Talk:Rayman 2 (cancelled prototype)

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Revision as of 16:33, 22 April 2012 by Spiraldoor (talk | contribs) (moved Talk:Rayman 2 (2D prototype) to Talk:Rayman 2 (cancelled prototype): standardisation)
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Jump to navigation Jump to search,53255/ Apparently Vincent Greco was the lead programmer for the original Rayman game. Due to the 2D nature of this game it's highly likely that he was hired for this one as well. He's also in the credits for the gamecube version of Rayman Arena and the Xbox edition of Rayman 3. Just a simple Google of his name tells us a lot of things. However, searching 'Vincent Greco 31 May 1996 Rayman' has no effect. Iheckler9 14:19, 20 December 2010 (UTC)


Rayman would have started using mechanical tools and devices. These would have included a plunger vehicle (possible something similar to the plunger gun in Rayman Raving Rabbids), a hook, a laser pistol, and a ‘deviant’ – a device used to make Rayman's telescopic fist rebound.

Where does it say this? Is it in that French magazine article? --iHeckler9Life.gif 19:59, 1 March 2011 (UTC)

Apparently I added that line myself in this edit, though it was some time ago and I can't quite recall where I found that information. I think it must have been from a French magazine – such publications are our only real source of information regarding the prototype. —Spiraldoor IconSpiralDoor.png 21:16, 1 March 2011 (UTC)