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	<updated>2026-07-13T23:36:23Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Back_to_Origins&amp;diff=95086</id>
		<title>Back to Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Back_to_Origins&amp;diff=95086"/>
		<updated>2023-12-07T13:35:59Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: Added more information on how the gallery is structured and the pattern of included levels, as well as a point about the music which highlights how Desert of dijiridoos has brand new music for it&amp;#039;s map song while everywhere else uses music straight from Rayman Origins.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Back to Origins.png|thumb|300px|right|The Back to Origins painting as it appears in the [[Main Gallery]]]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Back to Origins&#039;&#039;&#039; is a world of paintings in &#039;&#039;[[Rayman Legends]]&#039;&#039; which features levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Each level has had various changes made in terms of level design and graphics. Not all levels are included, and the ones which are have had all story elements removed from them. The levels are unlocked through [[Lucky ticket]]s, though will still need to be played in order in each of the worlds.&lt;br /&gt;
&lt;br /&gt;
Levels are split into 5 worlds, each having the name of a corresponding world from [[Rayman Origins]]: [[Jibberish Jungle]], [[Desert of Dijiridoos]], [[Gourmand Land]], [[Sea of Serendipity]], and [[Mystical Pique]]. Each world features 8 levels from a pair of similar themed [[Rayman Origins]] Worlds. For example, [[Jibberish Jungle]] features levels from both [[Jibberish Jungle]] and [[Ticklish Temples]]. [[Mystical Pique]] features levels from [[Moody Clouds]] as it does not have a correspondingly themed second world.&lt;br /&gt;
&lt;br /&gt;
There is a pattern to what levels are included: each world features 4 normal levels (2 from each of the two worlds featured), both Moskito riding levels, the second [[Tricky Treasure]] level, and the boss level. Levels are not always featured in the same order that they were encountered in [[Rayman Origins]], for example [[Freaking Flipper]] is played before [[Swimming with Stars]]. The boss featured in [[Mystical Pique]] is from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], given that the [[Moody Clouds]] boss stage is omitted.&lt;br /&gt;
&lt;br /&gt;
[[File:Lucky Ticket - Back to Origins.jpg|thumb|left|A new Back to Origins painting getting unlocked.]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== List of changes ==&lt;br /&gt;
*Some level names have changed slightly.&lt;br /&gt;
*[[Lum King]]s, [[Spiky platform (Rayman Origins)|spiky platforms]], [[Skull Tooth|Skull Teeth]], [[Cage|Electoon Cages]], [[the Magician|the Magician&#039;s]] hats and time trials have been removed.&lt;br /&gt;
*[[Turnip]]s, [[Teensie]]s (which replace many of the [[Skull Coin]] locations), Purple [[Lum (Rayman Origins)|Lum]] chains and several enemies have been added.&lt;br /&gt;
*Enemies no longer bubblize.&lt;br /&gt;
*Many textures on objects and enemies have been slightly redesigned.&lt;br /&gt;
*A majority of the levels have had their layout tweaked to be easier, most notably the [[Tricky Treasure]] and [[mosquito]] riding stages.&lt;br /&gt;
*The [[Tricky Treasure]] no longer has an eye. There&#039;s also a [[Teensie]] trapped within the treasure now.&lt;br /&gt;
*The lightning has been improved.&lt;br /&gt;
*The [[nymph]]s do not appear at all.&lt;br /&gt;
*All enemies now have animations of themselves being tickled that are not able to be viewed without the [[List of glitches in UbiArt games#Murfy Reset|Murphy Reset glitch]] on a console with a touchscreen or hacking.&lt;br /&gt;
*Some levels have had many foreground objects removed to make them easier to see.&lt;br /&gt;
*Some levels have been removed.&lt;br /&gt;
*The music no longer changes once the enemies have been defeated in an area with a cage. The only time the cage freed song from Rayman Origins is able to be heard is at the end of Moskito Levels.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 1.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 2.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 3.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 5.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 7.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 9.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10 best original score.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Best Original Score - Back to Origins 1.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RO Flying Fishes.png|left|500px|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RL Flying Fishes.png|left|500px|thumb|Back to Origins]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[File:BackToOriginsLOGO.png|thumb|right|The logo.]]&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
**[[Geyser Blast]]&lt;br /&gt;
**[[Hi-Ho Moskito!]]&lt;br /&gt;
**[[Swinging Caves]]&lt;br /&gt;
**[[Playing in the Shade]]&lt;br /&gt;
**[[Climb Out]]&lt;br /&gt;
**[[Still Flowing]]&lt;br /&gt;
**[[Hunter Gatherer]]&lt;br /&gt;
**[[Poor Little Daisy]]&lt;br /&gt;
&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
**[[Best Original Score]]&lt;br /&gt;
**[[Tricky Winds]]&lt;br /&gt;
**[[Skyward Sonata]]&lt;br /&gt;
**[[Shooting Me Softly]]&lt;br /&gt;
**[[Snake Eyes]]&lt;br /&gt;
**[[Don&#039;t Shoot the DJ]]&lt;br /&gt;
**[[Tuned-Up Treasure]]&lt;br /&gt;
**[[To Bubblize a Mocking Bird]]&lt;br /&gt;
&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
**[[Dashing Thru the Snow|Dashing Through the Snow]]&lt;br /&gt;
**[[Piping Hot!]]&lt;br /&gt;
**[[Aim for the Eel!]]&lt;br /&gt;
**[[Ice-Fishing Folly]]&lt;br /&gt;
**[[Dragon Soup]]&lt;br /&gt;
**[[Fickle Fruit]]&lt;br /&gt;
**[[You&#039;re on Fire!]]&lt;br /&gt;
**[[My Heartburn&#039;s for You]]&lt;br /&gt;
&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
