The Sanctuary of Water and Ice

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The Sanctuary of Water and Ice is a location from Rayman 2: The Great Escape, Rayman 2: Revolution, and Rayman DS. The boss of the sanctuary is Axel.

Description

The Sanctuary of Water and Ice is one of the four sanctuaries created by Polokus. Its walls display octopuses with tentacles resembling waves. Though the name of the sanctuary suggests a mixed environment of water and ice, the sanctuary lacks of water (except in the PS version of Rayman 2) and is predominantly icy.

In all versions other than the PS version of Rayman 2, the Sanctuary's doors are hidden in a mountain on the Lost Island. The inside of the Sanctuary may be considered a separate dimension; the ruins of the Sanctuary float in a starlit void. Some time long ago, the Sanctuary possibly may have looked more like Ly's Palace from Rayman Arena.

In the PS version of Rayman 2, the Sanctuary's doors are hidden in an underwater cave inside Whale Bay, known only to Carmen the Whale. Unlike the N64/PC/DC counterparts, the PS version of the sanctuary is intact and indeed features a mixed environment of water and ice, though it is slightly more predominant on the water side. The PS version of the sanctuary is much more like the later sanctuaries in either version.

As a Level

Entering the Sanctuary

see Lost Island or Whale Bay for this segment of the level

Finding Axel

Rayman 2/Rayman DS/Revolution

Upon landing on a small, flat surface, Rayman is met by Murfy. Murfy explains how to slide.

Rayman then runs forward and begins to slip and slide on the steep, slippery, icy floors of the Sanctuary's floating ruins, occasionally passing through giant doors leading into frozen chambers. Eventually Rayman arrives on level, non-icy flooring.

PS version

Carmen brings Rayman to a large grotto and explains that they have arrived at the Sanctuary of Water and Ice. Rayman thanks Carmen and enters the sanctuary.

After progressing through the small sanctuary, Rayman arrives in a starlit void.

Battling Axel

On the other side of a large, water-covered gap, a muscular entity is seen floating in front of a waterfall. This is Axel, the Guardian of the Sanctuary of Water and Ice. In the PS version, Axel explains that he was ordered by Polokus to guard the sanctuary against anybody, even Rayman. In every other version, however, no conversation occurs between Rayman and Axel and the boss battle begins immediately when Rayman stops sliding.

After battling Axel (see Axel for details), Rayman proceeds across a row of Purple Lums to reach the waterfall behind the guardian. The waterfall curtains a large hallway. At the end of the hallway is a grassy chamber with a thin staircase. At the top of the stairs is a strange pillar. As Rayman approaches the pillar, a beam fires from it and connects with Rayman's body. The pillar moves backwards, and a mask rises from an altar. As Rayman picks up the mask he is warped out of the sanctuary and the pillar moves back.

First Meeting with Polokus

Rayman arrives on a moonlit cliff. At the edge of the cliff is a pillar similar to the one in the sanctuary, but atop it sits Polokus, the god of the Glade of Dreams. Polokus explains that he is away at the moment, but by traveling to the Sanctuaries and acquiring their corresponding masks Rayman can bring Polokus back. Polokus takes the mask from the sanctuary and places it on his pillar, then warps Rayman back to the Hall of Doors (the Teensie Circle in the Minisaurus Plains in Revolution).

Characters

Good Guys

Neutral

Trivia

  • The music of the Sanctuary as seen in the PS version is identical to the music of the Whale Bay aquariums in all other versions of Rayman 2

See Also

Level Details

Rayman 2/Rayman DS

The Bayou => Sanctuary of Water and Ice => Menhir Hills

  • Level Type: Coastal/Special
  • Number of Lums: 50
  • Number of Cages: 2
  • Boss: Axel

Revolution

The Bayou => Lost Island/Sanctuary of Water and Ice => Menhir Hills

  • Level Type: Special
  • Number of Lums: 50
  • Number of Cages: 2
  • Boss: Axel

PS Version

The Bayou => Whale Bay => Menhir Hills