Rayman 2 (early production): Difference between revisions

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''[[Rayman 2]]'' underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.
''[[Rayman 2]]'' underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.
__NOTOC__
 
==''Rayman's training''==
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of ''[[Rayman's training]]'', showcasing [[Rayman]]'s earlier 3D model.]]
 
''Main article: [[Rayman's training]]''
 
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of ''[[Rayman's training]]''. The short film stars [[Rayman]] battling a living punching bag. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.
 
In various ''[[Rayman (series)|Rayman]]'' adverts from 1997 to 1998, there were several instances of "stock footage" of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to ''[[Rayman 2]]''. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.
 
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from ''[[Rayman's training]]''. The short was considered lost media until March 12 2022, when a version of the video with no sound was uploaded to YouTube.
 
== Cut levels ==
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.
 
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].
 
The PC version also has leftovers from several unused levels, being the following:
* Learn_20
* Whale_20
* Astro_20
* Wipe_10
* morbide_tst
 
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors <ref>YouTube, ''Rayman 2: Mysteries of the Hall of Doors'', https://www.youtube.com/watch?v=cJQcHip4tDE</ref>.
 
== Early names ==
Below is a list of all of the currently known early names for levels, locations and characters.
 
* The [[Technical Check-up]] - originally the Emission Control station
* The [[Teensie]]s - originally Smallbeeings
* [[Polokus]] - originally Polochus
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening
* [[The Fairy Glade]] - originally the Fairy's Glade (the early name is used in ''[[Rayman Revolution]]'')
* [[The Canopy]] - originally the Wilderness
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire
* [[The Precipice]] - originally the Great Rift
* [[The Top of the World]] - originally the Roof of the World
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone
 
== Early plot ==
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:
 
* In [[Ubisoft]]'s preview of their E3 1998 showcase, the plot of ''[[Rayman 2]]'' is described as such: "[[Rayman]] escapes an intergalactic zoo and needs the powers of his still-imprisoned friends to open the doors to Great Power."<ref>Ubisoft, ''E3'', https://web.archive.org/web/19980524022146/http://www.ubisoft.com/e398_index.html</ref>
* In the E3 1998 Press Release, the plot is further elaborated upon. "In ''[[Rayman 2]]'', our whirling-dervish hero [[Rayman]] confronts his wackiest adventure ever when [[Robo-Pirate|Robot pirates]] imprison him and his friends in a strange intergalactic zoo. [[Rayman]] escapes, but must free his friends and collect all the ingredients for a miraculous soup that opens the doors to Great Power. Only then will the mysterious robot pirate guild be defeated." The press release also mentions that the [[Magician]] would be the one to give [[Rayman]] his powers; [[Ly]], who gives [[Rayman]] his abilities in the final game, is said to help with her "dexterity".<ref>''Rayman 2'' E3 1998 Press Release, ''Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM'', [[:File:Ray2us.pdf]]</ref>
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.<ref>''Rayman 2: The Great Escape, Interview with Pauline Jacquey & Michel Ancel'', [[:File:Rayman 2 Interview 1999.pdf]]</ref>
* In a press release from May 13, 1999, the game is described as "an adventure to rescue [[Rayman]]’s friends from an intergalactic circus".<ref>''Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!'', [[:File:Rayman 1999 4 Million Copies.pdf]]</ref>
* In a ''[[Rayman 2]]'' pre-order form that could be obtained from the ''[[Rayman Activity Centre|Rayman Activity Center]]'' box (and also from one of the PC demos<ref>Rayman Pirate-Community discussion forums, ''Rayman 2'', https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733</ref>), it is mentioned that: "The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species". The text also mentions that [[Rayman]]'s friends became the target of "Operation Kidnap", "the Guild's plan to fill its zoo with the universe's peace-loving residents". Similar information appeared in the official ''[[Rayman 2]]'' website, however the "intergalactic zoo" was replaced with an "intergalactic circus".<ref>Official ''Rayman 2'' website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html</ref>
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman's planet]] and create an intergalactic zoo.<ref>IGN, ''An Interview with Ubi Soft'', https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft</ref> However, in another part of the official ''[[Rayman 2]]'' website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman's planet]] to an intergalactic circus.<ref>Official ''Rayman 2'' website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html</ref>
* In the back cover of the first edition of ''[[Rayman 2: The Great Escape: Prima's Official Strategy Guide]]'', the following text is displayed prominently: "There's more than one way out of this circus!".
* The intergalactic circus was also mentioned in magazines<ref>Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]</ref> and even in box art from one of the first canadian releases of the game.<ref>Rayman Pirate-Community discussion forums, ''Rayman 2'', https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362</ref>
 
<gallery>
Rayman 2 Pre Order Form.jpg|A ''[[Rayman 2]]'' pre-order form from the ''[[Rayman Activity Centre|Rayman Activity Center]]'' box.
R2 Guide Back Cover 1.jpg|''[[Rayman 2: The Great Escape: Prima's Official Strategy Guide]]'' back cover (first edition).
</gallery>
 
== Press kits ==
=== [[Ubisoft]] Entertainment: Digital Press Kit: E3 Atlanta 1998 ===
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9OG26PfMQFkyu2JzPWjIRI Videos - gameplay clips and interviews]
* [https://raymanpc.com/wiki/script-en/images/6/6e/IntwR2Eng.pdf Interview]
* [https://raymanpc.com/wiki/script-en/images/4/43/Ray2us.pdf Information]
 