**[[Freaking Flipper]]&lt;br /&gt;
**[[Swimming with Stars|Swimming with the Stars]]&lt;br /&gt;
**[[Why So Crabby?]]&lt;br /&gt;
**[[Fire When Wetty]]&lt;br /&gt;
**[[Beware of Mini-Murray|Beware of the Mini Murray]]&lt;br /&gt;
**[[Scuba Shootout]]&lt;br /&gt;
**[[Risky Ruin]]&lt;br /&gt;
**[[Murray of the Deep]]&lt;br /&gt;
&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
**[[Mystical Munkeys]]&lt;br /&gt;
**[[Golly G. Golem]]&lt;br /&gt;
**[[Riding the Storm]]&lt;br /&gt;
**[[Tricky Temple Too]]&lt;br /&gt;
**[[On Top of Old Smokey]]&lt;br /&gt;
**[[Mecha No Mistake!]]&lt;br /&gt;
**[[Shoot for the Stars]]&lt;br /&gt;
**[[The Mamma of All Nightmares]]&lt;br /&gt;
&lt;br /&gt;
Trivia:&lt;br /&gt;
* The song used for each world gallery varies, with only [[Sea of Serendipity]] using the same song as it did for the world map in [[Rayman Origins]]:&lt;br /&gt;
** [[Jibberish Jungle]] uses a song featured within the levels of the world, bearing little resemblance to the original map song from [[Rayman Origins]].&lt;br /&gt;
** [[Desert of Dijiridoos]] uses a brand new song based on the music in the world, but not featured in [[Rayman Origins]], making it the only area in Back to Origins to feature new music.&lt;br /&gt;
** [[Gourmand Land]] uses the in level version of the [[Rayman Origins]] map song, which includes extra backing.&lt;br /&gt;
** [[Sea of Serendipity]] uses the exact song used for the map in [[Rayman Origins]].&lt;br /&gt;
** [[Mystical Pique]] uses the cage area theme, which bears more resemblance to the [[Moody Clouds]] map song. This is likely used as 5 of the featured levels are from [[Moody Clouds]] while only 2 are From [[Mystical Pique]].&lt;br /&gt;
** The world selection gallery uses the Theme of [[Rayman Origins]] as heard in the PS3 menu.&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Retour aux Origines]]&lt;br /&gt;
[[pl:Powrót do Origins]]&lt;br /&gt;
[[ru:Назад к Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Dark_Creatures_Rise&amp;diff=95040</id>
		<title>The Dark Creatures Rise</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Dark_Creatures_Rise&amp;diff=95040"/>
		<updated>2023-12-06T07:02:46Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RLLevel&lt;br /&gt;
| name = The Dark Creatures Rise&lt;br /&gt;
| image = [[File:Thedarkcreaturesrise.png|center|320px|The Dark Creatures Rise]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| preceded by = [[Shields Up... and Down]]&lt;br /&gt;
| followed by = [[Up, Up and Get Away!]]&lt;br /&gt;
| world = [[Olympus Maximus]]&lt;br /&gt;
| teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dark Creatures Rise&#039;&#039;&#039; is the second level of [[Olympus Maximus]], the fifth world in &#039;&#039;[[Rayman Legends]]&#039;&#039;. It introduces the Fiery Depths area of [[Olympus Maximus]] and the groups of dangerous [[dark creature]]s.&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
In a volcanic area filled with bodies of lava, [[Rayman]] and the team advance forward. They find angry [[dark creature]]s that are hungry to bite the heroes. There&#039;s too many to defeat with a punch, so the heroes must [[Running|run]] away from them. The first secret area is located behind a fake, dark wall. [[Devilbob]]s appear as the heroes continue on. The second secret area can be found by avoiding a different group of [[dark creature]]s and using the [[wall run]]. After dodging more [[dark creature]]s, the team finds a [[fireworks mushroom]] near another group. Hitting it will create a light strong enough to kill the [[dark creature]]s. Shortly after using the [[wall run]] several times, the door leading up to the exit is nearby as well as the second [[Skull Coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Dark Creatures Rise 1.jpg|The start of the level.&lt;br /&gt;
The Dark Creatures Rise 2.jpg|Two [[Devilbob]]s.&lt;br /&gt;
The Dark Creatures Rise 3.jpg|The first [[wall run]]ning section of the game.&lt;br /&gt;
The Dark Creatures Rise 4.jpg|A group of [[dark creature]]s approaching [[Rayman]] and the trapped [[Teensie]].&lt;br /&gt;
The Dark Creatures Rise 5.jpg|[[Rayman]] can bounce on the [[Drum (UbiArt games)|drums]] to advance in the level.&lt;br /&gt;
The Dark Creatures Rise 6.jpg|The second secret area is on top of this wall.&lt;br /&gt;
The Dark Creatures Rise 9.jpg|The [[dark creature]]s can be defeated by a [[fireworks mushroom]]&#039;s explosion.&lt;br /&gt;
The Dark Creatures Rise 10.jpg|A flying [[Teensie]] [[cage]].&lt;br /&gt;
The Dark Creatures Rise 11.jpg|The end of the section.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Queen [[Teensie]] area===&lt;br /&gt;
The team needs to use their [[wall run]] ability to get by the first group of [[dark creature]]s. When they land near the [[cage]] and [[Skull Coin]], another group of [[dark creature]]s is from behind. The [[wall run]] needs to be used again to safely reach the [[cage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Dark Creatures Rise (Secret Room 1).jpg|The first secret zone of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===King [[Teensie]] area===&lt;br /&gt;
The team needs to [[Helicopter|glide]] while dodging spikes and fiery knives that follow them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Dark Creatures Rise (Secret Room 2).jpg|The second secret zone of the level.&lt;br /&gt;
The Dark Creatures Rise 7.jpg|[[Rayman]] flying away from [[flying sword]]s.&lt;br /&gt;
The Dark Creatures Rise 8.jpg|The flying [[Teensie]] [[cage]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
