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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=108212</id>
		<title>Rayman: The Board Game</title>
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		<updated>2025-09-18T11:21:57Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Rulebooks */ removed ] symbol from the caption under 0.01 version of the French rulebook&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Board Game&lt;br /&gt;
| image = [[File:Rayman-boardgame-box.png|center|320px|Rayman: The Board Game]]&lt;br /&gt;
| published by = FLYOS Games&lt;br /&gt;
| designed by = Maxime Tardif, Thomas Filippi, Gary Paitre&lt;br /&gt;
| release date = Kickstarter campaign began in September 2024&lt;br /&gt;
| genre = Board game&lt;br /&gt;
| gameplay mode = 1-4 players&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Board Game&#039;&#039;&#039;&#039;&#039; is an upcoming &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game designed by Maxime Tardif and FLYOS Games. It was announced in April 2024, with the Kickstarter campaign beginning on September 17, 2024 and ending on October 8, 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;Rayman: The Board Game&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;kickstarter&amp;quot;&amp;gt;Kickstarter, &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base game will allow for one to four players, with an expansion that will allow up to six players. The game appears to be almost exclusively themed after &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Announcement and development==&lt;br /&gt;
&#039;&#039;Rayman: The Board Game&#039;&#039; was announced in April 2024 and set for release in the third quarter of 2024 via the website raymanboardgame.com, with its goal advertised as follows: &amp;quot;Team up with your favorite heroes in an epic race, dodging dangers and saving the [[Teensie]]s!&amp;quot;. At the time, it was said that the game would allow for two to five players.&amp;lt;ref&amp;gt;Official website for &#039;&#039;RAYMAN® The Board Game&#039;&#039; (via archive.org), https://web.archive.org/web/20240415173842/https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt; Box art for the game was revealed at the same time, with figures of [[Rayman]] and [[Globox]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-box.png&lt;br /&gt;
Rayman-boardgame-2.png&lt;br /&gt;
Rayman-boardgame.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In June 2024, the game was listed on Kickstarter&amp;lt;ref name=&amp;quot;kickstarter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; and the number of players changed from two to five to one to four.&lt;br /&gt;
&lt;br /&gt;
In July 2024, the figures of [[Barbara]] and a [[Grand Minimus]] were revealed, and those of [[Rayman]] and [[Globox]] updated.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1811037743901811130, « Here&#039;s a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1811407597385261202, « Here&#039;s a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »&amp;lt;/ref&amp;gt; FLYOS then went on to share videos of the figures for [[Globox]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1813240338892333261, « He&#039;s Rayman&#039;s best friend and a charming inhabitant of the Glade of Dreams. Globox will be one of the playable characters in Rayman The Board Game, coming to Kickstarter this September. Sign up now to stay updated! »&amp;lt;/ref&amp;gt; [[Barbara]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1813951868059468233, « She&#039;s a fierce warrior princess, ready to join the action. Barbara is one of the characters you&#039;ll play as in Rayman The Board Game. Available this September on Kickstarter. Sing up now to stay up to date. »&amp;lt;/ref&amp;gt; the [[Grand Minimus]]&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1816115915710255442, « He is one of the Teensies’ kings, a celestial enchanter, and a beacon of cosmic elegance. Grand Minimus is a playable character in Rayman The Board Game. Coming this September to Kickstarter »&amp;lt;/ref&amp;gt; and [[Rayman]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1818348008616099950, « Play as the iconic hero with no arms or legs in Rayman The Board Game! Compete against your friends and dive into thrilling races with style! Coming this September to Kickstarter! »&amp;lt;/ref&amp;gt; complete with short descriptions, while also revealing that the game would be available on Kickstarter in September 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanBoardGame 4Minis 2.jpg|The new figures&lt;br /&gt;
Rayman-boardgame-3.png|Box art with the new figures&lt;br /&gt;
Rayman-board-game-Globox-figure.jpg|Detailed view of [[Globox]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Barbara-figure.jpg|Detailed view of [[Barbara]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Grand-Minimus-figure.jpg|Detailed view of the [[Grand Minimus]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Rayman-figure.jpg|Detailed view of [[Rayman]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 1st 2024, a community manager for FLYOS shared pictures of the game&#039;s prototype with the community, and asked for early feedback.&amp;lt;ref&amp;gt;Reddit, &#039;&#039;Rayman The Board Game Prototype&#039;&#039;, https://www.reddit.com/r/Rayman/comments/1ehn08n/rayman_the_board_game_prototype/&amp;lt;/ref&amp;gt; The pictures showcased various components of the game such as tokens, cards and figures. In reply to several comments highlighting that the game appears to be almost exclusively themed after &#039;&#039;[[Rayman Legends]]&#039;&#039;, the community manager replied that they are &amp;quot;not gonna forget the older titles&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-the-board-game-prototype-2.webp|&amp;quot;A few cards for [[Grand Minimus]]&amp;quot;&lt;br /&gt;
Rayman-the-board-game-prototype-3.webp|&amp;quot;Tokens on the board&amp;quot;&lt;br /&gt;
Rayman-the-board-game-prototype-1.webp|&amp;quot;Some of the game components&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 2nd 2024, FLYOS revealed that [[Murfy]] would also be playable in the game, and showcased his figure.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1819373113643073737, « It’s official, Murfy is joining the action! This flying friend will put his wits to the test as he jumps, slaps, and races to save the Teensies in Rayman The Board Game. Murfy will be available through our Kickstarter campaign this September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Murfy-figure.jpg|Detailed view of [[Murfy]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 6th 2024, FLYOS shared additional pictures of the prototype, showing a preview of the playing area and additional cards, and promising to reveal the rulebook, an online demo and a trailer soon.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1820919370492559809, « 🎉 First look at our Rayman The Board Game prototype! More reveals coming soon: rulebook, online demo and trailer! Stay tuned! #RaymanBoardGame #TabletopGames »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-the-board-game-prototype-4.jpg&lt;br /&gt;
Rayman-the-board-game-prototype-5.jpg&lt;br /&gt;
Rayman-the-board-game-prototype-6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 12th 2024, FLYOS revealed the figure of the [[Teensy Queen]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1823094431265755504, « Every King needs a Queen and this one can hold her own against any obstacle. Queen Teensie joins the race in Rayman The Board Game on Kickstarter this September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Teensy-Queen-figure.jpg|Detailed view of the [[Teensy Queen]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 15th 2024, the [https://www.youtube.com/watch?v=v40oyzoY_LE official trailer] for the game was published.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1824076525454393657, « Join the Race! 🏁 Watch the Rayman The Board Game Trailer – Coming to Kickstarter September 17th! Rejoignez la course ! 🏁 Regardez la bande-annonce de Rayman The Board Game – Disponible sur Kickstarter le 17 septembre ! »&amp;lt;/ref&amp;gt; Many things were unveiled in the trailer, such as game mechanics, [[Toad Story]] and [[Olympus Maximus]]-themed boards, and an [[Armored Toad]] boss piece. One of the comments on the trailer revealed that Murfy and Teensy Queen would be available as part of an expansion. Another comment revealed that the stretch goals would be replaced with [[Lucky ticket|Lucky Tickets]], providing a new surprise every two days, regardless of the funds raised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Board game expansion.png|The expansion reveal&lt;br /&gt;
Board game Lucky Tickets.png|The &amp;quot;Lucky Tickets&amp;quot; reveal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 19th 2024, an [https://www.youtube.com/watch?v=IdDUxa0ICq0 overview from Maxime Tardif] was uploaded onto YouTube. This overview revealed a few things, including various difficulty settings, an invitation for the community to design a new board environment, and an official reveal for the 5-6 player expansion pack. The video also promised to “unveil new figures and plenty of surprises”, suggesting that the currently-revealed set of figures may not be the only ones.&lt;br /&gt;
&lt;br /&gt;
On August 22 2024, FLYOS revealed the figure of [[Estelia]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1826310941358571872, « Another Princess enters the race! Estelia is the first alternate skin for Rayman The Board game. Follow along on our Kickstarter launching September 17th to learn more. »&amp;lt;/ref&amp;gt; They also revealed the official rulebook and an online demo for the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Estelia figure.jpg|Detailed view of [[Estelia]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 26 2024, FLYOS revealed the figure of [[Rayomz]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1828114434591772751, « Rayomz is living life in the wild—maybe a little too wild! 🌿🦵 Check out this new figure, one of the various skins available in Rayman The Board Game, launching on Kickstarter on September 17th. Get ready to go au naturel! »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Rayomz figure.jpg|Detailed view of [[Rayomz]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 28 2024, FLYOS revealed the figure of [[Sir Globrax]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1828840538600046813, « You&#039;ll need some shiny armour to brave the dangers of this race! Sir Globrax rushes in as an alternate skin for Rayman the Board Game. Available September 17th on Kickstarter. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Sir Globrax figure.jpg|Detailed view of [[Sir Globrax]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 29 2024, FLYOS revealed the figure of [[Raymolk]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1829210048108654808, « A great hunter from the Glade of Dreams joins the race. Raymolk is the next alternate skin available for Rayman the Board Game. Coming to Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Raymolk figure.jpg|Detailed view of [[Raymolk]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 2 2024, FLYOS revealed the figure of [[Poglox]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1830652436270248247, « It’s Labor Day—why not celebrate it as Pants-Off Day? Just like Poglox! This quirky alternate skin for Rayman The Board Game is leaping onto Kickstarter on September 17th. Don’t miss out! »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Poglox figure.jpeg|Detailed view of [[Poglox]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 4 2024, FLYOS revealed the full set of so-far revealed figures, including silhouettes of the remaining skins within the set of 10.&amp;lt;ref&amp;gt; X, https://twitter.com/FlyosGames/status/1831377289117896755, « We’ve already unveiled several figures for Rayman the Board Game, here’s a complete look at the ones revealed so far! Can you guess which skins are still to come? These and many more surprises will be available on Kickstarter starting September 17th. »&amp;lt;/ref&amp;gt; The post also promises to reveal more surprises soon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game figures.jpeg|All of the so-far revealed figures, including silhouettes of to-be-revealed figures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 5 2024, FLYOS revealed the figure of [[the First King]].&amp;lt;ref&amp;gt;X, https://x.com/FlyosGames/status/1831739658344026222, « The First King rises from his grave to join the race. This alternate skin for Rayman the Board Game will be available on Kickstarter on the 17th of September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game The First King figure.jpeg|Detailed view of [[the First King]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 8 2024, FLYOS unveiled a draft version of the Kickstarter page for the board game, revealing a lot of new information. &amp;lt;ref&amp;gt;[https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game/?ref=c8jgzp&amp;amp;token=4a1d5282]»&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 10 2024, FLYOS revealed the figure of [[Globolk]].&amp;lt;ref&amp;gt;X, https://x.com/FlyosGames/status/1833551556248993866, « This hungry hero came out of his cave to win the race. Globolk is an alternate skin for Rayman The Board Game, available on Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Globolk-figure.jpg|Detailed view of [[Globolk]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 11 2024, FLYOS revealed the figure of [[Olympia]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1833936218691686440, « This princess came all the way down from Mount Olympus to take the lead in this crazy race. Olympia joins the alternative skins pack for Rayman the Board Game on Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Olympia figure.jpg|Detailed view of [[Olympia]]’s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 16 2024, FLYOS revealed the figure of [[Raymesis]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1835695862271389875, « Rayman&#039;s evil clone is here to rock out! Raymesis finally joins Rayman the Board Game as an alternate skin. Available on Kickstarter tomorrow, September 17th 10:00 a.m. EST. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Raymesis figure.jpg|Detailed view of [[Raymesis]]’s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 17 2024, the Kickstarter campaign began. In just 30 minutes, the funding goal was reached and the first [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Rayman]] riding a [[mosquito]] available to all backers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Mosquito figure.png|The first [[lucky ticket]]: a figure of [[Rayman]] riding a [[mosquito]]&lt;br /&gt;
Rayman the Board Game Rayman and Mosquito figure.jpg|Detailed view of [[Rayman]] and the [[mosquito]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 19 2024, the second [[lucky ticket]] was scratched off: a red [[ghost]] projectile, with its own card and 4 tokens. A poll was also given for the Hero board&#039;s environment: [[Desert of Dijiridoos]] or [[Fiesta de los Muertos]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Red Ghost projectile.png|The second [[lucky ticket]]: a red [[ghost]] projectile&lt;br /&gt;
Rayman the Board Game environment vote.png|The environment poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 21 2024, the third [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Globox]] sliding on his back available to all backers. It was also revealed that [[Fiesta de los Muertos]] won the previous vote, and a new poll was given for the board&#039;s enemies: [[Mariachi]]s or [[Baby Dragon Chef]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Sliding Globox figure.png|The third [[lucky ticket]]: a figure of [[Globox]] sliding on his back.&lt;br /&gt;
Rayman the Board Game enemy vote.png|The enemy poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 23 2024, the fourth [[lucky ticket]] was scratched off: a reveal that the Boss cards will be printed on foil paper. It was also revealed that the [[Mariachi]]s won the previous vote, and a new poll was given for the board&#039;s setting: day, night, or a mix of both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Foil Boss Cards.png|The fourth [[lucky ticket]]: foil boss cards.&lt;br /&gt;
Rayman the Board Game environment vote 2.png|The scenery poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 25 2024, the fifth [[lucky ticket]] was scratched off: an upgrade for the base tokens to be made of thicker, 2mm cardboard. It was also revealed that the mix of both backgrounds won the previous vote, and a new poll was given for the board&#039;s platforms: [[flute snake]]s or wooden platforms. By popular demand, the Lums Tracker was also adjusted from backers accumulated to funds raised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game thicker tokens.png|The fifth [[lucky ticket]]: thicker cardboard tokens.&lt;br /&gt;
Rayman the Board Game platform vote.png|The platform poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 27 2024, the sixth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Murfy]] flying available to all backers. It was also revealed that rather than one or the other winning, both the [[flute snake]]s and the wooden platforms would be incorporated in the level. It was also said that they would be taking a quick weekend break from votes, with the next one coming next week.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Flying Murfy figure.png|The sixth [[lucky ticket]]: a figure of [[Murfy]] flying.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 30 2024, the seventh [[lucky ticket]] was scratched off: an upgrade for the cards from 250gsm to 300gsm paper, enhancing stiffness, durability, and overall quality. A new poll was also given for the board&#039;s obstacles: [[spiky snake]]s or [[spiky flower]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game premium quality cards.png|The seventh [[lucky ticket]]: premium quality cards.&lt;br /&gt;
Rayman the Board Game obstacle vote.png|The obstacle poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 2 2024, the eighth [[lucky ticket]] was scratched off: a plastic insert tray to hold all of the base game and the 5-6 player expansion&#039;s components. It was also revealed that both the [[spiky snake]]s and the [[spiky flower]]s won the previous vote, and a new poll was given for a new projectile: electric balls, [[flying sword]]s, or [[fork]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Insert Tray.png|The eighth [[lucky ticket]]: an insert tray.&lt;br /&gt;
Rayman the Board Game projectile vote.png|The projectile poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 4 2024, the ninth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Barbara]] attacking with her axe available to all backers. It was also revealed that the [[fork]]s won the previous vote, and the final poll was given for a new boss: [[El Luchador]] or [[Grunderbite]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Attacking Barbara figure.png|The ninth [[lucky ticket]]: a figure of [[Barbara]] attacking.&lt;br /&gt;
Rayman the Board Game Boss vote.png|The boss poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 7 2024, the tenth and final [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of the [[Goth Teensy]] available to all backers. However, the results of the previous poll were not revealed, rather giving the backers one last chance to vote for the previous bosses: [[El Luchador]] or [[Grunderbite]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Goth Teensy figure.png|The tenth [[lucky ticket]]: a figure of the [[Goth Teensy]].&lt;br /&gt;
Rayman board game lucky ticket figures.jpg|An overview of the [[lucky ticket]] figures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 8 2024, the Kickstarter campaign ended at 5:00 PM EST. It was revealed that [[Grunderbite]] won the previous vote, [[Seabreather]]&#039;s boss cards and token would be added to the game (despite the Lums Tracker not reaching its $500,000 CAD goal for him) and that there would be monthly updates following the end of the campaign.&lt;br /&gt;
&lt;br /&gt;
On October 9 2024, the Late Pledges period began for the board game&#039;s Kickstarter.&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1849511880626254240, « We&#039;re happy to hear that new Rayman games are in development. While you wait for their release, you can now late pledge for Rayman The Board Game on Kickstarter. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Late Pledges.jpg|Promotional artwork for the Late Pledges opening&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From November 8 to 10 2024, at select times each day, a prototype of &#039;&#039;Rayman: The Board Game&#039;&#039; was shown off at Ludicon in Montreal.&lt;br /&gt;
&lt;br /&gt;
On November 12 2024, the first Creative Diary was released, revealing multiple changes to solo and co-op play:&lt;br /&gt;
* Bosses now have their own movement values, as well as easy and hard modifiers.&lt;br /&gt;
* Bosses now have a passive effect on their boss card, along with a unique “action deck” to add depth to encounters.&lt;br /&gt;
* In co-op mode, a defeated player now enters a [[Bubble#Vitality|bubblized]] state and can be freed by another player’s Slap.&lt;br /&gt;
* A new tracker card and new tokens have been added to help keep track of remaining non-Movement Actions.&lt;br /&gt;
* The “Customize Your Game” section in the rulebook has (presumably) been expanded, offering variations for players seeking unique challenges.&lt;br /&gt;
&lt;br /&gt;
Additionally, updated sketches for the [[Fiesta de los Muertos]], [[20,000 Lums Under the Sea]], and [[Olympus Maximus]] (Palace Ruins) boards were unveiled, revealing [[Underwater Toad]]s and [[Minotaur]]s as the enemies for the latter two boards. Lastly, the size of character joints have increased on the figures, and [[Murfy]]’s figures were given individual teeth.&lt;br /&gt;
&lt;br /&gt;
On December 4 2024, the second Creative Diary was released, revealing an updated rulebook and updated art for the cards. The art also revealed that a [[Dark Teensy]] would be a boss in the game, and the rulebook revealed that [[Helicopter bomb|flying bombs]] would be added as projectiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Boss tokens and cards.jpeg|All four of the base game’s boss tokens and cards, from left to right: the [[Armored Toad]], [[Seabreather]], the [[Dark Teensy]], and [[Grunderbite]]&lt;br /&gt;
Rayman the Board Game Projectile tokens and cards.jpeg|Four of the base game’s five projectile tokens and cards, from top to bottom: the [[Live missile|Missile]], the [[Firecracker]], the [[Fork]], and the [[Ghost|Red Ghost]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 28 2025, the third Creative Diary was released, revealing a number of French assets for the board game, including a French version of the rulebook that features new art of the [[Helicopter bomb|flying bomb]] projectiles. The update also had a small look at the box art for the base game, the 5-6 player expansion, the set of 10 skins, the deluxe tokens, and the [[lucky ticket]] figures. Finally, the update claimed that the pledge manager, which is being hosted on Gamefound, was in the final stages of setup and would remain open for a few months.&lt;br /&gt;
&lt;br /&gt;
On February 12 2025, the game&#039;s [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] opened on Gamefound, letting backers complete their pledges and allowing those that have not backed the game yet to pledge for it until March 15th, when the pledge manager closes. On the same day, the fourth Creative Diary was released, announcing the pledge manager opening and revealing that the production of the game would start at the end of March. The update also showed off the box art from the previous update individually and in a bigger size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game box art front.png|The base game&#039;s box art&lt;br /&gt;
Rayman the Board Game box art back.png|The base game&#039;s back art&lt;br /&gt;
Rayman the Board Game 5-6 Players Expansion box art front.png|The expansion&#039;s box art&lt;br /&gt;
Rayman the Board Game 5-6 Players Expansion box art back.png|The expansion&#039;s back art&lt;br /&gt;
Rayman the Board Game Set of 10 Skins box art front.png|The skin set&#039;s box art&lt;br /&gt;
Rayman the Board Game Set of 10 Skins box art back.png|The skin set&#039;s back art&lt;br /&gt;
Rayman the Board Game Exclusive Figures box art front.png|The [[lucky ticket]] figure set&#039;s box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On March 24 2025, the fifth Creative Diary was released, announcing that the game&#039;s development had been fully finished and that the production phase had begun. The update also announced that the game&#039;s [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] would be extended to April 30th.&lt;br /&gt;
&lt;br /&gt;
On May 2 2025, the sixth Creative Diary was released, discussing the impact of the recent US tariffs: influencing operational planning, pausing negotiations with FLYOS&#039;s publishing partners, and delaying production of the figure molds to the end of the month. Additionally, the update announced that the company&#039;s Community Manager, Billy, left from FLYOS, resulting in slightly longer response times during the search for a replacement for this role.&lt;br /&gt;
&lt;br /&gt;
From June 6 2025 onward, the creative updates for &#039;&#039;Rayman: The Board Game&#039;&#039; and the rest of FLYOS&#039;s projects were moved from the Kickstarter page to [https://www.flyosgames.com/journal the FLYOS Journal]. On June 6 2025, the first volume of The Hub was released, noting that the game was in the final steps before moving to mass production. The update also revealed that the retail version of the board game would include plastic standees of the playable characters instead of figures. Finally, the update announced that the Gamefound pledge manager would close toward the end of July.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game plastic standees.jpg|The retail edition&#039;s plastic standees&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On July 9 2025, the second volume of The Hub was released, revealing the pre-production samples of the base game and 5-6 player expansion&#039;s printed components and a video unboxing said samples. The update also announced that the process of validating the figure samples had been slightly delayed, pushing back the production timeline and pushing the delivery date to the end of the year. Additionally, a response to a user&#039;s comment clarified that only the base game and the 5-6 player expansion would be mass-produced for retail, while the set of 10 skins would mostly be reserved for FLYOS&#039;s online store as collectible items. The response also revealed that a figure kit for the base game and 5-6 player expansion would be available in a later reprint of the game, likely with the second production run.&amp;lt;ref&amp;gt;FLYOS, &#039;&#039;The Hub — Your Monthly Look Behind the Scenes (Vol.2)&#039;&#039;, https://www.flyosgames.com/the-hub-vol-2, « Just to clarify: Retail will stock only the base game and the 5-6 player expansion—neither of these editions includes figures. A few stores may also carry the “Set of 10 Skins,” but those will be limited; we’re reserving most of them for our own online shop as collectible items. And eventually, we do plan to offer a figures kit (base game + expansion) in a later reprint, likely with the second production run. Hope that helps! » (in response to a user&#039;s question about the set of 10 skins going to retail)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game box samples.jpg|The pre-production box samples&lt;br /&gt;
Rayman the Board Game box samples 2.jpg|The pre-production box samples from a different angle&lt;br /&gt;
Rayman the Board Game card samples.jpg|The pre-production card samples&lt;br /&gt;
Rayman the Board Game Flying Bomb samples.jpg|The pre-production sample of the [[Helicopter bomb|Flying Bomb]] projectile token and card&lt;br /&gt;
Rayman the Board Game printed samples.jpg|The pre-production printed samples&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 11 2025, the third volume of The Hub was released, announcing that the LongPack team started work on optimizations and adjustments on the figures&#039; 3D models, a process that would continue until August&#039;s end. From there, the metal molds used for mass-producing said figures would be created, which is when the factory-printed prototypes would be received. Finally, after those steps were finished, mass production would begin.&lt;br /&gt;
&lt;br /&gt;
On the same day, FLYOS released an update on the game&#039;s Kickstarter, providing a full timeline and reporting that the game&#039;s delivery had been delayed to April-May 2026. Additionally, the pledge manager&#039;s end date was pushed to the end of August.&lt;br /&gt;
&lt;br /&gt;
On August 27 2025, an interview with Maxime Tardif, the co-designer of the game, was released on FLYOS&#039;s Journal, talking about different aspects of the development of the board game.&lt;br /&gt;
&lt;br /&gt;
==Kickstarter campaign==&lt;br /&gt;
The Kickstarter began on September 17 2024 and ended on October 8 2024. The Late Pledges period began on October 9 2024 and will end when the Pledge Manager closes. The board games are set to ship to backers by April-May 2026; at least one month before the game hits retail. The game reached its 50,000 CAD ($36,781 USD) goal within about 30 minutes of its Kickstarter launch, with the total funds raised by the end of the campaign being $480,552 CAD ($352,109 USD).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Timeline.png|The schedule from after the Kickstarter ends to the shipping&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There were three different pledge options:&lt;br /&gt;
&lt;br /&gt;
*Essential (includes the base game and all [[lucky ticket]]s scratched off)&lt;br /&gt;
*[[Rayman Origins|Origins]] (includes everything in the Essential pledge plus the 5-6 player expansion, the set of 10 skins, and deluxe wooden tokens)&lt;br /&gt;
*[[Rayman Legends|Legends]] (the &amp;quot;All-in&amp;quot; tier that costs and includes the most; everything in the Origins pledge plus 150mm large-scale versions of the base 4 figures, official card sleeves, and a metallic version of the base game box)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Essential.png|The Essential pledge&lt;br /&gt;
Rayman the Board Game Origins.png|The Origins pledge&lt;br /&gt;
Rayman the Board Game Legends.png|The Legends pledge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout the campaign, backers got to participate in votes that shaped a [[Fiesta de los Muertos|new board]], complete with enemies ([[Mariachi]]s), platforms ([[flute snake]]s and wooden platforms), obstacles ([[spiky snake]]s and [[spiky flower]]s), projectiles ([[fork]]s), and a new boss ([[Grunderbite]]). A &amp;quot;Lums Tracker&amp;quot; also existed for the game that could unlock additional rewards. Originally, with each backer, a [[Lum (UbiArt games)|Lum]] got added to the tracker, but by popular demand, the method for unlocking the rewards was changed to funds raised. $270 000 CAD unlocked a new [[Firecracker]] projectile, $500 000 CAD could have unlocked new boss cards and a boss token for [[Seabreather]] (although this was added in anyway), and $750 000 CAD could have unlocked a Kickstarter-exclusive [[Seabreather]] figure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game community level.png|Details on the community-made level&lt;br /&gt;
Rayman the Board Game Lums rewards.png|The Lums Tracker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Murfy]] &amp;quot;scratched off&amp;quot; a [[lucky ticket]] every two days during the campaign, revealing either a new game upgrade or a free goodie for all backers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Lucky Tickets.png|All of the unscratched [[lucky ticket]]s&lt;br /&gt;
Rayman the Board Game Lucky Tickets reaction.png|The revealed [[lucky ticket]]s (as of [[Murfy]] figure) with [[Murfy]] reacting to his new figure&lt;br /&gt;
Rayman the Board Game All Lucky Tickets.png|All of the [[lucky ticket]]s scratched off&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are currently two expansions available for the game:&lt;br /&gt;
*The 5-6 Players Expansion, which includes [[Murfy]] and [[Teensy Queen]] figures, 16 action cards for them, two new boards based on [[20,000 Lums Under the Sea]] and the Palace Ruins environment of [[Olympus Maximus]], a new [[Mechanical Dragon]] boss and boss token, 2 additional [[Heart]] tokens, and 8 [[Teensie|Teensy]] tokens.&lt;br /&gt;
&lt;br /&gt;
*The set of 10 skin figures: [[Olympia]], [[Rayomz]], [[The First King]], [[Poglox]], [[Sir Rayelot]], [[Globolk]], [[Raymolk]], [[Estelia]], [[Sir Globrax]], and [[Raymesis]] playing a guitar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Expansion details.png|The 5-6 Players Expansion&lt;br /&gt;
Rayman the Board Game All Skins.png|The set of 10 skins&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also various exclusive add-ons that were available for the game during its Kickstarter campaign and the late pledges:&lt;br /&gt;
*Deluxe wooden tokens, replacing the cardboard tokens from the base game and the 5-6 player expansion&lt;br /&gt;
*A metallic replacement for the base game&#039;s cardboard box&lt;br /&gt;
*70 card sleeves, used to store the base game&#039;s cards and the 5-6 player expansion&#039;s cards&lt;br /&gt;
*150mm large-scale figures based on [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]]&#039;s base game figures&lt;br /&gt;
*The [[lucky ticket]] figures (free for backers of the game during its Kickstarter, made available for purchase during the pledge manager)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Deluxe tokens.png|The deluxe tokens&lt;br /&gt;
Rayman the Board Game card sleeves.png|The card sleeves&lt;br /&gt;
Rayman the Board Game metal box.png|The metal box&lt;br /&gt;
Rayman the Board Game Large Scale Figure.png|[[Rayman]]&#039;s large scale figure, compared to his base game figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The base game’s contents include:&lt;br /&gt;
*4 plastic standees of [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]] (the crowdfunding versions of the game replace these with 45mm painted figures)&lt;br /&gt;
*4 double-sided game tiles, combining to form 2 full double-sided boards&lt;br /&gt;
*54 Action cards (32 normal Action cards, 8 for each character, plus 22 Additional Action cards)&lt;br /&gt;
*27 mini-sized Bonus tokens&lt;br /&gt;
*6 Player cards (double-sided with Legendary Player Cards)&lt;br /&gt;
*4 sets of Boss cards, each containing 1 Boss card and 3 Special Attack cards&lt;br /&gt;
*4 Boss tokens&lt;br /&gt;
*20 Projectile tokens, 4 for each Projectile type&lt;br /&gt;
*5 Projectile cards&lt;br /&gt;
*1 six-sided die&lt;br /&gt;
*1 Movement Tracker token&lt;br /&gt;
*1 Action Tracker card&lt;br /&gt;
*5 Action Tracker tokens, 1 for each non-Movement Action&lt;br /&gt;
*4 [[Heart]] tokens&lt;br /&gt;
*4 [[Teensie|Teensy Prisoner]] tokens&lt;br /&gt;
*16 round [[Teensie|Teensy]] tokens&lt;br /&gt;
*1 24-page rulebook&lt;br /&gt;
&lt;br /&gt;
The 5-6 player expansion&#039;s contents include:&lt;br /&gt;
*2 plastic standees of [[Murfy]] and the [[Teensy Queen]] (the crowdfunding versions of the game replace these with 45mm painted figures)&lt;br /&gt;
*2 double-sided game tiles, combining to form 1 full double-sided board&lt;br /&gt;
*16 Action cards, 8 for each character&lt;br /&gt;
*1 set of Boss cards, containing 1 Boss card and 3 Special Attack cards&lt;br /&gt;
*1 Boss token&lt;br /&gt;
*2 [[Heart]] tokens&lt;br /&gt;
*8 round [[Teensie|Teensy]] tokens&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
(Note: This information is taken from the official rulebook of the game. As the game has not released yet, all info is subject to change.)&lt;br /&gt;
&lt;br /&gt;
To start, players choose their character and their respective hand of Action cards. After placing the Bonus tokens, the round Teensy tokens, and the 4 Teensy Prisoner tokens where they belong, the game begins. To start, all players select two cards from their hands and place them face up on the table. Each card has an initiative value, and the highest value plays first.&lt;br /&gt;
&lt;br /&gt;
===Initiative===&lt;br /&gt;
The number indicated on the player&#039;s leftmost card determines the player&#039;s initiative. The first to play will be the player with the highest initiative value, but sometimes it&#039;s a better strategy to play last. Unlike actions, the initiative value is not cumulative from both played cards. Only the value from the leftmost card is considered. If 2 or more players have the same initiative, the player with the highest initiative on their second card goes first. If the tie persists, players roll the die and the one who rolled highest goes first.&lt;br /&gt;
&lt;br /&gt;
===Rounds===&lt;br /&gt;
Once the initiative order has been determined, the round begins. Players can apply the effects on their Action cards as they see fit, in any order they want. The only restriction is the number of actions allowed on the cards. A player can use a Movement Tracker token to indicate how far on the board they can move. Once all players have had their turn, they discard their hand and the round ends. Players start a new round by selecting 2 new cards.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
Actions are displayed on players&#039; Action cards. During the player&#039;s turn, they combine the Action values on their cards to determine the total amount of actions allowed during a turn. They can use the effects indicated on the cards in any order they see fit, limited only by the number of actions allowed on each card. There are a total of six Actions available to the players.&lt;br /&gt;
&lt;br /&gt;
====Movement====&lt;br /&gt;
Movement actions allow the player to move laterally, either forward or backward. The player cannot end their turn on a space occupied by another player’s figure. If the player ends their turn on an occupied space, they must put their figure on a free space directly above, below, or behind. If those spaces are also unavailable, do not correspond to a platform, or correspond to an obstacle, their figure must be placed on any open space in the column behind the other player. If no space is available in that column, move to an open space in the column directly behind, and so on. Players can race past another player&#039;s figure as long as they don&#039;t end their turn on the same space.&lt;br /&gt;
&lt;br /&gt;
When a player on a higher platform moves a space forward and lands on a space without a platform, their figure falls one space at a time due to gravity until reaching a platform or the lowest level. While falling, players can perform a Movement action when combined with a Glide, and they can perform a Slap action from a distance. Players cannot use Jump or Crouch actions while falling, but falling does not count as a Movement action.&lt;br /&gt;
&lt;br /&gt;
A player can end their movement on a space with an enemy, as long as they&#039;ve used a Slap action to defeat that enemy first or discard their Heart token if they have any. While the player&#039;s figure remains on this space, the enemy is considered defeated for other players, allowing them to pass freely through both the player and the enemy as long as they have enough Movement actions available.&lt;br /&gt;