==== Screenshots ====
<gallery widths="240px" heights="180px">
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG
</gallery>
 
==== Characters ====
<gallery widths="240px" heights="180px">
ChClar9.JPG
R2 Press Kit - Sketch1.JPG
R2 Press Kit - Sketch2.JPG
ChRay1.JPG
ChRay2.JPG
ChRay3.JPG
ChRay4.JPG
R2 Press Kit - Sketch3.jpg
ChSbi8.JPG
</gallery>
 
==== Sketches ====
<gallery widths="240px" heights="180px">
Rayman 2 Press Kit - WIP 5.JPG
Rayman 2 Press Kit - WIP 6.JPG
R2 Press Kit - Sketch6.JPG
Ray2 Sk Pirates lookingaway.JPG
</gallery>
 
==== Team ====
<gallery widths="240px" heights="180px">
Team2.JPG
Rayman 2 Press Kit - WIP 8.JPG
R2 Press Kit E3 Atlanta 1998 - Team3.JPG
R2 Press Kit E3 Atlanta 1998 - Team4.JPG
R2 Press Kit E3 Atlanta 1998 - Team5.JPG
R2 Press Kit E3 Atlanta 1998 - Team6.JPG
R2 Press Kit E3 Atlanta 1998 - Team7.jpg
</gallery>
 
=== ECTS 1998 [[Ubi Soft]] Entertainment Press Kit (Europe) ===
[https://youtu.be/c---KV_p5vs Promotional Video]
 
==== Logo ====
<gallery widths="240px" heights="180px">
R2 Press Kit - Logo.png
</gallery>
 
==== Screenshots ====
<gallery widths="240px" heights="180px">
Ray2-1.JPG
R2BetaScreen2.jpg
Ray2-3.JPG
Ray2-4.JPG
Ray2-5.JPG
Rayman2RidingTheShell.JPG
CaterpillarPink.jpg
Ray2-8.JPG
Ray2-9.JPG
R2BetaScreen3.jpg
R2BetaScreen4.jpg
R2BetaScreen1.jpg
</gallery>
 
==== Team ====
<gallery widths="240px" heights="180px">
Team1.JPG
Team3.JPG
Team4.JPG
</gallery>
 
==== Work in process ====
<gallery widths="240px" heights="180px">
WipRay1.JPG
WipRay2.JPG
WipRay3.JPG
WipRay4.JPG
WipRay5.JPG
WipRay6.JPG
WipRay7.JPG
</gallery>
 
=== [[Ubisoft]] Digital Press Kit 99 U.S.A./North America (USA) ===
* [https://www.youtube.com/playlist?list=PLHOgtLRdYgt9lMkKcbUtiE8zT9gJn3s_z Videos - trailer and Q&A]
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]
 
==== Screenshots (Nintendo 64) ====
<gallery widths="240px" heights="180px">
Rayman 2 Press Kit - N64 1.JPG
Rayman 2 Press Kit - N64 2.JPG
Rayman 2 Press Kit - N64 3.JPG
Rayman 2 Press Kit - N64 4.JPG
Rayman 2 Press Kit - N64 5.JPG
Rayman 2 Press Kit - N64 6.JPG
Rayman 2 Press Kit - N64 7.JPG
Rayman 2 Press Kit - N64 8.JPG
Rayman 2 Press Kit - N64 9.JPG
Rayman 2 Press Kit - N64 10.JPG
Rayman 2 Press Kit - N64 11.JPG
Rayman 2 Press Kit - N64 12.JPG
</gallery>
 
==== Screenshots (PC) ====
<gallery widths="240px" heights="180px">
Rayman 2 Press Kit - PC 1.JPG
Rayman 2 Press Kit - PC 2.JPG
Rayman 2 Press Kit - PC 3.JPG
Rayman 2 Press Kit - PC 4.JPG
Rayman 2 Press Kit - PC 5.JPG
Rayman 2 Press Kit - PC 6.JPG
Rayman 2 Press Kit - PC 7.JPG
Rayman 2 Press Kit - PC 8.JPG
Rayman 2 Press Kit - PC 9.JPG
Rayman 2 Press Kit - PC 10.JPG
Rayman 2 Press Kit - PC 11.JPG
Rayman 2 Press Kit - PC 12.JPG
</gallery>
 
==== Work in process artwork ====
<gallery widths="240px" heights="180px">
Rayman 2 Press Kit - WIP 1.JPG|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].
Rayman 2 Press Kit - WIP 2.JPG|[[The Menhir Hills]]' ending.
Rayman 2 Press Kit - WIP 3.JPG
Rayman 2 Press Kit - WIP 4.jpg
Rayman 2 Press Kit - WIP 9.jpg
Rayman 2 Press Kit - WIP 10.jpg
Rayman 2 Press Kit - WIP 11.JPG
Rayman 2 Press Kit - WIP 12.JPG
</gallery>
 
=== Ubi Soft Digital Press Kit Herbst-Winter 1999 ===
 
[https://youtu.be/MJKICyVLBX8 Trailer]
 
