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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stan423321</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-01T00:36:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_M&amp;diff=22147</id>
		<title>Talk:Rayman M</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Rayman_M&amp;diff=22147"/>
		<updated>2011-06-28T08:50:07Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: 423321 post1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Murfy ==&lt;br /&gt;
&lt;br /&gt;
When the shit was Murfy in Rayman Arena?  Everytime you people say stuff like that it makes me wanna get a region cracker disc for my Gamecube and import the game. --[[User:Staceyw|StaceyW]] 17:19, 12 June 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
*I have the PC version and I know that version along with the PlayStation 2 version is basically North American Rayman M. The Xbox version (which I own as well) and the GameCube version underwent some minor changes. Not going into great detail, though one of these was added cinematics before each cup (also new) featuring Murfy acting as kind of a pre-game announcer/paparazzi getting into the rooms where characters would ready themselves and describing the cup to be played. (At the end of each one he would be beat up or something like that by guys in the room as the camera would switch to a view of the door outside the room.) He was just there as minor entertainment, though he was there. [[User:Foultzboyz|Foultzboyz]] 05:29, 14 June 2008 (CEST)&lt;br /&gt;
**Ah, I see.  If anyone can get a shot of these or even a video that&#039;ll be a great help! -- [[Image:RayHead.gif]]  [[User:Staceyw|StaceyW]] 12:26, 14 June 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Music Mode ==&lt;br /&gt;
&lt;br /&gt;
How do I unlock Music Mode in Rayman M? I pause the game during a race and the menu will display an option in orange called Music Mode which I cannot select.&lt;br /&gt;
: I don&#039;t think anyone knows, it was never mentioned in the manual so I&#039;m guessing it might have been accidentally disabled in the final game.  I may look into it. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 13:04, 6 December 2009 (UTC)&lt;br /&gt;
You have to play in multiplayer mode ;)&lt;br /&gt;
&lt;br /&gt;
== The 2nd multiplayer race mode ==&lt;br /&gt;
&lt;br /&gt;
My (PC, Polish) version of RM features 2 multiplayer modes: Race and... something else. Anybody care enough to find the English name of the thing? The rules were simple: 2nd player lost if she/he did not manage to pass the checkpoint set amount of time after 1st player passed it. --[[User:Stan423321|Stan423321]] 08:50, 28 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grolem_13&amp;diff=21744</id>
		<title>Talk:Grolem 13</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grolem_13&amp;diff=21744"/>
		<updated>2011-06-21T20:59:30Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the bottom of the screen, why is Grolem 13 called: Bigum Aerum Tornadus Recyclus? It seems like a load of gibberish; it&#039;s not Latin, despite what it looks like. Anyone got any ideas on it? [[User:Evil rayman|Evil Rayman]] 20:29, 26th September 2009&lt;br /&gt;
&lt;br /&gt;
: I think it&#039;s added just for fun. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
:: The French version says &amp;quot;Fabrication En Flux Tendu&amp;quot;. [[User:Spiraldoor|Spiraldoor]] 16:14, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Despite what it seems? It&#039;s actually pretty obvious for anyone endowed with something bearing resemblance to a functioning brain that it&#039;s not Latin :P It&#039;s just for fun. — [[User:Hunchman801|Hunchman801]] 16:32, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: I thought so, but it&#039;s very annoying. [[User:Evil rayman|Evil Rayman]] 17:46, 28th September 2009&lt;br /&gt;
&lt;br /&gt;
Hey, if there&#039;s a Grolem 13, doesn&#039;t that mean there are 12 more Grolems? [[User:Iheckler9|Iheckler9]] 12:33, 1 February 2011 (UTC)&lt;br /&gt;
:Despite this interpretation being rather likely, pure speculation (i.e. not supported by a couple facts) is best avoided on the wiki ;) —[[User:Hunchman801|Hunchman801]] 12:56, 1 February 2011 (UTC)&lt;br /&gt;
::I think that by having a &amp;quot;13&amp;quot; it doesn&#039;t mean anything special. --[[User:Haruka|Haruka]] 15:50, 1 February 2011 (UTC)&lt;br /&gt;
uh why is grolem 13 evil he&#039;s possibly neutral&lt;br /&gt;
:Nobody said he was evil. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:35, 13 March 2011 (UTC)&lt;br /&gt;
i think his species is grolem&lt;br /&gt;
::And I think you are getting closer to make the sysops freaking out for real. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:11, 26 March 2011 (UTC)&lt;br /&gt;
:::From now on we should revert his &#039;contributions&#039; rather than clogging up the talk pages by responding to them. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:27, 26 March 2011 (UTC)&lt;br /&gt;
::::Very well. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:27, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can Grolem 13 be connected to Lem&#039;s Golem XIV or something? --[[User:Stan423321|Stan423321]] 18:26, 21 June 2011 (UTC)&lt;br /&gt;
:It might help to tell us what on earth you&#039;re talking about. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:33, 21 June 2011 (UTC)&lt;br /&gt;
::No idea what your on about, pretty sure they are completely unrelated and the name was simply made up by the Sony PS2 team. --[[User:Shukaku|Shukaku]] 18:49, 21 June 2011 (UTC)&lt;br /&gt;
OK, seeing all those hidden references here and over and drastic name similarity (why the hell number after Grolem?) I think this could be another one. Golem is title character of a sf book, a military computer talking about humanity. --[[User:Stan423321|Stan423321]] 20:59, 21 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Ray_Breakout&amp;diff=21743</id>
