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	<updated>2026-06-24T06:27:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grimace&amp;diff=103626</id>
		<title>Talk:Grimace</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grimace&amp;diff=103626"/>
		<updated>2025-03-04T13:00:15Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Requesting Removal for the Rayman Origins portion of the article */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Replacement of Grimace by running power==&lt;br /&gt;
&lt;br /&gt;
I own the DSiWare version and PC version of the original Rayman. Now I haven&#039;t been on the PC version of Rayman for a long time and will do so later to check my findings, but in any case, in the DSi version, when you get the running power it does seem like the Grimace is replaced. However, and I&#039;ve done it myself, if you HOLD the run-button without moving, you will perform the Grimace.&lt;br /&gt;
I do not know if this is the same in the PC version, but if there are doubts, could someone check? If nobody wants to, I will do so myself, but it might be a while before I come back with results.&lt;br /&gt;
&lt;br /&gt;
~Shrooblord&lt;br /&gt;
&lt;br /&gt;
:Interesting theory. But first sign your name with four tildes (these things: ~). --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 12:07, 12 July 2011 (UTC)&lt;br /&gt;
::I never menaged to do a grimace again after getting the Running power in the PC version. Maybe that&#039;s an exclusive detail for the DSiWare version? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:32, 12 July 2011 (UTC)&lt;br /&gt;
:The grimace definitely gets completely replaced by the running power in the PS1 version. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:25, 12 July 2011 (UTC)&lt;br /&gt;
:The same goes for the PC version, if I remember correctly. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 08:19, 13 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What about Advance? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:56, 13 July 2011 (UTC)&lt;br /&gt;
:::I don&#039;t believe so since it is almost a direct port from the PC version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:10, 13 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Requesting Removal for the Rayman Origins portion of the article==&lt;br /&gt;
&lt;br /&gt;
This might come of as surprising to some, but the latest grimace added to this article was taken from a video showing the behind the scenes of Mario + Rabbids Sparks of Hope. Such video shows a few reference images used for the 3d model&#039;s expression sheet. Sadly, the image of the grimace in the style of Rayman Origins is actually a fanart owned by me that Ubisoft used without my permission. Some of the oldest members of this community might even remember it. The article claims with no sources that it is an early version of a grimace from the actual game. I have the image in full resolution and as my history shows, I used to make a big portion of the provisional art that has been on this wiki for more than 12 years. Someone even told to me that they used my poses for some figures from the Board Game, but I digress. I request the removal of the Rayman Origins portion of this article, as the image in question is not owned by ubisoft, it&#039;s in very low quality anyways, and there&#039;s no legit confirmation that such comes from an early version of Rayman Origins. If anyone has more questions or needs me to elaborate more, please feel free to ask. —[[User:sergiomonty|sergiomonty]] 12:58 p.m, 04 March 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grimace&amp;diff=103625</id>
		<title>Talk:Grimace</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grimace&amp;diff=103625"/>
		<updated>2025-03-04T12:59:22Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Replacement of Grimace by running power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Replacement of Grimace by running power==&lt;br /&gt;
&lt;br /&gt;
I own the DSiWare version and PC version of the original Rayman. Now I haven&#039;t been on the PC version of Rayman for a long time and will do so later to check my findings, but in any case, in the DSi version, when you get the running power it does seem like the Grimace is replaced. However, and I&#039;ve done it myself, if you HOLD the run-button without moving, you will perform the Grimace.&lt;br /&gt;
I do not know if this is the same in the PC version, but if there are doubts, could someone check? If nobody wants to, I will do so myself, but it might be a while before I come back with results.&lt;br /&gt;
&lt;br /&gt;
~Shrooblord&lt;br /&gt;
&lt;br /&gt;
:Interesting theory. But first sign your name with four tildes (these things: ~). --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 12:07, 12 July 2011 (UTC)&lt;br /&gt;
::I never menaged to do a grimace again after getting the Running power in the PC version. Maybe that&#039;s an exclusive detail for the DSiWare version? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:32, 12 July 2011 (UTC)&lt;br /&gt;
:The grimace definitely gets completely replaced by the running power in the PS1 version. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:25, 12 July 2011 (UTC)&lt;br /&gt;
:The same goes for the PC version, if I remember correctly. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 08:19, 13 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What about Advance? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:56, 13 July 2011 (UTC)&lt;br /&gt;
:::I don&#039;t believe so since it is almost a direct port from the PC version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:10, 13 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Requesting Removal for the Rayman Origins portion of the article==&lt;br /&gt;
&lt;br /&gt;
This might come of as surprising to some, but the latest grimace addedto this article was taken from a video showing the behind the scenes of Mario + Rabbids Sparks of Hope. Such video shows a few reference images used for the 3d model&#039;s expression sheet. Sadly, the image of the grimace in the style of Rayman Origins is actually a fanart owned by me that Ubisoft used without my permission. Some of the oldest members of this community might even remember it. The article claims with no sources that it is an early version of a grimace from the actual game. I have the image in full resolution and as my history shows, I used to make a big portion of the provisional art that has been on this wiki for more than 12 years. Someone even told to me that they used my poses for some figures from the Board Game, but I digress. I request the removal of the Rayman Origins portion of this article, as the image in question is not owned by ubisoft, it&#039;s in very low quality anyways, and there&#039;s no legit confirmation that such comes from an early version of Rayman Origins. If anyone has more questions or needs me to elaborate more, please feel free to ask. —[[User:sergiomonty|sergiomonty]] 12:58 p.m, 04 March 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49694</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49694"/>
		<updated>2016-03-27T01:22:40Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[File:Rabbidadventure.png|300px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]], [[Academy of Champions]], [[Raving Rabbids Travel in Time|Travel in Time]], [[Rabbids Travel in Time 3D|Rabbids 3D]], [[Raving Rabbids Alive and Kicking|Alive &amp;amp; Kicking]], [[Rabbids Land]], [[Rayman Adventures]]&lt;br /&gt;
| portrayed by = [[Yoann Perrier]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Amusement park invader&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; (&#039;&#039;French: &#039;&#039;&#039;Lapins Crétins&#039;&#039;&#039;&#039;&#039;) are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe, most of the time as antagonists.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as the &#039;&#039;[[Rabbids (series)|Rabbids series]]&#039;&#039;, but also have made appearances in platformers like &#039;&#039;[[Rayman Raving Rabbids (GBA)|Rayman Raving Rabbids for the Gameboy Advance]]&#039;&#039;, and &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They are seen as &#039;anti-mascots&#039; to [[Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Four more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game, &#039;&#039;[[Raving Rabbids: Travel In Time]]&#039;&#039;, was released in 2010.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from. &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests that they do not even know themselves. However, at an early point in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world. The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. This explanation of the Rabbids&#039; origin was also used in official [[Ubisoft]] press releases regarding the original &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039; platformer, before that game was scrapped. [[Michel Ancel]] stated in an interview that the Rabbids had been  “preparing this assault since [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]]”.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman 4 prototype 07.jpg|thumb|Plush of Rabbids at E3]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:RRAaK-Kinect-Artwork.jpg|thumb|left|320px|Rabbid eyes turn green upon contact with a Kinect acessory]]&lt;br /&gt;
&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all for the most part have dark blue eyes which turn red when they turn mad (a few exceptions include a few having orange eyes in the PC version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;, and one whose eyes turn bright green upon contact with an XBox 360 Kinect sensor), and they also have two giant buckteeth.  They do have nostrils, though they are not visible.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].  They also have very short, stubby legs, and have no fingers on their paws, though they do have thumbs.  &lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Types of Rabbids|Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes (which lead to the toy collection &amp;quot;Rabbids Invade the World&amp;quot;) and film characters, can be unlocked and worn when playing the game as them. In &#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;, they wear costumes based on historic clothing.&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.&lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039;, &#039;&#039;Raving Rabbids Travel in Time&#039;&#039; and other later games may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest.&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
The Rabbids tend to change homes from time to time. In [[Rayman Raving Rabbids]], the Rabbids lived in a colosseum to capture citizens of [[The Glade of Dreams]]. In [[Rayman Raving Rabbids 2]], they chose to live in a shopping mall to invade Planet Earth. They later chose TV stations in [[Rayman Raving Rabbids TV Party]] to ruin Earth&#039;s television network. Next, they lived in a junkyard in [[Rabbids Go Home]], to make a pile to the Moon. In [[Raving Rabbids Travel In Time]], they lived in a history museum to take over important parts of history.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
[[Image:Rabbid.jpg|thumb|A Rabbid as seen in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape. As the game ends, Rayman climbs out of the cell and escapes from the Rabbids. When he walks toward the old picnic mat, he remembers the Baby Globoxes. He tries to go through the holes the babies were sucked into, but gets stuck.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene. As the game does not have an ending video, it is not known what happened to Rayman. It is likely the Rabbids found out that Rayman was not one of their own, as several Rabbids take pictures of him when he is fighting the Rabbids in the shooting games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals. The Rabbids take over a TV station, and possibly others, and changes Rayman&#039;s, and others, television shows. Rayman tries various schemes to get them out. At the end of the game, as Rayman gets enraged of the Rabbids, throws his shoe at the television set. The group of Rabbids inside breaks out and chases Rayman out of his house. One Rabbid stays inside the house and makes it his own home.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley. As the game ends, the humans track down the Rabbids and launch bombs onto their pile to the moon. With the Rabbids on the pile, they launch into space, heading towards the moon. As the humans cheer for their &amp;quot;supposed death&amp;quot;, they are attacked by falling objects from the Rabbid&#039;s pile. The Rabbids successfully reach the moon, their pile of objects forming a ring around the moon.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Phone]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rabbids Go Phone&#039;&#039;, a Rabbid appears to be in your iPhone or iPod Touch. You can interact with him, such as shaking the phone, squeezing him, and other ways. The game has music and sound effects from Rabbids Go Home, and similar graphics. This title does not have any bearings on the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop. This game does not have any bearings on the events in the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, a Rabbid discovers a modified washing machine used to travel in time. He travels through time and goes to a history museum. With the time machine damaged from traveling through time, he and the other Rabbids, with nothing to do, use the damaged machine to travel in time and ruin important parts of human history. They access the events from paintings of that event. As they ruin time, they make time paradoxes. The actions successfully fix the time machine. At the end of the game, the main Rabbid travels into time to a warehouse full of giant robots. He finds Professor Barranco the III, ( descendant of Professor Barranco the II from Rayman Raving Rabbids 2.)drilling Rabbids on how to use time machines to take control of human history. The main Rabbid pulls a plug on one of the time machines, causing all the machines and himself to disappear. This causes the Rabbid to travel in time the events in the game intro, which makes him come back to the history museum.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Raving Rabbids Alive and Kicking&#039;&#039;, the Rabbids are still invading the Earth, this time destroying the city with their giant robots and causing flooding by infesting the drainage. The terrorized [[human]]s take the major role in this game, and with the sensorial capabilities of the Kinect, the player can take control of them. During the minigames, the humans must survive the Rabbids&#039; mischiefs and exterminate them before they fully destroy the city. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;===&lt;br /&gt;
[[File:Rabbidsinvasion.png|thumb|200px|A Rabbid as seen in &#039;&#039;[[Rabbids Invasion]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
A small group of Rabbids are hidding in a small headquarter underground. A Rabbid with glasses uses his computer to access to a Facebook application (displaying the icon of the player); however, the application doesn&#039;t seem to respond, until a &amp;quot;Error&amp;quot; notification appears. The Rabbids panic, as a gigantic tube appears from the surface and abducts them to a farm-themed social game (a clear parody of Farmville). The main objetive of the game is to take control of the farm with the help of currency (regular coins or toilet paper, the second one only can be obtained by paying for it), energy, Rabbids population, food cans, and other special items. As the player &amp;quot;Rabbidizes&amp;quot; the farm, he or she will have access to more levels with different themes, all of them being parodies of different facebook games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Land]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusment park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consquences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbidlegend.jpg|thumb|300px|The Rabbids in &#039;&#039;[[Rayman Legends]]&#039;&#039; leaked trailer]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In the leaked pre-announcement trailer for [[Rayman Legends]], the Rabbids featured as a concept toy that would use the NFC technology of the Wii U Gamepad to allow for a level involving them to be unlocked. This was similar to the concept used in the &#039;&#039;Skylanders&#039;&#039; video game series and the Amiibo, the level itself featured an Autumn forest with Rabbids coming out of the ground in a similar way as in the cancelled &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. However, this concept and the Rabbids themselves were unused, and did not feature in the final product at all.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids make their return to the Glade of Dreams in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They have the same appearance they had during the unused Rayman Legends build. They only appear during the Easter Egg Hunt event as enemies. During this event, a single Rabbid is placed on each level, sometimes hidden, and sometimes on the regular path. Their behavior varies from just standing in place to wandering around until they see the player and charge at them with their rolling pins. Upon defeating them with a single hit, the player would be rewarded with 2 Easter Eggs, which can be traded for Choco-Tickets, Choco-Eggs that unlock exclusive [[Incrediballs]], or the [[Rabiteen]] costume. The rabbid can respawn in the same level only if the player was able to beat it, or if some time has passed.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
The Rabbids from the Raving Rabbids series became massively popular both through the teaser trailers and the game itself. IGN has stated that the Rabbids have &amp;quot;more personality and charisma than 10 of the most popular video game mascots combined&amp;quot;,and that the bunnies have literally &amp;quot;upstaged Rayman himself&amp;quot;. GameSpot has noted, &amp;quot;The Rabbids themselves are almost exclusively responsible for [selling the game&#039;s humor], as they are, without a doubt, hysterical. They&#039;re adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps.&amp;quot; There has been speculation by reviewers that the success of the Rabbid character will probably inspire the developers to create more games of the franchise, possibly even without Rayman. This was first hinted in the launch trailer of the first game, where Rayman, despite being the title character, only appears for a fraction of a second, only to be squashed flat by a couch taken over by the bunnies, and became evident in Rayman Raving Rabbids 2, in which case Rayman disguises himself as a Rabbid, causing the game to put more emphasis on them than on Rayman himself. Rayman Raving Rabbids: TV Party was considered further evidence, as Rayman, who is no longer playable, only appears in the game&#039;s cutscenes. This was then proven to be true with the announcement of Rabbids Go Home, which does not feature Rayman at all.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  Many more figurines had been produced, most of which are based on &#039;&#039;Rabbids Go Home&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In many countries across Europe, a collection of 30 small Rabbids figurines are available, called &amp;quot;Rabbids Invade the World&amp;quot; and each Rabbid follows a certain geographical stereotype.&lt;br /&gt;
* Also a collection of 30 Rabbids figurines called &amp;quot;Rabbids invade the sports&amp;quot; in which each Rabbid play a particular sport is available in many countries of Europe.&lt;br /&gt;
*Another Rabbids collection of 9 figurines called &amp;quot;Rabbids invade football&amp;quot; is available in many countries in Europe. Each Rabbid represent a football player from an international team or a referee or an ultras.&lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag.&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
The Rabbids have made cameos in several Ubisoft titles.&lt;br /&gt;
&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - are playable characters in the [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* Some Rabbids make appearances as toys in the game &#039;&#039;Tom Clancy&#039;s Splinter Cell: Conviction&#039;&#039; and in the game &#039;&#039;I Am Alive&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;, a cheat called &amp;quot;Shiver me Timbers&amp;quot; in which enemies are turned into Rabbids can be unlocked by completing 80 Abstergo challenges.  These Rabbids appear to look as if they are scarecrows and standing on a stick.&lt;br /&gt;
* In &#039;&#039;Just Dance 4&#039;&#039; there is a playable song called &#039;&#039;Make the Party (Don&#039;t Stop)&#039;&#039; by Bunny Beatz in which a Rabbid is seen DJing around the area. A music video was made to accompany this.  &lt;br /&gt;
* In Watch Dogs, Raving Rabbid remote control robot toys can be found in homes or shops which can be hacked to bwaaaaa.&lt;br /&gt;
&lt;br /&gt;
[[fr:Lapin Crétin]]&lt;br /&gt;
[[de:Rabbid]]&lt;br /&gt;
[[it:Rabbid]]&lt;br /&gt;
[[pl:Kórliki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49643</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49643"/>
		<updated>2016-03-26T19:39:13Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[File:Rabbidadventure.png|300px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]], [[Academy of Champions]], [[Raving Rabbids Travel in Time|Travel in Time]], [[Rabbids Travel in Time 3D|Rabbids 3D]], [[Raving Rabbids Alive and Kicking|Alive &amp;amp; Kicking]], [[Rabbids Land]], [[Rayman Adventures]]&lt;br /&gt;
| portrayed by = [[Yoann Perrier]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Amusement park invader&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; (&#039;&#039;French: &#039;&#039;&#039;Lapins Crétins&#039;&#039;&#039;&#039;&#039;) are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Four more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game, &#039;&#039;[[Raving Rabbids: Travel In Time]]&#039;&#039;, was released in 2010.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from. &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests that they do not even know themselves. However, at an early point in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world. The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. This explanation of the Rabbids&#039; origin was also used in official [[Ubisoft]] press releases regarding the original &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039; platformer, before that game was scrapped. [[Michel Ancel]] stated in an interview that the Rabbids had been  “preparing this assault since [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]]”.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman 4 prototype 07.jpg|thumb|Plush of Rabbids at E3]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:RRAaK-Kinect-Artwork.jpg|thumb|left|320px|Rabbid eyes turn green upon contact with a Kinect acessory]]&lt;br /&gt;
&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all for the most part have dark blue eyes which turn red when they turn mad (a few exceptions include a few having orange eyes in the PC version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;, and one whose eyes turn bright green upon contact with an XBox 360 Kinect sensor), and they also have two giant buckteeth.  They do have nostrils, though they are not visible.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].  They also have very short, stubby legs, and have no fingers on their paws, though they do have thumbs.  &lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Types of Rabbids|Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes (which lead to the toy collection &amp;quot;Rabbids Invade the World&amp;quot;) and film characters, can be unlocked and worn when playing the game as them. In &#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;, they wear costumes based on historic clothing.&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.&lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039;, &#039;&#039;Raving Rabbids Travel in Time&#039;&#039; and other later games may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest.&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
The Rabbids tend to change homes from time to time. In [[Rayman Raving Rabbids]], the Rabbids lived in a colosseum to capture citizens of [[The Glade of Dreams]]. In [[Rayman Raving Rabbids 2]], they chose to live in a shopping mall to invade Planet Earth. They later chose TV stations in [[Rayman Raving Rabbids TV Party]] to ruin Earth&#039;s television network. Next, they lived in a junkyard in [[Rabbids Go Home]], to make a pile to the Moon. In [[Raving Rabbids Travel In Time]], they lived in a history museum to take over important parts of history.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
[[Image:Rabbid.jpg|thumb|A Rabbid as seen in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape. As the game ends, Rayman climbs out of the cell and escapes from the Rabbids. When he walks toward the old picnic mat, he remembers the Baby Globoxes. He tries to go through the holes the babies were sucked into, but gets stuck.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene. As the game does not have an ending video, it is not known what happened to Rayman. It is likely the Rabbids found out that Rayman was not one of their own, as several Rabbids take pictures of him when he is fighting the Rabbids in the shooting games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals. The Rabbids take over a TV station, and possibly others, and changes Rayman&#039;s, and others, television shows. Rayman tries various schemes to get them out. At the end of the game, as Rayman gets enraged of the Rabbids, throws his shoe at the television set. The group of Rabbids inside breaks out and chases Rayman out of his house. One Rabbid stays inside the house and makes it his own home.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley. As the game ends, the humans track down the Rabbids and launch bombs onto their pile to the moon. With the Rabbids on the pile, they launch into space, heading towards the moon. As the humans cheer for their &amp;quot;supposed death&amp;quot;, they are attacked by falling objects from the Rabbid&#039;s pile. The Rabbids successfully reach the moon, their pile of objects forming a ring around the moon.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Phone]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rabbids Go Phone&#039;&#039;, a Rabbid appears to be in your iPhone or iPod Touch. You can interact with him, such as shaking the phone, squeezing him, and other ways. The game has music and sound effects from Rabbids Go Home, and similar graphics. This title does not have any bearings on the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop. This game does not have any bearings on the events in the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, a Rabbid discovers a modified washing machine used to travel in time. He travels through time and goes to a history museum. With the time machine damaged from traveling through time, he and the other Rabbids, with nothing to do, use the damaged machine to travel in time and ruin important parts of human history. They access the events from paintings of that event. As they ruin time, they make time paradoxes. The actions successfully fix the time machine. At the end of the game, the main Rabbid travels into time to a warehouse full of giant robots. He finds Professor Barranco the III, ( descendant of Professor Barranco the II from Rayman Raving Rabbids 2.)drilling Rabbids on how to use time machines to take control of human history. The main Rabbid pulls a plug on one of the time machines, causing all the machines and himself to disappear. This causes the Rabbid to travel in time the events in the game intro, which makes him come back to the history museum.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Raving Rabbids Alive and Kicking&#039;&#039;, the Rabbids are still invading the Earth, this time destroying the city with their giant robots and causing flooding by infesting the drainage. The terrorized [[human]]s take the major role in this game, and with the sensorial capabilities of the Kinect, the player can take control of them. During the minigames, the humans must survive the Rabbids&#039; mischiefs and exterminate them before they fully destroy the city. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;===&lt;br /&gt;
[[File:Rabbidsinvasion.png|thumb|200px|A Rabbid as seen in &#039;&#039;[[Rabbids Invasion]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
A small group of Rabbids are hidding in a small headquarter underground. A Rabbid with glasses uses his computer to access to a Facebook application (displaying the icon of the player); however, the application doesn&#039;t seem to respond, until a &amp;quot;Error&amp;quot; notification appears. The Rabbids panic, as a gigantic tube appears from the surface and abducts them to a farm-themed social game (a clear parody of Farmville). The main objetive of the game is to take control of the farm with the help of currency (regular coins or toilet paper, the second one only can be obtained by paying for it), energy, Rabbids population, food cans, and other special items. As the player &amp;quot;Rabbidizes&amp;quot; the farm, he or she will have access to more levels with different themes, all of them being parodies of different facebook games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Land]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusment park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consquences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbidlegend.jpg|thumb|300px|The Rabbids in &#039;&#039;[[Rayman Legends]]&#039;&#039; leaked trailer]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In the leaked pre-announcement trailer for [[Rayman Legends]], the Rabbids featured as a concept toy that would use the NFC technology of the Wii U Gamepad to allow for a level involving them to be unlocked. This was similar to the concept used in the &#039;&#039;Skylanders&#039;&#039; video game series and the Amiibo, the level itself featured an Autumn forest with Rabbids coming out of the ground in a similar way as in the cancelled &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. However, this concept and the Rabbids themselves were unused, and did not feature in the final product at all.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids make their return to the Glade of Dreams in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They have the same appearance they had during the unused Rayman Legends build. They only appear during the Easter Egg Hunt event as enemies. During this event, a single Rabbid is placed on each level, sometimes hidden, and sometimes on the regular path. Their behavior varies from just standing in place to wandering around until they see the player and charge at them with their rolling pins. Upon defeating them with a single hit, the player would be rewarded with 2 Easter Eggs, which can be traded for Choco-Tickets, Choco-Eggs that unlock exclusive [[Incrediballs]], or the [[Rabiteen]] costume. The rabbid can respawn in the same level only if the player was able to beat it, or if some time has passed.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
