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	<updated>2026-06-04T08:09:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rom%C3%A9o_Patti&amp;diff=102316</id>
		<title>Roméo Patti</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rom%C3%A9o_Patti&amp;diff=102316"/>
		<updated>2024-12-21T21:25:53Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Roméo Patti&lt;br /&gt;
| image = [[File:Roméo Patti.png|150px|center|Roméo Patti]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; ([[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]] and [[Rivers of Murk]])&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = [[Teensie doctor|Doctor]]&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:R3HH-PC-Romeo-TLS.jpg|320px|thumb|Roméo Patti in [[the Longest Shortcut]].]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Group therapy? Groovy! I totally dig those! Wow!|sign=Roméo Patti|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roméo Patti&#039;&#039;&#039;,&amp;lt;ref&amp;gt;&#039;&#039;[[Rayman 3]]&#039;&#039; Press Kit.&amp;lt;/ref&amp;gt; also known as &#039;&#039;&#039;Al Urgic&#039;&#039;&#039;,&amp;lt;ref&amp;gt;[https://raymanpc.com/wiki/script-en/images/f/f1/FAQfinal-12-6.pdf Press kit from rayman3.com].&amp;lt;/ref&amp;gt; is the second of the three [[Teensie doctor]]s whom [[Globox]] has to see in &#039;&#039;[[Rayman 3]]&#039;&#039;. His names are puns on the medical term &#039;&#039;‘homeopathy’&#039;&#039; and &#039;&#039;‘allergic’&#039;&#039;. He talks like a hippie or a surfer, and unlike the other [[Teensie doctor]]s, he wears an orange beanie hat and has long purple hair, as well as wearing the stereotypical hippy sunglasses. His office is located in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Pre-appearance===&lt;br /&gt;
When [[Globox]] swallows [[André]], [[Rayman]] and [[Globox]] travel to [[Clearleaf Forest]] to find [[Otto Psi]], who they believe may be able to get [[André]] out of there. Roméo is first mentioned here by [[Otto Psi|Otto]]. He then activates the portal which allows [[Rayman]] and [[Globox]] to move on.&lt;br /&gt;
&lt;br /&gt;
On the way to meet Roméo in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], [[Rayman]] and [[Globox]] are separated, landing in [[the Bog of Murk]]. They spend the duration of that level attempting to find their way out so that they can meet up with Roméo. At the very end of the level, after [[Count Razoff]] is defeated, [[Globox]] mentions Roméo again to [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
===First meeting with [[Rayman]] and [[Globox]] - [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]===&lt;br /&gt;
Roméo finally appears when [[Rayman]] and [[Globox]] reach his office in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. When they arrive, some [[Hoodlum]]s have invaded the office, as with the other two [[Teensie doctor|doctors]], and [[Rayman]] must use the [[Shock Rocket]] to defeat them, as he cannot physically reach Roméo until he does. After the [[Hoodlum]]s are beaten, [[Rayman]] continues onwards, however, [[Globox]] refuses to go as he has grown wary of [[Teensie doctor]]s after suffering at the hands of [[Otto Psi|Otto]]. However, more [[Hoodlum]]s arrive, and [[Globox]] follows [[Rayman]] out of fear.&lt;br /&gt;
&lt;br /&gt;
Roméo greets with a joke referencing to the fact that [[Globox]] is on the operating table. Roméo is already of [[Globox]]&#039;s predicament, as [[Otto Psi|Otto]] has explained it to him. it is here that Roméo reveals his knowledge of [[Black Lum]]s. This is relevant later, when [[André]] uses the [[Sceptre of the Leptys|Sceptre]] to reproduce many [[Black Lum]]s, and may also explain how the [[Black Lum]] army multiplied so quickly. Roméo then proceeds to use [[Globox]]&#039;s belly as a drum, which causes [[André]] to vacate [[Globox]]&#039;s stomach and enter his brain, which Roméo cannot find. He then opens up another portal, telling [[Rayman]] and [[Globox]] to visit another [[Teensie doctor]] in [[the Desert of the Knaaren]]. He then announces that he has to go and water his plants.&lt;br /&gt;
&lt;br /&gt;
===Group therapy – [[the Desert of the Knaaren]]===&lt;br /&gt;
At [[the Desert of the Knaaren]], [[Rayman]] and [[Globox]] meet the [[Teensie doctor|doctor]] Roméo was talking about, [[Art Rytus]]. [[Art Rytus]] realises that he cannot get [[André]] out of [[Globox]]&#039;s stomach alone, so he calls upon Roméo and [[Otto Psi|Otto]] to help, and the three [[Teensie doctor|doctors]] are first seen together. Together, the three manage to free [[André]], who then escapes. Roméo reacts quite calm to this, commenting on how fast [[André]] was.&lt;br /&gt;
&lt;br /&gt;
===The new threat – [[the Longest Shortcut]]===&lt;br /&gt;
Roméo goes with the other [[Teensie doctor|doctors]], [[Rayman]], and [[Globox]] to show the two heroes [[the Longest Shortcut]]. There, the three [[Teensie doctor|doctors]] explain that [[Reflux]] and [[André]] have joined forces to get revenge on [[Rayman]], and have stolen [[Gumsi]]&#039;s [[Sceptre of the Leptys|sceptre]]. Roméo tells [[Rayman]] that they plan to use the [[Sceptre of the Leptys|Sceptre]] to gain power. Along with the other three [[Teensie doctor|doctors]], he seems to believe that the shortcut will help [[Rayman]] and [[Globox]] reach [[André]] and [[Reflux]], although it does not appear to help at all. He then leaves with [[Otto Psi|Otto]] and [[Art Rytus]].&lt;br /&gt;
&lt;br /&gt;
===Final appearance===&lt;br /&gt;
Roméo makes a brief appearance, again with [[Otto Psi|Otto]] and [[Art Rytus]], at the end of [[the Longest Shortcut]]. He helps explain, somewhat unsympathetically, to [[Rayman]] and [[Globox]] that [[Reflux]] and [[André]] have escaped. The three [[Teensie doctor|doctors]] give the two heroes a boat, with which to chase the villainous duo. Roméo along with the two other [[Teensie doctor|doctors]] are not seen again in the game.&lt;br /&gt;
&lt;br /&gt;
===Cameo – &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
[[File:Roméo RHR.PNG|frame|right|class=sprite|Roméo as seen in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Roméo makes a brief cameo appearance. He is the only one of the three [[Teensie doctor]]s to do so. He first appears to [[Rayman]] near the beginning of the game, where he explains that [[Globox]] has been captured by the [[Hoodlum]]s. Roméo refers to himself simply as &#039;&#039;&#039;Doc&#039;&#039;&#039;. He appears again a few levels later, where he gives [[Rayman]] a boat with which to travel through [[Rivers of Murk|a swamp]]. He is mentioned once more in the game, when [[Rayman]] and [[Globox]] are wondering how to escape from [[Bégoniax]]&#039;s swamp. [[Globox]], who is possessed by [[André]], threatens to push [[Rayman]] off the dock, which causes [[Rayman]] to think of ‘Doc’ and go in search of a boat.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Roméo Patti]]&lt;br /&gt;
[[de:Romeo Patti]]&lt;br /&gt;
[[it:Romeo Patti]]&lt;br /&gt;
[[pl:Romeo Patti]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mister_Death&amp;diff=87823</id>
		<title>Mister Death</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mister_Death&amp;diff=87823"/>
		<updated>2023-01-01T22:19:10Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Mister Death&lt;br /&gt;
| image = [[File:Deadman.png|290px]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
| sex = Male &lt;br /&gt;
| species = [[Livid Dead]]&lt;br /&gt;
| status = Guard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Tough guy swinging the scythe over there guards the way into [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]]... He&#039;s a vain old fellow, you know?... Get him some shiny new [[Shiny Skull Tooth|Skull Teeth]], like this one: [[File:Skulltooth.png|15px]] , and he may let you into the dark realms...|sign=[[The Magician]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mister Death&#039;&#039;&#039; is a Grim Reaper-like creature who guards the Dead Door, an entrance to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. It is unknown if he has an alliance with the [[granny|grannies]] or the other [[Livid Dead]] creatures. Unlike the [[Goth Teensie]], who&#039;s job is not to let the livid dead escape, Mister Death&#039;s job is not letting anyone in. The dead door seems to have a [[Spiral Door]] inside, which only opens when Mister Death is redeemed. He later reappears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; with a similar role; in order to access the four Livid Dead-themed levels, the player must give him all of the Skull Teeth, which are obtained by reaching the highest [[Lum (Rayman Origins)|Lum]] score on each level.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Mister Death is a skeleton-like creature, with an enormous skull, which is big enough to cover the dead door. He has several bandages on his head and a black eye, suggesting that possibly something or somebody hurt him and made him lose all of his teeth. He wears a brown robe and holds a scythe in his right hand.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
=== &#039;&#039;Rayman Origins&#039;&#039; ===&lt;br /&gt;
Mister Death appears at [[the Snoring Tree]]&#039;s left corner, protecting the door that gives access to the Land of the Livid Dead, an optional level. When the heroes appear, he waves his scythe in a threatening manner, but shortly after they come close to him, he quickly runs and hides, covering the dead door with his big head. The heroes have to redeem him by collecting  10 [[Skull Teeth]] for his toothless mouth. When all of the Skull Teeth are collected and put on Mister Death&#039;s mouth, he drops his scythe, moves his arms happily, and lets the heroes pass. At this moment, if the heroes attack him, he will fall off the Snoring Tree; however, doing this is optional, as if they decide not to attack him, he will eventually leave the Snoring Tree voluntarily. After that, Mister Death is never seen again.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Jungle Run&#039;&#039; ===&lt;br /&gt;
[[File:Livid Dead info.png|320px|thumb|right|Mister Death in the menu.]]&lt;br /&gt;
{{quote|text=Hell yeah! You got ALL Death&#039;s Teeth!&lt;br /&gt;
You ROCK!|source=&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; he will grant the player access to the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] once five of his [[Skull Tooth|teeth]] have been collected.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tooth 1.png|Mister Death when he has retrieved his first [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 2.png|Mister Death when he has retrieved his second [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 3.png|Mister Death when he has retrieved his third [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 4.png|Mister Death when he has retrieved his fourth [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 5.png|Mister Death when he has retrieved his fifth [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 6.png|Mister Death when he has retrieved his sixth [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 7.png|Mister Death when he has retrieved his seventh [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 8.png|Mister Death when he has retrieved his eight [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 9.png|Mister Death when he has retrieved his ninth [[Skull Tooth|tooth]].&lt;br /&gt;
Tooth 10.png|Mister Death when he has retrieved his tenth [[Skull Tooth|tooth]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Mister Death]]&lt;br /&gt;
[[it:Morte]]&lt;br /&gt;
[[pl:Ponury Żniwiarz]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Undead characters]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85601</id>
		<title>File:MagicianRabbid.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85601"/>
		<updated>2021-12-16T21:14:34Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A [[Rabbid]] wearing the [[Magician]]&#039;s hat.&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
A [[Rabbid]] wearing the [[Magician]]&#039;s hat.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSFR.png&amp;diff=85596</id>
		<title>File:FirstCostumeRRDSFR.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSFR.png&amp;diff=85596"/>
		<updated>2021-12-14T18:42:20Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (French version).&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (DS)|Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| platform = Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (French version).&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the DS version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSFR.png&amp;diff=85595</id>
		<title>File:FirstCostumeRRDSFR.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSFR.png&amp;diff=85595"/>
		<updated>2021-12-14T18:41:30Z</updated>

		<summary type="html">&lt;p&gt;TM47: The first costume earned in the &amp;#039;&amp;#039;Nintendo DS version of Rayman Raving Rabbids&amp;#039;&amp;#039; (French version).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (French version).&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85594</id>
		<title>File:FirstCostumeRRDSITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85594"/>
		<updated>2021-12-14T18:38:09Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (Italian version).&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (DS)|Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| platform = Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (Italian version).&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the DS version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85593</id>
		<title>File:FirstCostumeRRDSITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85593"/>
		<updated>2021-12-14T18:36:51Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (Italian version).&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (DS)|Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| platform = Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the DS version of Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (Italian version).&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from the DS version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85592</id>
		<title>File:FirstCostumeRRDSITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:FirstCostumeRRDSITA.png&amp;diff=85592"/>
		<updated>2021-12-14T18:33:18Z</updated>

		<summary type="html">&lt;p&gt;TM47: The first costume earned in the &amp;#039;&amp;#039;Nintendo DS version of Rayman Raving Rabbids&amp;#039;&amp;#039; (Italian version).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The first [[Skin|costume]] earned in the &#039;&#039;[[Rayman Raving Rabbids (DS)|Nintendo DS version of Rayman Raving Rabbids]]&#039;&#039; (Italian version).&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=85577</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=85577"/>
		<updated>2021-12-08T15:56:46Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Image gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician.png|320px|&#039;&#039;The Magician&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;) &amp;lt;br /&amp;gt;&lt;br /&gt;
Steve Gadler (&#039;&#039;[[Rayman Junior]]&#039;&#039;) &amp;lt;br /&amp;gt; &lt;br /&gt;
Christian Stonner (&#039;&#039;[[English with Rayman]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. In the intermediate years, the Magician also appeared in several educational spin-offs of [[Rayman 1|the original game]], such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;. In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he multiplies to become the five villainous [[Dark Teensy|Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|class=sprite|The Magician first appears in the intro sequence of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], the Magician appears to be part of [[Rayman&#039;s species|the same limbless species]] as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than [[Rayman]] is in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], but in the educational games, he is approximately the same height as [[Betilla]] the Fairy. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of [[Rayman&#039;s species]] – like several other characters, he has been redesigned to better fit the world established in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; sequels]]. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:Magician_Andrew_family_photo_album_English_with_Rayman.png|thumb|right|214px|class=sprite|The Magician&#039;s family photo album, as seen in &#039;&#039;[[English with Rayman]]&#039;&#039;.]]&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla]] the Fairy is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
In [[Rayman Origins (early production)|a scrapped scenario known from an unused script]] found in the files of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician started his career at a young age in the school of magic. This event could have taken place chronologically during [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in Pig Latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from [[Rayman]] to become a fan of the evil [[Mr Dark]]. This part of the plot didn&#039;t make it to [[Rayman Origins|the final game]], save for the Magician eventually becoming a fan of [[Mr Dark]]. He also proved to be an expert engineer at the end of &#039;&#039;[[Rayman Origins]]&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|class=sprite|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|class=sprite|In exchange for ten [[Ting]]s, the Magician will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
The Magician first appears in the introductory sequence of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Here he tells the story of how [[Mr Dark]] stole the [[Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the [[Great Protoon]] back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if [[Rayman]] has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If [[Rayman]] does have at least ten [[Ting]]s, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports [[Rayman]] to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, [[Rayman]] must collect all the [[Ting]]s within the time limit. If he succeeds, he wins an extra [[life]]. Only a single [[life]] can be won in each [[Bonus level (Rayman 1)|bonus level]]. Subsequent victories in the same [[Bonus level (Rayman 1)|bonus levels]] are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|class=sprite|The Magician and [[Betilla]] the Fairy watch over [[the Magic Book of Knowledge]].]]&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Junior]]&#039;&#039;===&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[The Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He introduces the story of the game once again, only this time, he tells of how [[Mr Dark]] has broken into his cottage, stolen [[the Magic Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla]] the Fairy must call on [[Rayman]] to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover [[The Magic Book of Knowledge|the book]].&lt;br /&gt;
&lt;br /&gt;
Instead of providing [[Bonus level (Rayman 1)|bonus areas]], the Magician now helps [[Rayman]] to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When [[Rayman]] starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever [[Rayman]] passes it, the Magician either asks a new question or reminds [[Rayman]] of the level&#039;s task. Each time [[Rayman]] reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping &#039;90s style, while praising [[Rayman]] for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking [[Bonus level (Rayman 1)|bonus levels]].]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (UbiArt games)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum (UbiArt games)|Lums]], which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=I remember you... Ales Mansay, right? You stunk at magic. Did the other [[Teensie]]s tease you? No reason to lose your sense of humor... Hahaha...Gulp. Or is it...|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum (UbiArt games)|Lums]]. Sometimes he even questions [[Rayman]]&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of [[Lum (UbiArt games)|Lums]] collected by the players. In exchange for certain numbers of [[Lum (UbiArt games)|Lums]], he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of [[Lum (UbiArt games)|Lums]]. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the [[Moody Clouds]]. Along the way, they find many [[Lum (UbiArt games)|Lums]] trapped in glass containers connected to machines; it seems that they are being used to power the [[Moody Clouds]] and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[the Reveal]]’. They step into the [[Moody Clouds]] headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. The walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing [[Lum (UbiArt games)|Lums]] being fed into a machine to produce electricity: it is revealed that the Magician has been using the [[Lum (UbiArt games)|Lums]] he collected from the heroes to power the creation of his mechanical empire, the [[Moody Clouds]]. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of [[Rayman 1|the original game]]&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the [[Moody Clouds]] itself begins to disintegrate. Eventually the Magician hops on board an [[Warship|airship]], and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the [[Warship|airship]] crashes into the fiery core of the [[Moody Clouds]], causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Reveal 3.jpg|The Magician on the computer in the [[Moody Clouds]] headquarters.&lt;br /&gt;
The Reveal 4.jpg|The Magician pulling a lever to cause the heroes to fall through a trap door.&lt;br /&gt;
The Reveal 16.jpg|The Magician attempts to distract the player by dancing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
===[[Rayman Origins (early production)|Early version]]===&lt;br /&gt;
An [[Rayman Origins (early production)|earlier version of the game&#039;s script]] was found amongst the files of the game&#039;s [[List of Rayman demos|demo]], and, while it follows the same general story, it also would have shed more light on certain aspects of the plot, and contains a large amount of dialogue that was removed from [[Rayman Origins|the final version of the game]]. In this [[Rayman Origins (early production)|scrapped scenario]], the Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped [[Rayman]] to overcome [[Mr Dark]] in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum (UbiArt games)|Lums]] from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these [[Lum (UbiArt games)|Lums]] to power his mechas: gigantic machines which he was building to take over [[the Glade of Dreams]], imposing order and eliminating the chaos of the [[Polokus|Bubble Dreamer]]&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to [[Mr Dark]], thanks largely to the lack of dialogue or lucid storytelling in [[Rayman Origins|the final version of the game]]. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of [[Mr Dark]], and that he was attempting to usurp [[Mr Dark]]&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;. To this day, it is still unknown why this piece of story was removed from the final game. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
