Super Mario Maker

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Pirez
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Re: Super Mario Maker

Post by Pirez »

My tenth and last level (until I get mega-famous, that is...)

I present to you : The infamous Railways!

C5B6-0000-01F6-013D
neo
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Re: Super Mario Maker

Post by neo »

Level Title: We are going to Boo's House!

ID: 571F-0000-01F7-A9E1
We are going to Boo's House!

Description of Gameplay Elements:

We'll start in the ground main level, where we will find a few red coins, to fight Baby Bowser. Eventually, we get to a house with boo's clinging to it. IT'S BOO'S HOUSE. We let ourselves in. Why you ask? Because we are party poopers. Once we have a good time we leave being satisfied of contributing to the world.

Credit: This is a collaboration between myself and Candido0411 (lol I made him join and he went inactive), a very close friend of mine from Highschool. (Jeez... class of '07 here) He did the main world while I did the sub world. I came up with the idea of the transitioning, as I really like it and we tried to make it fit as best as possible. So with that, I hope you all enjoy!

Images / Video:

Image









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neo
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Re: Super Mario Maker

Post by neo »

DOUBLE TROUBLE BUMP! (need some more activity here guys)

Bookmark: Platforms and Fire!

Image


Description: Traditional, SMB3, Platforms and Fire. Some red coins, and/or a boss fight, you take your pick. Please give me feedback, and I'll play your levels in exchange! Just let me know and I'll bookmark some levels and will promise to get to them. If you played a level of mine and I have yet to get to you, please remind me, and I'll get to you! :D

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Bookmark: Mushroom Kingdom (simple and basic)

Image

Description: Simple, Basic, SMB, easy. Mainly done to see what I can do with the basic elements, so if you want to try to speed run it, be my guest. I would love for some feedback here, and please nitpick as I want to know every little problem with this one in particular, as I just want to improve as a level creator. Have fun, and enjoy!

Again, I will play your levels in exchange, let me know! I'll bookmark your stages.
neo
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Re: Super Mario Maker

Post by neo »

Triple Bump. Don't let this thread die. :cry:
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Anyway, I have made a collab with a friend. This is the most awesome level I have come up with since. I present to you...

Title: Piranha Plant Grove

Bookmark: Piranha Plant Grove

Image

F935-0000-0214-B98E

Description: The Piranha Plant Grove. A tranquil, yet dangerous place. Do not idle, or the grove's dangers will catch up to you. Do not trip, for you may never get up. Be brave, and conquer the Grove. Do not fall to the menace of this forest. Discover the wonders and thrills of this foreboding location. Note: All keys and red coins are optional. Enjoy.
neo
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Re: Super Mario Maker

Post by neo »

I present to you all, my newest level:

Title: Within the Sanctuary of the Yeti

ID: Yeti's Sanctuary

Image

Description: Traverse these chilly caverns, immersed in it's beauty and wonder. Watch your step or you might fall on the ice. Huddle up to keep yourself warm from the tranquil breeze this underground chasm brings you. A SMB3, Traditional, Underground Ice level, with monty moles and rocky wrenches. There are 5 red coins in the boss room, required. P-switch is optional. There is a P-switch secret. Difficulty is normal. Enjoy!
NyaNyaLily
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Re: Super Mario Maker

Post by NyaNyaLily »

Well, I made a level at a friend's house.
It's called "Wild Meadows".

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Ambidextroid
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Re: Super Mario Maker

Post by Ambidextroid »

Master
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Re: Super Mario Maker

Post by Master »

Hmm, I'm guessing it's supposed to look like an Ice Cream Shaun, but it looks more like a bloody Shaun.
Greeness
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Re: Super Mario Maker

Post by Greeness »

Shaun the sheep playing mario maker, I never thought this day would come.
NyaNyaLily
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Re: Super Mario Maker

Post by NyaNyaLily »

Now we need Blues Clues playing CS:GO!
Find all the clues and get a limited edition Blues Clues knife skin!
Haruka
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Re: Super Mario Maker

Post by Haruka »

Greeness wrote:Shaun the sheep playing mario maker, I never thought this day would come.
They did enjoy to incorporate Donuts in their level, I noticed. :P
neo
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Re: Super Mario Maker

Post by neo »

Level Title: Jazzy Jet Zepelin

ID: Jazzy Jet Zepelin

Description: SMB3 Autoscroll Airship. Short and colorful. Includes a boss. Traditional. That is all, enjoy!

Images / Video:

Image
Greeness
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Re: Super Mario Maker

Post by Greeness »

Now that Mario Maker 2 has been out for some time I thought it was a good time to finally revive this old thread.
Anyway here are some levels that I created while I've had some free time:
The Switching Twisters - YDG-288-5QG
Snakes And Ladders - SX5-F8F-4FG
The Great Claw Machine - W8Q-9YS-LFF
Steo
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Re: Super Mario Maker

Post by Steo »

Despite being a fan of the Mario series, I've never actually played Super Mario Maker. I didn't own a Wii U at the time, but I guess there's no excuses for me not owning the new game, as I have a Switch.

When I get a copy, I'll be sure to check out your levels.
Greeness
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Re: Super Mario Maker

Post by Greeness »

Thanks dude! Much appriciated.
Elite Piranha
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Re: Super Mario Maker

Post by Elite Piranha »

I forgot to post this, I don't play this game, but I enjoy watching the levels that people create:



Edit: another update:

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Re: Super Mario Maker

Post by ZelenPixel »

yea the map update just came out i cant wait to check it out later today.. seems to be a lot of cool new content!!! also its the last major update for the record
Elite Piranha
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Re: Super Mario Maker

Post by Elite Piranha »

It seems that someone is working on recreating the entirity of Rayman 2 in Mario Maker 2:

https://www.reddit.com/r/Rayman/comment ... _in_mario/

This is the code for the Bayou level that this user has already made: K9S-D3W-26G
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Re: Super Mario Maker

Post by TheAlexinator »

I thought they would save this stuff for a Super Mario Maker 3
Steo
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Re: Super Mario Maker

Post by Steo »

I was supposed to get this game and try it out, but realistically I haven't even used my Switch much lately. That's pretty cool that they were remaking Rayman 2 levels though.
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