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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107224</id>
		<title>Raymanian</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107224"/>
		<updated>2025-08-11T00:20:50Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raymanian&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wandayē&#039;&#039;&#039;, is the language used by the intelligent species of the [[Glade of Dreams]]. It was first identified in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where it can be chosen amongst other languages. In an official timeline made for [[Rayman]]&#039;s 20th anniversary, it was revealed that the name of the language is Wandayē. This does conflict with the name given in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, which could indicate the language having two different names, perhaps one in English and the other one in the language, or one of them being incorrect. The latter is likely to be the reason, as there is other information of the timeline which is not correct. The name does however have some connections with &#039;&#039;[[Rayman 2]]&#039;&#039;, as that name can be heard during several occasions in the game, such as when [[Rayman]] is using the [[Rain Mask]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. It has however not been confirmed if this is a coincidence or if it is the originally intended name. Additionally, one of the options in the &#039;&#039;[[Rayman M]]&#039;&#039; [[List of cheats in Rayman M#Cheat menu|cheat menu]] is known by the similar name &amp;quot;Woundayae&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039; the language seems to sound different with different species to fit their personality, such as [[Ly]]&#039;s sounding like echoing, [[Murphy]]&#039;s sounding like whispers and [[Razorbeard]]&#039;s sounding like an angry robot.&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman 2&#039;&#039; ==&lt;br /&gt;
The language&#039;s only known appearance is in &#039;&#039;[[Rayman 2]]&#039;&#039;, except for the PlayStation version where it was replaced by real languages. In &#039;&#039;[[Rayman Revolution]]&#039;&#039; it can be chosen as a language in the options, where it was also expanded upon with new sounds, giving each cutscene and sentence spoken a unique sound.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
The characters seem to speak it in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and the portable version of &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;, although the language is never specified. It is however not spoken in &#039;&#039;[[Rayman 3]]&#039;&#039; where the characters only speak real-world languages.&lt;br /&gt;
&lt;br /&gt;
It is possible that the characters are speaking Raymanian in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; [[Mr Dark]]&#039;s laugh is subtitled with the words ‘You&#039;re doomed, [[Rayman]]’, and [[Betilla]]&#039;s indistinct murmurings are also subtitled with various sentences.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] also seems to be able to speak English, French, German, etc., as at the end of [[Rayman Raving Rabbids 2 (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;]] he is speaking to some humans.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Raymanian is a combination of the English language and various word games. Most characters simply speak [http://en.wikipedia.org/wiki/Pig_Latin Pig Latin], but the [[Polokus|Bubble Dreamer]] speaks [http://en.wikipedia.org/wiki/Ubbi_dubbi Ubbi Dubbi], and the [[Electoon]]s speak English. The game&#039;s dialogue is accompanied by full voice acting, rather than the limited number of mumbling sound clips that were reused frequently throughout &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Polokus|the Bubble Dreamer]] speaks in various real-world languages in the introductory cutscene, depending on the game&#039;s localization. However, in-game, he and all other characters have reverted to a similar sort of speech as in &#039;&#039;[[Rayman 2]]&#039;&#039;, where each character has their own distinct gibberish.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, [[the Captain]] writes letters to the player which are written in the chosen in-game language, suggestion that the inhabitants of [[Glade of Dreams|the glade]] have awareness of real-life languages as well.&lt;br /&gt;
&lt;br /&gt;
== Engravings ==&lt;br /&gt;
In many locations throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], strange letter-like engravings can be seen on walls and other objects. These include the monuments and ancient shields hidden in the [[Blue Mountains]], and the inside walls of the final level of [[Mr Dark&#039;s Dare]] in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the [[Betilla]]&#039;s house in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, the door to [[the Sanctuary of Water and Ice]], a door inside [[the Sanctuary of Rock and Lava]] (the same texture is used for the door to [[The Chamber of the Teensies]]), the pillars containing the [[Four Masks of Polokus|Four Masks]], the [[Polokus]]&#039; postument, the [[Grolgoth]]&#039;s blueprint in &#039;&#039;[[Rayman 2]]&#039;&#039;, a [[Spiral Door]] stone in the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, the platform in the [[Rise and Shrine]] arena in &#039;&#039;[[Rayman M]]&#039;&#039;, and the walls of the tunnels in [[the Desert of the Knaaren]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, as well as the backgrounds of many levels in [[Rayman 3 (Game Boy Advance)|the portable version of &#039;&#039;Rayman 3&#039;&#039;]] ([[Void of Bones]], [[Den of Rocky]], [[Wretched Ruins]], and [[Scaleman&#039;s Keep]]). These engravings are curiously consistent throughout the series; as such, it has been speculated that they are Raymanian text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mountains monument.png|A monument in the [[Blue Mountains]].&lt;br /&gt;
Blue Mountains shield.png|An ancient shield in the [[Blue Mountains]].&lt;br /&gt;
Mr Dark fight background.png|Wall engravings in [[Candy Château]].&lt;br /&gt;
Betilla&#039;s House engravings.png|Engravings on the [[Betilla]]&#039;s house.&lt;br /&gt;
Sanctuary of Water and Ice door texture.png|The door to [[the Sanctuary of Water and Ice]].&lt;br /&gt;
Sanctuary of Rock and Lava door texture.png|A door in [[the Sanctuary of Rock and Lava]] (the same texture but inverted is also used as the door to [[The Chamber of the Teensies]]).&lt;br /&gt;
Grolgoth&#039;s blueprint texture.png|Grolgoth&#039;s blueprint.&lt;br /&gt;
Spiral Door stone PlayStation.png|Engravings on a [[Spiral Door]] stone in the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Rise and Shrine platform texture.png|Engravings on the platform in the [[Rise and Shrine]] arena (a paw-looking symbol may also be spotted on the pillars containing the [[Four Masks of Polokus|Four Masks]] and the [[Polokus]]&#039; postument, but without the lower part).&lt;br /&gt;
R3 engravings.jpg|Wall engravings in [[the Desert of the Knaaren]].&lt;br /&gt;
Wretched Ruins engravings.png|Wall engravings in the [[Wretched Ruins]] (the same pattern is used in the [[Void of Bones]]).&lt;br /&gt;
Den of Rocky engravings.png|Wall engravings in the [[Den of Rocky]].&lt;br /&gt;
Scaleman&#039;s Keep engravings.png|Wall engravings in the [[Scaleman&#039;s Keep]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Raymanien]]&lt;br /&gt;
[[pl:Wandayē]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107223</id>
		<title>Raymanian</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107223"/>
		<updated>2025-08-11T00:17:49Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raymanian&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wandayē&#039;&#039;&#039;, is the language used by the intelligent species of the [[Glade of Dreams]]. It was first identified in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where it can be chosen amongst other languages. In an official timeline made for [[Rayman]]&#039;s 20th anniversary, it was revealed that the name of the language is Wandayē. This does conflict with the name given in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, which could indicate the language having two different names, perhaps one in English and the other one in the language, or one of them being incorrect. The latter is likely to be the reason, as there is other information of the timeline which is not correct. The name does however have some connections with &#039;&#039;[[Rayman 2]]&#039;&#039;, as that name can be heard during several occasions in the game, such as when [[Rayman]] is using the [[Rain Mask]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. It has however not been confirmed if this is a coincidence or if it is the originally intended name. Additionally, one of the options in the &#039;&#039;[[Rayman M]]&#039;&#039; [[List of cheats in Rayman M#Cheat menu|cheat menu]] is known by the similar name &amp;quot;Woundayae&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039; the language seems to sound different with different species to fit their personality, such as [[Ly]]&#039;s sounding like echoing, [[Murphy]]&#039;s sounding like whispers and [[Razorbeard]]&#039;s sounding like an angry robot.&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman 2&#039;&#039; ==&lt;br /&gt;
The language&#039;s only known appearance is in &#039;&#039;[[Rayman 2]]&#039;&#039;, except for the PlayStation version where it was replaced by real languages. In &#039;&#039;[[Rayman Revolution]]&#039;&#039; it can be chosen as a language in the options, where it was also expanded upon with new sounds, giving each cutscene and sentence spoken a unique sound.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
The characters seem to speak it in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and the portable version of &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;, although the language is never specified. It is however not spoken in &#039;&#039;[[Rayman 3]]&#039;&#039; where the characters only speak real-world languages.&lt;br /&gt;
&lt;br /&gt;
It is possible that the characters are speaking Raymanian in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; [[Mr Dark]]&#039;s laugh is subtitled with the words ‘You&#039;re doomed, [[Rayman]]’, and [[Betilla]]&#039;s indistinct murmurings are also subtitled with various sentences.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] also seems to be able to speak English, French, German, etc., as at the end of [[Rayman Raving Rabbids 2 (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;]] he is speaking to some humans.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Raymanian is a combination of the English language and various word games. Most characters simply speak [http://en.wikipedia.org/wiki/Pig_Latin Pig Latin], but the [[Polokus|Bubble Dreamer]] speaks [http://en.wikipedia.org/wiki/Ubbi_dubbi Ubbi Dubbi], and the [[Electoon]]s speak English. The game&#039;s dialogue is accompanied by full voice acting, rather than the limited number of mumbling sound clips that were reused frequently throughout &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Polokus|the Bubble Dreamer]] speaks in various real-world languages in the introductory cutscene, depending on the game&#039;s localization. However, in-game, he and all other characters have reverted to a similar sort of speech as in &#039;&#039;[[Rayman 2]]&#039;&#039;, where each character has their own distinct gibberish.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, [[the Captain]] writes letters to the player which are written in the chosen in-game language, suggestion that the inhabitants of [[Glade of Dreams|the glade]] have awareness of real-life languages as well.&lt;br /&gt;
&lt;br /&gt;
== Engravings ==&lt;br /&gt;
In many locations throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], strange letter-like engravings can be seen on walls and other objects. These include the monuments and ancient shields hidden in the [[Blue Mountains]], and the inside walls of the final level of [[Mr Dark&#039;s Dare]] in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the [[Betilla]]&#039;s house in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, the door to [[the Sanctuary of Water and Ice]], a door inside [[the Sanctuary of Rock and Lava]] (the same texture is used for the door to [[The Chamber of the Teensies]]), the [[Polokus]]&#039; postument, the [[Grolgoth]]&#039;s blueprint in &#039;&#039;[[Rayman 2]]&#039;&#039;, a [[Spiral Door]] stone in the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, the platform in the [[Rise and Shrine]] arena in &#039;&#039;[[Rayman M]]&#039;&#039;, and the walls of the tunnels in [[the Desert of the Knaaren]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, as well as the backgrounds of many levels in [[Rayman 3 (Game Boy Advance)|the portable version of &#039;&#039;Rayman 3&#039;&#039;]] ([[Void of Bones]], [[Den of Rocky]], [[Wretched Ruins]], and [[Scaleman&#039;s Keep]]). These engravings are curiously consistent throughout the series; as such, it has been speculated that they are Raymanian text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mountains monument.png|A monument in the [[Blue Mountains]].&lt;br /&gt;
Blue Mountains shield.png|An ancient shield in the [[Blue Mountains]].&lt;br /&gt;
Mr Dark fight background.png|Wall engravings in [[Candy Château]].&lt;br /&gt;
Betilla&#039;s House engravings.png|Engravings on the [[Betilla]]&#039;s house.&lt;br /&gt;
Sanctuary of Water and Ice door texture.png|The door to [[the Sanctuary of Water and Ice]].&lt;br /&gt;
Sanctuary of Rock and Lava door texture.png|A door in [[the Sanctuary of Rock and Lava]] (the same texture but inverted is also used as the door to [[The Chamber of the Teensies]]).&lt;br /&gt;
Grolgoth&#039;s blueprint texture.png|Grolgoth&#039;s blueprint.&lt;br /&gt;
Spiral Door stone PlayStation.png|Engravings on a [[Spiral Door]] stone in the [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Rise and Shrine platform texture.png|Engravings on the platform in the [[Rise and Shrine]] arena (a paw-looking symbol may also be spotted on the [[Polokus]]&#039; postument).&lt;br /&gt;
R3 engravings.jpg|Wall engravings in [[the Desert of the Knaaren]].&lt;br /&gt;
Wretched Ruins engravings.png|Wall engravings in the [[Wretched Ruins]] (the same pattern is used in the [[Void of Bones]]).&lt;br /&gt;
Den of Rocky engravings.png|Wall engravings in the [[Den of Rocky]].&lt;br /&gt;
Scaleman&#039;s Keep engravings.png|Wall engravings in the [[Scaleman&#039;s Keep]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Raymanien]]&lt;br /&gt;
[[pl:Wandayē]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:15.png&amp;diff=107222</id>
		<title>File:15.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:15.png&amp;diff=107222"/>
		<updated>2025-08-10T23:51:54Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:15.png to File:Spiral Door stone PlayStation.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Spiral Door stone PlayStation.png]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107221</id>
		<title>File:Spiral Door stone PlayStation.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107221"/>
		<updated>2025-08-10T23:51:54Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:15.png to File:Spiral Door stone PlayStation.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = A PlaStation version of a Spiral Door stone&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2 (PlayStation)|Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PlayStation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rise_and_Shrine_platform_texture.png&amp;diff=107219</id>
		<title>File:Rise and Shrine platform texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rise_and_Shrine_platform_texture.png&amp;diff=107219"/>
		<updated>2025-08-10T23:48:43Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = The texture of the platform in the Rise and Shrine arena
| source = textures-resource.com
| game = &amp;#039;&amp;#039;Rayman M&amp;#039;&amp;#039;
| platform = PC
}}

Category:Images from Rayman M&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of the platform in the Rise and Shrine arena&lt;br /&gt;
| source = textures-resource.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman M]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman M]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107218</id>
		<title>File:Spiral Door stone PlayStation.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107218"/>
		<updated>2025-08-10T23:45:07Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = A PlaStation version of a Spiral Door stone&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2 (PlayStation)|Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PlayStation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107217</id>
		<title>File:Spiral Door stone PlayStation.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Spiral_Door_stone_PlayStation.png&amp;diff=107217"/>
		<updated>2025-08-10T23:44:54Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = A PlaStation version of a Spiral Door stone
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;
| platform = PlayStation
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = A PlaStation version of a Spiral Door stone&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2 (PlyStation)|Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PlayStation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107212</id>
		<title>Raymanian</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raymanian&amp;diff=107212"/>
		<updated>2025-08-09T20:55:44Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raymanian&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wandayē&#039;&#039;&#039;, is the language used by the intelligent species of the [[Glade of Dreams]]. It was first identified in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where it can be chosen amongst other languages. In an official timeline made for [[Rayman]]&#039;s 20th anniversary, it was revealed that the name of the language is Wandayē. This does conflict with the name given in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, which could indicate the language having two different names, perhaps one in English and the other one in the language, or one of them being incorrect. The latter is likely to be the reason, as there is other information of the timeline which is not correct. The name does however have some connections with &#039;&#039;[[Rayman 2]]&#039;&#039;, as that name can be heard during several occasions in the game, such as when [[Rayman]] is using the [[Rain Mask]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. It has however not been confirmed if this is a coincidence or if it is the originally intended name. Additionally, one of the options in the &#039;&#039;[[Rayman M]]&#039;&#039; [[List of cheats in Rayman M#Cheat menu|cheat menu]] is known by the similar name &amp;quot;Woundayae&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039; the language seems to sound different with different species to fit their personality, such as [[Ly]]&#039;s sounding like echoing, [[Murphy]]&#039;s sounding like whispers and [[Razorbeard]]&#039;s sounding like an angry robot.&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman 2&#039;&#039; ==&lt;br /&gt;
The language&#039;s only known appearance is in &#039;&#039;[[Rayman 2]]&#039;&#039;, except for the PlayStation version where it was replaced by real languages. In &#039;&#039;[[Rayman Revolution]]&#039;&#039; it can be chosen as a language in the options, where it was also expanded upon with new sounds, giving each cutscene and sentence spoken a unique sound.&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
The characters seem to speak it in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and the portable version of &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;, although the language is never specified. It is however not spoken in &#039;&#039;[[Rayman 3]]&#039;&#039; where the characters only speak real-world languages.&lt;br /&gt;
&lt;br /&gt;
It is possible that the characters are speaking Raymanian in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; [[Mr Dark]]&#039;s laugh is subtitled with the words ‘You&#039;re doomed, [[Rayman]]’, and [[Betilla]]&#039;s indistinct murmurings are also subtitled with various sentences.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] also seems to be able to speak English, French, German, etc., as at the end of [[Rayman Raving Rabbids 2 (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;]] he is speaking to some humans.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Raymanian is a combination of the English language and various word games. Most characters simply speak [http://en.wikipedia.org/wiki/Pig_Latin Pig Latin], but the [[Polokus|Bubble Dreamer]] speaks [http://en.wikipedia.org/wiki/Ubbi_dubbi Ubbi Dubbi], and the [[Electoon]]s speak English. The game&#039;s dialogue is accompanied by full voice acting, rather than the limited number of mumbling sound clips that were reused frequently throughout &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Polokus|the Bubble Dreamer]] speaks in various real-world languages in the introductory cutscene, depending on the game&#039;s localization. However, in-game, he and all other characters have reverted to a similar sort of speech as in &#039;&#039;[[Rayman 2]]&#039;&#039;, where each character has their own distinct gibberish.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, [[the Captain]] writes letters to the player which are written in the chosen in-game language, suggestion that the inhabitants of [[Glade of Dreams|the glade]] have awareness of real-life languages as well.&lt;br /&gt;
&lt;br /&gt;
== Engravings ==&lt;br /&gt;
In many locations throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], strange letter-like engravings can be seen on walls and other objects. These include the monuments and ancient shields hidden in the [[Blue Mountains]], the inside walls of the final level of [[Mr Dark&#039;s Dare]] in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the door to [[the Sanctuary of Water and Ice]] and a door inside [[the Sanctuary of Rock and Lava]] in &#039;&#039;[[Rayman 2]]&#039;&#039; (the same texture is used for the door to [[The Chamber of the Teensies]]), the [[Grolgoth]]&#039;s blueprint, and the walls of the tunnels in [[the Desert of the Knaaren]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, as well as the backgrounds of many levels in [[Rayman 3 (Game Boy Advance)|the portable version of &#039;&#039;Rayman 3&#039;&#039;]] ([[Void of Bones]], [[Den of Rocky]], [[Wretched Ruins]], and [[Scaleman&#039;s Keep]]). These engravings are curiously consistent throughout the series; as such, it has been speculated that they are Raymanian text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mountains monument.png|A monument in the [[Blue Mountains]].&lt;br /&gt;
Blue Mountains shield.png|An ancient shield in the [[Blue Mountains]].&lt;br /&gt;
Mr Dark fight background.png|Wall engravings in [[Candy Château]].&lt;br /&gt;
Sanctuary of Water and Ice door texture.png|The door to [[the Sanctuary of Water and Ice]].&lt;br /&gt;
Sanctuary of Rock and Lava door texture.png|A door in [[the Sanctuary of Rock and Lava]] (the same texture but inverted is also used as the door to [[The Chamber of the Teensies]]).&lt;br /&gt;
