updated>2010-02-26T09:20:48Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The Muddibog are lesser enemies from [[Rayman 3]] in [[the Bog of Murk]], they pop out of holes in the ground and throw stones at [[Rayman]]. Appearently Muddibog are faeces drawn to life (for reasons unknown) and would devour their parents from out of the toilet. &lt;br /&gt;
&lt;br /&gt;
In the depelopment of [[Rayman 3]] they were called the &#039;&#039;&#039;Mudis&#039;&#039;&#039; and had a slightly different appearence. They didn&#039;t throw stone but just some of their own mud or pooh. There also were colossal sized Mudis who would smash his big fists on the ground. In the final version of [[Rayman 3]] they scrapped the gigantic Mudis and slightly changed the Mudis into the Muddibog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Aquatic_world&amp;diff=10716</id>
		<title>Aquatic world</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Aquatic_world&amp;diff=10716"/>
		<updated>2010-02-26T09:18:26Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
An entirely aquatic world was dreamed up for [[Rayman 3]]. This universe was inhabited by little animals called [[Zaq]] who resembled jellyfish and other aquatic creatures. The universe was exploited by the Hoodlums who, in a lagoon, had set up a giant washing-machine (what else would you expect for beings made up wholly of cloth?). Rayman had to save the little [[Zaqs]], because they were filled with washing-powder by the Hoodlums, then used to wash their laundry! Besides the Hoodlums there were eel-like and fish-like creatures who would attack [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Nevertheless, the development team didn&#039;t have enough time to create all the worlds that were initially planned, and this aquatic universe lacked rhythm compared to the others. It is speculated that the underwater bosslevel of [[Céloche]] in [[the Land of the Livid Dead]] is all that&#039;s left of it, it is also speculated that [[Céloche]] itself might have been a boss meant for the Aquatic World.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10715</id>
		<title>Goaty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10715"/>
		<updated>2010-02-26T09:15:11Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Goaty are environmental creatures who were abandoned from the final version of [[Rayman 3]] to avoid overloading the universes with creatures and sending the player off on false trails. &lt;br /&gt;
&lt;br /&gt;
The Goaty looked vaguely like an ibex, mainly stood on two legs and had a sheaplike head with long hanging ears. He was designed as an animal that Rayman could mount, helping him travel through the &#039;&#039;&#039;mountain universe&#039;&#039;&#039; (possibly [[the Summit Beyond the Clouds]]). Eventhought being a scrapped character, the Goaty makes a cameo as a statue in &#039;&#039;&#039;Razoff&#039;s Mansion&#039;&#039;&#039;. The statue shows a Goaty with an extra pare of legs being mounted by [[Count Razoff]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=10714</id>
		<title>Xowar</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=10714"/>
		<updated>2010-02-26T09:13:19Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Xowar2bt.gif|thumb|right|A Xowar with a [[Sylkin]] on its back]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Xowar&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Xovar&#039;&#039;&#039;, is a species of gigantic gorilla from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. It was planned to be the boss of the [[Clearleaf Forest]] level, and [[Rayman]] would have escaped the battle during a race/chase (viewed from the front), while doing his best to avoid certain obstacles (similar idea of the fight with [[Foutch]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;), but its size made it too difficult for the programmers to work with, so it was replaced by [[Master Kaag]].&lt;br /&gt;
&lt;br /&gt;
The Xowar can still be seen at three places in the final version of the game:&lt;br /&gt;
&lt;br /&gt;
*In a secret room found just before the final [[Reflux]] fight in [[the Tower of the Leptys]]. In this secret room, generally known to players as the &#039;Xowar Secret&#039;, there are three room-sized (and unbreakable) cages, each containing a different scrapped character. One cage holds a tiny jumping blue bird, one holds an in-game model of a [[Flabar]] similar to the one in the intro video (except the one in the cage is blue), in the third cage is a Xowar running on a treadmill.&lt;br /&gt;
&lt;br /&gt;
*In the arena of the [[Master Kaag]] battle in the [[Clearleaf Forest]], there is a &#039;Wanted&#039; poster depicting the Xowar. It has been speculated that the [[Hoodlum]]s want him for his fur for their costumes or as an allie against [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
