Woo! UbiRay is public property now! xD
You guys should add to the description of the costume that UbiRay is being used by the game developers and all the RPC members who are asking for it.
SpyroGuy wrote:Woo! UbiRay is public property now! xD
You guys should add to the description of the costume that UbiRay is being used by the game developers and all the RPC members who are asking for it.
Too bad it doesn't work on unmodded Xbox At least I have Splinter Ray which is nice
Haruka wrote:
Also, I would like to ask help to PS3 players. I need some friends to play challenges for some time in order I can obtain the Bronze and Silver trophies linked with beating up friends scores. I would be thankfull!
Going to borrow Rayman Legends from the library soon and play a bit. You can add me as I will be playing the challenges then and would also like to get the trophies. My username on psn is: math_is_truth
It is not really a post abou Legends, it is about Fiesta Run, but I think this is the good topic for it. Okay, so today I've bought Rayman Fiesta Run for android, and I've got some strange texture bugs, which you can see on the pictures. Actually nothing works which is a pop-up button or window (even there is no play button). Does anyone had a similar problem? And what could be the solution?
Okay so here is the one without buttons:
Well, your phone may not be fully compatible with the application, that's all. I remember completing Jungle Run on my Android 100%, but I also remember that it's capacity wasn't enough for Fiesta Run (not enough free space if I recall correctly).
That's why I'm hoping that Adventures will get a Steam release sooner or later.
Jungle run wprked perfectly, but I don't think this application needs more then 3 gb ram or an octacore processor is not enough. Then I think I'll have to wait til adventure become available on android.
raymanHUN wrote:Jungle run wprked perfectly, but I don't think this application needs more then 3 gb ram or an octacore processor is not enough. Then I think I'll have to wait til adventure become available on android.
Haruka wrote:Thanks, Carrot-master . The more, the quicker will be to get the trophy for me. So far only Cairnie is helping me out.
Sorry but it seems like they didn't have Rayman Legends at the closest library and they couldn't send the game to it either as they can with some So it seems like I won't be able to help you
So how would one go about emulating the art style of Legends? What kind of brushes would I need to use? I really want to make my own mods seeing as I just recently bought Rayman Legends for PC.
Bradandez wrote:So how would one go about emulating the art style of Legends? What kind of brushes would I need to use? I really want to make my own mods seeing as I just recently bought Rayman Legends for PC.
The water brush in Paint Tool SAI might help if you want to imitate the shading effects. You can use the eraser to define the edges.
Haruka wrote:Ah, bummer... It is alright, Cairnie is already helping me out. In a week or a bit more than that I should have got the trophy needed already.
I actually managed to get it to my library now so I'll probably be playing it and the challenges for a few days now, so if you haven't already gotten the trophy now I'll try to help out
Also, I think I can borrow it for a maximum of 28 days (if no one else is in line), do you think I can get the platinum trophy in that time if I play the challenges regularly or won't I have time to get the trophy for reaching the last level of awesomeness? It was so long ago since I played it on PC so I can't really remember how long time it takes to reach the last level...
I fear 28 days are not enough. I remember that the last thing I managed to do in the Wii U version of Rayman Legends was to unlock the level 11, and I think it took something close to 2/3 months for that.