Grolgoth&#039;s blueprint texture.png|Grolgoth&#039;s blueprint.&lt;br /&gt;
R3 engravings.jpg|Wall engravings in [[the Desert of the Knaaren]].&lt;br /&gt;
Wretched Ruins engravings.png|Wall engravings in the [[Wretched Ruins]] (the same pattern is used in the [[Void of Bones]]).&lt;br /&gt;
Den of Rocky engravings.png|Wall engravings in the [[Den of Rocky]].&lt;br /&gt;
Scaleman&#039;s Keep engravings.png|Wall engravings in the [[Scaleman&#039;s Keep]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Raymanien]]&lt;br /&gt;
[[pl:Wandayē]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png.png&amp;diff=107211</id>
		<title>File:Sanctuary of Water and Ice door texture.png.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png.png&amp;diff=107211"/>
		<updated>2025-08-09T20:53:19Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:Sanctuary of Water and Ice door texture.png.png to File:Sanctuary of Water and Ice door texture.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Sanctuary of Water and Ice door texture.png]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png&amp;diff=107210</id>
		<title>File:Sanctuary of Water and Ice door texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png&amp;diff=107210"/>
		<updated>2025-08-09T20:53:19Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:Sanctuary of Water and Ice door texture.png.png to File:Sanctuary of Water and Ice door texture.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of the door to [[the Sanctuary of Water and Ice]]&lt;br /&gt;
| source = textures-resource.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png&amp;diff=107209</id>
		<title>File:Sanctuary of Water and Ice door texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Water_and_Ice_door_texture.png&amp;diff=107209"/>
		<updated>2025-08-09T20:52:49Z</updated>

		<summary type="html">&lt;p&gt;Santoji: == Summary ==
{{Image
| description = The texture of the door to the Sanctuary of Water and Ice
| source = textures-resource.com
| game = &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;
| platform = PC
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of the door to [[the Sanctuary of Water and Ice]]&lt;br /&gt;
| source = textures-resource.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Grolgoth%27s_blueprint_texture.png&amp;diff=107208</id>
		<title>File:Grolgoth&#039;s blueprint texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Grolgoth%27s_blueprint_texture.png&amp;diff=107208"/>
		<updated>2025-08-09T20:51:25Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of Grolgoth&#039;s blueprint&lt;br /&gt;
| source = textures-resource.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107207</id>
		<title>File:Sanctuary of Rock and Lava door texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107207"/>
		<updated>2025-08-09T20:51:09Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of a door in [[the Sanctuary of Rock and Lava]]&lt;br /&gt;
| source = textures-resource.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107206</id>
		<title>File:Sanctuary of Rock and Lava door texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107206"/>
		<updated>2025-08-09T20:50:55Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of a door in [[the Sanctuary of Rock and Lava]]&lt;br /&gt;
| source = texture-resources.com&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107205</id>
		<title>File:Sanctuary of Rock and Lava door texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sanctuary_of_Rock_and_Lava_door_texture.png&amp;diff=107205"/>
		<updated>2025-08-09T20:50:37Z</updated>

		<summary type="html">&lt;p&gt;Santoji: == Summary ==
{{Image
| description = The texture of a door in the Sanctuary of Rock and Lava
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;
| platform = PC
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of a door in [[the Sanctuary of Rock and Lava]]&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Grolgoth%27s_blueprint_texture.png&amp;diff=107204</id>
		<title>File:Grolgoth&#039;s blueprint texture.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Grolgoth%27s_blueprint_texture.png&amp;diff=107204"/>
		<updated>2025-08-09T20:48:34Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = The texture of Grolgoth&amp;#039;s blueprint
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 2: The Great Escape&amp;#039;&amp;#039;
| platform = PC
}}

Category:Images from Rayman 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The texture of Grolgoth&#039;s blueprint&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Scaleman%27s_Keep_engravings.png&amp;diff=107202</id>
		<title>File:Scaleman&#039;s Keep engravings.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Scaleman%27s_Keep_engravings.png&amp;diff=107202"/>
		<updated>2025-08-09T20:32:35Z</updated>

		<summary type="html">&lt;p&gt;Santoji: == Summary ==
{{Image
| description = Engravings in the Scaleman&amp;#039;s Keep
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039;
| platform = Game Boy Advance
}}

Category:Images from the Game Boy Advance version of Rayman 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Engravings in the Scaleman&#039;s Keep&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the Game Boy Advance version of Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Den_of_Rocky_engravings.png&amp;diff=107201</id>
		<title>File:Den of Rocky engravings.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Den_of_Rocky_engravings.png&amp;diff=107201"/>
		<updated>2025-08-09T20:32:09Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = Engravings in the Den of Rocky
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039;
| platform = Game Boy Advance
}}

Category:Images from the Game Boy Advance version of Rayman 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Engravings in the Den of Rocky&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the Game Boy Advance version of Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Blue_Mountains_monument.png&amp;diff=107200</id>
		<title>File:Blue Mountains monument.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Blue_Mountains_monument.png&amp;diff=107200"/>
		<updated>2025-08-09T14:09:58Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = A monument found in the Blue Mountains
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman&amp;#039;&amp;#039;
| platform = PC
}}

Category:Images from Rayman 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = A monument found in the Blue Mountains&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Wretcher_Ruins_engravings.png&amp;diff=107198</id>
		<title>File:Wretcher Ruins engravings.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Wretcher_Ruins_engravings.png&amp;diff=107198"/>
		<updated>2025-08-09T14:05:25Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:Wretcher Ruins engravings.png to File:Wretched Ruins engravings.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Wretched Ruins engravings.png]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Wretched_Ruins_engravings.png&amp;diff=107197</id>
		<title>File:Wretched Ruins engravings.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Wretched_Ruins_engravings.png&amp;diff=107197"/>
		<updated>2025-08-09T14:05:25Z</updated>

		<summary type="html">&lt;p&gt;Santoji: Santoji moved page File:Wretcher Ruins engravings.png to File:Wretched Ruins engravings.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Engravings in the Wretched Ruins&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the Game Boy Advance version of Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Wretched_Ruins_engravings.png&amp;diff=107196</id>
		<title>File:Wretched Ruins engravings.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Wretched_Ruins_engravings.png&amp;diff=107196"/>
		<updated>2025-08-09T14:04:29Z</updated>

		<summary type="html">&lt;p&gt;Santoji: {{Image
| description = Engravings in the Wretched Ruins
| source = Raym.app
| game = &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039;
| platform = Game Boy Advance
}}

{{ImageOK}}

Category:Images from the Game Boy Advance version of Rayman 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = Engravings in the Wretched Ruins&lt;br /&gt;
| source = Raym.app&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the Game Boy Advance version of Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox%27s_species&amp;diff=107195</id>
		<title>Globox&#039;s species</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox%27s_species&amp;diff=107195"/>
		<updated>2025-08-09T12:26:51Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Globox&#039;s species&#039;&#039;&#039; is an unnamed race of amphibious creatures native to the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The most notable member of the species is [[Rayman]]&#039;s best friend, [[Globox]]. Together with his wife, [[Uglette]], he has over 650 children – collectively known as the [[baby Globox]]es. According to [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2]]&#039;&#039;, the god [[Polokus]] used his sense of humour when creating the Globox family. There is also a mysterious identity known as the [[Father of all the Globox]] that shares very similar physical attributes.&lt;br /&gt;
&lt;br /&gt;
Physiologically, the members of the species bear a resemblance to [[frog]]s and [[toad]]s – in &#039;&#039;[[Rayman 3]]&#039;&#039;, the [[Knaaren]] king [[Gumsi]] mistakenly refers to Globox as a toad. Adult members are fat, wide mouths, large eyes, lanky arms, and feet which seem to be connected directly to the body (or sometimes float disconnectedly, like those of Rayman himself). Baby members resemble their adult counterparts, but are much shorter and rounder. [[Globox]] is blue in colour, with white hands and belly. His wife [[Uglette]] is pink, her hands and belly also white. The vast majority of the 650 [[baby Globox]]es resemble miniature versions of their parents – male babies are blue and white, like Globox, and female babies are pink and white, like Uglette. However, several of the baby Globoxes do not follow this trend, and bear colours which mark them as different from their siblings: [[Bimbette]] is a vibrant pink, [[Brainox]] is white, [[Catastrox]] is red, [[Hardrox]] is black and [[Oktette]] is orange.&lt;br /&gt;
&lt;br /&gt;
==List of the known members from the species==&lt;br /&gt;
*[[Globox]], [[Rayman]]&#039;s best friend&lt;br /&gt;
*[[Uglette]], [[Globox]]&#039;s wife&lt;br /&gt;
*The [[baby Globox]]es, the children of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Bimbette]], a daughter of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Brainox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Catastrox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Globber (baby Globox)|Globber]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Globs]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Hardrox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Oktette]], a daughter of [[Globox]] and [[Uglette]]&lt;br /&gt;
*An unnamed yellow member of the species found in [[Globox Disc]]; he is a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*An unnamed red member of the species found in [[Globox Village]]&lt;br /&gt;
*[[Globette]], a friend of [[Globox]]&lt;br /&gt;
*[[Dark Globox]], an evil doppelgänger of [[Globox]]&lt;br /&gt;
*[[Red Wizard]]s, a clan who live in the [[Sea of Serendipity]] and the [[Mystical Pique]]&lt;br /&gt;
*[[Fakir]]s, the oldest members of the [[Red Wizard]]s clan, who live in the monasteries of the [[Mystical Pique]]&lt;br /&gt;
*[[Glombrox]], a hero possessed by [[Antitoon|Darktoons]]&lt;br /&gt;
*[[Sir Globrax]], a knight hero&lt;br /&gt;
*[[Glob Plumber]], a hero dressed like [http://en.wikipedia.org/wiki/Luigi Luigi]&lt;br /&gt;
*[[Far Glob]], a video game addict dressed like [http://en.wikipedia.org/wiki/Vaas_Montenegro Vaas]&lt;br /&gt;
*[[Globolk]], a hairy hero who lives in a cave in the deep jungles of the [[Glade of Dreams]]&lt;br /&gt;
*[[Poglox]], a half-naked hero&lt;br /&gt;
*[[Glob Cell]], a spy hero dressed like [http://en.wikipedia.org/wiki/Sam_Fisher_%28Splinter_Cell%29 Sam Fisher]&lt;br /&gt;
*[[Grovebox]], a tribal hero raised in the [[Jibberish Jungle]]&lt;br /&gt;
*[[Globeach]], a summer enjoyer&lt;br /&gt;
*[[Glombie]], a Halloween enjoyer dressed as Frankenstein’s monster&lt;br /&gt;
*[[Glombrero]], a flamenco guitar player from the south&lt;br /&gt;
*[[GloboXmas]] (also known as [[GloboXmas|Snowbox]]), a yeti-like hero&lt;br /&gt;
*[[Sandbox]], a record keeper turned living hieroglyph&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Glombrox2.png|thumb|320px|[[Glombrox]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:GloboxStatueOlympusMaximus.png|thumb|320px|Statues located in the [[Olympus Maximus]] represent members of the Globox&#039;s species]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The names of males generally end with ‘–ox’, while the names of females generally end with ‘–ette’.&lt;br /&gt;
*The book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; claims that [[Polokus]] is also a member of Globox&#039;s species, which is erroneously referred to as [[glute]]s.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 10 - Rayman&#039;s World&amp;lt;/ref&amp;gt; Whether or not this is true is unconfirmed.&lt;br /&gt;
*An [[Rayman Origins (early_production)#Unused subtitles|unused text]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; calls [[Globox]] a [[Shubamuban]], implying it may be the name of his species. In &#039;&#039;[[Rayman merchandising|The Art of Rayman Origins]]&#039;&#039;, it is mentioned that the whole world smiled at [[Polokus]]&#039; laughter on the night he created the Shubamubans, which corresponds to the description of the creation of [[Globox]] and his family from [[The Knowledge of the World]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Rayman&#039;s species]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Espèce de Globox]]&lt;br /&gt;
[[pl:Rasa Globoxa]]&lt;br /&gt;
[[es:Especie de Globox]]&lt;br /&gt;
[[ru:Вид Глобокса]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Wrong_note&amp;diff=107194</id>
		<title>Wrong note</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Wrong_note&amp;diff=107194"/>
		<updated>2025-08-09T11:48:33Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Wrong note&lt;br /&gt;
| image = [[File:WrongNoteArtwork.png|class=sprite|Wrong note]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Band Land]], [[Airy Tunes]]&lt;br /&gt;
| resistance = [[File:LifebarInf.png|Invincible]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wrong notes&#039;&#039;&#039; are enemies from [[Band Land]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and [[Airy Tunes]] in [[Rayman (Game Boy Color)|its Game Boy Color adaptation]]. They are present in different forms, but all of them hurt [[Rayman]]. In musical terminology, the regular variety corresponds to [http://en.wikipedia.org/wiki/Eighth_note &amp;quot;eighth notes&amp;quot; or &amp;quot;quavers&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
==Moving wrong notes==&lt;br /&gt;
Moving wrong notes are invincible enemies that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;. They slide on musical staves, patrolling on preset areas and regularly opening their mouths. Even though they cannot be beaten, their small size and their basic behaviour makes them quite easy to dodge, provided [[Rayman]] is sliding at a slow enough pace, so as not to get surprised by them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are two types of notes, simply titled &#039;&#039;&#039;Note 1&#039;&#039;&#039; and &#039;&#039;&#039;Note 2&#039;&#039;&#039;. The only difference between them is how they react to types on the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Note.png|A moving note, as it appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
NoteOuvre.png|A moving note opening its mouth.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of the original game]], moving wrong notes have a similar aspect, but instead of sliding on musical staves, they bounce around and open their mouths at regular intervals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Rayman-GBC-Wrong-note.png|A wrong note with its mouth open&lt;br /&gt;
Rayman-GBC-Wrong-note-bounce.png|A wrong note bouncing&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|An early version of the moving wrong note&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Mr Sax]]&#039;s wrong notes==&lt;br /&gt;
[[Mr Sax]]&#039;s various attacks consist in blowing notes of different types at [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Notes of the first type look exactly like moving notes, except that one [[Telescopic fist|hit]] is enough to throw them back to the sender. [[Mr Sax]] can blow up to three of them at a time. They can also be found on [[Rayman]]&#039;s way when he is pursued by [[Mr Sax]]: in this case, they float in the air, and [[Telescopic fist|punching]] them will send them at the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNote.png|[[Mr Sax]] blowing a note.&lt;br /&gt;
NoteStat.png|A static note which can also be [[Telescopic fist|punched]] at [[Mr Sax]].&lt;br /&gt;
RenvoiNote.png|A note [[Telescopic fist|punched]] back by [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes of the second type, called &#039;&#039;&#039;fragmentation notes&#039;&#039;&#039;, are round notes which explode in the air and free eight tiny invincible wrong notes, looking similar in appearance to notes of the first type, which then spread outwards. [[Mr Sax]] can blow up to three of them at the same time, making it much harder to dodge the tiny notes.&lt;br /&gt;
&lt;br /&gt;
Just as the regular notes correspond to quavers, this variety corresponds to the [http://en.wikipedia.org/wiki/Whole_note &#039;&#039;whole note&#039;&#039;] or semibreve (as it bursts into 8 eighth notes).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNoteFragmentation.png|[[Mr Sax]] blowing a fragmentation note.&lt;br /&gt;
NoteFragmentationExplose.png|A fragmentation note exploding.&lt;br /&gt;
FragmentationMiniNotes.png|Tiny notes appear after the fragmentation note explodes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes of the third type, called &#039;&#039;&#039;explosive notes&#039;&#039;&#039;, follow a curved trajectory and explode on the ground. They are the same shape and size as notes of the second type.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNoteExplosive.png|[[Mr Sax]] blowing an explosive note.&lt;br /&gt;
NoteExplosive.png|The effect of an explosive note.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Static wrong notes==&lt;br /&gt;
Static wrong notes are found throughout [[Band Land]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;. They cannot move and all [[Rayman]] can do is avoid them. They are much larger than the other types, except for the tiny ones that are found in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, these types appear in the map editor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
FaussesNotes.png|The notes are sharp.&lt;br /&gt;
MiniNotes.png|Tiny notes from &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of the original game]], static wrong notes are all black and do not have a face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AT 6.PNG|Static wrong notes in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|An early version of the static wrong notes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Wrong note&lt;br /&gt;
|en_S=manuals&lt;br /&gt;
|en_2=Note&lt;br /&gt;
|en_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|nl=Valse noot&lt;br /&gt;
|fr=Fausse note&lt;br /&gt;
|fr_S=manuals&lt;br /&gt;
|fr_2=Note&lt;br /&gt;
|fr_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|de=Falscher Klang&lt;br /&gt;
|de_S=manuals&lt;br /&gt;
|de_2=Note&lt;br /&gt;
|de_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|he=תו שגוי&lt;br /&gt;
|he_T=Tav Shaguy&lt;br /&gt;
|it=Grossa nota&lt;br /&gt;
|ja=不協和音&lt;br /&gt;
|ja_T=Fukyōwaon&lt;br /&gt;
|es=Falsa nota&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Fausse note]]&lt;br /&gt;
[[it:Nota stonata]]&lt;br /&gt;
[[pl:Fałszywa nuta]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Wrong_note&amp;diff=107193</id>
		<title>Wrong note</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Wrong_note&amp;diff=107193"/>
		<updated>2025-08-09T11:44:19Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Wrong note&lt;br /&gt;
| image = [[File:WrongNoteArtwork.png|class=sprite|Wrong note]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Band Land]], [[Airy Tunes]]&lt;br /&gt;
| resistance = [[File:LifebarInf.png|Invincible]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wrong notes&#039;&#039;&#039; are enemies from [[Band Land]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and [[Airy Tunes]] in [[Rayman (Game Boy Color)|its Game Boy Color adaptation]]. They are present in different forms, but all of them hurt [[Rayman]]. In musical terminology, the regular variety corresponds to [http://en.wikipedia.org/wiki/Eighth_note &amp;quot;eighth notes&amp;quot; or &amp;quot;quavers&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
==Moving wrong notes==&lt;br /&gt;
Moving wrong notes are invincible enemies that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;. They slide on musical staves, patrolling on preset areas and regularly opening their mouths. Even though they cannot be beaten, their small size and their basic behaviour makes them quite easy to dodge, provided [[Rayman]] is sliding at a slow enough pace, so as not to get surprised by them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, there are two types of notes, simply titled &#039;&#039;&#039;Note 1&#039;&#039;&#039; and &#039;&#039;&#039;Note 2&#039;&#039;&#039;. The only difference between them is how they react to types on the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Note.png|A moving note, as it appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
NoteOuvre.png|A moving note opening its mouth.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of the original game]], moving wrong notes have a similar aspect, but instead of sliding on musical staves, they bounce around and open their mouths at regular intervals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
Rayman-GBC-Wrong-note.png|A wrong note with its mouth open&lt;br /&gt;
Rayman-GBC-Wrong-note-bounce.png|A wrong note bouncing&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|An early version of the moving wrong note&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Mr Sax]]&#039;s wrong notes==&lt;br /&gt;
[[Mr Sax]]&#039;s various attacks consist in blowing notes of different types at [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Notes of the first type look exactly like moving notes, except that one [[Telescopic fist|hit]] is enough to throw them back to the sender. [[Mr Sax]] can blow up to three of them at a time. They can also be found on [[Rayman]]&#039;s way when he is pursued by [[Mr Sax]]: in this case, they float in the air, and [[Telescopic fist|punching]] them will send them at the boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNote.png|[[Mr Sax]] blowing a note.&lt;br /&gt;
NoteStat.png|A static note which can also be [[Telescopic fist|punched]] at [[Mr Sax]].&lt;br /&gt;