As the gang enters through the door, [[dark creature]]s can be seen from above. The players must start [[running]] to avoid getting hit by them. More groups will attempt to catch the team. The third [[Skull Coin]] is near the second group of [[dark creature]]s. The next few groups of [[dark creature]]s must be avoided by [[Wall run|running on the walls]]. The fourth [[Skull Coin]] is on the left side of the wall. To get to the end of the level, the players must body slam on skeletons bones to fall down to the end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Dark Creatures Rise 12.jpg|The start of the second section of the level.&lt;br /&gt;
The Dark Creatures Rise 13.jpg|[[Rayman]] jumping towards a [[Skull Coin]].&lt;br /&gt;
The Dark Creatures Rise 14.jpg|[[Rayman]] leaping through [[buzzsaw]]s.&lt;br /&gt;
The Dark Creatures Rise 15.jpg|[[Rayman]] must hit the [[fireworks mushroom]]s to repel the [[dark creature]]s.&lt;br /&gt;
The Dark Creatures Rise 16.jpg|[[Rayman]] bouncing towards [[Devilbob]]s.&lt;br /&gt;
The Dark Creatures Rise 17.jpg|[[Rayman]] punching down a pit.&lt;br /&gt;
The Dark Creatures Rise 18.jpg|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = The Dark Creatures Rise - Invaded&lt;br /&gt;
| image = [[File:Invaded5.png|center|320px|The Dark Creatures Rise - Invaded]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| world = [[Olympus Maximus]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Invaded==&lt;br /&gt;
This level is invaded by enemies from [[20,000 Lums Under the Sea]]. It features [[laser]]s, [[Underwater Toad]]s and [[Underwater mine|mines]].&lt;br /&gt;
&lt;br /&gt;
It is unlocked once the original level completed and if the player goes far enough in [[20,000 Lums Under the Sea]].&lt;br /&gt;
&lt;br /&gt;
This level is the beginning of the temple section from the original level. However, due to the invaders&#039; presence, most of the level is flooded by a green-coloured water in which the player(s) must dive.&lt;br /&gt;
&lt;br /&gt;
The beginning of the level features the deadly lasers from the end of [[Mansion of the Deep]]. Like in this level, the players must get between those [[laser]]s. The end of the level features [[underwater mine]]s and currents.&lt;br /&gt;
&lt;br /&gt;
====Music====&lt;br /&gt;
Unlike the other invaded levels from [[Olympus Maximus]], the music played in this level is [http://raytunes.raymanpc.com/#rl the slower version of &#039;&#039;Laser Mayhem&#039;&#039;]. This is the only invasion level with this music, and the only invasion level to have different music to the rest of the invasion levels in a world.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends 2014-10-26 17-29-05-52.jpg|The beginning of the level.&lt;br /&gt;
LaserThe Dark Creatures Rise -invaded.jpg|[[Laser]]s.&lt;br /&gt;
Underwater mine The Dark Creatures Rise .jpg|[[Underwater mine]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Name in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|fr=Les créatures de la nuit&lt;br /&gt;
|es=El resurgir de las criaturas oscuras&lt;br /&gt;
|de=Kreaturen der finsternis!&lt;br /&gt;
|it=Il ritorno della creatura oscura&lt;br /&gt;
|nl=De duistere wezens zijn terug&lt;br /&gt;
|ja=W5-2 「ざわめく黒い影」&lt;br /&gt;
|ru=Темная тварь: Возрождение&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=3Up0iCtczzk The Dark Creatures Rise&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=O8D0pgyCwd4 The Dark Creatures Rise (Invaded)&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les créatures de la nuit]]&lt;br /&gt;
[[pl:Mroczne stwory powstają]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Mysterious_Inflatable_Island&amp;diff=95039</id>
		<title>The Mysterious Inflatable Island</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Mysterious_Inflatable_Island&amp;diff=95039"/>
		<updated>2023-12-06T06:59:43Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: /* Invaded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RLLevel&lt;br /&gt;
| name = The Mysterious Inflatable Island&lt;br /&gt;
| image = [[File:Themysteriousinflatableisland.png|center|320px|The Mysterious Inflatable Island]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| preceded by = [[Mariachi Madness]]&lt;br /&gt;
| followed by = [[The Deadly Lights]]&lt;br /&gt;
| world = [[20,000 Lums Under the Sea]]&lt;br /&gt;
| teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Mysterious Inflatable Island&#039;&#039;&#039; is the first level of [[20,000 Lums Under the Sea]], the fourth world in &#039;&#039;[[Rayman Legends]]&#039;&#039;. This is where [[Rayman]] and his friends will [[Swimming|swim]] in the sea while avoiding dangers like [[Dark Sentry|Dark Sentries]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Rayman]] and his team of friends start out on a toy inflatable island floating on the water. They will have to progress by going underwater and using their [[swimming]] ability. When they do so, they see the familiar large group of singing [[fish]]es. They sing the same tune as from the [[Sea of Serendipity]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. After going further into the now dark green-coloured sea, the team encounters a [[Dark Sentry]] that casts a dangerous light that will turn red and hurt them if they stay still on it for too long. The heroes will see these dangerous mechas more often as they continue to [[Swimming|swim]] deeper and deeper into the sea. &#039;&#039;James Bond&#039;&#039; styled music plays during this section of the level. The first secret area can be found by going through a dark but fake foreground wall. [[Underwater Toad]]s and [[underwater mine]]s appear as the heroes advance. The first [[Skull Coin]] can be found by going through a tight but another fake, dark foreground. The second [[Skull Coin]] appears to the end of a different dark foreground. The third [[Skull Coin]] can be collected by avoiding a [[Dark Sentry]] casting a large light at the bottom of the sea ground. The second secret area is located well above the coin. The exit is nearby, pass a doorway that opens up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Mysterious Inflatable Island 1.png|At the beginning of the level, the heroes are on this inflatable island.&lt;br /&gt;
