Child of Light
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Child of Light
Most users who have been keeping up to date with the RPC have probably heard this game mentioned by now, and since I am anticipating its release, I have decided to make a thread for it.
For those of you who are uninformed, Child of Light is an action/adventure turn-based RPG published by Ubisoft and being developed at Ubisoft Montréal by a team of around thirty-five people. The game is currently set to release sometime in 2014 via digital distribution on PS3, PS4, Xbox 360, Xbox one, Wii U, and PC.
STORY:
The story of Child of Light takes place in the year 1865 when Aurora, the young the daughter of an Australian Duke, falls ill and is whisked away to the magical kingdom of Lemuria, a place where the forgotten fairy-tale creatures of old have come to reside. In this land an evil Queen of darkness comes to steal the Sun, Moon, and Stars, leaving the world in an eternal night. Aurora finds it fit to seek out the evil Queen and retrieve the three sources of light.
GAMEPLAY:
Child of Light is an RPG with two-dimensional exploration and platforming elements. The battle system is turn-based and takes heavy inspiration from the game Grandia 2. Foes are encountered along the maps and can be avoided if desired. After battles experience points are gained, allowing Aurora and her party members to level-up in a "skill-tree" formation. An assist character, a Firefly, named Icniculus can be controlled by a second player via co-operative play or with the right analog stick in a single player campaign. Icniculus can aid during battle, blind foes to prevent encounters, as well as solve special puzzles, and find hidden paths. The game is estimated to take around 15 hours to complete and will have multiple endings depending on the choices the player makes throughout the adventure.
ADDITIONAL MEDIA:
Child of Light Announcement Trailer:
Child of Light Developer Walkthrough:
Child of Light Features Trailer:
Child of Light Official Website:
http://childoflight-game.com/m/
I am looking very foward to this game, and to add it would be a quite interesting prospect to see a PS Vita version of this game, considering other games using the UbiArt Framework have made it to the system. Either way, this looks to be a great game, and it is refreshing to see something like this come out of the industry, especially from a company like Ubisoft.
For those of you who are uninformed, Child of Light is an action/adventure turn-based RPG published by Ubisoft and being developed at Ubisoft Montréal by a team of around thirty-five people. The game is currently set to release sometime in 2014 via digital distribution on PS3, PS4, Xbox 360, Xbox one, Wii U, and PC.
STORY:
The story of Child of Light takes place in the year 1865 when Aurora, the young the daughter of an Australian Duke, falls ill and is whisked away to the magical kingdom of Lemuria, a place where the forgotten fairy-tale creatures of old have come to reside. In this land an evil Queen of darkness comes to steal the Sun, Moon, and Stars, leaving the world in an eternal night. Aurora finds it fit to seek out the evil Queen and retrieve the three sources of light.
GAMEPLAY:
Child of Light is an RPG with two-dimensional exploration and platforming elements. The battle system is turn-based and takes heavy inspiration from the game Grandia 2. Foes are encountered along the maps and can be avoided if desired. After battles experience points are gained, allowing Aurora and her party members to level-up in a "skill-tree" formation. An assist character, a Firefly, named Icniculus can be controlled by a second player via co-operative play or with the right analog stick in a single player campaign. Icniculus can aid during battle, blind foes to prevent encounters, as well as solve special puzzles, and find hidden paths. The game is estimated to take around 15 hours to complete and will have multiple endings depending on the choices the player makes throughout the adventure.
ADDITIONAL MEDIA:
Child of Light Announcement Trailer:
Child of Light Developer Walkthrough:
Child of Light Features Trailer:
Child of Light Official Website:
http://childoflight-game.com/m/
I am looking very foward to this game, and to add it would be a quite interesting prospect to see a PS Vita version of this game, considering other games using the UbiArt Framework have made it to the system. Either way, this looks to be a great game, and it is refreshing to see something like this come out of the industry, especially from a company like Ubisoft.
Last edited by Disionity on Fri Feb 07, 2014 1:41 am, edited 2 times in total.
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sonicbrawler182

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Re: Child of Light
I'm anticipating this game myself, however I'm opting not to really research it. I'd rather play it and have it be a totally fresh experience.
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Master

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Re: Child of Light
JRPG's aren't my thing, but this does look somewhat interesting, I'd give it a shot if I had the chance, but it's not a major desirable for me at the moment.
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Dark Lum Lord

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Re: Child of Light
I read the words action/adventure which got my hopes up.
And then.
And then.
lolnoDisionity wrote: turn-based RPG
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Dart

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Re: Child of Light
just saw the walkthrough trailer, looks epic!
whats wrong with turned-based RPGs?Dark Lum Lord wrote:I read the words action/adventure which got my hopes up.
And then.
lolnoDisionity wrote: turn-based RPG
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Dark Lum Lord

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Re: Child of Light
Most are extremely boring. Honestly, combat seems like such a little, meaningless thing, and yet a game having menu-based combat (being turn-based) is enough to ruin the entire game for me.dartofthedavros wrote: whats wrong with turned-based RPGs?
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Dart

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Re: Child of Light
so its the pacing? I get similar feelings during the final parts of the game when they send a but load of monsters that give little EXP. I just wind up coming up with random words to curse the enemies and hit the RUN key.
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Dark Lum Lord

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Re: Child of Light
I like that the game's a sidescroller off the combat screen though, that's a bit of a twist. It's a sidescroller with turn-based combat and flight, in other words. But seeing the sidescrolling only has me yearning to play an actual sidescroller since the fun factor is much higher.
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Dart

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Re: Child of Light
depends on who's making the side-scroller personally, old mario and sonic as well as rayman and steamworld dig are good ones. but back to this game the graphics are incredibly amazing, makes me really want to see more ubiart games come out; if you havent watch the "walkthrough" video, the faces and flow are off the charts in awesomeness!
Re: Child of Light
A release date and trailer for Child of Light have been released. It is slated for April 30th at the price of $14.99 in North America. The new trailer has been embedded in the introductory post.
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stan423321

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Re: Child of Light
Did anybody play this yet? Is it good? I heard varied things about it.
Re: Child of Light
I bought it on release, but have not played it yet for some reason. 
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Cairnie

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Re: Child of Light
It was really short but when I did get it I thought it was pretty good. In fact I've got one of the battle themes as my ringtone as of today.
Re: Child of Light
I should have bought this when it was on sale, dang it.
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stan423321

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Re: Child of Light
Is DLC worth anything?
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Cairnie

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Re: Child of Light
IIRC it was a couple costumes, for me they already came with my deluxe edition (so I have the keychain and booklet as well), so IDK.
Re: Child of Light
I bought the game some months ago when it was in sales, I've got to try it out yet this summer.
Re: Child of Light
I can help you if you want to hack the game to have Japanese voices and English subtitlesHaruka wrote:I bought the game some months ago when it was in sales, I've got to try it out yet this summer.
Re: Child of Light
They should Barbara DLC costume. :p





