Rayman 3 scores

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DTUCC
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Re: Rayman 3 scores

Post by DTUCC »

That's a pretty awesome score. Looks like one of th more achievable ones, too :) while you're at it, when you're at razoff's mansion, mind looking into the razoff glitch a little? the one in the actual masion where you can get the 1500 points multiple times. it's always bothered me that i couldn't put my finger on how to trigger it reliably, if you could find out anything about how exactly to trigger it, that'd be great :D
Lance
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Re: Rayman 3 scores

Post by Lance »

I would like to discuss the possibilities in BoM4...

Legend (Capital letters = with powerup, small letters = without powerup):
H = Hoodblaster
Ho = Hoodboom
S = Slapdash
Sp = Spinner (armored dude)
Ca = Cannon Hoodblaster (the one near the Lockjaw)
Md = Muddibog
Ma = Matuvu
Mu = Mushroom
Y = Yellow Gem
R = Red Gem
P = Piggy

1) Activate Lockjaw using the mushroom launch trick. Use Lockjaw to kill the Hoodblaster in 1st room for double points, and to kill the 1st Muddibog for double points. This strategy means the Vortex won't appear after killing the Hoodblaster who is on a mushroom. Because of that, you will have to kill the Hoodblaster near the Lockjaw without a power-up.

Points in this scenario:
Hoodblaster (H) = 260 points.
Matuvu Combo (MdMdMdMdMd|HHHoSS|HoHGSpMu|HhCaYY|YYPYY YYYYH MaR) = 25030 points.
Total points: 25290 points.

2) Same scenario as above, but in the room with Lockjaw kill the Cannon Hoodblaster first, then hit the Hoodblaster on the boat a few times with your fists (make sure he blocks it) to prevent him from reaching the Cannon. After you reach the boat, he will lose interest in going for the Cannon. Take the Lockjaw, and kill the Hoodblaster with a charged hit.

Points in this scenario:
Hoodblaster (H) = 260 points.
Matuvu Combo (MdMdMdMdMd|HHHoSS|HoHGSpMu|HcaHYY|YYPYY YYYYH MaR) = 25380 points.
Total points: 25640 points.

3) Do not activate the Lockjaw. Kill the Hoodblaster in the 1st room without a power-up. Kill the 1st Muddibog without a power-up. I'll assume you can somehow make the Vortex appear after killing the 2nd Muddibog. In the room with Lockjaw, kill the Hoodblaster standing on a boat first.

Points in this scenario:
Hoodblaster (h) = 130 points.
Matuvu Combo (mdmdMdMdMd|HHHoSS|HoHGSpMu|HHCaYY|YYPYY YYYYH MaR) = 25530 points.
Total points: 25660 points.

4) Same as above, but I'll assume you can miraculously make the Vortex appear after killing the 1st Muddibog. (is that even possible???)

Points in this scenario:
Hoodblaster (h) = 130 points.
Matuvu Combo (mdMdMdMdMd|HHHoSS|HoHGSpMu|HHCaYY|YYPYY YYYYH MaR) = 25550 points.
Total points: 25680 points.

Conclusion: it's not worth to activate the Lockjaw at the start.

Can someone explain to me, how to make the Vortex appear after killing only 1 or 2 Muddibogs? I've seen it on 1234's >>video<<, but I was unable to make it work.
Maz
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Re: Rayman 3 scores

Post by Maz »

Lance wrote: Can someone explain to me, how to make the Vortex appear after killing only 1 or 2 Muddibogs? I've seen it on 1234's >>video<<, but I was unable to make it work.
Going by personal experience, it depends on how quickly you kill these 2 Muddibogs in succession. You wait too long, the Vortex won't appear after killing only 2 ones. I'm sure there's a more technical explanation, but that should be the gist of it.
Lance
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Re: Rayman 3 scores

Post by Lance »

Maz wrote:Going by personal experience, it depends on how quickly you kill these 2 Muddibogs in succession. You wait too long, the Vortex won't appear after killing only 2 ones. I'm sure there's a more technical explanation, but that should be the gist of it.
Thanks, I just managed to get the Vortex after killing 2 Muddibogs in rapid succession.
My guess is, it's impossible to get the Vortex with only 1 Muddibog killed?

Edit: I just had a great idea. Why don't I activate PCM on the cage with Lockjaw, then simply do the usual combo, and de-activate PCM before taking Matuvu?
This way the points in BoM4 would be:
Hoodblaster (H) = 260 points
Matuvu Combo (MdMdMdMdMd|HHHoSS|HoHGSpMu|HHCaYY|YYPYY YYYYH MaR) = 25560 points
Total: 25820 points.

Score after BoM1: 5280 points
Score after BoM2: 16517 points
Score after BoM3: 48425 points
Score after BoM4: 74245 points
Score after BoM5: 102065 points

I'll investigate the Razoff Glitch with auto-fire. Maybe it's possible to do 5 hits on him (which would improve the score by 4500 points, for a total of 106565 points).

