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	<id>https://raymanpc.com/wiki/script-en/index.php?action=history&amp;feed=atom&amp;title=Beyond_Good_%26_Evil</id>
	<title>Beyond Good &amp; Evil - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/index.php?action=history&amp;feed=atom&amp;title=Beyond_Good_%26_Evil"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;action=history"/>
	<updated>2026-07-12T15:10:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=110133&amp;oldid=prev</id>
		<title>TYNKNEE: fixed a spelling mistake in the last paragraph of the plot section of the article</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=110133&amp;oldid=prev"/>
		<updated>2026-01-07T22:50:04Z</updated>

		<summary type="html">&lt;p&gt;fixed a spelling mistake in the last paragraph of the plot section of the article&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:50, 7 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good &amp;amp; Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good &amp;amp; Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my &lt;/del&gt;a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &#039;&#039;[[Rayman 2]]&#039;&#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/ins&gt;a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &#039;&#039;[[Rayman 2]]&#039;&#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>TYNKNEE</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109700&amp;oldid=prev</id>
		<title>Hunchman801: Fixed links to redirects</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109700&amp;oldid=prev"/>
		<updated>2025-12-02T08:52:19Z</updated>

		<summary type="html">&lt;p&gt;Fixed links to redirects&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:52, 2 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published by [[Ubisoft]] and developed by [[Ubisoft Pictures]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published by [[Ubisoft]] and developed by [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ubisoft|&lt;/ins&gt;Ubisoft Pictures]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109680&amp;oldid=prev</id>
		<title>Gorilli09 at 01:02, 30 November 2025</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109680&amp;oldid=prev"/>
		<updated>2025-11-30T01:02:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:02, 30 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published and developed by [[Ubisoft]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by [[Ubisoft]] &lt;/ins&gt;and developed by [[Ubisoft &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pictures&lt;/ins&gt;]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_en-wiki_:diff:1.41:old-109675:rev-109680:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Gorilli09</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109675&amp;oldid=prev</id>
		<title>Gorilli09 at 14:22, 29 November 2025</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109675&amp;oldid=prev"/>
		<updated>2025-11-29T14:22:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:22, 29 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published and developed by [[Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Ubi Soft&lt;/del&gt;]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published and developed by [[Ubisoft]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Development==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Development on &#039;&#039;Beyond Good &amp;amp; Evil&#039;&#039; started after the completion of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jade was originally named &quot;Sally&quot;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Gorilli09</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109558&amp;oldid=prev</id>
		<title>Gorilli09 at 19:14, 19 November 2025</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109558&amp;oldid=prev"/>
		<updated>2025-11-19T19:14:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:14, 19 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Beyond Good &amp;amp; Evil&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Beyond Good &amp;amp; Evil&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Beyond Good and Evil cover.jpg|Beyond Good &amp;amp; Evil]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Beyond Good and Evil cover.jpg|Beyond Good &amp;amp; Evil]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| published by = [[Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Ubi Soft&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| published by = [[Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = Ubisoft &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Montpellier&lt;/del&gt;&amp;lt;br/&amp;gt;Ubisoft Milan (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Porting Xbox/PC&lt;/del&gt;)&amp;lt;ref&amp;gt;Facebook, Ubisoft.Milan, https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = Ubisoft &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pictures&lt;/ins&gt;&amp;lt;br/&amp;gt;Ubisoft Milan (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows port&lt;/ins&gt;)&amp;lt;ref&amp;gt;Facebook, Ubisoft.Milan, https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = [[Michel Ancel]], Sebastien Morin&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| designed by = [[Michel Ancel]], Sebastien Morin&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| soundtrack by = [[Christophe