*On one of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;&#039;s loading screens, a Xowar is shown, lining up with various [[Hoodlum]]s for a police mugshot. A similar loading screen is presented in [[Rayman 3: Hoodlum Havoc (demo)|the demo version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
[[File:Xowar_avatar.png|thumb|left|The Xowar, as seen in the [[RaymanZone]] ranklist]]&lt;br /&gt;
&lt;br /&gt;
==Media of Xowar==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Videos of the Xowar Secret&#039;&#039;&#039;&lt;br /&gt;
*http://www.youtube.com/watch?v=0JkaSgaIxUU&amp;amp;feature=related&lt;br /&gt;
&lt;br /&gt;
*http://www.youtube.com/watch?v=1SU5j1-oU6k&amp;amp;feature=related&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The poster of Xowar 3:08-3:15&#039;&#039;&#039;&lt;br /&gt;
*http://www.youtube.com/watch?v=_U3wusSHHCk&amp;amp;feature=related&lt;br /&gt;
&lt;br /&gt;
[[fr:Xowar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10713</id>
		<title>Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10713"/>
		<updated>2010-02-26T09:10:47Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Hoodloon&lt;br /&gt;
| image = [[File:Hoodloon.jpg|180px|Hoodloon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodloon&#039;&#039;&#039; (&#039;&#039;&#039;Kagustick&#039;&#039;&#039; is his beta name) is a type of harmless flying [[Hoodlum]]  in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; whose costume is equipped with bat-like wings. The Hoodloons are so obsessed with their ability to fly that they spurn battle in favour of being &amp;quot;superheroes&amp;quot;. The Hoodloon appears briefly in [[the Summit Beyond the Clouds]], where it is seen playing at being a superhero by lifting Hoodlums with its mouth while flying. It is possible althoug very hard to hit the Hoodloon.&lt;br /&gt;
&lt;br /&gt;
At one point in the game&#039;s development, the Hoodloon was known as the Kagalpha, and it would actively attack Rayman. Its attack was fairly simple: equipped with a metal helmet, it would fly above Rayman, dealing out devastating &amp;quot;ball strikes&amp;quot;. However, there was one obvious presentation problem with the character, linked to the choice of cameras. Furthermore, choices had to be made by the developers from all the Hoodlums on offer and, in the end, it was the Kagustick who was retained in preference to the Kagouflap. The difference between the two is the colour and the metal helmet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kagouflap.jpg|thumb|The scrapped Kagouflap, note the different colour and metal helmet.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10712</id>
		<title>Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10712"/>
		<updated>2010-02-26T09:09:30Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Hoodloon&lt;br /&gt;
| image = [[File:Hoodloon.jpg|180px|Hoodloon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodloon&#039;&#039;&#039; (&#039;&#039;&#039;Kagustick&#039;&#039;&#039; is his beta name) is a type of harmless flying [[Hoodlum]] encountered briefly in [[the Summit Beyond the Clouds]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, and whose costume is equipped with bat-like wings. The Hoodloons are so obsessed with their ability to fly that they spurn battle in favour of being &amp;quot;superheroes&amp;quot;. The Hoodloon appears briefly in [[the Summit Beyond the Clouds]], where it is seen playing at being a superhero by lifting Hoodlums with its mouth while flying.&lt;br /&gt;
&lt;br /&gt;
At one point in the game&#039;s development, the Hoodloon was known as the Kagalpha, and it would actively attack Rayman. Its attack was fairly simple: equipped with a metal helmet, it would fly above Rayman, dealing out devastating &amp;quot;ball strikes&amp;quot;. However, there was one obvious presentation problem with the character, linked to the choice of cameras. Furthermore, choices had to be made by the developers from all the Hoodlums on offer and, in the end, it was the Kagustick who was retained in preference to the Kagouflap. The difference between the two is the colour and the metal helmet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kagouflap.jpg|thumb|The scrapped Kagouflap, note the different colour and metal helmet.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10711</id>
		<title>Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodloon&amp;diff=10711"/>
		<updated>2010-02-26T09:06:43Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Hoodloon&lt;br /&gt;