		<title>Talk:Ray Breakout</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Ray_Breakout&amp;diff=21743"/>
		<updated>2011-06-21T19:49:20Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Playable in Windows?! I thought it was exclusive to the Jaguar version! This needs to be tested by myself. Spiral, did you took the pictures in the PC/MS-DOS version? --[[User:Haruka|Haruka]] 14:21, 10 January 2011 (UTC)&lt;br /&gt;
:It&#039;s definitely playable in Windows, though I haven&#039;t had a chance to try it in that version myself. Ask Plum about it if you want – I got the details by reading some of his old posts. And no, I took those nine screenshots from the Jaguar version (I was using the Project Tempest emulator – I took the screenshots with external software, since it can&#039;t take them itself like ePSXe and PJ64). —[[User:Spiraldoor|Spiraldoor]] 15:00, 10 January 2011 (UTC)&lt;br /&gt;
::Nevermind, I&#039;ve tried out by myself and it does works. I&#039;m currently uploading the video in the Youtube. Won&#039;t you mind if I add the link after to the page? --[[User:Haruka|Haruka]] 15:03, 10 January 2011 (UTC)&lt;br /&gt;
:::I&#039;ve already put a link to someone else&#039;s video, but feel free to replace that URL with yours. It&#039;s better to link to videos uploaded by RayWiki editors anyway. —[[User:Spiraldoor|Spiraldoor]] 17:29, 10 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
I&#039;ve re-taken the nine screenshots and saved them in PNG format this time, but I&#039;m not sure how I&#039;m supposed to go about resizing them. Jaguar screenshots are 648×487 pixels, which makes it impossible to resize them at exactly 50% (Gimp keeps switching to 50.1% whenever I try). Are Jaguar screenshots meant to be resized to 316 or 318 or what? —[[User:Spiraldoor|Spiraldoor]] 17:58, 11 January 2011 (UTC)&lt;br /&gt;
: As we can see in [http://www.raymanpc.com/wiki/en/File:EP_puzzle.png the file EP_puzzle.png], the size of the resized version is 320 × 224, therefore the original size should be 640 × 448. After a quick analysis of the screenshots you posted, it would seem that without the presence of the lower black horizontal stripe, they would be 1,0125× larger than the theoretical size. I suspect the screen of the emulator you&#039;re using to be slightly larger than its default size, which could easily be reverted in the settings. If not, could you please upload one of those original size PNG screenshots to an external image hoster and post the link here so that I can examine it more carefully? Thanks in advance ;) —[[User:Hunchman801|Hunchman801]] 00:02, 12 January 2011 (UTC)&lt;br /&gt;
:: [http://i349.photobucket.com/albums/q388/spiraldoor/ProjectTempestscreenshot.png Here] is a screenshot of exactly what Project Tempest was doing when I took the images. It always displays black bars at both the top and bottom of the screen, and I haven&#039;t found a way to remove them (the size of the window can&#039;t be changed as far as I&#039;m aware). Because of this I assumed that what the emulator was displaying was, more or less, what the Jaguar would have displayed. It adds a framerate indicator in the top-left corner, but I edited this out in the images I uploaded (there&#039;s meant to be nothing but black there, so the edited images were exactly as they would have been if the framerate notification had never been there). I&#039;m not sure if either of the black bars are actually supposed to be there, or if one or both of them were added (or just expanded) by the emulator. —[[User:Spiraldoor|Spiraldoor]] 15:18, 12 January 2011 (UTC)&lt;br /&gt;
::: Well clearly, the whole thing is fucked, as we can obviously see that the image doesn&#039;t have neat sprites. 648×455 appears to be the actual original size on Project Tempest (just launched it to check), which is clearly weird, but at least when I play it I am getting neat sprites. I fail to understand what is going on, we should definitely ask Stacey how she got her screenshots. —[[User:Hunchman801|Hunchman801]] 23:33, 12 January 2011 (UTC)&lt;br /&gt;
: I think I did use PT to take the ones I did; cropped off the borders and resized it in Photoshop using the &amp;quot;nearest neighbour&amp;quot; setting which is often used to preserve hard edges.  I just had to be careful not to be one pixel off when I crop them. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 16:38, 13 January 2011 (UTC)&lt;br /&gt;
:: Let alone the fact that Spiral seems to get blurry pictures, I fail to understand how you got a 320×224 picture for EP puzzle.png, while the size of the original screen seems to be 648×455 for both Spiral and I. Had you resized it to 50%, you would have ended up with something about 324×228. I just took a screenshot of Bongo Hills and there is no black border on top which might explain the difference in height. Resizing it to 50% following the guidelines gave me a perfectly neat 324×228 file. Could you please check what resolution you&#039;re now getting in PT and provide a snapshot of it Stace? Thank you! —[[User:Hunchman801|Hunchman801]] 13:34, 2 February 2011 (UTC)&lt;br /&gt;
I was able to get perfectly neat 324×228 snapshots from Project Tempest (see the Bzzit article), which reminded me of the problems we&#039;ve had here. If someone could provide me with raw snapshots (uncropped, original size) of each level, I think I should be able to handle them! Thank you. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:42, 15 May 2011 (UTC)&lt;br /&gt;
:Can you extract a neat screenshot from [http://i349.photobucket.com/albums/q388/spiraldoor/breakout.png this image]? If so, I will take similar shots of the other stages. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:32, 16 May 2011 (UTC)&lt;br /&gt;
