Rayman 3 scores

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Cut
Mocking Bird (good)
Posts: 635
Joined: Sat Apr 04, 2009 3:53 pm
Tings: 19762

Re: Rayman 3 scores

Post by Cut »

"why I don't play R3 anymore" in a nutshell
Xenon
Spyglass Pirate
Posts: 38007
Joined: Sat Dec 04, 2004 10:21 pm
Tings: 98896

Re: Rayman 3 scores

Post by Xenon »

Cut wrote:"why I don't play R3 anymore" in a nutshell
Why do you have to inject negativity into the thread like that? I've heard that, or similar, so so many times. If you don't play the game anymore based on one player that's fine, but the thread's a hive of activity at the moment among those that are playing. I've been lurking for a few days now and Ive found the discussions very interesting, especially the success in HH and the improvements to the first parts of FC, and of course the instant zoom trick.

The activity has actually inspired me to pick up the game again, not for scoring, just for fun. But man, it's so easy to lapse into scoring mode in certain parts that are fun to play.

@ MandM: congrats on the new digits! Out of interest, how "glitched" is that total score? I think you've improved by something like 15000 since we last spoke. Are the improvements derived mainly from the implementation of super jumps? It wouldn't bother me of course, I'm just curious as to whether this grand score would have been achievable to those who played 5-12 years ago, in relatively less glitch-dependent games.
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Xenon wrote:@ MandM: congrats on the new digits! Out of interest, how "glitched" is that total score? I think you've improved by something like 15000 since we last spoke. Are the improvements derived mainly from the implementation of super jumps? It wouldn't bother me of course, I'm just curious as to whether this grand score would have been achievable to those who played 5-12 years ago, in relatively less glitch-dependent games.
Thanks!

HH: The only "new" glitch I used compared to 5 - 12 years ago is an SJ in part 3, which allows for a huge final combo. Of course I needed plenty of improved combos that weren't known at the time, but no new gliches were used at all in parts 1 and 2.

For part 3 I used this for the final combo:

1. Use the Hook to enter the Hoodboom platform.
2. Break the Pig, collect the Gems, kill the Hoodboom and use an SJ to reach the Tribelle level.
3. Continue the combo with the Yellow Gems and the Tribelle.
4. Take the last Yellow Gem and fall down to continue the combo with the Yellow Gem on the Hoodlum platforms.
5. Kill the first Hoodblaster with one hit and jump to the platform. Take the Lum, take the Yellow Gem and kill the Hoodstyler with one hit.
6. Charge the fist and hit the Elite Monger with a full hit. Take the Matuvu, convert the Lum, take the Yellow Gem and jump to the Elite Monger platform.
7. Take the Red Gem and kill the Elite Monger with a full hit.
8. Charge the fist and head towards the second Elite Monger. Take the Yellow Gem along the way. Hit the Elite Monger with a full hit.
9. Collect the two Yellow Gems on the most left to continue the combo while charging the fist. Kill the Elite Monger with a full hit.
10. Collect the last Yellow Gem in the right corner and fall down towards the Lockjaw Can. The Lockjaw will run out on the way down!
11. Renew the Lockjaw and take the Gems using the Hooks counterclockwise.

You can see the improved walkthrough on the first page.

CF: I only use the SJs shown in numerous videos. They were not known 5 - 12 years ago. I don't use anything new other than those SJs.

You can see the improved walkthrough on the first page.

There has been an amazing activity and creativity recently and I hope you will look at that. I don't pay much attention to the endless whining from some players, some of whom aren't even active. And the notion that some players are not playing R3 anymore due to not knowing certain level scores is laughable.

Lance: Take a look at Cut's score. He lists his scores as WR in most levels. Together with his scores and your score in CF you will be able to pass 900.000 points easily. :D
Lance
Tribelle
Posts: 59
Joined: Sat Sep 05, 2015 5:05 pm
Tings: 290

Re: Rayman 3 scores

Post by Lance »

Since you're so reluctant releasing your scores, I suggest something else.
Once I'm done re-doing all the levels, I'll post the scores I got on emulator (with savestates and slowdowns), and perhaps you or someone else could point out which levels hold a possible improvement? I will also post all the combos done in order to achieve those scores.

My goal is not to achieve a good score "normally". I want to test the limits of how many points can possibly be squeezed out of this game, assuming the "skill factor" isn't a problem (that's why I play on emulator - if there's a hard trick that has 0.1% success rate, I can reload as many times as I need until I get it).
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

I'm not really that interested in IPG scores. So if you want to talk level scores, let's start out with your most recent improvement, namely CF.

My best score is around 121,5k. I could possibly reach 121.800 approximately through faultless playing.