==== Screenshots (Nintendo 64) ====
<gallery widths="240px" heights="180px">
N64chase1.jpg
Ray and piranha.jpg
Ray2n64 rayman.jpg
Ray2n64 smallbeeings.jpg
Ray2n64-fight Sbire.JPG
Ray2n64-fighting.JPG
Ray2n64-janodfight.JPG
Ray2n64-missile.JPG
Ray2n64-Morb.JPG
Ray2n64-pursuit sbire.JPG
Ray2n64-seat.JPG
Ray2n64-snake.jpg
Rayman 2 N64.jpg
With the plum.jpg
</gallery>
 
==== Screenshots (PC) ====
<gallery widths="240px" heights="180px">
Screen42.jpg
R2 Press Kit - helic3.png
R2 Press Kit - L30depart.png
R2 Press Kit - plum09.png
Screen4.jpg
RaymanLy001.jpg
Rayman2 screen friends600.jpg
Story illus 04.jpg
Rayman 2 Press Kit - WIP 4.jpg
VigLoadMisc04.jpg
Ray2pc lava.JPG
Ray2pc pirate.JPG
Ray2pc Polok.JPG
Ray2pc Ptizetres.JPG
Ray2pc pursuit sbire.JPG
Ray2pc pursuit.JPG
Ray2pc Rayman.JPG
Ray2pc rayman1.JPG
Ray2pc raymanMagic.JPG
Raypc ski.JPG
R2 Press Kit - whale.jpg
R2 Press Kit - Snap0013.jpg
R2 Press Kit - Snap0060.png
Rayman2cover.jpg|A slightly earlier cover than [[:File:Rayman 2 - Box Art.png|the final version]].
</gallery>
 
=== ''Rayman 2'' - The Great Escape (USA) (Digital Press Kit) ===
==== Screenshots ====
<gallery widths="240px" heights="180px">
R2 Press Kit - Cover.png
R2 Press Kit - helic1.png
R2 Press Kit - helic2.png
R2 Press Kit - L30branche.png
R2 Press Kit - L30depart.png
R2 Press Kit - Snap0116.png
R2 Press Kit - Snap0174.png
R2 Press Kit - tonneau2.JPG
R2 Press Kit - W00 baleine.png
R2 Press Kit - W00 bastion.png
R2 Press Kit - W00 fight.png
R2 Press Kit - W00 sbire.png
R2 Press Kit - L30nenuph.png
R2 Press Kit - L30sbire.png
R2 Press Kit - L30sbirshoot.png
R2 Press Kit - L30varap.png
R2 Press Kit - LY2.jpg
R2 Press Kit - Navedecor.JPG
R2 Press Kit - plum06.png
R2 Press Kit - R2 Press Kit - Forest1.jpg
R2 Press Kit - Ray14.jpg
R2 Press Kit - Ray39.png
R2 Press Kit - Snap0011.png
R2 Press Kit - Snap0020.png
R2 Press Kit - Snap0052.png
R2 Press Kit - Snap0054.png
R2 Press Kit - Snap0067.png
R2 Press Kit - Snap0089.png
R2 Press Kit - Snap0092RMLUMS.jpg
R2 Press Kit - Snap0108.png
</gallery>
 
==== Sketches ====
<gallery widths="240px" heights="180px">
Story2.jpg|Storyboard for opening cinematic.
R2 Press Kit - Sketch9.JPG
R2 Press Kit - Sketch10.JPG
Story3.jpg|[[Rayman]]'s final encounter with [[Admiral Razorbeard|Razorbeard]].
R2 Press Kit - Sketch12.JPG
R2 Press Kit - Sketch13.JPG
</gallery>
 
== Miscellaneous ==
The cheat code "GETELIX" is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].
 
==Unused textures==
==Unused textures==
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]'s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]'s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.


===HUD===
===HUD===
<div><ul>  
<div><ul>
<li style="display: inline-block;"> [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn't appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] </li>
<li style="display: inline-block;"> [[File:BBGlobox Icon.jpg|frame|none|Oddly enough this doesn't appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] </li>
<li style="display: inline-block;"> [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn't shown during the battle against him.]] </li>
<li style="display: inline-block;"> [[File:Janochapo ico nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn't shown during the battle against him.]] </li>
<li style="display: inline-block;"> [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Encar trappe2 anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] </li>
<li style="display: inline-block;"> [[File:Cam banjo nz.jpg|frame|none|An unused camera icon.]] </li>
<li style="display: inline-block;"> [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] </li>
<li style="display: inline-block;"> [[File:Nocam ico nz.jpg|frame|none|An unused camera icon.]] </li>
<li style="display: inline-block;"> [[File:Coeur_anu.png|frame|none|A beta health icon.]] </li>
<li style="display: inline-block;"> [[File:Coeur anu.png|frame|none|A beta health icon.]] </li>
<li style="display: inline-block;"> [[File:Bulle-anu.png|frame|none|A beta breath icon.]] </li>
<li style="display: inline-block;"> [[File:Bulle-anu.png|frame|none|A beta breath icon.]] </li>
<li style="display: inline-block;"> [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] </li>
<li style="display: inline-block;"> [[File:Boul energy anu.jpg|frame|none|An unused energy icon.]] </li>
<li style="display: inline-block;"> [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] </li>
<li style="display: inline-block;"> [[File:Poing anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] </li>
<li style="display: inline-block;"> [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] </li>
<li style="display: inline-block;"> [[File:Reveil anu.jpg|frame|none|An unused clock icon.]] </li>
<li style="display: inline-block;"> [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Serrure cage anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Support bouton anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Interro_anu.jpg|frame|none|An unused icon.]] </li>
<li style="display: inline-block;"> [[File:Interro anu.jpg|frame|none|An unused icon.]] </li>
</ul></div>
</ul></div>