| image = [[File:Hoodloon.jpg|180px|Hoodloon]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 3: Hoodlum Havoc|&#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Hoodlum]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hoodloon&#039;&#039;&#039; (&#039;&#039;&#039;Kagustick&#039;&#039;&#039; is his beta name) is a type of harmless flying [[Hoodlum]] encountered briefly in [[the Summit Beyond the Clouds]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, and whose costume is equipped with bat-like wings. The Hoodloons are so obsessed with their ability to fly that they spurn battle in favour of being &amp;quot;superheroes&amp;quot;. It is possible but very hard to hit the Hoodloon.&lt;br /&gt;
&lt;br /&gt;
At one point in the game&#039;s development, the Hoodloon was known as the Kagalpha, and it would actively attack Rayman. Its attack was fairly simple: equipped with a metal helmet, it would fly above Rayman, dealing out devastating &amp;quot;ball strikes&amp;quot;. However, there was one obvious presentation problem with the character, linked to the choice of cameras. Furthermore, choices had to be made by the developers from all the Hoodlums on offer and, in the end, it was the Kagustick who was retained in preference to the Kagouflap. The Kagustick appears briefly in [[the Summit Beyond the Clouds]], where it is seen playing at being a superhero by lifting Hoodlums with its mouth while flying.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kagouflap|thumb|The scrapped Kagouflap, note the different colour and metal helmet.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Glade_of_Dreams&amp;diff=10710</id>
		<title>Glade of Dreams</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Glade_of_Dreams&amp;diff=10710"/>
		<updated>2010-02-25T22:18:36Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman2 map.jpg|thumb|Map of the Glade of Dreams]]&lt;br /&gt;
&#039;&#039;&#039;The Glade of Dreams&#039;&#039;&#039; is an island in [[Rayman|Rayman&#039;s]] world in which the events of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; take place. The locations in &#039;&#039;[[Rayman M]]&#039;&#039; are similar to those in &#039;&#039;Rayman 2&#039;&#039;, and as such are also likely to be part of the Glade. The Glade was created by [[Polokus]], the Spirit of the World, whose power is so great that his slightest dream or desire becomes reality. Surrounded by [[the Sea of Lums]], the Glade is a beautiful location that hosts vast forests and mountainous areas, as well as swamps, rivers, valleys and cliffs. It is currently unknown whether the valley in which the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] took place is part of the Glade of Dreams, or if the valley exists in another part of the world, perhaps far away from the Glade. The Glade of Dreams is not to be confused with the [[Crossroad of Dreams]] in which the events from [[Rayman 3]] Take place.&lt;br /&gt;
&lt;br /&gt;
The Glade is home to a variety of creatures, which come in two types - the Magical Beings, which bear an array of magical powers; and the people, which are not magical at all but still keep peace, order and comic relief to the land. Unlike the people from the previous game, all of which were limbless, these people have at least two limbs. There are also the [[Lum]]s, which the island depends on to keep balanced as they are the sources of life and energy. Rayman is the only being in this land who was not created by Polokus, but is also the only one who can receive powers from the Fairies.&lt;br /&gt;
&lt;br /&gt;
With the possible exception of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] and its spin-offs, all [[Rayman]] games take place on this island, so very little is known about the rest of Rayman&#039;s planet. The planet has two moons, one of which is larger than the other; these can be seen prominently at certain points in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman 1]]&#039;&#039;. However, there are points in both &#039;&#039;Rayman 1&#039;&#039; and &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; during which there appears to be only one moon, suggesting that their orbits may be rather different. Rayman&#039;s planet is part of a solar system with two yellow suns, one of which is larger than the other; these can both be seen in &#039;&#039;Rayman 3&#039;&#039;, but not in &#039;&#039;Rayman 1&#039;&#039;, and only in some parts of &#039;&#039;Rayman 2&#039;&#039;, making it seem likely that the smaller sun orbits the larger one. The menu for &#039;&#039;[[Rayman M]]&#039;&#039; shows various parts of the solar system, including a sun, a moon, and two planets. One planet, which is covered in greenish-blue clouds, may be the planet on which the Glade of Dreams exists; the other planet appears to be dry and desert-like. The solar system is part of a galaxy throughout which [[Admiral Razorbeard]] is known and feared for having reduced over one hundred peaceful planets to cosmic dust. There are also a great many points in each game in which stars are visible in the sky, and the [[Yellow Lum]]s in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; inform [[Rayman]] that there are other gods which exist on other &amp;quot;worlds&amp;quot;, all of which suggests that Rayman&#039;s universe may be far more vast than that which is shown in the games.&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Glade of Dreams, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Glade of Dreams, The]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Croisée des Rêves]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10709</id>