RenvoiNote.png|A note [[Telescopic fist|punched]] back by [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes of the second type, called &#039;&#039;&#039;fragmentation notes&#039;&#039;&#039;, are round notes which explode in the air and free eight tiny invincible wrong notes, looking similar in appearance to notes of the first type, which then spread outwards. [[Mr Sax]] can blow up to three of them at the same time, making it much harder to dodge the tiny notes.&lt;br /&gt;
&lt;br /&gt;
Just as the regular notes correspond to quavers, this variety corresponds to the [http://en.wikipedia.org/wiki/Whole_note &#039;&#039;whole note&#039;&#039;] or semibreve (as it bursts into 8 eighth notes).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNoteFragmentation.png|[[Mr Sax]] blowing a fragmentation note.&lt;br /&gt;
NoteFragmentationExplose.png|A fragmentation note exploding.&lt;br /&gt;
FragmentationMiniNotes.png|Tiny notes appear after the fragmentation note explodes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes of the third type, called &#039;&#039;&#039;explosive notes&#039;&#039;&#039;, follow a curved trajectory and explode on the ground. They are the same shape and size as notes of the second type.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SaxNoteExplosive.png|[[Mr Sax]] blowing an explosive note.&lt;br /&gt;
NoteExplosive.png|The effect of an explosive note.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Static wrong notes==&lt;br /&gt;
Static wrong notes are found throughout [[Band Land]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;. They cannot move and all [[Rayman]] can do is avoid them. They are much larger than the other types, except for the tiny ones that are found in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, these types appear in the map editor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
FaussesNotes.png|The notes are sharp.&lt;br /&gt;
MiniNotes.png|Tiny notes from &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of the original game]], static wrong notes are all black and do not have a face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
AT 6.PNG|Static wrong notes in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|An early version of the static wrong notes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Wrong note&lt;br /&gt;
|en_S=manuals&lt;br /&gt;
|en_2=Note&lt;br /&gt;
|en_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|nl=Valse noot&lt;br /&gt;
|fr=Fausse note&lt;br /&gt;
|fr_S=manuals&lt;br /&gt;
|fr_2=Note&lt;br /&gt;
|fr_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|de=Falscher Klang&lt;br /&gt;
|de_S=manuals&lt;br /&gt;
|de_2=Note&lt;br /&gt;
|de_2_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
|he=תו שגוי&lt;br /&gt;
|he_T=Tav Shaguy&lt;br /&gt;
|it=Grossa nota&lt;br /&gt;
|ja=不協和音&lt;br /&gt;
|ja_T=Fukyōwaon&lt;br /&gt;
|es=Falsa nota&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Fausse note]]&lt;br /&gt;
[[it:Nota stonata]]&lt;br /&gt;
[[pl:Nutki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=107183</id>
		<title>Ting</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=107183"/>
		<updated>2025-08-08T18:29:23Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tings&#039;&#039;&#039;, also known as &#039;&#039;&#039;crystals&#039;&#039;&#039;, are collectible items found in all of the first generation &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
{{Quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who&#039;ll give you access to [[Bonus level (Rayman 1)|bonus stages]]).&lt;br /&gt;
But careful!&lt;br /&gt;
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|&#039;&#039;Rayman&#039;&#039;]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Foret1PC.png|thumb|316px|class=sprite|Tings are abundant in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count to zero. In [[Rayman (Nintendo DSi)|the Nintendo DSi-Ware version]], only 50 Tings are required for a new [[life]]. If [[Rayman]] loses a [[life]], he also loses all Tings he is currently holding, except in [[Rayman Advance|the Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions. They can also be used to open up [[Bonus level (Rayman 1)|bonus levels]]: 10 is enough to pay the [[the Magician]] and enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are over 2000 of them in the game, and the numbers are different across versions. The exact Ting counts are as follows:&lt;br /&gt;
* PlayStation (EU, US): 2119&lt;br /&gt;
* PlayStation (JP): 2128&lt;br /&gt;
* PC (1.00): 2179&lt;br /&gt;
* PC (1.10, 1.21): 2244&lt;br /&gt;
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071&lt;br /&gt;
&lt;br /&gt;
In the help menu of &#039;&#039;[[Rayman Ultimate]]&#039;&#039;, a port of the game for the Pocket PC, Tings are referred to as crystals.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Junior&#039;&#039;==&lt;br /&gt;
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in &#039;&#039;[[Rayman Junior]]&#039;&#039;, because they lead to wrong answers.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, [[Betilla]] the Fairy and [[the Magician]] refer to Tings as “&#039;&#039;&#039;Bubbles&#039;&#039;&#039;”. Only 50 are needed to gain an extra [[life]]; however, this is the only way to get more of them. There are 2273 of them. In some levels, certain Tings cannot be collected, because they lead to wrong answers.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Designer&#039;&#039;==&lt;br /&gt;
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in &#039;&#039;[[Rayman Designer]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, Tings exist in seven different colours; collecting all Tings of a specific colour will trigger [[Event (Rayman Designer)|events]] if they are connected to either a [[Gendoor|Ting Gendoor]] or a [[Killdoor|Ting Killdoor]]. There is a total of 2400 blue Tings - 100 in each level - and, if all have been collected, the [[Exit sign|exit]] will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra [[Life|lives]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], Tings play a much larger role in the story. Here, they are revealed to be tiny [[Fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]&#039;s plot, and continue to provide instruction throughout the duration of [[Rayman]]&#039;s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
TingGBC.png|A Ting in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
Tings.png|Tings are tiny [[Fairy|fairies]] in glass spheres.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the cancelled 2D version of &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra [[life]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Ting&lt;br /&gt;
|en_2=Crystal&lt;br /&gt;
|en_2_S=&#039;&#039;[[Rayman Ultimate]]&#039;&#039; only&lt;br /&gt;
|zh_hans=蓝宝石&lt;br /&gt;
|zh_hans_S=PC manual&lt;br /&gt;
|zh_hans_T=Lánbǎoshí&lt;br /&gt;
|zh_hans_2=水晶球&lt;br /&gt;
|zh_hans_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_2_T=Shuǐjīngqiú&lt;br /&gt;
|zh_hant=晶球&lt;br /&gt;
|zh_hant_T=Jīngqiú&lt;br /&gt;
|nl=Ting&lt;br /&gt;
|fr=Ting&lt;br /&gt;
|de=Ting&lt;br /&gt;
|he=מצלצל&lt;br /&gt;
|he_T=Metzaltzel&lt;br /&gt;
|it=Ting&lt;br /&gt;
|it_2=Folletto&lt;br /&gt;
|it_2_S=GBA manual only&lt;br /&gt;
|ja=水玉&lt;br /&gt;
|ja_S=PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Mizutama&lt;br /&gt;
|ja_2=ティング&lt;br /&gt;
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBC manual&lt;br /&gt;
|ja_2_T=Tingu&lt;br /&gt;
|ko=팅&lt;br /&gt;
|ko_T=TTing&lt;br /&gt;
|pl=Niebieska bańka&lt;br /&gt;
|pl_S=&#039;&#039;[[English with Rayman]]&#039;&#039; manual&lt;br /&gt;
|ru=Звиак&lt;br /&gt;
|ru_T=Zviak&lt;br /&gt;
|es=Ting&lt;br /&gt;
|es_2=Bolita&lt;br /&gt;
|es_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ting]]&lt;br /&gt;
[[it:Ting]]&lt;br /&gt;
[[pl:Tingi]]&lt;br /&gt;
[[ru:Звяк]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;br /&gt;
[[Category:Collectibles from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 2]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=107182</id>
		<title>Ting</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ting&amp;diff=107182"/>
		<updated>2025-08-08T18:22:07Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tings&#039;&#039;&#039;, also known as &#039;&#039;&#039;crystals&#039;&#039;&#039;, are collectible items found in all of the first generation &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
{{Quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who&#039;ll give you access to [[Bonus level (Rayman 1)|bonus stages]]).&lt;br /&gt;
But careful!&lt;br /&gt;
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|&#039;&#039;Rayman&#039;&#039;]]}}&lt;br /&gt;
&lt;br /&gt;
[[File:Foret1PC.png|thumb|316px|class=sprite|Tings are abundant in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count to zero. In [[Rayman (Nintendo DSi)|the Nintendo DSi-Ware version]], only 50 Tings are required for a new [[life]]. If [[Rayman]] loses a [[life]], he also loses all Tings he is currently holding, except in [[Rayman Advance|the Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions. They can also be used to open up [[Bonus level (Rayman 1)|bonus levels]]: 10 is enough to pay the [[the Magician]] and enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are over 2000 of them in the game, and the numbers are different across versions. The exact Ting counts are as follows:&lt;br /&gt;
* PlayStation (EU, US): 2119&lt;br /&gt;
* PlayStation (JP): 2128&lt;br /&gt;
* PC (1.00): 2179&lt;br /&gt;
* PC (1.10, 1.21): 2244&lt;br /&gt;
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071&lt;br /&gt;
&lt;br /&gt;
In the help menu of &#039;&#039;[[Rayman Ultimate]]&#039;&#039;, a port of the game for the Pocket PC, Tings are referred to as crystals.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Junior&#039;&#039;==&lt;br /&gt;
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in &#039;&#039;[[Rayman Junior]]&#039;&#039;, because they lead to wrong answers.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, [[Betilla]] the Fairy and [[the Magician]] refer to Tings as “&#039;&#039;&#039;Bubbles&#039;&#039;&#039;”. Only 50 are needed to gain an extra [[life]]; however, this is the only way to get more of them. There are 2273 of them. In some levels, certain Tings cannot be collected, because they lead to wrong answers.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Designer&#039;&#039;==&lt;br /&gt;
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in &#039;&#039;[[Rayman Designer]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, Tings exist in seven different colours; collecting all Tings of a specific colour will trigger [[Event (Rayman Designer)|events]] if they are connected to either a [[Gendoor|Ting Gendoor]] or a [[Killdoor|Ting Killdoor]]. There is a total of 2400 blue Tings - 100 in each level - and, if all have been collected, the [[Exit sign|exit]] will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra [[Life|lives]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], Tings play a much larger role in the story. Here, they are revealed to be tiny [[Fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]&#039;s plot, and continue to provide instruction throughout the duration of [[Rayman]]&#039;s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
TingGBC.png|A Ting in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
Tings.png|Tings are tiny [[Fairy|fairies]] in glass spheres.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the cancelled 2D version of &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of &#039;&#039;Rayman 2&#039;&#039;]], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra [[life]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Ting&lt;br /&gt;
|en_2=Crystal&lt;br /&gt;
|en_2_S=&#039;&#039;[[Rayman Ultimate]]&#039;&#039; only&lt;br /&gt;
|zh_hans=蓝宝石&lt;br /&gt;
|zh_hans_S=PC manual&lt;br /&gt;
|zh_hans_T=Lánbǎoshí&lt;br /&gt;
|zh_hans_2=水晶球&lt;br /&gt;
|zh_hans_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_2_T=Shuǐjīngqiú&lt;br /&gt;
|zh_hant=晶球&lt;br /&gt;
|zh_hant_T=Jīngqiú&lt;br /&gt;
|nl=Ting&lt;br /&gt;
|fr=Ting&lt;br /&gt;
|de=Ting&lt;br /&gt;
|he=מצלצל&lt;br /&gt;
|he_T=Metzaltzel&lt;br /&gt;
|it=Ting&lt;br /&gt;
|it_2=Folletto&lt;br /&gt;
|it_2_S=GBA manual only&lt;br /&gt;
|ja=水玉&lt;br /&gt;
|ja_S=PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Mizutama&lt;br /&gt;
|ja_2=ティング&lt;br /&gt;
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBC manual&lt;br /&gt;
|ja_2_T=Tingu&lt;br /&gt;
|ko=팅&lt;br /&gt;
|ko=TTing&lt;br /&gt;
|pl=Niebieska bańka&lt;br /&gt;
|pl_S=&#039;&#039;[[English with Rayman]]&#039;&#039; manual&lt;br /&gt;
|ru=Звиак&lt;br /&gt;
|ru_T=Zviak&lt;br /&gt;
|es=Ting&lt;br /&gt;
|es_2=Bolita&lt;br /&gt;
|es_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ting]]&lt;br /&gt;
[[it:Ting]]&lt;br /&gt;
[[pl:Tingi]]&lt;br /&gt;
[[ru:Звяк]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Collectibles from Rayman 2]]&lt;br /&gt;
[[Category:Collectibles from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 2]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107181</id>
		<title>Magic seed</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107181"/>
		<updated>2025-08-08T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plante.png|frame|class=sprite|The magic seed grows into a flower that [[Rayman]] can stand on.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Tarayzan]] gives [[Rayman]] a magic seed, which grows into a plant immediately. To grow plants, press “X”.|sign=Manual (PC version)|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;magic seed&#039;&#039;&#039; is a temporary power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its remakes, as well as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, that allows [[Rayman]] to instantly grow bow-tied flowers, akin to [[Water lily|the floating type]] commonly found in [[the Dream Forest]]. [[Rayman]] can then use them to reach higher ground.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The magic seed is used only once in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], in which it is given to [[Rayman]] by [[Tarayzan]] as a reward for knocking down his loincloth in the first stage of [[the Swamps of Forgetfulness]]. Once in his hands, the seed temporarily replaces the [[grimace]], and as soon as the first seed is planted, the area begins to flood, and then he has to keep using the seed to reach higher ground and avoid drowning. Only two flowers can be planted at once.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
[[File:Plantecarnivore.png|frame|class=sprite|Planting a magic seed in a maleficent soil grows a deadly carnivorous plant.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the magic seed is used in the [[Rising Tides]] level in a similar fashion, though the seed must only be planted on the right soil (the correct answer to the question), otherwise out will come a vicious flower that can cause instant death.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Magic seed&lt;br /&gt;
|zh_hans=神奇的种子&lt;br /&gt;
|zh_hans_S=PC&lt;br /&gt;
|zh_hans_T=Shénqí de zhǒngzi&lt;br /&gt;
|zh_hans_2=神奇种子&lt;br /&gt;
|zh_hans_2_S=PC manual&lt;br /&gt;
|zh_hans_2_T=Shénqí zhǒngzi&lt;br /&gt;
|zh_hans_3=魔法种子&lt;br /&gt;
|zh_hans_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_3_T=Mófǎ zhǒngzi&lt;br /&gt;
|zh_hant=魔籽&lt;br /&gt;
|zh_hant_T=Mózǐ&lt;br /&gt;
|nl=Magisch zaad&lt;br /&gt;
|fr=Graine magique&lt;br /&gt;
|de=Magische Korn&lt;br /&gt;
|de_2=Magische Samen&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
|he=זרע קסם&lt;br /&gt;
|he_T=Zera kesem&lt;br /&gt;
|it=Seme magico&lt;br /&gt;
|ja=魔法の種&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Mahō no tane&lt;br /&gt;
|ja_2=ふしぎなタネ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja_2_T=Fushigina tane&lt;br /&gt;
|ko=마법의 씨앗&lt;br /&gt;
|ko_T=Mapŏpŭi ssias&lt;br /&gt;
|pl=Magiczne ziarno&lt;br /&gt;
|pl_S=&#039;&#039;[[English with Rayman]]&#039;&#039; manual&lt;br /&gt;
|ru=Магическое семя&lt;br /&gt;
|ru_T=Magicheskoye semia&lt;br /&gt;
|es=Semilla mágica&lt;br /&gt;
|es_2=Grano mágico&lt;br /&gt;
|es_2_S=Jaguar and Saturn manuals only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Graine magique]]&lt;br /&gt;
[[pl:Magiczne ziarno]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=107180</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=107180"/>
		<updated>2025-08-08T18:16:57Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], the super helicopter power is received on four separate occasions: once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman Designer&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the super helicopter power is obtained on three occasions by eating a specific kind of a plant that gives [[Rayman]] the ability to fly: in the third part of [[Rocky Peaks]], the fourth part of [[Fiery Depths]] and the fourth part of [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2 Forever&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] uses his super helicopter power four times: in [[the Cave of Bad Dreams]], [[the Echoing Caves]], [[the Sanctuary of Rock and Lava]] and the [[Tomb of the Ancients]]. In all four cases, [[Ly]] appears at the start of the level and gives him the ability. It is presented as a permanent power-up, and it is never explained why it disappears at the end of each stage, or why it reappears when [[Rayman]] revisits the relevant stage.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: The Animated Series&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RTAS Helico.jpg|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the super helicopter ability was revisited in the form of the [[Throttle Copter]], a type of [[Laser-Washing Powder]] which allows [[Rayman]] to fly for a short time using the propeller in his helmet. It is, of the five, the temporary power with the shortest time limit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], [[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, the super helicopter ability is once again revisited via the [[Throttle Copter]]. However, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
ThrottleCopterRHR.png|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;==&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the super helicopter is present and uses the same mechanics as in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. It does not appear, however, in the main console versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs, there are no super helicopter power ups. However, its effect can still be recreated, as [[Rayman]] and his friends can fly in upward air currents, in a similar fashion to how one could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Super helicopter&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;The inconsistent capitalization across localizations has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|en_2=Super-helicopter&lt;br /&gt;
|en_2_S=GBC manual only&lt;br /&gt;
|zh_hans=超级直升飞机&lt;br /&gt;
|zh_hans_S=PC, PC manual&lt;br /&gt;
|zh_hans_T=Chāojí zhíshēngfēijī&lt;br /&gt;
|zh_hans_2=超级直升机&lt;br /&gt;
|zh_hans_2_S=PC manual, [[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_2_T=Chāojí zhíshēngjī&lt;br /&gt;
|zh_hant=超級飛髮力量&lt;br /&gt;
|zh_hant_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|zh_hant_T=Chāojí fēifàlìliàng&lt;br /&gt;
|zh_hant_2=超級飛髮&lt;br /&gt;
|zh_hant_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hant_2_T=Chāojí fēifà&lt;br /&gt;
|nl=Super helicopter&lt;br /&gt;
|nl_S=Saturn manual&lt;br /&gt;
|nl_2=Super-Helikopter&lt;br /&gt;
|nl_2_S=GBC manual&lt;br /&gt;
|fr=Super hélicoptère&lt;br /&gt;
|fr_2=Super-hélicoptère&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|fr_2_S=GBA manual and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|fr_3=Super-hélico&lt;br /&gt;
|fr_3_S=GBC manual only&lt;br /&gt;
|de=Superhelikopter&lt;br /&gt;
|de_S=in-game&lt;br /&gt;
|de_2=Super-Helikopter&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBA and GBC manuals&lt;br /&gt;
|de_3=Super-Hubschrauber&lt;br /&gt;
|de_3_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;, Jaguar and Saturn manuals&lt;br /&gt;
|he=סופר הליקופטר&lt;br /&gt;
|he_T=Super helicopter&lt;br /&gt;
|it=Super-elicottero&lt;br /&gt;
|it_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], GBC manual&lt;br /&gt;
|it_2=Super elicottero&lt;br /&gt;
|it_2_S=manuals&lt;br /&gt;
|it_3=Super elitrottero&amp;lt;ref&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the in-game line mistakenly reads &amp;quot;super potere elitrottero&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja=スーパーヘリコプター&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Sūpāherikoputā&lt;br /&gt;
|ja_2=スーパーヘリ&lt;br /&gt;
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja_2_T=Sūpāheri&lt;br /&gt;
|ko=수퍼 헬리콥터&lt;br /&gt;
|ko_T=Sup&#039;ŏ hellik&#039;opt&#039;ŏ&lt;br /&gt;
|pl=Superhelikopter&amp;lt;ref&amp;gt;The spelling &#039;&#039;super-helikopter&#039;&#039; is also used in the manual.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pl_S=&#039;&#039;[[English with Rayman]]&#039;&#039; manual&lt;br /&gt;
|ru=Супервертолет&lt;br /&gt;
|ru_T=Supervertolet&lt;br /&gt;
|es=Súper helicóptero&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=[[Rayman Advance|GBA]], Jaguar, Saturn, GBA and PS Classic manuals&lt;br /&gt;
|es_2=Superhelicóptero&lt;br /&gt;
|es_2_S=[[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|es_3=Super-helicóptero&lt;br /&gt;
|es_3_S=GBC manual&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=107179</id>
		<title>The Dream Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=107179"/>
		<updated>2025-08-08T18:02:19Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the first world in [[Rayman 1|the original Rayman game]]. For other forest-themed worlds with similar names, see [[Dream Forest (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{R1Level&lt;br /&gt;
| name = The Dream Forest&lt;br /&gt;
| image = [[File:The Dream Forest.png|center|219px|class=sprite|The Dream Forest]]&lt;br /&gt;
| preceded by = Intro&lt;br /&gt;
| followed by = [[Band Land]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] has to proceed through the jungle without falling into the swamp waters. He will come across [[hunter]]s and [[Livingstone|explorers]]. This is where he meets [[Tarayzan]], his first friend. Help [[Tarayzan]] get dressed and see what happens! The big boss is [[Moskito]], a persistent giant [[mosquito]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] must go through the jungle without falling into the swamps. He&#039;ll fight [[Hunter]]s and [[Livingstone|Explorators]] there. It&#039;s here he&#039;ll meet his first friend, [[Tarayzan]]. Help him to dress up, and wait! The big boss is [[Moskito]], the fearsome giant [[mosquito]]...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dream Forest&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;La Forêt des Songes&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Forest of Dreams&#039;&#039;&#039;&#039;&#039;) is the first world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a luxuriant forest which darkens as [[Rayman]] goes through it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The swamps encircle this universe of greenery and its wild flora. There are dancing flowers and [[mushroom]]s around which twirl blue [[Butterfly|butterflies]], as well as bizarre trees, some of them being at the boundary between plants and fungi. [[Liana]]s [[Rayman]] can climb abound, as well as flower and [[mushroom]] beds, and [[plum]]s, recurring fruits in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], allow him to pass through the marshes, or to take out [[Livingstone]]s. There are also [[prickly fruit]]s of all sizes, strange rocking flowers, and curious [[Water lily|water lilies]] onto which [[Rayman]] can jump. Thanks to [[Tarayzan]]&#039;s [[magic seed]], it is possible to grow similar plants.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, dangerous lianas with pinkish thorns appear, and it is also possible to grow deadly carnivorous plants when planting a [[magic seed]] in maleficent soil.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Dream Forest include [[Antitoon]]s, [[Little Livingstone|little]] and [[Livingstone|tall Livingstones]], [[hunter]]s, [[piranha]]s, and [[flower tentacle]]s. The bosses are [[Bzzit]] and [[Moskito]], two giant [[mosquito]]es. [[Rayman]] will make friends with the first one, who will help him to pass through [[Anguish Lagoon]], after defeating him, and he will eventually encounter the second one in [[Moskito&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