===Objects===
===Objects===
<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].
Red Sphere Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].
Red Sphere Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].
</gallery>
</gallery>


===Metallic [[Ssssam]]===
===Metallic serpent===
[[Ssssam]] was originally meant to be metallic.
The game manual features a purple metallic serpent resembling [[Ssssam]]. This metallic serpent originally had different colors and appears to have been significantly larger than [[Ssssam]].
[[File:Sssssam.png|thumb|An early, more metallic, version of [[Ssssam]].]]
 
<gallery>
<gallery>
Serpent_centre2.jpg
Serpent centre2.jpg
Serpent_corps_txy.jpg
Serpent corps txy.jpg
Serpent_corps2_txy.jpg
Serpent corps2 txy.jpg
Serpent_oeilclose_nz.jpg
Serpent oeilclose nz.jpg
Serpent_tete3.jpg
Serpent tete3.jpg
Serpent_troudunez2.jpg
Serpent troudunez2.jpg
</gallery>
 
<gallery widths="200px" heights="300px">
Sssssam.png|An early, more metallic version of [[Ssssam]].
MetallicSamRendition.png|The unused textures applied on a 3D mesh. This model was based on [https://www.youtube.com/watch?v=VJxS4a2hI-U leftovers that were found in the PlayStation version].
</gallery>
</gallery>


Line 55: Line 361:
VigLoadMisc06.jpg|Titled "VigLoadMisc06"
VigLoadMisc06.jpg|Titled "VigLoadMisc06"
Morb.jpg|[[Rayman]] is oddly enough present on the image.
Morb.jpg|[[Rayman]] is oddly enough present on the image.
Old.jpg|An old look of [[Rayman]].
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in ''[[Rayman's training]]''.
</gallery>
</gallery>


===Concept Art===
===Concept art===
<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
Story2.jpg|Storyboard for opening cinematic.
Jumping bean.png|Other mounts where considered before [[walking shell]]s were implemented.
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].
R2 scenario.png|An unused scenario that was conceptionalised for gameplay, click for translation.
Story1.jpg|[[The Menhir Hills]]' ending.
Rayman 2 scenario concept art.jpg
Story3.jpg|[[Rayman]]'s final encounter with [[Admiral Razorbeard|Razorbeard]].
Rayman 2 scenario concept art2.jpg
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.
Croquis anotés.jpg
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.
Rayman 2 (L'art dans le jeu vidéo) 3.png
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.
</gallery>
</gallery>


Line 88: Line 393:
{{Clear}}
{{Clear}}


==Beta dialogue==
==Early dialogue==
The following text was found in the PC version's files. The text from the [[List of Rayman demos|demo]] mostly includes minor differences, such as misspellings and incorrect grammar. Only the text that differs is shown here.
''Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]''


=== Introduction ===
Early versions of the game dialogue has been found in the PC version's two demos. Some unused dialogue also exists in the final game.
The following text was found in the [[List of Rayman demos|demo]]. The main difference here is the mentioning of Robo-Rats.
{{quote|text=
Since they captured you, Nothing can stop them. They've taken everything And enslaved our people. Their Robo-Rats sniff out the hidden for capture. In the chaos, they exploded [[The Heart of the World|the Primordial Energy Core]]. The Energy broke into 1000 magical fragments called [[lum]]s. We grow weaker. Soon, it will be too late... You must escape, [[Rayman]] You are our only hope!


The ''[[Buccaneer]]'', prison ship of the [[Robo-Pirate|pirates]], commanded by the admiral [[Admiral Razorbeard|RazorBeard]]. Slaves now on board 5000. Wake up [[Rayman]], I have sent you help...
==Screenshots and artwork==
}}
A bunch of screenshots and artwork have been found from early versions of ''[[Rayman 2]]''.


=== [[The Woods of Light]] ===
<gallery widths="160px">
The following text was meant to appear during the intro when the [[Robo-Pirate|pirates]] dragged [[Globox]] into [[Rayman]]'s cell. Most of it was found in the [[List of Rayman demos|demo]], though the second line (No! Not the whip!) can't be found in the final game as well. It was most likely not used to keep the game at a low age rating.
WhaleBay2.png
R2BetaScreen5.jpg
BetaLums.jpg
R2BetaScreen6.jpg
R2BetaScreen7.jpg
R2BetaScreen8.jpg
SanctuaryOfW&Iearly .png
EarlyHudR2.png
R2BetaScreen9.jpeg
CageOneSide.png
Screen3.jpg
Screen12.jpg
ShellPirate.png
Tomb of the Ancients.png
Rayman 2 early screenshot Fairy Glade.jpg
</gallery>


{{quote|text=
===Concept art===
Have mercy...
<gallery widths="160px">
No! Not the whip!
Pirate Mines.jpg
}}
R2Swamp.png
Underwater.png
Log Forest.jpg
Prison Ship.jpg
</gallery>


This following text was found in the [[List of Rayman demos|demo]].
== Magazine scans ==
 