::Actually I can&#039;t, even your original display is blurry, which I really don&#039;t understand. Is that specific to the breakout minigame or does it also happen in the other levels? You can compare it to this neat original size image I got from PT: http://imageshack.us/f/101/bzzitjag2original.png —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:29, 16 May 2011 (UTC)&lt;br /&gt;
:::I took screenshots of a couple more levels and they came out blurry too. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:43, 17 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Types of plum==&lt;br /&gt;
Should we put all the different types of plum (and some screenshots) in the [[plum]] article? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 15:39, 1 May 2011 (UTC)&lt;br /&gt;
:Didn&#039;t I already describe them there? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:03, 1 May 2011 (UTC)&lt;br /&gt;
::Yes, but I think we need more detail on them. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:05, 1 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magician==&lt;br /&gt;
Unknown connection with Magician? Wasn&#039;t this thing replacement of bonus levels in Jaguar beta of Rayman (the more adv. one)? --[[User:Stan423321|Stan423321]] 19:49, 21 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grolem_13&amp;diff=21740</id>
		<title>Talk:Grolem 13</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Grolem_13&amp;diff=21740"/>
		<updated>2011-06-21T18:26:29Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: LEM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the bottom of the screen, why is Grolem 13 called: Bigum Aerum Tornadus Recyclus? It seems like a load of gibberish; it&#039;s not Latin, despite what it looks like. Anyone got any ideas on it? [[User:Evil rayman|Evil Rayman]] 20:29, 26th September 2009&lt;br /&gt;
&lt;br /&gt;
: I think it&#039;s added just for fun. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
:: The French version says &amp;quot;Fabrication En Flux Tendu&amp;quot;. [[User:Spiraldoor|Spiraldoor]] 16:14, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Despite what it seems? It&#039;s actually pretty obvious for anyone endowed with something bearing resemblance to a functioning brain that it&#039;s not Latin :P It&#039;s just for fun. — [[User:Hunchman801|Hunchman801]] 16:32, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: I thought so, but it&#039;s very annoying. [[User:Evil rayman|Evil Rayman]] 17:46, 28th September 2009&lt;br /&gt;
&lt;br /&gt;
Hey, if there&#039;s a Grolem 13, doesn&#039;t that mean there are 12 more Grolems? [[User:Iheckler9|Iheckler9]] 12:33, 1 February 2011 (UTC)&lt;br /&gt;
:Despite this interpretation being rather likely, pure speculation (i.e. not supported by a couple facts) is best avoided on the wiki ;) —[[User:Hunchman801|Hunchman801]] 12:56, 1 February 2011 (UTC)&lt;br /&gt;
::I think that by having a &amp;quot;13&amp;quot; it doesn&#039;t mean anything special. --[[User:Haruka|Haruka]] 15:50, 1 February 2011 (UTC)&lt;br /&gt;
uh why is grolem 13 evil he&#039;s possibly neutral&lt;br /&gt;
:Nobody said he was evil. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:35, 13 March 2011 (UTC)&lt;br /&gt;
i think his species is grolem&lt;br /&gt;
::And I think you are getting closer to make the sysops freaking out for real. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:11, 26 March 2011 (UTC)&lt;br /&gt;
:::From now on we should revert his &#039;contributions&#039; rather than clogging up the talk pages by responding to them. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:27, 26 March 2011 (UTC)&lt;br /&gt;
::::Very well. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:27, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can Grolem 13 be connected to Lem&#039;s Golem XIV or something? --[[User:Stan423321|Stan423321]] 18:26, 21 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Stan423321&amp;diff=2803</id>
		<title>User talk:Stan423321</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Stan423321&amp;diff=2803"/>
		<updated>2008-08-25T12:15:26Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Swamps_of_Forgetfulness&amp;diff=1973</id>
		<title>The Swamps of Forgetfulness</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Swamps_of_Forgetfulness&amp;diff=1973"/>
		<updated>2008-07-06T13:49:11Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: +last sentence in first paragraph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Swamps of Forgetfulness&#039;&#039;&#039; is the third level of the [[Dream Forest]], the first world of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. However, in the Jaguar version, it is called Forgotten Swamps. It always consists of 3 parts.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In the first part of this level, [[Rayman]] meets his jungle counterpart, [[Tarayzan]], who is hiding behind a bush with his loincloth hanging over him.  When Rayman knocks it down, Tarayzan gives him the Magic Seed, which temporarily replaces Rayman&#039;s grimace, and the level starts to flood.  He must then use the seed to plant huge flowers which will help him reach higher platforms in order to escape from drowning in the flood.  &lt;br /&gt;
&lt;br /&gt;
{{stub}}  &lt;br /&gt;
{{Forestlevels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Swamps of Forgetfulness, The]]&lt;br /&gt;
[[Category:Places from Rayman|Swamps of Forgetfulness, The]]&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=1801</id>
		<title>Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=1801"/>
		<updated>2008-06-06T15:20:36Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Bad Rayman&lt;br /&gt;
| image = [[Image:R1adv_badrayman.png|center]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Double&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; (sometimes known as Dark Rayman) is an evil form of [[Rayman]]. He only appears in [[Rayman (game)|Rayman 1]] and [[Rayman Arena]] for Xbox and GameCube.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In Rayman 1, Bad Rayman looked just like Rayman except he had grey skin, yellow eyes with no pupils, purple hair and neckerchief and blue shoes and shirt.&lt;br /&gt;