During his trek in the Dream Forest, [[Rayman]] will receive his first three powers from [[Betilla]] the Fairy. First, he will learn to use his [[telescopic fist]] in [[Pink Plant Woods]]. Next, he will receive [[Hanging|the power to hang onto ledges]] in [[Anguish Lagoon]]. Finally, he will receive the [[grappling fist]] at the end of [[Moskito&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;240px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Foret1PC.png|The very first scenery of the Dream Forest&lt;br /&gt;
MoskitoFight2.png|The big boss of the Dream Forest, [[Moskito]]&lt;br /&gt;
R1 JP Demo - Dream Forest Splash Screen.png|An early version of the loading screen image&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Pink Plant Woods]]&lt;br /&gt;
*[[Anguish Lagoon]]&lt;br /&gt;
*[[The Swamps of Forgetfulness]]&lt;br /&gt;
*[[Moskito&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/03%20-%20First%20Steps.mp3 &amp;quot;First Steps&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/04%20-%20Deep%20Forest.mp3 &amp;quot; Deep Forest&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/05%20-%20Animal%20Life.mp3 &amp;quot;Animal Life&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/08%20-%20Bzzit%20Attacks.mp3 &amp;quot;Bzzit Attacks&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/09%20-%20Flight%20of%20the%20Mosquito.mp3 &amp;quot;Flight of the Mosquito&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/10%20-%20Hold%20on%20tight!.mp3 &amp;quot;Hold on tight!&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/11%20-%20Rainfall.mp3 &amp;quot;Rainfall&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/12%20-%20Suspense%20~The%20Flood~.mp3 &amp;quot;Suspense ~The Flood~&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/13%20-%20Moskito&#039;s%20Rage.mp3 &amp;quot;Moskito&#039;s Rage&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/1/RAYMAN3.SAV Pink Plant Woods]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/2/RAYMAN3.SAV Anguish Lagoon]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/3/RAYMAN3.SAV The Swamp of Forgetfulness]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/4/RAYMAN3.SAV Moskito&#039;s Nest]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Dream Forest returns in [[2D Madness]], the first of twelve minigames which can be unlocked and played. This minigame serves as a flashback and tribute to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In it, [[Rayman]] is in the Dream Forest once more, and the player is tasked with maneuvering past various obstacles from [[Rayman 1|the original game]], such as [[mosquito]]es, [[cloud]]s and [[prickly fruit]]s, to reach the goal. At the end of the minigame, [[Rayman]] comes to a room filled with memorabilia relating to [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
[[Picture City]], another land from [[Rayman 1|the original game]], is also revisited in [[2D Nightmare]], the ‘sequel’ to [[2D Madness]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
2D Madness.png|The Dream Forest, as it appears in [[2D Madness]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Forest World.PNG|thumb|316px|right|class=sprite|The [[Forest world]] from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the Dream Forest serves as the inspiration behind the game’s second world: the [[Forest world]]. Many elements of the Dream Forest, such as [[Livingstone]]s, [[piranha]]s, [[plum]]s, [[hunter]]s, [[Water lily|water lilies]], and a large number of background plants return in it. The world’s first level, [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], even shares its name with this world. It is possible that the [[Forest world]] and the Dream Forest are one and the same, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Dreamforest.png|[[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], the first of the [[Forest world]]&#039;s five levels.&lt;br /&gt;
RRR1 GBA Livingstone.png|A [[Livingstone]] in the [[Forest world]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Liane.png|[[Rayman]] can climb [[liana]]s to reach the canopy.&lt;br /&gt;
Lianepiquante.png|A thorn [[liana]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Ta-Ray-Zan.png|[[Rayman]] must help [[Tarayzan]] to get his loincloth back.&lt;br /&gt;
Plante.png|[[Rayman]] can grow plants thanks to [[Tarayzan]]&#039;s [[magic seed]] in order to escape the flood.&lt;br /&gt;
Plantecarnivore.png|Sowing a [[magic seed]] in maleficient soil will grow carnivorous plants (&#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039; only).&lt;br /&gt;
Explorateurs.png|[[Livingstone]]s are the most common enemies in the Dream Forest.&lt;br /&gt;
BziiitPC.png|[[Bzzit]] is the first boss in the game.&lt;br /&gt;
DosBziiit.png|Once beaten, [[Bzzit]] helps [[Rayman]] to pass through [[Anguish Lagoon]].&lt;br /&gt;
Piranha.png|On the [[plum]], [[Rayman]] must dodge flying [[piranha]]s and [[prickly fruit]]s.&lt;br /&gt;
MoskitoPoursuite.png|An incorrectly-coloured [[Moskito]] is pursuing [[Rayman]] with a huge [[prickly fruit]].&lt;br /&gt;
Fleurtentacule.png|[[Flower tentacle]]s spit out [[Livingstone]]s.&lt;br /&gt;
Tronc.png|Those gigantic trunks are very similar to [[flower tentacle]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Dream Forest&lt;br /&gt;
|zh_hans=梦森林&lt;br /&gt;
|zh_hans_T=Mèng Sēnlín&lt;br /&gt;
|zh_hant=夢之林&lt;br /&gt;
|zh_hant_T=Mèng Zhīlín&lt;br /&gt;
|nl=Het Droombos&lt;br /&gt;
|fr=La Forêt des Songes&lt;br /&gt;
|de=Wald der Träume&lt;br /&gt;
|de_2=Der Traumwald&lt;br /&gt;
|de_2_S=multilingual manuals and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|he=יער החלומות&lt;br /&gt;
|he_T=Yaar Hahalomot&lt;br /&gt;
|it=La Foresta delle Meraviglie&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Foresta Incantata&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|ja=空想の森&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Kūsō no Mori&lt;br /&gt;
|ja_2=ドリームの森&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_2_T=Dorīmu no Mori&lt;br /&gt;
|ko=꿈의 숲&lt;br /&gt;
|ko_T=Kkumŭi Sup&#039;&lt;br /&gt;
|pl=Las Snów&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Лес Грёз&lt;br /&gt;
|ru_T=Les Gryoz&lt;br /&gt;
|es=El Bosque de los Sueños&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=El Bosque del Olvido&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=El Bosque de Sueño&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]]&lt;br /&gt;
|es_4=El Bosque del Sueño&lt;br /&gt;
|es_4_S=[[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Forêt des Songes]]&lt;br /&gt;
[[de:Wald der Träume]]&lt;br /&gt;
[[it:Foresta Incantata]]&lt;br /&gt;
[[pl:Las Snów]]&lt;br /&gt;
[[es:El Bosque de los Sueños]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Dream Forest, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Dream Forest, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Band_Land&amp;diff=107178</id>
		<title>Band Land</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Band_Land&amp;diff=107178"/>
		<updated>2025-08-08T18:01:06Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = Band Land&lt;br /&gt;
| image = [[File:Band Land.png|center|231px|class=sprite|Band Land]]&lt;br /&gt;
| preceded by = [[The Dream Forest]]&lt;br /&gt;
| followed by = [[Blue Mountains]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=In a scene of [[cloud]]s and sheet music, [[Rayman]] proceeds among music instruments ([[drum]]s, [[maraca]]s, [[cymbals]]...) and battles against [[wrong note]]s. After having escaped from the [[trumpet]]s, he will find himself face to face with the deafening [[Mr Sax|Mister Sax]]...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Band Land&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Le Ciel Chromatique&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Chromatic Sky&#039;&#039;&#039;&#039;&#039;) is the second world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is a land made up of music and musical instruments and set high in the sky.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Giant music instruments such as [[drum]]s, flutes and xylophones make up most of Band Land, interspersed with [[wrong note]]s and [[prickly ball]]s. As [[Rayman]] progresses, he ascends higher into the sky: the levels feature increasing amounts of [[cloud]]s, snow and lightning. Up there, it is also possible to slide on musical staves, but he must be careful not to fall from the heights of this place. Most of the platforms in Band Land are music-related: [[Rayman]] can use [[Maraca|maracas rockets]] to fly, [[bongo]]s to cross chasms, and [[walking drum]]s to reach inaccessible heights.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, tiny [[wrong note]]s can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in Band Land include [[antitoon]]s, [[hunter]]s, [[moth]]s, [[trumpet]]s, [[lightning eyes]], [[wrong note]]s, [[cymbals]] and [[mad drummer]]s. The boss is [[Mr Sax]], a giant saxophone. [[Rayman]] will meet him in [[Allegro Presto]], and fight him after a frantic chase in [[Mr Sax&#039;s Hullaballoo]].&lt;br /&gt;
&lt;br /&gt;
During his trek through Band Land, [[Rayman]] receives the power of the [[helicopter]] from [[Betilla]] the [[fairy]], at the end of [[Allegro Presto]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ciel1PC.png|The first scenery of [[Bongo Hills]], as seen in the PC version.&lt;br /&gt;
MrSax.png|The boss of Band Land, [[Mr Sax]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Bongo Hills]]&lt;br /&gt;
*[[Allegro Presto]]&lt;br /&gt;
*[[Gong Heights]]&lt;br /&gt;
*[[Mr Sax&#039;s Hullaballoo]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/14%20-%20Bongo%20Bridge.mp3 &amp;quot;Bongo Bridge&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/15%20-%20The%20Band%20Awakens.mp3 &amp;quot;The Band Awakens&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/16%20-%20Harmony.mp3 &amp;quot;Harmony&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/17%20-%20Thunderstorm.mp3 &amp;quot;Thunderstorm&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/18%20-%20The%20Red%20Drummers.mp3 &amp;quot;The Red Drummers&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/19%20-%20Dizzying%20Heights.mp3 &amp;quot;Dizzying Heights&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/20%20-%20Meditating%20Monks.mp3 &amp;quot;Meditating Monks&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/21%20-%20Stage%20Fright.mp3 &amp;quot;Stage Fright&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/22%20-%20Blazing%20Brass.mp3 &amp;quot;Blazing Brass&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/23%20-%20Duet%20with%20Mr.%20Sax.mp3 &amp;quot;Duet with Mr. Sax&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/1/RAYMAN3.SAV Bongo Hills]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/2/RAYMAN3.SAV Allegro Presto]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/3/RAYMAN3.SAV Gong Heights]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/4/RAYMAN3.SAV Mr Sax&#039;s Hullaballoo]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In 2005, [[Phoenix Studio]] began work on a new 3D [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] platform game tentatively titled &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;. The developers intended to feature several environments from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], including Band Land. Several pieces of artwork were produced. However, the game was ultimately cancelled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R4 Background Ciel.jpg|Band Land in 3D, as imagined by concept artist Guillaume Bonamy for &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;.&lt;br /&gt;
R4 Background Ciel Color.jpg|Another scenery of Band Land in colour.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Origins]]&#039;&#039; features adjacent environments based directly on Band Land: [[Desert of Dijiridoos|the Desert of Dijiridoos and the Grumbling Grottos]]. These worlds combine Band Land&#039;s musical component with an arid desert landscape. It is not clear if these locations are part of Band Land, near Band Land, or simply different places that look similar to Band Land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 4.jpg|A piano and a drum can be seen on the ground of [[Best Original Score]].&lt;br /&gt;
Best Original Score 11.jpg|The [[red bird]]s appear on a curved note sheet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
MaracasRocket.png|[[Maraca|Maracas rockets]] allow [[Rayman]] to fly high in the skies of Band Land.&lt;br /&gt;
FaussesNotes.png|[[Wrong note]]s are extremely sharp and will cause damage.&lt;br /&gt;
MiniNotes.png|Tiny [[wrong note]]s (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
TrompetteSaut.png|[[Trumpet]]s blow at [[Rayman]].&lt;br /&gt;
MoineBongosHaut.png|[[Rayman]] encounters a [[Tibetan]] in [[Gong Heights]].&lt;br /&gt;
Mite.png|[[Moth]]s are amongst the toughest enemies in the game.&lt;br /&gt;
Tourniquet.png|[[Rayman]] on a [[turnstile]], surrounded by [[prickly ball]]s.&lt;br /&gt;
MrSaxAllegroPresto.png|The first encounter with [[Mr Sax]].&lt;br /&gt;
MrSaxPoursuite.png|[[Rayman]] is pursued by [[Mr Sax]].&lt;br /&gt;
Flute Tree Tall.png|Strange flute trees can be found in Band Land.&lt;br /&gt;
RedMonster.png|[[Mad drummer]]s are the tallest enemies in the game.&lt;br /&gt;
Cymbales.png|[[Cymbals]] have the unfortunate habit of squashing [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Band Land&lt;br /&gt;
|zh_hans=音乐天&lt;br /&gt;
|zh_hans_T=Yīnyuè Tiān&lt;br /&gt;
|zh_hant=音樂國度&lt;br /&gt;
|zh_hant_T=Yīnlè Guódù&lt;br /&gt;
|nl=Bende Land&lt;br /&gt;
|fr=Le Ciel Chromatique&lt;br /&gt;
|de=Land der Musik&lt;br /&gt;
|de_2=Der Chromatische Himmel&lt;br /&gt;
|de_2_S=multilingual manuals and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|he=ארץ השודדים&amp;lt;ref&amp;gt;This name is mistakenly translated to &amp;quot;Bandit Land&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|he_T=Eretz Hashodedim&lt;br /&gt;
|it=Territorio della Banda&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Terra della Musica&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|ja=バンド・ランド&amp;lt;ref&amp;gt;The inconsistent use across localizations of the foreign word separator (interpunct ・) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_T=Bando Rando&lt;br /&gt;
|ko=밴드의 땅&lt;br /&gt;
|ko_T=Baendŭŭi TTang&lt;br /&gt;
|pl=Muzyczna Kraina&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Музыкальная Страна&lt;br /&gt;
|ru_T=Muzykalnaya Strana&lt;br /&gt;
|es=La Tierra de las Bandas Musicales&lt;br /&gt;
|es_S=multilingual manuals&lt;br /&gt;
|es_2=Melodyland&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=Musicalandia&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|es_4=Grupolandia&lt;br /&gt;
|es_4_S=[[Rayman Classic|mobile]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Ciel Chromatique]]&lt;br /&gt;
[[de:Land der Musik]]&lt;br /&gt;
[[it:Terra della Musica]]&lt;br /&gt;
[[pl:Muzyczna Kraina]]&lt;br /&gt;
[[es:La Tierra de las Bandas Musicales]]&lt;br /&gt;
[[ru:Музыкальная Страна]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Blue_Mountains&amp;diff=107177</id>
		<title>Blue Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Blue_Mountains&amp;diff=107177"/>
		<updated>2025-08-08T18:00:40Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = Blue Mountains&lt;br /&gt;
| image = [[File:Blue Mountains.png|center|257px|class=sprite|Blue Mountains]]&lt;br /&gt;
| preceded by = [[Band Land]]&lt;br /&gt;
| followed by = [[Picture City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] has to move forward, avoiding [[rock]] avalanches and stone creatures. In these mountains, [[Rayman]] meets [[The Musician|his musician friend]] whose guitar he helps to recover. The big boss to defeat is [[Mr Stone|Mister Stone]], a creature made of [[rock]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Blue Mountains&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Montagnes Bleues&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Blue Mountains&#039;&#039;&#039;&#039;&#039;) are the third world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. This world is a mountain range that [[Rayman]] must climb, facing chasms and abrupt slopes as he makes progress towards the highest peaks.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Many adverse and dangerous weather conditions are encountered in these inhospitable rocky labyrinths, with frequent floods and snow tempests. [[Rayman]] must be careful not to fall from the heights of those cliffs, coming into contact with spiked grounding, the flying [[pick]]s and the giant [[prickly ball]]s. A few giant flowers, bracket fungi growing off logs and gnarled trees show the scarcity of the vegetation up there, while the numerous [[lava rock]]s seem to indicate the presence of volcanic activity. Thanks to [[the Musician]]&#039;s potion, [[Rayman]] can temporarily use the [[super helicopter]] to fly through the narrow and spiky crevasses.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, stone carvings of [[Rayman]] and [[Mr Stone]] can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Blue Mountains include [[Antitoon]]s, [[hunter]]s, [[Stone man|stone men]], [[stone dog]]s and [[pick]]s. The boss is [[Mr Stone]], a giant [[rock]] creature. [[Rayman]] will meet him first in [[Twilight Gulch]] during a frantic chase, and eventually fight him in [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
&lt;br /&gt;
During his trek in the Blue Mountains, [[Rayman]] will receive the power of [[running]] from [[Betilla]] the Fairy, at the end of [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Montagnes1PC.png|The very first scenery of the Blue Mountains.&lt;br /&gt;
MrStone.png|The big boss of the Blue Mountains, [[Mr Stone]].&lt;br /&gt;
R1 JP Demo - Blue Mountain Splash Screen.png|An early version of the loading screen image.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Twilight Gulch]]&lt;br /&gt;
*[[The Hard Rocks]]&lt;br /&gt;
*[[Mr Stone&#039;s Peaks]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/24%20-%20Peaceful%20Peaks.mp3 &amp;quot;Peaceful Peaks&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/25%20-%20Night%20on%20Blue%20Mountain.mp3 &amp;quot;Night on Blue Mountain&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/26%20-%20Call%20of%20the%20Mountain.mp3 &amp;quot;Call of the Mountain&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/27%20-%20Watch%20your%20step!.mp3 &amp;quot;Watch your step!&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/28%20-%20Suspense%20~Cutting%20the%20Ropes~.mp3 &amp;quot;Suspense ~Cutting the Ropes~&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/29%20-%20The%20Mountain%20Streams.mp3 &amp;quot;The Mountain Streams&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/30%20-%20Mr.%20Stone%20~King%20of%20the%20Mountain~.mp3 &amp;quot;Mr. Stone ~King of the Mountain~&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman1.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/blue_mountains/1/RAYMAN3.SAV Twilight Gulch]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/blue_mountains/2/RAYMAN3.SAV The Hard Rocks]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/blue_mountains/3/RAYMAN3.SAV Mr Stone&#039;s Peaks]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
&#039;&#039;[[Rayman Origins]]&#039;&#039; features an environment that bears a resemblance to the Blue Mountains: [[Mystical Pique]]. This world combines the Blue Mountains&#039; setting with a more snowy landscape. The [[Stone man|stone men]] and [[lava rock]]s from this world return here, and the boss of the world, the [[Golem]], is reminiscent of [[Mr Stone]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Mystical Munkeys 3.jpg|A [[stone man]] appearing in [[Mystical Munkeys]].&lt;br /&gt;
Golly G. Golem 4.jpg|[[Raymesis]] scaling the snowy mountain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Bouclier.png|An ancient shield lost in the snowy peaks.&lt;br /&gt;
Ravin.png|[[Rayman]] must use his [[helicopter]] hair to cut these ropes.&lt;br /&gt;
Musicien.png|[[Rayman]] must help [[the Musician]] to get his guitar back.&lt;br /&gt;
EauMonte.png|The Blue Mountains are often flooded.&lt;br /&gt;
Sculpture.png|A stone carving of [[Rayman]] and [[Mr Stone]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
HommedePierre.png|[[Stone man|Stone men]] are the main enemies in the Blue Mountains.&lt;br /&gt;
ChiensdePierre.png|A group of [[stone dog]]s.&lt;br /&gt;
Pieux.png|[[Pick]]s of various sizes lurk in the Blue Mountains.&lt;br /&gt;
MrStonePoursuite.png|[[Rayman]] is pursued by [[Mr Stone]].&lt;br /&gt;
GrosseBoulePiquanteBalancier.png|[[Rayman]] can punch those giant [[prickly ball]]s to make them spin.&lt;br /&gt;
Fleur.png|A giant thistle.&lt;br /&gt;
ArbreNoueux.png|A knobbly tree.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Blue Mountains&lt;br /&gt;
|zh_hans=青蓝山&lt;br /&gt;
|zh_hans_T=Qīnglán Shān&lt;br /&gt;
|zh_hant=藍色山脈&lt;br /&gt;
|zh_hant_T=Lánsè Shānmài&lt;br /&gt;
|nl=Blauwe Bergen&lt;br /&gt;
|fr=Les Montagnes Bleues&lt;br /&gt;
|de=Die Blauen Berge&lt;br /&gt;
|he=ההרים הכחולים&lt;br /&gt;
|he_T=Heharim Hakhulim&lt;br /&gt;
|it=Montagne Blu&lt;br /&gt;
|ja=ブルー・マウンテン&amp;lt;ref&amp;gt;The inconsistent use across localizations of the foreign word separator (interpunct ・) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_T=Burū Maunten&lt;br /&gt;
|ko=파랑 산&lt;br /&gt;
|ko_T=P&#039;arang San&lt;br /&gt;
|pl=Niebieskie Góry&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|pl_2=Góry Niebieskie&lt;br /&gt;
|pl_2_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; audio&lt;br /&gt;
|pl_3=Góry Błękitne&lt;br /&gt;
|pl_3_S=&#039;&#039;[[English with Rayman]]&#039;&#039; manual and audio&lt;br /&gt;
|ru=Синие Горы&lt;br /&gt;
|ru_T=Siniye Gory&lt;br /&gt;
|es=Las Montañas Azules&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=Los Montes Azules&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=Las Cumbres Azules&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Montagnes Bleues]]&lt;br /&gt;
[[de:Die Blauen Berge]]&lt;br /&gt;
[[it:Montagne Blu]]&lt;br /&gt;
[[pl:Góry Błękitne]]&lt;br /&gt;
[[es:Las Montañas Azules]]&lt;br /&gt;
[[ru:Синие Горы]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Candy_Ch%C3%A2teau&amp;diff=107176</id>
		<title>Candy Château</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Candy_Ch%C3%A2teau&amp;diff=107176"/>
		<updated>2025-08-08T17:47:48Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = Candy Château&lt;br /&gt;
| image = [[File:Candy Chateau.png|center|203px|class=sprite|Candy Château]]&lt;br /&gt;
