Rayman 3 scores

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sfn42
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Re: Rayman 3 scores

Post by sfn42 »

I added a point 5 to that list. Until that is implemented, I won't be part of any agreement.
Cut
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Re: Rayman 3 scores

Post by Cut »

Harpic fraicheur wrote:He probably forgot man, don't be so rude...
Yeah, and Putin forgot that the Ukraine is actually not part of Russia.
MandM81 wrote:The reason for point 4 was to improve the tone in this forum. I'm not sure throwing insinuations about cheating around the forum is the best way to reach that goal.
You mix up tone with content. Also good old double moral standards again, since Mirage was considered a cheater before he even had a chance to explain his score.
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

Cut wrote:You mix up tone with content.
Not really, but I don't expect you to get that. The way you freely throw around accusations does not promote at good atmosphere in the forum.
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Re: Rayman 3 scores

Post by MandM81 »

BestXIII wrote:Now on the desert of the knaarens level 1 I'm taking the blue power I don't arrive to get around of the knaaren i've do the first but can't do to the combo :sad: , the knaaren touch me every time Why I can't arrive please can you explain it to me master of Rayman 3? :mryellow:
It's one of the hard things you have to learn eventually as it really pays off. Here are three ways to pass the Knaaren with the Lockjaw:

1. Jump over him. This requires good timing, but the success rate is fine once you get the hang of it.
2. Find a spot on the left and run into the Knaaren in the right way to pass through the shield.
3. Find a spot at the back pass through the shield as you run into him (I think).

I hope one of these strategies will help you. Good luck with it.
Mirage
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Re: Rayman 3 scores

Post by Mirage »

dtucc wrote:play binding of isaac and other games competetively
haha i think i saw competitive isaac already. more than 1 year ago tho

gg mandm btw. u never fail to surprise me
Eparcyl
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Re: Rayman 3 scores

Post by Eparcyl »

MandM81 wrote:
BestXIII wrote:Now on the desert of the knaarens level 1 I'm taking the blue power I don't arrive to get around of the knaaren i've do the first but can't do to the combo :sad: , the knaaren touch me every time Why I can't arrive please can you explain it to me master of Rayman 3? :mryellow:
It's one of the hard things you have to learn eventually as it really pays off. Here are three ways to pass the Knaaren with the Lockjaw:

1. Jump over him. This requires good timing, but the success rate is fine once you get the hang of it.
2. Find a spot on the left and run into the Knaaren in the right way to pass through the shield.
3. Find a spot at the back pass through the shield as you run into him (I think).

I hope one of these strategies will help you. Good luck with it.
Thank you so much :mryellow: :mrgreen: I will try it later, I think the second strategy will be the easier for me.
SpyroGuy
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Re: Rayman 3 scores

Post by SpyroGuy »

Moved from #134 to #109 and I managed to get to the "Xowar room" as well. The Desert of the Knaaren still has a sad Murphy face on it, but the rest of the worlds are all "happy" now. xD

When I got into the Xowar room though I was surprised to see the Xowar doing some idle animations while sort of floating above the device he was supposed to run on.
First I thought that this was happening because of the state of the GC disc which I bought as used and not in the best condition, but later I found this:

https://youtu.be/5R1dPTUlYFE?t=1m25s

Apparently, the GC version has this weird glitch regardless of the disc's condition.
In my case it takes quite a few console resets to get the game's disc working as it almost always fails to read the section where the language selection screen is stored at, but if I manage to get the reading process past that one screen, everything works fine.
PluMGMK
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Re: Rayman 3 scores

Post by PluMGMK »

On PC, he's running sideways on it. Always struck me as weird. I wonder if it looks right on Xbox or PS2.
SpyroGuy
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Re: Rayman 3 scores

Post by SpyroGuy »

And I got to the 100th place and since this was my primary goal to begin with, I'm gonna stop the score increasing attempts for now.
PluMGMK
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Re: Rayman 3 scores

Post by PluMGMK »

Congratulations! Don't be surprised if you lose your place again quite soon though!
SpyroGuy
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Re: Rayman 3 scores

Post by SpyroGuy »

PluMGMK wrote:Congratulations! Don't be surprised if you lose your place again quite soon though!
Thanks and yes, I'm aware of that... :mefiant:

Image
Xenon
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Re: Rayman 3 scores

Post by Xenon »

DTUCC wrote:the atmosphere in those communities is much more friendly and i don't have to argue with people all the time, so yeah, i'm sticking to that, sadly.
Me-ow. Ah I dunno though, there is always something interesting going on in this community, whether it be a raging argument, a revelation or a new glitch that provides a zillion points at the press of a button.
Cut
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Re: Rayman 3 scores