&lt;br /&gt;
In games with 2 to 4 players, after all players have finished their turns, the player in last position on the board may move one space forward into the next column at any level. This space must be unoccupied by another player or an obstacle; if it contains an enemy, the player can still move there but will lose their [[Heart]] token or take damage. In games with 4+ players, this applies for the last two players, starting with the furthest back and then the final player. Walls do not block this movement. If players end their turn in the same column, the player on the lowest level is considered last.&lt;br /&gt;
&lt;br /&gt;
====Jump====&lt;br /&gt;
Players can Jump to reach upper platforms. While using a Jump action, a character can only move upwards. Using 1 Jump, a player can move from level 1 to level 2, or from level 2 to level 3. Players cannot travel 2 levels with one Jump action (unless they are using the &amp;quot;Scrambler&amp;quot; Legendary Player Card, which grants them this ability). A Jump must be performed from the ground (level 1) or a platform (level 2); players cannot Jump from an empty space or while falling. While jumping upwards, a player can move through a normal platform, but they cannot move their figure downwards through a platform. Additionally, the player cannot Jump while crouching and they cannot jump through a thick platform. To reach a higher platform that is one space away, a player can use a Jump action followed by a Movement action. Each Jump to a platform counts as one action. If a player jumps up through a platform to reach one level, then jumps again to reach the next level, it counts as 2 Jump actions.&lt;br /&gt;
&lt;br /&gt;
====[[Slap]]====&lt;br /&gt;
Slaps can be used to attack enemies, hit other players, free a Teensy, or to free a player from their [[Bubble#Vitality|bubblized state]] in co-op mode, and are among the most versatile and important Actions in the game. If a space is occupied by both another player and a Teensy Prisoner token, the player must choose whether to use a Slap action to hit the player or free the Teensy. To do both, they will need 2 Slap actions. If the player lands on a space with an enemy, they can use a Slap action to defeat them and gain a Bonus token. If they do not have a Slap action available, they either lose their [[Heart]] or take damage. If another player’s figure is on a space with an enemy, they cannot use a Slap to defeat that enemy, as it is considered already defeated. They can pass through this space without taking damage. Even if they Slap the other player and move their figure away, the enemy remains defeated for their turn. If the player begins their turn on a space with an enemy, they cannot use a Slap to eliminate them - that enemy is already considered defeated. All enemies that are covered by players are considered already defeated for the entirety of the player&#039;s turn. Each enemy can only be eliminated once per player per turn. Once they have eliminated an enemy, they can move over it freely that turn. If they defeat an enemy but don’t end their turn on its space, another player can still target the same enemy during their turn.&lt;br /&gt;
&lt;br /&gt;
The player can Slap from a distance by using 2 Slaps to hit a target one space away (left, right, above, or below). Using 3 Slaps allows them to hit a target 2 spaces away, and 4 Slaps can hit a target 3 spaces away. Targets further than 3 spaces away cannot be hit. The player can Slap from a distance through platforms, but not through walls or thick platforms.&lt;br /&gt;
&lt;br /&gt;
The player can Slap another player to move them one space. If the player Slaps the other player from behind, they must move forward; if Slapped from the front, they must move backward. If they are on the same space, above, or below another player, and they Slap them, the player that Slapped them can choose to move their figure forward or backward. The player can Slap multiple opponents in a single turn, but each player can only be Slapped once per round, regardless of who Slapped them.&lt;br /&gt;
&lt;br /&gt;
A [[Heart]] token cannot be used to block another player&#039;s Slap action. If a player decides to Slap them... well, they&#039;re getting Slapped! To remember if they&#039;ve been Slapped, the player can turn their figure to face backward until the next round, when they can turn it forward again. Players can be Slapped off of a platform, into an enemy&#039;s position, or onto an obstacle. This tactic can trigger a chain reaction, potentially causing them to lose their [[Heart]] token or take damage, giving the player a strategic advantage.&lt;br /&gt;
&lt;br /&gt;
====[[Helicopter|Glide]]====&lt;br /&gt;
Using a Glide action allows the player’s character to stabilize in the air. When combined with a Movement action, a Glide action allows the player to move horizontally across the same level without touching a platform. The player can glide over any number of spaces, but the Glide stops as soon as they reach a platform. A Glide action alone does not count as a Movement action. The player can also Glide at ground level, allowing their character to soar over obstacles and potentially rescue [[Teensie]]s along the way.&lt;br /&gt;
&lt;br /&gt;
The player can jump to a higher level and then stabilize with a Glide action, allowing them to move horizontally at that level. Using a Slap action while gliding will end their Glide action, but they can use multiple Slap actions to hit a target from a distance. The player stops gliding when their figure reaches ground level after gliding over an obstacle or when they reach a platform. While Gliding, the player cannot use Crouch or Jump actions; to perform these actions, the player must first end the Glide. If they are gliding from a higher level and fall down one or two spaces before stabilizing and continuing to glide, the player must stop their initial Glide action and then start a new one.&lt;br /&gt;
&lt;br /&gt;
====Crouch====&lt;br /&gt;
When combined with a Movement action, a Crouch action allows the player to move beneath a thick platform or a stationary Projectile. A single Crouch action allows the player to stay crouched under the thick platform until they reach its end. A Crouch action does not count as a Movement action. If the player happens to move under a thick platform with a stationary Projectile on it, they only need a single Crouch action to move beneath both. A Crouch action stops at the end of a player’s turn, unless the figure is positioned beneath a thick platform. If the player begins a turn under a thick platform, they are already considered crouched and do not need to use another Crouch action. However, they cannot end your turn on a space occupied by a stationary Projectile, even if they used a Crouch action to crawl underneath it.&lt;br /&gt;
&lt;br /&gt;
To reach certain thick platforms with a void space before, the player can use a Jump action or a Glide action followed by Movement and a Crouch action to place their figure under the thick platform. The player cannot use a Crouch action while gliding. In certain situations, the player&#039;s character may be moved outside of their own actions, such as from another player&#039;s Slap or from the free movement granted for being in last position on the board. As a result, the player&#039;s figure may end up under a thick platform, automatically putting them in Crouch position.&lt;br /&gt;
&lt;br /&gt;
====[[Heart]]====&lt;br /&gt;
[[Heart]] tokens can save the player from damage. Each player can only have one active [[Heart]] token at a time. When the player plays a [[Heart]] action, they must take a [[Heart]] token and place it in front of them on their Player card. If they already have a [[Heart]] token, nothing changes. In cooperative mode, if they already have a [[Heart]] token, they can use a [[Heart]] action to give a [[Heart]] token to another player of their choice. If the player is hit by a Projectile, Boss, enemy, or encounter an obstacle, they will lose their [[Heart]] token. If a player doesn’t have a [[Heart]] token, their character takes damage instead.&lt;br /&gt;
&lt;br /&gt;
When a character takes damage, they must move 2 spaces backward to a level of their choice. They gain temporary immunity, protecting them from further damage until the start of their next turn. If they land on a space with a Projectile, they remove the Projectile token from the board. If the space if occupied by an enemy, they may choose to place their character there without taking damage, thanks to their immunity. If all spaces in the column two spaces back are occupied by other players or obstacles, the player must continue moving back one column at a time until an open space is found.&lt;br /&gt;
&lt;br /&gt;
Players cannot use a [[Heart]] token to defend against another player’s Slap action, however if they encounter an enemy and don’t have a Slap action available, they can use their [[Heart]] token to move through them. If they begin their turn with a [[Heart]] token and play a card with a [[Heart]] action, the player can spend the [[Heart]] token they already possess for protection, then use the [[Heart]] action to gain a new one. A Bonus token with a [[Heart]] action can also be used in the same way to help pass through hazards. When a player uses a [[Bubble]] action, they immediately lose their [[Heart]] token.&lt;br /&gt;
&lt;br /&gt;
====[[Lum (UbiArt games)|Lums]]====&lt;br /&gt;
[[Lum (UbiArt games)|Lums]] actions are only available in Legend mode or custom games. The [[Lum (UbiArt games)|Lum]] action allows players to perform the trade indicated on their Legendary Player card. If they are not playing in Legend mode, players should ignore the [[Lum (UbiArt games)|Lum]] symbol on their Action and Bonus cards.&lt;br /&gt;
&lt;br /&gt;
===Tokens &amp;amp; Others===&lt;br /&gt;
There are also a number of tokens and other mechanics in the game.&lt;br /&gt;
&lt;br /&gt;
====Movement Tracker====&lt;br /&gt;
To keep track of how far a player can move during a turn, they can use a Movement Tracker token. To use the token, the player places it above the space that matches the total number of Movement actions allowed by the two Action cards played this turn. Moving backwards counts as a Movement action, so the player must remember to adjust the Movement Tracker by moving it back two spaces for each backward move.&lt;br /&gt;
&lt;br /&gt;
====Action Tracker====&lt;br /&gt;
To keep track of non-Movement actions (Jumps, Slaps, Glides, Crouches, and [[Lum (UbiArt games)|Lums]]), the player can use the Action Tracker card and tokens. When a player uses an Action, they move the corresponding token one space forward on the card.&lt;br /&gt;
&lt;br /&gt;
====[[Teensie]]s====&lt;br /&gt;
To win the race in co-op, solo, or competitive games, the player must complete a lap and free 3 of the 4 [[Teensie|Teensy]] Prisoners on the board. At the start of each game, players decide where to place the 4 [[Teensie|Teensy]] Prisoner tokens on the board. (For games in Rookie mode, the tokens are placed in spaces that are chosen in the rulebook.) Each token must occupy its own space; two [[Teensie|Teensy]] Prisoners cannot share the same space. To free a [[Teensie|Teensy]] Prisoner, the player needs to use a Slap action. If another player is on the same space as a [[Teensie|Teensy]] Prisoner, the player can still use a Slap action to free the [[Teensie|Teensy]] during their turn. However, this Slap action only applies to freeing the [[Teensie|Teensy]]; the player will need to use an additional Slap action if they wish to hit the player. Once a [[Teensie|Teensy]] has been freed, the player must leave the [[Teensie|Teensy]] Prisoner token on the board so other players can access it. The player takes a round [[Teensie|Teensy]] token of the corresponding color from the central pile and places it on top of their Player card. Each [[Teensie|Teensy]] Prisoner can only be freed once per player, which is why each [[Teensie|Teensy]] Prisoner token has a specific color.&lt;br /&gt;
&lt;br /&gt;
====Bonus Tokens====&lt;br /&gt;
Players gain Bonus tokens when defeating enemies. Once an enemy is Slapped, the player that defeated them draws a Bonus token and places it face-up on their Player card. Players can have a maximum of 4 Bonus tokens at a time. If a player acquires a fifth, they must immediately discard or use one to return to the 4-token limit. Players can use as many Bonus tokens as they wish during their turn. Bonus cards always offer 2 actions. The player can choose to use both or just one. The actions granted by Bonus tokens become part of the player&#039;s action pool and can be used at any point during their turn. There are 27 Bonus tokens in the base game, each with their own duo of actions.&lt;br /&gt;
&lt;br /&gt;
====[[Bubble]] Action====&lt;br /&gt;
After each round, all players must discard the 2 Action cards they just played. If they wish to retrieve the cards from their discard pile, players may announce a Bubble action at the beginning of the round, at the same time other players show their new Action cards. When a Bubble action is declared, the player enters bubble mode, gains temporary immunity until the end of the round, gains all discarded cards back, loses their [[Heart]] token if they have one, stays on the same space on the board, and still benefits from the “last player bonus movement”. They must resume playing on the next round. If a player has used all of their Action cards, they must perform a Bubble action. However, players can perform a Bubble action to recover discarded Action cards even if they still have some available in their hand. This can be an effective strategy, as the player can bluff the other players by pretending to choose 2 cards and waiting to reveal they perform a Bubble action this round instead.&lt;br /&gt;
&lt;br /&gt;
====[[Bubble#Vitality|Bubble Mode]]====&lt;br /&gt;
When a player performs a [[Bubble]] action or takes damage in co-op mode, they are [[Bubble#Vitality |bubblized]] and enter “[[Bubble#Vitality|Bubble mode]]”. While in [[Bubble#Vitality|bubble mode]]:&lt;br /&gt;
*The player still chooses 2 cards each round, but they can no longer perform the actions in the cards.&lt;br /&gt;
*The player is immune to damage, enemies, walls, and obstacles.&lt;br /&gt;
*In co-op mode, the player automatically moves 4 spaces each round at any level.&lt;br /&gt;
*In co-op mode, the player exits [[Bubble#Vitality|bubble mode]] by being Slapped by another player. This does not move their figure, however.&lt;br /&gt;
&lt;br /&gt;
====Projectiles====&lt;br /&gt;
In Intermediate, Hero, and Legend modes, projectiles are a new type of danger the players need to avoid and are added to each race to create a more challenging experience.&lt;br /&gt;
&lt;br /&gt;
One projectile spawns at the start of every round on column #21, or #43 if at least one player has made it past column #21. These columns are marked on the tile with a [[Live missile|missile]]-shaped icon. At the start of the game, a random player rolls the die to determine which level the first projectile will spawn on: 1-2 spawns it on the first level, 3-4 puts it on the second level, and 5-6 deploys it on the third level. The Projectile token is then placed on the space at the indicated level. If a player&#039;s figure is on a space where a projectile is set to appear (in column #21 or column #43), the player takes damage or loses their [[Heart]] token when it spawns. The projectile is removed from the board afterward. At the start of each round, all projectiles, including the newly spawned one, move 8 spaces counterclockwise. At the beginning of a new round, the player farthest from the finish line rolls the die to determine which level the new projectile will spawn on. Once a player reaches the second tile board (column #22), all new projectiles spawn from column #43. Previous Projectiles continue to move until they hit a player or reach the end of the tile. Projectiles launched from column #21 end their movement on the starting line, while projectiles launched from column #43 end their movement on column #22. Once a projectile reaches its ending position, it is removed from the tile board.&lt;br /&gt;
&lt;br /&gt;
In Hero and Legend modes, after rolling the die at the start of the round, the player places it on the corresponding number on the Projectile card and apply any effects shown on the card at the end of the round, after moving all of the projectiles. Some cards may include ongoing effects labeled &amp;quot;THIS ROUND&amp;quot;, which remain active throughout the entire round.&lt;br /&gt;
&lt;br /&gt;
If an active Projectile crosses a player&#039;s path, the player either loses their [[Heart]] token if they have any or takes damage, and the projectile token is removed from the board. Players cannot use Slap actions on Projectiles.&lt;br /&gt;
&lt;br /&gt;
There are a number of projectiles that can be used in the game, each with their own Projectile card functions in Hero and Legend modes:&lt;br /&gt;
*[[Live missile|Missiles]]&lt;br /&gt;
*Red [[ghost]]s&lt;br /&gt;
*[[Fork]]s ([[Gourmand Land#Infernal Kitchens|Infernal Kitchens]] variants)&lt;br /&gt;
*[[Firecracker]]s (added when the game&#039;s Kickstarter campaign reached $270,000 CAD)&lt;br /&gt;
*[[Helicopter bomb|Flying bombs]]&lt;br /&gt;
&lt;br /&gt;
====Movement exceptions====&lt;br /&gt;
There are various situations where a player&#039;s character may be moved without using Action cards or Bonus tokens, outside of their regular turn (such as being Slapped, taking damage, or using the Movement bonus granted to the player in last position), putting the player in such tricky positions as:&lt;br /&gt;
&lt;br /&gt;
*Being moved to the same space as another player: A player cannot end their movement on the same space as another player&#039;s figure. If they land on a space occupied by another player, they must place their figure in an empty space directly above, below, or behind them. If those spaces are also occupied by another player or an obstacle, the figure must be moved to an empty space further back, at any level. If they choose to land on an enemy, their character will take damage or, if they have one, lose their [[Heart]] token. They may place their figure on an empty space above or below another player, even if it contains a thick platform. In this case, they are automatically considered Crouching.&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space with an enemy: If pushed onto a space occupied by an enemy, the player loses their [[Heart]] token, if they have one, or take damage unless it&#039;s an enemy they&#039;ve already defeated during their turn.&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space with a thick platform: If landing on a space with a thick platform, the player is considered Crouched and remains on the space.&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space without a platform: If landing on a space without a platform, gravity takes effect, and they fall until they reach a platform or the ground (first level).&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space with an obstacle: If pushed onto a space with an obstacle, they lose their [[Heart]] token, if they have one, or take damage. Their figure cannot remain on an obstacle, so they must move it to an available free space on the same column. If no free space is available, they must continue moving back one column at a time until they find an open space. A player cannot end their movement on an obstacle and cannot suffer consecutive damage due to their temporary immunity.&lt;br /&gt;
&lt;br /&gt;
*Being thrown against a wall: If thrown against a wall, either in front or behind, and they have a [[Heart]] token, the player loses it. Since walls are impassable, the player remains in their current space. If they don&#039;t have a [[Heart]] token, however, their character takes damage and must move two spaces back, following the same rules as earlier. If the player is pushed backward into a wall and don&#039;t have a [[Heart]] token, they would normally take damage and move back two spaces; however, since they can&#039;t pass through the wall, no movement or damage occurs.&lt;br /&gt;
&lt;br /&gt;
*5 or 6 players: If one owns the 5-6 Player Expansion, they can add more players to the game. To ensure enough space for all players - since movement cannot end on a space occupied by another player - a player may end their movement on an empty space directly above another player (even if there is no platform).&lt;br /&gt;
&lt;br /&gt;
===Game End===&lt;br /&gt;
When a player with 3 [[Teensie|Teensy]] tokens crosses the finish line, the game will conclude at the end of the current round, once all players have taken their turn. After crossing the finish line, the player continues to move their figure using any remaining Movement actions, ignoring enemies, walls, and obstacles. After crossing the finish line, players can no longer use Slap actions. After the first player crosses the finish line, all other players complete their turn in initiative order. If another player also crosses the finish line with 3 [[Teensie|Teensy]] tokens, they may use any remaining Movement actions to advance as far as possible. At the end of the round, the player who reached the farthest beyond the finish line wins the race. If players end up on the same column past the finish line, they are considered tied. In this case, the player with the highest initiative wins. If both players have the same initiative, they share the victory!&lt;br /&gt;
&lt;br /&gt;
===Difficulty Modes===&lt;br /&gt;
Competitive mode is designed for 2, 3, or 4 players (increasing the count to 6 if they own the 5-6 Player Expansion). There are four total difficulty levels for players to play on. It is strongly recommended to play each mode in order, starting with the easier modes and progressing to harder configurations as players become more comfortable.&lt;br /&gt;
&lt;br /&gt;
====1: Rookie====&lt;br /&gt;
Each player chooses their character and takes its associated 8 Action cards and figure. Each player chooses a Player card and places it in front of them. Players must place the 2 [[Toad Story|Jungle]] tiles side by side to form the racing board, and place the 4 Teensy Prisoner tokens as indicated earlier and put the round [[Teensie|Teensy]] tokens in the middle of the board. In Rookie mode, there are no projectiles.&lt;br /&gt;
&lt;br /&gt;
====2: Intermediate====&lt;br /&gt;
Players follow the Rookie mode rules, with some adjustments. Players place the 2 [[Teensies In Trouble|Forest]] tiles side by side to form the new racing board. In this mode, players add the [[Live missile|Missile]] Projectiles to the game with no Projectile card modifiers. In this mode, players can use the Additional Action cards. All players will have a hand of 10 cards instead of 8. Players shuffle the 22 Additional Action cards and draw a number of cards equal to the number of players, plus 2. The cards are then revealed face-up on the table. Starting with the youngest player and moving in clockwise order, each player picks one card to add to their hand. The remaining 2 cards are discarded. Players then repeat the process, starting with the player who drew a card last in counter clockwise order.&lt;br /&gt;
&lt;br /&gt;
====3: Hero====&lt;br /&gt;
Players follow the Intermediate mode rules, with few adjustments. Players place the 2 [[Fiesta de los Muertos]] tiles side by side to form the new racing board. Players then use the [[Fork]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. For any new game the player decides to play in this difficulty mode, they can use any board and apply any projectile card. For example, they can use the [[Teensies In Trouble|Jungle]] board with the [[Firecracker]] Projectile card.&lt;br /&gt;
&lt;br /&gt;
====4: Legend====&lt;br /&gt;
The most challenging mode in the game. Players follow the previous modes’ rules, with some adjustments. Players place the 2 [[Olympus Maximus#Fiery Depths|Hell]] tiles side by side to form the new racing board. Players use the [[Ghost|Red Ghost]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. Players choose a Legendary Player card of their choice, gaining its unique abilities for this race. From now on, any new game the player decides to play in this difficulty mode, they can use any board and apply any Projectile card. For a spicy challenge, they can replace the [[Ghost|Red Ghost]] with the [[Helicopter bomb|Flying Bomb]] Projectile card!&lt;br /&gt;
&lt;br /&gt;
====Bonus: Tournament====&lt;br /&gt;
In Tournament mode, all four boards are played in sequence at any difficulty level and configuration. At the end of each race, points are awarded to players for their positions: 5 points for first place, 3 points for second, 2 points for third, and 1 point for last. If 6 players were playing, presumably, 2 points would be awarded for third and fourth, while 1 point would be awarded for fifth and sixth. The player with the most points at the end of the four races is declared the winner.&lt;br /&gt;
&lt;br /&gt;
At the end of each race, if Additional Action cards are used, players may swap two of their old cards with newly acquired ones to improve their character&#039;s abilities for future races. If playing with the powers granted on Legendary Player cards, players can decide whether to keep their power for the entire tournament or change it between races.&lt;br /&gt;
&lt;br /&gt;
===Solo and Cooperative Mode===&lt;br /&gt;
In this mode, players no longer compete against each other, but instead they join forces to race against a Boss. In Solo mode, the player challenges the Boss alone. To win against the Boss, all players must free 3 [[Teensie]]s and finish the race before the Boss does.&lt;br /&gt;
&lt;br /&gt;
Before the first round, each player must randomly discard 2 cards from their Action card deck. At the end of each round, players discard the two cards they played and continue this process until all cards have been used up. When that happens, they retrieve all 8 cards, randomly discard 2 again, and begin a new round. If the Additional Action cards are used, players retrieve 10 cards and randomly discard 2 to begin a new round.&lt;br /&gt;
&lt;br /&gt;
At the start of each round, the die is rolled to determine the level on which the Boss will move. For the first round, this roll indicates the level where the Boss will enter the board and begin moving: 1-2 places the Boss on the first level, 3-4 moves the Boss to the second level, and 5-6 has the Boss go to the third level. After that, the Boss’s Special Attack card is revealed. Most of these effects are applied at the end of the round after the Boss’s movement, but some have passive effects indicated by “THIS ROUND”. Once all 3 Special Attack cards have been used, they are shuffled and the process repeats.&lt;br /&gt;
&lt;br /&gt;
All players then take their turns as usual, collecting [[Teensie]]s and Slapping enemies.&lt;br /&gt;
&lt;br /&gt;
During the Boss’s turn, they are moved the number of spaces indicated on the Boss card along the level shown by the die, in a clockwise direction (the same as the players). Bosses ignore walls, obstacles, and enemies during their movement. After moving the Boss, the effect on the Special Attack card is applied, if required. Most effects trigger once at the end of the round, but some may have been active throughout the entire round. At the start of the next round, the die is rolled again to set the Boss’s level, then the Boss is vertically moved, one space at a time, to the new level. Finally, the Boss’s previous Special Attack card is discarded and a new one is revealed; unless it specifies “THIS ROUND”, the new card’s effect is typically applied at the end of the round.&lt;br /&gt;
&lt;br /&gt;
If a player is on the same space or adjacent to another player, they can exchange any number of Bonus tokens with them. This exchange can take place on their turn or another player’s turn, as long as both player’s agree.&lt;br /&gt;
&lt;br /&gt;
If a Boss ends its movement on a player with a [[Heart]] token, the player loses the token and moves their figure to a space either below, above, or behind the Boss. If they have no [[Heart]] token, they take damage, move on a space 2 columns back on any level, and enter [[Bubble#Vitality|bubble mode]]. If all players are [[Bubble#Vitality|bubblized]] or if the Boss reaches the finish line first, the game is lost.&lt;br /&gt;
&lt;br /&gt;
When playing Solo, the same rules apply, except there is no [[Bubble#Vitality|Bubble mode]]; if the player takes damage, they either lose their [[Heart]] token or, if they have no [[Heart]] token, are defeated and lose the game. When playing solo with Additional Action cards, before the game begins, the player draws 3 Additional Action cards and keeps one. They discard the two unused cards, draw three new cards, and pick one final card to complete a total of 10 cards.&lt;br /&gt;
&lt;br /&gt;
In Solo and Cooperative mode against a Boss, there are no Projectiles, [[Heart]]s can be given to other players by playing [[Heart]] actions, and players cannot defeat the Boss. Players may move through the same space as the Boss by Slapping them, losing a [[Heart]], or taking damage, just as they would with a regular enemy. Slapping the Boss does not grant a Bonus token.&lt;br /&gt;
&lt;br /&gt;
===Legendary Player Cards===&lt;br /&gt;
Players use Legendary Player cards mandatorily in Legend mode, or optionally in custom races and co-op and solo modes. These cards offer a special ability and a trade that can be performed using [[Lum (UbiArt games)|Lums]] actions. Players choose their ability based on their style of play.&lt;br /&gt;
&lt;br /&gt;
===Customization===&lt;br /&gt;
Players can customize their experiences as they please to add new twists to their sessions. Some of the modifiers they can try are Competitive Mode being played with a Boss, Cooperative Mode being played with Projectiles, three [[Teensie|Teensy]] Prisoner tokens being placed on the board instead of four, players moving back 3 spaces instead of 2 when taking damage, players losing Cooperative Mode if one player without a [[Heart]] token takes damage, projectiles moving 9 spaces instead of 8, the special ability on Legendary Player cards only being available to use once per race, and players being allowed to be Slapped an unlimited amount of times in a single round.&lt;br /&gt;
&lt;br /&gt;
===Boards===&lt;br /&gt;
There are four boards in the base game, and two extra boards in the 5-6 Player Expansion.&lt;br /&gt;
*[[Toad Story]] (known as Jungle in the rulebook, Rookie mode board)&lt;br /&gt;
*[[Teensies In Trouble]] (known as Forest in the rulebook, Intermediate mode board)&lt;br /&gt;
*[[Fiesta de los Muertos]] (Hero mode board)&lt;br /&gt;
*[[Olympus Maximus]] (Fiery Depths) (known as Hell in the rulebook, Legend mode board)&lt;br /&gt;
*[[Olympus Maximus]] (Palace Ruins) (known as Olympus on the Expansion&#039;s back cover, found in the Expansion)&lt;br /&gt;
*[[20,000 Lums Under the Sea]] (found in the Expansion)&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
There are a number of bosses that will be included in the game:&lt;br /&gt;
*The [[Armored Toad]] (recommended to be paired with the [[Toad Story|Jungle]] board)&lt;br /&gt;
*A [[Dark Teensy]] (recommended to be paired with the [[Teensies In Trouble|Forest]] board)&lt;br /&gt;
*[[Seabreather]] (recommended to be paired with the [[Fiesta de los Muertos]] board) (Despite the campaign&#039;s Lums Tracker not reaching its $500,000 CAD goal for him, he will be included anyway)&lt;br /&gt;
*[[Grunderbite]] (recommended to be paired with the [[Olympus Maximus#Fiery Depths|Hell]] board)&lt;br /&gt;
*The [[Mechanical Dragon]] (found in the 5-6 Player Expansion)&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
There are 6 base playable characters and numerous variants available in the game.&lt;br /&gt;
&lt;br /&gt;
The six base figures have their own set of Action cards and can be found in the base game and the 5-6 Player Expansion. They are:&lt;br /&gt;
&lt;br /&gt;
*[[Rayman]]&lt;br /&gt;
*[[Globox]]&lt;br /&gt;
*[[Barbara]]&lt;br /&gt;
*[[Grand Minimus]]&lt;br /&gt;
*[[Murfy]] (found in the 5-6 Player Expansion and as a [[lucky ticket]])&lt;br /&gt;
*[[Teensy Queen]] (found in the 5-6 Player Expansion)&lt;br /&gt;
&lt;br /&gt;
There are also a number of [[List of heroes and costumes in UbiArt games|skins]] and alternate figures set to be available. The variants play exactly the same as their original versions, do not have their own Action cards, and can be used in any game mode. Ten of them are included in one add-on, and five more are Kickstarter-exclusives included for free with pledges that have a copy of the base game, as well as for purchase in the pledge manager. The latter type were revealed through [[lucky ticket]]s.&lt;br /&gt;
&lt;br /&gt;
The set of 10 skins:&lt;br /&gt;
*[[Estelia]] ([[Barbara]] variant)&lt;br /&gt;
*[[Rayomz]] ([[Rayman]] variant)&lt;br /&gt;
*[[Sir Globrax]] ([[Globox]] variant)&lt;br /&gt;
*[[Raymolk]] ([[Rayman]] variant)&lt;br /&gt;
*[[Poglox]] ([[Globox]] variant)&lt;br /&gt;
*[[The First King]] ([[Grand Minimus]] variant)&lt;br /&gt;
*[[Sir Rayelot]] ([[Rayman]] variant)&lt;br /&gt;
*[[Globolk]] ([[Globox]] variant)&lt;br /&gt;
*[[Olympia]] ([[Barbara]] variant)&lt;br /&gt;
*[[Raymesis]] ([[Rayman]] variant)&lt;br /&gt;
&lt;br /&gt;
The 5 [[lucky ticket]] figures:&lt;br /&gt;
*[[Rayman]] riding a [[mosquito]] ([[Rayman]] variant)&lt;br /&gt;
*[[Globox]] sliding on his back ([[Globox]] variant)&lt;br /&gt;
*[[Murfy]] flying ([[Murfy]] variant)&lt;br /&gt;
*[[Barbara]] attacking ([[Barbara]] variant)&lt;br /&gt;
*[[Goth Teensy]] ([[Grand Minimus]] variant)&lt;br /&gt;
&lt;br /&gt;
===Action Cards===&lt;br /&gt;
52 Action Cards are included in the base game, with 16 more being included in the Expansion Pack. There are normal Action cards and Additional Action cards.&lt;br /&gt;
&lt;br /&gt;
Each character has 8 normal Action cards, making for a total of 32 Action cards in the base game, with 16 more being added in the 5-6 Player Expansion. These cards are:&lt;br /&gt;
*Run (9 Initiative, 5 Movement, 1 Crouch)&lt;br /&gt;
*Big Leap (formerly Forward Jump) (7 Initiative, 3 Movement, 2 Jump, 1 Glide)&lt;br /&gt;
*Sky Bound (formerly High Jump) (6 Initiative, 2 Movement, 3 Jump, 1 Heart)&lt;br /&gt;
*Low Slide (formerly Crouch and Stoop) (5 Initiative, 3 Movement, 2 Crouch, 1 Heart)&lt;br /&gt;
*Air Drift (formerly Float) (8 Initiative, 4 Movement, 1 Jump, 2 Glide)&lt;br /&gt;
*Swift Strike (formerly Throwing Punch) (2 Initiative, 2 Movement, 4 Slap)&lt;br /&gt;
*Ground Slam (formerly Groundpound) (4 Initiative, 3 Movement, 1 Jump, 2 Slap)&lt;br /&gt;
*Spinning Hit (formerly Forward Punch, Rotating Punch) (3 Initiative, 2 Movement, 3 Slap)&lt;br /&gt;
&lt;br /&gt;
There are also 22 Additional Action cards that can be used in the Intermediate level onwards.&lt;br /&gt;
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)&lt;br /&gt;
*Blazing Burst (formerly Speed Runner) (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)&lt;br /&gt;
*Charged Up (formerly Energized) (1 Initiative, 4 Movement, 3 Jump)&lt;br /&gt;
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)&lt;br /&gt;
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)&lt;br /&gt;
*Crawler (6 Initiative, 4 Movement, 1 Slap, 1 Crouch)&lt;br /&gt;
*Fight or Flight (3 Initiative, 3 Movement, 3 Slap, 1 Glide)&lt;br /&gt;
*Against the Wind (5 Initiative, 3 Movement, 2 Jump, 1 Glide, 1 Crouch)&lt;br /&gt;
*Fighter (3 Initiative, 2 Movement, 1 Jump, 3 Slap, 1 Crouch)&lt;br /&gt;
*Angry In Flight (2 Initiative, 2 Movement, 2 Jump, 2 Slap, 1 Glide)&lt;br /&gt;
*Rich (1 Initiative, 2 Movement, 2 Jump, 3 Lums)&lt;br /&gt;
*Photogenic (10 Initiative, 3 Movement, 1 Jump, Heart, 2 Lums)&lt;br /&gt;
*Versatile (6 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Glide, 1 Crouch, Heart, 1 Lum)&lt;br /&gt;
*Nifty (9 Initiative, 3 Movement, 1 Jump, 1 Glide, 1 Crouch, Heart)&lt;br /&gt;
*High Ground (7 Initiative, 2 Movement, 3 Jump, 1 Glide, 1 Lum)&lt;br /&gt;
*Cavern Specialist (9 Initiative, 3 Movement, 2 Slap, 2 Crouch, Heart)&lt;br /&gt;
*Ready for Action (5 Initiative, 2 Movement, 2 Jump, 1 Slap, 1 Crouch, 1 Lum)&lt;br /&gt;
*Air Protection (8 Initiative, 2 Movement, 2 Jump, 1 Slap, 1 Glide, Heart)&lt;br /&gt;
*Walking (1 Initiative, 4 Movement, 1 Jump, 1 Crouch)&lt;br /&gt;
*Agile (7 Initiative, 3 Movement, 2 Jump, 2 Glide)&lt;br /&gt;
*Bruiser (2 Initiative, 2 Movement, 1 Jump, 2 Slap, 1 Glide, 1 Crouch)&lt;br /&gt;
*On a Mission (8 Initiative, 3 Movement, 1 Jump, 2 Slap, 1 Crouch)&lt;br /&gt;
&lt;br /&gt;
===Player Cards===&lt;br /&gt;
6 Player cards are included in the base game. Player cards are used to store Bonus tokens. In Legend mode, custom modes, or co-op and solo modes, the back of the cards have a Special Ability and a Trade that can be performed using [[Lum (UbiArt games)|Lum]] actions.&lt;br /&gt;
&lt;br /&gt;
*Smasher (formerly Combat Master): It only costs the player 1 Slap to hit targets from 1, 2 Slaps to hit targets 2 spaces away, 3 Slaps to hit targets 3 spaces away, and so on. If the player hits a target 2 or more spaces away, they also gain 1 Movement action. Players can trade a Lum for a Slap. *It still takes 1 Slap to hit a target on their same space.&lt;br /&gt;
&lt;br /&gt;
*Weaver (formerly Stealth Master): The player can use a Crouch to move past an enemy without Slapping one or losing a [[Heart]]. If they so, they gain 1 Movement action. Players can trade a Lum for a Crouch.&lt;br /&gt;
&lt;br /&gt;
*Scrambler (formerly Climbing Master): The player can use 2 Jump actions to reach a higher level without a platform. The player also gains 1 Movement action. The player can trade a Lum for a Jump.&lt;br /&gt;
&lt;br /&gt;
*Sneaker (formerly Miniaturization): The player may trade a Heart for a Crouch at any time during their turn. The player gains a Movement action for every 2 Crouch actions that they have. The player can trade a Lum for a Heart.&lt;br /&gt;
&lt;br /&gt;
*Drifter: The player can go up or down during a Glide action without interrupting it. The player gains a Movement action for every 2 Glide actions that they have. The player can trade a Lum for a Glide.&lt;br /&gt;
&lt;br /&gt;
*Dasher: The player can use 2 Movement actions when leaving a platform or using a Jump action before falling to gravity. The player can trade a Lum for a Movement action.&lt;br /&gt;
&lt;br /&gt;
*Extended Flight (scrapped): The player can use a second Glide action to stay in the air between turns. The player also gains 1 Movement action. The player can trade a Lum for a Glide.&lt;br /&gt;
&lt;br /&gt;
*Hypersonic (scrapped): When the player uses 1 Jump, they can use 2 Movement actions instead of only 1. The player can trade a Lum for a Movement action.&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
Click on the thumbnail to read the rulebook.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rulebook Rayman thumbnail.png|Version 0.9 of the English rulebook|link=https://raymanpc.com/wiki/script-en/images/c/ca/Rulebook_Rayman.pdf&lt;br /&gt;
Rulebook Rayman thumbnail FR.png|Version 0.01 of the French rulebook|link=https://raymanpc.com/wiki/script-en/images/1/12/Rayman_Rulebook_FR_01.pdf&lt;br /&gt;
Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg|Version 0.6 of the English rulebook|link=https://raymanpc.com/wiki/script-en/images/d/d2/RaymanTheBoardGameRulebookEN_0.6.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game Kickstarter page for &#039;&#039;Rayman: The Board Game&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=v40oyzoY_LE Trailer for &#039;&#039;Rayman: The Board Game&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[hu:Rayman: The Board Game]]&lt;br /&gt;
[[pl:Rayman: The Board Game]]&lt;br /&gt;
[[ru:Rayman: The Board Game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=108191</id>
		<title>Rayman: The Board Game</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman:_The_Board_Game&amp;diff=108191"/>
		<updated>2025-09-17T19:58:09Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Rulebooks */ added 0.6 the english rulebook from the archive, trying to fix the issue with thumbnail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman: The Board Game&lt;br /&gt;
| image = [[File:Rayman-boardgame-box.png|center|320px|Rayman: The Board Game]]&lt;br /&gt;
| published by = FLYOS Games&lt;br /&gt;
| designed by = Maxime Tardif, Thomas Filippi, Gary Paitre&lt;br /&gt;
| release date = Kickstarter campaign began in September 2024&lt;br /&gt;
| genre = Board game&lt;br /&gt;
| gameplay mode = 1-4 players&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman: The Board Game&#039;&#039;&#039;&#039;&#039; is an upcoming &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game designed by Maxime Tardif and FLYOS Games. It was announced in April 2024, with the Kickstarter campaign beginning on September 17, 2024 and ending on October 8, 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;Rayman: The Board Game&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;kickstarter&amp;quot;&amp;gt;Kickstarter, &#039;&#039;RAYMAN® The Board Game&#039;&#039;, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base game will allow for one to four players, with an expansion that will allow up to six players. The game appears to be almost exclusively themed after &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Announcement and development==&lt;br /&gt;
&#039;&#039;Rayman: The Board Game&#039;&#039; was announced in April 2024 and set for release in the third quarter of 2024 via the website raymanboardgame.com, with its goal advertised as follows: &amp;quot;Team up with your favorite heroes in an epic race, dodging dangers and saving the [[Teensie]]s!&amp;quot;. At the time, it was said that the game would allow for two to five players.&amp;lt;ref&amp;gt;Official website for &#039;&#039;RAYMAN® The Board Game&#039;&#039; (via archive.org), https://web.archive.org/web/20240415173842/https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt; Box art for the game was revealed at the same time, with figures of [[Rayman]] and [[Globox]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-box.png&lt;br /&gt;
Rayman-boardgame-2.png&lt;br /&gt;
Rayman-boardgame.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In June 2024, the game was listed on Kickstarter&amp;lt;ref name=&amp;quot;kickstarter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; and the number of players changed from two to five to one to four.&lt;br /&gt;
&lt;br /&gt;
In July 2024, the figures of [[Barbara]] and a [[Grand Minimus]] were revealed, and those of [[Rayman]] and [[Globox]] updated.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1811037743901811130, « Here&#039;s a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1811407597385261202, « Here&#039;s a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »&amp;lt;/ref&amp;gt; FLYOS then went on to share videos of the figures for [[Globox]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1813240338892333261, « He&#039;s Rayman&#039;s best friend and a charming inhabitant of the Glade of Dreams. Globox will be one of the playable characters in Rayman The Board Game, coming to Kickstarter this September. Sign up now to stay updated! »&amp;lt;/ref&amp;gt; [[Barbara]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1813951868059468233, « She&#039;s a fierce warrior princess, ready to join the action. Barbara is one of the characters you&#039;ll play as in Rayman The Board Game. Available this September on Kickstarter. Sing up now to stay up to date. »&amp;lt;/ref&amp;gt; the [[Grand Minimus]]&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1816115915710255442, « He is one of the Teensies’ kings, a celestial enchanter, and a beacon of cosmic elegance. Grand Minimus is a playable character in Rayman The Board Game. Coming this September to Kickstarter »&amp;lt;/ref&amp;gt; and [[Rayman]],&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1818348008616099950, « Play as the iconic hero with no arms or legs in Rayman The Board Game! Compete against your friends and dive into thrilling races with style! Coming this September to Kickstarter! »&amp;lt;/ref&amp;gt; complete with short descriptions, while also revealing that the game would be available on Kickstarter in September 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanBoardGame 4Minis 2.jpg|The new figures&lt;br /&gt;
Rayman-boardgame-3.png|Box art with the new figures&lt;br /&gt;
Rayman-board-game-Globox-figure.jpg|Detailed view of [[Globox]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Barbara-figure.jpg|Detailed view of [[Barbara]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Grand-Minimus-figure.jpg|Detailed view of the [[Grand Minimus]]&#039;s figure&lt;br /&gt;
Rayman-board-game-Rayman-figure.jpg|Detailed view of [[Rayman]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 1st 2024, a community manager for FLYOS shared pictures of the game&#039;s prototype with the community, and asked for early feedback.&amp;lt;ref&amp;gt;Reddit, &#039;&#039;Rayman The Board Game Prototype&#039;&#039;, https://www.reddit.com/r/Rayman/comments/1ehn08n/rayman_the_board_game_prototype/&amp;lt;/ref&amp;gt; The pictures showcased various components of the game such as tokens, cards and figures. In reply to several comments highlighting that the game appears to be almost exclusively themed after &#039;&#039;[[Rayman Legends]]&#039;&#039;, the community manager replied that they are &amp;quot;not gonna forget the older titles&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-the-board-game-prototype-2.webp|&amp;quot;A few cards for [[Grand Minimus]]&amp;quot;&lt;br /&gt;
Rayman-the-board-game-prototype-3.webp|&amp;quot;Tokens on the board&amp;quot;&lt;br /&gt;
Rayman-the-board-game-prototype-1.webp|&amp;quot;Some of the game components&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 2nd 2024, FLYOS revealed that [[Murfy]] would also be playable in the game, and showcased his figure.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1819373113643073737, « It’s official, Murfy is joining the action! This flying friend will put his wits to the test as he jumps, slaps, and races to save the Teensies in Rayman The Board Game. Murfy will be available through our Kickstarter campaign this September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Murfy-figure.jpg|Detailed view of [[Murfy]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 6th 2024, FLYOS shared additional pictures of the prototype, showing a preview of the playing area and additional cards, and promising to reveal the rulebook, an online demo and a trailer soon.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1820919370492559809, « 🎉 First look at our Rayman The Board Game prototype! More reveals coming soon: rulebook, online demo and trailer! Stay tuned! #RaymanBoardGame #TabletopGames »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-the-board-game-prototype-4.jpg&lt;br /&gt;
Rayman-the-board-game-prototype-5.jpg&lt;br /&gt;
Rayman-the-board-game-prototype-6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 12th 2024, FLYOS revealed the figure of the [[Teensy Queen]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1823094431265755504, « Every King needs a Queen and this one can hold her own against any obstacle. Queen Teensie joins the race in Rayman The Board Game on Kickstarter this September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Teensy-Queen-figure.jpg|Detailed view of the [[Teensy Queen]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 15th 2024, the [https://www.youtube.com/watch?v=v40oyzoY_LE official trailer] for the game was published.&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1824076525454393657, « Join the Race! 🏁 Watch the Rayman The Board Game Trailer – Coming to Kickstarter September 17th! Rejoignez la course ! 🏁 Regardez la bande-annonce de Rayman The Board Game – Disponible sur Kickstarter le 17 septembre ! »&amp;lt;/ref&amp;gt; Many things were unveiled in the trailer, such as game mechanics, [[Toad Story]] and [[Olympus Maximus]]-themed boards, and an [[Armored Toad]] boss piece. One of the comments on the trailer revealed that Murfy and Teensy Queen would be available as part of an expansion. Another comment revealed that the stretch goals would be replaced with [[Lucky ticket|Lucky Tickets]], providing a new surprise every two days, regardless of the funds raised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Board game expansion.png|The expansion reveal&lt;br /&gt;
Board game Lucky Tickets.png|The &amp;quot;Lucky Tickets&amp;quot; reveal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 19th 2024, an [https://www.youtube.com/watch?v=IdDUxa0ICq0 overview from Maxime Tardif] was uploaded onto YouTube. This overview revealed a few things, including various difficulty settings, an invitation for the community to design a new board environment, and an official reveal for the 5-6 player expansion pack. The video also promised to “unveil new figures and plenty of surprises”, suggesting that the currently-revealed set of figures may not be the only ones.&lt;br /&gt;
&lt;br /&gt;
On August 22 2024, FLYOS revealed the figure of [[Estelia]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1826310941358571872, « Another Princess enters the race! Estelia is the first alternate skin for Rayman The Board game. Follow along on our Kickstarter launching September 17th to learn more. »&amp;lt;/ref&amp;gt; They also revealed the official rulebook and an online demo for the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Estelia figure.jpg|Detailed view of [[Estelia]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 26 2024, FLYOS revealed the figure of [[Rayomz]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1828114434591772751, « Rayomz is living life in the wild—maybe a little too wild! 🌿🦵 Check out this new figure, one of the various skins available in Rayman The Board Game, launching on Kickstarter on September 17th. Get ready to go au naturel! »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Rayomz figure.jpg|Detailed view of [[Rayomz]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 28 2024, FLYOS revealed the figure of [[Sir Globrax]].&amp;lt;ref&amp;gt;X, @FlyosGames, https://x.com/FlyosGames/status/1828840538600046813, « You&#039;ll need some shiny armour to brave the dangers of this race! Sir Globrax rushes in as an alternate skin for Rayman the Board Game. Available September 17th on Kickstarter. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Sir Globrax figure.jpg|Detailed view of [[Sir Globrax]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 29 2024, FLYOS revealed the figure of [[Raymolk]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1829210048108654808, « A great hunter from the Glade of Dreams joins the race. Raymolk is the next alternate skin available for Rayman the Board Game. Coming to Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Raymolk figure.jpg|Detailed view of [[Raymolk]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 2 2024, FLYOS revealed the figure of [[Poglox]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1830652436270248247, « It’s Labor Day—why not celebrate it as Pants-Off Day? Just like Poglox! This quirky alternate skin for Rayman The Board Game is leaping onto Kickstarter on September 17th. Don’t miss out! »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Poglox figure.jpeg|Detailed view of [[Poglox]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 4 2024, FLYOS revealed the full set of so-far revealed figures, including silhouettes of the remaining skins within the set of 10.&amp;lt;ref&amp;gt; X, https://twitter.com/FlyosGames/status/1831377289117896755, « We’ve already unveiled several figures for Rayman the Board Game, here’s a complete look at the ones revealed so far! Can you guess which skins are still to come? These and many more surprises will be available on Kickstarter starting September 17th. »&amp;lt;/ref&amp;gt; The post also promises to reveal more surprises soon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game figures.jpeg|All of the so-far revealed figures, including silhouettes of to-be-revealed figures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 5 2024, FLYOS revealed the figure of [[the First King]].&amp;lt;ref&amp;gt;X, https://x.com/FlyosGames/status/1831739658344026222, « The First King rises from his grave to join the race. This alternate skin for Rayman the Board Game will be available on Kickstarter on the 17th of September. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game The First King figure.jpeg|Detailed view of [[the First King]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 8 2024, FLYOS unveiled a draft version of the Kickstarter page for the board game, revealing a lot of new information. &amp;lt;ref&amp;gt;[https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game/?ref=c8jgzp&amp;amp;token=4a1d5282]»&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 10 2024, FLYOS revealed the figure of [[Globolk]].&amp;lt;ref&amp;gt;X, https://x.com/FlyosGames/status/1833551556248993866, « This hungry hero came out of his cave to win the race. Globolk is an alternate skin for Rayman The Board Game, available on Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-board-game-Globolk-figure.jpg|Detailed view of [[Globolk]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 11 2024, FLYOS revealed the figure of [[Olympia]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1833936218691686440, « This princess came all the way down from Mount Olympus to take the lead in this crazy race. Olympia joins the alternative skins pack for Rayman the Board Game on Kickstarter September 17th »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Olympia figure.jpg|Detailed view of [[Olympia]]’s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 16 2024, FLYOS revealed the figure of [[Raymesis]].&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1835695862271389875, « Rayman&#039;s evil clone is here to rock out! Raymesis finally joins Rayman the Board Game as an alternate skin. Available on Kickstarter tomorrow, September 17th 10:00 a.m. EST. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Raymesis figure.jpg|Detailed view of [[Raymesis]]’s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 17 2024, the Kickstarter campaign began. In just 30 minutes, the funding goal was reached and the first [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Rayman]] riding a [[mosquito]] available to all backers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Mosquito figure.png|The first [[lucky ticket]]: a figure of [[Rayman]] riding a [[mosquito]]&lt;br /&gt;
Rayman the Board Game Rayman and Mosquito figure.jpg|Detailed view of [[Rayman]] and the [[mosquito]]&#039;s figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 19 2024, the second [[lucky ticket]] was scratched off: a red [[ghost]] projectile, with its own card and 4 tokens. A poll was also given for the Hero board&#039;s environment: [[Desert of Dijiridoos]] or [[Fiesta de los Muertos]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Red Ghost projectile.png|The second [[lucky ticket]]: a red [[ghost]] projectile&lt;br /&gt;
Rayman the Board Game environment vote.png|The environment poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 21 2024, the third [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Globox]] sliding on his back available to all backers. It was also revealed that [[Fiesta de los Muertos]] won the previous vote, and a new poll was given for the board&#039;s enemies: [[Mariachi]]s or [[Baby Dragon Chef]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Sliding Globox figure.png|The third [[lucky ticket]]: a figure of [[Globox]] sliding on his back.&lt;br /&gt;
Rayman the Board Game enemy vote.png|The enemy poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 23 2024, the fourth [[lucky ticket]] was scratched off: a reveal that the Boss cards will be printed on foil paper. It was also revealed that the [[Mariachi]]s won the previous vote, and a new poll was given for the board&#039;s setting: day, night, or a mix of both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Foil Boss Cards.png|The fourth [[lucky ticket]]: foil boss cards.&lt;br /&gt;
Rayman the Board Game environment vote 2.png|The scenery poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 25 2024, the fifth [[lucky ticket]] was scratched off: an upgrade for the base tokens to be made of thicker, 2mm cardboard. It was also revealed that the mix of both backgrounds won the previous vote, and a new poll was given for the board&#039;s platforms: [[flute snake]]s or wooden platforms. By popular demand, the Lums Tracker was also adjusted from backers accumulated to funds raised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game thicker tokens.png|The fifth [[lucky ticket]]: thicker cardboard tokens.&lt;br /&gt;
Rayman the Board Game platform vote.png|The platform poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 27 2024, the sixth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Murfy]] flying available to all backers. It was also revealed that rather than one or the other winning, both the [[flute snake]]s and the wooden platforms would be incorporated in the level. It was also said that they would be taking a quick weekend break from votes, with the next one coming next week.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Flying Murfy figure.png|The sixth [[lucky ticket]]: a figure of [[Murfy]] flying.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On September 30 2024, the seventh [[lucky ticket]] was scratched off: an upgrade for the cards from 250gsm to 300gsm paper, enhancing stiffness, durability, and overall quality. A new poll was also given for the board&#039;s obstacles: [[spiky snake]]s or [[spiky flower]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game premium quality cards.png|The seventh [[lucky ticket]]: premium quality cards.&lt;br /&gt;
Rayman the Board Game obstacle vote.png|The obstacle poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 2 2024, the eighth [[lucky ticket]] was scratched off: a plastic insert tray to hold all of the base game and the 5-6 player expansion&#039;s components. It was also revealed that both the [[spiky snake]]s and the [[spiky flower]]s won the previous vote, and a new poll was given for a new projectile: electric balls, [[flying sword]]s, or [[fork]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Insert Tray.png|The eighth [[lucky ticket]]: an insert tray.&lt;br /&gt;
Rayman the Board Game projectile vote.png|The projectile poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 4 2024, the ninth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Barbara]] attacking with her axe available to all backers. It was also revealed that the [[fork]]s won the previous vote, and the final poll was given for a new boss: [[El Luchador]] or [[Grunderbite]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Attacking Barbara figure.png|The ninth [[lucky ticket]]: a figure of [[Barbara]] attacking.&lt;br /&gt;
Rayman the Board Game Boss vote.png|The boss poll&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 7 2024, the tenth and final [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of the [[Goth Teensy]] available to all backers. However, the results of the previous poll were not revealed, rather giving the backers one last chance to vote for the previous bosses: [[El Luchador]] or [[Grunderbite]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Goth Teensy figure.png|The tenth [[lucky ticket]]: a figure of the [[Goth Teensy]].&lt;br /&gt;
Rayman board game lucky ticket figures.jpg|An overview of the [[lucky ticket]] figures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 8 2024, the Kickstarter campaign ended at 5:00 PM EST. It was revealed that [[Grunderbite]] won the previous vote, [[Seabreather]]&#039;s boss cards and token would be added to the game (despite the Lums Tracker not reaching its $500,000 CAD goal for him) and that there would be monthly updates following the end of the campaign.&lt;br /&gt;
&lt;br /&gt;
On October 9 2024, the Late Pledges period began for the board game&#039;s Kickstarter.&amp;lt;ref&amp;gt;X, https://twitter.com/FlyosGames/status/1849511880626254240, « We&#039;re happy to hear that new Rayman games are in development. While you wait for their release, you can now late pledge for Rayman The Board Game on Kickstarter. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Late Pledges.jpg|Promotional artwork for the Late Pledges opening&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From November 8 to 10 2024, at select times each day, a prototype of &#039;&#039;Rayman: The Board Game&#039;&#039; was shown off at Ludicon in Montreal.&lt;br /&gt;
&lt;br /&gt;
On November 12 2024, the first Creative Diary was released, revealing multiple changes to solo and co-op play:&lt;br /&gt;
* Bosses now have their own movement values, as well as easy and hard modifiers.&lt;br /&gt;
* Bosses now have a passive effect on their boss card, along with a unique “action deck” to add depth to encounters.&lt;br /&gt;
* In co-op mode, a defeated player now enters a [[Bubble#Vitality|bubblized]] state and can be freed by another player’s Slap.&lt;br /&gt;
* A new tracker card and new tokens have been added to help keep track of remaining non-Movement Actions.&lt;br /&gt;
* The “Customize Your Game” section in the rulebook has (presumably) been expanded, offering variations for players seeking unique challenges.&lt;br /&gt;
&lt;br /&gt;
Additionally, updated sketches for the [[Fiesta de los Muertos]], [[20,000 Lums Under the Sea]], and [[Olympus Maximus]] (Palace Ruins) boards were unveiled, revealing [[Underwater Toad]]s and [[Minotaur]]s as the enemies for the latter two boards. Lastly, the size of character joints have increased on the figures, and [[Murfy]]’s figures were given individual teeth.&lt;br /&gt;
&lt;br /&gt;
On December 4 2024, the second Creative Diary was released, revealing an updated rulebook and updated art for the cards. The art also revealed that a [[Dark Teensy]] would be a boss in the game, and the rulebook revealed that [[Helicopter bomb|flying bombs]] would be added as projectiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Boss tokens and cards.jpeg|All four of the base game’s boss tokens and cards, from left to right: the [[Armored Toad]], [[Seabreather]], the [[Dark Teensy]], and [[Grunderbite]]&lt;br /&gt;
Rayman the Board Game Projectile tokens and cards.jpeg|Four of the base game’s five projectile tokens and cards, from top to bottom: the [[Live missile|Missile]], the [[Firecracker]], the [[Fork]], and the [[Ghost|Red Ghost]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 28 2025, the third Creative Diary was released, revealing a number of French assets for the board game, including a French version of the rulebook that features new art of the [[Helicopter bomb|flying bomb]] projectiles. The update also had a small look at the box art for the base game, the 5-6 player expansion, the set of 10 skins, the deluxe tokens, and the [[lucky ticket]] figures. Finally, the update claimed that the pledge manager, which is being hosted on Gamefound, was in the final stages of setup and would remain open for a few months.&lt;br /&gt;
&lt;br /&gt;
On February 12 2025, the game&#039;s [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] opened on Gamefound, letting backers complete their pledges and allowing those that have not backed the game yet to pledge for it until March 15th, when the pledge manager closes. On the same day, the fourth Creative Diary was released, announcing the pledge manager opening and revealing that the production of the game would start at the end of March. The update also showed off the box art from the previous update individually and in a bigger size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game box art front.png|The base game&#039;s box art&lt;br /&gt;
Rayman the Board Game box art back.png|The base game&#039;s back art&lt;br /&gt;
Rayman the Board Game 5-6 Players Expansion box art front.png|The expansion&#039;s box art&lt;br /&gt;
Rayman the Board Game 5-6 Players Expansion box art back.png|The expansion&#039;s back art&lt;br /&gt;
Rayman the Board Game Set of 10 Skins box art front.png|The skin set&#039;s box art&lt;br /&gt;
Rayman the Board Game Set of 10 Skins box art back.png|The skin set&#039;s back art&lt;br /&gt;
Rayman the Board Game Exclusive Figures box art front.png|The [[lucky ticket]] figure set&#039;s box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On March 24 2025, the fifth Creative Diary was released, announcing that the game&#039;s development had been fully finished and that the production phase had begun. The update also announced that the game&#039;s [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] would be extended to April 30th.&lt;br /&gt;
&lt;br /&gt;
On May 2 2025, the sixth Creative Diary was released, discussing the impact of the recent US tariffs: influencing operational planning, pausing negotiations with FLYOS&#039;s publishing partners, and delaying production of the figure molds to the end of the month. Additionally, the update announced that the company&#039;s Community Manager, Billy, left from FLYOS, resulting in slightly longer response times during the search for a replacement for this role.&lt;br /&gt;
&lt;br /&gt;
From June 6 2025 onward, the creative updates for &#039;&#039;Rayman: The Board Game&#039;&#039; and the rest of FLYOS&#039;s projects were moved from the Kickstarter page to [https://www.flyosgames.com/journal the FLYOS Journal]. On June 6 2025, the first volume of The Hub was released, noting that the game was in the final steps before moving to mass production. The update also revealed that the retail version of the board game would include plastic standees of the playable characters instead of figures. Finally, the update announced that the Gamefound pledge manager would close toward the end of July.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game plastic standees.jpg|The retail edition&#039;s plastic standees&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On July 9 2025, the second volume of The Hub was released, revealing the pre-production samples of the base game and 5-6 player expansion&#039;s printed components and a video unboxing said samples. The update also announced that the process of validating the figure samples had been slightly delayed, pushing back the production timeline and pushing the delivery date to the end of the year. Additionally, a response to a user&#039;s comment clarified that only the base game and the 5-6 player expansion would be mass-produced for retail, while the set of 10 skins would mostly be reserved for FLYOS&#039;s online store as collectible items. The response also revealed that a figure kit for the base game and 5-6 player expansion would be available in a later reprint of the game, likely with the second production run.&amp;lt;ref&amp;gt;FLYOS, &#039;&#039;The Hub — Your Monthly Look Behind the Scenes (Vol.2)&#039;&#039;, https://www.flyosgames.com/the-hub-vol-2, « Just to clarify: Retail will stock only the base game and the 5-6 player expansion—neither of these editions includes figures. A few stores may also carry the “Set of 10 Skins,” but those will be limited; we’re reserving most of them for our own online shop as collectible items. And eventually, we do plan to offer a figures kit (base game + expansion) in a later reprint, likely with the second production run. Hope that helps! » (in response to a user&#039;s question about the set of 10 skins going to retail)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game box samples.jpg|The pre-production box samples&lt;br /&gt;
Rayman the Board Game box samples 2.jpg|The pre-production box samples from a different angle&lt;br /&gt;
Rayman the Board Game card samples.jpg|The pre-production card samples&lt;br /&gt;
Rayman the Board Game Flying Bomb samples.jpg|The pre-production sample of the [[Helicopter bomb|Flying Bomb]] projectile token and card&lt;br /&gt;
Rayman the Board Game printed samples.jpg|The pre-production printed samples&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 11 2025, the third volume of The Hub was released, announcing that the LongPack team started work on optimizations and adjustments on the figures&#039; 3D models, a process that would continue until August&#039;s end. From there, the metal molds used for mass-producing said figures would be created, which is when the factory-printed prototypes would be received. Finally, after those steps were finished, mass production would begin.&lt;br /&gt;
&lt;br /&gt;
On the same day, FLYOS released an update on the game&#039;s Kickstarter, providing a full timeline and reporting that the game&#039;s delivery had been delayed to April-May 2026. Additionally, the pledge manager&#039;s end date was pushed to the end of August.&lt;br /&gt;
&lt;br /&gt;
On August 27 2025, an interview with Maxime Tardif, the co-designer of the game, was released on FLYOS&#039;s Journal, talking about different aspects of the development of the board game.&lt;br /&gt;
&lt;br /&gt;
==Kickstarter campaign==&lt;br /&gt;
The Kickstarter began on September 17 2024 and ended on October 8 2024. The Late Pledges period began on October 9 2024 and will end when the Pledge Manager closes. The board games are set to ship to backers by April-May 2026; at least one month before the game hits retail. The game reached its 50,000 CAD ($36,781 USD) goal within about 30 minutes of its Kickstarter launch, with the total funds raised by the end of the campaign being $480,552 CAD ($352,109 USD).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Timeline.png|The schedule from after the Kickstarter ends to the shipping&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There were three different pledge options:&lt;br /&gt;
&lt;br /&gt;
*Essential (includes the base game and all [[lucky ticket]]s scratched off)&lt;br /&gt;
*[[Rayman Origins|Origins]] (includes everything in the Essential pledge plus the 5-6 player expansion, the set of 10 skins, and deluxe wooden tokens)&lt;br /&gt;
*[[Rayman Legends|Legends]] (the &amp;quot;All-in&amp;quot; tier that costs and includes the most; everything in the Origins pledge plus 150mm large-scale versions of the base 4 figures, official card sleeves, and a metallic version of the base game box)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Essential.png|The Essential pledge&lt;br /&gt;
Rayman the Board Game Origins.png|The Origins pledge&lt;br /&gt;
Rayman the Board Game Legends.png|The Legends pledge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout the campaign, backers got to participate in votes that shaped a [[Fiesta de los Muertos|new board]], complete with enemies ([[Mariachi]]s), platforms ([[flute snake]]s and wooden platforms), obstacles ([[spiky snake]]s and [[spiky flower]]s), projectiles ([[fork]]s), and a new boss ([[Grunderbite]]). A &amp;quot;Lums Tracker&amp;quot; also existed for the game that could unlock additional rewards. Originally, with each backer, a [[Lum (UbiArt games)|Lum]] got added to the tracker, but by popular demand, the method for unlocking the rewards was changed to funds raised. $270 000 CAD unlocked a new [[Firecracker]] projectile, $500 000 CAD could have unlocked new boss cards and a boss token for [[Seabreather]] (although this was added in anyway), and $750 000 CAD could have unlocked a Kickstarter-exclusive [[Seabreather]] figure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game community level.png|Details on the community-made level&lt;br /&gt;
Rayman the Board Game Lums rewards.png|The Lums Tracker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Murfy]] &amp;quot;scratched off&amp;quot; a [[lucky ticket]] every two days during the campaign, revealing either a new game upgrade or a free goodie for all backers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Lucky Tickets.png|All of the unscratched [[lucky ticket]]s&lt;br /&gt;
Rayman the Board Game Lucky Tickets reaction.png|The revealed [[lucky ticket]]s (as of [[Murfy]] figure) with [[Murfy]] reacting to his new figure&lt;br /&gt;
Rayman the Board Game All Lucky Tickets.png|All of the [[lucky ticket]]s scratched off&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are currently two expansions available for the game:&lt;br /&gt;
*The 5-6 Players Expansion, which includes [[Murfy]] and [[Teensy Queen]] figures, 16 action cards for them, two new boards based on [[20,000 Lums Under the Sea]] and the Palace Ruins environment of [[Olympus Maximus]], a new [[Mechanical Dragon]] boss and boss token, 2 additional [[Heart]] tokens, and 8 [[Teensie|Teensy]] tokens.&lt;br /&gt;
&lt;br /&gt;
*The set of 10 skin figures: [[Olympia]], [[Rayomz]], [[The First King]], [[Poglox]], [[Sir Rayelot]], [[Globolk]], [[Raymolk]], [[Estelia]], [[Sir Globrax]], and [[Raymesis]] playing a guitar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Expansion details.png|The 5-6 Players Expansion&lt;br /&gt;
Rayman the Board Game All Skins.png|The set of 10 skins&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also various exclusive add-ons that were available for the game during its Kickstarter campaign and the late pledges:&lt;br /&gt;
*Deluxe wooden tokens, replacing the cardboard tokens from the base game and the 5-6 player expansion&lt;br /&gt;
*A metallic replacement for the base game&#039;s cardboard box&lt;br /&gt;
*70 card sleeves, used to store the base game&#039;s cards and the 5-6 player expansion&#039;s cards&lt;br /&gt;
*150mm large-scale figures based on [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]]&#039;s base game figures&lt;br /&gt;
*The [[lucky ticket]] figures (free for backers of the game during its Kickstarter, made available for purchase during the pledge manager)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Deluxe tokens.png|The deluxe tokens&lt;br /&gt;
Rayman the Board Game card sleeves.png|The card sleeves&lt;br /&gt;
Rayman the Board Game metal box.png|The metal box&lt;br /&gt;
Rayman the Board Game Large Scale Figure.png|[[Rayman]]&#039;s large scale figure, compared to his base game figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The base game’s contents include:&lt;br /&gt;
*4 plastic standees of [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]] (the crowdfunding versions of the game replace these with 45mm painted figures)&lt;br /&gt;
*4 double-sided game tiles, combining to form 2 full double-sided boards&lt;br /&gt;
*54 Action cards (32 normal Action cards, 8 for each character, plus 22 Additional Action cards)&lt;br /&gt;
*27 mini-sized Bonus tokens&lt;br /&gt;
*6 Player cards (double-sided with Legendary Player Cards)&lt;br /&gt;
*4 sets of Boss cards, each containing 1 Boss card and 3 Special Attack cards&lt;br /&gt;
*4 Boss tokens&lt;br /&gt;
*20 Projectile tokens, 4 for each Projectile type&lt;br /&gt;
*5 Projectile cards&lt;br /&gt;
*1 six-sided die&lt;br /&gt;
*1 Movement Tracker token&lt;br /&gt;
*1 Action Tracker card&lt;br /&gt;
*5 Action Tracker tokens, 1 for each non-Movement Action&lt;br /&gt;
*4 [[Heart]] tokens&lt;br /&gt;
*4 [[Teensie|Teensy Prisoner]] tokens&lt;br /&gt;
*16 round [[Teensie|Teensy]] tokens&lt;br /&gt;
*1 24-page rulebook&lt;br /&gt;
&lt;br /&gt;
The 5-6 player expansion&#039;s contents include:&lt;br /&gt;
*2 plastic standees of [[Murfy]] and the [[Teensy Queen]] (the crowdfunding versions of the game replace these with 45mm painted figures)&lt;br /&gt;
*2 double-sided game tiles, combining to form 1 full double-sided board&lt;br /&gt;
*16 Action cards, 8 for each character&lt;br /&gt;
*1 set of Boss cards, containing 1 Boss card and 3 Special Attack cards&lt;br /&gt;
*1 Boss token&lt;br /&gt;
*2 [[Heart]] tokens&lt;br /&gt;
*8 round [[Teensie|Teensy]] tokens&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
(Note: This information is taken from the official rulebook of the game. As the game has not released yet, all info is subject to change.)&lt;br /&gt;
&lt;br /&gt;
To start, players choose their character and their respective hand of Action cards. After placing the Bonus tokens, the round Teensy tokens, and the 4 Teensy Prisoner tokens where they belong, the game begins. To start, all players select two cards from their hands and place them face up on the table. Each card has an initiative value, and the highest value plays first.&lt;br /&gt;
&lt;br /&gt;
===Initiative===&lt;br /&gt;
The number indicated on the player&#039;s leftmost card determines the player&#039;s initiative. The first to play will be the player with the highest initiative value, but sometimes it&#039;s a better strategy to play last. Unlike actions, the initiative value is not cumulative from both played cards. Only the value from the leftmost card is considered. If 2 or more players have the same initiative, the player with the highest initiative on their second card goes first. If the tie persists, players roll the die and the one who rolled highest goes first.&lt;br /&gt;
&lt;br /&gt;
===Rounds===&lt;br /&gt;
Once the initiative order has been determined, the round begins. Players can apply the effects on their Action cards as they see fit, in any order they want. The only restriction is the number of actions allowed on the cards. A player can use a Movement Tracker token to indicate how far on the board they can move. Once all players have had their turn, they discard their hand and the round ends. Players start a new round by selecting 2 new cards.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
Actions are displayed on players&#039; Action cards. During the player&#039;s turn, they combine the Action values on their cards to determine the total amount of actions allowed during a turn. They can use the effects indicated on the cards in any order they see fit, limited only by the number of actions allowed on each card. There are a total of six Actions available to the players.&lt;br /&gt;
&lt;br /&gt;
====Movement====&lt;br /&gt;
Movement actions allow the player to move laterally, either forward or backward. The player cannot end their turn on a space occupied by another player’s figure. If the player ends their turn on an occupied space, they must put their figure on a free space directly above, below, or behind. If those spaces are also unavailable, do not correspond to a platform, or correspond to an obstacle, their figure must be placed on any open space in the column behind the other player. If no space is available in that column, move to an open space in the column directly behind, and so on. Players can race past another player&#039;s figure as long as they don&#039;t end their turn on the same space.&lt;br /&gt;
&lt;br /&gt;
