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	<updated>2026-06-21T23:59:10Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman%27s_species&amp;diff=95790</id>
		<title>Rayman&#039;s species</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman%27s_species&amp;diff=95790"/>
		<updated>2024-01-14T07:59:37Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Still no limbs, eh?! Well, the [[nymph]]s will get their act together eventually...! Less bones to break I say!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Rayman]]&#039;s species&#039;&#039;&#039; is an unnamed race of limbless creatures native to [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
Members of [[Rayman]]&#039;s species lack arms, legs and necks; instead, their heads, bodies, hands and feet float, connected only by some invisible force. They typically have large, rounded noses and eyes.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
In [[Rayman 1|the original game]], almost every character is limbless. Several friendly supporting characters are clearly members of [[Rayman]]&#039;s species. Many other characters and enemies may also be members, though most bear some differences. It can be inferred that [[the valley]] in which the game takes place has a relatively high population of [[Rayman]]&#039;s species. Early on in the development of the game, when it was intended as a Super Nintendo title, the developers planned to feature a two-player co-operative mode, with the second player taking on the role of [[Rayman]]&#039;s female companion.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2: The Great Escape&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;, very few characters from the original game return. For the most part, the game features a brand-new cast of characters. Aside from [[Rayman]] himself, no members of [[Rayman]]&#039;s species appear. The game&#039;s manual states that, when [[Rayman]] first appeared, the other inhabitants of [[the Glade of Dreams]] were amazed by his limblessness, suggesting that [[Rayman]]&#039;s species is very rare and not well-known. Upon close examination, some of the characters in this game, including [[Globox]] and the [[Teensie]]s, are semi-limbless; their feet float with no legs joining them to their bodies.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;, many characters from &#039;&#039;[[Rayman 2]]&#039;&#039; return, but again the cast of the original game is largely overlooked, and no new characters of [[Rayman]]&#039;s species appear. However, the game does contain references to them. In [[the Fairy Council]], the player can find [[Garden Raygnomes]]: limbless garden gnomes with a strong resemblance to [[Rayman]]&#039;s species. The developers of the game stated that they considered giving [[Rayman]] himself limbs, but decided that this would be too great a divergence for the series.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
{{quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig.|sign=E3 2010 trailer|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, many characters from the original game appear for the first time in the series&#039;s sixteen-year history. However, the developers made some effort to avoid the subject of [[Rayman]]&#039;s species, perhaps to maintain the unique status held by [[Rayman]] in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;. Characters who were originally limbless, like [[Betilla|Betilla the Fairy]], [[Hunter]]s, [[Antitoon]]s and [[Livingstone]]s now have arms and legs. Some characters, like [[the Magician]] and [[the Photographer]], have been changed to [[Teensie]]s to better fit the style established in the previous sequels. However, some characters, like [[Electoon]]s, [[Stone man|stone men]] and other members of [[Rayman]]&#039;s species remain as limbless as they were in the original.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman Origins]]&#039;&#039; also gives an in-story explanation for [[Rayman]]&#039;s limblessness. In the distant past, [[Rayman]] was created by [[Betilla|Betilla the Fairy]] and her [[nymph]] sisters in order to defeat [[Jano]] and preserve the balance of the world. However, on their way to the ritual, the [[nymph]]s accidentally lost a bag of [[Lum]]s. As a result, [[Rayman]] was born incomplete: missing arms, legs and neck.&lt;br /&gt;
&lt;br /&gt;
At one point in the development of &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Tarayzan]] from [[Rayman 1|the original game]] was intended to be a playable character. As a skin for [[Rayman]], [[Tarayzan]] would have remained limbless. Unused dialogue from the game reveals that he was meant to be [[Rayman]]&#039;s cousin, hinting that [[Tarayzan]] would also have been created by the [[nymph]]s. The same may hold true for the other members of [[Rayman]]&#039;s species.&lt;br /&gt;
&lt;br /&gt;
When the player pulls on [[Polokus|the Bubble Dreamer]]&#039;s beard while controlling [[Rayman]], he expresses mild surprise that [[Rayman]] is still limbless, and assures him that the [[nymph]]s will get their act together eventually. This seems to suggest that it is possible for members of [[Rayman]]&#039;s species to gain limbs; it may be that this is what happened to the other returning characters from the original game.&lt;br /&gt;
&lt;br /&gt;
In the PlayStation Vita version of the game, the player can unlock two hidden mosaics by collecting [[relic]]s. One mosaic tells a story about [[Globox]]&#039;s past, while the other tells a story about [[Rayman]]&#039;s history. According to the mosaic, [[Rayman]] was originally bald, and had a [[Raynette|wife or girlfriend]] who was a member of his own species. While the couple slept on a forest floor, a group of [[Mini-Villus|tiny creatures]], each one a living strand of blonde hair, crept up on [[Rayman]] and fused themselves to his bald head. [[Raynette|Rayman&#039;s female companion]], terrified and confused, attempted to cut [[Rayman]]&#039;s hair with a gigantic pair of scissors, but the [[Mini-Villus|hair creatures]], afraid of their nefarious fate, pulled [[Rayman]]&#039;s head and body to escape with him, accidentally making him fall off a cliff. Much to [[Rayman]]&#039;s surprise, his new hair activated its [[helicopter]] ability for the first time, flying him to safety. It is unknown what happened to [[Raynette|Rayman&#039;s partner]], as she is never seen or mentioned again.&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039;, the developers intended [[Rayman]] to have a girlfriend, [[Simohne]], whom he would have to rescue from the [[Rabbid]]s. Concept artwork suggests that the game would have parodied &#039;&#039;Star Wars&#039;&#039; to some extent.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, he is referred to as an eggplant.&lt;br /&gt;
&lt;br /&gt;
==In other media==&lt;br /&gt;
In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, he is called &amp;quot;thing&amp;quot; and &amp;quot;freak&amp;quot;, appearing to be the only one of his kind.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, Rayman travels to the Earth dimension from what Eden calls &amp;quot;Dimension X&amp;quot;. Here, he is referred to as an alien, and &amp;quot;alien scum&amp;quot; derogatorily. He struggled to fit in, being the only one of his kind. &lt;br /&gt;
&lt;br /&gt;
[[fr:Espèce de Rayman]]&lt;br /&gt;
[[it:Specie di Rayman]]&lt;br /&gt;
[[pl:Rasa Raymana]]&lt;br /&gt;
[[es:Especie de Rayman]]&lt;br /&gt;
[[ru:Вид Рэймана]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=95444</id>
		<title>Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=95444"/>
		<updated>2024-01-06T03:18:59Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: Added Raymesis trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bad Rayman&lt;br /&gt;
| image = [[File:BadRayman.png|316px|class=sprite|Bad Rayman]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&lt;br /&gt;
| location = [[Candy Château]], [[Arcane Forest]]&lt;br /&gt;
| resistance = [[File:LifebarInf.png|Invincible]]&lt;br /&gt;
| attacks = Deadly contact&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| relatives = [[Mr Dark]] (creator)&lt;br /&gt;
[[Rayman]] (sibling via cloning)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;This article is about the enemy in [[Rayman 1|the original Rayman game]]. For other characters with similar names, see [[Dark Rayman]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Watch out! [[Mr Dark|Mr. Dark]] has conjured a dark version of [[Rayman|yourself]]! It doesn&#039;t seem friendly: I wouldn&#039;t try shaking hands with it...|sign=[[Ting]]s|source=[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rayman&#039;&#039;&#039;, also known as &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039;, is an enemy which appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], its [[Rayman (Game Boy Color)|Game Boy Color remake]], its [[Rayman Advance|Game Boy Advance port]], in &#039;&#039;[[Rayman Junior]]&#039;&#039; and in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bad Rayman is a clone of [[Rayman]], magically created by [[Mr Dark]] in an attempt to destroy the original.&lt;br /&gt;