[[Rayman Legends (early production)|Early screenshots]] showed the Magician&#039;s hat presumably in a level of the game, however, this is not seen in the final product. Instead, 100 years after the events of &#039;&#039;[[Rayman Origins]]&#039;&#039;, with [[Rayman]] and friends caught in a deep sleep, the nightmares and evil monsters multiply, and the Magician has also done so into the [[Dark Teensy|Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ro2-maybe-9.jpg|The Magician&#039;s hat in [[Rayman Legends (early production)|an early version of &#039;&#039;Rayman Legends&#039;&#039;]].&lt;br /&gt;
Magician2.png|A [[Dark Teensy]] who is laughing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], in the level [[the Kids&#039; Hamlet]] from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let [[Rayman]] pass. Much like the Magician, the [[Rabbid]] proposes [[Rayman]] to play a minigame with limited time. [[Rayman]] must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a [[Rabbid]], and avoid shooting at the ones with the face of [[Murfy]]. If [[Rayman]] completes the challenge successfully, the [[Rabbid]] will let [[Rayman]] pass through the rest of the level.&lt;br /&gt;
*After a [[bomb launching clown]] draws a picture of [[Betilla]] in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, the Magician identifies her as his ‘favourite [[fairy]]’.&lt;br /&gt;
*The Magician&#039;s dance style has been compared by some to be similar to that of [http://en.wikipedia.org/wiki/Michael_Jackson Michael Jackson], though this has not been confirmed in an official capacity.&lt;br /&gt;
*Each character type will have their own dance style when compelled to dance by the Magician in [[the Reveal]].&lt;br /&gt;
* He is the first good character in the whole series to become evil.&lt;br /&gt;
* He is also the third villain (first two being [[Admiral Razorbeard|Razorbeard]] and [[André]]) in the main series to have been the main antagonist for more than one game.&lt;br /&gt;
*While not making a physical appearance in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, the Magician is mentioned in [[Rabbiteen]]&#039;s description. It says that her long lost brother jumped into the Magician&#039;s hat, never to be seen again.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RJMagician 001.PNG|class=sprite|The Magician, as he appears in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
RJMagician 003.PNG|class=sprite|The Magician along with [[Betilla]] the Fairy.&lt;br /&gt;
RJMagician 004.PNG|class=sprite|The Magician thinking with [[Betilla]].&lt;br /&gt;
&lt;br /&gt;
RJMagician 005.PNG|class=sprite|The Magician and [[Betilla]] as they thought of [[Rayman]].&lt;br /&gt;
RJMagician 006.PNG|class=sprite|[[Betilla]] and the Magician running through [[the Dream Forest]].&lt;br /&gt;
MagicianRabbid.png|class=sprite|A [[Rabbid]] wearing the Magician&#039;s hat.&lt;br /&gt;
&lt;br /&gt;
MagicianArtworkEduGames.png|Artwork of the Magician from &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
MagicianArtworkCP.png|Artwork of the Magician from &#039;&#039;[[Rayman CP]]&#039;&#039;.&lt;br /&gt;
Magician hat Origins.png|The Magician&#039;s hat, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Magicien]]&lt;br /&gt;
[[de:Der Zauberer]]&lt;br /&gt;
[[it:Mago]]&lt;br /&gt;
[[pl:Magik]]&lt;br /&gt;
[[es:Mago]]&lt;br /&gt;
[[ru:Волшебник]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85576</id>
		<title>File:MagicianRabbid.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85576"/>
		<updated>2021-12-08T15:55:47Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = A [[Rabbid]] wearing the [[Magician]]&#039;s hat.&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
A [[Rabbid]] wearing the [[Magician]]&#039;s hat.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85575</id>
		<title>File:MagicianRabbid.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85575"/>
		<updated>2021-12-08T15:55:12Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A [[Rabbid]] wearing the [[Magician]]&#039;s hat.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85574</id>
		<title>File:MagicianRabbid.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MagicianRabbid.png&amp;diff=85574"/>
		<updated>2021-12-08T15:54:26Z</updated>

		<summary type="html">&lt;p&gt;TM47: A Rabbid wearing the Magician&amp;#039;s hat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A [[Rabbid]] wearing the [[Magician]]&#039;s hat&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=List_of_cheats_in_Rayman_3&amp;diff=85568</id>
		<title>List of cheats in Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=List_of_cheats_in_Rayman_3&amp;diff=85568"/>
		<updated>2021-12-05T18:20:06Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What follows is a &#039;&#039;&#039;list of cheats in &#039;&#039;[[Rayman 3]]&#039;&#039;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==PC version==&lt;br /&gt;
===Mirror mode===&lt;br /&gt;
During the game, type &amp;quot;reverse&amp;quot; and all levels will be reversed, like in a mirror. To return to normal mode, type &amp;quot;reverse&amp;quot; again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
R3 reverse Cheat.jpg|[[The Bog of Murk]] in mirror mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
===Low-resolution mode===&lt;br /&gt;
If you call your save &amp;quot;PSONE&amp;quot;, the game will switch to low-resolution mode and disable texture filtering, looking like an original PlayStation game.&amp;lt;ref&amp;gt;Twitter, @RibShark, https://twitter.com/RibShark/status/1443295528440287243, « A new cheat in the PS2 version of Rayman 3 was discovered today by Droolie! By using the profile name &amp;quot;PSONE&amp;quot;, the game will switch to a low-resolution mode and disable texture filtering. For unknown reasons, in the game&#039;s internals, this mode is known as &amp;quot;Christian Slater mode&amp;quot;. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 PSONE Cheat.png|[[The Fairy Council]] with the low-resolution-mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[it:Lista dei trucchi in Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cheats]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenFRA.png&amp;diff=83836</id>
		<title>File:R3HDtitlescreenFRA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenFRA.png&amp;diff=83836"/>
		<updated>2021-03-26T09:38:11Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The French title screen of Rayman 3 HD.&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 HD]]&#039;&#039;&lt;br /&gt;
| platform = PlayStation 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The French title screen of Rayman 3 HD.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenFRA.png&amp;diff=83835</id>
		<title>File:R3HDtitlescreenFRA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenFRA.png&amp;diff=83835"/>
		<updated>2021-03-26T09:36:41Z</updated>

		<summary type="html">&lt;p&gt;TM47: The French title screen of Rayman 3 HD.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The French title screen of Rayman 3 HD.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RRRgbaGrMinITA.png&amp;diff=83834</id>
		<title>File:RRRgbaGrMinITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RRRgbaGrMinITA.png&amp;diff=83834"/>
		<updated>2021-03-26T09:26:25Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The Grand Minimus in the level Agony Jails of the Game Boy Advance version of Rayman Raving Rabbids. (Italian version)&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039;&lt;br /&gt;
| platform = Game Boy Advance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The Grand Minimus in the level Agony Jails of the Game Boy Advance version of Rayman Raving Rabbids.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RRRgbaGrMinITA.png&amp;diff=83833</id>
		<title>File:RRRgbaGrMinITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RRRgbaGrMinITA.png&amp;diff=83833"/>
		<updated>2021-03-26T09:25:32Z</updated>

		<summary type="html">&lt;p&gt;TM47: The Grand Minimus in the level Agony Jails of the Game Boy Advance version of Rayman Raving Rabbids.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Grand Minimus in the level Agony Jails of the Game Boy Advance version of Rayman Raving Rabbids.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2DCmurfyintroITA.png&amp;diff=83832</id>
		<title>File:R2DCmurfyintroITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2DCmurfyintroITA.png&amp;diff=83832"/>
		<updated>2021-03-26T09:23:01Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The first encounter with Murfy in the Dreamcast version of Rayman 2. (Italian version)&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| platform = Sega Dreamcast&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The first encounter with Murfy in the Dreamcast version of Rayman 2. (Italian version)&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R2DCmurfyintroITA.png&amp;diff=83831</id>
		<title>File:R2DCmurfyintroITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R2DCmurfyintroITA.png&amp;diff=83831"/>
		<updated>2021-03-26T09:22:09Z</updated>

		<summary type="html">&lt;p&gt;TM47: The first encounter with Murfy in the Dreamcast version of Rayman 2. (Italian version)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The first encounter with Murfy in the Dreamcast version of Rayman 2. (Italian version)&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenITA.png&amp;diff=83830</id>
		<title>File:R3HDtitlescreenITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenITA.png&amp;diff=83830"/>
		<updated>2021-03-26T09:07:15Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The Italian title screen of Rayman 3 HD&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 3 HD]]&#039;&#039;&lt;br /&gt;
| platform = PlayStation 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The Italian title screen of Rayman 3 HD.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenITA.png&amp;diff=83829</id>
		<title>File:R3HDtitlescreenITA.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3HDtitlescreenITA.png&amp;diff=83829"/>
		<updated>2021-03-26T09:02:02Z</updated>

		<summary type="html">&lt;p&gt;TM47: The Italian title screen of Rayman 3 HD.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Italian title screen of Rayman 3 HD.&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ugly&amp;diff=83825</id>
		<title>Ugly</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ugly&amp;diff=83825"/>
		<updated>2021-03-24T20:59:39Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Ugly&lt;br /&gt;
| image = [[File:Ugly R3 .jpg|center|320px|&#039;&#039;Ugly&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Bog of Murk]]&lt;br /&gt;
| status = Background character, ally&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uglies&#039;&#039;&#039;, also known as &#039;&#039;&#039;Funk Flies&#039;&#039;&#039;,&amp;lt;ref&amp;gt;&#039;&#039;[[Rayman 3: Hoodlum Havoc: Official Strategy Guide]]&#039;&#039;, Chapter 3&amp;lt;/ref&amp;gt; are a species of creatures that can be found in &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;. They have an insectile appearance, with a small pair of wings and a pair of antennae.&lt;br /&gt;
&lt;br /&gt;
Uglies are first encountered in the fifth phase of [[the Bog of Murk]]. Pairs of Uglies are seen chained-up in various places throughout [[Count Razoff]]&#039;s Mansion, presumably captured and imprisoned there by [[Count Razoff|Razoff]]. If [[Rayman]] breaks their chains with his [[telescopic fist]], the freed Uglies bow to him and each releases one [[Red Lum]] before flying away.&lt;br /&gt;
&lt;br /&gt;
The Uglies are seen again during the cinematic following [[Rayman]]&#039;s battle with [[Count Razoff]] in the latter&#039;s dungeon. They save [[Rayman]] and [[Globox]] from [[Count Razoff|Razoff]], who intended to kill the two heroes. [[Count Razoff|Razoff]] seems to be afraid of them; he flees when he is confronted by a gang of ten Uglies (who were most likely the ones freed by [[Rayman]] during the previous battle).&lt;br /&gt;
&lt;br /&gt;
The original habitat of the Uglies is unknown, as they do not reappear during this game or any other. It is not known if they left [[Count Razoff|Razoff]]&#039;s mansion after being freed by [[Rayman]] or continued to live there.&lt;br /&gt;
&lt;br /&gt;
During the [[Rayman 3 (early production)|early development of &#039;&#039;Rayman 3&#039;&#039;]], [[Razoff]]&#039;s tears happened to be an elixir of beauty. In the final cutscene of [[the Bog of Murk]], one of those teardrops would fall on a nearby Ugly, which would then turn into a butterfly-like creature.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Ugly R3.jpg|Two Uglies chained up&lt;br /&gt;
Ugly Free.JPG|[[Rayman]] freeing two Uglies&lt;br /&gt;
Ugly Cameo.jpg|An Ugly&#039;s statue in [[Razoff]]&#039;s Mansion&lt;br /&gt;
Ugly Cinematic.jpg|A group of Uglies with [[Rayman]] and [[Globox]] in a cinematic&lt;br /&gt;
Ugly Butterfly R3 Demo.png|An Ugly after being transformed by [[Razoff]]&#039;s tears&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* An Ugly can be also seen as a trophy in [[Count Razoff|Razoff]]&#039;s house.&lt;br /&gt;
* Uglies are one of few creatures that appears in cinematics.&lt;br /&gt;
* In the cinematic they are seen pulling off karate kicks.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Ugly]]&lt;br /&gt;
[[it:Ugly]]&lt;br /&gt;
[[pl:Ugly]]&lt;br /&gt;
[[ru:Агли]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sylkin&amp;diff=83815</id>
		<title>Sylkin</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sylkin&amp;diff=83815"/>
		<updated>2021-03-23T21:19:44Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* In the Game Boy Advance version of Rayman Raving Rabbids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Sylkin&lt;br /&gt;
| image = [[File:Sylkin.jpg|320px|&#039;&#039;Sylkin&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Background character&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Sylkins are the [[Teensie]] forest dwellers, shepherding the giant [[Bonton]] creatures for wool and milk. After the work is done, there&#039;s nothing left for these funky folk to do but dance!|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039; &amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sylkins&#039;&#039;&#039; are a tribe of forest-dwelling [[Teensie]]s. They are encountered in several levels in &#039;&#039;[[Rayman 3]]&#039;&#039;, as well as [[Rayman 3 (Game Boy Advance)|its Game Boy Advance adaptation]] and the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
All of the Sylkins are dressed in red clothing with red shoes and their jackets unbuttoned. Certain Sylkins wear hats, but most don&#039;t. In &#039;&#039;[[Rayman 3]]&#039;&#039;, they generally make humorous jokes after they are saved by [[Rayman]]. Some share a fondness for bingo.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
The Sylkins in &#039;&#039;[[Rayman 3]]&#039;&#039; are first seen in the intro, guiding a [[Bonton]] before the rise of [[André]] and the [[Hoodlum]]s. They were later captured and appeared in [[Clearleaf Forest]] and [[the Bog of Murk]] as the first tribe of [[Teensie]]s to be freed during [[Rayman]]&#039;s adventure. Some Sylkins are either captured in groups of three where they dance together or alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Mawpaw.jpg|Four Sylkins taking a [[Bonton]] with them in the intro.&lt;br /&gt;
Clearleaf Forest The store rooms1.jpg|A [[cage]] containing a Sylkin close by.&lt;br /&gt;
Slapdash Section2 TBOM.jpg|Two [[Slapdash]]es protecting a Sylkin [[cage]] in [[the Bog of Murk]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]===&lt;br /&gt;
In this game, Sylkins are shown at the end of every world with two [[Nookin]]s. They prevent [[Rayman]] from accessing the next world if he hasn&#039;t yet visited all levels in the current one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
SylkinR3GBAIT.png|A Sylkin in the [[Forgotten Forests]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
In this game, a Sylkin appears in the first level, [[Agony Jails]], locked in a cell along with a [[Grand Minimus]] and a [[Murkin]]. It does not interact with [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
RRR GBA Teensies.png|A Sylkin in a cell.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
* &#039;&#039;Thanks big nose!&#039;&#039;&lt;br /&gt;
* &#039;&#039;I need to go turn the gas off.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I gotta go finish my yogurt.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I&#039;d love to stay and chat, but it&#039;s bingo night!&lt;br /&gt;
* &#039;&#039;I have to go break something.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I need to go crochet a doily.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I have to go mow my petunias.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I have to go flush the toilet.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I have to go file my taxes.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I have to go upholster my sofa.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I gotta go wax my mustache.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I need to go buy some pickles.&#039;&#039;&lt;br /&gt;
* &#039;&#039;I have to go soup up my hot rod.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Feuillu]]&lt;br /&gt;
[[it:Sylkin]]&lt;br /&gt;
[[pl:Sylkin]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fanpage&amp;diff=83814</id>
		<title>Rayman Fanpage</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fanpage&amp;diff=83814"/>
		<updated>2021-03-23T21:18:05Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Matthias_Franke.jpg|frame|right|Matthias Franke, creator of the Rayman Fanpage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman Fanpage&#039;&#039;&#039; is an unofficial [[Rayman]] website, created in 2000 by Matthias Franke. It is available in German, English, French, Spanish, Dutch, and Italian, and can currently be found at http://rayman-fanpage.de/. Rayman Fanpage is an affiliate of the [[Rayman Pirate-Community]].&lt;br /&gt;
&lt;br /&gt;
{{RPCSites}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Fanpage]]&lt;br /&gt;
[[it:Rayman Fanpage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Websites]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=83813</id>
		<title>Grand Minimus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grand_Minimus&amp;diff=83813"/>
		<updated>2021-03-23T19:24:12Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* In Rayman M and Rayman Arena */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Grand Minimus&lt;br /&gt;
| image = [[File:Grand-Minimus-Rayman-Legends.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Alan Winger (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Lee Delong and Ken Starcevic (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Matt Hill (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;,&#039;&#039;[[Rayman Legends]]&#039;&#039;,&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensie]]&lt;br /&gt;
| status = Friends&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[The First King]] (ancestor)&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon7RO.png|15px|70]][[File:Icon0RO.png|15px|70]] [[File:RO-Electoon.png|25px]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|1 500]] [[File:Icon5RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]][[File:Icon0RO.png|15px|1 500]] [[File:Gem icon.png|25px]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Minimus&#039;&#039;&#039; are a tribe of [[Teensie]]s who first appear in &#039;&#039;[[Rayman 2]]&#039;&#039;. They are the kings of the [[Teensie]] race, and oversee [[the Hall of Doors]], [[the Isle of Doors]] or the [[Teensie Circle]]s, depending on the version of the game. They are playable characters in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Grand Minimus was originally the title of the sole king of the [[Teensie]]s. However, after [[Admiral Razorbeard]] locked the Grand Minimus up in a small [[cage]] with three other [[Teensie]]s presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in [[the Woods of Light]], the [[Teensie]]s eventually came to forget which one of them was the King. In fact, not even the King himself could remember.&lt;br /&gt;
&lt;br /&gt;
All of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in &#039;&#039;[[Rayman 3]]&#039;&#039; that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, it is soon confirmed that the Grand Minimus are the guardians of [[the Hall of Doors]], assigned by [[Polokus]] himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to [[Ly]] the Fairy, at least one member of the Grand Minimus is capable of creating [[Silver Lum]]s. One is used by the Grand Minimus in &#039;&#039;[[Rayman 2]]&#039;&#039;, while a second is additionally used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. As may be seen in &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus also have the responsibility of guarding [[the Heart of the World]], which resides in their throne room.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Splendid, [[Rayman]]! I&#039;m King of the [[Teensie]]s. I congratulate you on your courage.|sign=Grand Minimus|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R2Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The Grand Minimus make their debut appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, when [[Rayman]] destroys the cage at the end of [[the Woods of Light]]. [[Rayman]] hopes to ask them as to the whereabouts of [[Ly]] the Fairy, but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is. After repeatedly grabbing the single crown from each other&#039;s head and declaring to be king, [[Rayman]] gets frustrated and interrupts their clammor. Intimidated and worrisome as to [[Ly]]&#039;s bad news, the Teensies hush immediately and hesitantly back away. The last Teensie standing forward is quickly handed the crown.&lt;br /&gt;
&lt;br /&gt;
The king then gives [[Rayman]] the bad news about [[Ly]], but explains that [[Ly]] is being held nearby in [[the Fairy Glade]]. If [[Rayman]] has already collected five [[Yellow Lum]]s, he will have collected enough energy to revitalize the king&#039;s magic powers. However, if [[Rayman]] is missing just one [[Yellow Lum|Lum]], the king will send [[Rayman]] back to get the rest.&lt;br /&gt;
&lt;br /&gt;
Magic restored, the king gives [[Rayman]] a good-bye speech before creating a [[Silver Lum]]. The [[Silver Lum]] drops down into a nearby abyss and explodes into a giant [[Spiral Door]]. [[Rayman]] leaps into the door and leaves the Teensies.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] next encounters the Grand Minimus as he enters [[the Sanctuary of Water and Ice]] level (between [[the Fairy Glade]] and [[the Marshes of Awakening]] in the PlayStation version). By now, the Grand Minimus have done some thinking, and have decided that all four would share being king. Standing in a line, each king would say a few sentences before walking to the end of the line as the next Teensie takes the crown and then takes his turn being king. Considering [[Rayman]] has enough [[Yellow Lums]], the Grand Minimus open the doors to [[The Sanctuary of Water and Ice|the Sanctuary]] ([[The Marshes of Awakening|the Marshes]] in the PlayStation version). This sequence occurs again before [[the Sanctuary of Stone and Fire]] (PlayStation - after [[Whale Bay]]) and [[the Sanctuary of Rock and Lava]] (PlayStation - after [[the Sanctuary of Stone and Fire]] and after [[beneath the Sanctuary of Rock and Lava]]).&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version, their dialogue is expanded and they give [[Rayman]] information on each upcoming Guardian of the [[Four Masks of Polokus|Masks]], as well as the [[Robo-Pirate|Pirates]]&#039; [[Robot Dinosaur]] in their final scene.&lt;br /&gt;