When a player on a higher platform moves a space forward and lands on a space without a platform, their figure falls one space at a time due to gravity until reaching a platform or the lowest level. While falling, players can perform a Movement action when combined with a Glide, and they can perform a Slap action from a distance. Players cannot use Jump or Crouch actions while falling, but falling does not count as a Movement action.&lt;br /&gt;
&lt;br /&gt;
A player can end their movement on a space with an enemy, as long as they&#039;ve used a Slap action to defeat that enemy first or discard their Heart token if they have any. While the player&#039;s figure remains on this space, the enemy is considered defeated for other players, allowing them to pass freely through both the player and the enemy as long as they have enough Movement actions available.&lt;br /&gt;
&lt;br /&gt;
In games with 2 to 4 players, after all players have finished their turns, the player in last position on the board may move one space forward into the next column at any level. This space must be unoccupied by another player or an obstacle; if it contains an enemy, the player can still move there but will lose their [[Heart]] token or take damage. In games with 4+ players, this applies for the last two players, starting with the furthest back and then the final player. Walls do not block this movement. If players end their turn in the same column, the player on the lowest level is considered last.&lt;br /&gt;
&lt;br /&gt;
====Jump====&lt;br /&gt;
Players can Jump to reach upper platforms. While using a Jump action, a character can only move upwards. Using 1 Jump, a player can move from level 1 to level 2, or from level 2 to level 3. Players cannot travel 2 levels with one Jump action (unless they are using the &amp;quot;Scrambler&amp;quot; Legendary Player Card, which grants them this ability). A Jump must be performed from the ground (level 1) or a platform (level 2); players cannot Jump from an empty space or while falling. While jumping upwards, a player can move through a normal platform, but they cannot move their figure downwards through a platform. Additionally, the player cannot Jump while crouching and they cannot jump through a thick platform. To reach a higher platform that is one space away, a player can use a Jump action followed by a Movement action. Each Jump to a platform counts as one action. If a player jumps up through a platform to reach one level, then jumps again to reach the next level, it counts as 2 Jump actions.&lt;br /&gt;
&lt;br /&gt;
====[[Slap]]====&lt;br /&gt;
Slaps can be used to attack enemies, hit other players, free a Teensy, or to free a player from their [[Bubble#Vitality|bubblized state]] in co-op mode, and are among the most versatile and important Actions in the game. If a space is occupied by both another player and a Teensy Prisoner token, the player must choose whether to use a Slap action to hit the player or free the Teensy. To do both, they will need 2 Slap actions. If the player lands on a space with an enemy, they can use a Slap action to defeat them and gain a Bonus token. If they do not have a Slap action available, they either lose their [[Heart]] or take damage. If another player’s figure is on a space with an enemy, they cannot use a Slap to defeat that enemy, as it is considered already defeated. They can pass through this space without taking damage. Even if they Slap the other player and move their figure away, the enemy remains defeated for their turn. If the player begins their turn on a space with an enemy, they cannot use a Slap to eliminate them - that enemy is already considered defeated. All enemies that are covered by players are considered already defeated for the entirety of the player&#039;s turn. Each enemy can only be eliminated once per player per turn. Once they have eliminated an enemy, they can move over it freely that turn. If they defeat an enemy but don’t end their turn on its space, another player can still target the same enemy during their turn.&lt;br /&gt;
&lt;br /&gt;
The player can Slap from a distance by using 2 Slaps to hit a target one space away (left, right, above, or below). Using 3 Slaps allows them to hit a target 2 spaces away, and 4 Slaps can hit a target 3 spaces away. Targets further than 3 spaces away cannot be hit. The player can Slap from a distance through platforms, but not through walls or thick platforms.&lt;br /&gt;
&lt;br /&gt;
The player can Slap another player to move them one space. If the player Slaps the other player from behind, they must move forward; if Slapped from the front, they must move backward. If they are on the same space, above, or below another player, and they Slap them, the player that Slapped them can choose to move their figure forward or backward. The player can Slap multiple opponents in a single turn, but each player can only be Slapped once per round, regardless of who Slapped them.&lt;br /&gt;
&lt;br /&gt;
A [[Heart]] token cannot be used to block another player&#039;s Slap action. If a player decides to Slap them... well, they&#039;re getting Slapped! To remember if they&#039;ve been Slapped, the player can turn their figure to face backward until the next round, when they can turn it forward again. Players can be Slapped off of a platform, into an enemy&#039;s position, or onto an obstacle. This tactic can trigger a chain reaction, potentially causing them to lose their [[Heart]] token or take damage, giving the player a strategic advantage.&lt;br /&gt;
&lt;br /&gt;
====[[Helicopter|Glide]]====&lt;br /&gt;
Using a Glide action allows the player’s character to stabilize in the air. When combined with a Movement action, a Glide action allows the player to move horizontally across the same level without touching a platform. The player can glide over any number of spaces, but the Glide stops as soon as they reach a platform. A Glide action alone does not count as a Movement action. The player can also Glide at ground level, allowing their character to soar over obstacles and potentially rescue [[Teensie]]s along the way.&lt;br /&gt;
&lt;br /&gt;
The player can jump to a higher level and then stabilize with a Glide action, allowing them to move horizontally at that level. Using a Slap action while gliding will end their Glide action, but they can use multiple Slap actions to hit a target from a distance. The player stops gliding when their figure reaches ground level after gliding over an obstacle or when they reach a platform. While Gliding, the player cannot use Crouch or Jump actions; to perform these actions, the player must first end the Glide. If they are gliding from a higher level and fall down one or two spaces before stabilizing and continuing to glide, the player must stop their initial Glide action and then start a new one.&lt;br /&gt;
&lt;br /&gt;
====Crouch====&lt;br /&gt;
When combined with a Movement action, a Crouch action allows the player to move beneath a thick platform or a stationary Projectile. A single Crouch action allows the player to stay crouched under the thick platform until they reach its end. A Crouch action does not count as a Movement action. If the player happens to move under a thick platform with a stationary Projectile on it, they only need a single Crouch action to move beneath both. A Crouch action stops at the end of a player’s turn, unless the figure is positioned beneath a thick platform. If the player begins a turn under a thick platform, they are already considered crouched and do not need to use another Crouch action. However, they cannot end your turn on a space occupied by a stationary Projectile, even if they used a Crouch action to crawl underneath it.&lt;br /&gt;
&lt;br /&gt;
To reach certain thick platforms with a void space before, the player can use a Jump action or a Glide action followed by Movement and a Crouch action to place their figure under the thick platform. The player cannot use a Crouch action while gliding. In certain situations, the player&#039;s character may be moved outside of their own actions, such as from another player&#039;s Slap or from the free movement granted for being in last position on the board. As a result, the player&#039;s figure may end up under a thick platform, automatically putting them in Crouch position.&lt;br /&gt;
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====[[Heart]]====&lt;br /&gt;
[[Heart]] tokens can save the player from damage. Each player can only have one active [[Heart]] token at a time. When the player plays a [[Heart]] action, they must take a [[Heart]] token and place it in front of them on their Player card. If they already have a [[Heart]] token, nothing changes. In cooperative mode, if they already have a [[Heart]] token, they can use a [[Heart]] action to give a [[Heart]] token to another player of their choice. If the player is hit by a Projectile, Boss, enemy, or encounter an obstacle, they will lose their [[Heart]] token. If a player doesn’t have a [[Heart]] token, their character takes damage instead.&lt;br /&gt;
&lt;br /&gt;
When a character takes damage, they must move 2 spaces backward to a level of their choice. They gain temporary immunity, protecting them from further damage until the start of their next turn. If they land on a space with a Projectile, they remove the Projectile token from the board. If the space if occupied by an enemy, they may choose to place their character there without taking damage, thanks to their immunity. If all spaces in the column two spaces back are occupied by other players or obstacles, the player must continue moving back one column at a time until an open space is found.&lt;br /&gt;
&lt;br /&gt;
Players cannot use a [[Heart]] token to defend against another player’s Slap action, however if they encounter an enemy and don’t have a Slap action available, they can use their [[Heart]] token to move through them. If they begin their turn with a [[Heart]] token and play a card with a [[Heart]] action, the player can spend the [[Heart]] token they already possess for protection, then use the [[Heart]] action to gain a new one. A Bonus token with a [[Heart]] action can also be used in the same way to help pass through hazards. When a player uses a [[Bubble]] action, they immediately lose their [[Heart]] token.&lt;br /&gt;
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====[[Lum (UbiArt games)|Lums]]====&lt;br /&gt;
[[Lum (UbiArt games)|Lums]] actions are only available in Legend mode or custom games. The [[Lum (UbiArt games)|Lum]] action allows players to perform the trade indicated on their Legendary Player card. If they are not playing in Legend mode, players should ignore the [[Lum (UbiArt games)|Lum]] symbol on their Action and Bonus cards.&lt;br /&gt;
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===Tokens &amp;amp; Others===&lt;br /&gt;
There are also a number of tokens and other mechanics in the game.&lt;br /&gt;
&lt;br /&gt;
====Movement Tracker====&lt;br /&gt;
To keep track of how far a player can move during a turn, they can use a Movement Tracker token. To use the token, the player places it above the space that matches the total number of Movement actions allowed by the two Action cards played this turn. Moving backwards counts as a Movement action, so the player must remember to adjust the Movement Tracker by moving it back two spaces for each backward move.&lt;br /&gt;
&lt;br /&gt;
====Action Tracker====&lt;br /&gt;
To keep track of non-Movement actions (Jumps, Slaps, Glides, Crouches, and [[Lum (UbiArt games)|Lums]]), the player can use the Action Tracker card and tokens. When a player uses an Action, they move the corresponding token one space forward on the card.&lt;br /&gt;
&lt;br /&gt;
====[[Teensie]]s====&lt;br /&gt;
To win the race in co-op, solo, or competitive games, the player must complete a lap and free 3 of the 4 [[Teensie|Teensy]] Prisoners on the board. At the start of each game, players decide where to place the 4 [[Teensie|Teensy]] Prisoner tokens on the board. (For games in Rookie mode, the tokens are placed in spaces that are chosen in the rulebook.) Each token must occupy its own space; two [[Teensie|Teensy]] Prisoners cannot share the same space. To free a [[Teensie|Teensy]] Prisoner, the player needs to use a Slap action. If another player is on the same space as a [[Teensie|Teensy]] Prisoner, the player can still use a Slap action to free the [[Teensie|Teensy]] during their turn. However, this Slap action only applies to freeing the [[Teensie|Teensy]]; the player will need to use an additional Slap action if they wish to hit the player. Once a [[Teensie|Teensy]] has been freed, the player must leave the [[Teensie|Teensy]] Prisoner token on the board so other players can access it. The player takes a round [[Teensie|Teensy]] token of the corresponding color from the central pile and places it on top of their Player card. Each [[Teensie|Teensy]] Prisoner can only be freed once per player, which is why each [[Teensie|Teensy]] Prisoner token has a specific color.&lt;br /&gt;
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====Bonus Tokens====&lt;br /&gt;
Players gain Bonus tokens when defeating enemies. Once an enemy is Slapped, the player that defeated them draws a Bonus token and places it face-up on their Player card. Players can have a maximum of 4 Bonus tokens at a time. If a player acquires a fifth, they must immediately discard or use one to return to the 4-token limit. Players can use as many Bonus tokens as they wish during their turn. Bonus cards always offer 2 actions. The player can choose to use both or just one. The actions granted by Bonus tokens become part of the player&#039;s action pool and can be used at any point during their turn. There are 27 Bonus tokens in the base game, each with their own duo of actions.&lt;br /&gt;
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====[[Bubble]] Action====&lt;br /&gt;
After each round, all players must discard the 2 Action cards they just played. If they wish to retrieve the cards from their discard pile, players may announce a Bubble action at the beginning of the round, at the same time other players show their new Action cards. When a Bubble action is declared, the player enters bubble mode, gains temporary immunity until the end of the round, gains all discarded cards back, loses their [[Heart]] token if they have one, stays on the same space on the board, and still benefits from the “last player bonus movement”. They must resume playing on the next round. If a player has used all of their Action cards, they must perform a Bubble action. However, players can perform a Bubble action to recover discarded Action cards even if they still have some available in their hand. This can be an effective strategy, as the player can bluff the other players by pretending to choose 2 cards and waiting to reveal they perform a Bubble action this round instead.&lt;br /&gt;
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====[[Bubble#Vitality|Bubble Mode]]====&lt;br /&gt;
When a player performs a [[Bubble]] action or takes damage in co-op mode, they are [[Bubble#Vitality |bubblized]] and enter “[[Bubble#Vitality|Bubble mode]]”. While in [[Bubble#Vitality|bubble mode]]:&lt;br /&gt;
*The player still chooses 2 cards each round, but they can no longer perform the actions in the cards.&lt;br /&gt;
*The player is immune to damage, enemies, walls, and obstacles.&lt;br /&gt;
*In co-op mode, the player automatically moves 4 spaces each round at any level.&lt;br /&gt;
*In co-op mode, the player exits [[Bubble#Vitality|bubble mode]] by being Slapped by another player. This does not move their figure, however.&lt;br /&gt;
&lt;br /&gt;
====Projectiles====&lt;br /&gt;
In Intermediate, Hero, and Legend modes, projectiles are a new type of danger the players need to avoid and are added to each race to create a more challenging experience.&lt;br /&gt;
&lt;br /&gt;
One projectile spawns at the start of every round on column #21, or #43 if at least one player has made it past column #21. These columns are marked on the tile with a [[Live missile|missile]]-shaped icon. At the start of the game, a random player rolls the die to determine which level the first projectile will spawn on: 1-2 spawns it on the first level, 3-4 puts it on the second level, and 5-6 deploys it on the third level. The Projectile token is then placed on the space at the indicated level. If a player&#039;s figure is on a space where a projectile is set to appear (in column #21 or column #43), the player takes damage or loses their [[Heart]] token when it spawns. The projectile is removed from the board afterward. At the start of each round, all projectiles, including the newly spawned one, move 8 spaces counterclockwise. At the beginning of a new round, the player farthest from the finish line rolls the die to determine which level the new projectile will spawn on. Once a player reaches the second tile board (column #22), all new projectiles spawn from column #43. Previous Projectiles continue to move until they hit a player or reach the end of the tile. Projectiles launched from column #21 end their movement on the starting line, while projectiles launched from column #43 end their movement on column #22. Once a projectile reaches its ending position, it is removed from the tile board.&lt;br /&gt;
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In Hero and Legend modes, after rolling the die at the start of the round, the player places it on the corresponding number on the Projectile card and apply any effects shown on the card at the end of the round, after moving all of the projectiles. Some cards may include ongoing effects labeled &amp;quot;THIS ROUND&amp;quot;, which remain active throughout the entire round.&lt;br /&gt;
&lt;br /&gt;
If an active Projectile crosses a player&#039;s path, the player either loses their [[Heart]] token if they have any or takes damage, and the projectile token is removed from the board. Players cannot use Slap actions on Projectiles.&lt;br /&gt;
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There are a number of projectiles that can be used in the game, each with their own Projectile card functions in Hero and Legend modes:&lt;br /&gt;
*[[Live missile|Missiles]]&lt;br /&gt;
*Red [[ghost]]s&lt;br /&gt;
*[[Fork]]s ([[Gourmand Land#Infernal Kitchens|Infernal Kitchens]] variants)&lt;br /&gt;
*[[Firecracker]]s (added when the game&#039;s Kickstarter campaign reached $270,000 CAD)&lt;br /&gt;
*[[Helicopter bomb|Flying bombs]]&lt;br /&gt;
&lt;br /&gt;
====Movement exceptions====&lt;br /&gt;
There are various situations where a player&#039;s character may be moved without using Action cards or Bonus tokens, outside of their regular turn (such as being Slapped, taking damage, or using the Movement bonus granted to the player in last position), putting the player in such tricky positions as:&lt;br /&gt;
&lt;br /&gt;
*Being moved to the same space as another player: A player cannot end their movement on the same space as another player&#039;s figure. If they land on a space occupied by another player, they must place their figure in an empty space directly above, below, or behind them. If those spaces are also occupied by another player or an obstacle, the figure must be moved to an empty space further back, at any level. If they choose to land on an enemy, their character will take damage or, if they have one, lose their [[Heart]] token. They may place their figure on an empty space above or below another player, even if it contains a thick platform. In this case, they are automatically considered Crouching.&lt;br /&gt;
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*Being moved to a space with an enemy: If pushed onto a space occupied by an enemy, the player loses their [[Heart]] token, if they have one, or take damage unless it&#039;s an enemy they&#039;ve already defeated during their turn.&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space with a thick platform: If landing on a space with a thick platform, the player is considered Crouched and remains on the space.&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space without a platform: If landing on a space without a platform, gravity takes effect, and they fall until they reach a platform or the ground (first level).&lt;br /&gt;
&lt;br /&gt;
*Being moved to a space with an obstacle: If pushed onto a space with an obstacle, they lose their [[Heart]] token, if they have one, or take damage. Their figure cannot remain on an obstacle, so they must move it to an available free space on the same column. If no free space is available, they must continue moving back one column at a time until they find an open space. A player cannot end their movement on an obstacle and cannot suffer consecutive damage due to their temporary immunity.&lt;br /&gt;
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*Being thrown against a wall: If thrown against a wall, either in front or behind, and they have a [[Heart]] token, the player loses it. Since walls are impassable, the player remains in their current space. If they don&#039;t have a [[Heart]] token, however, their character takes damage and must move two spaces back, following the same rules as earlier. If the player is pushed backward into a wall and don&#039;t have a [[Heart]] token, they would normally take damage and move back two spaces; however, since they can&#039;t pass through the wall, no movement or damage occurs.&lt;br /&gt;
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*5 or 6 players: If one owns the 5-6 Player Expansion, they can add more players to the game. To ensure enough space for all players - since movement cannot end on a space occupied by another player - a player may end their movement on an empty space directly above another player (even if there is no platform).&lt;br /&gt;
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===Game End===&lt;br /&gt;
When a player with 3 [[Teensie|Teensy]] tokens crosses the finish line, the game will conclude at the end of the current round, once all players have taken their turn. After crossing the finish line, the player continues to move their figure using any remaining Movement actions, ignoring enemies, walls, and obstacles. After crossing the finish line, players can no longer use Slap actions. After the first player crosses the finish line, all other players complete their turn in initiative order. If another player also crosses the finish line with 3 [[Teensie|Teensy]] tokens, they may use any remaining Movement actions to advance as far as possible. At the end of the round, the player who reached the farthest beyond the finish line wins the race. If players end up on the same column past the finish line, they are considered tied. In this case, the player with the highest initiative wins. If both players have the same initiative, they share the victory!&lt;br /&gt;
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===Difficulty Modes===&lt;br /&gt;
Competitive mode is designed for 2, 3, or 4 players (increasing the count to 6 if they own the 5-6 Player Expansion). There are four total difficulty levels for players to play on. It is strongly recommended to play each mode in order, starting with the easier modes and progressing to harder configurations as players become more comfortable.&lt;br /&gt;
&lt;br /&gt;
====1: Rookie====&lt;br /&gt;
Each player chooses their character and takes its associated 8 Action cards and figure. Each player chooses a Player card and places it in front of them. Players must place the 2 [[Toad Story|Jungle]] tiles side by side to form the racing board, and place the 4 Teensy Prisoner tokens as indicated earlier and put the round [[Teensie|Teensy]] tokens in the middle of the board. In Rookie mode, there are no projectiles.&lt;br /&gt;
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====2: Intermediate====&lt;br /&gt;
Players follow the Rookie mode rules, with some adjustments. Players place the 2 [[Teensies In Trouble|Forest]] tiles side by side to form the new racing board. In this mode, players add the [[Live missile|Missile]] Projectiles to the game with no Projectile card modifiers. In this mode, players can use the Additional Action cards. All players will have a hand of 10 cards instead of 8. Players shuffle the 22 Additional Action cards and draw a number of cards equal to the number of players, plus 2. The cards are then revealed face-up on the table. Starting with the youngest player and moving in clockwise order, each player picks one card to add to their hand. The remaining 2 cards are discarded. Players then repeat the process, starting with the player who drew a card last in counter clockwise order.&lt;br /&gt;
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====3: Hero====&lt;br /&gt;
Players follow the Intermediate mode rules, with few adjustments. Players place the 2 [[Fiesta de los Muertos]] tiles side by side to form the new racing board. Players then use the [[Fork]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. For any new game the player decides to play in this difficulty mode, they can use any board and apply any projectile card. For example, they can use the [[Teensies In Trouble|Jungle]] board with the [[Firecracker]] Projectile card.&lt;br /&gt;
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====4: Legend====&lt;br /&gt;
The most challenging mode in the game. Players follow the previous modes’ rules, with some adjustments. Players place the 2 [[Olympus Maximus#Fiery Depths|Hell]] tiles side by side to form the new racing board. Players use the [[Ghost|Red Ghost]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. Players choose a Legendary Player card of their choice, gaining its unique abilities for this race. From now on, any new game the player decides to play in this difficulty mode, they can use any board and apply any Projectile card. For a spicy challenge, they can replace the [[Ghost|Red Ghost]] with the [[Helicopter bomb|Flying Bomb]] Projectile card!&lt;br /&gt;
&lt;br /&gt;
====Bonus: Tournament====&lt;br /&gt;
In Tournament mode, all four boards are played in sequence at any difficulty level and configuration. At the end of each race, points are awarded to players for their positions: 5 points for first place, 3 points for second, 2 points for third, and 1 point for last. If 6 players were playing, presumably, 2 points would be awarded for third and fourth, while 1 point would be awarded for fifth and sixth. The player with the most points at the end of the four races is declared the winner.&lt;br /&gt;
&lt;br /&gt;
At the end of each race, if Additional Action cards are used, players may swap two of their old cards with newly acquired ones to improve their character&#039;s abilities for future races. If playing with the powers granted on Legendary Player cards, players can decide whether to keep their power for the entire tournament or change it between races.&lt;br /&gt;
&lt;br /&gt;
===Solo and Cooperative Mode===&lt;br /&gt;
In this mode, players no longer compete against each other, but instead they join forces to race against a Boss. In Solo mode, the player challenges the Boss alone. To win against the Boss, all players must free 3 [[Teensie]]s and finish the race before the Boss does.&lt;br /&gt;
&lt;br /&gt;
Before the first round, each player must randomly discard 2 cards from their Action card deck. At the end of each round, players discard the two cards they played and continue this process until all cards have been used up. When that happens, they retrieve all 8 cards, randomly discard 2 again, and begin a new round. If the Additional Action cards are used, players retrieve 10 cards and randomly discard 2 to begin a new round.&lt;br /&gt;
&lt;br /&gt;
At the start of each round, the die is rolled to determine the level on which the Boss will move. For the first round, this roll indicates the level where the Boss will enter the board and begin moving: 1-2 places the Boss on the first level, 3-4 moves the Boss to the second level, and 5-6 has the Boss go to the third level. After that, the Boss’s Special Attack card is revealed. Most of these effects are applied at the end of the round after the Boss’s movement, but some have passive effects indicated by “THIS ROUND”. Once all 3 Special Attack cards have been used, they are shuffled and the process repeats.&lt;br /&gt;
&lt;br /&gt;
All players then take their turns as usual, collecting [[Teensie]]s and Slapping enemies.&lt;br /&gt;
&lt;br /&gt;
During the Boss’s turn, they are moved the number of spaces indicated on the Boss card along the level shown by the die, in a clockwise direction (the same as the players). Bosses ignore walls, obstacles, and enemies during their movement. After moving the Boss, the effect on the Special Attack card is applied, if required. Most effects trigger once at the end of the round, but some may have been active throughout the entire round. At the start of the next round, the die is rolled again to set the Boss’s level, then the Boss is vertically moved, one space at a time, to the new level. Finally, the Boss’s previous Special Attack card is discarded and a new one is revealed; unless it specifies “THIS ROUND”, the new card’s effect is typically applied at the end of the round.&lt;br /&gt;
&lt;br /&gt;
If a player is on the same space or adjacent to another player, they can exchange any number of Bonus tokens with them. This exchange can take place on their turn or another player’s turn, as long as both player’s agree.&lt;br /&gt;
&lt;br /&gt;
If a Boss ends its movement on a player with a [[Heart]] token, the player loses the token and moves their figure to a space either below, above, or behind the Boss. If they have no [[Heart]] token, they take damage, move on a space 2 columns back on any level, and enter [[Bubble#Vitality|bubble mode]]. If all players are [[Bubble#Vitality|bubblized]] or if the Boss reaches the finish line first, the game is lost.&lt;br /&gt;
&lt;br /&gt;
When playing Solo, the same rules apply, except there is no [[Bubble#Vitality|Bubble mode]]; if the player takes damage, they either lose their [[Heart]] token or, if they have no [[Heart]] token, are defeated and lose the game. When playing solo with Additional Action cards, before the game begins, the player draws 3 Additional Action cards and keeps one. They discard the two unused cards, draw three new cards, and pick one final card to complete a total of 10 cards.&lt;br /&gt;
&lt;br /&gt;
In Solo and Cooperative mode against a Boss, there are no Projectiles, [[Heart]]s can be given to other players by playing [[Heart]] actions, and players cannot defeat the Boss. Players may move through the same space as the Boss by Slapping them, losing a [[Heart]], or taking damage, just as they would with a regular enemy. Slapping the Boss does not grant a Bonus token.&lt;br /&gt;
&lt;br /&gt;
===Legendary Player Cards===&lt;br /&gt;
Players use Legendary Player cards mandatorily in Legend mode, or optionally in custom races and co-op and solo modes. These cards offer a special ability and a trade that can be performed using [[Lum (UbiArt games)|Lums]] actions. Players choose their ability based on their style of play.&lt;br /&gt;
&lt;br /&gt;
===Customization===&lt;br /&gt;
Players can customize their experiences as they please to add new twists to their sessions. Some of the modifiers they can try are Competitive Mode being played with a Boss, Cooperative Mode being played with Projectiles, three [[Teensie|Teensy]] Prisoner tokens being placed on the board instead of four, players moving back 3 spaces instead of 2 when taking damage, players losing Cooperative Mode if one player without a [[Heart]] token takes damage, projectiles moving 9 spaces instead of 8, the special ability on Legendary Player cards only being available to use once per race, and players being allowed to be Slapped an unlimited amount of times in a single round.&lt;br /&gt;
&lt;br /&gt;
===Boards===&lt;br /&gt;
There are four boards in the base game, and two extra boards in the 5-6 Player Expansion.&lt;br /&gt;
*[[Toad Story]] (known as Jungle in the rulebook, Rookie mode board)&lt;br /&gt;
*[[Teensies In Trouble]] (known as Forest in the rulebook, Intermediate mode board)&lt;br /&gt;
*[[Fiesta de los Muertos]] (Hero mode board)&lt;br /&gt;
*[[Olympus Maximus]] (Fiery Depths) (known as Hell in the rulebook, Legend mode board)&lt;br /&gt;
*[[Olympus Maximus]] (Palace Ruins) (known as Olympus on the Expansion&#039;s back cover, found in the Expansion)&lt;br /&gt;
*[[20,000 Lums Under the Sea]] (found in the Expansion)&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
There are a number of bosses that will be included in the game:&lt;br /&gt;
*The [[Armored Toad]] (recommended to be paired with the [[Toad Story|Jungle]] board)&lt;br /&gt;
*A [[Dark Teensy]] (recommended to be paired with the [[Teensies In Trouble|Forest]] board)&lt;br /&gt;
*[[Seabreather]] (recommended to be paired with the [[Fiesta de los Muertos]] board) (Despite the campaign&#039;s Lums Tracker not reaching its $500,000 CAD goal for him, he will be included anyway)&lt;br /&gt;
*[[Grunderbite]] (recommended to be paired with the [[Olympus Maximus#Fiery Depths|Hell]] board)&lt;br /&gt;
*The [[Mechanical Dragon]] (found in the 5-6 Player Expansion)&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
There are 6 base playable characters and numerous variants available in the game.&lt;br /&gt;
&lt;br /&gt;
The six base figures have their own set of Action cards and can be found in the base game and the 5-6 Player Expansion. They are:&lt;br /&gt;
&lt;br /&gt;
*[[Rayman]]&lt;br /&gt;
*[[Globox]]&lt;br /&gt;
*[[Barbara]]&lt;br /&gt;
*[[Grand Minimus]]&lt;br /&gt;
*[[Murfy]] (found in the 5-6 Player Expansion and as a [[lucky ticket]])&lt;br /&gt;
*[[Teensy Queen]] (found in the 5-6 Player Expansion)&lt;br /&gt;
&lt;br /&gt;
There are also a number of [[List of heroes and costumes in UbiArt games|skins]] and alternate figures set to be available. The variants play exactly the same as their original versions, do not have their own Action cards, and can be used in any game mode. Ten of them are included in one add-on, and five more are Kickstarter-exclusives included for free with pledges that have a copy of the base game, as well as for purchase in the pledge manager. The latter type were revealed through [[lucky ticket]]s.&lt;br /&gt;
&lt;br /&gt;
The set of 10 skins:&lt;br /&gt;
*[[Estelia]] ([[Barbara]] variant)&lt;br /&gt;
*[[Rayomz]] ([[Rayman]] variant)&lt;br /&gt;
*[[Sir Globrax]] ([[Globox]] variant)&lt;br /&gt;
*[[Raymolk]] ([[Rayman]] variant)&lt;br /&gt;
*[[Poglox]] ([[Globox]] variant)&lt;br /&gt;
*[[The First King]] ([[Grand Minimus]] variant)&lt;br /&gt;
*[[Sir Rayelot]] ([[Rayman]] variant)&lt;br /&gt;
*[[Globolk]] ([[Globox]] variant)&lt;br /&gt;
*[[Olympia]] ([[Barbara]] variant)&lt;br /&gt;
*[[Raymesis]] ([[Rayman]] variant)&lt;br /&gt;
&lt;br /&gt;
The 5 [[lucky ticket]] figures:&lt;br /&gt;
*[[Rayman]] riding a [[mosquito]] ([[Rayman]] variant)&lt;br /&gt;
*[[Globox]] sliding on his back ([[Globox]] variant)&lt;br /&gt;
*[[Murfy]] flying ([[Murfy]] variant)&lt;br /&gt;
*[[Barbara]] attacking ([[Barbara]] variant)&lt;br /&gt;
*[[Goth Teensy]] ([[Grand Minimus]] variant)&lt;br /&gt;
&lt;br /&gt;
===Action Cards===&lt;br /&gt;
52 Action Cards are included in the base game, with 16 more being included in the Expansion Pack. There are normal Action cards and Additional Action cards.&lt;br /&gt;
&lt;br /&gt;
Each character has 8 normal Action cards, making for a total of 32 Action cards in the base game, with 16 more being added in the 5-6 Player Expansion. These cards are:&lt;br /&gt;
*Run (9 Initiative, 5 Movement, 1 Crouch)&lt;br /&gt;
*Big Leap (formerly Forward Jump) (7 Initiative, 3 Movement, 2 Jump, 1 Glide)&lt;br /&gt;
*Sky Bound (formerly High Jump) (6 Initiative, 2 Movement, 3 Jump, 1 Heart)&lt;br /&gt;
*Low Slide (formerly Crouch and Stoop) (5 Initiative, 3 Movement, 2 Crouch, 1 Heart)&lt;br /&gt;
*Air Drift (formerly Float) (8 Initiative, 4 Movement, 1 Jump, 2 Glide)&lt;br /&gt;
*Swift Strike (formerly Throwing Punch) (2 Initiative, 2 Movement, 4 Slap)&lt;br /&gt;
*Ground Slam (formerly Groundpound) (4 Initiative, 3 Movement, 1 Jump, 2 Slap)&lt;br /&gt;
*Spinning Hit (formerly Forward Punch, Rotating Punch) (3 Initiative, 2 Movement, 3 Slap)&lt;br /&gt;
&lt;br /&gt;
There are also 22 Additional Action cards that can be used in the Intermediate level onwards.&lt;br /&gt;
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)&lt;br /&gt;
*Blazing Burst (formerly Speed Runner) (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)&lt;br /&gt;
*Charged Up (formerly Energized) (1 Initiative, 4 Movement, 3 Jump)&lt;br /&gt;
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)&lt;br /&gt;
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)&lt;br /&gt;
*Crawler (6 Initiative, 4 Movement, 1 Slap, 1 Crouch)&lt;br /&gt;
*Fight or Flight (3 Initiative, 3 Movement, 3 Slap, 1 Glide)&lt;br /&gt;
*Against the Wind (5 Initiative, 3 Movement, 2 Jump, 1 Glide, 1 Crouch)&lt;br /&gt;
*Fighter (3 Initiative, 2 Movement, 1 Jump, 3 Slap, 1 Crouch)&lt;br /&gt;
*Angry In Flight (2 Initiative, 2 Movement, 2 Jump, 2 Slap, 1 Glide)&lt;br /&gt;
*Rich (1 Initiative, 2 Movement, 2 Jump, 3 Lums)&lt;br /&gt;
*Photogenic (10 Initiative, 3 Movement, 1 Jump, Heart, 2 Lums)&lt;br /&gt;
*Versatile (6 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Glide, 1 Crouch, Heart, 1 Lum)&lt;br /&gt;
*Nifty (9 Initiative, 3 Movement, 1 Jump, 1 Glide, 1 Crouch, Heart)&lt;br /&gt;
*High Ground (7 Initiative, 2 Movement, 3 Jump, 1 Glide, 1 Lum)&lt;br /&gt;
*Cavern Specialist (9 Initiative, 3 Movement, 2 Slap, 2 Crouch, Heart)&lt;br /&gt;
*Ready for Action (5 Initiative, 2 Movement, 2 Jump, 1 Slap, 1 Crouch, 1 Lum)&lt;br /&gt;
*Air Protection (8 Initiative, 2 Movement, 2 Jump, 1 Slap, 1 Glide, Heart)&lt;br /&gt;
*Walking (1 Initiative, 4 Movement, 1 Jump, 1 Crouch)&lt;br /&gt;
*Agile (7 Initiative, 3 Movement, 2 Jump, 2 Glide)&lt;br /&gt;
*Bruiser (2 Initiative, 2 Movement, 1 Jump, 2 Slap, 1 Glide, 1 Crouch)&lt;br /&gt;
*On a Mission (8 Initiative, 3 Movement, 1 Jump, 2 Slap, 1 Crouch)&lt;br /&gt;
&lt;br /&gt;
===Player Cards===&lt;br /&gt;
6 Player cards are included in the base game. Player cards are used to store Bonus tokens. In Legend mode, custom modes, or co-op and solo modes, the back of the cards have a Special Ability and a Trade that can be performed using [[Lum (UbiArt games)|Lum]] actions.&lt;br /&gt;
&lt;br /&gt;
*Smasher (formerly Combat Master): It only costs the player 1 Slap to hit targets from 1, 2 Slaps to hit targets 2 spaces away, 3 Slaps to hit targets 3 spaces away, and so on. If the player hits a target 2 or more spaces away, they also gain 1 Movement action. Players can trade a Lum for a Slap. *It still takes 1 Slap to hit a target on their same space.&lt;br /&gt;
&lt;br /&gt;
*Weaver (formerly Stealth Master): The player can use a Crouch to move past an enemy without Slapping one or losing a [[Heart]]. If they so, they gain 1 Movement action. Players can trade a Lum for a Crouch.&lt;br /&gt;
&lt;br /&gt;
*Scrambler (formerly Climbing Master): The player can use 2 Jump actions to reach a higher level without a platform. The player also gains 1 Movement action. The player can trade a Lum for a Jump.&lt;br /&gt;
&lt;br /&gt;
*Sneaker (formerly Miniaturization): The player may trade a Heart for a Crouch at any time during their turn. The player gains a Movement action for every 2 Crouch actions that they have. The player can trade a Lum for a Heart.&lt;br /&gt;
&lt;br /&gt;
*Drifter: The player can go up or down during a Glide action without interrupting it. The player gains a Movement action for every 2 Glide actions that they have. The player can trade a Lum for a Glide.&lt;br /&gt;
&lt;br /&gt;
*Dasher: The player can use 2 Movement actions when leaving a platform or using a Jump action before falling to gravity. The player can trade a Lum for a Movement action.&lt;br /&gt;
