Difference between revisions of "Red shell"

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m (Drst moved page Red walking shell to Red shell: They are not all walking shells; some of them are flying)
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[[File:R2TGE-PC-RedWalkingShell-ThePrecipice.jpg|thumb|300px|right|A red walking shell, as seen in [[Rayman 2: The Great Escape]]]]
 
[[File:R2TGE-PC-RedWalkingShell-ThePrecipice.jpg|thumb|300px|right|A red walking shell, as seen in [[Rayman 2: The Great Escape]]]]
  
'''Red walking shells''' are a variety of [[walking shell]] found in [[the Precipice]] in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as several levels in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']]. Unlike regular [[shell]]s, these ones cannot be tamed and ridden. They are fired in special containers into [[Rayman]]'s path by the [[Robo-Pirate army|Robo-Pirates]]' [[Warship]]. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a [[shot]] from Rayman's magic fist.
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'''Red shells''' are a variety of [[shell]] found in [[the Precipice]] in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as in [[Vertigo Wastes]] in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']]. Unlike regular [[shell]]s, these ones cannot be tamed and ridden, and are always hostile towards [[Rayman]].
  
[[File:R3-GBA-RedWalkingShell-VertigoWastes.jpg|frame|right|class=sprite|A red walking shell, as seen in [[Rayman 3 (Game Boy Advance)|the portable version of ''Rayman 3''.]]]]
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In the Precipice, red shells are of the walking kind. They are fired in special containers into Rayman's path by the [[Robo-Pirate army|Robo-Pirates]]' [[Warship]]. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a [[shot]] from Rayman's magic fist, or by crashing into any object, such as Rayman or another red shell. In most cases, the easiest way for Rayman to avoid them is to jump over them and let them run past.
  
Red walking shells also appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']]. In this game they lift into the air and fly towards Rayman, not unlike [[Bzzit]] from [[Rayman 1|the original ''Rayman'' game]].
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In Vertigo Wastes, the red shells have flying abilities. They stand on ledges and wait until Rayman comes near, then lift off and launch toward him. Here too, Rayman can simply jump to let them fly by.
  
 
==See also==
 
==See also==

Revision as of 17:18, 16 June 2017

A red walking shell, as seen in Rayman 2: The Great Escape

Red shells are a variety of shell found in the Precipice in Rayman 2: The Great Escape and its remakes, as well as in Vertigo Wastes in the Game Boy Advance and N-GAGE version of Rayman 3. Unlike regular shells, these ones cannot be tamed and ridden, and are always hostile towards Rayman.

In the Precipice, red shells are of the walking kind. They are fired in special containers into Rayman's path by the Robo-Pirates' Warship. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a shot from Rayman's magic fist, or by crashing into any object, such as Rayman or another red shell. In most cases, the easiest way for Rayman to avoid them is to jump over them and let them run past.

In Vertigo Wastes, the red shells have flying abilities. They stand on ledges and wait until Rayman comes near, then lift off and launch toward him. Here too, Rayman can simply jump to let them fly by.

See also