&lt;br /&gt;
One of the Grand Minimus is last seen in the final scene following [[the Crow&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Grand Minimus Woods of Light.jpg|The four Grand Minimus [[Teensie]]s introduce themselves to [[Rayman]] in [[the Woods of Light]].&lt;br /&gt;
Grand Minimus Woods of Light(Japan version of Rayman Revolution).jpg|The Grand Minimus look different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
[[File:TheMagicWell-RR-TheMinissaurusPlain.jpg|320px|thumb|right|A Grand Minimus by a [[Magic Well]].]]&lt;br /&gt;
The Grand Minimus plays a slightly different role in the PlayStation 2 remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Following acquisition of the crown, the king explains that both [[Globox]] and [[Ly]] the Fairy were captured by the [[Robo-Pirate]] army. The Grand Minimus hasn&#039;t the slightest clue where [[Globox]] is, but believe that the [[Teensie]] at [[the Minisaurus Plain]]&#039;s [[Teensie Circle]] knows where [[Ly]] was taken. Considering [[Rayman]] has five [[Yellow Lum]]s collected, the king produces what appears to be a [[Silver Lum]] and sends it towards [[Rayman]]. [[Rayman]] then excitedly learns the [[magic fist]] ability. The king hops onto a pedestal and produces a second [[Silver Lum]], which drops into a nearby void. The [[Silver Lum|Lum]] explodes and turns into a [[Spiral Door]]. After giving a farewell speech, the Grand Minimus sends [[Rayman]] off to [[the Front]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, three Grand Minimus attend to the three [[Teensie Circle]]s, and another three attend to the three [[Magic Well]]s. The one who attends to [[Teensie Circle|the Circle]] in [[Rainbow Creek]] is referred to a “the King of the Teensies” by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
Two Grand Minimus participate in the races and battles of &#039;&#039;[[Rayman M]]&#039;&#039; as one of the five initial playable characters. Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of the Grand Minimus:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Part-Time Kings. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Acrobatics, occupying the throne, and important speeches to the masses. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Not occupying the throne, coming in second, and each other&#039;s opposing ideas. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; They&#039;ve forgotten.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
GrandMinimusSkin1 Model.png|Two Grand Minimus.&lt;br /&gt;
GrandMinimus2.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin3 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin4 Model.png|Two Grand Minimus in an alternative skin.&lt;br /&gt;
GrandMinimusSkin5 Model.png|Two Grand Minimus in an alternative skin (unused in &#039;&#039;[[Rayman M]]&#039;&#039;.)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Leading the [[Teensie]] peoples as the caretaker of [[the Heart of the World]], the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four [[Teensie]]s squabble over rights to don the Minimus [[crown]]. Now, the evil [[Hoodlum]]s are threatening to seize [[the Heart of the World]] – will the real Grand Minimus please stand up?|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;&amp;lt;ref&amp;gt;GameClubCentral, &#039;&#039;Rayman 3: It’s Teensie Time&#039;&#039;, http://www.gameclubcentral.com/index.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=18&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:GrandMinimus R3Model.png|thumb|right|120px|A Grand Minimus, as appearing in &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, the Grand Minimus make an appearance at the end of [[the Fairy Council]]. [[Rayman]] chases [[André]] and eventually arrives at their throne room, only to find it full of dancing [[Teensie]]s and flashing disco lights. At the other end of the room, the Grand Minimus have [[Globox]] in their clutches. As [[Rayman]] approaches them, the Grand Minimus tell him that [[Globox]] cannot stay in the throne room for fear that [[André]] could escape. To save [[Globox]], the Grand Minimus open a portal to the [[Teensie Highway]] and explain to [[Rayman]] that he must take [[Globox]] to the [[Teensie Doctor]] in [[Clearleaf Forest]], [[Otto Psi]]. &#039;&#039;[[Rayman 3]]&#039;&#039; was the first game to give the sovereign [[Teensie]]s the name “Grand Minimus”.&lt;br /&gt;
&lt;br /&gt;
Later in the game, they also appear in [[the Desert of the Knaaren]], where a king and two advisors warn [[Rayman]] about the [[Knaaren]], and in the [[Hoodlum Headquarters]]. In both levels, a king and two advisors drop down from any [[cage]] that [[Rayman]] destroys, leaving either [[Jewel|gems]] or a [[Laser-Washing Powder]] can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
HeartOfTheWorld.jpg|A Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
Teensie R3.jpg|thumb|Several Grand Minimus at [[the Heart of the World]].&lt;br /&gt;
acrobatics again.jpg|Three Grand Minimus [[Teensie]]s performing acrobatics once released from a [[cage]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
The Grand Minimus can be located in [[cage]]s in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Blue_Teensie_GBA.PNG|A blue colourized Grand Minimus.&lt;br /&gt;
Red_Teensie_GBA.PNG|A red colourized Grand Minimus.&lt;br /&gt;
Green_Teensie_GBA.PNG|A green colourized Grand Minimus.&lt;br /&gt;
Orange_Teensie_GBA.PNG|An orange colourized Grand Minimus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[File:RRR GBA Grand Minimus.PNG|frame|right|class=sprite|The Grand Minimus in [[Agony Jails]], the first level of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].]]&lt;br /&gt;
The Grand Minimus makes a cameo appearance in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Like several other recurring characters, he is seen briefly at the beginning of the game, when [[Rayman]] frees him from the [[Agony Jails]], where he has been imprisoned by the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:Teensie_King_RK.PNG|thumb|200px|left|class=sprite|The Grand Minimus, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is a playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is the third character to unlock and his special power is to warp himself into the first place.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Oh, Grand Minimus! Keeper king of the [[Teensie|Teensy]] kinder... how&#039;s it tickling?! Still confusing the [[Livid Dead|livid dead]] with your crazy chit-chat...!&#039;I am the King! No, it&#039;s me!&#039; Have you let slip the silly secrets that lead to tricky treasures...|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus is a major character in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He makes his first appearance during the cinematic introduction of the game, taking a nap with his friends [[Rayman]], [[Globox]], the [[Goth Teensy]] and the [[Polokus|Bubble Dreamer]], and making grumbling noises while sleeping on [[Globox]]&#039;s back. The noises of the group annoy their neighbours, the [[Livid Dead]], and they lock them in [[cage]]s at [[the Snoring Tree]]. Weirdly, after that the Grand Minimus is not seen, and is replaced by a regular [[Green Teensy]], becoming an unlockable character who is unlocked once 70 [[Electoon]]s have been collected.&lt;br /&gt;
&lt;br /&gt;
An undead [[Teensie]] with a gnawed crown, [[the First King]], also makes an appearance. The [[Polokus|Bubble Dreamer]] identifies him as the first Grand Minimus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|The Grand Minimus napping with the other heroes.&lt;br /&gt;
RaymanOrigins PreE3 HD Swingman.jpg|The Grand Minimus with the other heroes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of these).|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{quote|text=The [[Teensie]]s are the tiny wizards who guard the secrets of [[the Glade of Dreams]], this fellow is one of their kings (yeah, they have a lot of them).|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
The Grand Minimus returns as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039; where he is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
[[File:RFR Teensy.png|320px|thumb|right|Artwork of the Grand Minimus in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.]]&lt;br /&gt;
While the Grand Minimus doesn&#039;t appear as a playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, he can be seen in an unlockable artwork.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Grand Minimus photo.png|320px|thumb|left|Grand Minimus&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
The Grand Minimus is one of the unlockable [[List of heroes and costumes in UbiArt games|costumes]] for the [[Teensie]]s that can be purchased in the shop. He costs 1,500 [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Of all the characters in &#039;&#039;[[Rayman 2]]&#039;&#039;, the Grand Minimus underwent the greatest voice change between the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the PlayStation version, they sound like wise old men, while in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, they have high-pitched, squeaky voices.&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s Grand Minimus theme song includes ceaseless murmurs by the [[Teensie]]s, subtly indicating the talkative personality further explored in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. These sounds are not present in the Nintendo 64 version of the track due to audio limitations.&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Grand Minimus theme song reflects the music style of the American 1960s.&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Grand Minimus [[Teensie]]s have washed-out blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Grand Minimus (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Grand Minimus (Twitter).png|Twitter sharing photo.&lt;br /&gt;
File:Teensie.gif&lt;br /&gt;
File:Teensierage.png&lt;br /&gt;
File:Rayman_M_Teensie_1.jpg&lt;br /&gt;
File:Rayman_M_Teensie_2.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:Bubble_teensie_attaque.png&lt;br /&gt;
File:Bubble_teensie_magie.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Hall of Doors]]&lt;br /&gt;
*[[Teensie]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=bWUZ94WcqUE Gameplay demonstration of Grand Minimus at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grand Mini]]&lt;br /&gt;
[[pl:Wielki Minimus]]&lt;br /&gt;
[[es:Gran Mínimo]]&lt;br /&gt;
[[ru:Великий Минимус]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=83810</id>
		<title>Simohne</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Simohne&amp;diff=83810"/>
		<updated>2021-03-23T16:58:38Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Raygirlspiders.gif|thumb|[[Rayman]] rescuing his girlfriend from [[spider]]s.]]&lt;br /&gt;
[[Image:RaygirlEmperorRabbid.jpg|thumb|Rayman&#039;s girlfriend enslaved by [[Jabbit]] the Rabbid.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;s girlfriend&#039;&#039;&#039; is an unnamed character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as [[Rayman Raving Rabbids (cancelled prototype)|the platformer which it was originally conceived as]]. She appears to be a female member of [[Rayman&#039;s species]], and is seen in several pieces of concept artwork as printed in a Nintendo Power article about the then-upcoming &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. According to [[Michel Ancel]], &amp;quot;[[Rayman]] will have to save [[The Glade of Dreams|the world]], his girlfriend and the girlfriend of [[André|his old enemy]] and [[André|his old enemy]] too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[fr:Petite amie de Rayman]]&lt;br /&gt;
[[it:Fidanzata di Rayman]]&lt;br /&gt;
[[pl:Dziewczyna Raymana]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Jabbit&amp;diff=83809</id>
		<title>Jabbit</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Jabbit&amp;diff=83809"/>
		<updated>2021-03-23T16:56:32Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RaygirlEmperorRabbid.jpg|thumb|[[Rayman&#039;s girlfriend]] enslaved by Jabbit.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jabbit&#039;&#039;&#039;&amp;lt;ref&amp;gt;Name of a concept art in Rayman Raving Rabbids, http://raymanpc.com/wiki/en/File:Oldcolleusum.jpeg&amp;lt;/ref&amp;gt; is a character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as [[Rayman Raving Rabbids (cancelled prototype)|the platformer which it was originally conceived as]]. He appears to be a huge, slug-like [[Rabbid]] suffering from morbid obesity. He is a reference to Jabba the Hutt from &#039;&#039;Star Wars&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Jabbit]]&lt;br /&gt;
[[it:Jabbit]]&lt;br /&gt;
[[pl:Cesarz Kórlików]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Rabbids]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_(cancelled_prototype)&amp;diff=83779</id>
		<title>Rayman Raving Rabbids (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids_(cancelled_prototype)&amp;diff=83779"/>
		<updated>2021-03-19T13:51:34Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Screenshots gallery */Duplicate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids&lt;br /&gt;
| image = [[Image:R4_Logo.gif|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| designed by = [[Michel Ancel]]&lt;br /&gt;
| release date = Presumably late 2006 or early 2007 (cancelled)&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation 3, Microsoft Xbox 360, Nintendo Wii, Microsoft Windows, Sony PlayStation 2, Sony PlayStation Portable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;&#039;&#039;&#039; was originally developed as a 3D platform game, under the working title &#039;&#039;&#039;&#039;&#039;Rayman 4&#039;&#039;&#039;&#039;&#039;. It was announced by [[Ubisoft]] on the 11th of April, 2006, shortly after the cancellation of [[Phoenix Studio]]&#039;s unrelated &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; project. Under development by [[Ubisoft Montpellier]], the game was to be a free-roaming action platforming game, in which the player would control [[Rayman]] as he battled against an invading army of [[Rabbid]]s. The game was announced for the PlayStation 3, Xbox 360, Windows, and the Nintendo Wii, which was then codenamed the &#039;Revolution&#039;.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s story was intended to be simplistic, clichéd and ludicrous, in a parody of the storytelling devices that are standard in platform games. The goal was not a complex storyline, but a suitable framework for developing the characters and the situations. [[Michel Ancel]] said of the game, &#039;It&#039;s a comedy, like &#039;&#039;Mars Attacks&#039;&#039; or some &#039;&#039;Monty Python&#039;&#039; movies. I&#039;d like it to sound absurd and funny.&#039;&amp;lt;ref&amp;gt;Strategy Informer, &#039;&#039;Rayman: Raving Rabbids: Interview&#039;&#039;, http://www.strategyinformer.com/ps3/raymanravingrabbids/interview.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Image:Rabbidsscan.png|250px|thumb|A scan with pictures of the game.]]&lt;br /&gt;
At the time of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], or perhaps earlier, [[the Glade of Dreams]] was inhabited by innocent and friendly rabbits. Because of their stupidity, the rabbits were shunned and bullied by the other creatures. Retreating underground, the rabbits grew bitter and hateful, ultimately becoming the insane and violent [[Rabbid]]s. The game begins when, after decades or centuries of plotting and scheming, the [[Rabbid]]s rise from the ground in huge numbers, armed with the [[Rabbids&#039; ship|gigantic war machines]] and flying crafts that they have constructed, and begin their vengeful takeover of [[The Glade of Dreams|the Glade]].&lt;br /&gt;
&lt;br /&gt;
The only one who can defeat the [[Rabbid]]s and bring an end to their invasion is [[Rayman]], the hero who has protected [[The Glade of Dreams|the Glade]] from evil many times before. Familiar characters from previous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] appear, and find themselves in new situations, as the [[Rabbid]]s intend to use them for &#039;strange purposes&#039;.&lt;br /&gt;
&lt;br /&gt;
During the game, [[Rayman]] meets and falls in love with [[Rayman&#039;s girlfriend|a female member]] of [[Rayman&#039;s species|his own species]]. In order to defeat the Rabbids, [[Rayman]] is forced to join forces with [[André]], the villainous [[Black Lum]] who orchestrated the [[Hoodlum]] invasion in &#039;&#039;[[Rayman 3]]&#039;&#039;. Other characters from &#039;&#039;[[Rayman 3]]&#039;&#039; also appear. An early teaser shows [[Teensie]]s fleeing from the [[Rabbid]] army. The leader of the [[Rabbid]]s seems to be the obese and decadent [[Jabbit]] the Rabbid. He kidnaps and imprisons the [[baby Globox]]es, [[Rayman&#039;s girlfriend]], [[André]], and [[André]]&#039;s own girlfriend, and it is left to [[Rayman]] to rescue them all.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[Image:Rayman 4 prototype 07.jpg|thumb|250px|Plush of [[Rabbid]]s at E3.]]&lt;br /&gt;
The game would have been a 3D platformer, similar to &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;. A prominent feature was that it featured an open world, where the player could explore, roaming from one area to the next, as in &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. [[Rayman]] would have had to beat up the [[Rabbid]]s in close-quarters combat, similarly to the slapping-based fighting in &#039;&#039;[[Rayman Origins]]&#039;&#039;; huge numbers of [[Rabbid]]s could be on-screen at any given time.&lt;br /&gt;
&lt;br /&gt;
Along the common [[Rabbid]]s, a type of [[Rabbid]]s called Zombie Rabbid&amp;lt;ref&amp;gt;Name from the files of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (Rayman_Lapin_Zombie.wol)&amp;lt;/ref&amp;gt; was planned to appear in the game. They possess a denser fur and constant red eyes. Some had a different fur color or others were bigger or smaller. According to the prototype images, the Zombies Rabbids were planned to be recurring enemies in the game. When the game became a Party-Game, the Zombies Rabbids were removed from the consoles versions but one of Zombie Rabbid appears as an enemy in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
In order to complete certain tasks, [[Rayman]] would have to hypnotise the [[Rabbid]]s by dancing, taking control of them and manipulating them to access new areas of the game. The player would have to select a musical track and make [[Rayman]] dance to the rhythm accurately. [[Rayman]] could wear several different costumes, each based on a different musical style. However, the dancing was intended to be no more than a minigame, and would not have taken a central role in the gameplay.&lt;br /&gt;
&lt;br /&gt;
Another major feature was the ability for [[Rayman]] to tame and ride dark creatures, such as gigantic [[spider]]s, sharks, [[bird]]s and warthogs. Each creature had their own abilities; [[spider]]s could climb walls and ceilings, sharks could swim, [[bird]]s could fly, and so on. These creatures would help [[Rayman]] to defeat the [[Rabbid]]s and [[Rabbids&#039; ship|their machines]].&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanPrison.jpg|thumb|200px|The evolution of [[Rayman]]&#039;s prison cell.]]&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
A small group of developers at [[Ubisoft|Ubisoft Montpellier]] began work on &#039;&#039;Rayman 4&#039;&#039; while Peter Jackson&#039;s &#039;&#039;King Kong&#039;&#039; was under development. At the time, the developers had no clear enemy in mind for the game. When the Nintendo Power magazine expressed an interest in covering the new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]], [[Michel Ancel]] quickly sketched a concept for a new rabbit enemy while riding a train from Montpellier to Paris. The game was being developed for the PlayStation 2, until the developers received Wii development kits from Nintendo. With these tools, the developers began to experiment with a wide variety of gameplay styles; as a result, the game&#039;s action and platforming elements were ultimately removed and replaced with minigames.&amp;lt;ref&amp;gt;Gamesutra, &#039;&#039;The Evolutionary Process Of Building Rayman Origins&#039;&#039;, http://www.gamasutra.com/view/feature/6562/the_evolutionary_process_of_.php&amp;lt;/ref&amp;gt; The final game, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, was almost unrecognisable compared to the original &#039;&#039;Rayman 4&#039;&#039; concept.&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
[[Jabbit]] the Rabbid is an character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, had it been released as the platformer which it was originally conceived as. He appears to be a huge, slug-like [[Rabbid]] suffering from morbid obesity and he is probably a reference to Jabba the Hutt from &#039;&#039;Star Wars&#039;&#039;. He appears to enjoy watching [[Rayman]] beat the [[Rabbid]]s, as shown in some concept art. [[Rayman&#039;s girlfriend]] is an unnamed character who would have had a role in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. She appears to be a female member of [[Rayman&#039;s species]], and is seen in several pieces of concept artwork as printed in a Nintendo Power article about the then-upcoming &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. According to [[Michel Ancel]], &amp;quot;[[Rayman]] will have to save the world, [[Rayman&#039;s girlfriend|his girlfriend]] and the girlfriend of [[André|his old enemy]] and [[André|his old enemy]] too!&amp;quot; Concept art shows that [[Rayman&#039;s girlfriend]] and the [[baby Globox]]es have been captured by Jabbit. It was also confirmed that the &#039;[[André|old enemy]]&#039; with whom [[Rayman]] would have to join forces was [[André]], presumably meaning that [[Rayman]] must also rescue [[André]]&#039;s girlfriend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;280px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Raygirlspiders.gif|[[Rayman]] rescuing [[Rayman&#039;s girlfriend|his girlfriend]] from [[spider]]s.&lt;br /&gt;
RaygirlEmperorRabbid.jpg|[[Rayman&#039;s girlfriend]] enslaved by [[Jabbit]] the Rabbid.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