&lt;br /&gt;
*Extended Flight (scrapped): The player can use a second Glide action to stay in the air between turns. The player also gains 1 Movement action. The player can trade a Lum for a Glide.&lt;br /&gt;
&lt;br /&gt;
*Hypersonic (scrapped): When the player uses 1 Jump, they can use 2 Movement actions instead of only 1. The player can trade a Lum for a Movement action.&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
Click on the thumbnail to read the rulebook.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Rulebook Rayman thumbnail.png|link=https://raymanpc.com/wiki/script-en/images/c/ca/Rulebook_Rayman.pdf|thumb|left|Version 0.9 of the English rulebook]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Rulebook Rayman thumbnail FR.png|link=https://raymanpc.com/wiki/script-en/images/1/12/Rayman_Rulebook_FR_01.pdf|thumb|left|Version 0.01 of the French rulebook]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg|thumb|link=https://raymanpc.com/wiki/script-en/images/d/d2/RaymanTheBoardGameRulebookEN_0.6.pdf|thumb|left|Version 0.6 of the English rulebook]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game Kickstarter page for &#039;&#039;Rayman: The Board Game&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=v40oyzoY_LE Trailer for &#039;&#039;Rayman: The Board Game&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[hu:Rayman: The Board Game]]&lt;br /&gt;
[[pl:Rayman: The Board Game]]&lt;br /&gt;
[[ru:Rayman: The Board Game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108187</id>
		<title>File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108187"/>
		<updated>2025-09-17T19:47:43Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Strangesolo reverted File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thumbnail for 0.6 version of the English rulebook for Rayman: The Board Game&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108186</id>
		<title>File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108186"/>
		<updated>2025-09-17T19:47:08Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Strangesolo uploaded a new version of File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thumbnail for 0.6 version of the English rulebook for Rayman: The Board Game&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108185</id>
		<title>File:Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_The_Board_Game.Rulebook_(0.6).en_thumbnail_resized.jpg&amp;diff=108185"/>
		<updated>2025-09-17T19:44:05Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thumbnail for 0.6 version of the English rulebook for Rayman: The Board Game&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanTheBoardGameRulebookEN_0.6.pdf&amp;diff=108183</id>
		<title>File:RaymanTheBoardGameRulebookEN 0.6.pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RaymanTheBoardGameRulebookEN_0.6.pdf&amp;diff=108183"/>
		<updated>2025-09-17T19:31:00Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;0.6 English version of the rulebook for Rayman: The Board Game&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=107000</id>
		<title>Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=107000"/>
		<updated>2025-07-21T20:14:45Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Artworks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: A Blood Dragon Remix&lt;br /&gt;
| image = [[File:Captain-Laserhawk-poster.jpg|320px|Captain Laserhawk: A Blood Dragon Remix]]&lt;br /&gt;
| published by = [[Ubisoft]] Film &amp;amp; Television&lt;br /&gt;
| designed by = Adi Shankar&lt;br /&gt;
| soundtrack by = Oscillian&lt;br /&gt;
| release date = October 19, 2023&lt;br /&gt;
| genre = Anime based on a Video Game&lt;br /&gt;
| platforms = Netflix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;&#039;&#039;&#039; is an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. Developed by Adi Shankar and loosely adapted from &#039;&#039;Far Cry 3: Blood Dragon&#039;&#039;, it premiered on Netflix on October 19, 2023.&lt;br /&gt;
&lt;br /&gt;
Notably, the series incorporates characters and elements from various [[Ubisoft]] franchises, including &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;, &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;, &#039;&#039;Rainbow Six&#039;&#039;, &#039;&#039;Assassin&#039;s Creed&#039;&#039; and &#039;&#039;Watch Dogs&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]], voiced by David Menkin, is one of the main characters. An alien from the parallel world of Dimension X, he is the public face of Eden, the totalitarian megacorporation which has replaced the United States of America. As such, he is the presenter of various shows, such as &#039;&#039;The Eden Late Show&#039;&#039; and &#039;&#039;The Eden Report&#039;&#039;, and the face of the Rayman Kids, a youth organisation which indoctrinates children and encourages them to report suspicious actions to the regime.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
[[Ubisoft]] initially introduced the show in October 2019, naming it &#039;&#039;Captain Laserhawk: A Blood Dragon Vibe&#039;&#039;, under the direction of Adi Shankar, known for his work on the &#039;&#039;Castlevania&#039;&#039; TV series. During Netflix&#039;s &amp;quot;Geeked Week&amp;quot; virtual event in June 2021, Shankar announced his role as the producer for the series, which draws inspiration from &#039;&#039;Far Cry 3: Blood Dragon&#039;&#039; and was therefore renamed &#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;. Shankar led the project, collaborating with the Paris-based animation studio Bobbypills for production. Creative direction was overseen by Balak, with Mehdi Leffad as the director. Producers from [[Ubisoft]] Film &amp;amp; Television included Gérard Guillemot, Hélène Juguet, and Hugo Revon.&lt;br /&gt;
&lt;br /&gt;
On September 27, 2023, a trailer&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Captain Laserhawk: A Blood Dragon Remix 🕹️📼👾 | Official Trailer | DROP 01 | Netflix&#039;&#039;, https://www.youtube.com/watch?v=1cqWBOVszYo&amp;lt;/ref&amp;gt; was published, showing [[Rayman]] as a newscaster for the totalitarian regime, and his face on many signs in the background. A [[Globox]] costume was also shown.&lt;br /&gt;
&lt;br /&gt;
[[Globox]] and [[Razorbeard]] are set to appear in the possible season 2.&amp;lt;ref&amp;gt;Twitter, @niji6s, https://twitter.com/niji6s/status/1746383476839071968, « Is Globox still around? Yes. [Inaudible] For sure. [...] And Razorbeard. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-in-Captain-Laserhawk-trailer.jpg|[[Rayman]] as a newscaster in the trailer&lt;br /&gt;
Captain Laserhawk Rayman Sign.png|One of the signs depicting [[Rayman]]&lt;br /&gt;
Captain Laserhawk Globox costume.png|The [[Globox]] costume from the trailer as seen in the episode&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The series is set in an alternative 1992 in the country formerly known as the USA. Now called Eden, it is a technocracy ruled by propaganda and corruption. Super-soldier Dolph Laserhawk has just been betrayed by the love of his life and locked up in Eden’s top security prison Supermaxx. He must now lead a team of rebel outcasts on risky undercover missions in order to survive.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
;Captain Dolph Laserhawk&lt;br /&gt;
:Voiced by: Nathaniel Curtis&lt;br /&gt;
:A renegade enhanced warrior who commands the Ghosts.&lt;br /&gt;
&lt;br /&gt;
;Sarah Fisher&lt;br /&gt;
:Voiced by: Caroline Ford&lt;br /&gt;
:The overseer of Supermaxx penitentiary, responsible for issuing directives to the Ghosts, inspired by the character with the identical name in &#039;&#039;Splinter Cell&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Alex Taylor&lt;br /&gt;
:Voiced by: Boris Hiestand&lt;br /&gt;
:A former romantic partner of Dolph and a rebel against Eden, turning into his adversary by betraying him in the course of a heist. Modeled after the character with the same name in &#039;&#039;The Crew&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Bullfrog&lt;br /&gt;
:Voiced by: Balak&lt;br /&gt;
:A French operative with a frog-human hybrid background, enlisted into the Ghosts, drawing inspiration from the assassins featured in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
;Rayman&lt;br /&gt;
:Voiced by: David Menkin&lt;br /&gt;
:An extraterrestrial hailing from the alternate realm of Dimension X, transitioning into a media personality and newscaster within Eden. Inspired by [[Rayman|the character of the same name]] from [[Rayman (series)|the corresponding series]].&lt;br /&gt;
&lt;br /&gt;
;Marcus Holloway&lt;br /&gt;
:Voiced by: Mark Ebulue&lt;br /&gt;
:The head of DedSec, a resistance group against Eden. Modeled after the character with the identical name in &#039;&#039;Watch Dogs 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Sam Fisher&lt;br /&gt;
:Voiced by: Nigel Barber&lt;br /&gt;
:A past member of the U.S. military and the father of Sarah. Inspired by the character with the same name from &#039;&#039;Splinter Cell&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Red&lt;br /&gt;
:Voiced by: Adi Shankar&lt;br /&gt;
:The commander of Niji 6, a squad of superheroes reminiscent of the Power Rangers, dedicated to serving Eden. Inspired by the operatives of &#039;&#039;Rainbow Six Siege&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Jade&lt;br /&gt;
:Voiced by: Courtney Mae-Briggs&lt;br /&gt;
:A photographer enlisted into the Ghosts, drawing inspiration from the character with the identical name in &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Pey&#039;j&lt;br /&gt;
:Voiced by: Glenn Wrage&lt;br /&gt;
:A swine-human hybrid and the adoptive uncle of Jade, enlisted into the Ghosts. Inspired by the character with the same name from &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Pagan Min&lt;br /&gt;
:Voiced by: Daniel York Loh&lt;br /&gt;
:A criminal mastermind within Eden, modeled after the character with the identical name from &#039;&#039;Far Cry 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Kenny Omega&lt;br /&gt;
:Voiced by: Himself&lt;br /&gt;
:A pro wrestler competing in the Eden Wrestling Federation, introduced as a special character, drawing inspiration from his portrayal as a wrestler in AEW.&lt;br /&gt;
&lt;br /&gt;
;Cody Rhodes&lt;br /&gt;
:Voiced by: Himself&lt;br /&gt;
:A wrestler in the Eden Wrestling Federation enlisted into the Ghosts, introduced as a guest character, inspired by his portrayal as a WWE superstar.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Episode&lt;br /&gt;
! Directed by&lt;br /&gt;
! Written by&lt;br /&gt;
! Synopsis&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| Renegade officer Dolph Laserhawk and his partner, Alex, activate their plan to steal an invaluable gadget and leave the oppression of Eden behind forever.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Samuel Laskey&lt;br /&gt;
| On a mission to secure a smuggled high-tech tool, the Warden&#039;s crew of Ghosts infiltrates the unsavory underworld ruled by mob boss Pagan Min.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Samuel Laskey&lt;br /&gt;
| A new assignment puts Dolph and Alex on a collision course as the Ghosts try to prevent anti-hybrid resentment from boiling over into deadly carnage.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| After a sudden change of scenery, the Warden opens up to Dolph about her history, her family and the dark reality that powers Eden&#039;s systems.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Craig Coyne&lt;br /&gt;
| Dolph hits the beach, while a disillusioned [[Rayman]] sets out to learn the truth; Marcus weighs whether to give an old enemy a second chance.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| As the clock ticks down to Bullfrog&#039;s execution, Dolph and Marcus race against time and a crippling virus; [[Rayman]] makes a plan; Sarah makes an offer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The show received mostly positive reviews from critics.&amp;lt;ref&amp;gt;Rotten Tomatoes, &#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;, https://www.rottentomatoes.com/tv/captain_laserhawk_a_blood_dragon_remix/s01&amp;lt;/ref&amp;gt; While most fans praised the show for its creativity and originality, as well as the respect with which [[Ubisoft]]&#039;s franchises were treated,&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Captain Laserhawk&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1467844#p1467844&amp;lt;/ref&amp;gt; some expressed concern about a child-friendly series like &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; being featured in an adult show.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Captain Laserhawk&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1470246#p1470246&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
LSRHWK Rayman – The Eden Late Show.png|[[Rayman]] in &#039;&#039;The Eden Late Show&#039;&#039;&lt;br /&gt;
Rayman-in-Captain-Laserhawk-as-a-newscaster.png|[[Rayman]] as a newscaster&lt;br /&gt;
CL-EP2-Tonic Trouble reference.jpg|Cameo of Ed from [[Tonic Trouble]]&lt;br /&gt;
CL-EP2-Rabbid invasion.jpg|[[Rabbid]] invasion&lt;br /&gt;
CL-EP2-Rayman on runway.jpg|[[Rayman]] with a woman walking down the runway along with the paparazzi&lt;br /&gt;
CL-EP3-Niji 6 defeats the Kaiju.jpg|The Niji 6 defeats the rogue [[Rabbid|Kaiju]]&lt;br /&gt;
Rayman Kids.png|Propaganda for the Rayman Kids&lt;br /&gt;
CL-EP4-Rayman pin.jpg|Sarah Fisher&#039;s pin worn by Rayman Kids&lt;br /&gt;
CL-EP4-VR facility game.jpg|The VR facility game&lt;br /&gt;
Rayman Laserhawk Episode 5.jpeg|[[Rayman]] can be seen moving his jacket sleeve along with the back of his hand&lt;br /&gt;
CL-EP5-Rayman&#039;s past.jpg|The scene depicting [[Rayman]]&#039;s past&lt;br /&gt;
CL-EP5-Protests against Rayman.jpg|[[Rayman]] being demonstrated against&lt;br /&gt;
CL-EP5-Rayman Juice Box.jpg|A juice box with [[Rayman]] on it&lt;br /&gt;
CL-EP5-Red attacks Rayman.jpg|Red attacks [[Rayman]]&lt;br /&gt;
CL-EP6-Rayman epiphany.jpg|[[Rayman]] after his epiphany, now calling himself &amp;quot;Ramon&amp;quot;&lt;br /&gt;
CL-EP6-Rayman epiphany 2.png|[[Rayman]] on his way to Eden&#039;s Board of Directors&lt;br /&gt;
Rayman kill Directors.png|[[Rayman]] after he killed Eden&#039;s Board of Directors&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Laserhawk untitled.png&lt;br /&gt;
Captain-Laserhawk-Rayman-poster.png|A poster for the series, showing [[Rayman]] as a presenter&lt;br /&gt;
Rayman–&amp;quot;Ramon&amp;quot; Laserhawk.webp&lt;br /&gt;
Rayman–Laserhawk.png&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-1.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-2.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-3.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-4.jpg&lt;br /&gt;
Raphaelle-marx-rayman01.jpg&lt;br /&gt;
Raphaelle-marx-rayman02.jpg&lt;br /&gt;
Raphaelle-marx-rayman03.jpg&lt;br /&gt;
Raphaelle-marx-rayman04.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman02.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman01.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman03.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman04.jpg&lt;br /&gt;
AnaisChevillard Laserhawk Rayman character sheet.jpg|A character sheet of [[Rayman]]&lt;br /&gt;
Captain Dolph Laserhawk.webp&lt;br /&gt;
CLBD Keyart MAIN Dolph.png&lt;br /&gt;
CLBD Keyart MAIN Alex.png&lt;br /&gt;
Laserhawk Bullfrog.png&lt;br /&gt;
CLBD Keyart MAIN Jade.png&lt;br /&gt;
Rayman-Laserhawk.webp&lt;br /&gt;
LSRHWK–Yaoi manga.jpeg|A yaoi manga based on the series&lt;br /&gt;
LSRHWK-Mega City blues .jpg|A French-exclusive comic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[hu:Laserhawk kapitány: Egy Blood Dragon-történet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:AnaisChevillard_Laserhawk_Rayman_character_sheet.jpg&amp;diff=106999</id>
		<title>File:AnaisChevillard Laserhawk Rayman character sheet.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:AnaisChevillard_Laserhawk_Rayman_character_sheet.jpg&amp;diff=106999"/>
		<updated>2025-07-21T20:11:28Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character sheet of Rayman from Captain Laserhawk by Anaïs Chevillard, one of storyboard and character design artists for the show.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:LSRHWK-Mega_City_blues_.jpg&amp;diff=106998</id>
		<title>File:LSRHWK-Mega City blues .jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:LSRHWK-Mega_City_blues_.jpg&amp;diff=106998"/>
		<updated>2025-07-21T19:59:23Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The cover of French-exclusive Captain Laserhawk comic called &amp;quot;Captain Laserhawk: Mega City Blues&amp;quot;&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102495</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102495"/>
		<updated>2024-12-27T14:59:41Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Undo revision 102485 by Teensies in globox (talk) why is it GIANT?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Laserhawk-game-splash-with-logo.png|320px]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Captain Laserhawk the GAME.webp|The logo&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
LH Wallpaper EA.png|A wallpaper downloadable from Ubisoft Connect&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Laserhawk-game-ubisoft-connect-closed-beta.png|thumb|The image for the &#039;&#039;Captain Laserhawk: The G.A.M.E.&#039;&#039; page on Ubisoft Connect. It is the page for the closed beta.&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in the Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of the game&#039;s leaderboard, with one of players having a [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04.&lt;br /&gt;
Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png|thumb|The image of [[Rayman]]&#039;s photobooth, which let the player reveal their Niji Warrior NFT during the &amp;quot;Reveal your Niji&amp;quot; event if they bought NFT from the Niji Warrior collection during the mint period&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, which is only available when the player reveals their Niji Warrior NFT in the Eden Online website&amp;lt;ref&amp;gt;Medium, &#039;&#039;Unleash the NIJI Within You&amp;quot; in Eden Online&#039;&#039;, https://medium.com/@UBISOFT-CAPTAIN-LASERHAWK/unleash-the-niji-within-you-caa465b9a411&amp;lt;/ref&amp;gt;&lt;br /&gt;
Laserhawk-game-exclusive-minigame-spritesheet.png|The spritesheet for the exclusive Rayman minigame in the Eden Online website during &amp;quot;Reveal your Niji&amp;quot; event.&lt;br /&gt;
Laserhawk-game-uncolored Rayman.jpeg|Uncolored artwork of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102288</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102288"/>
		<updated>2024-12-20T15:10:01Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Laserhawk-game-ubisoft-connect-closed-beta.png|thumb|The image for the &#039;&#039;Captain Laserhawk: The G.A.M.E.&#039;&#039; page on Ubisoft Connect. It is the page for the closed beta.&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in the Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of the game&#039;s leaderboard, with one of players having a [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04.&lt;br /&gt;
Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png|thumb|The image of [[Rayman]]&#039;s photobooth, which let the player reveal their Niji Warrior NFT during the &amp;quot;Reveal your Niji&amp;quot; event if they bought NFT from the Niji Warrior collection during the mint period&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, which is only available when the player reveals their Niji Warrior NFT in the Eden Online website&amp;lt;ref&amp;gt;Medium, &#039;&#039;Unleash the NIJI Within You&amp;quot; in Eden Online&#039;&#039;, https://medium.com/@UBISOFT-CAPTAIN-LASERHAWK/unleash-the-niji-within-you-caa465b9a411&amp;lt;/ref&amp;gt;&lt;br /&gt;
Laserhawk-game-exclusive-minigame-spritesheet.png|The spritesheet for the exclusive Rayman minigame in the Eden Online website during &amp;quot;Reveal your Niji&amp;quot; event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102287</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102287"/>
		<updated>2024-12-20T15:09:37Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Gallery */ Just got the spritesheet from that exclusive minigame, had to pay 16 bucks though, but still&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Laserhawk-game-ubisoft-connect-closed-beta.png|thumb|The image for the &#039;&#039;Captain Laserhawk: The G.A.M.E.&#039;&#039; page on Ubisoft Connect. It is the page for the closed beta.&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in the Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of the game&#039;s leaderboard, with one of players having a [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04.&lt;br /&gt;
Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png|thumb|The image of [[Rayman]]&#039;s photobooth, which let the player reveal their Niji Warrior NFT during the &amp;quot;Reveal your Niji&amp;quot; event if they bought NFT from the Niji Warrior collection during the mint period&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, which is only available when the player reveals their Niji Warrior NFT in the Eden Online website&amp;lt;ref&amp;gt;Medium, &#039;&#039;Unleash the NIJI Within You&amp;quot; in Eden Online&#039;&#039;, https://medium.com/@UBISOFT-CAPTAIN-LASERHAWK/unleash-the-niji-within-you-caa465b9a411&amp;lt;/ref&amp;gt;&lt;br /&gt;
Laserhawk-game-exclusive-minigame-spritesheet.png|The spritesheet for the exclusive Rayman minigame in the Eden Online website during &amp;quot;Reveal your Niji&amp;quot; event.]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-exclusive-minigame-spritesheet.png&amp;diff=102286</id>
		<title>File:Laserhawk-game-exclusive-minigame-spritesheet.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-exclusive-minigame-spritesheet.png&amp;diff=102286"/>
		<updated>2024-12-20T15:08:30Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The spritesheet for the exclusive Rayman minigame in the Eden Online website during &amp;quot;Reveal your Niji&amp;quot; event.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102186</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102186"/>
		<updated>2024-12-17T14:55:01Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Laserhawk-game-ubisoft-connect-closed-beta.png|thumb|The image of Captain Laserhawk: The G.A.M.E.&#039;s page in Ubisoft Connect. It&#039;s the page for closed beta&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of the game&#039;s leaderboard, with one of players having [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04&lt;br /&gt;
Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png|thumb|The image of [[Rayman]]&#039;s photobooth, which lets you reveal your Niji Warrior NFT during &amp;quot;Reveal your Niji&amp;quot; event, if you bought NFT from Niji Warrior collection during the mint period&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, that is only available when you reveal your Niji Warrior NFT in Eden Online website &amp;lt;ref&amp;gt;Medium about &amp;quot;Unleash the NIJI Within You&amp;quot; in Eden Online. https://medium.com/@UBISOFT-CAPTAIN-LASERHAWK/unleash-the-niji-within-you-caa465b9a411 &amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-ubisoft-connect-closed-beta.png&amp;diff=102185</id>
		<title>File:Laserhawk-game-ubisoft-connect-closed-beta.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-ubisoft-connect-closed-beta.png&amp;diff=102185"/>
		<updated>2024-12-17T14:53:07Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The image of Captain Laserhawk: The G.A.M.E.&#039;s page in Ubisoft Connect. It&#039;s the image for the page for closed beta.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png&amp;diff=102184</id>
		<title>File:Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png&amp;diff=102184"/>
		<updated>2024-12-17T14:45:47Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The image of Rayman&#039;s photobooth, which lets you reveal your Niji Warrior NFT during &amp;quot;Reveal your Niji&amp;quot; event, if you bought NFT from Niji Warrior collection during the mint period.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102183</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102183"/>
		<updated>2024-12-17T14:29:52Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of Captain Laserhawk game&#039;s leaderboard, with one of players having [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, that is only available when you reveal your Niji Warrior NFT in Eden Online website.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102182</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=102182"/>
		<updated>2024-12-17T14:29:02Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Gallery */ updating due to new stuff and the website&amp;#039;s update as well, the new screenshots are official too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game will be available in 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of Captain Laserhawk game&#039;s leaderboard, with one of players having [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, that is only available when you reveal your Niji Warrior NFT in Eden Online website.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-leaderboard.png&amp;diff=102181</id>
		<title>File:Laserhawk-game-leaderboard.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-leaderboard.png&amp;diff=102181"/>
		<updated>2024-12-17T14:24:44Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The screenshot of Captain Laserhawk game&#039;s leaderboard, with one of players having Rayman profile picture.&lt;br /&gt;
Interestingly, it also contains debug/test usernames of some other players.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-retroarcade-arena-with-rayman.png&amp;diff=102180</id>
		<title>File:Laserhawk-game-retroarcade-arena-with-rayman.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-retroarcade-arena-with-rayman.png&amp;diff=102180"/>
		<updated>2024-12-17T14:22:17Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The official screenshot of Captain Laserhawk: The G.A.M.E., where Rayman is taking a cover from other player in Retro Arcade arena.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp&amp;diff=102179</id>
		<title>File:Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp&amp;diff=102179"/>
		<updated>2024-12-17T14:20:05Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The exclusive image of the exclusive Rayman minigame, that is only available when you reveal your Niji Warrior NFT in Eden Online website.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-customization-rayman.png&amp;diff=102178</id>
		<title>File:Laserhawk-game-customization-rayman.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-customization-rayman.png&amp;diff=102178"/>
		<updated>2024-12-17T14:16:42Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official screenshot of the game&#039;s customization. Rayman is a skin here.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=101967</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=101967"/>
		<updated>2024-12-09T21:10:36Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: I forgot the image of Rayman in that game, my bad. It was also in the official trailer too, though higher quality.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game will be available in 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand.&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Rayman in the game..jpg|Rayman&#039;s appearance in the game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_in_the_game..jpg&amp;diff=101966</id>
		<title>File:Rayman in the game..jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_in_the_game..jpg&amp;diff=101966"/>
		<updated>2024-12-09T21:09:05Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The image of Rayman skin in the game.&lt;br /&gt;
It was shown in the official trailer for the game as well.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=101962</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=101962"/>
		<updated>2024-12-09T21:05:49Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Updating the page since there is new stuff about the early access, though for holders of those NFTs unfortunately, and also his official look.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta), 18th December (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game will be available in 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand.&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|thumb|The icon for the game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-icon.png&amp;diff=101960</id>
		<title>File:Laserhawk-game-icon.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-icon.png&amp;diff=101960"/>
		<updated>2024-12-09T21:03:41Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The official icon for Captain Laserhak: The G.A.M.E.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-free-mint-sequence.jpg&amp;diff=101956</id>
		<title>File:Laserhawk-game-free-mint-sequence.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-free-mint-sequence.jpg&amp;diff=101956"/>
		<updated>2024-12-09T20:53:10Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The announcement image for free mints by Sequence.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=100012</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=100012"/>
		<updated>2024-10-03T07:53:56Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
&lt;br /&gt;
I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve been given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
:With that in mind, if the official material we&#039;ve gotten has never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If there is official information that has been given that does state otherwise, even if it&#039;s not in the final game, then it should take precedence over what we&#039;ve assumed (even if we just mention it as a possibility as opposed to objective fact if it&#039;s not in the final product). We shouldn&#039;t be contradicting official material unless there is other material (like I supposed in this case perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
:So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:What Master said. It is NOT for us to make assumptions, we must present the information we are given at face value. The PSN avatar is called Mr. Dark? Then it&#039;s Mr. Dark. The concept art was called Mr. Dark on the official website? Then it&#039;s Mr. Dark, not the Magician, Barack Obama or Donald Trump. End of story. --[[User:＃rubber mark＃|#Rubber mark#]] ([[User talk:＃rubber mark＃|talk]]) 21:10, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here! About the Magician and Mr Dark, I also think that Mr Dark&#039;s design for Origins was reused and altered a bit for Magician (like there is no swirls on Magician&#039;s nose, while Mr Dark had them or that he had more longer hair), it could also explain about why&#039;s Magician&#039;s sprites are still called as &amp;quot;dark&amp;quot; in the files of Origins. And in the official website&#039;s description, he was called as Mr Dark and his filename also named as &amp;quot;char-mr-dark&amp;quot;, so I think that&#039;s Mr Dark and not Magician at all.&lt;br /&gt;
 &lt;br /&gt;
:And speaking of that, there is funny thing that in [http://web.archive.org/web/20160224002231/http://raymanorigins.fr.ubi.com/dailybubble/index.php?language=EN&amp;amp;editionNum=9 9th issue] of &amp;quot;The Daily Bubble&amp;quot;, Mr Dark (as Teensy) and the Magician appears at the same page.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 21:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems pretty clear-cut, there&#039;s incorrect info here, and it should be expunged. This seems easier to deal with than the Gonzo thing... [[User:Plumgmk|Plumgmk]] ([[User talk:Plumgmk|talk]]) 22:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here again! I have a question: where is this &amp;quot;In promotional material for Rayman Origins, probably to to avoid spoilers, he was called Mr Dark&amp;quot; information  even come from? Does anyone have a source of that claim or it&#039;s just an assumption? If it was based on the old Origins website info about Mr Dark (him, not Magician), then that&#039;s wrong. It also contradicts with thing with 9th issue of &amp;quot;The Daily Bubble&amp;quot;, where is Mr Dark and Magician appears on &#039;&#039;the same page&#039;&#039;. If they really wanted to avoid spoilers for Rayman Origins, they wouldn&#039;t put two &#039;&#039;suspiciously&#039;&#039; similar designs of two different characters on the same page for &amp;quot;The Daily Bubble&amp;quot;.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 10:26, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m in agreement: this article is wrongly trying to promote some Magician cosplay theory while the simplest explanation to the information we have is that Mr Dark was planned for inclusion and later replaced with the Magician. &#039;&#039;&#039;Both&#039;&#039;&#039; articles must be corrected. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 15:05, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Given the overwhelmingly positive response, I have made the changes. Feel free to bring up any issues here. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:09, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== About details of minor changes between Mr. Dark and Magician&#039;s Origins designs and reasons for removing them from the page ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here!&lt;br /&gt;
&lt;br /&gt;
I want to reach a consensus regarding [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;diff=93468&amp;amp;oldid=93450| latest changes and undos] about details of minor changes between Mr. Dark and Magician&#039;s Origins designs that I did brought them up in [https://raymanpc.com/wiki/en/Talk:The_Magician#Mr._Dark_as_a_name|the previous section] here and have been added by Humch, as [[User:Purple bubble|Purple bubble]] have been removing them for no proper explanation and it feels like there is another edit warring is going on now and since Purple bubble didn&#039;t create the section for this, so I will do that instead.&lt;br /&gt;
&lt;br /&gt;
Purple bubble, I would gently ask you to explain the reasons behind removing details of minor changes and why is it, in quote, &amp;quot;seems irrelevant to specify, far-fetched&amp;quot;. I would also appreciate your answer towards this &amp;quot;As far as we know, it may be a coincidence or a mistake&amp;quot; part, since from what I saw, there is no coincidence or mistake here, but I would still wait for your explanation. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 11:46, 10 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Thank you StrangeSolo for actively trying to reach consensus; I wish everyone would do the same instead of polluting page history with revert after revert. Anyway, regarding those differences, it&#039;s only thanks to your comment that I noticed them, therefore I thought it would be valuable information for others too. Though not of prime importance, I do not find them irrelevant, and it should be left to the reader to decide whether it is &amp;quot;a coincidence or a mistake&amp;quot;. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:52, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome, Humch! And I wish too!&lt;br /&gt;
::And I&#039;m agree with you completely. It&#039;s pretty valuable information, since those differences aren&#039;t really noticeable and very easy to miss, but it gives more understanding of differences between Origins Mr. Dark&#039;s and final Magician designs and changes during the development. Even his nose is a bit different, since it looks like a little more sharper than Magician&#039;s design in the prototype and in the final game, where is he has rounder nose as well, but I didn&#039;t mention that before because of specifics of Origins&#039; art style in general, my apologies. &lt;br /&gt;
::And about &amp;quot;a coincidence or a mistake&amp;quot; part, you&#039;re right! It should be left to the reader to decide and think about it, not for the editor to do so at all. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 13:45, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I would like to report that Purple bubble is AGAIN ignoring discussions and directly reverting other people&#039;s contributions. Can something be done about this user? They refuse to follow the rules and keep starting edit wars. I support StrangeSolo&#039;s point, by the way. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 12:25, 16 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:With all due respect, but Betilla in the first Rayman Origins trailer, in the manual of the game and even in official merchandise and promotional material is shown to have a different face than in the actual game itself, like freckles and bigger eyes, but I don&#039;t think it would be relevant or worth it to specify it in the article about her, and this case is not different at all. You can even see that in The Daily Bubble issues until the release of Origins most of the characters are slightly different than in the actual game. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:02, 17 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Would everyone be happy if we mentioned those details for Betilla too? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:13, 17 October 2023 (CEST)&lt;br /&gt;
:::I personally think it would be nice to mention that as well!--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks for the answer, Purple bubble, I appreciate that!&lt;br /&gt;
::But I personally think that those details should stay here, especially since they&#039;re not that noticeable and worth mentioning as well, but also makes difference between final design and those from prototypes/promotional stuff, but it&#039;s just my opinion. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::However, I still want the explanation and answer from you towards this &amp;quot;a coincidence or a mistake&amp;quot; comment you made in previous changes about minor details back then. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 15:22, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You can read the explanation above, we can&#039;t specify every single and little detail of the characters in the game from how they appeared on the first trailers, concept arts, model sheets or the Daily Bubble. The size of the nose and the hair of the Magician as we see it on early sheets and trailers is not relevant enough for such a far-fetched specification, or we should do the same for every other character in Rayman Origins, including the example I brought about Betilla, and frankly I find it quite exaggerated. Also, every character in the game looks different in those very few cutscenes from other perspectives. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 17:01, 18 October 2023 (CEST)&lt;br /&gt;
:::With all my respect, I reread your post many times, but I didn&#039;t any explanation for that quote I have mentioned previously.&lt;br /&gt;
