Rayman Adventures

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DandyGuy
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Re: Rayman Adventures

Post by DandyGuy »

I like your sigs :D
Umarlak101
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Re: Rayman Adventures

Post by Umarlak101 »

CGI is not everything.
Master
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Re: Rayman Adventures

Post by Master »

Anyways, now that I'm awake and at home, rather than dozing off...
Hunchman801 wrote:
Master wrote:I think Keane put it best. I don't mind UbiArt sticking around, but I do fear its stagnation over time.
Well, to be fair, it's already the case. Origins, Jungle Run, Legends and Fiesta Run are extremely similar to each other, and I can understand that someone people are getting bored already. But well, even that Rayman is better than no Rayman. :)
Hmm, while I do think Legends and Origins have probably the most consistent titles in the series, I think Legends brought enough to the table to feel worthwhile and not completely identical to Origins. Granted, the step between the two might not have been as drastic as prior titles, but I think it was sufficient.

Fiesta Run and Jungle Run, on the other hand, I concur on. I guess in that regard Adventure's is a breath of fresh air in the smartphone area, but looking at the series overall, it's not a drastic step. It's a pity too, while I know some do want to see something completely fresh (which, make no mistake, I'm all for), I do think the UbiArt series could still be expanded on and explored further in a full form-factor console game.
Keane
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Re: Rayman Adventures

Post by Keane »

Does Ubisoft think Adventures is an actual new title in the series or just a minor release like Jungle/Fiesta run? It looks like it's just new Legends style levels, which, if it's a minor, is fine.
anaphasiia
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Re: Rayman Adventures

Post by anaphasiia »

Bradandez wrote:The CGI looks nowhere near bad. You guys are exaggerating.
They never get Rayman's head right. His nose is weird, it doesn't even look like in-game. Other times it's some strange proportion.

The lighting and Barbara are nice, just Rayman. If it looked like in-game it'd look a lot better. Some others like the cracking egg look very typical and not like Rayman at all. No consistency in trailers and effects, which makes me not taking it seriously.
Umarlak101 wrote:CGI is not everything.
I just wanted to say that because they never seem to improve it.

I never played Jungle Run or Fiesta Run, but am interested here.
Keane wrote:Does Ubisoft think Adventures is an actual new title in the series or just a minor release like Jungle/Fiesta run? It looks like it's just new Legends style levels, which, if it's a minor, is fine.
I think they're treating it like a mobile game, which is good!
incognito
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Re: Rayman Adventures

Post by incognito »

Pirez wrote:
Bradandez wrote:we can discuss how great Barbara is.
She's technically Asterix with the smile of Michael Strahan and tits.
Actually I never thought about Asterix, but the original Rayman 2 plot was very inspired by Asterix proof that, like Boomboleros said, Ubi never waste an idea.
Bradandez
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Re: Rayman Adventures

Post by Bradandez »

Umarlak101 wrote:CGI is not everything.
Then why do you keep bringing it up?
Rayfist
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Re: Rayman Adventures

Post by Rayfist »

Keane wrote:Does Ubisoft think Adventures is an actual new title in the series or just a minor release like Jungle/Fiesta run? It looks like it's just new Legends style levels, which, if it's a minor, is fine.
I would hope Adventures isn't a mainline title like Origins and Legends. It's a giant missed opportunity it isn't on consoles though.
Cairnie
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Re: Rayman Adventures

Post by Cairnie »

The game's been soft launched already.

In New Zealand.

On iOS only. :T
RibShark
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Re: Rayman Adventures

Post by RibShark »

Two things I hate: soft launches (game companies: please just allow people to sign up for a beta and stop discriminating based on location) and platform exclusivity. I'm feeling more and more negative about this game every day.
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Re: Rayman Adventures

Post by ikke471 »

Cairnie wrote:The game's been soft launched already.

In New Zealand.