| preceded by = [[The Caves of Skops]]&lt;br /&gt;
| followed by = Ending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=You enter the world of desserts where [[Mr Dark|Mister Dark]] is hidden, guarded by [[clown]]s carrying out amazing stunts... Be careful, [[Mr Dark|Mister Dark]] is diabolical.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Candy Château&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Le Château des Délices&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Castle of Delights&#039;&#039;&#039;&#039;&#039;) is the sixth and final world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists in a universe made up of sweet food such as cakes and lollipops. This world is only accessible once every single [[cage]] of [[Electoon]]s has been broken; no [[cage]]s can be found in Candy Château itself.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
As he makes progress through [[nougat]] bars, ice cream cups and chocolate tablets, [[Rayman]] must avoid the [[clown]]s that stand in his way. Appearances can be deceiving, as even the whipped cream present all over the place and lemonade are revealed to constitute respectively a dangerously slippery soil and deadly lakes into which [[Rayman]] can drown. Hardly arrived, [[Rayman]] must slide down one of those slopes on a [[frying pan]], only to find himself face to face with [[Mr Dark]], who summons [[Bad Rayman]], his evil double. After escaping him, [[Mr Dark]] appears again and cast various spells at [[Rayman]] in order to stop his progression. He eventually steals his [[telescopic fist]], but the [[Electoon]]s freed by [[Rayman]] get it back, allowing him to battle the kidnapper of the [[Great Protoon]].&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, huge [[Swiss army knife|Swiss army knives]], barley sugar sticks, caramel bars with prickly heads on them, spiky red balls attached to [[nougat]] and bouncing jelly cakes can also be found, while &#039;&#039;[[Rayman Designer]]&#039;&#039; and [[Rayman (Atari Jaguar)|the Atari Jaguar version]] of the game feature floating candies, smaller caramel bars, more models of [[Swiss army knife|Swiss army knives]] and [[corkscrew]]s.&lt;br /&gt;
&lt;br /&gt;
The enemies in Candy Château include [[Antitoon]]s, [[hunter]]s, [[punching clown]]s, [[bubble throwing clown]]s and [[bomb-launching clown]]s. The boss is [[Mr Dark]], the main antagonist in the game. [[Rayman]] meets him throughout [[Mr Dark&#039;s Dare]], and fights him for the final victory.&lt;br /&gt;
&lt;br /&gt;
Once beaten, [[Rayman]] and his friends are seen enjoying themselves, while most enemies in the game appear to be resting and having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Chateau1PC.png|The very first scenery of the Candy Château.&lt;br /&gt;
MrDark.png|The final boss in the game, [[Mr Dark]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
This world has the unique distinction of being the only one in [[Rayman 1|the game]] that only features one level:&lt;br /&gt;
*[[Mr Dark&#039;s Dare]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/43%20-%20Candy%20Party.mp3 &amp;quot;Candy Party&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/44%20-%20Creepy%20Clowns.mp3 &amp;quot;Creepy Clowns&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/45%20-%20Cakewalk.mp3 &amp;quot;Cakewalk&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/46%20-%20Cakewalk%20(Prototype).mp3 &amp;quot;Cakewalk (Prototype)&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/47%20-%20Mr.%20Dark&#039;s%20Dare.mp3 &amp;quot;Mr. Dark&#039;s Dare&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman1.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/candy_chateau/RAYMAN3.SAV Mr Dark&#039;s Dare]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In 2005, [[Phoenix Studio]] began work on &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;. The game was ultimately cancelled, but many pieces of concept art have since been unveiled, including one which depicts a level named [[Candy Ltd]]. This surreal sweets factory was inspired by the Candy Château, and may be part of it as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Candy inc.png|[[Candy Ltd]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A world of sweets also appears in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] – a game which combines aspects of [[Phoenix Studio]]&#039;s &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039; and [[Ubisoft|Ubisoft Montpellier]]&#039;s cancelled &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039; platformer. This world, known simply as the [[Sweets world]], appears to have been heavily based on the Candy Château. It is possible that the two worlds are one and the same, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Sweets World.PNG|The [[Sweets (world)|Sweets world]] from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
The desert of desserts.PNG|[[The Desert of Desserts]], the first of the [[Sweets (world)|Sweets world]]&#039;s six levels.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Candy Fun Run.jpg|thumb|right|320px|[[Candy Land]]]]&lt;br /&gt;
&lt;br /&gt;
[[Candy Land]] is a world that was introduced in the mobile game &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;. It is a land made entirely of presents, candy, sweets, and desserts that seems to have been heavily inspired by the Candy Château. Like with the [[Sweets world]], it is possible that [[Candy Land]] and the Candy Château are one and the same, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Limonade.png|[[Rayman]] sliding on a [[frying pan]].&lt;br /&gt;
LimonadeBleue.png|A blue lemonade pool (Atari Jaguar version, &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039; only).&lt;br /&gt;
LimonadeJaune.png|A yellow lemonade pool (PlayStation and Sega Saturn versions only).&lt;br /&gt;
Nougat.png|A [[nougat]] block on whipped cream.&lt;br /&gt;
CandyChateauRaymanJunior.png|Barley sugar sticks, caramel bars with prickly heads on them and spiky red balls attached to [[nougat]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
GateauGelee.png|Bouncing jelly cakes (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
CandyChateauRaymanDesigner.png|[[Swiss army knife|Swiss army knives]], [[corkscrew]]s, candies and caramel bars (Atari Jaguar version and &#039;&#039;[[Rayman Designer]]&#039;&#039; only).&lt;br /&gt;
Cerises.png|A pile of candied cherries.&lt;br /&gt;
MrDarkBadRayman.png|[[Mr Dark]] summons [[Bad Rayman]].&lt;br /&gt;
BadRayman.png|[[Rayman]] is pursued by [[Bad Rayman]].&lt;br /&gt;
ControlesInverses.png|[[Rayman]]&#039;s controls are inverted by [[Mr Dark]].&lt;br /&gt;
CourseForcee.png|[[Rayman]] is forced to [[Running|run]] by [[Mr Dark]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Candy Château&lt;br /&gt;
|zh_hans=甜甜城堡&lt;br /&gt;
|zh_hans_T=Tiántián Chéngbǎo&lt;br /&gt;
|zh_hant=糖糖城堡&lt;br /&gt;
|zh_hant_T=Tángtáng Chéngbǎo&lt;br /&gt;
|nl=Het Snoep Kasteel&lt;br /&gt;
|fr=Le Château des Délices&lt;br /&gt;
|fr_2=Château Bonbec&lt;br /&gt;
|fr_2_S=[[Rayman Advance|GBA]] and [[Rayman (Nintendo DSi)|DSi]] only&lt;br /&gt;
|de=Bonbon-Schloss&amp;lt;ref&amp;gt;The inconsistent use across localizations of the hyphen in compound words not written together has been standardized here.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the definite article is present.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|de_2=Das Schloss der Leckereien&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|de_3=Bonbonschloss&lt;br /&gt;
|de_3_S=[[Rayman (Nintendo DSi)|DSi]] only&lt;br /&gt;
|he=ארמון הממתקים&lt;br /&gt;
|he_T=Armon Hamamtakim&lt;br /&gt;
|it=Il Castello dei Dolci&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Regno dei Dolci&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|it_3=Château dei Dolci&lt;br /&gt;
|it_3_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja=キャンディー城&amp;lt;ref&amp;gt;The inconsistent use across localizations of the vowel lengthener (chōonpu ー) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Kyandī-jō&lt;br /&gt;
|ja_2=キャンディーのお城&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_2_T=Kyandī no O-jō&lt;br /&gt;
|ko=사탕 대저택&lt;br /&gt;
|pl=Cukierkowy Zamek&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Сладкий Замок&lt;br /&gt;
|ru_T=Sladki Zamok&lt;br /&gt;
|es=El Castillo de Dulces&lt;br /&gt;
|es_S=multilingual manuals&lt;br /&gt;
|es_2=El Palacio de los Dulces&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=El Castillo Dulce&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|es_4=Castillo de Chuches&lt;br /&gt;
|es_4_S=[[Rayman Classic|mobile]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Château des Délices]]&lt;br /&gt;
[[de:Bonbon Schloss]]&lt;br /&gt;
[[it:Regno dei Dolci]]&lt;br /&gt;
[[pl:Cukierkowy Zamek]]&lt;br /&gt;
[[es:El Castillo de Dulces]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107175</id>
		<title>The Caves of Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107175"/>
		<updated>2025-08-08T17:23:27Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = The Caves of Skops&lt;br /&gt;
| image = [[File:The Caves of Skops.png|center|146px|class=sprite|The Caves of Skops]]&lt;br /&gt;
| preceded by = [[Picture City]]&lt;br /&gt;
| followed by = [[Candy Château]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is a troubling underground world to which we access through [[Rayman]]&#039;s friend [[Joe|Joe the extraterrestrial]]&#039;s cheerful snack bar. First of all, [[Rayman]] has to plug in [[Joe]]&#039;s shop sign avoiding the [[Spider (Rayman 1)|spiders]], then he will work his way around the stalactites to the den of [[Mr Skops|Skops the Scorpion]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Caves of Skops&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Caves de Skops&#039;&#039;&#039;&#039;&#039;) is the fifth world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a gigantic cave system, which sprawls through the underground of [[the valley]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Most of the caverns are filled with water, and the apparent absence of life gives the place an eerie atmosphere, as the sound of water dropping into pools is the only thing to disturb the deadly silence. Some of them are so dark that it is impossible to see anything without a [[firefly]]. [[Joe|Joe the Extra-Terrestrial]]&#039;s diner is located on a beach, in front of a subterranean lake. [[Rayman]] will have to [[Telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe]]&#039;s electricity system. Strange platforms, [[bouncing rock]]s and abandoned treasures can also be found amongst stalactites and stalagmites. As [[Rayman]] reaches the depths of the caves, he starts finding [[lava rock]]s, and even unstable lakes of lava, which can start rising because of tremors.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, wooden palisades and dancing [[mushroom]]s of various colours can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Caves of Skops include [[Antitoon]]s, [[hunter]]s, [[stone dog]]s, [[Spider (Rayman 1)|spiders]] and [[large-mouthed fish]]. The boss is [[Mr Skops]], a giant scorpion encountered in [[Mr Skops&#039; Stalactites]].&lt;br /&gt;
&lt;br /&gt;
Once he is beaten, [[Rayman]] hears [[Betilla]] the Fairy calling for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|The first scenery of the Caves of Skops.&lt;br /&gt;
Skops.png|The big boss of the Caves of Skops, [[Mr Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/37%20-%20Entering%20the%20Cavern.mp3 &amp;quot;Entering the Cavern&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/38%20-%20The%20Stalactites&#039;%20Teardrops.mp3 &amp;quot;The Stalactites&#039; Teardrops&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/39%20-%20Sounds%20in%20the%20Shadows.mp3 &amp;quot;Sounds in the Shadows&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/40%20-%20Lurking%20in%20the%20Darkness.mp3 &amp;quot;Lurking in the Darkness&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/41%20-%20Party%20at%20Joe&#039;s.mp3 &amp;quot;Party at Joe&#039;s&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/42%20-%20Venomous%20Mr.%20Skops.mp3 &amp;quot;Venomous Mr. Skops&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/1/RAYMAN3.SAV Crystal Palace]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/2/RAYMAN3.SAV Eat at Joe&#039;s]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/3/RAYMAN3.SAV Mr Skops&#039; Stalactites]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rubis.png|A [[prickly stone]] with a pair of eyes.&lt;br /&gt;
PalissadeSkops.png|A palisade with a pattern of [[Mr Skops]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
ChampignonsSkops.png|Dancing [[mushroom]]s of various colours (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Balai.png|A mysterious broom and a strange platform with a pair of eyes.&lt;br /&gt;
SpiderStinger.png|Incredible treasures can be found in the caves.&lt;br /&gt;
Spiders.png|A group of [[Spider (Rayman 1)|spiders]].&lt;br /&gt;
JoeIntro.png|[[Joe]]&#039;s cheerful snack-bar.&lt;br /&gt;
RaymanLuciole.png|[[Joe]]&#039;s [[firefly]] will prove useful in the dark caves.&lt;br /&gt;
SoucoupeLevier.png|[[Flying saucer]]s can be used to travel through the caves.&lt;br /&gt;
PoissonDents.png|Several species of [[Fish (Eat at Joe&#039;s)|fish]] live in the caves.&lt;br /&gt;
SkopsRigolo.png|[[Mr Skops]] does not take kindly to intruders who disturb his sleep.&lt;br /&gt;
SkopsRecule.png|[[Mr Skops]] can make the lava rise.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Caves of Skops&lt;br /&gt;
|zh_hans=蝎子洞&lt;br /&gt;
|zh_hans_T=Xiēzǐ Dòng&lt;br /&gt;
|zh_hant=蠍窟&lt;br /&gt;
|zh_hant_T=Xiē Kū&lt;br /&gt;
|nl=De Skops-Grotten&lt;br /&gt;
|fr=Les Caves de Skops&lt;br /&gt;
|de=Die Höhlen von Skops&lt;br /&gt;
|de_2=Skops Höhle&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|he=מערותיו של סקורפס&lt;br /&gt;
|he_T=Mearotav Shel Scorps&lt;br /&gt;
|it=Le Grotte di Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|it_2=Caverne di Skops&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|ja=スコップの洞窟&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Sukoppu no Dōkutsu&lt;br /&gt;
|ja_2=スコップ洞くつ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_2_T=Sukoppu-dōkutsu&lt;br /&gt;
|ko=전갈의 동굴&lt;br /&gt;
|ko_T=Chŏngarŭi Tonggul&lt;br /&gt;
|pl=Jaskinie Skopsa&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Пещеры Скопса&lt;br /&gt;
|ru_T=Peshtchery Skopsa&lt;br /&gt;
|es=Las Cuevas de Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the definite article is dropped.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=Las Grutas de Skops&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Caves de Skops]]&lt;br /&gt;
[[de:Die Höhlen von Skops]]&lt;br /&gt;
[[it:Caverne di Skops]]&lt;br /&gt;
[[pl:Jaskinie Skopsa]]&lt;br /&gt;
[[es:Las Cuevas de Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Caves of Skops, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Caves of Skops, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107174</id>
		<title>The Caves of Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107174"/>
		<updated>2025-08-08T17:22:58Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = The Caves of Skops&lt;br /&gt;
| image = [[File:The Caves of Skops.png|center|146px|class=sprite|The Caves of Skops]]&lt;br /&gt;
| preceded by = [[Picture City]]&lt;br /&gt;
| followed by = [[Candy Château]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is a troubling underground world to which we access through [[Rayman]]&#039;s friend [[Joe|Joe the extraterrestrial]]&#039;s cheerful snack bar. First of all, [[Rayman]] has to plug in [[Joe]]&#039;s shop sign avoiding the [[Spider (Rayman 1)|spiders]], then he will work his way around the stalactites to the den of [[Mr Skops|Skops the Scorpion]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Caves of Skops&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Caves de Skops&#039;&#039;&#039;&#039;&#039;) is the fifth world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a gigantic cave system, which sprawls through the underground of [[the valley]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Most of the caverns are filled with water, and the apparent absence of life gives the place an eerie atmosphere, as the sound of water dropping into pools is the only thing to disturb the deadly silence. Some of them are so dark that it is impossible to see anything without a [[firefly]]. [[Joe|Joe the Extra-Terrestrial]]&#039;s diner is located on a beach, in front of a subterranean lake. [[Rayman]] will have to [[Telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe]]&#039;s electricity system. Strange platforms, [[bouncing rock]]s and abandoned treasures can also be found amongst stalactites and stalagmites. As [[Rayman]] reaches the depths of the caves, he starts finding [[lava rock]]s, and even unstable lakes of lava, which can start rising because of tremors.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, wooden palisades and dancing [[mushroom]]s of various colours can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Caves of Skops include [[Antitoon]]s, [[hunter]]s, [[stone dog]]s, [[Spider (Rayman 1)|spiders]] and [[large-mouthed fish]]. The boss is [[Mr Skops]], a giant scorpion encountered in [[Mr Skops&#039; Stalactites]].&lt;br /&gt;
&lt;br /&gt;
Once he is beaten, [[Rayman]] hears [[Betilla]] the Fairy calling for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|The first scenery of the Caves of Skops.&lt;br /&gt;
Skops.png|The big boss of the Caves of Skops, [[Mr Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/37%20-%20Entering%20the%20Cavern.mp3 &amp;quot;Entering the Cavern&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/38%20-%20The%20Stalactites&#039;%20Teardrops.mp3 &amp;quot;The Stalactites&#039; Teardrops&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/39%20-%20Sounds%20in%20the%20Shadows.mp3 &amp;quot;Sounds in the Shadows&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/40%20-%20Lurking%20in%20the%20Darkness.mp3 &amp;quot;Lurking in the Darkness&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/41%20-%20Party%20at%20Joe&#039;s.mp3 &amp;quot;Party at Joe&#039;s&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/42%20-%20Venomous%20Mr.%20Skops.mp3 &amp;quot;Venomous Mr. Skops&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/1/RAYMAN3.SAV Crystal Palace]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/2/RAYMAN3.SAV Eat at Joe&#039;s]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/3/RAYMAN3.SAV Mr Skops&#039; Stalactites]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rubis.png|A [[prickly stone]] with a pair of eyes.&lt;br /&gt;
PalissadeSkops.png|A palisade with a pattern of [[Mr Skops]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
ChampignonsSkops.png|Dancing [[mushroom]]s of various colours (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Balai.png|A mysterious broom and a strange platform with a pair of eyes.&lt;br /&gt;
SpiderStinger.png|Incredible treasures can be found in the caves.&lt;br /&gt;
Spiders.png|A group of [[Spider (Rayman 1)|spiders]].&lt;br /&gt;
JoeIntro.png|[[Joe]]&#039;s cheerful snack-bar.&lt;br /&gt;
RaymanLuciole.png|[[Joe]]&#039;s [[firefly]] will prove useful in the dark caves.&lt;br /&gt;
SoucoupeLevier.png|[[Flying saucer]]s can be used to travel through the caves.&lt;br /&gt;
PoissonDents.png|Several species of [[Fish (Eat at Joe&#039;s)|fish]] live in the caves.&lt;br /&gt;
SkopsRigolo.png|[[Mr Skops]] does not take kindly to intruders who disturb his sleep.&lt;br /&gt;
SkopsRecule.png|[[Mr Skops]] can make the lava rise.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Caves of Skops&lt;br /&gt;
|zh_hans=蝎子洞&lt;br /&gt;
|zh_hans_T=Xiēzǐ Dòng&lt;br /&gt;
|zh_hant=蠍窟&lt;br /&gt;
|zh_hant_T=Xiē Kū&lt;br /&gt;
|nl=De Skops-Grotten&lt;br /&gt;
|fr=Les Caves de Skops&lt;br /&gt;
|de=Die Höhlen von Skops&lt;br /&gt;
|de_2=Skops Höhle&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|he=מערותיו של סקורפס&lt;br /&gt;
|he_T=Mearotav Shel Scorps&lt;br /&gt;
|it=Le Grotte di Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|it_2=Caverne di Skops&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|ja=スコップの洞窟&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Sukoppu no Dōkutsu&lt;br /&gt;
|ja_2=スコップ洞くつ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_T_2=Sukoppu-dōkutsu&lt;br /&gt;
|ko=전갈의 동굴&lt;br /&gt;
|ko_T=Chŏngarŭi Tonggul&lt;br /&gt;
|pl=Jaskinie Skopsa&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Пещеры Скопса&lt;br /&gt;
|ru_T=Peshtchery Skopsa&lt;br /&gt;
|es=Las Cuevas de Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the definite article is dropped.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=Las Grutas de Skops&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Caves de Skops]]&lt;br /&gt;
[[de:Die Höhlen von Skops]]&lt;br /&gt;
[[it:Caverne di Skops]]&lt;br /&gt;
[[pl:Jaskinie Skopsa]]&lt;br /&gt;
[[es:Las Cuevas de Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Caves of Skops, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Caves of Skops, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107173</id>
		<title>The Caves of Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107173"/>
		<updated>2025-08-08T17:19:32Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = The Caves of Skops&lt;br /&gt;
| image = [[File:The Caves of Skops.png|center|146px|class=sprite|The Caves of Skops]]&lt;br /&gt;
| preceded by = [[Picture City]]&lt;br /&gt;
| followed by = [[Candy Château]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is a troubling underground world to which we access through [[Rayman]]&#039;s friend [[Joe|Joe the extraterrestrial]]&#039;s cheerful snack bar. First of all, [[Rayman]] has to plug in [[Joe]]&#039;s shop sign avoiding the [[Spider (Rayman 1)|spiders]], then he will work his way around the stalactites to the den of [[Mr Skops|Skops the Scorpion]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Caves of Skops&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Caves de Skops&#039;&#039;&#039;&#039;&#039;) is the fifth world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a gigantic cave system, which sprawls through the underground of [[the valley]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Most of the caverns are filled with water, and the apparent absence of life gives the place an eerie atmosphere, as the sound of water dropping into pools is the only thing to disturb the deadly silence. Some of them are so dark that it is impossible to see anything without a [[firefly]]. [[Joe|Joe the Extra-Terrestrial]]&#039;s diner is located on a beach, in front of a subterranean lake. [[Rayman]] will have to [[Telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe]]&#039;s electricity system. Strange platforms, [[bouncing rock]]s and abandoned treasures can also be found amongst stalactites and stalagmites. As [[Rayman]] reaches the depths of the caves, he starts finding [[lava rock]]s, and even unstable lakes of lava, which can start rising because of tremors.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, wooden palisades and dancing [[mushroom]]s of various colours can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Caves of Skops include [[Antitoon]]s, [[hunter]]s, [[stone dog]]s, [[Spider (Rayman 1)|spiders]] and [[large-mouthed fish]]. The boss is [[Mr Skops]], a giant scorpion encountered in [[Mr Skops&#039; Stalactites]].&lt;br /&gt;