Post by Cut »

Yeah the greatest thing about the Binding of Isaac Community is that everything happens on cast. I mean, I could go ahead and say "hey I got an 1:29:44 7 Character Speedrun, I even made a screenshot of WSplit but I can't tell what times I got on my individual characters" but I couldn't expect my name to show up in any ranking then. Fortunately, The Binding of Isaac HD still has to be released yet. They actually lowered the resolution in the Remake, how ironic.
Harpic fraîcheur
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Re: Rayman 3 scores

Post by Harpic fraîcheur »

IS MandM81 cheating by using R3 HD? D:
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

Harpic fraîcheur wrote:IS MandM81 cheating by using R3 HD? D:
I think it was what Cut was trying to imply, but you will have to ask him how he arrives at that conclusion.

Seriously, I don't own an R3 HD game, neither do I own a proper console on which to play that game.
Harpic fraîcheur
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Re: Rayman 3 scores

Post by Harpic fraîcheur »

Ah .. I see. I trust you then.
Eparcyl
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Re: Rayman 3 scores

Post by Eparcyl »

I ask this question:In the forest Level 2 i want to do the big combo with the lockjaw at the start of the level but I've never arrives.
Can you help me Mand or Xenon please want your help for this.
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

BestXIII wrote:I ask this question:In the forest Level 2 i want to do the big combo with the lockjaw at the start of the level but I've never arrives.
Can you help me Mand or Xenon please want your help for this.
I'll post videos of two different ways to play some combos in part 2.

The first one is a seven or eight year old way to play the Lockjaw combo and the Green Gem combo.

Clearleaf Forest part 2 - The Matuvu Combo & The Green Gem Combo

These days many players use Superjumps (SJ) like these.

Here follows an updated walkthrough of part 2. The combo you are looking for is called The Ground Floor Combo.

I’ll start out with the preparations:

• Use the Pigs, or an SJ, to get to the upper level.
• Use an SJ to enter the room with the Cage. Break the Cage.
• Use an SJ to enter the Valley area.
• Break the Cage to get the Lockjaw.

The first major combo in this part is The Matuvu - Tribelle Combo

• Get the Lockjaw and use the Hook to cross the Valley.
• Get the Yellow gem on the Netting and break the Pig.
• Collect the three Yellow Gems and proceed across the broken Bridge.
• Collect the gems and helicopter to the Netting with the Red Gem.
• Take this and kill the nearby Hoodblaster with one hit.
• Immediately fall down into the small stream and summon the Slapdash.
• Take the Matuvu from a position a fist-range away from the Slapdash.
• Kill the Slapdash and quickly head for the Ladder.
• Run towards the Pig and activate Look Mode while helicoptering to the Gems below.
• Take the two Yellows Gems closest to the wall with the Pig above.
• Take the last Yellow Gem as you jump to the green patch across the stream
• Break the Pig and head for the big Ladder. Climb it and get the three Yellow Gems.
• Take the last Yellow Gem as you jump and fall down towards the Pig below.
• Break the Pig, collect the Yellow Gems and helicopter to the Tribelle.
• The combo is worth 5.300 points - 25.360 points.

----------------------
The Matuvu - Tribelle Combo

YPYYY|YYRHMa|SYYYP|YYYYP|YYYT
----------------------

Renew the Lockjaw and go back the pathway through the wooden Door to the first area. The next major combo in this part will take place at the upper level.

The Green Gem Combo.

• Head for the five Pigs. Four of these Pigs contain one Gem the last contains three Gems.
• Break three Pigs with one Gem and one Pig with three Gems.
• Collect the six Gems while charging the fist.
• Kill the Hoodblaster (red circle visible) in the shelter with one hit to get the HMF.
• Activate the HMF and kill the Hoodblaster on the wooden Bridge with one hit.
• Quickly jump and helicopter to the shelter with the Pig.
• Break the Pig and continue to break the Door.
• Get the Green Gem and finish the combo with the Red Gem.
• The combo is worth 10.840 points - 40.020 points.

----------------------
The Green Gem Combo

PPPPY|YYYYY|HHPDG|R
----------------------

Go back to the HMF and activate it. Break the Door and wait for the cinematic. When it’s over get the four Yellow Gems in the pathway in combo. Immediately after taking the fourth Gem turn right and roll off the edge to finish this small combo with the two Gems there - 40.320 points.

Return to HMF and break the wooden Door below - 40.340 points.