The Mysterious Inflatable Island 2.png|The beginning of the area has a lot of colorful singing [[fish]].&lt;br /&gt;
TMII 2.jpg|The first [[Dark Sentry]] encountered in the game.&lt;br /&gt;
The Mysterious Inflatable Island 3.png|This mobile [[Dark Sentry]] makes it more difficult access to the [[cage]].&lt;br /&gt;
TMII 6.jpg|Three [[underwater mine]]s around a [[Dark Sentry]].&lt;br /&gt;
The Mysterious Inflatable Island 6.png|A [[cage]] and a [[Skull Coin]] guarded by a [[Dark Sentry]].&lt;br /&gt;
The Mysterious Inflatable Island 7.png|A [[Skull Coin]] at the end of a cave.&lt;br /&gt;
TMII 9.jpg|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Queen [[Teensie]] area===&lt;br /&gt;
The team must [[Swimming|swim]] upwards while taking cover behind the long sea creatures to avoid touching the green lights cast by the [[Dark Sentry|Dark Sentries]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
TMII 4 (Entrance to the first secret room).jpg|The entrance leading to the first secret area.&lt;br /&gt;
The Mysterious Inflatable Island 4.png|The first secret area; where the heroes need to use these mechanical [[fish]] to avoid the lights emitted by the [[Dark Sentry|Dark Sentries]].&lt;br /&gt;
The Mysterious Inflatable Island 5.png|The [[cage]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===King [[Teensie]] area===&lt;br /&gt;
The heroes need to avoid sections of a [[Dark Sentry]]&#039;s large green light and [[underwater mine]]s to reach the [[Teensie]] [[cage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
TMII 7 (Entrance to the second secret room).jpg|The entrance leading to the second secret area.&lt;br /&gt;
The Mysterious Inflatable Island 8.png|The second secret area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = The Mysterious Inflatable Island - Invaded&lt;br /&gt;
| image = [[File:Invaded4.png|center|320px|The Mysterious Inflatable Island - Invaded]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| world = [[20,000 Lums Under the Sea]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Invaded==&lt;br /&gt;
This level is invaded by enemies from [[20,000 Lums Under the Sea]]. Actually, the entire level is under the water, and that could explain why it couldn&#039;t feature another enemy than the creatures from the current world. It is as a result the only invasion level to feature enemies from the same world. It features [[Underwater Toad]]s and homing missiles. [[Dark Sentry|Dark Sentries]] don&#039;t appear here.&lt;br /&gt;
&lt;br /&gt;
It is unlocked once the original level finished and if the player(s) gets far enough in the world [[20,000 Lums under the Sea]].&lt;br /&gt;
&lt;br /&gt;
The level is the original one reversed: it goes from the entrance of the underwater base to the mysterious inflatable island where the original level begins. However, in order to complete it under 40 seconds, some paths disappeared and new ones were created. Currents and geysers are added in order to go faster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Mysterious Inflatable Island - Invaded - 1.jpg|The level begins at the entrance of the underwater base. Throughout the level, the heroes must avoid homing missiles.&lt;br /&gt;
The Mysterious Inflatable Island - Invaded - 2.jpg|Several pieces of the underwater base, including rock, are falling down.&lt;br /&gt;
The Mysterious Inflatable Island - Invaded - 3.jpg|Water currents.&lt;br /&gt;
Inflatable Island Power.jpg|The heroes must switch off the power, which is guarded by an [[Underwater Toad]].&lt;br /&gt;
The Mysterious Inflatable Island - Invaded - 4.jpg|The level ends on the mysterious inflatable island.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Name in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|fr=L&#039;île flottante&lt;br /&gt;
|es=La isla hinchable misteriosa&lt;br /&gt;
|de=Die geheimnisvolle aufblasbare insel&lt;br /&gt;
|it=La misteriosa isola gonfiabile&lt;br /&gt;
|nl=Het mysterieuze opblaasbare eiland&lt;br /&gt;
|ja=W4-1 「海の底をめざして」&lt;br /&gt;
|ru=Таинственный надувной остров&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039;==&lt;br /&gt;
[[File:Inflatable island Adventures.png|320px|thumb|right|The inflatable island in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, the island can be seen from a distance in one of the levels of [[Sea of Serendipity (Rayman Adventures)|Sea of Serendipity]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=MIH5DyBNRSI The Mysterious Inflatable Island&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=MXKHY9mys-w The Mysterious Inflatable Island (Invaded)&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Tajemnicza nadmuchiwana wyspa]]&lt;br /&gt;
[[ru:Таинственный надувной остров]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Back_to_Origins&amp;diff=95038</id>
		<title>Back to Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Back_to_Origins&amp;diff=95038"/>
		<updated>2023-12-06T06:30:46Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: /* List of changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Back to Origins.png|thumb|300px|right|The Back to Origins painting as it appears in the [[Main Gallery]]]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Back to Origins&#039;&#039;&#039; is a world of paintings in &#039;&#039;[[Rayman Legends]]&#039;&#039; which features levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Each level has had various changes made in terms of level design and graphics. Not all levels are included, and the ones which are have had all story elements removed from them. The levels are unlocked through [[Lucky ticket]]s, though will still need to be played in order in each of the worlds.&lt;br /&gt;