The Rabbids from the Raving Rabbids series became massively popular both through the teaser trailers and the game itself. IGN has stated that the Rabbids have &amp;quot;more personality and charisma than 10 of the most popular video game mascots combined&amp;quot;,and that the bunnies have literally &amp;quot;upstaged Rayman himself&amp;quot;. GameSpot has noted, &amp;quot;The Rabbids themselves are almost exclusively responsible for [selling the game&#039;s humor], as they are, without a doubt, hysterical. They&#039;re adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps.&amp;quot; There has been speculation by reviewers that the success of the Rabbid character will probably inspire the developers to create more games of the franchise, possibly even without Rayman. This was first hinted in the launch trailer of the first game, where Rayman, despite being the title character, only appears for a fraction of a second, only to be squashed flat by a couch taken over by the bunnies, and became evident in Rayman Raving Rabbids 2, in which case Rayman disguises himself as a Rabbid, causing the game to put more emphasis on them than on Rayman himself. Rayman Raving Rabbids: TV Party was considered further evidence, as Rayman, who is no longer playable, only appears in the game&#039;s cutscenes. This was then proven to be true with the announcement of Rabbids Go Home, which does not feature Rayman at all.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  Many more figurines had been produced, most of which are based on &#039;&#039;Rabbids Go Home&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In many countries across Europe, a collection of 30 small Rabbids figurines are available, called &amp;quot;Rabbids Invade the World&amp;quot; and each Rabbid follows a certain geographical stereotype.&lt;br /&gt;
* Also a collection of 30 Rabbids figurines called &amp;quot;Rabbids invade the sports&amp;quot; in which each Rabbid play a particular sport is available in many countries of Europe.&lt;br /&gt;
*Another Rabbids collection of 9 figurines called &amp;quot;Rabbids invade football&amp;quot; is available in many countries in Europe. Each Rabbid represent a football player from an international team or a referee or an ultras.&lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag.&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
The Rabbids have made cameos in several Ubisoft titles.&lt;br /&gt;
&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - are playable characters in the [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* Some Rabbids make appearances as toys in the game &#039;&#039;Tom Clancy&#039;s Splinter Cell: Conviction&#039;&#039; and in the game &#039;&#039;I Am Alive&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;, a cheat called &amp;quot;Shiver me Timbers&amp;quot; in which enemies are turned into Rabbids can be unlocked by completing 80 Abstergo challenges.  These Rabbids appear to look as if they are scarecrows and standing on a stick.&lt;br /&gt;
* In &#039;&#039;Just Dance 4&#039;&#039; there is a playable song called &#039;&#039;Make the Party (Don&#039;t Stop)&#039;&#039; by Bunny Beatz in which a Rabbid is seen DJing around the area. A music video was made to accompany this.  &lt;br /&gt;
* In Watch Dogs, Raving Rabbid remote control robot toys can be found in homes or shops which can be hacked to bwaaaaa.&lt;br /&gt;
&lt;br /&gt;
[[fr:Lapin Crétin]]&lt;br /&gt;
[[de:Rabbid]]&lt;br /&gt;
[[it:Rabbid]]&lt;br /&gt;
[[pl:Kórliki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rabbidadventure.png&amp;diff=49640</id>
		<title>File:Rabbidadventure.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rabbidadventure.png&amp;diff=49640"/>
		<updated>2016-03-26T19:32:00Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Category:Images from Rayman Adventures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Images from Rayman Adventures]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49639</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49639"/>
		<updated>2016-03-26T19:04:27Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Rayman Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[File:Rabbidsinvasion.png|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]], [[Academy of Champions]], [[Raving Rabbids Travel in Time|Travel in Time]], [[Rabbids Travel in Time 3D|Rabbids 3D]], [[Raving Rabbids Alive and Kicking|Alive &amp;amp; Kicking]], [[Rabbids Land]], [[Rayman Adventures]]&lt;br /&gt;
| portrayed by = [[Yoann Perrier]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Amusement park invader&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; (&#039;&#039;French: &#039;&#039;&#039;Lapins Crétins&#039;&#039;&#039;&#039;&#039;) are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Four more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game, &#039;&#039;[[Raving Rabbids: Travel In Time]]&#039;&#039;, was released in 2010.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from. &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests that they do not even know themselves. However, at an early point in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world. The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. This explanation of the Rabbids&#039; origin was also used in official [[Ubisoft]] press releases regarding the original &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039; platformer, before that game was scrapped. [[Michel Ancel]] stated in an interview that the Rabbids had been  “preparing this assault since [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]]”.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman 4 prototype 07.jpg|thumb|Plush of Rabbids at E3]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:RRAaK-Kinect-Artwork.jpg|thumb|left|320px|Rabbid eyes turn green upon contact with a Kinect acessory]]&lt;br /&gt;
&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all for the most part have dark blue eyes which turn red when they turn mad (a few exceptions include a few having orange eyes in the PC version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;, and one whose eyes turn bright green upon contact with an XBox 360 Kinect sensor), and they also have two giant buckteeth.  They do have nostrils, though they are not visible.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].  They also have very short, stubby legs, and have no fingers on their paws, though they do have thumbs.  &lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Types of Rabbids|Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes (which lead to the toy collection &amp;quot;Rabbids Invade the World&amp;quot;) and film characters, can be unlocked and worn when playing the game as them. In &#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;, they wear costumes based on historic clothing.&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.&lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039;, &#039;&#039;Raving Rabbids Travel in Time&#039;&#039; and other later games may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest.&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
The Rabbids tend to change homes from time to time. In [[Rayman Raving Rabbids]], the Rabbids lived in a colosseum to capture citizens of [[The Glade of Dreams]]. In [[Rayman Raving Rabbids 2]], they chose to live in a shopping mall to invade Planet Earth. They later chose TV stations in [[Rayman Raving Rabbids TV Party]] to ruin Earth&#039;s television network. Next, they lived in a junkyard in [[Rabbids Go Home]], to make a pile to the Moon. In [[Raving Rabbids Travel In Time]], they lived in a history museum to take over important parts of history.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
[[Image:Rabbid.jpg|thumb|A Rabbid as seen in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape. As the game ends, Rayman climbs out of the cell and escapes from the Rabbids. When he walks toward the old picnic mat, he remembers the Baby Globoxes. He tries to go through the holes the babies were sucked into, but gets stuck.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene. As the game does not have an ending video, it is not known what happened to Rayman. It is likely the Rabbids found out that Rayman was not one of their own, as several Rabbids take pictures of him when he is fighting the Rabbids in the shooting games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals. The Rabbids take over a TV station, and possibly others, and changes Rayman&#039;s, and others, television shows. Rayman tries various schemes to get them out. At the end of the game, as Rayman gets enraged of the Rabbids, throws his shoe at the television set. The group of Rabbids inside breaks out and chases Rayman out of his house. One Rabbid stays inside the house and makes it his own home.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley. As the game ends, the humans track down the Rabbids and launch bombs onto their pile to the moon. With the Rabbids on the pile, they launch into space, heading towards the moon. As the humans cheer for their &amp;quot;supposed death&amp;quot;, they are attacked by falling objects from the Rabbid&#039;s pile. The Rabbids successfully reach the moon, their pile of objects forming a ring around the moon.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Phone]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rabbids Go Phone&#039;&#039;, a Rabbid appears to be in your iPhone or iPod Touch. You can interact with him, such as shaking the phone, squeezing him, and other ways. The game has music and sound effects from Rabbids Go Home, and similar graphics. This title does not have any bearings on the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop. This game does not have any bearings on the events in the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, a Rabbid discovers a modified washing machine used to travel in time. He travels through time and goes to a history museum. With the time machine damaged from traveling through time, he and the other Rabbids, with nothing to do, use the damaged machine to travel in time and ruin important parts of human history. They access the events from paintings of that event. As they ruin time, they make time paradoxes. The actions successfully fix the time machine. At the end of the game, the main Rabbid travels into time to a warehouse full of giant robots. He finds Professor Barranco the III, ( descendant of Professor Barranco the II from Rayman Raving Rabbids 2.)drilling Rabbids on how to use time machines to take control of human history. The main Rabbid pulls a plug on one of the time machines, causing all the machines and himself to disappear. This causes the Rabbid to travel in time the events in the game intro, which makes him come back to the history museum.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Raving Rabbids Alive and Kicking&#039;&#039;, the Rabbids are still invading the Earth, this time destroying the city with their giant robots and causing flooding by infesting the drainage. The terrorized [[human]]s take the major role in this game, and with the sensorial capabilities of the Kinect, the player can take control of them. During the minigames, the humans must survive the Rabbids&#039; mischiefs and exterminate them before they fully destroy the city. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
A small group of Rabbids are hidding in a small headquarter underground. A Rabbid with glasses uses his computer to access to a Facebook application (displaying the icon of the player); however, the application doesn&#039;t seem to respond, until a &amp;quot;Error&amp;quot; notification appears. The Rabbids panic, as a gigantic tube appears from the surface and abducts them to a farm-themed social game (a clear parody of Farmville). The main objetive of the game is to take control of the farm with the help of currency (regular coins or toilet paper, the second one only can be obtained by paying for it), energy, Rabbids population, food cans, and other special items. As the player &amp;quot;Rabbidizes&amp;quot; the farm, he or she will have access to more levels with different themes, all of them being parodies of different facebook games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Land]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusment park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consquences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbidlegend.jpg|thumb|300px|The Rabbids in &#039;&#039;[[Rayman Legends]]&#039;&#039; leaked trailer]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In the leaked pre-announcement trailer for [[Rayman Legends]], the Rabbids featured as a concept toy that would use the NFC technology of the Wii U Gamepad to allow for a level involving them to be unlocked. This was similar to the concept used in the &#039;&#039;Skylanders&#039;&#039; video game series and the Amiibo, the level itself featured an Autumn forest with Rabbids coming out of the ground in a similar way as in the cancelled &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. However, this concept and the Rabbids themselves were unused, and did not feature in the final product at all.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids make their return to the Glade of Dreams in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They have the same appearance they had during the unused Rayman Legends build. They only appear during the Easter Egg Hunt event as enemies. During this event, a single Rabbid is placed on each level, sometimes hidden, and sometimes on the regular path. Their behavior varies from just standing in place to wandering around until they see the player and charge at them with their rolling pins. Upon defeating them with a single hit, the player would be rewarded with 2 Easter Eggs, which can be traded for Choco-Tickets, Choco-Eggs that unlock exclusive [[Incrediballs]], or the [[Rabiteen]] costume. The rabbid can respawn in the same level only if the player was able to beat it, or if some time has passed.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
The Rabbids from the Raving Rabbids series became massively popular both through the teaser trailers and the game itself. IGN has stated that the Rabbids have &amp;quot;more personality and charisma than 10 of the most popular video game mascots combined&amp;quot;,and that the bunnies have literally &amp;quot;upstaged Rayman himself&amp;quot;. GameSpot has noted, &amp;quot;The Rabbids themselves are almost exclusively responsible for [selling the game&#039;s humor], as they are, without a doubt, hysterical. They&#039;re adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps.&amp;quot; There has been speculation by reviewers that the success of the Rabbid character will probably inspire the developers to create more games of the franchise, possibly even without Rayman. This was first hinted in the launch trailer of the first game, where Rayman, despite being the title character, only appears for a fraction of a second, only to be squashed flat by a couch taken over by the bunnies, and became evident in Rayman Raving Rabbids 2, in which case Rayman disguises himself as a Rabbid, causing the game to put more emphasis on them than on Rayman himself. Rayman Raving Rabbids: TV Party was considered further evidence, as Rayman, who is no longer playable, only appears in the game&#039;s cutscenes. This was then proven to be true with the announcement of Rabbids Go Home, which does not feature Rayman at all.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  Many more figurines had been produced, most of which are based on &#039;&#039;Rabbids Go Home&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In many countries across Europe, a collection of 30 small Rabbids figurines are available, called &amp;quot;Rabbids Invade the World&amp;quot; and each Rabbid follows a certain geographical stereotype.&lt;br /&gt;
* Also a collection of 30 Rabbids figurines called &amp;quot;Rabbids invade the sports&amp;quot; in which each Rabbid play a particular sport is available in many countries of Europe.&lt;br /&gt;
*Another Rabbids collection of 9 figurines called &amp;quot;Rabbids invade football&amp;quot; is available in many countries in Europe. Each Rabbid represent a football player from an international team or a referee or an ultras.&lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag.&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
The Rabbids have made cameos in several Ubisoft titles.&lt;br /&gt;
&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - are playable characters in the [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* Some Rabbids make appearances as toys in the game &#039;&#039;Tom Clancy&#039;s Splinter Cell: Conviction&#039;&#039; and in the game &#039;&#039;I Am Alive&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;, a cheat called &amp;quot;Shiver me Timbers&amp;quot; in which enemies are turned into Rabbids can be unlocked by completing 80 Abstergo challenges.  These Rabbids appear to look as if they are scarecrows and standing on a stick.&lt;br /&gt;
* In &#039;&#039;Just Dance 4&#039;&#039; there is a playable song called &#039;&#039;Make the Party (Don&#039;t Stop)&#039;&#039; by Bunny Beatz in which a Rabbid is seen DJing around the area. A music video was made to accompany this.  &lt;br /&gt;
* In Watch Dogs, Raving Rabbid remote control robot toys can be found in homes or shops which can be hacked to bwaaaaa.&lt;br /&gt;
&lt;br /&gt;
[[fr:Lapin Crétin]]&lt;br /&gt;
[[de:Rabbid]]&lt;br /&gt;
[[it:Rabbid]]&lt;br /&gt;
[[pl:Kórliki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49638</id>
		<title>Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbid&amp;diff=49638"/>
		<updated>2016-03-26T19:01:03Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Rayman Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rabbid&lt;br /&gt;
| image = [[File:Rabbidsinvasion.png|200px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman Raving Rabbids|RRR]], [[Rayman Raving Rabbids 2|RRR2]], [[Rayman Raving Rabbids TV Party|TV Party]], [[Rabbids Go Home|Go Home]], [[Academy of Champions]], [[Raving Rabbids Travel in Time|Travel in Time]], [[Rabbids Travel in Time 3D|Rabbids 3D]], [[Raving Rabbids Alive and Kicking|Alive &amp;amp; Kicking]], [[Rabbids Land]], [[Rayman Adventures]]&lt;br /&gt;
| portrayed by = [[Yoann Perrier]]&lt;br /&gt;
| species = Rabbid&lt;br /&gt;
| status = Amusement park invader&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabbids&#039;&#039;&#039; (&#039;&#039;French: &#039;&#039;&#039;Lapins Crétins&#039;&#039;&#039;&#039;&#039;) are rabbit-like creatures that appear in the &#039;&#039;[[Rayman]]&#039;&#039; universe.  The name is a portmanteau of &#039;rabid&#039; and &#039;rabbit&#039;, though in the games, they are often referred to as Bunnies.  They primarily appear in a spin-off series known as &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. &lt;br /&gt;
They are seen as &#039;anti-mascots&#039; to [[Ubisoft]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Rabbids were first introduced in a series of teaser images and videos for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (then meant to be the next major platforming adventure in the &#039;&#039;Rayman&#039;&#039; series) officially released by [[UbiSoft|Ubisoft]] in April 2006, in which they were portrayed as zombie-like enemies that were set to take over the world, akin to the [[Robo-Pirate Army]] and [[Hoodlum]]s.  By the time the final game was released in December that year, it turned out to be a compilation of mini-games akin to the &#039;&#039;Mario Party&#039;&#039; series due to the game being a Wii release game, and while the Rabbids were still portrayed as crazed animals that tried to take over the world, their main purpose now was to provide comic relief.  Four more games featuring Rabbids were subsequently announced - &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; in 2007, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039; in 2008, and &#039;&#039;[[Rabbids Go Home]]&#039;&#039; in 2009. A fourth game, &#039;&#039;[[Raving Rabbids: Travel In Time]]&#039;&#039;, was released in 2010.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Origin===&lt;br /&gt;
In the main series, not much is known about where the Rabbids had originally come from. &#039;&#039;[[Rabbids Go Home]]&#039;&#039; suggests that they do not even know themselves. However, at an early point in the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], [[Ly the Fairy]] explains that the Rabbids were once peaceful creatures in Rayman&#039;s world that had gradually been bullied by other creatures, therefore going bad and taking their pain out on the entire world. The back cover of the main game also suggests that the Rabbids used to be peaceful but had turned bad, though the game doesn&#039;t explain how. This explanation of the Rabbids&#039; origin was also used in official [[Ubisoft]] press releases regarding the original &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039; platformer, before that game was scrapped. [[Michel Ancel]] stated in an interview that the Rabbids had been  “preparing this assault since [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]]”.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman 4 prototype 07.jpg|thumb|Plush of Rabbids at E3]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:RRAaK-Kinect-Artwork.jpg|thumb|left|320px|Rabbid eyes turn green upon contact with a Kinect acessory]]&lt;br /&gt;
&lt;br /&gt;
Usually, Rabbids resemble albino rabbits in the sense that they have white fur and hairless bellies, mouths and the insides of their ears, though a few others can come in different colours such as grey, brown and even blue, yellow, red and green.  Either way, they all for the most part have dark blue eyes which turn red when they turn mad (a few exceptions include a few having orange eyes in the PC version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;, and one whose eyes turn bright green upon contact with an XBox 360 Kinect sensor), and they also have two giant buckteeth.  They do have nostrils, though they are not visible.  Most of them are nearly as tall as [[Rayman]] is, their long ears included, though some others can be bigger or smaller; another few can look completely different from the others altogether, such as [[Serguei]].  They also have very short, stubby legs, and have no fingers on their paws, though they do have thumbs.  &lt;br /&gt;
&lt;br /&gt;
While most Rabbids tend to go naked, some like to dress up in costumes to tell themselves apart, such as [[Types of Rabbids|Superbunnies]] and the Sam Fisher (from &#039;&#039;Splinter Cell&#039;&#039;) Rabbids.  Notably in &#039;&#039;Rayman Raving Rabbids 2&#039;&#039;, costumes, mostly based on geographical stereotypes (which lead to the toy collection &amp;quot;Rabbids Invade the World&amp;quot;) and film characters, can be unlocked and worn when playing the game as them. In &#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;, they wear costumes based on historic clothing.&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
Most of the time, the Rabbids are portrayed as moronic and easily amused.  While they often see [[Rayman]] as their enemy, they tend to attack each other as well.  They are also very gullible and often get tricked into getting abused (for example, in [[Bunnies Like Surprises]]), though often they try to trick [[Rayman]] themselves, as well as abuse other animals, namely pigs, sheep, cows and [[Baby Globox]]es - they also abuse humans in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rabbids Go Home]]&#039;&#039;.  They also don&#039;t understand how many of the objects they encounter work and often behave very immaturely (for example, burping, throwing things at others, and babbling loudly when asked to keep quiet).  One of the Rabbids&#039; favourite passtimes is dancing, and many can barely resist the sound of music - namely in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, turning on a radio in the Bunny Hunts will distract some of them to [[Rayman]]&#039;s advantage.&lt;br /&gt;
&lt;br /&gt;
They also share some traits of real rabbits, such as eating carrots and burrowing.&lt;br /&gt;
&lt;br /&gt;
===Speech===&lt;br /&gt;
Typically, the Rabbids do not speak anything decipherable at all, and mostly communicate by screaming at the top of their voices.  However, a few may have learned to &amp;quot;sing&amp;quot; in English, as throughout the games (&#039;&#039;Rabbids Go Home&#039;&#039;, &#039;&#039;Raving Rabbids Travel in Time&#039;&#039; and other later games may be an exception), they dance to songs that have been vocally pitched to sound as if they sung them.  The novelty single &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039; also suggests this.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
While Rabbids tend to enjoy carrots, a stereotypical trait among fictional rabbits, they are also known to practically eat anything, including things that are not food, such as sardine cans.  Carrot juice however seems to have a sedating effect on them, as the minigame [[Bunnies Are Addicted To Carrot Juice]] seems to suggest.&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
The Rabbids tend to change homes from time to time. In [[Rayman Raving Rabbids]], the Rabbids lived in a colosseum to capture citizens of [[The Glade of Dreams]]. In [[Rayman Raving Rabbids 2]], they chose to live in a shopping mall to invade Planet Earth. They later chose TV stations in [[Rayman Raving Rabbids TV Party]] to ruin Earth&#039;s television network. Next, they lived in a junkyard in [[Rabbids Go Home]], to make a pile to the Moon. In [[Raving Rabbids Travel In Time]], they lived in a history museum to take over important parts of history.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
[[Image:Rabbid.jpg|thumb|A Rabbid as seen in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Rabbids suddenly start capturing the [[Baby Globox]]es that accompany [[Rayman]] during a picnic one day, and then ambush him and take him away to their Colosseum, where they force him to perform several daily trials for their entertainment.  At the end of each successful day, they reward [[Rayman]] with a plunger, which he uses to help himself escape. As the game ends, Rayman climbs out of the cell and escapes from the Rabbids. When he walks toward the old picnic mat, he remembers the Baby Globoxes. He tries to go through the holes the babies were sucked into, but gets stuck.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, the Rabbids now have a new target - Planet Earth.  They spend a lot of time trying to study human traits, until their base - a shopping mall - is infiltrated by [[Rayman]] who chooses to behave the same way as them when they grow suspicious on his makeshift Rabbid costume.  Oddly enough, they grow accustomed to his presence, despite not actually wearing the costume after the introduction scene. As the game does not have an ending video, it is not known what happened to Rayman. It is likely the Rabbids found out that Rayman was not one of their own, as several Rabbids take pictures of him when he is fighting the Rabbids in the shooting games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, the Rabbids continue to focus on harassing [[Rayman]], forcing him to take refuge in a cabin.  A bolt of lightning strikes them outside, and transfers them into the television set inside.  Unsure about how to get out, they use it to constantly annoy not only [[Rayman]] but also some neighbouring animals. The Rabbids take over a TV station, and possibly others, and changes Rayman&#039;s, and others, television shows. Rayman tries various schemes to get them out. At the end of the game, as Rayman gets enraged of the Rabbids, throws his shoe at the television set. The group of Rabbids inside breaks out and chases Rayman out of his house. One Rabbid stays inside the house and makes it his own home.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Home]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Planet Earth, the Rabbids no longer wish to harass [[Rayman]] in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, and as the title suggests, they want to go home, but they don&#039;t know where they actually come from.  They become attracted to the moon, and therefore make an attempt to reach it by collecting piles upon piles of human things with a shopping trolley. As the game ends, the humans track down the Rabbids and launch bombs onto their pile to the moon. With the Rabbids on the pile, they launch into space, heading towards the moon. As the humans cheer for their &amp;quot;supposed death&amp;quot;, they are attacked by falling objects from the Rabbid&#039;s pile. The Rabbids successfully reach the moon, their pile of objects forming a ring around the moon.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Go Phone]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rabbids Go Phone&#039;&#039;, a Rabbid appears to be in your iPhone or iPod Touch. You can interact with him, such as shaking the phone, squeezing him, and other ways. The game has music and sound effects from Rabbids Go Home, and similar graphics. This title does not have any bearings on the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids appear as playable characters in the 2009 soccer game &#039;&#039;Academy of Champions&#039;&#039;. There is an entire team of them, as well as a single Rabbid that runs the item shop. This game does not have any bearings on the events in the Rabbids series.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Travel In Time]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, a Rabbid discovers a modified washing machine used to travel in time. He travels through time and goes to a history museum. With the time machine damaged from traveling through time, he and the other Rabbids, with nothing to do, use the damaged machine to travel in time and ruin important parts of human history. They access the events from paintings of that event. As they ruin time, they make time paradoxes. The actions successfully fix the time machine. At the end of the game, the main Rabbid travels into time to a warehouse full of giant robots. He finds Professor Barranco the III, ( descendant of Professor Barranco the II from Rayman Raving Rabbids 2.)drilling Rabbids on how to use time machines to take control of human history. The main Rabbid pulls a plug on one of the time machines, causing all the machines and himself to disappear. This causes the Rabbid to travel in time the events in the game intro, which makes him come back to the history museum.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Raving Rabbids Alive and Kicking&#039;&#039;, the Rabbids are still invading the Earth, this time destroying the city with their giant robots and causing flooding by infesting the drainage. The terrorized [[human]]s take the major role in this game, and with the sensorial capabilities of the Kinect, the player can take control of them. During the minigames, the humans must survive the Rabbids&#039; mischiefs and exterminate them before they fully destroy the city. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
