Search found 1578 matches

by Carrot-master
Fri Nov 09, 2018 10:21 pm
Forum: Modding and utilities
Topic: Rayman Origins - Debug options
Replies: 6
Views: 90

Re: Rayman Origins - Debug options

I recently added support for this in Rayman Control Panel, although I never got it working for Legends (Steam version). Anyone had any luck with that?
by Carrot-master
Fri Nov 02, 2018 8:53 pm
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

Version 2.5.0 has been released now featuring Snagglebee's TPLS utility allowing the PlayStation soundtrack to run in the PC version. I've also updated the download tool to have a more accurate progress bar, faster downloads and better error handling. Due to the update you have to be on 2.5.0 or abo...
by Carrot-master
Sun Oct 21, 2018 5:59 pm
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

Dark Skink wrote:
Sun Oct 21, 2018 5:52 pm
I also have an alternative title screen for Rayman Designer
Ok? Not really sure what you mean. Rayman Designer, Gold and World have slightly different title screens if that's what you're referring to. What does this have to do with my program though?
by Carrot-master
Sun Oct 21, 2018 9:57 am
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

If you wish it would "just die" Maybe if you mix with the Rayman Plus exclusively for Raycarrot Projects :hehe: The RCP is structurally different than how Rayman Plus operates, so I dont believe that will work out. However I was rather thinking about a possibility of embedding TPLS under the Rayman...
by Carrot-master
Thu Oct 11, 2018 12:32 pm
Forum: Rayman
Topic: Rayman Adventures
Replies: 1946
Views: 89221

Re: Rayman Adventures

Well it's even worse when they try to force you into buying like 3 extra moves in a game for example when you failed the level or else making the level impossible to try tempt you to spend money on the game in order to pass it. Does Adventures actually go that far? https://raymanpc.com/wiki/script-...
by Carrot-master
Thu Oct 11, 2018 10:21 am
Forum: Rayman
Topic: Rayman Adventures
Replies: 1946
Views: 89221

Re: Rayman Adventures

It says I can use a controller to play it so I wonder if that would give full control over the player just like Legends. I have to try it out later. Controller gives you more or less full control. You can't decide if you want to run or not though since that's automatic. If I remember correctly, gro...
by Carrot-master
Mon Sep 24, 2018 6:21 pm
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

First of all that survey is quite old now. Secondly I never meant a full integration in that sense. For Rayman Optimum it would more be that the game checker would automatically add the paths. For RayTwol it'd be that you could launch it like you launch the Rayman 2 configuration programs and Better...
by Carrot-master
Mon Sep 24, 2018 9:31 am
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

Rayman Activity Centre exe name - C:\UbiSoft\RaymanEveil\Rayman.exe Not sure what you mean here? Rayman Activity Centre is currently not supported. I want to Rayman Activity Centre to be supported I was at one point going to support all the educational games (I got all the paths for those games so ...
by Carrot-master
Sun Sep 23, 2018 7:02 pm
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

Rayman Activity Centre exe name - C:\UbiSoft\RaymanEveil\Rayman.exe Not sure what you mean here? Rayman Activity Centre is currently not supported. an error found when I press no in Open Registry Data Path is all in Brazilian Portuguese That's because an exception is thrown when a process is not st...
by Carrot-master
Mon Sep 10, 2018 8:30 am
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

heya i dont think these kind of strings are supposed to be pushed from a release exe, https://i.imgur.com/07tdf2e.png i suggest if you keep debugging info external, or dont use it at all on a final build. these are spread throughout most of your classes. other than that looks like solid a solid cod...
by Carrot-master
Sat Sep 08, 2018 12:07 pm
Forum: Modding and utilities
Topic: Rayman Control Panel - Version 2.5.0 Released
Replies: 24
Views: 1503

Re: Rayman Control Panel - Version 2.0.0 Released

I've rewritten the majority of the program in the new 2.0.0 release. I've fixed a lot of bugs and added a lot more features as well. Download link has been updated in the first post.
by Carrot-master
Wed Aug 15, 2018 9:19 pm
Forum: Rayman
Topic: Rayman 2 Speed Glitch?
Replies: 10
Views: 187

Re: Rayman 2 Speed Glitch?

screechy wrote:IAlso thanks raycarrot I'm watching your vids to help me beat the game 100% for the first time! :)
Thanks, I'm glad my videos are of help :)
by Carrot-master
Tue Aug 14, 2018 10:06 pm
Forum: Rayman
Topic: Rayman 2 Speed Glitch?
Replies: 10
Views: 187

Re: Rayman 2 Speed Glitch?

Try changing the refresh rate to 120 in the nGlide config.
by Carrot-master
Thu May 24, 2018 8:39 pm
Forum: Modding and utilities
Topic: Rayman 2 Translations (Text modding)
Replies: 10
Views: 1000

Re: Rayman 2 Translations (Text modding)

Thanks! I added it now.
by Carrot-master
Thu May 24, 2018 1:31 pm
Forum: Modding and utilities
Topic: Rayman 2 Translations (Text modding)
Replies: 10
Views: 1000

Re: Rayman 2 Translations (Text modding)

If anyone has the modified files I can add them to the first post.
by Carrot-master
Tue May 22, 2018 8:29 pm
Forum: RayWiki
Topic: Templates for Origins and Legends
Replies: 1
Views: 115

Re: Templates for Origins and Legends

That sounds like a good idea since I find many of the UbiArt articles to be rather hard to find in the wiki. I made one for Adventures when it came out as well, and that has made it much more organized with the Adventures articles in my opinion, so I really don't see a problem with having one for ea...
by Carrot-master
Sun May 20, 2018 6:36 pm
Forum: Rayman
Topic: Rayman Revolution Strategy Guide
Replies: 85
Views: 1773

Re: [LOOKING FOR EDITORS] Rayman Revolution Strategy Guide

I'm sorry I don't have the time to help with this project, but in case anyone has any use of this, I'm going to leave a link to a table of the collectibles I made last year: https://raymanpc.com/wiki/en/User:Carro ... ible_count
by Carrot-master
Tue Apr 03, 2018 10:09 pm
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1271
Views: 68930

Re: RayTunes - The Definitive Rayman Music Archive

Also, does anyone know if there are tracks in Rayman Adventures that aren't on RayTunes yet (either in the Adventures section or in any of the RO/RL soundtracks)? The new Livid Dead theme seems slightly different, though it might just be the same as in Origins. It's hard to tell since it's now one ...
by Carrot-master
Tue Apr 03, 2018 10:03 pm
Forum: Rayman
Topic: TTQ: Season 117 – PluMGMK
Replies: 22245
Views: 488951

Re: TTQ: Season 111 - Greeness

In the PC demo
by Carrot-master
Mon Apr 02, 2018 9:21 pm
Forum: Rayman
Topic: Rayman 3 "Save impossible: disk is full" bug
Replies: 7
Views: 243

Re: Rayman 3 "Save impossible: disk is full" bug

The drive isn't the issue since the files are kilobytes in size. Either the game is lacking permission, which should have been solved by running as admin (unless it's installed in some weird system folder), or the game is running from a non-writable location such as the original disc.