Héral]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| soundtrack by = [[Christophe Héral]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = Action-adventure&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = Action-adventure&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gameplay mode = Single player&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony &lt;/del&gt;PlayStation 2, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo GameCube&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Microsoft &lt;/del&gt;Xbox, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Microsoft Windows&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony &lt;/del&gt;PlayStation 3 (via PlayStation Network), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Microsoft &lt;/del&gt;Xbox 360 (via Xbox Live Arcade)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = PlayStation 2, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows&lt;/ins&gt;, Xbox, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo GameCube&lt;/ins&gt;, PlayStation 3 (via PlayStation Network), Xbox 360 (via Xbox Live Arcade)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ratings = 7+ (PEGI), T (ESRB)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ratings = 7+ (PEGI), T (ESRB)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = DVD-ROM, GameCube Optical Disc, digital download&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| distribution media = DVD-ROM, GameCube Optical Disc, digital download&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_en-wiki_:diff:1.41:old-109100:rev-109558:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Gorilli09</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109100&amp;oldid=prev</id>
		<title>Hunchman801: Fixed links to redirects</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109100&amp;oldid=prev"/>
		<updated>2025-11-08T08:04:33Z</updated>

		<summary type="html">&lt;p&gt;Fixed links to redirects&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:04, 8 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Beyond Good and Evil cover.jpg|Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Beyond Good and Evil cover.jpg|Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| published by = [[Ubisoft|Ubi Soft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| published by = [[Ubisoft|Ubi Soft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = Ubisoft Montpellier&amp;lt;br/&amp;gt;Ubisoft Milan (Porting Xbox/PC)&amp;lt;ref&amp;gt;Facebook, Ubisoft.Milan, https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developed by = Ubisoft Montpellier&amp;lt;br/&amp;gt;Ubisoft Milan (Porting Xbox/PC)&amp;lt;ref&amp;gt;Facebook, Ubisoft.Milan, https://www.facebook.com/Ubisoft.Milan?v=info&amp;amp;expand=1&amp;amp;refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published and developed by [[Ubisoft|Ubi Soft]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039;&#039;&#039;&#039; is an action-adventure video game published and developed by [[Ubisoft|Ubi Soft]] in 2003. The game was designed by French games developer [[Michel Ancel]], who also created the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. &#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039; was developed concurrently with &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Michel Ancel|Ancel]] opted out of the latter game&#039;s development to work on &#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039;. After spending several years on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], he wished to move on to something different.&amp;lt;ref&amp;gt;GameSpy, &#039;&#039;Michel Ancel: Beyond Rayman&#039;&#039;, https://web.archive.org/web/20040604122727/http://archive.gamespy.com/interviews/september03/ancel/&amp;lt;/ref&amp;gt; The game was released to critical praise,{{citation needed|reason=Need example of reviews or critical response.}} but it was a commercial failure.{{citation needed|reason=Were sale figures released?}} A sequel is currently in development under the name &#039;&#039;[[Beyond Good and Evil 2]]&#039;&#039;.&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Report: Beyond Good &amp;amp; Evil 2 on the way&#039;&#039;, https://www.gamespot.com/articles/report-beyond-good-and-evil-2-on-the-way/1100-6190987/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s soundtrack was composed by [[Christophe Héral]], who also scored &amp;#039;&amp;#039;[[Rayman Origins]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;MobyGames, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.mobygames.com/developer/christophe-heral/credits/developerId,129873/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IMDb, &amp;#039;&amp;#039;Christophe Héral&amp;#039;&amp;#039;, https://www.imdb.com/name/nm0378425/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a world where deception is the deadliest weapon of all, will Jade&#039;s discoveries be enough to free her people?|sign=Story|source=[https://web.archive.org/web/20050426062025/http://beyondgoodevil.com/uk/story.php &#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039; website]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a world where deception is the deadliest weapon of all, will Jade&#039;s discoveries be enough to free her people?