What is the best score you can get in CF using savestates and slow version, but without the infinite respawning Hoodlum points and without the IPG? It would be cool if you could list your scores after part 1, after part 2 and your maximum total score.
Cut
Mocking Bird (good)
Posts: 635
Joined: Sat Apr 04, 2009 3:53 pm
Tings: 19762

Re: Rayman 3 scores

Post by Cut »

Xenon wrote:Why do you have to inject negativity into the thread like that? I've heard that, or similar, so so many times. If you don't play the game anymore based on one player that's fine, but the thread's a hive of activity at the moment among those that are playing.
If you don't understand what the problem is, it's always a bad choice to go for a response anyway.
Lance
Tribelle
Posts: 59
Joined: Sat Sep 05, 2015 5:05 pm
Tings: 290

Re: Rayman 3 scores

Post by Lance »

MandM81 wrote:I'm not really that interested in IPG scores. So if you want to talk level scores, let's start out with your most recent improvement, namely CF.

My best score is around 121,5k. I could possibly reach 121.800 approximately through faultless playing.

What is the best score you can get in CF using savestates and slow version, but without the infinite respawning Hoodlum points and without the IPG? It would be cool if you could list your scores after part 1, after part 2 and your maximum total score.
I don't see your logic. You want to talk about non-IPG scores, while I always use IPG if it's possible to use it. I'm not interested in playing glitchless. I'm interested in squeezing maximum scores with the use of glitches, but without the use of cheat engine etc.

I also believe there's no logic in your way of playing. I went back through this topic about 100 pages, and I've seen you say something like: "reason why I don't appove of IPG is because it's game-breaking when it comes to scoring". That may be true in 2-3 levels in the game. But you have no problem in using SJ strategies? I can say with confidence that SJ are MORE game-breaking than IPG. Almost every level can be massively improved by using SJ. Both SJ and IPG are glitches, and going by your logic of "game-breaking" stuff, both should not be used in normal play-through.

I don't play "normally" in CF. I always use IPG in CF1 and CF3, and I kill Hoodblasters in CF1 to get additional 10k points. This is to ensure I have enough points to reach the 139k score.

Still, I'm interested in seeing your scores, and probably not only me. I've calculated that using my current strats, I can get about 903k points in the whole game. This includes the 139k score in CF. If your CF score was 17k less, then it means that you have 12k points more in other levels than me. That's why I am interested to see WHICH levels I can improve.

I don't get your attitude. My goal is not to compete with you. I only want to push the game to its limits. Your reluctance to show your scores is pure malice. You should be ashamed to call yourself a big part of the community.
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Lance wrote:I don't get your attitude. My goal is not to compete with you. I only want to push the game to its limits. Your reluctance to show your scores is pure malice. You should be ashamed to call yourself a big part of the community.
Ok Lance, this style of communication is all too familiar. Good luck with your game.
Xenon
Spyglass Pirate
Posts: 38007
Joined: Sat Dec 04, 2004 10:21 pm
Tings: 98896

Re: Rayman 3 scores

Post by Xenon »

@ MandM: interesting, thanks for that! I didn't even notice the walkthroughs had been edited.

Concerning level scores, screenshots and videos, my two cents are, it would probably be better to reveal them sooner rather than later, just to create a calmer atmosphere. I don't think you have anything to lose from doing so, since the only players who could benefit from the knowledge are those that are outside of the HOF. And I for one would love to see those videos.
Lance wrote:I also believe there's no logic in your way of playing. I went back through this topic about 100 pages, and I've seen you say something like: "reason why I don't appove of IPG is because it's game-breaking when it comes to scoring". That may be true in 2-3 levels in the game. But you have no problem in using SJ strategies? I can say with confidence that SJ are MORE game-breaking than IPG. Almost every level can be massively improved by using SJ. Both SJ and IPG are glitches, and going by your logic of "game-breaking" stuff, both should not be used in normal play-through.
I sorta share those sentiments about the SJ. I wouldn't campaign against the use of them in the official rankings (partly because we've ALWAYS used them, in some form), but it is a shame how game-changing and abundant they've become. That's only from an HOF perspective, by the way.
Cut wrote:If you don't understand what the problem is, it's always a bad choice to go for a response anyway.
I understand it perfectly you bún, it's been going on for years. If one person's attitude upsets you so much, stop communicating and move on.
Mountain Goat
Carnivora (good)
Posts: 1946
Joined: Sat Oct 18, 2008 8:18 am
Location: Antarctica
Contact:
Tings: 14980

Re: Rayman 3 scores

Post by Mountain Goat »

MandM81 wrote:
Lance wrote:I don't get your attitude. My goal is not to compete with you. I only want to push the game to its limits. Your reluctance to show your scores is pure malice. You should be ashamed to call yourself a big part of the community.
Ok Lance, this style of communication is all too familiar. Good luck with your game.
Image
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Xenon wrote:@ MandM: interesting, thanks for that! I didn't even notice the walkthroughs had been edited.