A small group of Rabbids are hidding in a small headquarter underground. A Rabbid with glasses uses his computer to access to a Facebook application (displaying the icon of the player); however, the application doesn&#039;t seem to respond, until a &amp;quot;Error&amp;quot; notification appears. The Rabbids panic, as a gigantic tube appears from the surface and abducts them to a farm-themed social game (a clear parody of Farmville). The main objetive of the game is to take control of the farm with the help of currency (regular coins or toilet paper, the second one only can be obtained by paying for it), energy, Rabbids population, food cans, and other special items. As the player &amp;quot;Rabbidizes&amp;quot; the farm, he or she will have access to more levels with different themes, all of them being parodies of different facebook games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rabbids Land]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusment park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consquences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabbidlegend.jpg|thumb|300px|The Rabbids in &#039;&#039;[[Rayman Legends]]&#039;&#039; leaked trailer]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In the leaked pre-announcement trailer for [[Rayman Legends]], the Rabbids featured as a concept toy that would use the NFC technology of the Wii U Gamepad to allow for a level involving them to be unlocked. This was similar to the concept used in the &#039;&#039;Skylanders&#039;&#039; video game series and the Amiibo, the level itself featured an Autumn forest with Rabbids coming out of the ground in a similar way as in the cancelled &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. However, this concept and the Rabbids themselves were unused, and did not feature in the final product at all.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Rabbids make their return to the Glade of Dreams in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They have the same appearance they had during the unused Rayman Legends build. They only appear during the Easter Egg Hunt event as enemies. During this event, a single Rabbid is placed on each level, sometimes hidden, and sometimes on the regular path. Their behavior varies from just standing in place to staying on place, or wandering around until they see the player and charge at them. Upon defeating them with a single hit, the player would be rewarded with 2 Easter Eggs, which can be traded for Choco-Tickets, Choco-Eggs that unlock exclusive [[Incrediballs]], or the [[Rabiteen]] costume. The rabbid can respawn in the same level only if the player was able to beat it, or if some time has passed.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
The Rabbids from the Raving Rabbids series became massively popular both through the teaser trailers and the game itself. IGN has stated that the Rabbids have &amp;quot;more personality and charisma than 10 of the most popular video game mascots combined&amp;quot;,and that the bunnies have literally &amp;quot;upstaged Rayman himself&amp;quot;. GameSpot has noted, &amp;quot;The Rabbids themselves are almost exclusively responsible for [selling the game&#039;s humor], as they are, without a doubt, hysterical. They&#039;re adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps.&amp;quot; There has been speculation by reviewers that the success of the Rabbid character will probably inspire the developers to create more games of the franchise, possibly even without Rayman. This was first hinted in the launch trailer of the first game, where Rayman, despite being the title character, only appears for a fraction of a second, only to be squashed flat by a couch taken over by the bunnies, and became evident in Rayman Raving Rabbids 2, in which case Rayman disguises himself as a Rabbid, causing the game to put more emphasis on them than on Rayman himself. Rayman Raving Rabbids: TV Party was considered further evidence, as Rayman, who is no longer playable, only appears in the game&#039;s cutscenes. This was then proven to be true with the announcement of Rabbids Go Home, which does not feature Rayman at all.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Several Raving Rabbids products have been made and sold in the past three years, and include the following.&lt;br /&gt;
* A set of 4 figurines, consisting of a normal Rabbid, a screaming one, one dressed as Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039;, and one dressed as Altair from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  Many more figurines had been produced, most of which are based on &#039;&#039;Rabbids Go Home&#039;&#039;.   &lt;br /&gt;
* Another set of figurines were available at least in the United Kingdom, where they were given as free gifts for every purchase of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; for the Wii. [http://raygirl.deviantart.com/art/fangirlyness-overload-61603762 ]  &lt;br /&gt;
* In many countries across Europe, a collection of 30 small Rabbids figurines are available, called &amp;quot;Rabbids Invade the World&amp;quot; and each Rabbid follows a certain geographical stereotype.&lt;br /&gt;
* Also a collection of 30 Rabbids figurines called &amp;quot;Rabbids invade the sports&amp;quot; in which each Rabbid play a particular sport is available in many countries of Europe.&lt;br /&gt;
*Another Rabbids collection of 9 figurines called &amp;quot;Rabbids invade football&amp;quot; is available in many countries in Europe. Each Rabbid represent a football player from an international team or a referee or an ultras.&lt;br /&gt;
* In France and Germany, a CD single was released in 2007 to coincide with the release of &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, called &#039;&#039;[[Making Fun (Of Everyday Life)]]&#039;&#039;.&lt;br /&gt;
* Several plush dolls, phone straps and the like can be found on auction sites such as eBay, mainly originating from Australia and Hong Kong, but whether or not they are official is currently unknown.&lt;br /&gt;
* An official Ubi Art bag.&lt;br /&gt;
* In Germany, a calender for 2010 is available courtesy of Panini.  &lt;br /&gt;
* Other official merchandise, such as T-shirts, was given as prizes in [[UbiSoft|Ubisoft]] competitions.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
The Rabbids have made cameos in several Ubisoft titles.&lt;br /&gt;
&lt;br /&gt;
* A picture of a Rabbid can be seen on a purchasable cot as a cameo in the Nintendo DS game &#039;&#039;Imagine: Babies&#039;&#039;, which was developed by Visual Impact Productions, the developing studio behind the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. The game was also published by [[Ubisoft]].&lt;br /&gt;
* Three Rabbids - two of which dress as a ninja and Sam Fisher from &#039;&#039;Splinter Cell&#039;&#039; - are playable characters in the [[Ubisoft]] title, &#039;&#039;Teenage Mutant Ninja Turtles: Smash-Up!&#039;&#039;.&lt;br /&gt;
* Some Rabbids make appearances as toys in the game &#039;&#039;Tom Clancy&#039;s Splinter Cell: Conviction&#039;&#039; and in the game &#039;&#039;I Am Alive&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;, a cheat called &amp;quot;Shiver me Timbers&amp;quot; in which enemies are turned into Rabbids can be unlocked by completing 80 Abstergo challenges.  These Rabbids appear to look as if they are scarecrows and standing on a stick.&lt;br /&gt;
* In &#039;&#039;Just Dance 4&#039;&#039; there is a playable song called &#039;&#039;Make the Party (Don&#039;t Stop)&#039;&#039; by Bunny Beatz in which a Rabbid is seen DJing around the area. A music video was made to accompany this.  &lt;br /&gt;
* In Watch Dogs, Raving Rabbid remote control robot toys can be found in homes or shops which can be hacked to bwaaaaa.&lt;br /&gt;
&lt;br /&gt;
[[fr:Lapin Crétin]]&lt;br /&gt;
[[de:Rabbid]]&lt;br /&gt;
[[it:Rabbid]]&lt;br /&gt;
[[pl:Kórliki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_(series)&amp;diff=49637</id>
		<title>Rabbids (series)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_(series)&amp;diff=49637"/>
		<updated>2016-03-26T18:49:17Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rabbids logo.jpg|thumb|300px|The current logo of the Rabbids series]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Rabbids&#039;&#039; series&#039;&#039;&#039;, also known as &#039;&#039;&#039;&#039;&#039;Raving Rabbids&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids&#039;&#039;&#039;&#039;&#039; until 2009, is a party and platformer video game series developed by [[Ubisoft]].  It began with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; in 2006. The series branched apart after the general positive reception of the antagonists known as the [[Rabbid]]s in their videogames and media, and the very small involvement that Rayman had in the first three games. During this branching process, the Rabbids started their own adventures in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, while Rayman returned to his platforming roots in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Rabbids are still part of the Rayman universe, but their role has been diminished since then.&lt;br /&gt;
&lt;br /&gt;
Unlike the Rayman series, the Rabbids series features a universe more focused on real life [[human]] civilization, pop culture and satire on society, with the Rabbids exploring Earth and trying to conquer it with the little knowledge they have on the complex human lifestyle. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
[[File:RRRWiiEU.jpg|thumb|300px|The cover of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman decides to take a few baby Globoxes out for a picnic, which is quickly disrupted by the sudden invasion of a species new to him - the [[Rabbid]]s.  He and the babies are captured and taken to a Colosseum, where he becomes the Rabbids&#039; source of entertainment.  The objective of the game is to pass the many challenges that the Rabbids give to Rayman in the form of minigames. The minigames were originally designed to demonstrate the posibilities of the Wii&#039;s motion controls, but were soon after adapted to other consoles with regular controls. After beating all of the challenges, Rayman is able to  escape using the [[plunger]]s he had earned after each day of success.  He soon realises that he had left the babies behind, and tries to return for them through a hole a rabbid had made, but he gets stuck for some time, leading to the ending of the game. The game also features a multiplayer mode for most of the minigames, in which the players take turns to play the same minigame and try to obtain the highest score.&lt;br /&gt;
&lt;br /&gt;
The [[Rayman Raving Rabbids (Game Boy Advance)|Gameboy Advance version]] is more focused on platforming, and features Rayman characters such as [[Ly]], [[Globox]] and [[Murfy]]. It also has a more detailed story explaining why the Rabbids want revenge.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Soon after the events of &#039;&#039;Rayman Raving Rabbids&#039;&#039;.  Rayman learns that the Rabbids are planning to take over Earth, and attempts to infiltrate them by dressing up as one and imitating their behaviour, while following them all over the world and collecting as much information as possible to use as a warning to the Earth&#039;s inhabitants. This is the first game in the series to not take place in the Glade of Dreams, and the first one to be entirely focused on 4-player minigames. The game doesn&#039;t have a defined ending, probably leading to the events of the next game.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids TV Party]], Rayman is still being chased by the Rabbids, as he hides in a small house in the forest.  However, the Rabbids mysteriously travel into the television set inside the house, after a strike of lightening crashes into them. The Rabbids harass him and even creatures living outside the home for an entire week, by mediling around with the TV. Rayman attempts several ways of keeping the Rabbids stuck inside the TV from annoying him, including throwing the TV outside, but to no avail. It is until then the TV cracks and the Rabbids are set free to chase Rayman again. This game is similar to the previous game, but has an 8-player mode and balance support for some of the minigames. It is also the first Rayman Raving Rabbids to not feature Rayman as a playable character, or anything related to Rayman series outside of the cutscenes.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Go Home]]&#039;&#039;==&lt;br /&gt;
[[File:RabbidsGoHomeWii.png|150px|thumb|The cover of [[Rabbids Go Home]]]]&lt;br /&gt;
On the outskirts of a bustling city set in Earth, a group of Rabbids hang around in a junkyard, bored of partying, and want to go home. The problem is, they don&#039;t even know where they come from, so they cast the moon as their new home. They notice the piles of junk around them, and decide that by making one pile bigger with even more junk, they could reach it. Two Rabbids then take a shopping trolley and search around for things to toss onto the pile, before setting off to the city to look for more junk. This is the game that separated the Rayman series from the Rabbids series, as it takes place in a more realistic and civilized universe. This is also the first home-console Rabbids game to not be focused on minigames. The player takes control of two rabbids who run a shopping trolley collecting all the things they can in a similar way to &#039;&#039;[https://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the last level is beaten, the game shows the ending, in which the Rabbid who stands on a globe to see how far the moon is attempts to hug the moon, but realizes that they do not have enough stuff. Then, bombs appear on the pile, in which the pile blows up, sending the stuff back to the humans. The bright side: When the bombs blew up, the Rabbids made it to the moon. The game then shows the credits.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039;==&lt;br /&gt;
[[File:Raving Rabbids Travel In Time Boxart.jpg|150px|thumb|The cover of [[Raving Rabbids: Travel in Time]]]]&lt;br /&gt;
Set in the year 2012 as the default year, the Rabbids discover a Time Washing Machine. In the intro to the game, a Rabbid is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The Time Washing Machine gets damaged in traveling. The Rabbid travels in time to a history museum. He and other Rabbids access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant Rabbids and the Earth under water and in space. At the end of the game, the Golden Time Washing Machine is acessed. The Rabbid travels to future, into the year of 4096 and ends up in a large facility. He explores the facility and finds some pants on the wire of one of the giant robots and pulls the pants off, making the robot shoot a laser and open up a door. Professor Barranco (from Rayman Raving Rabbids 2) is drilling Rabbids in using time machines to conquer history. The main Rabbid pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the Rabbid back to the history museum.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;==&lt;br /&gt;
[[File:Boxart RRAeK.jpg|150px|thumb|The cover of [[Raving Rabbids Alive and Kicking]]]]&lt;br /&gt;
Raving Rabbids Alive and Kicking has the player using the Kinect to play the role of the humans, trying to defend their city from the destructive Rabbids. The game includes various minigames that can be controlled by the player&#039;s body using the peripheral&#039;s built-in camera. It can also be played by up to 4 players.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;==&lt;br /&gt;
On the 3rd April 2012, a game called &#039;&#039;&#039;&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;&#039;&#039;&#039; launched for Facebook.  The aim of this game is to &amp;quot;invade&amp;quot; human properties such as houses, farms etc, and use the converted buildings to generate resources and expand the invasion, while taking on numerous quests - the more it spreads, the more types of buildings and other items are made available.  The game depends on two virtual currencies - coins, which can be generated from certain buildings and used to buy the in-game items, and toiler paper rolls, which must be purchased either with Facebook credits, or earned through certain factors, such as taking up an offer for a shopping site or installing another Facebook application.  Toilet paper rolls can also be used to speed up the time it takes for each building to generate the resources it makes, or to finish a quest without the assistance of a Facebook friend.   &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Land]]&#039;&#039;==&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusement park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consequences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park.&lt;br /&gt;
&lt;br /&gt;
The gameplay is similar to the Mario Party series. It features a board game-like scenario. The player will have to roll a dice with the Wii U Gamepad and depending on the number the dice lands, the Rabbid will move to the corresponding square. These squares trigger a different feature and can be easily told apart just by looking at the symbol drawn on the square. Your primary goal is to win the board game by winning trophies, which can be collected by playing and winning minigames. Only two players can play at a time. Once a player has collected all trophies needed, you need to get to the center. Once you get to the center, the game is over and the player can win prizes.&lt;br /&gt;
&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[it:Rabbids (serie)]]&lt;br /&gt;
[[pl:Kórliki (Seria)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_(series)&amp;diff=49636</id>
		<title>Rabbids (series)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rabbids_(series)&amp;diff=49636"/>
		<updated>2016-03-26T18:47:19Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Major changes. Added missing info and more images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rabbids logo.jpg|thumb|300px|The current logo of the Rabbids series]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Rabbids&#039;&#039; series&#039;&#039;&#039;, also known as &#039;&#039;&#039;&#039;&#039;Raving Rabbids&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids&#039;&#039;&#039;&#039;&#039; until 2009, is a party and platformer video game series developed by [[Ubisoft]].  It began with &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; in 2006. The series branched apart after the general positive reception of the Rabbids in the videogames and media, and the very small involvement that Rayman had in the first three games. During this branching process, the Rabbids started their own adventures in &#039;&#039;[[Rabbids Go Home]]&#039;&#039;, while Rayman returned to his platforming roots in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Rabbids are still part of the Rayman universe, but their role has been diminished since then.&lt;br /&gt;
&lt;br /&gt;
Unlike the Rayman series, the Rabbids series features a universe more focused on real life [[human]] civilization, pop culture and satire on society, with the Rabbids exploring Earth and trying to conquer it with the little knowledge they have on the complex human lifestyle. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
[[File:RRRWiiEU.jpg|thumb|300px|The cover of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman decides to take a few baby Globoxes out for a picnic, which is quickly disrupted by the sudden invasion of a species new to him - the [[Rabbid]]s.  He and the babies are captured and taken to a Colosseum, where he becomes the Rabbids&#039; source of entertainment.  The objective of the game is to pass the many challenges that the Rabbids give to Rayman in the form of minigames. The minigames were originally designed to demonstrate the posibilities of the Wii&#039;s motion controls, but were soon after adapted to other consoles with regular controls. After beating all of the challenges, Rayman is able to  escape using the [[plunger]]s he had earned after each day of success.  He soon realises that he had left the babies behind, and tries to return for them through a hole a rabbid had made, but he gets stuck for some time, leading to the ending of the game. The game also features a multiplayer mode for most of the minigames, in which the players take turns to play the same minigame and try to obtain the highest score.&lt;br /&gt;
&lt;br /&gt;
The [[Rayman Raving Rabbids (Game Boy Advance)|Gameboy Advance version]] is more focused on platforming, and features Rayman characters such as [[Ly]], [[Globox]] and [[Murfy]]. It also has a more detailed story explaining why the Rabbids want revenge.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Soon after the events of &#039;&#039;Rayman Raving Rabbids&#039;&#039;.  Rayman learns that the Rabbids are planning to take over Earth, and attempts to infiltrate them by dressing up as one and imitating their behaviour, while following them all over the world and collecting as much information as possible to use as a warning to the Earth&#039;s inhabitants. This is the first game in the series to not take place in the Glade of Dreams, and the first one to be entirely focused on 4-player minigames. The game doesn&#039;t have a defined ending, probably leading to the events of the next game.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids TV Party]], Rayman is still being chased by the Rabbids, as he hides in a small house in the forest.  However, the Rabbids mysteriously travel into the television set inside the house, after a strike of lightening crashes into them. The Rabbids harass him and even creatures living outside the home for an entire week, by mediling around with the TV. Rayman attempts several ways of keeping the Rabbids stuck inside the TV from annoying him, including throwing the TV outside, but to no avail. It is until then the TV cracks and the Rabbids are set free to chase Rayman again. This game is similar to the previous game, but has an 8-player mode and balance support for some of the minigames. It is also the first Rayman Raving Rabbids to not feature Rayman as a playable character, or anything related to Rayman series outside of the cutscenes.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Go Home]]&#039;&#039;==&lt;br /&gt;
[[File:RabbidsGoHomeWii.png|150px|thumb|The cover of [[Rabbids Go Home]]]]&lt;br /&gt;
On the outskirts of a bustling city set in Earth, a group of Rabbids hang around in a junkyard, bored of partying, and want to go home. The problem is, they don&#039;t even know where they come from, so they cast the moon as their new home. They notice the piles of junk around them, and decide that by making one pile bigger with even more junk, they could reach it. Two Rabbids then take a shopping trolley and search around for things to toss onto the pile, before setting off to the city to look for more junk. This is the game that separated the Rayman series from the Rabbids series, as it takes place in a more realistic and civilized universe. This is also the first home-console Rabbids game to not be focused on minigames. The player takes control of two rabbids who run a shopping trolley collecting all the things they can in a similar way to &#039;&#039;[https://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the last level is beaten, the game shows the ending, in which the Rabbid who stands on a globe to see how far the moon is attempts to hug the moon, but realizes that they do not have enough stuff. Then, bombs appear on the pile, in which the pile blows up, sending the stuff back to the humans. The bright side: When the bombs blew up, the Rabbids made it to the moon. The game then shows the credits.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039;==&lt;br /&gt;
[[File:Raving Rabbids Travel In Time Boxart.jpg|150px|thumb|The cover of [[Raving Rabbids: Travel in Time]]]]&lt;br /&gt;
Set in the year 2012 as the default year, the Rabbids discover a Time Washing Machine. In the intro to the game, a Rabbid is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The Time Washing Machine gets damaged in traveling. The Rabbid travels in time to a history museum. He and other Rabbids access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant Rabbids and the Earth under water and in space. At the end of the game, the Golden Time Washing Machine is acessed. The Rabbid travels to future, into the year of 4096 and ends up in a large facility. He explores the facility and finds some pants on the wire of one of the giant robots and pulls the pants off, making the robot shoot a laser and open up a door. Professor Barranco (from Rayman Raving Rabbids 2) is drilling Rabbids in using time machines to conquer history. The main Rabbid pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the Rabbid back to the history museum.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Raving Rabbids Alive and Kicking]]&#039;&#039;==&lt;br /&gt;
[[File:Boxart RRAeK.jpg|150px|thumb|The cover of [[Raving Rabbids Alive and Kicking]]]]&lt;br /&gt;
Raving Rabbids Alive and Kicking has the player using the Kinect to play the role of the humans, trying to defend their city from the destructive Rabbids. The game includes various minigames that can be controlled by the player&#039;s body using the peripheral&#039;s built-in camera. It can also be played by up to 4 players.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;==&lt;br /&gt;
On the 3rd April 2012, a game called &#039;&#039;&#039;&#039;&#039;[[Rabbids Invasion (Facebook game)|Rabbids Invasion]]&#039;&#039;&#039;&#039;&#039; launched for Facebook.  The aim of this game is to &amp;quot;invade&amp;quot; human properties such as houses, farms etc, and use the converted buildings to generate resources and expand the invasion, while taking on numerous quests - the more it spreads, the more types of buildings and other items are made available.  The game depends on two virtual currencies - coins, which can be generated from certain buildings and used to buy the in-game items, and toiler paper rolls, which must be purchased either with Facebook credits, or earned through certain factors, such as taking up an offer for a shopping site or installing another Facebook application.  Toilet paper rolls can also be used to speed up the time it takes for each building to generate the resources it makes, or to finish a quest without the assistance of a Facebook friend.   &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rabbids Land]]&#039;&#039;==&lt;br /&gt;
Still on Earth, the Rabbids find themselves taking over an amusement park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contact the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship is too busy playing with the Wii U Gamepad. Unaware of the consequences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the the ship to land in the amusement park.&lt;br /&gt;
&lt;br /&gt;
The gameplay is similar to the Mario Party series. It features a board game-like scenario. The player will have to roll a dice with the Wii U Gamepad and depending on the number the dice lands, the Rabbid will move to the corresponding square. These squares trigger a different feature and can be easily told apart just by looking at the symbol drawn on the square. Your primary goal is to win the board game by winning trophies, which can be collected by playing and winning minigames. Only two players can play at a time. Once a player has collected all trophies needed, you need to get to the center. Once you get to the center, the game is over and the player can win prizes.&lt;br /&gt;
&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[it:Rabbids (serie)]]&lt;br /&gt;
[[pl:Kórliki (Seria)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rabbids_logo.jpg&amp;diff=49635</id>
		<title>File:Rabbids logo.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rabbids_logo.jpg&amp;diff=49635"/>
		<updated>2016-03-26T18:44:57Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Category:Artworks from Rabbids Invasion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artworks from Rabbids Invasion]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=49270</id>
		<title>Rayman Adventures</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=49270"/>
