Rayman emulation

Discuss tools to aid in the modification and running of Rayman games.

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deton24
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Re: Rayman emulation

Post by deton24 »

They have repaired Minisarious Bridge frame drop?! Amazing...
I was so stubborn in proving them that RR needs to be fixed on example of just this place on movie. To not use only i7 to emulation...
Wow.
Stormtrooper934
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Re: Rayman emulation

Post by Stormtrooper934 »

during loading times on Rayman 2 on project 64, it looks like this, and it's really distracting
http://prnt.sc/a3rd6s

Plugins:
Glide 64 2.0.0.5

Jabo's Directsound 1.7.0.7

N-Rage 2.4.0.4

RSP plugin 1.7.0.13

Any solutions?
RibShark
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Re: Rayman emulation

Post by RibShark »

ePSXe 2.0.0 is out and it's gone from being one of the least accurate emulators to the most accurate emulator currently available! I would recommend everyone use it from now on. The cool thing is for games like Rayman 1 you can set it to the "core" GPU plugin at 1x resolution (no polygonal upscaling), which will make it look native as most people would want from a 2D game (filters such as xBRZ can be applied), or for 3D games like Rayman 2, you have the choice of the "core" plugin, with support for upscaling (but forced dithering unfortunately), or the "OpenGL2 core" which can upscale, apply bilinear filtering to textures, and has no forced dithering. And with any of the graphics plugins, you can enable a widescreen hack, and subpixel precision, which removes the majority of the polygon jitter that you would usually encounter in PS1 games.
Fifo
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Re: Rayman emulation

Post by Fifo »

The ePSXe site is inaccessible to me.

EDIT: Strike that, it’s working, just very slow
Haruka
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Re: Rayman emulation

Post by Haruka »

RibShark wrote:ePSXe 2.0.0 is out and it's gone from being one of the least accurate emulators to the most accurate emulator currently available! I would recommend everyone use it from now on. The cool thing is for games like Rayman 1 you can set it to the "core" GPU plugin at 1x resolution (no polygonal upscaling), which will make it look native as most people would want from a 2D game (filters such as xBRZ can be applied), or for 3D games like Rayman 2, you have the choice of the "core" plugin, with support for upscaling (but forced dithering unfortunately), or the "OpenGL2 core" which can upscale, apply bilinear filtering to textures, and has no forced dithering. And with any of the graphics plugins, you can enable a widescreen hack, and subpixel precision, which removes the majority of the polygon jitter that you would usually encounter in PS1 games.
Hey, that is pretty cool to hear! I will download it right now. :D
OCG
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Re: Rayman emulation

Post by OCG »

Would be cool if you recorded test videos like you did with Dolphin emulator recently.
Harpic fraîcheur
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Re: Rayman emulation

Post by Harpic fraîcheur »

Does anyone here have an ISO of the Japanese version of Rayman 2 Dreamcast ?

I can't find one anywhere ... :?
deton24
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Re: Rayman emulation

Post by deton24 »

Do you learn Japanese? There is no dubbing in DC.
Harpic fraîcheur
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Re: Rayman emulation

Post by Harpic fraîcheur »

No, I don't learn Japanese, I want to take screenshots of this version of the game for the RayWiki.
raymandesigner
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Re: Rayman emulation

Post by raymandesigner »

Atari jaguar Can't Play And Can't Clear Very Petulance My 2Emulators Virtual Jaguar And Project Tempest 0.95 Version On the right Crashed Problem Solution
Haruka
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Re: Rayman emulation

Post by Haruka »

Yesterday night I decided to give a shot to BlueStacks, which is an Android emulator but with the possibility to link your Google Account. Rayman Classic and Rayman Fiesta Run seem to run fine but sadly, Jungle Run and Adventures are very speeded up for me.
deton24
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Re: Rayman emulation

Post by deton24 »

There are also other emulators. I had the good list somewhere, I don't remember which was the best for gaming.
OCG
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Re: Rayman emulation

Post by OCG »

Haruka, have you tried to change affinity for BlueStacks in Task manager to run it with less processors? Maybe it will prevent games to be too fast.
Haruka
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Re: Rayman emulation

Post by Haruka »

Tried out other emulator named Nox and while Jungle Run runs ok and Adventures aswell, the colours are odd and it doesn't seem possible to change anything in the settings in order to fix this.
OCG
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Re: Rayman emulation

Post by OCG »

Can you show screenshot of it how colours look?
Haruka
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Re: Rayman emulation

Post by Haruka »

Image
Fifo
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Re: Rayman emulation

Post by Fifo »

I think it looks even nicer when it’s blue!
OCG
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Re: Rayman emulation

Post by OCG »

Hmm, I did not imagine it would look like this. So it seems emulator only has trouble displaying some colours correctly while most are normal. I don't think anything can be done to fix it and that emulator needs to be updated. Did creator of emulator leave his contact information somewhere? Maybe you could report it to him.
sora_irino
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Re: Rayman emulation

Post by sora_irino »

rayman classic on android works perfectly!!! playing on bluestacks 2. it can be purchased on google play even if you are on emulator i think.

game seems to be playable. framerate seems kinda iffy, its stable though! i dont think its hardware either because fallout shelter and other games run at full speed.

also you can map keyboard to digital dpad through bluestacks. honestly i recommend this version if you play on pc. it has most of the good stuff from ps1. much better than rayman forever and i think i will play on android from now on.

also i noticed they added new dialogue to the game. rayman says when idle. it scared the crap out of me LOL!!!

some stuff he says: "hey you" "yo dude" "i'm waiting" "ahem". i can record later maybe if people want to see?
RayCarrot
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Re: Rayman emulation

Post by RayCarrot »

The dialogue is the same as from the PC version, pretty much the whole game is a port of the PC version.
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