Image

Edit2: In BoM5, while doing the Green Gem Combo, I've somehow managed to hit Razoff 3 times before getting the Green Gem.
Combo: (z = razoff 30 points hit, r = razoff 100 points hit)
zyzrr|rg = 5310 points

Image

Edit3: Screw the idea of doing 5 hits on Razoff... I've been trying for 1 hour to do 4 hits, but I just can't do it. I can do 3 hits consistantly, but I can't figure out how to do 4 hits...
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

Nice investigation in BoM. Interesting to see where it leads.

I suspect the number of times one can hit Razoff at the end of part 5 depends on the frame rate. I for one have never been able to hit Razoff more than three times, and hitting him three times is not a walk in the park.

As far as I remember CC is the only player who has been able to hit Razoff four times. Maybe CC can make a video of that?

CC is also able to kill the Heckler in a 2.500 points combo in HH. I wonder if Lance is able to do that. If not, maybe that's an indicator that he won't be able to hit Razoff four times? Just a guess... :roll:
Lance
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Re: Rayman 3 scores

Post by Lance »

I thought of another improvement in BoM1.
After activating PCM on the 1st cage, grab the gems near the start, but don't get the gems around the Matuvu. Go kill the witch, grab all gems near the exit, then come back to the gems near the Matuvu. Grab all 6 gems, deactivate PCM, press select to enter look-mode instantly and grab the Matuvu in a combo. This is 250 points improvement in BoM1.

Also I have no frickin idea how to land 4 hits on Razoff. I've been trying it for a few hours, with savestates and slowdown. It just doesn't work.
Xenon
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Re: Rayman 3 scores

Post by Xenon »

Have you ever considered the locality of part 5, when in relation to parts 4 and 6? The glitch that exposed the fact that part 3 is above part 4 got me thinking a lot about the way these maps are designed. I'm probably totally off the mark, but perhaps it would be worth investigating whether it's possible, by use of an IPG in part 4 (or even 6), to "glitch" your way into part 5 - without actually finishing the level legitimately - thus with the influence of a powerup.

Concerning the Razoff/Heckler hits, I was never able to hit the Heckler four times either, let alone Razoff.
Lance
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Re: Rayman 3 scores

Post by Lance »

You can enter part 3 while you are in part 4, and vice-versa. However, part 5 isn't connected in any way with any other parts. If you try to enter part 5 when you are in part 4, all you will see is emptiness (the interior of the mansion isn't present). Same thing when you are in part 5 - even if you want to leave, there is nothing but void outside the mansion.

I found it out by messing around with a gameshark code that allows me to fly infinitely. I've noticed that if you enter part 4 while you are in part 3, you will find 4 yellow gems in the tunnel with screw-able mushroom (just like in part 4). Also, in part 3, there are 4 yellow gems under the surface of water. It's impossible to grab them without the gameshark cheat, so I'm not including them in my score.
Xenon
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Re: Rayman 3 scores

Post by Xenon »

Shame about the emptiness. T'always makes me sad when seemingly solid and interesting structures in games turn out to be meer mirages. Well, that one was quite predictable, in all fairness. But keep at it, imagine finding a boggy graveyard hidden deep, deep in the abyss, far beyond what is naturally reachable. It could have lots of yellow gems, fewer red gems and one green gem in the middle. And on one of the stones the words "no one has ever reached this part of the bog before, here are 20,000 points" could be engraved...
Cut
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Re: Rayman 3 scores

Post by Cut »

MandM81 wrote:As far as I remember CC is the only player who has been able to hit Razoff four times. Maybe CC can make a video of that?

CC is also able to kill the Heckler in a 2.500 points combo in HH. I wonder if Lance is able to do that. If not, maybe that's an indicator that he won't be able to hit Razoff four times? Just a guess... :roll:
Mountain Goat and I have done it as well. I am able to kill the Heckler in a 2500 combo if I set down my framerate to 24 via Fraps. The amount of hits you can deal to an unshielded Heckler appears to be somewhat inverse to your framerate, and yeah... Xbox has by far the best performance while on GC the game is running rather poorly
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

Cut wrote:and yeah... Xbox has by far the best performance while on GC the game is running rather poorly
Best performance doesn't equal best scoring options, alas. I have played on Ps2 and Xbox but never on PC and GC. While Xbox probably is best for SBTC, especially with the jumping in part 2, Ps2 is far better than Xbox in BoM. While Rayman may jump a little higher on the Xbox version, Rayman runs faster on the Ps2 version thus making the long combos in BoM a little easier than on the Xbox version. I can imagine GC would be the better choice for HH since neither the Xbox version nor the Ps2 version allows one to take the Heckler in combo for 2.500 points in HH2. The GC version does that, while still allowing for the Lums Glitch.

That is, you cannot just say one version is the "best", at least not when it comes down to scoring.
Lance
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Re: Rayman 3 scores

Post by Lance »

Xenon wrote:Shame about the emptiness. T'always makes me sad when seemingly solid and interesting structures in games turn out to be meer mirages. Well, that one was quite predictable, in all fairness. But keep at it, imagine finding a boggy graveyard hidden deep, deep in the abyss, far beyond what is naturally reachable. It could have lots of yellow gems, fewer red gems and one green gem in the middle. And on one of the stones the words "no one has ever reached this part of the bog before, here are 20,000 points" could be engraved...
That would be a nice easter egg. I'll go and look around all levels when I have the time.
Meanwhile, I will keep trying to do the razoff triple glitch. If I can succeed, this will bring my BoM score to 102505.