&lt;br /&gt;
His appearance is very similar to that of [[Rayman]], but with different colouration. He seems to have somehow inherited [[Mr Dark]]&#039;s glowing yellow eyes. In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], Bad Rayman&#039;s skin is grey, his hair and neckerchief are pink, his gloves are light blue, and his shirt and shoes are dark blue. He also has a green tongue, which can be noticed by having him make a [[grimace]] in &#039;&#039;[[Rayman Junior]]&#039;&#039; or &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the original &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
Bad Rayman first appears at a very late point in all versions of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] except for the Atari Jaguar version, when the real [[Rayman]] finally reaches the second part of [[Mr Dark&#039;s Dare]] in [[Candy Château]], and has a spell cast upon him by [[Mr Dark]]. The evil double appears behind him, and follows him wherever he goes as well as copying his actions. [[Rayman]] cannot stand still for too long at this point, because he and the double will die instantly if they come to close contact with each other. However, Bad Rayman will die as soon as the real [[Rayman]] reaches the [[Exit sign|exit]] in the area.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Advance]]&#039;&#039;, Bad Rayman is called Dark Rayman, which has fuelled numerous debates on his real name, and the nature of the relationship between him and [[Dark Rayman (Rayman Arena)|the playable character in &#039;&#039;Rayman Arena&#039;&#039;]].&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Dark Rayman &amp;amp; Bad Rayman&#039;&#039;, http://www.raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=5283&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Junior&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Junior]]&#039;&#039;, Bad Rayman appears in the penultimate level, [[Tasty Chase]]. [[Betilla]] the Fairy refers to him as [[Rayman]]&#039;s Wicked Double. However, he does not chase [[Rayman]] during the whole level, but only makes short appearances and disappears after a certain distance.&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
[[File:AF 1.PNG|frame|right|class=sprite|Bad Rayman in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]]]&lt;br /&gt;
&lt;br /&gt;
Bad Rayman also makes appearances in the [[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], in which he appears in a slightly different colour scheme; his shoes and gloves are yellow, and his skin is darker than [[Rayman]]&#039;s. He is found towards the end of the game, in the [[Arcane Forest]]. Bad Rayman behaves in the same way as he did in [[Rayman 1|the original game]] - chasing, copying, and causing death upon touch. But he doesn&#039;t die if he manages to kill [[Rayman]], apart if the hero falls into a chasm.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches the exit in the area, Bad Rayman doesn&#039;t disappear, unlike in [[Rayman 1|the original game]]. And as he is never seen again in the game, his fate remains unknown.&lt;br /&gt;
&lt;br /&gt;
It is possible to kill Bad Rayman in this game, by flying above a specific floor of red spikes.&lt;br /&gt;
&lt;br /&gt;
In a screenshot from the manual showing an early version of the game, Bad Rayman is shown to originally have been of a different color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
GBC 7.PNG&lt;br /&gt;
AF 2.PNG&lt;br /&gt;
AF 3.PNG&lt;br /&gt;
AF 11.PNG&lt;br /&gt;
AF 12.PNG&lt;br /&gt;
R1-GBC-manual-screenshot-1.jpg|Bad Rayman with different colors in an early version of the game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Raymesis===&lt;br /&gt;
* Bad Rayman&#039;s coloration suggests he inspired the [[Raymesis]] character and skin. Similarities include glowing yellow eyes, purple hair, blue shoes and blue clothing. Differences include a pink neckerchief rather than a turquoise hoodie. &lt;br /&gt;
{{quote|text=Bubble me! [[Rayman]]&#039;s evil clone! What a nightmare you were! Still single? Well, you are soooo ugly. Blame it on [[Mr Dark|Mr. Dark]]! You ARE on my side though...GULP, right DarkRay...!|sign=[[Polokus|Bubble Dreamer]] to [[Raymesis]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Raymesis-Legends.png|[[Raymesis]] in [[Rayman Legends]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bad Rayman]]&lt;br /&gt;
[[de:Bad Rayman]]&lt;br /&gt;
[[it:Bad Rayman]]&lt;br /&gt;
[[pl:Bad Rayman]]&lt;br /&gt;
[[es:Bad Rayman]]&lt;br /&gt;
[[ru:Плохой Рэйман]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raymesis&amp;diff=95443</id>
		<title>Raymesis</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raymesis&amp;diff=95443"/>
		<updated>2024-01-06T03:03:52Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: Added images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Raymesis&lt;br /&gt;
| image = [[File:Raymesis-Legends.png|320px|Raymesis]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Evil Double&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon2RO.png|15px|220]][[File:Icon2RO.png|15px|220]][[File:Icon0RO.png|15px|220]] [[File:RO-Electoon.png|25px]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon7RO.png|15px|75 000]][[File:Icon5RO.png|15px|75 000]] [[File:Icon0RO.png|15px|75 000]][[File:Icon0RO.png|15px|75 000]][[File:Icon0RO.png|15px|75 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(PC, Xbox 360, PS3, PS Vita) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|100 000]][[File:Icon0RO.png|15px|100 000]][[File:Icon0RO.png|15px|100 000]] [[File:Icon0RO.png|15px|100 000]][[File:Icon0RO.png|15px|100 000]][[File:Icon0RO.png|15px|100 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(PS4) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|130 000]][[File:Icon3RO.png|15px|130 000]][[File:Icon0RO.png|15px|130 000]] [[File:Icon0RO.png|15px|130 000]][[File:Icon0RO.png|15px|130 000]][[File:Icon0RO.png|15px|130 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(Wii U, Switch) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|170 000]][[File:Icon7RO.png|15px|170 000]][[File:Icon0RO.png|15px|170 000]] [[File:Icon0RO.png|15px|170 000]][[File:Icon0RO.png|15px|170 000]][[File:Icon0RO.png|15px|170 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(Xbox One) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|1 200]] [[File:Icon2RO.png|15px|1 200]][[File:Icon0RO.png|15px|1 200]][[File:Icon0RO.png|15px|1 200]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon6RO.png|15px|6]] [[File:Rayman Mini - Electoon Icon.png|25px]] (&#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;This article is about the playable character in [[Rayman Origins]] and [[Rayman Legends]]. For other characters with similar names, see [[Dark Rayman]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raymesis&#039;&#039;&#039;, also known as &#039;&#039;&#039;DarkRay&#039;&#039;&#039;, &#039;&#039;&#039;Rayman Alter Ego&#039;&#039;&#039; and &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039;, is a playable character in &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Raymesis&#039; appearance is very similar to that of [[Rayman]], but with different colouration. He has glowing yellow eyes, a purple tongue, purple-grey skin, purple hair, cyan hood and shoes, light blue gloves, and a dark blue shirt.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
{{quote|text=Bubble me! [[Rayman]]&#039;s evil clone! What a nightmare you were! Still single? Well, you are soooo ugly. Blame it on [[Mr Dark|Mr. Dark]]! You ARE on my side though...GULP, right DarkRay...!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
Raymesis appears in &#039;&#039;[[Rayman Origins]]&#039;&#039; as a playable character. To unlock him, 220 [[cage]]s&#039; worth of [[Electoon]]s are required.&lt;br /&gt;
&lt;br /&gt;
The [[Polokus|Bubble Dreamer]] nicknames him DarkRay and makes fun of his ugliness. He also mentions that he was created by [[Mr Dark]] – this is one of the game&#039;s few references to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] [[Bad Rayman|antagonist]]. It is unclear whether the [[Polokus|Bubble Dreamer]] confuses Raymesis with [[Bad Rayman]] or simply makes a joke about their resemblance (he looks almost identical to [[Rayman]]&#039;s evil clone created by [[Mr Dark]] in [[Rayman 1|the original game]]), or if the two are linked in some other way, even them being the same character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Raymesis.png|Raymesis in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Jungle Run&#039;&#039;===&lt;br /&gt;