|sign=Story|source=[https://web.archive.org/web/20050426062025/http://beyondgoodevil.com/uk/story.php &#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039; website]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &amp;#039;&amp;#039;[[Rayman M]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Rayman Rush]]&amp;#039;&amp;#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&amp;#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&amp;#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset my a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &amp;#039;&amp;#039;[[Rayman 2]]&amp;#039;&amp;#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &amp;#039;&amp;#039;[[Rayman M]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Rayman Rush]]&amp;#039;&amp;#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&amp;#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&amp;#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset my a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &amp;#039;&amp;#039;[[Rayman 2]]&amp;#039;&amp;#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Aedes Raymanis Beyond Good and Evil.jpg|thumb|left|320px|A [[mosquito]] from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] makes a cameo appearance]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Aedes Raymanis Beyond Good and Evil.jpg|thumb|left|320px|A [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giant &lt;/ins&gt;mosquito]] from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] makes a cameo appearance]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While primary a third-person action-adventure game, &#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039; features elements of various other video game genres, including stealth, puzzle-solving and racing. Jade combats enemies with a Daï-jo staff, but also gains the ability to fire disc projectiles later in the game. A substantial number of the game&#039;s missions involve photography; Jade is often required to take photographs revealing the Alpha Sections&#039; true nature, but optional side-quests involve photographing wildlife for rewards. At one point in the game, the player can come across a [[mosquito]] from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], which is identified as &#039;&#039;‘Aedes Raymanis’&#039;&#039; (&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘Fly &lt;/del&gt;from [[Rayman 1|Rayman]]’&#039;&#039;). The world of Hyllis is presented as a single continuous environment broken only by load zones; there are no distinct levels, and the player must travel manually from place to place, as in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Jade&#039;s primary mode of transport is a hovercraft, which can be used to travel the watery streets of the main city and the surrounding seaside area.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While primary a third-person action-adventure game, &#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039; features elements of various other video game genres, including stealth, puzzle-solving and racing. Jade combats enemies with a Daï-jo staff, but also gains the ability to fire disc projectiles later in the game. A substantial number of the game&#039;s missions involve photography; Jade is often required to take photographs revealing the Alpha Sections&#039; true nature, but optional side-quests involve photographing wildlife for rewards. At one point in the game, the player can come across a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giant &lt;/ins&gt;mosquito]] from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], which is identified as &#039;&#039;‘Aedes Raymanis’&#039;&#039; (&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘fly &lt;/ins&gt;from [[Rayman 1|Rayman]]’&#039;&#039;). The world of Hyllis is presented as a single continuous environment broken only by load zones; there are no distinct levels, and the player must travel manually from place to place, as in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. Jade&#039;s primary mode of transport is a hovercraft, which can be used to travel the watery streets of the main city and the surrounding seaside area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Rayman in popular culture|&amp;#039;&amp;#039;Rayman&amp;#039;&amp;#039; in popular culture]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Rayman in popular culture|&amp;#039;&amp;#039;Rayman&amp;#039;&amp;#039; in popular culture]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://beyondgoodandevil.wikia.com/wiki/Beyond_Good_%26_Evil More information on the &#039;&#039;Beyond Good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Evil&#039;&#039; Wiki]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://beyondgoodandevil.wikia.com/wiki/Beyond_Good_%26_Evil More information on the &#039;&#039;Beyond Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;Evil&#039;&#039; Wiki]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109074&amp;oldid=prev</id>
		<title>Gorilli09: Gorilli09 moved page Beyond Good and Evil to Beyond Good &amp; Evil over redirect</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=109074&amp;oldid=prev"/>
		<updated>2025-11-07T21:13:46Z</updated>

		<summary type="html">&lt;p&gt;Gorilli09 moved page &lt;a href=&quot;/wiki/en/Beyond_Good_and_Evil&quot; class=&quot;mw-redirect&quot; title=&quot;Beyond Good and Evil&quot;&gt;Beyond Good and Evil&lt;/a&gt; to &lt;a href=&quot;/wiki/en/Beyond_Good_%26_Evil&quot; title=&quot;Beyond Good &amp;amp; Evil&quot;&gt;Beyond Good &amp;amp; Evil&lt;/a&gt; over redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:13, 7 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Gorilli09</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=105591&amp;oldid=prev</id>