Now for the third major combo in this part - The Ground Floor Combo.

• Go back to the upper level and renew the Lockjaw. Return to the first area.
• Break the lone Pig that got left behind on the upper level (there’s two on the video).
• Get the Gem, fall to the ground floor and take the four Yellow Gems in combo.
• Break the two nearest Pigs and get the Gems.
• Enter the room where the wooden Door used to be and break the Pig on the left.
• Get the Yellow gems and break the second Pig.
• Get the gems and head outside to break the lone Pig on the right.
• Take the Yellow Gem while charging the fist.
• Kill the Hoodblaster behind the Stone with one hit.
• Kill the next two Hoodblasters each with one hit and head for the small Cave.
• Get the four Yellow Gems in there while charging the fist.
• Kill the incoming Hoodblaster near the Mushroom with one hit and get the Vortex.
• Activate the Vortex and aim for the Pig near the Matuvu.
• Break the Pig with a curved shot and jump up to take the three Yellow Gems above.
• Roll off the edge and take the Gems from the broken Pig.
• Get the Red Gem and head for the group of Three Pigs. Break one and get the Gem.
• Break the other two Pigs and get the Matuvu in combo with the Gems from the two Pigs.
• This combo is worth 11.280 points- 54.300 points.

----------------------
The Ground Floor Combo

PYYYY|YPPYY|YYYYP|YYYYY|YPYYYRRRPYHHHYYYYHPYYYYYYRPYPPYYYYMa
----------------------

It’s time to pick up loose points in this area

Renew the Vortex and climb the Mushrooms the reach the level where you entered this part. Take the Yellow Gem behind the Stone on the right. Continue with the first Yellow Gem on the Mushroom and take the third Yellow Gem on the next Mushroom as you fall down to break the Pig below. Take the three yellow Gems - 54.600 points.

Take the two Yellow Gems behind the crates - 54.660 points.

Finally lower the Mushroom - 54.680 points.

Go to the next area and renew the Lockjaw.

Use the Hooks to enter the Cave with the Tribelle. Take the three Yellow Gems and strafe towards the Tribelle - 55.780 points.

Take the two Yellow Gems and one Red Gem on the wooden Bridge - 55.960 points.

Go to the level below and head for the Pig nearby. Break it, take the three yellow Gems and get the Red Gem in the water - 56.220 points.

Renew the Lockjaw and head for the final area. Near the entrance to the Hoodlum Camp there are three Yellow Gems on a ledge and one Red Gem below. Take them in combo - 56.440 points.

It’s time to prepare the last big combo in this part.

Wake up the Hoodblasters behind the wooden Gate. Break the Cage to get the HMF.

Activate the HMF and break the wooden Door to the last area - 56.460 points.

Weaken the Hoodblaster(s) closest to the two Pigs on the scaffolding (optional).

Now for the final combo in this part - The Hoodlum Camp Combo.

• Refresh the Lockjaw and head for very last room.
• Take the Gems under the Plum Tree.
• Break the Pig furthest away from you as you head for the other room.
• Break the second Pig just before the combo runs out and run to the next room.
• Break a Pig on the scaffolding with a curved shot. Break the remaining Pigs as well.
• Collect the Gems and fall down from the scaffolding to kill the nearby Hoodblaster.
• Kill the next two Hoodblaster in this area and run to the room with the HMF.
• Pass the Hoodblaster in the doorway, activate the HMF and kill the Hoodblaster beside it.
• Run towards the next room and kill the Hoodblaster in the doorway.
• Kill each of the three incoming Hoodblasters.
• Finally kill the Slapdash and get the Red Gem behind the Slapdash.
• The combo is worth 9.620 points - 68.720 points.

Note: On the video I accidentally ran into a Hoodblaster and lost a second. Hence I didn’t get the final Red Gem with a Powerup. This will normally cause no trouble, so I saw no reason to make another video just for that.

This combo, like many others, can be a source for frustration, so load up some patience before playing it.

----------------------
The Hoodlum Camp Combo

YYRYY|PPPPP|YYYYY|YYYYY|HHHHHHHHSR
----------------------

Refresh the Lockjaw one last time. Return to the last room and shoot the Plum. Throw it to the stick and leave the area. Take the three Yellow Gems and wait for the combo points to tick in before finishing this part. The third Yellow gem must be taken very carefully, but it can be done without the final cinematic starts. Finish the part - 68.820 points.
Harpic fraîcheur
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Re: Rayman 3 scores

Post by Harpic fraîcheur »

The SJ is only a bug from the Gamecube version.. right?
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