<gallery>
{{quote|text=
R2-Scan-1.png
A [[Silver Lum|silver lum]]s! Incredible! I can feel her energy coming into me... Now I can shoot with my [[Telescopic fist|fist]] again
R2-Scan-2.png
}}
R2-Scan-3.png
 
R2-Scan-4.png
This following text was found in the [[List of Rayman demos|demo]] and was meant to be spoken by [[Murfy]] after [[Rayman]] escaped.
R2-Scan-5.png
 
R2-Scan-6.png
{{quote|text=
R2-Scan-7.png
Howdy, [[rayman]]! glad to see that you escaped!
Nintendo Power Preview 1.png|A sneak preview article in ''Nintendo Power'' issue 117 (February 1999)
}}
Nintendo Power Preview 2.png
 
Nintendo Power Issue 122 (July 1999).png|An article mentioning the early plot of ''[[Rayman 2]]'', which is not present in the final game
{{quote|text=
GamePro issue 110 page 73.jpg|''GamePro'' issue 110 (September 1998)
plan saved [[Rayman]]! But... Where's Daddy?
Sega Magazin No75 (February 2000).png
Erm, you see... we've got separated...
Dreamcast Fan Issue 20 (February 2000).jpg
Not there Daddy [[Globox]]? Boohooooo! We want our Daddy!
Dreamcast Magazine Issue 52 (December 1999).png
Now don't worry kiddies!
Dreamcast Magazine Issue 58.png
I'll bring your dad back! But first I've got to find [[Ly|LY]]. She often comes here. Have you seen her around?
Dreamcast Magazine Issue 60-1.png
Some nasty [[Robo-Pirate|pirates]] took [[Ly|LY]] over there!
Dreamcast Magazine Issue 60-2.png
Hummm... I gotta help her!
Dreamcast Magazine Issue 60-3.png
}}
Dreamcast Magazine Issue 61.png
{{quote|text=
Dreamcast Magazine Issue 62.png
The [[Robo-Pirate|pirates]] have taken [[Ly]] to [[The Fairy Glade|the Fairy's Glade]]. They've locked her in one of their castles.
Dreamcast_Magazine_Issue_63-1.png
}}
Dreamcast_Magazine_Issue_63-2.png
 
Dreamcast_Magazine_Issue_63-3.png
=== [[The Fairy Glade]] ===
</gallery>
 
{{quote|text=
Oh, [[Rayman]], I was afraid [[Globox]] didn't make it.
}}
{{quote|text=
And the energy has become very difficult to reunite.
}}
{{quote|text=
He's the Spirit of the World. His power is limitless.
}}
 
=== [[The Marshes of Awakening]] ===
 
{{quote|text=
But I did see [[Globox]] get arrested by 2 [[Robo-Pirate|Pirates]].
}}
{{quote|text=
So go away! Come back when you have the name.
}}
{{quote|text=
I have hidden a precious treasure inside here. You can have it for yourself, If you are faster than me. I'll give a head start, But don't delay! If I catch you, I'll show you no mercy...
}}
 
=== [[The Walk of Life]] ===
{{quote|text=
To increase your chances Here's some vital energy
}}
 
=== [[The Cave of Bad Dreams]] ===
{{quote|text=
I want the treasure!
 
No treasure for me!
 
THE DREAM TEAM
}}
 
In the [[List of Rayman demos|demo]] files, the same text appears, but with a different third option.
{{quote|text=
I want the treasure!
 
No treasure for me!
 
I wanna set my buddies free !
}}
 
The [[List of Rayman demos|demo]] version also includes a new line spoken by [[Jano]] after [[Rayman]] made the decision not to take the gold.
{{quote|text=
You didn't fall into the trap.
}}
 
=== [[The Precipice]] ===
 
{{quote|text=
Meanwhile... :The [[Robo-Pirate|pirate]] [[The Prison Ship|prison ship]]. Slaves now on 33 524
 
What is it ?
 
Your ferocity...he...he... already has 2 [[Four Masks of Polokus|Masks]]
 
You idiotic fool ! Go and find him ! Don't come back without his corpse!
}}
 
=== [[The Walk of Power]] ===
{{quote|text=
I think you deserve a much tougher Shootout
}}
 
=== [[The Tomb of the Ancients]] ===
 
{{quote|text=
Somewhere in the sky... The [[Robo-Pirate|pirate]] [[The Prison Ship|prison ship]]. Slaves now on board 45 263
 
Now what ?
 
Nuh.. nothing serious.. he just found [[Four Masks of Polokus|the Third Mask]]
 
What ?!
 
But that's not Possible ! ! ! If he finds that fourth one, I'll be coming for you...
}}
 
=== [[The Iron Mountains]] ===
 
{{quote|text=
Good luck, [[Rayman]] !
See you soon [[Uglette]]!
}}
 
Note how [[Polokus]] doesn't mention him not being able to use his powers above the ground.
{{quote|text=
At last [[Four Masks of Polokus|the Final Mask]]... Bravo [[Rayman]]! You've succeed in awakening me ! Now I can send you to [[The Prison Ship|The Pirate prison ship]]. Now go and fight your Final battle...
}}
 
=== [[The Prison Ship]] ===
This cutscene was later used in the Dreamcast, PlayStation and [[Rayman Revolution|PlayStation 2]] versions with the PlayStation 2 one being slightly altered. This suggests that it was originally meant to be included in the PC version as well. The text can be found in the final version of the game.
{{quote|text=
Help! Please!
Back off kiddies.
Yahoooo! Yipeeee!
Yahooo! Yipeeee!
Yipeeee! Yahoooo!
Kudos for [[Rayman]]! Hurrah!
Yipeee! Yahooo!
Get out of the [[The Prison Ship|prisonship]], kids!
I still have to find [[Globox]].
}}
 
=== [[The Crow's Nest]] ===
{{quote|text=
Come in, you useless worm! Ray... [[Rayman]] has found [[Four Masks of Polokus|the final mask]]. He's just been spotted on board [[The Prison Ship|the ship]].
 
