<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://raymanpc.com/wiki/script-en/index.php?action=history&amp;feed=atom&amp;title=File_talk%3A20000lumsunderthesea.png</id>
	<title>File talk:20000lumsunderthesea.png - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/index.php?action=history&amp;feed=atom&amp;title=File_talk%3A20000lumsunderthesea.png"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:20000lumsunderthesea.png&amp;action=history"/>
	<updated>2026-07-15T22:30:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:20000lumsunderthesea.png&amp;diff=75347&amp;oldid=prev</id>
		<title>Steo: Created page with &quot;==Cropping== I&#039;ve been reconstructing these images from sprite sheets so that the placement of everything is pretty much identical to the paintings in the game.&lt;br&gt; However, i...&quot;</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:20000lumsunderthesea.png&amp;diff=75347&amp;oldid=prev"/>
		<updated>2019-08-18T04:40:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Cropping== I&amp;#039;ve been reconstructing these images from sprite sheets so that the placement of everything is pretty much identical to the paintings in the game.&amp;lt;br&amp;gt; However, i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Cropping==&lt;br /&gt;
I&amp;#039;ve been reconstructing these images from sprite sheets so that the placement of everything is pretty much identical to the paintings in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
However, it&amp;#039;s pretty obvious that the developers never intended for people to see the edges of these paintings, similar to overscan on a TV, where the edges can have garbled pixels in older games.&amp;lt;br&amp;gt;&lt;br /&gt;
A lot of them end up with the world name being way off center, end up not being square, or just have sections on the edges that look unfinished.&amp;lt;br&amp;gt;&lt;br /&gt;
The left side of this painting is an example, I have already cropped non square edges off it where the Spy Toads protruded the frame, yet the left side still doesn&amp;#039;t seem right (yeah I know, it&amp;#039;s the opposite direction lol).&amp;lt;br&amp;gt;&lt;br /&gt;
I&amp;#039;m assuming the best thing to do with these images is crop them square once they&amp;#039;re constructed if they&amp;#039;re off square, and just crop out anything that looks odd also. --[[File:Steo_sig.png|60px|link=User:Steo]] 06:40, 18 August 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Steo</name></author>
	</entry>
</feed>