[[Ubisoft]]&#039;s official 2006 press release on the game read as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Rayman Raving Rabbids&#039;&#039; marks the return of [[Rayman]], in his funniest and zaniest adventure ever. When [[The Glade of Dreams|his world]] is threatened by a devastating invasion of [[Rabbid|crazed, out-of-control bunnies]], [[Rayman]] must rise up against these furry foes and foil their wicked plans. Using an array of amazing new abilities, and with the help of magical creatures, [[Rayman]] will need to break out all his best moves to save [[The Glade of Dreams|his world]] from these delirious [[Rabbid|bunnies]] and their hare-raising antics. “It’s a real pleasure for me to be back working on an all-new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]],” said [[Michel Ancel]]. “After wrapping up my last game, the team here in Montpellier sat down to talk about having some fun with [[Rayman]] and his universe. We are running into a bit of a problem, though, because our game has been invaded by thousands of raving mad and vicious [[Rabbid|bunnies]], who have apparently been preparing this assault since [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]]. We are now sending an SOS to all motivated gamers to help us get rid of them as fast as possible!” Here are a list of features you&#039;ll find in the new game!&lt;br /&gt;
&lt;br /&gt;
* Combat the Ultra-Crazed Evil [[Rabbid|Rabbits]] – Take control of [[Rayman]] and his knack for attack to help save his world from the raving [[rabbid]]s. They are mischievous, insane and completely out of control. There are several types of [[rabbid]]s each with its own mischievous characteristics.&lt;br /&gt;
* Master and Ride Creatures – Tame and control various creatures such as sharks, eagles, rhinos, [[spider]]s and angelfish. [[Rayman]] can master each animal’s unique capabilities to help in his battle against the devious [[rabbid]]s.&lt;br /&gt;
* Dress to Impress – Customize and disguise [[Rayman]]. Go punk, pop, rock or hip hop to infiltrate the [[Rabbid|bunnies]] and foil their devious plans.&lt;br /&gt;
* Explore the Colorful Fantastic World of [[Rayman]] – Explore amazing free-roaming environments and beautiful epic landscapes that mix real and fantastical styles to create a visually stunning experience.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
What follows is a collection of images released during the period when &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; was still intended to be the fourth &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; platformer, before it became a collection of minigames. [[Rayman]] can be seen riding several creatures and fighting very numerous, Zombies [[Rabbid]]s who make use of advanced technology. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;280px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Rayman 4 prototype 01.jpg|[[Rayman]] in his [[Skin|disco costume]] riding on a [[spider]].&lt;br /&gt;
Image:Rayman 4 prototype 02.jpg|[[Rayman]] in his [[Skin|disco costume]] fighting Zombies [[Rabbid]]s.&lt;br /&gt;
Image:Rayman 4 prototype 03.jpg|The [[Rabbids&#039; ship]].&lt;br /&gt;
Image:Rayman 4 prototype 04.jpg|[[Rayman]] facing the Zombies [[Rabbid]] army.&lt;br /&gt;
Image:Rayman 4 prototype 05.jpg|[[Rayman]] in his [[Skin|disco costume]] dancing.&lt;br /&gt;
Image:Rayman 4 prototype 06.jpg|The [[Rabbid]] army.&lt;br /&gt;
Image:Rayman 4 prototype 08.jpg|[[Rayman]] in his [[Skin|disco costume]] riding on an eagle.&lt;br /&gt;
Image:Rayman 4 prototype 09.jpg|[[Rayman]] avoiding the [[laser]]s being shot by Zombies [[Rabbid]]s.&lt;br /&gt;
Image:Rayman 4 prototype 10.jpg|[[Rayman]] facing the Zombies [[Rabbid]] army.&lt;br /&gt;
Image:Rayman 4 prototype 11.jpg|[[Rayman]] in his [[Skin|gangster costume]] riding on a shark.&lt;br /&gt;
Image:Rayman 4 prototype 26.jpg|[[Rayman]] in his [[Skin|disco costume]] running on the beach.&lt;br /&gt;
Image:Rayman 4 prototype 25.jpeg|[[Rayman]] sneaking in on a Zombie [[Rabbid]].&lt;br /&gt;
Image:Wc.jpg|A similar look to the eventual [[Bunnies Never Close Doors]] minigame that made it into the final &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
Image:Raving_Rabbids_red_laser.png|[[Rayman]] in his [[Skin|goth costume]] presumably grabbing a hold of something.&lt;br /&gt;
Image:Cowunused.jpeg|[[Bunnies Don&#039;t Milk Cows]] from the prototype.&lt;br /&gt;
Image:RRR-Warthog.jpg|Warthog race from the prototype.&lt;br /&gt;
Image:OldRabbids1.jpeg|A Zombie Rabbid.&lt;br /&gt;
Image:OldRabbid2.jpeg|The early look of the Rabbids.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept art===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
Image:Oldcolleusum.jpeg&lt;br /&gt;
Image:ColleusumRRR.jpg&lt;br /&gt;
Image: StoryboardRRR.jpg&lt;br /&gt;
Image:PrisonRRR.jpg&lt;br /&gt;
Image:RunRRR.jpg&lt;br /&gt;
Image:DanceRRR.jpg&lt;br /&gt;
Image:PigriderRRR.jpg&lt;br /&gt;
Image:RRR Concept art 4.jpg&lt;br /&gt;
Image:RRR Concept art 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Future==&lt;br /&gt;
During the development of &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Michel Ancel]] confirmed in an interview that a new 3D [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; platform game]] was planned. In another interview which took place in December 2011, [[Michel Ancel|Ancel]] reiterated this, and hinted that the new game may be based on [[Rayman 4 (cancelled prototype)|the &#039;&#039;Rayman 4&#039;&#039; prototype that was canceled in 2006]].&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Interview of Michel Ancel: the fans ask the questions!&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7299&amp;amp;p=642095#p642095&amp;lt;/ref&amp;gt; It is not clear whether the game will still feature the [[Rabbid]]s, despite the lengths the developers have gone to in order to separate the two series, or if the game will be reworked to feature different enemies. As of 2019, [[Michel Ancel]] is currently working on two other games, &#039;&#039;Wild&#039;&#039; and &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;, making it unlikely that anything will come from this prototype anytime soon. However, on October 12, 2017, [[Michel Ancel|Ancel]] posted on his Instagram account that he is very interested in making the &#039;fourth&#039; [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; adventure]],&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BaI0eAwAEPb/, « Yesterday , I met Rayman for real , in a second-hand store . Far from his time of glory , looking ahead for some help . Pathetic 😔 After Wild , after BGE2 , we ´ll need to bring him back again ... for his fourth adventure ! 😁😁😁 Don&#039;t let heroes die 🤘 #rayman #ubisoft »&amp;lt;/ref&amp;gt; suggesting of a future revival of the prototype or [[Rayman 4 (cancelled prototype)|the then-planned original fourth game that was cancelled]]. In september of 2020, [[Michel Ancel|Ancel]] announced his retirement from the gaming industry,&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/CFRbPpnqCxu/, « WoW ! This little guy has many things to teach to Sam Fisher ! &lt;br /&gt;
Today is very special for me. After more than 30 years, I’ve decided to stop working on video games and fully focus on my second passion : Wild Life !&lt;br /&gt;
My new project takes place in the real world and consists in a wild life open sanctuary dedicated to education , nature lovers and ... wild animals.&lt;br /&gt;
&lt;br /&gt;
🎮🎮🎮 video games part 🎮🎮🎮&lt;br /&gt;
&lt;br /&gt;
Many of you might want to know what will happen to Wild and BGE2. No worries, since many months now the teams are autonomous and the projects are going super well. Beautiful things to be seen soon.&lt;br /&gt;
&lt;br /&gt;
May the fox be with you&lt;br /&gt;
&lt;br /&gt;
🦊 »&amp;lt;/ref&amp;gt; making this revival from him unlikely to ever happen. He however added that he believed a different team would be able to make the game without his involvement, as happened with &#039;&#039;[[Rayman 3]]&#039;&#039;.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/CFRbPpnqCxu/c/17877371362831133/r/17908248865507394/, « Rayman 3 was made without me by a very talented team. I believe they are the perfect candidates for making number 4 possible ! »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rayman Raving Rabbids (early production)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.francois.games/rayman-raving-rabbids/ Blogpost of François Roughol about the prototype and the final game]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Ihw15x5r5xQ &#039;&#039;Rayman 4&#039;&#039; teaser trailer]&lt;br /&gt;
* [https://youtu.be/PhmvhAd_gfk &#039;&#039;Rayman 4&#039;&#039; trailer]&lt;br /&gt;
* [https://youtube.com/watch?v=7QduvwetDFQ &#039;&#039;Rayman 4&#039;&#039; gameplay trailer]&lt;br /&gt;
* [https://youtu.be/DjP8Y6tVvRQ Mini trailer]&lt;br /&gt;
*[https://youtu.be/dj8fvr9fLZk Mini trailer presented during the E3 2006]&lt;br /&gt;
*[https://m.youtube.com/watch?v=94eP2YAAV-I Overview of the stand Rayman Raving Rabbids in E3 2006 (in 2:07)]&lt;br /&gt;
* [http://youtu.be/jrcXdaT5GcM Unused minigames]&lt;br /&gt;
* [https://m.youtube.com/watch?time_continue=18&amp;amp;ebc=ANyPxKrvcQS93G2cNla16MIzMHM-dtmY413Bn04tL7gAGnH6JmxueFBLCJQtPGv5bNiwf129sssvbfO4iPBEUJkutci5FRcACg&amp;amp;v=HVnOK9eT_2s Early title screen]&lt;br /&gt;
* [http://youtu.be/wgR-SE0zy7g Unused animations]&lt;br /&gt;
* [https://www.youtube.com/watch?v=k3ueAKqHwRY Scrapped mechanics from the prototype]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman contre les Lapins Crétins (prototype annulé)]]&lt;br /&gt;
[[pl:Rayman: Szalone Kórliki (anulowany prototyp)]]&lt;br /&gt;
[[ru:Rayman Raving Rabbids (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MurfyUnderwaterRRIta.png&amp;diff=83755</id>
		<title>File:MurfyUnderwaterRRIta.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MurfyUnderwaterRRIta.png&amp;diff=83755"/>
		<updated>2021-03-16T11:14:49Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Murfy]] teaches [[Rayman]] how to breathe in [[Rayman Revolution]] (Italian version).&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| platform = PS2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Murfy]] teaches [[Rayman]] how to breathe in [[Rayman Revolution]] (Italian version).&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:MurfyUnderwaterRRIta.png&amp;diff=83754</id>
		<title>File:MurfyUnderwaterRRIta.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:MurfyUnderwaterRRIta.png&amp;diff=83754"/>
		<updated>2021-03-16T11:02:47Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Level_of_Awesomeness&amp;diff=83742</id>
		<title>Level of Awesomeness</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Level_of_Awesomeness&amp;diff=83742"/>
		<updated>2021-03-15T20:58:32Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:RL-PC_Level11ofAwesomenessMessage.jpg|320px|right|thumb|Players receive a special message once they reach the highest Level of Awesomeness.]]&lt;br /&gt;
&lt;br /&gt;
[[File:PSN TrulyAwesome.png|thumb|200px|[[Truly awesome!]], a [[List of achievements and trophies in Rayman Legends|trophy]] obtained by reaching the final Level of Awesomeness.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Level of Awesomeness&#039;&#039;&#039; is a feature of &#039;&#039;[[Rayman Legends]]&#039;&#039; that represents the experience level of players in the game. The more cups that players win during gameplay, the more the Level of Awesomeness rises for them. There are twelve levels, level eleven being the highest. Since it is only possible to earn 4,150 points from playing levels, 1,850 points will need to be earned by competing in [[Online Challenges]] to win more cups. It re-appears in &#039;&#039;[[Rayman Mini]]&#039;&#039; as a rank players can get from the [[Online Challenges]]. There it will unlock hard challenge difficulty at tank 4, insane difficulty at rank 7 and the [[Golden Teensy]] at rank 10, which is also the final rank.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=0 border=1 cellpadding=3 style=&amp;quot;border-collapse:collapse; text-align: center; border-color:#aa0000; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Icon&lt;br /&gt;
!  Name&lt;br /&gt;
!  Points required&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_0.png|55px]]&lt;br /&gt;
|  Level 0&lt;br /&gt;
|  0&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_1.png|55px]]&lt;br /&gt;
|  Level 1&lt;br /&gt;
|  60&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_2.png|55px]]&lt;br /&gt;
|  Level 2&lt;br /&gt;
|  130&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_3.png|55px]]&lt;br /&gt;
|  Level 3&lt;br /&gt;
|  210&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_4.png|55px]]&lt;br /&gt;
|  Level 4&lt;br /&gt;
|  300&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_5.png|55px]]&lt;br /&gt;
|  Level 5&lt;br /&gt;
|  400&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_6.png|55px]]&lt;br /&gt;
|  Level 6&lt;br /&gt;
|  550&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_7.png|55px]]&lt;br /&gt;
|  Level 7&lt;br /&gt;
|  800&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_8.png|55px]]&lt;br /&gt;
|  Level 8&lt;br /&gt;
|  1500&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_9.png|55px]]&lt;br /&gt;
|  Level 9&lt;br /&gt;
|  2500&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_10.png|55px]]&lt;br /&gt;
|  Level 10&lt;br /&gt;
|  4000&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:RL-LevelOfAwesomeness_11.png|55px]]&lt;br /&gt;
|  Level 11&lt;br /&gt;
|  6000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[fr:Génialitude]]&lt;br /&gt;
[[it:Livello di Miticaggine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golden_Teensy&amp;diff=83741</id>
		<title>Golden Teensy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golden_Teensy&amp;diff=83741"/>
		<updated>2021-03-15T20:17:30Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Golden Teensy&lt;br /&gt;
| image = [[File:Goldenteensy.png|320px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Teensy]]&lt;br /&gt;
| status = Skin&lt;br /&gt;
| relatives = [[Polokus]] (ancestor)&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Muse of the poets]] (ancestor)&amp;lt;br /&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon7RO.png|15px|700]][[File:Icon0RO.png|15px|700]][[File:Icon0RO.png|15px|700]] [[File:RL-Teensy.png|25px]]&amp;lt;br /&amp;gt;(PC, Xbox 360, PS3, PS Vita, PS4, Wii U, Xbox One)&amp;lt;br /&amp;gt;[[File:Icon8RO.png|15px|826]][[File:Icon2RO.png|15px|826]][[File:Icon6RO.png|15px|826]] [[File:RL-Teensy.png|25px]]&amp;lt;br /&amp;gt;(Switch)&amp;lt;br /&amp;gt;(&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;Rank 10 of [[Level of Awesomeness|Awesomeness]] (&#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Golden Teensy&#039;&#039;&#039; is a playable [[Teensy]] character in &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039;, and one of the characters based on the [[Teensie]]&#039;s animated model.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Golden Teensy shares a similar look to the crownless [[Grand Minimus]], however, he is luminous and glows in the dark.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Legends&#039;&#039; ===&lt;br /&gt;
{{quote|text=This Teensy is so luminous that he glows in the dark. Very convenient to walk around at night in the Glade of Dreams.|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he is unlocked once all 700 [[Teensie]]s have been freed.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Adventures&#039;&#039; ===&lt;br /&gt;
Although he doesn&#039;t appear in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, his files have been found in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:The Golden Teensy photo.png|thumb|left|The Golden Teensy as he would have appeared in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman Mini]]&#039;&#039; ===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he is unlocked by reaching rank 10 of [[Level of Awesomeness|Awesomeness]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
The Golden Teensy (Facebook).jpg|Unused Facebook sharing photo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RMinicharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ptizêtre en or]]&lt;br /&gt;
[[it:Teen d&#039;oro]]&lt;br /&gt;
[[pl:Złoty Małak]]&lt;br /&gt;
[[ru:Золотой Малютка]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scrapped content from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Teensies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=83733</id>
		<title>Mr Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=83733"/>
		<updated>2021-03-15T08:49:57Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Second phase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Skops&lt;br /&gt;
| image = [[Image:MrSkopsArtwork.png|center|class=sprite|&#039;&#039;Mr Skops&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Scorpion&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[The Caves of Skops]]&lt;br /&gt;
| resistance = [[Image:Lifebar8.png|&#039;&#039;8 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Claw, energy balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Skops&#039;&#039;&#039;, also known as &#039;&#039;&#039;Skops the Scorpion&#039;&#039;&#039;, is a giant, dark-pink scorpion with a single massive claw, and yellow spikes on his body. He is the fifth major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is encountered only once in [[Mr Skops&#039; Stalactites]], the third and final level of [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
Mr. Skops forms part of the first (head and claw) boss hybrid fought at the end of [[Mr Dark&#039;s Dare]] in [[Rayman 1|the original game]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
===First phase===&lt;br /&gt;
Mr Skops is first encountered when sleeping on the other side of a fiery pit covered with [[Spiky platform (Rayman 1)|spiky platform]]s. [[Rayman]] finds himself in front of the sleeping Mr Skops who, angry at being woken, attacks him.&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsDort.png|thumb|316px|left|class=sprite|Mr Skops becomes angry when he wakes up.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He attacks by throwing his claw, which [[Rayman]] must jump over as it sails towards him, and again as it returns to its owner. Mr Skops also strikes the ground with his claw, causing the [[Spiky platform (Rayman 1)|spiky platform]]s which [[Rayman]] stands on to fall into the lava below, one by one.&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsRigolo.png|thumb|316px|left|class=sprite|class=sprite|Mr Skops preparing to fight.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsFrappeSol.png|thumb|316px|left|class=sprite|class=sprite|Mr Skops thumping the ground.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsLancePince.png|thumb|316px|left|class=sprite|class=sprite|Mr Skops hurling his claw forward.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When all the [[Spiky platform (Rayman 1)|spiky platform]]s are gone, [[Rayman]] must [[Hanging|grab the edge]] of the platform Mr Skops is standing on to avoid his attacks, and then jump back onto the platform when he thumps the ground. Mr Skops then runs away, while causing lava to rise in an attempt to kill [[Rayman]]. He also demonstrates his ability to shoot energy balls from his tail, which destroys the next set of [[Spiky platform (Rayman 1)|spiky platform]]s [[Rayman]] must use to avoid the lava.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsApproche.png|thumb|316px|left|class=sprite|Mr Skops looking for [[Rayman]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsRecule.png|thumb|316px|left|class=sprite|Mr Skops raising the lava.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsTire.png|thumb|316px|left|class=sprite|Mr Skops firing energy balls.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once this set of [[Spiky platform (Rayman 1)|spiky platform]]s have been destroyed, [[Rayman]] will continue to advance as Mr. Skops retreats, finding an [[exit sign]] leading to the next phase of the battle.&lt;br /&gt;
&lt;br /&gt;
===Second phase===&lt;br /&gt;
[[Rayman]] then has a one-on-one battle with Mr Skops, in which he must dodge his claw and [[Telescopic fist|punch]] his energy balls back at him. When he has only one [[Resistance|health point]] left, he moves forward, making his last attacks much harder to dodge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsLancePince0.png|thumb|316px|left|class=sprite|Mr Skops about to hurl his claw.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsTire0.png|thumb|316px|left|class=sprite|Mr Skops about to fire an energy ball.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once beaten, Mr Skops falls to pieces while smiling showing he is at peace once more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsTouched.png|thumb|316px|left|class=sprite|Mr Skops touched by one of his energy balls.]]&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:SkopsBattu.png|thumb|316px|none|class=sprite|Mr Skops falling to pieces.]]&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
[[Image:VAC-5.png|frame|right|class=sprite|A reformed and benevolent Mr Skops enjoys his holidays after the defeat of [[Mr Dark]] by relaxing onboard [[Space Mama]]&#039;s pirate ship.]]&lt;br /&gt;
Once [[Mr Dark]] has been defeated, [[the Great Protoon]] restored and [[Betilla]] rescued, the entirety of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] cast are seen to go on holiday, amongst the images of the holiday is one of Mr Skops, who seems to have lost all hostility.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman (cancelled prototype)|the cancelled SNES version of &#039;&#039;Rayman&#039;&#039;]] and [[Rayman (early production)|the early production of &#039;&#039;Rayman&#039;&#039;]]==&lt;br /&gt;
[[File:Rayman-snes.jpg|thumb|500px|right|An extract from an article about [[Rayman (cancelled prototype)|the cancelled SNES version of &#039;&#039;Rayman&#039;&#039;]]. The bottom-right screenshot shows a battle with an early version of Mr Skops.]]&lt;br /&gt;
&lt;br /&gt;
At a very early point in its production, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was [[Rayman (cancelled prototype)|planned for release on the Super Nintendo Entertainment System]]. In 2010, the French retro-gaming magazine [[Pix&#039;n Love]] printed an article on the history of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], including several in-game screenshots of [[Rayman (cancelled prototype)|the scrapped Super Nintendo version]]. One screenshot depicts [[Rayman]] and his [[Rayman&#039;s girlfriend|female companion]] battling a very early version of Mr Skops. This version of the character can still shoot electricity from the tip of his tail, but he looks much more like a real scorpion; he has two claws instead of one, and his carapace is a shady orange colour rather than a bright pink.&lt;br /&gt;
&lt;br /&gt;
[[File:Skops Dream Forest Rayman Beta.jpg|thumb|left|An early version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], showing Mr Skops in [[the Dream Forest]].]]&lt;br /&gt;
&lt;br /&gt;
Some pieces of advertisement from the game, as well as the packaging of some versions, bear a screenshot which shows [[Rayman]] battling Mr Skops in [[the Dream Forest]] rather than in [[the Caves of Skops]]. It is not known if this screenshot was created solely for the purpose of marketing, or if this scenario actually existed in any early version of the game. Neither of the [[Rayman (early production)|leaked Atari Jaguar prototypes]] contain any trace of this battle, although they differ from [[Rayman 1|the final version]] in numerous other ways.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[Image:PalissadeSkops.png|frame|left|class=sprite|An engraving of Mr Skops in &#039;&#039;[[Rayman Junior]]&#039;&#039;.]]&lt;br /&gt;