:::I wanted to point out that we didn&#039;t talk about size of his nose (we talked about the swirls, which were removed later) or the characters looking different, in quote, &amp;quot;in those very few cutscenes from other perspectives&amp;quot;, especially when those are unique sprite works with their own sprite sheets that are drawn differently (like the Teensy design of Mr. Dark for Origins, before it was reused for Magician with changes I mentioned in previous topic above and then compare it with Magician&#039;s appearance), same goes for Betilla, as both their sprites were basically redrawn few times, maybe even more like that happened with Magician, so I still think that&#039;s it worth to mention those changes and I personally don&#039;t find that they&#039;re far-stretched. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 20:05, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Proposition to add trivia ==&lt;br /&gt;
&lt;br /&gt;
Is it ok if I wrote that the Magician &amp;quot;incorporates elements from the previous main antagonists&amp;quot; or &amp;quot;has elements in common with the previous main antagonists&amp;quot;? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:20, 20 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Another edit war on Magician page?? ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here once again!&lt;br /&gt;
&lt;br /&gt;
It seems like that there is &#039;&#039;another&#039;&#039; edit war is going on again, on Magician&#039;s page too. It feels like this page got cursed or something, because I have seen edit wars going on here lately.&lt;br /&gt;
&lt;br /&gt;
It&#039;s again about Purple bubble and the edits they have made before on April, but got reverted, and there is the [https://raymanpc.com/wiki/script-en/index.php?title=The%20Magician&amp;amp;type=revision&amp;amp;diff=96605&amp;amp;oldid=96571 most latest changes from them] from now. I&#039;m genuinely not sure why is it keep going and why is in Magician&#039;s page too, I wish there was a way to solve this edit war on this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 22:23, 22 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s no edit war, I and [[Hunchman801]] were just peacefully and friendly trying to find a way to add a specific edit in an acceptable way and I even asked here in the talk page an opinion about it.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:15, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Please, don&#039;t create problems where there aren&#039;t if you don&#039;t know how an edit war works, we didn&#039;t even edit the article in these few days. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:19, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Ah, I see! Then I apologise, I must have misunderstood that.&lt;br /&gt;
::And sorry, didn&#039;t want to create the trouble here, was genuinely confused about those changes in this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 02:12, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Purple bubble was indeed edit warring by repeatedly reverting changes instead of using talk pages, and just got banned for doing it on yet another article. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:06, 23 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Split ==&lt;br /&gt;
&lt;br /&gt;
Given the arguments presented in [https://raymanpc.com/forum/viewtopic.php?t=75447 this topic], and the consensus that appears to have emerged, I would like to suggest a split of this article into one for the Rayman 1 Magician and one for the Rayman Origins Magician, given the lack of compelling evidence that they are indeed the same character. The wiki would adopt the position that the relationship between the two is unclear, without excluding any possibilities. Any thoughts? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:59, 2 October 2024 (CEST)&lt;br /&gt;
:Hmm, I personally wouldn&#039;t split the article to avoid confusion between two Magicians as it&#039;s fine as it is, as least in my opinion, but it would be nice to clarify about their relationship between each other is unclear. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 09:53, 3 October 2024 (CEST)&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99270</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99270"/>
		<updated>2024-09-16T09:37:42Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from Ubisoft themselves:&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
And from Ubisoft Connect:&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
[[File:GAM3S.GG&#039;s early access promo.jpg|thumb|left|350px|GAM3S.GG&#039;s early access promotional quest]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99259</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99259"/>
		<updated>2024-09-14T20:04:29Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from Ubisoft themselves:&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
And from Ubisoft Connect:&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
[[File:GAM3S.GG&#039;s early access promo.jpg|thumb|center|350px|GAM3S.GG&#039;s early access promotional quest]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99258</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99258"/>
		<updated>2024-09-14T20:03:30Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Updated the page with more stuff here! Might update it again, but when NDA will die for this game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September, as the servers closed and those who owned the access to it got their owneship removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from Ubisoft themselves:&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
And from Ubisoft Connect:&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=Ubisoft}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
[[File:GAM3S.GG&#039;s early access promo.jpg|thumb|center|350px|GAM3S.GG&#039;s early access promotional quest]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|Rayman in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Nfc-lisbon-laserhawk-game-promo-stand.png&amp;diff=99257</id>
		<title>File:Nfc-lisbon-laserhawk-game-promo-stand.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Nfc-lisbon-laserhawk-game-promo-stand.png&amp;diff=99257"/>
		<updated>2024-09-14T19:59:44Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Promotional stand for Captain Laserhawk game. The stand was at NFC Lisbon conference, where it had Laserhawk zone with crypto booth.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:GAM3S.GG%27s_early_access_promo.jpg&amp;diff=99256</id>
		<title>File:GAM3S.GG&#039;s early access promo.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:GAM3S.GG%27s_early_access_promo.jpg&amp;diff=99256"/>
		<updated>2024-09-14T18:31:56Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GAM3S.GG&#039;s early access promo, where they were giving away early access codes as a part of quest, since they&#039;re partners with Ubisoft.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Alternative-splash-art-with-logo.png&amp;diff=99255</id>
		<title>File:Alternative-splash-art-with-logo.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Alternative-splash-art-with-logo.png&amp;diff=99255"/>
		<updated>2024-09-14T18:23:28Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alternative version of splash art for Captain Laserhawk with logo&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Game-teaser.gif&amp;diff=99254</id>
		<title>File:Game-teaser.gif</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Game-teaser.gif&amp;diff=99254"/>
		<updated>2024-09-14T18:17:54Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The promotional teaser for Captain Laserhawk game. The earliest promo material for it.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-in-laserhawk-trailer.png&amp;diff=99253</id>
		<title>File:Rayman-in-laserhawk-trailer.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-in-laserhawk-trailer.png&amp;diff=99253"/>
		<updated>2024-09-14T18:12:06Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official Rayman in the trailer for Captain Laserhawk game.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99252</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=99252"/>
		<updated>2024-09-14T18:11:18Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta)&lt;br /&gt;
| genre = Top-down multiplayer shooter game&lt;br /&gt;
| platforms = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August, which ended on 1st September.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players.&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Game-splash-art.png | Splash art without logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-sequence-promo.jpg&amp;diff=99251</id>
		<title>File:Laserhawk-sequence-promo.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-sequence-promo.jpg&amp;diff=99251"/>
		<updated>2024-09-14T18:05:32Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Promo material from Sequence, as they&#039;re powering Laserhawk game with their crypto technology.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-ubisoft-arbitrum-sequence.jpg&amp;diff=99250</id>
		<title>File:Laserhawk-game-ubisoft-arbitrum-sequence.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Laserhawk-game-ubisoft-arbitrum-sequence.jpg&amp;diff=99250"/>
		<updated>2024-09-14T18:02:40Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of promotional materials for Captain Laserhawk game.&lt;br /&gt;
Fun fact, it uses concept art of Niji 6 for promo material, but they changed them into silhouettes.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Game-splash-art.png&amp;diff=99249</id>
		<title>File:Game-splash-art.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Game-splash-art.png&amp;diff=99249"/>
		<updated>2024-09-14T17:55:05Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Game-splash-art-no-logo.webp&amp;diff=99248</id>
		<title>File:Game-splash-art-no-logo.webp</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Game-splash-art-no-logo.webp&amp;diff=99248"/>
		<updated>2024-09-14T17:49:40Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official splash art for Laserhawk game without logo, it was one of first stuff for this game.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=98978</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=98978"/>
		<updated>2024-09-07T10:24:36Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Changed platforms part and release date, since the platform for this game is PC (Windows) and about release date, it was released 19th August, as a beta tester of it I can confirm it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Captain Laserhawk the GAME.webp|320px|Captain Laserhawk: the G.A.M.E.]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August (closed beta)&lt;br /&gt;
| genre = Top-down multiplayer shooter game&lt;br /&gt;
| platforms = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] and its release is planned for the end of August 2024.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, starting in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=96692</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=96692"/>
		<updated>2024-04-23T00:13:05Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Another edit war on Magician page?? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
&lt;br /&gt;
I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
Is it ok if I wrote that the Magician &amp;quot;incorporates elements from the previous main antagonists&amp;quot; or &amp;quot;has elements in common with the previous main antagonists&amp;quot;? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:20, 20 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve been given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
:With that in mind, if the official material we&#039;ve gotten has never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If there is official information that has been given that does state otherwise, even if it&#039;s not in the final game, then it should take precedence over what we&#039;ve assumed (even if we just mention it as a possibility as opposed to objective fact if it&#039;s not in the final product). We shouldn&#039;t be contradicting official material unless there is other material (like I supposed in this case perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
:So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;br /&gt;
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:What Master said. It is NOT for us to make assumptions, we must present the information we are given at face value. The PSN avatar is called Mr. Dark? Then it&#039;s Mr. Dark. The concept art was called Mr. Dark on the official website? Then it&#039;s Mr. Dark, not the Magician, Barack Obama or Donald Trump. End of story. --[[User:＃rubber mark＃|#Rubber mark#]] ([[User talk:＃rubber mark＃|talk]]) 21:10, 30 September 2023 (CEST)&lt;br /&gt;
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:Strangesolo is here! About the Magician and Mr Dark, I also think that Mr Dark&#039;s design for Origins was reused and altered a bit for Magician (like there is no swirls on Magician&#039;s nose, while Mr Dark had them or that he had more longer hair), it could also explain about why&#039;s Magician&#039;s sprites are still called as &amp;quot;dark&amp;quot; in the files of Origins. And in the official website&#039;s description, he was called as Mr Dark and his filename also named as &amp;quot;char-mr-dark&amp;quot;, so I think that&#039;s Mr Dark and not Magician at all.&lt;br /&gt;
 &lt;br /&gt;
:And speaking of that, there is funny thing that in [http://web.archive.org/web/20160224002231/http://raymanorigins.fr.ubi.com/dailybubble/index.php?language=EN&amp;amp;editionNum=9 9th issue] of &amp;quot;The Daily Bubble&amp;quot;, Mr Dark (as Teensy) and the Magician appears at the same page.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 21:16, 30 September 2023 (CEST)&lt;br /&gt;
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:It seems pretty clear-cut, there&#039;s incorrect info here, and it should be expunged. This seems easier to deal with than the Gonzo thing... [[User:Plumgmk|Plumgmk]] ([[User talk:Plumgmk|talk]]) 22:16, 30 September 2023 (CEST)&lt;br /&gt;
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:Strangesolo is here again! I have a question: where is this &amp;quot;In promotional material for Rayman Origins, probably to to avoid spoilers, he was called Mr Dark&amp;quot; information  even come from? Does anyone have a source of that claim or it&#039;s just an assumption? If it was based on the old Origins website info about Mr Dark (him, not Magician), then that&#039;s wrong. It also contradicts with thing with 9th issue of &amp;quot;The Daily Bubble&amp;quot;, where is Mr Dark and Magician appears on &#039;&#039;the same page&#039;&#039;. If they really wanted to avoid spoilers for Rayman Origins, they wouldn&#039;t put two &#039;&#039;suspiciously&#039;&#039; similar designs of two different characters on the same page for &amp;quot;The Daily Bubble&amp;quot;.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 10:26, 1 October 2023 (CEST)&lt;br /&gt;
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:I&#039;m in agreement: this article is wrongly trying to promote some Magician cosplay theory while the simplest explanation to the information we have is that Mr Dark was planned for inclusion and later replaced with the Magician. &#039;&#039;&#039;Both&#039;&#039;&#039; articles must be corrected. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 15:05, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Given the overwhelmingly positive response, I have made the changes. Feel free to bring up any issues here. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:09, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== About details of minor changes between Mr. Dark and Magician&#039;s Origins designs and reasons for removing them from the page ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here!&lt;br /&gt;
&lt;br /&gt;
I want to reach a consensus regarding [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;diff=93468&amp;amp;oldid=93450| latest changes and undos] about details of minor changes between Mr. Dark and Magician&#039;s Origins designs that I did brought them up in [https://raymanpc.com/wiki/en/Talk:The_Magician#Mr._Dark_as_a_name|the previous section] here and have been added by Humch, as [[User:Purple bubble|Purple bubble]] have been removing them for no proper explanation and it feels like there is another edit warring is going on now and since Purple bubble didn&#039;t create the section for this, so I will do that instead.&lt;br /&gt;
&lt;br /&gt;
Purple bubble, I would gently ask you to explain the reasons behind removing details of minor changes and why is it, in quote, &amp;quot;seems irrelevant to specify, far-fetched&amp;quot;. I would also appreciate your answer towards this &amp;quot;As far as we know, it may be a coincidence or a mistake&amp;quot; part, since from what I saw, there is no coincidence or mistake here, but I would still wait for your explanation. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 11:46, 10 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Thank you StrangeSolo for actively trying to reach consensus; I wish everyone would do the same instead of polluting page history with revert after revert. Anyway, regarding those differences, it&#039;s only thanks to your comment that I noticed them, therefore I thought it would be valuable information for others too. Though not of prime importance, I do not find them irrelevant, and it should be left to the reader to decide whether it is &amp;quot;a coincidence or a mistake&amp;quot;. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:52, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome, Humch! And I wish too!&lt;br /&gt;
::And I&#039;m agree with you completely. It&#039;s pretty valuable information, since those differences aren&#039;t really noticeable and very easy to miss, but it gives more understanding of differences between Origins Mr. Dark&#039;s and final Magician designs and changes during the development. Even his nose is a bit different, since it looks like a little more sharper than Magician&#039;s design in the prototype and in the final game, where is he has rounder nose as well, but I didn&#039;t mention that before because of specifics of Origins&#039; art style in general, my apologies. &lt;br /&gt;
::And about &amp;quot;a coincidence or a mistake&amp;quot; part, you&#039;re right! It should be left to the reader to decide and think about it, not for the editor to do so at all. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 13:45, 11 October 2023 (CEST)&lt;br /&gt;
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:::I would like to report that Purple bubble is AGAIN ignoring discussions and directly reverting other people&#039;s contributions. Can something be done about this user? They refuse to follow the rules and keep starting edit wars. I support StrangeSolo&#039;s point, by the way. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 12:25, 16 October 2023 (CEST)&lt;br /&gt;
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:With all due respect, but Betilla in the first Rayman Origins trailer, in the manual of the game and even in official merchandise and promotional material is shown to have a different face than in the actual game itself, like freckles and bigger eyes, but I don&#039;t think it would be relevant or worth it to specify it in the article about her, and this case is not different at all. You can even see that in The Daily Bubble issues until the release of Origins most of the characters are slightly different than in the actual game. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:02, 17 October 2023 (CEST)&lt;br /&gt;
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::Would everyone be happy if we mentioned those details for Betilla too? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:13, 17 October 2023 (CEST)&lt;br /&gt;
:::I personally think it would be nice to mention that as well!--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks for the answer, Purple bubble, I appreciate that!&lt;br /&gt;
::But I personally think that those details should stay here, especially since they&#039;re not that noticeable and worth mentioning as well, but also makes difference between final design and those from prototypes/promotional stuff, but it&#039;s just my opinion. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
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:::However, I still want the explanation and answer from you towards this &amp;quot;a coincidence or a mistake&amp;quot; comment you made in previous changes about minor details back then. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 15:22, 18 October 2023 (CEST)&lt;br /&gt;
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::You can read the explanation above, we can&#039;t specify every single and little detail of the characters in the game from how they appeared on the first trailers, concept arts, model sheets or the Daily Bubble. The size of the nose and the hair of the Magician as we see it on early sheets and trailers is not relevant enough for such a far-fetched specification, or we should do the same for every other character in Rayman Origins, including the example I brought about Betilla, and frankly I find it quite exaggerated. Also, every character in the game looks different in those very few cutscenes from other perspectives. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 17:01, 18 October 2023 (CEST)&lt;br /&gt;
:::With all my respect, I reread your post many times, but I didn&#039;t any explanation for that quote I have mentioned previously.&lt;br /&gt;
:::I wanted to point out that we didn&#039;t talk about size of his nose (we talked about the swirls, which were removed later) or the characters looking different, in quote, &amp;quot;in those very few cutscenes from other perspectives&amp;quot;, especially when those are unique sprite works with their own sprite sheets that are drawn differently (like the Teensy design of Mr. Dark for Origins, before it was reused for Magician with changes I mentioned in previous topic above and then compare it with Magician&#039;s appearance), same goes for Betilla, as both their sprites were basically redrawn few times, maybe even more like that happened with Magician, so I still think that&#039;s it worth to mention those changes and I personally don&#039;t find that they&#039;re far-stretched. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 20:05, 18 October 2023 (CEST)&lt;br /&gt;
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== Another edit war on Magician page?? ==&lt;br /&gt;
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Hello everyone, StrangeSolo is here once again!&lt;br /&gt;
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It seems like that there is &#039;&#039;another&#039;&#039; edit war is going on again, on Magician&#039;s page too. It feels like this page got cursed or something, because I have seen edit wars going on here lately.&lt;br /&gt;
&lt;br /&gt;
It&#039;s again about Purple bubble and the edits they have made before on April, but got reverted, and there is the [https://raymanpc.com/wiki/script-en/index.php?title=The%20Magician&amp;amp;type=revision&amp;amp;diff=96605&amp;amp;oldid=96571 most latest changes from them] from now. I&#039;m genuinely not sure why is it keep going and why is in Magician&#039;s page too, I wish there was a way to solve this edit war on this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 22:23, 22 April 2024 (CEST)&lt;br /&gt;
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There&#039;s no edit war, I and [[Hunchman801]] were just peacefully and friendly trying to find a way to add a specific edit in an acceptable way and I even asked here in the talk page an opinion about it.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:15, 23 April 2024 (CEST)&lt;br /&gt;
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Please, don&#039;t create problems where there aren&#039;t if you don&#039;t know how an edit war works, we didn&#039;t even edit the article in these few days. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 01:19, 23 April 2024 (CEST)&lt;br /&gt;
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Ah, I see! Then I apologise, I must have misunderstood that.&lt;br /&gt;
And sorry, didn&#039;t want to create the trouble here, was genuinely confused about those changes in this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 02:12, 23 April 2024 (CEST)&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=96688</id>
		<title>Talk:The Magician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:The_Magician&amp;diff=96688"/>
		<updated>2024-04-22T20:23:52Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Another edit war on Magician page?? */ new section&lt;/p&gt;
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&lt;div&gt;==?==&lt;br /&gt;
Is it just a coincidence that Alesmansay is Pig Latin for &#039;Salesman&#039;? Like the Grolgoth salesman perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 16:55, 11 December 2011 (UTC)&lt;br /&gt;
:He grants Electoons and bonus levels for payment in Lums and Tings. I&#039;m pretty sure that&#039;s what makes him a salesman. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:42, 11 December 2011 (UTC)&lt;br /&gt;
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==Image==&lt;br /&gt;
Regarding the new image of the Magician that Spanex recently created – should we start removing the backgrounds from all character template pictures like this? I think the previous image with the Magician against the dark background and pink floor was better, but I figured it would be interesting to hear what everyone else has to say about it. Which style of picture is better for the templates – [http://www.raymanpc.com/wiki/en/File:R1Intro_001.PNG this] or [http://www.raymanpc.com/wiki/en/File:Magicianoldproper.png this]? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:41, 21 December 2011 (UTC)&lt;br /&gt;
::Wouldn&#039;t the new kind of picture be considered as cropped? Also, MarioWiki does not seem to &amp;quot;cut&amp;quot; the background in their pictures so I would stay with the backgrounds. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:10, 21 December 2011 (UTC)&lt;br /&gt;
:::I&#039;m not sure how the image was created; you&#039;d have to ask Spanex. I suppose it&#039;s sort of a slippery slope when you start allowing people to construct semi-official images from sprite-sheets. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:14, 21 December 2011 (UTC)&lt;br /&gt;
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:::: Well, the artworks made with droolie&#039;s templates aren&#039;t official at all, but we&#039;re trying to create them based on screenshots to make them look as exact as possible. However, I can&#039;t dare to create a &amp;quot;semi-official&amp;quot; artwork for the Magician without asking first, because he&#039;s a really important character, but at the same time requires an updated picture for the profile template. By the way, the cropped picture looks great, but I think the original is better.--[[User:Sergiomonty|Sergiomonty]] 17:26, 21 December 2011 (UTC)&lt;br /&gt;
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:::Another thing is that Rayfan&#039;s been claiming that the picture of the Magician we&#039;ve been using this whole time is stretched. Is this correct? He&#039;s always looked that way in my copies of the game. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:29, 21 December 2011 (UTC)&lt;br /&gt;
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:::: The magician&#039;s nose makes it look like the whole picture is stretched, but it isn&#039;t, I&#039;ve checked that before.--[[User:Sergiomonty|Sergiomonty]] 17:38, 21 December 2011 (UTC)&lt;br /&gt;
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::::: Well it looks like somebody changed it back to the original file. I personally like keeping backgrounds out. But if people don&#039;t want this then I&#039;ll stop.&lt;br /&gt;
:::::P.S. I was about to submit a picture to Murray until I checked this page. It&#039;s still there, just not on the page. [[User:Spanex|Spanex]] 20:25, 21 December 2011 (UTC)&lt;br /&gt;
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::::::The main reason we&#039;ve been using custom images for Rayman Origins characters is that it&#039;s nearly impossible to get proper screenshots from the game itself. The Murray image you uploaded is fine for the article, as it&#039;s the best picture of him we can currently get our hands on. More high-quality, background-free pictures of Rayman Origins characters are welcome, but editing out the backgrounds of images already on the wiki doesn&#039;t really add anything. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:39, 21 December 2011 (UTC)&lt;br /&gt;
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::::::: Thanks Spiraldoor, I will keep this in mind. Meantime I should go tell this to the people over at the forum. You won&#039;t see any old image editing from me anymore. [[User:Spanex|Spanex]] 20:41, 21 December 2011 (UTC)&lt;br /&gt;
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== The tombstone of the Magician? == &lt;br /&gt;
&lt;br /&gt;
Sometimes the Land of the Livid Dead, we can see mausoleums of ennemies from Rayman Origins. Notably for Stone Men, a Hunter and a Lividstone. At the beginning of the Land of the Livid Dead, in the background, we can see a tombstone with a hat engraved on it. This hat looks like the Magician&#039;s magic hat. Although his death at the end of Rayman Origins isn&#039;t confirmed (but she is very possible), like there are mausoleum of some of his dead soldiers in the Land, could it be his tombstone? [[User:Boomboleros7|Boomboleros7]] 20:16, 11 March 2012 (UTC)&lt;br /&gt;
:Pics of each or it didn&#039;t happen. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:24, 11 March 2012 (CET)&lt;br /&gt;
:Hats aren&#039;t that unique. If it&#039;s a dark-blue top hat with a yellow star on it, then we&#039;ll talk. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:26, 11 March 2012 (CET)&lt;br /&gt;
:You can enter the Land of the Livid Dead before defeating the Magician, so... no, the Magician&#039;s death is not hinted there.--[[User:Sergiomonty|Sergiomonty]] 23:16, 12 March 2012 (CET)&lt;br /&gt;
:I&#039;m with both Spiral and Sergio. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:20, 13 March 2012 (CET)&lt;br /&gt;
:I hadn&#039;t even noticed those tombs though; mentioning them in the corresponding articles would be great. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 14 March 2012 (CET)&lt;br /&gt;
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== New profile picture for the Magician ==&lt;br /&gt;
&lt;br /&gt;
[[File:Magician.png|300px]]&lt;br /&gt;
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I spend my time reassembling pieces of artwork from the characters of Rayman Origins (thanks to Droolie) and put them on the wiki normally. However, this is the Magician, an important character, and I need everyone&#039;s agreement to put this picture on the Magician&#039;s profile like every other article. The profile picture we have now is too old, and we need something new; however, there&#039;s no artwork of the magician anywhere, there&#039;s only the picture with the Magician cosplaying as Mr Dark, but the design is too different and counts more like scrapped content. That&#039;s why I made this almost-exact replica, based on a screenshot I took from the Reveal. This doesn&#039;t mean that we&#039;re gonna forget about the old picture, there&#039;s enough space in the article for it. So, what do you think? I made most of the pieces of artwork for Rayman Origins articles, but I need thoughts here. Thanks --[[User:Sergiomonty|Sergiomonty]] 00:45, 29 April 2012 (CEST)&lt;br /&gt;
:I think it should be changed. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 11:05, 29 April 2012 (CEST)&lt;br /&gt;
::Seeing as this image is not of The Magician, but of the Dark Teensies, who&#039;ve now gotten their own article, shall we revert to another image?&lt;br /&gt;
:::I think so. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 10:20, 7 October 2013 (CEST)&lt;br /&gt;
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== Cousins ==&lt;br /&gt;
I just saw that two new cousins were added as relatives (Meiko and Kaito). From which games are they? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:24, 31 May 2017 (UTC)&lt;br /&gt;
:I&#039;m inclined to believe that it&#039;s some attempt at fanon or just vandalism, there&#039;s not been any other articles on them, and it&#039;s the only edit made by the user who added it in. I&#039;m removing it for now, if it is added in again, some citation or proof would be needed.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 18:11, 31 May 2017 (UTC)&lt;br /&gt;
::Yeah, that&#039;s what I guessed. But I wasn&#039;t sure since I haven&#039;t played any of the educational games where I know he appears. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:02, 31 May 2017 (UTC)&lt;br /&gt;
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== Reasons? ==&lt;br /&gt;
&lt;br /&gt;
Could the user(s) give a valid and coherent reason of why they don&#039;t wanna let me edit the article in peace and keep reverting all my edits? Because I didn&#039;t get any so far! [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:00, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ales Mansay, mixed villains, cousin ==&lt;br /&gt;
&lt;br /&gt;
The name Ales Mansay is still used by people who worked on Rayman Origins and Legends and on the series in general (including the fact that he was called Mr. Dark before the release of Rayman Origins to avoid spoilers, even on the online stores of PlayStation and XBox), the character is really a mix of the previous villains of the series, and he had a cousin only in the non-canonical educational spin-off English with Rayman, so technically it doesn&#039;t count and it needs to be specified, just like for Razorbeard and Razorwife. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:08, 26 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:As a consequence of the OP&#039;s failure to follow the resolution process detailed [[User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive?|here]], this debate is now closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
Is it ok if I wrote that the Magician &amp;quot;incorporates elements from the previous main antagonists&amp;quot; or &amp;quot;has elements in common with the previous main antagonists&amp;quot;? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:20, 20 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Mr. Dark as a name==&lt;br /&gt;
The [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;curid=96&amp;amp;diff=93043&amp;amp;oldid=93010 latest changes] to this article added the following line to the trivia section: &amp;quot;In promotional material for Rayman Origins, probably to to [sic] avoid spoilers, he was called Mr Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since the references point to a PlayStation Network avatar, this should be referred to as such, rather than the generic &amp;quot;promotional material&amp;quot;, but this is not the most important here.&lt;br /&gt;
&lt;br /&gt;
What matters more is the identity of the character depicted on the avatar itself. As detailed [[Mr Dark#In Rayman Origins|here]], both a 2011 interview and the website for Rayman Origins show that Mr Dark was meant to appear in the game, but was eventually scrapped. Therefore, the character in the avatar, of whom nothing can be seen underneath his hat and cloak, is most likely Mr Dark himself, before he was replaced by the Magician.&lt;br /&gt;
&lt;br /&gt;
What adds to the confusion is [[:File:Char-mr-dark.png|this picture]], which is currently labeled on this wiki as &amp;quot;The Magician disguised as his idol, Mr Dark&amp;quot; or &amp;quot;The Magician takes on the mantle of Mr Dark&amp;quot;. Due to the clothes being identical, this may tend to indicate that the character in the avatar is also the Magician.&lt;br /&gt;
&lt;br /&gt;
However, boomboleros7 [[Talk:Mr Dark#Could it be Mr. Dark?|brought this up]] as early as 2012, explaining that there is no reason to believe that the character in the second image is in fact the Magician disguised as Mr Dark, but rather Mr Dark before his removal from the game. In short, Mr Dark was originally made a Teensie, and they reused his appearance as the Magician&#039;s when he was cut from the game. Boombo&#039;s remark was never acted upon on the English wiki, but the French wiki [[:fr:Mr Dark|does]] correctly label this image as Mr Dark and not the Magician.&lt;br /&gt;
&lt;br /&gt;
Therefore, I believe that the information on the English wiki is erroneous (including remarks such as &amp;quot;The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark.&amp;quot;) and should be changed to reflect the fact that Mr Dark was to be made a Teensie before he was scrapped and that his appearance was reused (albeit slightly altered) for the Magician. This also means changing the descriptions for [[:File:Char-mr-dark.png|this picture]], and moving the information about the PlayStation Network avatars to the Mr Dark article.&lt;br /&gt;
&lt;br /&gt;
What do you guys think about this? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve always been of the opinion that the Wiki shouldn&#039;t be the arbiter of what&#039;s &amp;quot;canon,&amp;quot; we should take the information we&#039;ve been given and present it at face value. It should be left to the reader to make conclusions if there&#039;s no explicit evidence (moreso these days since it seems the Wiki actually does influence official material now - which IMO means we need to be even more careful, god knows we&#039;ve had enough grief in the past for assuming things like RayLy)&lt;br /&gt;
&lt;br /&gt;
:With that in mind, if the official material we&#039;ve gotten has never stated that The Magician was being disguised as Mr Dark in that image, then it&#039;s not our place to make that assumption. If there is official information that has been given that does state otherwise, even if it&#039;s not in the final game, then it should take precedence over what we&#039;ve assumed (even if we just mention it as a possibility as opposed to objective fact if it&#039;s not in the final product). We shouldn&#039;t be contradicting official material unless there is other material (like I supposed in this case perhaps the beta scripts) that could validly abrogate earlier material.&lt;br /&gt;
&lt;br /&gt;
:So, yeah I&#039;m in agreement, much as I like the idea of it being the Magician in cosplay, I don&#039;t remember any material that would state it as such. --[[User:Master|Master]] ([[User talk:Master|talk]]) 20:48, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:What Master said. It is NOT for us to make assumptions, we must present the information we are given at face value. The PSN avatar is called Mr. Dark? Then it&#039;s Mr. Dark. The concept art was called Mr. Dark on the official website? Then it&#039;s Mr. Dark, not the Magician, Barack Obama or Donald Trump. End of story. --[[User:＃rubber mark＃|#Rubber mark#]] ([[User talk:＃rubber mark＃|talk]]) 21:10, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here! About the Magician and Mr Dark, I also think that Mr Dark&#039;s design for Origins was reused and altered a bit for Magician (like there is no swirls on Magician&#039;s nose, while Mr Dark had them or that he had more longer hair), it could also explain about why&#039;s Magician&#039;s sprites are still called as &amp;quot;dark&amp;quot; in the files of Origins. And in the official website&#039;s description, he was called as Mr Dark and his filename also named as &amp;quot;char-mr-dark&amp;quot;, so I think that&#039;s Mr Dark and not Magician at all.&lt;br /&gt;
