Is there a reason 30th Anniversary Edition doesn't have a dedicated thread?
Anyway, I finally got this thing on PS5 and it's quite lovely but yadda yadda soundtrack. It wouldn't be so grating if this were just another straight port of R1, but as it's presented as a sort of digital museum, that provides the absolute worst framing for them to replace the music. It feels like I'm trying to catch up with an old friend but he has a completely different voice and I'm not allowed to acknowledge it.
Aside from the music, it's a great little release, and I appreciate the little extras that came with it even if they're not amazing. It's interesting to see those little postcard things were actually released long ago, and now they've recreated them.
I love that they included Rayman GBC and Rayman Advance. They really didn't have to throw those in, seeing as one is a completely different game and the other is obsolete hot dog water. But I love it. Where's the DSiWare port? Oh yeah, the PS5 doesn't have a camera.
Oh, and the prototype! It is very funny. When you press Square while running, Rayman moves his feet faster as if he's dashing but he doesn't actually move any faster. Great game. It should have been released on its own for $80.
PluMGMK wrote: Thu Jul 16, 2026 10:12 pm
Maybe it could be mentioned in the first chapter that limbless people do exist but are thought to not be hero material? When reading it I got the impression that she thought he would be completely unviable due to his lack of limbs…
Nah, it wasn't the fact he didn't have limbs, it was because he was born too early, thus classified as a preemie in this case. He didn't make any sound and that concerned Betilla because she thought Rayman was dead before his life even began, hence why she attempted to "irritate" him (much like how you'd do some form of CPR on a newborn or clean the baby off as a way to irritate them to start taking in a breath if they're not making any sound even if they seem to be moving) to get him to start breathing because he wasn't responding very well (which sent her into a panic). She feared that he could die because of how small he was, basically. has nothing to do with his limbs being missing, I promise. /gen
Maybe it could be mentioned in the first chapter that limbless people do exist but are thought to not be hero material? When reading it I got the impression that she thought he would be completely unviable due to his lack of limbs…
PluMGMK wrote: Tue Jul 14, 2026 9:08 pm
Ahh, that makes more sense now! Indeed, maybe it could be made clearer in the story that the Magician and Musician are limbless?
This is a good point, I assumed they were but now I realize it should probably be made clear.
RaypersonNikol wrote: Tue Jul 14, 2026 1:26 pm
YouTooz? Maybe! That'd be fun :>
Yes, Youtooz!
I'll hafta think about YouTooz at some point!! And yes, will make it more clear even though you assumed right, that's my bad /gen
PluMGMK wrote: Tue Jul 14, 2026 9:08 pm
Ahh, that makes more sense now! Indeed, maybe it could be made clearer in the story that the Magician and Musician are limbless?
This is a good point, I assumed they were but now I realize it should probably be made clear.
RaypersonNikol wrote: Tue Jul 14, 2026 1:26 pm
YouTooz? Maybe! That'd be fun :>
My favorite standee has to be the one featuring the mad drummer and that tiny moth enemy. They look really good in the UbiArt style. It feels like a massive tribute to the series' history!
The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
In total there are 219 users online :: 3 registered, 0 hidden and 216 guests (based on users active over the past 5 minutes) Most users ever online was 3065 on Mon Feb 03, 2020 5:23 pm