Hey!
Since November of this year I decided to do Rayman installment, which will take place after the other missing parts, but before the third part. This game will have the title of "Rayman Robo -Pirate's Revenge"[/color][/color]. And this game is created on Unity3D engine in version 5.2 - 5.3.
Let me give you also links to two videos that show my progress at work. Do not expect something big, but I hope that the idea you enjoy it. https://www.youtube.com/watch?v=fqkEbH_GsRg https://www.youtube.com/watch?v=2Am5X9ZUBV4[/url]
Hello, welcome to RPC!
From what I could see in the videos, for now you didn't do much progress since in the first video it's just a normal level that you can easily make in Unity3D and in the second video I saw that Rayman still doesn't have any animations, you have a lot of stuff to do to make a fangame, so I hope you manage to create it
gamer31w So I'm Polish. I understand your question, that in the first film to present the game with a first-person view. This was due to the lack of appropriate models Rayman. Now the view is third-person, because I found the right model Rayman but I have little trouble adding to his motion tweens, run, jump, attack, and many others.
Thank you very much for your interest in this game!
Regards MrDalitrox!
Hello and welcome to all who see this post. For some time, I do not do further work on the Unity3D engine (which does not mean that I will not at this engine created the game), but the last few months trying to figure out what the land have to show in the game and perform to the game their own soundtracks. And by far this month have the name of the first land where everything starts. The name of this land are: The Quiet Forest. Of course, this land will be during the day or night. As far made is the first soundtrack to this land. The song will be during the night.
That's a pretty nice piece of music. It could definitely use some more action in the production department, but the reverse piano effect is implemented very well.
How come you abandoned Unity? Obviously you were relyimg too much on pre-made assets and systems, but you aren't really going to find an easier 3D engine than Unity.
Adsolution Thank you very much for your support and kind words. Maybe wrong I voiced their opinion. I'll continue doing Unity3D game engine. I'm not going to do that on any innum engine as just that. Maybe just wrong is expressed by what may be problems with understanding. That's why I say clearly that the game will continue at the next Unity created.
Once again, thank you for your support. It can already say, but as I see the work of your work immediately have better ideas and I have a desire to work on the levels of the same character Rayman and the subsequent creation of soundtracks for the game.
I'm sorry to say that, but I'm probably going to give up on Rayman Robo-Pirate's Revenge.
This statement is not 100% certain yet.
But in large numbers, I think I'm canceling this project.
I officially acknowledge that the project will be canceled.
But I want you to know that I will be very supportive of other developers of Rayman game projects.