Mr Skops makes a cameo appearance in &#039;&#039;[[Rayman Junior]]&#039;&#039;, as an engraving on a wooden palisade.&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Skops]]&lt;br /&gt;
[[pl:Mr Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Classic&amp;diff=83715</id>
		<title>Rayman Classic</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Classic&amp;diff=83715"/>
		<updated>2021-03-12T09:42:18Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Classic&lt;br /&gt;
| image = [[File:Rayman Classic Icon.png|250px|center|&#039;&#039;Rayman Classic&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Paris]]&lt;br /&gt;
| programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix&lt;br /&gt;
| designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut&lt;br /&gt;
| art by = Alexandra Ancel &amp;lt;small&amp;gt;(characters)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Eric Pelatan, Sylvaine Jenny &amp;lt;small&amp;gt;(backgrounds)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Nathalie Drouet, [[Rémi Gazel]], Frédéric Louvre, Frédéric Prados and Olaf Zalcman&lt;br /&gt;
| release date = [[Image:Globe.png|16px]] 18th February 2016 (iOS), [[Image:Globe.png|16px]] 17th March 2016 (Android)&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Apple iOS, Android&lt;br /&gt;
| distribution media = Digital (App Store, Google Play)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Classic&#039;&#039;&#039;&#039;&#039; is a mobile port of the [[Rayman Ultimate|Pocket PC version]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] with much of the soundtrack from the PlayStation version. It was released for Apple iOS on the App Store on February 18, 2016 and for Android on Google Play on March 17, 2016. Unlike earlier ports of the PC version, such as the [[Rayman Advance|Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi]] versions, this one doesn&#039;t leave out any content. [[Ray Breakout|The &#039;&#039;Breakout&#039;&#039; minigame]] is present, as well as the short animations shown after each boss-fight. Due to the touch screen oriented nature of mobile devices, the game uses virtual buttons and a virtual analog stick. While the iOS version has support for physical gamepads, the Android version currently lacks this feature even though it is advertised in the store description.&lt;br /&gt;
&lt;br /&gt;
As of November 24, 2016, the app is free with ads. The ads can be disabled through an in-app purchase, though this is done automatically if the player bought the game prior to it becoming free.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2018 the app was removed from the App Store in most regions for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
In 2020 the game became unplayable with an internet connection on Android devices, most likely due to certain online services being shut down. It can however still be played without an internet connection.&lt;br /&gt;
&lt;br /&gt;
==Differences from other versions==&lt;br /&gt;
While this is the most complete port of the PC version, it does have some issues present. Repeating sound effects, such as [[Rayman]] charging his [[Telescopic fist|fist]], the [[helicopter]] and [[plum]]s moving in water, stop repeating after a few seconds. This is the first version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] to include achievements, not including the Anti Dark-Matters from [[Rayman (Nintendo DSi)|the DSi version]], through Gamecenter and Google Play Games. Some are however glitched and therefore impossible to obtain. Some can still be obtained if replaying the game and redoing what is required for the achievement. Other issues involve incorrect music playing during [[the Magician]]&#039;s [[Bonus level (Rayman 1)|bonus stages]], no music playing during the encounter against [[Mr Dark]] in [[Mr Dark&#039;s Dare]] and the characters [[Rayman]] meet, such as [[Joe]] and [[Tarayzan]], not speaking like in the PC version. There&#039;s also a huge glitch with [[Ray Breakout|the &#039;&#039;Breakout&#039;&#039; minigame]] making it near impossible to beat. Whenever the ball is lost, the player can&#039;t move [[Rayman]]. This means that if [[Rayman]] is positioned under an obstacle, launching the ball will make it bounce back right down. On iOS devices this can be resolved by playing with a controller, which makes movement possible before launching the ball.&lt;br /&gt;
&lt;br /&gt;
While there are a bunch of glitches, the game has also fixed a few issues preset in [[Rayman 1|the original game]]. The music, which was known to be lacking in the PC version, is now mainly taken from the PlayStation version. The intro plays in full-screen and its English voice-acting is taken from the PlayStation version. The game now includes an auto-save feature which auto-save each time the player enters the map. Due to this the save points have been removed from the map. [[Ray Breakout|The &#039;&#039;Breakout&#039;&#039; minigame]] can now also be found on the map instead once [[Mr Dark&#039;s Dare]] is completed.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanClassic Modes.PNG|thumb|320px|class=sprite|left|The three different game modes available.]]&lt;br /&gt;
&lt;br /&gt;
Whenever the player starts a new game, there are three save slots to choose from, each with their own name which can&#039;t be changed. These names are RAY, BET and JOE. The names are references to the characters [[Rayman]], [[Betilla]] and [[Joe]]. The player will then get to choose the difficulty, which is a one time decision and can&#039;t be changed without starting a new game. The difficulties available are easy, original and hard. Easy mode grants the player unlimited [[Life|lives]] with it staying at 99, original mode plays exactly like how it originally did on PC and hard mode has the player start with 0 [[Life|lives]] and [[continue]]s. More [[Life|lives]] can however be obtained normally in hard mode. The virtual jump and [[Telescopic fist|punch]] buttons use the same textures as the ones from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; and &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was originally teased on February 11, 2016 with the official [[Rayman]] Facebook page posting that a special &#039;retroRayman&#039; is coming to mobile the following week with an image saying &#039;&#039;Back to Basics&#039;&#039; with the date of February 18, 2016 below.&lt;br /&gt;
&lt;br /&gt;
On February 17, a new post revealed the name &#039;&#039;Rayman Classic&#039;&#039; as well as it being launched on iOS before Android.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Classic teaser.png|The first teaser.&lt;br /&gt;
Classic.gif|The artwork of the game.&lt;br /&gt;
Classic game 1.gif&lt;br /&gt;
Classic game 2.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sales==&lt;br /&gt;
Prior to being changed to a free title, the game received numerous sales to promote the game.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sale 1.jpg|The 40% off sale.&lt;br /&gt;
Sale 2.png|The game costed 0.99 for one week.&lt;br /&gt;
Sale 3.jpg|The 80% off sale.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social network integrations==&lt;br /&gt;
[[File:Classic android menu.png|thumb|320px|class=sprite|right|The main menu.]]&lt;br /&gt;
This is the first version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] to feature achievements and leaderboards. On iOS devices they are connected through Gamecenter and on Android through Google Play Games.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&#039;&#039;Main article: [[List of achievements in Rayman Classic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are currently 51 achievements which are earned by completing various tasks, such as defeating a certain number of enemies. Some of the achievements have been known to not trigger correctly on both iOS and Android devices.&lt;br /&gt;
&lt;br /&gt;
===Leaderboards===&lt;br /&gt;
There are a total of 20 leaderboards in the game, with 18 of them being the completion time in levels. Although the leaderboards function during the first playthrough, they do not always register the new time when replaying a level. This is most likely to happen on levels where the final phase can&#039;t be replayed, such as [[Moskito&#039;s Nest]]. The two other leaderboards are for the total completion time and the total amount of [[Ting]]s collected.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Classic_title.PNG|The main title screen.&lt;br /&gt;
Classic - Betilla finish.PNG|[[Rayman]] finishing a stage with [[Betilla]] the Fairy.&lt;br /&gt;
Classic Screenshot.PNG|[[Rayman]] using his [[super helicopter]] power to cut the ropes.&lt;br /&gt;
RaymanClassic SpaceMamaBoss.PNG|[[Rayman]] fighting [[Space Mama]] in [[Space Mama&#039;s Crater]].&lt;br /&gt;
Classic - Cutscene.PNG|[[Mr Dark]] kidnapping [[Betilla]] after completion of [[Space Mama&#039;s Crater]].&lt;br /&gt;
Classic - Joe.PNG|The first part of [[Eat at Joe&#039;s]].&lt;br /&gt;
Classic - Game Over.PNG|The Game Over screen.&lt;br /&gt;
Classic - End image.PNG|The artwork which is shown once the game is finished.&lt;br /&gt;
Classic - Credits.PNG|The credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Classic Unused Crawl.png|An unused button for crawling&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This is the only [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] to require the player to play through the game multiple times, in this case 3, in order to unlock all achievements.&lt;br /&gt;
*The game went free as the first reward of [[Ubisoft]]&#039;s 30th Anniversary 30 day giveaway.&lt;br /&gt;
*The achievement &#039;&#039;&#039;Great magician&#039;&#039;&#039; has [[Life|lives]] misspelled as &#039;lifes&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Classic]]&lt;br /&gt;
[[it:Rayman Classic]]&lt;br /&gt;
[[pl:Rayman Classic]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RAStarterPackITA.jpeg&amp;diff=83710</id>
		<title>File:RAStarterPackITA.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RAStarterPackITA.jpeg&amp;diff=83710"/>
		<updated>2021-03-03T15:17:19Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = The Starter pack of Rayman Adventures (Italian version)&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=34352 TM47]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| platform = Android&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The Starter pack in Rayman Adventures (Italian version).&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RAStarterPackITA.jpeg&amp;diff=83709</id>
		<title>File:RAStarterPackITA.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RAStarterPackITA.jpeg&amp;diff=83709"/>
		<updated>2021-03-03T15:14:33Z</updated>

		<summary type="html">&lt;p&gt;TM47: The Starter pack in Rayman Adventures (Italian version).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Starter pack in Rayman Adventures (Italian version).&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Starter_Pack.png&amp;diff=83708</id>
		<title>File:Starter Pack.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Starter_Pack.png&amp;diff=83708"/>
		<updated>2021-03-03T15:11:36Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description =&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| platform = iOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Adventures]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=83706</id>
		<title>Champion Ray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Champion_Ray&amp;diff=83706"/>
		<updated>2021-02-28T15:10:46Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Champion Ray&lt;br /&gt;
| image = [[File:UbiRay.png|200px|Champion Ray]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; (PlayStation 4, Xbox One, Nintendo Switch)&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Champion, Developer exclusive skin (formerly)&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Obtaining VIP rank&amp;lt;br /&amp;gt;(PS4 and Xbox One only)&amp;lt;br /&amp;gt;Default&amp;lt;br /&amp;gt;(Switch only) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Champion Ray&#039;&#039;&#039;, originally known as &#039;&#039;&#039;Ray Dev team&#039;&#039;&#039;, is an exclusive skin in &#039;&#039;[[Rayman Legends]]&#039;&#039;. When appearing on the leaderboards by the developers it was always accompanied by the name UbiRay.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Champion Ray shares the same look as [[Rayman]], however, his skin and hair are colored purple, and his torso bears the [[UbiSoft]] logo rather than the &#039;O&#039; symbol that he is renowned for.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;[[Rayman Legends]]&#039;&#039; ===&lt;br /&gt;
{{quote|text=This true hero helped creating this game! Now it&#039;s time for him to play it and have fun!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039; on PC, Wii U, Xbox 360 and PlayStation 3}}&lt;br /&gt;
&lt;br /&gt;
He was originally named Ray Dev team and only available to the developers of the game. He could be spotted on the online leaderboards when the developers played the challenges. Normal players have since found ways to access him by hacking the game.&lt;br /&gt;
&lt;br /&gt;
[[File:UbiRay in-game.jpg|320px|thumb|left|Ray Dev team as he would appear in the Heroes Gallery.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Clearly one of the most amazing champions in the [[Glade of Dreams]], this fierce competitor is always ready for a new challenge! Watch out, he can&#039;t stand loosing!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039; on PlayStation 4, Xbox One and Nintendo Switch}}&lt;br /&gt;
In the Xbox One and PlayStation 4 versions of the game, he is available to VIP members under the name Champion Ray. The VIP status was only given to certain active players who continuously got good scores in the [[Online Challenges]], and who were active in the community.&lt;br /&gt;
&lt;br /&gt;
In the Nintendo Switch version, he is unlocked by default, along with the rest of the non-Nintendo console exclusive costumes.&lt;br /&gt;
&lt;br /&gt;
[[File:Legends art 3.jpg|thumb|left|VIP players on the Xbox One and PlayStation 4 versions gets the Champion Ray costume as a reward.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ray champion]]&lt;br /&gt;
[[de:UbiRay]]&lt;br /&gt;
[[hu:UbiRay]]&lt;br /&gt;
[[it:Ray campione]]&lt;br /&gt;
[[pl:Champion Ray]]&lt;br /&gt;
[[ru:Рэй-чемпион]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=List_of_achievements_in_Rayman_Raving_Rabbids&amp;diff=83690</id>
		<title>List of achievements in Rayman Raving Rabbids</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=List_of_achievements_in_Rayman_Raving_Rabbids&amp;diff=83690"/>
		<updated>2021-02-24T19:41:54Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; has 16 achievements on Xbox 360.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Icon&lt;br /&gt;
!  Name&lt;br /&gt;
!  Gamerscore &lt;br /&gt;
Xbox Live&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_1.png]]&lt;br /&gt;
|  Deejay Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the DeeJay [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_2.png]]&lt;br /&gt;
|  Gothic Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the Gothic [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_3.png]]&lt;br /&gt;
|  Rock n roll Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the Rock N Roll [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_4.png]]&lt;br /&gt;
|  Caramba Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the Caramba [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_5.png]]&lt;br /&gt;
|  Raymaninho Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the Raymaninho [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_6.png]]&lt;br /&gt;
|  Bunny Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock the Bunny [[Rayman]] set from story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_7.png]]&lt;br /&gt;
|  The great escape&lt;br /&gt;
|  100G&lt;br /&gt;
|  &amp;quot;Finish the story mode once&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_8.png]]&lt;br /&gt;
|  Rayman in camera&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Play the game with Xbox Live Vision at least once&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_9.png]]&lt;br /&gt;
|  Rayman loves music&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock all the 8 music track in story mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_10.png]]&lt;br /&gt;
|  Rayman loves movies&lt;br /&gt;
|  100G&lt;br /&gt;
|  &amp;quot;Unlock all the 9 bonus movies in score mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_11.png]]&lt;br /&gt;
|  Rayman loves drawing&lt;br /&gt;
|  100G&lt;br /&gt;
|  &amp;quot;Unlock all the 3 artworks in score mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_12.png]]&lt;br /&gt;
|  The bunny hunter&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;In score mode, get 700 or higher points in all Bunny Hunter games&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_13.png]]&lt;br /&gt;
|  The fastest Rayman&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;In score mode, get 700 or higher points in all Get Going games&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_14.png]]&lt;br /&gt;
|  Dance king&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;In score mode, get 700 or higher points in all Shake Your Booty games&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_15.png]]&lt;br /&gt;
|  Greatest Rayman ever&lt;br /&gt;
|  100G&lt;br /&gt;
|  &amp;quot;In score mode, get 183,000 points in total&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:RRR_Ach_16.png]]&lt;br /&gt;
|  Rayman loves challenge&lt;br /&gt;
|  50G&lt;br /&gt;
|  &amp;quot;Unlock all the challenges in score mode&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{AchievementLists}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des succès de Rayman contre les Lapins Crétins]]&lt;br /&gt;
[[it:Lista degli obiettivi di Rayman Raving Rabbids]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements and trophies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=List_of_achievements_in_Rayman_Classic&amp;diff=83686</id>
		<title>List of achievements in Rayman Classic</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=List_of_achievements_in_Rayman_Classic&amp;diff=83686"/>
		<updated>2021-02-24T11:32:40Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;[[Rayman Classic]]&#039;&#039; has support for achievements through GameCenter on iOS devices and Google Play Games on Android devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Icon&lt;br /&gt;
!  Name&lt;br /&gt;
!  Points&lt;br /&gt;
GameCenter&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 1.png]]&lt;br /&gt;
|  Boxer&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock the [[telescopic fist]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 2.png]]&lt;br /&gt;
|  Ascensionist&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock [[hanging]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 4.png]]&lt;br /&gt;
|  Acrobat&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock the [[helicopter]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 3.png]]&lt;br /&gt;
|  Climber&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock the [[grappling fist]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 5.png]]&lt;br /&gt;
|  Runner&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock [[running]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 6.png]]&lt;br /&gt;
|  Green Thumb&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock [[magic seed]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 7.png]]&lt;br /&gt;
|  Skilled Acrobat&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Unlock the [[super helicopter]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 8.png]]&lt;br /&gt;
|  Small world&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Become tiny!&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 9.png]]&lt;br /&gt;
|  Shiny gift&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Get [[Joe]]&#039;s [[firefly]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 10.png]]&lt;br /&gt;
|  Lightning fast&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Pick up 10 [[Speed Fist]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 11.png]]&lt;br /&gt;
|  Strong as a bull&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Pick up 10 [[Golden Fist]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 12.png]]&lt;br /&gt;
|  Super Rayman&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Unlock all the powers (potentially glitched on iOS)&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 13.png]]&lt;br /&gt;
|  Soft hitter&lt;br /&gt;
|  1 p.&lt;br /&gt;
|  Beat 50 enemies&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 14.png]]&lt;br /&gt;
|  Hard hitter&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Beat 100 enemies&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 15.png]]&lt;br /&gt;
|  Fighter&lt;br /&gt;
|  5 p.&lt;br /&gt;
|  Beat 500 enemies&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 16.png]]&lt;br /&gt;
|  Challenger&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Beat 1000 enemies&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 17.png]]&lt;br /&gt;
|  Warrior&lt;br /&gt;
|  50 p.&lt;br /&gt;
|  Beat 2000 enemies&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 18.png]]&lt;br /&gt;
|  Perfect rescue&lt;br /&gt;
|  100 p.&lt;br /&gt;
|  Free all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 19.png]]&lt;br /&gt;
|  Bye bye Bzzit&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Bzzit]] in [[Anguish Lagoon]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 20.png]]&lt;br /&gt;
|  Stings&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Moskito]] in the [[Moskito&#039;s Nest]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 21.png]]&lt;br /&gt;
|  False note&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Mr Sax]] in [[Mr Sax&#039;s Hullaballoo]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 22.png]]&lt;br /&gt;
|  Gravel&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Mr Stone]] in [[Mr Stone&#039;s Peaks]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 23.png]]&lt;br /&gt;
|  Laser roll&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Space Mama]] in [[Space Mama&#039;s Crater]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 24.png]]&lt;br /&gt;
|  Chopped scorpion&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Defeat [[Mr Skops]] in [[Mr Skops&#039; Stalactites]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 25.png]]&lt;br /&gt;
|  Rapscallion&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Outwit [[Bad Rayman]] in the [[Candy Château]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 26.png]]&lt;br /&gt;
|  Savior of the world&lt;br /&gt;
|  30 p.&lt;br /&gt;
|  Defeat [[Mr Dark]] in the [[Candy Château]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 27.png]]&lt;br /&gt;
|  Minimal rescue&lt;br /&gt;
|  5 p.&lt;br /&gt;
|  Complete [[the Dream Forest]] with all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 28.png]]&lt;br /&gt;
|  Pink Plant Woods&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Pink Plant Woods]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 29.png]]&lt;br /&gt;