You've failed me again... I did warn you, didn't I
 
Target Acquisition!
 
Leave my friend alone!
 
Oh, I'll leave you both alone...for all eternity! Huh?
}}
 
The following text can be found in the final version of the game and was most likely mean to be spoken by [[Rayman]]'s friends during the boss fight against [[Admiral Razorbeard|Razorbeard]].
{{quote|text=
we're all with you!
 
one last effort, and the [[Robo-Pirate|pirates]] will only be a bad memory!
 
go for it, [[rayman]]! you can do it!
 
don't listen to him! he's nothing but a dirty liar!!
 
take him out and we'll finally be free!
 
we're all with you, little buddy!
 
win, and i'll melt my gold to make a statue of you.
 
i've taught you well. don't let me down!
 
you are the greatest hero i have ever known!
 
we'll be dancing to bring you luck!
}}
 
The following text can be found in the final version of the game and was most likely mean to be spoken by [[Admiral Razorbeard|Razorbeard]] during the boss fight against him.
{{quote|text=
take that!
 
i'm not afraid of you!
 
i'll feed your remains to the [[piranha]]s!!
 
go ahead and relax! you're about to die!
 
i'll show you what i'm made of!!
 
look how easily we tame these savage beasts!
 
i'll decorate your gravestone myself!
 
ha! [[globox]] was a better fighter than you!
 
did you remember to say goodbye to [[ly]]?
 
you're going to pay for what you've done!!
}}
 
Here are some minor differences in what [[Admiral Razorbeard|Razorbeard]] says. This was found in the [[List of Rayman demos|demo]] files.
{{quote|text=
Lava bath is served, [[rayman]]! Have fun!
 
Eat this! Hahaha!!!
 
Come here and Fight!
 
you won't escape!
 
You are so ridiculous!
}}


Note how there's no mentioning of [[Polokus]] here.
==References==
{{quote|text=
<references/>
The slaves have broken their chains and escaped. On the planet, our people have eliminated the last [[Robo-Pirate|pirates]]. Destroy [[Admiral Razorbeard|Razorbeard]], and our victory will be complete!
}}
 
=== [[Council Chamber of the Teensies|The Council Chamber of the Teensies]] ===
 
{{quote|text=
So, did you guys figure it out? Are you the real king?
 
Uh...More or less. We're a Bit better organised now.
}}
 
=== [[The Knowledge of the World]] ===
{{quote|text=
ingenuous
 
neophyte
 
enlightened
 
wise
 
omniscient
}}
 
=== [[Ly]] ===
{{quote|text=
fight hard! Freedom depends on your fists!
}}
 
=== [[Robo-Pirate|Pirate]] signs ===
The following text can be found in the files of the final game. It is unknown where they were going to appear, though the second one was most likely meant to appear in [[the Fairy Glade]].
{{quote|text=
piranha farm Property of [[Admiral Razorbeard|admiral razorbeard]]!
 
public notice! witch [[Ly]], presently languishing in the stronghold, will be made to walk the plank at dusk. reservations are advised.
 
beyond this point lies a vast unexplored wasteland.
}}
 
=== Debug ===
 
{{quote|text=
Err. No Level played
}}
 
This text can be seen on an unused [[Spiral Door]] which can be made to appear before [[the Woods of Light]] through hacking.
{{quote|text=
Surprise !
 
Le Monde des [[Robo-Pirate|Pirates]]
}}
 
These levels, which were not included in the final game, are mentioned in the [[List of Rayman demos|demo]] files. Morbide is the file name for the [[Tomb of the Ancients]].
{{quote|text=
Learn_20
 
Whale_20
 
Astro_20
 
morbide_tst
}}
 
The following text, found in the [[List of Rayman demos|demo]], suggest that key mapping was originally going to be possible in the PC version. The [[List of Rayman demos|demo]] also mentions a different button mapping where Q was the jump button.
{{quote|text=
SETUP KEYBOARD
 
SETUP JOYSTICK
}}
 
=== Names ===
The [[List of Rayman demos|demo]] files include different names for several locations. Some of these can be seen in early [[Rayman 2: The Great Escape: Prima's Official Strategy Guide|strategy guides]].
 
The Sanctuary of Lava and FIRE ([[The Sanctuary of Stone and Fire]]).
 
The Sanctuary of rock and Stone ([[The Sanctuary of Rock and Lava]]).
 
Beneath the sanctuary of rock and stone ([[Beneath the Sanctuary of Rock and Lava]]).
 
Emission Control station ([[Technical Check-Up]]).
 