		<updated>2016-01-31T18:05:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Changed the profile image, which was a pixelated version of the app&amp;#039;s icon and didn&amp;#039;t even feature the logo of the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Adventures&lt;br /&gt;
| image= [[File:Rayman adventures key art.jpg|center|400px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]] &lt;br /&gt;
| release date = 3rd December 2015 (Worldwide iOS and android) &amp;lt;br /&amp;gt;&lt;br /&gt;
21st July 2015 (Soft launched in New Zealand on iOS) &amp;lt;br /&amp;gt;&lt;br /&gt;
29th October (Worldwide Apple TV)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, android and Apple TV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Adventures&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game for iOS and Android devices, that uses the same graphical style of &#039;&#039;[[Rayman Legends]]&#039;&#039;. It was made available in soft launch in New Zealand on July 21, 2015, in Canada on August 25, 2015 and was released worldwide December 3, 2015. The game’s graphical fidelity runs at 60 frames-per-second. This is the first &#039;&#039;Rayman&#039;&#039; game to be released on Apple TV, and this version also includes Murfy who acts like a cursor.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game starts with a cutscene in which several [[Livingstones]] on flying ships are seen stealing all the [[Ancient Eggs]] that sustain [[the Sacred Tree]]. One egg however falls down and lands on either Rayman or [[Barbara]], depending on which character the player chooses to start playing as. Rayman or Barbara then chase down the egg until they finally catch it. Upon catching it a creature hatches from the egg explaining what just happened. The player then meets up with [[The Captain]] who helps them out on their quest to save all the eggs.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; is a running game just like its mobile predecessor, but unlike &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; and &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;, the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. So it&#039;s still an auto-runner, but a bit of a different approach from the previous two games. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each Incrediball have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three Incrediballs at a time, provided they are not tired after a level.  If they are, they can be reawakened by feeding them with food (seen in the game as a chicken leg).  There are three main categories that the Incrediballs are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums.  Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete.  &lt;br /&gt;
&lt;br /&gt;
The game is divided up into adventures which contains 3-4 levels each and can not be revisited. Each levels has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] Lum levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. This level will give to twice as much rewards as normal levels if the player completes it.&lt;br /&gt;
&lt;br /&gt;
Once all obligatory levels in an adventure are completed the player will get the egg. There are four type of eggs; bronze, silver, gold and crystal eggs. The bronze grows the tree 10 meters if it&#039;s a new creature, the silver 20, the gold 30 and crystal 40. If it&#039;s not a new creature in the egg it will will up the clon-o-meter by 1 step if it&#039;s bronze, 2 for silver etc. Once the clon-o-meter is filled up the player will get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time will earn them a golden ticket.&lt;br /&gt;
&lt;br /&gt;
There are a total of 126 Incrediballs to earn. Each time the player gets one they grow their tree a bit higher and the they&#039;re added to the sacred tree where they are grouped in families. Finding all in one family grants them a reward. When the tree grows it will sometimes hit presents that are above it. The presents can unlock new worlds or gems.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
*[[Medieval Mayhem (Rayman Adventures)|Medieval Mayhem]]&lt;br /&gt;
*[[Olympus Maximus (Rayman Adventures)|Olympus Maximus]]&lt;br /&gt;
*[[Sea of Serendipity (Rayman Adventures)|Sea of Serendipity]]&lt;br /&gt;
*[[Toad Story (Rayman Adventures)|Toad Story]]&lt;br /&gt;
*The Dojo (Coming Soon)&lt;br /&gt;
&lt;br /&gt;
The worlds in the game are mostly based on the worlds from &#039;&#039;[[Rayman Legends]]&#039;&#039;, for example Medieval Mayhem is based on [[Teensies in Trouble]]. The new worlds are unlocked by collecting Incrediballs and growing the Sacred Tree&lt;br /&gt;
&lt;br /&gt;
==Shop== &lt;br /&gt;
[[File:Shop.PNG|thumbnail|righ|The shop in Rayman Adventures]]&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; introduces a shop similarly to &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, though this time items are purchased using gems which the player earns from daily rewards, by completing levels etc. The different items that are available to purchase are following:&lt;br /&gt;
*&#039;&#039;&#039;Gem Pack&#039;&#039;&#039; - Gems can  be purchased using real money or by watching an ad&lt;br /&gt;
*&#039;&#039;&#039;Tickets&#039;&#039;&#039; - These work similarly to &#039;&#039;[[Rayman Legends]]&#039;&#039; and come in two forms; normal [[lucky ticket]]s and [[golden lucky ticket]]s. [[Golden lucky ticket]]s give the player better rewards though cost more&lt;br /&gt;
*&#039;&#039;&#039;Costumes&#039;&#039;&#039; - Costumes are available for the games two characters [[Rayman]] and [[Barbara]] with [[Globox]], and [[Teensie]] currently only being available on iOS. &lt;br /&gt;
*&#039;&#039;&#039;Elixirs&#039;&#039;&#039; - Elixirs are used on eggs to improve them in different ways. If a &amp;quot;New Creature&amp;quot; elixir is used on an egg it will hatch a new creature and the Silver and Gold elixirs will turn the egg into he respective type of egg. The last elixir is used to speed the waiting time up and reduces it by 30 minutes, though it can not be purchased using gems.&lt;br /&gt;
*&#039;&#039;&#039;Beatbox Saving Slots&#039;&#039;&#039; - New slots for saving songs composed in the beatbox&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg and elixir.PNG|320px|thumb|left|The different elixirs can be used on an egg]]&lt;br /&gt;
|[[File:Hero gallery.PNG|320px|thumb|left|Costumes can be bought in the shop for gems]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
=== Softlaunch app: ===&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.0 - July 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Game launched.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.3 - July 21, 2015&#039;&#039;&#039;&lt;br /&gt;
*Bug Fixes.&lt;br /&gt;
*Now downloadable in 3G/4G.&lt;br /&gt;
[[File:Rayman_Adventures_Icon_Normal.png|320px|thumb|right|Standard app icon]]&lt;br /&gt;
[[File:Rayman_Adventures_Icon_Christmas.png|320px|thumb|right|New Christmas app icon used in version 1.3.3]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.1.0 - August 2, 2015&#039;&#039;&#039;&lt;br /&gt;
*Beatbox has been added allowing the player to save their songs.&lt;br /&gt;
*New Barbara starting costume.&lt;br /&gt;
*Map design has changed.&lt;br /&gt;
*New levels.&lt;br /&gt;
*Menus design has changed.&lt;br /&gt;
*Loading times have been reduced for iPad 3. &lt;br /&gt;
*Bug fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.2.1 - October 14, 2015&#039;&#039;&#039;&lt;br /&gt;
*Under the Sea changes name to [[Sea of Serendipity (Rayman Adventures)|Sea of Serendipity]].&lt;br /&gt;
*The time elixir reduces by 30 minutes instead of reducing by half the remaining time.&lt;br /&gt;
*Leaderboards for highest tree have been added.&lt;br /&gt;
*Gifts can be sent through Facebook.&lt;br /&gt;
*A new letter system has been added showing latest news in-game. [[File:News.PNG|320px|thumbnail|right|The new news system added in version 1.2.1]]&lt;br /&gt;
*The game now supports iPhone 4s, iPad 2, iPad mini and iPod 5.&lt;br /&gt;
*Daily rewards have been added.&lt;br /&gt;
*Save system has been improved allowing up to tree save slots.&lt;br /&gt;
&lt;br /&gt;
=== Worldwide app: ===&lt;br /&gt;
This list mainly refers to the iOS version of the game.&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.0 - December 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Added new loading screen&lt;br /&gt;
*More languages available in-app&lt;br /&gt;
*Added Rayman channel&lt;br /&gt;
*Added [[Gandalf]] as the character representing the leaderboard system&lt;br /&gt;
*New levels&lt;br /&gt;
*New region coming soon is teased in-game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.3 - December 17, 2015 (iOS), December 21, 2015 (android)&#039;&#039;&#039;&lt;br /&gt;
*5 new Globox costumes (iOS exclusive)&lt;br /&gt;
*6 new Teensie costumes (iOS exclusive)&lt;br /&gt;
*Traditional Chinese localization&lt;br /&gt;
*2 new creature families&lt;br /&gt;
*Removed achievement for finding a buried cage&lt;br /&gt;
*Added achievement for accepting gift requests from friends&lt;br /&gt;
*Added exclusive Christmas pack with 2 new Christmas costumes&lt;br /&gt;
*Option to ask friends for time potions&lt;br /&gt;
*New levels&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.5 - December 21, 2015&#039;&#039;&#039;&lt;br /&gt;
*Bug fixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.6 - January 14, 2016&#039;&#039;&#039;&lt;br /&gt;
*Bug fixes&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;[[Rayman Adventures]]&#039;&#039;, unlike previous mobile games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], now has in-game achievements. Each achievement has three levels of completion, bronze, silver and gold. Each time the player completes one of the steps they get a reward and the achievement requirement is raised for the next step. The rewards they get are either lucky tickets, gems or food. As of version 1.2.1 the game has 69 achievements counting all necessary steps to complete them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RaymanAdventures_ArtworkRay.png&lt;br /&gt;
File:RaymanAdventures_Screen1.jpg&lt;br /&gt;
File:RaymanAdventures_Screen2.jpg&lt;br /&gt;
File:RaymanAdventures_Screen3.jpg&lt;br /&gt;
File:RaymanAdventures_Screen4.jpg&lt;br /&gt;
File:RaymanAdventures_Screen5.jpg&lt;br /&gt;
File:Rayman-Adventures-Arte-006.jpg&lt;br /&gt;
[[Category:Images from Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=49268</id>
		<title>Rayman Adventures</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Adventures&amp;diff=49268"/>
		<updated>2016-01-31T17:57:21Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Adventures&lt;br /&gt;
| image= [[File:Rayman_Adventures_Icon_Normal.png|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]] &lt;br /&gt;
| release date = 3rd December 2015 (Worldwide iOS and android) &amp;lt;br /&amp;gt;&lt;br /&gt;
21st July 2015 (Soft launched in New Zealand on iOS) &amp;lt;br /&amp;gt;&lt;br /&gt;
29th October (Worldwide Apple TV)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, android and Apple TV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Adventures&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game for iOS and Android devices, that uses the same graphical style of &#039;&#039;[[Rayman Legends]]&#039;&#039;. It was made available in soft launch in New Zealand on July 21, 2015, in Canada on August 25, 2015 and was released worldwide December 3, 2015. The game’s graphical fidelity runs at 60 frames-per-second. This is the first &#039;&#039;Rayman&#039;&#039; game to be released on Apple TV, and this version also includes Murfy who acts like a cursor.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game starts with a cutscene in which several [[Livingstones]] on flying ships are seen stealing all the [[Ancient Eggs]] that sustain [[the Sacred Tree]]. One egg however falls down and lands on either Rayman or [[Barbara]], depending on which character the player chooses to start playing as. Rayman or Barbara then chase down the egg until they finally catch it. Upon catching it a creature hatches from the egg explaining what just happened. The player then meets up with [[The Captain]] who helps them out on their quest to save all the eggs.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; is a running game just like its mobile predecessor, but unlike &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; and &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;, the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. So it&#039;s still an auto-runner, but a bit of a different approach from the previous two games. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each Incrediball have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three Incrediballs at a time, provided they are not tired after a level.  If they are, they can be reawakened by feeding them with food (seen in the game as a chicken leg).  There are three main categories that the Incrediballs are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums.  Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete.  &lt;br /&gt;
&lt;br /&gt;
The game is divided up into adventures which contains 3-4 levels each and can not be revisited. Each levels has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] Lum levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. This level will give to twice as much rewards as normal levels if the player completes it.&lt;br /&gt;
&lt;br /&gt;
Once all obligatory levels in an adventure are completed the player will get the egg. There are four type of eggs; bronze, silver, gold and crystal eggs. The bronze grows the tree 10 meters if it&#039;s a new creature, the silver 20, the gold 30 and crystal 40. If it&#039;s not a new creature in the egg it will will up the clon-o-meter by 1 step if it&#039;s bronze, 2 for silver etc. Once the clon-o-meter is filled up the player will get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time will earn them a golden ticket.&lt;br /&gt;
&lt;br /&gt;
There are a total of 126 Incrediballs to earn. Each time the player gets one they grow their tree a bit higher and the they&#039;re added to the sacred tree where they are grouped in families. Finding all in one family grants them a reward. When the tree grows it will sometimes hit presents that are above it. The presents can unlock new worlds or gems.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
*[[Medieval Mayhem (Rayman Adventures)|Medieval Mayhem]]&lt;br /&gt;
*[[Olympus Maximus (Rayman Adventures)|Olympus Maximus]]&lt;br /&gt;
*[[Sea of Serendipity (Rayman Adventures)|Sea of Serendipity]]&lt;br /&gt;
*[[Toad Story (Rayman Adventures)|Toad Story]]&lt;br /&gt;
*The Dojo (Coming Soon)&lt;br /&gt;
&lt;br /&gt;
The worlds in the game are mostly based on the worlds from &#039;&#039;[[Rayman Legends]]&#039;&#039;, for example Medieval Mayhem is based on [[Teensies in Trouble]]. The new worlds are unlocked by collecting Incrediballs and growing the Sacred Tree&lt;br /&gt;
&lt;br /&gt;
==Shop== &lt;br /&gt;
[[File:Shop.PNG|thumbnail|righ|The shop in Rayman Adventures]]&lt;br /&gt;
&#039;&#039;Rayman Adventures&#039;&#039; introduces a shop similarly to &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, though this time items are purchased using gems which the player earns from daily rewards, by completing levels etc. The different items that are available to purchase are following:&lt;br /&gt;
*&#039;&#039;&#039;Gem Pack&#039;&#039;&#039; - Gems can  be purchased using real money or by watching an ad&lt;br /&gt;
*&#039;&#039;&#039;Tickets&#039;&#039;&#039; - These work similarly to &#039;&#039;[[Rayman Legends]]&#039;&#039; and come in two forms; normal [[lucky ticket]]s and [[golden lucky ticket]]s. [[Golden lucky ticket]]s give the player better rewards though cost more&lt;br /&gt;
*&#039;&#039;&#039;Costumes&#039;&#039;&#039; - Costumes are available for the games two characters [[Rayman]] and [[Barbara]] with [[Globox]], and [[Teensie]] currently only being available on iOS. &lt;br /&gt;
*&#039;&#039;&#039;Elixirs&#039;&#039;&#039; - Elixirs are used on eggs to improve them in different ways. If a &amp;quot;New Creature&amp;quot; elixir is used on an egg it will hatch a new creature and the Silver and Gold elixirs will turn the egg into he respective type of egg. The last elixir is used to speed the waiting time up and reduces it by 30 minutes, though it can not be purchased using gems.&lt;br /&gt;
*&#039;&#039;&#039;Beatbox Saving Slots&#039;&#039;&#039; - New slots for saving songs composed in the beatbox&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg and elixir.PNG|320px|thumb|left|The different elixirs can be used on an egg]]&lt;br /&gt;
|[[File:Hero gallery.PNG|320px|thumb|left|Costumes can be bought in the shop for gems]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
=== Softlaunch app: ===&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.0 - July 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Game launched.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.3 - July 21, 2015&#039;&#039;&#039;&lt;br /&gt;
*Bug Fixes.&lt;br /&gt;
*Now downloadable in 3G/4G.&lt;br /&gt;
[[File:Rayman_Adventures_Icon_Normal.png|320px|thumb|right|Standard app icon]]&lt;br /&gt;
[[File:Rayman_Adventures_Icon_Christmas.png|320px|thumb|right|New Christmas app icon used in version 1.3.3]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.1.0 - August 2, 2015&#039;&#039;&#039;&lt;br /&gt;
*Beatbox has been added allowing the player to save their songs.&lt;br /&gt;
*New Barbara starting costume.&lt;br /&gt;
*Map design has changed.&lt;br /&gt;
*New levels.&lt;br /&gt;
*Menus design has changed.&lt;br /&gt;
*Loading times have been reduced for iPad 3. &lt;br /&gt;
*Bug fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.2.1 - October 14, 2015&#039;&#039;&#039;&lt;br /&gt;
*Under the Sea changes name to [[Sea of Serendipity (Rayman Adventures)|Sea of Serendipity]].&lt;br /&gt;
*The time elixir reduces by 30 minutes instead of reducing by half the remaining time.&lt;br /&gt;
*Leaderboards for highest tree have been added.&lt;br /&gt;
*Gifts can be sent through Facebook.&lt;br /&gt;
*A new letter system has been added showing latest news in-game. [[File:News.PNG|320px|thumbnail|right|The new news system added in version 1.2.1]]&lt;br /&gt;
*The game now supports iPhone 4s, iPad 2, iPad mini and iPod 5.&lt;br /&gt;
*Daily rewards have been added.&lt;br /&gt;
*Save system has been improved allowing up to tree save slots.&lt;br /&gt;
&lt;br /&gt;
=== Worldwide app: ===&lt;br /&gt;
This list mainly refers to the iOS version of the game.&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.0 - December 3, 2015&#039;&#039;&#039;&lt;br /&gt;
*Added new loading screen&lt;br /&gt;
*More languages available in-app&lt;br /&gt;
*Added Rayman channel&lt;br /&gt;
*Added [[Gandalf]] as the character representing the leaderboard system&lt;br /&gt;
*New levels&lt;br /&gt;
*New region coming soon is teased in-game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.3 - December 17, 2015 (iOS), December 21, 2015 (android)&#039;&#039;&#039;&lt;br /&gt;
*5 new Globox costumes (iOS exclusive)&lt;br /&gt;
*6 new Teensie costumes (iOS exclusive)&lt;br /&gt;
*Traditional Chinese localization&lt;br /&gt;
*2 new creature families&lt;br /&gt;
*Removed achievement for finding a buried cage&lt;br /&gt;
*Added achievement for accepting gift requests from friends&lt;br /&gt;
*Added exclusive Christmas pack with 2 new Christmas costumes&lt;br /&gt;
*Option to ask friends for time potions&lt;br /&gt;
*New levels&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.5 - December 21, 2015&#039;&#039;&#039;&lt;br /&gt;
*Bug fixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.6 - January 14, 2016&#039;&#039;&#039;&lt;br /&gt;
*Bug fixes&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;[[Rayman Adventures]]&#039;&#039;, unlike previous mobile games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], now has in-game achievements. Each achievement has three levels of completion, bronze, silver and gold. Each time the player completes one of the steps they get a reward and the achievement requirement is raised for the next step. The rewards they get are either lucky tickets, gems or food. As of version 1.2.1 the game has 69 achievements counting all necessary steps to complete them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RaymanAdventures_ArtworkRay.png&lt;br /&gt;
File:RaymanAdventures_Screen1.jpg&lt;br /&gt;
File:RaymanAdventures_Screen2.jpg&lt;br /&gt;
File:RaymanAdventures_Screen3.jpg&lt;br /&gt;
File:RaymanAdventures_Screen4.jpg&lt;br /&gt;
File:RaymanAdventures_Screen5.jpg&lt;br /&gt;
File:Rayman-Adventures-Arte-006.jpg&lt;br /&gt;
[[Category:Images from Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-Adventures-Arte-006.jpg&amp;diff=49267</id>
		<title>File:Rayman-Adventures-Arte-006.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-Adventures-Arte-006.jpg&amp;diff=49267"/>
		<updated>2016-01-31T17:55:58Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Official artwork from the game.

Category:Images from Rayman Adventures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official artwork from the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Adventures]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hunter_bird&amp;diff=49266</id>
		<title>Hunter bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hunter_bird&amp;diff=49266"/>
		<updated>2016-01-31T17:31:33Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Updated the name of &amp;quot;Boss Bird&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hunterbird.jpg|thumb|A [[Hunter]] and his harmed Hunter Bird]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter Birds&#039;&#039;&#039; are scrapped bird enemies from &#039;&#039;[[Rayman Origins]]&#039;&#039;. The strong resemblance that they have with the [[Hunter]]s suggests that they are possibly trained by them to harm [[Rayman]] and his friends. Along with many other scrapped characters, the Hunter Birds formed part of publicitary media such as the [[Daily Bubble]] and the launch site of the game. A Hunter Bird also made an appearance in [[Rayman merchandising|The Art of Rayman Origins]]. The most common artworks depicts a small featherless bird, with a suffering expression, a broken monocle and a messy moustache; this could be the form that the Hunter Birds take when they are defeated.&lt;br /&gt;
 &lt;br /&gt;
A Hunter Bird can be seen in the &amp;quot;Secrets&amp;quot; issue of &#039;&#039;[[The Daily Bubble]]&#039;&#039;, in a clear sketch of the level &#039;[[Hi-Ho Moskito!]]&#039;; the Hunter Birds were supposed to appear right before the appearance of the [[Boss Bird]], however, they didn&#039;t make any appearance. The map also suggests that they were supposed to make their first appearance at the [[Desert of Dijiridoos]] instead of the [[Jibberish Jungle]]. The icon of the map also displays a clearer artwork of the Hunter Birds&#039; real form: They have purple feathers, a thin body, small wings, a pointy beak and an enormous, curly moustache.&lt;br /&gt;
&lt;br /&gt;
[[File:Bkg.jpg|left|thumb|550px|Early map of the level [[Hi-Ho Moskito!]] featuring a Hunter Bird]]&lt;br /&gt;
&lt;br /&gt;
{{ROenemies}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Ptaki Łowcy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Birds]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Scrapped content]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Elder_Teensy&amp;diff=49245</id>
		<title>Elder Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Elder_Teensy&amp;diff=49245"/>
		<updated>2016-01-26T03:25:47Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Updating stuff. (BTW, Someone should define if his name is Gandalf or not)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{character&lt;br /&gt;
| name = Teensy Sorcerer&lt;br /&gt;
| image = [[Image:Gandalf.png|230px|&#039;&#039;Gandalf&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensy]]&lt;br /&gt;
| status = Wizard&lt;br /&gt;
| relatives = [[Polokus]] (creator) &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Teensy Sorcerer&#039;&#039;&#039; Is a character that appears in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He appears as an old [[Teensy]] wearing red clothes, sporting a long white beard, and carrying a large wooden stick with a strange orb in it. He usually appears riding a cloud, and his job is to grant the player infinite [[Blue Punch]]es in certain levels of the game, like [[A Madman&#039;s Creation!]] and [[When Toads Fly]]. The Teensy Sorcerer also makes a reappearance in [[Rayman Adventures]], standing on a cloud by the &#039;&#039;Sacred Tree&#039;&#039;. Touching him leads the player to the Leaderboards area, where they can compare their progress with friends and other players worldwide.&lt;br /&gt;
&lt;br /&gt;
[[File:Teensy Sorcerer.jpg|left|thumb|320px|The Teensy Sorcerer]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Gandalf]]&lt;br /&gt;
[[pl:Małak Mędrzec]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters from Rayman Legends]]&lt;br /&gt;
[[Category: Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bubble&amp;diff=49244</id>
		<title>Bubble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bubble&amp;diff=49244"/>
		<updated>2016-01-26T03:12:22Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Updating some info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Bubble.png|150px|thumb|A typical bubble in [[Rayman Origins]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bubbles&#039;&#039;&#039; are major elements in the series since &#039;&#039;[[Rayman Origins]]&#039;&#039;. All of the environmental components and creatures that form part of the [[Glade of Dreams]] are made out of bubbles, created by the [[Bubble Dreamer]]&#039;s bubble-blowing pipe. The bubbles generated by the pipe reflect all of the dreams and unconscious creations that the Bubble Dreamer makes while he&#039;s asleep. Although this is the way in which everything is created, it also impacts negatively the balance of the nature in the Glade, as the Bubble Dreamer has no control over his dreams, often creating nightmares by accident; in spite of this, [[Electoon]]s have some connection with the dreams generated by the Bubble Dreamer, and their power helps to maintain harmony and serenity in his mind. &lt;br /&gt;
&lt;br /&gt;
Every creature living in the Glade of Dreams is born as a bubble, takes it&#039;s own form, and dies as a bubble.&amp;lt;ref&amp;gt;E3 2011: IGN Live Commentary, http://www.youtube.com/watch?v=H3tXLyii_YU&amp;lt;/ref&amp;gt; When a creature dies (Not necessarily a creature created by the Bubble Dreamer but anyone who inhabit the Glade), it&#039;s body inflates taking the form of a balloon until it explodes; this act is formally known as &amp;quot;bubblizing&amp;quot;. The process of bubblizing and the strong relation between bubbles and dreams are notable for being one of the strongest canon-breaking elements in the franchise, as bubbles and their magical properties started to take an important role in &#039;&#039;Rayman Origins&#039;&#039; and continued on in later games, but have never been seen in [[Rayman series|previous Rayman games]].&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
As Bubbles compose everything in the Glade, they assume various roles through the game. Roles include:&lt;br /&gt;
&lt;br /&gt;
===Collectables===&lt;br /&gt;
Bubbles can be found anywhere in the levels, containing single [[Lums]], groups of Lums, [[Heart]]s, and more uncommonly, [[Skull Coin]]s and [[Blue Punch]] gloves. Some objects like for example water lilies, produce bubbles which means these objects contain hidden collectibles. [[Bulb-o-Lum]]s also contain air bubbles inside. Items contained in bubbles must be collected as quickly as possible, as they disappear after a short period. A rare case of a [[Darktoon]] trapped inside of a bubble can be seen in the level &#039;[[Savage Swarms]]&#039; at the [[Grumbling Grottos]]; instead of collecting it, the players must slap it to defeat the Darktoon.&lt;br /&gt;
&lt;br /&gt;
A special kind of roulette bubbles was intended to make an appearance in the game. These bubbles rotated between various collectables, including Lums, Blue Punch gloves, Hearts and [[Life|Lives]]. This concept was scrapped in the final version of the game.&lt;br /&gt;
[[File:Bubble livingstone.png|thumb|A bubblized [[Lividstone]]]]&lt;br /&gt;
===Vitality===&lt;br /&gt;
&lt;br /&gt;
Bubblizing takes an important role in-game. When most of the characters are defeated (this includes [[Rayman]]), they inflates like bubbles, although being bubblized can be avoided if Rayman carries a [[Heart]] to protect himself. In the case of enemies, they add a Lum to the player&#039;s score when they get bubblized (or many Lums, depending on the game) ; In &#039;Rayman Origins&#039;&#039;, the enemies float for a short period in their bubblized form after they get hit for the first time, and popping their bubbles while they&#039;re floating gives the player a bonus Lum. This bonus can be duplied if the player is carrying a singing [[Lum King]]. The bonus lum mechanic was removed in later games due to its pace-breaking nature, and bubblized enemies explode automatically since &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While Bubblizing an enemy in &#039;&#039;Rayman Origins&#039;&#039; gives the player 1 lum, &#039;&#039;Rayman Legends&#039;&#039; gives 5 lums to the player, and &#039;&#039;[[Rayman Adventures]]&#039;&#039; gives 10 lums.&lt;br /&gt;
&lt;br /&gt;
In multiplayer mode, players can manipulate their bubblized bodies with the analog stick. To go back to life, they must move close to another player and receive a slap. This gives the player an opportunity to return to the stage and continue playing; however, if all of the players are bubblized at once, they will all explode and return to the last checkpoint.&lt;br /&gt;
&lt;br /&gt;
===Platforms===&lt;br /&gt;
&lt;br /&gt;
A different kind of bubbles make an appearance in the [[Gourmand Land]]. These bubbles come out from the mouths of Sleeping Dragons and can be ridden as bouncy platforms as they float. In order to keep a balance in the altitude with their weight, the players must constantly jump on top of the bubble, avoiding any spiky obstacle that could pop the bubble.&lt;br /&gt;
&lt;br /&gt;
===Unlockables===&lt;br /&gt;
