Project: UnLockRay ( ULR / REL )
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
Je ne fais pas ma "publicité" je partage, car après tous PokGOT4N à partagé ses informations avec moi, et j'ai retranscrit sa démarché en l'adaptant de manière plus simple, plus compréhensible, dans une vidéo ludique et accessible à tous et à toutes 
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
e ne fais pas ma "publicité" je partage, car après tous PokGOT4N à partagé ses informations avec moi, et j'ai retranscrit sa démarché en l'adaptant de manière plus simple, plus compréhensible, dans une vidéo ludique et accessible à tous et à toutes 
I do not make my "advertising" I share, because after all PokGOT4N in shared his information with me, and I retranscribed his sold door-to-door by adapting him in a simpler, more understandable way, in a video playful and accessible to all and to all:)
I do not make my "advertising" I share, because after all PokGOT4N in shared his information with me, and I retranscribed his sold door-to-door by adapting him in a simpler, more understandable way, in a video playful and accessible to all and to all:)
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
I do not make my "advertising" I share, because after all PokGOT4N in shared his information with me, and I retranscribed his sold door-to-door by adapting him in a simpler, more understandable way, in a video playful and accessible to all and to all:)
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Master

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Re: Project: UnLockRay ( ULR / REL )
I think you've made your point, there's no need to repeat yourself. So, you've made a more accessible method to achieving what GOT4N managed, allowing more folks the opportunity to see these animations.
Re: Project: UnLockRay ( ULR / REL )
I'm sure this tutorial will be really understandable to the English members of the forum.ThePolokusCircus wrote:more understandable
Re: Project: UnLockRay ( ULR / REL )
I pretty much gave it to you because you haven't stopped spamming me on Skype, finding my Skype before I gave it to you, so I didn't really wanted to give it to you. Point is that what you've put is description is wrong, and I gave you a semi false information just to see if you would copy my informations without understanding it, which is even clearly possible to see in the description where your codes are wrong...ThePolokusCircle wrote:Je ne fais pas ma "publicité" je partage, car après tous PokGOT4N à partagé ses informations avec moi, et j'ai retranscrit sa démarché en l'adaptant de manière plus simple, plus compréhensible, dans une vidéo ludique et accessible à tous et à toutes
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
I tried of adapted the mode of translation on YouTube for the English but good I am not on that it will be very in the point ^^, after English (or other nationalities) can understand(include) via the fénêtres of the software
Re: Project: UnLockRay ( ULR / REL )
Then in that case it"d be more apprecated to post it in French section, maybe?ThePolokusCircle wrote:I tried of adapted the mode of translation on YouTube for the English but good I am not on that it will be very in the point ^^, after English (or other nationalities) can understand(include) via the fénêtres of the software
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
Je n'ai pas tous compris dans ton long message PokGOT4N, peut tu me l'expliquer en français s'il te plait ? Et je découvre la pirate community, et quand j'ai tapé Xowar je suis arrivé dans ce forum
Re: Project: UnLockRay ( ULR / REL )
Si tu postes un tuto en français, il vaut mieux le poster dans la section françaiseThePolokusCircle wrote:Je n'ai pas tous compris dans ton long message PokGOT4N, peut tu me l'expliquer en français s'il te plait ? Et je découvre la pirate community, et quand j'ai tapé Xowar je suis arrivé dans ce forum
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ThePolokusCircle

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Re: Project: UnLockRay ( ULR / REL )
Oui c'est sur merci, et désole si tu voulais pas me donner les informations à la base, tu aurais du me le dire que cela ne te plaisait pas de me les fournir je n'aurai pas insisté, sans te "spamer". Après je ne vois pas pourquoi mes codes sont faux car ils fonctionnent très bien chez moi et même d'autres personnes qui ont essayé ont réussit. Mais j'ai quand même pris la peine de te remercier en vidéo car je trouve cela normal mais visiblement tu n'est pas du même avis...bref. Après tu m'a permis de comprendre plus de choses, mais je ne t'importunerais plus à l'avenir du coup pour éviter que tu penses que c'est du "plagiat".
Re: Project: UnLockRay ( ULR / REL )
Fuck off to the French Section ya bunch of bitches.
Foutez le camp sur les forums Français bande de gougnafiers.
Oui j'ai dit gougnafier, me regardez pas comme ça.
Foutez le camp sur les forums Français bande de gougnafiers.
Oui j'ai dit gougnafier, me regardez pas comme ça.
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Harpic fraîcheur

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Re: Project: UnLockRay ( ULR / REL )
Fuck French people.
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Ray502

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Re: Project: UnLockRay ( ULR / REL )
Since when did an English forum topic turn into a French topic 
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Master

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Re: Project: UnLockRay ( ULR / REL )
Alright, I think this charade has gone far enough. PolokusCircle, it may be best for you to continue your discussion with GOT4N via PM or in the French forums, as your conversation isn't really serving much purpose to this thread. May I ask everyone else to calm down and return to on-topic discussion, let's not riddle this thread with pointless bickering.
Re: Project: UnLockRay ( ULR / REL )
I created an Action Replay code to get into an unused E3 Menu:
Got4n found this menu a while back but there was no easy way to access it, but it's quite cool.
Re: Project: UnLockRay ( ULR / REL )
You rock.
It's fantastic.
Bows.
It's fantastic.
Bows.
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Harpic fraîcheur

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Re: Project: UnLockRay ( ULR / REL )
Really nice Ribshark.
What's the code of the FPS mode anyway ?
I wanna try it.
What's the code of the FPS mode anyway ?
Re: Project: UnLockRay ( ULR / REL )
Thanks! The code is in the description of the video.Harpic fraîcheur wrote:Really nice Ribshark.
What's the code of the FPS mode anyway ?I wanna try it.
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Harpic fraîcheur

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Re: Project: UnLockRay ( ULR / REL )
No problem! And ok, I thought it was for the code of the scrapped menu only, sorry. 