|  Swamps of Forgetfulness&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Swamps of Forgetfulness]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 30.png]]&lt;br /&gt;
|  Minor rescue&lt;br /&gt;
|  5 p.&lt;br /&gt;
|  Complete [[Band Land]] with all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 31.png]]&lt;br /&gt;
|  Bongo Hills&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Bongo Hills]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 32.png]]&lt;br /&gt;
|  Allegro Presto&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Allegro Presto]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 33.png]]&lt;br /&gt;
|  Gong Heights&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Gong Heights]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 34.png]]&lt;br /&gt;
|  Average rescue&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Complete [[Blue Mountains]] with all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 35.png]]&lt;br /&gt;
|  Twilight Gulch&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Twilight Gulch]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 36.png]]&lt;br /&gt;
|  Hard Rocks&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[the Hard Rocks]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 37.png]]&lt;br /&gt;
|  Major rescue&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Complete [[Picture City]] with all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 38.png]]&lt;br /&gt;
|  Eraser Plains&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Eraser Plains]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 39.png]]&lt;br /&gt;
|  Pencil Pentathlon&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Pencil Pentathlon]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 40.png]]&lt;br /&gt;
|  Royal rescue&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Complete [[the Caves of Skops]] with all the [[Electoon]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 41.png]]&lt;br /&gt;
|  Crystal Palace&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Crystal Palace]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 42.png]]&lt;br /&gt;
|  Diner is ready!&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Complete [[Eat at Joe&#039;s]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 43.png]]&lt;br /&gt;
|  Easy&lt;br /&gt;
|  30 p.&lt;br /&gt;
|  Complete the game in easy difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 44.png]]&lt;br /&gt;
|  Original&lt;br /&gt;
|  50 p.&lt;br /&gt;
|  Complete the game in original difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 45.png]]&lt;br /&gt;
|  Hard&lt;br /&gt;
|  100 p.&lt;br /&gt;
|  Complete the game in hardcore difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 46.png]]&lt;br /&gt;
|  Hobbyist&lt;br /&gt;
|  2 p.&lt;br /&gt;
|  Collect 50 [[Ting]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 47.png]]&lt;br /&gt;
|  Dealer&lt;br /&gt;
|  5 p.&lt;br /&gt;
|  Collect 500 [[Ting]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 48.png]]&lt;br /&gt;
|  Expert&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Collect 1000 [[Ting]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 49.png]]&lt;br /&gt;
|  Collector&lt;br /&gt;
|  50 p.&lt;br /&gt;
|  Collect 2000 [[Ting]]s&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 50.png]]&lt;br /&gt;
|  Magician&lt;br /&gt;
|  5 p.&lt;br /&gt;
|  Win 1 [[life]] thanks to [[the Magician]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Image:Classic 51.png]]&lt;br /&gt;
|  Great magician&lt;br /&gt;
|  10 p.&lt;br /&gt;
|  Win 10 [[Life|lifes]] &#039;&#039;[sic]&#039;&#039; thanks to [[the Magician]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{AchievementLists}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[it:Lista degli obiettivi di Rayman Classic]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements and trophies]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger_Officer&amp;diff=83683</id>
		<title>Hoodmonger Officer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger_Officer&amp;diff=83683"/>
		<updated>2021-02-21T16:26:49Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Hoodmonger Officer&lt;br /&gt;
| image = [[File:HoodmongerOfficer.png|200px|center|&#039;&#039;Hoodmonger Officer&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]], [[the Desert of the Knaaren]], [[the Summit Beyond the Clouds]], [[Hoodlum Headquarters]], [[the Tower of the Leptys]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]]&amp;lt;ref name=&amp;quot;dmg&amp;quot;&amp;gt;Depending on the charging time, [[Rayman]] can inflict the following damage with his fists:&lt;br /&gt;
* [[Telescopic fist|Standard fist]]: 1; 1.25; 1.5; 1.75; 2; 2.25; 2.5; 2.75; 3&lt;br /&gt;
* [[Heavy Metal Fist]]: 2; 2.5; 3; 3.5; 4; 4.5; 5; 5.5; 6&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Image:Lifebar3.png|3 HP]]&amp;lt;ref name=&amp;quot;dmg&amp;quot; /&amp;gt; (on [[balloon]])&lt;br /&gt;
| attacks = Triple gunshot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A high-ranking officer who well deserves his status: very few [[Hoodlum]]s have received so many decorations.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoodmonger Officers&#039;&#039;&#039;, also known as &#039;&#039;&#039;Elite Mongers&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from [[Rayman 3: Hoodlum Havoc: Official Strategy Guide‎|the official strategy guide of &#039;&#039;Rayman 3&#039;&#039;]].&amp;lt;/ref&amp;gt; are a variety of [[Hoodlum]] enemies encountered in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Hoodmonger Officers look almost exactly the same as standard [[Hoodmonger]]s, except that rather than being brown, their uniforms are red and blue, with a yellow crest on the front. They can take twice as much damage before dying as regular Hoodmongers, and can shoot three shots at once from their guns, whereas regular Hoodmongers can only shoot one. The only Hoodmonger Officers in the game that shoot one bullet at a time can be found in the second part of [[the Tower of the Leptys]], jumping from [[balloon]] to [[balloon]]. These Hoodmonger Officers have the same resistance as a regular [[Hoodmonger]], and in freeze mode, they have the same description as a normal [[Hoodmonger]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Hoodmonger Officer 2.jpg|A Hoodmonger Officer firing his gun.&lt;br /&gt;
Hoodmonger Officer 1.jpg|The Hoodmonger Officer from [[the Desert of the Knaaren]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
{{R3enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Fantasnip Officier]]&lt;br /&gt;
[[pl:Oficer Mroklum]]&lt;br /&gt;
[[es:Oficial Hoodmonger]]&lt;br /&gt;
[[ru:Старший Злыдень]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=83682</id>
		<title>Rayman 3 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(early_production)&amp;diff=83682"/>
		<updated>2021-02-21T16:17:44Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Dangerous Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:R3 LOGOBETA1.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman M]]&#039;&#039; font.]]&lt;br /&gt;
[[File:R3 LOGOBETA2.png|thumbnail|300px|An early logo using the &#039;&#039;[[Rayman 2]]&#039;&#039; font.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; underwent numerous changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.&lt;br /&gt;
&lt;br /&gt;
==Early development==&lt;br /&gt;
[[File:Rayman-3-beta-000001.jpg|thumb|[[Rayman]] fighting [[Count Razoff|Razoff]], showing the early HUD (head-up display).]]&lt;br /&gt;
During the early production stage of &#039;&#039;[[Rayman 3]]&#039;&#039;, early footage, screenshots and artwork show that development initially began with [[Rayman]] utilizing his design from &#039;&#039;[[Rayman 2]]&#039;&#039;, as opposed to the new redesign that debuted with the final game. Other early elements include unused areas, such as an [[Aquatic world|underwater level]], and differences with the HUD, which resembles the HUD of &#039;&#039;[[Rayman 2]]&#039;&#039; in some early screenshots. Some screenshots appear fairly similar to [[Rayman 3|the final game]], but still show some differences in aesthetic and lighting. There was also several kinds of [[Hoodlum]]s that were going to appear, but got scrapped from [[Rayman 3|the final game]].&lt;br /&gt;
&lt;br /&gt;
===Ghost levels===&lt;br /&gt;
The third and fourth parts of [[the Bog of Murk]] appear to have originally been the same map, but ended up being separated. Both parts retained a prototype copy of the other where only a few gems are present, elements like [[meadowscrew]]s are non-functional, and there are no enemies or [[cage]]s. These areas can be accessed in-game with hacks or glitches.&lt;br /&gt;
&lt;br /&gt;
===Debugging features===&lt;br /&gt;
There are two debugging features mistakenly left in the GameCube version of the game. The first one is in the first part of [[the Fairy Council]]: holding R + Start will cause [[Murfy]] to stop flying until the player lets go. The second is in the fourth part of [[the Desert of the Knaaren]]: pressing the same buttons will cause the text &amp;quot;Salle 01&amp;quot; (French for &amp;quot;Room 01&amp;quot;) to appear in the bottom left of the screen. If the player then holds the R button and presses Up or Down on the D-Pad, the number can be changed up to 05. Holding R and pressing Left on the D-Pad will then cause [[Rayman]] to be teleported to a specific location, depending on what number was displayed.&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3-EarlyScreenshot1.jpg&lt;br /&gt;
R3-EarlyScreenshot2.jpg&lt;br /&gt;
R3-EarlyScreenshot3.jpg&lt;br /&gt;
R3-EarlyScreenshot4.jpg&lt;br /&gt;
R3-EarlyScreenshot5.jpg&lt;br /&gt;
R3-EarlyScreenshot6.jpg&lt;br /&gt;
R3-EarlyScreenshot7.jpg&lt;br /&gt;
R3-EarlyScreenshot8.jpg&lt;br /&gt;
EarlyFC.jpg|An early screenshot of [[the Fairy Council]].&lt;br /&gt;
R3HH-FairyCouncil.jpg|An early version of [[the Fairy Council]].&lt;br /&gt;
Rayman3TheFairyCouncilBeta2.jpg|The second stage of [[the Fairy Council]].&lt;br /&gt;
R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]].&lt;br /&gt;
EarlyDOTK.jpg|[[Rayman]] fighting a [[Hoodmonger]] in [[the Desert of the Knaaren]].&lt;br /&gt;
R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly2.jpg|The shooting range in [[Hoodlum Headquarters]].&lt;br /&gt;
HHearly3.jpg|[[Rayman]] fighting a [[Heckler]] in [[Hoodlum Headquarters]].&lt;br /&gt;
Hoodlum Headquarters (early version).jpg|A screenshot of [[Hoodlum Headquarters]] that features an early [[Hoodmonger]] design.&lt;br /&gt;
R3HH-EarlyRayman2Style-3.jpg|[[Rayman]] in [[Bégoniax]]&#039;s house.&lt;br /&gt;
R3HH-EarlyRayman2Style-4.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
Raymanfly.jpeg|[[Murfy]] with [[Rayman]] in [[the Fairy Council]].&lt;br /&gt;
EarlyR3-FairyCouncil.jpg|[[Podocrock]]s in [[the Fairy Council]].&lt;br /&gt;
R3 early production.png|[[The Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000003.jpg|[[Rayman]] in [[the Bog of Murk]].&lt;br /&gt;
Go fish.jpg|[[The Bog of Murk|Bog of Murk]] screenshot which shows a map on the tree that was replaced with a wanted poster in the final version.&lt;br /&gt;
R3 ScrappedBog.jpg|A [[The Bog of Murk|Bog of Murk]] screenshot that features an early [[Stumbleboom]] design.&lt;br /&gt;
Rayman-3-beta-000004.jpg|[[Rayman]] in [[Clearleaf Forest]].&lt;br /&gt;
R3-Hoodblasters-attack-Rayman-from-airship.jpg|The second stage of [[Clearleaf Forest]].&lt;br /&gt;
Drinky.jpg|A screenshot of [[Clearleaf Forest]] that shows 3 [[pigpot]]s that are missing from the final game.&lt;br /&gt;
Rayman-3-beta-000005.jpg|Debug mode.&lt;br /&gt;
Rayman-3-beta-000006.jpg|[[Rayman]] in [[the Desert of the Knaaren]].&lt;br /&gt;
Rayman-3-beta-000007.jpg|[[Rayman]] in [[the Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000008.jpg|[[Rayman]] fighting [[Bégoniax]].&lt;br /&gt;
Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-Hoodblaster.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-beta-000010.jpg|[[Rayman]] in an early version of [[the Summit Beyond the Clouds]].&lt;br /&gt;
EarlyLOTLD.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
R3unknown.jpg|Screenshots of an unknown area that was scrapped.&lt;br /&gt;
TOLearly.jpg|[[The Tower of the Leptys|Tower of the Leptys]] screenshot that features an early [[Hoodmonger]] design.&lt;br /&gt;
TeensieHighwayBeta1.jpg|The first [[Teensie Highway]], located in [[the Fairy Council]].&lt;br /&gt;
TeensieHighwayBeta2.jpg|[[Rayman]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta3.jpg|The first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta4.jpg|Another look of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta5.jpg|The middle part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta6.jpg|[[Rayman]], a [[Teensie]], and [[Globox]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta7.jpg|[[Rayman]] collecting [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta8.jpg|The transition to the third part of the first [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta9.jpg|The third part of the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta10.jpg|More [[Jewel|yellow gems]] in the [[Teensie Highway]].&lt;br /&gt;
TeensieHighwayBeta11.jpg|The final part of the first [[Teensie Highway]].&lt;br /&gt;
Rayman3 2002demo1.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] from the unpublic [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo2.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. &lt;br /&gt;
Rayman3 2002demo3.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. &lt;br /&gt;
Rayman3 2002demo11.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. &lt;br /&gt;
Rayman3 2002demo14.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. &lt;br /&gt;
Rayman3 2002demo16.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman3 2002demo24.jpeg|Second stage of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. &lt;br /&gt;
Rayman3 2002demo22.jpeg|[[Count Razoff|Razoff]]&#039;s mansion from the unpublic [[List of Rayman demos|demo]]. &lt;br /&gt;
Rayman3 2002demo21.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo20.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo19.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo18.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo15.jpeg|[[Count Razoff|Razoff]] fights with [[Rayman]].&lt;br /&gt;
Rayman3 2002demo13.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo12.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo10.jpeg|[[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo8.jpeg|[[Rayman]] collecting [[crown]]s in [[Count Razoff|Razoff]]&#039;s mansion.&lt;br /&gt;
Rayman3 2002demo4.jpeg|Third stage of [[the Tower of the Leptys]] from the unpublic [[List of Rayman demos|demo]]. &lt;br /&gt;
Rayman3 2002demo5.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo17.jpeg|Third stage of [[the Tower of the Leptys]].&lt;br /&gt;
Rayman3 2002demo6.jpeg|[[The Bog of Murk]] from the unpublic [[List of Rayman demos|demo]].&lt;br /&gt;
Rayman3 2002demo7.jpeg|[[The Bog of Murk]].&lt;br /&gt;
Rayman3 2002demo9.jpeg|[[Rayman]] fights [[Bégoniax]].&lt;br /&gt;
Rayman3 2002demo23.jpeg|[[The Bog of Murk]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scrapped story==&lt;br /&gt;
According to scrapped dialogues found in the beta demo&#039;s game files,&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman 3 - Scrapped Story&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=6766&amp;amp;p=542889&amp;lt;/ref&amp;gt; the early plot differed significantly from that of the final game. Notable differences are, among others:&lt;br /&gt;
*[[Murfy]] stayed with [[Rayman]] for a longer period.&lt;br /&gt;
*A character called Ludivine also provided advice to [[Rayman]] and [[Globox]]. She could have been a [[Ludiv]]. &lt;br /&gt;
*[[Clark]] appeared in the game.&lt;br /&gt;
*[[Hoodlum]]s could talk.&lt;br /&gt;
*[[Bonton]]s appeared in the game; one could be used to destroy a wooden door.&lt;br /&gt;
*[[Rayman]] had to get to the top of a volcano to obtain a [[Silver Lum]]. An early version of the [[flying hook]], called the Lum Ring, was required to cross a stream and continue towards the mountain.&lt;br /&gt;
*[[Rayman]] and [[Globox]] use a gigantic bird called the [[wooglah]] to go to the [[Clearleaf Forest]] to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. But when they fly over [[the Bog of Murk]], the [[wooglah]] becomes injured, forcing them to land. [[Globox]] decides to stay with the [[wooglah]] while [[Rayman]] seeks the able antidote to treat him. [[Murfy]] comes to meet [[Rayman]] and advises him to go ask [[Bégoniax]] to help him. [[Bégoniax]] has seen the [[wooglah]] when he was injured thanks to her magic mirror. She agrees to cure the [[wooglah]], provided [[Rayman]] brings her a beauty elixir that is hidden in [[The Bog of Murk|the swamps]].&lt;br /&gt;
*During the final battle, [[Rayman]] had to free the [[Leptys]] from [[Reflux]]&#039;s control by breaking the mirrors directing magic rays towards him, and then destroy the sceptre by redirecting the four rays towards it.&lt;br /&gt;
*[[Plum]]s could be destroyed with a fully charged [[Telescopic fist|shot]], spilling sticky juice around and allowing [[Rayman]] to climb onto otherwise slippery surfaces.&lt;br /&gt;
*Permanent powers were obtained through [[Silver Lum]]s. Those powers included charging [[Rayman]]&#039;s [[Telescopic fist|fists]] faster, shooting with both [[Telescopic fist|fists]] (bestowed by the ambidextrous [[Silver Lum]]), strafing, and a power called the Razibus allowing [[Rayman]] to shoot his [[Telescopic fist|fists]] further as well as hit multiple enemies (in order to use this power, [[Rayman]] had to shoot his [[Telescopic fist|fist]] when crouching).&lt;br /&gt;
*The [[Super Helicopter]] power was obtained was obtained through [[Super Helicopter]] Lums.&lt;br /&gt;
*An early version of the [[Shock Rocket]] was obtained through Snipe Lums.&lt;br /&gt;
&lt;br /&gt;
==Scrapped levels==&lt;br /&gt;
===[[Aquatic world]]===&lt;br /&gt;
&#039;&#039;Main article: [[Aquatic world]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were plans to have a level included in the game known as the &#039;&#039;[[Aquatic world]]&#039;&#039;. It was scrapped before its official name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Chess minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Chess minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There were two minigames that were cut from the final version. One is called the [[Chess minigame]]. It was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar minigame]]===&lt;br /&gt;
&#039;&#039;Main article: [[Xowar minigame]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The other minigame, which also can be found by examination of the game&#039;s disc, is called the [[Xowar minigame]]. Like the previous minigame, it was scrapped before its real title name could be revealed.&lt;br /&gt;
&lt;br /&gt;
==Scrapped characters==&lt;br /&gt;
[[File:R3HH-ScrappedCreaturesConceptArt.jpg|thumb|500px|Concept art of creatures that did not make to the final version of the game.]]&lt;br /&gt;
===[[Bonton]]===&lt;br /&gt;
&#039;&#039;Main article: [[Bonton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Bonton]] appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Clark]]===&lt;br /&gt;
&#039;&#039;Main article: [[Clark]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Clark]] was originally intended to appear according to &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Glute]]===&lt;br /&gt;
&#039;&#039;Main article: [[Glute]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[glute]] also appears in the [[Xowar secret]] in [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
===[[Goaty]]===&lt;br /&gt;
[[File:Goaty Razoff R3.JPG|320px|thumb|right|A statue of [[Count Razoff|Razoff]] and the scrapped [[Goaty]].]]&lt;br /&gt;
&#039;&#039;Main article: [[Goaty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Goaty]] was originally going to appear in the game, but it was scrapped to avoid overloading the universe with creatures. Despite this, the [[Goaty]] makes a cameo as a statue in [[Count Razoff|Razoff]]&#039;s mansion. &lt;br /&gt;
&lt;br /&gt;
===[[Gunslinger Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Gunslinger Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of several scrapped [[Hoodlum]]s, the [[Gunslinger Hoodlum]] was planned to appear in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Hoodloon]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoodloon]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another of the scrapped [[Hoodlum]]s, [[Hoodloon]]s do appear in the game as background objects in [[the Summit Beyond the Clouds]].&lt;br /&gt;
&lt;br /&gt;
===[[Hoover]]===&lt;br /&gt;
&#039;&#039;Main article: [[Hoover]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A carnivorous plant called [[Hoover]], was planned to be an enemy in the game. It was cut for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Kagoubinôme]]===&lt;br /&gt;
&#039;&#039;Main article: [[Kagoubinôme]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A variety of [[Hoodlum]]s that were supposed to be in the game called the [[Kagoubinôme]] were scrapped from the final release.&lt;br /&gt;
&lt;br /&gt;
===[[Ly]]===&lt;br /&gt;
&#039;&#039;Main article: [[Ly]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ly]] makes a cameo appearance in [[the Longest Shortcut]], though the presence of concept art showing a redesign might imply an intended larger role.&lt;br /&gt;
&lt;br /&gt;
===[[Muddibog]]===&lt;br /&gt;
[[File:Muddibog.JPG|320px|thumb|right|A [[Muddibog]] in [[the Bog of Murk]].]]&lt;br /&gt;
&#039;&#039;Main article: [[Muddibog]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Muddibog]]s appear as enemies in the final game, but a giant variant was scrapped.&lt;br /&gt;
&lt;br /&gt;
===[[Murkin]]===&lt;br /&gt;
&#039;&#039;Main article: [[Murkin]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Murkin]]s eventually appear in &#039;&#039;[[Rayman: Hoodlum&#039;s Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Scaleman]]===&lt;br /&gt;
&#039;&#039;Main article: [[Scaleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Scaleman]] appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
===[[Siamese Hoodlum]]===&lt;br /&gt;
&#039;&#039;Main article: [[Siamese Hoodlum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A pair of twin [[Hoodlum]]s naturally called [[Siamese Hoodlum]], was completely removed from the game.&lt;br /&gt;
&lt;br /&gt;
===[[Snoot]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snoot]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A background creature called [[Snoot]] was supposed to appear, but was scrapped like the [[Goaty]] and [[Snorty]], to avoid overloading the universe with creatures.&lt;br /&gt;
&lt;br /&gt;
===[[Snorty]]===&lt;br /&gt;
&#039;&#039;Main article: [[Snorty]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The third of the creatures that were cut from the game to avoid overloading the universe with creatures, is called [[Snorty]].&lt;br /&gt;
&lt;br /&gt;
===[[Wooglah]]===&lt;br /&gt;