&lt;br /&gt;
Once he is beaten, [[Rayman]] hears [[Betilla]] the Fairy calling for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|The first scenery of the Caves of Skops.&lt;br /&gt;
Skops.png|The big boss of the Caves of Skops, [[Mr Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/37%20-%20Entering%20the%20Cavern.mp3 &amp;quot;Entering the Cavern&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/38%20-%20The%20Stalactites&#039;%20Teardrops.mp3 &amp;quot;The Stalactites&#039; Teardrops&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/39%20-%20Sounds%20in%20the%20Shadows.mp3 &amp;quot;Sounds in the Shadows&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/40%20-%20Lurking%20in%20the%20Darkness.mp3 &amp;quot;Lurking in the Darkness&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/41%20-%20Party%20at%20Joe&#039;s.mp3 &amp;quot;Party at Joe&#039;s&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/42%20-%20Venomous%20Mr.%20Skops.mp3 &amp;quot;Venomous Mr. Skops&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/1/RAYMAN3.SAV Crystal Palace]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/2/RAYMAN3.SAV Eat at Joe&#039;s]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/3/RAYMAN3.SAV Mr Skops&#039; Stalactites]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rubis.png|A [[prickly stone]] with a pair of eyes.&lt;br /&gt;
PalissadeSkops.png|A palisade with a pattern of [[Mr Skops]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
ChampignonsSkops.png|Dancing [[mushroom]]s of various colours (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Balai.png|A mysterious broom and a strange platform with a pair of eyes.&lt;br /&gt;
SpiderStinger.png|Incredible treasures can be found in the caves.&lt;br /&gt;
Spiders.png|A group of [[Spider (Rayman 1)|spiders]].&lt;br /&gt;
JoeIntro.png|[[Joe]]&#039;s cheerful snack-bar.&lt;br /&gt;
RaymanLuciole.png|[[Joe]]&#039;s [[firefly]] will prove useful in the dark caves.&lt;br /&gt;
SoucoupeLevier.png|[[Flying saucer]]s can be used to travel through the caves.&lt;br /&gt;
PoissonDents.png|Several species of [[Fish (Eat at Joe&#039;s)|fish]] live in the caves.&lt;br /&gt;
SkopsRigolo.png|[[Mr Skops]] does not take kindly to intruders who disturb his sleep.&lt;br /&gt;
SkopsRecule.png|[[Mr Skops]] can make the lava rise.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Caves of Skops&lt;br /&gt;
|zh_hans=蝎子洞&lt;br /&gt;
|zh_hans_T=Xiēzǐ Dòng&lt;br /&gt;
|zh_hant=蠍窟&lt;br /&gt;
|zh_hant_T=Xiē Kū&lt;br /&gt;
|nl=De Skops-Grotten&lt;br /&gt;
|fr=Les Caves de Skops&lt;br /&gt;
|de=Die Höhlen von Skops&lt;br /&gt;
|de_2=Skops Höhle&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|he=מערותיו של סקורפס&lt;br /&gt;
|he_T=Mearotav Shel Scorps&lt;br /&gt;
|it=Le Grotte di Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|it_2=Caverne di Skops&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|ja=スコップの洞窟&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Sukoppu no Dōkutsu&lt;br /&gt;
|ja_2=スコップ洞くつ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_T_2=Sukoppu-dōkutsu&lt;br /&gt;
|ko=전갈의 동굴&lt;br /&gt;
|ko_T=Jŏngarŭi Donggol&lt;br /&gt;
|pl=Jaskinie Skopsa&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Пещеры Скопса&lt;br /&gt;
|ru_T=Peshtchery Skopsa&lt;br /&gt;
|es=Las Cuevas de Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the definite article is dropped.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=Las Grutas de Skops&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Caves de Skops]]&lt;br /&gt;
[[de:Die Höhlen von Skops]]&lt;br /&gt;
[[it:Caverne di Skops]]&lt;br /&gt;
[[pl:Jaskinie Skopsa]]&lt;br /&gt;
[[es:Las Cuevas de Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Caves of Skops, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Caves of Skops, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107172</id>
		<title>The Caves of Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Caves_of_Skops&amp;diff=107172"/>
		<updated>2025-08-08T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = The Caves of Skops&lt;br /&gt;
| image = [[File:The Caves of Skops.png|center|146px|class=sprite|The Caves of Skops]]&lt;br /&gt;
| preceded by = [[Picture City]]&lt;br /&gt;
| followed by = [[Candy Château]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is a troubling underground world to which we access through [[Rayman]]&#039;s friend [[Joe|Joe the extraterrestrial]]&#039;s cheerful snack bar. First of all, [[Rayman]] has to plug in [[Joe]]&#039;s shop sign avoiding the [[Spider (Rayman 1)|spiders]], then he will work his way around the stalactites to the den of [[Mr Skops|Skops the Scorpion]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Caves of Skops&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Caves de Skops&#039;&#039;&#039;&#039;&#039;) is the fifth world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a gigantic cave system, which sprawls through the underground of [[the valley]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Most of the caverns are filled with water, and the apparent absence of life gives the place an eerie atmosphere, as the sound of water dropping into pools is the only thing to disturb the deadly silence. Some of them are so dark that it is impossible to see anything without a [[firefly]]. [[Joe|Joe the Extra-Terrestrial]]&#039;s diner is located on a beach, in front of a subterranean lake. [[Rayman]] will have to [[Telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe]]&#039;s electricity system. Strange platforms, [[bouncing rock]]s and abandoned treasures can also be found amongst stalactites and stalagmites. As [[Rayman]] reaches the depths of the caves, he starts finding [[lava rock]]s, and even unstable lakes of lava, which can start rising because of tremors.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, wooden palisades and dancing [[mushroom]]s of various colours can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Caves of Skops include [[Antitoon]]s, [[hunter]]s, [[stone dog]]s, [[Spider (Rayman 1)|spiders]] and [[large-mouthed fish]]. The boss is [[Mr Skops]], a giant scorpion encountered in [[Mr Skops&#039; Stalactites]].&lt;br /&gt;
&lt;br /&gt;
Once he is beaten, [[Rayman]] hears [[Betilla]] the Fairy calling for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|The first scenery of the Caves of Skops.&lt;br /&gt;
Skops.png|The big boss of the Caves of Skops, [[Mr Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/37%20-%20Entering%20the%20Cavern.mp3 &amp;quot;Entering the Cavern&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/38%20-%20The%20Stalactites&#039;%20Teardrops.mp3 &amp;quot;The Stalactites&#039; Teardrops&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/39%20-%20Sounds%20in%20the%20Shadows.mp3 &amp;quot;Sounds in the Shadows&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/40%20-%20Lurking%20in%20the%20Darkness.mp3 &amp;quot;Lurking in the Darkness&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/41%20-%20Party%20at%20Joe&#039;s.mp3 &amp;quot;Party at Joe&#039;s&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/42%20-%20Venomous%20Mr.%20Skops.mp3 &amp;quot;Venomous Mr. Skops&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/1/RAYMAN3.SAV Crystal Palace]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/2/RAYMAN3.SAV Eat at Joe&#039;s]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_caves_of_skops/3/RAYMAN3.SAV Mr Skops&#039; Stalactites]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rubis.png|A [[prickly stone]] with a pair of eyes.&lt;br /&gt;
PalissadeSkops.png|A palisade with a pattern of [[Mr Skops]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
ChampignonsSkops.png|Dancing [[mushroom]]s of various colours (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Balai.png|A mysterious broom and a strange platform with a pair of eyes.&lt;br /&gt;
SpiderStinger.png|Incredible treasures can be found in the caves.&lt;br /&gt;
Spiders.png|A group of [[Spider (Rayman 1)|spiders]].&lt;br /&gt;
JoeIntro.png|[[Joe]]&#039;s cheerful snack-bar.&lt;br /&gt;
RaymanLuciole.png|[[Joe]]&#039;s [[firefly]] will prove useful in the dark caves.&lt;br /&gt;
SoucoupeLevier.png|[[Flying saucer]]s can be used to travel through the caves.&lt;br /&gt;
PoissonDents.png|Several species of [[Fish (Eat at Joe&#039;s)|fish]] live in the caves.&lt;br /&gt;
SkopsRigolo.png|[[Mr Skops]] does not take kindly to intruders who disturb his sleep.&lt;br /&gt;
SkopsRecule.png|[[Mr Skops]] can make the lava rise.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Caves of Skops&lt;br /&gt;
|zh_hans=蝎子洞&lt;br /&gt;
|zh_hans_T=Xiēzǐ Dòng&lt;br /&gt;
|zh_hant=蠍窟&lt;br /&gt;
|zh_hant_T=Xiē Kū&lt;br /&gt;
|nl=De Skops-Grotten&lt;br /&gt;
|fr=Les Caves de Skops&lt;br /&gt;
|de=Die Höhlen von Skops&lt;br /&gt;
|de_2=Skops Höhle&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|he=מערותיו של סקורפס&lt;br /&gt;
|he_T=Mearotav Shel Scorps&lt;br /&gt;
|it=Le Grotte di Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|it_2=Caverne di Skops&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|ja=スコップの洞窟&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Sukoppu no Dōkutsu&lt;br /&gt;
|ja_2=スコップ洞くつ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_T_2=Sukoppu-dōkutsu&lt;br /&gt;
|ko=전갈의 동굴&lt;br /&gt;
|ko_T=Jŏngarŭi Donggol&lt;br /&gt;
|ru=Пещеры Скопса&lt;br /&gt;
|ru_T=Peshtchery Skopsa&lt;br /&gt;
|es=Las Cuevas de Skops&amp;lt;ref name=&amp;quot;definite_article&amp;quot;&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the definite article is dropped.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=Las Grutas de Skops&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Caves de Skops]]&lt;br /&gt;
[[de:Die Höhlen von Skops]]&lt;br /&gt;
[[it:Caverne di Skops]]&lt;br /&gt;
[[pl:Jaskinie Skopsa]]&lt;br /&gt;
[[es:Las Cuevas de Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Caves of Skops, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Caves of Skops, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bomb_pirate&amp;diff=107171</id>
		<title>Bomb pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bomb_pirate&amp;diff=107171"/>
		<updated>2025-08-08T16:59:09Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Bomb pirate&lt;br /&gt;
| image = [[File:BombPirateArtwork.png|center|class=sprite|Bomb pirate]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Eraser Plains]]&lt;br /&gt;
| resistance = [[File:Lifebar2.png|2 HP]]&lt;br /&gt;
| attacks = Bombs, karate kick&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;bomb pirate&#039;&#039;&#039; is one of [[Space Mama]]&#039;s two cabin boys, whom [[Rayman]] must defeat at the end of [[Eraser Plains]] in [[Picture City]].&lt;br /&gt;
&lt;br /&gt;
He looks like a blue-green extraterrestrial with an eye-patch and a fringe, wearing a striped bonnet.&lt;br /&gt;
&lt;br /&gt;
He first throws bombs at [[Rayman]] from the crow&#039;s nest when the latter is fighting the [[ring pirate]]. Then, [[Rayman]] has to [[Telescopic fist|punch]] the crow&#039;s nest until he goes down, but the pirate throws several bombs after each hit. (This behaviour could have inspired the [[Hoodboom]]&#039;s attack pattern from &#039;&#039;[[Rayman 3]]&#039;&#039;.) Once they are face to face, he keeps throwing bombs at [[Rayman]], but he can also kick him if he comes too close. He can also duck to dodge [[Rayman]]&#039;s [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
Like bosses, he only suffers one damage per [[Telescopic fist|punch]], regardless of any attack bonus caused by a [[Golden Fist]], a charged [[Telescopic fist|fist]] or a [[Telescopic fist|punch]] when jumping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
PirateBombeVigie.png|The pirate in the crow&#039;s nest.&lt;br /&gt;
PirateBombe.png|The bomb pirate.&lt;br /&gt;
PirateBombeLance.png|The pirate throwing bombs at [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Ring pirate]]&lt;br /&gt;
*[[Hoodboom]]&lt;br /&gt;
&lt;br /&gt;
{{R1enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirate lanceur de bombes]]&lt;br /&gt;
[[hu:Bombás kalóz]]&lt;br /&gt;
[[pl:Bombowy pirat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ring_pirate&amp;diff=107170</id>
		<title>Ring pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ring_pirate&amp;diff=107170"/>
		<updated>2025-08-08T16:49:31Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Ring pirate&lt;br /&gt;
| image = [[File:RingPirateArtwork.png|center|class=sprite|Ring pirate]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Eraser Plains]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Earring throw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;ring pirate&#039;&#039;&#039; is one of [[Space Mama]]&#039;s two cabin boys, whom [[Rayman]] must defeat at the end of [[Eraser Plains]] in [[Picture City]].&lt;br /&gt;
&lt;br /&gt;
He looks like a blue-headed extraterrestrial with a large nose and round lips, wearing a red cap and a large golden earring.&lt;br /&gt;
&lt;br /&gt;
His main attack consists in throwing his earring at [[Rayman]] like a boomerang. He can also duck to dodge [[Rayman]]&#039;s [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
Like bosses, he only suffers one damage per [[Telescopic fist|punch]], regardless of any attack bonus caused by a [[Golden Fist]], a charged [[Telescopic fist|fist]] or a [[Telescopic fist|punch]] when jumping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
PirateAnneau.png|The ring pirate.&lt;br /&gt;
PirateAnneauLance.png|The pirate throwing his earring at [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Early concept==&lt;br /&gt;
[[File:beta-ring-pirate.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (early production)|earlier stages of the game&#039;s development]], the ring pirate had a different appearance. The dark skin was eventually changed to blue, most likely due to racial stereotyping or to match that of the [[bomb pirate]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;210px&amp;quot;&amp;gt;&lt;br /&gt;
Early ring pirate.jpg|The ring pirate&#039;s early design as seen in the manual for the Japanese PlayStation version of the game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bomb pirate]]&lt;br /&gt;
*[[Rayman (early production)]]&lt;br /&gt;
&lt;br /&gt;
{{R1enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirate lanceur d&#039;anneau]]&lt;br /&gt;
[[hu:Gyűrűs kalóz]]&lt;br /&gt;
[[pl:Kolczykowy pirat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flying_pirate&amp;diff=107169</id>
		<title>Flying pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flying_pirate&amp;diff=107169"/>
		<updated>2025-08-08T16:48:58Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Flying pirate&lt;br /&gt;
| image = [[File:SpacePirate1Artwork.png|class=sprite|Flying pirate]] [[File:SpacePirate2Artwork.png|class=sprite|Flying pirate]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
| location = [[Picture City]]&lt;br /&gt;
| resistance = [[File:Lifebar2.png|2 HP]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying pirates&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from &#039;&#039;[[Rayman Designer]]&#039;&#039;.&amp;lt;/ref&amp;gt; are the most common pirates in [[Picture City]]. They are averagely resistant enemies who look like extraterrestrials in astronaut suits, flying on a [[frying pan]]. When [[Rayman]] is in sight, they start following him, but it is sometimes possible to let them overtake him. They are usually lurking from a height, and [[Rayman]] is supposed to [[Running|run]] away from them.&lt;br /&gt;
&lt;br /&gt;
They exist in two types: they look either like the [[ring pirate]] or the [[bomb pirate]] from [[Space Mama]]&#039;s crew. They both wear the same suit and have the same behaviour. Both types return in &#039;&#039;[[Rayman Designer]]&#039;&#039; where they can be made to go either to the right or to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
SpacePirate2.png|There are two different types of flying pirates.&lt;br /&gt;
SpacePirate1.png|The second type of flying pirate.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Flying pirate&lt;br /&gt;
|fr=Pirate volant&lt;br /&gt;
|de=Fliegender Pirat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Ring pirate]]&lt;br /&gt;
*[[Bomb pirate]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirate volant]]&lt;br /&gt;
[[hu:Űrkalóz]]&lt;br /&gt;
[[pl:Latający pirat]]&lt;br /&gt;
[[ru:Космический пират]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Picture_City&amp;diff=107168</id>
		<title>Picture City</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Picture_City&amp;diff=107168"/>
		<updated>2025-08-08T16:24:04Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = Picture City&lt;br /&gt;
| image = [[File:Picture City.png|center|200px|class=sprite|Picture City]]&lt;br /&gt;
| preceded by = [[Blue Mountains]]&lt;br /&gt;
| followed by = [[The Caves of Skops]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is the world of images, and also the world of mirages: passing across the stage of a small theatre, [[Rayman]] can find on his path beings straight from a pirate or a science fiction film. In particular, he meets [[Space Mama|Mama]], an impressive shrew armed with a bizarre rolling pin...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This is the world of images, as well as the world of mirages. Once he walks across the theater stage, [[Rayman]] meets strange beings that are straight out of a science fiction pirate movie. In the end, he&#039;ll face [[Space Mama]], a tough cookie with a deadly rolling pin.|sign=Manual|source=&#039;&#039;[[Rayman Forever]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Picture City&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;La Cité des Images&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The City of Images&#039;&#039;&#039;&#039;&#039;) is the fourth world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a land mainly made up of drawing materials, but [[Rayman]] will still find himself twice on the stage of a theatre.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
As [[Rayman]] makes progress among [[eraser]]s, tables, pencils, [[yin-yang]]s, writing chalks and pens, he has to jump onto [[pencil sharpener]]s, dodging the [[drawing pin]]s that stand in his way. Danger is omnipresent, as shown by the ink-covered [[eraser]]s placed above the void, on which slipping down is irremediably followed by a deadly fall. [[Rayman]] must also pass over an ink sea as soon as he arrives, and he will find ink pots and paint buckets as he moves forward. [[Rayman]] will also find his [[super helicopter]] power, which he can temporarily use to pass through this strange world.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, boxes full of ink, gouache tubes and [[palette]]s are part of this scenery.&lt;br /&gt;
&lt;br /&gt;
The enemies in Picture City are [[Antitoon]]s, [[hunter]]s, and [[Pirate (Picture City)|pirates]]. The boss is [[Space Mama]], a large woman with blonde hair that is fought twice in the world, in [[Eraser Plains]] and [[Space Mama&#039;s Crater]].&lt;br /&gt;
&lt;br /&gt;
Once [[Rayman]] has defeated [[Space Mama]] for the second time, [[Mr Dark]] captures [[Betilla]] the Fairy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image1PC.png|The very first scenery of Picture City.&lt;br /&gt;
SpaceMama.png|The big boss of Picture City, [[Space Mama]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Eraser Plains]]&lt;br /&gt;
*[[Pencil Pentathlon]]&lt;br /&gt;
*[[Space Mama&#039;s Crater]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/31%20-%20The%20Inky%20Sea.mp3 &amp;quot;The Inky Sea&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/32%20-%20Picture%20Perfect.mp3 &amp;quot;Picture Perfect&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/33%20-%20Painted%20Pentathlon.mp3 &amp;quot;Painted Pentathlon&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/34%20-%20Space%20Mama&#039;s%20Overture.mp3 &amp;quot;Space Mama&#039;s Overture&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/35%20-%20Deep%20Concentration.mp3 &amp;quot;Deep Concentration&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/36%20-%20Space%20Mama&#039;s%20Finale.mp3 &amp;quot;Space Mama&#039;s Finale&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman1.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/picture_city/1/RAYMAN3.SAV Eraser Plains]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/picture_city/2/RAYMAN3.SAV Pencil Pentathlon]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/picture_city/3/RAYMAN3.SAV Space Mama&#039;s Crater]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, Picture City returns in [[2D Nightmare]], the twelfth and final minigame that can be unlocked and played. It is exclusive to the Nintendo GameCube version and is meant to be unlocked upon connecting the GameCube and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] of the game with all levels complete via a link cable. Due to a bug that makes the game never register the final level, [[Heart of the Ancients]], as complete, it is impossible to unlock the minigame without cheats on either the GameCube or [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] versions.&lt;br /&gt;
&lt;br /&gt;
Another &#039;&#039;[[Rayman 3]]&#039;&#039; minigame, entitled [[2D Madness]], takes place in [[the Dream Forest]] and features very similar gameplay and visuals to those of [[2D Nightmare]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
2D Nightmare.png|Picture City, as it appears in [[2D Nightmare]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point, the developers at [[Phoenix Studio]] were considering the option of having [[Rayman]] return to Picture City, along with other locations from [[Rayman 1|the original game]], during [[Rayman 4 (2005 cancelled prototype)|his fourth outing]]. Some concept artwork was produced, depicting Picture City as it would appear in a 3D game. However, &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039; was ultimately cancelled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R4 Background cite image 4.jpg|Picture City in 3D, as visualised by &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039; concept artist Guillaume Bonamy.&lt;br /&gt;
N Room3.jpg|More concept art, of what appears to be a cave in Picture City, with pencils for stalacmites and stalactites.&lt;br /&gt;
Picture City in Rayman 4.png|&#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039; artistic director Jean-Marie Godeau&#039;s view of Picture City.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Child World.PNG|thumb|right|316px|class=sprite|The [[Child (world)|Child world]] from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], which featured worlds based on those from [[Rayman 4 (2005 cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039; prototype]], a land known as the [[Child world]] appears. The [[Child world]] seems to be a combination of Picture City and [[the World of Toys]], two lands which were planned to appear in &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Childsplay.png|[[Child&#039;s Play]], the first of the [[Child world]]&#039;s five levels.&lt;br /&gt;
RRR GBA Eraser.PNG|[[Pencil]]s and an eraser in the [[Child world]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
TailleCrayon.png|A moving [[pencil sharpener]].&lt;br /&gt;
GommesRebond.png|Rebounding [[eraser]]s.&lt;br /&gt;
Bois.png|A table in a bad condition.&lt;br /&gt;
BacEncre.png|Boxes full of ink (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