 &lt;br /&gt;
:And speaking of that, there is funny thing that in [http://web.archive.org/web/20160224002231/http://raymanorigins.fr.ubi.com/dailybubble/index.php?language=EN&amp;amp;editionNum=9 9th issue] of &amp;quot;The Daily Bubble&amp;quot;, Mr Dark (as Teensy) and the Magician appears at the same page.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 21:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems pretty clear-cut, there&#039;s incorrect info here, and it should be expunged. This seems easier to deal with than the Gonzo thing... [[User:Plumgmk|Plumgmk]] ([[User talk:Plumgmk|talk]]) 22:16, 30 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Strangesolo is here again! I have a question: where is this &amp;quot;In promotional material for Rayman Origins, probably to to avoid spoilers, he was called Mr Dark&amp;quot; information  even come from? Does anyone have a source of that claim or it&#039;s just an assumption? If it was based on the old Origins website info about Mr Dark (him, not Magician), then that&#039;s wrong. It also contradicts with thing with 9th issue of &amp;quot;The Daily Bubble&amp;quot;, where is Mr Dark and Magician appears on &#039;&#039;the same page&#039;&#039;. If they really wanted to avoid spoilers for Rayman Origins, they wouldn&#039;t put two &#039;&#039;suspiciously&#039;&#039; similar designs of two different characters on the same page for &amp;quot;The Daily Bubble&amp;quot;.--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 10:26, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m in agreement: this article is wrongly trying to promote some Magician cosplay theory while the simplest explanation to the information we have is that Mr Dark was planned for inclusion and later replaced with the Magician. &#039;&#039;&#039;Both&#039;&#039;&#039; articles must be corrected. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 15:05, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Given the overwhelmingly positive response, I have made the changes. Feel free to bring up any issues here. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:09, 1 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== About details of minor changes between Mr. Dark and Magician&#039;s Origins designs and reasons for removing them from the page ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here!&lt;br /&gt;
&lt;br /&gt;
I want to reach a consensus regarding [https://raymanpc.com/wiki/script-en/index.php?title=The_Magician&amp;amp;diff=93468&amp;amp;oldid=93450| latest changes and undos] about details of minor changes between Mr. Dark and Magician&#039;s Origins designs that I did brought them up in [https://raymanpc.com/wiki/en/Talk:The_Magician#Mr._Dark_as_a_name|the previous section] here and have been added by Humch, as [[User:Purple bubble|Purple bubble]] have been removing them for no proper explanation and it feels like there is another edit warring is going on now and since Purple bubble didn&#039;t create the section for this, so I will do that instead.&lt;br /&gt;
&lt;br /&gt;
Purple bubble, I would gently ask you to explain the reasons behind removing details of minor changes and why is it, in quote, &amp;quot;seems irrelevant to specify, far-fetched&amp;quot;. I would also appreciate your answer towards this &amp;quot;As far as we know, it may be a coincidence or a mistake&amp;quot; part, since from what I saw, there is no coincidence or mistake here, but I would still wait for your explanation. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 11:46, 10 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Thank you StrangeSolo for actively trying to reach consensus; I wish everyone would do the same instead of polluting page history with revert after revert. Anyway, regarding those differences, it&#039;s only thanks to your comment that I noticed them, therefore I thought it would be valuable information for others too. Though not of prime importance, I do not find them irrelevant, and it should be left to the reader to decide whether it is &amp;quot;a coincidence or a mistake&amp;quot;. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:52, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome, Humch! And I wish too!&lt;br /&gt;
::And I&#039;m agree with you completely. It&#039;s pretty valuable information, since those differences aren&#039;t really noticeable and very easy to miss, but it gives more understanding of differences between Origins Mr. Dark&#039;s and final Magician designs and changes during the development. Even his nose is a bit different, since it looks like a little more sharper than Magician&#039;s design in the prototype and in the final game, where is he has rounder nose as well, but I didn&#039;t mention that before because of specifics of Origins&#039; art style in general, my apologies. &lt;br /&gt;
::And about &amp;quot;a coincidence or a mistake&amp;quot; part, you&#039;re right! It should be left to the reader to decide and think about it, not for the editor to do so at all. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 13:45, 11 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I would like to report that Purple bubble is AGAIN ignoring discussions and directly reverting other people&#039;s contributions. Can something be done about this user? They refuse to follow the rules and keep starting edit wars. I support StrangeSolo&#039;s point, by the way. --[[User:Hoodlumsworld|Hoodlumsworld]] ([[User talk:Hoodlumsworld|talk]]) 12:25, 16 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:With all due respect, but Betilla in the first Rayman Origins trailer, in the manual of the game and even in official merchandise and promotional material is shown to have a different face than in the actual game itself, like freckles and bigger eyes, but I don&#039;t think it would be relevant or worth it to specify it in the article about her, and this case is not different at all. You can even see that in The Daily Bubble issues until the release of Origins most of the characters are slightly different than in the actual game. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:02, 17 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Would everyone be happy if we mentioned those details for Betilla too? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:13, 17 October 2023 (CEST)&lt;br /&gt;
:::I personally think it would be nice to mention that as well!--[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks for the answer, Purple bubble, I appreciate that!&lt;br /&gt;
::But I personally think that those details should stay here, especially since they&#039;re not that noticeable and worth mentioning as well, but also makes difference between final design and those from prototypes/promotional stuff, but it&#039;s just my opinion. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 14:54, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::However, I still want the explanation and answer from you towards this &amp;quot;a coincidence or a mistake&amp;quot; comment you made in previous changes about minor details back then. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 15:22, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::You can read the explanation above, we can&#039;t specify every single and little detail of the characters in the game from how they appeared on the first trailers, concept arts, model sheets or the Daily Bubble. The size of the nose and the hair of the Magician as we see it on early sheets and trailers is not relevant enough for such a far-fetched specification, or we should do the same for every other character in Rayman Origins, including the example I brought about Betilla, and frankly I find it quite exaggerated. Also, every character in the game looks different in those very few cutscenes from other perspectives. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 17:01, 18 October 2023 (CEST)&lt;br /&gt;
:::With all my respect, I reread your post many times, but I didn&#039;t any explanation for that quote I have mentioned previously.&lt;br /&gt;
:::I wanted to point out that we didn&#039;t talk about size of his nose (we talked about the swirls, which were removed later) or the characters looking different, in quote, &amp;quot;in those very few cutscenes from other perspectives&amp;quot;, especially when those are unique sprite works with their own sprite sheets that are drawn differently (like the Teensy design of Mr. Dark for Origins, before it was reused for Magician with changes I mentioned in previous topic above and then compare it with Magician&#039;s appearance), same goes for Betilla, as both their sprites were basically redrawn few times, maybe even more like that happened with Magician, so I still think that&#039;s it worth to mention those changes and I personally don&#039;t find that they&#039;re far-stretched. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 20:05, 18 October 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Another edit war on Magician page?? ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone, StrangeSolo is here once again!&lt;br /&gt;
&lt;br /&gt;
It seems like that there is &#039;&#039;another&#039;&#039; edit war is going on again, on Magician&#039;s page too. It feels like this page got cursed or something, because I have seen edit wars going on here lately.&lt;br /&gt;
&lt;br /&gt;
It&#039;s again about Purple bubble and the edits they have made before on April, but got reverted, and there is the [https://raymanpc.com/wiki/script-en/index.php?title=The%20Magician&amp;amp;type=revision&amp;amp;diff=96605&amp;amp;oldid=96571 most latest changes from them] from now. I&#039;m genuinely not sure why is it keep going and why is in Magician&#039;s page too, I wish there was a way to solve this edit war on this page. --[[User:Strangesolo|Strangesolo]] ([[User talk:Strangesolo|talk]]) 22:23, 22 April 2024 (CEST)&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Carmen_the_Whale.jpg&amp;diff=96442</id>
		<title>File:Carmen the Whale.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Carmen_the_Whale.jpg&amp;diff=96442"/>
		<updated>2024-03-25T10:02:45Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: Strangesolo uploaded a new version of File:Carmen the Whale.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = Official artwork of [[Carmen the Whale]].&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
}}&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=96441</id>
		<title>Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=96441"/>
		<updated>2024-03-25T08:21:47Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Artworks */  Added new concept art from Edouard Heutte was dropped recently with images of Ramon aka Crazy Rayman.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: A Blood Dragon Remix&lt;br /&gt;
| image = [[File:Captain-Laserhawk-poster.jpg|320px|Captain Laserhawk: A Blood Dragon Remix]]&lt;br /&gt;
| published by = [[Ubisoft]] Film &amp;amp; Television&lt;br /&gt;
| designed by = Adi Shankar&lt;br /&gt;
| soundtrack by = Oscillian&lt;br /&gt;
| release date = October 19, 2023&lt;br /&gt;
| genre = Dystopian fiction&lt;br /&gt;
| platforms = Netflix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;&#039;&#039;&#039; is an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. Developed by Adi Shankar and loosely adapted from &#039;&#039;Far Cry 3: Blood Dragon&#039;&#039;, &#039;&#039;Captain Laserhawk&#039;&#039; premiered on Netflix on October 19, 2023.&lt;br /&gt;
&lt;br /&gt;
Notably, the series incorporates characters and elements from various [[Ubisoft]] franchises, including &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;, &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;, &#039;&#039;Rainbow Six&#039;&#039;, &#039;&#039;Assassin&#039;s Creed&#039;&#039; and &#039;&#039;Watch Dogs&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]], voiced by David Menkin, is one of the main characters. An alien from the parallel world of Dimension X, he is the public face of Eden, the totalitarian megacorporation which has replaced the United States of America. As such, he is the presenter of various shows, such as &#039;&#039;The Eden Late Show&#039;&#039; and &#039;&#039;The Eden Report&#039;&#039;, and the face of the Rayman Kids, a youth organisation which indoctrinates children and encourages them to report suspicious actions to the regime.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
[[Ubisoft]] initially introduced the show in October 2019, naming it &#039;&#039;Captain Laserhawk: A Blood Dragon Vibe&#039;&#039;, under the direction of Adi Shankar, known for his work on the &#039;&#039;Castlevania&#039;&#039; TV series. During Netflix&#039;s &amp;quot;Geeked Week&amp;quot; virtual event in June 2021, Shankar announced his role as the producer for the series, which draws inspiration from &#039;&#039;Far Cry 3: Blood Dragon&#039;&#039; and was therefore renamed &#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;. Shankar led the project, collaborating with the Paris-based animation studio Bobbypills for production. Creative direction was overseen by Balak, with Mehdi Leffad as the director. Producers from [[Ubisoft]] Film &amp;amp; Television included Gérard Guillemot, Hélène Juguet, and Hugo Revon.&lt;br /&gt;
&lt;br /&gt;
On September 27, 2023, a trailer&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Captain Laserhawk: A Blood Dragon Remix 🕹️📼👾 | Official Trailer | DROP 01 | Netflix&#039;&#039;, https://www.youtube.com/watch?v=1cqWBOVszYo&amp;lt;/ref&amp;gt; was published, showing [[Rayman]] as a newscaster for the totalitarian regime, and his face on many signs in the background. A [[Globox]] costume was also shown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-in-Captain-Laserhawk-trailer.jpg|[[Rayman]] as a newscaster in the trailer&lt;br /&gt;
Captain Laserhawk Rayman Sign.png|One of the signs depicting [[Rayman]]&lt;br /&gt;
Captain Laserhawk Globox costume.png|A [[Globox]] costume&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The series is set in an alternative 1992 in the country formerly known as the USA. Now called Eden, it is a technocracy ruled by propaganda and corruption. Super-soldier Dolph Laserhawk has just been betrayed by the love of his life and locked up in Eden’s top security prison Supermaxx. He must now lead a team of rebel outcasts on risky undercover missions in order to survive.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
;Captain Dolph Laserhawk&lt;br /&gt;
:Voiced by: Nathaniel Curtis&lt;br /&gt;
:A renegade enhanced warrior who commands the Ghosts.&lt;br /&gt;
&lt;br /&gt;
;Sarah Fisher&lt;br /&gt;
:Voiced by: Caroline Ford&lt;br /&gt;
:The overseer of Supermaxx penitentiary, responsible for issuing directives to the Ghosts, inspired by the character with the identical name in &#039;&#039;Splinter Cell&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Alex Taylor&lt;br /&gt;
:Voiced by: Boris Hiestand&lt;br /&gt;
:A former romantic partner of Dolph and a rebel against Eden, turning into his adversary by betraying him in the course of a heist. Modeled after the character with the same name in &#039;&#039;The Crew&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Bullfrog&lt;br /&gt;
:Voiced by: Balak&lt;br /&gt;
:A French operative with a frog-human hybrid background, enlisted into the Ghosts, drawing inspiration from the assassins featured in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
;Rayman&lt;br /&gt;
:Voiced by: David Menkin&lt;br /&gt;
:An extraterrestrial hailing from the alternate realm of Dimension X, transitioning into a media personality and newscaster within Eden. Inspired by the character of the same name from the corresponding series.&lt;br /&gt;
&lt;br /&gt;
;Marcus Holloway&lt;br /&gt;
:Voiced by: Mark Ebulue&lt;br /&gt;
:The head of DedSec, a resistance group against Eden. Modeled after the character with the identical name in &#039;&#039;Watch Dogs 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Sam Fisher&lt;br /&gt;
:Voiced by: Nigel Barber&lt;br /&gt;
:A past member of the U.S. military and the father of Sarah. Inspired by the character with the same name from &#039;&#039;Splinter Cell&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Red&lt;br /&gt;
:Voiced by: Adi Shankar&lt;br /&gt;
:The commander of Niji 6, a squad of superheroes reminiscent of the Power Rangers, dedicated to serving Eden. Inspired by the operatives of &#039;&#039;Rainbow Six Siege&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Jade&lt;br /&gt;
:Voiced by: Courtney Mae-Briggs&lt;br /&gt;
:A photographer enlisted into the Ghosts, drawing inspiration from the character with the identical name in &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Pey&#039;j&lt;br /&gt;
:Voiced by: Glenn Wrage&lt;br /&gt;
:A swine-human hybrid and the adoptive uncle of Jade, enlisted into the Ghosts. Inspired by the character with the same name from &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Pagan Min&lt;br /&gt;
:Voiced by: Daniel York Loh&lt;br /&gt;
:A criminal mastermind within Eden, modeled after the character with the identical name from &#039;&#039;Far Cry 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
;Kenny Omega&lt;br /&gt;
:Voiced by: Himself&lt;br /&gt;
:A pro wrestler competing in the Eden Wrestling Federation, introduced as a special character, drawing inspiration from his portrayal as a wrestler in AEW.&lt;br /&gt;
&lt;br /&gt;
;Cody Rhodes&lt;br /&gt;
:Voiced by: Himself&lt;br /&gt;
:A wrestler in the Eden Wrestling Federation enlisted into the Ghosts, introduced as a guest character, inspired by his portrayal as a WWE superstar.&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Episode&lt;br /&gt;
! Directed by&lt;br /&gt;
! Written by&lt;br /&gt;
! Synopsis&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| Renegade officer Dolph Laserhawk and his partner, Alex, activate their plan to steal an invaluable gadget and leave the oppression of Eden behind forever.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Samuel Laskey&lt;br /&gt;
| On a mission to secure a smuggled high-tech tool, the Warden&#039;s crew of Ghosts infiltrates the unsavory underworld ruled by mob boss Pagan Min.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Samuel Laskey&lt;br /&gt;
| A new assignment puts Dolph and Alex on a collision course as the Ghosts try to prevent anti-hybrid resentment from boiling over into deadly carnage.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| After a sudden change of scenery, the Warden opens up to Dolph about her history, her family and the dark reality that powers Eden&#039;s systems.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Craig Coyne&lt;br /&gt;
| Dolph hits the beach, while a disillusioned [[Rayman]] sets out to learn the truth; Marcus weighs whether to give an old enemy a second chance.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Mehdi Leffad&lt;br /&gt;
| Alex Larsen&lt;br /&gt;
| As the clock ticks down to Bullfrog&#039;s execution, Dolph and Marcus race against time and a crippling virus; [[Rayman]] makes a plan; Sarah makes an offer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The show received mostly positive reviews from critics.&amp;lt;ref&amp;gt;Rotten Tomatoes, &#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039;, https://www.rottentomatoes.com/tv/captain_laserhawk_a_blood_dragon_remix/s01&amp;lt;/ref&amp;gt; While most fans praised the show for its creativity and originality, as well as the respect with which [[Ubisoft]]&#039;s franchises were treated,&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Captain Laserhawk&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1467844#p1467844&amp;lt;/ref&amp;gt; some expressed concern about a child-friendly series like &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; being featured in an adult show.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Captain Laserhawk&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1470246#p1470246&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
CL-EP2-Tonic Trouble reference.jpg|Cameo of Ed from [[Tonic Trouble]]&lt;br /&gt;
CL-EP2-Rabbid invasion.jpg|[[Rabbid]] invasion&lt;br /&gt;
CL-EP2-Rayman on runway.jpg|[[Rayman]] with a woman walking down the runway along with the paparazzi&lt;br /&gt;
CL-EP3-Niji 6 defeats the Kaiju.jpg|The Niji 6 defeats the rogue Kaiju&lt;br /&gt;
CL-EP4-Rayman pin.jpg|The pin worn by Rayman Kids&lt;br /&gt;
CL-EP4-VR facility game.jpg|The VR facility game&lt;br /&gt;
CL-EP5-Rayman&#039;s past.jpg|The scene depicting [[Rayman]]&#039;s past&lt;br /&gt;
CL-EP5-Protests against Rayman.jpg|[[Rayman]] being demonstrated against&lt;br /&gt;
CL-EP5-Rayman Juice Box.jpg|A juice box with [[Rayman]] on it&lt;br /&gt;
CL-EP5-Red attacks Rayman.jpg|Red attacks [[Rayman]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain-Laserhawk-Rayman-poster.png|A poster for the series, showing [[Rayman]] as a presenter&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-1.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-2.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-3.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-4.jpg&lt;br /&gt;
Raphaelle-marx-rayman01.jpg&lt;br /&gt;
Raphaelle-marx-rayman02.jpg&lt;br /&gt;
Raphaelle-marx-rayman03.jpg&lt;br /&gt;
Raphaelle-marx-rayman04.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman02.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman01.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman03.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman04.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Animations]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Edouard_Heutte-CL-Rayman04.jpg&amp;diff=96440</id>
		<title>File:Edouard Heutte-CL-Rayman04.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Edouard_Heutte-CL-Rayman04.jpg&amp;diff=96440"/>
		<updated>2024-03-25T08:21:24Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Second concept art of Ramon, a crazy version of Rayman, in which in he was called &amp;quot;Crazy Rayman&amp;quot; during the production.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Edouard_Heutte-CL-Rayman03.jpg&amp;diff=96439</id>
		<title>File:Edouard Heutte-CL-Rayman03.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Edouard_Heutte-CL-Rayman03.jpg&amp;diff=96439"/>
		<updated>2024-03-25T08:19:51Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept art of Ramon, a crazy version of Rayman, in which in he was called &amp;quot;Crazy Rayman&amp;quot; during the production.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=96438</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=96438"/>
		<updated>2024-03-24T17:38:09Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: /* Rayman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanPSRender.png|center|350px|Rayman]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Re: Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1453045#p1453045&amp;lt;/ref&amp;gt;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] ([[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; on PlayStation]], &#039;&#039;[[Rayman Revolution]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
David Menkin (&#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Hero&lt;br /&gt;
| relatives = [[Betilla]] the Fairy (creator)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raynette]] (unconfirmed wife, PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly]] the Fairy (suggested girlfriend, but only in concept art and not in the final &#039;&#039;[[Rayman 2]]&#039;&#039;)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Simohne]] (girlfriend, [[Rayman Raving Rabbids (cancelled prototype)|cancelled &#039;&#039;Rayman Raving Rabbids&#039;&#039;]])&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Ray, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Ray, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|10]][[File:Icon0RO.png|15px|10]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist of [[Rayman (series)|the video game series of the same name]]. Rayman was originally created in the early 1990s by French video game developer [[Michel Ancel]]. The character made his debut in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], published by [[Ubisoft]] in 1995. With his trademark lack of limbs and [[helicopter]] hair, Rayman has become a popular and recognizable video game character, and [[Rayman (series)|the series]] has continued to grow and develop across numerous platforms up to the present day.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Rayman was originally designed to simply be an athletic character with a full body, but because of complications rendering on game consoles, he was left without arms, legs and a neck – his hands, feet and head float around his body. The manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; gives out a new explanation for Rayman&#039;s limblessness: the lack of [[Lum]]s had the consequence of preventing the creation of his limbs. He has a huge round nose, and strawberry-blonde hair which he divides into two fronds (three in [[Rayman 1|the original game]]). He has the ability to use his hair as a [[helicopter]], which lets him glide across large spaces and make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black; two pictures in [[Rayman 1|the original game]] showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of [[Rayman&#039;s species|his unknown species]] are seen in [[Rayman 1|the original game]], notably [[the Magician]], [[Tarayzan]], [[the Musician]] and the Musician&#039;s wife and child.&lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and a purple torso with [[Rayman&#039;s symbol|a mysterious white ring on the chest]], through which he gains new powers from [[Betilla]] the Fairy. [[Rayman&#039;s symbol|The symbol]] can also absorb the [[Silver Lum]]s created by the [[Fairy|fairies]], and magically open the pillars containing the [[Four Masks of Polokus]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. Up until &#039;&#039;[[Rayman 3]]&#039;&#039;, he wore a red neckerchief, which was then replaced with a red hood. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout [[Rayman (series)|the series]]. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; is where he is seen wearing different clothing that has raised a few questions about his ‘limblessness’, as he sometimes looks as if he has knees, such as the [[Skin|disco costume]] with its trousers/pants. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his &#039;&#039;[[Rayman 3]]&#039;&#039; attire was used, but his hood and shoes are a little different. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he wears a new attire. He wears a red bandanna around his hair, a sleeveless brown coat unbuttoned around the bottom alongside his red hood, revealing a white shirt, and has a brown belt around his waist with a gold buckle. His gloves are now brown and fingerless, and his shoes are the same kind [[Assassin Ray]] wears.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Ray1RENDER.png|Rayman, as he appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
Ray2 Rayman render.png|Rayman, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Rayman 3 Rayman Pose.png|thumb|Rayman, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Char-rayman.png|Rayman, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanArtworkRender.png|Rayman, as he appears in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
[[File:R2 GlitchKegFly.jpeg|thumb|320px|left|Rayman carrying a [[keg]].]]&lt;br /&gt;
[[File:Rayman Bowling level 2 Classic.jpg|thumb|right|class=sprite|Rayman playing bowling in &#039;&#039;[[Rayman Bowling]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is very athletic and shows great gymnastic skills, especially since being given the power to [[Running|run]] in [[Rayman 1|the original game]], and from &#039;&#039;[[Rayman 2]]&#039;&#039; onwards. He is able to scale wall sides, kick enemies and do monkey bars, and some of his gymnastic skills include handstands, somersaults and back flips. Rayman is also strong enough to carry things such as [[baby Globox]]es, [[Magic Sphere]]s, [[plum]]s and [[keg]]s. He can run while carrying an object in &#039;&#039;[[Rayman Revolution]]&#039;&#039; if he purchases an optional upgrade at the [[Magic Well]].&lt;br /&gt;
&lt;br /&gt;
Because of his limbless nature, Rayman has the ability, known as the [[telescopic fist]], to shoot his fists as a projectile. The power and range of his punches can be increased by charging them. Rayman can also do this with his feet and throw his torso downwards with the [[bodyshot]]. His body parts appear to be sentient, since his fists can move and think on their own, as shown in the endings of &#039;&#039;[[Rayman 2]]&#039;&#039;, where his shoe gravitates towards him, and &#039;&#039;[[Rayman 3]]&#039;&#039;, where his hands wander off to scare a [[red Lum]].&lt;br /&gt;
&lt;br /&gt;
One of his most iconic powers is his [[Helicopter|helicopter hair]] which allows him to glide short distances. Although he cannot fly on his own, Rayman can ascend upwards if he glides on an air current. A temporary upgrade called the [[Super Helicopter]] allows Rayman to fly indefinitely for an entire level.&lt;br /&gt;
&lt;br /&gt;
Rayman has magic abilities as well. He can shoot orbs of energy out of his hands with the [[magic fist]], and similarily to his regular fist, it can be charged to increase the power output. By hitting a [[purple Lum]] with either his [[magic fist]] or [[telescopic fist]], he can create a tether of energy with his [[grappling fist]]. In [[Rayman Raving Rabbids (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], while Rayman does not have access to the [[magic fist]], he can shoot [[yellow Lum]]s as an attack after collecting them.&lt;br /&gt;
&lt;br /&gt;
Rayman begins as a very poor [[Swimming|swimmer]]; in [[Rayman 1|the original game]], he loses a [[life]] the instant he falls into any body of liquid. By the time of &#039;&#039;[[Rayman 2]]&#039;&#039;, he has developed this new skill – although all he can do in this game is a simple dog-paddle. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is taught to swim by [[Murfy]] and a [[baby Globox]] at the beginning of the game. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he is a far more capable [[Swimming|swimmer]]; he can now use his [[helicopter]] hair to propel himself through the water, he can perform athletic underwater backflips, and he no longer seems to require any [[Blue Lum]]s or [[air bubble]]s to breathe beneath the surface. In both &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, he can [[Swimming|swim]] without needing any air like in &#039;&#039;[[Rayman 2]]&#039;&#039;, and without use of his [[helicopter]] hair like in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, Rayman is equipped with the [[Blaster]] and [[Plunger Guard]] weapons, and possesses the [[dash]] ability.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:R1-Grimace.gif|frame|left|class=sprite|Rayman making a [[grimace]].]]&lt;br /&gt;
[[File:Jano Grimace R3 GBA.PNG|frame|class=sprite|right|Rayman taunting [[Jano]].]]&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s true personality is not explored deeply in [[Rayman (series)|the series]], though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in [[Rayman 1|the original game]], as he often pulls [[grimace]]s as a form of defence. According to the now defunct &#039;&#039;&#039;Rayman&#039;s World&#039;&#039;&#039; website, he is brave, funny and also highly close to nature. In one interview, developer Natalie Paccard discusses the development of Rayman&#039;s personality between the two games: &#039;[[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] was a platform game, &#039;&#039;[[Rayman 2]]&#039;&#039; is an action game. The universe has also evolved a lot, and so has the character. &#039;&#039;[[Rayman 2]]&#039;&#039; is a bit older, able to do more things, and loves a good fight. He is less childish. The game itself includes more action and more tricks.’ In later games, Rayman becomes somewhat self-absorbed, especially in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he is seen remembering and worrying about the [[baby Globox]]es that he left behind. That however seems to be put behind him as the [[Rabbid]]s continue to harass him in &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;. It is revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who does not take himself too seriously. This aspect of the character was supposedly overlooked during &#039;&#039;[[Rayman 2]]&#039;&#039; because of [[Ubisoft]]&#039;s focus on the environments of the game. It was in &#039;&#039;[[Rayman 3]]&#039;&#039; that [[Ubisoft]] tried to show Rayman&#039;s true personality, giving him an updated look to match his newfound attitude and charisma. A &#039;&#039;[[Rayman 3]]&#039;&#039; press release stated that ‘Like his core gaming audience, Rayman as a character has matured and now has a wilder edge, only hinted at in the earlier games.’&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Origins.jpg|thumb|320px|left|Rayman blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair.]]&lt;br /&gt;
[[File:Shoot for the Stars 21.jpg|320px|thumb|right|Rayman relaxing with his friends.]]&lt;br /&gt;
&lt;br /&gt;
However, in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman seems to have recovered part of his childish personality; he bears a more joyful, careless and impulsive attitude, though he keeps the heroic spirit that characterized him in previous games. Rayman appears to enjoy a good joke, as the description of [[Raybox]] states he painted his skin with the help of Voodoo Mama to prank [[Globox]]. While the trailers and other commercial media described him as a &amp;quot;New Crazy&amp;quot;, [[Michel Ancel]] explains Rayman and [[Globox]]&#039;s personality: &#039;They&#039;re the kind of characters who look... stupid, really, but they&#039;re not stupid, just simple. And all they really want to do is just focus on doing their job, no matter what.&#039; When &#039;&#039;[[Rayman Origins]]&#039;&#039; was still developed as a prequel, the newborn Rayman was intended to bear a more immature, confused and unintelligent personality, blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair and annoying the magic people; the game was initially focused on Rayman and [[Globox]]&#039;s personalities and how they evolved over time to become the heroes of [[the Glade of Dreams]]; the concept was changed when the game became a sequel.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he is seen with a mostly unchanged personality from &#039;&#039;[[Rayman Origins]]&#039;&#039;, although it is presented in a more serious tone.&lt;br /&gt;
&lt;br /&gt;
Rayman also appears to like several sports, such as basketball. In &#039;&#039;[[Rayman 2]]&#039;&#039; he will sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], if the player decides to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman will throw his body through a basketball net and catch it. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[turtle]]s and [[plum]]s. Other sports that Rayman appears to like are golf, bowling and karting, as &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039; suggest. One of Rayman&#039;s hobbies is painting, which was revealed at a later point in [[Rayman 1|the original game]] and in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:RaymanLimbs.jpg|thumb|320px|left|An early sketch of Rayman.]]&lt;br /&gt;
[[File:Concept art Hamac.png|thumb|320px|right|A drawing of Rayman relaxing on a hammock.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is the creation of French video game developer [[Michel Ancel]], who was born in 1972. Around 1980, the eight-year-old [[Michel Ancel|Ancel]] began playing video games. Five years later, he began to create his own simple logic games, featuring characters that he invented himself. He often sketched character concepts on table corners, and around 1992, he came up with his favourite character so far: Rayman. [[Michel Ancel|Ancel]] left Rayman without any arms, legs or neck, making the character very easy to animate, as well as opening up unique gameplay possibilities, such as the [[telescopic fist]]. [[Michel Ancel|Ancel]] worked as a graphic artist and programmer on a string of Lankhor and [[Ubisoft|Ubi Soft]] games in the late 1980s and early 1990s. In 1992, he and a small team of developers began production on [[Rayman (cancelled prototype)|a Super Nintendo game]] starring his Rayman character. Eventually it was decided to scrap this project, and rework it into [[Rayman 1|an Atari Jaguar game]], which was eventually released in 1995. By the end of the game&#039;s development cycle, the team had grown to contain dozens of members.&lt;br /&gt;
&lt;br /&gt;
===Inspiration===&lt;br /&gt;
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. He states &#039;&#039;[[Rayman 2]]&#039;&#039; was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises [[the Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added.&amp;lt;ref&amp;gt;[http://uk.ign.com/articles/1999/07/07/behind-rayman-2 &#039;&#039;Behind Rayman 2&#039;&#039;, IGN]&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] goes on to say that the concept of the game&#039;s world is similar to that of &#039;&#039;[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]&#039;&#039;, which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. [[Michel Ancel|Ancel]] states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars Star Wars]&#039;&#039; or &#039;&#039;[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]&#039;&#039;’. This suggests that the villains of [[Michel Ancel|Ancel&#039;s]] [[Rayman (series)|Rayman games]] – [[Mr Dark]] and [[Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman&#039;s co-creator [[Frédéric Houde]] and [[Rayman 1|the original game]] co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix&#039;n Love]] magazine (which has published numerous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]]-related articles), [[Michel Ancel|Ancel]] took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which [[Ubisoft]] happened to be using during the development of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
===Rayman&#039;s origins===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|left|320px|Rayman is created by [[Betilla]] the Fairy.]]&lt;br /&gt;
[[File:RaymanOrigins 009.jpg|thumb|right|320px|Rayman after he has been created.]]&lt;br /&gt;
&lt;br /&gt;