		<title>Hunchman801: Fixed links to redirects</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=105591&amp;oldid=prev"/>
		<updated>2025-05-25T10:45:07Z</updated>

		<summary type="html">&lt;p&gt;Fixed links to redirects&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:45, 25 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset my a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &#039;&#039;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rayman 2: The Great Escape|&lt;/del&gt;Rayman 2]]&#039;&#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&#039;s main protagonist is a young photojournalist named Jade (voiced by Jodie Forrest, who also provided the vocalisations for [[Tily]], [[Razorwife]] and [[Globette]] in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;). She lives in a lighthouse orphanage with her adoptive uncle – an anthropomorphic pig named Pey&#039;j (voiced by [[David Gasman]], the actor who has voiced [[Rayman]] since 1999). Like Rayman, Jade&#039;s origins are mysterious, and she is eventually revealed as a ‘chosen one’ with unique abilities. By the opening of the game, Hillys is beset my a monstrous alien force known as the DomZ, which comprise the majority of the enemies encountered throughout the game. Parallels can be drawn between the DomZ and the space-faring [[Robo-Pirate]]s in &#039;&#039;[[Rayman 2]]&#039;&#039;. A dictatorial military group known as the Alpha Sections exercise an authoritarian regime over the Hyllian people under the guise of protecting them from the DomZ. Early on in the game, Jade is contacted by the IRIS Network, an underground organisation intent on uncovering the conspiracy between the DomZ and the Alpha Sections and liberating the people from their rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=103475&amp;oldid=prev</id>
		<title>Hunchman801 at 10:01, 21 February 2025</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=103475&amp;oldid=prev"/>
		<updated>2025-02-21T10:01:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:01, 21 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quote&lt;/del&gt;|text=Expose the Conspiracy. Capture the Truth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quote&lt;/ins&gt;|text=Expose the Conspiracy. Capture the Truth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For centuries, the planet Hyllis has been locked in conflict with a race of relentless alien invaders.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For centuries, the planet Hyllis has been locked in conflict with a race of relentless alien invaders.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a world where deception is the deadliest weapon of all, will Jade&#039;s discoveries be enough to free her people?|sign=Story|source=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;[https://web.archive.org/web/20050426062025/http://beyondgoodevil.com/uk/story.php Beyond Good and Evil website]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a world where deception is the deadliest weapon of all, will Jade&#039;s discoveries be enough to free her people?|sign=Story|source=[https://web.archive.org/web/20050426062025/http://beyondgoodevil.com/uk/story.php &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Beyond Good and Evil&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;website]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_en-wiki_:diff:1.41:old-103474:rev-103475:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=103474&amp;oldid=prev</id>
		<title>Elite Piranha: /* Plot */ quote form website</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beyond_Good_%26_Evil&amp;diff=103474&amp;oldid=prev"/>
		<updated>2025-02-21T02:53:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Plot: &lt;/span&gt; quote form website&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:53, 21 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{quote|text=Expose the Conspiracy. Capture the Truth.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For centuries, the planet Hyllis has been locked in conflict with a race of relentless alien invaders.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wary of her government&#039;s promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In a world where deception is the deadliest weapon of all, will Jade&#039;s discoveries be enough to free her people?|sign=Story|source=&#039;&#039;[https://web.archive.org/web/20050426062025/http://beyondgoodevil.com/uk/story.php Beyond Good and Evil website]&#039;&#039;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Beyond Good and Evil&amp;#039;&amp;#039; takes place in the year 2435, on a once-idyllic mining planet named Hillys. The game&amp;#039;s world is inhabited by a society composed of humans and anthropomorphic animals who co-exist peacefully. The architecture seen in the game is of a rustic European style, but more technologically advanced elements such as credit cards, email, hovercrafts and spaceships and are also featured.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_en-wiki_:diff:1.41:old-97909:rev-103474:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Elite Piranha</name></author>
	</entry>
</feed>