Raymesis is part of the three characters available in the downloadable content of &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, along with [[Globox]] and [[Raybox]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
{{quote|text=In attempt to tarnish [[Rayman]]&#039;s reputation, Raymesis dresses like him and stalks [[the Glade of Dreams]] smashing things! A desperate case in need of serious anger management.|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
Raymesis returns as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This is where his name is revealed, as well as the fact that he is a member of [[Rayman&#039;s species]] who wants to ruin [[Rayman]]&#039;s reputation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Fiesta Run&#039;&#039;===&lt;br /&gt;
Raymesis is also a playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An image of him can be obtained in the gallery. It calls him &#039;Rayman Alter Ego&#039;, while he is named &#039;Dark Rayman&#039; in the game files.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RFR_DarkRayman.png|Raymesis wallpaper in [[Rayman Fiesta Run]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Adventures&#039;&#039;===&lt;br /&gt;
Raymesis returns in &#039;&#039;[[Rayman Adventures]]&#039;&#039; and can be purchased for 500 [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RA_Raymesis_Gallery_FR.png|Raymesis in the costume gallery.&lt;br /&gt;
Raymesis photo.png|thumb|left|Raymesis sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Mini&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he is unlocked for 6 [[electoon]]s.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawlhalla&#039;&#039;===&lt;br /&gt;
{{quote|text=He stops at nothing to soil [[Rayman]]&#039;s reputation.|sign=In-game description|source=&#039;&#039;Brawlhalla&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Raymesis appears as a skin for [[Rayman]] in the fighting game &#039;&#039;Brawlhalla&#039;&#039;. He was introduced in patch 3.32 and requires 140 Mammoth Coins to be unlocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Raymesis Skin Purchase Pop Up.png|Raymesis in the shop&lt;br /&gt;
Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|Raymesis in the shop&lt;br /&gt;
Brawlhalla Rayman Patch.jpeg|A promotional image for patch 3.32 showing Raymesis&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Raymesis (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Raymesis (Twitter).png|Twitter sharing photo for [[Rayman Adventures]].&lt;br /&gt;
Raymesisbrawlhalla.png|Raymesis skin for [[Rayman]] in Brawlhalla&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=hhVy7pENkKs Gameplay demonstration of Raymesis at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RAcharacters}}&lt;br /&gt;
{{RMinicharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Raymésis]]&lt;br /&gt;
[[it:Raymesis]]&lt;br /&gt;
[[pl:Raymezis]]&lt;br /&gt;
[[es:Raymesis]]&lt;br /&gt;
[[ru:Рэймезис]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Raymesisbrawlhalla.png&amp;diff=95442</id>
		<title>File:Raymesisbrawlhalla.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Raymesisbrawlhalla.png&amp;diff=95442"/>
		<updated>2024-01-06T02:50:48Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: Rayman skin from Brawlhalla&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman skin from Brawlhalla&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman%27s_species&amp;diff=95089</id>
		<title>Rayman&#039;s species</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman%27s_species&amp;diff=95089"/>
		<updated>2023-12-08T06:13:23Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Still no limbs, eh?! Well, the [[nymph]]s will get their act together eventually...! Less bones to break I say!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;s species&#039;&#039;&#039; is an unnamed race of limbless creatures native to [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
Members of Rayman&#039;s species lack arms, legs and necks; instead, their heads, bodies, hands and feet float, connected only by some invisible force. They typically have large, rounded noses and eyes.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
In [[Rayman 1|the original game]], almost every character is limbless. Several friendly supporting characters are clearly members of Rayman&#039;s species. Many other characters and enemies may also be members, though most bear some differences. It can be inferred that [[the valley]] in which the game takes place has a relatively high population of Rayman&#039;s species. Early on in the development of the game, when it was intended as a Super Nintendo title, the developers planned to feature a two-player co-operative mode, with the second player taking on the role of Rayman&#039;s female companion.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, very few characters from the original game return. For the most part, the game features a brand-new cast of characters. Aside from Rayman himself, no members of Rayman&#039;s species appear. The game&#039;s manual states that, when Rayman first appeared, the other inhabitants of [[the Glade of Dreams]] were amazed by his limblessness, suggesting that Rayman&#039;s species is very rare and not well-known. (Upon close examination, some of the characters in this game, including [[Globox]] and the [[Teensie]]s, are semi-limbless; their feet float with no legs joining them to their bodies.)&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, many characters from &#039;&#039;Rayman 2&#039;&#039; return, but again the cast of the original game is largely overlooked, and no new characters of Rayman&#039;s species appear. However, the game does contain references to them. In [[the Fairy Council]], the player can find [[Garden Raygnomes]]: limbless garden gnomes with a strong resemblance to Rayman&#039;s species. The developers of the game stated that they considered giving Rayman himself limbs, but decided that this would be too great a divergence for the series.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig.|sign=[[Betilla]] the Fairy|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, many characters from the original game appear for the first time in the series&#039;s sixteen-year history. However, the developers made some effort to avoid the subject of Rayman&#039;s species, perhaps to maintain the unique status held by Rayman in &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Rayman 3&#039;&#039;. Characters who were originally limbless, like [[Betilla the Fairy]], [[Hunter]]s, [[Antitoon]]s and [[Livingstone]]s now have arms and legs. Some characters, like [[the Magician]] and [[the Photographer]], have been changed to [[Teensie]]s to better fit the style established in the previous sequels. However, some characters, like [[Electoons]], [[stone man|stone men]] and [[Bad Rayman]] remain as limbless as they were in the original.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; also gives an in-story explanation for Rayman&#039;s limblessness. In the distant past, Rayman was created by [[Betilla the Fairy]] and her [[nymph]] sisters in order to defeat [[Jano]] and preserve the balance of the world. However, on their way to the ritual, the nymphs accidentally lost a bag of [[Lum]]s. As a result, Rayman was born incomplete: missing arms, legs and neck.&lt;br /&gt;
&lt;br /&gt;
At one point in the development of &#039;&#039;Rayman Origins&#039;&#039;, [[Tarayzan]] from [[Rayman 1|the original game]] was intended to be a playable character. As a skin for Rayman, Tarayzan would have remained limbless. Unused dialogue from the game reveals that Tarayzan is Rayman&#039;s cousin, hinting that Tarayzan was also created by the nymphs. The same may hold true for the other members of Rayman&#039;s species.&lt;br /&gt;
&lt;br /&gt;
When the player pulls on the [[Bubble Dreamer]]&#039;s beard while controlling Rayman, the Bubble Dreamer expresses mild surprise that Rayman is still limbless, and assures Rayman that the nymphs will get their act together eventually. This seems to suggest that it is possible for members of Rayman&#039;s species to gain limbs; it may be that this is what happened to the other returning characters from the original game.&lt;br /&gt;
&lt;br /&gt;