&#039;&#039;Main article: [[Wooglah]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[Wooglah]] would have appeared in the game as a helper to [[Rayman]] and [[Globox]] in terms of advancing to other worlds, but it was scrapped for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
===[[Xowar]]===&lt;br /&gt;
[[File:Xowar-R3HH-PC-TTOTL.png|320px|thumb|right|The [[Xowar]] in its cell in [[the Tower of the Leptys]].]]&lt;br /&gt;
&#039;&#039;Main article: [[Xowar]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Xowar]] appears in the [[Xowar secret]].&lt;br /&gt;
&lt;br /&gt;
===[[Zaq]]===&lt;br /&gt;
&#039;&#039;Main article: [[Zaq]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Zaq]]s were supposed to be in the game, but was later cut due to time constraints.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Scrapped objects==&lt;br /&gt;
[[File:Washing machine.jpg|thumb|320px|Concept designs for the [[Lav-O-Matic]].]]&lt;br /&gt;
[[File:Hoodlum Washing Machine.png|thumb|320px|Concept designs for the Lav-O-Matic.]]&lt;br /&gt;
===[[Lav-O-Matic]]===&lt;br /&gt;
&#039;&#039;Main article: [[Lav-O-Matic]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Lav-O-Matic]] was intended to appear in the &#039;&#039;[[Aquatic world]]&#039;&#039; along with the [[Zaq]]s, but all were scrapped due to the levels &#039;lacked rhythm&#039; compared to other levels.&lt;br /&gt;
&lt;br /&gt;
===[[Plum]] container===&lt;br /&gt;
An unused object that appeared to contain a [[plum]] was discovered by hacking the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Trap Plum 1.png|A beta object which could contain [[plum]]s.&lt;br /&gt;
Trap Plum 2.png|[[Rayman]] could [[Telescopic fist|shoot]] the object.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 development build==&lt;br /&gt;
[[Rayman Pirate-Community]] user DandyGuy dumped a &#039;&#039;[[Rayman 3]]&#039;&#039; PlayStation 2 development disc online and it appears to be built on October 27, 2002. This build contains six levels each having a simple debug name and the build contains a few differences closely resembling the final game. &lt;br /&gt;
&lt;br /&gt;
The level &#039;Intro. 10&#039; is the first section of [[the Fairy Council]] with [[Murfy]] carrying [[Rayman]] with no arms, this version of the sections has a different voice for [[Murfy]] and he had different lines. &lt;br /&gt;
* Instead of &amp;quot;End Of Cinematic, Now it&#039;s time for some action&amp;quot; he says &amp;quot;You&#039;re Too Heavy, I&#039;m Not Going To Hold Out Much Longer!&amp;quot;, &lt;br /&gt;
* Instead of &amp;quot;Grab Those Red Things Okay?&amp;quot; he says &amp;quot;Grab The Red Lums, They&#039;re Bursting With Energy!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oh, No Here Comes Numbskull Again&amp;quot;, he says &amp;quot;Ah Ha! A Hoodlum!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Oooh, this place is crawlin’ with them.&amp;quot; and &amp;quot;Aaah! They’re shootin’ at us! How original of them.&amp;quot; he says &amp;quot;I Saw Everything, It&#039;s Their Chef, Andre, He Turns the Red Lums Into Hoodlums&amp;quot; and &amp;quot;If We Don&#039;t Stop Him, We&#039;ll Be Invaded!&amp;quot;&lt;br /&gt;
* Instead of &amp;quot;Ok, you did a little better, I&#039;m going to reward you with your first parachute jump, parachute not included!&amp;quot; he says &amp;quot;We Shook Them Off, I&#039;ll See You On The Ground&amp;quot;&lt;br /&gt;
&#039;SK8.00&#039; is the debug name for the first [[Teensie Highway]] which has some minor differences compared to the final game.&lt;br /&gt;
* The landing sound effect when jumping from platform to platform uses the generic &#039;Boing!&#039; sound.&lt;br /&gt;
* When jumping from platform to platform using &#039;X&#039; the player gets rewarded with a bonus and a &#039;X2&#039; score multiplier followed by the [[Shock Rocket]] sound effect playing in a loop.&lt;br /&gt;
* [[Rayman]] cheers on saying &amp;quot;Woohoo!&amp;quot; when jumping on platforms&lt;br /&gt;
* Some instruments in the soundtrack for the [[Teensie Highway]] are either missing or are raised or lowered in volume from the other instruments&lt;br /&gt;
* The final segment of the [[Teensie Highway]] has an ending music track that still remains in the final game but was left unused.&lt;br /&gt;
&#039;Wood. 19&#039; Contains two segments of [[Clearleaf Forest]], the first being the segment that introduces the player to the [[Shock Rocket]], and the following segment involving the same segment that was used in the 2002 demo.&lt;br /&gt;
* The [[Shock Rocket]] segment is missing cutscenes for finding the secret gems under the trap door and for opening each of the 3 steel doors. Instead [[Rayman]] just stays still for a couple of seconds.&lt;br /&gt;
* The hitting target sound effects uses those from [[Hoodlum Headquarters]] for [[Rayman]] and [[Globox]] in the final game instead of a wood breaking sound effect.&lt;br /&gt;
&#039;MOOR. 60&#039; Contains a segment from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] where [[Rayman]] must free the 3 [[Teensie]]s and open the door to access the second [[Teensie doctor]].&lt;br /&gt;
* The level reuses &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
* The [[plum]] music is slightly altered containing more instruments&lt;br /&gt;
* The [[Teensie]]s had different voice actors and their dialogue was also shown in text.&lt;br /&gt;
* The level is also missing some music in the third quarter of the level&lt;br /&gt;
* The [[Hoodoo]]&#039;s theme was completely different sounding dark and dramatic&lt;br /&gt;
* The [[Hoodstormer]] theme is also different sounding a bit silly&lt;br /&gt;
&#039;Flash. 10&#039; Contains the final segment of [[the Longest Shortcut]]&lt;br /&gt;
* The level shows an empty message box at the beginning&lt;br /&gt;
* [[Globox]] uses both French and English voices at the same time&lt;br /&gt;
* The entire level is missing music&lt;br /&gt;
* The cutscene involving the three [[Teensie doctor]]s is missing voices&lt;br /&gt;
&#039;Tower .30&#039; contains the final section of [[the Tower of the Leptys]] and is almost exactly similar to its 2002 demo counterpart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 Dev Main Menu.png|thumb|This is the level select screen when choosing out of the five levels offered&lt;br /&gt;
R3 Different Text Window.png|thumb|When playing the intro level, [[Murfy]] and the text references the HP orbs as [[Red Lum]]s&lt;br /&gt;
R3 Teensie Highway Dev Build.png|thumb|Jumping with cross enables a score multiplier&lt;br /&gt;
R3 TLOTLD 1.png|thumb|When freeing the second [[Teensie]], his dialogue is in a text box, possibly as a placeholder&lt;br /&gt;
R3 TLOTLD 2.png|thumb|Second of the [[Teensie]]&#039;s dialogue in a text box&lt;br /&gt;
R3 TLOTLD 3.png|thumb|Outside the tower, the posts are using unmodified &#039;&#039;[[Rayman 2]]&#039;&#039; fire textures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Unused textures ===&lt;br /&gt;
Several unused textures can be found in the files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Manual.png|An early design for the [[Manual]].&lt;br /&gt;
R3 Unused - Murfy.png|An early design for [[Murfy]], resembling his &#039;&#039;[[Rayman 2]]&#039;&#039; design.&lt;br /&gt;
R3 Unused - Early Murfy + manual in raymap.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following textures are for an unused early menu, resembling that seen in the [[Rayman 3 (Game Boy Advance)|GameBoy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1.png&lt;br /&gt;
R3 Unused - Menu2.png&lt;br /&gt;
R3 Unused - Menu3.png&lt;br /&gt;
R3 Unused - Menu4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the same menu textures, but with the alpha channel removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 Unused - Menu1 (no alpha).png&lt;br /&gt;
R3 Unused - Menu2 (no alpha).png&lt;br /&gt;
R3 Unused - Menu3 (no alpha).png&lt;br /&gt;
R3 Unused - Menu4 (no alpha).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2002 [[List of Rayman demos|demo]]==&lt;br /&gt;
[[File:R3HH-BETADemo-PC-LoadingScreen.png|320px|thumb|right|Several of the enemies in &#039;&#039;[[Rayman 3]]&#039;&#039; including the scrapped [[Xowar]] appeared on this early PC version loading screen.]]&lt;br /&gt;
In 2002, some platinum copies of &#039;&#039;[[Rayman Revolution]]&#039;&#039; were bundled with a [[List of Rayman demos|demo]] disc of &#039;&#039;[[Rayman 3]]&#039;&#039; and these were identified with a sticker in the front cover. There were other [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] games for PC that bundled the same [[List of Rayman demos|demo]] too, along with a few other [[List of Rayman demos|demos]] featuring different levels than the ones seen in the PlayStation 2 version. This [[List of Rayman demos|demo]] featured some differences:&lt;br /&gt;
&lt;br /&gt;
* The [[List of Rayman demos|demo]] features an earlier trailer with different music and some gameplay footage with notable differences, like fire textures from &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman]] with the &#039;&#039;[[Rayman 2]]&#039;&#039; design in the [[Leptys]] cutscene.&lt;br /&gt;
* The loading screens of the PC version is an earlier version of &amp;quot;The Usual Suspects&amp;quot;, featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]].&lt;br /&gt;
* The loading screen of the PlayStation 2 version features a slot machine with a rotating 3D model of a [[Hoodmonger]]. A similar style of loading screen was used in the final version of &#039;&#039;[[Rayman M]]&#039;&#039; for the PlayStation 2.&lt;br /&gt;
* In Dangerous Game, the old appearance of the [[pigpot]]s can be seen.&lt;br /&gt;
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[LockJaw]].&lt;br /&gt;
* [[Globox]] and [[André]] have different voices than the ones used in [[Rayman 3|the final version]].&lt;br /&gt;
* The lock target image is different.&lt;br /&gt;
* There is different music and sound effects than in the final version.&lt;br /&gt;
* The points given by some actions are different, like for example, a [[Jewel|green gem]] rewards the player with 100 points instead of 1500.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 -Beta- Holy Sheet.jpg|When a player scores a number of points in the 2002 [[List of Rayman demos|demo]], the words &amp;quot;Holy sheet&amp;quot; would initially appear on the screen.&lt;br /&gt;
R3 -Beta- Lock Target .jpg|The design of the lock target in the 2002 [[List of Rayman demos|demo]]. &lt;br /&gt;
R3 -Beta- Slot Machine.jpg|The PlayStation 2 loading screen from the 2002 [[List of Rayman demos|demo]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
R3 -Beta- Flag.jpg|This flag has been replaced by [[:File:HoodFlag.png|this one]] who represents the most common enemies from the game: the [[Hoodmonger]]s.&lt;br /&gt;
Pigpot.jpg|The previous design of the [[pigpot]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dangerous Game===&lt;br /&gt;
This game mode is available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]], released in 2002. It contains a sequence of the third section of the  [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.&lt;br /&gt;
Before the first secret entrance of this sequence, it was initially expected that a flag representing the [[Hoodlum]] camp appeared, but it was instead replaced by a flag representing a [[Hoodmonger]]. In the PC version of the [[List of Rayman demos|demo]], the [[pigpot]]s&#039; previous design is used.&lt;br /&gt;
&lt;br /&gt;
===[[Special Invaders]]===&lt;br /&gt;
[[File:SpecialInvaders-Arcade-R3HH-PC-TitleScreen.jpg|320px|thumb|right|[[Special Invaders]], as seen in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
This game mode is also available in the &#039;&#039;[[Rayman 3]]&#039;&#039; [[List of Rayman demos|demo]]. It contains the third section of [[the Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn&#039;t say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he&#039;s with [[Rayman]] in the room where they are located, [[Globox]] yells : &amp;quot;Ah! A mixer!&amp;quot;. The name given to this game mode was finally used for a mini-game in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;. The name of this game mode refers to a classic, &#039;&#039; Space Invaders&#039;.&lt;br /&gt;
&lt;br /&gt;
===Trailer===&lt;br /&gt;
The trailer of the [[List of Rayman demos|demo]] is different in the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For example, in the trailer of the [[List of Rayman demos|demo]], the old design of the [[Hoodmonger Officer]]s is used. Their design looks like the [[Hoodmonger]]&#039;s one, but they wore chain mail and a kind of metal bulletproof vest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dangerous Game.png|The logo for Dangerous Game.&lt;br /&gt;
File:Special Invaders.png|The logo for [[Special Invaders]].&lt;br /&gt;
File:Trailer.png|The logo for the trailer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Assets ===&lt;br /&gt;
Some early game assets have been found in the files of the demos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Early Logo.png|An early logo.&lt;br /&gt;
Rayman 3 Early Medallion 1.png|An orange medallion.&lt;br /&gt;
Rayman 3 Early Medallion 2.png&lt;br /&gt;
Rayman 3 Unused Arcade Menu Icon.png|Unused arcade menu icon.&lt;br /&gt;
Rayman 3 Unused Secret Icons.png|Unused secrets menu icons.&lt;br /&gt;
R3 Unused - Early Menu.png|This early menu is from the PlayStation 2 demo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Press kit from rayman3.com ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/7/75/Voiceovers_Release_Final.pdf Press release, December, 2002]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/2/25/DECreleaseFINAL.pdf Press release, December, 2003]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b1/Anatomy_of_a_Hero.pdf Anatomy of a Hero]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/f/f1/FAQfinal-12-6.pdf FAQ]&lt;br /&gt;
&lt;br /&gt;
Logos included in the press kit:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 LOGOBETA3.png&lt;br /&gt;
R3 FNL.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Images found:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumFAQ.png&lt;br /&gt;
ClearleafFAQ.png|[[Clearleaf Forest]]. Interestingly, the old design of the [[Hoodboom]] is found here.&lt;br /&gt;
DoctorFAQ.png|Early design for [[Roméo Patti]].&lt;br /&gt;
GloboxFAQ.png&lt;br /&gt;
HoodstylerFAQ.png|[[Hoodmonger Soldier]] with early textures.&lt;br /&gt;
RefluxFAQ.png|Other early design for [[Reflux]], now with white eyes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unused minigames ==&lt;br /&gt;
In the PAL version of the GameCube version there exists unused Game Boy Advance ROMs for the minigames which would have the player connect their GameCube to their Game Boy Advance to play them. There are 3 of these ROMs, with the first one being an early version of the [[Mad Trax]] and [[Wheelis]] minigames, with early sprite artwork. The other two are completely unused and feature a different map and sprites.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
R3 GCN - Unused GBA Minigame 1.png|The second minigame map&lt;br /&gt;
R3 GCN - Unused GBA Minigame 2.png|The third minigame map&lt;br /&gt;
R3 GCN - Early Mad Trax controls info.png|An early controls screen sprite for the first minigame&lt;br /&gt;
R3 GCN - Unused GBA Minigames controls info.png|The controls screen sprite for the second and third minigames&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3 HD]]&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HD Cinematic 1.jpg|Possible placeholder, showing [[Rayman]] and [[Globox]] riding on a [[Wooglah]].&lt;br /&gt;
R3HD Cinematic 2.jpg|Possible placeholder, showing a beta design for [[Bégoniax]].&lt;br /&gt;
R3HD Cinematic 3.jpg|Possible placeholder, showing some scenery in [[the Desert of the Knaaren]].&lt;br /&gt;
R3HD Cinematic 4.jpg|Possible placeholder, showing [[Gumsi]] seemingly playing with [[Rayman]], [[Globox]] and [[Murfy]].&lt;br /&gt;
R3HD Cinematic 5.jpg|Possible placeholder, showing [[Reflux]] obtaining the power of the [[Leptys]].&lt;br /&gt;
R3 HD Unused Texture 1.png&lt;br /&gt;
R3 HD Unused Texture 2.png&lt;br /&gt;
R3 HD Unused Texture 3.png&lt;br /&gt;
R3 HD Unused Texture 4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Concept 1.jpeg&lt;br /&gt;
Concept 2.jpeg&lt;br /&gt;
Concept 3.jpeg&lt;br /&gt;
Concept 4.jpeg&lt;br /&gt;
Concept 5.jpeg&lt;br /&gt;
Concept 6.jpeg&lt;br /&gt;
Concept 7.jpeg&lt;br /&gt;
Concept 8.jpeg&lt;br /&gt;
Concept 9.jpeg&lt;br /&gt;
Concept 10.jpeg&lt;br /&gt;
Concept 11.jpeg&lt;br /&gt;
Test pub 1.jpeg&lt;br /&gt;
Test pub 2.jpeg&lt;br /&gt;
Test pub 3.jpeg&lt;br /&gt;
R3HH-EarlyKnaarenConceptArt.jpg&lt;br /&gt;
EarlyPowerupConceptArt.jpg&lt;br /&gt;
Rayman3_conceptart1.jpg&lt;br /&gt;
Test rayman 3D.jpg&lt;br /&gt;
Crystal.png&lt;br /&gt;
Concept Forest 1.jpg&lt;br /&gt;
forêt.png&lt;br /&gt;
Concept Forest 2.jpg&lt;br /&gt;
Resting under a mushroom.png&lt;br /&gt;
Concept Forest 5.jpg&lt;br /&gt;
Concept Forest 6.jpg&lt;br /&gt;
Waterfall.png&lt;br /&gt;
Concept LOTLD 1.jpg&lt;br /&gt;
Concept LOTLD 2.jpg&lt;br /&gt;
Concept LOTLD 3.jpg&lt;br /&gt;
Concept LOTLD 4.jpg&lt;br /&gt;
Concept_Forest_4.jpg&lt;br /&gt;
Concept_Forest_3.jpg&lt;br /&gt;
Concept Forest 3 Colorless.png&lt;br /&gt;
Razoff Fireplace.png&lt;br /&gt;
Cave.png&lt;br /&gt;
Cathedral.jpg&lt;br /&gt;
R3DOTKartwork.png&lt;br /&gt;
Concept_DOTK_1.jpg&lt;br /&gt;
Concept_DOTK_2.jpg&lt;br /&gt;
Destiny Arena Concept Art.png&lt;br /&gt;
Knaaren Architecture.png&lt;br /&gt;
Concept DOTK 3.jpg&lt;br /&gt;
Concept HHQ 1.jpg&lt;br /&gt;
Concept HHQ 2.jpg&lt;br /&gt;
Concept HHQ 3.jpg&lt;br /&gt;
Concept HHQ 4.jpg&lt;br /&gt;
Concept HHQ 5.jpg&lt;br /&gt;
Concept HHQ 6.jpg&lt;br /&gt;
Concept HHQ 7.jpg&lt;br /&gt;
GloboxConceptArt.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
RaymanOnAGiantFruit.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
In the PlayStation 2 version of the beta in Dangerous Game, only the first music of the [[Hoodmonger Soldier]]s is used.&lt;br /&gt;
&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/151%20-%20%28Beta%29%20The%20Hoodmonger.mp3 The old music] of the [[Hoodmonger]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/153%20-%20%28Beta%29%20The%20Artilleryman.mp3 The old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/154%20-%20%28Beta%29%20The%20Artilleryman%20~Under%20Fire~.mp3 The second old music] of the [[Hoodmonger Soldier]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/152%20-%20%28Beta%29%20The%20Hoodmonger%20Officer.mp3 The old music] of the [[Hoodmonger Officer]]s.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/155%20-%20%28Beta%29%20The%20Sniper.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/156%20-%20%28Beta%29%20The%20Sniper%20~Focused~.mp3 The old music] of the snipers.&lt;br /&gt;
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PS2 version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo&#039;s playthrough at YouTube (PS2 version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ghLxch40GDg The 2002 demo&#039;s playthrough at YouTube (PS2 version - Trailer)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=gZM6o36HnnY The 2002 demo&#039;s playthrough at YouTube (PC version - Dangerous Game)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=DHFIg9TBfSQ The 2002 demo&#039;s playthrough at YouTube (PC version - Special Invaders)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo&#039;s playthrough at YouTube (PC version - Trailer)]&lt;br /&gt;
*[https://tcrf.net/Rayman_3_(GameCube) TCRF Page noting leftover beta content]&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=_FBIwLDP3pc&amp;amp;list=PLHOgtLRdYgt9CRIYkmrXal5rgsSefdLBj A playlist with IGN videos from unpublic demo]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3 (développement)]]&lt;br /&gt;
[[pl:Rayman 3 (wczesna produkcja)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Plum_juice&amp;diff=83606</id>
		<title>Plum juice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Plum_juice&amp;diff=83606"/>
		<updated>2021-02-18T13:32:56Z</updated>

		<summary type="html">&lt;p&gt;TM47: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rayman_3_Globox.png|thumb|300px|right|[[Globox]] with a barrel of plum juice.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A wicked brew that turns mild-mannered [[Globox]] into a whirlwind of destruction!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plum juice&#039;&#039;&#039; is a fermented beverage made from the extraction of liquid from fresh [[plum]]s. Its alcoholic proof and the hallucinogenic properties of [[plum]]s make it the [[Hoodlum]]s&#039; favourite drink, and while [[André]] is inside [[Globox]]&#039;s stomach, whose behaviour is modified by this psychotropic substance, he forces him to drink every single barrel of it he finds on his way. [[Globox]] is also allergic to plum juice; of [[Globox]]&#039;s many reactions to drinking it, it is unclear which are caused by its alcoholic content, which are caused by its hallucinogenic properties, and which are caused by [[Globox]]&#039;s allergy. Plum juice is also used by [[Hoodboom]]s as an explosive liquid in small bottles; this method&#039;s effectiveness is most likely due to the alcohol&#039;s flammability. [[Grim Keeper]]s usually have a jug of plum juice on hand to drink away shellshock after losing their [[Grim]]s in combat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, barrels of plum juice reappear when [[Globox]] is the playable character. He will come across [[Hoodlum]] enemies like [[Hoodmonger]]s and [[Hoodmonger Soldier]]s and [[Running|runs]] away if he gets too close. At times a plum juice barrel is nearby, which [[Globox]] can drink it to gain abnormal confidence and be able to defeat the [[Hoodlum]]s that stand in his way, for only a limited time.&lt;br /&gt;
&lt;br /&gt;
It is also suggested in the manual for &#039;&#039;[[Rayman Origins]]&#039;&#039; that plum juice is what gives [[Globox]] his blue colouration:- &amp;quot;...the [[Teensies]] favour an epic tale of high-comedy, featuring [[Globox]]&#039;s fondness for sacred plum juice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Drinking Hoodmonger.jpg|A [[Hoodmonger]] drinking plum juice.&lt;br /&gt;
Plum Juice Barrel R3.png|A [[keg]] of plum juice in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Dungeon_of_Murk4.png|class=sprite|A [[keg]] of plum juice in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
HoodoBomb.png|A [[Hoodboom]] with explosive jugs of plum juice.&lt;br /&gt;
Grim.png|A [[Grim]] with an explosive jug of plum juice.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Jus de prune]]&lt;br /&gt;
[[it:Succo di prugna]]&lt;br /&gt;
[[pl:Sok śliwkowy]]&lt;br /&gt;
[[es:Zumo de ciruela]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Sentinel&amp;diff=83605</id>
		<title>Sentinel</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Sentinel&amp;diff=83605"/>
