hoodlumsworld wrote: Tue Jul 14, 2026 10:57 am
Maybe the idea could be submitted to that company making Rayman plushies... I can't remember the name now.
Probably a recovery code for two-factor authentication, for your Microsoft account or something else. Sounds like you don't have much to worry about then!
Giant Chicken wrote: Sat Jul 11, 2026 4:11 pm
Very much the former, if theres one thing I'd change about Origins, it'd be allowing you to keep your speed midair by attacking. Alas, he did it legit a couple days later, so bot a big deal.
It's true that for a gameplay designed to be very dynamic, the loss of momentum when attacking really slows things down.
PluMGMK wrote: Mon Jul 13, 2026 11:24 am
Looks like it… It talks about Microsoft accounts and work / school accounts, both of which are "cloud"-connected… Are you sure that BitLocker is active on your machine?
I don't think so.
I don't like "cloud" connected apps (like OneDrive), so I uninstall them or don't use them. I do remember receiving a recovery code from Microsoft (like a million years ago), but that's it (unfortunately I don't have the original e-mail, so I can't find exactly what that code does).
I checked in my Privacy and Security settings, and it seems only the Windows 11 Pro Edition has that feature.
RayGamer99 wrote: Mon Jul 13, 2026 12:35 pmI don't exactly have another way to re-extract them at the moment since Rayman Control Panel doesn't work on my Mac (the files I have now were extracted through RCP on Parallels during a free trial).
Oh, so this is Unity running on a Mac? I've never been able to test it on anything other than Windows so unfortunately I have no idea how well ubi-canvas works there - there might be some incompatibilities. Does Unity display any error or warning messages in its console window?
Achtung an alle Mitglieder der Anti-RaymanZone Organization und des Kill RaymanZone Klan! Ich, Lucas Cameron Blakeman, gebe hiermit offiziell bekannt, dass RaymanZone Geschichte ist. Die Seite wurde durch den Rayman Origins Blog ersetzt. Alle ungerechtfertigten Sperren wurden bereits im Jahr 2022 dauerhaft aufgehoben. Ihr könnt euch nun zur Ruhe setzen. Ich wünsche euch einen fantastischen Tag! Lucas Ende!
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The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
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