[[File:Lucky Ticket - Back to Origins.jpg|thumb|left|A new Back to Origins painting getting unlocked.]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== List of changes ==&lt;br /&gt;
*Some level names have changed slightly.&lt;br /&gt;
*[[Lum King]]s, [[Spiky platform (Rayman Origins)|spiky platforms]], [[Skull Tooth|Skull Teeth]], [[Cage|Electoon Cages]], [[the Magician|the Magician&#039;s]] hats and time trials have been removed.&lt;br /&gt;
*[[Turnip]]s, [[Teensie]]s (which replace many of the [[Skull Coin]] locations), Purple [[Lum (Rayman Origins)|Lum]] chains and several enemies have been added.&lt;br /&gt;
*Enemies no longer bubblize.&lt;br /&gt;
*Many textures on objects and enemies have been slightly redesigned.&lt;br /&gt;
*A majority of the levels have had their layout tweaked to be easier, most notably the [[Tricky Treasure]] and mosquito riding stages.&lt;br /&gt;
*The [[Tricky Treasure]] no longer has an eye. There&#039;s also a [[Teensie]] trapped within the treasure now.&lt;br /&gt;
*The lightning has been improved.&lt;br /&gt;
*The [[nymph]]s do not appear at all.&lt;br /&gt;
*All enemies now have animations of themselves being tickled that are not able to be viewed without the [[List of glitches in UbiArt games#Murfy Reset|Murphy Reset glitch]] on a console with a touchscreen or hacking.&lt;br /&gt;
*Some levels have had many foreground objects removed to make them easier to see.&lt;br /&gt;
*Some levels have been removed.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 1.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 2.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 3.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 5.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swinging Caves 7.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Swinging Caves - Back to Origins 9.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10 best original score.jpg|left|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|| [[File:Best Original Score - Back to Origins 1.jpg|center|thumb|Back to Origins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RO Flying Fishes.png|left|500px|thumb|&#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RL Flying Fishes.png|left|500px|thumb|Back to Origins]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[File:BackToOriginsLOGO.png|thumb|right|The logo.]]&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
**[[Geyser Blast]]&lt;br /&gt;
**[[Hi-Ho Moskito!]]&lt;br /&gt;
**[[Swinging Caves]]&lt;br /&gt;
**[[Playing in the Shade]]&lt;br /&gt;
**[[Climb Out]]&lt;br /&gt;
**[[Still Flowing]]&lt;br /&gt;
**[[Hunter Gatherer]]&lt;br /&gt;
**[[Poor Little Daisy]]&lt;br /&gt;
&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
**[[Best Original Score]]&lt;br /&gt;
**[[Tricky Winds]]&lt;br /&gt;
**[[Skyward Sonata]]&lt;br /&gt;
**[[Shooting Me Softly]]&lt;br /&gt;
**[[Snake Eyes]]&lt;br /&gt;
**[[Don&#039;t Shoot the DJ]]&lt;br /&gt;
**[[Tuned-Up Treasure]]&lt;br /&gt;
**[[To Bubblize a Mocking Bird]]&lt;br /&gt;
&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
**[[Dashing Thru the Snow|Dashing Through the Snow]]&lt;br /&gt;
**[[Piping Hot!]]&lt;br /&gt;
**[[Aim for the Eel!]]&lt;br /&gt;
**[[Ice-Fishing Folly]]&lt;br /&gt;
**[[Dragon Soup]]&lt;br /&gt;
**[[Fickle Fruit]]&lt;br /&gt;
**[[You&#039;re on Fire!]]&lt;br /&gt;
**[[My Heartburn&#039;s for You]]&lt;br /&gt;
&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
**[[Freaking Flipper]]&lt;br /&gt;
**[[Swimming with Stars|Swimming with the Stars]]&lt;br /&gt;
**[[Why So Crabby?]]&lt;br /&gt;
**[[Fire When Wetty]]&lt;br /&gt;
**[[Beware of Mini-Murray|Beware of the Mini Murray]]&lt;br /&gt;
**[[Scuba Shootout]]&lt;br /&gt;
**[[Risky Ruin]]&lt;br /&gt;
**[[Murray of the Deep]]&lt;br /&gt;
&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
**[[Mystical Munkeys]]&lt;br /&gt;
**[[Golly G. Golem]]&lt;br /&gt;
**[[Riding the Storm]]&lt;br /&gt;
**[[Tricky Temple Too]]&lt;br /&gt;
**[[On Top of Old Smokey]]&lt;br /&gt;
**[[Mecha No Mistake!]]&lt;br /&gt;
**[[Shoot for the Stars]]&lt;br /&gt;
**[[The Mamma of All Nightmares]]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Retour aux Origines]]&lt;br /&gt;
[[pl:Powrót do Origins]]&lt;br /&gt;
[[ru:Назад к Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Best_Original_Score&amp;diff=95037</id>
		<title>Best Original Score</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Best_Original_Score&amp;diff=95037"/>
		<updated>2023-12-06T06:28:29Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ROLevel&lt;br /&gt;
| name = Best Original Score&lt;br /&gt;
| image = [[File:10 best original score.jpg|center|320px|Best Original Score]]&lt;br /&gt;
| preceded by = [[Crazy Bouncing]]&lt;br /&gt;
| followed by = [[Wind or Lose]]&lt;br /&gt;
| world = [[Desert of Dijiridoos]]&lt;br /&gt;
| type = [[File:RO-Medallion-SixSlots.png|center|Six slots]]&lt;br /&gt;
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| medallion slot 6 = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|&#039;&#039;:&#039;&#039;]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Clock.png|30px|Time]]&lt;br /&gt;
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| coin = [[File:Icon6RO.png|15px|6]]&lt;br /&gt;
| cup = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|&#039;&#039;:&#039;&#039;]][[File:Icon3RO.png|15px|3]][[File:Icon2RO.png|15px|2]]&lt;br /&gt;
| relic = [[File:Icon2RO.png|15px|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Best Original Score&#039;&#039;&#039; is the second level of the [[Desert of Dijiridoos]], the second world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The heroes will use friendly green [[bird]]s throughout the level to advance, and use small platforms to deactivate blocking electrical shocks. The PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039; features a [[Ghost Mode]] of this level. This level is the first one from this world and ninth overall that is included in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
