TTQ - Season 146 - RayGamer99
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Re: TTQ: Season 95 - Carrot-master
Those are all correct. Point to Ray502! As you've now answered twice in a row you'll have to wait until the next question before you can answer again.
Ray502 - 2 points
Question 3:
The artwork featured in the Rayman Origins Artbook, which followed the Collector’s Edition version, can also be seen as a bonus feature in a Rayman game. Which one?
Ray502 - 2 points
Question 3:
The artwork featured in the Rayman Origins Artbook, which followed the Collector’s Edition version, can also be seen as a bonus feature in a Rayman game. Which one?
Re: TTQ: Season 95 - Carrot-master
Rayman 3 HD
Re: TTQ: Season 95 - Carrot-master
That is correct! The artwork was present in the HD remake in a new bonus section.
Ray502 - 2 points
Eren - 1 point
Question 4:
To save the need of loading a new map before and after cutscenes, Rayman 2 usually has its cutscene areas in the same level they appear in. One example of this is how you can find Razorbeard's cabin and the forest where Ly is, outside of the boss arena in The Crow’s Nest. There’s however one instance in the game where there’s a cutscene which takes place in an area of a level you'll actually visit immediately after the cutscene, which is oddly enough in a separate map. I.e. that there’s a loading screen between the cutscene and when you get to play, even though the cutscene takes place in the actual level you play in. Where is this?
Ray502 - 2 points
Eren - 1 point
Question 4:
To save the need of loading a new map before and after cutscenes, Rayman 2 usually has its cutscene areas in the same level they appear in. One example of this is how you can find Razorbeard's cabin and the forest where Ly is, outside of the boss arena in The Crow’s Nest. There’s however one instance in the game where there’s a cutscene which takes place in an area of a level you'll actually visit immediately after the cutscene, which is oddly enough in a separate map. I.e. that there’s a loading screen between the cutscene and when you get to play, even though the cutscene takes place in the actual level you play in. Where is this?
Re: TTQ: Season 95 - Carrot-master
The Echoing Caves, upon entry.Carrot-master wrote:That is correct! The artwork was present in the HD remake in a new bonus section.
Ray502 - 2 points
Eren - 1 point
Question 4:
To save the need of loading a new map before and after cutscenes, Rayman 2 usually has its cutscene areas in the same level they appear in. One example of this is how you can find Razorbeard's cabin and the forest where Ly is, outside of the boss arena in The Crow’s Nest. There’s however one instance in the game where there’s a cutscene which takes place in an area of a level you'll actually visit immediately after the cutscene, which is oddly enough in a separate map. I.e. that there’s a loading screen between the cutscene and when you get to play, even though the cutscene takes place in the actual level you play in. Where is this?
Re: TTQ: Season 95 - Carrot-master
That is correct! The cutscene with the robo-pirate walking through the door you have to unlock is actually in a separate map from the level itself.
Ray502 - 2 points
RibShark - 1 point
Eren - 1 point
Question 5:
A character icon showing 3 Globox kids was found in the PC versions files and was oddly enough not used during the Globox kids speech in The Fairy Glade. It wasn’t until Rayman 2 was ported to another console that it was actually used in-game. In which version of Rayman 2 was it used and where can it be seen?
Ray502 - 2 points
RibShark - 1 point
Eren - 1 point
Question 5:
A character icon showing 3 Globox kids was found in the PC versions files and was oddly enough not used during the Globox kids speech in The Fairy Glade. It wasn’t until Rayman 2 was ported to another console that it was actually used in-game. In which version of Rayman 2 was it used and where can it be seen?
Re: TTQ: Season 95 - Carrot-master
PS1. I really don't know, I'm playing with luck on this one.
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Master