In the PlayStation Vita version of the game, the player can unlock two hidden mosaics by collecting [[relic]]s. One mosaic tells a story about [[Globox]]&#039;s past, while the other tells a story about [[Rayman]]&#039;s history. According to the mosaic, [[Rayman]] was originally bald, and had a [[Raynette|wife or girlfriend]] who was a member of his own species. While the couple slept on a forest floor, a group of [[Mini-Villus|tiny creatures]], each one a living strand of blonde hair, crept up on [[Rayman]] and fused themselves to his bald head. [[Raynette|Rayman&#039;s female companion]], terrified and confused, attempted to cut [[Rayman]]&#039;s hair with a gigantic pair of scissors, but the [[Mini-Villus|hair creatures]], afraid of their nefarious fate, pulled [[Rayman]]&#039;s head and body to escape with him, accidentally making him fall off a cliff. Much to [[Rayman]]&#039;s surprise, his new hair activated its [[helicopter]] ability for the first time, flying him to safety. It is unknown what happened to [[Raynette|Rayman&#039;s partner]], as she is never seen or mentioned again.&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039;, the developers intended [[Rayman]] to have a girlfriend, [[Simohne]], whom he would have to rescue from the [[Rabbid]]s. Concept artwork suggests that the game would have parodied &#039;&#039;Star Wars&#039;&#039; to some extent.&lt;br /&gt;
&lt;br /&gt;
[[fr:Espèce de Rayman]]&lt;br /&gt;
[[it:Specie di Rayman]]&lt;br /&gt;
[[pl:Rasa Raymana]]&lt;br /&gt;
[[es:Especie de Rayman]]&lt;br /&gt;
[[ru:Вид Рэймана]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Four_Kings&amp;diff=94352</id>
		<title>Four Kings</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Four_Kings&amp;diff=94352"/>
		<updated>2023-11-12T11:16:34Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cadre droite.png|thumb|right|320px|The four Kings on the world map of [[Rayman Origins]] after being defeated.]]&lt;br /&gt;
[[File:Poor Little Robo-Daisy.png|thumb|right|320px|The [[robot]]ic recreation of [[Carnivora]] as seen in [[the Reveal]].]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=All four Kings must be freed for the [[Dreamer&#039;s Door]] to open!|sign=[[Helena Handbasket]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;four Kings&#039;&#039;&#039; – &#039;&#039;&#039;[[Carnivora]]&#039;&#039;&#039;, the &#039;&#039;&#039;[[Mocking Bird]]&#039;&#039;&#039;, &#039;&#039;&#039;[[El Stomacho]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Creveton]]&#039;&#039;&#039; – are the rulers of the four lands that compose [[the Glade of Dreams]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. When [[Polokus|Bubble Dreamer]] started having nightmares again, the Kings fell under their influence, and became gigantic, evil monsters. [[Rayman]] and his friends must track down these four monsters and defeat them. When they do, the monsters revert to the small, benevolent creatures they originally were, and begin projecting a ray of energy across the sea to the [[Dreamer&#039;s Door]]. These rays are focused by four [[nymph]]s, each of whom corresponds to one of the Kings. When the four Kings have been freed and enough [[Electoon]]s have been collected, the Dreamer&#039;s Door opens, allowing the heroes to pass through to the [[Moody Clouds]] – the final land of the main game. In [[The Reveal]], the final part of this land, the heroes must fight mechanical recreations of [[Carnivora]] and the [[Mocking Bird]] (neither of which are quite as powerful as the original).&lt;br /&gt;
&lt;br /&gt;
In [[Mystical Pique]], the level preceding and connected to [[Moody Clouds]], the heroes encounter the [[Golem]], an enormous stone monster whom they must defeat. He appears to be the ruler of his land, but does not seem to be counted as one of the Kings. When defeated, the Golem simply falls apart rather than reverting into a friendly character.&lt;br /&gt;
&lt;br /&gt;
The Kings bear a certain plot resemblance to the bosses of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that each boss is strongly associated with their own land, and reverts to a friendly state once they have been defeated. This may mean that the original game&#039;s bosses were corrupted by the influence of [[Polokus]]&#039;s nightmares, which were presumably the result of [[Mr Dark]] stealing [[the Great Protoon]] and imbalancing [[the Glade of Dreams]]. The Kings also resemble the Guardians of the [[four Masks of Polokus]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, in that their number is four. The Kings are considerably smaller than most of the creatures that they rule, slightly resembling [[Gumsi]], the king of the [[Knaaren]] from &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Domain&lt;br /&gt;
! [[Nymph]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carnivora]]&lt;br /&gt;
| [[Poor Little Daisy]]&lt;br /&gt;
| [[Jibberish Jungle|Jibberish Jungle–Ticklish Temples]]&lt;br /&gt;
| [[Betilla the Fairy|Betilla]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mocking Bird]]&lt;br /&gt;
| [[To Bubblize a Mocking Bird]]&lt;br /&gt;
| [[Desert of Dijiridoos|Desert of Dijiridoos–Grumbling Grottos]]&lt;br /&gt;
| [[Holly Luya]]&lt;br /&gt;
|-&lt;br /&gt;
| [[El Stomacho]]&lt;br /&gt;
| [[My Heartburn&#039;s for You]]&lt;br /&gt;
| [[Gourmand Lands|Gourmand Lands–Luscious Lakes]]&lt;br /&gt;
| [[Edith Up]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creveton]]&lt;br /&gt;
| [[Murray of the Deep]]&lt;br /&gt;
| [[Sea of Serendipity|Sea of Serendipity–Angsty Abyss]]&lt;br /&gt;
| [[Annetta Fish]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
Daisy.png&lt;br /&gt;
Bossbird a1.png&lt;br /&gt;
Chefbig txt.png&lt;br /&gt;
Seaking.png&lt;br /&gt;
Bossplant a2.png&lt;br /&gt;
Bossbird a2.png&lt;br /&gt;
Chefsmall.png&lt;br /&gt;
Creveton a.png&lt;br /&gt;
Mecha Carnivora.png&lt;br /&gt;
MechaBird.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Mockingbird.png&lt;br /&gt;
Cadre bird.png&lt;br /&gt;
Sea king.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Quatre Rois]]&lt;br /&gt;
[[it:Quattro Re]]&lt;br /&gt;
[[pl:Czterej Władcy]]&lt;br /&gt;
[[es:Cuatro Reyes]]&lt;br /&gt;
[[ru:Четыре Короля]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raydoom&amp;diff=85631</id>
		<title>Raydoom</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raydoom&amp;diff=85631"/>
		<updated>2022-01-05T06:40:12Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Raydoom&lt;br /&gt;
| image = [[File:Raydoom.png|250px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Demonic Challenger&lt;br /&gt;
| Unlock criteria = The Mega Hell-o-Wheel Bundle&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon2RO.png|15px|27]][[File:Icon7RO.png|15px|27]] [[File:Rayman Mini - Electoon Icon.png|25px]] (&#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raydoom&#039;&#039;&#039; is a character who appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039;. He is a member of [[Rayman&#039;s species]]. He was introduced in the Hell-O-Wheel [[Event (Rayman Adventures)|Event]] and could be unlocked for 2,500 Cursed Bones. Raydoom comes from the depths of the underworld to participate in the Hell-O-Wheel challenges.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Raydoom is a demonic being who has come to partake in the Halloween holiday challenges. Raydoom&#039;s basic description matches that of [[Rayman]], minus the hood and hoodie strings. The major difference is that Raydoom appears to be made out of molten rock, with red hot magma creaking out of his black rock head, body, hands, and shoes.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Adventures&#039;&#039; ===&lt;br /&gt;
{{quote|text=Raydoom hails from the deep south, and has a very warm smile that can light up a room, or even an entire house! He&#039;s here for the Hell-O-Wheel Challenge and is ready to burn it up!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
He could be purchased in the Mega Hell-o-Wheel Bundle during the [[Event (Rayman Adventures)|Hell-O-Wheel event]].&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman raydoom.png|thumb|left|320px|Raydoom&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Mini&#039;&#039; ===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he is unlocked for 27 [[electoon]]s.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Raydoom (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Raydoom (Twitter).png|Twitter sharing photo.&lt;br /&gt;
File:Raydoom Icon.png&lt;br /&gt;
File:Something Spooky This Way Comes.jpeg| Raydoom teased in a Facebook photo.&lt;br /&gt;
File:The Mega Hell-O-Wheel Bundle.png&lt;br /&gt;
File:The Mega Hell-O-Wheel Bundle Purchased.png&lt;br /&gt;
Raydoom Locked.png&lt;br /&gt;
File:Raydoom in Costume Gallery.png&lt;br /&gt;
File:Raydoom Loading Screen.png&lt;br /&gt;
File:The Mega Hell-O-Wheel Bundle Pop Up Assest.png&lt;br /&gt;
Raydoom Facebook picture.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RAcharacters}}&lt;br /&gt;
{{RMinicharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Raydamnation]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Oger&amp;diff=85630</id>