[[Foutch]] is oddly enough referred to as the guardian of [[the Sanctuary of Stone and Fire]] and [[Umber]] as the guardian of [[the Sanctuary of Rock and Lava]].
 
{{quote|text=
AXEL: Guardian of the sanctuary of water and ice
 
FOUTCH: Guardian of the sanctuary of lava and fire
 
UMBER: Guardian of the sanctuary of rock and stone
}}
 
=== Unknown ===
This was most likely meant to take place in [[the Crow's Nest]]. It was found in the [[List of Rayman demos|demo]] files.
{{quote|text=
In [[Admiral Razorbeard|RazorBeard]]'s personal cabin.
You'll pay for this!
No! You can't come in here!
}}
 
It is unknown where this was meant to be shown, though it was most likely in either [[the Woods of Light]] or [[the Fairy Glade]]. It was found in the [[List of Rayman demos|demo]] files.
{{quote|text=
Quickly, [[Rayman]]! we want our papa!
}}
 
==Artwork==
A bunch of screenshots and artwork have been found from early versions of ''[[Rayman 2]]''.
<gallery perrow="5" widths="160px">
file:R2BetaScreen1.jpg
file:WhaleBay1.jpg
File:WhaleBay2.png
file:R2BetaScreen2.jpg
file:R2BetaScreen3.jpg
file:R2BetaScreen4.jpg
file:TeensiesBetaR2.jpg
file:R2BetaScreen5.jpg
file:BetaLums.jpg
file:R2BetaScreen6.jpg
file:R2BetaScreen7.jpg
file:R2BetaScreen8.jpg
file:FlyingShellMenhir.jpg
file:SanctuaryOfW&Iearly .png
file:CaterpillarPink.jpg
file:EarlyHudR2.png
file:R2BetaScreen9.jpeg
file:R2BetaScreen10.jpeg
R2BetaScreen11.jpg
File:Screen2.jpg
File:CageOneSide.png
File:Screen3.jpg
File:Screen4.jpg
File:Screen12.jpg
file:ShellPirate.png
File:Screen42.jpg
</gallery>


==External links==
==External links==
*[https://www.youtube.com/watch?v=HWkKXC8IyNo ''Rayman Revolution'' trailer]
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI ''Rayman 2'' trailer]
*[https://www.youtube.com/watch?v=6KujjiLYaW8 ''Rayman 2'' trailer]
*[https://www.youtube.com/watch?v=3txi-dPYri4&t=1m0s ''Rayman 2'' trailer]
*[https://www.youtube.com/watch?v=hn_UYduONuA ''Rayman 2'' interview]
*[https://www.youtube.com/watch?v=Q0ZCAq5DiuU Royal V music video]
*[https://www.youtube.com/watch?v=rCZ10RrA_5Q Unused Prison Ship area]
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from ''Rayman 2'']
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from ''Rayman 2'']
*[https://youtube.com/playlist?list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN Rayman 2 early gameplay (N64, 1999)]
*[https://youtube.com/playlist?list=PLHOgtLRdYgt9ZdbFxL0AnVXuWl06A_rKi Gameplay, with numerous changes, from early press presentations (E3 1998/1999)]
*[https://www.youtube.com/watch?v=hn_UYduONuA ''Rayman 2'' interview with early footage (1998)]
*[https://youtu.be/g0S0YGEdyvk Royal V music video with early gameplay]


*[https://www.youtube.com/watch?v=LGzaEUcUsGI&list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN's Rayman 2 prototype gameplay]
{{Rayman 2|collapsed=Y}}
 
{{Rayman series}}
{{Rayman series}}
{{Early production}}
{{Early production}}

Latest revision as of 15:10, 8 March 2024

Rayman 2 underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.

Rayman's training

A screenshot of Rayman's training, showcasing Rayman's earlier 3D model.

Main article: Rayman's training

Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of Rayman's training. The short film stars Rayman battling a living punching bag. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.

In various Rayman adverts from 1997 to 1998, there were several instances of "stock footage" of a CGI Rayman, and the most complete instance of this would be the E3 1998 trailer to Rayman 2. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.

In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from Rayman's training. The short was considered lost media until March 12 2022, when a version of the video with no sound was uploaded to YouTube.

Cut levels

Judging by the content of the PC version, the cutscene in the Prison Ship where Rayman frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.

In 2018 it was discovered that the PlayStation version contains a reference to a level by the name the Walk of Bravery, which was meant to appear between the Echoing Caves and the Precipice.

The PC version also has leftovers from several unused levels, being the following:

  • Learn_20
  • Whale_20
  • Astro_20
  • Wipe_10
  • morbide_tst

There was also originally meant to be a connection between the Fairy Glade and the Echoing Caves in the Hall of Doors [1].

Early names

Below is a list of all of the currently known early names for levels, locations and characters.