Several conflicting accounts have been given for Rayman&#039;s origins. During the development of [[Rayman 1|the original game]], the developers considered a story in which a ten-year-old boy named Jimmy created a world called Hereitscool inside his computer, and became Rayman once he was sucked into it. This idea was quickly abandoned. When [[Rayman 1|the original game]] was released in 1995, Rayman&#039;s backstory was left ambiguous, although he already appears to be an established hero within his world by the beginning of the game. The manual states that he is &amp;quot;the guardian of [[The Glade of Dreams|this world]]&amp;quot;. The manual of &#039;&#039;[[Rayman 2]]&#039;&#039; does however contain a different account of Rayman&#039;s origins. It tells of Rayman&#039;s first appearance in [[the Glade of Dreams]], sometime before the events of [[Rayman 1|the original game]]. In this version of the story, he is discovered by fishermen, who for some reason does not seem to have encountered [[Rayman&#039;s species|his species]] before.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the gods Rayman came to appear at [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on [[the Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. “What kind of a man can he be who has neither legs nor arms?”, they asked one another. “Can he possibly be alive?” wondered one of them when Rayman stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of [[the Glade of Dreams]] of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A revised origin story for Rayman was revealed at the E3 expo of 2010, when [[Ubisoft]] showed a trailer for the upcoming game &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer showed the creation of Rayman by [[Betilla]] the Fairy. At this point in its development, &#039;&#039;[[Rayman Origins]]&#039;&#039; was intended as a two-player episodic downloadable prequel to the series, but it was eventually retooled into a four-player sequel with a retail release.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig. Conjured from the magnificent [[Moons|moonbeams]] of the second summer solstice, woven together by us, the [[nymph]]s, destined to preserve the equilibrium of the sacred universe, the one we call: Rayman!|sign=E3 2010 trailer|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A final, slightly modified version of Rayman&#039;s origin story was eventually offered on the official &#039;&#039;[[Rayman Origins]]&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[The Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[zombie chicken]]s on their way to [[Polokus|Bubble Dreamer]]&#039;s sacred snoring grounds, and they lost a sack of [[Lum (UbiArt games)|lum]]s chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;[[Rayman 2]]&#039;&#039; manual. It also conflicts with &#039;&#039;[[Rayman 2]]&#039;&#039;, where Rayman and [[Jano]] do not appear to have met before, and it does not explain the existence of [[Tarayzan]], among other things.&lt;br /&gt;
&lt;br /&gt;
Additionally, this story contradicts that of the origins of the same [[Zombie Chicken]]s which, according to the manual of &#039;&#039;[[Rayman 2]]&#039;&#039; and their in-game description in &#039;&#039;[[Rayman 3]]&#039;&#039;, were created because of the damages the [[Robo-Pirate]]s have caused when invading [[the Glade of Dreams]], and therefore would not have existed yet at the time of Rayman&#039;s birth.&lt;br /&gt;
&lt;br /&gt;
This story is also slightly different from the scene shown in the announcement trailer of &#039;&#039;[[Rayman Origins]]&#039;&#039;, when it was still in its early stage as a prequel and not a sequel to the original trilogy, and where [[Betilla]] is seen as the only [[fairy]] creating Rayman.&lt;br /&gt;
&lt;br /&gt;
[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman with [[Raynette|his wife]], before he gained hair and became estranged from her.]]&lt;br /&gt;
&lt;br /&gt;
The PlayStation Vita version of the game contains two mosaics which can be viewed when the player collects enough [[relic]]s. One of these mosaics tells a story about Rayman&#039;s past. Long ago, Rayman was completely bald, and had a [[Raynette|wife or girlfriend]] of [[Rayman&#039;s species|his own species]]. One night, as they slept together in a forest, a colony of tiny blonde hair creatures, named [[Mini-Villus|Mini-Villi]], crept up on Rayman and fused themselves into his head. Rayman&#039;s [[Raynette|female companion]], frightened by this strange turn of events, attempted to cut Rayman&#039;s hair with a pair of scissors. The terrified hairs pulled at Rayman&#039;s head, forcing him to flee, and he fell over the edge of a cliff, apparently to his doom; however, he was saved by his new hair, which gave him the ability to fly like a [[helicopter]].&lt;br /&gt;
&lt;br /&gt;
Since the backstory conflicts with other stories of Rayman&#039;s origin (including the fact that [[Betilla]] gave Rayman his iconic ability to fly along with his hair), it is unclear if it is true and whether [[Raynette]] ever existed.&lt;br /&gt;
&lt;br /&gt;
[[File:April Fools picture.jpg|320px|thumb|left|A version of Rayman with limbs, as seen during an April Fools post on the Rayman Facebook page.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Rayman makes his first appearance in [[Rayman 1|the original game]] where he at the start can be seen sleeping in a hammock. He answers [[the Magician]], who asks him to rescue the [[Electoon]]s, with a simple &amp;quot;No problem&amp;quot;. He can then directly afterwards be seen in [[the Dream Forest]] on the map, through the eyes of [[Mr Dark]] who is watching him as he makes his way closer to his hideout in [[Candy Château]]. In the manual he is referred to as &amp;quot;the guardian of [[The Glade of Dreams|this world]]&amp;quot;. Throughout the game he will come across several other characters of [[Rayman&#039;s species|his species]], such as [[Tarayzan]] and [[the Musician]]. Each time after having defeated a boss he will perform a victory dance. The only exception is after having defeated [[Bzzit]], where he comes up and befriends him instead once he sees him crying.&lt;br /&gt;
&lt;br /&gt;
In the final level, [[Mr Dark&#039;s Dare]], [[Mr Dark]] can be seen summoning [[Bad Rayman]], an evil clone who follows Rayman&#039;s every step. It is unknown if this is simply a creation by [[Mr Dark]], or an actual living creature of [[Rayman&#039;s species]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1Intro 008.PNG|Rayman as seen in the intro of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
BetillaPoingGrappin.png|Rayman receives new powers from [[Betilla]].&lt;br /&gt;
Rayman1Group.PNG|Rayman and his friends from [[Rayman 1|the original game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
Rayman appears again in &#039;&#039;[[Rayman Designer]]&#039;&#039; with the same role as in [[Rayman 1|the original game]]. Here he also appears as an [[Event (Rayman Designer)|event]] in the [[Event (Rayman Designer)|event]] editor. The placement of the Rayman [[Event (Rayman Designer)|event]] decides where the player starts when entering the level. The Rayman [[Event (Rayman Designer)|event]] has to be places in order to play the level. This is the only [[Event (Rayman Designer)|event]] which can only be placed once. Selecting it again will result in the cursor showing Rayman&#039;s head only.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman event.png|The Rayman [[Event (Rayman Designer)|event]] in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
Rayman event places a second time.png|The Rayman [[Event (Rayman Designer)|event]] being selected a second time.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[English with Rayman]]&#039;&#039;===&lt;br /&gt;
[[File:Engray-story2.PNG|thumb|320px|right|class=sprite|Rayman, as seen in the intro of &#039;&#039;[[English with Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman appears as the main character in the educational spin-off &#039;&#039;[[English with Rayman]]&#039;&#039; where he is called up by [[the Magician]] to learn the English language, so that he can help him read his letter he received from his cousin [[Andrew]]. Throughout the course of the game, Rayman will be set with several questions to help improve his English skills.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
[[File:AT 4.PNG|thumb|left|class=sprite|Rayman, as he appears in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], Rayman can be seen sleeping again, this time next to a tree. He is this time woken up by a group of [[Ting]]s, who are said to be [[Fairy|fairies]] in this game. Once again [[Bad Rayman]] makes an appearance near the end of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|thumb|320px|right|Rayman battling against [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Rayman is seen imprisoned on the &#039;&#039;[[Buccaneer]]&#039;&#039; during the opening sequence. He is however quickly rescued by [[Globox]], who has hidden a [[Silver Lum]] in his mouth. Upon collecting it, Rayman regains his power to shoot with his [[Telescopic fist|fist]], and escapes together with [[Globox]]. They however get separated in the escape, and Rayman ends up in [[the Woods of Light]] where he rescues the [[Teensie]]s. They tell him that [[Ly]] is held prisoner in [[the Fairy Glade]], and take him to [[the Hall of Doors]], from which he can travel to other locations through [[Spiral Door]]s. He frees [[Ly]], who reveals that he will need to reunite the [[Four Masks of Polokus|four masks]] to reawaken [[Polokus]] to have a chance to defeat the [[Robo-Pirate|pirates]]. He then sets out on a quest to do so, while also freeing some of his friends, like [[Clark]] and [[Carmen]], along the way.&lt;br /&gt;
&lt;br /&gt;
In the end he makes it to [[the Prison Ship]] where he defeats the [[Robo-Pirate|pirate]] leader [[Admiral Razorbeard]] in a battle. However, before escaping, [[Admiral Razorbeard|Razorbeard]] sets his robot the [[Grolgoth]] on auto-destruct, causing the entire ship to blow up. Rayman&#039;s friends presume that he didn&#039;t make it out in time as they only found one of his shoes, but shortly after he can be seen coming on a crutch, showing that he survived the blast.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;[[Rayman 2]]&#039;&#039; was released in Japan, Rayman&#039;s purple clothes and the stripes on [[Ly]]&#039;s suit were changed to blue, because the localization team believed purple to be the color of death in Japan.&amp;lt;ref&amp;gt;Ubi Soft Divertissements inc. (via archive.org), &#039;&#039;Dossier spécial - La localisation chez Ubi Soft !&#039;&#039;, https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm&amp;lt;/ref&amp;gt; Purple, however, traditionally represents the aristocratic class in Japanese culture. This erroneous belief may have stemmed from the practice of Thai widows to wear purple when in mourning. &#039;&#039;[[Rayman 2]]&#039;&#039; is also the only [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] where this sort of change was made in the Japanese localization.&lt;br /&gt;
&lt;br /&gt;
This is also the only game where he speaks [[Raymanian]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
[[File:Gbc2 13.PNG|frame|left|class=sprite|Rayman, as he appears in [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Rayman is once again seen captured at the beginning. Once again, [[Globox]] manages to rescue him and they both escape.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, as well as &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Rayman is a default character who is unlocked from the start. In the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, there is one [[skin]] available for Rayman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Rayman-OriginalCharacterSkin.jpg|The default [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA GC-Rayman-AlternativeCharacterSkin.jpg|The [[Dark Rayman (Rayman Arena)|Dark Rayman]] [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
Rayman RMModel.png|Rayman, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Rayman:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Legendary Hero. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His friends, jogging in the morning, and fighting evil. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; The bad guys, people stepping on his feet, and being bored. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Wherever he&#039;s needed.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Rayman 3 Lockjaw 1 Alternate.png|thumb|right|220px|Rayman with the [[LockJaw]] power.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman no longer needs an introduction. He’s already been top of the bill in the 2 previous episodes. Nowadays, he’s a big star, even if he doesn’t exactly behave like one. He’s always taking naps and larking around with his pals – a fine example for the youth of today!|sign=Manual|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, Rayman can once again be seen sleeping at the beginning of the game. Unlike the previous games, he is not so easily woken up this time, and when [[Murfy]] comes to warn him and [[Globox]] about the [[Hoodlum]]s, [[Murfy]] is forced to pick Rayman up and fly away with him before he wakes up. But right before [[Murfy]] flew away with Rayman, [[Globox]] accidentally took off his hands before making his own escape. Rayman and [[Murfy]] soon enough meet up with [[Globox]] again where Rayman can get his hands back. During several later occasions in the game, [[Crazy Shoe|one of Rayman&#039;s shoes]] will start moving away, with Rayman shrinking into his other shoe to pursue it. Rayman is also able to use [[Laser-Washing Powder]]s to gain new temporary abilities, such as the [[Vortex]].&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], Rayman makes his way to the [[Pirate Stronghold]] to rescue his friend [[Globox]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Wanderwood Forest Part 2.png|Rayman in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
JanoGBA1 EN.png|Rayman meeting [[Jano]] in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
Red Henchman English 2.PNG|Rayman getting chased by [[Robo-Pirate]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{quote|text=The limbless hero of our story was just in the mood for a little R&amp;amp;R. But the malicious [[Hoodlum]] masses never stay down for long, so it&#039;s up to our good friend Rayman to once again save the day, rescue the [[Teensie]]s, and remind his best buddy [[Globox]] that &amp;quot;Boulders aren&#039;t for eating!&amp;quot;.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Rayman goes out to try and find [[Globox]] who is slowly being taken over by [[André]]. Several [[Laser-Washing Powder]]s from &#039;&#039;[[Rayman 3]]&#039;&#039; return here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHRFairyCouncil.png|Rayman, as he appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
ThrottleCopterRHR.png|Rayman using the [[Throttle Copter]].&lt;br /&gt;
HeavyMetalFistRHR.png|Rayman using the [[Heavy Metal Fist]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Rayman was taken by surprise by this invasion from within. What do the [[Rabbid]]s intend to do? It&#039;s hard to say. But now they&#039;re everywhere and their atypical psyches make them formidable and unpredictable oppenents.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Rayman and a few [[baby Globox]]es get captured by the [[Rabbid]]s, who force Rayman to participate in several activities to entertain them. In the game, Rayman has a wide range of [[Skin|costumes]] to choose between.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman costume.jpg|Rayman with no [[Skin|costumes]] on.&lt;br /&gt;
Gothic.jpg|The Gothic [[Skin|costume]].&lt;br /&gt;
Granny costume.jpg|The Granny [[Skin|costume]].&lt;br /&gt;
Disco.jpg|The Disco [[Skin|costume]].&lt;br /&gt;
Rock &#039;n&#039; Roll.jpg|The Rock &#039;n&#039; Roll [[Skin|costume]].&lt;br /&gt;
Gangsta.jpg|The Gangsta [[Skin|costume]].&lt;br /&gt;
Dee-Jay.jpg|The Dee-Jay [[Skin|costume]].&lt;br /&gt;
Raymaninho.jpg|The Raymaninho [[Skin|costume]].&lt;br /&gt;
Bunny.jpg|The Bunny [[Skin|costume]].&lt;br /&gt;
Caramba costume.jpg|The Caramba [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is put in a prison cell by the [[Rabbid]]s who have also stolen his [[Telescopic fist|fists]]. [[Murfy]] then appears and rescues him along with giving him back his [[Telescopic fist|fists]]. Throughout the game, Rayman is given new [[Skin|costumes]] from [[Ly]] which each hold a new special power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR GBA Costume selection.png|The costume selection.&lt;br /&gt;
RRR GBA Funky.png|The Funky costume.&lt;br /&gt;
RRR GBA Gangster.png|The Gangster costume.&lt;br /&gt;
RRR GBA Grandmother.png|The Granny costume.&lt;br /&gt;
RRR GBA Punk.png|The Punk costume.&lt;br /&gt;
RRR GBA Rocker.png|The Rocker costume.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is once again captured by the [[Rabbid]]s and forced to participate in certain activities. He can also use [[Skin|costumes]] to his advantage in certain stages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;128px&amp;quot; heights=&amp;quot;192px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR DS - Intro 1.png|Rayman in the intro of [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR DS - Pushing boulder.png|Rayman pushing a boulder.&lt;br /&gt;
RRR DS - Challenge 1.png|Rayman in his Granny [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|right|One of the minigames from &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, Rayman pretends to be a [[Rabbid]] to take part in their missions.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Rayman can be seen in a house while the [[Rabbid]]s mess with his TV.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:RKSelect.png|thumb|class=sprite|left|Rayman in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Hey Rayman! Welcome back! Was I having a bad dream again? Well, you&#039;re here now, so no worries...RIGHT. Still no limbs, eh?! Welll, the [[nymph]]s will get their act together eventually...! Less bones to break I say! At least they remembered the funny bone! Laugh till it hurts!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman can be seen together with his friends, eating on top of [[the Snoring Tree]]. The noise he and his friends make disturbs the inhabitants of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] so badly that they lock them up in [[cage]]s. Rayman is however quick to escape.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|Rayman with his friends in [[the Snoring Tree]].&lt;br /&gt;
Hi-Ho Moskito! 2.jpg|Rayman riding on a [[mosquito]].&lt;br /&gt;
RaymanOriginsGamesCon-6.jpg|Rayman in [[Gourmand Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;. He can be seen playing a ukulele on the title screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Jungle Run 1-1 Screenshot 2.png|Rayman in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=Our main character, both agile and carefree. This limbless hero from [[the Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=This limbless hero from [[the Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Rayman is once again woken up by [[Murfy]] who tells him about the new nightmares which have appeared.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|Rayman with [[Murfy]] in &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Candy Fun Run.jpg|Rayman in the [[Candy World]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:RaymanAdventures ArtworkRay.png|200px|thumb|right|Rayman&#039;s adventure outfit in &#039;&#039;[[Rayman Adventures]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This outdoor adventurer is one with nature and likes to spend his time exploring [[the Glade of Dreams]] in search of [[Ancient Egg|eggs]], unless, of course, it starts raining.|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
Rayman can be chosen at the start as the default playable character in &#039;&#039;[[Rayman Adventures]]&#039;&#039; where he wears his adventure outfit. His classic version can be purchased at the shop using [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman photo.png|Classic Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Adventure Rayman photo.png|Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Twitter).png|Classic Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Twitter).png|Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Facebook).jpg|Classic Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Facebook).jpg|Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman-Adventures-launch-trailer-1.jpg|Rayman and [[Barbara]] sleeping on the [[Viking ship]] in the launch trailer for the game&lt;br /&gt;
Rayman-Adventures-launch-trailer-2.jpg|Rayman and [[Barbara]] looking at an [[Ancient Egg]] in the trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; Rayman is shrunk to the size of an ant by the [[Flaming Teensy]]. Similarly to past games he is also the default costume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Mini Intro 3.jpg|The game&#039;s introduction, as seen from a trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;==&lt;br /&gt;
{{Quote|This Rayman character is fascinating indeed. He has hands, but no arms - at least none that I can see. He has feet, but no legs. He has different costumes, each of which enhances his fighting abilities in various ways. Rayman came to the [[Space Opera Network]] the same way we did - by invitation. However, he is far less trusting of our circumstance - probably just nerves brought on by stage fright.|[[Beep-0]]|&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Rayman is a protagonist in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;. After having received an invitation to the [[Space Opera Network]] in the form of a golden ticket, he travels there and quickly comes across [[Rabbid Peach]], [[Rabbid Mario]] and [[Beep-0]] at the [[Space Opera Network#Network Reception|Network Reception]].&lt;br /&gt;
&lt;br /&gt;
[[Rabbid Peach]] aims her Triple-Troll weapon at him while [[Rabbid Mario]] greets him with a handshake, but the latter falls unconscious when Rayman&#039;s hand is pulled from his body. [[Rabbid Peach]] then thoroughly observes Rayman&#039;s lack of arms and legs, leading him to push her aside. [[Beep-0]] then intervenes, assuring Rayman, whom he calls &amp;quot;Mr. Eggplant&amp;quot;, that they are not &amp;quot;run-off-the-mill [[Rabbid]]s&amp;quot;, but heroes. Before they can discuss the situation further, they are ambushed by [[Goomba]]s and [[Stooge]]s, and join forces against them.&lt;br /&gt;
&lt;br /&gt;
Upon defeating the enemies, Rayman and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other&#039;s fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;, are held back by Rayman as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio&#039;s ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]&#039;s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different productions.&lt;br /&gt;
&lt;br /&gt;
Once all three tasks have been completed, the [[Phantom]] congratulates them and asks the team to join him by the elevator in the [[Space Opera Network#Main TV Studio|Main TV Studio]]. Rayman shows wariness, but they nonetheless ascend to the [[Space Opera Network#Control Room|Control Room]], where the [[Phantom]] reveals his duplicity, explaining that he had been plotting his revenge the entire time and only manipulated the heroes into ridding the [[Space Opera Network]] of [[Darkmess]]. With the help of his newfound fame, as the studio is now number one in the galaxy, he intends to defeat the heroes as part of one last performance. Breaking the fourth wall, he notably taunts Rayman for having become irrelevant and fallen second to the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
In battles reminiscent of when he was first encountered, the team eventually defeats the [[Phantom]], destroying the spotlights that provide him with immunity. Rayman then exclaims that it was nice to fight alongside [[Rabbid]]s for once.&lt;br /&gt;
&lt;br /&gt;
Having found a functioning warp portal, [[Rabbid Mario]] and [[Rabbid Peach]] decide to head back to Princess Peach&#039;s castle, having not found the actor career much to their liking, while Rayman chooses to stay for some time, explaining that the [[Rabbid]]s here at the [[Space Opera Network|studio]] are actually trying to do some good and simply need some supervision.&lt;br /&gt;
&lt;br /&gt;
[[Beep-0]] then goes on to thank Rayman, promising him that he can count on them, should he need anything. Finally, the game ends with [[Rabbid Mario]] hugging Rayman and [[Rabbid Peach]] exchanging presents with him. In pictures shown after the credits, the presents are revealed to be a Mario cap with [[Rabbid]] ears, which Rayman wears, and a Rayman hoodie, which Mario holds in his hands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in the Phantom Show.jpg|The cover for the DLC&lt;br /&gt;
Golden Ticket to Fame - Arrival.jpg|Rayman arriving at the [[Space Opera Network]]&lt;br /&gt;
RPS Ending.jpg|The DLC&#039;s ending&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
[[File:Captain-Laserhawk-Rayman-poster.png|thumb|320px|A poster for &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039; showing Rayman as a presenter]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman is the glossy face of Eden&#039;s entire media system, from the Eden Report to the Eden Late Show, including any form of entertainment program.&lt;br /&gt;
&lt;br /&gt;
In his earlier life, Rayman was a resident of a universe called Dimension X. As an immigrant to this reality, Rayman was witness to the many injustices of America and struggled to overcome rejection by everyone he met. He was happy to see America fall—and even happier that Eden gave him purpose. As he is Eden&#039;s chief propaganda officer, Rayman&#039;s friendly image is seen everywhere. Though Rayman&#039;s likeness has great influence, Rayman is simply a cog in the Eden machine.|sign=Character description|source=&#039;&#039;[https://edenonline.ubisoft.com/story Eden Online]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Rayman, voiced by David Menkin, is one of the main characters in the animated streaming television series produced by [[Ubisoft]], &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An alien from the parallel world of Dimension X, Rayman is the public face of Eden, the totalitarian megacorporation which has replaced the United States of America. As such, he is the presenter of various shows, such as &#039;&#039;The Eden Late Show&#039;&#039; and &#039;&#039;The Eden Report&#039;&#039;, and the face of the Rayman Kids, a youth organisation which indoctrinates children and encourages them to report suspicious actions to the regime. His story is one of rags-to-riches, from a refugee facing anti-alien discrimination (the [[Rabbid]]s, also from Dimension X, brought chaos and destruction to Eden) to a newscaster and media personality. He is, therefore, originally grateful to Eden and wholeheartedly believes in the lies and propaganda he helps spread.&lt;br /&gt;
&lt;br /&gt;
This situation changes after Alex Taylor uses a device called the Super-Scope to create a portal and bring kaijus—giant [[Rabbid]] monsters from Dimension X—into the city. Dolph Laserhawk is accused of this, and, when interviewed on TV, Red, the leader of the Niji 6, confronts him on &#039;&#039;The Eden Late Show&#039;&#039; and refers to the kaijus as &amp;quot;interdimensional alien scum&amp;quot;. This prompts Rayman, the host of the show, to ask him if, as a refugee from Dimension X, he is also scum to him, to which Red replies, &amp;quot;I said what I said&amp;quot;. Rayman gets angry and insults him on live television, after which he gets pulled off air of suspended from hosting the show.&lt;br /&gt;
&lt;br /&gt;
He is later shown half-naked and drunk in his apartment, receiving a call from the Board of Directors, the ruling body of Eden. He gets angry at them, believing he has leverage due to his status of the voice of Eden, but he is soon proved to be wrong when he discovers that a doppelgänger of his is now presenting his shows. Distressed, he is seen doing drugs and in the company of prostitutes, until he receives a call from what appears to be the Board of Directors again. He begs for his old position, promising not to repeat his mistake, but all he gets is an enigmatic message to &amp;quot;talk to the frog&amp;quot;, a reference to Bullfrog, a member of the Brotherhood of Assassins wrongly accused of terrorism by Eden and awaiting trial in custody.&lt;br /&gt;
&lt;br /&gt;
Rayman uses his notoriety to get to Bullfrog, with whom he has a conversation. While he originally maintains that he owes everything to Eden, Bullfrog makes him realize the truth by blowing a bubble showing the abuses carried out by the regime. Red then shows up, calling Rayman &amp;quot;filthy alien scum&amp;quot; again and punching him to the ground when he tries to attack him. However, Bullfrog distracts Red and allows Rayman to escape.&lt;br /&gt;
&lt;br /&gt;
On Retribution Day, the day of Bullfrog&#039;s execution, Rayman has an epiphany and decides that he no longer wants to spread Eden&#039;s lies. He arms himself with machine guns, calling himself &amp;quot;Ramon&amp;quot;, and makes his way to the Board of Directors, using his limblessness to hit guards from a distance with his hand. There, he has them call off Bullfrog&#039;s execution, but he nonetheless murders them all afterwards. As the first season ends, he is shown lying on the Board&#039;s table, surrounded by their bodies.&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Rayman Tonic Trouble credits.png|thumb|320px|right|A character dressed as Rayman in &#039;&#039;[[Tonic Trouble]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
A character dressed as Rayman makes a cameo appearance in the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039;. Rayman also makes a cameo in the [[Ubisoft]] title &#039;&#039;[[Academy of Champions]]&#039;&#039;, in which he is part of the [[Ubisoft]] team which features characters from other [[Ubisoft]] franchises such as &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Prince of Persia&#039;&#039; and &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&amp;lt;ref&amp;gt;http://academyofchampions.uk.ubi.com/the-game/players/ Rayman in Academy of Champions&amp;lt;/ref&amp;gt; In this team, Rayman is the goalkeeper. A hat based on Rayman&#039;s head is also available from the game&#039;s item shop. In the [[Ubisoft]] game UNO, there&#039;s also a &#039;&#039;Rayman&#039;&#039;-themed DLC. Rayman also appears in &#039;&#039;Brawlhalla&#039;&#039; as a fighter, in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; as a Neutral-Type Primary Spirit, and as playable character in &#039;&#039;[[Rayman&#039;s Incrediballs Dodge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in Soul Hunters.jpg|Rayman, as he appears in the mobile game &#039;&#039;Soul Hunters&#039;&#039;&lt;br /&gt;
RaymanBrawl.jpeg|Rayman, as he appears in the fighting game &#039;&#039;Brawlhalla&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to a reaction during an activity in &#039;&#039;[[Rayman Premier Clics]]&#039;&#039; and due to the cover picture in a Joystick&#039;s magazine about &#039;&#039;[[Rayman 3]]&#039;&#039;, it is presumed that Rayman loves chocolate.&lt;br /&gt;
* Rayman can play the harmonica and the ukulele, as shown in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039; and &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; respectively.&lt;br /&gt;
* With the exception of [[Renversant!|the third volume]], Rayman makes a cameo appearance in all volumes of [[Thitaume]] and [[Pujol]]&#039;s [[Rabbid]]s comic books.&lt;br /&gt;
* Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman.&lt;br /&gt;
* Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening cutscene of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* Rayman was about to have legs again during the development of &#039;&#039;[[Rayman 3]]&#039;&#039;, but the idea was quickly put aside.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In &#039;&#039;[[Rayman Legends]]&#039;&#039;, it seems that Rayman did not age at all after the 100 years nap; the same goes for every other character returning from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
**However, his voice clips have changed from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* Rayman, [[Globox]] and [[Barbara]] appear as collectible trophies in Super Smash Bros. for Wii U, with models supplied by [[Ubisoft]].&lt;br /&gt;
* A recurring gag is that Rayman is always seen sleeping in the beginning of every main game, with the exception of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman concepts.png&lt;br /&gt;
Rayman 1 25th Concept Art 1.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 2.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 3.jpg&lt;br /&gt;
Rayman-1-concept-art-2.jpg&lt;br /&gt;
Rayman-1-concept-art-2.png&lt;br /&gt;
Rayman-1-concept-art-1.jpg&lt;br /&gt;
Rayman-attack-concept-art.jpg&lt;br /&gt;
RaymanSleep.PNG&lt;br /&gt;
VIG PR1.png&lt;br /&gt;
VIG PR3.png&lt;br /&gt;
EduRayArt.png&lt;br /&gt;
RayJuniorFrench.gif&lt;br /&gt;
Raymanstar.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
Clark_concept_art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
The Fairy Glade.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
R2Rayman001.jpg&lt;br /&gt;
R2Rayman002.jpg&lt;br /&gt;
R2Rayman003.jpg&lt;br /&gt;
R2Rayman004.jpg&lt;br /&gt;
R2Rayman005.jpg&lt;br /&gt;
R2Rayman006.jpg&lt;br /&gt;
R2Rayman007.jpg&lt;br /&gt;
R2Rayman008.jpg&lt;br /&gt;
R2Rayman009.jpg&lt;br /&gt;
Wallrayman1024fighter.jpg&lt;br /&gt;
R2Rayman010.jpg&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
R2Rayman012.jpg&lt;br /&gt;
R2Rayman013.jpg&lt;br /&gt;
R2Rayman014.jpg&lt;br /&gt;
R2Rayman015.jpg&lt;br /&gt;
R2Rayman016.jpg&lt;br /&gt;
R2Rayman017.jpg&lt;br /&gt;
R2Rayman018.jpg&lt;br /&gt;
R2Rayman019.jpg&lt;br /&gt;
R2Rayman020.jpg&lt;br /&gt;
R2Rayman021.jpg&lt;br /&gt;
R2Rayman022.jpg&lt;br /&gt;
R2Rayman023.jpg&lt;br /&gt;
R2Rayman025.jpg&lt;br /&gt;
R2Rayman026.jpg&lt;br /&gt;
R2Rayman027.jpg&lt;br /&gt;
R2Rayman028.jpg&lt;br /&gt;
R2Rayman029.jpg&lt;br /&gt;
R2Rayman030.jpg&lt;br /&gt;
R2Rayman031.jpg&lt;br /&gt;
R2Rayman032.jpg&lt;br /&gt;
R2Playingwithlum.jpg&lt;br /&gt;
Artwork Rayman Hammock.jpg&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Dali.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasareli.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman_M_Rayman_1.jpg&lt;br /&gt;
Rayman_M_Rayman_2.jpg&lt;br /&gt;
Rayman_M_Rayman_3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Helicopter.png&lt;br /&gt;
Rayman 3 Grimace.png&lt;br /&gt;
Rayman 3 Stumbleboom.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1 Alternate.png&lt;br /&gt;
Rayman 3 Lockjaw 1.png&lt;br /&gt;
Rayman 3 Throttlecopter.png&lt;br /&gt;
R3HH-Vortex-Artwork.jpg&lt;br /&gt;
R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
Rayman_3_fists.jpg&lt;br /&gt;
Rayman_3_punching.jpg&lt;br /&gt;
Rayman_3_Heavy_Metal_Fist.jpg&lt;br /&gt;
Rayman_3_Lockjaw_2.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign7.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign8.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
R3HH-BetaShockRocket.jpg&lt;br /&gt;
R3HH-BetaThrottleCopter.jpg&lt;br /&gt;
R3HH-BetaVortex.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Raving Rabbids Wii 11.jpg&lt;br /&gt;
C_ray.jpg&lt;br /&gt;
Rayman33.jpg&lt;br /&gt;
Rayman-raving-rabbids_art_58.jpg&lt;br /&gt;
RRR_Rayman_Trousers.jpg&lt;br /&gt;
Raymanplayswii.jpeg&lt;br /&gt;
Raymanwii.jpeg&lt;br /&gt;
RRR_Rayman_Boxart.jpg&lt;br /&gt;
Raymancostumes.jpg&lt;br /&gt;
RRR_Rayman_Disco.jpg&lt;br /&gt;
172555084.jpg&lt;br /&gt;
Rabbidsdance.jpg&lt;br /&gt;
Rayman_raving_rabbids_mariachi_ray_700.jpg&lt;br /&gt;
Rayman-raving-rabbids_art_57.jpg&lt;br /&gt;
RRR_Rayman_Gangsta_1.jpg&lt;br /&gt;
RRR_Rayman_Gangsta_2.jpg&lt;br /&gt;
Rayman-raving-rabbids art 06.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-RaymanOrigins.jpg&lt;br /&gt;
Mandal004.JPG&lt;br /&gt;
Mandal005.JPG&lt;br /&gt;
Mandal006.JPG&lt;br /&gt;
Mandal007.JPG&lt;br /&gt;
Moskito RO.JPG&lt;br /&gt;
Rayman-Globox-Teensies-Origins.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RJR_Rayman.png&lt;br /&gt;
RJR_Rayman&amp;amp;Globox.png&lt;br /&gt;
RJR_Rayman,Globox&amp;amp;Teensy.png&lt;br /&gt;
RJR_Globox&amp;amp;Rayman.png&lt;br /&gt;
RJR_FéedelaMort&amp;amp;Rayman1.png&lt;br /&gt;
RJR_FéedelaMort&amp;amp;Rayman2.png&lt;br /&gt;
RJR Raymansurfe.png&lt;br /&gt;
RJR RaymancontrePierreFrappée.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RL-Artwork3.jpg&lt;br /&gt;
Legends characters.png&lt;br /&gt;
Raymanlegends01.jpg&lt;br /&gt;
Rayman-legends-playstation-3-ps3-1338989909-019.jpg&lt;br /&gt;
Raymanlegends02.jpg&lt;br /&gt;
Rayman in Rayman Legends.png&lt;br /&gt;
Rayman 3D Model RL Cinematic Trailer.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RFR_RaymanAirkick.png&lt;br /&gt;
RFR_RaymanGlobox.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman&#039;s Adventures Outfit Concept Art.jpg&lt;br /&gt;
Rayman-Adventures-Arte-006.jpg&lt;br /&gt;
3 Years of Rayman Adventures.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Giacomo Boni Concept Art Rayman 1.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 2.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 3.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 4.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 5.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 6.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 7.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 8.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 9.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 10.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 11.jpg&lt;br /&gt;
Giacomo Boni Concept Art Plunger Guard.jpg&lt;br /&gt;
Giacomo Boni Concept Art Costumes.jpg&lt;br /&gt;
Giacomo Boni Concept Art Vortex.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket Ride.jpg&lt;br /&gt;
Rayman Sparks of Hope Announcement.png&lt;br /&gt;
Rayman design sparks of hope.jpg&lt;br /&gt;
RPS artwork 1 - Rayman pose.jpg&lt;br /&gt;
RPS artwork 2 - Rayman pose.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[Rayman in popular culture]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|ru=Рэйман &#039;&#039;Reyman&#039;&#039;&lt;br /&gt;
|zh_hans=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
|zh_hant=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
雷射超人 &#039;&#039;Léi shè chāorén&#039;&#039;&lt;br /&gt;
|ja=レイマン &#039;&#039;Reiman&#039;&#039;&lt;br /&gt;
|ko=레이맨 &#039;&#039;Reimaen&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{R3characters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{ROcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RLcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RAcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMinicharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman Adventures|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman in the Phantom Show|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
[[it:Rayman]]&lt;br /&gt;
[[pl:Rayman]]&lt;br /&gt;
[[es:Rayman]]&lt;br /&gt;
[[ru:Рэйман]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids 2]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RayJuniorFrench.gif&amp;diff=96437</id>
		<title>File:RayJuniorFrench.gif</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RayJuniorFrench.gif&amp;diff=96437"/>
		<updated>2024-03-24T17:37:35Z</updated>

		<summary type="html">&lt;p&gt;StrangeSolo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The image of Rayman on R letter from old French Rayman Junior website.&lt;/div&gt;</summary>
		<author><name>StrangeSolo</name></author>
	</entry>
</feed>