&lt;br /&gt;
Several bubbles containing smoke inside can be seen at the [[Snoring Tree]]. By collecting a certain amount of [[Electoon]]s indicated by [[Murfy]], the smoke of one of the bubbles will disappear and a new character will appear dancing inside of it. By touching the unlocked bubbles, the player is able to choose a different character; as long as the player keeps collecting Electoons to restore the Bubble Dreamer&#039;s mind, the number of playable characters will increase. Two players can&#039;t choose the same character until the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] is beaten.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[hu:Buborék]]&lt;br /&gt;
[[pl:Bańki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=36922</id>
		<title>Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=36922"/>
		<updated>2013-11-29T09:25:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Rayman Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bad Rayman&lt;br /&gt;
| image = [[Image:Badrayman.png|230px|&#039;&#039;Bad Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Candy Château]], [[Arcane Forest]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Deadly contact&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| relatives = [[Rayman]] (sibling via cloning)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Mr Dark]] (creator)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Watch out! [[Mr Dark|Mr. Dark]] has conjured a dark version of [[Rayman|yourself]]! It doesn&#039;t seem friendly: I wouldn&#039;t try shaking hands with it...|sign=[[Ting]]s|source=[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=What a nightmare you were! Still single? Well, you are soooo ugly. Blame it on [[Mr Dark|Mr. Dark]]! You ARE on my side though...GULP, right DarkRay...!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=In attempt to tarnish Rayman&#039;s reputation, Raymesis dresses like him and stalks the Glade of Dreams smashing things! A desperate case in need of serious anger management.|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; is an evil clone of [[Rayman]]. In one of the final stages of [[Rayman 1|the original game]], [[Mr Dark]] uses his magic to create Bad Rayman for the sole purpose of destroying his original counterpart. He can only be defeated by finishing the level. Bad Rayman returns in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is a playable character.&lt;br /&gt;
&lt;br /&gt;
Bad Rayman is referred to as Rayman&#039;s &#039;&#039;&#039;Wicked Double&#039;&#039;&#039; in &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; in &#039;&#039;[[Rayman Advance]]&#039;&#039; and &#039;&#039;&#039;DarkRay&#039;&#039;&#039; in &#039;&#039;[[Rayman Origins]]&#039;&#039;. &#039;&#039;[[Rayman Arena]]&#039;&#039; features an unlockable skin named [[Dark Rayman]], but this character bears little resemblance to Bad Rayman, despite being based on the same concept.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bad Rayman is a clone of [[Rayman]], magically created by [[Mr Dark]] in an attempt to destroy the original. Bad Rayman&#039;s appearance is very similar to that of the original Rayman, but with different colouration. He seems to have somehow inherited Mr Dark&#039;s glowing yellow eyes. In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, Bad Rayman&#039;s skin is grey, his hair and neckerchief are pink, his gloves are light blue, and his shirt and shoes are dark blue. He also has a green tongue, which can be noticed by having him make a grimace in &#039;&#039;[[Rayman Designer]]&#039;&#039; or &#039;&#039;[[Rayman Junior]]&#039;&#039;. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his original colouration is mostly preserved, but his hood and shoes are cyan, his hair and tongue are purple, and his skin has a purple-grey tint.&lt;br /&gt;
&lt;br /&gt;
[[Image:BadRayman.png|thumb|320px|left|Bad Rayman in [[Rayman 1|Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
He first appears at a very late point in all versions of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; except for the Atari Jaguar version, when the real [[Rayman]] finally reaches the second part of [[Mr Dark&#039;s Dare]] in [[Candy Château]], and has a spell cast upon him by [[Mr Dark]].  The evil double appears behind him, and follows him wherever he goes as well as copying his actions. [[Rayman]] cannot stand still for too long at this point, because he and the double will die instantly if they come to close contact with each other. However, Bad Rayman will die as soon as the real [[Rayman]] reaches the exit in the area.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Advance]]&#039;&#039;, Bad Rayman is called [[Dark Rayman]], which has fuelled numerous debates on his real name, and the nature of the relationship between the two.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Dark Rayman &amp;amp; Bad Rayman&#039;&#039;, http://www.raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=5283&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039;, Bad Rayman appears in the penultimate level, [[tasty chase]]. [[Betilla the Fairy|Betilla]] refers to him as [[Rayman]]&#039;s &amp;quot;Wicked Double&amp;quot;. However, he does not chase [[Rayman]] during the whole level, but only makes short appearances and disappears after a certain distance.&lt;br /&gt;
&lt;br /&gt;
[[Image:AF 1.PNG|thumb|160px|right|Bad Rayman in [[Rayman (GBC)|the Game Boy Color version of the game]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039; (Game Boy Color)===&lt;br /&gt;
Bad Rayman also makes appearances in the [[Rayman (GBC)|Game Boy Color version of the game]], in which he appears in a slightly different colour scheme; his shoes and gloves are yellow, and his skin is darker than [[Rayman]]&#039;s. He is found towards the end of the game, in the [[Arcane Forest]]. Bad Rayman behaves in the same way as he did in the original game - chasing, copying, and causing death upon touch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perRow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:GBC 7.PNG&lt;br /&gt;
Image:AF 2.PNG &lt;br /&gt;
Image:AF 3.PNG &lt;br /&gt;
Image:AF 11.PNG &lt;br /&gt;
Image:AF 12.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
Bad Rayman makes a return in &#039;&#039;[[Rayman Origins]]&#039;&#039; as a playable character. The [[Bubble Dreamer]] nicknames him DarkRay and makes fun of his ugliness. He also mentions that he was created by [[Mr Dark]] – this is one of the game&#039;s few references to the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; antagonist. To unlock Bad Rayman, 220 cages&#039; worth of [[Electoon]]s are required. His colour scheme is slightly different than in the original game, and his voice sounds exactly like that of Rayman.&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of dark rayman.png|thumb|right|320px|The lair of Bad Rayman, as it would have appeared in Phoenix Interactive&#039;s &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
Bad Rayman, still named &amp;quot;Dark Rayman&amp;quot;, makes a return as an antagonist in &#039;&#039;[[Rayman Legends]]&#039;&#039;, and acts as he did in [[Rayman 1|the original game]]. He appears in the last Invasion levels, in which [[Rayman]], in addition to having to reach a group of [[Teensie]]s before a certain amount of time while defeating enemies from another world and avoiding obstacles, must also avoid contact with Bad Rayman, who follows him and repeats his moves. This makes these levels some of the most challenging in the game. Bad Rayman&#039;s appearance is different from that of the previous games, as he is now almost completely dark with a purple aura emanating from his body. At certain points, Bad Rayman&#039;s crazy evil laughter can be heard, revealing a high pitched, echoed version of Rayman&#039;s voice. This laugher, along with other variable noises, can be heard at the beginning of the challenge or when Rayman is defeated.&lt;br /&gt;
&lt;br /&gt;
While Bad Rayman is not playable, Raymesis, a member of [[Rayman&#039;s species]] who wants to ruin [[Rayman]]&#039;s reputation, can be played. He looks identical to Dark Rayman from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Other appearances===&lt;br /&gt;
Bad Rayman was intended to appear in Phoenix Interactive&#039;s cancelled &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; project. One piece of concept art produced for the game shows [[Rayman]] standing in an enormous cathedral-like building, which is decorated with statues and stained-glass windows in the likeness of Bad Rayman. These depictions show Bad Rayman holding swords, carrying spears, wearing suits of armour and breathing fire. Here he appears to be mainly black in colour, and his eyes are red rather than yellow. Engravings on the walls mention the name &#039;Dark Rayman&#039;, but this is more likely to be intended as a reference to Bad Rayman, as [[Dark Rayman]] is simply a skin in &#039;&#039;[[Rayman Arena]]&#039;&#039;. The artwork seems to imply that Bad Rayman would have been an enemy in the game – possibly a boss, or even the main villain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=hhVy7pENkKs Gameplay demonstration of Bad Rayman at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[fr:Bad Rayman]]&lt;br /&gt;
[[de:Bad Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36921</id>
		<title>Sewer Dragon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36921"/>
		<updated>2013-11-29T09:15:37Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Plomber&lt;br /&gt;
| image = [[‎File:RFR Plomber.png|250px|centre|&#039;&#039;Baby Dragon Germ&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Luscious Lakes]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Flame-throwers, Contact.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plombers&#039;&#039;&#039; are infectious microorganisms appearing in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. They are only found inside of the [[Dragon Chef]]&#039;s body in the level &#039;[[My Heartburn&#039;s for You]]&#039;, when [[Rayman]] and his friends are swallowed by him. Plombers are basically a redesigned version of the [[Baby Dragon Chef]]s to fit the organ-themed level, as they have a similar appearance and the exact same ability to throw fire when they see Rayman or his friends; however, all of the Plombers seem to remain completely static. They are green in colour, with small bumps around their bodies and semi-closed eyes. As a replacement of the Baby Dragon Chefs&#039; forks, Plombers use [[plunger]]s as their main weapons, much like the [[Rabbids]] from the &#039;&#039;Raving Rabbids&#039;&#039; series. Like almost every enemy in &#039;&#039;Rayman Origins&#039;&#039;, Plombers take only one hit to be bubblized. In &#039;&#039;Rayman Legends&#039;&#039; they retake their role from the previous game, appearing only in the remade version of My Heartburn&#039;s for You. In this version, however, they can be tickled by [[Murfy]].&lt;br /&gt;
&lt;br /&gt;
[[fr:Al Inferno bactérie‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36920</id>
		<title>Sewer Dragon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36920"/>
		<updated>2013-11-29T09:14:20Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Baby Dragon Germ&lt;br /&gt;
| image = [[‎File:Alinferno basic a3.png|250px|centre|&#039;&#039;Baby Dragon Germ&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Luscious Lakes]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Flame-throwers, Contact.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plombers&#039;&#039;&#039; are infectious microorganisms appearing in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. They are only found inside of the [[Dragon Chef]]&#039;s body in the level &#039;[[My Heartburn&#039;s for You]]&#039;, when [[Rayman]] and his friends are swallowed by him. Plombers are basically a redesigned version of the [[Baby Dragon Chef]]s to fit the organ-themed level, as they have a similar appearance and the exact same ability to throw fire when they see Rayman or his friends; however, all of the Plombers seem to remain completely static. They are green in colour, with small bumps around their bodies and semi-closed eyes. As a replacement of the Baby Dragon Chefs&#039; forks, Plombers use [[plunger]]s as their main weapons, much like the [[Rabbids]] from the &#039;&#039;Raving Rabbids&#039;&#039; series. Like almost every enemy in &#039;&#039;Rayman Origins&#039;&#039;, Plombers take only one hit to be bubblized. In &#039;&#039;Rayman Legends&#039;&#039; they retake their role from the previous game, appearing only in the remade version of My Heartburn&#039;s for You. In this version, however, they can be tickled by [[Murfy]].&lt;br /&gt;
&lt;br /&gt;
[[fr:Al Inferno bactérie‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Baby_Dragon_Germ&amp;diff=36919</id>
		<title>Baby Dragon Germ</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Baby_Dragon_Germ&amp;diff=36919"/>
		<updated>2013-11-29T09:09:26Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Baby Dragon Germ to Plomber: Official name revealed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Plomber]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36918</id>
		<title>Sewer Dragon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sewer_Dragon&amp;diff=36918"/>
		<updated>2013-11-29T09:09:26Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Baby Dragon Germ to Plomber: Official name revealed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Baby Dragon Germ&lt;br /&gt;
| image = [[‎File:Alinferno basic a3.png|250px|centre|&#039;&#039;Baby Dragon Germ&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Luscious Lakes]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Flame-throwers, Contact.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baby Dragon Germs&#039;&#039;&#039; are gigantic infectious microorganisms appearing so far in &#039;&#039;[[Rayman Origins]]&#039;&#039;. They are only found inside of the [[Dragon Chef]]&#039;s body in the level &#039;[[My Heartburn&#039;s for You]]&#039;, when [[Rayman]] and his friends are swallowed by him. Baby Dragon Germs are basically a redesigned version of the [[Baby Dragon Chef]]s to fit the organ-themed level, as they have a similar appearance and the exact same ability to throw fire when they see Rayman or his friends; however, all of the Baby Dragon Germs seem to be completely static, waiting for the characters. They are green in colour, with small bumps around their bodies and semi-closed eyes. As a replacement of the Baby Dragon Chefs&#039; forks, Baby Dragon Germs use [[plunger]]s as their main weapons, much like the [[Rabbids]] from the &#039;&#039;Raving Rabbids&#039;&#039; series. Like almost every enemy in &#039;&#039;Rayman Origins&#039;&#039;, Baby Dragon Germs take only one hit to be bubblized.&lt;br /&gt;
&lt;br /&gt;
[[fr:Al Inferno bactérie‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=36568</id>
		<title>Talk:Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Bad_Rayman&amp;diff=36568"/>
		<updated>2013-10-03T06:20:59Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Raymesis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Rayman Advance, during this level, you can clearly see &amp;quot;Watch out for Dark Rayman!&amp;quot; therefore his name is Dark Rayman. I&#039;d like to know one game where he is called Bad Rayman. Just name one. [[User:Sabertooth1000000000|Sabertooth1000000000]] 19:08, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maths and English with Rayman/Rayman Junior&#039;s manual, ok.  --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:22, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: This question was already answered in the [[Talk:Dark Rayman]] page. Feel free to share your thoughts over there.&lt;br /&gt;
:: [[User:Hunchman801|Hunchman801]] 00:20, 11 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
29 December 2009&lt;br /&gt;
Raymanfan219 wrote:&lt;br /&gt;
&lt;br /&gt;
I learned that it was Dark Rayman. I never was there in the first Rayman game because i&lt;br /&gt;
had to reinstall my computer and i don&#039;t knew how to put it anywhere else. But now i know it.&lt;br /&gt;
Everything was erased so i had to start over again. I am almost near the same place as i was&lt;br /&gt;
before. But i don&#039;t play it some many times anymore. Now i have the full serie until raving rabbids.&lt;br /&gt;
I hate Raving Rabbids so. I have 2 Revolution 3 and M for the Ps2 and 1,2 The Great Escape,3 and&lt;br /&gt;
m for the pc. M is also called Arena. And in Gold it is called Dark Rayman.&lt;br /&gt;
&lt;br /&gt;
==Colour Palette==&lt;br /&gt;
&lt;br /&gt;
Now that I checked that Dark Ray has a different colour palette than the original Bad Rayman... In which cases a different colour palette makes a character different? Because I read the [[Dark Rayman]] article and the only difference between him and Bad Rayman is the colour palette. Maybe they look different, but they share exactly the same concept of an evil clone of Rayman, and both are, possibly, the exact same character. Actually, in the Atari Jaguar and Gameboy Advance versions of Rayman 1 Bad Rayman is named &amp;quot;Dark Rayman&amp;quot;, like in Rayman Arena. Why don&#039;t we just put together both articles? I can understand that there&#039;s a clear difference between Dark Globox and Gromblox, as both have different concepts (one is an evil clone, the other one is just a criminal glute), but Dark Rayman and Bad Rayman being different characters? I don&#039;t think so.--[[User:Sergiomonty|Sergiomonty]] 07:06, 14 December 2011 (UTC)&lt;br /&gt;
:To make it short, the skin in Origins is almost identical to Bad Rayman from the original game, while the one in Arena looks nothing like him. The name issue has already been addressed numerous times, except for your mention of the Jaguar version: could you please back up your claim? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:55, 14 December 2011 (UTC)&lt;br /&gt;
:Atari Jaguar? But Bad Rayman does not appear in this version... I wonder if both characters can be considered the same, but I don&#039;t believe... There&#039;s no indication that Rayman Arena&#039;s Dark Rayman is a creation of Mr. Dark. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:57, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==DarkRay?==&lt;br /&gt;
&lt;br /&gt;
Does the Bubble Dreamer only call him DarkRay in certain versions of Rayman Origins? I&#039;ve got the Australian version, and he doesn&#039;t mention anything about the name DarkRay at all.&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 03:48, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:In the English version he does. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 11:20, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, ok then. Thanks for the info! :)&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 11:39, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Scale?==&lt;br /&gt;
Is it just me, or does the picture of Bad Rayman from Rayman Origins have his body being a bit too small? &lt;br /&gt;
I&#039;ve just been looking between the picture of Rayman on this wiki and comparing the two; Bad Rayman&#039;s body just looks a bit small to me...&lt;br /&gt;
&lt;br /&gt;
[[User:Psittacidae13|Psittacidae13]] 07:13, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It does, but yet again this image is made from Drolpiraat&#039;s texture pack. I had to scale the Sea King&#039;s body segments and legs in order to fit them properly. The same may count for many other textures. You need to compare with references from the actual game in order to make it look right. [[User:Spanex|Spanex]] 07:43, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dark Ray...man?==&lt;br /&gt;
&lt;br /&gt;
Is it possible that his full name is &amp;quot;Dark Rayman&amp;quot;? So far, the only evidence of his rename is the Bubble Dreamer, but I just noticed that the Bubble Dreamer also calls Rayman &amp;quot;Ray&amp;quot;--[[User:Sergiomonty|Sergiomonty]] 23:33, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, he&#039;s referred to as &#039;Dark Rayman&#039; in some material, starting with Rayman Advance. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:41, 1 January 2012 (UTC)&lt;br /&gt;
::Exactly. But I think we shouldn&#039;t be very worried with the real name. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:58, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: What should we do now? Call him Dark Rayman again? :s--[[User:Sergiomonty|Sergiomonty]] 18:56, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I think the page is fine just the way it is. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:06, 1 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Raymesis==&lt;br /&gt;
How are we proceeding with the name change and the new Dark Rayman? --[[User:Master|Master]] ([[User talk:Master|talk]]) 18:26, 31 August 2013 (CEST)&lt;br /&gt;
:I defend we keep as Bad Rayman, just like we did with the Antitoons we kept their original name, and only mentioned &amp;quot;also known as Darktoons&amp;quot;. We should do the same process for Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:32, 1 September 2013 (CEST)&lt;br /&gt;
::Very well, I&#039;ve created a redirect page for Raymesis, and added the Legends character section here, so I guess alls well ends well. --[[User:Master|Master]] ([[User talk:Master|talk]]) 13:55, 1 September 2013 (CEST)&lt;br /&gt;
:Now this is tricky. It seems like there&#039;s three evil clones:&lt;br /&gt;
:*Bad Rayman, later referred to as Rayman&#039;s Wicked Double and Dark Rayman, who appears in the original game, its Game Boy Color adaptation and [[Rayman Legends]]; he appears to be a spell, copying every of Rayman&#039;s moves and causing death upon contact&lt;br /&gt;
:*Dark Rayman, a skin in &#039;&#039;Rayman Arena&#039;&#039;&lt;br /&gt;
:*Raymesis, a playable character in &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;&lt;br /&gt;
:In that regard, we could keep &#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; as the main article for the first one, use &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; as a redirect, then &#039;&#039;&#039;Dark Rayman (Rayman Arena)&#039;&#039;&#039; would be used instead for the second one, and &#039;&#039;&#039;Raymesis&#039;&#039;&#039; would be the article for the third one.&lt;br /&gt;
:The only thing that bothers me is how much Raymesis looks like the original Bad Rayman, who is quite different from the one in &#039;&#039;Legends&#039;&#039;.&lt;br /&gt;
:What do you guys think? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:08, 9 September 2013 (CEST)&lt;br /&gt;
::I agree with what you said, I also defended the original use of Bad Rayman. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:53, 9 September 2013 (CEST)&lt;br /&gt;
:::I agree with you too.&lt;br /&gt;
:::But in &#039;&#039;Rayman Origins&#039;&#039;, when you pull on the beard of Polokus with the evil clone, he says that his creator is Mr. Dark (“Blame it on Mr. Dark!”) and calls him DarkRay.&lt;br /&gt;
:::So I think that the evil clone from &#039;&#039;Origins&#039;&#039; is also the original Bad Rayman.&lt;br /&gt;
:::Raymesis appears in &#039;&#039;Rayman Legends&#039;&#039;, not in &#039;&#039;Origins&#039;&#039;. -- [[User:Boomboleros7|Boomboleros7]] 21:09, 9 September 2013 (CEST)&lt;br /&gt;
::::Then this is getting really complicated now. Raymesis from &#039;&#039;Legends&#039;&#039; looks exactly the same as the evil clone in &#039;&#039;Origins&#039;&#039;, and just like we considered characters from &#039;&#039;Legends&#039;&#039; to be the same as their identical counterparts from &#039;&#039;Origins&#039;&#039; (e.g. Teensy Queen), the only way to be consistent is to assume that these two clones are the same as well. And thus a different clone from Bad Rayman, which makes sense as the latter is nothing more than a spell, not a character. But then, this becomes inconsistent with Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; which mentions Mr Dark as his creator.&lt;br /&gt;
::::So, unless someone can think of a better explanation, I see only two alternatives:&lt;br /&gt;
::::*We disregard Polokus&#039; quote in &#039;&#039;Origins&#039;&#039; as a joke or as some oddity or incoherence and stick to the separation I mentioned above.&lt;br /&gt;
::::*We accept the fact that there is no way to make sense out of the contradicting information we are provided (not surprising given how much these games are focused on the story line) and keep all the “DarkRay”/Raymesis information in the Bad Rayman article, mentioning the said inconsistencies.&lt;br /&gt;
::::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:08, 10 September 2013 (CEST)&lt;br /&gt;
:::::I prefer the second option. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:36, 10 September 2013 (CEST)&lt;br /&gt;
::::::I also go for the second option. There isn&#039;t much we can do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:30, 11 September 2013 (CEST)&lt;br /&gt;
:::::::So, we&#039;re keeping Raymesis as Bad Rayman. So, should I or someone else make another Dark Rayman page solely for the Legend&#039;s iteration?--[[User:Master|Master]] ([[User talk:Master|talk]]) 21:23, 2 October 2013 (CEST)&lt;br /&gt;
:::::::It isn&#039;t that hard to figure out. He&#039;s just a filler. Raymesis is clearly not Dark Rayman because Dark Rayman is in the game (Also, we clarified that Dark Rayman is named &amp;quot;Dark Rayman&amp;quot; in Origins, and not &amp;quot;DarkRay&amp;quot;. This is supported by the fact that he&#039;s named &amp;quot;Dark Rayman&amp;quot; in Jungle Run&#039;s DLC, and that Polokus calls Rayman &amp;quot;Ray&amp;quot;, so it makes sense for him to call Dark Rayman &amp;quot;DarkRay&amp;quot;). HOWEVER.... If Raymesis deserves an article or not... err, that should be decided with more clarity. I think it&#039;s okay to simply contain Raymesis as a little portion of Dark Rayman&#039;s article, since there&#039;s little to no story about him, and he&#039;s just an excuse to make Dark Rayman still playable. Opinions?--[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 08:20, 3 October 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_First_King&amp;diff=36567</id>
		<title>The First King</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_First_King&amp;diff=36567"/>
		<updated>2013-10-03T06:12:28Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The First King&lt;br /&gt;
| image = [[File:Teensy a8.png|center|250px|left|The First King]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| species = [[Teensy]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| portrayed by= [[Douglas Rand]]&lt;br /&gt;
| status = Zombie&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grand Minimus]] (descendent)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The First Grand Minimus, the worse for wear... Thanks for guarding [[the Heart of the World|the heart of the world]] all this time, old chap! I hereby retire you! Go see [[the Glade of Dreams|the world]]! What do you mean, &#039;you&#039;re still on duty&#039;? I saw you sleeping on the job! Now go finish your bucket list!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This fellow was the very first king of the Teensies a long time ago. A spell brought him back from his grave and now he spends his time droning on about how things were better back in the days...|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The First King&#039;&#039;&#039;, originally known as &#039;&#039;&#039;The First Grand Minimus&#039;&#039;&#039; is an unlockable [[Teensy]] character in &#039;&#039;[[Rayman Origins]]&#039;&#039;. 95 [[cage]]s&#039; worth of [[Electoon]]s are needed to unlock him at [[the Snoring Tree]].&lt;br /&gt;
&lt;br /&gt;
The First King was the first Teensy King in the entire line, but he retired, presumably due to old age or death. He is an ancestor of the younger Grand Minimus that appears in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. The First Grand Minimus bears a strong resemblance to his descendant, but appears to be older, more decrepit, and zombified. He wears a gnawed grey [[crown]], a purple coat with cyan edges, and a dark-green shirt; all of them apparently rotten. His skin is a darker blue than that of his descendants. His face is stubbly, he has a dark, skull-shaped mark on his nose, and his eyes are completely pink, without visible pupils. Despite his physical condition, he shares the exact moveset as the other playable characters. He acts as a dark counterpart to the Teensy characters, and in this sense he is comparable to [[Bad Rayman|DarkRay]] and [[Glombrox]]. He was initally revealed along with them in the game&#039;s Halloween trailer, walking like a zombie and trying to scare a [[Granny]], who realizes their presence and quickly smacks them with her handbag.&lt;br /&gt;
&lt;br /&gt;
Since the First Grand Minimus is the first of his line, it is possible that he is the son of [[Polokus]] and the [[muse of the poets]], who are said to be the progenitors of the [[Teensie]] species.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, [[Rayman]] encounters the [[Griskin]]s, an entire tribe of undead Teensies; however, these are ghostly creatures, whereas the First Grand Minimus is apparently a zombie.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=IYdVb9gopCs Gameplay demonstration of the First Grand Minimus at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;br /&gt;
[[Category:Undead characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=36566</id>
		<title>Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=36566"/>
		<updated>2013-10-03T06:11:07Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: With Dark Rayman in the game, it must be pointed out that Raymesis and Dark Rayman aren&amp;#039;t the same character. Raymesis seems to be just a filler for Dark Ray&amp;#039;s absence as a playable character.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bad Rayman&lt;br /&gt;