		<title>Oger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Oger&amp;diff=85630"/>
		<updated>2022-01-05T06:31:41Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Oger&lt;br /&gt;
| image = [[File:Oger.png|250px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| location = [[Toad Story]] (Rayman Legends), [[Fiesta de los Muertos]], [[Toad Story (Rayman Adventures)|Toad Story]] (Rayman Adventures)&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
[[File:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]] (If Jumped on)&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ogers&#039;&#039;&#039; are creatures from &#039;&#039;[[Rayman Legends]]&#039;&#039; that inhabit [[Toad Story]]. They are usually found alone, pacing back and forth until the spot the player in which they prepare to attack. Ogers attack by raising their arms and pounding them into the ground. Ogers can also kick the player if they come into contact from behind.&lt;br /&gt;
&lt;br /&gt;
Ogers make a return in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance== &lt;br /&gt;
Ogers share the same model as [[Francky]]. Ogers are based on the creatures of the same name, but with some differences. They are very muscular to the point of their veins popping out on their arms. Their faces have a red triangle painted on them and their eyes are yellow. Their necks have stitches, similar to [[Francky]]s. They have dark spots placed all over their body. Ogers wear spiked bracelets and another metal bracelet on each arm. They wear red, tattered pants that are held up by a metal belt with two buckles.&lt;br /&gt;
&lt;br /&gt;
{{RLenemies}}&lt;br /&gt;
{{RAenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ogre]]&lt;br /&gt;
[[pl:Ogry]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Adventures]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Large-eyed_fish&amp;diff=85629</id>
		<title>Large-eyed fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Large-eyed_fish&amp;diff=85629"/>
		<updated>2022-01-05T06:20:44Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Fish1Artwork.png|thumb|class=sprite]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large-eyed fish&#039;&#039;&#039; are [[fish]] from the [[Rayman 1|original game]] that are orange with white stripes, and have oversized eyes. They appear in [[the Caves of Skops]], in the last phase of [[Eat at Joe&#039;s]]. They are one of three species of fish in these waters. Large-eyed fish are the only ones who are inoffensive and do not interact with anything. They are barely noticeable in all versions except in the PlayStation version of the game, where the water is transparent. They swim back and forth passively over a short distance and serve as decorative background characters. They may function as a distraction from knowing where the aggressive [[Large-mouthed fish]] will attack the player.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Image:EyeFish.png|thumb|316px|right|class=sprite|A large-eyed fish]]&lt;br /&gt;
| [[Image:Eyefish.png|thumb|320px|left|class=sprite|A large-eyed fish as it appears in transparent water]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Large-nosed fish]]&lt;br /&gt;
*[[Large-mouthed fish]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson à grands yeux]]&lt;br /&gt;
[[hu:Nagy szemű hal]]&lt;br /&gt;
[[pl:Ryba z Wielkim Okiem]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Booth_Open&amp;diff=85628</id>
		<title>Booth Open</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Booth_Open&amp;diff=85628"/>
		<updated>2022-01-05T06:11:14Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;‘Unlock the [[Booth]]’&#039;&#039; — &#039;&#039;Trophy description in &#039;&#039;[[Raving Rabbids Travel in Time]]&#039;&#039;&#039;s [[Trophy Hall]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Booth]] Open&#039;&#039;&#039; is one of the unlockable trophies of the [[Main Hall]] section in &#039;&#039;[[Raving Rabbids Travel in Time]]&#039;&#039; for Nintendo Wii. By unlocking it, it adds one [[Timepiece]] to the score of the player.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*To unlock this trophy, the player must play at least one minigame of each minigame section, which are [[Bouncearium]], [[Shootarium]], [[Flyarium]] and [[Runarium]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Main Hall]]&lt;br /&gt;
*[[Museum]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Raving Rabbids Travel in Time]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Booth_Open&amp;diff=85627</id>
		<title>Booth Open</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Booth_Open&amp;diff=85627"/>
		<updated>2022-01-05T06:11:00Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: /* Tips and tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;‘Unlock the [[Booth]]’&#039;&#039; — &#039;&#039;Trophy description in &#039;&#039;[[Raving Rabbids Travel in Time]]&#039;&#039;&#039;s [[Trophy Hall]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Booth]] Open&#039;&#039;&#039; is one of the unlockable trophies of the [[Main Hall]] section in &#039;&#039;[[Raving Rabbids Travel in Time]]&#039;&#039; for Nintendo Wii. By unlocking it, it adds one [[Timepiece]] to the score of the player.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*To unlock this trophy, the player must play at least one minigame of each minigame section, which are ([[Bouncearium]], [[Shootarium]], [[Flyarium]] and [[Runarium]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Main Hall]]&lt;br /&gt;
*[[Museum]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Raving Rabbids Travel in Time]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Sheepish&amp;diff=85626</id>
		<title>User:Sheepish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Sheepish&amp;diff=85626"/>
		<updated>2022-01-05T06:07:07Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: Created page with &amp;quot;Rayman good&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayman good&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Walk_of_Life&amp;diff=85625</id>
		<title>The Walk of Life</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Walk_of_Life&amp;diff=85625"/>
		<updated>2022-01-05T06:06:43Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Walk of Life&#039;&#039;&#039; is the first of two optional bonus levels in &#039;&#039;[[Rayman 2]]&#039;&#039; in which [[Rayman]] races with [[Ly]] the Fairy through a forest, picking up [[Yellow Lum]]s along the way. The aim is to not beat [[Ly]] (though it is possible), who serves only as a guide, but to get to the end before the time runs out. The available time can be extended by walking over glowing lily pads that are scattered along the path. When [[Rayman]] gets to the end, he is rewarded with maximum health. The other optional bonus level is [[the Walk of Power]], which is a sequel to the Walk of Life.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Walk of Life&lt;br /&gt;
| image = [[File:WalkofLife.jpg|center|320px|&#039;&#039;The Walk of Life&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Bayou]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
In the original version of the game, the Walk of Life is accessed via [[the Bayou]] and requires 60 [[Yellow Lum]]s to enter. At the beginning of the Walk, there is a slope to slide down ([[Ly]] just runs down it), ending with a pit that is laced with cobwebs to bounce on. [[Rayman]] and [[Ly]] run through a waterfall and into a canyon where the walls on the other side of a set of weak wooden bridges are covered in vines. At the top, they drop down from a strong wooden plank onto another, run through a passage with a bouncing cobweb at the middle and jump from two cliffs to the ground. After another passage, there are more, smaller cliffs ending with the final cobweb, and then they make it to the end, where [[Ly]] performs a magical ritual and gives him maximum health regardless of whether he has beaten his time record. &lt;br /&gt;
&lt;br /&gt;
There are no [[cage]]s in this level, as it is a bonus. After visiting it once, it becomes accessible directly from [[the Hall of Doors]], without having to enter [[the Bayou]] first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheWalkOfLife-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Walk of Life.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Walk of Life&lt;br /&gt;
| image = [[Image:TheWalkofLifeDC.jpg|center|320px|&#039;&#039;The Walk of Life&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Bayou]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level is identical to that of the original version. Here also, the level must be accessed through [[the Bayou]] on the first visit, but later can be entered directly from [[the Isle of Doors]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Walk of Life&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 5.png|center|320px|&#039;&#039;The Walk of Life&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Bayou]]&lt;br /&gt;