		<title>Simohne</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10709"/>
		<updated>2010-02-25T22:16:11Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;s girlfriend&#039;&#039;&#039; is a character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as [[Rayman 4 (cancelled prototype)|the platformer which it was originally conceived as]]. She appears to be a female member of [[Rayman]]&#039;s species, and is seen in several pieces of concept artwork as printed in a Nintendo Power article about the then-upcoming &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. According to [[Michel Ancel]], &amp;quot;[[Rayman]] will have to save [[The Glade of Dreams|the world]], his girlfriend and the girlfriend of his old enemy and [[André|his old enemy]] too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Raygirlspiders.gif|thumb|Rayman rescueing his girlfriend from [[spider]]s ]] [[Image:Raygirlemperorrabid.gif|thumb|Rayman&#039;s girlfriend enslaved by the [[emperor rabbid]] ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10708</id>
		<title>Simohne</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10708"/>
		<updated>2010-02-25T22:15:35Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;s girlfriend&#039;&#039;&#039; is a character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as [[Rayman 4 (cancelled prototype)|the platformer which it was originally conceived as]]. She appears to be a female member of [[Rayman]]&#039;s species, and is seen in several pieces of concept artwork as printed in a Nintendo Power article about the then-upcoming &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. According to [[Michel Ancel]], &amp;quot;[[Rayman]] will have to save [[The Glade of Dreams|the world]], his girlfriend and the girlfriend of his old enemy and [[André|his old enemy]] too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Raygirlspiders.gif|thumb|Rayman rescueing his girlfriend from [[spiders]] ]] [[Image:Raygirlemperorrabid.gif|thumb|Rayman&#039;s girlfriend enslaved by the [[emperor rabbid]] ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10707</id>
		<title>Simohne</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=10707"/>
		<updated>2010-02-25T22:15:11Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;s girlfriend&#039;&#039;&#039; is a character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as [[Rayman 4 (cancelled prototype)|the platformer which it was originally conceived as]]. She appears to be a female member of [[Rayman]]&#039;s species, and is seen in several pieces of concept artwork as printed in a Nintendo Power article about the then-upcoming &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. According to [[Michel Ancel]], &amp;quot;[[Rayman]] will have to save [[The Glade of Dreams|the world]], his girlfriend and the girlfriend of his old enemy and [[André|his old enemy]] too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Raygirlspiders.gif|thumb|Rayman rescueing his girlfriend from [[spiders]] ]] [[Image:Raygirlemperorrabid|thumb|Rayman&#039;s girlfriend enslaved by the [[emperor rabbid]] ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Characters from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Raygirlspiders.gif&amp;diff=10704</id>
		<title>File:Raygirlspiders.gif</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Raygirlspiders.gif&amp;diff=10704"/>
		<updated>2010-02-25T22:09:04Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Rayman rescueing his thight-up girlfriend from spiders.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayman rescueing his thight-up girlfriend from spiders.&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snoot&amp;diff=10702</id>
		<title>Snoot</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snoot&amp;diff=10702"/>
		<updated>2010-02-25T21:52:56Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Snoot is an environmental creatur who was abandoned from the final version of [[Rayman 3]] to avoid overloading the universes with creatures and sending the player off on false trails. &lt;br /&gt;
&lt;br /&gt;
Snoot is a kind of hippopotamus who [[Rayman]] was to have come across in the [[Clearleaf Forest]]. He had no particular purpose in the game. He was just an environmental animal, drinking from a stream.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snoot&amp;diff=10701</id>
		<title>Snoot</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snoot&amp;diff=10701"/>