| image = [[Image:Badrayman.png|230px|&#039;&#039;Bad Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Candy Château]], [[Arcane Forest]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Deadly contact&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| relatives = [[Rayman]] (sibling via cloning)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Mr Dark]] (creator)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Watch out! [[Mr Dark|Mr. Dark]] has conjured a dark version of [[Rayman|yourself]]! It doesn&#039;t seem friendly: I wouldn&#039;t try shaking hands with it...|sign=[[Ting]]s|source=[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=What a nightmare you were! Still single? Well, you are soooo ugly. Blame it on [[Mr Dark|Mr. Dark]]! You ARE on my side though...GULP, right DarkRay...!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=In attempt to tarnish Rayman&#039;s reputation, Raymesis dresses like him and stalks the Glade of Dreams smashing things! A desperate case in need of serious anger management.|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; is an evil clone of [[Rayman]]. In one of the final stages of [[Rayman 1|the original game]], [[Mr Dark]] uses his magic to create Bad Rayman for the sole purpose of destroying his original counterpart. He can only be defeated by finishing the level. Bad Rayman returns in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is a playable character.&lt;br /&gt;
&lt;br /&gt;
Bad Rayman is referred to as Rayman&#039;s &#039;&#039;&#039;Wicked Double&#039;&#039;&#039; in &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; in &#039;&#039;[[Rayman Advance]]&#039;&#039; and &#039;&#039;&#039;DarkRay&#039;&#039;&#039; in &#039;&#039;[[Rayman Origins]]&#039;&#039;. &#039;&#039;[[Rayman Arena]]&#039;&#039; features an unlockable skin named [[Dark Rayman]], but this character bears little resemblance to Bad Rayman, despite being based on the same concept.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bad Rayman is a clone of [[Rayman]], magically created by [[Mr Dark]] in an attempt to destroy the original. Bad Rayman&#039;s appearance is very similar to that of the original Rayman, but with different colouration. He seems to have somehow inherited Mr Dark&#039;s glowing yellow eyes. In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, Bad Rayman&#039;s skin is grey, his hair and neckerchief are pink, his gloves are light blue, and his shirt and shoes are dark blue. He also has a green tongue, which can be noticed by having him make a grimace in &#039;&#039;[[Rayman Designer]]&#039;&#039; or &#039;&#039;[[Rayman Junior]]&#039;&#039;. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his original colouration is mostly preserved, but his hood and shoes are cyan, his hair and tongue are purple, and his skin has a purple-grey tint.&lt;br /&gt;
&lt;br /&gt;
[[Image:BadRayman.png|thumb|320px|left|Bad Rayman in [[Rayman 1|Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
He first appears at a very late point in all versions of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; except for the Atari Jaguar version, when the real [[Rayman]] finally reaches the second part of [[Mr Dark&#039;s Dare]] in [[Candy Château]], and has a spell cast upon him by [[Mr Dark]].  The evil double appears behind him, and follows him wherever he goes as well as copying his actions. [[Rayman]] cannot stand still for too long at this point, because he and the double will die instantly if they come to close contact with each other. However, Bad Rayman will die as soon as the real [[Rayman]] reaches the exit in the area.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Advance]]&#039;&#039;, Bad Rayman is called [[Dark Rayman]], which has fuelled numerous debates on his real name, and the nature of the relationship between the two.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Dark Rayman &amp;amp; Bad Rayman&#039;&#039;, http://www.raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=5283&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039;, Bad Rayman appears in the penultimate level, [[tasty chase]]. [[Betilla the Fairy|Betilla]] refers to him as [[Rayman]]&#039;s &amp;quot;Wicked Double&amp;quot;. However, he does not chase [[Rayman]] during the whole level, but only makes short appearances and disappears after a certain distance.&lt;br /&gt;
&lt;br /&gt;
[[Image:AF 1.PNG|thumb|160px|right|Bad Rayman in [[Rayman (GBC)|the Game Boy Color version of the game]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039; (Game Boy Color)===&lt;br /&gt;
Bad Rayman also makes appearances in the [[Rayman (GBC)|Game Boy Color version of the game]], in which he appears in a slightly different colour scheme; his shoes and gloves are yellow, and his skin is darker than [[Rayman]]&#039;s. He is found towards the end of the game, in the [[Arcane Forest]]. Bad Rayman behaves in the same way as he did in the original game - chasing, copying, and causing death upon touch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perRow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:GBC 7.PNG&lt;br /&gt;
Image:AF 2.PNG &lt;br /&gt;
Image:AF 3.PNG &lt;br /&gt;
Image:AF 11.PNG &lt;br /&gt;
Image:AF 12.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
Bad Rayman makes a return in &#039;&#039;[[Rayman Origins]]&#039;&#039; as a playable character. The [[Bubble Dreamer]] nicknames him DarkRay and makes fun of his ugliness. He also mentions that he was created by [[Mr Dark]] – this is one of the game&#039;s few references to the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; antagonist. To unlock Bad Rayman, 220 cages&#039; worth of [[Electoon]]s are required. His colour scheme is slightly different than in the original game, and his voice sounds exactly like that of Rayman.&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of dark rayman.png|thumb|right|320px|The lair of Bad Rayman, as it would have appeared in Phoenix Interactive&#039;s &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Bad Rayman makes a return as an antagonist in &#039;&#039;Rayman Legends&#039;&#039;. With the spread of the nightmares, he has recovered his evil powers, and acts as he did during his first appearance. He&#039;s featured in his own sidequests akin to the Invasion levels, where Rayman must save a group of Teensies before he runs out of time. He must reach the end of the level as fast as possible by running and attacking enemies, while avoiding contact with Bad Rayman, who follows him and repeats his moves with a few seconds of delay. Bad Rayman represents some of the most challenging levels in the entire game. His appearance is different from previous entries, as this time he&#039;s almost completely dark (with a few shades showing that he still has his colour palette from &#039;&#039;Rayman Origins&#039;&#039;), with purple energy emanating from his body. While he&#039;s not playable anymore, Raymesis, a member of [[Rayman&#039;s species]] who wants to ruin Rayman&#039;s reputation, is his replacement as a playable character, as he resembles him in his &#039;&#039;Rayman Origins&#039;&#039; form entirely.&lt;br /&gt;
&lt;br /&gt;
===Other appearances===&lt;br /&gt;
Bad Rayman was intended to appear in Phoenix Interactive&#039;s cancelled &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; project. One piece of concept art produced for the game shows [[Rayman]] standing in an enormous cathedral-like building, which is decorated with statues and stained-glass windows in the likeness of Bad Rayman. These depictions show Bad Rayman holding swords, carrying spears, wearing suits of armour and breathing fire. Here he appears to be mainly black in colour, and his eyes are red rather than yellow. Engravings on the walls mention the name &#039;Dark Rayman&#039;, but this is more likely to be intended as a reference to Bad Rayman, as [[Dark Rayman]] is simply a skin in &#039;&#039;[[Rayman Arena]]&#039;&#039;. The artwork seems to imply that Bad Rayman would have been an enemy in the game – possibly a boss, or even the main villain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=hhVy7pENkKs Gameplay demonstration of Bad Rayman at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[fr:Bad Rayman]]&lt;br /&gt;
[[de:Bad Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Mariachi&amp;diff=36565</id>
		<title>Talk:Mariachi</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Mariachi&amp;diff=36565"/>
		<updated>2013-10-03T05:41:24Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Created page with &amp;quot;I don&amp;#039;t like to say this, but their official name is Mexican Skeletons. Not only this is supported by the flickr page featuring lots of artwork, but also the game&amp;#039;s files, whe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t like to say this, but their official name is Mexican Skeletons. Not only this is supported by the flickr page featuring lots of artwork, but also the game&#039;s files, where they&#039;re named &amp;quot;MexicanSkeleton&amp;quot; too. Also, Michel Ancel called them Mexican Skeletons when he was showing off the Luchador&#039;s boss battle. I know its weird to make references to real world locations, but it is technically official, so I guess there&#039;s not much we can do. --[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 07:41, 3 October 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Mr_Dark&amp;diff=36470</id>
		<title>Talk:Mr Dark</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Mr_Dark&amp;diff=36470"/>
		<updated>2013-09-30T05:22:14Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Hybrids vs transformations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GBC version==&lt;br /&gt;
&lt;br /&gt;
Mr. Dark (the member) put WAY too much GBC stuff here. There&#039;s about twenty images of the Mr Dark fight from the GBC version, and the Final Fight paragraph treats the GBC version is if it&#039;s the REAL version. This is frickin&#039; unacceptable.&lt;br /&gt;
&lt;br /&gt;
* First off, sign you posts plz, four tildes [~], simple as.  I kinda agree there, there&#039;s LOADS of this, in fact I&#039;ve been meaning to clean up some of the less important ones.  -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 16:56, 14 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Darkman ==&lt;br /&gt;
&lt;br /&gt;
Where does that name come from? I&#039;ve never heard about it! —[[User:Hunchman801|Hunchman801]] 22:20, 9 January 2011 (UTC)&lt;br /&gt;
:In the [[Hoodlum]] article at the bottom of the page there&#039;s an interview with some guy. It claims his name is &#039;Darkman&#039;. [[User:Iheckler9|Iheckler9]] 07:39, 10 January 2011 (UTC)&lt;br /&gt;
::It&#039;s an interview with Rayman 3&#039;s character designer. He gives Mr Dark and the [[hunter]] passing mentions when talking about his inspiration for the Hoodlums, and he happens to get Mr Dark&#039;s name wrong. I found the mistake somehow endearing, and I didn&#039;t think it appropriate to edit the man&#039;s words, so I put a &#039;&#039;[sic]&#039;&#039; after &#039;Darkman&#039;. I found the interview on RaymanZone. &amp;lt;sup&amp;gt;[http://raymanzone.uk.ubi.com/interviews_qa_perso_1.php link]&amp;lt;/sup&amp;gt; —[[User:Spiraldoor|Spiraldoor]] 13:11, 10 January 2011 (UTC)&lt;br /&gt;
:::Actually, I&#039;ve just realised that iHeckler added the name to Mr Dark&#039;s page – I thought this was the Talk:Hoodlum page! Hunch is right, the name doesn&#039;t belong here. It was a just a mistake by the interviewee, and he&#039;s never called &#039;Darkman&#039; anywhere else. By no means is it to be taken as canon! —[[User:Spiraldoor|Spiraldoor]] 13:14, 10 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== His HP in GBC ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the HP in the article is related to the original Rayman 1, but what about the GBC version? Shouldn&#039;t it be also listed?&lt;br /&gt;
&lt;br /&gt;
I cannot determine exactly his resistance because he acts differently in this version, 1 HP? 3 HP? More? &lt;br /&gt;
&lt;br /&gt;
Here&#039;s the link for quick reference: http://www.youtube.com/watch?v=CzitQyU-sYI&lt;br /&gt;
&lt;br /&gt;
--[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:57, 11 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:He takes three times three hits, so 9 HP? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:34, 11 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Mr Dark has 9 HP in this version. At the beginning of the battle he conjures three bluish energy balls. He then attacks Rayman by raining small fireballs down on him, then curling up into a ball of electricity – this is when Rayman finally gets to attack him. Each punch causes Mr Dark to shrink down to a smaller ball; after three hits (3 HP), the first of the battle&#039;s three stages is over. Mr Dark appears at the top of the screen: he now has two bluish energy balls instead of three. The second stage involves larger fireballs, and the third (and final) one involves lightning strikes. Rayman must punch Mr Dark three times in each of the three stages – that adds up to a total of 9 HP, unless charging his fist has some effect on the fight (which I doubt). (I typed all of this before seeing Hunch&#039;s response, by the way.) —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:36, 11 April 2011 (UTC)&lt;br /&gt;
::No, the charged fist doesn&#039;t increase damage. It only makes the fist go further. OK, I&#039;ll go with 9 HP too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:42, 11 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image uploading error==&lt;br /&gt;
I&#039;ve been trying to upload an image (the one Matyuv took of Mr Dark in the trailer) but whenever I try it gives me the following error:&lt;br /&gt;
&lt;br /&gt;
:Could not create directory &amp;quot;temp/7/79&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Is anyone else experiencing this problem? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 14:53, 8 June 2011 (UTC)&lt;br /&gt;
:It is happening the same thing to me. Huuuuunch? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:11, 8 June 2011 (UTC)&lt;br /&gt;
:It&#039;s the same for me. It&#039;s a problem for every image! —[[User:Rayspola|RaySpola]] 20:38, 8 June 2011 (UTC)&lt;br /&gt;
:The problem should be solved now, I was able to upload the image: see [[:File:Mrdarkteensie1.jpg]]. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:06, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Irrelevant picture==&lt;br /&gt;
&lt;br /&gt;
Even when Mr. Dark was beaten in the same level, I think this picture doesn&#039;t have anything to do with Mr. Dark himself:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanSaturnFin.jpg]]&lt;br /&gt;
&lt;br /&gt;
The same image can be found in the [[Moons]] article, so there&#039;s no reason to repeat it. Also, some space is required, because there&#039;s a new image of Mr Dark (The one from Rayman Origins) that should be used as his new profile picture (because it&#039;s the newest). The place where it&#039;s situated right now deforms the wiki, so I&#039;m going to replace the picture of Mr Dark using his binoculars with the new image from Rayman Origins, and then I&#039;m going replace the irrelevant picture of the moons with the image of Mr Dark using his binoculars (so it won&#039;t get lost).--[[User:Sergiomonty|Sergiomonty]] 04:16, 15 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m personally against the removal of this image, since I value the differences between versions a lot. In fact, before RayWiki was created, very little people knew of those differences, and none of them as much as we do now. I would appreciate other opinions though. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:35, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hybrids vs transformations==&lt;br /&gt;
Taking into account [http://www.youtube.com/watch?v=owC7crC62A0 the final fight in the Jaguar version], do you think it&#039;s safe to assume that the three hybrid bosses fought by Rayman at the end of the game are indeed Mr Dark shifting his form? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:48, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t get it, how does that video demostrate that Mr Dark didn&#039;t use any trasformation? Anyway, I&#039;m against that idea too, and I find it as a kind of stupid theory since we can clearly see two bosses at the same time (I&#039;m talking about the Space Mama heads with with moskito bodies). --[[User:Sergiomonty|Sergiomonty]] 20:22, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not sure I understand what&#039;s different in this version actually. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:27, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Me neither, I can&#039;t find any difference. --[[User:Sergiomonty|Sergiomonty]] 20:43, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ll just quote [http://www.raymanpc.com/forum/viewtopic.php?p=637333#p637333 my post] in the Rayman 1 thread:&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;In the other versions, the three hybrids each have their own health bars (albeit each with Mr Dark’s face), and Rayman actually defeats all of them. In this version, the two hybrids share a single health bar, and when half of Skopsstone’s health is gone, he voluntarily walks off the screen and is replaced by the Moskito thing, which literally flies away of its own volition when it’s defeated. When you look at it all together (not to mention the fact that the Moskito Space Mamas literally share a health bar simultaneously, further suggesting they’re the same being), it definitely points towards Mr Dark as a shapeshifter – and I say this as someone who’s always assumed the hybrids to be creatures in their own right.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::Drolpiraat agrees, and also points out that the boss seems to sweat and pant whenever his health runs low, as if he realises that his tactics are not working and decides he must try a different approach. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:06, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Good point. I&#039;ve always understood the scene as Mr Dark transforming into hybrids of the previous bosses, not only due to the health bar but also because it simply made more sense to me. So, with further evidence supporting this thesis, I think it might be the occasion to clear things up in the article. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:48, 20 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well...since mr dark is actually you-know-who, it is possible. He can use his powers to even clone himself (and that would also explain the educational games...oopsies)--[[User:Sergiomonty|Sergiomonty]] 05:50, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wait a second! I think changing the whole article like this is too dramatic. I kind of agree, but we just can&#039;t tell officially if those are transformations. Sure, they share a health bar, but isn&#039;t it possible that the health bar is for &amp;quot;Mr Dark&#039;s army&amp;quot; and there&#039;s no other way to explain that name than mr dark&#039;s face? Remember spiraldoor, it is still possible that he escaped. You can say it&#039;s a possibility, but don&#039;t change it like this because you think it&#039;s obvious. --[[User:Sergiomonty|Sergiomonty]] 15:33, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Anything is possible, but the implication is definitely that they&#039;re the same being. In the Jaguar version, Skopsstone and Moskito-Sax-Mama are literally the only two enemies in the game that flee rather than get defeated. That has to signify something. What do you think the sweating is supposed to mean, if they&#039;re just &#039;Mr Dark&#039;s army&#039;? Why does the final hybrid fly into the air if he&#039;s some sort of separate being created by Mr Dark – are you saying he&#039;s still out there somewhere, flying around? What other explanation is there for the phenomenon of *two Space Mama heads and Moskito bodies appearing at the same time*, if not that they&#039;re simply an illusory formation taken by Mr Dark? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:58, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay then, but I&#039;m still not convinced enough... --[[User:Sergiomonty|Sergiomonty]] 18:19, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I&#039;m back. I seriously can&#039;t agree with the direction that this article is taking.  Since the Magician has been proven to be something different from Mr Dark, the previous discussion is irrelevant at this point. We can still suggest this Hybrid-vs-Transformation as a very valid theory, but not just state it like it&#039;s obvious, because it isn&#039;t. There&#039;s a health bar that could simply mean Mr Dark&#039;s resources, even if previous bosses had a health bar. There&#039;s still no explanation to the two Moskito Mammas, and talking about clonation would be going way too far into speculation. So far, opinions about this have been divided in RPC, so I suggest to change the explanation of the boss battle into something more concrete, and then comment that the Atari Jaguar version suggests that those hybrids were in fact Mr Dark himself. Not just say &amp;quot;THIS IS A FACT&amp;quot; and call it a day.--[[User:Sergiomonty|Sergiomonty]] ([[User talk:Sergiomonty|talk]]) 07:22, 30 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr Dark vs the Magician==&lt;br /&gt;
All right, we&#039;ve got a problem here. Rayman Origins does not make it clear who the villain is. I can see three possibilities, all of which are supported to various degrees by the game itself, the manual and site, and the early script:&lt;br /&gt;
&lt;br /&gt;
*Mr Dark is impersonating the Magician.&lt;br /&gt;
*The Magician is impersonating Mr Dark.&lt;br /&gt;
*Mr Dark and the Magician were the same character all along.&lt;br /&gt;
&lt;br /&gt;
Contradictory edits are flooding in from various people, all of whom seem to be convinced that their interpretation is correct. I&#039;ve been reverting them to keep the article neutral, but we can&#039;t keep this up forever. What should we do? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:02, 1 December 2011 (UTC)&lt;br /&gt;
:I&#039;m quite sure Mr Dark is the Magician... This seems the most simple and reasonable explanation to me. The impersonation thing seems to be a bit complex. &lt;br /&gt;
:—[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 21:39, 1 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The impersonation theory does sound complex, but it&#039;s also what the developers originally intended. If you look closely at the wall of the Magician&#039;s office, you&#039;ll see that it&#039;s plastered with posters of Mr Dark, including two with big hearts above his name. These pictures make Mr Dark look very different from a Teensy, with an almost triangular hat and long, spindly arms. Dialogue in the early script outright reveals that the Magician was always a secret admirer of Mr Dark, and always wanted to be like him. Maybe the fact that the developers removed this dialogue at the last minute should be taken to mean it&#039;s non-canon, and maybe the fact that they left in the posters should be taken to mean it&#039;s not so non-canon after all. It&#039;s all a bit of a mess, and it&#039;s certainly not cut-and-dried. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:07, 2 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, the manual says that he&#039;s the Magician, so we can totally discard the first option. I have a temporal solution to this problem: &amp;quot;the Magician pulls out the star from his hat, and reveals himself as Mr Dark. However there are several debates about the Magician being Mr Dark, as an early script of the game reveals that during earlier development the Magician was intended to make just an impersonation of him during the whole events of Rayman Origins, being just a fan of his mysterious and evil behavior. Is unknown is this fact was scrapped like various other elements from the script, as it&#039;s not refered in the game with the exception of a few references in the walls of the headquarter with pictures of Mr Dark&#039;s silhouette and a poster saying &amp;quot;Mr D&amp;quot; with a heart on it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
::Ok... what do you think?--[[User:Sergiomonty|Sergiomonty]] 23:33, 1 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::It&#039;s possible that the manual is part of the deception. If it turns out at the end of the game that Mr Dark is really the Magician (or vice versa), they&#039;re hardly going to spoil that in the manual. The original Metroid&#039;s manual deliberately referred to Samus Aran as a &#039;he&#039; because Samus turning out to be a girl is the end-game twist; it could be a similar situation here. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:07, 2 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Then that makes possible that the website is lying too, as there are many character that didn&#039;t appear in the game and are still mentioned. However, I think that my solution is okay, and it doesn&#039;t support any of our suppositions, it&#039;s just a neutral point. what do you think, spiraldoor? shall we put that on the wiki?--[[User:Sergiomonty|Sergiomonty]] 00:00, 3 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::I don&#039;t think we can brush this aside that easily. It&#039;s not just a matter of putting a little disclaimer in the Magician article; the identity of the villain determines a lot of things, like which page we&#039;ll describe the final battle on, and how the two characters will be categorised, and whether we can continue to use the image you put at the top of the Mr Dark page. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 14:20, 3 December 2011 (UTC)&lt;br /&gt;
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::::::But it&#039;s better than just leaving the article like this. We can only use the official sources that we have, those being both the website and the manual. A lot of material from the script was scrapped, so we can say it&#039;s not a legit source at all. If we are able to get more information later, we can change the article, so there&#039;s no problem. I&#039;ll try to edit the article later. I&#039;ll be as neutral as possible. --[[User:Sergiomonty|Sergiomonty]] 16:27, 3 December 2011 (UTC)&lt;br /&gt;
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:The key word here is &#039;&#039;facts&#039;&#039;. In the absence of any clearly predominant interpretation, I am afraid we will have to enunciate all facts and then list the possible interpretations. The game came out a couple weeks ago, and there is still a lot of work to be done on Rayman Origins-related articles not counting this subject, so we should take some more time to think about it before we do anything. We can, however, decide which pages will feature which information. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 22:50, 4 December 2011 (UTC)&lt;br /&gt;
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::These are facts. One fact is that the script says that the Magician is Mr Dark&#039;s fan. One fact is that this is not suggested in the game. One fact is that the launch site confirms the artwork to be the real Mr Dark from Rayman 1, who stole the Great Protoon. One fact is that the Magician pulls out his star, showing more resamblance with the artwork. If we were doing interpretations, we would say &amp;quot;The Magician is revealed Mr Dark&#039;s alter-ego&amp;quot;, or &amp;quot;Mr Dark disguises as the Magician during the whole game&amp;quot;, and we are not doing that. We are doing our best trying to create a neutral article, full of facts, avoiding any interpretation to change anyone&#039;s opinion. Don&#039;t worry about it.--[[User:Sergiomonty|Sergiomonty]] 02:02, 5 December 2011 (UTC)&lt;br /&gt;
:::I noticed that The Magician has a different hat than Mr Dark&#039;s own version. The Magician&#039;s hat (the one you jump on to get hints) is a lot more straight than Mr Dark&#039;s crooked Magician hat. I thought someone else would see the difference. -- [[User:Saffronrose|Saffronrose]] 19:19, 5 December 2011 (UTC)&lt;br /&gt;
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:::Hmmm, I don&#039;t think that&#039;s something important at all. Possibly two different artists made each hat, or they made the in-game hat thicker to make it easy to jump on. However, if we&#039;re talking about the &amp;quot;Magician&#039;s hat&amp;quot;, then that information shouldn&#039;t be posted on Mr Dark&#039;s article, as it doesn&#039;t have anything to do with Mr Dark.--[[User:Sergiomonty|Sergiomonty]] 19:50, 5 December 2011 (UTC)&lt;br /&gt;
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:At this stage I&#039;m almost totally convinced that the Magician is simply an admirer of Mr Dark. The turning point came when I finally got the game and noticed that it contained no references to Mr Dark being the source of the invasion (which I had previously thought was the case). The information from the official site is reproduced in the manual, but the part about Mr Dark was removed, and so were the similarly erroneous sections about piranhas and Soldier insects. The mistake about Jano being Polokus was also corrected. I can only conclude that the site wasn&#039;t proof-read or fact-checked, allowing some incorrect information and an out-of-date picture of &#039;Mr Dark&#039; to slip in. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:06, 25 December 2011 (UTC)&lt;br /&gt;
::That&#039;s the exact point I&#039;ve written in the RPC after beating the game by myself. I also believe the Magician is just an admirer of Mr. Dark, not only due to the way the Reveal cutscene was made in terms of body language, but also by the inexistence of direct evidences for the contrary. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:55, 25 December 2011 (UTC)&lt;br /&gt;
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:::We can say that the guy in this artwork is totally Mr Dark [[File:Char-mr-dark.png|150px]], because the website describes him as the original Mr Dark from Rayman 1. Mr Dark&#039;s body is thinner than the Magician&#039;s, has enormous feet and wears a black robe instead of purple; the star pull-off may just represent that he just wanted to become like him. The fake wig on his head also may be an indirect symbol of his fanaticism (remember? he was blonde before!). If you look carefully, Mr Dark&#039;s body looks a lot like the Photographer&#039;s [[File:CrazyPhotographer-info-1.png|150px]], possibly due an early design for the teensies: bigger eyes, bigger hands and feet, thinner bodies, and stylized noses. It is possible that both were scrapped when the game became a sequel. Mr Dark supposedly died in the GBC version of Rayman 2, anyway...--[[User:Sergiomonty|Sergiomonty]] 22:41, 25 December 2011 (UTC)&lt;br /&gt;
