Bradandez wrote:If character personality is one of your big concerns towards a game designed purely for gameplay, then you're in the wrong.
No I didn't mind it, origins and legends have some of the greatest game design I ever seen in a 2d platformer, I just feel like it would've been better if you had feelings towards these characters, like in rayman 1 where rayman speaks to the player when idling or the fact that he could use the grimace it gave him personality
LOL wut? If a silly face makes you feel for a character, then Rayman Origins and Legends should make you cry because those games are filled with those.
I'm pretty sure you don't really know what really made you like those characters, so you're relying on the nostalgia goggles to say "oh yeah, well, this classic rayman face made me feel this, unlike the new one which I don't feel anything for, even though it's basically the same". That's fine, though. Maybe there's another thing you're missing. It's a complicated formula. As I always say, it's easier to explain why a clock isn't working than explaing why it works.
sergiomonty wrote:"oh yeah, well, this classic rayman face made me feel this, unlike the new one which I don't feel anything for, even though it's basically the same".
They're not really though, Rayman in the first game and in Origins give off completely different vibes. In the first game, Rayman's expressions and movements are relatively constrained and human - the style was more reminiscent of caricatured impressionism. In Origins, they're completely whacky/cartoony. This simple fact is why people say they can "feel" Rayman more as a character in the original, despite him not having even been given a character aside from his appearance and animation. What is there is more relatable.
Rayman not being relatable isn't a bad thing, but it's a perfectly reasonable thing to be able to like (or dislike).
Okay maybe I wasn't following Origins's development enough, but what are those red things they're collecting? Proto lums that don't actually look like lums?
[QUOTE
Did he forget email as well? And password and username? In that case there's probably not much to do but create a new account I guess. His challenge data will be reset, though I believe everything else will be intact. I doubt downloading torrent will help, and if it will you won't be able to access the challenges as they require Uplay.
If he remembers his email at least he can always reset his password or contact Ubisoft support.[\QUOTE]
Well I created my new account, but I gained no further any e-mails from ubisoft about Uplay.When someone make mistake in registration for several times(when clicking create account) it blocks you for sometime.
Sabertooth wrote:Okay maybe I wasn't following Origins's development enough, but what are those red things they're collecting? Proto lums that don't actually look like lums?
If I'm not mistaken, these were prototype Electoons. Players would collects these by the handful.
Well few years ago my brother used uplay account on his deleted o2.pl e-mail it was useless because now he didn't recall to uplay pc tech support only I called them because I was blocked for few days for wrong login after creating my own accounts.It's just my attempts.
Sabertooth wrote:Okay maybe I wasn't following Origins's development enough, but what are those red things they're collecting? Proto lums that don't actually look like lums?
If I'm not mistaken, these were prototype Electoons. Players would collects these by the handful.
I thought that was the prototype health bar system they tried to bring back from Rayman 1 but scrapped due to it being too difficult to implement to the new gameplay.
It would've just been 75 episodes of Arin screwing up every quick reaction segment anyway. He's a cool dude but been at it way too long, his interest and "reactions" are starting to feel kinda forced in the past year. I just know the entire Sonic Adventure playthrough is him complaining because he shoved the controller up his ass and the game doesn't work that way.
Funnily enough the Grumps (in general) are much more invested and happy outside of the grump room than in it. They recently set up a bunch of podcast interviews and the Arin speaking on those was a lot more interesting than the silly stage persona he does on the show, and he casually admits as much too.
Yeah I noticed that too, saw his Philip DeFranco interview and that let's play he's doing with Oney and both times he seemed much more in touch with what you'd see on Grumps a couple years back. I guess it's just inevitably turning into routine.