On iOS only. :T
ah okay so it controls like I hoped. that's a relief. bit of a shame about the microtransactions though.
Droolie
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Re: Rayman Adventures

Post by Droolie »

I was just looking through the text of the soft launched version for Rayman Adventures and found this description of Rayomz, who seems to be in this game again:
Rayomz: This guy could give Rayman a bad name! And everybody mistakes him for our hero. But hey! Rayman would never abandon his legendary purple T-shirt!
How ironic.
ikke471
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Re: Rayman Adventures

Post by ikke471 »

oh wow really? big woops from Ubisoft haha
Bionichute
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Re: Rayman Adventures

Post by Bionichute »

Drolpiraat wrote:I was just looking through the text of the soft launched version for Rayman Adventures and found this description of Rayomz, who seems to be in this game again:
Rayomz: This guy could give Rayman a bad name! And everybody mistakes him for our hero. But hey! Rayman would never abandon his legendary purple T-shirt!
How ironic.
Find any other interesting bits in there?
Master
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Re: Rayman Adventures

Post by Master »

Hmm, so that outfit in the trailer is Rayman's permanent costume then? Not just a for the occasion thing? Bleh.
Bionichute
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Re: Rayman Adventures

Post by Bionichute »

Master wrote:Hmm, so that outfit in the trailer is Rayman's permanent costume then? Not just a for the occasion thing? Bleh.
Not permanent permanent, only for this game.

Also, does "iOS only" mean that its only on the iPhone?
Bradandez
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Re: Rayman Adventures

Post by Bradandez »

No, it's not permanent, it's his default outfit. That's the term, you dumpling.

And no, this game is only for iOS devices. That includes iPhone and iPad.
Droolie
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Re: Rayman Adventures

Post by Droolie »

They edited the platforms out of the website (and made it a glitchy mess, but that's beside the point), so they are probably thinking about an Android port but haven't gotten around to it yet.
Bionichute wrote:Find any other interesting bits in there?
  • There is an in-app purchase menu, and a stamina system (creatures get tired after a bit of gameplay and you have to feed them). There are also gems (used for the microtransactions), which you can presumably buy in large quantities (there are 3 packs: BUNCH OF GEMS, STACK OF GEMS, MOUND OF GEMS). There is also an "incubator" for creature eggs. You can speed up the hatching process with an elixir that is presumably also available via micro-purchase. You can also pay gems to hatch the egg immediately. There are also 3 types of eggs: silver eggs, golden eggs and crystal eggs, which contain rare creatures.
  • There is literally no story, so even less than Legends, but I guess that was to be expected.
  • Judging from the script, the confirmed worlds are: "Medieval Mayhem", "Toad Story", "Under the Sea", "Olympus Maximus", "Desert". Other files also mention the Land of the Livid Dead and the Shaolin Dojo (which we've seen in the trailer). Those are probably the extra levels.
  • I haven't been able to extract much yet but it seems the app contains Rayman and Barbara's files by default but will allow to unlock and download other characters (Globox, Teensies...) and skins (Rayomz, etc).
  • There are challenges much like the online challenges in Rayman Legends. That's kind of cool!
  • Lucky tickets are back, along with "Golden Tickets" which have better prizes but worse prices, it seems.
  • The Sacred Tree grows by collecting more creatures, it seems. There are achievements for growing it very high.
  • There are lots and lots of creatures, they're the main gimmick of the game.
  • The game is called "RLC" in the filenames, just as RRR was called R4. "Rayman Legends with Creatures"? :P
  • There are 3 kinds of normal levels: brawler levels, exploration levels and speed run levels.
  • "Sorry, Rayman Adventures® doesn't support your device yet. However it does run on the iPhone 5 and the iPad 3 and above."
  • The beatbox minigame from Rayman Legends will be back.
Also:
Rayman: This outdoor adventurer is one with nature and likes to spend his time exploring the Glade of Dreams in search of eggs, unless, of course, it starts raining.
Last edited by Droolie on Fri Jul 10, 2015 7:34 pm, edited 1 time in total.
Bionichute
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Re: Rayman Adventures

Post by Bionichute »

Do the Incrediballs have names, or are they just left nameless?
Droolie
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Re: Rayman Adventures

Post by Droolie »

Bionichute wrote:Do the Incrediballs have names, or are they just left nameless?
All of the species have names, and there are quite a lot of them: "The Bangbangs", "The Gelatoons", "The Trunkers" among others.
I've also found a lot of individual creature names: "Bonnie", "Clyde" (yeah, they definitely did that on purpose), "Whistlr", etc. so it seems the individual creatures have names too. :)
You can also see that in this screenshot from the website Cairnie linked.

Gameplay videos:
https://www.youtube.com/watch?v=6F656entn74
https://www.youtube.com/watch?v=68nQtM-99fs
Last edited by Droolie on Fri Jul 10, 2015 7:27 pm, edited 1 time in total.
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