Difference between revisions of "The Fairy Council"

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'''The Fairy Council''' is a location in [[Rayman 3: Hoodlum Havoc]], and is the first world of this game.  It is a tutorial level in which again, [[Murfy]] is your guide and introduces the player to the game's controls.  The Heart of the World, which was previously mentioned in [[Rayman 2: The Great Escape|Rayman 2]], is located there.
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'''The Fairy Council''' is a location in ''[[Rayman 3: Hoodlum Havoc]]'' and alluded to in ''[[Rayman 2: The Great Escape]]''.  The Fairy Council world is homologous to the [[Woods of Light]] from ''Rayman 2'', though the second half may also be associated with the [[Fairy Glade]] and [[Minisaurus Plains]] from ''Rayman 2'' and ''Revolution'' respectively.  It is a tutorial level in which again, [[Murfy]] is [[Rayman (character)|Rayman]]'s guide and introduces the player to the game's controls.  The [[Heart of the World]], which was also previously mentioned in ''Rayman 2'', is located there.
  
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==Description==
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Its name a misnomer, the Fairy Council is notably void of [[Fairy|fairies]]; in fact, it is confirmed in ''Revolution'' that at least [[Ly the Fairy|one fairy]] doesn't live in the council at all.  Instead, the Fairy Council is actually the home of the [[Ludiv|Ludivs]] and the capital of the [[Teensie]] royalty.  It is a very important place, as the [[Heart of the World]] is hidden there.
  
[[Category:Places]]
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Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic.  The interior glows with a blue aura and various halls have reflective walls or floors.  Ludivs reside within the council walls in a similar fashion to ants.  Deep within the Fairy Council lies the [[Grand Minimus]]' throne room and the [[Heart of the World]].
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As alluded to in ''Rayman 2'', the Fairy Council is a sort of central meeting place when trouble strikes the [[Glade of Dreams]].
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==As a Level==
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===Seeking Globox===
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The Fairy Council begins as [[Murfy]] picks up [[Rayman (character)|Rayman]] and flees from the approaching [[Hoodlum|Hoodlums]].  After escaping the Hoodlums, Rayman and Murfy set out to find [[Globox]], who has Rayman's hands.  As they go, Murfy reads to Rayman the ''Rayman 3'' [[Manual|manual]] and in doing so teaches the player the controls and how to use Combo Mode.  Eventually, Rayman catches up to Globox and helps him out of a barrel.  Rayman gets his hands back and the trio approaches the Fairy Council.  Unfortunately, Hoodlums arrive and storm the Fairy Council before Rayman has a chance to stop them.
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===The Ludiv Nest===
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Globox hurries ahead, leaving Rayman and Murfy to seek him out once more.  Inside the Fairy Council, Rayman is taught more complex maneuvers (similar to the [[Fairy Glade]]/[[Minisaurus Plains]] in ''Rayman 2'') and battles against his first Hoodlums.  Eventually, [[Andre]] makes his plan known and rushes off in search of the Heart of the World after fighting with a Ludiv.
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As Rayman delves further into the cavernous sanctum, the council begins to fall apart.  Amid the cave-ins and collapses, Rayman and Murfy encounter Globox; unfortunately, their reunion is again interrupted by Andre.  Andre accidentally flies into Globox, and the two are sent flying into the Grand Minimus' throne room.
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Inside the throne room, Rayman encounters many disco-loving [[Teensie|Teensies]], and on the far side of the room is the Grand Minimus and Globox.  The Grand Minimus explains that it is too dangerous to keep Globox in the Council (as he swallowed Andre); Rayman must seek out the [[Otto|doctor]] in the [[Clearleaf Forest]].
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==Characters==
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===Good Guys===
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*[[Globox]]
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*[[Murfy]]
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*Multiple [[Ludiv|Ludivs]] and [[Teensie|Teensies]]
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*[[Grand Minimus]]
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*[[Manual]]
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===Enemies===
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*[[Andre]]
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*Various [[Hoodlum|Hoodlums]]
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==Level Details==
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===''Rayman 3''===
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'''The Fairy Council''' => [[Clearleaf Forest]]
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*Level Type: Forest/Special
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*Number of Cages: None
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*Teensie Type: [[Crowned Teensie|Crowned]]
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*Number of Stages: 2
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==Trivia==
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*Every caged species from the PS version of ''Rayman 2'' makes an appearance in the Fairy Council, except for the [[Deny|Denys]].
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*The music at the end of the Fairy Council is similar to the music of the American 60's
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*A reference to Murfy's role in the then-yet to be made ''[[Rayman Raving Rabbids]]'' is made in the Fairy Council; however, Murfy never made it into the game.
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==See Also==
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*[[Ly's House]]
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*[[Heart of the World]]
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[[Category:Places|Fairy Council, The]]
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[[Category:Places from Rayman 3|Fairy Council, The]]