		<updated>2021-02-17T22:45:32Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sentinel-Arcade-R3HH-PC-TitleScreen.jpg|thumb|right|320px|The title screen of Sentinel.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A pioneer [[Hoodlum]] is having a few problems with [[Knaaren|the local inhabitants]]. To drive them back, he throws [[Plum juice|explosive cocktails]] at them.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentinel&#039;&#039;&#039; is the fifth of the nine minigames which can be unlocked and played in every version of &#039;&#039;[[Rayman 3]]&#039;&#039;.  It is unlocked by earning 65,000 points. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This minigame takes place in the mountains of [[the Glade of Dreams]], apparently in [[the Summit Beyond the Clouds]]. The goal of the minigame is to survive for three minutes, while eliminating the [[Knaaren]] that attempt to tear down the [[Hoodboom]]&#039;s fort. As time passes, the yellow bar will reduce in size. The red bar represents the fort&#039;s stability level, that is reduced every time a [[Knaaren]] succeeds in reaching the wooden pillars that hold the fort. If the player allows the [[Knaaren]] to knock down the fort, the [[Hoodboom]] will fall and the player loses the minigame. The [[Knaaren]] can be located in the radar, represented by red spots, and a yellow square marks were the [[Hoodboom]] is standing and which direction it is facing. The vertical bar represents the throwing strength: the more it is applied, the further the [[Plum juice|explosive cocktail]] is thrown. The player wins when the yellow bar is completely empty.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sentinel-Arcade-R3HH-PC-Knaaren.jpg|The [[Knaaren]] need to be eliminated with [[Plum juice|explosive cocktails.]].&lt;br /&gt;
Sentinel-Arcade-R3HH-PC-Hoodboom.jpg|The player controls a [[Hoodboom]].&lt;br /&gt;
Sentinel-Arcade-R3HH-PC-Radar.jpg|The radar located in the upper-right corner of the screen indicates the [[Knaaren]] coordinates with a red spot.&lt;br /&gt;
&lt;br /&gt;
Sentinel-Arcade-R3HH-PC-Strenght.jpg|The small vertical bar represents the throwing strength from the [[Hoodboom]]. The more it is applicated, the further the [[Plum juice|explosive cocktail]] will be thrown.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=W_ujO9u9AM0 Sentinel playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman3minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sentinel]]&lt;br /&gt;
[[it:Sentinel]]&lt;br /&gt;
[[pl:Strażnik]]&lt;br /&gt;
[[ru:Стражник]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Minigames from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:TM47&amp;diff=83604</id>
		<title>User:TM47</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:TM47&amp;diff=83604"/>
		<updated>2021-02-17T21:45:12Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
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&lt;div&gt;Hello there!&lt;br /&gt;
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[[Image:Hoodlums_play_cards_TBOM.jpg|center|500px]]&lt;br /&gt;
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90% of my contributions are in the Italian RayWiki, but I will try to add missing photos, and something else sometimes. Maybe.&lt;br /&gt;
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&#039;&#039;&#039;REMEMBER:If you need some photos about Rayman 3, I can help.&#039;&#039;&#039;&lt;br /&gt;
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==Click here!==&lt;br /&gt;
&#039;&#039;&#039;LEGEND:&#039;&#039;&#039;&lt;br /&gt;
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(✓) done&lt;br /&gt;
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(X) needs to do&lt;br /&gt;
&lt;br /&gt;
(-) half done&lt;br /&gt;
&lt;br /&gt;
(i) important&lt;br /&gt;
&lt;br /&gt;
(/) paused&lt;br /&gt;
&lt;br /&gt;
===Needs to do===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Needs to do:&lt;br /&gt;
*Replace that Hoodmonger screenshot with an English one. (✓)&lt;br /&gt;
*Add the GameCube version of the Heart of the World. (✓) &lt;br /&gt;
*Take some screenshots of the Italian DSi version of Rayman 1 (X) (i)&lt;br /&gt;
&lt;br /&gt;
===Important links===&lt;br /&gt;
[https://www.playstationbit.com/forum/showthread.php?5767-Guida-ai-Trofei-Rayman-3-HD Italian PS3 trophies]&lt;br /&gt;
&lt;br /&gt;
===Something===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[it:User:Tm47]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grim&amp;diff=83600</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grim&amp;diff=83600"/>
		<updated>2021-02-16T17:42:39Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Grim&lt;br /&gt;
| image = [[File:Grim.png|200px|center|&#039;&#039;Grim&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]], [[Hoodlum Headquarters]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Self-destruct&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=[[Grim Keeper]]&#039;s titbit.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Under the training of their wily [[Grim Keeper]]s, the scrappy little Grims make up for their small size with a highly explosive personality.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grims&#039;&#039;&#039; are a type of very small [[Hoodlum]] which appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Grims are the smallest of all [[Hoodlum]]s. They look much like a tiny [[Hoodblaster]], only with a green cloth and no hat or gun. As a means of attack, Grims carry a single explosive bottle of [[plum juice]], identical to those used by a [[Hoodboom]]. However, not possessing the physical capability to throw it, they simply run into [[Rayman]] in a kamikaze-like fashion, which damages his health at the cost of the Grims&#039; life. Grims are used by the [[Grim Keeper]] as its only means of attack; when [[Rayman]] approaches him, he sends the Grims he keeps underneath his robes to attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Racketjump-Pic2-R3HH-Arcade-PC.JPG|The Grim that throws explosive [[plum juice]] cocktails in [[Racket Jump]].&lt;br /&gt;
Grim Keeper and Grims.jpg|A [[Grim Keeper]] releasing Grims from under his robe.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Early Grim Keeper and Grims.jpg|[[Rayman 3 (early production)|An early version]] of a [[Grim Keeper]] releasing flying Grims.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A Grim is featured in the &#039;&#039;[[Rayman 3]]&#039;&#039; minigame [[Racket Jump]]. In this, he throws the [[plum juice]] bottles onto the field which the [[Grim Keeper]]s then play tennis with.&lt;br /&gt;
*When defeated, the [[Black Lum]] inside a Grim is not released like other [[Hoodlum]]s.&lt;br /&gt;
*If the player locks onto a Grim and views its information, it gives the information used for a [[Hoodmonger]].&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
{{R3enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Minignon]]&lt;br /&gt;
[[it:Grim]]&lt;br /&gt;
[[pl:Grim]]&lt;br /&gt;
[[es:Grim]]&lt;br /&gt;
[[ru:Жутик]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=83599</id>
		<title>Muddibog</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=83599"/>
		<updated>2021-02-16T17:16:33Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Muddibog&lt;br /&gt;
| image = [[File:Muddibog - R3 Models.png|150px|center|&#039;&#039;Muddibog&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Bog of Murk]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Stone throw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Despite what his name suggests, the Muddibog isn&#039;t covered in mud. Avoid getting too close to him. He&#039;d kill his own father and mother to lay hands on a roll of toilet paper.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Muddibogs are subterranean beasts with long necks. For some unknowable evolutionary reason, they have developed hands where their heads should be. In combat this means that an unloaded [[Telescopic fist|fist]] will be caught and hurled right back at you. An injured Muddibog will often retreat underground, so be patient and resume attack when they return.|sign=Strategy guide|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Muddibogs&#039;&#039;&#039; are minor enemies found in [[the Bog of Murk]] in &#039;&#039;[[Rayman 3]]&#039;&#039;. To attack, they pop out of holes in the ground and throw stones at [[Rayman]]. Muddibogs are sometimes seen fighting the [[Hoodlum]]s, with whom they are not allied.&lt;br /&gt;
&lt;br /&gt;
[[Rayman 3 (early production)|Early on in the development]] of &#039;&#039;[[Rayman 3]]&#039;&#039;, they were called the &#039;&#039;&#039;Mudis&#039;&#039;&#039; and had a slightly different appearance. Rather than throwing stones, they attacked by throwing the substance which they are covered in. There were also gigantic Mudis who would smash their large fists on the ground. The gigantic Mudis [[Rayman 3 (early production)|were cut]] from the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Muddibogs.jpg|Two Muddibogs attacking [[Rayman]].&lt;br /&gt;
Hoodlum VS Muddibog.jpg|A [[Hoodmonger]] fighting Muddibogs.&lt;br /&gt;
Muddibog.JPG|A Muddibog.&lt;br /&gt;
&lt;br /&gt;
R3HH-BETADemo-PC-LoadingScreen.png|A beta Muddibog in this loading screen from [[Rayman 3 (early production)|the demo]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R3enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bouillaboue]]&lt;br /&gt;
[[hu:Muddibog]]&lt;br /&gt;
[[it:Fangoso]]&lt;br /&gt;
[[pl:Bagniak]]&lt;br /&gt;
[[es:Cienagar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Raving_Rabbids:_Travel_in_Time&amp;diff=83597</id>
		<title>Raving Rabbids: Travel in Time</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Raving_Rabbids:_Travel_in_Time&amp;diff=83597"/>
		<updated>2021-02-16T15:38:58Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Raving Rabbids Travel In Time&lt;br /&gt;
| image = [[File:Raving Rabbids Travel In Time Boxart.jpg|200px|Raving Rabbids Travel In Time]]&lt;br /&gt;
| published by = Ubisoft &lt;br /&gt;
| developed by = Ubisoft Paris&lt;br /&gt;
| release date = [[File:United_States_of_America(USA).png|16px]] 21st November 2010&lt;br /&gt;
[[File:European Union.png|16px]] 25th November 2010&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single and multiplayer&lt;br /&gt;
| platforms = Wii and [[Rabbids Travel in Time 3D|Nintendo 3DS]] (2011)&lt;br /&gt;
| ratings = E10+ (ESRB) 7+ (PEGI)&lt;br /&gt;
| game engine = [[LyN]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Raving Rabbids: Travel in Time&#039;&#039;&#039;&#039;&#039; is a game in the &#039;&#039;Raving Rabbids&#039;&#039; series (formerly &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; as of 2010).  It was first trademarked by [[Ubisoft]] in March 2010, and was later confirmed for release at E3 on June 15, 2010.  The game was released in North America on the 21st November 2010 for Wii, and was released in Europe a few days after. Not only is it the first party game in the series to have completely omitted [[Rayman]] (&#039;&#039;[[Rabbids Go Home]]&#039;&#039; was the first game of the series in general to do such but was a platformer) from both the actual game and the title, it is also the first to be released without a counterpart for the Nintendo DS.  It is also Wii Motion Plus compatible. The game is sold in two types of editions: the normal edition and the collector&#039;s edition. The collector&#039;s edition is a pack that includes the game itself, an exclusive 9&amp;amp;nbsp;cm Pirate [[Rabbid]] made of PVC and an exclusive in-game costume of Emperor Caesar which is unlocked with a code from a panflet inside the collector&#039;s edition game box. A [[Rabbids Travel in Time 3D|Nintendo 3DS]] version has been released in April 2011.&lt;br /&gt;
&lt;br /&gt;
It is currently the last game in the series to be exclusive on the Wii, as the following game in the series, &#039;&#039;[[Raving Rabbids: Alive and Kicking|Raving Rabbids: Alive &amp;amp; Kicking]]&#039;&#039;, will be the first to be exclusive on the Kinect for Microsoft Xbox 360.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Set in the year 2012 as the default year, the [[Rabbid]]s discover a [[Time Washing Machine]]. In the intro to the game, a [[Rabbid]] is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The [[Time Washing Machine]] gets damaged in traveling. The [[Rabbid]] travels in time to a history [[museum]]. He and other [[Rabbid]]s access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant [[Rabbid]]s and the Earth under water and in space. At the end of the game, the [[Golden Time Washing Machine]] is accessed. The [[Rabbid]] travels to future, into the year of 4096 and ends up in a large facility. He explores the facility and finds some pants on the wire of one of the giant robots and pulls the pants off, making the robot shoot a laser and open up a door. [[Rabbid|Professor Barranco]] (from &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;) is drilling [[Rabbid]]s in using [[Time Washing Machine|time machines]] to conquer history. The main [[Rabbid]] pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the [[Rabbid]] back to the history [[museum]].  &lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The setting is a history [[museum]]. From there, the [[Rabbid]]s can play [[Quiz Hall|quiz]], [[Chorus Hall|singing]], and [[Dancing Hall|dancing]] games. They can also customize their [[Rabbid]]s with [[Costumes Hall|historical costumes]]. The [[Rabbid]]s can also go into [[museum]]&#039;s main areas: the [[Bouncearium]], [[Shootarium]], [[Flyarium]], [[Runarium]] and [[Hookarium]]; to ruin history with their [[Time Washing Machine]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RRTIT-Mainhall.jpg|320px|left|thumb|A [[Rabbid]] in the Main Hall.]]&lt;br /&gt;
Up to four [[Rabbid]]s begin in the [[Main Hall]] of the [[museum]], and can only access certain rooms and the associated minigames, many of which are barred with electric fences. As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the [[Bouncearium]], using side-scrolling platform minigames, the [[Shootarium]], using first-person shooting minigames, the [[Flyarium]], using flying race and scavenger hunt games, the [[Runarium]], using two teams racing together in races and scavenger hunt games, and the [[Hookarium]], using the Wii Motion Plus accessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events. Like [[Rayman Raving Rabbids]], the player moves around to play minigames and do other activities. The player can play online and do local tournaments in the game. When the game is in multiplayer mode, all of the players are tethered together by a roll of toilet paper.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Internet connection==&lt;br /&gt;
This game can connect to the internet. Unlike the other Rabbids games, which let you send your score to a website, this game has online-based leaderboards within the game. The game lets you join a group of other players to play against other groups in tournements of the highest minigame score. They can also meet up at a player&#039;s [[museum]] and play games or tournaments with each other. At the end of each minigame, the player can look at online leaderboards and try to beat others to get to be one of the Top 5 online. Players can also send messages to each other.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[[File:RRTiT-Collector&#039;sEditionBox-Spanish.jpg|thumb|316px|right|The Collector&#039;s Edition box]]&lt;br /&gt;
The game was released to mixed or favourable reviews.  Nintendo Power gave the game a 6.5, while Videogamer gave it a score of 8/10. Official Nintendo Magazine criticized the game negatively, giving it a 40/100. Recently, IGN reviewed the game, praising the graphics and the museum hub included, and gave the game a 7/10.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;358px&amp;quot; heights=&amp;quot;209px&amp;quot;&amp;gt;&lt;br /&gt;
File:TitanicOnTheRocks.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to an old GameFAQs listing, the game was once known as &#039;&#039;Raving Rabbids 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rabbids series}}&lt;br /&gt;
&lt;br /&gt;
[[it:Raving Rabbids: Travel in Time]]&lt;br /&gt;
[[pl:Raving Rabbids: Travel In Time]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rabbids games]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Knaaren&amp;diff=83589</id>
		<title>Knaaren</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Knaaren&amp;diff=83589"/>
		<updated>2021-02-15T22:35:54Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Knaaren&lt;br /&gt;
| image = [[File:Knaaren.png|250px|center|&#039;&#039;Knaaren&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Knaaren&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Desert of the Knaaren]], [[Sentinel]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Knaaren are a most savage tribe residing in the underground core of the world. Rude, crude, and sporting a foul &#039;tude, these warriors&#039; hobbies include making mazes, crafting homemade security systems, and mopping their floors with heroes like [[Rayman]].|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039; &amp;lt;ref&amp;gt;MultiMania, &#039;&#039;RAYMAN3: Enemies&#039;&#039;, http://members.multimania.co.uk/rayman/enemies3.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Knaaren&#039;&#039;&#039; is a member of an enemy monster species found only in &#039;&#039;[[Rayman 3]]&#039;&#039;. They are tall, fierce and invincible creatures whose attacks are dangerously strong, and they dwell mainly in [[the Desert of the Knaaren]]. They live in the deep labyrinthine caves beneath the blistering sands of the desert, building numerous tunnels and meeting grounds to connect their domain. The Knaaren detest sunlight, so carved their homes out of rock. Various members of the species may be summoned by a nearby [[Gong (Rayman 3)|gong]], calling all surrounding Knaaren to move to the [[Gong (Rayman 3)|gong]]&#039;s position. This can be used as an effective distraction when trying to navigate their caves undetected.&lt;br /&gt;
&lt;br /&gt;
The Knaaren worship a god known as the [[Leptys]]. This god is referred to as ‘bringer of night’ and ‘father of the Knaaren people’, and appears in the form of a great bird.&lt;br /&gt;
&lt;br /&gt;
They are ruled by their Lord, [[Gumsi]], who is noticeably smaller than the other Knaaren – [[Otto Psi]] later on refers to him as a ‘child-king’. [[Gumsi]] holds the [[Sceptre of the Leptys]], a magical object whose holder can invoke the god and gain his power.&lt;br /&gt;
&lt;br /&gt;
The Knaaren enjoy gladiator-style battles in [[Destiny Arena|their arena]]. The undefeated champion of the Knaaren was [[Reflux]], who, since gaining that title in the season of the two full [[moons]], went on to chain twenty-eight consecutive wins by knockout. However, he was defeated by [[Rayman]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, and conspired with [[André]] to get revenge on him by stealing the [[Sceptre of the Leptys]] from [[Gumsi]] and using it to gain the power of the [[Leptys]].&lt;br /&gt;
&lt;br /&gt;
In [[Sentinel]], one of &#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s minigames, it is revealed that the icy [[The Summit Beyond the Clouds|Summit Beyond the Clouds]] is also home to some Knaaren inhabitants. This indicates that the Knaaren are extremely versatile – not only can they survive baking deserts, but they can also survive frozen mountain peaks. In the minigame, the player controls an invading [[Hoodboom]], who lobs [[plum juice]] bombs at the approaching Knaaren, which are attempting to defend their territory and destroy a [[Hoodlum]] tower.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3HH-KnaarenGong.png|A Knaaren striking a [[Gong (Rayman 3)|gong]], which attracts other Knaaren to the area.&lt;br /&gt;
Knaaren Switch.JPG|Only Knaaren can activate these [[switch]]es.&lt;br /&gt;
Knaaren Frescos 3.jpg|A fresco of two Knaaren carrying hapless [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
Sentinel-Arcade-R3HH-PC-Knaaren.jpg|[[Sentinel]] reveals that some Knaaren also dwell in the reaches of [[the Summit Beyond the Clouds]].&lt;br /&gt;
R3HH-BETADemo-PC-LoadingScreen.png|A Knaaren could be seen in the PC&#039;s [[Rayman 3 (early production)|beta]] [[List of Rayman demos|demo]] loading screen of &#039;&#039;[[Rayman 3]]&#039;&#039;. It also had a different design during the development of the game, that however, was still present in the final version under the shape of a giant statue in [[the Tower of the Leptys]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notable Knaaren==&lt;br /&gt;
* [[Reflux]]&lt;br /&gt;
* [[Gumsi]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
KnaarenFrescos.png|A fresco of a Knaaren chasing a group of [[Teensie]]s.&lt;br /&gt;
Knaaren Frescos.jpg|Frescoes depict several activities of the quotidian life of the Knaaren.&lt;br /&gt;
R3HH-EarlyKnaarenConceptArt.jpg|Concept art of the [[Rayman 3 (early production)|early designs]] of the Knaaren.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R3enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Knaaren]]&lt;br /&gt;
[[de:Knaaren]]&lt;br /&gt;
[[it:Knaaren]]&lt;br /&gt;
[[pl:Knaareny]]&lt;br /&gt;
[[es:Knaaren]]&lt;br /&gt;
[[ru:Кнаарен]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Knaaren]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Scarecrow&amp;diff=83548</id>
		<title>Scarecrow</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Scarecrow&amp;diff=83548"/>
		<updated>2021-02-15T07:22:30Z</updated>

		<summary type="html">&lt;p&gt;TM47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RR-PS2-Scarecrow-TMP.jpg|thumb|right|320px|The scarecrow in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;scarecrow&#039;&#039;&#039; is an object that appears in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It has a bowler hat and white gloves with nails through them. Its clothes are made of patchwork, and its right shoulder has an extrusion. On the left one is a massive target.&lt;br /&gt;
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Its only appearance is at the beginning of [[the Minisaurus Plain]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. After [[Murfy]] and a [[baby Globox]] teach [[Rayman]] how to [[Swimming|swim]], the [[baby Globox]] takes [[Rayman]] to a clearing. [[Murfy]] is flying by the scarecrow. The gate ahead is locked and can only be opened by the scarecrow spinning around. After [[Murfy]] tells [[Rayman]] how to strafe, [[Rayman]] must [[Magic fist|shoot]] the target eight times to open the gate. Chronologically, the scarecrow does not appear again, but the player can always go back and have a bit of target practice with it.&lt;br /&gt;
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It is never revealed who actually built the scarecrow or what it is guarding. There are no crows in [[the Minisaurus Plain]]; however there is a black [[bird]] that can often be found at [[the Pier]] that could be a crow.&lt;br /&gt;
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In one cutscene of &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, there is a scarecrow with the clothing of a [[Hoodmonger]].&lt;br /&gt;
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Hoodlum Scarecrow.JPG|A scarecrow with a [[Hoodmonger]] clothing appears as a &#039;&#039;[[Rayman 3]]&#039;&#039; reference in &#039;&#039;[[Rayman Raving Rabbids TV Party]].&lt;br /&gt;
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{{Rayman 2}}&lt;br /&gt;
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[[fr:Épouvantail]]&lt;br /&gt;
[[it:Spaventapasseri]]&lt;br /&gt;
[[pl:Strach na wróble]]&lt;br /&gt;
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[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>TM47</name></author>
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