&lt;br /&gt;
In Rayman Arena, his design changed. His skin was the same color. He has red eyes, a yellow neckerchief, red gloves, orange shoes and a darker purple shirt with an X on it.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
When Rayman arrived in Candy Chateau in Rayman 1, Mr. Dark created a Bad Rayman. Bad Rayman copied whatever Rayman did and if he caught up with him, he would kill him by touching him. Eventually, Rayman reached the end of the level and Bad Rayman died.&lt;br /&gt;
&lt;br /&gt;
He returned in Amazing Learning Games With Rayman/Rayman Junior and Rayman Gold/Rayman Forever with the same role. This is possibly because he is just a shadow and therefore cannot die.&lt;br /&gt;
&lt;br /&gt;
His most recent appearance was in Rayman Arena for the Xbox and GameCube. Along with a difference in appearance, there is also a difference in behavior. In these versions of the game, he will no longer mimic characters&#039; actions nor cause death to the touch and instead acts individually and is no longer immortal. He is the only opponent found in the game&#039;s highest level of single-player: Master Mode.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman]]&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Swamps_of_Forgetfulness&amp;diff=1378</id>
		<title>The Swamps of Forgetfulness</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Swamps_of_Forgetfulness&amp;diff=1378"/>
		<updated>2008-04-13T14:34:10Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: + However in Jaguar version it is called Forgotten Swamps.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Swamps of Forgetfulness&#039;&#039;&#039; is the third level of the [[Dream Forest]], the first world of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. However in Jaguar version it is called Forgotten Swamps.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In the first part of this level, [[Rayman]] meets his jungle counterpart, [[Tarayzan]], who is hiding behind a bush with his loincloth hanging over him.  When Rayman knocks it down, Tarayzan gives him the Magic Seed, which temporarily replaces Rayman&#039;s grimace, and the level starts to flood.  He must then use the seed to plant huge flowers which will help him reach higher platforms in order to escape from drowning in the flood.  &lt;br /&gt;
&lt;br /&gt;
{{stub}}  &lt;br /&gt;
{{Forestlevels}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Robot_Dinosaur&amp;diff=1377</id>
		<title>Robot Dinosaur</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Robot_Dinosaur&amp;diff=1377"/>
		<updated>2008-04-13T14:31:02Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Role in the Games */ +However, it is still useful for player, cause it can crush big stones with yellow lums inside.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dinosaur&#039;&#039;&#039; is an invincible enemy from &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039; and &#039;&#039;[[Rayman DS]]&#039;&#039;.  It goes un-named in all versions but the PS version.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Dinosaur is a giant, remote-controlled robot with a head resembling that of a [[Teensie]]&#039;s, along with two raptor-like legs.  It tends to hop a lot like a kangaroo.&lt;br /&gt;
&lt;br /&gt;
The Dinosaur was used by [[Admiral Razorbeard&#039;s Lackey]] to patrol the [[The Reformatory for Disturbing Children|Reformatory for Disturbing Children]] in the [[Iron Mountains]].  If anything escaped, it would persistently chase down the escaper.&lt;br /&gt;
&lt;br /&gt;
==Role in the Games==&lt;br /&gt;
The Dinosaur doesn&#039;t appear until the grand finale of the Iron Mountains.  It is dangerous for [[Rayman (character)|Rayman]] to approach, but otherwise helpful: its jumping makes a crate bounce just high enough for Rayman to enter the Reformatory.  Similarly, a crate bounces inside the Reformatory; this allows Rayman to reach the Reformatory&#039;s roof.&lt;br /&gt;
&lt;br /&gt;
However, once Rayman reaches the roof the Dinosaur&#039;s role is another story completely.  After Rayman releases [[Globox]]&#039;s [[Baby Globox|children]] from the Reformatory, the Dinosaur is quick to react.  Rayman must speedily zip by the incoming Dinosaur or risk being flattened. However, it is still useful for player, cause it can crush big stones with yellow [[lums]] inside.&lt;br /&gt;
&lt;br /&gt;
The exception to the rule is the PS version of &#039;&#039;Rayman 2&#039;&#039;, in which Razorbeard&#039;s lackey accidentally breaks the remote control, rendering the Dinosaur useless.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=1376</id>
		<title>The Dream Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=1376"/>
		<updated>2008-04-13T14:04:24Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: Bziit became Bzzit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Rayman]] must go through the jungle without falling into the swamps. He&#039;ll fight [[Hunters]] and [[Explorators]] there. It&#039;s here he&#039;ll meet his first friend, [[Tarayzan]]. Help him to dress up, and wait! The big boss is [[Moskito]], the fearsome giant mosquito...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Foret1PC.png|thumb|316px|left|The very first scenery of Dream Forest]]&lt;br /&gt;
&lt;br /&gt;
Dream Forest is the first world in game [[Rayman 1|Rayman]]. It consists of a luxuriant tropical forest which darkens as [[Rayman]] goes through it. The swamps encircle this universe of greenery and its wild flora. There are dancing flowers and mushrooms around which twirl blue [[butterflies]], as well as bizarre trees, some of them being at the boundary between plants and fungi. Lianas [[Rayman]] can climb and flower and mushroom beds abound, as [[Plum|plums]], recurrent fruits in the series, already allow him to pass through the marshes or to blind [[Livingstone|livingstones]]. There are also spiky fruits of all sizes, strange rocking flowers and curious flying plants onto which [[Rayman]] can jump. Thanks to [[Ta-ray-zan]]&#039;s magic seed, it&#039;s possible to grow similar plants.&lt;br /&gt;