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Re: TTQ: Season 95 - Carrot-master
Wasn't it used in the Fairy Glade in Revolution, when the Babies ask Rayman to hurry up in bringing Globox back?
Re: TTQ: Season 95 - Carrot-master
incognito is correct that it was used in the PS1 version, but he didn't specify where it can be seen in the game.
Rayman Revolution did indeed use an icon for the Globox kids in The Fairy Glade, but it was new one with 1 baby Globox on the icon instead of 3.
Anyone else?
Rayman Revolution did indeed use an icon for the Globox kids in The Fairy Glade, but it was new one with 1 baby Globox on the icon instead of 3.
Anyone else?
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Ray502

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Re: TTQ: Season 95 - Carrot-master
PS1, in the Gloomy Island where Rayman frees some baby globoxes then goes on the missile. At 6:58
https://www.youtube.com/watch?v=xvPaDhy0tus
https://www.youtube.com/watch?v=xvPaDhy0tus
Re: TTQ: Season 95 - Carrot-master
That is correct! The PS1 version used a lot of textures which were unused in the PC version such as the anitoons, the stone with the face of Ly instead of Murfy and of course the baby Globox icon.
Ray502 - 3 points
RibShark - 1 point
Eren - 1 point
Question 6:
Which four different levels in Rayman 3 don’t have any Tribelles to find?
Ray502 - 3 points
RibShark - 1 point
Eren - 1 point
Question 6:
Which four different levels in Rayman 3 don’t have any Tribelles to find?
Re: TTQ: Season 95 - Carrot-master
Bog of Murk, Desert of the Knaaren, Summit Beyond the Clouds and Tower of the Leptys
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Ray502

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Re: TTQ: Season 95 - Carrot-master
The Fairy Council, stage 1. (Murfy and Rayman are flying together.)
Clearleaf Forest, stage 1.
The Bog of Murk, stage 1.
The Land of the Livid Dead, stage 4. (Boss battle.)
EDIT: Oh darn, levels not stages.
Clearleaf Forest, stage 1.
The Bog of Murk, stage 1.
The Land of the Livid Dead, stage 4. (Boss battle.)
EDIT: Oh darn, levels not stages.
Re: TTQ: Season 95 - Carrot-master
RibShark is correct!
Ray502 - 3 points
RibShark - 2 point
Eren - 1 point
Question 7:
At which point in Rayman Revolution are Lums misspelled as Lumz?
Ray502 - 3 points
RibShark - 2 point
Eren - 1 point
Question 7:
At which point in Rayman Revolution are Lums misspelled as Lumz?
Re: TTQ: Season 95 - Carrot-master
Did you forget?Ray502 wrote:EDIT: Oh darn, levels not stages.
............................. No editing of answers under any circumstances, edited posts are logged, beware
Re: TTQ: Season 95 - Carrot-master
If nobody posted afterwards, does it really matter ? I don't think so.
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Ray502

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Re: TTQ: Season 95 - Carrot-master
When the word Lums first comes up. Wild guess.
Re: TTQ: Season 95 - Carrot-master
I need a bit more specific answer than that, but no, it's not early on in the game.
Regarding the editing in your post, don't worry about it. It's not like you were cheating, and as incognito said you didn't edit after someone had posted after you. Just try to think about it for next time.
Regarding the editing in your post, don't worry about it. It's not like you were cheating, and as incognito said you didn't edit after someone had posted after you. Just try to think about it for next time.
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Ray502

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Re: TTQ: Season 95 - Carrot-master
Raywiki screwed me that timeRaywiki wrote:When the word Lums first comes up, it is erroneously spelled as "Lumz"; this strange discrepancy is also present in the PC game's manual, and in the GBC adaptation.
Re: TTQ: Season 95 - Carrot-master
Ray502, you may now re-answer. If I don't receive a correct answer today I'll do a new question tomorrow.
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Ray502

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Re: TTQ: Season 95 - Carrot-master
I'm going to sit this one out, because you would have to play Revolution, in order to find one misspelled letter in Lums. Through extensive research, there hasn't been any mistakes in that word, only ones in Rayman 2 were in the Raywiki quote I posted above. Well, somewhere I found Lums Radar was sometimes called "Lumz Radar." Though not sure if it's seen in Revolution.