		<updated>2010-02-25T21:52:34Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;Snoot is an environmental creatur who was abandoned from the final version of Rayman 3 to avoid overloading the universes with creatures and sending the player off on false t...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Snoot is an environmental creatur who was abandoned from the final version of [[Rayman 3]] to avoid overloading the universes with creatures and sending the player off on false trails. &lt;br /&gt;
&lt;br /&gt;
Snoot is a kind of hippopotamus who [[Rayman]] was to have come across in [[the Clearleaf Forest]]. He had no particular purpose in the game. He was just an environmental animal, drinking from a stream.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10700</id>
		<title>Goaty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10700"/>
		<updated>2010-02-25T21:48:22Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goaty are environmental creatures who were abandoned from the final version of [[Rayman 3]] to avoid overloading the universes with creatures and sending the player off on false trails. &lt;br /&gt;
&lt;br /&gt;
The Goaty lookedvaguely like an ibex, mainly walkod on two legs, had a sheaplike head with long hanging ears. He was designed as an animal that Rayman could mount, helping him travel through the mountain universe (possibly [[the Summit Beyond the Clouds]]). Eventhought being a scrapped character, a Goaty makes a cameo as a statue in &#039;&#039;&#039;Razoff&#039;s Mansion&#039;&#039;&#039;. The statue shows a Goaty with an extra pare of legs being mounted by [[Count Razoff]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snorty&amp;diff=10699</id>
		<title>Snorty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snorty&amp;diff=10699"/>
		<updated>2010-02-25T21:47:19Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Snorty is an environmental creature who was suppodes to have a role in [[Rayman 3]] as the game&#039;s &amp;quot;caretaker&amp;quot;. Meaning to help the player if the latter was blocked in the game.The Snorty was abandoned to avoid overloading the universes with creatures and sending the player off on false trails.&lt;br /&gt;
&lt;br /&gt;
This creatures resembles something between a bunny and a boar for having bunny-like ears and a boar-like nose, and teeth coming out of his mouth (althought they didn&#039;t really look like tusks). It was dressed in a vest made of animal hide and carying a shoulderbag.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10698</id>
		<title>Goaty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10698"/>
		<updated>2010-02-25T21:42:36Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goaty are creatures who were, for reasons unknown, scrapped out from the final version of [[Rayman 3]]. Goaty looked vaguely like an ibex, mainly walkod on two legs, had a sheaplike head with long hanging ears. He was designed as an animal that Rayman could mount, helping him travel through the mountain universe (possibly [[the Summit Beyond the Clouds]]). Eventhought being a scrapped character, a Goaty makes a cameo as a statue in &#039;&#039;&#039;Razoff&#039;s Mansion&#039;&#039;&#039;. The statue shows a Goaty with an extra pare of legs being mounted by [[Count Razoff]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snorty&amp;diff=10697</id>
		<title>Snorty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snorty&amp;diff=10697"/>
		<updated>2010-02-25T21:42:03Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;The Snorty was a character who was suppodes to have a role in Rayman 3 as the game&amp;#039;s &amp;quot;caretaker&amp;quot;. Meaning to help the player if the latter was blocked in the game.  This crea...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Snorty was a character who was suppodes to have a role in [[Rayman 3]] as the game&#039;s &amp;quot;caretaker&amp;quot;. Meaning to help the player if the latter was blocked in the game.&lt;br /&gt;
&lt;br /&gt;
This creatures resembles something between a bunny and a boar for having bunny-like ears and a boar-like nose, and teeth coming out of his mouth (althought they didn&#039;t really look like tusks). It was dressed in a vest made of animal hide and carying a shoulderbag.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razoff&amp;diff=10696</id>
		<title>Razoff</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razoff&amp;diff=10696"/>
		<updated>2010-02-25T21:33:41Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Count Razoff&lt;br /&gt;
