Difference between revisions of "Forest (world)"

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‘'''Forest'''’ is the second of the five worlds in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]. It is based very strongly on [[the Dream Forest]], one of the six worlds found in [[Rayman 1|the original ''Rayman'' game]].
 
‘'''Forest'''’ is the second of the five worlds in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]. It is based very strongly on [[the Dream Forest]], one of the six worlds found in [[Rayman 1|the original ''Rayman'' game]].
  
[[Image:Dream_Forest.png|thumb|320px|left|[[The Dream Forest]], the world from ''[[Rayman 1|Rayman]]'' upon which the Forest world was based]]
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[[Image:Dream_Forest.png|thumb|320px|left|[[The Dream Forest]], the world from ''[[Rayman 1|Rayman]]'' upon which the Forest world was based.]]
  
 
The Forest world is a unique throwback to [[Rayman 1|the first game of the series]]; while each new ''Rayman'' instalment generally attempts to find its own aesthetic, distinct from those of its predecessors, [[Rayman Raving Rabbids (Game Boy Advance)|this game]] seems intent on recapturing the visual style of ''[[Rayman 1|Rayman]]'', and nowhere is this more overt than in the Forest world. The [[plum]]s, [[Hunter]]s' hammers, [[piranha]]s and [[large-mouthed fish]] are all brought back nearly identical to their appearance in the original game; several of ''[[Rayman 1|Rayman]]'''s giant plants and flowers are reproduced meticulously, and the [[popolopoi]], mushrooms, [[Hunter]]s, [[Livingstone]]s and [[liana]]s of the first game all return, albeit in altered forms. Elements from later ''Rayman'' games, such as the [[Lum]]s from ''[[Rayman 2: The Great Escape|Rayman 2]]'' and the [[squab]] enemies from ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', are also added.
 
The Forest world is a unique throwback to [[Rayman 1|the first game of the series]]; while each new ''Rayman'' instalment generally attempts to find its own aesthetic, distinct from those of its predecessors, [[Rayman Raving Rabbids (Game Boy Advance)|this game]] seems intent on recapturing the visual style of ''[[Rayman 1|Rayman]]'', and nowhere is this more overt than in the Forest world. The [[plum]]s, [[Hunter]]s' hammers, [[piranha]]s and [[large-mouthed fish]] are all brought back nearly identical to their appearance in the original game; several of ''[[Rayman 1|Rayman]]'''s giant plants and flowers are reproduced meticulously, and the [[popolopoi]], mushrooms, [[Hunter]]s, [[Livingstone]]s and [[liana]]s of the first game all return, albeit in altered forms. Elements from later ''Rayman'' games, such as the [[Lum]]s from ''[[Rayman 2: The Great Escape|Rayman 2]]'' and the [[squab]] enemies from ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', are also added.
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[[Category:Hubs]]
 
[[Category:Hubs]]
 
[[Category:Places]]
 
[[Category:Places]]
[[Category:Places from Rayman Raving Rabbids]]
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[[Category:Places from the Game Boy Advance version of Rayman Raving Rabbids]]
 
[[Category:Places in the Valley]]
 
[[Category:Places in the Valley]]

Revision as of 12:44, 2 October 2011

The Forest world

Forest’ is the second of the five worlds in the Game Boy Advance adaptation of Rayman Raving Rabbids. It is based very strongly on the Dream Forest, one of the six worlds found in the original Rayman game.

The Dream Forest, the world from Rayman upon which the Forest world was based.

The Forest world is a unique throwback to the first game of the series; while each new Rayman instalment generally attempts to find its own aesthetic, distinct from those of its predecessors, this game seems intent on recapturing the visual style of Rayman, and nowhere is this more overt than in the Forest world. The plums, Hunters' hammers, piranhas and large-mouthed fish are all brought back nearly identical to their appearance in the original game; several of Rayman's giant plants and flowers are reproduced meticulously, and the popolopoi, mushrooms, Hunters, Livingstones and lianas of the first game all return, albeit in altered forms. Elements from later Rayman games, such as the Lums from Rayman 2 and the squab enemies from Rayman 3, are also added.





Levels