Concerning level scores, screenshots and videos, my two cents are, it would probably be better to reveal them sooner rather than later, just to create a calmer atmosphere. I don't think you have anything to lose from doing so, since the only players who could benefit from the knowledge are those that are outside of the HOF. And I for one would love to see those videos.
As I have said a few times already I'm on a holiday for three more weeks, far away from my X-box. I will make videos and screenshots when I return.

As for SJs, I was just like you quite reluctant in using them since going through walls, roofs and other natural boundaries seemed wrong.

Is your game completely SJ free?
Xenon
Spyglass Pirate
Posts: 38007
Joined: Sat Dec 04, 2004 10:21 pm
Tings: 98896

Re: Rayman 3 scores

Post by Xenon »

MandM81 wrote:Is your game completely SJ free?
Sort of, maybe.
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Xenon: Yeah, I guess. But even the smallest jump on an edge, say, in SBTC when keeping the combo going collecting Yellow Gems before jumping for the Green Gem can be categorized as a tiny SJ, right? :wink:

Do you honestly believe my posting screenshots will improve the atmosphere? You don't think the whiney boys shortly after will find something new to whine about? I can't even begin to count the number issues they have whined about over the years. :shock:
Cut
Mocking Bird (good)
Posts: 635
Joined: Sat Apr 04, 2009 3:53 pm
Tings: 19762

Re: Rayman 3 scores

Post by Cut »

MandM81 wrote:Do you honestly believe my posting screenshots will improve the atmosphere? You don't think the whiney boys shortly after will find something new to whine about? I can't even begin to count the number issues they have whined about over the years. :shock:
Holy shit, Lance has 39 posts. If you call me a whiney boy, that's a different story but why the heck did he deserve this? jeez... This guy is around for 2 weeks, do you really have to pigeon-hole him right of the bat? He's not happy with you not revealing your scores and got a little upset. That happens. No reason to put him on the same level as me, as far as I have experienced him so far he seems to be a nice dude who just wants to TAS Rayman 3 a bit and not a Mirage-Troll. Even though we have a lot of differences between us two, we should at least keep up our Welcoming Culture. As we did with Maz and 1234.
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Cut wrote:Holy shit, Lance has 39 posts.
Nice try. Lance has, as you say, 39 posts thus he hasn't been around for the past five or six years. I see you are moderator in another forum. Are you sure you fully understand the job description for a moderator? I mean, you do your utmost to create disharmony here. What gives? :roll:
Cut
Mocking Bird (good)
Posts: 635
Joined: Sat Apr 04, 2009 3:53 pm
Tings: 19762

Re: Rayman 3 scores

Post by Cut »

Can we just maybe stay a little more calm when a guy who is only around for 2 weeks gets a little upset? If I am member of the whiney-boy-group, whatever, but putting him into the same group is straight up unfair. That's all I'm saying, just let him be upset and don't needle him any further. Is the whiney-boys-post any help to creating more harmony in this thread? I don't think so. Send me PMs and call me a whiney boy all day.

You have to consider that Lance is lacking the knowledge of what makes you hesitate on revealing your scores. Yes, you are way from your Xbox so you can't deliver screenshots. But you of course haven't forgotten how you achieved your scores. You maybe could give him a rough guess or explain him some stuff you still have in memory. And if you don't want to do that as well, just straight up say that to him. He didn't react appropiately when he called you a shame for this community, but your lack of straight communication doesn't help to avoid arguments like that either.
Last edited by Cut on Sat Sep 19, 2015 2:14 pm, edited 1 time in total.
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

Cut wrote:Can we just maybe stay a little more calm when a guy who is only around for 2 weeks gets a little upset? If I am member of the whiney-boy-group, whatever, but putting him into the same group is straight up unfair.
If you don't understand English, you are perfectly excused. But if you deliberately misunderstand a simple message you're something else. I'll try to use small words and visual aids: Lance is not a member of the whiney boys :!:
Cut
Mocking Bird (good)
Posts: 635
Joined: Sat Apr 04, 2009 3:53 pm
Tings: 19762

Re: Rayman 3 scores

Post by Cut »

MandM81 wrote:If you don't understand English, you are perfectly excused. But if you deliberately misunderstand a simple message you're something else.
Once again, putting it like that is not really necessary. I don't think it's a question of understanding english properly, but that might just be me. I didn't see a clear differentiation in your whiney-boys-statement but since you cleared this misunderstanding up, everything's alright.

Also, EDIT up there ^
MandM81
Dark Teensy
Posts: 1074
Joined: Mon Oct 20, 2008 5:35 pm
Tings: 52344

Re: Rayman 3 scores

Post by MandM81 »

It sounds like you're talking on behalf of Lance, and you feel an indignation on his behalf as well. That's a bit strange.

Why not just talk for yourself rather than dragging other players into your posts?
Lance
Tribelle
Posts: 59
Joined: Sat Sep 05, 2015 5:05 pm
Tings: 290

Re: Rayman 3 scores

Post by Lance »

Now I understand why someone in the backlog said that the atmosphere here is bad.
Post Reply