Note that in the [[Rayman Junior]] games, a similar but deadly version of such plants exists, as well as thorn lianas.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moskito.png|thumb|316px|right|The big boss of Dream Forest, Moskito]]&lt;br /&gt;
&lt;br /&gt;
The enemies in Dream Forest include [[Antitoon|antitoons]], [[Small Livingstone|small]] and [[Livingstone|tall livingstones]], [[Hunter|hunters]], [[piranhas]] and [[Tentacle-flower|tentacle-flowers]]. The bosses are [[Bzzit]] and [[Moskito]], two giant mosquitoes. Rayman will make friends with the first one who&#039;ll help him to pass through [[Anguish Lagoon]].&lt;br /&gt;
&lt;br /&gt;
During his trek in Dream Forest, [[Rayman]] will receive three powers from [[Betilla]] the fairy. First of all, he&#039;ll learn to use his [[telescopic fist]] in [[Pink Plant Woods]], then to hang onto ledges in [[Anguish Lagoon]], and eventually the [[grappling fist]] at the end of [[Moskito&#039;s Nest]], after defeating him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Liane.png|left|thumb|316px|Rayman can climb lianas to reach the canopy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Lianepiquante.png|left|thumb|316px|A thorn liana (&#039;&#039;Rayman Junior&#039;&#039; only)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Ta-Ray-Zan.png|none|thumb|316px|Rayman must help Ta-Ray-Zan to get his loincloth back]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Plante.png|none|thumb|316px|Rayman can grow plants thanks to Ta-Ray-Zan&#039;s magic seed in order to escape the flood]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Plantecarnivore.png|none|thumb|316px|Sowing a magic seed in a maleficient soil will grow carnivorous plants (&#039;&#039;Rayman Junior&#039;&#039; and &#039;&#039;Rayman Designer&#039;&#039; only)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Explorateurs.png|none|thumb|316px|Livingstones are the main enemies in Dream Forest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:BziiitPC.png|none|thumb|316px|Bziiit is the first boss in the game]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:DosBziiit.png|none|thumb|316px|Once beaten, Bziiit helps Rayman to pass through Anguish Lagoon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Piranha.png|none|thumb|316px|On the plum, Rayman must dodge flying piranhas and spiky fruits]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:MoskitoPoursuite.png|none|thumb|316px|Moskito is pursuing Rayman with a huge spiky fruit]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Fleurtentacule.png|none|thumb|316px|Tentacle-flowers spit out the Livingstones they&#039;ve swallowed]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Tronc.png|none|thumb|316px|Those gigantic trunks are very similar to Tentacle-flowers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{forestlevels}}&lt;br /&gt;
&lt;br /&gt;
{{rayman1worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman]]&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = La_Forêt_des_Songes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=1375</id>
		<title>The Dream Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=1375"/>
		<updated>2008-04-13T14:03:20Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: ortography - enemies was enemis, a small changes in this paragraph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Rayman]] must go through the jungle without falling into the swamps. He&#039;ll fight [[Hunters]] and [[Explorators]] there. It&#039;s here he&#039;ll meet his first friend, [[Tarayzan]]. Help him to dress up, and wait! The big boss is [[Moskito]], the fearsome giant mosquito...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Foret1PC.png|thumb|316px|left|The very first scenery of Dream Forest]]&lt;br /&gt;
&lt;br /&gt;
Dream Forest is the first world in game [[Rayman 1|Rayman]]. It consists of a luxuriant tropical forest which darkens as [[Rayman]] goes through it. The swamps encircle this universe of greenery and its wild flora. There are dancing flowers and mushrooms around which twirl blue [[butterflies]], as well as bizarre trees, some of them being at the boundary between plants and fungi. Lianas [[Rayman]] can climb and flower and mushroom beds abound, as [[Plum|plums]], recurrent fruits in the series, already allow him to pass through the marshes or to blind [[Livingstone|livingstones]]. There are also spiky fruits of all sizes, strange rocking flowers and curious flying plants onto which [[Rayman]] can jump. Thanks to [[Ta-ray-zan]]&#039;s magic seed, it&#039;s possible to grow similar plants.&lt;br /&gt;
Note that in the [[Rayman Junior]] games, a similar but deadly version of such plants exists, as well as thorn lianas.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moskito.png|thumb|316px|right|The big boss of Dream Forest, Moskito]]&lt;br /&gt;
&lt;br /&gt;
The enemies in Dream Forest include [[Antitoon|antitoons]], [[Small Livingstone|small]] and [[Livingstone|tall livingstones]], [[Hunter|hunters]], [[piranhas]] and [[Tentacle-flower|tentacle-flowers]]. The bosses are [[Bziiit]] and [[Moskito]], two giant mosquitoes. Rayman will make friends with the first one who&#039;ll help him to pass through [[Anguish Lagoon]].&lt;br /&gt;
&lt;br /&gt;