Early plot

In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:

  • In Ubisoft's preview of their E3 1998 showcase, the plot of Rayman 2 is described as such: "Rayman escapes an intergalactic zoo and needs the powers of his still-imprisoned friends to open the doors to Great Power."[2]
  • In the E3 1998 Press Release, the plot is further elaborated upon. "In Rayman 2, our whirling-dervish hero Rayman confronts his wackiest adventure ever when Robot pirates imprison him and his friends in a strange intergalactic zoo. Rayman escapes, but must free his friends and collect all the ingredients for a miraculous soup that opens the doors to Great Power. Only then will the mysterious robot pirate guild be defeated." The press release also mentions that the Magician would be the one to give Rayman his powers; Ly, who gives Rayman his abilities in the final game, is said to help with her "dexterity".[3]
  • In an interview with Pauline Jacquey and Michel Ancel, it is mentioned that the Robo-Pirates intended to sell the inhabitants they capture to an inter-galactic circus.[4]
  • In a press release from May 13, 1999, the game is described as "an adventure to rescue Rayman’s friends from an intergalactic circus".[5]
  • In a Rayman 2 pre-order form that could be obtained from the Rayman Activity Center box (and also from one of the PC demos[6]), it is mentioned that: "The Mysterious Guild considers Rayman to be the ideal specimen to display in its intergalactic zoo of rare species". The text also mentions that Rayman's friends became the target of "Operation Kidnap", "the Guild's plan to fill its zoo with the universe's peace-loving residents". Similar information appeared in the official Rayman 2 website, however the "intergalactic zoo" was replaced with an "intergalactic circus".[7]
  • In an interview with Ubisoft (by the IGN staff), it is mentioned that the mysterious guild recruited the Robo-Pirates to capture rare species from Rayman's planet and create an intergalactic zoo.[8] However, in another part of the official Rayman 2 website, a text can be found that describes the Mysterious Guild and the Robo-Pirates as one single entity, that intended to sell the inhabitants of Rayman's planet to an intergalactic circus.[9]
  • In the back cover of the first edition of Rayman 2: The Great Escape: Prima's Official Strategy Guide, the following text is displayed prominently: "There's more than one way out of this circus!".
  • The intergalactic circus was also mentioned in magazines[10] and even in box art from one of the first canadian releases of the game.[11]

Press kits

Ubisoft Entertainment: Digital Press Kit: E3 Atlanta 1998

Screenshots

Characters

Sketches

Team

ECTS 1998 Ubi Soft Entertainment Press Kit (Europe)

Promotional Video

Screenshots

Team

Work in process

Ubisoft Digital Press Kit 99 U.S.A./North America (USA)

Screenshots (Nintendo 64)

Screenshots (PC)

Work in process artwork

Ubi Soft Digital Press Kit Herbst-Winter 1999

Trailer

Screenshots (Nintendo 64)

Screenshots (PC)

Rayman 2 - The Great Escape (USA) (Digital Press Kit)

Screenshots

Sketches

Miscellaneous

The cheat code "GETELIX" is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the Elixir of Life before entering the Cave of Bad Dreams.

Unused textures

Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for Antitoons and the stone with Ly's face. Textures from the Dreamcast version were found as well, such as the textures for Eig. Some leftovers, such as controller icons, where found from the Nintendo 64 version.

HUD

  • Oddly enough this doesn't appear in the Fairy Glade during the baby Globox dialogue.
  • Due to Jano not having a health bar, this isn't shown during the battle against him.
  • An unused icon.
  • An unused camera icon.
  • An unused camera icon.
  • A beta health icon.
  • A beta breath icon.
  • An unused energy icon.
  • An unused fist icon.
  • An unused clock icon.
  • An unused icon.
  • An unused icon.
  • An unused icon.

Objects

Metallic serpent

The game manual features a purple metallic serpent resembling Ssssam. This metallic serpent originally had different colors and appears to have been significantly larger than Ssssam.

Font

Loading screens and artwork

Concept art

Demo

There were two different demos made for Rayman 2, both of them including two parts from the Fairy Glade.

The pause menu in the demo.

Demo 1

Demo 2

Although the demos are very similar and include the same levels, there are some minor differences.

Differences from Rayman 2

  • Rayman falls into the level after the Robo-Pirate animation in the first demo, instead of afterwards like in the final version.
  • The total amount of cages show 0 in the first demo, instead of 7 like in the final version. Cages can however still be broken and will result in it showing 1/0 etc.
  • The heads-up display can't by triggered to show by pressing "J".
  • The transparency doesn't work on all textures.
  • Rayman starts with the upgraded fist from the Canopy.
  • The Hall of Doors uses the French name "Mapmonde".


Early dialogue

Main article: Early dialogue

Early versions of the game dialogue has been found in the PC version's two demos. Some unused dialogue also exists in the final game.

Screenshots and artwork

A bunch of screenshots and artwork have been found from early versions of Rayman 2.

Concept art

Magazine scans

References

  1. YouTube, Rayman 2: Mysteries of the Hall of Doors, https://www.youtube.com/watch?v=cJQcHip4tDE
  2. Ubisoft, E3, https://web.archive.org/web/19980524022146/http://www.ubisoft.com/e398_index.html
  3. Rayman 2 E3 1998 Press Release, Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM, File:Ray2us.pdf
  4. Rayman 2: The Great Escape, Interview with Pauline Jacquey & Michel Ancel, File:Rayman 2 Interview 1999.pdf
  5. Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!, File:Rayman 1999 4 Million Copies.pdf
  6. Rayman Pirate-Community discussion forums, Rayman 2, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733
  7. Official Rayman 2 website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html
  8. IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft
  9. Official Rayman 2 website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html
  10. Club Nintendo, No. 09, pg. 61, File:R2-Scan-1.png
  11. Rayman Pirate-Community discussion forums, Rayman 2, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362

External links