==Area 1==&lt;br /&gt;
As the heroes enter the level, [[the Magician]] can be seen to their left; he gives them some information about saving [[Electoon]] [[cage]]s, and popping bubblized enemies to earn more [[Lum (UbiArt games)|Lums]]. Now the heroes can move on, jumping on friendly green [[bird#In Rayman Origins|birds]] that remain stationary on music sheets. The first [[Skull Coin]] can be found by passing a water current, under a bad [[Red Bird]]. Afterwards, they will encounter another [[Red Bird]] bouncing a platform which makes the friendly green [[bird#In Rayman Origins|birds]] appear or disappear. The heroes can defeat the [[Red Bird|bad bird]] and use the friendly ones to advance. The rounded [[bird]] can be crush attacked in order to reach the second [[Skull Coin]] of the level. Eventually, after defeating some [[Antitoon|Darktoons]], the heroes will hear an [[Electoon]] crying for help. To reach the secret area, the heroes must perform walljumps and climb to the top, nearby are some some [[Helmet Bird]]s. Once the [[Electoon]]s are saved, the heroes can proceed to the exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 4.jpg|[[Rayman]] in front of a [[switch]] which spawns two [[bird]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secret area 1===&lt;br /&gt;
[[File:Best Original Score 10.jpg|320px|thumb|right|The first secret area.]]&lt;br /&gt;
The [[cage]] can be found at the bottom of the area. The heroes will need to [[Helicopter|glide]] in order to safely destroy the [[Red Bird]]s as they descend. Once they are destroyed, the [[cage]] can then be broken.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Relic]] 1===&lt;br /&gt;
[[File:Best Original Score first relic.png|thumb|left|320px|The first [[relic]] can be found just to the right of [[Rayman]].]]&lt;br /&gt;
The first [[relic]] can be found above the exit in this area.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
The heroes will need to advance, while avoiding some electrical currents. Afterwards, the heroes have to use a small green [[bird]] in order to pass more electrical currents; the [[bird]] will release a [[Skull Coin]] in a [[bubble]], the third [[Skull Coin|coin]] of the level. As the heroes approach the exit, there is a [[bumper notebird]] that nears it; the heroes can obtain the fourth [[Skull Coin]] if they crush attack the bird, then the exit can be found beneath the [[Skull Coin|coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 5.jpg|[[Rayman]] standing under a [[Lum King]].&lt;br /&gt;
Best Original Score 6.jpg|The fourth [[Skull Coin]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
The heroes will need to use more friendly [[bird]]s and advance to where they will encounter several electrical currents. All of the currents can be temporarily deactivated by jumping on a small platform. There is a [[switch]] that can make three green [[bird]]s appear if activated; performing a crush attack on the last one will help the heroes reach the fifth [[Skull Coin]] of the level, located next to a [[spiky bird]]. The exit can be found ahead, next to a sleeping [[Red Bird]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 7.jpg|Electrical shocks that can be deactivated from using the stationary platform.&lt;br /&gt;
Best Original Score 8.jpg|The fifth [[Skull Coin]] of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
As the heroes destroy a few [[Red Bird]]s along the way, more electrical currents will block their path. Using a small platform to deactivate them and taking the higher path will result in them reaching the sixth [[Skull Coin]]. The second secret area is not too far away; the heroes need to perform walljumps to ascend in order to reach it. Once the [[Electoon]]s are saved, the heroes must activate two groups of friendly [[bird]]s, the others will appear by themselves, as if they were linked to a [[gendoor]]. The heroes can reach the exit by using the [[Swingman]].&lt;br /&gt;
&lt;br /&gt;
===Secret area 2===&lt;br /&gt;
[[File:Best Original Score 9.jpg|320px|thumb|left|The second secret area.]]&lt;br /&gt;
In this very dark area, the heroes must destroy some [[Helmet Bird]]s and a [[Blowing Bird]]. Once all are defeated, the [[cage]] can be broken.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Relic]] 2===&lt;br /&gt;
[[File:Best Original Score second relic.png|thumb|right|320px|The second [[relic]] can be found on the bottom left of this image, just below the [[notebird]].]]&lt;br /&gt;
The second [[relic]] can be found in this area just after the heroes pass some piano keys.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
[[File:Best Original Score 11.jpg|320px|thumb|left|The final area.]]&lt;br /&gt;
The heroes must destroy the sleeping [[Red Bird]]s in order for it to be possible to break the [[Electoon]] [[cage]]. Breaking the cage ends the level, then the heroes will pose on a [[The Photographer|photoboard]] as [[the Magician]] waits to accumulate the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Best Original Score&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| image = [[File:BestOriginalScore-BackToOrigins.png|center|320px|Best Original Score]]&lt;br /&gt;
| preceded by = [[Poor Little Daisy#Back to Origins|Poor Little Daisy]]&lt;br /&gt;
| followed by = [[Tricky Winds#Back to Origins|Tricky Winds]]&lt;br /&gt;
| world = [[Desert of Dijiridoos]]&lt;br /&gt;
| teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Back to Origins]]==&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039; as the first one from [[Desert of Dijiridoos]]. There are few notable differences between the versions; except the notable differences that appear in every other [[Back to Origins]] level. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, this level is unique for having one significant difference between the versions, being that the first secret area has been altered. Rather than using a modified version of the secret area from the original level, it uses a secret area from the [[Rayman Origins]] level [[High Voltage]] instead. This is the only level in [[Back to Origins]] that uses an area from a different level in this manner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score - Back to Origins 1.jpg|The beginning of the level, with already some notable differences.&lt;br /&gt;
Best Original Score - Back to Origins 2.jpg|The first secret area.&lt;br /&gt;
Best Original Score - Back to Origins 3.jpg|Another look of the same area.&lt;br /&gt;
Best Original Score - Back to Origins 4.jpg|[[Rayman]] standing in front of two [[bird]]s.&lt;br /&gt;
Best Original Score - Back to Origins 5.jpg|[[Turnip]]s appear in the [[Back to Origins]] levels.&lt;br /&gt;
Best Original Score - Back to Origins 6.jpg|[[Teensie]]s replace many of the [[Skull Coin]]s.&lt;br /&gt;
Best Original Score - Back to Origins 7.jpg|The second secret area, this time in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Best Original Score - Back to Origins 8.jpg|The final area of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If the player collected all of the [[Electoons]] in this level and the previous levels, the count will be at 45. This is enough to unlock the second [[Tricky Treasure]] level, [[Cacophonic Chase]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=IDsqDl7Nx-I Best Original Score playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=aK0j9_Od4H0 Best Original Score playthrough at YouTube (PC version) (Speed Trophy)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=28wJpvk8IuU Best Original Score&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Meilleure musique]]&lt;br /&gt;
[[pl:Najlepszy podkład muzyczny]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Best_Original_Score&amp;diff=95036</id>
		<title>Best Original Score</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Best_Original_Score&amp;diff=95036"/>
		<updated>2023-12-06T06:27:20Z</updated>

		<summary type="html">&lt;p&gt;Zqawsxedcrfvtbgynhu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ROLevel&lt;br /&gt;
| name = Best Original Score&lt;br /&gt;
| image = [[File:10 best original score.jpg|center|320px|Best Original Score]]&lt;br /&gt;
| preceded by = [[Crazy Bouncing]]&lt;br /&gt;
| followed by = [[Wind or Lose]]&lt;br /&gt;
| world = [[Desert of Dijiridoos]]&lt;br /&gt;
| type = [[File:RO-Medallion-SixSlots.png|center|Six slots]]&lt;br /&gt;
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]&lt;br /&gt;
| medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| medallion slot 6 = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|&#039;&#039;:&#039;&#039;]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Clock.png|30px|Time]]&lt;br /&gt;
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| coin = [[File:Icon6RO.png|15px|6]]&lt;br /&gt;
| cup = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|&#039;&#039;:&#039;&#039;]][[File:Icon3RO.png|15px|3]][[File:Icon2RO.png|15px|2]]&lt;br /&gt;
| relic = [[File:Icon2RO.png|15px|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Best Original Score&#039;&#039;&#039; is the second level of the [[Desert of Dijiridoos]], the second world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The heroes will use friendly green [[bird]]s throughout the level to advance, and use small platforms to deactivate blocking electrical shocks. The PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039; features a [[Ghost Mode]] of this level. This level is the first one from this world and ninth overall that is included in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
==Area 1==&lt;br /&gt;
As the heroes enter the level, [[the Magician]] can be seen to their left; he gives them some information about saving [[Electoon]] [[cage]]s, and popping bubblized enemies to earn more [[Lum (UbiArt games)|Lums]]. Now the heroes can move on, jumping on friendly green [[bird#In Rayman Origins|birds]] that remain stationary on music sheets. The first [[Skull Coin]] can be found by passing a water current, under a bad [[Red Bird]]. Afterwards, they will encounter another [[Red Bird]] bouncing a platform which makes the friendly green [[bird#In Rayman Origins|birds]] appear or disappear. The heroes can defeat the [[Red Bird|bad bird]] and use the friendly ones to advance. The rounded [[bird]] can be crush attacked in order to reach the second [[Skull Coin]] of the level. Eventually, after defeating some [[Antitoon|Darktoons]], the heroes will hear an [[Electoon]] crying for help. To reach the secret area, the heroes must perform walljumps and climb to the top, nearby are some some [[Helmet Bird]]s. Once the [[Electoon]]s are saved, the heroes can proceed to the exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 4.jpg|[[Rayman]] in front of a [[switch]] which spawns two [[bird]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secret area 1===&lt;br /&gt;
[[File:Best Original Score 10.jpg|320px|thumb|right|The first secret area.]]&lt;br /&gt;
The [[cage]] can be found at the bottom of the area. The heroes will need to [[Helicopter|glide]] in order to safely destroy the [[Red Bird]]s as they descend. Once they are destroyed, the [[cage]] can then be broken.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Relic]] 1===&lt;br /&gt;
[[File:Best Original Score first relic.png|thumb|left|320px|The first [[relic]] can be found just to the right of [[Rayman]].]]&lt;br /&gt;
The first [[relic]] can be found above the exit in this area.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
