Difference between revisions of "Teensie"

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*[[Roméo Patti]]
*[[Roméo Patti]]
*[[Magician|The Magician]]
[[File:TeensiensCA.jpg|thumb|Concept art for various Teensies]]
[[File:TeensiensCA.jpg|thumb|Concept art for various Teensies]]
[[File:Variety Teensies.jpg|thumb|Some of the various Teensies found in [[cage]]s]]
[[File:Variety Teensies.jpg|thumb|Some of the various Teensies found in [[cage]]s]]

Revision as of 18:45, 24 October 2011

Teensie Gatekeepers are easily recognized by wearing a purple hat
Alignment Good

Appears in Rayman 2: The Great Escape, Rayman M, Rayman 3: Hoodlum Havoc, Rayman Raving Rabbids (Game Boy Advance), Rayman Kart, Rayman Origins
Location {{{location}}}
Portrayed by {{{portrayed by}}}

Sex Male (apparently)
Species {{{species}}}
Status Magical beings

Relatives {{{relatives}}}

Unlock criteria {{{Unlock criteria}}}
The Teensies are ancient and wise people who long ago built the Hall of Doors, that magical place where access is given to all the regions of the world. Very old and a little absent-minded, they have forgotten which of them is their King, and spend much of their time performing acrobatic dance moves to make the youngest green with envy.

The Teensies (initially named Smallbeings) are a race of ancient, diminutive and wise creatures native to the Glade of Dreams. They are frequently encountered throughout the Rayman series, starting with Rayman 2: The Great Escape.


The Grand Minimus – the Kings of the Teensies

Teensies have pale blue-grey skin and are characterized by their faces, which generally appear quite large due to their long, drooping noses, which overlap their hidden mouths. Their noses are marked with elegant spiral patterns which are slightly darker that the rest of their skin, though these markings are only vaguely noticeable until Rayman M. Teensies have little, black, beady eyes and small, mitten-like hands that lack any fingers other than thumbs. They are short compared to most of the Glade's inhabitants; to compensate for this, the Teensies in Rayman M stand, one on top of the other's shoulder.

The Teensies were created by Polokus to oversee the many passages of the world. After the Fairies, they were the second race to be created, and as such are among the most ancient inhabitants of the world. Long before the events of the Rayman games, the Teensies created the Hall of Doors, a magic place where all paths eventually meet. Most, if not all Teensies have the ability to create Magic Spiral Doors; these portals can quickly take a Teensie (or other character, such as Rayman) from one location to one another. The Teensies can harness the power of Yellow Lums collected by Rayman to create Magic Spiral Doors or open sealed doors that lead Rayman to the Sanctuaries.

Rayman and some Teensies
Globox with the Teensie doctors, from left to right: Roméo Patti, Gonzo and Otto Psi

The many Teensies are collectively ruled by the four Grand Minimus Teensies, who reside deep within the Fairy Council, near the Heart of the World.

The Teensie race is a diverse one, and the personality and dialect of a Teensie widely depends on where it comes from. In general, many Teensies are talkative and fun-loving creatures who have a taste for disco. Many Teensies are very old, absent-minded and forgetful; when the Grand Minimus was locked in a cage with three other Teensies, they eventually forgot which one of them was King, and were forced to rule together to overcome this problem. The older Teensies spend their spare time performing acrobatic dance moves, in order to make the younger, less-experienced Teensies envious.

Female Teensies have not made an appearance in any game so far, and so it is unknown how similar they are to their male counterparts. Female Teensies are only subtly alluded to in Rayman 3: Hoodlum Havoc, in which some Teensies will grumble about needing to attend to their children or aunts (which have never appeared in any game). Though there exists the possibility that Teensies are hermaphroditic, it is generally regarded that the existence of Teensie females is more likely.

Teensies were originally planned to appear in Rayman 4; they appeared in some early screenshots and the first teaser trailer. However, when the game was being remodelled into a party game, the Teensies were cut.

Frescoes depict several activities of the quotidian life of the Teensies

Role in the games

Rayman 2: The Great Escape

see Grand Minimus, or (for Revolution only) Crowned Teensie

Rayman M

see Grand Minimus

Rayman 3: Hoodlum Havoc

In Rayman 3, most Teensies have taken the role previously held by Electoons in Rayman and Denys, Ludivs, Greenbottles, etc. in the many versions of Rayman 2. Though a few Teensies such as the Grand Minimus and the Teensie Doctors have a role in the game's plot and are found elsewhere, most Teensies are found by destroying a cage. If Rayman destroys enough cages in a world, his HP Bar will increase its maximum capacity.

Rayman Origins

Teensies will appear in the upcoming prequel game, Rayman Origins. It has been announced that the third and fourth players in the game's co-operative mode will play as Teensies. In addition, the game's trailer shows a Teensie taking a photograph of the primary player characters, Rayman and Globox. They are standing behind a humorous board which portrays them in a fashion remarkably similar to that of the Photographer in the original Rayman game, suggesting that a Teensie or Teensies will take over the Photographer and the Green Lums' role in immortalising the player's feats – a checkpoint. The French magazine Jeux Vidéo Magazine also revealed in a interview about the upcoming game that players will learn more about the origins of the Teensies.

Notable Teensies

Concept art for various Teensies
Some of the various Teensies found in cages

Teensie varieties