During his trek in Dream Forest, [[Rayman]] will receive three powers from [[Betilla]] the fairy. First of all, he&#039;ll learn to use his [[telescopic fist]] in [[Pink Plant Woods]], then to hang onto ledges in [[Anguish Lagoon]], and eventually the [[grappling fist]] at the end of [[Moskito&#039;s Nest]], after defeating him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Liane.png|left|thumb|316px|Rayman can climb lianas to reach the canopy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Lianepiquante.png|left|thumb|316px|A thorn liana (&#039;&#039;Rayman Junior&#039;&#039; only)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Ta-Ray-Zan.png|none|thumb|316px|Rayman must help Ta-Ray-Zan to get his loincloth back]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Plante.png|none|thumb|316px|Rayman can grow plants thanks to Ta-Ray-Zan&#039;s magic seed in order to escape the flood]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Plantecarnivore.png|none|thumb|316px|Sowing a magic seed in a maleficient soil will grow carnivorous plants (&#039;&#039;Rayman Junior&#039;&#039; and &#039;&#039;Rayman Designer&#039;&#039; only)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Explorateurs.png|none|thumb|316px|Livingstones are the main enemies in Dream Forest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:BziiitPC.png|none|thumb|316px|Bziiit is the first boss in the game]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:DosBziiit.png|none|thumb|316px|Once beaten, Bziiit helps Rayman to pass through Anguish Lagoon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Piranha.png|none|thumb|316px|On the plum, Rayman must dodge flying piranhas and spiky fruits]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:MoskitoPoursuite.png|none|thumb|316px|Moskito is pursuing Rayman with a huge spiky fruit]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Fleurtentacule.png|none|thumb|316px|Tentacle-flowers spit out the Livingstones they&#039;ve swallowed]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Tronc.png|none|thumb|316px|Those gigantic trunks are very similar to Tentacle-flowers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{forestlevels}}&lt;br /&gt;
&lt;br /&gt;
{{rayman1worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman]]&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = La_Forêt_des_Songes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=260</id>
		<title>The Dream Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dream_Forest&amp;diff=260"/>
		<updated>2008-01-14T15:51:22Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: Better this then nothing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dream Forest&#039;&#039;&#039; is the first world in game [[Rayman 1|Rayman]]. It consists on four levels called [[Pink Plant Woods]], [[Anguish Lagoon]], [[Swamps of Forgetfulness]] (a.k.a. Forgotten Swamps) and [[Moskito&#039;s Nest]]. World is very similar to an tropical forest. It features a boss and a mid-boss (mosquitoes called [[Moskito]] and [[Angus]]). In all Dream Forest levels, excluding Swamps of Forgetfulness, you receive a new power from Betilla.&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=259</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=259"/>
		<updated>2008-01-14T15:32:33Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* List of Powers */ added &amp;#039;and power-ups&amp;#039;. Do you think ting is power itself?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers and power-ups=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
There are only main enemies in game. The minor enemies will be listed at page of their levels&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Angus:&#039;&#039;&#039; The first boss (or mid-boss) of the game,a large eyed mosquito, who lives in [[Anguish Lagoon]] in [[Dream Forest]]. After player win fight with it, it becames friendly an can be used as a vehicle.&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; Another mosquito, very similar to Agnus, but with more health points, more attacks, and (in some versions) another colours. Lives in [[Moskito&#039;s Nest]] in Dream Forest.&lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of [[Blue Mountain]], he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.&lt;br /&gt;
* &#039;&#039;&#039;Pirate Mama:&#039;&#039;&#039; Mid-boss of [[Picture City]]. A woman who carries a rolling pin what shoot knifes out.&lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of [[Picture City]], similar to Pirate Mama, she also carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, boss of [[Cave of the Skops]]. He attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to actually fight hybrids of the previous bosses. He lives in [[Candy Chateau]].&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=258</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=258"/>
		<updated>2008-01-13T15:29:50Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Enemies */ +[&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
There are only main enemies in game. The minor enemies will be listed at page of their levels&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Angus:&#039;&#039;&#039; The first boss (or mid-boss) of the game,a large eyed mosquito, who lives in [[Anguish Lagoon]] in [[Dream Forest]]. After player win fight with it, it becames friendly an can be used as a vehicle.&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; Another mosquito, very similar to Agnus, but with more health points, more attacks, and (in some versions) another colours. Lives in [[Moskito&#039;s Nest]] in Dream Forest.&lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of [[Blue Mountain]], he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.&lt;br /&gt;
* &#039;&#039;&#039;Pirate Mama:&#039;&#039;&#039; Mid-boss of [[Picture City]]. A woman who carries a rolling pin what shoot knifes out.&lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of [[Picture City]], similar to Pirate Mama, she also carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, boss of [[Cave of the Skops]]. He attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to actually fight hybrids of the previous bosses. He lives in [[Candy Chateau]].&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=257</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=257"/>