TubeGouache.png|A gouache tube and a [[palette]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Craies.png|Writing chalks hold up this box full of [[drawing pin]]s.&lt;br /&gt;
SuperHelicoImage.png|Different types of [[drawing pin]]s, as well as pencils and fountain pens.&lt;br /&gt;
SpaceMamaPirate.png|[[Space Mama]] in the first battle.&lt;br /&gt;
SpacePirate1.png|[[Pirate (Picture City)|Pirates]] are the main enemies in Picture City.&lt;br /&gt;
PotEncre.png|Ink-covered [[eraser]]s are dangerously slippery.&lt;br /&gt;
MerEncre.png|[[Rayman]] running above a sea of ink.&lt;br /&gt;
PotPeinture.png|A large paint bucket.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Picture City&lt;br /&gt;
|zh_hans=图画城&lt;br /&gt;
|zh_hans_T=Túhuà Chéng&lt;br /&gt;
|zh_hant=畫城&lt;br /&gt;
|zh_hant_T=Huà chéng&lt;br /&gt;
|nl=Beeld Stad&lt;br /&gt;
|fr=La Cité des Images&lt;br /&gt;
|de=Stadt der Bilder&amp;lt;ref&amp;gt;In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the definite article is present.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|de_2=Die Bilderstadt&lt;br /&gt;
|de_2_S=multilingual manuals only&lt;br /&gt;
|he=עיר התמונות&lt;br /&gt;
|he_T=Ir Hatmunot&lt;br /&gt;
|it=La Città delle Fotografie&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Immaginopoli&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|ja=ピクチャー・シティ&amp;lt;ref name=&amp;quot;interpunct&amp;quot;&amp;gt;The inconsistent use across localizations of the foreign word separator (interpunct ・) has been standardized here.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;The inconsistent use across localizations of the vowel lengthener (chōonpu ー) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Pikuchā Shiti&lt;br /&gt;
|ja_2=アート・シティ&amp;lt;ref name=&amp;quot;interpunct&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_2_T=Āto Shiti&lt;br /&gt;
|ko=그림의 도시&lt;br /&gt;
|ko_T=Kŭrimŭi Dosi&lt;br /&gt;
|pl=Miasto Obrazków&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Junior]]&#039;&#039; game files&lt;br /&gt;
|ru=Картинный Город&lt;br /&gt;
|ru_T=Kartinni Gorod&lt;br /&gt;
|es=La Ciudad de las Imágenes&lt;br /&gt;
|es_S=multilingual manuals, PC&lt;br /&gt;
|es_2=La Ciudad Imagen&lt;br /&gt;
|es_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|es_3=Imagi-Nación&lt;br /&gt;
|es_3_S=[[Rayman Classic|mobile]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Cité des Images]]&lt;br /&gt;
[[de:Stadt der Bilder]]&lt;br /&gt;
[[it:Immaginopoli]]&lt;br /&gt;
[[pl:Miasto Obrazków]]&lt;br /&gt;
[[es:La Ciudad de las Imágenes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=107167</id>
		<title>Lava rock</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lava_rock&amp;diff=107167"/>
		<updated>2025-08-08T16:09:35Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Lava rock&lt;br /&gt;
| image = [[File:Lava Rock R1.png|class=sprite|Lava rock]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Blue Mountains]], [[the Caves of Skops]], [[Fiery Depths]], [[Mystical Pique]]&lt;br /&gt;
| resistance = [[File:Lifebar1.png|1 HP]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
[[File:LifebarInf.png|Invincible]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Contact, small moving remains&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava rocks&#039;&#039;&#039; are items that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Lava rocks are found in the [[Blue Mountains]] and [[the Caves of Skops]]. They are either found alone or thrown by [[Stone man|stone men]]. They hurt [[Rayman]] and can explode if they hit the ground with a certain speed or if they are punched by [[Rayman]]. Once they explode, the scattered remains of the rock fly away in all directions from the rock, damaging [[Rayman]] on impact.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
HommedePierreBouledeLave.png|A [[stone man]] throwing a lava rock at [[Rayman]].&lt;br /&gt;
BouledeLaveExplose.png|A lava rock which has just exploded.&lt;br /&gt;
BoulesdeLave.png|Several lava rocks in the [[Blue Mountains]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
[[File:R1Demo - BigLavaBall.png|frame|right|class=sprite|The same giant lava rock can be found in the files of a demo for the [[Rayman 1|original game]]]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the lava rocks can be found in the [[Blue Mountains|Mountain]] and [[The Caves of Skops|Cave]] worlds as enemy [[Event (Rayman Designer)|events]]. They come in two types: the &#039;&#039;&#039;Small bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Small-jump lava rock&#039;&#039;&#039; in the [[The Caves of Skops|Cave]] world) and &#039;&#039;&#039;Big bounce lava rock&#039;&#039;&#039; (titled &#039;&#039;&#039;Large-jump lava rock&#039;&#039;&#039; in the [[The Caves of Skops|Cave]] world) with the only difference being how fast they bounce. They can also be thrown by certain types of [[Stone man|stone men]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
GiantLavaBall.png|A giant lava rock, available only through [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
In this game, lava rocks are found in [[Fiery Depths]]. They only appear in the air, and are not thrown by [[Stone man|stone men]], who do not appear in this level. They hurt [[Rayman]] on contact but cannot explode, unlike the ones from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. While [[Rayman]] cannot destroy lava rocks in this game, most of them will disappear when falling out of a platform or going off-screen, but a few can reappear afterwards. They can be found stuck bouncing continuously in some areas or falling down a slope.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
FD 6.PNG|A lava rock in [[Fiery Depths]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, lava rocks return with the same behaviour as they did in their previous appearances, although they can only be found in [[Mystical Pique]] being thrown by [[Stone man|stone men]]. In this game, their scattered remains do not fly out after being destroyed, and they can now be slapped back at the [[Stone man|stone men]] or at any other enemies to defeat them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Stoneman RO HD.jpg|Lava rocks being thrown by a [[stone man]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
Bubble rock.png|A lava rock, as it appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Lava rock&lt;br /&gt;
|zh_hans=圆石头&lt;br /&gt;
|fr=Pierre de lave&lt;br /&gt;
|de=Lavafels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pierre de lave]]&lt;br /&gt;
[[pl:Gruda lawy]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Santoji&amp;diff=107166</id>
		<title>User talk:Santoji</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Santoji&amp;diff=107166"/>
		<updated>2025-08-08T15:47:50Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Translations ==&lt;br /&gt;
&lt;br /&gt;
Hi there! I sent you a PM on the forum with additional information on some Polish translations, you might find it useful! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:58, 8 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve just noticed. Thank you, I will check it in a moment! [[User:Santoji|Santoji]] ([[User talk:Santoji|talk]]) 15:47, 8 August 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Band_Land&amp;diff=107165</id>
		<title>Band Land</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Band_Land&amp;diff=107165"/>
		<updated>2025-08-08T14:54:22Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StandardLevel&lt;br /&gt;
| name = Band Land&lt;br /&gt;
| image = [[File:Band Land.png|center|231px|class=sprite|Band Land]]&lt;br /&gt;
| preceded by = [[The Dream Forest]]&lt;br /&gt;
| followed by = [[Blue Mountains]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=In a scene of [[cloud]]s and sheet music, [[Rayman]] proceeds among music instruments ([[drum]]s, [[maraca]]s, [[cymbals]]...) and battles against [[wrong note]]s. After having escaped from the [[trumpet]]s, he will find himself face to face with the deafening [[Mr Sax|Mister Sax]]...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Band Land&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Le Ciel Chromatique&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Chromatic Sky&#039;&#039;&#039;&#039;&#039;) is the second world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is a land made up of music and musical instruments and set high in the sky.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Giant music instruments such as [[drum]]s, flutes and xylophones make up most of Band Land, interspersed with [[wrong note]]s and [[prickly ball]]s. As [[Rayman]] progresses, he ascends higher into the sky: the levels feature increasing amounts of [[cloud]]s, snow and lightning. Up there, it is also possible to slide on musical staves, but he must be careful not to fall from the heights of this place. Most of the platforms in Band Land are music-related: [[Rayman]] can use [[Maraca|maracas rockets]] to fly, [[bongo]]s to cross chasms, and [[walking drum]]s to reach inaccessible heights.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, tiny [[wrong note]]s can also be found.&lt;br /&gt;
&lt;br /&gt;
The enemies in Band Land include [[antitoon]]s, [[hunter]]s, [[moth]]s, [[trumpet]]s, [[lightning eyes]], [[wrong note]]s, [[cymbals]] and [[mad drummer]]s. The boss is [[Mr Sax]], a giant saxophone. [[Rayman]] will meet him in [[Allegro Presto]], and fight him after a frantic chase in [[Mr Sax&#039;s Hullaballoo]].&lt;br /&gt;
&lt;br /&gt;
During his trek through Band Land, [[Rayman]] receives the power of the [[helicopter]] from [[Betilla]] the [[fairy]], at the end of [[Allegro Presto]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ciel1PC.png|The first scenery of [[Bongo Hills]], as seen in the PC version.&lt;br /&gt;
MrSax.png|The boss of Band Land, [[Mr Sax]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Bongo Hills]]&lt;br /&gt;
*[[Allegro Presto]]&lt;br /&gt;
*[[Gong Heights]]&lt;br /&gt;
*[[Mr Sax&#039;s Hullaballoo]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/14%20-%20Bongo%20Bridge.mp3 &amp;quot;Bongo Bridge&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/15%20-%20The%20Band%20Awakens.mp3 &amp;quot;The Band Awakens&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/16%20-%20Harmony.mp3 &amp;quot;Harmony&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/17%20-%20Thunderstorm.mp3 &amp;quot;Thunderstorm&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/18%20-%20The%20Red%20Drummers.mp3 &amp;quot;The Red Drummers&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/19%20-%20Dizzying%20Heights.mp3 &amp;quot;Dizzying Heights&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/20%20-%20Meditating%20Monks.mp3 &amp;quot;Meditating Monks&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/21%20-%20Stage%20Fright.mp3 &amp;quot;Stage Fright&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/22%20-%20Blazing%20Brass.mp3 &amp;quot;Blazing Brass&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/23%20-%20Duet%20with%20Mr.%20Sax.mp3 &amp;quot;Duet with Mr. Sax&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/1/RAYMAN3.SAV Bongo Hills]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/2/RAYMAN3.SAV Allegro Presto]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/3/RAYMAN3.SAV Gong Heights]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/band_land/4/RAYMAN3.SAV Mr Sax&#039;s Hullaballoo]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In 2005, [[Phoenix Studio]] began work on a new 3D [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] platform game tentatively titled &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;. The developers intended to feature several environments from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], including Band Land. Several pieces of artwork were produced. However, the game was ultimately cancelled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R4 Background Ciel.jpg|Band Land in 3D, as imagined by concept artist Guillaume Bonamy for &#039;&#039;[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]&#039;&#039;.&lt;br /&gt;
R4 Background Ciel Color.jpg|Another scenery of Band Land in colour.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Origins]]&#039;&#039; features adjacent environments based directly on Band Land: [[Desert of Dijiridoos|the Desert of Dijiridoos and the Grumbling Grottos]]. These worlds combine Band Land&#039;s musical component with an arid desert landscape. It is not clear if these locations are part of Band Land, near Band Land, or simply different places that look similar to Band Land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 4.jpg|A piano and a drum can be seen on the ground of [[Best Original Score]].&lt;br /&gt;
Best Original Score 11.jpg|The [[red bird]]s appear on a curved note sheet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
MaracasRocket.png|[[Maraca|Maracas rockets]] allow [[Rayman]] to fly high in the skies of Band Land.&lt;br /&gt;
FaussesNotes.png|[[Wrong note]]s are extremely sharp and will cause damage.&lt;br /&gt;
MiniNotes.png|Tiny [[wrong note]]s (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
TrompetteSaut.png|[[Trumpet]]s blow at [[Rayman]].&lt;br /&gt;
MoineBongosHaut.png|[[Rayman]] encounters a [[Tibetan]] in [[Gong Heights]].&lt;br /&gt;
Mite.png|[[Moth]]s are amongst the toughest enemies in the game.&lt;br /&gt;
Tourniquet.png|[[Rayman]] on a [[turnstile]], surrounded by [[prickly ball]]s.&lt;br /&gt;
MrSaxAllegroPresto.png|The first encounter with [[Mr Sax]].&lt;br /&gt;
MrSaxPoursuite.png|[[Rayman]] is pursued by [[Mr Sax]].&lt;br /&gt;
Flute Tree Tall.png|Strange flute trees can be found in Band Land.&lt;br /&gt;
RedMonster.png|[[Mad drummer]]s are the tallest enemies in the game.&lt;br /&gt;
Cymbales.png|[[Cymbals]] have the unfortunate habit of squashing [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Band Land&lt;br /&gt;
|zh_hans=音乐天&lt;br /&gt;
|zh_hans_T=Yīnyuè Tiān&lt;br /&gt;
|zh_hant=音樂國度&lt;br /&gt;
|zh_hant_T=Yīnlè Guódù&lt;br /&gt;
|nl=Bende Land&lt;br /&gt;
|fr=Le Ciel Chromatique&lt;br /&gt;
|de=Land der Musik&lt;br /&gt;
|de_2=Der Chromatische Himmel&lt;br /&gt;
|de_2_S=multilingual manuals and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|he=ארץ השודדים&amp;lt;ref&amp;gt;This name is mistakenly translated to &amp;quot;Bandit Land&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|he_T=Eretz Hashodedim&lt;br /&gt;
|it=Territorio della Banda&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Terra della Musica&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|ja=バンド・ランド&amp;lt;ref&amp;gt;The inconsistent use across localizations of the foreign word separator (interpunct ・) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ja_T=Bando Rando&lt;br /&gt;
|ko=밴드의 땅&lt;br /&gt;
|ko_T=Baendŭŭi TTang&lt;br /&gt;
|pl=Muzyczna Kraina&lt;br /&gt;
|pl_S=[[Rayman Junior|Rayman uczy matmy i polaka]]&lt;br /&gt;
|ru=Музыкальная Страна&lt;br /&gt;
|ru_T=Muzykalnaya Strana&lt;br /&gt;
|es=La Tierra de las Bandas Musicales&lt;br /&gt;
|es_S=multilingual manuals&lt;br /&gt;
|es_2=Melodyland&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=Musicalandia&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
|es_4=Grupolandia&lt;br /&gt;
|es_4_S=[[Rayman Classic|mobile]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Ciel Chromatique]]&lt;br /&gt;
[[de:Land der Musik]]&lt;br /&gt;
[[it:Terra della Musica]]&lt;br /&gt;
[[pl:Muzyczna Kraina]]&lt;br /&gt;
[[es:La Tierra de las Bandas Musicales]]&lt;br /&gt;
[[ru:Музыкальная Страна]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lightning_eyes&amp;diff=107164</id>
		<title>Lightning eyes</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lightning_eyes&amp;diff=107164"/>
		<updated>2025-08-08T14:48:10Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Lightning eyes&lt;br /&gt;
| image = [[File:LightningEyesArtwork.png|class=sprite|Lightning eyes]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Band Land]], [[Picture City]], [[the Caves of Skops]], [[Airy Tunes]]&lt;br /&gt;
| resistance = [[File:Lifebar4.png|4 HP]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;)&lt;br /&gt;
[[File:LifebarInf.png|Invincible]] ([[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]])&lt;br /&gt;
| attacks = Lightning bolts, contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning eyes&#039;&#039;&#039;, also known as &#039;&#039;&#039;Flashing eyes&#039;&#039;&#039; and &#039;&#039;&#039;Flash eyes&#039;&#039;&#039;, are resistant enemies that appear in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039; and [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game==&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, lightning eyes can be found in [[Band Land]], [[Picture City]] and [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
They are static enemies, essentially pairs of large bloodshot eyes which peer through the walls, squeeze themselves shut and then shoot a bolt of lightning that harms [[Rayman]] if it hits him. Most of them are protected by [[drum]]s and cannot be hit or touched, but it is possible to defeat the others. Touching them also causes [[Rayman]] damage. The best strategy to overcome them is usually to avoid their attacks and run away from them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
LightningEyes.png|Lightning eyes shooting a bolt of lightning.&lt;br /&gt;
YeuxBattus.png|Defeated lightning eyes remain closed.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
In this game, lightning eyes can be found in [[Airy Tunes]]. Unlike the ones from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, they do not attack [[Rayman]] with bolts of lightning but with fireballs instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
AT 3.PNG|Lightning eyes as seen in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
Rayman-GBC-Lightning-eyes-fireball.png|Lightning eyes shooting a fireball.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In &#039;&#039;[[Rayman 2]]&#039;&#039;, similar disembodied eyeball enemies known as [[jumping eye]]s appear.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Flashing eye&lt;br /&gt;
|en_2=Flash eye&lt;br /&gt;
|en_3=Lightning eye&lt;br /&gt;
|fr=Oeil {{sic}} éclair&lt;br /&gt;
|de=Blitzendes Auge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Yeux éclair]]&lt;br /&gt;
[[pl:Błyskawicowe oczy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107163</id>
		<title>Magic seed</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107163"/>
		<updated>2025-08-08T14:39:50Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plante.png|frame|class=sprite|The magic seed grows into a flower that [[Rayman]] can stand on.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Tarayzan]] gives [[Rayman]] a magic seed, which grows into a plant immediately. To grow plants, press “X”.|sign=Manual (PC version)|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;magic seed&#039;&#039;&#039; is a temporary power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its remakes, as well as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, that allows [[Rayman]] to instantly grow bow-tied flowers, akin to [[Water lily|the floating type]] commonly found in [[the Dream Forest]]. [[Rayman]] can then use them to reach higher ground.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The magic seed is used only once in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], in which it is given to [[Rayman]] by [[Tarayzan]] as a reward for knocking down his loincloth in the first stage of [[the Swamps of Forgetfulness]]. Once in his hands, the seed temporarily replaces the [[grimace]], and as soon as the first seed is planted, the area begins to flood, and then he has to keep using the seed to reach higher ground and avoid drowning. Only two flowers can be planted at once.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
[[File:Plantecarnivore.png|frame|class=sprite|Planting a magic seed in a maleficent soil grows a deadly carnivorous plant.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the magic seed is used in the [[Rising Tides]] level in a similar fashion, though the seed must only be planted on the right soil (the correct answer to the question), otherwise out will come a vicious flower that can cause instant death.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Magic seed&lt;br /&gt;
|zh_hans=神奇的种子&lt;br /&gt;
|zh_hans_S=PC&lt;br /&gt;
|zh_hans_T=Shénqí de zhǒngzi&lt;br /&gt;
|zh_hans_2=神奇种子&lt;br /&gt;
|zh_hans_2_S=PC manual&lt;br /&gt;
|zh_hans_2_T=Shénqí zhǒngzi&lt;br /&gt;
|zh_hans_3=魔法种子&lt;br /&gt;
|zh_hans_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_3_T=Mófǎ zhǒngzi&lt;br /&gt;
|zh_hant=魔籽&lt;br /&gt;
|zh_hant_T=Mózǐ&lt;br /&gt;
|nl=Magisch zaad&lt;br /&gt;
|fr=Graine magique&lt;br /&gt;
|de=Magische Korn&lt;br /&gt;
|de_2=Magische Samen&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
|he=זרע קסם&lt;br /&gt;
|he_T=Zera kesem&lt;br /&gt;
|it=Seme magico&lt;br /&gt;
|ja=魔法の種&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Mahō no tane&lt;br /&gt;
|ja_2=ふしぎなタネ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja_2_T=Fushigina tane&lt;br /&gt;
|ko=마법의 씨앗&lt;br /&gt;
|ko_T=Mapŏpŭi ssias&lt;br /&gt;
|pl=Magiczne ziarno&lt;br /&gt;
|pl_S=[[English with Rayman|Rayman uczy angielskiego]] manual&lt;br /&gt;
|ru=Магическое семя&lt;br /&gt;
|ru_T=Magicheskoye semia&lt;br /&gt;
|es=Semilla mágica&lt;br /&gt;
|es_2=Grano mágico&lt;br /&gt;
|es_2_S=Jaguar and Saturn manuals only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Graine magique]]&lt;br /&gt;
[[pl:Magiczne ziarno]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=107162</id>
		<title>The Dream Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=107162"/>
		<updated>2025-08-08T14:29:23Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the first world in [[Rayman 1|the original Rayman game]]. For other forest-themed worlds with similar names, see [[Dream Forest (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{R1Level&lt;br /&gt;
| name = The Dream Forest&lt;br /&gt;
| image = [[File:The Dream Forest.png|center|219px|class=sprite|The Dream Forest]]&lt;br /&gt;
| preceded by = Intro&lt;br /&gt;
| followed by = [[Band Land]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] has to proceed through the jungle without falling into the swamp waters. He will come across [[hunter]]s and [[Livingstone|explorers]]. This is where he meets [[Tarayzan]], his first friend. Help [[Tarayzan]] get dressed and see what happens! The big boss is [[Moskito]], a persistent giant [[mosquito]].|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]] must go through the jungle without falling into the swamps. He&#039;ll fight [[Hunter]]s and [[Livingstone|Explorators]] there. It&#039;s here he&#039;ll meet his first friend, [[Tarayzan]]. Help him to dress up, and wait! The big boss is [[Moskito]], the fearsome giant [[mosquito]]...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dream Forest&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;La Forêt des Songes&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Forest of Dreams&#039;&#039;&#039;&#039;&#039;) is the first world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of a luxuriant forest which darkens as [[Rayman]] goes through it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The swamps encircle this universe of greenery and its wild flora. There are dancing flowers and [[mushroom]]s around which twirl blue [[Butterfly|butterflies]], as well as bizarre trees, some of them being at the boundary between plants and fungi. [[Liana]]s [[Rayman]] can climb abound, as well as flower and [[mushroom]] beds, and [[plum]]s, recurring fruits in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], allow him to pass through the marshes, or to take out [[Livingstone]]s. There are also [[prickly fruit]]s of all sizes, strange rocking flowers, and curious [[Water lily|water lilies]] onto which [[Rayman]] can jump. Thanks to [[Tarayzan]]&#039;s [[magic seed]], it is possible to grow similar plants.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, dangerous lianas with pinkish thorns appear, and it is also possible to grow deadly carnivorous plants when planting a [[magic seed]] in maleficent soil.&lt;br /&gt;