Edit: Can I have some tips for getting 4 hits on razoff in BoM5? Should I hit him while he's strafing to the side? If yes, should I attack when he's strafing to my right, or to my left?
DTUCC
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Re: Rayman 3 scores

Post by DTUCC »

MandM81 wrote:
Cut wrote:and yeah... Xbox has by far the best performance while on GC the game is running rather poorly
Best performance doesn't equal best scoring options, alas. [...]
he said best performance, not scoring options, no need to get so defensive, geez X_X

also yeah, i don't see the point in grinding out the 4 razoff hits for a video, since, like said, i don't know how i did it. i was merely hoping lance could shine some light on something that's bugged me for years of playing rayman, and since he's playing with slowdown it might actually come down to version difference. did you play with frame by frame movement? i was kinda hoping it'd come down to hitting him at the right time intervals. sucks that you're missing out on those points D:
Lance
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Re: Rayman 3 scores

Post by Lance »

I don't play with frame by frame movement, because it's not really necessary when you can reload from any point in time and use slowdowns too. Which means you can throw punches without wasting any time. Still, I haven't managed to get 4 hits in almost 4 hours of constant reloading. I've experimented with when to start punching, with how I approach him, with distance etc. I can't do it on PS2, what console did you guys managed to do it on?
DTUCC
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Re: Rayman 3 scores

Post by DTUCC »

i've done it on GC, MG and cut did it on PC. it might really be a performance rlated thing, since the consoles that emulate the game the smoothest, namely Xbox and PS haven't seen it happen yet.
MandM81
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Re: Rayman 3 scores

Post by MandM81 »

DTUCC wrote:he said best performance, not scoring options, no need to get so defensive, geez X_X
I think you misunderstood the message. Talking about platforms is interesting in many ways as each platform has a scoring advantage in certain levels. No need to get all riled up. :D
DTUCC wrote:also yeah, i don't see the point in grinding out the 4 razoff hits for a video, since, like said, i don't know how i did it.
I just thought it would be nice to see a video of this, but if you don't know how you did it, no point in trying I guess.
Cut
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Re: Rayman 3 scores

Post by Cut »

I think 4 hits is on a very similar level to 6 hits in BOM6, and I also don't think that there would be something to actually see if there was a video. I mean, there are a couple of videos of the triple-hit in BOM5 and my success-rate on this one hasn't been affected by those videos also because I don't really gain valuable information from there. And yeah, trying just for the sake of a video without an improvement in score is something I could imagine doing in many spots, but recording 4 hits in BOM5/6 hits in BOM6 is something I probably wouldn't even consider if I got paid for it :P
1234
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Re: Rayman 3 scores

Post by 1234 »

Lance: Interesting, that you can hit Razoff 3 times (for 100 points each hit) in the green gem combo. Is there a trick for that?
I think i know the answer, but did you try and succeed in hitting Razoff 3 times outside of the green gem combo?

As for the 4 hits, i also was never able to do that. 1-2 years ago i spent 1-2 months for restarting the part over and over. In this time i had probably about 500 attempts for the 4 hits, but i did only succeed in 3 hits (and that was a very rare event already).

I can´t really give you any helpful tips for 4 hits. I would simply try to stay always as close as possible to razoff (that means razoff should not jump away from you, but towards you), then your first fist should hit razoff in the optimal moment (i guess it´s shortly before razoff starts to jump), then you should hit the "Shoot-button" as fast as possible and at some point maybe try to roll towards razoff in order to decrease the distance even more.
Except for that, i think there is nothing more to say. That´s why a video would be only cool to see, but not very helpful.

Cut, DTUCC and MG succeeded in 4 hits in part 5, but to my knowledge only Cut succeeded in 6 hits in part 6, so i think it might be possible, that Lance has to settle for "only" 100899 points. :P Good luck anyway.
Lance
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Re: Rayman 3 scores

Post by Lance »

It's possible to hit Razoff in green gem combo 3 times. Just start punching when he's very close, and keep mashing the shoot button. The success rate isn't very high, but it's much easier to do than triple glitch.

About doing 3 hits outside of green gem combo, it's likely impossible because the distance from Razoff to you is that much bigger. You won't get any points if you hit him before he starts running away, so throwing early punches doesn't work as well.
Cut
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Re: Rayman 3 scores

Post by Cut »

Lance wrote: that Lance has to settle for "only" 100899 points.
to be fair, when I attempted for 101.299, I always had the feeling that 6 hits are absolutely possible, the timeframe is just unforgivingly short. Comparing this to the 4 heckler hits in HH2, it always made the impression that I missed the 4th hit only by a split second, but to me it also was pretty obvious that this particular timeframe is just too short. But I got the 101k on a way worse computer than my current and my previous machine, and since I haven't done any further attempts on this (well, why would I) I can't confirm that this is also a question of performance as the Heckler in HH2 is.
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