The heroes will need to advance, while avoiding some electrical currents. Afterwards, the heroes have to use a small green [[bird]] in order to pass more electrical currents; the [[bird]] will release a [[Skull Coin]] in a [[bubble]], the third [[Skull Coin|coin]] of the level. As the heroes approach the exit, there is a [[bumper notebird]] that nears it; the heroes can obtain the fourth [[Skull Coin]] if they crush attack the bird, then the exit can be found beneath the [[Skull Coin|coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 5.jpg|[[Rayman]] standing under a [[Lum King]].&lt;br /&gt;
Best Original Score 6.jpg|The fourth [[Skull Coin]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
The heroes will need to use more friendly [[bird]]s and advance to where they will encounter several electrical currents. All of the currents can be temporarily deactivated by jumping on a small platform. There is a [[switch]] that can make three green [[bird]]s appear if activated; performing a crush attack on the last one will help the heroes reach the fifth [[Skull Coin]] of the level, located next to a [[spiky bird]]. The exit can be found ahead, next to a sleeping [[Red Bird]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score 7.jpg|Electrical shocks that can be deactivated from using the stationary platform.&lt;br /&gt;
Best Original Score 8.jpg|The fifth [[Skull Coin]] of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
As the heroes destroy a few [[Red Bird]]s along the way, more electrical currents will block their path. Using a small platform to deactivate them and taking the higher path will result in them reaching the sixth [[Skull Coin]]. The second secret area is not too far away; the heroes need to perform walljumps to ascend in order to reach it. Once the [[Electoon]]s are saved, the heroes must activate two groups of friendly [[bird]]s, the others will appear by themselves, as if they were linked to a [[gendoor]]. The heroes can reach the exit by using the [[Swingman]].&lt;br /&gt;
&lt;br /&gt;
===Secret area 2===&lt;br /&gt;
[[File:Best Original Score 9.jpg|320px|thumb|left|The second secret area.]]&lt;br /&gt;
In this very dark area, the heroes must destroy some [[Helmet Bird]]s and a [[Blowing Bird]]. Once all are defeated, the [[cage]] can be broken.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Relic]] 2===&lt;br /&gt;
[[File:Best Original Score second relic.png|thumb|right|320px|The second [[relic]] can be found on the bottom left of this image, just below the [[notebird]].]]&lt;br /&gt;
The second [[relic]] can be found in this area just after the heroes pass some piano keys.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
[[File:Best Original Score 11.jpg|320px|thumb|left|The final area.]]&lt;br /&gt;
The heroes must destroy the sleeping [[Red Bird]]s in order for it to be possible to break the [[Electoon]] [[cage]]. Breaking the cage ends the level, then the heroes will pose on a [[The Photographer|photoboard]] as [[the Magician]] waits to accumulate the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Best Original Score&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| image = [[File:BestOriginalScore-BackToOrigins.png|center|320px|Best Original Score]]&lt;br /&gt;
| preceded by = [[Poor Little Daisy#Back to Origins|Poor Little Daisy]]&lt;br /&gt;
| followed by = [[Tricky Winds#Back to Origins|Tricky Winds]]&lt;br /&gt;
| world = [[Desert of Dijiridoos]]&lt;br /&gt;
| teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]]&lt;br /&gt;
| bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Back to Origins]]==&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039; as the first one from [[Desert of Dijiridoos]]. There are not many notable differences between the versions; except the notable differences that appear in every other [[Back to Origins]] level. &lt;br /&gt;
&lt;br /&gt;
However, this level is unique for having one significant difference between the versions, being that the first secret area has been altered. Rather than using a modified version of the secret area from the original level, it uses a secret area from the [[Rayman Origins]] level [[High Voltage]] instead. This is the only level in [[Back to Origins]] that uses an area from a different level in this manner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Best Original Score - Back to Origins 1.jpg|The beginning of the level, with already some notable differences.&lt;br /&gt;
Best Original Score - Back to Origins 2.jpg|The first secret area.&lt;br /&gt;
Best Original Score - Back to Origins 3.jpg|Another look of the same area.&lt;br /&gt;
Best Original Score - Back to Origins 4.jpg|[[Rayman]] standing in front of two [[bird]]s.&lt;br /&gt;
Best Original Score - Back to Origins 5.jpg|[[Turnip]]s appear in the [[Back to Origins]] levels.&lt;br /&gt;
Best Original Score - Back to Origins 6.jpg|[[Teensie]]s replace many of the [[Skull Coin]]s.&lt;br /&gt;
Best Original Score - Back to Origins 7.jpg|The second secret area, this time in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Best Original Score - Back to Origins 8.jpg|The final area of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If the player collected all of the [[Electoons]] in this level and the previous levels, the count will be at 45. This is enough to unlock the second [[Tricky Treasure]] level, [[Cacophonic Chase]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=IDsqDl7Nx-I Best Original Score playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=aK0j9_Od4H0 Best Original Score playthrough at YouTube (PC version) (Speed Trophy)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=28wJpvk8IuU Best Original Score&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Meilleure musique]]&lt;br /&gt;
[[pl:Najlepszy podkład muzyczny]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Zqawsxedcrfvtbgynhu</name></author>
	</entry>
</feed>