&lt;br /&gt;
The enemies in the Dream Forest include [[Antitoon]]s, [[Little Livingstone|little]] and [[Livingstone|tall Livingstones]], [[hunter]]s, [[piranha]]s, and [[flower tentacle]]s. The bosses are [[Bzzit]] and [[Moskito]], two giant [[mosquito]]es. [[Rayman]] will make friends with the first one, who will help him to pass through [[Anguish Lagoon]], after defeating him, and he will eventually encounter the second one in [[Moskito&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
During his trek in the Dream Forest, [[Rayman]] will receive his first three powers from [[Betilla]] the Fairy. First, he will learn to use his [[telescopic fist]] in [[Pink Plant Woods]]. Next, he will receive [[Hanging|the power to hang onto ledges]] in [[Anguish Lagoon]]. Finally, he will receive the [[grappling fist]] at the end of [[Moskito&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;240px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Foret1PC.png|The very first scenery of the Dream Forest&lt;br /&gt;
MoskitoFight2.png|The big boss of the Dream Forest, [[Moskito]]&lt;br /&gt;
R1 JP Demo - Dream Forest Splash Screen.png|An early version of the loading screen image&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Pink Plant Woods]]&lt;br /&gt;
*[[Anguish Lagoon]]&lt;br /&gt;
*[[The Swamps of Forgetfulness]]&lt;br /&gt;
*[[Moskito&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
==Soundtracks==&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/03%20-%20First%20Steps.mp3 &amp;quot;First Steps&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/04%20-%20Deep%20Forest.mp3 &amp;quot; Deep Forest&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/05%20-%20Animal%20Life.mp3 &amp;quot;Animal Life&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/08%20-%20Bzzit%20Attacks.mp3 &amp;quot;Bzzit Attacks&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/09%20-%20Flight%20of%20the%20Mosquito.mp3 &amp;quot;Flight of the Mosquito&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/10%20-%20Hold%20on%20tight!.mp3 &amp;quot;Hold on tight!&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/11%20-%20Rainfall.mp3 &amp;quot;Rainfall&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/12%20-%20Suspense%20~The%20Flood~.mp3 &amp;quot;Suspense ~The Flood~&amp;quot;]&lt;br /&gt;
*[https://raytunes.raymanpc.com/music/R1/13%20-%20Moskito&#039;s%20Rage.mp3 &amp;quot;Moskito&#039;s Rage&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Saves==&lt;br /&gt;
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].&lt;br /&gt;
&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/1/RAYMAN3.SAV Pink Plant Woods]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/2/RAYMAN3.SAV Anguish Lagoon]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/3/RAYMAN3.SAV The Swamp of Forgetfulness]&lt;br /&gt;
*[https://raysaves.raymanpc.com/saves/rayman1/the_dream_forest/4/RAYMAN3.SAV Moskito&#039;s Nest]&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Dream Forest returns in [[2D Madness]], the first of twelve minigames which can be unlocked and played. This minigame serves as a flashback and tribute to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In it, [[Rayman]] is in the Dream Forest once more, and the player is tasked with maneuvering past various obstacles from [[Rayman 1|the original game]], such as [[mosquito]]es, [[cloud]]s and [[prickly fruit]]s, to reach the goal. At the end of the minigame, [[Rayman]] comes to a room filled with memorabilia relating to [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
[[Picture City]], another land from [[Rayman 1|the original game]], is also revisited in [[2D Nightmare]], the ‘sequel’ to [[2D Madness]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
2D Madness.png|The Dream Forest, as it appears in [[2D Madness]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Forest World.PNG|thumb|316px|right|class=sprite|The [[Forest world]] from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the Dream Forest serves as the inspiration behind the game’s second world: the [[Forest world]]. Many elements of the Dream Forest, such as [[Livingstone]]s, [[piranha]]s, [[plum]]s, [[hunter]]s, [[Water lily|water lilies]], and a large number of background plants return in it. The world’s first level, [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], even shares its name with this world. It is possible that the [[Forest world]] and the Dream Forest are one and the same, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Dreamforest.png|[[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], the first of the [[Forest world]]&#039;s five levels.&lt;br /&gt;
RRR1 GBA Livingstone.png|A [[Livingstone]] in the [[Forest world]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Liane.png|[[Rayman]] can climb [[liana]]s to reach the canopy.&lt;br /&gt;
Lianepiquante.png|A thorn [[liana]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only).&lt;br /&gt;
Ta-Ray-Zan.png|[[Rayman]] must help [[Tarayzan]] to get his loincloth back.&lt;br /&gt;
Plante.png|[[Rayman]] can grow plants thanks to [[Tarayzan]]&#039;s [[magic seed]] in order to escape the flood.&lt;br /&gt;
Plantecarnivore.png|Sowing a [[magic seed]] in maleficient soil will grow carnivorous plants (&#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039; only).&lt;br /&gt;
Explorateurs.png|[[Livingstone]]s are the most common enemies in the Dream Forest.&lt;br /&gt;
BziiitPC.png|[[Bzzit]] is the first boss in the game.&lt;br /&gt;
DosBziiit.png|Once beaten, [[Bzzit]] helps [[Rayman]] to pass through [[Anguish Lagoon]].&lt;br /&gt;
Piranha.png|On the [[plum]], [[Rayman]] must dodge flying [[piranha]]s and [[prickly fruit]]s.&lt;br /&gt;
MoskitoPoursuite.png|An incorrectly-coloured [[Moskito]] is pursuing [[Rayman]] with a huge [[prickly fruit]].&lt;br /&gt;
Fleurtentacule.png|[[Flower tentacle]]s spit out [[Livingstone]]s.&lt;br /&gt;
Tronc.png|Those gigantic trunks are very similar to [[flower tentacle]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=The Dream Forest&lt;br /&gt;
|zh_hans=梦森林&lt;br /&gt;
|zh_hans_T=Mèng Sēnlín&lt;br /&gt;
|zh_hant=夢之林&lt;br /&gt;
|zh_hant_T=Mèng Zhīlín&lt;br /&gt;
|nl=Het Droombos&lt;br /&gt;
|fr=La Forêt des Songes&lt;br /&gt;
|de=Wald der Träume&lt;br /&gt;
|de_2=Der Traumwald&lt;br /&gt;
|de_2_S=multilingual manuals and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|he=יער החלומות&lt;br /&gt;
|he_T=Yaar Hahalomot&lt;br /&gt;
|it=La Foresta delle Meraviglie&lt;br /&gt;
|it_S=multilingual manuals&lt;br /&gt;
|it_2=Foresta Incantata&lt;br /&gt;
|it_2_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]]&lt;br /&gt;
|ja=空想の森&lt;br /&gt;
|ja_S=manuals, PC&lt;br /&gt;
|ja_T=Kūsō no Mori&lt;br /&gt;
|ja_2=ドリームの森&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|ja_2_T=Dorīmu no Mori&lt;br /&gt;
|ko=꿈의 숲&lt;br /&gt;
|ko_T=Kkumŭi Sup&#039;&lt;br /&gt;
|pl=Las Snów&lt;br /&gt;
|pl_S=[[Rayman Junior|Rayman uczy matmy i polaka]]&lt;br /&gt;
|ru=Лес Грёз&lt;br /&gt;
|ru_T=Les Gryoz&lt;br /&gt;
|es=El Bosque de los Sueños&lt;br /&gt;
|es_S=multilingual manuals, [[Rayman Classic|mobile]]&lt;br /&gt;
|es_2=El Bosque del Olvido&lt;br /&gt;
|es_2_S=PC&lt;br /&gt;
|es_3=El Bosque de Sueño&lt;br /&gt;
|es_3_S=[[Rayman Advance|GBA]]&lt;br /&gt;
|es_4=El Bosque del Sueño&lt;br /&gt;
|es_4_S=[[Rayman (Nintendo DSi)|DSi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman1locations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Forêt des Songes]]&lt;br /&gt;
[[de:Wald der Träume]]&lt;br /&gt;
[[it:Foresta Incantata]]&lt;br /&gt;
[[pl:Las Snów]]&lt;br /&gt;
[[es:El Bosque de los Sueños]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1|Dream Forest, The]]&lt;br /&gt;
[[Category:Places from Rayman Junior|Dream Forest, The]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107161</id>
		<title>Magic seed</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107161"/>
		<updated>2025-08-08T14:21:07Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plante.png|frame|class=sprite|The magic seed grows into a flower that [[Rayman]] can stand on.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Tarayzan]] gives [[Rayman]] a magic seed, which grows into a plant immediately. To grow plants, press “X”.|sign=Manual (PC version)|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;magic seed&#039;&#039;&#039; is a temporary power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its remakes, as well as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, that allows [[Rayman]] to instantly grow bow-tied flowers, akin to [[Water lily|the floating type]] commonly found in [[the Dream Forest]]. [[Rayman]] can then use them to reach higher ground.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The magic seed is used only once in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], in which it is given to [[Rayman]] by [[Tarayzan]] as a reward for knocking down his loincloth in the first stage of [[the Swamps of Forgetfulness]]. Once in his hands, the seed temporarily replaces the [[grimace]], and as soon as the first seed is planted, the area begins to flood, and then he has to keep using the seed to reach higher ground and avoid drowning. Only two flowers can be planted at once.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
[[File:Plantecarnivore.png|frame|class=sprite|Planting a magic seed in a maleficent soil grows a deadly carnivorous plant.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the magic seed is used in the [[Rising Tides]] level in a similar fashion, though the seed must only be planted on the right soil (the correct answer to the question), otherwise out will come a vicious flower that can cause instant death.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Magic seed&lt;br /&gt;
|zh_hans=神奇的种子&lt;br /&gt;
|zh_hans_S=PC&lt;br /&gt;
|zh_hans_2=神奇种子&lt;br /&gt;
|zh_hans_2_S=PC manual&lt;br /&gt;
|zh_hans_3=魔法种子&lt;br /&gt;
|zh_hans_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hant=魔籽&lt;br /&gt;
|nl=Magisch zaad&lt;br /&gt;
|fr=Graine magique&lt;br /&gt;
|de=Magische Korn&lt;br /&gt;
|de_2=Magische Samen&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
|he=זרע קסם&lt;br /&gt;
|he_T=Zera Kesem&lt;br /&gt;
|it=Seme magico&lt;br /&gt;
|ja=魔法の種&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_2=ふしぎなタネ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ko=마법의 씨앗&lt;br /&gt;
|pl=Magiczne ziarno&lt;br /&gt;
|pl_S=[[English with Rayman|Rayman uczy angielskiego]] manual&lt;br /&gt;
|ru=Магическое семя&lt;br /&gt;
|es=Semilla mágica&lt;br /&gt;
|es_2=Grano mágico&lt;br /&gt;
|es_2_S=Jaguar and Saturn manuals only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Graine magique]]&lt;br /&gt;
[[pl:Magiczne ziarno]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107160</id>
		<title>Magic seed</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Magic_seed&amp;diff=107160"/>
		<updated>2025-08-08T14:20:39Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plante.png|frame|class=sprite|The magic seed grows into a flower that [[Rayman]] can stand on.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Tarayzan]] gives [[Rayman]] a magic seed, which grows into a plant immediately. To grow plants, press “X”.|sign=Manual (PC version)|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;magic seed&#039;&#039;&#039; is a temporary power in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its remakes, as well as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, that allows [[Rayman]] to instantly grow bow-tied flowers, akin to [[Water lily|the floating type]] commonly found in [[the Dream Forest]]. [[Rayman]] can then use them to reach higher ground.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The magic seed is used only once in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], in which it is given to [[Rayman]] by [[Tarayzan]] as a reward for knocking down his loincloth in the first stage of [[the Swamps of Forgetfulness]]. Once in his hands, the seed temporarily replaces the [[grimace]], and as soon as the first seed is planted, the area begins to flood, and then he has to keep using the seed to reach higher ground and avoid drowning. Only two flowers can be planted at once.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
[[File:Plantecarnivore.png|frame|class=sprite|Planting a magic seed in a maleficent soil grows a deadly carnivorous plant.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the magic seed is used in the [[Rising Tides]] level in a similar fashion, though the seed must only be planted on the right soil (the correct answer to the question), otherwise out will come a vicious flower that can cause instant death.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Magic seed&lt;br /&gt;
|zh_hans=神奇的种子&lt;br /&gt;
|zh_hans_S=PC&lt;br /&gt;
|zh_hans_2=神奇种子&lt;br /&gt;
|zh_hans_2_S=PC manual&lt;br /&gt;
|zh_hans_3=魔法种子&lt;br /&gt;
|zh_hans_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hant=魔籽&lt;br /&gt;
|nl=Magisch zaad&lt;br /&gt;
|fr=Graine magique&lt;br /&gt;
|de=Magische Korn&lt;br /&gt;
|de_2=Magische Samen&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only&lt;br /&gt;
|he=זרע קסם&lt;br /&gt;
|he_T=Zera Kesem&lt;br /&gt;
|it=Seme magico&lt;br /&gt;
|ja=魔法の種&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_2=ふしぎなタネ&lt;br /&gt;
|ja_2_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ko=마법의 씨앗&lt;br /&gt;
|ru=Магическое семя&lt;br /&gt;
|es=Semilla mágica&lt;br /&gt;
|es_2=Grano mágico&lt;br /&gt;
|es_2_S=Jaguar and Saturn manuals only&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Graine magique]]&lt;br /&gt;
[[pl:Magiczne ziarno]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{PowersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=107159</id>
		<title>Super helicopter</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Super_helicopter&amp;diff=107159"/>
		<updated>2025-08-08T13:41:22Z</updated>

		<summary type="html">&lt;p&gt;Santoji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;super helicopter&#039;&#039;&#039;, also known as &#039;&#039;&#039;super helico&#039;&#039;&#039;, is a temporary power-up granted to [[Rayman]] that allows him to fly using his hair as opposed to simply gliding as is done with the normal [[helicopter]] ability.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=This power is yours when [[the Musician]] gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], the super helicopter power is received on four separate occasions: once in the first part of [[Mr Stone&#039;s Peaks]], when [[Rayman]] is given the potion by [[the Musician]], once in the second part of [[Mr Stone&#039;s Peaks]], where [[Rayman]] is automatically given a potion upon spawning (this part is missing in the [[Rayman (Atari Jaguar)|Atari Jaguar]] version), once in the first part of [[Eraser Plains]], where a potion is spawned by a sparkling [[gendoor]] above the [[exit sign]] (this potion is absent in the NTSC Saturn version as well as in the PC version and its ports), and once in the second part of [[Pencil Pentathlon]], where [[Rayman]] finds another potion at the start. It can be considered an upgrade to the [[helicopter]] power, as it allows [[Rayman]] to fly in the air with his hair. The super helicopter is also used by flying [[Antitoon]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
FioleSuperHelico.png|[[Rayman]] is given a super helicopter potion by [[the Musician]].&lt;br /&gt;
Ravin.png|[[Rayman]] using his super helicopter power to cut the ropes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman Designer&#039;&#039;===&lt;br /&gt;
The super helicopter power returns in &#039;&#039;[[Rayman Designer]]&#039;&#039;. It can be set to be used during an entire level as one of the level&#039;s properties or once the player finds the &#039;&#039;&#039;super helicopter phial&#039;&#039;&#039;, which is the potion that gives [[Rayman]] the ability.&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], the super helicopter power is obtained on three occasions by eating a specific kind of a plant that gives [[Rayman]] the ability to fly: in the third part of [[Rocky Peaks]], the fourth part of [[Fiery Depths]] and the fourth part of [[Dark Legacy]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] goes [[beneath the Sanctuary of Rock and Lava]], [[Ly]] the Fairy appears before him and gives him a [[Silver Lum]], which upgrades his [[helicopter]] to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to [[Foutch]], who punches him. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against [[Grolem 13]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
LySuperHelico.jpg|[[Rayman]] receives the super helicopter from [[Ly]] the Fairy.&lt;br /&gt;
SuperHelicoLave.jpg|The super helicopter in &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2 Forever&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] uses his super helicopter power four times: in [[the Cave of Bad Dreams]], [[the Echoing Caves]], [[the Sanctuary of Rock and Lava]] and the [[Tomb of the Ancients]]. In all four cases, [[Ly]] appears at the start of the level and gives him the ability. It is presented as a permanent power-up, and it is never explained why it disappears at the end of each stage, or why it reappears when [[Rayman]] revisits the relevant stage.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: The Animated Series&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, [[Rayman]] holds the gang and flies in the air in the [[No Parking]] episode. Since the power was not effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above [[Inspector Grub]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RTAS Helico.jpg|[[Rayman]] saves his friends in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the super helicopter ability was revisited in the form of the [[Throttle Copter]], a type of [[Laser-Washing Powder]] which allows [[Rayman]] to fly for a short time using the propeller in his helmet. It is, of the five, the temporary power with the shortest time limit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
EpicoptereScene.jpg|[[Rayman]] gets the [[Throttle Copter]] for the first time.&lt;br /&gt;
Epicoptere.jpg|[[Rayman]] flying up in the air with the [[Throttle Copter]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], [[Rayman]] receives the power to fly with his [[helicopter]] as long as he collects a [[Blue Lum]] - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, the super helicopter ability is once again revisited via the [[Throttle Copter]]. However, [[Rayman]] can now extend his flight time by collecting [[Blue Lum]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
ThrottleCopterRHR.png|The [[Throttle Copter]], as it appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;==&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the super helicopter is present and uses the same mechanics as in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. It does not appear, however, in the main console versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; and their spin-offs==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and their spin-offs, there are no super helicopter power ups. However, its effect can still be recreated, as [[Rayman]] and his friends can fly in upward air currents, in a similar fashion to how one could gain altitude by flying in the air currents seen in [[the Fairy Glade]] in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Super helicopter&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;The inconsistent capitalization across localizations has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|en_2=Super-helicopter&lt;br /&gt;
|en_2_S=GBC manual only&lt;br /&gt;
|zh_hans=超级直升飞机&lt;br /&gt;
|zh_hans_S=PC, PC manual&lt;br /&gt;
|zh_hans_T=Chāojí zhíshēngfēijī&lt;br /&gt;
|zh_hans_2=超级直升机&lt;br /&gt;
|zh_hans_2_S=PC manual, [[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hans_2_T=Chāojí zhíshēngjī&lt;br /&gt;
|zh_hant=超級飛髮力量&lt;br /&gt;
|zh_hant_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|zh_hant_T=Chāojí fēifàlìliàng&lt;br /&gt;
|zh_hant_2=超級飛髮&lt;br /&gt;
|zh_hant_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|zh_hant_2_T=Chāojí fēifà&lt;br /&gt;
|nl=Super helicopter&lt;br /&gt;
|nl_S=Saturn manual&lt;br /&gt;
|nl_2=Super-Helikopter&lt;br /&gt;
|nl_2_S=GBC manual&lt;br /&gt;
|fr=Super hélicoptère&lt;br /&gt;
|fr_2=Super-hélicoptère&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|fr_2_S=GBA manual and &#039;&#039;[[Rayman Designer]]&#039;&#039; only&lt;br /&gt;
|fr_3=Super-hélico&lt;br /&gt;
|fr_3_S=GBC manual only&lt;br /&gt;
|de=Superhelikopter&lt;br /&gt;
|de_S=in-game&lt;br /&gt;
|de_2=Super-Helikopter&lt;br /&gt;
|de_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBA and GBC manuals&lt;br /&gt;
|de_3=Super-Hubschrauber&lt;br /&gt;
|de_3_S=&#039;&#039;[[Rayman Designer]]&#039;&#039;, Jaguar and Saturn manuals&lt;br /&gt;
|he=סופר הליקופטר&lt;br /&gt;
|he_T=Super helicopter&lt;br /&gt;
|it=Super-elicottero&lt;br /&gt;
|it_S=[[Rayman Advance|GBA]], [[Rayman (Nintendo DSi)|DSi]], GBC manual&lt;br /&gt;
|it_2=Super elicottero&lt;br /&gt;
|it_2_S=manuals&lt;br /&gt;
|it_3=Super elitrottero&amp;lt;ref&amp;gt;In &#039;&#039;[[Rayman Classic]]&#039;&#039;, the in-game line mistakenly reads &amp;quot;super potere elitrottero&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|it_3_S=[[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja=スーパーヘリコプター&lt;br /&gt;
|ja_S=PC, PlayStation and Saturn manuals&lt;br /&gt;
|ja_T=Sūpāherikoputā&lt;br /&gt;
|ja_2=スーパーヘリ&lt;br /&gt;
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|ja_2_T=Sūpāheri&lt;br /&gt;
|ko=수퍼 헬리콥터&lt;br /&gt;
|ko_T=Sup&#039;ŏ hellik&#039;opt&#039;ŏ&lt;br /&gt;
|pl=Superhelikopter&amp;lt;ref&amp;gt;The spelling &#039;&#039;super-helikopter&#039;&#039; is also used in the manual.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pl_S=[[English with Rayman|Rayman uczy angielskiego]]&lt;br /&gt;
|ru=Супервертолет&lt;br /&gt;
|ru_T=Supervertolet&lt;br /&gt;
|es=Súper helicóptero&amp;lt;ref name=&amp;quot;capitalization&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|es_S=[[Rayman Advance|GBA]], Jaguar, Saturn, GBA and PS Classic manuals&lt;br /&gt;
|es_2=Superhelicóptero&lt;br /&gt;
|es_2_S=[[Rayman (Nintendo DSi)|DSi]], [[Rayman Classic|mobile]], [[List of achievements in Rayman Classic|mobile achievements]]&lt;br /&gt;
|es_3=Super-helicóptero&lt;br /&gt;
|es_3_S=GBC manual&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{PowersNav|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Super-hélicoptère]]&lt;br /&gt;
[[pl:Super helikopter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman 1]]&lt;br /&gt;
[[Category:Powers]]&lt;br /&gt;
[[Category:Power-ups]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Santoji</name></author>
	</entry>
</feed>