Revision as of 08:54, 10 February 2008

The Fairy Council is a location in Rayman 3: Hoodlum Havoc and alluded to in Rayman 2: The Great Escape. The Fairy Council world is homologous to the Woods of Light from Rayman 2, though the second half may also be associated with the Fairy Glade and Minisaurus Plains from Rayman 2 and Revolution respectively. It is a tutorial level in which again, Murfy is Rayman's guide and introduces the player to the game's controls. The Heart of the World, which was also previously mentioned in Rayman 2, is located there.

Description

Its name a misnomer, the Fairy Council is notably void of fairies; in fact, it is confirmed in Revolution that at least one fairy doesn't live in the council at all. Instead, the Fairy Council is actually the home of the Ludivs and the capital of the Teensie royalty. It is a very important place, as the Heart of the World is hidden there.

Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic. The interior glows with a blue aura and various halls have reflective walls or floors. Ludivs reside within the council walls in a similar fashion to ants. Deep within the Fairy Council lies the Grand Minimus' throne room and the Heart of the World.

As alluded to in Rayman 2, the Fairy Council is a sort of central meeting place when trouble strikes the Glade of Dreams.

As a Level

Seeking Globox

The Fairy Council begins as Murfy picks up Rayman and flees from the approaching Hoodlums. After escaping the Hoodlums, Rayman and Murfy set out to find Globox, who has Rayman's hands. As they go, Murfy reads to Rayman the Rayman 3 manual and in doing so teaches the player the controls and how to use Combo Mode. Eventually, Rayman catches up to Globox and helps him out of a barrel. Rayman gets his hands back and the trio approaches the Fairy Council. Unfortunately, Hoodlums arrive and storm the Fairy Council before Rayman has a chance to stop them.

The Ludiv Nest

Globox hurries ahead, leaving Rayman and Murfy to seek him out once more. Inside the Fairy Council, Rayman is taught more complex maneuvers (similar to the Fairy Glade/Minisaurus Plains in Rayman 2) and battles against his first Hoodlums. Eventually, Andre makes his plan known and rushes off in search of the Heart of the World after fighting with a Ludiv.

As Rayman delves further into the cavernous sanctum, the council begins to fall apart. Amid the cave-ins and collapses, Rayman and Murfy encounter Globox; unfortunately, their reunion is again interrupted by Andre. Andre accidentally flies into Globox, and the two are sent flying into the Grand Minimus' throne room.

Inside the throne room, Rayman encounters many disco-loving Teensies, and on the far side of the room is the Grand Minimus and Globox. The Grand Minimus explains that it is too dangerous to keep Globox in the Council (as he swallowed Andre); Rayman must seek out the doctor in the Clearleaf Forest.

Characters

Good Guys

Enemies

Level Details

Rayman 3

The Fairy Council => Clearleaf Forest

  • Level Type: Forest/Special
  • Number of Cages: None
  • Teensie Type: Crowned
  • Number of Stages: 2

Trivia

  • Every caged species from the PS version of Rayman 2 makes an appearance in the Fairy Council, except for the Denys.
  • The music at the end of the Fairy Council is similar to the music of the American 60's
  • A reference to Murfy's role in the then-yet to be made Rayman Raving Rabbids is made in the Fairy Council; however, Murfy never made it into the game.

See Also