| lums = [[Image:Icon3PS.png|0]][[Image:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
In the PlayStation version, this level is linked to [[the Bayou]] in [[the Hall of Doors]], and contains 30 [[Yellow Lum]]s. 100 [[Yellow Lum]]s are needed to access it, otherwise the [[Spiral Door]] leading to this world will not appear in [[the Hall of Doors]]. Much of the level design here remains the same as that in the original version, but with the following differences:&lt;br /&gt;
&lt;br /&gt;
* [[Rayman]] does not slide automatically down the slope at the beginning, and there are more cobwebs to jump on.&lt;br /&gt;
* Where the canyon with the breakable wooden planks would be, there is now a chasm trailed with [[Purple Lum]]s. This part of the level also takes to the vine wall on [[Rayman]]&#039;s left, rather than his right in the other versions.&lt;br /&gt;
* At the end, [[Ly]] will not perform her magical physically, neither will a [[Teensie]] appear, and [[Rayman]] will walk to the [[Spiral Door]] automatically.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Time Race #1&lt;br /&gt;
| image = [[File:RR-PS2-RacingChallenge1.jpg|center|320px|&#039;&#039;The Time Race #1&#039;&#039;]]&lt;br /&gt;
| hub = [[Ly&#039;s House]]&lt;br /&gt;
| lums = [[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Walk of Life was renamed to &#039;&#039;&#039;Racing Challenge 1&#039;&#039;&#039; in the menu and &#039;&#039;&#039;The Time Race #1&#039;&#039;&#039; at the start of the level, and is accessed through any of [[Ly]]&#039;s three locations - [[Ly&#039;s House|her house]], [[Ly&#039;s Stele|her stele]] and [[Ly&#039;s Cave|her cave]]. It is unlocked by saving half of the 80 [[Familiar Spirit]]s. Instead of picking up [[Yellow Lum]]s, [[Rayman]] has to pick up 25 [[Red Lum]]s. Upon completion, [[Rayman]]&#039;s lifebar is extended, provided that [[Rayman]] picked up all of the [[Red Lum]]s along the way. [[Ly]] will not perform her magic physically here; nor will a [[Teensie]] appear to take [[Rayman]] away. The player is then given the choice to restart the race or to return to the stone [[Rayman]] entered from.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Rayman]] runs exactly 20% faster in this level and [[the Walk of Power]] than in any other level in the game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=rz2ur-lu_T4 The Walk of Life playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=zqsh1Cuc84k The Walk of Life playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=ZhGlngT9gRo The Walk of Life playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=ePHOaCljo1o Racing Challenge 1 (The Walk of Life) playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
{{Rayman2minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Promenade de Santé]]&lt;br /&gt;
[[de:Der Weg des Lebens]]&lt;br /&gt;
[[pl:Ścieżka Życia]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 2|Walk of Life, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Walk of Life, The]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Walk_of_Power&amp;diff=85624</id>
		<title>The Walk of Power</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Walk_of_Power&amp;diff=85624"/>
		<updated>2022-01-05T06:05:18Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Walk of Power&#039;&#039;&#039; is the second of two optional bonus levels from &#039;&#039;[[Rayman 2]]&#039;&#039; where [[Rayman]] races with [[Ly]] the Fairy through a clearing and across a river, picking up [[Yellow Lum]]s along the way. The aim is to not beat [[Ly]] (though it is possible), who serves only as a guide, but to get to the end before the time runs out. The available time can be extended by walking over glowing lily pads that are scattered along the path. When [[Rayman]] gets to the end, he is rewarded with three [[Power Fist]]s. It is accessed via [[the Sanctuary of Rock and Lava]] and requires a certain amount of [[Yellow Lum]]s to enter. The other optional bonus level is [[the Walk of Life]], which is a precursor to the Walk of Power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Walk of Power&lt;br /&gt;
| image = [[Image:TheWalkofPowerPC.jpg|center|320px|&#039;&#039;The Walk of Power&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
In the original version of the game, the Walk of Power is accessed via [[the Sanctuary of Rock and Lava]]. After [[Rayman]] collects a certain amount of [[Yellow Lum]]s, he will be able to enter. At the beginning of the walk, [[Rayman]] will have to jump over to several platforms through streams, accompanied by a waterfall. After passing through, [[Rayman]] then has to cross over a small river by jumping on a horizontal moving lily pad ([[Ly]] is able pass it by making a long jump over to the next platform without the assistance of the lily pad). As [[Rayman]] crosses the river, he now [[helicopter]]s over some pits to a very large river. Now he needs to take advantage of the lily pads in order to get across to the end, where [[Ly]] will meet him to perform a magical ritual. It is the same ritual as done in [[the Walk of Life]]; she gives him three [[Power Fist]]s regardless of whether he has beaten his time record. &lt;br /&gt;
&lt;br /&gt;
There are no [[cage]]s in this level, as it is a bonus. After visiting it once, it becomes accessible directly from [[the Hall of Doors]], without having to enter [[the Sanctuary of Rock and Lava]] first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheWalkOfPower-HallOfDoors.jpg|A holographic [[Ly]] greets [[Rayman]] at the entrance to the Walk of Power in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Walk of Power&lt;br /&gt;
| image = [[Image:TheWalkofPowerDC.jpg|center|320px|&#039;&#039;The Walk of Power&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level is identical to that of the original version. Here also, the level must be accessed through [[the Sanctuary of Rock and Lava]] on the first visit, but later can be entered directly from [[the Isle of Doors]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Walk of Power&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 14.png|center|320px|&#039;&#039;The Walk of Power&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon4PS.png|4]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
In the PlayStation version, this level can be accessed from [[the Hall of Doors]] next to [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
550 [[Yellow Lum]]s are required to get in. There are 40 [[Yellow Lum]]s to collect. At the end, [[Ly]] will not perform her magical physically, neither will a [[Teensie]] appear, and [[Rayman]] will walk to the [[Spiral door|portal]] automatically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 14 The Walk of Power.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Walk of Power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Time Race #2&lt;br /&gt;
| image = [[File:RR-PS2-RacingChallenge2.jpg|center|320px|&#039;&#039;The Time Race #2&#039;&#039;]]&lt;br /&gt;
| hub = [[Ly&#039;s House]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits =[[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Walk of Power was renamed to &#039;&#039;&#039;Racing Challenge 2&#039;&#039;&#039; in the menu, and &#039;&#039;&#039;The Time Race #2&#039;&#039;&#039; at the start of the level, and is accessed through any of [[Ly]]&#039;s three locations. The minigame is unlocked by saving 60 of the all 80 [[Familiar Spirit]]s in the game. Instead of picking up [[Yellow Lum]]s, [[Rayman]] has to pick up 25 [[Red Lum]]s. Upon completion of this &#039;minigame&#039;, [[Rayman]] is rewarded an extended lifebar, provided that he has picked up all of the [[Red Lum]]s. [[Ly]] will not perform her magic physically here; nor will a [[Teensie]] appear to take [[Rayman]] away. The player is then given the choice to restart the race or to return to the stone [[Rayman]] entered from. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Rayman]] runs exactly 20% faster in this level and [[the Walk of Life]] than in any other level in the game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=9auvTvQLg_A The Walk of Power playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=1jP8ekbtyp0 The Walk of Power playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=vGLMsvnfYq8 The Walk of Power playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=B6o5-EEfDaY Racing Challenge 2 playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