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::::Correction: GBC version of Rayman 1. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:24, 25 December 2011 (UTC)&lt;br /&gt;
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::::If you look closely at that &#039;Mr Dark&#039; character&#039;s nose, you&#039;ll see that it bears a dark zig-zig which is exactly the same as the one on the Magician&#039;s nose, which, combined with the similar hair, hat and general appearance pretty much confirms that it&#039;s just the Magician in disguise. Most of the Teensies in the game have slightly quirky noses with unique little patterns on them; the Grand Minimus has smooth spirals, the fire Teensy has jagged spirals, the zombie Teensy has skull markings. I think the information on the site is a simple mistake, or maybe a holdover from an earlier version of the game, like the Soldiers or the piranhas. That&#039;s why no trace of it remains in the manual. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:18, 26 December 2011 (UTC)&lt;br /&gt;
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:::::Are you saying that the picture of &#039;Mr Dark&#039; is possibly an early artwork of him before the game stopped being a sequel? Because I would believe that; In fact, it is very notable that the developers created the Magician based on the scrapped artwork of Mr Dark. Tons of materials from the website look more based on the prequel than the final game itself. By the way, I checked if it was a mistake (just like the Polokus/Jano alter-ego issues) and it isn&#039;t, in every language, even french, it says that the guy on the artwork is Mr Dark from Rayman 1. I want some opinions here: can we change &amp;quot;&#039;&#039;&#039;The mysterious villain of Rayman Origins&#039;&#039;&#039;&amp;quot; to &amp;quot;&#039;&#039;&#039;Early artwork of Mr Dark, subsequently used to redesign the Magician&#039;&#039;&#039;&amp;quot;.?--[[User:Sergiomonty|Sergiomonty]] 03:52, 27 December 2011 (UTC)&lt;br /&gt;
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::::::It&#039;s not necessarily from when the game was a prequel – it could could still be from the sequel era. Maybe they originally planned to have this &#039;Mr Dark&#039; appear and taunt Rayman throughout the game, only to be unmasked as the Magician at the end, which is where the &#039;I always wanted to be like Mr Dark&#039; dialogue would occur. Referring to him as &#039;Mr Dark&#039; on the site could have been part of a deception, like the above example of the original Metroid manual referring to Samus as a male. If I&#039;m right, they may have scrapped this because they didn&#039;t want the storyline to be too confusing or too dependent on knowledge of the other games, or they may not have wanted to disappoint players by leading them to believe Mr Dark was in the game, only to reveal at the last minute that it wasn&#039;t him. The storyline that survives into the game itself is much more straightforward: the Magician turns bad, with no confusing disguises involved. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:48, 27 December 2011 (UTC)&lt;br /&gt;
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Wikipedia has an easier plot so Mr.Dark escapes the land of the livid dead (since the magician done his bit by adding a microphone)next he disguises himself as the magician and collect lums then caught he takes of his disguise and pulls a lever next he runs and jumps on a warship and KABOOM now it leads to this this question did he survive --[[User:Leondude|Leon]] 09:58, 14 January 2012 (UTC)&lt;br /&gt;
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:And suddenly Wikipedia is God. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 19:08, 30 March 2012 (CEST)&lt;br /&gt;
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==Mr. Dark: Root Of All Evil?==&lt;br /&gt;
Alright, here&#039;s my theory on things. Tell me if I should move this to the main forum.&lt;br /&gt;
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*In Shoot for the Stars, Mr. Dark jumps off of a cliff and lands on a Warship piloted by Hunters and Lividstones. Now, if the Lividstones and Hunters were hostile, they would surely disapprove of a stranger boarding their ship and giving them orders to attack a stranger on Moskitoback and would attempt to kill him. Because they don&#039;t, it can only be assumed that they have an alliance, and the msot obvious alliance I can think of is that &#039;&#039;&#039;the Hunters and Lividstones work for Mr. Dark&#039;&#039;&#039;. With me so far?&lt;br /&gt;
*A bit of trivia: In Pirate&#039;s Treasure!, once the Tricky Treasure sees Rayman, it jumps onto the Lividstone&#039;s Warship. For the same reason as above, if the Lividstone didn&#039;t want the Tricky Treasure on the Warship, it would have chased it off. (It could just be that the Tricky Treasure wanted a platform to land on, but it is so sure in its movements that it simply wouldn&#039;t jump into a hostile Warship.) Thus, following the logic that the Lividstones work for the Hunters, and the Hunters work for Mr. Dark, &#039;&#039;&#039;Mr. Dark has some sort of control over Tricky Treasures&#039;&#039;&#039;, and may even be their creator. More on this later.&lt;br /&gt;
*Now, this is where it gets complicated. In Port &#039;O Panic, the Darktoon that has Annetta Fish in its mouth jumps onto a Warship. The logic above explains that if the Lividstones did not like it, they would have disposed of it in some way. Because they didn&#039;t, &#039;&#039;&#039;Mr. Dark must have some power over Darktoons&#039;&#039;&#039;.&lt;br /&gt;
*Jano, Bubble Dreamer&#039;s alter ego, produces Darktoons like cows make milk. As I&#039;ve explained, Mr. Dark has some power over Darktoons. It can either be two things: They could be scared of him, or, &#039;&#039;&#039;Jano and Mr. Dark are in alliance&#039;&#039;&#039; (but we don&#039;t know which one is stronger in power) &#039;&#039;&#039;and when Rayman went on his quest to find a bunch of Electoons, Mr. Dark, in effect, became the Magician&#039;&#039;&#039;.&lt;br /&gt;
*The Fakirs, as you might know, have an odd habit of sacrificing peas to help get Polokus back to normal again. Why do the Fakirs have Darktoons on their heads in the first place? Because &#039;&#039;&#039;Mr. Dark doesn&#039;t want to get Bubble Dreamer back to normal&#039;&#039;&#039;, and possibly wants to overthrow him, just like in the script.&lt;br /&gt;
*Coming back to a previous point is stressful, so here&#039;s a joke. What&#039;s black and white and has no red? The Grim Reaper. Who do you think beat him up? Rayman wants to go into the Land of the Livid Dead to sort out Big Mama, but only one person, the same person that changed Big Mama into a monster, is trying to stop Rayman get in. If Mr. Dark did indeed make the Tricky Treasures, then he must want to protect the Skull Teeth inside, so Rayman cannot get in.&lt;br /&gt;
*I&#039;m running out of ideas, but...In the opening sequence of the game, Polokus blows bubbles with characters inside and they pop. We know that Polokus creates stuff out of his bubbles, and at the very end he blows a monster Daisy bubble. But wait, why would he dream about that?&lt;br /&gt;
*The Granny in the intro orders the Psychlopses and Darktoons to attack the heroes. &#039;&#039;&#039;The Grannies have some control over Darktoons and Psychlopses&#039;&#039;&#039;. The Darktoons and Psychlopses are both the same colour and in the opening they are all seen together underground, as a massive family. When they all start screaming, there&#039;s loads of them as well. &#039;&#039;&#039;The Darktoons are a species&#039;&#039;&#039;. When the First Bad Dream happened, the Four Kings transformed into monsters, and so did Big Mama. If you remember, it wasn&#039;t Polokus who caused it, technically it was Jano. Because Jano and Mr Dark are allies, Jano and Mr. Dark probably agreed to transform the Four Kings into monsters to kill Rayman and seal the portal to Moody Clouds, so Mr. Dark could get ready for his attack on Polokus. Thus: &#039;&#039;&#039;Mr. Dark is the root of all evil&#039;&#039;&#039;.&lt;br /&gt;
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Thanks for your time. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 08:46, 18 December 2011 (UTC)&lt;br /&gt;
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:This kind of open-ended speculative discussion would probably do better in the forum. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:24, 18 December 2011 (UTC)&lt;br /&gt;
::I agree with Spiral, but in fact those are pertinent theories. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:35, 18 December 2011 (UTC)&lt;br /&gt;
::: Indeed, many of the theories given are solid enough to be mentioned on the wiki. However, I have to disagree with...well... a little piece of nothing that doesn&#039;t change anything; it was confirmed sometime ago that Polokus and Jano aren&#039;t the same character, it was just a traslation issue on the english website. Also, it is possible that Darktoons, although being created by Jano, can do what they want, and join the evil force in which they feel confortable, for example, some may join Mr Dark/The Magician, while some may join the Livid Dead. If the Magician really had an alliance with ALL of the Darktoons, why would he have to use a dirty trick like a hidden microphone to start a war between Rayman and the Darktoons, if he only needed to call his darktoon army to attack them directly?--[[User:Sergiomonty|Sergiomonty]] 18:11, 18 December 2011 (UTC)&lt;br /&gt;
::::Maybe he wanted the Granny to do some of the work whilst Mr Dark started building Moody Clouds? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:09, 25 December 2011 (UTC)&lt;br /&gt;
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:::::Mr Dark sending a Granny to kill Rayman? that&#039;s... crude.--[[User:Sergiomonty|Sergiomonty]] 18:24, 25 December 2011 (UTC)&lt;br /&gt;
::::::Hey, it&#039;s possible. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:36, 25 December 2011 (UTC)&lt;br /&gt;
:::::::Was it neccesary to use the microphone? If they were allies he would simply go and ask her for help--[[User:Sergiomonty|Sergiomonty]] 18:51, 25 December 2011 (UTC)&lt;br /&gt;
::::::::Maybe the Granny needed to be provoked and the microphone was the only way of hearing them. Maybe they were listening to their every sound and they just fell asleep and started snoring. Maybe Mr Dark didn&#039;t plan for the snoring to annoy them. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 19:12, 25 December 2011 (UTC)&lt;br /&gt;
:::::::::And maybe that&#039;s not Mr Dark at all. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 19:48, 25 December 2011 (UTC)&lt;br /&gt;
::::::::::True, true. By the way, Mr Dark or not, that doesn&#039;t proof that the Darktoons at the opening cinematic worked for him, and the theory of the granny and the microphone sounds very hypothetical. As Spiraldoor said before, Darktoons are just bad guys, they don&#039;t seem to have any main ruler, you can see that in Rayman 2. The Magician is a weak guy and a jerk, people bullied him during childhood, so he doesn&#039;t seem to have any control over the nightmarish creatures; in fact, his plan IS to destroy those nightmarish creatures with his gigantic machines, remember? that&#039;s written on the script. If every lividstone in the game worked for the Magician, why would they want to destroy Rayman if the Magician wants Rayman alive? If Rayman dies, there won&#039;t be Lums for the Magician. Also, why would the Magician want Rayman to attack his own army just to get back the Lums that he already had? that&#039;s redundant and selfdestructive. It is possible that the Magician just hired three Lividstones and a Hunter for his escape; it&#039;s nothing special. --[[User:Sergiomonty|Sergiomonty]] 22:22, 25 December 2011 (UTC)&lt;br /&gt;
:::::::::::Wasn&#039;t Mr. Dark trying to destroy Polokus in the script? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 09:04, 26 December 2011 (UTC)&lt;br /&gt;
::::::::::::Yes, because Polokus is responsible of those nightmares, remember?--[[User:Sergiomonty|Sergiomonty]] 03:38, 27 December 2011 (UTC)&lt;br /&gt;
:::::::::::::No, Jano was. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:17, 27 December 2011 (UTC)&lt;br /&gt;
::::::::::::::Wait, as far as I&#039;m aware Jano is only responsible for the Darktoons. There are no direct evidences that Jano created other things. Plus, it is mentioned that it is Polokus&#039; nightmares who create the corrupted versions of the Four Kings. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:29, 27 December 2011 (UTC)&lt;br /&gt;
:::::::::::::::Start of the game, a sane Bubble Dreamer blows out a monster Daisy bubble. Why does he willingly give the heroes another monster to fight? Also, Polokus&#039; nightmare form is Jano, so Jano created the monster Kings. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 15:05, 27 December 2011 (UTC)&lt;br /&gt;
::::::::::::::::Did you read my edit earlier? Jano is NOT another form of Polokus; that was a translation error. As for the scene at the beginning of the game, it clearly isn&#039;t meant to be taken literally, as it shows him bubbling Betilla and the Magician out of his pipe, even though we know they had both existed long before that. It&#039;s just to demonstrate Polokus&#039;s power/position to the player by showing that he is bubble-dreaming everything into existence. If you want an in-story explanation, you could say that he&#039;s dreaming about characters he&#039;s already created. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:26, 27 December 2011 (UTC)&lt;br /&gt;
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i think Mr.Dark&#039;s the main villain of the entire series --[[User:Leondude|Leon]] 09:58, 14 January 2012 (UTC)&lt;br /&gt;
:That&#039;s the nice thing about fan-fiction: you can think whatever you want. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:37, 14 January 2012 (UTC)&lt;br /&gt;
::It would been better if you ignored the quote. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:44, 14 January 2012 (UTC)&lt;br /&gt;
:::Oh God, not him again. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 08:45, 15 January 2012 (UTC)&lt;br /&gt;
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== Finally the truth ==&lt;br /&gt;
Mr. Dark is not the Magician... I asked Gabrielle Shrager (one member of the staff) for an explanation and she answered:&lt;br /&gt;
&amp;quot;He&#039;s a Teensy usurper! A huge fan of Mr. Dark ( did u see the illustrations in his secret hide out? There&#039;s an I love mr dark poster somewhere.&amp;quot;&lt;br /&gt;
If you don&#039;t trust me then I can show you an image... :) —[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 16:48, 21 January 2012 (UTC)&lt;br /&gt;
: Mind=blown —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:56, 21 January 2012 (UTC)&lt;br /&gt;
::I think we already reached that conclusion since a long time ago. Sources of her reply, please? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:27, 21 January 2012 (UTC)&lt;br /&gt;
:::I was more taken aback by the communication itself than the information contained in it. Anyway – did you meet Gabrielle Shrager in person, or was it an email exchange? We already know that the Magician is a Mr Dark fan, but some concrete proof would be great. I&#039;d also like to correct the Wikipedia articles, which are woefully misleading, but have strict standards about citations. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:37, 21 January 2012 (UTC)&lt;br /&gt;
::::I send her a message in facebook... Here&#039;s the pic http://i43.tinypic.com/iohoo5.jpg —[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 09:49, 22 January 2012 (UTC)&lt;br /&gt;
:::::That&#039;s great to see; now we can stop being so vague in the articles and just tell it like it is. But it might be a good idea not to broadcast this on the forums – once people find out that Shrager answers messages, I just know they&#039;re going to swarm her, and that&#039;s not what we want (...is it?). —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 12:41, 22 January 2012 (UTC)&lt;br /&gt;
:::::RaySpola, thank you very much 8D! Not only for asking Shrager, but also to show us the proof that she replied you. At least we can officially confirm what me and others speculated before: the Teensie is indeed a Mr. Dark admirer. This is great. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:23, 22 January 2012 (UTC)&lt;br /&gt;
::::::Thanks... Anyway it&#039;s better that the picture remains only in the Raywiki I think... —[[Image:Easy Race RK.PNG|link=User:Rayspola]] [[User:Rayspola|RaySpola]] [[Image:Hard Race RK.PNG|link=User:Rayspola]] 13:48, 22 January 2012 (UTC)&lt;br /&gt;
:::::::Yeah, I would not recommend either to post in the forums, for the exact reasons that Spiral pointed. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:07, 22 January 2012 (UTC)&lt;br /&gt;
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== Could it be Mr. Dark? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Char-mr-dark.png|150px]]&lt;br /&gt;
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Under this image and in the article, I read that this character has been identified has the Magician disguised as Mr. Dark.&lt;br /&gt;
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Well... I know about the fact that Ales Mansay is the bad guy of Rayman Origins and that he is an admirer of Mr. Dark. And I agree with that.&lt;br /&gt;
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But... What prove that this Teensie is the Magician? (Apart a similar hair style... or wig)&lt;br /&gt;
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I mean, as Sergiomonty said, this image is used to illustrate the article of Mr. Dark on the official website of Rayman Origins. We know that it was planned that Mr. Dark appears in the game, when it was a prequel to the first Rayman game. But, like for the Soldiers and the Piranhas, this article haven&#039;t been removed from the site after the change of the story.&lt;br /&gt;
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So, why this character couldn&#039;t be Mr. Dark himself?-- [[User:Boomboleros7|Boomboleros7]] 16:25, 21 December 2012 (UTC)&lt;br /&gt;
:In the early Rayman Origins it should be him, but since he was ultimately scrapped, this image is a scrapped picture aswell. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:53, 21 December 2012 (CET)&lt;br /&gt;
::Absolutely. But if this character is really Mr. Dark, I think that this image, although it&#039;s a scrapped picture, proves us something:&lt;br /&gt;
::When the developers have decided to bring Mr. Dark in the game, they have decided to change his appearance, because he was a limbless being, like the other characters from the first game.&lt;br /&gt;
::And, as for the Magician and the Photographer, they have decided to &amp;quot;turn him&amp;quot; into a Teensie.&lt;br /&gt;
::Shouldn&#039;t we speak about this project in the article?-- [[User:Boomboleros7|Boomboleros7]] 23:18, 21 December 2012 (UTC)&lt;br /&gt;
:::Although that&#039;s the most probable reason that lead the RO Mr. Dark to have a redesign, I don&#039;t think its strictally necessary to mention it in the wiki, I believe people do the link easily. Unless the other members in the staff do think it should be contained, then I&#039;ll align ultimately. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:15, 22 December 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=35213</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=35213"/>
		<updated>2013-08-25T06:03:16Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Rayman Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician2.png|320px|&#039;&#039;The Magician, as he appears in Rayman Legends.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Daisy]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
100 years after the events of &#039;&#039;Rayman Origins&#039;&#039;, the Magician has proven his survival after the big explosion. With Rayman and friends caught in a deep sleep, the nightmares and evil monsters multiply, and so does the Magician, who has turned into five evil creatures known as the Dark Teensies. These Dark Teensies spread throughout the Glade, looking for revenge and causing chaos with the help of the evil nightmares that they redeemed. They have learned magic this time, being able to create forcefields for their steampunk flying machines, and being able to transform Rayman into a duck temporarily. In order to stop them, Rayman must fight against the fiercest nightmares dominated by them, then hunt them down and send them to the [[Moon]] with a charged punch.&lt;br /&gt;
[[File:Magician.png|thumb|right|250px|The Magician in &#039;&#039;Rayman Legends&#039;&#039; new trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
*After a bomber clown draws a picture of Betilla in Rayman Activity Centre, the Magician identifies her as his ‘favourite fairy’.&lt;br /&gt;
*The Magician seems to be good friends with Betilla but after his betrayal in Origins, it could be assumed that there friendship is over.&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Magicien]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=35212</id>
		<title>Electoon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=35212"/>
		<updated>2013-08-25T05:43:57Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Electoon&lt;br /&gt;
| image = [[File:Bubble electoons2.png|200px|An Electoon skiing in the mountains of [[the valley]]. Most of the characters in [[Rayman 1|the original game]], including the enemies, took a holiday after the defeat of [[Mr Dark]].]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Electoon&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Electoons&#039;&#039;&#039;, sometimes known simply as &#039;&#039;&#039;Toons&#039;&#039;&#039;, are the stuff of [[Polokus]]&#039;s dreams and the substance from which [[the Glade of Dreams]] was created. They feature in several games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], most notably the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. They appear as small, pink, benevolent creatures with round bodies and blonde ponytails.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Image:RaymanSleep.PNG|frame|left|Rayman is cradled by a group of Electoons.]]&lt;br /&gt;
Electoons are composed of magical energy; together, hundreds of them revolve around [[the Great Protoon]]. The Electoons and the Great Protoon appear to balance and stabilise each other. Physically the Electoons resemble small pink balls with large eyes, blue shoes and blonde ponytails. When [[Mr Dark]] steals the Great Protoon at the very beginning of the game, the Electoons lose their natural stability and are scattered all over [[the valley]]. They are then captured and imprisoned in [[cage]]s by Mr Dark&#039;s minions. More detail is given in [[Rayman (Game Boy Color)|the Game Boy Color version]], which explains that Mr Dark captured the Electoons in order to steal their energy and use it for himself.&lt;br /&gt;
&lt;br /&gt;
Electoons appear to be are female. In addition to their feminine appearance, they can be seen to fall in love with [[Rayman]] as soon as he rescues them – small heart icons appear over their heads to indicate this. The antithesis of Electoons are [[Antitoon]]s (also known as Darktoons) – malevolent, blue, more masculine creatures which are highly similar to them. Antitoons are the stuff of nightmares, and are spawned by [[Jano]], a creature born of Polokus&#039;s [[First Bad Dream]].&lt;br /&gt;
&lt;br /&gt;
The name ‘Electoon’ is derived from the term [http://en.wikipedia.org/wiki/Electron ‘electron’].&lt;br /&gt;
&lt;br /&gt;
[[File:R1_Medallion.jpg|thumb|316px|right|[[Rayman]] breaks an Electoon [[cage]] with his [[telescopic fist]]]]&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], they are kept in [[cage]]s in groups of seven (or more in the Atari Jaguar version), and in each of the game&#039;s eighteen levels – excluding [[Mr Dark&#039;s Dare|the final one]] – there are six cages. In total, there are 102 cages throughout the game, all of which [[Rayman]] must break in order to enter the [[Candy Château]]. Whenever they are set free, they will cheer, show love for Rayman, and walk on their own, often ending up falling into water. They can also use their hair as a helicopter like Rayman does. It is possible that Rayman is actually made up of Electoons, as when he dies, his body parts turn into Electoons which quickly shoot up in the sky. Further evidence for this can be found in the image used to represent [[the Dream Forest]], in which an Electoon can be seen charging up charging up its [[telescopic fist]] to ambush a [[Livingstone]], and [[Rayman (early production)|an early version of the game]], in which Rayman himself is represented by an Electoon on the world map. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, Rayman reverts to orbs of energy whenever he dies – Electoons are also beings of energy.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Dream_Forest.png|frame|left|An Electoon charging its [[telescopic fist]]]]&lt;br /&gt;
[[File:RO-JVMScan-Electoons.jpg|320px|right|thumb|Electoons with [[Rayman]], [[Globox]] and the [[Grand Minimus]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
In this version of the game, they are called ‘Toons’ rather than ‘Electoons’. There are thirty-eight cages of Toons in total.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
The Electoons return in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this game, Electoons not only are the creatures that connect the different areas within the [[Glade of Dreams]], but also are the stuff of the dreams, the only magical source able to keep Polokus in peace and serenity, stopping him from creating nightmares. &lt;br /&gt;
&lt;br /&gt;
After [[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] wake an old [[Granny]] with their obnoxious snoring, they get captured as well as some Electoons. With Polokus turning out of his mind, Rayman and his friends venture in the search for Electoons. In-game, there are cages in secret areas and at the end of each level. Some of the secret areas can be easily found if the player listens to the Electoons&#039; constant cry for help. The player can also free more Electoons by collecting a certain amount of [[Lums]] and giving them to the [[Magician]].If you collect enough Electoons you can unlock new character back at the Snoring Tree and gain access to both boss battles and the Treasure Chest levels. &lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Électoon]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Bubble_electoons2.png&amp;diff=35211</id>
		<title>File:Bubble electoons2.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Bubble_electoons2.png&amp;diff=35211"/>
		<updated>2013-08-25T05:29:07Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Category:Artworks from Rayman Origins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artworks from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Fire_Teensy&amp;diff=35158</id>
		<title>Talk:Fire Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Fire_Teensy&amp;diff=35158"/>
		<updated>2013-08-14T20:13:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Talk:Fire Teensy to Talk:Flaming Teensy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Flaming Teensy]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Flaming_Teensy&amp;diff=35157</id>
		<title>Talk:Flaming Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Flaming_Teensy&amp;diff=35157"/>
		<updated>2013-08-14T20:13:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Talk:Fire Teensy to Talk:Flaming Teensy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is there any info of his real name in the french version?--[[User:Sergiomonty|Sergiomonty]] 20:40, 3 June 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Unfortunately, no. As well in the sentences of Polokus than in the sentences of this Teensie, when you speak with him in the world map. But I have think about something on this character. On the official site of &#039;&#039;Rayman Origins&#039;&#039; and the manual of this game, it is said that the player will be able to play as some of the most illustrious ancestors of the Teensies. Maybe this Teensie is a former King of the Teensies, like the First Grand Minimus. And after his reign, he became a kind of ambassador, responsible to keep the areas where the Skull Teeth are hidden. -- [[User:Boomboleros7|Boomboleros7]] 23:27, 3 June 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fire_Teensy&amp;diff=35156</id>
		<title>Fire Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fire_Teensy&amp;diff=35156"/>
		<updated>2013-08-14T20:13:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Fire Teensy to Flaming Teensy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Flaming Teensy]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flaming_Teensy&amp;diff=35155</id>
		<title>Flaming Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flaming_Teensy&amp;diff=35155"/>
		<updated>2013-08-14T20:13:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Fire Teensy to Flaming Teensy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Flaming Teensy&lt;br /&gt;
| image = [[File:FireTeensy a5.png|250px|center]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| species = [[Teensy]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| portrayed by= [[Douglas Rand]]&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=I know the silly secrets to reach the tricky treasure [[File:Tricky icon.png|35px]]! Bring more [[File:RO-Electoon.png|20px]] if you want to gain entry here...|sign=Flaming Teensy|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=I warned you not to mess with [[Chilli Pepper]] gang down at [[Infernal Kitchen]]s! They force-fed you farting beans and hot sauce and now look at you!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Flaming Teensy&#039;&#039;&#039;  is an unlockable [[Teensy]] character in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. 80 [[Electoons]] are needed to unlock him at the [[Snoring Tree]]. He is one of the many confused [[Grand Minimus]] scattered through the [[Glade of Dreams]], but wears a black coat with fire patterns and has a physically altered body.&lt;br /&gt;