| image = [[Image:razoff.jpg|center|180px|&#039;&#039;Count Razoff&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in =&#039;&#039;[[Rayman 3: Hoodlum Havoc|R3]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown &#039;&#039;(similar to to the Grub race from [[Rayman: The Animated Series|The Animated Series]]; may be part-divine through [[Shoedsackovskaïa family|Artemis]])&#039;&#039;&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Count Razoff&#039;&#039;&#039;, last descendant of the royal [[Shoedsackovskaïa family]] of maniac hunters, is a boss from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. He is a tall green reptile (with a similar appearance to the Grub race from the [[Rayman: The Animated Series|animated series]]) that lives in a mansion in the [[The Bog of Murk|Bog of Murk]]. Dressed in a red and gold outfit, he sports a shotgun which shoots arrows at any intruders that dare to enter his mansion. He is a hunter, and throughout the mansion there are statues of all of the animals he has hunted, including [[Sssssam|Sssssam the watersnake]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&#039;&#039;Main article: [[Shoedsackovskaïa family]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The in-game information states that Count Razoff is the son of Count Zaroff, and the grandson of Nimrod and Artemis. He also claims to hold the Chair of Cynegenics at the University of Tyr-Kainkou.&lt;br /&gt;
&lt;br /&gt;
==Count Razoff&#039;s Mansion==&lt;br /&gt;
[[Image:Razoff&#039;s_mansion_smaller_byAcarr.PNG|left|thumb|The entrance to Razoff&#039;s mansion]]&lt;br /&gt;
&lt;br /&gt;
Razoff&#039;s mansion is located in [[the Bog of Murk]]. It is very large and classical mansion with many statues inside including a statue of [[Sssssam]], [[piranha]]s and a statue of Razoff riding a [[Goaty]] (a scrapped character from the game). There are also several creatures to be found chained-up in his mansion; if [[Rayman]] frees these creatures they give him [[Red Lum]]s before flying away.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10695</id>
		<title>Goaty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10695"/>
		<updated>2010-02-25T21:33:13Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goaty are creatures who were, for reasons unknown, scrapped out from the final version of [[Rayman 3]]. Goaty looked vaguely like an ibex, mainly walkod on two legs, had a sheaplike head with long hanging ears. He was designed as an animal that Rayman could mount, helping him travel through the mountain universe (possibly [[the Summit Beyond the Clouds]]). Eventhought being a scrapped character, a Goaty makes a cameo as a statue in &#039;&#039;&#039;Razoff&#039;s Mansion&#039;&#039;&#039;. The statue shows a Goaty with an extra pare of legs being mounted by [[Count Razoff]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10694</id>
		<title>Goaty</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Goaty&amp;diff=10694"/>
		<updated>2010-02-25T21:33:00Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;Goaty are creatures who were, for reasons unknown, scrapped out from the final version of Rayman 3. Goaty looked vaguely like an ibex, mainly walkod on two legs, had a sheapl...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goaty are creatures who were, for reasons unknown, scrapped out from the final version of [[Rayman 3]]. Goaty looked vaguely like an ibex, mainly walkod on two legs, had a sheaplike head with long hanging ears. He was designed as an animal that Rayman could mount, helping him travel through the mountain universe (possibly [[the Summit Beyond the Clouds]]). Eventhought being a scrapped character, a Goaty makes a cameo as a statue in &#039;&#039;&#039;Razoff&#039;s Mansion&#039;&#039;&#039;. The statue shows a Goaty with an extra pare of legs being mounted by [[Count Zaroff]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=10693</id>
		<title>Xowar</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Xowar&amp;diff=10693"/>
		<updated>2010-02-25T21:24:17Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Xowar2bt.gif|thumb|right|A Xowar with a [[Sylkin]] on its back]]&lt;br /&gt;
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{{stub}}&lt;br /&gt;
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The &#039;&#039;&#039;Xowar&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Xovar&#039;&#039;&#039;, is a species of gigantic gorilla from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. It was planned to be the boss of the [[Clearleaf Forest]] level, and [[Rayman]] would have escaped the battle during a race/chase (viewed from the front), while doing his best to avoid certain obstacles (similar idea of the fight with [[Foutch]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;), but its size made it too difficult for the programmers to work with, so it was replaced by [[Master Kaag]].&lt;br /&gt;
&lt;br /&gt;
The Xowar can still be seen at two places in the final version of the game:&lt;br /&gt;
&lt;br /&gt;