{{Template:Rayman2minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Tour de Force]]&lt;br /&gt;
[[de:Der Weg der Macht]]&lt;br /&gt;
[[pl:Ścieżka Mocy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 2|Walk of Power, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Walk of Power, The]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_4_(2005_cancelled_prototype)&amp;diff=85619</id>
		<title>Rayman 4 (2005 cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_4_(2005_cancelled_prototype)&amp;diff=85619"/>
		<updated>2022-01-04T11:02:53Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 4&lt;br /&gt;
| image = [[Image:NoImage.gif]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Phoenix Studio]]&lt;br /&gt;
| programmed by = Gregory Corgie&lt;br /&gt;
| art by = Jean-Marie Godeau &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; Yann Le Pon &amp;lt;br /&amp;gt; Guillaume Bonamy &amp;lt;br /&amp;gt; Emeline Bellemin &amp;lt;small&amp;gt;(character design and backgrounds)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date = Planned for 2006 (cancelled)&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = &lt;br /&gt;
| platforms = Sony PlayStation 2, Sony PlayStation 3, Microsoft Xbox 360, Sony PlayStation Portable, Microsoft Windows, Nintendo Wii&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 4 beta (1).jpg|320px|thumbnail|right|A screenshot of the unreleased development build of Phoenix&#039;s &#039;&#039;Rayman 4&#039;&#039; depicting what seems to be [[Rayman]]&#039;s model from &#039;&#039;[[Rayman 3]]&#039;&#039; standing in a test environment.]]&lt;br /&gt;
[[File:Rayman 4 beta (2).jpg|320px|thumbnail|right|A screenshot of the development build depicting [[Rayman]] in a simple grassy environment.]]&lt;br /&gt;
[[File:Rayman 4 beta (3).jpg|320px|thumbnail|right|A screenshot of the development build depicting multiple [[Rayman]] models standing in a simple environment with varying wooden textures.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 4&#039;&#039;&#039;&#039;&#039; is an unreleased 3D platform game developed for [[Ubisoft]] by [[Phoenix Studio]]. Had it not been cancelled, &#039;&#039;Rayman 4&#039;&#039; would have been the first game in the main [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] not to be developed by the [[Ubisoft|Ubisoft Montpellier]] studio.&lt;br /&gt;
&lt;br /&gt;
The project had its beginnings in 2005, when concept art was created for various environments and characters. The story is largely unknown, but an early draft may have existed at this point. An unknown amount of programming, modelling, texturing and special effects creation was carried out during the pre-production of the game.&amp;lt;ref&amp;gt;LinkedIn, &#039;&#039;Gregory Corgie - France&#039;&#039;, http://fr.linkedin.com/pub/gregory-corgie/6/3a1/b34&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;LinkedIn, &#039;&#039;Yan Le Pon - France&#039;&#039;, http://fr.linkedin.com/pub/yan-le-pon/42/a5/362&amp;lt;/ref&amp;gt; The project was discontinued after four months of development.&amp;lt;ref&amp;gt;Blogspot.com, &#039;&#039;Yan Le Pon - France&#039;&#039;, http://yan-board.blogspot.com/2008/10/oldies-but-goodies-part-10.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most of what is known about Phoenix&#039;s &#039;&#039;Rayman 4&#039;&#039; comes from early artwork, which has been leaked gradually in the years since the game&#039;s cancellation. It depicts much more surreal and colourful environments than those which were seen in [[Rayman Raving Rabbids (cancelled prototype)|early &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] images and trailers; many of these &#039;&#039;Rayman 4&#039;&#039; environments were 3D recreations of areas from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
In May 2006, [[Ubisoft]] unveiled &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039;, a new 3D platformer being developed by [[Ubisoft|Ubisoft Montpellier]] under the direction of series creator [[Michel Ancel]]. There has been much confusion regarding the relationship of these games, since &#039;&#039;Rayman 4&#039;&#039; was also the working title of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. This confusion was furthered by [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], which incorporated aspects of both cancelled games. Since the cancellation of Phoenix&#039;s &#039;&#039;Rayman 4&#039;&#039; was followed quickly by the development of [[Ubisoft|Ubisoft Montpellier]]&#039;s &#039;&#039;Rayman 4&#039;&#039;, there may have been some connection between the two, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The plot of &#039;&#039;Rayman 4&#039;&#039; is mostly unknown, though some story elements have been leaked to the public. The game is said to have been based around the idea of [[Rayman]] partaking in a training camp for video game heroes where he could interact with other [[Ubisoft]] characters including &#039;&#039;The Prince of Persia&#039;&#039;&#039;s titular character and Jade of &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;. [[Dark Rayman (cancelled Rayman 4)|Dark Rayman]] was set to make an appearance, not in person but rather to be portrayed as a glitch in the program; a corrupt part of the game bent on taking revenge on the characters. It appears that the game was to be a reboot/retelling of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and would have involved [[Rayman]] revisiting numerous locations from [[Rayman 1|the original game]] recreated in 3D and to a high level of accuracy.&amp;lt;ref name=Rayman4&amp;gt;Rayman 4, &#039;&#039;Unseen64&#039;&#039;, https://www.youtube.com/watch?v=9CvVT8cWWUY&amp;lt;/ref&amp;gt; This contrasts with &#039;&#039;[[Rayman Origins]]&#039;&#039;, where the heroes explore locations based on the same themes as those of [[Rayman 1|the original game]], but with distinct differences; for example, the [[Desert of Dijiridoos]] is evidently based on [[Band Land]], but is clearly not the same place.&lt;br /&gt;
&lt;br /&gt;
One piece of &#039;&#039;Rayman 4&#039;&#039; artwork shows [[Rayman]] standing in a vast, cathedral-like area, decorated with stained-glass windows and statues which depict &#039;[[Dark Rayman (cancelled Rayman 4)|Dark Rayman]]&#039;. It could be speculated that this was to be the location for an encounter or battle with [[Dark Rayman (cancelled Rayman 4)|Dark Rayman]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Little is known about the gameplay of &#039;&#039;Rayman 4&#039;&#039;, but the concept artwork makes it clear that it was intended to be a 3D platformer and screenshots from the development build seem to point toward gameplay being similar to that of &#039;&#039;[[Rayman 3]]&#039;&#039;. Phoenix had planned to make the game slightly easier than earlier installments to increase the mass appeal of the series, having said in their design documents that &amp;quot;100% of players should be able to finish it&amp;quot;.&amp;lt;ref name=Rayman4/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It seems that one of the game&#039;s key features was [[Rayman]]&#039;s transformation into various guises, each one granting a unique power. Concept art shows [[Rayman]] in various forms: regular [[Rayman]], mime [[Rayman]], chewing-gum [[Rayman]], bubble [[Rayman]], invisible [[Rayman]], hedgehog [[Rayman]], [[super helicopter]] [[Rayman]], ghost [[Rayman]], torch [[Rayman]], Bigfoot [[Rayman]], and boxing [[Rayman]]. These forms contrast with the costumes seen in &#039;&#039;[[Rayman 3]]&#039;&#039;, as it seems that [[Rayman]] would have gained powers by undergoing physical transformations rather than donning new gear. It is unknown which of these power ideas would have survived to the final stage of the game&#039;s development.&lt;br /&gt;
[[File:Rayman 4 powers concept art.png|frame|center|Concept artwork depicting [[Rayman]]&#039;s various transformations.]]&lt;br /&gt;
[[File:Dark Rayman R4.jpg|280px|thumbnail|right|The design of [[Dark Rayman (cancelled Rayman 4)|Dark Rayman]] to be used in &#039;&#039;Rayman 4&#039;&#039;.]]&lt;br /&gt;
[[File:Rayman Sub.jpg|280px|thumbnail|right|The design for a [[Rayman]]-shaped submarine that would be used to navigate underwater, possibly the same object seen in the concept art for the [[Organic Cave]]rn.]]&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[The village|The Village]]&lt;br /&gt;
*Unnamed forest&lt;br /&gt;
*[[Band Land]]&lt;br /&gt;
*[[Picture City]]&lt;br /&gt;
*[[The World of Toys]]&lt;br /&gt;
*[[Candy Ltd]]&lt;br /&gt;
*[[Fortress of Sand]]&lt;br /&gt;
*[[The Temporal Palace]]&lt;br /&gt;
*[[The Zoorigami]]&lt;br /&gt;
*The [[Organic Cave]]rn&lt;br /&gt;
*[[The Space Pinball]]&lt;br /&gt;
*Unnamed lair of [[Dark Rayman (cancelled Rayman 4)|Dark Rayman]]&lt;br /&gt;