&lt;br /&gt;
Unlike most of the unlockable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Flaming Teensy plays a substantial role in-game. He can be found on the level-selection map of each world, standing alongside the entrances to the [[Chest]] chase levels. His role is simply to tell the player how many [[Electoon]]s are required to access these levels. The Flaming Teensy is the only playable character to feature full dialogues; he speaks in [[Raymanian|Pig Latin]]. For unknown reasons, when the player plays as the Flaming Teensy, a clone of this character can still be seen on the world map indicating the locations of the Tricky Treasures. It is possible that there are many Flaming Teensies in the Glade.&lt;br /&gt;
&lt;br /&gt;
It seems that the Flaming Teensy was originally a regular Teensy King, or perhaps even one of the four Grand Minimus. As mentioned by the [[Bubble Dreamer]], he was tortured by the inhabitants of the [[Infernal Kitchen]] in the [[Gourmand Land]]. He has crooked teeth, a broken nose and several physical anomalies, like claws on his fingers, red eyes, chest hair and light-green skin; his crown also seems to be deformed. Seeing his appearance, the Bubble Dreamer motivates him to stay positive, then retires him from his reign and suggests him to go see the world. &lt;br /&gt;
&lt;br /&gt;
During earlier development, the Flaming Teensy was intended to have a [[Frosty Delight]]-themed counterpart, who at the same time, was supposed to act as [[Teensette]]&#039;s male counterpart. This character was scrapped in the final version of the game.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, it is revealed that despite of all of his negative experiences in the Infernal Kitchen, the Flaming Teensy still adores spicy food and flames.&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=HWKq0bHKtYY Gameplay demonstration of the Flaming Teensy at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flaming_Teensy&amp;diff=35154</id>
		<title>Flaming Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flaming_Teensy&amp;diff=35154"/>
		<updated>2013-08-14T20:10:16Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Flaming Teensy&lt;br /&gt;
| image = [[File:FireTeensy a5.png|250px|center]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| species = [[Teensy]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| portrayed by= [[Douglas Rand]]&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=I know the silly secrets to reach the tricky treasure [[File:Tricky icon.png|35px]]! Bring more [[File:RO-Electoon.png|20px]] if you want to gain entry here...|sign=Flaming Teensy|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=I warned you not to mess with [[Chilli Pepper]] gang down at [[Infernal Kitchen]]s! They force-fed you farting beans and hot sauce and now look at you!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Flaming Teensy&#039;&#039;&#039;  is an unlockable [[Teensy]] character in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. 80 [[Electoons]] are needed to unlock him at the [[Snoring Tree]]. He is one of the many confused [[Grand Minimus]] scattered through the [[Glade of Dreams]], but wears a black coat with fire patterns and has a physically altered body.&lt;br /&gt;
&lt;br /&gt;
Unlike most of the unlockable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Flaming Teensy plays a substantial role in-game. He can be found on the level-selection map of each world, standing alongside the entrances to the [[Chest]] chase levels. His role is simply to tell the player how many [[Electoon]]s are required to access these levels. The Flaming Teensy is the only playable character to feature full dialogues; he speaks in [[Raymanian|Pig Latin]]. For unknown reasons, when the player plays as the Flaming Teensy, a clone of this character can still be seen on the world map indicating the locations of the Tricky Treasures. It is possible that there are many Flaming Teensies in the Glade.&lt;br /&gt;
&lt;br /&gt;
It seems that the Flaming Teensy was originally a regular Teensy King, or perhaps even one of the four Grand Minimus. As mentioned by the [[Bubble Dreamer]], he was tortured by the inhabitants of the [[Infernal Kitchen]] in the [[Gourmand Land]]. He has crooked teeth, a broken nose and several physical anomalies, like claws on his fingers, red eyes, chest hair and light-green skin; his crown also seems to be deformed. Seeing his appearance, the Bubble Dreamer motivates him to stay positive, then retires him from his reign and suggests him to go see the world. &lt;br /&gt;
&lt;br /&gt;
During earlier development, the Flaming Teensy was intended to have a [[Frosty Delight]]-themed counterpart, who at the same time, was supposed to act as [[Teensette]]&#039;s male counterpart. This character was scrapped in the final version of the game.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, it is revealed that despite of all of his negative experiences in the Infernal Kitchen, the Flaming Teensy still adores spicy food and flames.&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=HWKq0bHKtYY Gameplay demonstration of the Flaming Teensy at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35153</id>
		<title>Raybox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35153"/>
		<updated>2013-08-14T19:56:18Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Raybox&lt;br /&gt;
| image = [[File:RaymanGlobox.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Woah! Bubble me, [[Rayman|Ray]]! That you!? You know... you don&#039;t actually pass for [[Globox]], right?|sign=[[Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raybox&#039;&#039;&#039; is one of the 16 playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039; and one of the two [[skin]]s based on Rayman&#039;s animated model. He&#039;s also playable in &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the backstory of this alternative skin, [[Rayman]] decides to play a prank on Globox, and paints his body like him with the help of a spell performed by a [[Voodoo Mamma]]. Later, Rayman discovers that there&#039;s no known spell that could bring him back to normal. He has blue torso, shoes, face, and hair, with several dark-blue spots and a pale yellow  &amp;quot;O&amp;quot; in his shirt as well as his globes, mouth and part of his shoes, matching Globox&#039;s colour palette. In &#039;&#039;Rayman Origins&#039;&#039;, The [[Bubble Dreamer]] at first confuses him with Globox, but then realizes that is Rayman and suggests him to go see [[Big Mama|Voodoo Mama]] to find a cure to his disease. He is the first unlockable character in &#039;&#039;Rayman Origins&#039;&#039;, only requiring 5 [[electoon]] [[cages]] to be unlocked, and is the fifth unlockable character in &#039;&#039;Rayman Legends&#039;&#039; after [[GlobTeen]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-D5gNtvxyUg Gameplay demonstration of Raybox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Rayman&amp;diff=35152</id>
		<title>Globox Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Rayman&amp;diff=35152"/>
		<updated>2013-08-14T19:55:12Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Globox Rayman to Raybox: Real name finally discovered on the script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Raybox]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35151</id>
		<title>Raybox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35151"/>
		<updated>2013-08-14T19:55:12Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Globox Rayman to Raybox: Real name finally discovered on the script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Raybox&lt;br /&gt;
| image = [[File:RaymanGlobox.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Woah! Bubble me, [[Rayman|Ray]]! That you!? You know... you don&#039;t actually pass for [[Globox]], right?|sign=[[Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raybox&#039;&#039;&#039; is one of the 16 playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039; and one of the two [[skin]]s based on Rayman&#039;s animated model. He&#039;s also playable in &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the backstory of this alternative skin, [[Rayman]] decides to play a prank on Globox, and paints his body like him with the help of a spell performed by a Voodoo Mamma. Later, Rayman discovers that there&#039;s no known spell that could bring him back to normal. He has blue torso, shoes, face, and hair, with several dark-blue spots and a pale yellow  &amp;quot;O&amp;quot; in his shirt as well as his globes, mouth and part of his shoes, matching Globox&#039;s colour palette. In &#039;&#039;Rayman Origins&#039;&#039;, The [[Bubble Dreamer]] at first confuses him with Globox, but then realizes that is Rayman and suggests him to go see [[Big Mama|Voodoo Mama]] to find a cure to his disease. He is the first unlockable character in &#039;&#039;Rayman Origins&#039;&#039;, only requiring 5 [[electoon]] [[cages]] to be unlocked, and is the fifth unlockable character in &#039;&#039;Rayman Legends&#039;&#039; after [[GlobTeen]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-D5gNtvxyUg Gameplay demonstration of Raybox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35150</id>
		<title>Raybox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35150"/>
		<updated>2013-08-14T19:54:50Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Raybox&lt;br /&gt;
| image = [[File:RaymanGlobox.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Woah! Bubble me, [[Rayman|Ray]]! That you!? You know... you don&#039;t actually pass for [[Globox]], right?|sign=[[Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raybox&#039;&#039;&#039; is one of the 16 playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039; and one of the two [[skin]]s based on Rayman&#039;s animated model. He&#039;s also playable in &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the backstory of this alternative skin, [[Rayman]] decides to play a prank on Globox, and paints his body like him with the help of a spell performed by a Voodoo Mamma. Later, Rayman discovers that there&#039;s no known spell that could bring him back to normal. He has blue torso, shoes, face, and hair, with several dark-blue spots and a pale yellow  &amp;quot;O&amp;quot; in his shirt as well as his globes, mouth and part of his shoes, matching Globox&#039;s colour palette. In &#039;&#039;Rayman Origins&#039;&#039;, The [[Bubble Dreamer]] at first confuses him with Globox, but then realizes that is Rayman and suggests him to go see [[Big Mama|Voodoo Mama]] to find a cure to his disease. He is the first unlockable character in &#039;&#039;Rayman Origins&#039;&#039;, only requiring 5 [[electoon]] [[cages]] to be unlocked, and is the fifth unlockable character in &#039;&#039;Rayman Legends&#039;&#039; after [[GlobTeen]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-D5gNtvxyUg Gameplay demonstration of Raybox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35149</id>
		<title>Raybox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35149"/>
		<updated>2013-08-14T19:54:11Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Raybox&lt;br /&gt;
| image = [[File:RaymanGlobox.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Woah! Bubble me, [[Rayman|Ray]]! That you!? You know... you don&#039;t actually pass for [[Globox]], right?|sign=[[Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raybox&#039;&#039;&#039; is one of the 16 playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039; and one of the two [[skin]]s based on Rayman&#039;s animated model. He&#039;s also playable in &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the backstory of this alternative skin, [[Rayman]] decides to play a prank on Globox, and paints his body like him with the help of a spell performed by a Voodoo Mamma. Later, Rayman discovers that there&#039;s no known spell that could bring him back to normal. He has blue torso, shoes, face, and hair, with several dark-blue spots and a pale yellow  &amp;quot;O&amp;quot; in his shirt as well as his globes, mouth and part of his shoes, matching Globox&#039;s colour palette. In &#039;&#039;Rayman Origins&#039;&#039;, The [[Bubble Dreamer]] at first confuses him with Globox, but then realizes that is Rayman and suggests him to go see [[Big Mama|Voodoo Mama]] to find a cure to his disease. He is the first unlockable character in &#039;&#039;Rayman Origins&#039;&#039;, only requiring 5 [[electoon]] [[cages]] to be unlocked, and is the fifth unlockable character in &#039;&#039;Rayman Legends&#039;&#039; after [[GlobTeen]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-D5gNtvxyUg Gameplay demonstration of the Globox Rayman at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35148</id>
		<title>Raybox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raybox&amp;diff=35148"/>
		<updated>2013-08-14T19:53:53Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Can someone edit his name in the category box?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Raybox&lt;br /&gt;
| image = [[File:RaymanGlobox.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Woah! Bubble me, [[Rayman|Ray]]! That you!? You know... you don&#039;t actually pass for [[Globox]], right?|sign=[[Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox Rayman&#039;&#039;&#039; is one of the 16 playable characters in &#039;&#039;[[Rayman Origins]]&#039;&#039; and one of the two [[skin]]s based on Rayman&#039;s animated model. He&#039;s also playable in &#039;&#039;[[Rayman Legends]]&#039;&#039;. In the backstory of this alternative skin, [[Rayman]] decides to play a prank on Globox, and paints his body like him with the help of a spell performed by a Voodoo Mamma. Later, Rayman discovers that there&#039;s no known spell that could bring him back to normal. He has blue torso, shoes, face, and hair, with several dark-blue spots and a pale yellow  &amp;quot;O&amp;quot; in his shirt as well as his globes, mouth and part of his shoes, matching Globox&#039;s colour palette. In &#039;&#039;Rayman Origins&#039;&#039;, The [[Bubble Dreamer]] at first confuses him with Globox, but then realizes that is Rayman and suggests him to go see [[Big Mama|Voodoo Mama]] to find a cure to his disease. He is the first unlockable character in &#039;&#039;Rayman Origins&#039;&#039;, only requiring 5 [[electoon]] [[cages]] to be unlocked, and is the fifth unlockable character in &#039;&#039;Rayman Legends&#039;&#039; after [[GlobTeen]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=-D5gNtvxyUg Gameplay demonstration of the Globox Rayman at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34973</id>
		<title>Sharkman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34973"/>
		<updated>2013-07-18T19:37:53Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Sharkman&lt;br /&gt;
| image = [[Image:Seashark.png|350px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
| attacks = Contact, Electric Machinery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sharkmen&#039;&#039;&#039;, also known as &#039;&#039;&#039;Sea Sharks&#039;&#039;&#039; are monstrous enemies that make their first appearance in &#039;&#039;[[Rayman Legends]]&#039;&#039;. Along with the [[Toad (Rayman Legends)|Toad]]s, these creatures seem to defend a [[Magician|Dark Teensie]]&#039;s secret base hidden underwater. Their tactic consists on taking defective pieces of machinery from a pile behind them to throw them at Rayman and his friends, trying to harm them with their dangerous electricity. For unknown reasons, they seem to be immune to that electricity. This attack appears to be inspired by that from the [[Stone man|Stone men]].&lt;br /&gt;
&lt;br /&gt;
As their name states, they&#039;re humanoid creatures, apparently mutated with shark features. The colours of their skin, the gills on their necks and some facial features are those of a shark, while the rest of their bodies, specially the long arms, are more easily comparable to human bodies. They also have red eyes, and a pair of points around their neck that could justify their mutant appearance.&lt;br /&gt;
They wear white shirts, small black shoes and brown pants with dark-red suspenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sea_Shark&amp;diff=34972</id>
		<title>Sea Shark</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sea_Shark&amp;diff=34972"/>
		<updated>2013-07-18T19:30:53Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Sea Shark to Sharkman: Xbox Achievement reveals a completely different name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sharkman]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34971</id>
		<title>Sharkman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34971"/>
		<updated>2013-07-18T19:30:52Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Sergiomonty moved page Sea Shark to Sharkman: Xbox Achievement reveals a completely different name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Sea Shark&lt;br /&gt;
| image = [[Image:Seashark.png|350px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
| attacks = Contact, Electric Machinery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sea Sharks&#039;&#039;&#039; are monstrous enemies that make their first appearance in &#039;&#039;[[Rayman Legends]]&#039;&#039;. Along with the [[Toad (Rayman Legends)|Toad]]s, these creatures seem to defend the [[Magician]]&#039;s secret base hidden underwater. Their tactic consists on taking defective pieces of machinery from a pile behind them to throw them at Rayman and his friends, trying to harm them with their dangerous electricity. For unknown reasons, they seem to be immune to that electricity. This attack appears to be inspired by that from the [[Stone man|Stone men]].&lt;br /&gt;
&lt;br /&gt;
Despite their name, they don&#039;t bear much resemblance with sharks. While the colours of their skin, the gills on their necks and some facial features seem to support the fact that they are actual sharks, their lack of a fin on their backs, their square-shaped teeth, their orange-coloured eyes and their strong long-armed bodies compensated by their short legs make them look more like humanoid monsters. The points on their necks might suggest that they are mutants created by the Magician himself.&lt;br /&gt;
&lt;br /&gt;
They wear white shirts, small black shoes and brown pants with dark-red suspenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Anglerfish&amp;diff=34856</id>
		<title>Anglerfish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Anglerfish&amp;diff=34856"/>
		<updated>2013-06-18T23:44:16Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Anglerfish&lt;br /&gt;
| image = [[File:Anglerfish.png|center|250px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anglerfish&#039;&#039;&#039; are enemies found in &#039;&#039;[[Rayman Origins]]&#039;&#039;. They make their most prominent appearances in the [[Angsty Abyss]], and the light coming out of their antennae serves as protection from [[Tentacle Claw]]s, as light causes them to back off. Despite their helpful feature that makes them similar to the [[Luminous Fish]], they are still harmful enemies, and shouldn&#039;t be touched by [[Rayman]] or his friends. While their spikes and fangs make them physically invincible to regular contact, they can be bubblized by several [[mosquito]] shots; however, doing this will cause the lights to turn off, attracting the Tetacle Claws.&lt;br /&gt;
&lt;br /&gt;
[[Category: Aquatic creatures]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34763</id>
		<title>Sharkman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sharkman&amp;diff=34763"/>
		<updated>2013-06-03T18:29:18Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Created page with &amp;quot;{{Enemy | Name = Sea Shark | image = &amp;#039;&amp;#039;Livingstone&amp;#039;&amp;#039; | alignment = Bad | appears in = &amp;#039;&amp;#039;Rayman Legends&amp;#039;&amp;#039; | resistance = [[Image:Lifebar1.png|&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Sea Shark&lt;br /&gt;
| image = [[Image:Seashark.png|350px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
| attacks = Contact, Electric Machinery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sea Sharks&#039;&#039;&#039; are monstrous enemies that make their first appearance in &#039;&#039;[[Rayman Legends]]&#039;&#039;. Along with the [[Toad (Rayman Legends)|Toad]]s, these creatures seem to defend the [[Magician]]&#039;s secret base hidden underwater. Their tactic consists on taking defective pieces of machinery from a pile behind them to throw them at Rayman and his friends, trying to harm them with their dangerous electricity. For unknown reasons, they seem to be immune to that electricity. This attack appears to be inspired by that from the [[Stone man|Stone men]].&lt;br /&gt;
&lt;br /&gt;
Despite their name, they don&#039;t bear much resemblance with sharks. While the colours of their skin, the gills on their necks and some facial features seem to support the fact that they are actual sharks, their lack of a fin on their backs, their square-shaped teeth, their orange-coloured eyes and their strong long-armed bodies compensated by their short legs make them look more like humanoid monsters. The points on their necks might suggest that they are mutants created by the Magician himself.&lt;br /&gt;
&lt;br /&gt;
They wear white shirts, small black shoes and brown pants with dark-red suspenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Minotaur&amp;diff=34762</id>
		<title>Minotaur</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Minotaur&amp;diff=34762"/>
		<updated>2013-06-03T17:58:51Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Minotaur&lt;br /&gt;
| image = [[Image:Minotaur.png|200px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
| attacks = Contact.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minotaurs&#039;&#039;&#039; are enemies in the upcoming game &#039;&#039;[[Rayman Legends]]&#039;&#039;. They are small anthrophomorphic light-purple creatures with an upset face, short humanoid arms, hoof-like feet and a pair of downwards pointing bull horns. They wear dark-purple pants and a belt with a &amp;quot;W&amp;quot; as a buckle. While this might mean that they work for someone with a &amp;quot;W&amp;quot; as an initial, it might also simply mean that they accidentaly wear their belts upside down to represent their initial &amp;quot;M&amp;quot;. Some of them seem to like cleaning everything, constantly using brushes and rags to keep floors and cages clean.&lt;br /&gt;
&lt;br /&gt;
Individually, they don&#039;t represent a major menace as they don&#039;t move (they just perform a small jump) and can be easily defeated with one hit, but in groups they can become a more challenging obstacle. Compensating their underdeveloped size, some Minotaurs use the tactic of standing in top of each other to create a wall of Minotaurs and don&#039;t let the heroes pass. This wall can be easily destroyed, as the weakness of these creatures makes them all fall and [[bubble|bubblize]] immediately with one hit; sometimes doing this has a consequence, like losing the opportunity to get a cage in a hard to reach place. Minotaur are apparently allied to a bigger type of minotaur, which holds a shield and a fiery hammer and resembles more the original mythological creature, with a more human body and the full head of a bull.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Seashark.png&amp;diff=34761</id>
		<title>File:Seashark.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Seashark.png&amp;diff=34761"/>
		<updated>2013-06-03T17:57:31Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: Category: Artworks from Rayman Legends&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Artworks from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:RLcharacters&amp;diff=34760</id>
		<title>Template:RLcharacters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:RLcharacters&amp;diff=34760"/>
		<updated>2013-06-03T17:24:12Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: While the dark-red theme was perfect for the Rayman Origins template, Rayman Legends is presented in purple.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#3A253F; background:#623E63&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3A253F&amp;quot; width=&amp;quot;100%&amp;quot; |&amp;lt;span&amp;gt;Playable characters from &#039;&#039;[[Rayman Legends]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;vertical-align:top;font-size:smaller;&amp;quot;&amp;gt; | [[Rayman]] | [[Sir Globrax]] | [[Globox]] | [[Grand Minimus]] | [[Barbara]] | [[Sir Rayelot]] | [[Goth Teensy]] | [[Red Globox]] | [[Teensy Ray]] | [[GlobTeen]] | [[Globolk]] | [[Estela]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sir_Globrax&amp;diff=34759</id>
		<title>Sir Globrax</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sir_Globrax&amp;diff=34759"/>
		<updated>2013-06-03T17:14:32Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Sir Globrax&lt;br /&gt;
| image = [[File:Globox Costume 1.png|350px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; &lt;br /&gt;
| portrayed by =&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A very famous knight, who always gets stuck in the most perilous situations. I don&#039;t know what he would do without [[Murfy]]&#039;s help!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]] (Challenges App)&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sir Glombrax&#039;&#039;&#039; is one of the playable characters in &#039;&#039;[[Rayman Legends]]&#039;&#039; and one of the [[skin]]s based on [[Globox]]&#039;s animated model. He&#039;s a playable character right from the start of the Challenges App from &#039;&#039;[[Rayman Legends]]&#039;&#039;. While he could be another member of the [[glute]] species, he seems to be just an medieval themed alter-ego of Globox. He wears a shirt divided in dark green with lima-green, surrounded by a green belt. His hands, head and feet are completely shielded with metal.&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=34721</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=34721"/>
		<updated>2013-05-19T21:35:59Z</updated>

		<summary type="html">&lt;p&gt;Sergiomonty: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician2.png|320px|&#039;&#039;The Magician, as he appears in Rayman Legends.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
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==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
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In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
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===Personality===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
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From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
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===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
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==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
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[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
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[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
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===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
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Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
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[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
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===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
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At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
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The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Daisy]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
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[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
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An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
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In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
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Early screenshots suggested the return of the Magician in &#039;&#039;Rayman Legends&#039;&#039; even before the game was officially announced. His signature top hat, placed upside down, was clearly seen sitting under the shadow of a fallen tree during a forestal level. In a later trailer, his return was officially revealed. Taking place after the events of &#039;&#039;Rayman Origins&#039;&#039;, it&#039;s demonstrated that the Magician survived the explosion in the Moody Clouds, and he&#039;s up for more evil plans. He owns a secret laboratory underwater, guarded by his new [[Toad (Rayman Legends)|Toad]] minions. During the trailer, he appears to be occupied oiling his pedal-powered flying machine, when Rayman interrupts him. Then he rides his machine and calls his Sea Dragon pet in order to take care of Rayman while he escapes.&lt;br /&gt;
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[[File:Magician.png|thumb|right|250px|The Magician in &#039;&#039;Rayman Legends&#039;&#039; new trailer.]]&lt;br /&gt;
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==Trivia==&lt;br /&gt;
Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
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==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
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&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
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{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
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[[fr:Magicien]]&lt;br /&gt;
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[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Sergiomonty</name></author>
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