		<updated>2008-01-13T15:29:37Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Enemies */ more links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
There are only main enemies in game. The minor enemies will be listed at page of their levels&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Angus:&#039;&#039;&#039; The first boss (or mid-boss) of the game,a large eyed mosquito, who lives in [[Anguish Lagoon]] in [[Dream Forest]]. After player win fight with it, it becames friendly an can be used as a vehicle.&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; Another mosquito, very similar to Agnus, but with more health points, more attacks, and (in some versions) another colours. Lives in [[Moskito&#039;s Nest]] in Dream Forest.&lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of [[Blue Mountain]], he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.&lt;br /&gt;
* &#039;&#039;&#039;Pirate Mama:&#039;&#039;&#039; Mid-boss of [[Picture City]]. A woman who carries a rolling pin what shoot knifes out.&lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of [[Picture City]], similar to Pirate Mama, she also carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, boss of [[Cave of the Skops]]. He attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to actually fight hybrids of the previous bosses. He lives in [Candy Chateau]].&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=256</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=256"/>
		<updated>2008-01-13T15:27:18Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Enemies */ +there are 2 mosquitoes and 2 mamas; better locations; links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
There are only main enemies in game. The minor enemies will be listed at page of their levels&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Angus:&#039;&#039;&#039; The first boss (or mid-boss) of the game,a large eyed mosquito, who lives in [[Anguish Lagoon]] in [[Dream Forest]]. After player win fight with it, it becames friendly an can be used as a vehicle.&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; Another mosquito, very similar to Agnus, but with more health points, more attacks, and (in some versions) another colours. Lives in [[Moskito&#039;s Nest]] in Dream Forest.&lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of Blue Mountain, he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.&lt;br /&gt;
* &#039;&#039;&#039;Pirate Mama:&#039;&#039;&#039; Mid-boss of [[Picture City]]. Carries a rolling pin what shoot knifes out.&lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of Picture City, similar to Pirate Mama, she also carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, he attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to actually fight hybrids of the previous bosses.&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=255</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=255"/>
		<updated>2008-01-13T15:18:08Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Friends */ Oops, something not good with formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; The first boss of the game, a large eyed mosquito, who temporarily befriends you in a certain level in the Dream Forest.  &lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of Band Land, he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of Blue Mountain, he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman &lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of Picture City, she carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, he attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to  actually fight hybrids of the previous bosses.&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=254</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=254"/>
		<updated>2008-01-13T15:17:13Z</updated>

		<summary type="html">&lt;p&gt;Stan423321: /* Friends */ +betilla&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rayman PS1EUcov.jpg|thumb|Rayman 1 cover for Playstation]]&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; (otherwise known as &#039;&#039;Rayman 1&#039;&#039;) is the first video game of the Rayman series, first released in 1995 on the Atari Jaguar, Sony Playstation, Sega Saturn, and on MS-DOS.  A port for the Gameboy Color was released in 2000, followed by a port for the Gameboy Advance that was later released in 2001, in which it was renamed to &#039;&#039;Rayman Advance&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Rayman is a 2D side-scrolling platform game, unlike its successors.  The game is made up of six different worlds, half of which are natural (The Dream Forest, Blue Mountain and the Cave of Skops), while the other half is &#039;imaginary&#039; (Band Land, Picture City and the Candy Château).  Each of these worlds excluding Candy Chateau contains four or three levels, each with six cages with Electoons to find.  The game&#039;s difficulty is progressive, meaning that it gets harder as the player continues.&lt;br /&gt;
&lt;br /&gt;
The game displays consist of how many lives Rayman has, five units of energy (six in Rayman Advance), and how many Tings he has collected.  Rayman normally starts with four lives and three health units, and can collect up to 99 lives.  When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected.  Upon Game  Over, he has up to nine continues depending on version, which are represented with alarm clocks.    &lt;br /&gt;
&lt;br /&gt;
===List of Powers=== &lt;br /&gt;
&lt;br /&gt;
At the start of the game, Rayman is only able to pull a grimace, which is used to scare certain enemies.  As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
====Permanent====&lt;br /&gt;