*[[Rayman Land]]&lt;br /&gt;
*[[The World-Tree]]&lt;br /&gt;
&lt;br /&gt;
==Discoveries==&lt;br /&gt;
===Guillaume Bonamy concept art===&lt;br /&gt;
In 2009, several pieces of artwork from 2005 were published on videogame concept artist Guillaume Bonamy&#039;s portfolio. They feature three-dimensional versions of [[Band Land]] and [[Picture City]], as well as new environments called &#039;&#039;le Palais Temporel&#039;&#039; ([[the Temporal Palace]]), &#039;&#039;le Monde Organique&#039;&#039; ([[Organic Cave|the Organic World]]) and [[The World of Toys|an unnamed world of toys]]. While the latter two new environments were eventually adapted for [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the Temporal Palace was seemingly abandoned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
R4 Background Ciel Color.jpg|A three-dimensional version of [[Band Land]].&lt;br /&gt;
R4 Background Ciel.jpg|[[Band Land]].&lt;br /&gt;
N Room3.jpg|A cavern in [[Picture City]].&lt;br /&gt;
R4 Background cite image 4.jpg|[[Picture City]].&lt;br /&gt;
R4 palais temporel 5.jpg|[[The Temporal Palace]].&lt;br /&gt;
R4 MONDE ORGANIQUE 5.jpg|The [[Organic Cave]]rn.&lt;br /&gt;
R4 Jouet 03 cl 2.jpg|[[The World of Toys]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Yann Le Pon–Emeline Bellemin–Jean-Marie Godeau concept art===&lt;br /&gt;
In 2012, several pieces of &#039;&#039;Rayman 4&#039;&#039; artwork were posted on the portfolio of concept artist Emeline Bellemin. These images, which were drawn by artist Yann Le Pon and coloured by Bellemin, showed further illustrations of the three-dimensional [[Picture City]], as well as images of the [[Organic Cave]]rn and several new environments. Other images have been posted on the site of Jean-Marie Godeau, the game&#039;s artistic director.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
The village.png|[[The Village]].&lt;br /&gt;
Candy inc.png|[[Candy Ltd]].&lt;br /&gt;
03-FLIPPER SPATIAL.jpg|[[The Space Pinball]].&lt;br /&gt;
04-ZOORIGAMI.jpg|[[The Zoorigami]].&lt;br /&gt;
The world-tree.png|[[The World-Tree]].&lt;br /&gt;
06-LABIRYNTHE TEMPOREL.jpg|[[The Temporal Palace]].&lt;br /&gt;
Organic cave.png|The [[Organic Cave]]rn.&lt;br /&gt;
Forteresse sable 01c.jpg|[[The Fortress of Sand]].&lt;br /&gt;
Picture City in Rayman 4.png|[[Picture City]].&lt;br /&gt;
Rayman Land.jpg|[[Rayman Land]].&lt;br /&gt;
Lair of dark rayman.png|Unnamed lair of [[Dark Rayman (cancelled Rayman 4)|Dark Rayman]].&lt;br /&gt;
Forest 1.png|Unnamed forest.&lt;br /&gt;
Forest 2.png|Unnamed forest.&lt;br /&gt;
Forest 3.png|Unnamed forest.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;===&lt;br /&gt;
In the book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, it was revealed that the [[Robo-Pirate]]s and [[Livingstone]]s were planned to return in &#039;&#039;Rayman 4&#039;&#039;. There is also concept art of a young human girl named Cielle who was intended to appear in the game. It is unknown what her role was to be in the game or if she was intended to be playable.&lt;br /&gt;
&lt;br /&gt;
===Gaël Chaize 3D render===&lt;br /&gt;
In March 2021, a render of a 3D environment with the caption &amp;quot;Rayman prototype&amp;quot; was found on the website of Gaël Chaize, who was an art director and 3D modeling artist at Phoenix Studio. It shows a forest previously depicted in concept art by Yan Le Pon, Emeline Bellemin and Jean-Marie Godeau.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Gaël Chaize Rayman 4 artwork.jpg|A [[Band Land]]-themed forest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Test animations===&lt;br /&gt;
In April 2021, a former employee of the now defunct game studio [[Phoenix Studio|Phoenix Interactive/Phoenix Studio]] (not to be confused with Phoenix Interactive Entertainment), the studio that worked on the original &#039;&#039;Rayman 4&#039;&#039; prototype, released some animations tests that they worked on for the project. The animations can be seen [https://www.youtube.com/watch?v=ZjgEjHPhjpg here].&lt;br /&gt;
&lt;br /&gt;
===Allegedly leaked 3D renders===&lt;br /&gt;
On October 5 2021, renders captured in Autodesk 3ds Max of what appears to be an early build of the game were published on Twitter, having allegedly been leaked by a former developer who wishes to remain anonymous. While their authenticity remains to be established, they show clear similarities with previously released concept art as well as [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Frame 119 radioout.png&lt;br /&gt;
Kikof 09out.png&lt;br /&gt;
Psp shot01out.png&lt;br /&gt;
Psp shot05out.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 2 2021, an additional four Autodesk 3ds Max renders were leaked on Twitter by a different user who also claimed they were given to him by a former developer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 4 02-12-2021 Plain 1.png&lt;br /&gt;
Rayman 4 02-12-2021 Plain 2.png&lt;br /&gt;
Rayman 4 02-12-2021 Picture City.png&lt;br /&gt;
Rayman 4 02-12-2021 Castle.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allegedly leaked concept art===&lt;br /&gt;
On December 10 2021, a piece of concept art claimed to have been leaked by a former developer was posted by yet another Twitter user. It shows [[Rayman]]&#039;s bigfoot and hedgehog forms, as well as an enemy that looks very similar to both those posted on two of the previously posted Autodesk 3ds Max renders and the [[Hunter]]s in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-4-concept-art-bigfoot-hedgehog-hunter.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rayman Raving Rabbids (early production)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.jmg-art.com/ Jean-Marie Godeau&#039;s website]&lt;br /&gt;
*[http://g-bonamy.com/ Guillaume Bonamy Portfolio]&lt;br /&gt;
*[http://emelinebellemin.blogspot.com/ Emeline Bellemin at blogspot.com]&lt;br /&gt;
*[http://yan-board.blogspot.com/ Yan Le Pon at blogspot.com]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 4 (prototypes annulés)]]&lt;br /&gt;
[[de:Rayman 4]]&lt;br /&gt;
[[pl:Rayman 4 (anulowany prototyp)]]&lt;br /&gt;
[[es:Rayman 4 (prototipo cancelado)]]&lt;br /&gt;
[[ru:Rayman 4 (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 4]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rigatoni&amp;diff=85548</id>
		<title>Rigatoni</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rigatoni&amp;diff=85548"/>
		<updated>2021-11-25T19:19:27Z</updated>

		<summary type="html">&lt;p&gt;Sheepish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Rigatoni&lt;br /&gt;
| image = [[Image:RTAS Rigatoni 2.jpg|320px|center|&#039;&#039;Rigatoni&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;Rayman Sticker Book&#039;&#039;&lt;br /&gt;
| portrayed by = Danny Mann&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Ringmaster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rigatoni&#039;&#039;&#039; is the main antagonist of &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, and only appears in this media. He is the ringmaster of a flying circus that he takes to various places of [[the Glade of Dreams]], and along the way he orders his lackey, [[Admiral Razorbeard]], to capture strange creatures as slaves for his circus. His most beloved circus freak is [[Lac-Mac]], who is the star of his show, to the point where he seems to have some disturbing fascination with him. &lt;br /&gt;
&lt;br /&gt;
He is an egotistical and greedy character, perhaps more so than Razorbeard, who treats his slaves very badly, and for fears that they will escape or get stolen, his circus has a large CCTV system which he uses to keep an eye on them. When Rayman sets himself and his friends free, Rigatoni instantly brands them all as criminals, and gets in contact with [[Inspector Grub]] to track them down in [[Aeropolis]]. He does not appear in any more episodes after the first episode, [[Lac-Mac Napping]]. He is voiced by Danny Mann.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:RTAS Rigatoni 1.jpg|320px|thumb|left]]&lt;br /&gt;
* Despite the fact that Rigatoni is a non-game character, he appears on a page in the collector&#039;s sticker book which came free with several copies of [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; for the Game Boy Color]]. There is also a typo in this that spells his name as &amp;quot;Regatoni&amp;quot;. &lt;br /&gt;
* His name is derived from a type of pasta, which suits the Italian Ringmaster stereotype, though he has more of a Brooklyn accent. &lt;br /&gt;
* Rigatoni bears a resemblance to a [[Hunter]] from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[fr:Rigatoni]]&lt;br /&gt;
[[it:Rigatoni]]&lt;br /&gt;
[[pl:Riggatoni]]&lt;br /&gt;
[[es:Rigatoni]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Sheepish</name></author>
	</entry>
</feed>