Rayman Adventures
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Imco

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Re: Rayman Adventures
potato potato >:I
Re: Rayman Adventures
Buoni gli spaghetti, buoni gli spaghetti, buoni buoni buoni buoni, buoni gli spaghetti ! 
Damn, I want some Spaghetti now.
Damn, I want some Spaghetti now.
Re: Rayman Adventures
Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^) Eh sì molto buoni gli spaghetti :^)incognito wrote:Buoni gli spaghetti, buoni gli spaghetti, buoni buoni buoni buoni, buoni gli spaghetti !
Damn, I want some Spaghetti now.
Re: Rayman Adventures
I've just noticed this, but Barbara's new hairstyle has the same colors as Rayman.
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Dart

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Re: Rayman Adventures
it kinda looks like her hair got sunbleached.
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Bionichute

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Re: Rayman Adventures
The achievement for collecting 100,000 Lums is called "Il-Lum-Inati".
Thanks Ubisoft.
Thanks Ubisoft.
Re: Rayman Adventures
Man, I'm really loving how Adventures is using the assets from Legends that weren't used as much.

Look at that little volcano in the back! So cool!

This is one of my favorite backdrops currently!

You can't really tell, but this map had rain and it fit so well!
Look at that little volcano in the back! So cool!
This is one of my favorite backdrops currently!
You can't really tell, but this map had rain and it fit so well!
Re: Rayman Adventures
Meanwhile, we Android users are patiently waiting for the official release.
Re: Rayman Adventures
They can't ignore us forever 
Re: Rayman Adventures
Not forever, I promise 
We don't forget you at all!
Development for Android takes a long time because of the many devices with different specs. Patience!
(And I'm an Android user too... Can't wait either...)
We don't forget you at all!
Development for Android takes a long time because of the many devices with different specs. Patience!
(And I'm an Android user too... Can't wait either...)
Re: Rayman Adventures
It is wierd Ubisoft choosed iOS as a native platform before porting to Android, or Apple users are more than before ?
Re: Rayman Adventures
Is there any chance for Steam PC release in future too? I know previous mobile titles are on Windows Store but they do not work on Windows 7Ubi-Mya wrote:Not forever, I promise
We don't forget you at all!
Development for Android takes a long time because of the many devices with different specs. Patience!
(And I'm an Android user too... Can't wait either...)
I really don't feel like upgrading OS since I really enjoy Windows 7 and Windows 10 has compatibility issues with older games.
Impossible. Apple limits its users to only few devices while many devices use Android as operating system. There is no way there are more Apple than Android users.incognito wrote:It is wierd Ubisoft choosed iOS as a native platform before porting to Android, or Apple users are more than before ?
Last edited by OCG on Fri Aug 28, 2015 2:02 pm, edited 1 time in total.
Re: Rayman Adventures
That might be too early to ask, OCG.
Re: Rayman Adventures
I guess so, but I hope Ubi-Mya could maybe suggest the idea to staff in future.
Re: Rayman Adventures
So far, it isn't planned, but I don't know what could happen in the future...OCG wrote:Is there any chance for Steam PC release in future too? I know previous mobile titles are on Windows Store but they do not work on Windows 7Ubi-Mya wrote:Not forever, I promise
We don't forget you at all!
Development for Android takes a long time because of the many devices with different specs. Patience!
(And I'm an Android user too... Can't wait either...)
I really don't feel like upgrading OS since I really enjoy Windows 7 and Windows 10 has compatibility issues with older games.
Impossible. Apple limits its users to only few devices while many devices use Android as operating system. There is no way there are more Apple than Android users.incognito wrote:It is wierd Ubisoft choosed iOS as a native platform before porting to Android, or Apple users are more than before ?
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SpyroGuy

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Re: Rayman Adventures
+1 for the PC(Steam) port.
I don't really play games on Android, nah who am I kidding, I barely use it at all, if so, only for that unnamed activity which made the invention of phones necessary in the first place. Sometimes I do read Comixology comics on it though like twice a month.
I don't really play games on Android, nah who am I kidding, I barely use it at all, if so, only for that unnamed activity which made the invention of phones necessary in the first place. Sometimes I do read Comixology comics on it though like twice a month.
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Hunchman801

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Re: Rayman Adventures
They didn't. The game is most likely developed using the same engine as Rayman Legends, which was already ported to both iOS and Android in the past (Rayman Fiesta Run). Redeveloping the whole thing as a native iOS application would be an incredibly stupid waste of time and resources.incognito wrote:It is wierd Ubisoft choosed iOS as a native platform before porting to Android, or Apple users are more than before ?
The real question is, why were iOS and the New Zealander App Store chosen for the soft release? I have no idea, but it doesn't matter much since it'll be officially released on both iOS and Android at the same time. I hope Windows 10 (for Windows phones) won't be left behind though!
Re: Rayman Adventures
How big is the game ?
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Dart

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Re: Rayman Adventures
For a mobile game, pretty big. from what I've seen maybe twice the size of fiesta/jungle run
Re: Rayman Adventures
I want numbers.
Is it available on a distribution platform other than Play Store ?
Cuz I only can hire someone to download it.
Is it available on a distribution platform other than Play Store ?
Cuz I only can hire someone to download it.