1. In a secret room found just before the final [[Reflux]] fight in [[the Tower of the Leptys]]. In this secret room, generally known to players as the &#039;Xowar Secret&#039;, there are three room-sized (and unbreakable) cages, each containing a different scrapped character. One cage holds a tiny jumping blue bird, one holds an in-game model of a [[Flabar]] similar to the one in the intro video (except the one in the cage is blue), in the third cage is a Xowar running on a treadmill.&lt;br /&gt;
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2. In [[Clearleaf Stadium]], the area of [[Clearleaf Forest]] in which [[Rayman]] fights [[Master Kaag]], there is a &#039;Wanted&#039; poster depicting the Xowar. It has been speculated that the [[Hoodlum]]s want him for his fur for their costumes.&lt;br /&gt;
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On one of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;&#039;s loading screens, a Xowar is shown, lining up with various [[Hoodlum]]s for a police mugshot. A similar loading screen is presented in [[Rayman 3: Hoodlum Havoc (demo)|the demo version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
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[[File:Xowar_avatar.png|thumb|left|The Xowar, as seen in the [[RaymanZone]] ranklist]]&lt;br /&gt;
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==Media of Xowar==&lt;br /&gt;
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&#039;&#039;&#039;Videos of the Xowar Secret&#039;&#039;&#039;&lt;br /&gt;
*http://www.youtube.com/watch?v=0JkaSgaIxUU&amp;amp;feature=related&lt;br /&gt;
&lt;br /&gt;
*http://www.youtube.com/watch?v=1SU5j1-oU6k&amp;amp;feature=related&lt;br /&gt;
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&#039;&#039;&#039;The poster of Xowar 3:08-3:15&#039;&#039;&#039;&lt;br /&gt;
*http://www.youtube.com/watch?v=_U3wusSHHCk&amp;amp;feature=related&lt;br /&gt;
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[[fr:Xowar]]&lt;br /&gt;
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[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10692</id>
		<title>Muddibog</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10692"/>
		<updated>2010-02-25T21:23:49Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Muddibog are lesser enemies from [[Rayman 3]] in [[the Bog of Murk]], they pop out of holes in the ground and throw stones at rayman. Appearently Muddibog are faeces drawn to, for reasons unknown, and would devour their parents from the toilet. &lt;br /&gt;
&lt;br /&gt;
In the depelopment of [[Rayman 3]] they were called the &#039;&#039;&#039;Mudis&#039;&#039;&#039; and had a slightly different appearence. They didn&#039;t throw stone but just some of their own mud or pooh. There also were colossal sized Mudis who would smash on the ground. In the final version of [[Rayman 3]] they scrapped the gigantic Mudis and slightly changed the Mudis into the Muddibog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10691</id>
		<title>Muddibog</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=10691"/>
		<updated>2010-02-25T21:23:23Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;The Muddibog are lesser enemies from Rayman 3 in the Bog of Murk, they pop out of holes in the ground and throw stones at rayman. Appearently Muddibog are faeces drawn to...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Muddibog are lesser enemies from [[Rayman 3]] in [[the Bog of Murk]], they pop out of holes in the ground and throw stones at rayman. Appearently Muddibog are faeces drawn to, for reasons unknown, and would devour their parents from the toilet. &lt;br /&gt;
&lt;br /&gt;
In the depelopment of [[Rayman 3]] they were called the &#039;&#039;&#039;Mudis&#039;&#039;&#039; and had a slightly different appearence. They didn&#039;t throw stone but just some of their own mud or pooh. There also were colossal sized Mudis who would smash on the ground. In the final version of [[Rayman 3]] they scrapped the gigantic Mudis and slightly changed the Mudis into the Muddibog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped Content]]&lt;br /&gt;
[[Category:Scrapped Characters]]&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Hoodloon&amp;diff=10690</id>
		<title>Talk:Hoodloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Hoodloon&amp;diff=10690"/>
		<updated>2010-02-25T21:06:25Z</updated>

		<summary type="html">&lt;p&gt;Sansebas: Created page with &amp;#039;As you play the level of the summit beyond the clouds where the hoodloon is seen, you can see that the hoodloon is not wearing a metal helmet and different colours to that of the...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As you play the level of the summit beyond the clouds where the hoodloon is seen, you can see that the hoodloon is not wearing a metal helmet and different colours to that of the Kagouflap. so could the two picturs be switched?&lt;/div&gt;</summary>
		<author><name>Sansebas</name></author>
	</entry>
</feed>