TTQ - Season 146 - RayGamer99

For discussions about the Rayman series.
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Re: TTQ: Season 87 - PluMGMK

Post by Snagglebee »

The Mysterious Inflatable Island maybe?
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Re: TTQ: Season 87 - PluMGMK

Post by PluMGMK »

That would be the second-closest…
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Re: TTQ: Season 87 - PluMGMK

Post by Harpic fraîcheur »

Gloo gloo?
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Re: TTQ: Season 87 - PluMGMK

Post by PluMGMK »

Yes again!

Bradandez — 8 points
CHRdutch — 6 points
Harpic fraîcheur, Master — 4 points
MrBadGuy — 2 points
emshomar, Pirez — 1 point

Harpic may not answer:
Question 27: In the original version of Rayman 2, what is the only level section with normal gameplay that uses the same loading screen as the Hall of Doors and menu screen?
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Re: TTQ: Season 87 - PluMGMK

Post by Bradandez »

What do you mean original version? Do you mean the PC, N64, and Playstation versions or are there more/less? What's the original version of R2?
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Re: TTQ: Season 87 - PluMGMK

Post by Master »

If memory serves, the N64 and DC versions don't have loading images, they just use generic animations, as such, I'd imagine that Plum refers to the PC version.
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Re: TTQ: Season 87 - PluMGMK

Post by Bradandez »

Ah, okay because I went through all of the PS1 and I saw that the N64 didn't even have a loading screen. Also isn't Dreamcsst sorta like a newer version or wait... R2 was released in 1999, yeah? Yeah. Damn, I'm just getting confused by now.
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Re: TTQ: Season 87 - PluMGMK

Post by Haruka »

Tricky question, I think it was in the Chamber of the Teensies?
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Re: TTQ: Season 87 - PluMGMK

Post by MrBadGuy »

My guess is entering fairy glade from echoing caves
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Re: TTQ: Season 87 - PluMGMK

Post by NyaNyaLily »

:A same
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Re: TTQ: Season 87 - PluMGMK

Post by Shrooblord »

That is a tricky question. I wouldn't call a Chamber cutscene 'normal gameplay' but I can't figure out in my head which level would use that loading screen. Hrmmmm
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Re: TTQ: Season 87 - PluMGMK

Post by Master »

Gah, this is a clever one, after racking my brains, I'm going to go with the second phase of the Iron Mountains. I recall us discussing how it was a bit of a mish-mash, so it'd make sense.
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Re: TTQ: Season 87 - PluMGMK

Post by Shrooblord »

That one features a view of the wooden boards that lead up to where Uglette is sitting and crying, but without the Warship visible.
Doing this from memory is fun, but difficult. I think BG may have gotten it right.
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Re: TTQ: Season 87 - PluMGMK

Post by Bradandez »

Geez, not caring for Rayman 2 does have its downsides.
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Re: TTQ: Season 87 - PluMGMK

Post by Shrooblord »

As does not being an expert on Rayman Origins and Legends! ;D
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Re: TTQ: Season 87 - PluMGMK

Post by Bradandez »

Yeah, but those games are cool.
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Re: TTQ: Season 87 - PluMGMK

Post by NyaNyaLily »

Shrooblord wrote:As does not being an expert on Rayman Origins and Legends! ;D
Well you can always start the game and search the answer :U
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Re: TTQ: Season 87 - PluMGMK

Post by Shrooblord »

Uhuh. So is Rayman 2.

(I really want to fix me up a working Windows so I can finally play and complete Legends ;-; )
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Re: TTQ: Season 87 - PluMGMK

Post by Bradandez »

Rayman 2 isn't cool. It's for dorks.
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Re: TTQ: Season 87 - PluMGMK

Post by Shrooblord »

Rayman 2 dork at your service. :proud:
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