* &#039;&#039;&#039;Grimace:&#039;&#039;&#039; Rayman&#039;s only ability at the game&#039;s beginning, only useful for getting rid of tall Livingstones which are scared of this.  &lt;br /&gt;
* &#039;&#039;&#039;Telescopic Fist:&#039;&#039;&#039; The first power you gain from Betilla the Fairy, which allows Rayman to punch enemies to defeat them.  This can be temporarily powered up by Speed Fists and Gold Fists.&lt;br /&gt;
* &#039;&#039;&#039;Hanging:&#039;&#039;&#039; Allows Rayman to hang onto ledges.&lt;br /&gt;
* &#039;&#039;&#039;Grappling:&#039;&#039;&#039; When acquired, Rayman can use his fist to grapple onto flying rings which are scattered around the place, allowing him to reach high places and cross wide gaps.   &lt;br /&gt;
* &#039;&#039;&#039;Helicopter:&#039;&#039;&#039; When acquired, Rayman can use his odd looking hair as a helicopter which only allows him to glide, and prolong his jumps.&lt;br /&gt;
* &#039;&#039;&#039;Running:&#039;&#039;&#039; Rayman&#039;s last permanent power, which allows him to move faster than walking.  It also makes his jumps a lot longer and faster.  &lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
* &#039;&#039;&#039;Magic Seed:&#039;&#039;&#039; Given to Rayman after helping Tarayzan, Rayman plants seeds to help him reach ledges and escape floods.  &lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter:&#039;&#039;&#039; A potion that allows Rayman to actually fly with his helicopter hair.  &lt;br /&gt;
* &#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching blue elves makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another blue elf.   &lt;br /&gt;
&lt;br /&gt;
====Power-ups====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ting:&#039;&#039;&#039; Small blue bubbles, used either to pay the Magician to enter a bonus stage, or to gain an extra life when 100 are collected.  &lt;br /&gt;
* &#039;&#039;&#039;Power:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman one unit of health, while the latter replenishes his entire health.  &lt;br /&gt;
* &#039;&#039;&#039;Speed Fist:&#039;&#039;&#039; Allows Rayman&#039;s fist to fly faster than normal.  Three different speeds are available.    &lt;br /&gt;
* &#039;&#039;&#039;Gold Fist:&#039;&#039;&#039;  Allows Rayman&#039;s fist to be twice as strong.  &lt;br /&gt;
* &#039;&#039;&#039;Rayman Statue:&#039;&#039;&#039; Gives Rayman an extra life, as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s world depends on the Great Protoon, in order for people and nature to live in peace and harmony.  One day, the game&#039;s villain, Mr Dark, defeats Betilla as she tried to defend the Great Protoon which he steals, causing the Electoons to scatter.  They are then captured by hostile creatures that appear after the incident, and are trapped in cages which Rayman has to break open in order to get closer to Mr Dark&#039;s hideout in the Candy Château.  At a later point in the game, Mr Dark kidnaps Betilla. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
Along the way, Rayman meets an array of different characters, some of which aid him through his journey.  &lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* &#039;&#039;&#039;The Magician:&#039;&#039;&#039;  He introduces the game&#039;s story.  He can also be found at several points of the game, in which he would give you access to bonus stages that promise extra lives, provided you give him ten Tings.&lt;br /&gt;
* &#039;&#039;&#039;Betilla the Fairy:&#039;&#039; human-like, floating female fairy. Very important in the game - she gives Rayman new powers during the adventure.&lt;br /&gt;
* &#039;&#039;&#039;Tarayzan:&#039;&#039;&#039; Basically a limbless Tarzan, he hides behind a bush until you knock down his loincloth, and gives you the Magic Seed as a reward. &lt;br /&gt;
* &#039;&#039;&#039;The Photographer:&#039;&#039;&#039; This person acts like a checkpoint, should you die, you&#039;ll start at the point in which he took your photograph.&lt;br /&gt;
* &#039;&#039;&#039;The Musician:&#039;&#039;&#039; Located high in the Blue Mountains, his guitar had been crushed by a rock which you must break to recover it.  As a reward, he gives you the Super Helicopter Potion.  &lt;br /&gt;
* &#039;&#039;&#039;Joe the Extra-Terrestrial:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in the Cave of Skops, his neon lights are unplugged, and Rayman has to go down into the dark caves to turn it back on.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Moskito:&#039;&#039;&#039; The first boss of the game, a large eyed mosquito, who temporarily befriends you in a certain level in the Dream Forest.  &lt;br /&gt;
* &#039;&#039;&#039;Mr Sax:&#039;&#039;&#039; Boss of Band Land, he is a walking saxophone that attacks by blowing explosive wrong notes.&lt;br /&gt;
* &#039;&#039;&#039;Mr Stone:&#039;&#039;&#039; Boss of Blue Mountain, he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman &lt;br /&gt;
* &#039;&#039;&#039;Space Mama:&#039;&#039;&#039; A very large woman who&#039;s the boss of Picture City, she carries a rolling pin that she uses as a laser weapon. &lt;br /&gt;
* &#039;&#039;&#039;Mr Skops:&#039;&#039;&#039; A scorpion, he attacks with his giant claws and tail which shoots a laser. &lt;br /&gt;
* &#039;&#039;&#039;Dark Rayman:&#039;&#039;&#039; A copy of you Mr Dark has has made, which copies every move you make.  He can only be defeated by finishing a stage while letting him follow you.   &lt;br /&gt;
* &#039;&#039;&#039;Mr Dark:&#039;&#039;&#039; The main antagonist of the game, who steals your fist powers and casts strange spells on you.  When you finally approach him he would not really fight but rather trap you with walls of fire.  At this point the Electoons return your Fist, but Mr Dark flees after, leaving you to  actually fight hybrids of the previous bosses.&lt;br /&gt;
&lt;br /&gt;
{{French&lt;br /&gt;
| name = Rayman_1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stan423321</name></author>
	</entry>
</feed>